Diablo II: Lord of Destruction/Charms

Charms are added to Diablo 2 LoD as additional items that do not require an equipment slot to take advantage of their bonuses. In order to use a charm you must simply leave it in your inventory. As such, the charm will not work if it is placed in the Horradric cube or in your stash.

Charms are a great way to build up magic find or resistances, bonuses which most players must compromise on when equipping items for more damage.

Small Charms
Small Charms each take 1 inventory space, so a maximum of 40 can be placed in inventory.

Annihilus
Required Level: 70
 * +1 All Skills
 * +(10-20) All Attributes
 * All Resistances +(10-20)
 * +5-10% Experience Gained

This Unique Small Charm is dropped by Diablo in the World Event: it is not available in Single Player without modifying the game.

Large Charms
Large Charms each take 1x2 inventory space, so a maximum of 20 can be placed in inventory.

Hellfire Torch
Required Level: 75
 * 5% Chance to Cast Level 10 Firestorm on Striking
 * +3 to Random Character Class Skills
 * +(10-20) All Attributes
 * All Resistances +(10-20)
 * +8 Light Radius
 * Level 30 Hydra (10 Charges)

This Unique Large Charm is dropped by the last Evil killed in the Pandemonium Event: it is not available in Single Player without modifying the game.

Grand Charms
Grand Charms each take 1x3 inventory space, so a maximum of 10 can be placed in inventory.

Gheed's Fortune
Required Level: 62
 * (80-160)% Extra Gold From Monsters
 * Reduces All Vendor Prices (10-15)%
 * (20-40)% Better Chance of Getting Magic Items

This Unique Grand Charm can only drop in Ladder and Single Player (Open) games.

External link
Charms (The Arreat Summit)