MapleStory/Aran





If you create an Aran, the new character will have a default tan skin. Arans starts in an area called Rien, an icy snow covered area with very low temperatures located in a warm place due to the curse. More than half of the island is covered with snow and ice. Arans are a warrior-type class who use polearms as their main weapon. Like Cygnus Knight, in the selecting character screen there will be a bamboo image identifying the character as an Aran.

To make the Arans even more unique, they have a game mechanic that no other class gets to use: the combo system. Players are able to increase their combo counter by continuously hitting monsters. As their combo counter increases, so does their damage. Some of the Arans' skills require the player to build up their combo counter before they can use them.


 * Pros
 * Due to having an HP draining buff in second job, fewer HP potions are needed.
 * Can knockback enemies easier due to a third job buff which reduces the amount of damage required to knockback.
 * A 4th job party skill called Combo Barrier (reduces damage taken by a certain percentage) only requires 200 Combo Counts.
 * Can solo end game bosses if built correctly.


 * Cons
 * Due to an Aran's damage dependence on combos, fighting enemies that have stunning or seducing attacks can require additional time to kill.
 * Examples: Papulatus, Zakum.
 * To keep their combo counters up high they must train on slightly higher leveled monsters.
 * Repetitive. They only have a few main attacking skills that don't require some combo counter amount to use.

Lore
Long ago, five heroes came together to fight against the Black Magician to save the Maple World. Despite their powerful skills, they couldn't defeat the Black Magician. To save the residents, the heroes sent them to Victoria Island before they went to search for the Black Magician for one last time.

But the Black Magician was stronger and froze one of the heroes, Aran, with a curse. During this period, Aran lost his memories and abilities. After hundreds of years, Aran awakes to the sound of a girl's voice.

Lilin, the only human on Rien and a member of the Rien clan, has waited for the Hero to return. She believes that one day an ancient prophecy will be fulfilled. Lilin is trying to help Aran recover all of his memories and abilities.

With Lilin's help, Aran is slowly beginning to recover and adjust to civilization. With training, he will be able to get back his formidable power that he once had before he got sealed by the Black Magician.

The heroes are aware that the Black Magician will come back to the Maple World very soon and that this time they will have to defeat the Black Magician for once and for all.

Places to train
Arans are pretty easy to train, but it is recommended to know MapleStory before you start making a proper one (it's best to already have a main character so you can easily fund your Aran). Dexless Arans may not be able to train on higher level monsters, depending on how well they are equipped, so use your best judgment.


 * Levels 1-10: after you come back to life in Rien, there will be quite a few Aran quests. Complete them and you should get to level 10 in no time.


 * Levels 10-14: after you make the first job advancement, like the Cygnus Knights, you will be given a place to train in Rien. Training Slimes, Training Orange Mushrooms, Training Pigs will give adequate experience.


 * Levels 14-20: you should go to Victoria island, and a few quests will be waiting for you. Complete them to level up quick. Or, you could participate in the Henesys Party Quest, but with the melee attacks, it would be pretty hard attacking those flying monsters. It still gives you good experience at the start though. Once you go at about Level 15, Rowen the Fairy at Ellinia will request you to kill Green mushrooms and Sickly Green Mushrooms. They will give great experience and might drop goodies such as a pan lid, which is popular with Bandits and can be sold at a high price. If you can one or two hit Horny Mushrooms and Zombie Mushrooms and are ready to burn and spam pots, you might try Ant Tunnel.


 * Levels 21-25: KPQ is available now. But don't do it yet, because you lack dexterity, which is a pain when fighting Ligators and King Slime. Instead, do lots of quests, and a new character in Perion will request you to kill Depressed Ghost stumps. You might do this quest at the same time as Winston's Planting Trees quest. You are ready enough to go down to Ant Tunnel, so gown down there and Kill horny mushrooms and Zombie mushrooms.


 * Levels 26-30: now you are strong enough to do KPQ! It gives you lots of easy experience and rewards, such as ores. But don't forget to do quests, as the NPC in Perion this time wants you to kill Zombie Mushrooms and Murderous Zombie Mushrooms. A great place to train is 'Cave where mushrooms grow' mini dungeon in Ant tunnel, where large amounts of Zombie mushrooms and Horny mushrooms spawn. At lv 29 you will have to kill Francais (the puppeteer)'s cave in the evil eye cave 3. It isn't so hard, just bring at least 10 white potions and 10 blue potions, and you'll do just fine. Or you could go to Orbis and kill Jr. Stentinels, but it's a bit slow.


 * Levels 31-35: complete the 2nd job advancement. You will have to kill Asiastic Black Bears to complete it. If you did it, congratulations! However, even though you might go to Carnival Party Quest, you are not likely to get chosen, and you will likely lose and get harassed. Skip it for now, and just go to Mushroom Kingdom/ Orbis. It's quite a bummer, really. But since there are scarcely any Aran quests in 2nd job, there's not much choice.
 * Levels 36~39: Now you can join CPQ without getting harassed/ KSed. Go to CPQ, fight like there's no tomorrow, and collect maple coins. That's all what is needed. Or, if CPQ gets boring, you should go to Ludibrium and do some quests.


 * Levels 40~49: This is when things get a bit more exciting. You should go to the Ariant PQ (NOT Magatia PQ) and train there. It's best to solo the pyramid, and each successful 'easy stage' one with a rank S will give about 70000 experience, which is amazing for in level 40. But not only that, but if you do the bonus, you can get up to 30 treasure boxes, which includes white pills to Power Elixirs, and sometimes even a Pharoah Belt. Do this until Level 49, while selling all those potions you get to other people.


 * Level 50: It's time to Ludi PQ and Carnival PQ! Alhough it gives less EXP, it's definetely more exciting, and you should get broken Glasses from LPQ and Spielgmann's necklace in CPQ. If you are near leveling up, die a few times, and continue.