MapleStory/Inner Ability

Here are the list of possible abilities that you can get as of Unlimited/Unleashed/Season 2. Inner potential is the same as abilities.
 * Note: the stats for each rank may be inaccurate.

Accuracy Boost
Boosts accuracy.

Accuracy Increase
Increases accuracy.

Accuracy percentage increase
Increase accuracy by a percent.

Accuracy to Damage conversion
Increase final damage based on a portion of weapon or magic accuracy, whichever is higher.

Accuracy to MP
Increase MP by an amount based on a percent of accuracy

Damage increase to monster with abnormal status
Deal more damage to monsters inflicted witih blind, stun or freeze status

All stats
Increases str, dex, int and luk.

Attack increase
Increases weapon attack.

Attack increase by level
Increase attack by your character level.

Attack skill target increase
Increases number of monster hit by your attack skills. Affects all skills except skills which hit only 1 monster.

Attack speed increase
Increase attack speed.

Avoidability boost
Boosts avoidability.

Avoidability increase
Increase avoidability.

Avoidability percentage increase
Increase avoidability by a percent.

Avoidability to HP conversion
Increase HP by a percent of avoidability.

Boss damage
Increase damage towards boss monsters.

Buff duration
Increase the time which buffs last for.

Cooldown skip chance
At a chance cooldown is not applied when you use a skill with cooldown.

Critical rate increase
Increases chance of a critical hit.

Magical damage ignored when hit
When hit by monsters, magical damage dealt to you is reduced by a percent of your weapon defence.

Weapon DEF increase
Increase weapon defence.

DEX and INT increase
Increase dexterity and intelligence.

DEX and LUK increase
Increase DEX and LUK.

DEX and STR increase
Increase DEX and STR.

DEX increase
Increase dex.

DEX to STR conversion
Adds STR based on amount of AP invested into DEX.

Instant kill chance in Aswan Supply Mode
At a small chance instant kill monsters in Aswan Supply Mode.

INT and DEX increase
Add INT and DEX.

INT and LUK
Add INT and LUK.

INT and STR
Add INT and STR.

INT increase
Increase INT.

INT to LUK conversion
Increases LUK based on a percent of AP into INT.

Item drop rate increase
Increase drop rate of items.

Jump increase
Increase jump height.

LUK and DEX increase
Add LUK and DEX.

LUK and INT
Add LUK and INT

LUK and STR
Add LUK and STR.

LUK increase
Increase LUK.

LUK to DEX conversion
Increases DEX based on a percent of AP into LUK.

Magic ATT
Increases Magic Attack greatly.

Magic ATT by level
Increases Magic attack proportional to level.

Magic def increase
Increases magic def.

Magic DEF percentage increase
Increase Magic DEF by a percent.

Magic DEF to Damage conversion
Increase final damage based on a portion of magic DEF.

Magic DEF to Weapon DEF
Increase weapon DEF by an amount based on a percent of magic DEF

HP Increase
Increases HP

HP percentage increase
Increase HP by a percent.

MP Increase
Increases MP

MP percentage increase
Increase MP by a percent.

Meso obtained increase
increase amount of mesos obtained from monsters.

Speed increase
Improves walking speed.

Normal monster damage increase
Deals more damage to regular monsters.

Passive skill level increase
Increase passive skill level (skill that gives effect permanently). Does not apply to passive skills with active effects.