Dota 2/Crixalis the Sand King

Sand King is a versatile melee strength hero that can fulfill a variety of roles. His stun and general lack of item dependance makes him a decent support, while his damage dealing disables make him a formidable ganker as well. The one role Sand King is almost certain to play in every game is the initiator. With his Burrowstrike and Epicenter, Sand King can devastate a whole team if he can catch them by surprise.

Burrowstrike
Burrowstrike makes Sand King tunnel through the ground then resurfaces, stunning any enemy along his path. A reliable stun, it moves you to the target, so it can be used for chasing. It also makes a great escape mechanism when you're being pursued by enemies. Burrowstrike does go through trees and cliffs, letting you bypass obstructive terrain.
 * Ability: Target Unit, Target Area
 * Affects: Enemy Heroes
 * Damage Type: Magical
 * Damage: 100 / 160 / 220 / 280
 * Stun Duration: 2.17 seconds
 * Range: 350 / 450 / 550 / 650
 * Mana Cost: 110 / 120 / 130 / 140
 * Cooldown: 11 seconds

Sand Storm
Sand Storm creates a...well, a sand storm around Sand King, making him invisible and dealing damage each second to enemies inside the sand storm. The initial activation can be used to dodge targeted abilities, and is usually it's main purpose. You also remain invisible a short time after ending it, which helps you make a hasty escape. In fact, Sand Storm is usually used just to help you survive a gank or chase, and is pretty much always cancelled early, by pressing S.
 * Ability: No Target, Channeled
 * Damage Type: Magical
 * Damage: 20 / 40 / 60 / 80
 * Channeling Duration: 20 / 40 / 60 / 80
 * Invisibility Delay: 1.5
 * Radius: 275 / 325 / 375 / 525
 * Mana Cost: 60 / 50 / 40 / 30
 * Cooldown: 40 / 30 / 20 / 10

Caustic Finale
Caustic Finale causes your attacks to inject venom with each attack, causing any enemy killed within 8 seconds after you attack it to explode violently upon death. It is a good pushing tool, since you can clear creep waves quickly. Get the debuff on many creeps and you can potentially set off a chain reaction of exploding bodies, possibly heavily damaging an enemy nearby.
 * Ability: Passive
 * Damage Type: Magical
 * Damage: 90 / 130 / 170 / 220
 * Radius: 400

Caustic Finale is considered a Unique Attack Modifier and thus does not stack with other unique attack modifiers.

Epicenter
Epicenter needs to be channeled for 2 seconds, after which Sand King will send pulses along the earth, damaging and slowing enemies around him. The radius of the area of effect increases with each pulses, while Sand King is able to freely move around and use his other abilities. Sand King's deadly initiation tool, he can channel the ability in a hidden place and Burrowstrike or blink right into a group of enemies, causing massive damage.
 * Ability: No Target, Channeled
 * Damage Type: Magical
 * Pulses: 6 / 8 / 10
 * Damage Per Pulse: 110
 * Slow: 30%
 * Scepter Pulses: 8 / 10 / 12
 * Mana Cost: 175 / 250 / 325
 * Cooldown: 140 / 120 / 100
 * Scepter Cooldown: 120 / 100 / 80

Aghanim's Scepter can be bought by Sand King and will increase the number of pulses and decrease the colldown of his ultimate.