Settlement Survival/Production

The production tab contains structures that produce important materials for the colony. Generally the backbone of the colony, production turns raw resources into usable materials, and can further refine those into improved versions.

Most production buildings have a variant that requires coastline. These structures have increased efficiency, letting them produce items at a greater rate than their land-bound counterparts.

In most production buildings, an educated worker will produce 20% more of the same item for the same cost of material. Example: it takes 10 fish and 3 salt to make 5 cured fish with an educated work. But an uneducated worker will only produce 4 cured fish. Having educated citizens will greatly increase the output of many of the buildings.

'''req. technology:''' Recipes require a tech unlock prior to being able to produce the specific item.

Food
Buildings here will help create Food items for your citizens to eat, trade and sell. There are three main groupings of food: Rough, Simple, and Fine. Different buildings may produce different quality of food.

Mill
A place that can grind grain into flour and process wheat into malt for the bread workshop and winery.

Water Mill
Has the same function as the mill but greater efficiency.

Sugar Shop
Used to process malt, beets, sugar cane, and maple sap into sugar for the jam workshop.

Jam Workshop
Used to process various fruits into jam.

Curing Workshop
Used to process fish or meat and salt into salted meat or salted fish.

Cannery
Place that processes vegetables and salt or fruits and sugarand baked or salted meat into vegetable can or fruit can or meat can.

Butcher
Used to process various meats into chunks of meat and fat.

Butter Shop
Used to process milk into butter.

Bread Shop
Used to process sugar or butter or jam and flour into bread.

Bakery
Has the same function as the bread workshop. Makes a greater variety of food.

BBQ House
Used to process meat into BBQ.

Gourmet Shop
Used to process meat and other materials into various cousines.

Tea Shop
Place that processes coffee, cocoa or tea into beverages for trading.

Textile
Most types of clothing will be constructed in these buildings. Improved clothes offer increased resistance to cold, and some can increase happiness. Some also aid in the some other products, such as rope, fishing net, baskets, sandals, and some others.

Textile Mill
Used to process cotton or flax into cotton cloth or linen. Cloth is the raw material for fine clothes.

Textile Water Mill
Has the same function as the weaving workshop but greater efficiency.

Silkworm Shed
Silkworm farmers consume white mulberry for silkworm cocoons and provide materials for silk production at the weaving workshop.

Knitting Workshop
Used to process reeds or flax into ropes. Also processes ropes into fish nets after unlock tech.

Tailor
A tailor can use leather,wool,alpaca wool,Linen or cotton cloth to make clothing.

Advanced Tailor
Has the same function as the tailor's shop. Makes a greater variety of clothes.

Clothing Factory
Has the same function as the advanced tailor's shop. Makes a greater variety of clothes.

Bedding Shop
Place that processes feathers or wool and cloth into household textiles.

Bedding Factory
Has the same function as the home textile factory. Also processes wool or feathers and silk and into luxurious textiles.

Timber
Timber buildings will output several different items. Planks, Domestic Fuel, Furniture and Custom Furniture. The Water Sawmill as greater efficiency than the standard Sawmill.

Chopping House
Chopping house produces Timber or dried animal dung into domestic fuel that is used to heat homes.

Sawmill
More efficient at making domestic fuel than the chopping house. Also processes Timber into planks.

Water Sawmill
Has the same function as the sawmill but greater efficiency.

Furniture Factory
Place that processes Timber and leather into Furniture. Can be upgraded into Luxurious Furniture Factory.

Luxury Furniture Factory
Has the same function as the furniture factory. Also processes planks and Refined Leather into luxurious furniture.

Ore
A variety of items will be built within these buildings. It is fairly common to keep some of these buildings grouped together near your coal source and clay/sand pits, as they all feed off each other. View the recipes below for more details.

Masonry Workshop
Used to process stones into neat laid stones.

Smithy
A blacksmith can use stone and Timber or iron to make tools.

Advanced Smithy
Has the same function as the Blacksmith. Produces a greater variety of tools.

Fuel Factory
Processes Timber or coal into an industrial Fuel Factory for the forge, smelter,kiln factory and pottery workshop.

Kiln Factory
Sand or clay and Fuel Factory are processed into glass,glass bottle and bricks by melting raw materials at high temperatures.

Smelter
Through exposure to high temperatures, processes iron and Fuel Factory into steel.

Forge
Used to process steel, glass, and bricks into construction kits.

Pottery Workshop
Used to process clay or sand into Cutlery.

Lighting Factory
Used to process fat into lamp oil and process lamp oil and glass bottles into lanterns.

Mint
Makes silver into coins for the town to use.

Gold Miner Cabin
Used to pan sand for gold dust for the carving workshop and jewelry workshop.

Jade House
Used to find jade in stones by the carving workshop and jewelry workshop.

Treasure
A mix of different things in the Treasure buildings. From the alcohols, which help happiness, health and stress of citizens, to trade items that you can sell for good money at the, and even your good old boots so citizens can walk faster.

Distillery
Able to brew Strong Booze from Potatoes or Agave. Strong Booze increases Happiness. After unlocking the Tech, can be upgraded to Winery.

Winery
Brews a greater variety of liquor than the distillery.

Candy Workshop
Used to produce candies.Candies can increases happiness.

Pharmacy
Place that processes herbs and honey or fat into ointment or medicinal oil.

Soap Workshop
Used to process fat,blubber or beeswax into Soap.Soap Can increases health.

Leatherware Hut
Produces leather shoes and fine handbag.

Leather Shop
Used to process leather into Refined Leather.

Jewelry Workshop
Used to process silver or gold dust and jade into jewelry for trading.

Carving Workshop
Used to process iron, Timber or gold dust and jade into statues for trading.