Medal of Honor: Allied Assault/Patches

Patch 1.11
This patch is also installed when one of the Spearhead or Breakthrough expansion packs is installed.


 * Stand-alone game server that runs without CD, mohaa_server.exe.
 * Fixed bug in pak file search order
 * Fix for spaces in rcon commands, fix for rcon data transmission
 * Fix for rcon status command
 * Fix for the dial-up networking problem when playing single-player.
 * Fix for in-game server browser always auto-refreshing
 * In-game browser shows version information on incompatible servers, and sorts incompatible servers to the bottom
 * Fix for running servers from machines with multiple IPs
 * After reaching an error screen from the in-game browser the game goes back to the browser, rather than main menu
 * Fixed lag when a bomb was planted and the entire planting team was killed
 * net_ip reflects what ip is actually used for the game
 * gamespy uses the ip set with net_ip, if any
 * Can follow players from the other team when your entire team is killed
 * The multiplayer dial-up connection fix.
 * sv_privatePassword and sv_privateClients work to reserve spots for admins
 * Added proper disconnect and error screen display for when game refuses client connection
 * Muzzle flashes stick to weapons.
 * Localization code rolled in (and new localization file to work with altered system)
 * Removed old Q3 skin code to save memory
 * Fixed rare visibility glitch with lean
 * Fixed rare instance when AI would suicide with grenades
 * Fixed rare instance when an effect would flicker
 * When a server drops below sv_fps clients get a "slow server" message. This shows up in single-player developer mode.  Disable message by setting cg_drawsvlag to 0.
 * Dynamic light fix for better spotlights
 * Added protection against malicious names in multi-player
 * Spectators can no longer telefrag players
 * Fixed bug with forcemodel and spectator
 * Strings are now localized as entire sentences, using &&& as a non-localizing wildcard match
 * Fixed some memory leaks

Patch 1.10

 * Added in-game server browser
 * Fixed "invisible room" in Stalingrad
 * Medals disappearing fix
 * Multiplayer cheat fix
 * Geometry fixes for single and multi-player
 * Reworked sound system to isolate sound-related crash
 * Game continues when bomb planting team gets killed while a bomb is still ticking
 * Fixed dedicated servers
 * rcon re-enabled
 * Fixed spawn locations and visibility issues in m6l1c and m2l1
 * Fixed a way to break SAS Officer
 * Calibrated SAS Officer better with the lock
 * Fixed jolts in credit scroll