Star Wars: Knights of the Old Republic/Taris

Search for Bastila
You awaken from a troubled sleep, in which you had a dream or vision of a female Jedi armed with a yellow lightsaber fighting and defeating a dark Jedi. Upon seeing you're awake, Carth speaks to you.

The dialog becomes less linear at this point, allowing you to loop back to previous options. If this is not your first time, the following response will advance it most quickly:

Otherwise:

This first loop in the dialog closes, and another begins:

These two responses open a third loop:

All now start to converge:

The following responses will conclude this opening dialog:


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Otherwise, there's one final dialog loop allowing you to ask some more questions, and open :


 * }

Hideout
Aside from Carth, the apartment contains a locker in the north corner.

There's also a workbench against the northwest wall. This can first be used to upgrade the from the Sith heavy trooper remains on the ../Starboard Section/ of the Endar Spire with the  from the Jedi remains on its ../Command Module/.

The exit to the apartment complex is opposite the workbench, in the southeast wall.

Before leaving you can speak to Carth again, as well as all others who join your party as you explore Taris.

Taris: Planetary Information
If you speak to Carth or later Bastila anywhere on Taris, you can ask for more information, but as off-worlders they're not particularly informative:

Canderous has been here longer, but clearly hasn't made it his home:

Zaalbar has similar feelings, but he has even less to say on the subject:

However, Mission grew up on Taris, and has plenty to say:


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