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(Actual name of next mission)
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Follow the path right to the first set of sensors, wait until all the squares on the right column are all grey then proceed through. For the next set of sensors wait for all of the squares in the left column are grey then go through. Go up and down the stairs to the next room.  
Follow the path right to the first set of sensors, wait until all the squares on the right column are all grey then proceed through. For the next set of sensors wait for all of the squares in the left column are grey then go through. Go up and down the stairs to the next room.  


Go to the save machine and the behind will close. Step on the left green square to be teleported to another room. Go left and up and rush to the '''Ralts''' before it teleports. Also capture the nearby Mankey. Take the teleporter to the right of the Ralts to get to the next room.  
Go to the save machine and the door behind you will close. Step on the left green square to be teleported to another room. Go left and up and rush to the '''Ralts''' before it teleports. Also capture the nearby Mankey. Take the teleporter to the right of the Ralts to get to the next room.  


{{Pokemon Ranger/Capture|R-026}}
{{Pokemon Ranger/Capture|R-026}}

Latest revision as of 19:40, 13 May 2024

Now that you are in Wintown, what is going to be done about the Go-Rock Squad?

In Wintown[edit]

Elita tells you that the Go-Rock grunt went into the Sekra Range which is where their hideout is. She then says you are going to be assigned a vital mission and you head into the base. Upon entering the base, Elita condemns you for facing the challenges in the cave to get to Wintown so she promotes you to Ranger Rank 9.

Reaching Ranger Rank 9

Now that you are Ranger Rank 9, you will unlock the fifth segment of your Partner's Gauge. Elita also briefs you on the mission saying that you are a decoy for Spenser to get the Super Styler back from the Go-Rock Squad. Freddie then says he is the outside decoy. When you are ready go out of the base then go right and up the path into Sekra Range.

Hideout Infiltration[edit]

Starting Mission 9

Once inside the Sekra Range, go up and right before the stairs you will see a Charizard fly by and Aria tells you that's the same Charizard from the Jungle Relic. She was trying to capture to help it but she failed and she asks for your help as she thinks Charizard will only listen to you. She also says Elita told her to accompany you doing the mission. She also admits that you are a great Ranger and she respects you.

When ready go up the steps, you will find a new Pokémon, Nuzleaf. Also capture a Poliwhirl as you need its Poké Assist for later.

PokémonField MovePoké AssistLoops
Nuzleaf NuzleafGust Grass3

Go to the right and you'll will find another new Pokémon, Arbok.

PokémonField MovePoké AssistLoops
Arbok ArbokNonePoison6

Above the Arbok is a breakable wall which requires 3x Crush. As you cant break it yet, keep going right and you will run into a Go-Rock grunt with 6 Seedot.

Getting attacked by Seedot from Go-Rock
PokémonField MovePoké AssistLoops
Seedot SeedotTackle Grass1

After this grunt go up until a Snorlax is blocking the path to continue going up so instead go left. You will then run into another grunt with 8 Seedot. Continue left and you will find another grunt with 7 Seedot and a Nuzleaf. Continue going left and you will see 2 Piloswine and a Pikachu. Capture a Piloswine as you need its field move and capture the Pikachu if you need to recharge your Styler. Go up into the next area.

Be careful when walking up to the tree in the middle as a group of Shiftry will jump on you and you will have to capture all of them in one go. To avoid this, walk along the tree line to the left or right and walk to the middle tree from behind and capture one Shiftry.

PokémonField MovePoké AssistLoops
Shiftry ShiftryGust Gust Grass4

Taking the path left leads to a dead end with a Sneasel so go up into the next area. Here you will find a cabin which houses a man who will recharge your Styler if needed. Go right oof thr cabin and over the bridge. You will see a grunt try to capture an Altaria and fail.

Go-Rock failing to capture an Altaria

The Altaria will run off and create a dense fog. Aria says to get rid of the fog you will need to find and capture the Altaria. Altaria didn't go to far as it's still in the area along with a few Swablu.

PokémonField MovePoké AssistLoops
Swablu SwabluGust Flying5
Altaria AltariaGust Gust Gust Flying10

When trying to capture Altaria, wait for it to create a fog as it will slow down when the fog is around which means making loops around it will be alot easier. Once captured the fog will go away and you will release the Altaria. Now you can go up and climb the stairs. After walking a little left from the stairs, the grunt will appear and asks if you've captured an Altaria. She then thanks you as she can now head back to their base. Follow the path left and go up to the next area.

Go up and you will find a tree that you can knock down with Piloswine's field move. If you didn't capture a Piloswine before, there is another one above the log. Cross over the log and go right. You will see that there was a forest fire. Continue right and you will find the Charizard whom is in pain according to Aria. Aria tells you to capture it.

Seeing burned trees caused by Charizard
PokémonField MovePoké AssistLoops
Charizard CharizardBurn Burn Burn Fire16

Charizard now has 16 loops which is more than what he had the previous time you captured it. This time it's easier though as you can use Poliwhirl's Poké Assist to help you out. Do rapid circling when it's inside the bubble and you should get it. If you happen to not get it before the bubble bursts then watch its movements and get the remaining loops whenever you can but do it quickly as he flamethrower into the sky and flames drop on the floor making it hard to loop.

Once it is captured, it will be calmed down and you will release it. Go up the stairs into the next area. Follow the path right and be careful of the falling Golem. If you capture a Golem them go back to where you saw the breakable wall near the Arbok and use Golem's field move on it. Inside the wall is a new Pokémon, Kangaskhan.

PokémonField MovePoké AssistLoops
Kangaskhan KangaskhanCrush Crush Crush Normal5

If you decide to skip the Kangaskhan then that's fine as it's optional. You will see a big breakable boulder but the path that it leads to inside the cave requires 3x Burn which you don't have it yet. Capture the Tangela here as you need its field move. Go left of the boulder and you will run a grunt with an Aerodactyl and a Shelgon.

Getting attacked by an Aerodactyl and a Shelgon from Go-Rock
PokémonField MovePoké AssistLoops
Shelgon ShelgonTackle Tackle Dragon6
Aerodactyl AerodactylNoneFlying3

After you get rid of the grunt, go left and down the first set stairs and go left into the area. Capture the Tangela here. Use both of the Tangela's Field moves to cross the waterfall. Continue left to the next area. As you start walking to the climbable wall, Aria gets a message from Elita who asks her to go back to the base as she has no Rangers to help out. Aria then says you are capable of completing the mission and leaves. Go left and climb up the wall while avoiding all the Gligar. At the top is Go-Rock' secret entrance to their hideout.

The secret entrance to Go-Rock's hideout

After the grunt goes back into the base climb up the cliff and enter the hideout. All of your captured Pokémon will be released before you enter the hideout. Upon entering the hideout, Chris says Spenser is around somewhere. Chris reminds you of your mission and to avoid red sensors or you will be sent back to the entrance. He then leaves the hideout to go back to Wintown to do planning with Elita.

When you are ready go right and up through the door to the next room. Follow the path up and you will see red squares on the floor. Wait for them to turn gray to walk over them. These are the red sensors Chris warned you about. Once you pass both sensors, head right into the next room. For the first set of sensors in this room, you should wait for the bottom row to turn all gray and walk through. The next set of sensors you should wait for the first two bottom squares to turn gray then walk onto the second square and wait for the next two bottom squares to continue through the row. The last set is a little trickier. Wait for the top two squares to go gray then wait for the third and fourth ones to go gray and go down one square and left over the last square then go into the next room.

Follow the path right to the first set of sensors, wait until all the squares on the right column are all grey then proceed through. For the next set of sensors wait for all of the squares in the left column are grey then go through. Go up and down the stairs to the next room.

Go to the save machine and the door behind you will close. Step on the left green square to be teleported to another room. Go left and up and rush to the Ralts before it teleports. Also capture the nearby Mankey. Take the teleporter to the right of the Ralts to get to the next room.

PokémonField MovePoké AssistLoops
Ralts RaltsNonePsychic4

Go left and you will run into a grunt who insists that you should remember her. She attacks you with a Ludicolo, a Mr. Mime, and a Makuhita.

Getting attacked by a Ludicolo, Mr. Mime, and Makuhita from Go-Rock
PokémonField MovePoké AssistLoops
Makuhita MakuhitaTackle Tackle Fighting5
Ludicolo LudicoloNoneWater8
Mr. Mime Mr. MimeNonePsychic8

Use your Minun/Plusle's Poke Assist at full charge and capture the Mr. Mime and Makuhita. Use Ralt's Poké Assist then immediately use Mankey's Poké Assist to get the Ludicolo. Once you defeat the grunt go down to find a new Pokémon, Swampert.

PokémonField MovePoké AssistLoops
Swampert SwampertSoak Soak Soak Water10

Take the teleporter next to the grunt to get to the next room. Go left and you will find Electabuzz.

PokémonField MovePoké AssistLoops
Electabuzz ElectabuzzRecharge Recharge Recharge Electric6

Go up and you will find a scientist who will attack you with a Golem and 2 Mankey.

Getting attacked by a Golem and 2 Mankey from Go-Rock
PokémonField MovePoké AssistLoops
Golem GolemCrush Crush Crush Rock16
Mankey MankeyCrush Fighting5

Try to get your Partner Gauge up to 4 bars and use Minun/Plusle's Poké Assist and capture the 2 Mankey. Capturing Golem is simple. Take the teleporter in the bottom left corner and you'll find a grunt who attacks you with 2 Slakoth.

PokémonField MovePoké AssistLoops
Slakoth SlakothCut Normal6

This is a very simple capture. Just rapidly circle around the Slakoth. Take the teleporter back to the previous room. Take the teleporter in the upper left corner of room. Go left and you will run into a grunt rambling about toenail clipper. She attacks you with 4 Zubat and a Swalot.

PokémonField MovePoké AssistLoops
Swalot SwalotNonePoison11
Zubat ZubatNonePoison2

Use Minun/Plusle's Poké Assist and capture the 4 Zubat. The Swalot is easy just be careful of its poisonous spit. Go to the bottom right corner to face one of the hardest grunts with a Scyther, a Heracross and Pinsir.

PokémonField MovePoké AssistLoops
Scyther ScytherCut Cut Cut Flying3
Pinsir PinsirCut Cut Bug6
Heracross HeracrossTackle Tackle Tackle Fighting8

Start off by capturing Scyther as quickly as you can. Then lure Heracross by itself and capture it. Pinsir is simple. Take the teleporter in the top right corner then take the teleporter to thevright of the scientist. Go right and take that teleport to be in a room with a Blaziken.

PokémonField MovePoké AssistLoops
Blaziken BlazikenBurn Burn Burn Fire8

If you are having difficulties capturing the Blaziken use Swampert's Poké Assist. Take the next 2 teleporters to the left of you and you will find Swampert again. Take the teleporter in the top right corner and capture the Mankey in the room. Go through the teleporter you came in and take the teleporter next to the grunt. The go up and take the teleporter next to the scientist. Go left and take that teleporter then go up to the left to take a teleporter to face another scientist with 2 Beldum and Metang.

PokémonField MovePoké AssistLoops
Beldum BeldumTackle Psychic5
Metang MetangTackle Tackle Psychic8

Use Mankey's Poké Assist and if you are quick enough and carefully loop, you can get all 3 Pokémon with Mankey. If not, then aim for the 2 Beldum and use Blaziken's Poké Assist to get Metang. Take the same teleport out then go right and take that teleporter to the next room. Go left and down the stairs then take the door into the cave. Walk down and out of the cave. Upon exiting the cave you'll meet Solana/Lunick who came to assist you in the mission.

Meeting Solana/Lunick at the Go-Rock Base

Capture the Sneasel that's here as you need its field move. Go back inside and there is a metal fence bear the stairs. Use Sneasel's field move to cut it up. Go up and go in the first door. In this room you will confront Tiffany who will attack you with 2 Camerupt

PokémonField MovePoké AssistLoops
Camerupt CameruptBurn Burn Burn Fire10

To get this done, you have to patiently wait for the Camerupt to separate far enough then trap both of them in bubbles and capture one quick enough before the other one breaks free and erupts. It's best to use Swampert as it's Poké Assist lasts 1 minute.

Once you captured them, Tiffany will leave the room as you should as well. When you enter the hallway, you see Tiffany go into her brother's room. Follow her in and you confront Clyde who sends his Slaking out with a Slakoth and Vigoroth.

PokémonField MovePoké AssistLoops
Slakoth SlakothCut Normal6
Vigoroth VigorothCut Cut Normal12
Slaking SlakingCrush Crush Crush Normal17

They key here is to isolate Slakoth and use Minun/Plusle's Poké Assist to stun all 3 Pokémon then capture the Slakoth. Use Mankey's Poké Assist to capture the Vigoroth while watching where Vigoroth and Slaking are. Slaking is easy by itself by doing rapid loops.

Once done, Clyde says he will still get rich off of Pokémon and then leaves the room. After you leave the room, you see Clyde and Tiffany go to Garret's room. Follow them and capture the Mankey on the way. Garret wants revenge for what happened at the factory and he attacks you with a Scizor and 2 Scyther.

Confronting Garret at the Go-Rock Base
PokémonField MovePoké AssistLoops
Scyther ScytherCut Cut Cut Flying3
Scizor ScizorCut Cut Cut Bug12

Wait for the Scyther to be close to each other then stun them with Minun/Plusle's Poké Assist and capture them both. Use Croconaw's Poké Assist and trap the Scizor and use Mankey's Poké Assist to capture it.

Once done, Garret says he would have defeated you if he had the Power Styler. Solana/Lunick then asks him why he doesn't have one if it's completed and he says that the boss is the only person to have it. They then go down the stairs and you should follow them. Capture the Magneton if you need to recharge your Styler and capture a Metang for it's Poké Assist. Go to the other side of the room and go through the door. In this room, you will see Machamp standing like statues but if you walk close to them they will move and you can capture one.

PokémonField MovePoké AssistLoops
Machamp MachampCrush Crush Crush Fighting10

Go to the other side of the room and go through the door. Go up and you will see the full Go-Rock Quads. Billy ends up telling you that they aren't giving the Super Styler back as it's still important for experiments even though their Power Styler is made. He also says Gordor is in the Fiore Temple trying out his last experiment. He then attacks you with his Tyranitar which summons a Larvitar and Pupitar.

PokémonField MovePoké AssistLoops
Larvitar LarvitarCut Rock3
Pupitar PupitarNoneRock13
Tyranitar TyranitarCrush Crush Crush Dark11

Capture Larvitar as quickly as possible then put your Styler down near Tyranitar so he blasts a beam then immediately use Machamp's Poké Assist and loop around both Pokémon quickly and watch Pupitar but only capture the Tyranitar. After that loop around the Pupitar and avoid his tackle.

Billy pushing the self destruct switch

After capturing the Pokémon, Billy tells you that the Super Styler is in a lab in the hideout and you can take it. Not long after this, he pushes the self destruct destruct switch. He says that their boss will no longer consider them as family for blowing up the base and they will start anew. They leave and Spenser enters saying he retrieved the Super Styler thanks to the ruckus you caused and tge mission is over.

Finishing Mission 9

Mission Clear!