Dark and Light

''This is the Contents page of the Dark And Light Wiki Book. Please use the Table Of Contents below to locate the information that you're looking for.''

About this Wiki Book
The who/what/where/when/why of the Dark And Light Wiki Book.

Who is this for?
The target audience of the Dark And Light Wiki Book.

Why Wiki Books?
Why Wiki Books were used.

Moderators
The moderators maintaining the Dark And Light Wiki Book.

Contributing
The best way you can support this Wiki Book is to add your own touch to it. This is a collaborative project: you, the reader, make it happen.

How can I contribute/add something new/correct wrong information?
If you'd like to add or correct anything you see here, review the page on How to edit a Wiki. You can always feel free to edit the Sandbox, since it's constantly being reset for others to use.

If you find an error with any information in any part of this Wiki Book, feel free to edit it.

If you have new information that you'd like to add, make sure you read the next few sections detailing the process.

Note: when you add an entirely new page to the book (rather than just adding information to an existing page), make sure that the name of the new page starts with "Dark And Light/", including the '/'. If you don't add "Dark And Light/" to the beginning of the name, the index, table of contents, and host of other things will error out. For example, if you were to create a page on "Realms", you'd name it Dark And Light/Realms, and the wiki macro would be typed as Realms which would wind up looking like this: Realms.

What can I add?
You can add any publicly-released fact about Dark and Light and SOG, including testimonials and inferred information. (Cheers to Alchemic Dream for allowing this!) This means you can add:
 * Testimonials
 * Character information (skills, spells, items, tactics, development strategies)
 * Geographic descriptions (maps, walk-throughs, quests)
 * Game-play statistics (monster hit-points & elemental weaknesses & experience, item prices, leveling tables)
 * Transient information (politics, NPCs, player densities)

You can also add any refence to publicly-released images from Dark and Light, either those stored on the Dark and Light public web page, or any screen shots taken from normal usage of SOG. This means you can add:
 * Monster images
 * Spell graphics
 * Character archetypes

Any information or images from any individual or organization who has freely released it as public domain. (This will be rare.)

Any information or images from any individual or organization that has explictly granted access to their copyright-ed material. These include:
 * Alchemic Dream

What can't I add?
This is a Wiki Book, which means that the primary operating goal it must be to make it accessable to anyone without any violations of the law or of contract. Should any added information or modification of the Wiki violate the primary operating goal, the moderators, or anyone available upon noticing the violations, should remove the incorrect added information or modification immediately.

The following list of items are explicitly prohibited in this Wiki Book:
 * Personal opinion not backed by known information -- This is an information site, not a discussion board!
 * Swear words
 * Adult themes
 * Copyright violations -- Any information or images taken from an organization not explicitly authorizing this Wiki Book to use it will be assumed to be a copyright violation!
 * Information about the Dark and Light beta that violates the beta NDA
 * Commercial solicitation
 * Spam

How do I know if something's copyright-ed?
This is always a difficult question to answer. Some information can be found in the Wikipedia entry on Copyright violations, but it's not conclusive.

In reality, there is no easy way to tell if something is copyright-ed, and the best action to take is to reject anything that you're not sure about.

About Dark and Light
Dark and Light is a Massively Multiplayer Online Role Playing Game (MMORPG) that is currently in pre-release.

The developers have announced that the completed game will officially be available in April 2006.

Settlers of Ganareth
Launched on December 12th, 2005, Settlers of Ganareth (SOG) is the current pre-release incarnation of the Dark and Light MMORPG. It is currently at build version 0.88.92, and is constantly being updated with new patches. The SOG Live web page shows all of the latest information that has been officially released about the game.

What's the latest news on SOG?
From NPCube, December 23rd, 7:20 PM EST:

Fresh news, everyone:

Massive network attacks on SoG

''During the last few days, we faced violent network attacks on our servers, thus greatly decreasing the game stability. People with bad intentions found how to exploit some properties of the network protocol, and managed to shut the front servers down (the only cluster servers that are directly connected to the Internet) almost instantly when the cluster is restarted.''

These malevolent and pointless actions prevent all players from accessing the free service at their disposal.

''These attacks are being analyzed, and we are regularly testing and implementing a series of fixes. We are investigating everything from the network protocol to the game engine. Our goal is to offer you a stable cluster, allowing reasonable sessions of gameplay time. The DnL system teams, our developers and the Microforte team wish to solve this problem as soon as possible.''

''But these fixes require a major part of our team, and it is slowing down the game tuning process. In order to make these tests a priority, prevent more attacks, and to bring SoG back online as soon as possible, we have decided to shut the servers down until Thursday, December 29th.''

We apologise for this temporary shutdown, but this decision will help us to defend better against future hackers who prevent our members from enjoying SoG.

NPCube.

How do I join SOG?
For the moment, you have to ask someone who already has an account. 18,881 accounts were endowed to the community, 8,881 to those who pre-ordered before the release of SoG, and the remaining 10,000 to anyone quick enough to claim one in the 80 seconds they lasted. However, Alchemic Dream (AD) has confirmed that there will be more free spots and pre-orders opening in the future, although these preorders won't have the same benefits as the pioneers. They have hinted that the next wave of free keys will begin in January, but we'll have wait to see.

How do I download the SOG client?
The following web page lists all steps necessary to get the latest full version of SOG: http://www.darkandlight.net/article.php3?id_article=1436

What are the technical connection points?
The TCP/IP ports that the SOG server use are as follows:

Beta
AD has stated that right now, a closed beta is continuing in parallel with the current release of SOG. Members invited to the beta are still under a strict NDA, and cannot reveal any information about its content.

Errors & Configuration Problems
Here we will list all current known errors, bugs, and exploits, official communications on them, and how to work-around or fix them. When a new version of the DnL client arrives, we will keep the error information for historical purposes. The current version is SOG Errors (Build 0.88.92).

A guide to the dnl.ini file and tweaking the settings for better performance: http://www.darkandlight.net/forums/showthread.php?t=41440

IRC Help
If you have an IRC client, you can get help from one of the many volunteer DnL Support Helpers (DSH) on irc channel #dnl-help (server : irc.ircube.org)

Help on getting connected to IRC can be attained by visiting the official IRC Server Thread on the DnL Forums: http://www.darkandlight.net/forums/showthread.php?t=25581 (note: this thread is currently stickied by the moderation staff at the forums)

SOG Errors (Build 0.88.92)
Here's a (semi) complete list of all known errors with the current release of Dark and Light, Settlers of Ganareth build version 0.88.92.

Travel

 * Bind points: When you locate a place you'd like to use as a bind point, type the command: /bind. At any point later, from anyplace in the world, you can type the command /gate which will teleport you exactly to where you were when you typed /bind. (You can only have one bind point stored.)


 * Riding on your mount/pet: To ride on the mount, first mount it by either double-clicking on it, or right-clicking and choose "monter" (Or whatever the option is for your language)

''
 * Crossroads System: Simply mount your favorate land mount and be on or near one of the roads anywhere in Ganareth. Find a Crossroads icon (white squares at the intersection of 2 roadways) and click once while the icon turns to the yellow running man.  A dialog will be presented showing 'Path 0: 54.34km' which you can then hit GO and if your in position to the road your mount will begin to automatically travel the roadways until the destination is reached.  Panning the camera around will show you a huge red crystal beacon with the ETA Time and Distance to destination.  There appear to be several flaws in the system and it also appears you've had to have traveled or uncovered the roadway to make it work efficiently. Submitted By: --Xanth 22:22, 9 January 2006 (UTC)
 * Flying on your dragon: To fly on the dragon, first mount it by either double-clicking on it, or right-clicking and choose "monter" (Or whatever the option is for your language).  Once you are on board, you can press either Back or Forward, and then press 0 on your number pad, and you'll soar through the air.  The movement keys function as any standard, inverted flight control, Forward is down, Back is up.  Use page up to fly forward faster, and page down to fly slower or hover.  To land, just hold Forward until you land. It is possible to fly with two people, so you can enjoy a dragon of a friend.


 * Mana Towers: You can use a Mana Towers to instantly teleport to any mana tower that it is connected to. read the Mana Tower article for more info.


 * Flying on your Delta Wing(hang glider): To fly on the hang glider, first run towards a cliff or steep decline and hold 0 on the numpad.  Once you reach the end of the hill you will deploy it and glide.  You must use W and S or whatever setup you have in order to stay gliding.  In order to land press and hold the numpad 0 when close to land and moving slow and you will land.  The other landing is by simply flying directly into the ground effectively crashing.  Keep in mind that crashing can cause the destruction of your hang glider as well as taking damage to your hp and possibly death.


 * Sky Diving: Once you take flight on one of your flying mounts, you can fly up as high as you wish. Then simple click the mount to jump off. While in flight you can control your speed of decent by using the forward (w) and back (s) keys. You can also turn left (a) and right (d). While in freefall, you can also perform stunts like flips and rolls by holding down the spacebar while hitting any of the directional keys (wasd). Of course you can at any time deploy your parachute by using the 0 key on your keypad. You may also recall the parachute by pressing the 0 key again. You can pack and unpack it in flight as often as you like (at least at this point in the game).


 * Balloon: Travel by balloon is very quick, and balloons travel to many major and minor destinations. In CIDD you can take a balloon to islands off the coast of the starter island, or to places like Al-Drifia.  From CIDD the balloons are organized in a circle, they travel out from this circle like spokes, each in a different direction.  to use a balloon get close to it, and type /usetransport.

Fighting Experience
You gain Fighting Experience Points (FxP) from fighting and killing enemies. You can gain this from killing mobs in PvE or by killing other players in PvP. The higher the enemies FxP level is in relation to yours the more experience you will gain. There is a experience cap for each level. This is to prevent low-level players from getting massive amounts of experience. For example, a level 14 player that manages to solo-kill a level 30 mob will not receive as much experience as a level 30 player killing the same mob.

Social Experience
As of 0.88.92, the Social Experience System is not yet in the game.

Explorer Experience
You can explore but there is no skill inplemented yet and its doesnt give you xp points. The more you explore the more of the fog of war you remove from the game.

Politics
As of 0.88.92, the Social Experience System, which is required for Politcs to begin, is not yet in the game.

Religion
As of 0.88.92, the Gods hold no power over the world of Ganareth other than preventing PvP fights in the Kingdom of al'Drifa.

Races
Dark and Light has numerous races that you can select for your characters. Each one has certain benefits and limitations, and some races work better with certain classes, and vice versa. Click here for an overview.

Classes
Click here for an overview of the different classes available in Settlers of Ganareth

Stats
Each Character is defined by Class, Race and seven Stats that govern the characters abilities in different aspects of the game. You can find a complete overview of this on the Stats page.

Skills
Skills are the flesh and bone of your SoG character. they are awarded based on your characters Class (and level). See the different Class descriptions for Skill listings or go here for an overview.

Fighting
Right click a target to bring up options. The only option for melee currently is attack. You can use a skill to start fighting such as Hell Bashing or hit Q to start a melee fight. Your target must be directly in front of your character. Unoptimized graphics on hills sometimes render the target wrong. In this case you will get a message telling you that you are too far away. It is best to guess at this point, but the target name has a meters-to-object number in the corner. You must be closer than 5 meters for most weapons to hit in melee combat.

To initiate ranged attacks for those that have the ability you can press "E" when you are within max range of the target for the skill and you will use your ranged attack.

Spells
There are three types of spells to use while in combat: area effect, direct target and shockwave effect. Briefly, the first set will affect a whole area at once, the direct target spells damage only the enemy target, while the shockwave will have a rolling effect... going outwards to the enemies.

With the area effect, this will only impact your opponent(s). Once cast, even if you are in a group of allies and enemies, only your enemies will feel any effects. It is impossible to fight your allies in any case, if you are away from the arenas in which no death is possible.

As for the shockwave spells, when cast in a group of allies and opponents it is felt by all. These spells will in essence throw everyone around, and possibly knock some off their feet in the same fashion as the giant golem’s steps or the dragon’s shaving flight.

The direct target spells require an enemy target to hit and are comparable to the traditional fireball spells. The spell is launched at the enemy and does a certain amount of damage and/or other effects.

Pets
1. Different Types of Pets

Pets are an important part of your survival in Ganareth. Actually there are different ways to get a pet:

1.1. Pioneer-Dragons, related to citizen-skills and to have received a pioneer-account.

1.2. Summoned pets, these are related to the basical citizen-skills.

Depending on the skills you gained yet, you are able to summon a dodo, a rancho, a griffon and at least a dragon.

1.3. Pets related to professional skills.

Pets of different types you can "call" by using profession-related skills.

1.4. Hired pets

You may use the /pethire command to tame pets of the wilderness. You can only hire pets with a level below yours, almost that are yellow marked creatures. While you can try to /pethire orange-marked creatures, you will probably receive a message that "this pet is owned yet by someone else", which means you must first find and kill the leader of the pack before you may tame. To hire a pet does cost an amount of goth, depending on their and your level. Exact amounts are to figure yet.

Crafting
Currently the crafting system is not implemented within this release of SoG. When Dark and Light is released it will contain the following Trade skills:

armorsmithing, weaponsmithing, tailoring, tanning, cooking, brewing, spice trading, butchering, glassworking, pottery, paper-making, weaving, jewelcraft, engineering, alchemy, fletching/bowcraft.

Unlike other MMORPGs the crafting system in DnL is complex with many factors playing a part in the final quality of the item. In addition to materials used and the skill of the player factors such as time, amount of heat used, weather conditions, geological placement, and astronomical alignment will all play a part in the quality of the final outcome. The base chance for producing a full quality item is 15%. This chance can be greatly increased by the player taking into account the other factors in the creation process. So while you may have a 15% chance of creating a full quality Frost Hammer anywhere you stand a much better chance of getting a better quality if you craft it during the winter as a snow storm rages.

Items
You can gain items as you travel through the game. You can loot these items from mobs you killed, or you can buy or trade them with other players and NPCs.

Note about item requirements: If you are wearing items you no longer meet the requirements for (in cases, the majority of your gear could be worn by Citizens but not by Healers), and you equip something else or double-click on your belt, you will un-equip everything you don't meet the reqs for. If you don't have enough bag slots, they'll drop on the ground.

Weapons
There are many different types of weapons in Ganarath, from swords to crossbows to maces and shields. Each weapon has a damage range and modifiers, as well as a set of classes that can equip it. Keep in mind that once you are a hunter you are no longer a citizen, and once you are a ranger you are no longer a hunter, etc. If you promote you will no longer be able to use old weapons that are not usable by your new class if you un-equip them. To equip a weapon double click on it or hit "i" and switch it with your paperdoll. Weapons can also modify hit chance, armor penetration, and other attributes. Highlight the weapon to find all its important statistics.

Containers
There are bags of all sizes with different names. The best to obtain is the Grand bag.

Note: Do not under any cicumstances move a bag you have looted directly to the bag icon in the lower left corner of your screen! Always open the bag showing its individual squares before you move another bag. Failure to open a bag before putting another bag inside it will at this time bug your character. You will not be able to play the character, and a server reset will not fix it.

Mana Towers
This Article explains what Mana Towers are, how they work, how to use them and what benefits they give

Cities

 * Al Drifa - A huge neutral city located in the central mainland of Ganareth. Although it is currently uninhabited, it is expected to become populated by players and crafters sometime in future during the Settlers of Ganareth period.


 * Cidd - A bustling city in the center of the Dark kingdom, it contains several vendors to purchase items such as Fortress deeds, weapons, potions, sporting gear, etc. Located near the lake in the center of the beginers' island in Malin-aOmardil.

Kingdoms
Information on the 12 Kingdoms in the world of Ganareth.

Regions
Information on the many different Regions of the Kingdoms in the world of Ganareth.

Maps
The maps page contains the latest images detailing the geographic world of Ganareth.

NPCs
To interract with an NPC simply second click on him and a menue will come up with all the options available. Talk with ________ is usually the first option. You can click on it and most times the NPC will tell you to go away, but as is the case with quest NPC's, further options will develop when you second click on them. To choose your response first click on the popup option you wish to pursue.

Quests
Quest mobs appear with a yellow exclamation point above their head much as in World of Warcraft. There were only a couple quests in game at release, one being given by a man in the little huts you start in. It was not working fully and has been in and out depending on the patch. Basically you gave him a letter, he explained to you that you must grow and learn to survive in the world of Ganarath if you want to push back the dragoon, and that fighting is only part of it, and he was supposed to give you a backpack with supplies. In actuality at release you started with the backpack on you already. He then prompted you to fight some wolves which were hard finding, but their location can be found on several sites hosting dark and light maps.

You can track your quest status by looking through your quest tracker. Access this by clicking on the Dark and Light symbol in the lower left hand corner where all your menues and the shortcut keys to them can be found.

Walkthroughs

 * How to Build a Fort
 * How to Siege a Fort

Hunting Tactics

 * Disbanding Packs: (as of 01-01-06) If you only attack, kill AND loot (so the corpse disappears) the highest lvl mob in the pack, the pack will disband and de-aggro. you will be able to rest and pull the remaining mobs one by one.


 * High QUI: (as of 01-01-06) this is also referred to as the "QUI Exploit", because most players consider it a glitch in the game mechanics and assume it will be changed in the future: a QUI stat of 80-100 will allow you to evade almost any non-skill attacks of mobs up to lvl 40. you are even able to rest and regenerate in melee without being hit. helps a lot while leveling solo.

Battle Tactics

 * Use a flying mount to get close to your enemies. You and your mount are not attackable while in midair, use that to your advantage (a Dragon can also be used to hover nearby enemies and have a chat w/o being attackable). Remember you can also use any mount and/or the hangglider for a quick getaway when things dont work out the way you planned.


 * Do not forget you can use your Radar to target enemies (you need to check "Enemies" and "Lvl Fxp" to get clickies in your radar HUD). since 07-01-06, stealthed characters disappear from radar.


 * Use the EnableStickFighting Gamekey to autofollow and -face your Melee targets. Remember that some melee attack skills cancel your basic melee mode.


 * When attacking occupied or unsuspecting victims, consider killing their (flying) mounts first. Archers Snipe Assasinate shot is very handy for oneshotting Pioneer Dragons.


 * When facing a Fighter, make sure they do not get close enough to you to use Melee attacks. For all besides Archers, the maximum skill attack range is 40m. A Warrior with high CON or stamina boost potions can keep one target in a permanent stun loop, so if a Fighter comes too close, pray that you get the first melee stun in and either kill them with a perma-stun loop right away or mount and gtfo.


 * When facing a Hunter, the best way to fight them as a Mage is to airdrop in at 10-30m distance and root them. This is the stun-free zone between their Melee attack range and their minimum ranged attack skill distance. From this distance, they will be reduced to basic ranged attacks and (interruptible) trap drops. Use the CancelIncantation Gamekey to try and squeeze in damage casts between their (interrupting) basic shots.


 * When facing a Mage, first try to not get rooted or silenced. do this by either keeping them at range, silencing or stunning them or mounting while they are in the progress of casting the root (the root will still stick, but you will be mounted at that time and your pet is free to move. once you dismount, you will be rooted and unable to remount, so you might want to either dismount at a range that fits your needs or ride circles for a minute and have a little chat with your opponent). Never stop to attack them with basic attacks. Provided a fast weapon and sufficient DEX, you can keep them from casting. Depending on your class and the situation, the 1.3s haste of a Basic Bow or a Range Spirit crossbows 75m range are your best friends...


 * When facing a Healer, bring time and stamina/heal potions. Unless you can perma-stun, the healer will insta-heal every 4 seconds until his mana runs out. Best tactic is to save your stuns until the Healer is at medium low health but still confident he will be able to insta heal.

To find extended information on how to most effectively level your character, see the Classes page, and locate your character's archetype.

Official Sites
Official Dark and Light Web Page Alchemic Dream NPCube

Industry Sites
Stratics Central - Dark and Light MMOSite - Dark and Light

Fan Sites
Cas's Exploration site Mercinary's Screenshots and Movies IKShadow's fan site.(server status,countdown timers, tips&tricks) Caxar´s DnL Blog site Ganareth Clockwork Realtime to DnL(SoG)Time

Guild list
AC Legend (Light) The Water Rats (Dark) Resolution (Light) Brotherhood of Immortality (Light) Oblivion (Dark) Unholy Rapture (Dark) Ravenous Knights (Dark) Dark Forces of Intrepid (Dark) The Illuminati (Light) Darks of the Moon (Light) ReDevils rDe (Light) PVP Light Alliance Warriors (Light) Shadow Syndicate (Dark) PVP Seven Emperors (Dark) Eternal Nova Knights (Dark) Septius (Dark) Fallen (Dark) Cowboys From Hell (Dark) /Site under construction\