Kiss: Psycho Circus: The Nightmare Child/Weapons

Melee weapons
As soon as you pick up Elder Gauntlets, you will receive a melee weapon depending on your character.

Thornblade is your very first weapon and a well-balanced one. It has average speed, damage and reach. You perform two swings with this blade with a single attack.
 * Element: Water

Beast Claws is a really fast weapon which rends your foes in no time unless you play on high difficulty settings. You perform two consecutive attacks. Sadly, Beast Claws’ range and damage are really poor.
 * Element: Earth

Twister is the fastest weapon in the game. It damages all enemies and objects in front of you, rapidly decreasing their health. Sadly, its range is far from satisfactory. One minor glitch may occur when using Twister – your accuracy will be shown either as 0% or as 100% during the attack.
 * Element: Air

Punisher is the slowest melee weapon but it also deals the most damage with a single swing. Attacks all enemies in a wide arc.
 * Element: Fire

Basic Weapons
No matter which character you play for, all of these weapons will be available for you.

Zero Cannon is a chaingun-inspired water cannon. It fires ice shards with high speed but with poor accuracy making it a good weapon for close and medium range combat.
 * Element: Water
 * Power: 1 per shot

Scourge is not just a weapon but also a useful tool. If you use it like a weapon it’s somewhat similar to an accurate sniper rifle. It takes quite a time compared to other weapons to make a single attack but as long as you don’t release the attack button, Scourge will perform faster shots. When you try to hit a special glowing item with Scourge, you will pull yourself towards it.
 * Element: Earth
 * Power: 3 per shot

Windblade is a rocket launcher. It fires a slow projectile which explodes dealing damage in a big area. Hitting an enemy or a destructible object will make it explode immediately. If you hit a floor or a wall, the projectile will ricochet off it. Use this fact to your advantage.
 * Element: Air
 * Power: 5 per shot

Magma Cannon is a shotgun which fires a number of pellets with a single shot. Slow attack speed and its usefulness in long-range combat compensates with a huge amount of damage dealt point-blank.
 * Element: Fire
 * Power: 4 per shot

Super Weapons
These weapons use a lot of energy per shot, but the result is usually worth it. Each character can obtain only his unique weapon.

Stargaze deal a significant amount of damage to 5 enemies in front of you. The closer they are the more damage you deal with a single attack. Better not waste it on weaklings like Headless and save it for real toughies.
 * Element: Water
 * Power: 80 per shot

Spirit Lance is accurate and deals damage to all enemies on its path piercing through them. It’s also a hitscan weapon making it impossible for monsters to dodge the attack.
 * Element: Earth
 * Power: 50 per shot

Galaxion creates a black hole on any solid surface which kills any creature that touches the portal. Sadly, direct hits don’t work and it’s also a bad choice against flying enemies. Good against Stargrave and not really good against the final boss.
 * Element: Air
 * Power: 80 per shot

Draco is the Demon’s pet dragon. When you press the fire button, it takes Draco about a second to start spitting flame. The liquid fire deal a ton of damage to everything in a close and medium range and pushes monsters back. It can deal with most enemies in no time being at its best in narrow spaces. Draco’s damage is so great that it easily deals with Unipsychoes bypassing their fire resistance.
 * Element: Fire
 * Power: as long as you fire it