Star Wars: Knights of the Old Republic/Sandral Grounds

Path North
There are two paths north, one at the west end of the Sandral grounds and the other at the east end, which lead to the respective ends of the Grove. To the south of the west path north is the.

Opposite the east path north are two horn kath hounds and a kath hound on the west side of some stones:

You can exit this area to the northwest to travel towards the Sandral estate, or investigate the cave entrance to the east.

Missing Companion
After speaking to Elise back in the courtyard of the Jedi enclave, you find her droid C8-42 being attacked by two kath hounds by a standing stone against the north wall between the path north and the cave entrance on the east side of the Sandral grounds. They can't kill it, but you can't speak to it until you've killed them:

Speak to C8-42:

Otherwise:

Otherwise:

In every case:


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You can convince C8-42 to return to his mistress Elise:


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Alternatively you can oblige and destroy him without resistance, although he'll fight if you say you'll tell Elise he's still out here to move closer to the dark side of the Force:

Speak to Elise when you return to the courtyard.

Cave Entrance
The entrance to the is at the east end of the Sandral grounds. A horn kath hound wanders between it and the stones to the west:

Another appears if you leave then return to the area.

Crystal Cave
You enter from and exit to the Sandral grounds at the southwest end of a passage leading east. As you head east you'll encounter two kinrath 'spiders', which only have four legs and an extendable proboscis used to attack and poison prey: any level > 8 Jedi in your party should use Improved or Knight or Master Valor to give your party Immunity:.

You'll encounter another pair of kinraths as you continue down the passage to the northeast:

At the end of the passage to the east is a cave filled with crystal formations with a rock pillar at its center and a pool on its south side.

Crystal Formation
There are also four more kinraths here, two to either side of the pillar, to the north and south, and a hive kinrath on the east side:

The remains of a Mandalorian can be found in the southeast corner:

There are also six crystal formations in the cave, by the outer northwest and northeast walls, under the ledge to the east, by the edge of the pool to the south and by the north and southeast faces of the central pillar:

[You have acquired a lightsaber crystal.]

Finally, there are also 14 kinrath eggs:


 * [These fragile eggs could be easily destroyed, snuffing out the innocent life within.]

These can be bashed, resisting 5 damage but with only 1 Vitality:

[A crystal is found in the remains of the egg.]

Mandalorian Raiders
To the west then south of the east are two Mandalorians and four Duros Warriors by landspeeders in the south corners, with a wrecked landspeeder to the southeast:

Technically this Mandalorian to the east is the only one here you need to kill to make their leader Sherruk appear, and if he's the first Mandalorian you kill:

His has : Resist 25/- vs. Sonic.

Do not turn your back on this blade-wielding Duros warrior as he has III, adding 3-18 to his attack if you do so.

The in the off hand also inflicts Ion: +1-10 vs. Droid.

There are four containers along the south wall:

This area can be exited to the northwest to continue towards the Sandral estate.

Sandral Estate
The Sandral estate is to the south of the west, or it can be approached from the east end by continuing west past the. A horn kath hound wanders the north of the plain beyond:

Another appears if you leave then return to the area. To the southeast is a lone standing stone around which are gathered an albino kath hound and three kath hounds:

Its high natural means a level < 12 Jedi has no chance of breaching it, and even a level 20 Jedi's Force powers will only breach it 45% of the time. Once it's taken damage it regenerates 1 Vitality every 6 seconds.

To the northwest is a bridge across the river marking the east boundary of the Sandral estate, with a waterfall down to the south.

The estate has doors in its north and east walls, both of which are locked and impossible to open at this time.


 * [Non-family members are not permitted entrance.]

You can speak briefly to the Sandral droid standing to the left of the north door.