Command & Conquer/West Africa

GDI has recently imported a nuclear detonator in order to sway the local governments to their side.

There are three layouts for this map. Ivory Coast is on the left, Benin in the middle, and Nigeria on the right. In all missions, you need to grab a crate, and head to the signal flare on the other side of the base, with the mission ending as soon as any ground unit gets close.

Ivory Coast
Brotherhood of Nod, Mission 06ea (lower route)

Point of Conflict: Abidjan, Ivory Coast

"Steal The Detonator"

Briefing: "GDI has imported a Nuclear Detonator in an attempt to sway a few local political leaders. Penetrate the base and steal the detonator.  A chopper will be sent to meet you at a designated landing zone.  Look for the landing flare once you have stolen the device."

For Mission 6 you have three different choices which route you take. All three missions have same objective and all of them can be speedrun extremely fast. Due to the map layout this mission is the easiest one for speedrunning.

Walkthrough: If you are familiar with map layout and know where the crate is located you can race through this pretty fast. And that's exactly what I did. For other two variants (which can be speedrun easily too) I will take different approach.

Benin
Brotherhood of Nod, Mission 06eb (middle route)

Point of Conflict: Porto-Novo, Benin

"Steal The Detonator"

Briefing: "GDI has imported a Nuclear Detonator in an attempt to sway a few local political leaders. Penetrate the base and steal the detonator.  A chopper will be sent to meet you at a designated landing zone.  Look for the landing flare once you have stolen the device."

For Mission 6 you have three different choices which route you take. All three missions have same objective and all of them can be speedrun extremely fast. Due to the map layout this mission is a little bit trickier to speedrun than the previous one in Ivory Coast. But still manageable.

Walkthrough: If you are familiar with map layout and know where the crate is located, you can race through this pretty fast. You need to just grab your three bikes and race to the detonator (blow the hole in the fence, grab it and go to the signal flare). At least one of your bikes should reach the evac point. Because I did previous variant of Mission 6 at speedrun method, I wanted to try something different here and play around little bit. You can pretty much decimate GDI base from above the ridge.

Nigeria
If you deploy in Nigeria, you start with three light tanks, a buggy, a recon bike, four flamethrowers, four minigunners, and two rocket soldiers. The two engineers provide only limited combat benefit. To complete this mission, you need to grab the crate inside the base, and exit to the southwest.

To the north are two GDI rocket solderis, located a few paces above the first tree you see. They should be engaged with infantry.

Shortly after you attack these two targets, the enemy is likely to have rallied a small attack force to intercept your army. It will likely have a medium tank, two grenadiers and two rocket infantry. The flamethrowers can handle the infantry. Get the medium tank to target your rocket infantry, and engage with your own tanks.

When you head north and approach the bridge, there's one grenadier hiding behind a tree, a few minor infantry remaining near the bridge, and one medium tank blocking access. Again, have the rocket infantry engage first, then bring in the vehicles.

The front of the base is guarded by two guard towers. You should first engage them with tanke before making a decision on whether to destroy them or run past them. If you want to do it quickly, have a recon bike drive into the base and towards the crate, before driving to the extraction point to the south.

When you have the crate, just get any unit close to the flare. The mission ends once you have a single unit pass the tree.