Metroid Prime Hunters/Weapons

Imperialist

 * The Imperialist is a long-range sniping rifle, that fires a thin powerful laser that causes no recoil and minimal noise. The main problem with the weapon is that the lengh of it's beam can betray the shooter's location. Trace can become invisible when he stands still, with the Imperialist equipped. A headshot with the Imperialist while it is in zoom mode is an instant kill. A regular zoomed shot deals 100 damage. A regular unzoomed deals much less. To zoom press R or double-tap the icon on the touch screen. (Or if using right handed non stylus you can press select or doublt tap the icon)

In Multiplayer, the Imperialist has an ammo limit of 29 shots.

Using the Imperialist

 * Due to the thin beam that the Imperialist fires, it is ineffective in close quarters. The best use of the Imperialist is from long range. Imperialist users may favour Trace. Due to the bonus of turning invisable whilst holding the Imperialist and standing still. Also, with it being his Affininty weapon it deals more damage.


 * The best use of the Imperialist is to stand away from the main battle, idealy as Trace. You will want high ground, with cover for you. But a clear line of sight in necessary. Often the Imperialist can be found in such places. If you are playing as Trace, then stand still to become invisable. This will give you an element of suprise.