Worlds of Ultima: The Savage Empire/The Myrmidex caves

The entrances of the Myrmidex caves
Prepare seven vines as "emergency exits" from the Myrmidex dungeon.


 * Bug warning: you can use a vine to exit the Myrmidex caves only if the same vine was already used to get in. Therefore, "test" the vines, i.e. quickly enter and exit the Myrmidex holes ([U]se the vine).

The seven entrances are:
 * 1) In the Haakur spider cave;
 * 2) South of the Disquiqui village;
 * 3) West of the Great Mesa, north of the Sakkhra tribe;
 * 4) West of the Great Mesa, straight north from the previous one;
 * 5) In the forest straight east from Drum Hill;
 * 6) South-west of Kurak village and north-west of the laboratory;
 * 7) In the abandoned village near Fritz's cave;

The abandoned village


The seventh entrance to the Myrmidex caves is the more interesting: it is in the center of an abandoned village. No character in the Eodon says anything about it. In order to reach it, you have to fell a tree by throwing a grenade across a chasm.

You can meet Seggallion and get another rifle, plus lots of bullets. As an Easter egg, you can ask Seggallion about all the people that contributed to the making of Savage Empire. You can also ask him about the game he comes from and two games published by Origin the same year (1990).

Drum Hill
Get a folded skin: there are plenty in the villages. Bring it to Tuomaxx on Drum Hill, and he'll make the Great Drum of Legend.

The Myrmidex dungeon
Look at the Kotl device: it points towards the location of the huge black stone.