Baraduke/Gameplay

Controls

 * Joystick: Use the 8-way joystick to direct Kissy through each floor. If you stop holding it up, Kissy will float back down to the ground if he's in the air.
 * Firing Button: Use this button to make Kissy fire his ray gun at the enemies.
 * 1 or 2 Player Buttons: Push these buttons to begin a 1 or 2 player game.

Kissy
The protagonist of the game.

Blanula and Skifla
The Octy spawn these to prevent Kissy from killing them. The Blanula can only touch Kissy to injure him, but the Skifla can also fire projectiles at him. 10 points.

Polycators
They appear on the ceilings and drop down on Kissy when he approaches. 50 points.

Leap Baganns
They are smaller versions of Baganns who attack Kissy by leaping on him. 50 points.

Telepo
They can only be killed while they are materializing. After they have materialized, they become projectiles and home in on Kissy. 50 points.

Efila
They stick to the ceiling and fire projectiles at Kissy when he approaches. 50 points.

Snipers
They resemble Kissy and will not injure him if they touch him. The only way they can injure him is if they shoot him. When Kissy's gun is at level 1, they will take two hits, but they will only take one hit if his gun is at level 2, 3 or 4. 50 points.

Molamola
They often attack Kissy from behind, but sometimes from the front as well. 50 points.

Vacance Pores
They attack Kissy by coming down on him diagonally. 50 points.

Muscle Brains
They follow Kissy around if they see him, and take 16 hits to kill. 50 points.

Squids
When they see Kissy, they will fire projectiles at him and retreat. 50 points.

Kyoters
They attack Kissy by homing in on him while firing projectiles at him. 50 points.

Quelqaria
They attack in a manner similar to that of the Molamola, but can only be killed from behind. 50 points.

Yamamo
They attack in a manner similar to that of the Snipers, but won't fire at Kissy. 50 points.

Octy
All Octy are worth 100 points. Gilly Octy - The weakest type of Octy. Winky Octy - They fire projectiles at Kissy if they can detect that he is nearby. Tuning Octy - They fire projectiles at Kissy in three directions. Finny Octy - Another weak type of Octy. Shell Octy - They cannot be attacked from behind. Dropping Octy - They cannot be attacked if they are crouching.

Paccets
They can sometimes be found in the capsules that the Octy leave behind when killed. 100 points.

Jewels
They can also be found in the capsules that the Octy leave behind when killed. 100 points.

Baganns
If one comes bursting out of a capsule, it will try to attack Kissy. 50 points.

Bonus Characters
'''You'll have to kill a certain enemy on a certain floor in order to make one appear. They are all worth 1000 points if caught.''' Baby Molamola - In order to make it appear on the fourth floor, you'll have to kill a Leap Bagann. Baby Bagann - In order to make it appear on the seventh floor, you'll have to kill a Telepo. Baby Leap Bagann - In order to make it appear on the sixteenth floor, you'll have to kill a Sniper. Baby Paccet - In order to make it appear on the twentieth floor, you'll have to kill a Kyoter. Apple - In order to make it appear on the twenty-fifth floor, you'll have to kill a Polycator. Baby Bananas - In order to make them appear on the thirty-third floor, you'll have to kill a Quelqaria. Eggplant - In order to make it appear on the forty-first floor, you'll have to kill a Vacance Pore. Lemon - In order to make it appear on the forty-fourth floor, you'll have to kill a Sniper.

Bosses
Blue Worm (Floors 6, 18 and 30): Each of his eyes, which he uses to fire projectiles at Kissy, take 8 hits to destroy. Destroying all four of his eyes will kill him. 1000 points. Turning Eye (Floors 12, 24, 36 and 42): He attacks by firing projectiles and beams at Kissy from his eye. 1000 points. Octy King (Floor 48): The game's final boss. Kissy must enter him through his mouth and fire his gun at his eye from the inside to kill him. 10000 points.