Strife/Entity's Lair

The Entity's Lair is the final area in the game Strife, accessed from the ../Alien Ship/.

Mission G12 / B11: Go for the Entity
The starting room is a big room with a couple of dead ends, and a couple of hallways that house energy packs for the flamethrower and mauler. The Sigil door in the main room leads to another hallway which eventually ends at a huge arena, where the Entity is fought. To enter this large door, the player must have the fully completed Sigil in hand in order to open it.

Upon entering the room, the passage back to the start of the level will seal, and then one of two things will occur, depending on how you played the game and which path you chose when faced with the Oracle quest:
 * 1) On the "good" path, the Entity tells the player that even though he has crushed its Order, it will prevail and infect and twist the player to its will. (This happens if the player kills the Oracle before killing Macil, as Macil sends the player to the factory where the cure to the virus can be found, and this is the preferred of the positive outcomes.)
 * 2) On the "bad" path, the player will hear Blackbird's voice, who acts as if she has been using the player to reach her own plateau of power via the Sigil, but as her lines close out, her voice morphs into that of the Entity itself, revealing that the Entity can take on the voice of others, and that Blackbird's true fate is unknown, or that she was the Entity itself. (This happens if the player killed Macil before the Oracle and hence didn't go to the factory where the cure to the virus can be found, thus this is the less desirable of the two positive outcomes.)

Two possible endings can be gotten at any time on this map. If the player dies while fighting the Entity, the "worst" or failure ending is received. If the player kills the Entity, then they will receive one of the two victory endings. For YouTube videos of the three endings, see ../Endings/.