Pistol Daimyo no Bouken/Strategies

If you take too long over defeating one of the bosses, a character named "Taimapu" will appear at the bottom of the screen and summon an enormous Monty Python-style foot from the sky by ringing his handbells. The foot will come down on Pistol Daimyo's current location, so it can easily be avoided by moving to the left or right. But after it has gone back up, it will come down again on Pistol Daimyo's new location, so you'll have to keep moving. Of course, this whole situation can be avoided by defeating the bosses in a timely fashion.

The final boss of the game, "Himitsu", appears at the end of the fourteenth stage. Before you can fight him, you will have to go through three jar-type bosses, which take two, three and four large cannonballs to defeat respectively. Himitsu himself takes five large cannonballs to defeat, but you will have to destroy the gunners on the front of his ship in order to get a clear shot at him. When he pokes his head out to see what's going on, this is your chance to attack. Each time he is hit, he will fire a projectile at Pistol Daimyo, and you will also have to watch out for the Tatami that launch themselves from the top of the ship.