F-Zero GX

F-Zero GX is a futuristic racing game released for the GameCube.

Basics

 * /: Steer (tilt more for sharper turns)
 * : Increase speed; decrease flight
 * : Decrease speed; increase flight
 * +: Slide-turn left (reduces speed and turns more sharply)
 * ++: Drift-turn left (increases speed and turns very sharply)
 * +: Slide-turn right (reduces speed and turns more sharply)
 * ++: Drift-turn right (increases speed and turns very sharply)
 * : Accelerate
 * : Air Brake
 * (while pressing ): Boost (after 1st lap, energy is exchanged for short-term speed boost)
 * +/: Side attack (vehicle barges sideways slightly to bash opponents)
 * +/: Spin attack (vehicle rotates to bash oppononents)
 * /: Change camera angles
 * : Pause and display pause screen

Advanced

 * Dash Plate Extra Boost - Hit the edge rather than the middle of a dash plate to receive a double boost.
 * Shift Boost - Leaving the track and returning to it a split-second later results in a speed boost. Most easily achieved by cutting the square-edged corners on Sand Ocean (Lateral Shift).

Chapter 1 - Captain Falcon Trains
Race 3 laps around a left-bending oval collecting capsules that are littered over the track.

Normal
Capsules: 25

Time Limit: 80 seconds

Capsules are either on the left [L], in the middle [M] or on the right [R] of the track. LAP 1. Go straight ahead to get [M], [M], [M]. The course starts to turn to the left. Get [M], [M], [M], [M]. The course straightens. Get [R], [R]. Get [M]. Get [R], [R]. Get [M], [M]. Get [L]. The course starts to turn to the left. Get [M]. Get [L]. Get [M]. The course straightens. Get [M], [M], [M]. LAP2. The course starts to turn to the left. The course straightens. Get [L], [L], [L], [L]. Now boost to the finish and you're done.

Hard
Capsules: 30

Time Limit: 60 seconds

Very Hard
Capsules: 35

Time Limit: 60 seconds

RUBY CUP

 * Mute City (Twist Road)
 * Casino Palace (Split Oval)
 * Sand Ocean (Surface Slide)
 * Lightning (Loop Cross)
 * Aeropolis (Multiplex)

SAPPHIRE CUP

 * Big Blue (Drift Highway)
 * Port Town (Aero Dive)
 * Green Plant (Mobius Ring)
 * Port Town (Long Pipe)
 * Mute City (Serial Gaps)

EMERALD CUP

 * Fire Field (Cylinder Knot)
 * Green Plant (Intersection)
 * Casino Palace (Double Branches)
 * Lightning (Half Pipe)
 * Big Blue (Ordeal)

DIAMOND CUP

 * Cosmo Terminal (Trident)
 * Sand Ocean (Lateral Shift)
 * Fire Field (Undulation)
 * Aeropolis (Dragon Slope)
 * Phantom Road (Slim-Line Slits)

AX CUP

 * Mute City (Sonic Oval)
 * Aeropolis (Screwdrive)
 * Outer Space (Meteor Stream)
 * Port Town (Cylinder Wave)
 * Lightning (Thunder Road)
 * Green Plant (Spiral)