Nebulus

You're witnessing a typical sparkling, summer morning in downtown Jemmerville. Both suns have risen over the planet Centrus, where summer, of course, is the only season. And it is here, on the island's precious gem-deposits are talked about throughout the Triangulum galaxy, and they're the envy of almost every life-form in this corner of the universe.

Julius was asleep in his terraineum when the holographic intercom sprayed out its message. It was the president of Domoloco and Sons inc.: "Julius we have a serious situation. The governor has reported that 7 alien towers have surrounded the island.  If one more appears, the island will be completely enclosed.  The naviports are almost cut off.  The hyperfreighters are trapped... nothing is getting in or out."

"I've given the governor my personal promise that Domoloco and Sons would handle these towers... No one knows what they are or where they came from but I want them demolished! Now that's not too difficult a mission, is it?" Julius slowly opened his eyes and found that the president's personal hologram - not the one of his secretary - was still activated: "Wake up, Julius, and topple that tower!"

As Julius started to say something, the hologram began to dissolve as quickly as it had appeared.

Castelian, which was developed by Triffix, is a fair attempt at a puzzle game. The concept is interesting but the weaker aspects of the game left a sour taste, specifically the controls, the rather high difficulty, and some other minor issues. This guide will help you for the most part avoid getting killed.

FAQ
Q1: Can you lower the difficulty of this game?

A1: Nope. It's already set on novice.

Game Options
Press select at the title screen to enter the options screen.

Start – Starts the game.

Players – Sets the game at one or two players.

Sound – Turns on either the music or the sound effects when you play the game.

Difficulty – Sets the difficulty to Novice or Hero.

Controls

 * – Shoots bomb. Press together with either left or right to jump.
 * – Doesn't do anything.
 * – Pauses the game.
 * – Doesn't do anything.
 * – Enters a door. Goes up an elevator.
 * – Goes down an elevator.
 * / – Moves your character around.

Screen Information
The only information you're provided with is located along the bottom of the screen. They are separated into little boxes from left to right.

Lives Remaining >> Time Remaining >> Score >> Tower Number

These are fairly straightforward so I won't bother explaining them.