Operation Wolf/Versions

Commodore 64/128
This version has smaller sprites than the arcade version, giving smaller targets.

It supports play by either a NEOS mouse or a joystick in port 2. If you choose the joystick, you are given two extra magazines of ammunition. The gameplay is simplified, with enemies following few entrance patterns, and similar vehicles not stacking together. Enemies do not flash before attacking, but their weapon fire only inflicts damage if the enemy is left unchecked.

You are permitted 1 continue in this version.

Famicom / NES
This port allows playing with joystick or NES zapper.

The Super Machine Gun is shown as a bullet with "Free" text, while acting the same.

There may be an ambush before starting a stage, where you are to defeat a pack of soldiers before proceeding to actual stage.