MapleStory/Flag Race



This Quest requires a guild to complete. Attempting it rewards Guild Noblesse SP based on performance and ranking.


 * Requirements
 * Level 101 and above
 * Earned at least 1 Weekly Point for the character (5,000 kills around the level or 80 boss points accumulated)
 * Can be entered every hour at the 30th~32nd minute from Monday 1.30am to Sunday 10.32pm server time.
 * Unlimited entries so long as you show up per hour, but only the best score is taken (For practice mode, you can enter anytime in a party, including maps other than the current week's map)
 * You will only be put into the same map as other players from the same guild (for practice mode, the whole party will be in the same map)

Map Types
Every week, the obstacle map will be fixed. Each week, the obstacle map will be rotated in a predictable manner. There are 3 types of maps: midday, sunset and night snowfield. Each obstacle map has different obstacles, so different strategies are needed to complete the course. You must complete 3 rounds of the course to be counted as fully complete.

To help get started on the obstacle course, here are some samples. (Credits to YouTuber 앵첼-)
 * Midday: https://youtube.com/watch?t=2&v=_zQHjB__Qtc
 * Sunset: https://youtube.com/watch?t=2&v=9uTzJkachnk
 * Night: https://youtube.com/watch?t=3&v=3Oswk6aeu5M

In the race maps, speed is fixed at 140% and jump is fixed at 123%. The background music used is: https://youtube.com/watch?v=kCG2WU5PkF0 (Credits to YouTuber SlipySlidy)

Flag Race Skills
Flag race exclusive skills are available to help you complete the race faster.

These skills will overwrite your existing keyboard settings for those buttons. You can swap between ASDF and QWER by pressing Tab.
 * A/Q: Toggle snowshoes. Cooldown 3 seconds. (If you are already wearing a pair of snowshoes, this skill has no effect)
 * S/W: Upward high jump. Cooldown 40 seconds.
 * D/E: Forward dash. (If there is a blockage of path that is close to you, this skill can bypass it.) Cooldown 40 seconds.
 * F/R: Increases movement speed of up to 6 players near the user including the user from 140% to 170% for exactly 5 seconds. Cooldown 60 seconds.

Stars are located at fixed spots in the obstacle course. The character should touch the stars to reduce all skills' cooldown (except toggle snowshoes) by 10 seconds.

Ultimately, good utilisation of skills and experience is necessary to achieve a high score.

Scoring
The cutoff time for the maximum score is detailed as follows.
 * Midday: 2 minutes 9 seconds
 * Sunset: 1 minute 49 seconds
 * Night: 2 minutes 29 seconds

The standards for each score is detailed as follows

Points are awarded based on the time taken, and the standard for each score is calibrated based on the map type. When multiple attempts are made by the same character in the same week, only the best score is taken. Obviously, for practice mode, it cannot be counted for any credit, but the result will still be shown as per actual attempts for your own reference.

The guild must earn a total of 1,000 points or more to qualify for Noblesse SP.

Noblesse SP
Based on the total flag race points earned by all guild members, Guild Noblesse SP will be awarded for the next week. If a guild member is no longer in the guild, the corresponding points will also be deducted from the records.

Guild Noblesse Skill Points will reset and be distributed based on previous week results on Monday 12am server time.

Guild must earn at least 1,000 Flag Race Points to obtain the skill points. Basically, every 1,000 Flag Race Points = 1 Guild Noblesse SP, up to 10 SP (10,000 Flag Race Points)