Mega Man Battle Network/Battle Chips

Some chips have one of four elements: Aqua ("water" in ancient Latin), Elec (short for "electricity"), Fire or Wood. Fire chips are very effective versus Wood viruses, Wood chips are effective versus Elec, Elec are effective versus Aqua, Aqua are effective versus Fire. In some instances of the list, "wood/none" or "fire/none" is listed as element: this means that the chip is non-elemental, but the enemy that drops it is wood-elemental, therefore weak against Fire, or fire-elemental, thus weak against Aqua.

The column Program Advance shows the program advances that require each chip. The number between brackets followed by a star represents the relative strength of the Program. The number between brackets (n.X) shows in which order the chips should be used to make the Program Advance.

For example, let's consider "(4*) B-Sword S". It has a relative strength of 4, and all the chips have to be with the code S. Sorting the table by Program Advance, the Chips necessary for it will appear in the correct order: n.1 Sword S, n.2 WideSwrd S, n.3 LongSwrd S. If the player selects the three chips in this order from the menu, they'll morph into the B-Sword.

Program Advances with names starting with Z- (e.g. Z-Canon1), O- (e.g. O-Canon1) and S- (e.g. S-Sword) have slightly different rules. For more information, see the next page in this guide, about the Program Advances.