Gothic/NPCs

Monsters
Generally any character you can't have dialog with and can be killed without any consequence to your reputation or risk of breaking the storyline. XP earned is the level times 10. A meatbug is level 1, so 1 times 10 is 10 XP. A scavenger is level 5, so 5 times 10 is 50 XP.

When not indicated, a monster has identical protection against weapons in general and blunt weapons like hammers.

Characters
Generally characters you can have dialog with. (including some orcs) Killing them can result in a bad reputation (causing other human characters to attack you) and in some cases alter (closing off sidequests) or even break the storyline. (if you are particularly bloodthirsty) Though most characters that are vital to the story are immortal. When not indicated in the column for protection against magic, a character has NO protection against storm damage. Protection against blunt weapons like hammers versus other weapons is (unlike monsters) identical for all characters. XP earned for defeating/killing is the level times 10. Shrike is level 6, so 6 times 10 is 60 XP. Mud is level 0, so 0 times 10 is.. Oh, Mud really is useless I guess.

Test NPCs
Don't appear in the game normally but can be inserted in Marvin-Mode. JTESTMODELL also exists but just causes the game to crash. All ROCKEFELLER variants have a large number of items in their inventory.