Cosmo Gang: The Video/Gameplay

Controls

 * Joystick: Use the 2-way joystick to direct your ship across the bottom of the screen; this is the only Namco System 2 game to use a 2-way joystick.
 * Firing Button: Use this button to make your ship fire shots at the Cosmo Gangers; if either of them has "armour" from a Bakuto it will fire two shots.
 * 1 or 2 Player Buttons: Push these buttons to begin a 1 or 2 player game.

The Players' Ships
The protagonists of the game; Player 1 controls the yellow ship on the left, and Player 2 controls the white one on the right. To the left is how they appear in the normal stages, while below is how they appear in the "Challenging Stages" (which are a video version of the original "Cosmo Gang") - and because lives are shared between players in this game, if either of them should get killed (by a Cosmo Ganger), it will indirectly kill the other as well.

Jammers
These pink Cosmo Gangers are a video version of the characters from the original Cosmo Gang; to the left is how they appear in the normal stages, while below is how they appear in each of the seven different "Challenging Stages". When the Bakuto at the top of the screen speaks out Yōshi, yarōdomo, nusunde koi! (よーし、野郎ども、盗んで来い!) in the Japanese version or Okay, you guys, steal energy! in the US version, they will reply Hāi! (はーい!) in the Japanese version or Okay! in the US version - and if you survive twenty-four seconds without one of them taking one of your five energy containers all the way up to the top of the screen, they'll speak out Ohhō! (おっほー!) in the Japanese version or Oh, no! in the US version, to which that Bakuto will reply Kono-ji ha makenai zo...Sarabada! (この次は負けないぞ...さらばだっ!) in the Japanese version, or We'll win next time! in the US version.

Garapon
These green Cosmo Gangers were created specifically for this video spin-off from the original Cosmo Gang, and only appear in the normal stages.

Bakuto
These sunglasses-wearing, ship-flying pink Cosmo Gangers are often seen with "armour capsules" ; once they have been hit for a first time, they will lose their ships and speak out Acho! (アチョッ!) in that Japanese version or Oh, no! in that US version, and once they have been hit for a second time, they will die and speak out Maitta! (まいった!) in the Japanese version or I give up! in the US version as the armour capsule flies down onto the ship that killed them. If the ship in question should later get killed, that armour capsule will fly up into the air - and in a two-player game, this will give the other player the opportunity to wait under it, and catch it. The gallery below shows how the characters are depicted in each of the seven "Challenging Stages".