Star Wars: Knights of the Old Republic/Lightsabers


 * Lightsaber is required to use lightsabers, a feat which is only granted to classes.

A lightsaber is required to use (Blaster Bolt Deflection) and a 's.

Double-Bladed Lightsaber

 * : Energy, 2-20 (2d10)
 * : 20-20,x2
 * giveitem Code: g_w_dblsbr001 (Blue)
 * giveitem Code: g_w_dblsbr002 (Red)
 * giveitem Code: g_w_dblsbr003 (Green)
 * giveitem Code: g_w_dblsbr004 (Yellow)
 * giveitem Code: g_w_dblsbr005 (Violet)

These exotic weapons are rare, and most often associated with Jedi attracted to the dark side of the Force, for whom reckless aggression is sometimes considered an asset. The double-bladed lightsaber is capable of inflicting more damage – but is also less precise – than the single-bladed variant.

Although not stated in the description, Double-Bladed Lightsabers are Special: Upgradeable, Lightsaber and, according to, Balanced: +2/+0 vs. two-weapon penalty.


 * Taris
 * Swoop Platform
 * 1200
 * KotOR Item Double-Bladed Lightsaber, Yellow.png
 * Tatooine
 * Anchorhead
 * Dark Jedi
 * 1200
 * KotOR Item Double-Bladed Lightsaber, Red.png
 * Kashyyyk
 * Great Walkway
 * Dark Jedi
 * 1200
 * KotOR Item Double-Bladed Lightsaber, Red.png
 * Manaan
 * Sith Base
 * Dark Jedi Master
 * 1200
 * KotOR Item Double-Bladed Lightsaber, Red.png
 * Tatooine
 * Eastern Dune Sea
 * Darth Bandon
 * rowspan=4 1200
 * rowspan=4| KotOR Item Double-Bladed Lightsaber, Red.png
 * Kashyyyk
 * Upper Shadowlands
 * Darth Bandon
 * Manaan
 * Hrakert Station
 * Darth Bandon
 * Korriban
 * Valley of Dark Lords
 * Darth Bandon
 * Star Forge System
 * Temple Summit
 * 1200
 * KotOR Item Double-Bladed Lightsaber, Red.png
 * }
 * Korriban
 * Valley of Dark Lords
 * Darth Bandon
 * Star Forge System
 * Temple Summit
 * 1200
 * KotOR Item Double-Bladed Lightsaber, Red.png
 * }
 * KotOR Item Double-Bladed Lightsaber, Red.png
 * }

Lightsaber

 * : Energy, 2-16 (2d8)
 * : 19-20,x2
 * giveitem Code: g_w_lghtsbr01 (Blue)
 * giveitem Code: g_w_lghtsbr02 (Red)
 * giveitem Code: g_w_lghtsbr03 (Green)
 * giveitem Code: g_w_lghtsbr04 (Yellow)
 * giveitem Code: g_w_lghtsbr05 (Violet)

Traditionally associated with the Jedi, the lightsaber is a devastating weapon difficult to master. Properties can vary with the type of focusing crystal used in construction.


 * rowspan=6| Dantooine
 * rowspan=3| Jedi Enclave
 * Jedi Guardian
 * rowspan=3 900
 * KotOR Item Lightsaber, Blue.png
 * Jedi Sentinel
 * KotOR Item Lightsaber, Yellow.png
 * Jedi Consular
 * KotOR Item Lightsaber, Green.png
 * rowspan=2| Grove
 * Sherruk
 * 900
 * KotOR Item Lightsaber, Blue.png KotOR Item Lightsaber, Red.png
 * Juhani
 * rowspan=2 900
 * KotOR Item Lightsaber, Red.png KotOR Item Lightsaber, Red.png
 * Ebon Hawk
 * Juhani
 * KotOR Item Lightsaber, Blue.png
 * rowspan=2| Kashyyyk
 * Great Walkway
 * Dark Jedi
 * 900
 * KotOR Item Lightsaber, Violet.png
 * Upper Shadowlands
 * Jolee
 * 900
 * KotOR Item Lightsaber, Green.png
 * rowspan=3| Star Forge System
 * rowspan=3| Temple Main Floor
 * Dark Jedi
 * 900
 * KotOR Item Lightsaber, Red.png KotOR Item Lightsaber, Red.png
 * Dark Jedi
 * 900
 * KotOR Item Lightsaber, Red.png
 * Sith Master
 * 900
 * KotOR Item Lightsaber, Red.png
 * }
 * KotOR Item Lightsaber, Red.png KotOR Item Lightsaber, Red.png
 * Dark Jedi
 * 900
 * KotOR Item Lightsaber, Red.png
 * Sith Master
 * 900
 * KotOR Item Lightsaber, Red.png
 * }
 * KotOR Item Lightsaber, Red.png
 * }

Malak's Lightsaber

 * : Energy, 2-16 (2d8)
 * Damage Bonus: +5 Universal
 * : 17-20,x2
 * Modifier: +5
 * giveitem Code: g_w_lghtsbr06

Traditionally associated with the Jedi, the lightsaber is a devastating weapon difficult to master. Properties can vary with the type of focusing crystal used in construction.

Malak's Lightsaber has a red blade which is the same length as one blade of a, making it longer than a standard one-handed weapon. It isn't available to player characters without cheating, but opening the console and entering  only gives a lightsaber with the label, description and appearance of Malak's Lightsaber: this lightsaber with all its bonuses is only given by entering   when on the ../Viewing Platform/.

Sith Lightsaber

 * : Energy, 2-16 (2d8)
 * : 19-20,x2

This lightsaber is quite intricate in its design, the hilt covered in delicate runes and inlaid with black markings. No doubt the purpose of the weapon is primarily ceremonial, though it certainly seems to perform as a lightsaber should.


 * Korriban
 * Tomb of Naga Sadow
 * Sith Statue
 * 0
 * 1
 * }

Although this lightsaber can be used as a weapon, it cannot be upgraded.

Short Lightsaber

 * : Energy, 2-12 (2d6)
 * : 19-20,x2
 * Balanced: +2/+0 vs. two-weapon penalty if used in the off hand
 * giveitem Code: g_w_shortsbr01 (Blue)
 * giveitem Code: g_w_shortsbr02 (Red)
 * giveitem Code: g_w_shortsbr03 (Green)
 * giveitem Code: g_w_shortsbr04 (Yellow)
 * giveitem Code: g_w_shortsbr05 (Violet)

Lightsabers can come in shorter styles, often used in the off hand during two-weapon fighting. As in larger versions, different focusing crystals can produce additional effects.


 * Tatooine
 * Anchorhead
 * Dark Jedi
 * 900
 * KotOR Item Short Lightsaber, Red.png
 * Kashyyyk
 * Great Walkway
 * Dark Jedi
 * 900
 * KotOR Item Short Lightsaber, Violet.png KotOR Item Short Lightsaber, Red.png
 * rowspan=2| Manaan
 * rowspan=2| Sith Base
 * Dark Jedi
 * 900
 * KotOR Item Short Lightsaber, Red.png
 * Dark Jedi
 * 900
 * KotOR Item Short Lightsaber, Red.png
 * }
 * 900
 * KotOR Item Short Lightsaber, Red.png
 * }