Mother 3/Chapter 1: Night of the Funeral

Tazmily Village
You now take control of Flint. Head to the door where a villager named Thomas begs you to help. Answering "Yes" or "No" results in him joining the party either way. Talk to Boney and you will get a Stick. Thomas prompts Flint to equip the Stick, which is done by pressing to open the menu, navigating to the Equip icon and selecting it, and then selecting the Stick in the Weapon slot. Make your way north; take a little detour to the east to find a Present containing Nut Bread, a recovery item. Head north to reach the village.

There is not much you can do here except to head north. You can talk to Mapson who is sitting on a bench and he will give you a free Tazmily Map that you can access with. He will mark down the location of Lighter's shack with a white circle. Exit north to Cross Road.

Head to the right to pick up a Nut lying on the ground and a Present containing an Edible Mushroom. Head north to find another Nut lying on the Ground. Heading left directly from Sunset Cemetery's entrance is a Present containing Nut Bread. The exit to the east is sealed, so go to the west to Prayer Sanctuary. There is a Nut on the ground by Leder's belltower.

You can enter the building past the two boys. Inside is a Save Frog. Talk to Jonel to get him to move out of the way and interact with the mural. You will be prompted to give your real name. Once that is done it will ask you to confirm. At this point in the game it is unknown as to what it does. Exit and talk to Ed who is blocking the way into Sunshine Forest. Head north past him.

Sunshine Forest
Talk to Mike who is a little ways in to receive a Nut Cookie. From this point onwards enemies will attack you. At the fork head left to see Matt banging on a shack door, a Save Frog, and a Present containing an Aries Bracelet (can be equipped in the Accessory slot). Continuing west leads to a hot spring where you can restore all your HP and PP. Return to the fork and head north.

This next area has fires burning on the ground. Walking through one will cause Flint to take 1 point of damage. Continuing onwards will reveal a Pig Man releasing Fireflies from a box. Continue heading north to Lighter's shack, where you see Lighter lying on the ground next to a defeated insect. After talking with Lighter, Thomas leaves your party. Interact with the lumber to get Lighter's Lumber. It can be equipped as a weapon. Attempting to head north starts a battle with 3 Fireflies. Keep your HP up as they are likely to attack you before you can take your turn. Continue heading north.

Save at the Save Frog stuck in the barrel. Heading up to the shack prompts you to dash at the door to break it down. Attempting to go upstairs will prompt an attack from a Flying Mouse. Defeat it and head upstairs.

You see Fuel trapped behind a fallen support beam. Dash at the support beam to destroy it. Talk to Fuel to have him temporarily join you. Exit the shack just as it collapses. Return to the Prayer Sanctuary. If you head to the hot spring, soaking in the water will remove the soot from Flint and Fuel's bodies but not their heads.

Tazmily Village (2nd visit)
Lighter is lying on a table to the east of the building. Approaching starts a cutscene where it begins to rain; the remaining soot is washed off from Flint and Fuel. You are transported to the Yado Inn where Lighter recuperates on a bed. Fuel leaves your party at this point. Leave the room. The middle room contains a Save Frog and the right room has a bed to rest on and a Present holding an Antidote. Leave the Inn and Isaac will confront Flint, who tells him that he heard roars and screams up in the forest. Return to Flint's house.

In front of the house is a carrier pigeon dozing off. Approach it to read the letter Hinawa sent to Flint and enter the house. Exit the house and Boney will ask you to take him along. You can decide to have him join as a controllable party member ("Yes") or refuse ("No"). If you refuse he can spoken to again to get him to join. Head back up into the village.

You are now able to take the village's western exit. Go through there and find a Present by Reggie's House containing some Nut Bread. Head another screen west to find an Edible Mushroom in a Present after navigating down to the beach.

Heading east from the village square is a bridge. Cross the bridge and head east then north to find Peculiar Cheese in a Present. There is nothing of interest currently in the south. Head to Cross Road by exiting west then heading north through the village square. You cannot enter Sunset Cemetery at this time, so head west back to the Prayer Sanctuary. Jonel comments on your village friends before leaving. Continue up to Sunshine Forest.

Sunshine Forest (2nd visit)
Head up to the fork and enter Isaac's shack on the left. On the table is a box of Antidotes. You can take as many as you need. Head to the hot spring if you want before continuing up north. There is a Nut by a tree by Isaac's shack and another Nut by the north exit.

Talk to Lisa north of the entrance to get an Antidote; she will hint at getting more Antidotes at Isaac's shack if you have not been there already. Head up to the northeast to find a Present with Nut Bread inside. Exit to Lighter's (burnt down) shack. There is a mouse sitting on a stump; interact with it and it will leave to find a new home. Return to the south and head through the western exit to enter a new area.

Head west then go round south and east to find a Present with an Antidote. Return to the fork and head north. As you are heading up there is a Present on your right which contains Beef Jerky and a Present on the left containing a Mini-Mini Charm (can be equipped in the Body slot). Exit north to the Great Cliff.

In this area you see claw marks etched into the ground. There is a Save Frog to the left of the crowd. Talk to Bronson, who hints at finding a detour from the collapsed trees. Talk to Jonel to the left and turn to leave; Boney will smell something and run up to the cliff wall. Talk to Wess who appears. He asks Boney to bring his son: Duster.

Mt. Oriander
After a brief cutscene where Boney drags Duster to the cliff, he uses his Wall Staples to make the wall scalable. Climb up the staples and talk to Duster again, who joins your party as a controllable character. You cannot go back down as Bateau is blocking the way. Walk over to the tree and interact with it to pick up a Scrap of Cloth. Walk into the cave to the right for two Presents containing Nut Bread and Beef Jerky. Make sure to save at the Save Frog before continuing onward to fight the first boss. Make sure your health is high.

After defeating the Reconstructed Caribou, continue north. Read the notebook on the ground if you want to pick it up. Return to the Save Frog to save if needed. At this point head back down the cliff to be stopped by.

When you enter the next area a pig spaceship flies away. Head up and to the right to find a crumbled cliff. Jonel lets Flint know that they have found the children; Boney leaves your party at this point. The collapsed trees have been cleared, so exit up and to the right. Head up to the fire and to Abbott and Flint reunites with his sons.

When you regain control Duster has left the party. After talking to a few villagers, Bronson returns, panicking. He explains that he found a Drago Fang in Hinawa's body. Flint loses control and gets knocked out by Lighter before he can do any more damage. After remembering Hinawa Flint wakes up in Tazmily's jail.

Tazmily Village (3rd visit)
Bronson stops by and lets Flint know that he will be holding on to the Drago Fang and to collect it at his residence when he is ready. Interact with the door twice to trigger Claus' entrance. When he leaves, interact with the apple he leaves behind to receive a Hand File. Use the Hand File on the door to open it; the Hand File is destroyed afterwards. Leave the jail.

Duster greets Flint at the jail entrance and fills Flint in on what has happened. Exit east to return to the village square. Speak to Mapson right at the entrance to get your map marked for Sunset Cemetery. Speak with Angie in front of her house to enter. Her mother Caroline can make Nut Cookies and Nut Bread provided you have Nuts (1 and 3 respectively); speaking to her the first time will give you a loaf of Nut Bread. You can also enter Thomas' Bazaar where you can take items for free, such as the Flea Charm, a Running Bomb, and an Ancient Banana.

Head east past the village square to Wess' house. The house to the north is Wess'. Enter and talk to him to receive a Thunder Bomb. Head over to Cross Road and head north into Sunset Cemetery. Hinawa's grave is surrounded by villagers in the northeast corner. Talk to Alec who tells Flint to get a proper weapon to fight the Drago that Claus is pursuing. You can have his house marked by Mapson in the village square. While in the village square, head into Bronson's house in the southwest corner to get the Drago Fang. Head into Sunshine Forest.

Sunshine Forest (3rd visit)
Now that it is daytime, some enemies have disappeared (Mr. Batty) and some have appeared (Praying Mantises and Greedy Mice). Make your way up to Alec's house in the north. When you get to the fork that takes you to the cliff, continue east. Hiding in a corner on the way is a Present containing Beef Jerky. Head up to the next area.

Before the bridge is a Present; open it to get an Aquarius Bracelet. Turn right past the bridge and head up to reach Alec's house.

Alec's House
Enter the cabin and talk to Alec, who will join your party as an uncontrollable character. Leave the house and interact with the Arrow Lizard that appears.

Sunshine Forest (4th visit)
Follow in the direction the Arrow Lizards point. When you reach the river talk to the blue frog on the right to create a frog bridge and continue east. There is a Save Frog past this point. Talk to the pink cow to get some Fresh Milk. You can only have one Fresh Milk at a time. There is also a hot spring here to fully restore HP. Walk over the pink stone bridge into the house in the middle of the lake to meet the Magypsies, who tell Flint that Claus has headed to the Drago Plateau. Go to the cave in the northeast.

Drago Plateau
The cave here is pitch dark; you can barely see what is around Flint, but Alec guides you through the cave. Head west. When you reach the first fork he tells you to continue west; head north to find a Present with some Peculiar Cheese. At the next fork Alec tells Flint to head north; do so. Afterwards Alec mentions a hole to jump into. Just head straight up and you will jump into it. You can walk past the hole and go to the east (Alec remarks this is the long way). There is a vine that leads you down to the next floor. Turn south at the fork to continue on your way; the left leads to the direction that you would come from if you jumped down the hole.

If you decide to jump down the hole, heading east after Alec tells you to head southeast will lead you to a present with Beef Jerky. Heading southeast leads to a second fork, where Alec says to head south. Heading north is a vine that leads up a floor back to where you started.

In either case, head south to reach another fork. Alec tells you to head west, but go east first to pick up a Running Bomb in a Present. Head west to another fork where Alec thinks the correct direction is north and that a vine is there. Head west to find the vine. Climb up the vine.

In this area Alec tells you to head up north at the first fork you see in this room; do so. The path is straightforward and ends with a vine to climb up. Head west to climb up another vine. Head west to climb up a third vine to exit the cave.

There are a few Crag Lizards here you can fight, but head north into the next cave. This one is lit and houses a Save Frog. Climb up the stairs and pick up some Beef Jerky in a Present. Continue up to find some Pig Men lazing about. Flint scares them off and gains access to an Instant Revitalizing Device, which fully restores HP. Go back down the stairs and head out the easter exit.

Head up the western side without crossing bridges to find a Present with Fresh Lumber (weapon). Cross the bridge most upstream to find a Present with Beef Jerky. Head down to find another Present with Beef Jerky. Cross the bridge, head down, and cross another bridge back to the eastern side to find a Present with a Sprinting Bomb. Cross back to the west side and head all the way up north to reach the Drago Plateau. Save at the Save Frog and head up to find a baby Drago chewing on one of Claus' shoes. Head up and pick up the Nut Bread in the Present before heading left. Continue heading left to find a broken metal platform. The Present past that has some Beef Jerky. Head north to find the Drago that had been horribly experimented on.

After beating the Mecha-Drago the chapter ends with Claus' body lying in the distance.