Front Mission: Gun Hazard/Secondary weapons

EAP (Enhanced Armor Protection)________________________________________________

Cost                   : EAP-01 - $10000 EAP-02 - $40000 EAP-03 - $80000 EAP-04 - $160000 EAP-05 - N/A Most up-to-date location: Eastern South America Description            : Increases your HP. Comments               : A pretty good thing to have. I would always recommend having at least 1 of these, if not more. The level 5 EAP must be found.

UVG (Upwards Vulcan Gun)_______________________________________________________

Cost                   : UVG-01 - $3500 UVG-02 - $7800 UVG-03 - $18700 UVG-04 - $37600 UVG-05 - $75200 Most up-to-date location: North America, Eastern South America Description            : Fires shots straight up. Comments               : A pretty good secondary weapon, in that it is                          extremely powerful. It's pretty hard to train though, seeing as it can only hit things that are above you.

GRL (Grenade Launcher)_________________________________________________________

Cost                   : GRL-01 - $3000 GRL-02 - $7500 GRL-03 - $18800 GRL-04 - $39000 GRL-05 - $78000 Most up-to-date location: North America, Eastern South America Description            : Fires out an explosive shot in an arc like fashion. Comments               : Eh, its not too powerful really. It might be good to spam at a boss early on, but there are much better weapons.

MSP (Multi-Spread Projectile)__________________________________________________

Cost                   : MSP-01 - $4000 MSP-02 - $10000 MSP-03 - $25000 MSP-04 - $50000 MSP-05 - $100000 Most up-to-date location: North America, Eastern South America Description            : Fires out 4 missiles in a spread shot. Comments               : Not a bad choice. Think of it as a more powerful spread gun.

HMS (Homing Missile)___________________________________________________________

Cost                   : HMS-01 - $3000 HMS-02 - $9500 HMS-03 - $28000 HMS-04 - $56000 HMS-05 - $112000 Most up-to-date location: North America, Eastern South America Description            : Fires out a missile that homes in on enemies to                          destroy them. Comments               : Alright, this thing just plain sucks. The tracking system on it is crap, it'll miss the enemies if                         they're moving at a decent speed. It also does very little damage. Skip it.

BZS (Bazooka System)___________________________________________________________

Cost                   : BZS-01 - $8000 BZS-02 - $23000 BZS-03 - $57500 BZS-04 - $115000 BZS-05 - $230000 Most up-to-date location: North America, Eastern South America Description            : Fires a powerful missile forward. Comments               : A pretty good weapon. Though the ammunition capacity is low, it does a large amount of damage in a short amount of time - which is sort of what you want when going up against a boss.

HNP (Hand Punch)_______________________________________________________________

Cost                   : HNP-01 - $4000 HNP-02 - $12000 HNP-03 - $28000 HNP-04 - $70000 HNP-05 - $120000 Most up-to-date location: North America, Eastern South America Description            : Lets your Panzer punch. Comments               : One of the best secondary weapons. It's powerful, can be leveled pretty quickly, penetrates shields, and sends the enemy back a bit. The downside? You're pretty open to attack when using it, and you can't use it in the air. Still, a pretty good choice.

REP (Repair)___________________________________________________________________

Cost                   : REP-01 - $12000 REP-02 - $25000 REP-03 - $80000 REP-04 - $160000 REP-05 - $400000 Most up-to-date location: North America, Eastern South America Description            : Creates a ball which repairs your Panzer. Comments               : A must-have item, no questions asked. Using one of                         these will almost always completely heal your Panzer. If you can position an ally to stand on top of the ball, it will heal him as well. You must have this one equipped. Nuff said.

BNC (Bouncing Shot)____________________________________________________________

Cost                   : BNC-01 - $6000 BNC-02 - $12000 BNC-03 - $30000 BNC-04 - $60000 BNC-05 - $120000 Most up-to-date location: North America, Europe Description            : Fires a ball that bounces off the walls, ceilings, and floors. Comments               : A great choice. The BNC is quite powerful, has a                         large ammunition capacity, and will usually bounce around until it hits something - or flys offscreen.

PAL (Paralysis Laser)__________________________________________________________

Cost                   : PAL-01 - $4000 PAL-02 - $13000 PAL-03 - $43000 PAL-04 - $86000 PAL-05 - $172000 Most up-to-date location: North America, Northwestern Asia Description            : Fires out a ball that paralyzes enemy Panzers. Comments               : Well, it does its job anyway. It works on some of                         the weaker bosses, but do you really wanna paralyze something your going to kill in 2 seconds?

FBG (Fireball Gun?)____________________________________________________________

Cost                   : FBG-01 - $8000 FBG-02 - $20000 FBG-03 - $45000 FBG-04 - $100000 FBG-05 - $200000 Most up-to-date location: North America, Middle East Description            : A flamethrower... need I say more? Comments               : Awesome. A great choice. It does an extreme amount of damage in a very short amount of time. Get up in a boss's face to shave off about 1/4 of                         his HP in no time.

MIN (Mine)_____________________________________________________________________

Cost                   : MIN-01 - $4000 MIN-02 - $12000 MIN-03 - $30000 MIN-04 - $88000 MIN-05 - $150000 Most up-to-date location: North America, Eastern South America Description            : Drops a mine. Comments               : Crap. Don't mess with it. Enemies don't move all that much in FM:GH, and its stupid to wait around for them to stumble across it.

DCY (Decoy)____________________________________________________________________

Cost                   : DCY-01 - $9000 DCY-02 - $22500 DCY-03 - $45000 DCY-04 - $85000 DCY-05 - $200000 Most up-to-date location: North America, Africa Description            : Fires out a flashing ball that hovers in the air, that draws enemy fire towards it. Comments               : Not bad! Probably something you'll want to have equipped when you have the X-D, and more weapon slots when you know what to do with.

SEK (Sliding Explosive?)_______________________________________________________

Cost                   : SEK-01 - $5000 SEK-02 - $15000 SEK-03 - $45000 SEK-04 - $120000 SEK-05 - $250000 Most up-to-date location: North America, Northeastern Asia Description            : Fires out a mine on a sled that skims along the ground. Comments               : Not bad. But the damage isn't all that great, so                         you're better off using something else.

WGP (Weapon Gun Pod?)__________________________________________________________

Cost                   : WGP-01 - $15000 WGP-02 - $30000 WGP-03 - $70000 WGP-04 - $160000 WGP-05 - $350000 Most up-to-date location: North America Description            : Releases an orb that hovers above your Panzer, firing upon any enemies in the area. Comments               : Eh, its alright. If you release the maximum amount, 5, they can do some pretty good damage.

SPS (To be honest, I have no idea what this stands for)________________________

Cost                   : N/A Most up-to-date location: N/A Description            : Fires out a big lightning bolt to damage the enemy. Comments               : Just as the primary weapon has its NG, the secondary weapon has its SPS. A very powerful weapon, but it                         can't be bought in stores. I have yet to find the SPS-05, but if you do, hold on to it!