Star Ocean: Till the End of Time/Fayt Leingod

Fayt Leingod (Fate Linegod in Japan) is the main protagonist in tri-Ace's role playing game Star Ocean: Till the End of Time.

Statistics
Sex: Male Age: 19 Height: 5'9" Weight: 148 lbs Race: Earthling Weapon: Sword

Official Bio
He is an honest young man. Somber but extremely headstrong, his parents are the most renowned and highly respected scholars of symbolical genetics in the Pangalactic Federation. Fayt also studies Symbological Genetics in the Bachtein Science University, and while he is studious, he prefers playing sports and games to studying. He commits himself daily to martial arts practice in the "battle simulator." Although he can be stubborn at times, he is thoughtful and never abandons a person in need.

Information
The main character of Star Ocean 3, Fayt is a seemingly-normal college student from Earth. His father, Robert Leingod, is a famous authority on Symbological Genetics [a highly controversial scientific field] and does much of his work on the orbital colony of Moonbase. Fayt is somewhat lazy when it comes to his college work and takes every opportunity during his vacation to Hyda IV, a famous resort planet, to ignore that work. He does this mostly by playing games. Specifically, combat simulation holographic games. In spite of this, however, Fayt is a loyal and honorable young man who will never abandon someone in need of help. When Hyda IV is attacked and Fayt is lost on an underdeveloped planet, the combat "games" prove themselves to have been good practice with his weapon of choice -- the sword.

Battle Performance
In battle, Fayt uses his sword and the majority of his attacks are short ranged. His HP and MP growth rate are above average, and he is capable of dealing notable amounts of both HP and MP damage with his Battle Skills. His Defense growth is the highest in the game, and he is the fastest runner in battle.

Learning Chart
As Fayt grows in levels, he gains new abilities. Due to additions through Star Ocean 3's Director's Cut, Fayt is now one of the few melee fighters that learns Symbology naturally. Battle Skills and Symbology are bolded, Support and Tactical skills are italicized.


 * Level 2: Blade of Fury
 * Level 3: Healing
 * Level 4: Scan, Aerial
 * Level 6: Blazing Sword
 * Level 7: Critical Hit
 * Level 9: Charge
 * Level 10: Standby Heal
 * Level 11: Critical HP
 * Level 14: Taunt
 * Level 15: Side Kick
 * Level 16: No Guard, Lightning Blast
 * Level 17: Stun
 * Level 20: Ice Blade
 * Level 21: Berserk
 * Level 22: HP Damage Up
 * Level 23: MP Damage Up
 * Level 25: Shotgun Blast
 * Level 30: Lightning Blade
 * Level 32: Fear
 * Level 38: Deep Freeze
 * Level 40: Air Raid
 * Level 45: Stone Rain
 * Level 50: Dimension Door
 * Level 60: Explosion
 * N/A:     Divine Blade
 * N/A:     Ethereal Blast

Battle Skills
Fayt's battle skills mostly involve directly attacking the enemy with his sword or enchanting his weapon for added properties.

JP: (No Change) Range: Short only Fayt rams into the enemy, causing both HP and MP damage.
 * Charge (4 CP)

JP: (No Change) Range: Short only Fayt leaps into the air and knocks the enemy to the ground with a downward slash for both HP and MP damage.
 * Aerial (2 CP)

JP: Blade Reactor Fayt strikes through an energy-covered sword wiith a vertical slash. Further pressing the button will have him follow up with a second slash and a 2-hit lunge. Higher Mastery levels cuts the time between the slashes, allowing Fayt to perform them seemlessly at high speeds.
 * Blade of Fury (4 CP)

JP: Blaze Sword Fayt engulfs his sword in flames, adding fire-elemental and MP damage to his normal attacks. Using another battle skill will cancel the effects. Higher Mastery levels will allow the skill to last longer.
 * Blazing Sword (4 CP)

JP: Reflect Strife Fayt sidesteps and dives in a for a kick for up to 3 hits. The beginning of the attack grants Fayt a short amount of invulnerability.
 * Side Kick (2 CP)

JP: Icicle Edge Fayt enchants his sword in ice, adding water-elemental and MP damage to his normal attacks. Using another battle skill will cancel the effects. Higher Mastery levels will allow the skill to last longer.
 * Ice Blade (4 CP)

JP: Shotgun Bolt Fayt creates a wall of miniature explosions ahead of himself for multiple hits. Fire-elemental.
 * Shotgun Blast (4 CP)

JP: Lightning Bind Fayt imbues his sword with the power of lightning, adding wind-elemental and MP damage to his normal attacks. Using another battle skill will cancel the effects. Higher Mastery levels will allow the skill to last longer.
 * Lightning Blade (6 CP)

JP: Vertical Airraid Fayt leaps into the air with an uppercut slash of energy that knocks the enemy into the air as well, then sends the enemy back into the ground with a second powerful wave of energy for a wide damaging shockwave.
 * Air Raid (7 CP)

JP: Strayer Void Fayt charges in a void of energy, damaging anything in the vicinity, and teleports over to the nearest enemy, hitting them with an energy slash. Also damages MP and can cause paralysis.
 * Dimension Door (6 CP)

JP: Divine Weapon Fayt's sword is blessed with holy power, adding non-elemental and MP damage to his normal attacks. It is the most powerful of all the sword enchantments. Using another battle skill will cancel the effects. Higher Mastery levels will allow the skill to last longer.
 * Divine Blade (8 CP)

JP: Iserial Blast Fayt's sword turns into energy that surrounds his body as he leaps into the air. He grows wings and is covered in an aura of energy, which he unleashes in large beam on a concentrated area of the ground, which erupts into an enormous explosion. Causes massive HP and MP damage.
 * Ethereal Blast (8 CP)

Symbology
Fayt can now learn four spells naturally through leveling as an addition to the Director's Cut. Also, in any version of the game, it is possible to teach Fayt the basic Support and Attack spells by using special tomes.

JP: (No Change) Fayt sends a short stream of electricity in the general direction of his target. Wind-elemental.
 * Lightning Blast (10 MP)

JP: (No Change) Encases a medium-sized area in ice. Water-elemental.
 * Deep Freeze (80 MP)

JP: Rock Rain A large stone explodes over the head of the enemy and rains rocks for a short amount of time in a wide vicinity. Earth-elemental.
 * Stone Rain (80 MP)

JP: (No Change) A globe of fire touches down and burrows into the ground before erupting into a large scale explosion of fire. Fire-elemental.
 * Explosion (300 MP)

Analysis
Fayt is the main character of Star Ocean III, yet he is not well-rounded for the role. His physical techniques are few and far between, with only a few that hit for multiple times. The majority of his magic techniques are elemental enchantments. He has very few MP-damaging attacks, making him inadequate for the bosses with a minority of MP. Fayt's most important quality is the elemental attacks he obtains with his Symbology, but that's the end of it.

Trivia

 * His 3P Costume pays homage to Claude C. Kenni, the protagonist of Star Ocean: The Second Story
 * Jack Russel of Radiata Stories gains a Fayt costume after a certain scene. He also shares Fayt's victory pose when using a one-handed sword.
 * Fayt is the first main character in the series not to use the Edarl Sword Style (Albel Nox uses it instead).