Shadow Warrior 2/Gameplay

Difficulty
When starting a new game, you have to select the difficulty.
 * Tiny Grasshopper (easy)
 * Player receives 50% less damage
 * More consumables
 * Small penalty after dying
 * I Have No Fear (normal)
 * Player receives 100% damage
 * Standard amount of consumables
 * Regular penalty after dying, normal enemies get their HP restored up to 50%
 * Who Wants Wang (hard)
 * Player receives 40% more damage
 * Enemies have 40% more HP, stronger auras and higher elemental resistance
 * More special enemies
 * Less consumables
 * Greater penalty after dying, normal enemies get their HP completely restored, special enemies get their HP restored up to 50%
 * Better loot to find
 * Characters gain 50% more experience
 * No Pain No Gain (insane)
 * Player receives 90% more damage
 * Enemies have 70% more HP, strongest auras and highest elemental resistance
 * Even more special enemies
 * Least consumables
 * Greatest penalty after dying, all enemies get their HP completely restored.
 * Best loot to find
 * Characters gain 150% more experience