Star Wars Knights of the Old Republic II: The Sith Lords/Special weapons

s can equip two special weapons, but only one can be used in each combat round. Some of the following may only be acquired using ../Cheats/.

Special weapons normally have Uses: 10/10. Using special weapons consumes one charge. They are automatically discarded after all available charges are consumed. Those that have charges do not stack in inventory (unless they have identical charges remaining).

Used special weapons sell for the same price regardless of how many charges remain, so there's normally no reason to avoid using them: simply use all but one charge, then sell them.

Droid Shock Arm

 * Ebon Hawk
 * Cockpit
 * 0 || 1
 * }
 * }

Droid Repulsor

 * Nar Shaddaa
 * Ebon Hawk, Main Hold
 * 200 || 1
 * }
 * }

There's also a chance to buy from the following merchants:


 * Telos
 * Residential 082 East
 * 200 || 1
 * Nar Shaddaa
 * Refugee Landing Pad
 * 200 || 1
 * Onderon
 * Western Square
 * 220 || 1
 * }
 * Onderon
 * Western Square
 * 220 || 1
 * }
 * }

Fire Suppression System

 * Feats Required: Class 1
 * Uses: 10/10
 * : Cold, 10pts 5pts
 * :, 25% for 6sec
 * Reflex Save: DC 15 10 for half damage and ignore paralyze effect
 * Range: Short

This item uses a high-pressure agent to douse flames and cool critically overheating systems. The agent is comprised of two naturally occurring gasses and a synthetic compound similar to those used in carbonite freezing, producing a chemical stream cold enough to be used as an improvised weapon.

Droid Carbonite Projector
There's a chance to buy from the following merchants:


 * Telos
 * Residential 082 East
 * 900 || 1
 * Nar Shaddaa
 * Refugee Landing Pad
 * 900 || 1
 * Onderon
 * Western Square
 * 990 || 1
 * }
 * Onderon
 * Western Square
 * 990 || 1
 * }
 * }

Droid Carbonite Emitter
There's a chance to buy from the following merchant:


 * Nar Shaddaa
 * Refugee Landing Pad
 * 1600 || 1
 * }
 * }

Blowtorch

 * Feats Required: Class 1
 * Uses: 10/10
 * : Heat, 6pts
 * Reflex Save: DC 15 for half damage
 * Range: Short

This droid-mounted acetylene blowtorch can be used as an improvised weapon, inflicting minor heat damage over an area.

Advanced Blowtorch

 * Feats Required: Class 1
 * Uses: 10/10
 * : Heat, 12pts
 * Reflex Save: DC 15 for half damage
 * Range: Short

This droid-mounted advanced blowtorch can be used as an improvised weapon, inflicting heat damage over an area. While an industrial tool, its advanced hydrocarbon fuel is closer to military-grade incendiaries than the more common acetylene.

Droid Flame Thrower
There's a chance to buy from the following merchants:


 * Telos
 * Residential 082 East
 * 300 || 1
 * Nar Shaddaa
 * Refugee Landing Pad
 * 300 || 1
 * Onderon
 * Western Square
 * 330 || 1
 * }
 * Onderon
 * Western Square
 * 330 || 1
 * }
 * }

Droid Molten Cannon
There's a chance to buy from the following merchants:


 * Telos
 * Residential 082 East
 * 800 || 1
 * Nar Shaddaa
 * Refugee Landing Pad
 * 800 || 1
 * Onderon
 * Western Square
 * 880 || 1
 * }
 * Onderon
 * Western Square
 * 880 || 1
 * }
 * }

Droid Ion Striker
There's a chance to buy from the following merchants:


 * Telos
 * Residential 082 East
 * 850 || 1
 * Nar Shaddaa
 * Refugee Landing Pad
 * 850 || 1
 * Onderon
 * Western Square
 * 935 || 1
 * }
 * Onderon
 * Western Square
 * 935 || 1
 * }
 * }

Droid Plasma Thrower
There's a chance to buy from the following merchants:


 * Telos
 * Residential 082 East
 * 1500 || 1
 * Nar Shaddaa
 * Refugee Landing Pad
 * 1500 || 1
 * Onderon
 * Western Square
 * 1650 || 1
 * }
 * Onderon
 * Western Square
 * 1650 || 1
 * }
 * }

Droid Neural Pacifier
There's a chance to buy from the following merchants:


 * Telos
 * Residential 082 East
 * 100 || 1
 * Nar Shaddaa
 * Refugee Landing Pad
 * 100 || 1
 * Onderon
 * Western Square
 * 110 || 1
 * }
 * Onderon
 * Western Square
 * 110 || 1
 * }
 * }

Droid Neural Scrambler
There's a chance to buy from the following merchants:


 * Telos
 * Residential 082 East
 * 500 || 1
 * Nar Shaddaa
 * Refugee Landing Pad
 * 500 || 1
 * Onderon
 * Western Square
 * 550 || 1
 * }
 * Onderon
 * Western Square
 * 550 || 1
 * }
 * }

Droid Toxin Emitter

 * Nar Shaddaa
 * Docks
 * Cleaning Droid
 * 550 || 1
 * }

There's also a chance to buy from the following merchants:


 * Telos
 * Residential 082 East
 * 550 || 1
 * Nar Shaddaa
 * Refugee Landing Pad
 * 550 || 1
 * Onderon
 * Western Square
 * 605 || 1
 * }
 * Onderon
 * Western Square
 * 605 || 1
 * }
 * }

Droid Bio-Assault Spray
There's a chance to buy from the following merchant:


 * Nar Shaddaa
 * Refugee Landing Pad
 * 1700 || 1
 * }
 * }