MapleStory/Towns/Crimsonwood Keep

[[Image:MS Crimson Wood Keep.png]] Crimsonwood Keep
This is the newest area to be added to the continent of Masteria, confirmed from a question and answer session with a Nexon employee. Little is known of it yet, but it seems to be (as the name suggests) a castle area. It is the second town to be located in the region of Masteria called the Phantom Forest, the first being Haunted House. It is said to be accessed from the left side of New Leaf City. The monsters' levels range from 45 to 120. Additionally, there are reports of a powerful boss-type monster plowing through the forest. Crimsonwood is mentioned numerous times in the descriptions of iTCG (Trading Card Game) items as an important place in the history of the continent. According to this text, it is ruled by Grandmasters, apparently one for each of the four original jobs. Crimsonwood Keep also served as the headquarters of at least three groups of Masterian warriors, those being the Stormcasters, the ranged-fighting Windreavers, and the courageous Bosshunters. It currently appears to be in the possession of a group called the "Raven Ninja Clan." This area is proposed to be the second part of Nexon's summer event.
 * Region: Masteria
 * Roads: Phantom Forest, Crimsonwood Mountain

Phantom Forest
Before reaching the Keep, players must pass through the Phantom Forest, which seems to be connected to the existing Phantom Forest maps at Haunted House. The monsters in the forest are the weakest of the expansion, starting at level 45. Not included in this are some monsters which were already released, such as Jr. Wraiths, which can also be found in the forest. The boss monster Bigfoot is said to roam out here, wiping out all challengers. Another known new species found here are the Elder Wraiths, a monster previously referenced to in the iTCG description of the item Crystal Ilbi. At the edge of the Phantom Forest is the next section, the Crimsonwood Mountains. At least 4 other species of monsters are said to appear here, for a total of six.

Crimsonwood Mountains
This second area is slightly stronger than the last, sporting only monsters level 70 and above. Before accessing the rest of the Mountain, players must pass through the Jump Quest-like area called "Valley of Heroes", where the deadly living stone monsters, Menhir, pose a threat to passersby. There are many cave-like areas recessed into the mountain, providing solo dungeons for many players. A final obstacle before reaching the Keep are the strongest monsters here, the level 120 Guardians. It's currently unknown whether or not these Guardians are bosses, but it seems unlikely.

Caverns
The map shown on the right, as stated above, is only one of a number of caverns found in the Crimsonwood Mountains. These areas are really solo-able dungeons, supposedly sporting ghostly monsters, such as the ones shown to the right. Each area has a different name, like Cavern of Fear, or Cavern of Pain. The image provided is the biggest peek we have in the cavern so far.