Ultima IV: Quest of the Avatar/Walkthrough

Unlike most RPGs, the purpose is not to level up to defeat a powerful opponent. Instead, Ultima IV instead requires the player to follow the eight Virtues of Goodness.

Honesty is performed by being honest; by providing correct answers to questions, and by not attempting to cheat shopkeepers.

- Giving reagent seller correct money +2. Overpaying might give +3. - Stealing from chests -1 - Underpaying the reagent sellers -10 Compassion involves donating gold to beggars. - Giving money to the beggars +2 - Running away from Non-evil enemies +2 - Letting Non-evil enemies run away +1 - Fighting Non-evil enemies -5 Note: Snakes, Seahorses, bats, insects, rats, spiders are Non-evil NES Note: Non-evil enemies don't run, though they might also not effect Compassion Valor requires you to stand your ground whenever possible, and not to flee from combat. - Killing evil creatures +0 or +1 - Running away from evil creatures -2 Justice requires you to perform just acts, and not kill non-evil creatures. - Running from non-evil enemies +2 - Paying reagent seller correctly +2 - Allowing non-evil enemies to flee +1 - Stealing from chests -1 - Fighting non-evil enemies -3 - Stealing from Reagent sellers -10 Sacrifice involves self-sacrifice, such as donating blood or protecting other party members with your life. - Giving blood +5 - Stranger dying in battle +1 - Running from evil creature -2 - Refusing to give blood -5 Honor requires you to honor agreements. - Finding some of the special items +5 - giving gold to beggars +3 - Paying the reagent seller correctly +2 - Stealing from chests -1 - Fighting non-evil enemies -3 - Stealing from reagent seller -10 Spirituality requires you to complete spiritual tasks, such as meditating at shrines. - Meditating 3 cycles at a shrine +3 - Speaking with Hawkwind +3 - Saying the incorrect mantra at shrines -3 Humility requires you to avoid pride, and answer questions humbly. - Speaking unproudly with certain npc's +10 - Speaking proudly -5 Note: Some of the npc's you can talk unproud to are Flamis in Yew, Julio the Bard in Britain, Patric the Shepherd in Moonglow.

For most of these you must take 16 steps in the open world before you can earn credit again.

It is easy to lose progress on any of the virtues. However, gaining progress is much more difficult since you have to wait between attempts to get the full effect.

Once you have mastered the virtues, you will need to conquer the Great Stygian Abyss and view the Codex of Ultimate Wisdom.