Space Quest: The Sarien Encounter/Kerona

The Desert
After you crash land, and. [2] right away to obtain some items. , walk in front of the pod, and [3] (you only know of its existence by using  in that position). Go right three times and up the ramp. Make sure you have the glass before proceeding. Cross the cracked bridge and do not turn back. Although there is a rock you can push, leave it there for the moment. A Sarien spider droid will likely appear, but you are safe when on higher ground. Continue until you reach the two pillars. Step in the middle and you will be transported down [2].

You are now underground. here and go left. When crossing the grate stay at the top so that the monster cannot grab you. Go to the volcano-like thing and [4]. Head up. In the next room, head to the back and left. In the room with the laser beams, you must have the glass. Near the laser beams, and you will destroy them [5]. Walk up and right. In the next part, carefully time your way past the acid drops [3]. Before entering the next room,. Then head right. The holographic image will inform you of a creature called Orat. You must destroy Orat and bring proof before the image will let you pass. You are sent back to the desert.

There are a couple ways to kill Orat:


 * First, go back to the cracked bridge room and when the spider passes underneath [5] (this is optional). Cross the bridge and down the ramp. After reaching low ground,  (if you need to), then head up and right into Orat's cave with  typed in. As soon as you enter, execute the command. Orat will eat the water and explode [5]. Go to the red thing on the ground and  [2]. Note that in version 2.2 it is possible to take out Orat in this way before visiting the image as long as you do it before the spider droid falls.
 * Cross the bridge and go down the ramp. The spider droid is following you so head left, up, right, down, and right to reach the Orat cave. As you enter, go to the bottom left corner and stay there. The spider droid and Orat will crash into each other [10]. Go to the red thing on the ground and [2]. You must visit the image first.

After you have the part, make your way back to the two pillars, drop down, and go back to the holographic image (remember to dodge the grate monster and acid drops). When the image asks for the part, [10]. Enter the door when it forms.

The Skimmer
Before entering the skimmer, head over to the computer. Remember the cartridge you picked up at the Arcada? [5] and read the text. The important thing is to remember the self-destruct code for the Star Generator: 6858. when you are done [5]. Go to the skimmer, and. As you fly out, turn the speed to Slow.

You are now in the skimmer minigame. Rocks will appear from the horizon and approach you. If you are hit five times, you die. Even on Slow, it is hard, but keep track of the rocks on the horizon and try to dodge them. If successful, you will reach Ulence Flats [25].

Ulence Flats
You are at a settlement on this otherwise uninhabited planet. and. It's important that you take the key; otherwise it might be stolen later. A guy will come up and offer to buy it for 30 buckazoids; say or ignore him at first. Leave the screen and come back. He will return and offer 30 buckazoids and a jetpack. Accept this offer by saying [5]. Note that you don't get any points (and you can't win) if you take his first offer.

Left of where you arrived are Tiny's ships. The one ship of interest is the most expensive one at the north. This is the one you need to buy. The other ones are bad. Of course, we don't have enough buckazoids yet.

If you wish, head north of the bar entrance. Behind the building are 5 buckazoids. Head right and into Droids B Us. There are only two droids you can buy. The more expensive one (the pilot droid) is the one you want.

Finally, from the bar entrance, head right. if you want. At least remember this place as it will factor into a decision later. For now, head back and enter the bar.

In the bar, head over to the bartender. When the bartender talks to you,. This will earn you 5 buckazoids and a beer. . From now on, when the bartender comes, order and. After you drink 3 beers, you will overhear a conversation [5]. The important note is that the Deltaur is in section HH. Anyway, do what you want here but don't drink 5 beers unless you want to see what happens. You won't die, but the controls will become unstable.

Over this time, the alien at the slot machine will be pulverized. You can now access the slot machine. Press F4 to bet 1, F6 to bet 2, F8 to bet 3, or F10 to leave. This is a part where you must save when you win and restore when you don't, and you should always bet 3 if you can. Here's why: you must get to 250. Like any self-respecting slot machine, the odds are against you. There are two ways to become unable to win: run out of money, or get three skulls. Even starting at 40, the chances of going to 250 without saving are worse than 1/150.

For those who don't mind cheating, there is a way to basically bypass the slot machine. When the slot machine comes up, enter (the last word can be replaced by more obscene words). The game will prompt you to enter a number to force a combination. Enter to win quickly, or  if you want to see the three skulls death. Don't forget to press F8 afterward. You have to enter this every roll.

Once you have the money, exit the bar. A mysterious alien will pop up and ask him to follow you. If you have already looked around town, you will figure that it is not in your best interest to follow him. Do not follow him. If you wish to follow anyway, save your game first.

Go back to Tiny and buy the north spaceship for 214 buckazoids [4]. Head over to Droids B Us and buy the pilot droid for 36 [4]. Head back to the ship,, , and to get out of here for good [25].

If you are going for full points, you should have 153/202.