Final Fantasy IV/Characters

This is the list of characters within the game containing a brief description and their abilities. There are five different types of magic in the game: White, Black,, , and. In total, there are 24 White spells, 24 Black spells,  spells,  Ninj, and 2 Twin spells.

Dark Knight
The Dark Knight is a fighter class that uses dark swords. They combine physical power with impressive defense. However, they are mostly useless against the undead, and level up slowly.

In the 3D version only, his Spirit never increases as a Dark Knight.
 * Main weapons: Dark Swords, Dark Shields
 * Other weapons: None
 * Armor: Dark Armor
 * Magic: None
 * Abilities: : A multi-target attack which . (Unavailable in the North American SNES release named Final Fantasy II)

Paladin
After reaching a certain point in the story, Cecil begins again as a level 1 paladin, a fighter class with limited White Magic. This class starts strong, can use basic White Magic, and retains the strong offense and defense of the dark knight. His chief weakness is his limits as a magic user and his incompatibility with any of his old equipment.
 * Main weapons: Holy Swords, Swords, Shields
 * Other weapons: Axes, Bows, Daggers, and specific Staves
 * Armor: Hats, Helms, Clothes, Robes, Plates, Gloves, Rings
 * Magic: White
 * Abilities: Cover: Protects a given party member, taking damage in their place. Activates automatically if a party member is low on health. When taking damage this way, it is calculated as if Cecil is in their row, so less damage is taken when Covering members in the back row. This ability will fail either way when Cecil's health is low.

Kain
Kain is a dragoon assigned to assist Cecil at the start of the game. Like Cecil, he is a fighter class, and has strong physical offensive and defensive stats. His only ability is Jump.
 * Main weapons: Spears
 * Other weapons: Swords, Axes, Daggers
 * Armor: Hats, Helms, Clothes, Plates, Gloves, Rings
 * Magic: None
 * Abilities: Jump: Leap into the air for a turn, and attack, dealing increased damage if wielding a Spear.

Kain leaves and rejoins the party several times, each time starting at an increased level.

Rydia
Rydia is a from Myst. Out of fear from seeing her mother and village destroyed, she causes a massive earthquake, but becomes friendly once Cecil defends her from Baron guards. In the early game, she is a novice mage who can use both White and Black Magic. Later, she drops the White Magic for a powerful array of summons, and gains stronger Black Magic as well. Her chief weakness is her lack of any physical potential.

In the 3D versions of the game, Rydia will rejoin the party at level 30 if her level as a child was lower, otherwise she will rejoin at the level she left at.


 * Main weapons: Rods, Whips
 * Other weapons: Staves (Only as a child), Daggers
 * Armor: Hats, Clothes, Robes, Armlets, Rings
 * Magic: White (Only as a child), Black,
 * Abilities: None

Tellah
Tellah is a sage who is capable of using most black and white magic spells. He also starts out with a fair amount of power, already being a very experienced fighter. However, due to his age, his Strength will decrease and he will gain no MP as he levels up, which is not very often. Additionally, in the 2D versions, his Intellect and Spirit don't start increasing until level 40.

After the events at Mt. Ordeals he gains access to Meteor, but because he doesn't gain any MP as he levels up, he is never able to use it, unless the player uses a Soma Drop on him to increase his MP by 50.
 * Main weapons: Staves, Rods
 * Other weapons: None
 * Armor: Hats, Clothes, Robes, Armlets, Rings
 * Magic: White, Black
 * Abilities: Recall: Casts one of the following spells: (Unavailable in the North American SNES release named Final Fantasy II)

Edward
Edward, also called Gilbert in the original version, features low stats across the board and lacks access to heavier equipment. However, his physical prowess is greater than that of a typical mage, while his various abilities can be useful in many battles. After level 70 Edward's attributes skyrocket.

Edward, the prince of Damcyan, was in love with Tellah's daughter, Anna. He joins the party when the castle gets bombed by the Red Wings.
 * Main weapons: Harps
 * Other weapons: Daggers
 * Armor: Hats, Clothes, Armlets, Rings
 * Magic: None
 * Abilities:
 * Sing: Plays songs to affect battle.
 * Hide: Hides from the battle. Automatically activates if low on HP.
 * Salve: Uses a potion and spreads the healing across the entire party. (Unavailable in the North American SNES release named Final Fantasy II)

Rosa
Rosa is the game's most notable white mage, and eventually learns every White Magic spell in the game. She specializes in spells that support fellow party members, most notably by restoring HP. Although by no means a physical powerhouse, her bows also give her the ability to inflict some damage from the back row in a fight.
 * Main weapons: Bows
 * Other weapons: Staves
 * Armor: Hats, Clothes, Robes, Armlets, Rings
 * Magic: White
 * Abilities:
 * Aim: A 100% accurate attack, but only works with Bows.
 * Pray: Heals all party members HP with power for no cost, but doesn't always work. In the 3D version, Pray has a higher success rate. (Unavailable in the North American SNES release named Final Fantasy II and Final Fantasy IV: Easytype)

Yang
As a monk, Yang has high HP and physical attributes. His regular attacks are strong, and his abilities only emphasize this fact. His chief weakness is his inability to use heavy equipment or any weapons that directly increase his power. Despite this, he is a capable physical fighter, albeit one that may require stronger items than Cecil. In all versions, his Intellect and Stamina never increase.

There is a bug concerning Yang's HP Growth in the SNES, and original Japanese and North American GBA versions, where his HP stops increasing at level 60. This was fixed in the European and the re-released Japanese GBA versions.

Being a monk, Yang cannot equip true weapons, only claws that can add elements or status effects to his attacks. Instead, his attack power is calculated using the following formula:$$floor(Strength/4 + 2(Level+1))$$


 * Main weapons: Claws
 * Other weapons: None
 * Armor: Hats, Clothes, Armlets, Rings
 * Magic: none
 * Abilities:
 * Skips attacking until next turn and . This is useful for enemies that counter when attacked, or for enemies with high defense. (Unavailable in the North American SNES release named ''Final Fantasy II')
 * Kick: Hits all enemies at once for slightly less damage than a regular attack.
 * Reduces physical damage more than a regular Defend. (Unavailable in the North American SNES release named Final Fantasy II)

Palom
Palom is a black mage with an emphasis on magic at the cost of physical strength. He works best in a team with his sister, Porom.
 * Main weapons: Rods
 * Other weapons: Bows
 * Armor: Hats, Clothes, Robes, Armlets, Rings
 * Magic: Black, (Only with Porom in the party)
 * Abilities: Bluff: Increases Intelligence. (Unavailable in the North American SNES release named Final Fantasy II)

Porom
Porom is a white mage with an emphasis on magic at the cost of physical strength. She works best in a team with her brother, Palom.
 * Main weapons: Staves
 * Other weapons: Bows
 * Armor: Hats, Clothes, Robes, Armlets, Rings
 * Magic: White, (Only with Palom in the party)
 * Abilities: Cry: . (Unavailable in the North American SNES release named Final Fantasy II)

Cid
Cid is a physical fighter with access to a variety of powerful weapons, and trades for Strength and. In all versions of the game, his MP, Spirit, and Intellect never increase, giving him the worst magic attributes in the game, even compared to other non-magic users like Kain.
 * Main weapons: Hammers
 * Other weapons: Axes, Bows, Shields
 * Armor: Hats, Helms, Clothes, Plates, Gloves, Rings
 * Magic: none
 * Abilities: : Functions identically to the White Magic spell Libra. In the 3D versions, he also has another ability, Upgrade, which lets Cid apply an attack item, such as a Red Fang, to his weapon, granting it the elemental property of the item.

Edge
Edge is a ninja that has the ability to wield two weapons at once. Though his armor is light and defenses are low, he makes up for it using his high attack power, speed, and evasion. Furthermore, his Ninjs make him an adequate substitute for a black mage.
 * Main weapons: Katanas, Boomerangs, Shurikens
 * Other weapons: Daggers
 * Armor: Hats, Clothes, Armlets, Rings, Genji equipment, and specific Gloves
 * Magic: Ninj
 * Abilities:
 * Steals an item from the enemy.
 * Throw: Throws an item at an enemy for increased damage.

Fusoya
Protector of the Lunarians, and brother to Kluya, the father of Cecil and Golbez, Fusoya is a sage, but is a mixed bag, even by the game's standards. On one hand, he has access to every White and Black magic spell in the game right away, well before any other characters are likely to have mastered even one of those categories. On the other hand, his attributes are unremarkable and, like Tellah, his MP is limited.

When levelling up, he will not gain any increases in stats until level 70.
 * Main weapons: Staves, Rods
 * Other weapons: Bows
 * Armor: Hats, Clothes, Robes, Armlets, Rings
 * Magic: White, Black
 * Abilities: : Grants the party Regen. (Unavailable in the North American SNES release named Final Fantasy II)