MapleStory/Towns/Ariant

[[Image:MS Ariant Icon.png]] Ariant

 * Region: Nihal Desert
 * Roads: Town of Ariant, Ariant Castle, The Burning Sands, Sunset Road & Hidden Street
 * Level Range: 20-38

Ariant is an Arabic town reached via a flying Genie located in Orbis. It has a Free Market Entrance and a World Tour NPC as well. The monsters are surprisingly weak for Ossyria. It's a desert themed area with monsters to fit. They range from snakes and sand rabbits to cacti and the sandman. Inside the town is a refining factory for processing Lidium ores located in the sands, as well as a lot of empty houses and some shady characters that look like mercenaries and assassins. Near there is a Palace, only accessible when carrying an entry pass. North of Ariant lies the town of Magatia.

Because of its status as the sole supplier of Lidium, Ariant is a prosperous town built around a magic Oasis, outside the Castle. The town's people, however, do not get to share in the wealth, as the Queen has levied heavy taxation on all trading. The Queen, a fairy from Orbis, is quite greedy and obsessed with Jewelry, and thus wastes all the tax money on trinkets for herself, leaving the townspeople to starve. This fact, combined with attacks by a group of thieves called the Red Scorpions, has led to a resistance movement being formed in the town. Rumor has it that they've been searching all of the world for heroes to join their group, the Sand Bandits, and if one asks the right person...

Directly outside of town to the right are swarms of Sand rabbits of both genders. Small Oases are located throughout the area, providing cool spots in the desert. Plenty of rest platforms can be found on every map, where a player can set up their chair and take a break from the heat. Traveling a little further, one stumbles across the Earmuff Frilld, the poorly dressed lizard monsters. NPCs are commonly found out here, many wielding swords. The next monster a player encounters in the desert is the Bellimoa, a relatively large snake that doesn't flinch easily, and attacks by barreling into the victim. The path through the desert loops around to the other side of town, but not before passing through a monster "town" occupied by Catus and Royal Catus. Giant cactus houses can be seen in the background, complete with doors and windows. Finally, Jr. Catus are roaming around the left side entrance of the town of Ariant. Recently, a cactus-type Area Boss, Deu, has been added here, as well as an arena called the "Ariant Coliseum." Details can be found on the Party Quests page.
 * Monsters
 * Desert Rabbit (F)
 * Desert Rabbit (M)
 * Jr. Cactus
 * Cactus
 * Royal Cactus
 * Bellimoa
 * Ear Plug Plead
 * Scarf Plead
 * Deu - Boss (Not available in all versions.)

Sunset Road
There is another path that contains monsters, accessed from right of the center of town, as opposed to either of the far ends. This path leads to the town of Magatia. The first species encountered is the Meerkats, among the toughest of Ariant's monsters. After traveling in this direction for a few maps, the sun begins to set and the area darkens to match Magatia's theme. Vultures called Kiyo and Sand Dwarves are keeping watch on the desert floor. The ruins of buildings can be seen, sinking into the sand. In the final maps of Ariant, huge sand monsters with trees emerging from their heads walk, ready to defeat any traveler attempting to reach Magatia. With the addition of the Camel Taxi, however, most players can easily skip over this region, if they wish.
 * Level Range: 29-40
 * Monsters
 * Kiyo
 * Meerkat
 * Sand Dwarf
 * Desert Giant


 * Ariant is currently not available in EuropeMS, BrazilMS and VietnamMS.