Street Fighter II/Characters/T. Hawk

T. Hawk (full name Thunder Hawk) is one of the four new challengers introduced in Super Street Fighter II. He is the equal of Zangief in strength, but uses more "finesse" in his attacks. Though large, he can defeat many smaller, more agile fighters with his devastating techniques. Unlike most bulky warriors, he does not like to grapple, but he can when necessary.

Background
When he was an infant, he and the members of his tribe were being forced off their land by Shadoloo. Some of the Thunderfoot members resisted and fought against them, and most were killed, including their leader, Arroyo Hawk (T. Hawk's father), who was cowardly murdered by a younger M. Bison. Now living in Mexico near the Monte Albán plains, T. Hawk wants nothing more than revenge from M. Bison for his despicable actions and to reclaim the land that was taken from his people.

When the Thunderfoot tribe had experienced disappearances of many of their people, T. Hawk took the responsibility of finding them. One of them became Noembelu, one of M. Bison's brainwashed dolls. He found Noembelu, but it is not known if she returned home with him or regained any memories she lost as a doll. It is also unknown whether T. Hawk found anyone else in his tribe, but he may have due to his change in focus afterwards.

T. Hawk entered the second World Warrior tournament to battle against M. Bison to reclaim his people's lands and win their freedom from his tyranny. He does not come out the big winner, but T. Hawk does regain his land - however, it is desolate and empty. Determined, T. Hawk vows to make his land as great as it once was and bring the Thunderfoot people back home.

HD Remix Alterations
Control Motion Changes Buffs Nerfs
 * Condor Dive command changed to OR  OR  while in air (old command  still works)
 * Special throw command easier: OR, and you can actually start in  or . (Original  command also still works.)
 * Super command easier:  OR
 * Condor Dive's bounce changed so it ends with T.Hawk close to enemy and safe on block or hit.
 * Several of T.Hawk's normal moves are from Super T.Hawk, such as stand, stand , and low . All of these moves are better than Super Turbo T.Hawk's versions (stand and stand  have better hitboxes, low  comes out much faster).
 * Fixed a bug where a stray hitbox on low could be hit from very far away.
 * Condor Dive does not knock down.
 * Special throw now has a whiff animation if you miss to prevent an inescapable throw loop.
 * Super throw bounces T.Hawk slightly farther away, but special throw still has same bounce as Super Turbo.