Final Fantasy III/Characters

This section contains information on the main characters and characters that tag along with the party on certain occasions.

Main Characters
These characters are the main party throughout the game.

🇨🇴

Luneth
"An orphan raised by Nina and Elder Topapa in the village of Ur. Adventurous by nature, his curiosity gets the better of him as he tumbles into a hole created by the great earthquake..."

🇨🇴

Arc
"Another orphan raised by Topapa, and Luneth's best friend. Unlike Luneth, he prefers reading over gamboling in the wild. His studies endow him with great knowledge that more than makes up for his shyness."

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🇨🇴

Refia
"Raised in Kazus by the mythril smith Takka, whose rigorous training led her to run away from home... again." 🇨🇴



Ingus
"A loyal soldier of King Sasune's army, he narrowly escaped the Djinn's curse. His prime concern is finding the missing Princess Sara." 🇨🇴

Famicom version
In the original Famicom (Japanese NES) version, the characters had no default names nor backstories. Still, their color scheme corresponds to the the one in the remakes, so they can be named accordingly.

Temporary Party Members
These party members will join the party for short periods of time. During their time with you, you can converse with them, and they will help you out randomly in battle.

Princess Sara
The daughter of King Sasune. She goes to the Sealed Cave with a mythril ring to try to defeat the Djinn.
 * Actions in Battle
 * Attack: None
 * Spells: Aero, Cure

Cid
The inventor who created the Enterprise. He joins your party so that he can finally get back to Canaan, his hometown.
 * Actions in Battle
 * Attack: Hammer
 * Spells: Fire

Desch
An amnesiatic traveler who left his girlfriend behind. He joins the party after a close encounter with a legendary monster.
 * Actions in Battle
 * Attack: Sword
 * Spells: Thundara

Aria
A girl who joins the party to restore light to the Crystal of Water.
 * Actions in Battle
 * Attack: None
 * Spells: Protect, Cura

Prince Alus
A prince who was kicked out of the castle of Saronia by his father. He wishes to get to the bottom of his father's strange behavior.
 * Actions in Battle
 * Attack: None
 * Spells: Confuse, Aero

Doga
A master wizard who assists the party in gaining access to Eureka.
 * Actions in Battle
 * Attack: None
 * Spells: Flare, Firaga

Unei
The master of the world of dream. The party must wake her with Noah's Lute in Unei's Shrine.
 * Actions in Battle
 * Attack: None
 * Spells: Holy, Haste