Star Wars: Knights of the Old Republic/Utility items

KotOR Item Computer Spike.png Computer Spike
These items allow a user to slice computer programs, assaulting systems with garbage data to overwhelm security measures. They are one-use items. A high Computer Use skill reduces the number of spikes required for any given task.

KotOR Item Parts.png Parts
This is a disposable package of universally adaptable parts, designed for characters using the Repair skill on machines. Each pack is a one-use item. A high Repair skill reduces the number of parts required for any given task.

KotOR Item Security Spike.png Security Spike
This one-use item improves the user's ability to bypass security measures, creating electronic interference in the locking mechanisms of doors and containers.

KotOR Item Security Spike.png Security Spike Tunneler
This one-use item employs anti-encryption software and electronic interference to improve the user's ability to bypass locking mechanisms on doors and containers.

KotOR Item Antidote Kit.png Antidote Kit
This kit contains wide-spectrum antidote hypospray injectors designed to neutralize all known poisons. Lowered attribute scores are returned to normal and physical damage is halted. Damage already suffered must still be healed by other means.

KotOR Item Medpac.png Medpac
A medpac contains essential equipment for the treatment of wounds. They cannot be used by droids. Basic medpacs heal 10 vitality points + Wisdom modifier + user's skill in Treat Injury.

KotOR Item Advanced Medpac.png Advanced Medpac
An advanced medpac contains an improved array of equipment for the treatment of wounds. They cannot be used by droids. Advanced medpacs heal 20 vitality points + Wisdom modifier + (2 x user's skill in Treat Injury).

KotOR Item Life Support Pack.png Life Support Pack
A life support pack contains dermal regenerators and other equipment for the treatment of wounds. They cannot be used by droids. Life support packs heal 30 vitality points + Wisdom modifier + (3 x user's skill in Treat Injury).

KotOR Item Squad Recovery Stim.png Squad Recovery Stim
Each squad recovery stim includes a number of fittings to be placed on every member of the group (automatically done at purchase). When activated, a stim shot is triggered that heals everyone for 10 vitality points. This unit also includes electro-stim fittings that spur the auto-repair functions of droid group members, effectively repairing them for 10 vitality points as well.

KotOR Item Repair Kit.png Repair Kit
Included are the basic tools needed for a droid to repair itself after being damaged in combat. This kit can't be used by living beings. Basic kits repair 15 vitality points + Intelligence modifier + user's skill in Repair.

KotOR Item Advanced Repair Kit.png Advanced Repair Kit
Included are an improved assortment of tools and parts needed for a droid to repair itself after being damaged in combat. This kit can't be used by living beings. Advanced kits repair 25 vitality points + Intelligence modifier + (2 x user's skill in Repair).

KotOR Item Construction Kit.png Construction Kit
This kit contains all the necessary parts for a droid to repair itself after being damaged in combat, including electrical regulators designed to isolate malfunctions. This kit can't be used by living beings. Construction kits repair 35 vitality points + Intelligence modifier + (3 x user's skill in Repair).

Stimulants
All stimulants are single use and have Duration: 120 seconds.

KotOR Item Adrenal Alacrity.png Adrenal Alacrity

 * Attribute Bonus: Dexterity +4
 * Speed: Movement +20%

A shot of this enhancer provides a temporary boost in the dexterity of the user. The effect wears off after a short time, and side effects are considered minimal. Stim bonuses that affect the same statistic do not stack.

KotOR Item Hyper-adrenal Alacrity.png Hyper-adrenal Alacrity

 * Attribute Bonus: Dexterity +6
 * Speed: Movement +30%

This model of alacrity stim uses a very powerful mixture of chemicals to produce an incredible increase in the dexterity of the user. Stim bonuses that affect the same statistic do not stack.

KotOR Item Adrenal Stamina.png Adrenal Stamina

 * Attribute Bonus: Constitution +4

A shot of this enhancer provides a temporary boost in the constitution of the user. The effect wears off after a short time, and side effects are considered minimal. Stim bonuses that affect the same statistic do not stack.

KotOR Item Hyper-adrenal Stamina.png Hyper-adrenal Stamina

 * Attribute Bonus: Constitution +6

Steeling the user against pain, this stim provides a very large boost in constitution. Stim bonuses that affect the same statistic do not stack.

KotOR Item Adrenal Strength.png Adrenal Strength

 * Attribute Bonus: Strength +4

A shot of this enhancer provides a temporary boost in the strength of the user. The effect wears off after a short time, and side effects are considered minimal. Stim bonuses that affect the same statistic do not stack.

KotOR Item Hyper-adrenal Strength.png Hyper-adrenal Strength

 * Attribute Bonus: Strength +6

More effective than the basic model, this stim uses a risky cocktail of chemicals to boost the strength of the user. Stim bonuses that affect the same statistic do not stack.

KotOR Item Battle Stimulant.png Battle Stimulant

 * Bonus: Vitality max +8 points
 * Attack: +1
 * Damage: +1

This stimulant enables the user to better absorb damage and focuses the mind on the fight, improving the ability to hit. The effect wears off after a short time. Stim bonuses that affect the same statistic do not stack.

KotOR Item Hyper-battle Stimulant.png Hyper-battle Stimulant

 * Bonus: Vitality max +16 points
 * Attack: +2
 * Damage: +2

This stim removes all distractions, allowing the user to focus purely on the battle. The user is almost oblivious to damage suffered. Stim bonuses that affect the same statistic do not stack.

KotOR Item Echani Battle Stimulant.png Echani Battle Stimulant

 * Bonus: Vitality max +25 points
 * Attack: +3
 * Damage: +3

This stimulant produces a chemical cocktail that sends a boost of adrenaline through the body, focusing the mind and bolstering the user's tolerance for damage. Stim bonuses that affect the same statistic do not stack.

Armor Reinforcement
Durasteel reinforcement is a complicated armor application that increases protective qualities. The modifications require a workbench with adequate tools and armor of high quality marked as upgradeable.

Mesh Underlay
Mesh underlay can have a variety of effects, depending on the nature of the armor it is applied to. The modifications require a workbench with adequate tools and armor of high quality marked as upgradeable.

Vibration Cell
A cell like this can stabilize a melee weapon allowing it to hit and damage better, and possibly gain other effects. The modifications require a workbench with adequate tools and a weapon of high quality marked as upgradeable.

Durasteel Bonding Alloy
Application of this alloy can strengthen a melee weapon, increasing damage and possibly resistance to damage. The modifications require a workbench with adequate tools and a weapon of high quality marked as upgradeable.

Energy Projector
This modular projector can cause a melee weapon to do additional energy-based damage. The modifications require a workbench with adequate tools and a weapon of high quality marked as upgradeable.

Scope
This scope increases the accuracy of certain blaster types, increasing the user's effectiveness with sniper attacks. The modifications require a workbench with adequate tools and a weapon of high quality marked as upgradeable.

Improved Energy Cell
This cell increases the energy output of certain blaster types, allowing skilled users to better deliver powerful attacks. The modifications require a workbench with adequate tools and a weapon of high quality marked as upgradeable.

Beam Splitter
This item can broaden the beam of certain blaster types, increasing damage or possibly granting other effects. The modifications require a workbench with adequate tools and a weapon of high quality marked as upgradeable.

Hair Trigger
This unit regulates the firing mechanism of certain blaster types, improving the ability of a skilled user to fire rapidly. The modifications require a workbench with adequate tools and a weapon of high quality marked as upgradeable.