User talk:Jonny2x4

Welcome to StrategyWiki!
Hello Jonny2x4! Welcome to StrategyWiki. Thank you for your contributions. If you have any questions, just contact a sysop through their talk page or post on the staff lounge, and they'd be happy to help. If you need help editing, check the StrategyWiki Guide. If you have a question about the content on this wiki, you can check out our staff lounge page. If you want to ask questions or hang out in IRC, we're usually around. On the other hand, if you have ideas for StrategyWiki, bring them up on the community portal talk page. Please remember to sign your name on, and only on, talk pages by clicking or using four tildes (    ); this will automatically produce your name and the date. Finally, please do your best to always fill in the edit summary field as this helps to document all of your hard work. Feel free to delete this message from your talk page if you like, or keep it for reference. Happy editing! -- 22:19, 22 February 2008 (CST)

Moving guides
Please don't rename the guides without a sysop's help. We have the ability to move a guide including all subpages. -- Prod (Talk) 18:23, 13 October 2008 (UTC)
 * Sorry. Its just that a few of the guides have somewhat inaccurate titles. The arcade version of Street Fighter II Turbo is simply Street Fighter II': Hyper Fighting in North America and Europe. The word "Turbo" only appears in the SNES version. Jonny2x4 18:28, 13 October 2008 (UTC)
 * No problem. For the moment I've moved them back since there is an active discussion about this issue.  Feel free to chime in. -- Prod (Talk) 18:45, 13 October 2008 (UTC)

SFEX bios
The SFEX character bios that you altered were compiled from a bunch of different sources, including Akira's own explinations (primarily in Japanese), as well as game endings and other sources. I'm going to set them back, but if you'd like to discuss them, we can. Procyon (Talk) 22:58, 11 December 2008 (UTC)


 * It's been a long time since I collected that information, so I'll have to find out if I can dig up those sources again. I have the All About Capcom Fighting Games book as well.  There are many references to Sharon and Blair being sisters, not so many about Hayate and Hokuto being connected.  When I have a chance, I'll pour over some of the reference material I have again.  Procyon (Talk) 23:18, 11 December 2008 (UTC)


 * Dude… I have no idea how old you are, but I'm 33, I have no interest in "bsing" anyone. Nor do I particularly feel the need to defend the accuracy of my statements, but for the sake of argument, Blair is on page 94 and pages 337/338 in the glossary, and Sharon is on pages 100 for EX2 and 103 for EX2+ and again on page 319 in the glossary.  I'm going under the assumption that we're both talking about this book.  I make it a point not to take issue with anyone's contributions to the site if they are legitimate, but your attitude throughout your history at SW has been rather contentious, as opposed to collaborative, and it doesn't help ingratiate yourself into the community very well.  Procyon (Talk) 00:37, 12 December 2008 (UTC)


 * To a degree, I compiled the disparate sources and admittedly used a little poetic license to fill in the gaps. The biggest issue now is that the other character's bios that interrelate to the ones which you've altered no longer match (e.g. Nanase, Hokuto, Garuda, Akuma, etc.)  As for your dealings with other users on this site in particular, it is also my business in as much as SW is part of a business that I own and am responsible for.  In an effort to make sure that SW's community grows and expands, I want to ensure that the environment is free of any negative interactions that would otherwise discourage users from enjoying their experience here.  So please, all I ask is that you adopt more of a spirit of constructive collaboration as opposed to one-upsmanship. Procyon (Talk) 02:39, 12 December 2008 (UTC)

Editing
Make sure your links are properly made. Links not going to subpages point to guide main pages in the mainspace. Some things won't ever get linked, like "rollerblades", which doesn't have a game guide, and other things need their guide specified in the link (e.g. Guide name/Page name ). When you look over your edits using Show preview, investigate any red links and make sure they're working as intended. Thanks, — najzere T 21:34, 28 September 2009 (UTC)
 * I keep that in mind next time. Thanks! Jonny2x4 21:38, 28 September 2009 (UTC)
 * Here's a diff for reference: C. Jack. Just make sure your slashes are forward, not backward. — najzere T 21:46, 28 September 2009 (UTC)
 * Also, we don't italicize game names on this wiki. Thanks, — najzere T 22:00, 28 September 2009 (UTC)
 * Can you direct me to the manual of style? Jonny2x4 22:04, 28 September 2009 (UTC)
 * Everything is in the guide, as linked in your welcome message. Let me know if you have any questions. — najzere T 22:05, 28 September 2009 (UTC)

Attribution
When copying information from other places, make sure to include attribution (required by our license) in the edit summary. For example "info from http://streetfighter.wikia.com/wiki/Kairi" would be an acceptable edit summary. Thanks, — najzere T 21:40, 28 September 2009 (UTC)
 * Sure thing. Jonny2x4 21:43, 28 September 2009 (UTC)

Translations
When adding translations, please also submit the name in the original language. For the Neo Contra bosses, it would be great if you could add, under each header, something like Japanese name: ビル. The info on that boss page should also be integrated into the walkthrough unless there is a mode where players get to fight only bosses. Thanks, -- 04:08, 18 October 2009 (UTC)
 * Done. It took me a while, since I don't have a Japanese IME on my current computer, so I had to paste them from another site. Jonny2x4 20:14, 19 October 2009 (UTC)

Preload buttons
Hi, please use the preload buttons located above the edit text box when creating a new page. These buttons will insert the needed templates and formatting for you, which helps keep uniformity across the wiki. — najzere T 22:51, 19 October 2009 (UTC)
 * This is another note to please use the preload buttons when creating a new page, so we can get the Header and Footer Navs into the guide pages. Thanks, — najzere T 21:14, 27 October 2009 (UTC)

Removing information
Please do not remove information without moving it elsewhere, like you did here. Thanks, -- 19:25, 20 October 2009 (UTC)
 * Agreed. You are way too zealous in your desire to chop information out, as seen with the above example, the SF EX bios, and now Super C.  If you're going to go to the trouble to make the Super C guide NES-centric, could you at least have the courtesy of setting up a proper Super Contra page, so that the information you so carelessly erased would be preserved where it belongs?   Pro  cyon  19:28, 20 October 2009 (UTC)
 * Also note that on this site, it's not impossible for Arcade walkthroughs and NES walkthroughs to live side by side if they are close enough. Examples are Ghosts 'n Goblins, Trojan, and Athena.  Only if the games are significantly different, do they normally get separate guides, as was the case for Rygar and Rygar (NES).  Frankly, I think Super C/Super Contra are close enough in gameplay to merit a combined guide.  Pro  cyon  19:31, 20 October 2009 (UTC)


 * Is it wrong to remove information if you know for a fact that its incorrect? The SF EX bios contained many made-up facts about the characters that is not mentioned in All About Capcom Head-To-Head Fighting Games or even Arika's official websites for each game. They were more like fan-fictions than actual character bios. Just because this isn't Wikipedia doesn't mean you can write whatever you want and pass it around as it was fact.


 * The cheat in the Contra III page is not a real cheat, just a trick that can be done on any stage. At the very least, its more of a hint/tip than an actual cheat.


 * As for splitting off Super C and Super Contra. I wasn't aware that the page was supposed to be covering both versions. The information there was already too NES-centric before I even edited the content. Even the article was titled "Super C", not "Super Contra", and had the same NES-specific text from the Wikipedia article. Super C is a somewhat different game from its arcade counterpart. The controls are a bit different (you can control the height of your character's jump for instance and weapons are upgradable) and the stage designs and order of Super Contra is very different too (there are bosses in one version that are not in the other and vice versa).


 * As for being way zealous with the content of the site. Perhaps I am. But it seems that every change, removal, or addition I make to the site, no matter how flimsy or justified my rationale might be, gets met with some sort of resistance or complaint. Jonny2x4 21:16, 20 October 2009 (UTC)
 * The issue isn't that you may be wrong in your actions; the issue is that by removing information that looks legitimate to us (such as the hint on how to gain infinite lives in stage 3 of Super C) you appear simply as a vandal. Now I'm not labeling you or calling you names, nor am I discounting your positive contributions (I tip my hat to you), however, we need you to refrain from forgetting about information that should remain on the site. You may have removed it because it didn't fit into the scope of the article's title (a legitimate, although anal, move), which is why my first message to you was a subtle request to have you place the information in the guide where it fits (stage 3).


 * So no, it's not wrong to remove information that is incorrect, but you need to prove to us that it is incorrect. You didn't say it was incorrect in the edit summary, "the Infinite Lives method is more of a trick than an actual cheat that can be done on the first stage too" suggests not only that you agree with the information, but that it should be detailed on not just one page, but two or more specific instances where it can be utilized. The trick is an important tactic for players if they struggle with the game or more difficult areas. If it can be used everywhere, then it should be placed somewhere more pertinent such as the first stage of the walkthrough, or the Getting Started page.


 * As for the amount of contributions you've accomplished so far, again, great job. One of the issues a lot of users on wikis run into is miscommunication that arises from the lack of expression and tone used when writing. The resulting dialogue between users and admins, at least here, tends to be standoffish, even when either party doesn't mean to be. So, don't take it personally if you cause a lot of discussion. It's actually good because it gets things done. If there's no controversy around here, groundwork can't be laid out properly and guides don't get polished.


 * The version differences, at this point, don't seem big enough to result in separate guides. Jonny seems familiar enough to point out subtle differences, of which none require alternate guides. -- 02:20, 21 October 2009 (UTC)
 * Actually, if what Jonny is saying about the difference is true, then it sounds like they should have seperate guides. I'm a long long way away from Super C (I haven't even gotten to Contra yet), so I haven't played through them and researched them enough to know.  Assuming you're right Jonny (and I do trust that you know what you're talking about), then proceed with separating them, but please establish a proper guide for Super Contra by replacing the redirect to Super C.   Pro  cyon  02:27, 21 October 2009 (UTC)
 * Agreed, I missed the part where he listed stage design as a major difference. -- 02:55, 21 October 2009 (UTC)

Verification needed
Hi Jonny, I was wondering about Contra III: The Alien Wars/Stage 6: Red Falcon's Lair boss names. When I was filling in the names from /Bosses, I was unable to match up "Golden Beast" ("This character is named Beast Kimkoh in the Japanese and European versions.") and "Six-Men Feromedos". I would appreciate it if you could put those in the right place. Thanks, -- 18:44, 24 October 2009 (UTC)
 * That's because you got one of them wrong. Para-Slug is the name given to the eye-less alien head you face at the beginning of Area 6. The Golden Beast is the name given to the Super C final boss in the Nintendo Power article. Six-Men Feromedos is the true final boss who appears only on the Hard setting. I've fixed it for you. Jonny2x4 17:27, 27 October 2009 (UTC)

Consolidate your edits
Hi, thank you for your contributions. Please use full page editing and the preview button to help reduce the amount of edits to the pages you're working on. You can edit the entire page by clicking on the "Edit" tab at the top of the page. Take your time to work out all of the changes you are going to make before submitting them. Making multiple minor edits makes it harder to use a page's history, and an administrator has to patrol every one of the changes you make. If you are editing a page more than three or four consecutive times within 10 minutes, you need to slow down. If you're worried about losing your work, copy the contents of the page into a text editor where you can even save it to your computer if you like. Thanks, —  najzere T 21:14, 27 October 2009 (UTC)
 * Thanks! I'm still trying to get use to the interface. I keep forgetting this isn't like Wikipedia. You have to keep in mind that the page is a work in progress and I'm planning on adding full descriptions for most of the enemies eventually. Jonny2x4 21:22, 27 October 2009 (UTC)
 * Sounds great. If the individual enemy sections get very large, you might want to consider removing the limit=2 parameter from the floatingtoc template so you can get directly to them from the TOC. Good luck! — najzere T 21:25, 27 October 2009 (UTC)

Contra III advice
Do you think Contra: The Alien Wars (Game Boy) should have its own guide? Have you played it? -- 02:58, 28 October 2009 (UTC)


 * I played the Game Boy version once (as far as Area 3) and from what I've experienced, it basically just a dumbed-down version of SNES game. It's missing the Laser Gun power-up, the Air Battle stage, and quite a few bosses (including the Alien Brain at the end). It also lacks the ability to carry two weapons, but you can still use the Helio Bombs. And its one-player only. Here's the Game Kommander page on it Otherwise, its more or less the same game (with emphasis on the less).
 * While we're on topic, Contra Advance (the GBA version) is a much accurate port. It has all four side-scrolling stages with all their bosses, but the two top-down stages are missing and replaced with stages from Hard Corps. You can't carry weapons or use Helio Bombs, but you can lock your aim while moving.
 * In my opinion, they're different, but not different enough to warrant separate guides. A page detailing the version differences should be enough. Jonny2x4 04:33, 28 October 2009 (UTC)