Diablo II/Sisters' Burial Grounds

After cleansing the ../Den of Evil/ for Akara, you can talk to Kashya, the military leader of the Rogues standing to the south of the bonfire in the middle of the Rogue Encampment, to activate this second quest. Once again it's optional, but it's worth completing for its reward, at least in Normal.

If you talk to anyone before leaving the camp:

You may already have followed the path from the camp through the to the Cold Plains and found and activated the waypoint just by its entrance: if you haven't, do so.

Cold Plains
The path continues through the Cold Plains, which are populated by any three of the following four monster types: Corrupt Rogue s and (both fast melee attackers who hunt in packs), s accompanied by, and s. You're likely to encounter your first random  and  monsters, and you may even encounter a Super Unique Fallen Shaman.

The path forks three times, taking you to the, and.

Bishibosh


As you explore the Cold Plains, you may find a Fallen encampment led by Bishibosh, who can raise both Fallen and Fallen Shamans (there are two in the camp, and others may be nearby). Due to his Unique bonuses, Bishibosh is also Immune to Fire (even in Normal) and explodes upon death, so melee attackers should be careful if their own life is low.

Cave Level 1
This is an optional area, populated by s, and s (Corrupt Rogues who still use bows): there may also be s and  camped down here.

Coldcrow


Coldcrow can be found at the back of the Cave Level 1. Due to her Unique bonus, both her attacks and those of her minions can slow you with cold, and she explodes in a cold nova upon death, similar to a Sorceress'.

Cave Level 2
Unsurprisingly, the entrance to the Cave Level 2 is somewhere in the Cave Level 1. It's another optional, but much smaller, area, similarly populated to the previous level.

Burial Grounds
If this quest wasn't activated by talking to Kashya, entering the Burial Grounds from the Cold Plains will do so:

If you return to camp to talk to anyone before completing this quest:

The Burial Grounds are relatively small, with a few s and around the perimeter.

Blood Raven
Blood Raven herself stands to the north of the tree in the middle of the graveyard. There are gates in the surrounding fence in the middle of the northwest and southeast sides, as well as numerous gaps all around the perimeter.

🇨🇴 Join my army of the dead! 🇨🇴 My army will destroy you! 🇨🇴

Although she's surrounded by, she herself is highly mobile, equipping a rare Short Bow, sometimes using a damaging fire arrow and gaining in Hell (thankfully, she doesn't gain random Unique bonuses in later difficulties).

Since she can raise even more Hungry Dead (although no experience is gained from killing them), the best strategy is to focus on her. However, there are already so many Hungry Dead that it's advisable to thin the herd first: they can be lured outside the fence to be killed while you use bushes and other obstacles (like the walls outside the northwest entrance to the graveyard) to block Blood Raven's arrows.

Having reduced the chances of ranged attacks getting blocked or getting boxed in by Hungry Dead, focus on her. This can be exasperating, particularly for melee attackers (and especially in Hell), so try to shepherd her into a corner or slow her down (or use Knockback yourself to pin her against a fence or gravestone).

When she's finally killed, her spirit leaves her body and lightning emanating from her kills any nearby undead.

If you talk to anyone other than Kashya upon your return:

Talk to Kashya to receive your reward:

She gives you a to fight alongside you, and allows you to hire replacements should this one be killed.

You won't get a Rogue if you already have a mercenary (although you can still hire one to replace your existing mercenary: just remember to remove any equipment before doing so).

Crypt
The entrance to the Crypt is at the southwest end of the graveyard. This is an optional area, populated with more s and.

Mausoleum
The entrance to the Mausoleum is at the northeast end of the graveyard. This is another optional area, once again populated with s and.