Rootin' Tootin'/Gameplay

The characters are type of instruments

La Pa Pa
La Pa Pa is a baritone who's goal is to remove all the notes in the stage. He can use the notes to kill enemies. La Pa Pa can turn invisible to go through enemies, and each note he collects worth 20 points.

Guitaco
Guitaco is a common enemy in the game, they hunt La Pa Pa and try to kill him. You will be rewarded 200 points for hitting one with a note.

Guitaro
Guitaro is a red, angry ukulele, He can be formed when a Guitaro transforms into him or it can be seen in a level. They fast, rabid, and meaner. Guitaro cannot be eaten when you collect the special note. You will be rewarded 600 points for hitting them with a note.

Cymbomb
Cymbomb is a cymbals enemy that is slow, but can add more notes to undo La Pa Pa's work. You will be rewarded 400 points for hitting it with a note.

Trien
Trien is the instrument triangle that is less aggressive than any other enemy. It drops spikes on the maze that will defeat La Pa Pa if he is not invisible, There is one way to rid it away and that is the notes. You will be rewarded 600 points for hitting Trien with a note.

Madphone
Madphone is headphones that shoots out blasts that can go through walls and will kill La Pa Pa if he touches it. You will be rewarded 300 points for hitting them with a note.

Pianha
Pianha is a red piano enemy. They are the most aggressive enemy in the game, not only being fast but they can also go through the maze like a ghost. You will be rewarded 800 points for hitting one with a note.

Bonus Life and Special Note
If they are collected, the special note it will turn the enemies on screen into treble clefs (keep in mind Guitaro is immune to this) You will receive some points based on how many enemies you have eaten. Point Score:
 * 1st enemy:200
 * 2nd enemy:400
 * 3rd enemy:800
 * 4th enemy:1600
 * 5th enemy: 3200

The bonus life will appear in random if you collect it in time, you will have an extra life.