Wacky Races/Stage 10

Commodore Amiga
MAKE THIS TRAP

Time: 300 (5:00)

Once Dick Dastardly has reappeared on the screen (out of his car), you will have to walk to the right, climb up a rock face, jump to the right, jump to the right over a fast-moving snake, climb up another rock face and walk to the left to pick up a spade; once you have done so, you will have to retrace your steps back down to the ground, jump to the right over a snail and give the spade to Muttley (who shall push it to the left). You shall then have to retrace your steps back up to where you found the spade, jump to the left twice, jump up, jump to the left, climb up a third rock face, jump to the right and jump to the right over another fast-moving snake and another snail to pick up a spring - and once you have done so you will have to retrace your steps back down to the ground, jump to the right over the first snail and give the spring to Muttley (who will, again, push it to the left). You will then have to retrace your steps back up to where you'd found the spring, climb up a fourth rock face, jump to the left twice more, climb up a fifth rock face, jump to the right over a third snail, and drop down to pick up a tarp; once you've done so, you will have to retrace your steps back down to the ground, jump to the right over the first snail, and give the tarp to Muttley (who will, once again, push it to the left). You will then have to retrace your steps back up to where you found the tarp, jump to the right, climb up a sixth rock face, jump to the left over another fast-moving snake and two rocks which have two more snails hiding behind them, to pick up a G-clamp - and once you have done so, you will have to retrace your steps back down to the ground, jump to the right over the first snail and give the G-clamp to Muttley (who will yet again push it to the left). Both Dastardly and Muttley will then walk off the right side of the screen, as the text ''WELL DONE! YOU HAVE FINISHED.'' appears on it; you'll then be treated to two static images of The Anthill Mob's car (which, even in more detailed form, is coloured green instead of black) approaching the tarp-covered hole that Dastardly has dug and being propelled into the ceiling of a tunnel when they hit it (however, they shall have repaired it for the next stage). This is also the last trap-laying stage for the Amiga version.

ZX, CPC and Commodore 64
COLLECT THE TRAP PARTS!

Traps: 4 Time: 7:50

Once Muttley has reappeared on the screen (out of his master's car) you will have to start walking to the right, bump a question block from underneath twice for 400 points, jump up, bump another question block from underneath twice (for 400 more points), drop down, bump three more question blocks from underneath for 400 more points apiece, continue walking to the right, bump a sixth question block's underside twice for 400 more points, continue walking to the right and bump two more question blocks from underneath twice (for 600 more points and a bomb); you shall then have to bump a ninth question block from underneath twice for 400 more points, continue walking to the right, jump over a pit, bump a tenth question block from underneath twice for 400 more points, jump over two more pits, bump an eleventh question block from underneath twice for 400 more points, jump up, drop down, bump a twelfth question block from underneath twice, for 400 more points, drop down, bump two more question blocks from underneath twice for 400 more points apiece, jump over a fourth pit, jump up and bump a fifteenth question block from underneath twice for 200 more points and another bomb. You'll now have to drop down, bump two more question blocks from underneath twice, for 400 more points apiece, continue walking to the right, jump over a fifth pit, jump up to bump seven more question blocks' undersides twice for 400 more points apiece, drop down and bump three more question blocks from underneath twice for 1000 more points and a third bomb - and once you've done it, you will have to bump four more question blocks from underneath twice, for 400 more points apiece, continue walking to the right, bump a thirty-second question block from underneath twice, for 400 more points, continue walking to the right, and bump a thirty-third question block from underneath twice, for 200 more points and a fourth bomb. You'll then have to bump three more question blocks' undersides twice, for 400 more points apiece, and continue walking to the right until the text WELL DONE! appears on the screen; the text PRESS PLAY ON TAPE shall then appear on the screen, and once you've done it, the text STOP TAPE! will appear.