Danger Mouse Ultimate/The Truth Hurtz

Narrator: Diabolical digital demon, Megahurtz, has digitised the country, ''rendering all citizens as virtual versions of themselves. Is this'' video-game over?!

Megahurtz: ''I will not be defeated. I have desire for epic victory!''

Penfold: ''Ooh eck Chief! He looks tougher than the end of level boss in'' Giraffe Warriors III!

Megahurtz: Megahurtz destroy whole world population for maximum points score

Danger Mouse: ''Is that right?! Not if I have anything to say about it Mega-jerks!''

Megahurtz: ''What's with all the name calling? Megahurtz have feelings you'' know

Danger Mouse: Well I have a feeling you're about to need an extra life...

Level 1
Coins: 15 Bonus Items: 30 Once Danger Mouse and Penfold have reappeared on the screen you shall have to make Danger Mouse run to the right to collect a coin; once you have done so, you shall have to enter a teleportation tube to collect five more coins (dropping out of its exit onto the first step of a platform). You will then have to drop down onto the second step of the platform to collect a seventh coin, and drop down onto a jump pad on the ground to get propelled up to another platform (collecting three more coins in the process) - and once you've done so, you will have to jump back to the left onto a horizontally-moving platform to collect an eleventh coin. You then have to jump back to the left up to the first and second steps of a third platform in turn to collect a twelfth coin, jump up to two more platforms in turn to collect a thirteenth coin, drop down to the second step of the fifth platform to collect two last coins (while watching out for a electrified sphere above you), jump up to the third step of the platform, and enter the door to exit the level; control will then switch to Penfold for the level's bonus section, where you have to collect as many of the thirty bonus items as you can on your way up to the door before the bomb in the bottom-right corner of the screen explodes. Once you've entered the door, you shall receive a one-, two- or three-star rating determined by how many coins and bonus items you collected - and if you only got one or two stars, you can click the "Replay" button to replay the level if you wish, but if you got three, you have to click that "Continue" button next to it to proceed to the second level (which features more horizontally-moving platforms and electrified spheres).

Level 2
Coins: 15 Bonus Items: 30 Once Danger Mouse and Penfold have reappeared on the screen you'll have to make Danger Mouse run to the right onto a horizontally-moving platform to collect two coins; once you have done so, you will have to run onto each of four wooden platforms in turn, then jump up to the third step of the ground before they fall to collect a third coin (there are four electrified spheres below the wooden platforms, so you are doomed to get knocked out if you are on one of them when it falls). You will then have to drop down onto a jump pad on the ground's fourth step to collect two more coins and get propelled back to the left up to a platform - and once you have done so you will have to jump back to the left onto the first step of another platform to collect a Pixel Ray (the remaining time for which will be displayed in the top-left corner of the screen). You will now have to drop down to the left onto the second platform's second step to collect a sixth coin and fire a shot at two Hurtz Minions to kill them; once you have done it, you will have to jump back to the left onto the platform's third and fourth steps in turn, to collect four more coins. You shall now have to jump up to get into a teleportation tube (dropping out of its exit onto a third platform) - and once you have done so, you will have to collect an eleventh coin and a red key (which will be displayed in the top-left corner of the screen). You will then have to drop down to the second step of a fourth platform to collect three more coins, use the red key to unlock a door and collect a purple key; once you've done so you'll have to drop back down to the left onto the fourth platform's first step and the second platform's second one in turn, retrace your steps back up to the third platform, jump onto a fifth platform, use the purple key to unlock another door, collect a fifteenth and final coin and enter the door to exit the level. Control shall now be switched to Penfold for the level's bonus section, where you have to collect as many of the thirty bonus items as you can on your way up to the door before the bomb in the screen's bottom-right corner explodes - and once you enter the door, you shall receive a one-, two- or three-star rating determined by how many coins and bonus items you collected. If you only got one or two stars, you can click the "Replay" button to replay the level, but if you got three, you have to click that "Continue" button next to it to proceed to the third level.

Level 3
Coins: 11 Bonus Items: 30 Once Danger Mouse and Penfold have reappeared on the screen, you will have to make Penfold jump up and enter a teleportation tube to collect a coin (dropping out of its exit onto the ground's first step); once you have done so, you shall have to collect another coin, drop down onto the ground's second step to collect another coin, and disguise Penfold so a Hurtz Minion cannot see him (in this episode, he disguises himself as a Hurtz Minion with a crash helmet). You shall now have to jump up to the ground's third step, and jump onto a jump pad to be propelled back to the left onto a platform (collecting a fourth coin in the process) - and once you've done so, you'll have to walk back to the left to collect a fifth coin, jump up to two more platforms in turn and disguise Penfold so a security camera cannot see him. You will then have to collect a sixth coin, jump up and enter another teleportation tube (dropping out of its exit onto a fourth platform's first step), drop down to the left to the fourth platform's second step to collect a seventh coin, and disguise Penfold so another Hurtz Minion can't see him; once you have done it, you shall have to drop down to the left onto a left-moving conveyor belt, walk back to the left onto three more left-moving conveyor belts in turn (to collect an eighth coin), jump onto a wooden platform and a right-moving conveyor belt in turn, walk to the right onto a second right-moving conveyor belt, jump onto a second wooden platform to collect a ninth coin, and jump back to the left onto a fifth left-moving conveyor belt before it drops. You must now walk back to the left onto a fifth solid platform (to collect a tenth coin), jump up and enter a third teleportation tube (dropping out of its exit onto a sixth platform to collect an eleventh and final coin), and enter a teleporter to get warped over to a seventh platform - and once you've done so, you'll have to enter the door to exit the level. Control will now be switched to Danger Mouse for the level's bonus section, where you have to collect as many of the thirty bonus items as you can on your way up to the door before that bomb in the bottom-right corner of the screen explodes; once you have entered the door, you shall receive a one-, two- or three-star rating, determined by how many coins and bonus items you collected. If you only got one or two stars, you can click the "Replay" button to replay this level if you wish, but if you got the full three stars, you shall have to click the "Continue" button next to it to proceed to the fourth level (which features more Hurtz Minions and teleportation tubes).

Level 4
Coins: 15 Bonus Items: 40 Once Danger Mouse and Penfold have reappeared on the screen, you will have to make Danger Mouse drop down to the ground's first step, to collect a coin and a Pixel Ray; once you have done so, you will have to drop down to the ground's second step to collect another coin and fire a shot at two Hurtz Minions to kill them. You'll then have to jump up to the ground's third step, drop down to its fourth step (to collect a third coin) and fire a shot at two more Hurtz Minions to kill them - and once you've done so, you will have to jump up to the ground's fifth and sixth steps in turn, then enter a teleportation tube to collect three more coins (dropping out of its exit onto the first step of a platform). You will then have to run back to the left, and jump up into a cannon; once it's pointing north, you will have to fire it to launch Danger Mouse up to a pair of wooden platforms, then run onto the first step of a second platform before they fall to collect a second Pixel Ray. You'll now have to drop down to the second platform's second step and fire a shot at a fifth Hurtz Minion to kill him; once you have done so, you shall have to collect a seventh coin, jump up to three more platforms in turn to collect two more coins, jump back to the left onto a vertically-moving platform to collect a tenth coin, and jump onto a sixth platform to collect a red key - and once you have done so, you will have to retrace your steps back down to the wooden platforms and wait until they fall to drop back down into the cannon. Once the cannon points south, you'll have to fire it to launch Danger Mouse back down to the first platform's first step; once you have done it, you will have to use the red key to unlock a door, collect an eleventh coin, jump back left onto the platform's second and third steps in turn, and run back left onto two (left-moving) conveyor belts in turn to collect a twelfth coin. You'll then have to jump onto a (right-moving) conveyor belt, run onto two more right-moving conveyor belts in turn, jump back left onto a third (left-moving) conveyor belt and run back left onto a fourth left-moving conveyor belt to collect a thirteenth coin - and once you have done this, you'll have to run back to the left onto a seventh platform, jump up to enter a second teleportation tube (dropping out of its exit onto an eighth platform's first step), jump onto the eighth platform's second step, and jump onto a jump pad to collect a fourteenth coin and be propelled back left up to a ninth platform's first step. You shall then have to collect a third Pixel Ray, drop down to the left to the ninth platform's second step to collect a fifteenth coin and fire a shot at a sixth Hurtz Minion to kill him; once you've done so, you shall have to jump to the left onto the platform's third step and enter the door to exit the level. Control will now switch to Penfold for the level's bonus section, where you have to collect as many of the forty bonus items as you can on your way up to the door before that bomb in the screen's bottom-right corner explodes - and once you've entered the door, you'll receive a one-, two-, or three-star rating based on how many coins and bonus items you collected. If you only got one or two stars, you can click the "Replay" button to replay the level if you wish, but if you got three, you'll have to click that "Continue" button next to it in order to proceed to the fifth and penultimate level.

Level 5
Coins: 11 Bonus Items: 55 Once Danger Mouse and Penfold have reappeared on the screen, you will have to make Danger Mouse run to the right and jump to enter a teleportation tube (dropping out of its exit onto the ground's second step); once you have done so, you will have to collect a Pixel Ray, drop down to the ground's third step to collect a coin and fire a shot at a Hurtz Minion to kill him. You'll then have to jump up to the ground's fourth step, three platforms and the ground's fifth step in turn, and drop down to collect another coin and a red key (landing upon a jump pad on the ground's sixth step, which will propel you back left up to the ground's fifth step) - and once you have done so, you will have to drop back down to the left onto the third platform, jump back to the left onto a wooden platform, and jump back to the left onto a fourth solid platform before it falls. You shall now have to use the red key to unlock a door, run back to the left and jump up to enter another teleportation tube (dropping out of its exit onto the first step of a fifth platform); once you have done it, you will have to collect another Pixel Ray, drop down to the platform's second step to collect a third coin, and fire a shot at another Hurtz Minion to kill him. You'll then have to jump up to the platform's third step and jump up to enter a third teleportation tube (dropping out of its exit onto the first step of a sixth platform) - and once you have done it, you shall have to drop down to the left onto the sixth platform's second step, jump down to the left onto a seventh platform's first step and drop down to the left onto the seventh platform's second step to collect a fourth coin. You will then have to jump back to the right to collect a fifth coin (landing on the sixth platform's third step), run back to the left to collect a sixth coin and jump onto another jump pad to be propelled up to an eighth platform (collecting two more coins in the process); once you have done so, you will have to jump onto a third jump pad to be propelled up to the first step of a ninth platform (collecting a ninth coin in the process). You'll now have to collect a third Pixel Ray, drop down to the platform's second step to collect a tenth coin and fire a shot at two more Hurtz Minions to kill them - and once you've done so, you shall have to jump up to the platform's third step, drop down to its fourth step to collect an eleventh coin, and fire a shot at two more Hurtz Minions to kill them. You will now have to jump up to the platform's fifth step and enter the door to exit the level; control shall now be switched to Penfold for the level's bonus section where you have to collect as many of the fifty-five bonus items as you can on the way up to the door before that bomb in the screen's bottom-right corner explodes. Once you've entered the door, you shall receive a one-, two- or three-star rating determined by how many coins and bonus items you collected - and if you only got one or two stars, click that "Replay" button to replay the level, but if you got three stars, click that "Continue" button next to it to go on to the sixth level.

Level 6
Once Danger Mouse and Penfold have reappeared on the screen, you will have to make Danger Mouse run to the right to collect a Ray Ray and Rocket Pack (which have no time constraint on them), and run through a door (which will immediately shut behind him); the camera will then pan up to the head of Megahurtz as his name appears on the screen, followed by the text "DEACTIVATE". You will then have to fly up to a platform and start firing shots at Megahurtz's head to drain his energy bar; once you have shot his head eight times, he will distort and the text "GREAT JOB!" will appear on the screen:

Penfold: Do you see, Megahurtz, we're real living people, not just characters in a game for you to defeat?!

Megahurtz: Megahurtz understand

Danger Mouse: ''Well thanks goodness that's all over. You see Penfold, too much'' videogaming is bad for you.

Penfold: You're quite right Chief, only fools spend all their time playing computer games!

Megahurtz: ''Wait. Urrh?''

Danger Mouse: Well, yes...Except THIS game...of course...

The game will now return to the fourth episode's chapter selection screen, with its second chapter of Planet of the Shakes now unlocked; from this point, you must select the aforementioned Planet of the Shakes, followed by its first level. It is the third, and final, chapter to feature Baron Silas Greenback.

Note: The opening and closing cutscenes do not always proceed beyond their first lines of dialogue; if this happens, you will have to click the button with the "skip" symbol on it in the bottom-right corner of the screen to skip to the chapter's first level (or return to the chapter and episode selection screens).