Faceball 2000 (SNES)/Secrets

Here are all the secret cheats, unlockables, and warps for Faceball 2000 (SNES).

Unlockables and Cheats
In the SNES version of the game, you can unlock Cyberscape mode by holding and  before choosing One Player or Two player with. If it works, then when you let go of those buttons, Cyberscape should appear in the menu with the cursor already on it.

Before you choose what zone you want to be in for Cyberzone or before choosing Cyberscape, hold and  again. When you let go, you'll open the Game Setup menu where you can change what level to start on, your armor level, your amount of shots, your speed, the amount of lives, and how fast you can fire again after shooting.

Cyberscape Level 1 Warps
Level 1 has a massive amount of warps. To access it, face the level 2 exit and shoot it 5 times. You'll warp behind the exit if done right. The room will have exits to level 10, 15, 20, and 25 from right to left, a speed power-up, and an extra life (which gives you nine lives all at once). When you grab the extra life, you'll notice the pod is still there. Shoot the pod three times and go to it again to grab a key. It'll open a door at the west where there's three power-ups, three more exits (30, 35, and 40), and a Rover. Grab the power-ups, take out the Rover and go to the west where you'll find a dead end. Face south in the dead end, touch the wall, then shoot it once. Return to the green armor pod that's still there, touch it once, then shoot it twice for a yellow key should appear.

Take the key and go back to the dead end to find another room with Two Scanners, two power-ups, and exits to 45, 50, and 55. Shoot the Scanners and grab the items. Face the east near the exit to level 55 and touch the wall three times. Then go back to grab the black key replacing the weapon power-up and the door should open to reveal two Bouncers, more items, and exits to 60 and 65. After clearing the room, go to where you grabbed the Armor and face east. Touch the wall five times and shoot it once to break it. A Guard, a Vampire, a Kamikaze, and two Ninjas will come out for you. Once they're destroyed, you can enter the final room to find the exit to level 70. If you die at any point, you only need to shoot the level 2 exit once to return.