The Flintstones: The Rescue of Dino and Hoppy/Village

On the roof of the house in front of you there is a cactus cooler. Proceed to the right, jumping over the small precipice. In front of a house you will encounter an apparently stationary enemy. Be careful though, when you get close, it will come towards you, so hit it quickly before it reaches you. On the roof of the house there is a bronto burger. To reach two barrels beyond the small precipice on the right, you will have to walk quickly to the right, drop down and grab the ledge on the other side. You will find another cactus cooler and a heart. Then lift yourself higher. You will find another enemy that shoots at regular intervals: jump over his attacks and calculate well the times to reach it and eliminate it. Another bronto burger can be found on the roof of the house. To reach it you will have to eliminate another enemy, which you can also hit from below. Continue to the right. In the barrel below, you will find the slingshot. On the roof of the next house there is another bronto burger (watch out for the enemy on a bicycle) and a heart ahead. Then go up to the roof of the house and to the trampoline on the right. Thanks to it, you can make a very high jump and reach the branches of the tree on the right. You will find another slingshot and a heart on the branches. You will be attacked by two birds, so be careful. You will now have to reach the branches of the tree on the right, where you will find a cactus cooler. Then let yourself fall and continue, eliminating the enemy you will encounter. You will now have to jump onto some logs floating on the water. You have to be quick, because the logs collapse when you step on them. You will then encounter another enemy. Then jump to the platforms to the right. Pay attention to the last, the thinnest one, which will collapse when you climb on it. In the barrel on the lower platform, you will find a heart. Continue to the right, taking out the jumping enemies and drop into the hole at the end.

The next part is quite challenging. The bottom is in fact made up of an underground river and if you end up in it, you will lose a life. To cross this area you will necessarily have to take advantage of the stone boat floating on the surface and which will constantly move to the right. The screen will also automatically move to the right, so you need to be quick and accurate. You will have to jump on the platforms you will encounter, using the boat to cross the longer gaps. On the platforms you will also find barrels containing useful items, but breaking them takes time, so be careful. There are only two that you shouldn't miss. One is on the first tiny platform you will come across; it contains an extra life, very rare to find. The other is immediately after, on the lower platform. It contains the boomasaurus eggs, which will be very useful in the battle against the boss. You will have to be very quick to grab it and hoist yourself onto the top platform before the screen has moved too far. At least the enemies in this area shouldn't bother you. When you notice a gap in the ceiling and the screen stops, you'll need to jump off the boat to grab the platform above you. It is not a difficult leap, but you have only one chance: if you fail you will inevitably lose a life. Then grab the highest ledge and pull yourself up to exit this area.

You will find yourself next to a large dinosaur skeleton. There are two hidden barrels, top left. If you want to get them, you will necessarily have to use the hoppasaurus. The barrels contain a cactus cooler and a heart. If you have few hearts of energy it is advisable to take them, otherwise you can also ignore them. To cross the skeleton, you will have to jump on the vertical, column-like bones, avoiding falling on the spikes below. Two birds will come towards you, so take your time and hit them with the club when they get close. After the skeleton you will come to a house, there is a barrel with a bronto burger on the roof. You will then meet Wilma, who will inform you of the upcoming fight with the boss and she will also give you the throwing axes. Continue to the right to meet the boss.

Boss
This bad guy will attack you by jumping and swinging a huge hammer. It is advisable to attack him from a distance with the slingshot or throwing axes, to make the battle easier. If you have a lot of coins you can also use the boomasaurus eggs, to make the battle a real trifle. It will take six to defeat the boss. When the boss gets too close to you, wait for him to jump, then quickly pass under him. If, on the other hand, you want to defeat the boss only with the club, you will have to approach him and hit him when he lands after a jump. Be careful though: after a few moments the boss will attack you with his hammer, so you'll have to get away quickly. It is therefore difficult to be able to charge a more powerful attack without being hit. After defeating the boss, you will get another piece of the time machine.

When you are back on the world map, you will notice that Wilma is now following you. The best thing to do now is to face the basketball game in the upper right, to get the ability to fly, which will be very useful to you in all subsequent levels. Then, you can head to the icy village.