User talk:RobJ1981

Welcome to StrategyWiki!
Hello RobJ1981! Welcome to StrategyWiki. Thank you for your contributions. If you have any questions, just contact a sysop through their talk page or post on the staff lounge, and they'd be happy to help. If you need help editing, check the StrategyWiki Guide. If you have a question about the content on this wiki, you can check out our staff lounge page. If you want to ask questions or hang out in IRC, we're usually around. On the other hand, if you have ideas for StrategyWiki, bring them up on the community portal talk page. Please remember to sign your name on, and only on, talk pages by clicking or using four tildes (    ); this will automatically produce your name and the date. Finally, please do your best to always fill in the edit summary field as this helps to document all of your hard work. Feel free to delete this message from your talk page if you like, or keep it for reference. Happy editing! -- Prod (Talk) 14:39, 6 March 2008 (CST)
 * Unfortunately, most of us who used to be on irc all the time, can't be on nearly as much. However, this weekend we'll be having a meeting on irc (check the Calendar for details), and you are welcome to join us. -- Prod (Talk) 21:45, 6 March 2008 (CST)
 * Skizzerz and Tathar are in there the most. I try to come in whenever I'm wikiing or playing games.  Try to come as much as possible - we would really like to have more of an interactive community.  -- 23:01, 6 March 2008 (CST)
 * Thanks for the reminder. We do check it every now and then, but we try to only delete when we have to (and once the discussion is resolved).  That AOF discussion was from January, and the person never followed up.  I guess it's time to close that.  -- Prod (Talk) 17:25, 10 March 2008 (CDT)
 * Come in IRC, me and DrBob are in. -- 01:59, 11 March 2008 (CDT)

X-Men Legends collaboration
Hey Rob, I was wondering if you wanted to team up with me to write a guide for this game. I own the GameCube version and I've beaten it once before (I can't really remember my team except that I used Ice Man the most). I went ahead and created the main game page and set up the ToC. -- 01:18, 11 March 2008 (CDT)
 * Well, I mean, this is pretty casual so whenever you can add something please do so - collabs go much faster because we prompt each other to clean up and correct the others' work. I'm probably not going to focus on this 100% until I feel the Mythos guide is pretty stable, and probably before the new patch comes out.  So yeah, in the next few weeks we should try and get it done.  I wish I had a TV tuner to get screenshots.  Maybe with my next PC.  I might take photos, however that usually doesn't end up too nice.  -- 01:39, 11 March 2008 (CDT)

Categories on redirects
We put the correct categories on redirects for alternate official names for a game, so that people who (for example) buy the game in Europe when the guide's written for the American name for the game can actually find the game. --DrBob (talk) 02:11, 11 March 2008 (CDT)

Sega Swirl
The Sega Swirl article is a "onepage" article, meaning it's complete and all on one page (there's not enough content to subpage it), so it doesn't need subpaging. You can tell a onepage article, as the Header Nav will have the |onepage parameter passed. --DrBob (talk) 16:16, 12 March 2008 (CDT)

needinfobox
I appreciate you're trying to be helpful, but there's no need to put needinfobox on pages which have full standard infoboxen — needinfobox is meant to indicate that the page has missing data for the required fields of the infobox; not that it has missing data for the optional fields. :-) --DrBob (talk) 16:18, 12 March 2008 (CDT)
 * I'd like to add why such missing data isn't necessary - by asking a question: how do you know that there is missing data? Perhaps if you knew, you would add it.  You may think there is something missing, but what if it doesn't exist?  What if it does exist, or what if there is more than what you expect?  I guess I had more to say than just one question, but yes, a stub is a stub and the people who know or want to help will investigate to expand what we already have (or lack).  Mange tak, -- 02:44, 13 March 2008 (CDT)

Item Lists
Basically it comes down to what makes the most sense. Most of the time I try to replicate what the items look like in game - for instance the categories they exist in, etc. Also, you can separate them by type - like battle-only items, or mixed/non-battle items (and then other categories like quest/non-use items). For alphabatization, the best thing to do is to convert it to table format, use the prettytable template with the "sortable=1" parameter so that it can be sorted as the viewer wishes. In the case of the table entries, alphabatization works best if the items all have different properties, but arranging them by, say, how much they all heal by would make sense if they ALL healed, you know? Hope that helps. Also, if you want me to convert the list to tables, I'll be happy to do so (should take me just a little while to do so). -- 14:34, 14 March 2008 (CDT)