Section 8/Passive Modules

Passive Modules enhance player abilities in various ways and are a key part of the loadout system. There are 10 Passive Module points available. The points can be distributed however you like, although there is a limit of 4 points to any one module. Each point adds the advantages below. All module effects stack regardless of what modules they come from.

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[[File:Section 8 Armor Plating icon.png]] Armor Plating

 * Armor +12%

[[File:Section 8 Anvil Rounds icon.png]] Anvil Rounds

 * Weapon Damage: +5%

[[File:Section 8 Deceptor Plates icon.png]] Deceptor Plates

 * Armor: +5%
 * Lock-On Resistance: +5%
 * Anti-Air Damage: -20%

[[File:Section 8 Lock-On Booster icon.png]] Lock-On Booster

 * Lock-On Duration: +25%
 * Lock-On Recharge: +10%

[[File:Section 8 Repair Field icon.png]] Repair Field
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 * Repair Rate: +15%
 * Shield Capacity: +12%

[[File:Section 8 Shield Booster icon.png]] Shield Booster

 * Shield Capacity: +25%

[[File:Section 8 Polarity Charger icon.png]] Polarity Charger

 * Run Speed: +5%
 * Jetpack Recharge: +15%
 * Shield Capacity: +12%

[[File:Section 8 Stealth Matrix icon.png]] Stealth Matrix

 * Detection Time: +25%
 * Turret Delay: +150%
 * Lock-On Resistance: +10%

[[File:Section 8 Gyro Stabilizer icon.png]] Gyro Stabilizer
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 * Recoil -10%
 * Lock-On Duration: +25%
 * Weapon Damage: +2%