Mugen Senshi Valis (Famicom)/Stage 1

Naturally, the first stage is the easiest. But that's not to say that it is easy. Your only objective is to defeat three bosses. Regular enemies appear quite randomly. You start out fairly weak, and it won't take many hits before Yuko is defeated. As a result, it is better to avoid enemies than to confront them. Fight them only when you have no other choice. Remember to enter item-providing building repeatedly in order to max out the number of items you can hold, or the amount of health you can restore.

Obtaining the map

 * 1) From the start, run all the way to the right.
 * 2) From your arrival point on the next screen, walk a short distance to the left and push up.
 * 3) Run to the right for a while until you find the first opportunity to push down.
 * 4) Run all the way to the right.  (There is a chance to collect a drink from one of the buildings along the way.)
 * 5) From your arrival point on the next screen, walk a short distance to the left and push up.
 * 6) Run to the left until you see the building with the "Telenet" sign in front.  Enter that building to obtain the map.

Fighting the mid-bosses
In order to access the warp at the end of this stage, you must not only defeat the boss, but the two mid-bosses that are found along a particular passage as well. They are quite strong and fast, but they move in a particular pattern that actually makes them quite easy to defeat if you stay in the middle. The mid-bosses move to the left and right over a short distance. When they reach the end of their patrol and turn around, they perform one high jump, followed by a short jump. This high jump is high enough to completely clear Yuko. Therefore, if you stay inside of their patrol zone, and don't get too close, but close enough to hit them with your sword's projectiles, they will continuously leap over Yuko's head, preventing them from dealing any damage to her. You must defeat both such creatures in this area. If you collected the Boomerang before you reach this fight, it's not a bad idea to use it. Bombs are better, but because these enemies move very quickly, it can be difficult to hit them with bombs.

Fighting the boss
The last boss is much tougher since it does not leave the ground and continuously zips back and forth. It rushes to one side, stops, turns around, and fires bullets at Yuko before repeating the process. The bullets will fly over Yuko's head if she is squatting. The only way to avoid the rush is to jump over the boss. It is highly recommended that you collect some Bombs before you initiate this fight, as the bombs will make short work of this boss very quickly. Since the boss pauses in order to fire bullets at Yuko, it is a considerably easy target to hit with bombs.

When all of the bosses are defeated, it is possible to enter the warp zone to the right of the main boss. However, this is a bug in the game that typically prevents you from accessing the screen immediately after defeating the boss. Instead, you must leave this particular street and return before heading all the way to the right. There you will find a fountain, and you will be transported to the fantasy realm.