Sonic Colors/Gameplay

Sonic Colors sees players playing as Sonic the Hedgehog, using a similar moveset to that featured in Sonic Unleashed, as he traverses each planet to rescue the Wisps from Dr. Eggman. The Wii version of Sonic Colors uses a mixture of 2D and 3D perspectives, akin to the day stages from Unleashed, while the Nintendo DS version takes advantage of the dual screens of the handheld, similar to the Sonic Rush series. The Wii version can be played with the Wii Remote, Wii Remote and Nunchuck, Wii Classic Controller, and Nintendo GameCube Controller, whilst the DS version uses the button controls, with stylus control during Special Stages.

During the game, players can use the power of the colored energy obtained from Wisps, which are unlocked as the game progresses, in order to traverse the environments and explore new areas. There are a total of 8 Wisps in the Wii version and 6 in the DS version, with some Wisps being exclusive to each version.

The Wii version features a 'Sonic Simulator' mode, in which players control 'Sonic-bots' through a series of challenges, either alone to earn Chaos Emeralds, or with competitive or co-operative multiplayer, with two Sonic-bots (or a player's Mii) able to combine Wisp powers. These levels are accessed by collecting Special Rings hidden throughout each act. Collecting all the emeralds allows Sonic to transform into Super Sonic after collecting 50 rings during any level, for the first time in the 3D Sonic series. It also features a Challenge mode in which players can play all levels continuously and upload their total score to the leaderboards. The DS version features Special Stages, similar to Sonic Rush, which require players to collect spheres of a certain color. Collecting all the emeralds in this version unlocks an extra stage exclusive to the DS version. The DS version also features Missions, Time Attack and competitive multiplayer modes. Both versions of the game feature online leaderboards.