Final Fantasy VII/Table of Contents

Characters

 * Overview of the playable characters
 * Limit Breaks
 * Training

Story synopsis and timeline

 * Events prior to the game
 * Events during the game
 * Events following the game

Basic Play

 * Controls
 * Status Effects

Walkthrough

 * General combat strategies
 * List of things that are easy to miss
 * Preface to the walkthrough and conventions used

Disc 1

 * 1) Assault on Mako Reactor no. 1
 * 2) Sector 7 Slums and Assault on Mako Reactor no. 5
 * 3) Meeting Aerith, Wall Market, Don Corneo
 * 4) Sewers, the Train Graveyard, and the fall of Sector 7
 * 5) Back to Aerith's House and the Road to Shin-Ra HQ
 * 6) Infiltrating Shin-Ra HQ
 * 7) Five years ago, and a Parade for Rufus
 * 8) In Shin-Ra Uniform
 * 9) Costa del Sol, Corel, and the first visit to Gold Saucer
 * 10) Desert Prison, Chocobo race, and a visit to Gongaga
 * 11) Cosmo Canyon and Red XIII's family matters
 * 12) Nibelheim, Rocket Town and Tiny Bronco
 * 13) Gold Saucer Dream Date
 * 14) Temple of the Ancients
 * 15) Sleeping Forest and the Forgotten Capital

Disc 2

 * 1) Into the cold
 * 2) A tricky situation in Junon base
 * 3) A journey through cloudless skies
 * 4) Huge Materia below and above
 * 5) Weapon Raid at Midgar and Requiem for Shin-Ra

Disc 3

 * 1) Descent into the Northern Crater
 * 2) Finale

Sidequests

 * Optional characters &mdash; Yuffie and Vincent
 * Wutai sidequests
 * Things to Collect &mdash; Materia caves, Turtle's Paradise posters, etc
 * Great Glacier
 * Ancient Forest
 * Weapons &mdash; those terrifying big optional bosses: Ultimate Weapon, Ruby Weapon and Emerald Weapon.

Minigames

 * General information and minor minigames
 * Motorcycle chase
 * Fort Condor
 * Snowboarding
 * Submarine hunt
 * Gold Saucer
 * Tifa's piano

Appendices

 * Materia
 * Summon Materia (Red)
 * Magic Materia (Green)
 * Support Materia (Blue)
 * Command Materia (Yellow)
 * Independent Materia (Purple)
 * Enemy Skills
 * Equipment
 * Weapons
 * Armour
 * Chocobos
 * Trivia – interesting and unusual details, either present in the game as such or discovered by other means
 * Glitches and errors – for glitches and bugs in the game, as well as flaws in story and translations, and other story-related nitpicking.

End matter

 * Literature and sources
 * History and Contributors &mdash; If you add any substantial content, add yourself here.