User:Abacos/Sandbox

[[File:MysticArk_icon_Heal.png]] Healing spells & skills
These spells can be used anytime, both during battles and on the field. The two healing skills can only be used in battle, as any other skill. The characters who can use most of these spells are the Priestess and the female Hero.

In the game there is plenty of items that restore health points or magic points. Many of them are dropped by enemies.

Notice that there are no revive spells at all. If the Hero is defeated, the game is over and you have to restart from the previous save point. If an ally is defeated, he/she is reverted to a figurine: you have to leave the world where you are and retrieve the figurine from the starting point in the island shrine.


 * Cure: This spell removes status ailments (poison, sleep, stone); sleep and petrify wear off after a while or at the end of the battle, while poison stays until this spell or an antidote is used. Users: learned very early by the Priestess and quite late by the Female Hero. Item: Antidote.
 * Health, More-Health, High-Health: Four spells of increasing power that restore health points to a single target; the MP cost per restored HP is about the same: 17-18 HP/MP. Users: the Priestess learns them all, the two Heroes learn the first two, the Witch learns the third one.
 * Full-Health: This ultimate healing spell is cheaper than the three above if used to restore at least 256 HP. Users: Priestess and Female Hero.
 * Heal: it restores HP to all the party at once; if used on a party of three, its MP cost is cheaper than the health spells above: each MP restores 25 HP. Users: Heroes and Witch.
 * Priestess' exclusive spells & skills:
 * MysticArk_icon_Skill.png Prayer: Meisia the Priestess can regenerate about 20 HP per turn to herself only during combat.
 * MysticArk_icon_Skill.png Compassion: Meisia the Priestess can regenerate about 15 MP per turn to herself only during combat.
 * Heal-More, Heal-High, Full-Heal: Instead of the Heal spell, Meisia the Priestess learns three spells that are more powerful; the MP cost per restored HP is the same: 25 HP/MP.

Field spell
The game features just one spell that can be used outside battle only: Warp Gate. It teleports the party from anywhere to any save point in the same world. It is different from the Crystal item because the latter can teleport you only from one save point to another. Users: the Heroes.

[[File:MysticArk_icon_Supp-Dis.png]] Support spells & skills
These spells and skills can be used during combat only. The characters who can use most of these spells are the Priestess and the female Hero.


 * Power up:
 * Power: it raises any one ally's attack by 20% for the rest of the battle; it can be stacked. Users: Priestess and male Hero. Item: power bottle.
 * MysticArk_icon_Skill.png War cry: it raises the attack of each party member by 10% for the rest of the battle; it can be stacked. Users: Grappler and Ninja.
 * MysticArk_icon_Skill.png Full power: it sets the user to Max Power status for two-three battles, then the status changes to Fatigue until the party rests at an inn; in Max Power status, Power and Guard are raised by 40% above normal, in Fatigue status, Power and Guard are lowered by 30% below normal; this effect cannot be stacked; it is best used against bosses at the end of a dungeon. Users: Ogre and Tetsujin.
 * Guard up:
 * Hard: it raises any one ally's defense by 20% for the rest of the battle; it can be stacked. Users: Priestess and female Hero. Item: guard bottle.
 * MysticArk_icon_Skill.png Guard: it raises the user's defense by 25% for one turn; unlike the same skill in The 7th Saga, attack is not increased. Users: Grappler and both Heroes.
 * Speed up:
 * Speed: it raises any one ally's speed by 20% for the rest of the battle; it can be stacked. Users: Priestess and female Hero. Item: speed bottle.
 * Magic up:
 * Aura: it raises any one ally's magic attribute by 20% for the rest of the battle; it can be stacked. User: Priestess only. Item: magic bottle.
 * Protection:
 * Deathguard: the target becomes immune to instant-defeat spells for the rest of the battle; since there are no reviving spells (see above), this spell is quite useful; make sure you cast it on all your party members whenever you start a battle against instant-killer enemies. Users: Priestess, Ninja, both Heroes. Item: Cross (permanent!!!).
 * Mirror: the target becomes immune to the next ten attack spell that the enemies will cast against him/her (or until the end of the combat); useful on physical characters that are vulnerable to magic attacks. Users: Witch only. Item: magic mirror.

[[File:MysticArk_icon_Supp-Dis.png]] Disabling spells & skills
These spells target one enemy and lower their abilites. There is always a chance that the spell misses, especially if the enemy's level is high. The bosses are usually immune to these spells. The Witch can learn four out of five effects below, the Ogre can learn the fifth one and two more.
 * Paralysis:
 * MysticArk_icon_Skill.png Wish song: the enemy falls asleep and will not act until the effect wears off. User: Priestess. Item: Abstruse book.
 * Sleep: same as above, at the cost of a few MP. User: female Hero.
 * Stone: the target is petrified until the effect wears off; same result as sleep, different status, therefore the two can be stacked; if one status wears off, the other one stays. Users: Witch and Ninja.
 * Magic or MP down:
 * MysticArk_icon_Skill.png Alluring eyes: repeated uses of this skill will drop the enemy's magic ability to zero, therefore its spells become harmless. It can be stacked with the Priestess' spell Aura. User: Witch.
 * Curse: same as above, at the cost of a few MP. User: Ogre.
 * MysticArk_icon_Skill.png Kiss of death: a great upgrade of the above; in a couple turns it prevents the enemy from using any spell, and replenishes the user's MP at the same time. User: Witch.
 * Power down:
 * MysticArk_icon_Skill.png Threathen: repeated uses of this skill will drop the enemy's power to zero. It can be stacked with the guard-up spell Hard. User: Ogre.
 * Draw: same as above, at the cost of a few MP. User: Witch.
 * Speed down:
 * Slow: repeated uses of this skill will drop the enemy's speed to zero, therefore its attacks will always miss and it will never dodge. It can be stacked with the Speed spell. User: Witch.
 * Guard down:
 * Sick: repeated uses of this skill will drop the enemy's defense to zero, greatly increasing the damage suffered. It can be stacked with any power-up spell or skill. User: Ogre.

Wisdom from the shrines
Combat rules:


 * Victories scored over evil creatures help to build a valorous soul! (Valor)
 * To strike first a non-evil being is by no means an honorable deed! (Honor)
 * Kill not a non-evil beast for they deserve not death, even if in hunger they attack thee! (Justice)
 * Kill not the non-evil beasts of the land, and do not attack the fair people! (Compassion)
 * Attack not a peaceful citizen for that action deserves strict punishment! (Justice)
 * To flee from battle with less than grievous wounds often shows a coward! (Valor)
 * For thee to flee and leave thy companions is a self-serving action to be avoided! (Sacrifice)

About chests in towns:


 * Take not the gold of others found in towns and castles for yours it is not! (Honesty)
 * To take the gold of others is injustice not soon forgotten. Take only thy due! (Justice)
 * Take not the gold of others for this shall bring dishonor upon thee! (Honor)

About beggars and blind people:


 * Cheat not the merchants and peddlers for tis an evil thing to do! (Honesty)
 * Give of thy purse to those who beg and thy deed shall not be forgotten! (Compassion)
 * To give thy last gold piece unto the needy shows good measure of self-sacrifice! (Sacrifice)

Other things to avoid:


 * Claim not to be that which thou art not. Humble actions speak well of thee! (Humility)
 * Strive not to wield the Great Force of Evil for its power will overcome thee! (Humility)

Other things to do:


 * To give of thy life's blood so that others may live is a virtue of great praise! (Sacrifice)
 * Seek ye to solve the many Quests before thee, and honor shall be a reward! (Honor)
 * Seek ye to know thyself. Visit the seer often for he can see into thy inner being! (Spirituality)
 * Meditation leads to enlightenment Seek ye all Wisdom and Knowledge! (Spirituality)

Final Fantasy: Character Class Triangles

 * Final Fantasy 4

Kain Yang / \              /    \             FIGHTERS /       \      Cecil/          \Cid /           \Edge /   Gilbert   \ /               \       /                  \      /HEALERS      WIZARDS\ /______________________\ Rosa        Tellah        Rydia Porom       Fusoya        Palom

Sketch for the character class triangle:
 * Final Fantasy 5

Freelancer, Knight, Monk, Berserker, Ninja, Ranger, Dragoon, Samurai, Gladiator / \                  /   \                  /     \                 /       \Thief /        \Mystic Knight Bard/          \Beastmaster Chemist/            \Geomancer /  Red Mage    \Dancer /     Mime       \Cannoneer /                  \          /                     \         /_______________________\ White Mage      Blue Mage      Black Mage Time Mage     Summoner Oracle       Necromancer


 * Final Fantasy 6

Edgar Sabin       Shadow Cyan       Gau Umaro________Setzer_______Locke \FIGHTERS     THIEVES/ \                  /       \                 /        \     Celes     / \            /Gogo \          /Mog \        /            \       /             \MAGES/ \  /               \ /              Terra Strago Relm

Street Fighter X Mega Man
All this has still to be verified.


 * Unlocking Akuma and Sagat

To unlock Akuma try:
 * 4 or less perfect victories in the first 8 fighters, but NOT Boxer or Claw
 * 3 or less perfect victories in the first 8 fighters, PLUS Boxer (or Claw)

To unlock Sagat try:
 * 4 or less perfect victories in the Teleport System, but NOT Boxer or Claw
 * 3 or less perfect victories in the Teleport System, PLUS Boxer (or Claw)


 * Important Password:

4 victories (Blanka, Rose, Rolento, Urien), 3 perfect ones, 4 E-Tanks

This password allows to easily unlock Akuma, if you get one further perfect victory (e.g. against Dhalsim or the Boxer?); furthermore, it allows to maximize the number of E-Tanks, because the four stages containing E-Tanks are still to be cleared.

The password was obtained by collecting the 4 E-Tanks without beating those four stages.

Always equipped weapons
The Reaver Twin Machine Guns can be bought back if they are sold.

Selectable weapons
The Megabomb is a single use weapon: press the spacebar once to release one Megabomb. You can carry up to five Megabombs at once.

The hotkey for the Twin Laser is really the "-" button, next to the "0" button.

Challenges
Try clearing the video game with a limited selection of weapons, i.e. no more than two, and without the machine gun. You would like to have either a single weapon for aerial and terrestrial target, or two, one for air targets and one for ground target.

Examples:
 * Plasma cannon (air) & Bomb (ground)
 * Laser turret (air) & Air-ground missiles (ground)
 * Micro missiles alone
 * Twin laser alone

Cheats
Press backspace to lose all money, get full health and two Deathrays that can be sold for good money. The more times you press backspace, the more Deathrays you get. You can then abort mission, sell the Deathrays and buy any weapon you like.

Scientific classification of Pokémon
From a taxonomical point of view, there are 76 Pokémon species, instead of 151.

What the Western translations of the videogames call "evolution" is actually growth from young to adult. Also, what is called "species" in the videogames is actually a life stage, e.g. young, cocoon or adult.

Of all the Pokémon species, the vast majority is inspired to real animals existing in nature, and they can be classified according to Lynnaeus method. Note that Lynnaeus lived one century before Darwin and the formulation of the scientific theory of evolution (Note also that "scientific theory" means "set of correlated theorems").

Scientific Pokédex
NOTE: Strictly speaking, "Invertebrata" is not an animal phylum, but a term of convenience including all phyla except for chordata. Here, it is used to group all the few animal pokémons that are neither Chordates/Vertebrates nor Arthropodes.

10 most disturbing moments in video-games
I'm looking for something that is MORE disturbing than the famous n.10... I need more video games...
 * 1) Your own grave in Elnard
 * 2) Humans are actually built by robots from Mega Man Legends
 * 3) Aerith's death in Final Fantasy 7
 * 1) Aerith's death in Final Fantasy 7
 * 1) Aerith's death in Final Fantasy 7
 * 1) Aerith's death in Final Fantasy 7
 * 1) Aerith's death in Final Fantasy 7
 * 1) Aerith's death in Final Fantasy 7
 * 1) Aerith's death in Final Fantasy 7
 * 1) Aerith's death in Final Fantasy 7

From other series

 * Super Mario: Legend of the Seven Stars, Paper Mario, Mario & Luigi Superstar Saga
 * Mega Man: Mega Man 64, Mega Man Zero 1, Mega Man Battle Network 1-2-3-4-5-6
 * Castlevania: Castlevania 2
 * Super Chinese: Little Ninja Brothers, Ninja Boy 2, Super Ninja Boy

Minor series

 * (8) Dragon Slayer: Faxanadu, Dragon Slayer 3, Dragon Slayer 4
 * (7) Ys: Ys 1 (Sega), Ys 2, Ys 3, Ys 4, Ys 5
 * (5) Star Ocean: ...
 * (4) Lufia: Lufia 1, Lufia 2, Lufia 3, Lufia 4
 * (4) Mystic Ark: The 7th Saga, Brain Lord, Mystic Ark
 * (3) Hydlide: Hydlide 1, Hydlide 3, Super Hydlide 3 (Sega), Virtual Hydlide 1 (Sega)
 * (3) Gaea trilogy: Soul Blazer, Illusion of Gaia, Terranigma
 * (3) Gargoyle's Quest: Gargoyle's Quest 1, Gargoyle's Quest 2, Demon's Crest
 * (3) Mother: Mother, Earthbound, Mother 3
 * (2) Lennus: Paladin's Quest, Lennus 2
 * (2) Drakkhen: Drakkhen, Dragon View


 * 2 games = video game with sequel (definitely not a series)

Video games without sequel

 * 1987, NES: Rygar
 * 1987, NES: The Magic of Scheherazade
 * 1988, NES: Guardian Legend
 * 1988, NES: Battle of Olympus
 * 1988, NES: Times of Lore
 * 1989, NES: Legend of the Ghost Lion
 * 1989, NES: Faria
 * 1989, NES: Willow
 * 1990, NES: Crystalis
 * 1991, GB: Knight Quest
 * 1992, GB: Great Greed
 * 1991, SNES: Lagoon
 * 1998, N64: Quest 64
 * 2001, N64: Aidyn Chronicles

My chronology
Role-playing video games cleared since I joined this website (spring 2012)
 * 1) [[File:0003.svg]] Ultima 5
 * 2) [[File:0003.svg]] Quest 64
 * 3) [[File:0002.svg]] Final Fantasy: Soul of Rebirth
 * 4) [[File:0002.svg]] Ultima IV: Quest of the Avatar (Sega)
 * 5) [[File:0003.svg]] Final Fantasy 3
 * 6) [[File:0003.svg]] Brain Lord (Mystic Ark series)
 * 7) [[File:0002.svg]] Mystic Ark

Role-playing video games cleared between autumn 2008 and spring 2012 (22):
 * [[File:0004.svg]] Ultima 3 (NES)
 * [[File:0002.svg]] Ultima 4 (NES)
 * [[File:0003.svg]] Ultima 5 NES
 * [[File:0004.svg]] Dragon Quest 1 (GBC)
 * [[File:0004.svg]] Dragon Quest 2 (GBC)
 * [[File:0004.svg]] Dragon Quest 3 (GBC)
 * [[File:0002.svg]] Dragon Quest 4
 * [[File:0004.svg]] Castlevania 2
 * _ Times of Lore
 * [[File:0004.svg]] The Magic of Scheherazade
 * [[File:0004.svg]] Guardian Legend
 * _ Legend of the Ghost Lion
 * _ Faria
 * _ Willow
 * [[File:0004.svg]] Crystalis
 * [[File:0000.svg]] Gargoyle's Quest 1
 * _ Gargoyle's Quest 2
 * _ Sa-Ga 1
 * [[File:0002.svg]] Seiken Densetsu 1
 * [[File:0002.svg]] Soul Blazer (Gaea series)
 * [[File:0004.svg]] The 7th Saga (Mystic Ark series)
 * [[File:0001.svg]] Legend of Zelda 12 (MC)
 * [[File:0001.svg]] Megaman Battle Network 1

Role-playing video games cleared before summer 2008 (19):
 * [[File:0001.svg]] Ultima 6 SNES
 * [[File:0004.svg]] Legend of Zelda 1
 * [[File:0004.svg]] Legend of Zelda 2 (AL)
 * [[File:0005.svg]] Legend of Zelda 3 (LP)
 * [[File:0002.svg]] Legend of Zelda 4 GB/GBC (LA)
 * [[File:0004.svg]] Legend of Zelda 5 (OT)
 * [[File:0003.svg]] Legend of Zelda 6 (MM)
 * [[File:0002.svg]] Legend of Zelda 7 (OA)
 * [[File:0002.svg]] Legend of Zelda 8 (OS)
 * [[File:0003.svg]] Legend of Zelda 10 (WW)
 * [[File:0001.svg]] Legend of Zelda 11 (FSA)
 * [[File:0004.svg]] Final Fantasy 1
 * [[File:0002.svg]] Final Fantasy 2 GBA
 * [[File:0003.svg]] Super Mario RPG
 * [[File:0001.svg]] Paper Mario
 * [[File:0000.svg]] Megaman 64
 * [[File:0002.svg]] Megaman Zero 1
 * [[File:0004.svg]] Faxanadu
 * [[File:0004.svg]] Rygar
 * [[File:0004.svg]] Battle of Olympus

Role-playing video games cleared before 2000:
 * [[File:0001.svg]] Ultima 6 (MS-DOS) [not really, the floppy disks crashed twice]
 * [[File:0003.svg]] Final Fantasy 7 (MS-Win)

My first videogames, for the "Nintendo 8-bit":