The Legend of Zelda: Ocarina of Time/Temple of Time

The Ocarina of Time and Ganondorf
When you leave the Zora's River, Navi will tell you that she feels that something is happening at Hyrule Castle. Go to the castle, and a cutscene will occur. Looks familiar? It's the dream Link had at the start of the game. Zelda and Impa are fleeing from Hyrule Castle on a white horse! In the scene, Zelda will throw a mysterious object into the moat. You will then encounter none other that Ganondorf himself, who is sitting on a black stallion. He demands you tell him where the white horse went, but you refuse. Ganondorf shows you his wrath for doing that; by blasting you with a ball of magic. Then he rides off, chasing after Zelda and Impa. After the cutscene ends, look for an object in the moat Dive down and get it, and you will find that it is the Ocarina of Time. Navi says it has a mysterious glow. Another cutscene will occur; you will learn the Song of Time, and Zelda will tell you to play it at the Temple of Time.

Song of Time 

The Temple of Time


The Temple of Time is the large, church-like building off Hyrule Market, which you can reach by a path from the left. When you enter the temple, go straight to the stone plaque in front of the big stone door, which is the Door of Time. Stand on the mat and play the Song of Time, and something odd will happen. The Spiritual Stones will spin around and place themselves into the stone in front of you, the Triforce emblem above will activate and turn gold, and the Door of Time will open. This will reveal the second part of the Temple of Time. Inside is the mythical Master Sword. Go and take the Master Sword from the pedestal with A, which will cause a bright blue light to light up everything on the pedestal and around you. Then yet another cutscene will occur, in which Ganondorf will reveal that you have let him into the Sacred Realm. This is not good. This means Ganondorf will get the Triforce! Or will he fail?

All Grown Up!
You will find yourself in a strange room- the Chamber of the Sages. You will be spoken to by Rauru, the Sage of Light, and you will discover that you have aged by seven years and that Ganondorf has taken over the land. The door you opened in the Temple of Time allowed Ganondorf to enter the Sacred Realm and find the great Temple of Light, the resting place of the Triforce. The Chamber of Sages is actually part of this temple! Believe it or not, you're in the Temple of Light and the Sacred Realm! Rauru will tell you something of great importance, so listen well. He is one of the Six Sages who protect the Sacred Realm and Hyrule from siege. Rauru is in dire need of help, because he is the only sage that exists. The others are yet to awaken. He asks you to find them and awaken them, and gives you the Light Medallion , which holds his power. You need five more medallions to boost your power and the power of the sages.

Sheik of the Sheikah
You will be teleported back to the Temple of Time. You will be spoken to by a young Sheikah man called Sheik, who will tell you that you need another item to find the first Sage, a forest girl you know, and that it can be found inside of Kakakiro Village.

Make sure you return to the Temple of Time and talk to Sheik again after awhile. He will soon show you the Prelude of Light, to teleport you to the Temple of Time later on in your quest. Right now, though, you have great changes in the world to deal with ahead of you. A lot happens in seven years time in Hyrule!

The Adult World
Quite a lot is different in the Adult World. The most important of these changes is that you can use almost none of your child items, and almost all of the world has changed. You can also gain Epona the horse from the Lon Lon ranch, which you should do as soon as possible, and there are many other minigames, items, Gold Skulltula, and Pieces of Heart that can now be gained.

Getting the Hookshot
When you leave the Temple, you will see that Hyrule Town has been burnt to the ground and it is full of ReDeads. Play the Sun's Song to paralyze them and leave to Hyrule Field, and then head to Kakakiro Village. To get the Hookshot, go to the Graveyard and pull back the gravestone with grass by it near the mound of soil. Watch out as you head for the grave; Poes have infested the graveyard! A hole will appear; jump down it to see Dampe's Ghost, who will challenge you to a race. You don't have to win it, just to follow him, to win the Hookshot. Be careful; Dampe drops flames from his burning lantern as he moves along. If you can't keep up, a door may shut at a place Dampe went through, sending you back to the start of the race with one heart of damage done to your health. When you reach the end of the grave, Dampe will commend you for finishing and tell you to come back sometime for another race. When he leaves, he'll tell you be careful on your way out. You'll know what he means soon enough. Open the chest that appears to obtain the Hookshot. It's a tool that extends from a short chain to reach things. This is what Sheik spoke of!

The Mysterious Time Block
After Dampe leaves, go into the room nearby and you'll be locked in. That's not all. There's this big block in front of you! You're boxed in! But Navi comments that it has the same design like on the Door of Time. That's a good clue. Play the Song of Time. The block will disappear! Now run down the tunnel and out of the grave. Now you'll be on a ledge in the windmill. If you want to, talk to Guru-Guru (the organ-grinder) to learn a song early that you need later on. It's the Song of Storms, a song that creates a storm where you play it, and nearby secrets will be revealed by it if you know where they are, but not all secrets appear this way. Make sure you have the Stone of Agony for secret-hunting!

Heading to the Forest Temple
Now if you return to the Temple of Time and talk to Sheik, he will say it looks like you have the skills to enter the temple and that the forest girl awaits. But beware: the Koriki Forest has taken a drastic turn in seven years time. As you head for the forest, watch out for Poes. These Poes are more skilled and will use their lanterns to drop flames, so watch out if one attacks.