Tales of Destiny/Tower of Druaga

This Sidequest is based on the Original Game Tower of Druaga and is 60 Floors long and have some unique Treasures for you to grab. Most of the content is the same or very similar to the original. For example, Floor 25 and 55 having no Treasure is the same as in the Original. To gain entrance to the Tower of Druaga, you need 3 special Rods:


 * 1) [[File:Tales_of_Destiny_Rod_GC_Rod.png]] GC Rod (Cloudius, missable)
 * 2) [[File:Tales_of_Destiny_Rod_RC_Rod.png]] RC Rod (Swordian R&D Lab)
 * 3) [[File:Tales_of_Destiny_Rod_BC_Rod.png]] BC Rod (Harmentz)

2 of the Rods can be gotten anytimes without problems, but the one in Clodius can be missed if you forgot to get it and fought against Hugo, then you can never enter the Tower of Druaga and miss many good Stuffs. To get the BC Rod you need to get the  Old Cane you gave at the begin of the Game to Watt in Harmentz and use one Rune Bottle or Philia Skill "Identify" to transform it into BC Rod. Once you've got all 3 Rods, then go to the Temple in Janos where Rutee was confined. If you have Mary in your Party, then she will introduce you to the Tower. Place all 3 Rods on the Pedestal and the Gate to the Tower will open and a mountain of Treasure await you including stronger Monsters.

The Monsters here don't drop Gald, Lens or even items only Experience. There is only one exception though. Except for some Monsters (like both Bossses and the Dragons) all Monster Party always have 4 Monster like 4 Green Slimes in 1 Green Slime Party, 4 Black Slimes in 1 Black Slime Party, etc.

If you enter the Tower and exit the Tower in the middle without beating the Tower, then it's possible that some Treasure won't be there until you beat the Tower. Let take Floor 07 as a example. You got E. Bullet there and threw it away for the R. Doll. You then exit on Floor 59, because you think you're too weak for the Boss. After you reenter the Tower again you will find out the E. Bullet on Floor 07 disappear completely from the Floor, even though you don't have 15 E. Bullets in your Inventary. You beat the Tower and reenter it for the Third time to get the Second Round Treasures. The E. Bullet is back again and you trade it for a Channeling.

Another thing about the Tower is that the Floor change every time you enter the Tower, but the amout of Monsters walking around is always the same. Once you have solved the Puzzle on the Floor, then the Chest usually will appear on the Spot where you first appeared on the Floor.

Once the World is dipped in total Darkness, some People in the entire World will give you Hints to how to solve some Puzzle. Those Hints are in different color. One Hint for example can be found in Castle Darilsheid. F## mean the number of the Floor the hint is for.