User talk:Silly Neko

Sakuna: Of Rice and Ruin
How much content is required for each item? Would it be better to put all the content in a table? Perhaps something like Harvest Moon/Animals? -- Prod (talk) 01:06, 18 November 2020 (UTC)


 * Depends, there are items that don't appear in the inventory like in cooking planning. Some appear in both. Some can be used as fertilizer and others don't. Some are used to craft equipment or other things. --Silly Neko (talk) 01:38, 18 November 2020 (UTC)


 * Also I have just started playing, so there's a lot of things I haven't found or figured out yet. So far here's a summary of what info we should display:


 * Descriptions (wherever they appear in-game)
 * Location and/or how to obtain the item
 * Recipes the item is used in. If the item is the product of a recipe, then all materials needed to make it.
 * Fertilizer information: how it changes the stats, or if it does something not shown by stats.
 * Upgrade costs, or requirements, if any.

--Silly Neko (talk) 01:44, 18 November 2020 (UTC)
 * Once you've finalized the info required, you could use some kind of infobox if you want to keep the information on individual pages. Otherwise, if it's not a lot of information, putting it on one page like a table may be easier to use. Let me know if you need any help with layout or anything.
 * Also, when creating a new page, try to use the "Guide page" preload button at the top of the new pages, it'll add the navigation templates for you. -- Prod (talk) 02:00, 18 November 2020 (UTC)


 * So what do you think of the infobox? I might have to change things as I go deeper in the game. Let me know if you think of any improvements. --Silly Neko (talk) 05:39, 18 November 2020 (UTC)

Lists and Prettytable
I want to include a list in prettytable inside a template. However the first item in the list doesn't format properly.

Example: Template:Infobox_Sakuna:_Of_Rice_and_Ruin/Item

--Silly Neko (talk) 05:05, 18 November 2020 (UTC)
 * The problem is actually the way you're writing the table itself.

This won't generate a proper list either. You either need to put the parameter on a new line, or use line breaks instead.
 * Header || * Text
 * More text


 * Header ||
 * Text
 * More text
 * Header || Text More text
 * Header || Text More text

-- Prod (talk) 05:11, 18 November 2020 (UTC)

Skills
Instead of putting each skill on it's own page, maybe put them all on one page? It'll be easier for people to compare them that way. I'd say the same should be done for all the items as well, there's not really that much individual information about each. You can split them into subpages based on the type. For example, the different clothing types such as Animal Crossing: New Horizons/Tops. -- Prod (talk) 04:09, 20 November 2020 (UTC)


 * Okay I will try to design a new table template for that purpose. If possible I'd like to hide certain rows that aren't relevant (like only a few items in the game are only found at night), I will research that. In the meantime it would be best to keep the pages up so I can just copy/paste the information in the new template. --Silly Neko (talk) 05:23, 20 November 2020 (UTC)


 * I made a new template for skills. It allows me to omit certain info when not required (ex: raiment skills don't have proficiency levels, but weapon skills do). However I had to do it using HTML mostly. The end result is bigger than I would have liked but let me know what you think. --Silly Neko (talk) 06:52, 20 November 2020 (UTC)