User talk:BackLash

Welcome to StrategyWiki!
Hello BackLash! Welcome to StrategyWiki. Thank you for your contributions. If you have any questions, just contact a sysop through their talk page or post on the staff lounge, and they'd be happy to help. If you need help editing, check the StrategyWiki Guide. If you have a question about the content on this wiki, you can check out our staff lounge page. If you want to ask questions or hang out in IRC, we're usually around. On the other hand, if you have ideas for StrategyWiki, bring them up on the forums. Please remember to sign your name on, and only on, talk pages by clicking or using four tildes (    ); this will automatically produce your name and the date. Finally, please do your best to always fill in the edit summary field as this helps to document all of your hard work. Feel free to delete this message from your talk page if you like, or keep it for reference. Happy editing! --  Duke Ruckley Talk 02:01, 6 December 2008 (UTC)

Move Lists project
Thanks for your edits! You may already know about it, but we have a Move lists project which you are more than welcome to join. They could always use an extra voice in their discussions on the talk page and they are great for answering any questions you might have about our policy with Move Lists and fighting games. Cheers!-- Duke Ruckley Talk 14:08, 6 December 2008 (UTC)
 * Thank you for making me feel welcome. Sure if I have any questions or suggestions, I'll be sure to go to the Move lists project talk page. (BackLash 14:15, 6 December 2008 (UTC))
 * Hey BackLash. I want to echo Duke's sentiments.  I'd also like to invite you to have a look at our Street Fighter IV page.  Specifically, if you take a look at the moves page, you can see that another one of our users was experimenting with an alternative command list layout.  If you were interested in bringing that to the Street Fighter II lists, that would be great.  However, I realize that it's quite an undertaking, so I would understand if you weren't interested.  Either way, keep up the great work, and thank you for your contributions.  Procyon (Talk) 18:09, 6 December 2008 (UTC)
 * By the way, do you have any advice on how to actually perform the special moves correctly on Street Fighter? For example, the way I perform a Hadouken in Street Fighter II works for me every time, but when I try the same motion in SF1, it rarely works, if ever.  Instead, I always end up rapidly shaking the joystick between down and forward and pressing punch with the hopes of it magically happening, and that tends to work, but it leaves me wide open to attacks in the process.  Just wondering if you had any advice.  Thanks.  Procyon (Talk) 22:36, 9 December 2008 (UTC)
 * I haven't actually played it in months, but on the arcade version I just hold the controller firmly and follow through with the motion. Dosen't work all the time, but most of the time it does. I hope that helps. (BackLash 22:50, 9 December 2008 (UTC))

Uploading images
Hey, great job on all the fighting games you're contributing to. Since you're uploading a lot of images, I just wanted to say (in case you don't already know) that you can use the multiple upload form to make it a little easier on yourself. It makes it go by a lot faster for me when I'm uploading a ton of the same types of images, 'cause I can just copy/paste the summary and categories really quickly. Thanks again for all the awesome contributions! - naj zere 22:44, 9 December 2008 (UTC)

Thank you, no I didn't know, I wish I did, doing one at a time is a pain. (BackLash 23:03, 9 December 2008 (UTC)).


 * Hey Backlash. I'm kind of confused because you seem to be doing image uploads as a two step process. When you upload an image, you can (and are actually supposed to) provide a description of the image, as well as an appropriate image category, in the edit box below the filename edit box.  You don't have to upload an image and provide a description as two separate steps, you can complete all three requirements in one shot.  Just wanted to let you know.  Procyon (Talk) 00:39, 12 December 2008 (UTC)
 * Yeah thanks for that Procyon. I kinda taught myself how to use the programs when I did Wikipedia. I'll be more aware next time (BackLash 01:06, 12 December 2008 (UTC)).

Hey, don't forget that images also need the guide-specific image category, such as. Thanks, — najzere T 22:36, 1 July 2009 (UTC)
 * Thanks Najzere, I won't forget again. (BackLash 23:24, 1 July 2009 (UTC))
 * No problem, just keep up the great work! :D — najzere T 23:31, 1 July 2009 (UTC)

Hey, if you put the categories in the Summary box when uploading them, you won't have to go back in afterward to add them. Also, make sure when you're putting in the guide-specific category that it is the same as the guide the image will be on. For example, if the images are going on the Real Bout Fatal Fury guide, it should get the Real Bout Fatal Fury images category, as opposed to the more general Fatal Fury images one. Thanks, — najzere T 17:01, 2 July 2009 (UTC)

Down to Up-Forward motion
Hi Backlash. Now that you added a considerable number of d-df-f-uf motions to the list, I was wondering if you thought that was sufficient, or if it was worth trying to create a new single icon for that motion. My only worry is that it might be confused with if it doesn't extend high enough. Let me know your thoughts. Thanks.

P.S. Did you ever have a chance to consider my proposal to take the new format of the SF4 move lists and bring them to the existing lists? Procyon (Talk) 03:31, 11 December 2008 (UTC)


 * I'm interested but bight now, I would just like to input the moves for the characters. Doing something like that would take a bit. I do think it's a great idea, but if I decide to do it, I won't start right away. I hope that's okay.

As fot the d-df-f-uf motion, I think one icon is needed because alot of old games use it, but if it's confusing then don't worry about it. (BackLash 18:35, 11 December 2008 (UTC))

Street Fighter: Real Battle On Film Characters
I see you've been creating pages for the character moves on this game. The thing is, the characters are on the table of contents, but the links to them don't work. For example, you've been creating the pages as 'Street Fighter: Real Battle On Film/Chun-Li' (sorry if I got their name wrong) but the link goes to 'Street Fighter: Real Battle On Film/Characters/Chun-Li', which hasn't been created. But, using the 'move' icon you can move the pages so they have the '/characters' in them and they can be reached by using the Table of Contents. If you thought changing the links in the table of contents would be easier, it would probably be better to move the pages as a 'characters' page exists and it shows that 'Chun-Li' and all the others are characters instead of levels. Either that or you can be lazy and let an admin do it ; )-- Melon 247, The Dog's Life Expert 14:36, 12 December 2008 (UTC)


 * Don't worry about it Backlash, you're doing fine. Melon doesn't understand how the fighting games work. Procyon (Talk) 15:34, 12 December 2008 (UTC)


 * By the way, how would feel if the SFRBOF guide and the SFTM guides were combined like a series the way other Street Fighter guides are combined? The reason I suggest this is because the sprites kind of unify them even though they were on completely different engines.  I wouldn't mind adding the moves for SFTM, that was a very strange game :)  Procyon (Talk) 15:39, 12 December 2008 (UTC)
 * Yeah, that's fine. BTW thanks, for the help, I want to make sure I'm doing it right. (BackLash 16:12, 12 December 2008 (UTC))

SFTM
Street Fighter: The Movie should be a redirect to Street Fighter: Real Battle On Film if they're the same game. Did one come out on a different platform than the other? If so, we can still combine them into one guide and just leave the category tags in the redirect. I know you're making two separate pages for each title's moves, but those can both be subpages of the same guide. It's going to get confusing if half the moves are being transcluded from The Movie and half are from Real Battle On Film. - naj zere 21:09, 12 December 2008 (UTC)
 * They are actually two versions (The arcade and console ones I mean). The arcade had several differences several different game aspects (special/super moves, characters, stages, music) that the other doesn't have. This is because Incredible Technologies made the arcade version, Capcom just published. When it came to the console version, Capcom redesigned the game's engine to be Super Street Fighter II Turbo with ITs digitized graphics. Sawada (as an example) has totally different moves lists. So they're fairly different. (BackLash 21:20, 12 December 2008 (UTC))
 * Once again, Backlash is correct. Procyon (Talk) 21:36, 12 December 2008 (UTC)
 * That's all fine and good, but what I'm asking is, should they be separated? Are they different enough to have separate pages, or similar enough to combine? If they share a table of contents, it seems like you are making one guide of them. So why the two front pages? Clicking links for one title and ending up somewhere else is confusing. I'm on the Street Fighter: Real Battle On Film/Secrets page and I click the Characters link in the footer nav, which takes me to Street Fighter: The Movie/Characters. I want to go back the main page, so I click on Street Fighter: The Movie in the header nav and I'm at a different main page than the one I started at. Is this serpentine navigation the best way to accomplish things? - naj zere 21:55, 12 December 2008 (UTC)
 * I see what you're saying, it is kind of confusing. Personally I don't have a preference to page layout but I want to make sure it makes sense to the readers. I combined them because Procyon asked me if combining the games would work because of the similar digitized sprites and what both games are based. I could separate them if it made more sense that way. What do you guys think? (BackLash 22:06, 12 December 2008 (UTC))
 * I say leave it up to Procyon. He's the fighting games expert, and now (I think :P) I've explained how it may be confusing, so I'm sure he'll know whether it's a big deal or not and how to fix it if necessary. - naj zere 22:11, 12 December 2008 (UTC)
 * It's really no different than the Street Fighter II, Street Fighter III, Street Fighter Alpha, and Street Fighter EX guides. The TOCs contain a list of front pages (eg Street Fighter Alpha, Street Fighter Alpha 2, Street Fighter Alpha 3, etc).  These two games utilize the same sprites and most characters, it would be very redundant to split them apart. Procyon (Talk) 23:55, 12 December 2008 (UTC)
 * Update: Oh, I see what Najzere is saying now. That problem also exists for the other guides as well.  I'm kind of split now.  I'll think about it, or see what Prod says.  Procyon (Talk) 23:58, 12 December 2008 (UTC)

Geese secret combo
Hey BackLash, I had a question on this combo: down right, right, down right, down, down left, left, down right. The "down right" and "down left" parts without commas mean they're pushed at the same time, yes? We don't have diagonal control images for the SNES, so I did it like this, but I wanted to make sure the combo wasn't just missing commas. By the way, do you add the pages you work on to your watch pages? - naj zere 16:52, 13 December 2008 (UTC)
 * Yeah, the way you have it is correct (wish I would have thought to do that). For the pages, no I hav't been watching them, but I could start. (BackLash 16:57, 13 December 2008 (UTC))
 * You don't have to, but since you seem to know all about the moves, you could easily correct something if someone comes in and messes it up. I can revert someone who's obviously vandalizing or blanking the pages, but someone with your expertise is needed to ensure accuracy. I'd hate to see all your hard work get improperly modified! :) - naj zere 17:00, 13 December 2008 (UTC)
 * That is a good idea, thank you. (BackLash 17:02, 13 December 2008 (UTC))
 * Well here's a link that might be helpful: Special:Watchsubpages. You just have to watch the main page of a guide, then follow the link and put the address of the main page in and it'll automatically add the subpages to your watchlist. - naj zere 17:16, 13 December 2008 (UTC)

SFTM moves
No, I don't mind at all. Go for it. Thanks! Procyon (Talk) 22:55, 14 December 2008 (UTC)


 * No, seriously, thank you. You're the kind of contributor that I've always hoped would come around ever since I started the Fighting Games Moves Project on SW.  I don't have the time to dedicate to it like I used to.  There have been a couple of great fighting game editors like Bmuig and Ganj, but your thoroughness and attention to detail rivals my own, and I really appreciate that.  Please let me know if there's anything I can do to help you out. Procyon (Talk) 00:34, 15 December 2008 (UTC)

Question
Is this image of Elena from SFIII: 2nd Impact supposed to be upside down? Just checking. - naj zere 18:46, 16 December 2008 (UTC)
 * Yep, that right, I checked the character select screen for the game. I think she's doing a handstand (one of the things she does in the game). (BackLash 18:52, 16 December 2008 (UTC))

SF category
Right now the Street Fighter category doesn't have any information on the series as a whole, as far as the timeline of when the games came out and their relations to each other. I don't know if you're interested in doing something like that, but you certainly seem capable of doing it justice. Some examples of other series with a large amount of games are the Zelda series, which has a nice format for breakdown of the games, or the The Sims series. Also, would it be useful to have separate categories for SF Alpha, SF EX, or SF Zero series which would then be subcategories of the main SF series? Just some thoughts; I'm interested to see what you think. - naj zere 18:34, 26 December 2008 (UTC)
 * Hmmm, I like how Zelda is broken down too, but I may use slightly categories. (BackLash 12:29, 27 December 2008 (UTC))

SFEX bios
Hi BackLash. The bios were compiled from a bunch of disparate Japanese sources like the All About Capcom book, and some info I found on Akira games, with a little bit of poetic license to string the series together, and to make up for some of my very poor translations. I can't point to any one source and say definitively that what's in the bios is official cannon, but I was able to pull it all together from smaller official details.  Pro cyon  15:41, 6 June 2009 (UTC)

Fatal Fury: 1st Contact
Hey, looking around I notice that practically everywhere except Wikipedia refers to this game as Fatal Fury: First Contact, with "first" spelled out. It's also spelled out on the box art. Should this guide be renamed? - najzere T 17:43, 17 June 2009 (UTC)


 * Yeah, it should be First Contact, sorry about that (BackLash 03:28, 18 June 2009 (UTC))

Fighting games stuff
Hey, I'm never really sure which pages are going to be transcluded or will be linked to from multiple guides, so I've avoided putting any Footer Nav templates on the pages you make. If you happen to know that a page will be using in-guide navigation, I hope you wouldn't mind adding the nav though. Also, on the character moves pages, I noticed some inconsistencies in the names of the input types. Some are labeled as moves (Command Moves) some as move (Special Move) and others as nothing at all (Desperation). Let me know if you want to change all those pages, because I can have a bot do it. I was going to go through and change all the "Desparation" misspellings anyway. - najzere T 18:38, 19 June 2009 (UTC)

Temporary image pages?
Hi, why are you making image pages with no images— najzere T 16:59, 15 March 2010 (UTC)

Hi, I'm going to add them momenterially. (BackLash 17:01, 15 March 2010 (UTC))
 * Heh, I guess what I'm asking is why not put that info in the Summary field when you upload? You're making it a three edit process now, instead of one (creating the page, uploading the image, editing the page to take out that it's "temporary"). Also, none of the pages have the guide-specific image category. Is there a reason you're making this so hard on yourself? — najzere T 17:06, 15 March 2010 (UTC)

I'm usually not here enough to remeber, thanks for the advice (BackLash 17:14, 15 March 2010 (UTC))

Fighter portraits
Hi BackLash. All fighter portrait files need to have the word "Portrait_" in front of the filename, and need to be png encoded images (not jpg) for them to work. The format is Portrait_Code_Name.png where Code is an abbreviation for the game in question and Name is self-explanatory. Unless you have some other purpose in mind for all those SSFIV portraits you uploaded, you'll have to convert them and reupload them with the correct name and extension. Shall we delete the ones you uploaded?  Pro cyon  18:48, 15 March 2010 (UTC)


 * Oops... sorry about that. Yes, you can delete them (BackLash 18:55, 15 March 2010 (UTC))


 * Also, please put in the Summary along with  . Thanks! —  najzere T 19:05, 15 March 2010 (UTC)


 * Oops, yes, Naj is right, that would also be extremely helpful. Please do reupload them, they were very nice quality.  Where did you find them?  One last thing, it's not really important, but the portrait code is optimized to display 64x64 images.  Most of yours were 65x65.  You can leave them alone as the effect of losing a pixel will be negligible and hardly noticeable, but if you could resize them them 64x64, then they will appear exactly as you upload them.  Again, it's not very important for you to do that, it's up to you.   Pro  cyon  19:08, 15 March 2010 (UTC)