Darkstone/Magic

Spells can either be cast once using a scroll or learnt by reading a spell book and then cast using the player's mana reserve (some worn objects have spells fixed onto them along with their own mana reserve).


 * Absorption: absorbs the enemies vital energy during combat. The player can pick up life points using this.
 * Antidote: is used to heal characters who have been poisoned.
 * Berserker: increases the character's armour class, speed of attack and chance of gaining a hit during a certain period of time. You can also win life points.
 * Magic Bomb: is similar to a mine and explodes on contact with the opponent or when a certain period of time has elapsed. It can be used to booby-trap chests.
 * Fire Ball: launches fire balls.
 * Confusion: plunges an enemy into total confusion, making him go and attack his comrades.
 * Detection: helps detect magic objects, which are then highlighted in blue.
 * Death Dome: Creates a protection dome around the character. Anyone who tries to break though it will be injured.
 * Spark: throws sparks at a target.
 * Healing: provides healing.
 * Haste: allows you to move faster.
 * Invisibility: makes a character invisible to everyone, but he may be given away by his footsteps.
 * Invocation: invokes a fire golem which attacks your enemies.
 * Slowness: slows down your enemy target's speed of movement and combat.
 * Light: creates a luminous aura around your character. It's power depends on your character's experience level.
 * Magic Missile: launches magic projectiles.
 * Wall Of Fire: creates a wall of fire.
 * Food: provides your character with food.
 * Poison Cloud: produces a green cloud which poisons anyone who approaches it.
 * Forgetfulness: causes you to temporarilly forget spells for monsters and erases the enemy players' pre-selected spells.
 * Fear: causes panic amidst the enemy lines.
 * Stone: turns the target creature to stone.
 * Magic Door: creates a door that allows your character to go back and forward between dungeon and town.
 * Reflection: rebounds any spells cast or projectiles thrown at you onto your aggressor.
 * Resurrection: allows you to revive your character.
 * Flame Thrower: launches huge flames at enemy targets.
 * Telekinesis: can be used to open up chests, pick up objects and pull levers from a distance.
 * Teleportation: allows your character to move instantly to anywhere he chooses. Please note that some places are not accessible via teleportation.
 * Storm: pushes back an enemy at close range to the thrower. Any enemy touching a wall gets damage points against him.
 * Thunder: throws lightning bolts at the enemy.
 * Mutation: turns the enemy target into a chicken.
 * Night Vision: allows you to see the enemy better in dark areas.