Knuckle Heads/Walkthrough

Once you have inserted a coin into the cabinet of Namco's 1992 two-on-two fighting arcade game Knuckle Heads, and pressed one of the Start Buttons, you will have ten seconds to choose one of the six different fighters, by moving the joystick left and right, then pressing the High Attack Button to confirm your choice; if you are playing the game alone, the game will randomly select which of those five remaining fighters you have to contend with first before transporting you to his (or her, in the cases of Myao and Silva) hometown. Vincent's hometown is Honolulu, Fujioka's is Kyoto, Vaike's is Athens, Myao's is Hong Kong, Darrell's is Lillehammer and Silva's is Sao Paulo (and the national monument of Christ on Corcovado is clearly visible in the background).

For the first five rounds, you will have 99 seconds (1:39) to knock out your opponent by any means possible; both you and your opponent will begin with two "life-hearts" (which are depicted as "playing-card" hearts as opposed to real ones), which means that you will have to knock him (or her) out twice in order to proceed to the next round. If you run out of time, you automatically lose the battle (and a life-heart) - but if you knock out your opponent you will receive 100 points for every second and bit of energy you have remaining. Once you have knocked him (or her) out twice, the screen will cut back to the shot of the game's MC as he notes both fighters' "win" and "lose" totals (the one who has come off worst will look beaten-up), before randomly selecting which of the four remaining fighters you have to contend with next, and transporting you to his (or her) hometown; once you have knocked out all five of the other fighters twice, the sixth to eighth rounds will see the game randomly selecting two of those previously defeated fighters for you to contend with simultaneously, before transporting you to the second fighter's hometown (for example, a battle of Vincent vs. both Myao and Vaike would take place in Athens). You will only have 87 seconds (1:27) to knock both fighters out on these rounds - and once you have cleared them the ninth round will see the game picking an evil, solid-gold clone of your own fighter for you to contend with, before transporting him (or her) to his (or her) own hometown. As with Black Beraboh from Beraboh Man and the Mirror Ricks from Splatterhouse, he (or she) will have exactly the same moves as you; once you've knocked him (or her) out, twice, you will be treated to your chosen fighter's ending sequence (this was the fourth game from Namco to feature multiple endings):

Vincent: Finaly, I've got the prize money. With this money, I can rebuild my father's company. I just saw my father for the first time since I ran away from home 10 years ago.



"Just sign here, and the 10 billion dollars are your's father." "Robert---" "By the way, ---Can I have a job?"



It's to tell a man's destiny. After only 5 years, I've succeeded my father to the top of a major company. THE END

Fujioka: "Now! Your attention please---" "What now, Mr. Fujioka?" "Quiet!" "I'm not really a fighter."



"I'm an under cover investigator of the I.C.P.O.!"



"You're drug smuggling ring is finished!!" "We've got the proof!!" "Ah, crud!"

The smugglers were secretly dealing huge sums of narcotics all over the world. The biggest plot was easily concealed behind the greatest event of the century and exposed by one secret agent--- THE END

Vaike: What did he do with the 10 billion dollars he won?



He just squandered if away and did what he wanted day after day. After just 3 years. he had spent ALL the money.



Then what happened? It's rumored that he participated in another fiting tournament- won more money--- Perhaps he will fllow the pattern of fiting- and spending for the rest of his life. END

Myao: I won at last!! Now I'm an international celebrity!



At the press conference they asked me what I was going to do with 10 billion dollars. I told them, "I'm going to make a movie in Hollywood!" Starring myself, of course!

---One year later The movie becomesa box office smash!



Now, the sequel to the films is shooting smoothly. I knew that I could be an actress if I just got a break! Of course, it's an action movie--- THE END

Darrell:



He won, but the money was for his divorced wife and children not for himself. "Here, the prize money is yours." "I just want to make it up to you 'cause I've been out at sea all the time..." "Well, so long..."

"Wait! Darling!!" "Let's start all over again!"



"Daddy!!" So Darrell truly became a wealthy man.... THE END

Silva: She gained a victory,



and enough prize money to make her dreams come true. "I've had this dream for a long time---" that this place should stay the same forever---"



Yes, she bought the vast Amazon and kept it Nature's paradise. She disappeared into the Amazon and was never seen again. ''Maybe. she was just'' the spirit of great Amazon herself? THE END

Team "Knuckle Heads"

Planner O.Sugi Captain Gan

Programmer SAM.Uruyama Furin-Yanagi-Kazan-CD

Chief Of Visual Designer H. Kikuchi KIM

Visual Designer M. FukuChan Tsuchidarya N. Kumagai G-NAS.Y H-DAIO

Logo And Graphic Designer Cho- Itoh

Illustration Mr. Shigeri

Sound Composer John Aihara

Cast Vincent, Darrell N. Tobita Fujioka T. Morikawa Myao M. Hayashibara Silva K. Mitsuishi Vaike T. Yanagihara

Special Thanks Wan Wan KarinChan All NAI Staff Ken Rob Nik Shimizu Uchi Pink.Joe M. Kawana M. Gyoh

And You...

After the credits have finished, the game will go into "high-score" mode; your score will most likely be the highest upon the cabinet to date, so you should enter your initials at the top of the table with pride. Once you have done so, the text "GAME OVER" will appear on the screen, and the game will go back into attract mode - and it is also worth noting that if you are not playing the game alone, the multiplayer battles will take place in the hometown of the first player's chosen fighter, and like Cosmo Gang: The Puzzle do not have an ending. The defeated players will also have ten seconds to insert another coin into the cabinet and press their Start Buttons if they want to continue after each round, and the closest anybody can get to winning in a multiplayer battle is breaking their fighter's "WIN" counter (which, much like those for the two-player mode of the aforementioned Cosmo Gang: The Puzzle, breaks at 99).