Solar Jetman: Hunt for the Golden Warpship/Mexomorf



As soon as you enter this planet two things will become very apparent: that this is a much larger place than Preludon, and the gravity is much, much stronger. Mexomorf is shaped sort of like a doughnut; a large rocky doughnut that is trying to kill you.
 * Gravity: 24
 * Diameter: 31
 * Fuel Cells: 3/4
 * Crystals: 0/2 ($1000)
 * Treasure: 4 ($9429)
 * Equipment: 2 (Boosters, Mapping Device)
 * Tanks/Ships: 1/3
 * Cyberzones: 1
 * Warpzones: 0
 * Password: KLBLBKHBKLGB

There is a special Bonus Zone on this planet that you should go to immediately. Unlike the one on the first planet this will warp you to another area on Mexomorf, not a CyberZone. The warp is on the high rock to the right of the ship. You do not have time to get any items or switch to your jetpack, so go as quickly as possible. It will disappear very quickly, so you will only have one shot at it. If you are using an emulator make use of your save states. Once through the warp you will be in the center of a huge cavern (about one fifth of the planet's total size). On the floor and ceiling of the cavern, more or less directly above and below where you enter, are two treasure chests, worth $354 and $4872, and in the upper right corner is a Radioactive. To the right of where you enter is a large L-shaped rock formation with a Crystal at the bend. Underneath the same formation is a small wormhole for you to drop your treasures into and then fly through when you are done.

Due to the strong gravity, you are going to have a very hard time carrying items, so you should get the Boosters as soon as possible. Head left from the ship and fly over a large valley containing a Fuel Cell. After the next peak drop down and you will see something that looks like a light bulb. Those are your boosters, so destroy the guns and drag it back to your ship. This is a very heavy item and can be hard to lift into the air. The best way is to start out behind it and fly at it, building up speed. As long as your shields are down, you will automatically grab it and be able to maintain your inertia to a certain degree. If you find yourself falling uncontrollably, raise shields to drop the boosters and rush at it again. Efficient engines can make this a bit easier, but they are rather expensive.

After getting to boosters, refuel and then grab the Fuel Cell in the valley next to the ship that you flew over before. Then head to the right and grab another fuel cell two valleys right of the ship. It is guarded by a very large and powerful laser cannon, so carefully shoot at it from above. Take the fuel back to the ship, then head as far right as you can. In the upper right corner of the planet is a large treasure chest worth $2453.

Now that you've cleared off the planet's surface, head as far left as possible and drop down the shaft. At the bottom is a cavern containing a crystal. Rather than taking the crystal back to the ship, carry it down the opening to the left. About mid-way through the tunnel you're in on the right is a small wormhole for you to drop the crystal in, as well as a Fuel Cell that is in an alcove in the upper left of the tunnel, basically right below where you picked up the crystal.

If you bought a Mapping Device before landing on the planet, skip to the next paragraph. Otherwise continue to the very bottom of the planet. At the bottom, near the water, is another laser cannon and a Mapping Device. Kill the cannon and take the Device to the small wormhole. If you lose your ship or a running low on fuel, there are two spare ships and a tank along the top of the gigantic cavern that you are in. There is also another Fuel Cell, but you only need three to get off the planet.

Whether or not you got the Mapping Device, you should now be at the small wormhole in the shaft. As I said earlier this planet is donut shaped, and the wormhole to the ship piece is in the lower right of the planet. You can either head back to the ship, refuel, and then drop down a shaft on the right side of the planet, or head through the massive underground cavern at the bottom of the planet.

If you decide to go back to your ship, refuel and then slowly work your way down the shaft on the right of the planet. You will have to worry about a number of guns and a few orange gravity balls, which have a strong repulsive force. There is a small wormhole on the top of the cavern in case of emergency, just head right after getting out of the vertical shaft.

It's recommended going through the cavern below, since you have to deal with fewer gravity balls. You will probably be low on fuel, so grab a spare ship or the energy tank, and head to the narrow passage on the right of the cavern. Be careful of the space snakes which appear quickly out of nowhere and fire rapidly. As soon as you clear the passage you will be in another cavern. Head directly up, along the left wall and soon you will notice you are being shoved downward. That would be the three gravity balls guarding the wormhole. Destroy them, and if you aren't too damaged, enter the wormhole. If you need a spare ship there is one on a rock formation almost level with the wormhole, but near the right wall of the cavern.

The wormhole will take you to into a long narrowing shaft with a bunch of guns. Take out the guns, and if you have enough fuel drag the warpship piece up to the small wormhole.

As you will always want to do after collecting a warpship piece, smash your ship and enter the large wormhole in your spacesuit.