Super Mario Bros./Techniques

Basic Techniques
Mario and Luigi are men of many tricks when it comes to trouble. Use the following techniques described here while you play, ans as building blocks for the more advance techniques described below.

Advanced Techniques
You'll have to perfect a few tricky moves in order to successfully explore every challenging level. Take a look and use them as they apply.

More Advanced Techniques
There are a few tricky maneuvers that have limited uses but are, nevertheless, good to know. Study the tricks below and try them out for yourself. You may impress other players with your skill.

Errata

 * Power-up double jump: When presented with either a Super Mushroom or Fire Flower, if you ensure that you are not holding A when you collect it, you can press and hold A during the powerup animation, which will result in Mario jumping from that point in midair as if he were standing on solid ground.


 * Wall jump: When Mario hits the edge of a wall at a 16-pixel tile boundary, he will act like he is standing on solid ground for a frame. If you can manage to press A on that frame, Mario will appear to jump from the side of the wall.


 * "Hat stomp": Mario does not necessarily need to be coming down on an enemy from above to stomp it. As long as Mario is moving downward, he can stomp enemies.


 * Accelerated Jump: If you jump into a block, you'll be pushed down at a rate higher than normal gravity; when you hit the ground immediately jump to rebound into the air at a higher velocity. You'll jump higher and farther with this.