Hamtaro: Ham-Hams Unite!/Acorn Shrine

Acorn Shrine is the first area in Hamtaro: Ham-Hams Unite! It consists of a small building that takes up 4 screens and a path that winds its way around this structure.

Area 1: The entrance

 * Items:
 * 1 sunflower seed on the ground.
 * Rock (Digdig the soft earth towards the bottom of the screen)

When you first arrive a friendly and helpful white and blue ham-ham will automatically greet you. He informs you that acorns can be found around the shrine. However the will be a rare find since they are unfortunately out of season right now.

Continue left to reach area 2.

Area 2: Spotting Bijou

 * Items:
 * Acorn (climb up the tree)

Upon entering area 2, a familiar ham-ham spots you. Bijou is the first ham-ham that will return to the Clubhouse. However, she is feeling rather playful, and won't hear you out until you catch her. After challenging you to catch her, Bijou runs away to the left off-screen.

It is possible to catch Bijou to the end of this level, area 14, without talking to any of the other ham-hams, but it is not worth it. You won't be able to get her to return to the Clubhouse until you learn the required Ham-Chat gained by interacting with the ham-hams that inhabit this level.''

Continue left to reach area 3.

HM Boutique
This is the first HM Boutique you will encounter. It is a shop that sells clothing and accessories for taking pictures of Hamtaro. You can have a maximum of 30 of these.

Area 3:

 * Items:
 * Acorn (Tack-Q the tree)

A white and pink ham-ham can be seen here daydreaming about love. Go talk to her with a Hamha and she will automatically give you the ham-chat Mega-Q.

Area 4:

 * Items: None

Hamha the door at the lower right corner and an elderly grey ham-ham will come out. She will automatically give you the ham-chat Hamsolo.

Area 5:

 * Items:
 * None (The seed on the ground is actually a bug, which you can collect if you get the Cucumber from Sunflower Park.)

There is a flower in the grass. Go up to it and Hifhif to reveal that it is connected to a girl ham-ham. She will automatically give you the ham-chat Koochi-Q.

Area 6:

 * Items: ???

A white ham-ham can be seen hopping about above you on a brown structure. If you climb up, she'll invite you to hop between the bars with her, and jump off the the left. Follow her, and Hamtaro trips and briefly gets stuck between the bars! The ham-ham tells you not to worry, teaching you the ham-chat Nopibloo.

Area 7:

 * Items: ???

A blue ham-ham can be seen hiding in a hole in the ground. He will throw you off in a panic if you step on him. if you say Hamha to him, he'll complain about the noise you're making, giving you the Dingbang ham-chat.

Area 8:

 * Items: None

If you Digdig the hole in the middle of the screen a mole will pop out. He will explain that the other hole on the screen leads back to the Clubhouse.

A ham-ham can be seen up in a tree. If you Tack-Q the tree a ham-ham will fall on you and apologize giving you the Oopsie ham-chat.

Area 9: Pursuing Bijou
Upon entering this area Bijou is visible and continues running away. She flees to the left screen. When you go forward be careful of the banana peel in your path. If you step on it you will slip and fall.
 * Items:
 * 5 sunflower seeds (Digdig at the cave)

A ham-ham in a tree can be seen trying to reach a red nut. He is intent on this task and ignores you. Tack-Q the tree to make both the ham-ham and nut fall to the ground. He will automatically thank you with the Sparklie ham-chat. If you then Scoochie up the tree, you'll find a secret HM Boutique!

Area 10:

 * Items: ???

Immediately at the right entrance to this area is a patch of moving grass. Tack-Q it to find a white and orange ham-ham. If you Hif-hif instead, the ham-ham praises the local acorns, teaching you the Delichu ham-chat. Hif-hif again, and you'll be able to trade any acorns you've collected for 20 sunflower seeds each.

A pigeon can be seen resting in the grass. If you say Hamha to it, it'll tell you that if you make a girl cry, you need to apologize profusely. Keep this advice in mind...

Area 11: Pursuing Bijou (2)

 * Items: ???

Upon entering this area Bijou is visible and continues running away. She disappears towards the northern screen.

A white and blue ham-ham and a dark cave with shinning eyes inside are in this screen. If you Tack-Q him, he'll teach you the Teenie ham-chat and give you a Love Note to give to the female ham-ham that taught you Mega-Q. The cave only contains a snake that chases Hamtaro out if you Digdig inside.

If you go south the path will lead to the shrine (area 12).

Area 12: Finding Maxwell

 * Items:
 * 2 Rocks (next to the entrance to area 11; around the middle of the screen)

There's some cracked pieces of wall on the northern wall. Tack-Q beneath it to get them and a piece of the ceiling to fall out. If you approach the light from the new hole in the ceiling, you'll see a ham-ham's shadow appear. Say Hamha, and the ham-ham returns your greeting, but loses their balance and falls down, revealing that it's none other than Maxwell! However, he's too embarrassed by his tumble to talk to you. Saying Nopibloo to him will cause Hamtaro to slip on the mud next to him and cheer Maxwell up, and he'll teach you Bizzaroo and return to the Clubhouse.

Area 13:

 * Items:
 * Acorn (Digdig the soft dirt under the sleeping ham-ham)
 * Rock (Digdig the dirt under the rock)

A white and grey ham-ham can be seen here sleeping, rolling over onto what looks like soft dirt. If you Tack-Q him, he'll teach you Zuzuzu, but if you say Teenie, everything gets bright for a moment! This causes the ham-ham to pass out and topple off of the soft dirt. Digdig it to find an acorn.

In the upper-right corner is a rectangular boulder. Tack-Q it to push it back, then Digdig the dirt beneath to find a rock.

Area 14: Catching Bijou

 * Items: ???

Not only have you finally caught up with Bijou, but it is also a dead-end.

She is hiding behind a tree rather obviously. If you simply run up to her, she will quickly scurry to the other side before you reach her. Tack-Q the base of the tree to knock down a group of spiders. This horribly frightens Bijou and causes her to flee to the right of the tree, and she sits there and mopes.

No matter which 4 default options (Hamha, Hif-hif, Tack-Q, and Digdig) you tell Bijou, she will respond unhappily, declaring "Hamtaro, you are so mean." She is incredibly upset, so you will have to calm her down before she agrees to listen to you. If you have not been collecting Ham-Chats, the last 4 dialog options are unavailable. Remember what the pigeon told you? Say Oopsie to her. She'll accept your apology, but realize that she's dropped the Shiny Stone she was carrying and become sad again. There's a cave next to her, and there just so happens to be something shining inside... Walk up to it and Digdig to crawl inside and find Bijou's Shiny Stone! With her stone recovered, she cheers up, teaches you Thank-Q, and agrees to return to the Clubhouse.
 * Now is the first chance you have had to talk to Bijou.

When you return to Bijou's room, you'll actually be able to learn another ham-chat word: say Hamha, Hamsolo, then Thank-Q, and Bijou will teach you Goodgo.