This mission is extremely challenging. Gattling Cannons and Mini-Gunners are utterly useless against Battlemasters and Emperors, leaving Tank Hunters as the only viable counter. Apart from Fortified Bunkers, large numbers of Attack Outposts (which can heal each other with their integrated Speaker Towers) must be used in tandem with Tank Hunters to shred enemy armor before they get too close, preferably with assistance from Mini-Gunners against aircraft/infantry. Gattling Cannons can help fight off enemy Tank Hunters.
Walkthrough[edit]
Basic Start: Build a Reactor, extra bulldozer, Barracks and Supply Center. Place the Barracks in the back of the base for easy placement of Hackers.
Choose Mini Gunner training from the General’s Power menu.
Important: Build two extra Supply Trucks. The mission can be won with just one, but building two takes a lot of stress off of your defense.
Build a War Factory and then four Assault Outposts. Add a single Mini Gunner to some of the Outposts to deal with Tank Hunters. Assign two AO’s to the east and two to the northwest.
Build a Propaganda Center. Build two more Assault Outposts to create two groups of three.
Build two Hackers and start hacking the Internet for cash.
Continue to build additional Outposts and Hackers as funds permit. The mission can be won without any Gattling Cannons, but you may want to build one to the northwest and one to the east after you have your six Outposts.
If you do build Gattling Cannons, station your Outposts slightly in front of them. Incoming units will target your GC’s, since your Outposts are in stealth mode while stationary. This will put your Outposts in great striking position as the enemy units come into range.
Battle will be hot and heavy and you will soon reach Level 3. Choose Level 2 Infantry Paradrop and place the ten Mini Gunners inside of your Outposts. They will be sorely needed as jets will soon be hitting your base.
Once you feel reasonably secure in your base and you have ten or so Hackers working, build your first Nuclear Missile.
As you wait for your Nuclear Missile to launch, continue strengthening your base with Outposts and Hackers. You can’t have too many of either of these. You will lose a number of Outposts, and you can put surviving infantry into newly-created replacement AO’s.
If you haven’t already, obtain Radar at the Command Center.
Destroy the Nuclear Missile with the Carpet Bomber and level three Artillery Barrage. If you destroy it in this manner, you can destroy the Propaganda Center with your Nuclear Missile to slow down the production of Emperor Tanks.
There is a side benefit to this. The bulldozer will be sidetracked to build the Propaganda Center instead of the Nuclear Missile and the Nuclear Missile will not be rebuilt again on this mission!!
Subliminal Messaging is also a nice upgrade once you have the funds to increase its healing and fire rate bonuses.
It is also helpful to build the Internet Center to obtain the Satellite Hack Level 1 and 2.
From here on out, your base is fairly secure.
Start building additional Nuclear Missiles to assist in your offensive operations.
If enough Nuclear Missiles are built, it is possible to destroy the Command Center, then the bulldozers as they return to rebuild it. If all bulldozers are destroyed, you can then systematically destroy their base without any structures being rebuilt.
It is not necessary to destroy Speaker Towers, Bunkers and Gattling Cannons for the Tank General to surrender.
Mission accomplished!