Animal Crossing: Wild World | |
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Developer(s) | Nintendo EAD |
Publisher(s) | Nintendo |
Year released | 2005 |
System(s) | Nintendo DS, Wii U |
Preceded by | Animal Crossing |
Followed by | Animal Crossing: City Folk |
Series | Animal Crossing |
Genre(s) | Simulation |
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Players | 1+ |
Modes | Single player |
Rating(s) |
- "Wild World" redirects here. For the puzzle game, see JIGAPIX Wild World.
Animal Crossing: Wild World is the follow-up to Animal Crossing game for the Nintendo GameCube.
Animal Crossing: Wild World doesn’t really have an objective like other games. Your main task is to live. There are a number of milestones along the way such as paying off mortgages, getting a bigger house and making new friends.
There are a number of things to do each day, from finding fossils and pulling weeds to watering flowers and nursing sick friends back to health.
The addition of the Nintendo Wi-Fi Connection allows real-world friends to visit your town, you can chat and send letters to each other or play games like Hide and Seek.
Table of Contents
At Home
Shopping
Around Town