Metroid Prime Hunters: First Hunt

About Metroid Prime Hunters: First Hunt
Metroid Prime Hunters: First Hunt is a game demo that was released along with the first few batches of the Nintendo DS. It was a preview of what the Nintendo DS could offer, while at the same time being a preview for the upcoming game: Metroid Prime Hunters.

Game Modes
There are 3 different modes of play (not including Multiplayer mode) you can choose from in Metroid Prime Hunters: First Hunt:

- Regulator -

In Regulator, you have 10 minutes to complete a level based in what appears to be a laboratory of some sort. Like Metroid games of times before, you'll find yourself surrounded by enemies out to kill you. The end of the level features a boss battle with a Samus 'clone'.

- Survivor -

Survivor mode throws you into a large room where you must defeat never-ending waves of enemies. You simply have to kill these enemies to increase your score and as a result, survive. Enemies will constantly regenerate after a few moments, and you repeat the process all over.

- Morph Ball -

In Morph Ball mode, you must raverse a specially built course and collect blue balls while staying in Morph Ball mode. The blue balls create a path that you must follow all the way to the end of the course.

Controls
There are multiple control methods you can choose from in the 'Options' menu of Metroid Prime Hunters: First Hunt. While most of the controls differ from method to method, the following control remains same throughout:


 * Start - Pause the game.

In addition to the Start button, the touch screen features 4 different touch-sensitive buttons that you can press to switch between your available weapons, and to switch between Normal and Morph Ball Modes.

Control Type S - Stylus

 * Up - Move forward. Pressing Up twice while in Morph Ball mode will initiate a speed boost.
 * Down - Move backward. Pressing Down twice while in Morph Ball mode will initiate a speed boost.
 * Left - Move left.
 * Right - Move right.
 * L - Fire weapon. Use Morph Bomb.
 * R - Fire weapon. Use Morph Bomb.
 * A - Move right.
 * B - Move down.
 * X - Move up.
 * Y - Move left.


 * Drag across the screen to move the aiming cursor/look around.
 * Double tap on the touch screen to jump.

Control Type DR - Dual

 * Up - Move forward. Pressing Up twice while in Morph Ball mode will initiate a speed boost.
 * Down - Move backward. Pressing Down twice while in Morph Ball mode will initiate a speed boost.
 * Left - Move left.
 * Right - Move right.
 * L - Fire weapon/Use Morph Bomb.
 * R - Jump.
 * A - Look right.
 * B - Look down.
 * X - Look up.
 * Y - Look left.

Control Type DL - Dual Mirror

 * Up - Look up.
 * Down - Look down.
 * Left - Look left.
 * Right - Look right.
 * L - Jump.
 * R - Fire weapon/Use Morph Bomb
 * A - Move right.
 * B - Move backward.
 * X - Move forward.
 * Y - Move left.

Control Type TR - Touch Shoot

 * Up - Move forward. Pressing Up twice while in Morph Ball mode will initiate a speed boost.
 * Down - Move backward. Pressing Down twice while in Morph Ball mode will initiate a speed boost.
 * Left - Move left.
 * Right - Move right.
 * A - Switch weapon to Missiles.
 * B - Switch between Morph Ball and Normal modes.
 * X - Not used.
 * Y - Switch weapon to Power Beam.
 * R - Not used.
 * L - Fire weapon/Use Morph Bomb


 * Tap the touch screen to fire your weapon or to set a Morph Bomb (while in Morph Ball mode).

Control Type TL - Touch Shoot Mirror

 * Up - Changes Samus between Morph Mode and Normal Mode.
 * Down - Not used.
 * Left - Goes into Power Beam Mode.
 * Right - Goes into Missile Mode.
 * L - Not used.
 * R - Fire weapon/Use Morph Bomb.
 * A - Move right.
 * B - Move backward. Pressing B twice while in Morph Ball mode will initiate a speed boost.
 * X - Move forward. Pressing X twice while in Morph Ball mode will initiate a speed boost.
 * Y - Move left.


 * Tap the touch screen to fire your weapon, or to set a Morph Bomb (in Morph Ball mode).

Weapons
- Bombs -

When in Morph Ball mode, you can set bombs that will detonate after a few seconds. With a carefully placed and timed bomb, you can propel yourself upward.

- Power Beam -

Samus's default weapon; the Power Beam fires ball-shaped bursts of energy. Metroid Prime Hunters: First Hunt uses an ammunition system, so when you run out of energy, you must find items to restore it.

- Missiles -

Missiles are slightly slower than the Power Beam, but pack a punch. You can destroy a single target without any trouble, or damage multiple targets with a carefully targeted missile.

- Electro Lob -

The Electro Lob is only available in multiplayer mode, on the Assault Cradle and Trooper Module maps. This weapon creates a green ball that will damage enemies within it's area of effect. In addition, the Electro Lob will temporarily distort the screen of anyone (including yourself) caught within it's area of effect.

Unlockables
- Special Movie -

After earning a high score in all 3 game modes, you'll unlock a video preview for the game Metroid Prime Hunters. You can then re-watch the movie again by tapping the small flashing dot on the title screen.

Links and Resources

 * Metroid Prime Hunters Official Website