Lunar Knights/Weapons

Vanargand
This is Lucian/Sabata's main and starting weapon. This sword lets you perform rapid-fire strikes (up to 3 combo, the combo number rises as you upgrade), but it has the lowest attack rating of all of his weapons. Hold down to hold the strike. Does not power up or charge for more damage.

Hel
This is a scythe that Lucian/Sabata gets if he travels deep enough into the sewers.You must have Ezra, the Ice Terrenial, to unblock the element cubes. The weapon is the strongest that Lucian/Sabata can get, but it has a slow attack. It is recommended to use it for attacking single enemies or groups of weak enemies. Hold down to charge up Hel and perform a spin move, that does less damage per hit, but performs more hits. You can perform a combo move with this weapon. When you send Hel forward and down onto a monster, continue to press and hold until the scythe glows. At that instant release the button to perform the spin attack.

Jormungandr
That Dark Lance that Lucian wields once you find it deep within Hunting Mansion Interior. To access this weapon, you will need to have unlocked Tove, the earth Terrennial. Press to stab at an enemy, and hold down  for a charge attack that has you running forward and impaling enemies.

Knight
The Knight is Aaron's starting weapon. This is the most basic of Solar Guns. To guarrentee a hit, you will have to lock-onto an enemy. As you upgrade this weapon, you gain a charge function. Fully upgraded to level three, the charge shot becomes so large and powerful, it causes your character to be pushed backwards with recoil. It be advised not to use this weapon while on a moving platform. If you do, you will often be pushed off the platform from recoil.

Dragoon
You are given this weapon by Ernest. The Dragoon is a flamethrower type weapon. You have to walk up to an enemy and press and hold down for a constant stream of flame. As you upgrade this weapon, the rate of fire increases along with the range of the flame.

Witch
The Witch may be one of the most powerful Solar Guns. Given to you by Bea, this weapons rocket-like rounds, once released, lock-on to that nearest enemy. As you upgrade this weapon, the more rockets you may have out at a time increases.

Ninja
You are given this weapon by Kay. The Ninja is a rapid fire weapon. Lock-on to an enemy using and hold down. As you upgrade this weapon, the rate of fire increases.

Bomber
This is a grenade launcher-like weapon that Aaron can find on Armed Train Irving. Press to launch a short-range exploding round. As you upgrade this weapon, the range of the rounds explosion expands.