Battlestations: Pacific/Allied Aircraft

The Allies' aircraft have a reputation for being tougher than their Japanese equivalents. Although some Allied equivalents, like the PBY Catalina, are considered inferior to the Japanese, they remain quite balanced in respect to each other.

Several British aircraft make an appearance here, most notably the Hawker Hurricane, formerly a non-playable aircraft.

P-40 Warhawk
The P-40 Warhawk is a land-based fighter that has been virtually unchanged from Midway. It still packs a formidable punch against most targets and is a trusty and reliable fighter. It flies at about 324 km/h in level flight and 458 km/h with its boost engaged. It has superb turning compared to the Wildcat, but is inferior to the Hellcat. Players will mostly find these in the single player campaign, most notably during the 2nd Battle of Guadalcanal, where they are heavily relied on as ground-attack aircraft.

Official Description: ''Coming into full production in 1940, the P-40 represents the latest installment in the Curtiss' "Hawk" line of aircraft. Commissioned by the US Army Air Corps, it is a land-based fighter that has already served with distinction against the Japanese in China as part of General Claire Chenault's volunteer group "The Flying Tigers".''

F2A Buffalo
The Buffalo received a considerable firepower increase, doubling its overall firepower. It leaves something to be desired, however, in terms of how well the plane handles. At an average level speed of 321 km/h, and 456 km/h with boost, it is acceptable but not the best. Although its extra guns allow it to shred bombers easily and its small profile makes it hard to hit, the plane is easily outmatched by very common planes like the A6M Zero. Fortunately, it is never seen in any single player mission and rarely in multiplayer missions.

Official Description: ''The Brewster F2A Buffalo has been in service aboard US Navy carriers since 1939. It has, however, turned out to be largely unsatisfactory, being too unstable and under-armed, as well as overweight for carrier operations. It has now largely been phased out of operation, and been replaced by the Wildcat on all carriers.''

F4F Wildcat
The F4F Wildcat is now more on par with the A6M Zero as the most common fighter in the game. The Wildcat and the Zero now turn and climb at roughly the same rates, although the Zero is slightly faster, has more armament, and has better convergence of its weapons. Its top speed in level flight is 328 km/h, or 455 km/h with its boost engaged.

Official Description: ''The F4F is the Navy's main carrier-based fighter, and has been in full service since August 1940. Initially designed as a biplane, it was redesigned as a monoplane and given a larger engine to make it competitive with other designs such as the F2A Buffalo. The Wildcat is slower than the Japanese Zero, but can absorb far more damage thanks to its armour plating and self-sealing fuel tanks.''

P-38 Lightning
Formerly a DLC unit, the P-38 is now a mainstream fighter found mostly in siege and escort maps. Thanks to its powerful dual engines, it flies at a general speed of 346 km/h, or 490 km/h with its boost. Its manoeuvrability has sharply decreased, but instead can now carry a larger bomb than usual, making the Lightning a fighter-bomber unit. As a hybrid unit, however, it is unable to execute either task as well as a dedicated unit. The Lightning is very fast for a bombing unit and can be used to make quick strikes against undefended targets. That said it is as fragile as any plane and falls quickly to AA.

Official Description: ''The P-38 Lightning was designed as a high-altitude fighter, and after numerous problems with the prototypes the plane finally entered service in late 1941. It's a land-based fighter with twin engines, heavy armour and superior weaponry, ideally suited for the Pacific theatre, with long range and excellent performance. Its speed and climb combined with the focused firepower made it a fearsome opponent of the Japanese planes.''

F6F Hellcat
One of the best planes in the game, the Hellcat handles like a P-38 from the previous game and has extremely good firepower. It travels at 324 km/h in level flight, and 458 km/h with its boost. The only plane that comes close to matching its aerial prowess is likely the Shinden. Just like in real life, the Hellcat can easily outmanoeuvre the Zero, making it the preferred plane for any fighter ace. Just be sure to keep the plane light and avoid loading the plane with bombs.

Official Description: ''The F6F Hellcat, first flown in October of 1942, was the 'big brother' to the F4F Wildcat. As a completely new design, this fighter was designed primarily for air-to-air work. Having the same R-2800 engine as the Corsair the plane was very heavy and had huge wings, especially if compared to the Japanese Zero. Thanks to the self-sealing fuel tanks and rugged construction the Hellcat is able to withstand heavy battle damage and is able to return to the carrier even when damaged. Armed with six .50cal machine guns the Hellcat was responsible for destroying the most Japanese planes in the Pacific War. It earned a total of 75% of the aerial victories, and at the end, the Hellcats had a surprisingly good 19:1 kill ratio against Japanese aircraft.''

F4U Corsair
The F4U Corsair is the premier American fighter/bomber unit. Although it isn't as fast as the Lightning with its payload, it carries a devastating volley of rockets that can take down light surface targets like destroyers from range. It may not pack enough firepower to neutralize a shipyard or airfield in island capture, but rockets are the ideal way to eliminate targets in the campaign.

Once the Corsair has expended its rockets, it turns into a capable fighter that can hold its own against Zeros, Oscars, and other Japanese aircraft. That said, however, it does not boast the same performance as the Hellcat or its other contemporaries. Also, since rockets tend to reload most of the time, this can cause an unnecessary loss of performance in the middle of a dogfight. Corsairs are best used, therefore, as strike aircraft to be supplemented by a smattering of fighter escort.

Official Description: ''One of the best planes of the war is the F4U Corsair. The Corsair has the standard US fighter armament of six .50 cal machine guns, and can also carry eight 5" HVAR rockets for air-to-ground missions. With exceptional performance and top speed, the Corsair was faster than almost every plane in the Pacific. It could easily outperform the opposing Japanese airplanes in terms of speed, but not in manoeuvrability.''

P-51 Mustang
The P-51, added at the community's request, gives the name of the Mustang unit pack, downloadable on Xbox Marketplace or Games for Windows Live as of July 2, 2009. The Mustang is essentially a hybrid of a Corsair and a Hellcat, sporting the powerful rockets of the former and the easy handling of the latter. This, coupled with the Mustang's reputation, make it the unlock of choice for many players.

The Mustang is a very capable fighter, on par with the Hellcat. Its six powerful rockets allow it to eliminate smaller enemy ships like destroyers with ease, although it shares the weakness to AA fire all aircraft have. Although the plane can be equipped with bombs, many players favour the rockets, as they are far easier to use and allow for precision strikes against particular ship components.

Official Description: ''The P-51 Mustang, a long range fighter aircraft built by North American Aviation, is considered to be one of the finest and best fighter aircraft of the Second World War. The plane was fast, powered by the excellent Packard V-1650 supercharged engine and had superior handling compared to most contemporary fighters. The bubble canopy provided excellent visual awareness and the plane was well-made and durable, capable of sustaining numerous hits. Mustang pilots loved this plane, saying the plane is a joy to fly. Armed with the standard six .50 calibre M2 Browning machine guns, it also has hard points for two bombs or six high-velocity rockets, making this plane an excellent choice for any commander in the Pacific.''

Hawker Hurricane
The Hawker Hurricane, formerly a non-playable unit, is now made fully playable as fighter in Duel mode. Limited now only by the lack of maps it appears in, the Hurricane is more than a match for its contemporaries. The Hurricane sports four powerful guns that can shred fighters and bombers alike in an instant. Combined with its relatively small profile, this makes for an highly effective dogfighter - Hurricanes and Hellcats usually dominate the game's Duel mode.

Unfortunately the Hurricane has yet to appear anywhere in Island Capture, and the option to load the plane down with a pair of bombs is utterly useless. It is best to keep the plane light so that it can dogfight with maximum effectiveness.

Official Description: ''The Hawker Hurricane has been the Royal Air Force's main single-engined fighter since 1937, and has been produced in huge numbers. It proved its merit as a fighter plane in the Battle of Britain, where it accounted for more enemy kills than all other ground and air defences combined. It is a simple design, consisting of a welded metal frame with fabric stretched over it, but its six wing-mounted machine guns give it excellent firepower. A version known as the Sea Hurricane operates on the Royal Navy's fleet carriers.''

P-80 Shooting Star
The P-80 is an unlockable unit, the same as the Japanese Kikka. This aircraft is a dedicated fighter and is the fastest aircraft in the game. Eidos has stated that the Shooting Star is the fastest plane in the game, but can be easily tricked and shot down in a dogfight. Hit and run is the ideal way to dogfight other aircraft. Its speed allows it to easily counter L2Ds, Ohka Carriers, and bombers, then dart quickly to escape.

As a consequence of its speed, the P-80 is not extremely manoeuvrable, but it does carry modest armament that gives it attacking power against ships. Most of the observations from the P-80 have been from Eidos reports and by observing the aircraft in battle. The P-80 can easily be observed as an opponent in Competitive Clash.

The Shooting Star is an unlockable unit, but unlike all others it cannot be unlocked by playing the campaign. It is unlocked by obtaining the multiplayer rank of Fleet Admiral.

Official Description: ''The P-80 was the first operational US jet fighter in the war; though it never saw use, a few were sent to Europe before the war ended. The P-80 was a revolutionary new turboject design, first flown in 1944, the excellent characteristics and the very high speed were considered sensational by officials. Equipped with the standard fighter armament of six .50 calibre machine guns, the Shooting Star was also able to carry non-guided rockets and bombs to the battlefield. This is the fastest plane in the Pacific period, beating out the Japanese Kikka.''

TBD Devastator
This Battlestations: Midway veteran has since removed its old colourful paint job in favour of a more practical navy blue. The Devastator is very much a dedicated torpedo bomber and cannot carry anything else. That said the Devastator is a fine torpedo bomber, even if it is a sub-par fighter.

Unfortunately you'll be hard pressed to use the Devastator. It makes only short appearances as enemies in the Japanese campaign. It also is completely unflyable in multiplayer; the only place you'll find the Devastator is in the game's Training Grounds, against immobilized targets.

Official Description: ''The Devastator has been in service with the US Navy sas a carrier-based torpedo bomber since 1937. When it entered service, it was the most advanced plane of its type in the world; however, the rapid advancement in aviation technology means that the Devastator is now considered obsolescent and is due to be replaced in early 1942 by the TBF Avenger.''

TBF Avenger
Not to be confused with the TBM Avenger, the TBF is far more common than its rocket-slinging twin. The American premiere torpedo bomber, the Avenger sports average speeds and durability with no major weaknesses. Its primary role is to sink enemy ships with torpedoes, although it can also be equipped with a single 1000 lb bomb to attack land targets with. This role is generally best left to dedicated dive bombers, however.

Avengers have received very few changes from Midway, sporting similar handling characteristics. Most of the changes are in their torpedoes, which are faster and more powerful. Avengers can no longer equip depth charges, but since they always appear alongside dive bombers and floatplanes (which can even be launched from cruisers) its inability to strike submarines is irrelevant for its role.

New players are often confused between the difference between the TBM and the TBF. Observe the icon next to the name of the plane; TBMs are completely incapable of carrying torpedoes (aside from the FIDO, whose icon differs from regular torpedoes). Tiny Tims are far more devastating than torpedoes, so focus on TBM Avengers before tackling TBFs.

Official Description: ''The TBF Avenger is a three-seater aircraft that entered service in early 1942, replacing the TBD Devastator as the Navy's main carrier-based torpedo bomber. Simple in construction, on entering service it became the largest single-engine aircraft to serve anywhere in the world. The Avenger's main weakness is its slow speed, which makes it vulnerable to both fighter attack and AA fire.''

TBM Avenger
Generally considered to be the American version of the Ohka, the TBM Avenger functions primarily as a long-range unit capable of slinging rockets into battle. Although it can equip four rockets that cause considerable damage, the reason to choose this plane is the devastating Tiny Tim rocket. This huge rocket causes equally huge damage to whatever it hits - be it a land base or a ship. It is often used as a counter to large forces of battleships or heavy cruisers - just a few hits with the Tiny Tim can sink a Yamato-class. Unlike the Ohka, however, the Tiny Tim is completely unguided, requiring a lot of concentration to get your rocket on target.

In the event of a submarine attack, this upgraded Avenger packs the only homing "missile" of the game - the FIDO homing torpedo. After locking onto a submarine as a target, perform a standard aerial torpedo attack. The torpedo will actively home in on the target submarine and hit it for huge damage. Even if the submarine somehow evades the torpedo, it will loop around and reacquire its target. A single FIDO is often enough to sink a submarine, and three is typically overkill.

This plane flies at a relatively sluggish 246 km/h, or 348 km/h with its boost, making it easy prey for defending fighters. Contrary to its official description, the machine guns are fuselage-mounted, not wing-mounted.

Obtain the gold medal on Mission 14 - Battle of Okinawa to unlock this deadly aircraft.

Official Description: ''The TBM Avenger was the latest production variant of the Avengers, manufactured by General Motors, as Grumman shifted their production lines to build more Hellcat Fighters. This variant has two .50 cal machine guns fixed in the wings, improved engine and reinforced wings wings to carry 8 HVAR Rockets. They are also capable of carrying one huge Tiny Tim Rocket in there internal bay, or a Fido self-guided anti-submarine torpedo. These excellent planes with their advanced equipment are the finest examples of late war American air power.''

Fairey Swordfish
Apparently often misidentified as the Gloster Gladiator, the Fairey Swordfish is the only biplane the Allies have to offer. The Swordfish has received a far more versatile weapons load this time around - it is capable of sporting both depth charges and the same 200 lb bombs found on fighters.

However, the Fairey Swordfish has yet to appear in any multiplayer maps or even the single player campaign - the only place you can fly the Swordfish is in the Training Grounds, against docked targets. Even if it were to appear, however, more manoeuvrable aircraft like the Avenger and the Kate would put it out of business easily.

Official Description: ''The Fairey Swordfish is the Royal Navy's foremost carrier-based torpedo bomber, and has been in service since 1936. It is horribly obsolescent compared to other nations' torpedo bombers, being a biplane of metal and fabric construction with a low speed compared to other aircraft. Nevertheless, it has already achieved legendary status, thanks to its decisive attack on the German battleship Bismarck, as well as the groundbreaking strike on the Italian Navy's port at Taranto, where numerous warships were sunk at anchor in a surprise torpedo attack. Many nations paid great interest to this achievement, particularly the Japanese.''

B-29 Superfortress
This high-altitude bomber is renowned for its toughness and high altitude operations, making it a difficult target for fighters to attack. As with all carpet bombers, however, the B-29 suffers from accuracy problems, making it extremely difficult for it to damage smaller units. It is best, as such, deployed against battleships.

The B-29 is by far the toughest bomber in the game and can take insane amounts of damage before going down. This, coupled with its massive armament of machine guns, make it difficult to shoot down. However, some aircraft - most notably the J2M Raiden - are designed specifically for taking down American heavy bombers like this one. Fighter escort is generally necessary to protect the bombers, but they can hold their own against all but the most concerted air defences.

The B-29 does not carry nuclear weaponry.

Complete Mission 12 - Air Raid against Indochina to unlock this massive carpet bomber.

Official Description: ''The B-29 was a four-engined, strategic bomber built as a direct successor to the B-17 Flying Fortress. As one of the largest airplanes of the war the Superfortress was able to carry almost four times more bombs than the average load of the B-17, making it a very deadly bomber. With its high speed and high service altitude, only a few aircraft could engage the Superfortress, and those who did engage would only go on to face the eight .50 cal machine guns, controlled by a central fire control system. The B-29, with its excellent performance, poses a real threat to the Japanese homeland.''