Quest 64/Quest for the Fire Ruby

East Limelin
''Question: if this is East Limelin, where is West Limelin? Actually, the appropriate name of this region should be "Limelin and East Carmagh", because in the introduction it is written that Queen Deanna of Limelin is the ruler of Carmagh.''

Monsters of East Limelin:

People of East Limelin:
 * Sebastian at the Wharf Inn lets you save game.

Chests in East Limelin:
 * (none)

Follow the path to your left to go to Limelin town. There is one spirit on your right about at the halfway mark. There are some dangerous encounters here, like two wyverns, so be prepared to run if necessary.

Limelin town
The name of Limelin reminds of Limekiln, an area of Dublin (Ireland); Limekilns, a village in Scotland; and, since Japanese language does not distinguish between L and R, Limelin/Limerin also reminds Limerick, one of the biggest cities in Ireland.

People of Limelin town:
 * '''Shannon
 * Canny the innkeper allows you to save game.
 * Ring the shopkeeper gives you the Red wings.
 * Roach the barkeeper ran out of bread.
 * Rhett gives you a Heroes drink.
 * Nick
 * Jade
 * Sheldon
 * Elgin
 * Roy
 * Tina
 * Dolgo
 * Amber
 * Elle
 * Coral
 * Opal
 * Dio
 * Cindy
 * Talco

People of Limelin castle:
 * Ian
 * Damon
 * Jared
 * Zing
 * Zafa
 * Balu
 * Prince William
 * Queen Deanna
 * Linton
 * Lenbil

Chests in Limelin:
 * Mint leaves
 * Healing potion
 * Honey bread
 * Dew drop

Chests in Limelin castle:
 * Mint leaves
 * Healing potion
 * Honey bread
 * Celine's bell
 * Silver amulet
 * Healing potion

Baragoon Tunnel cave
Chests in the Baragoon Tunnel cave:
 * Healing potion
 * Heroes drink
 * Healing potion
 * Replica
 * Dew drop
 * Healing potion
 * Silver amulet

Monsters of the Baragoon Tunnel cave:

Boss of Baragoon Tunnel:

Dindom Dries


''For sure there are no deserts in the Celtic Nations, in fact they're the most rainy lands in Europe. The Celtic landscape most similar to a desert is the Burren in South-Western Ireland, a land of bare rock because of the wind and the harsh climate.''

Anyway, in Quest 64 the Celtland people of Greenoch and Shamwood explain that the devastation of the Dindom Dries was caused by the power of the Eletale Book in the past and by that of the Fire Ruby more recently.

Monsters of the Dindom Dries:

People of the Dindom Dries:
 * Gelson at the Dindom Dries hut allows you to save game.
 * Walt

Chest in the Dindom Dries:
 * Giant's shoes

Greenoch town
The name of Greenoch reminds Greenock, a town in Scotland.

People of Greenoch:
 * Shannon
 * Edward the innkeeper allows you to save game.
 * Bronze the shopkeeper in Greenoch gives you Healing potion.
 * Zonne

Chest in Greenoch:
 * Replica

Shamwood town
The name of Shamwood may refer to the shamrock, the plant symbol of Ireland.

People of Shamwood:
 * Lavaar

Chests in Shamwood:
 * Healing potion
 * Replica
 * Spirit light
 * Celine's bell
 * Dragon's potion
 * Silver amulet
 * Dew drop
 * Giant's shoes
 * Silent flute
 * Golden amulet

There are 10 spirits in Shamwood.

Boil Hole Cave
The Boil Hole cave is made of four domes connected by tunnels. In case you lose your orientation and go back by mistake, here is a brief description of the four domes:
 * 1) a circular volcanic crater, surrounded by the path;
 * 2) a large magma river, initially similar to the previous dome, but bigger;
 * 3) a dome of solid volacanic rock, that looks quite labyrinthine, but there are actually no forks in the path;
 * 4) a large dome with several small craters, where Fargo awaits the three elemental jewels carried by Brian.

By the time you get here, you should probably have three elements at high level, so you shouldn't have any problem fighting the enemies using Earth's Magic Barrier and Water's Healing.

Monsters of the Boil Hole:

Chests in Boil Hole cave:
 * Dragon potion
 * Healing potion
 * Giant's shoes
 * Replica
 * Dragon potion

There are two spirits in the Boil Hole, and the second one is past the boss.

Boss: Fargo
Protect yourself using Earth's Magic Barrier, then attack Fargo with Water and Wind elemental spells.