Zombie Hunter

Zombie Hunter is an action RPG game developed and published by Hi-Score Media Work for the Famicom in 1987, and for the MSX home computer in 1988. It was only published in Japan. It was developed as a project developed by a Japanese gaming magazine known as Hi-Score. It was licensed by Activision to be translated and distributed in North America, but it was canceled and never released. In 2003, an unofficial translation patch was produced by KingMike's Translations, which translates the game into English. It can be found here.

In Zombie Hunter, the player must complete six sidescrolling levels, the middle four of which offer the player a choice between a left path and a right path. In each level, the player is presented with a number of fights that prevent the player from making progress until all of the enemies have been defeated or chased away. Defeating enemies earns the player experience points, and defeating the last enemy before it escapes earns the player a treasure chest. Chests provide the player with gold, but also randomly contain items.

Collection of these items is essential to the survival of the player throughout the game. The more powerful the item is, the less likely it is to appear. In Game A, the particular items that can be obtained at each fight are predetermined, but in Game B, the items which appear are determined randomly. Therefore, it is possible (but not likely) to get extremely valuable items earlier on, but your stats don't increase as quickly as in Game A.