Fallout 3/Big Trouble in Big Town

As with Arefu, Big Town is having trouble, although the guard out in front is not as jumpy.

When you speak with the people in town, you learn that Super Mutants have kidnapped members within the town, and have taken them to the Germantown Police HQ. There are a few super mutant brutes patrolling outside within the gated area.

The floor entrance requires a lockpick skill of 100; a top entrance on the back of the building is unlocked. Regardless of which entrance you take, there are frag mines planted on the ground and second floors.

Within the building, there are two prisoners to rescue; the first is Red, and she is located on the Ground Floor, and is guarded by a Super Mutant Master.

The basement contains Shorty, and is guarded by a Super mutant with a hunting rifle.

After rescuing both characters and bringing them to Big Town, you have the option of helping defend the town against Super Mutants.