Ultima I: The First Age of Darkness/Character creation

Character attributes

 * 1) Agility affects the hit rate and evasion rate of physical attacks; it also affects stealing rate.
 * 2) Strength affects the amount of damage dealt by a successful attack.
 * 3) Stamina reduces the damage suffered, both physical and magical.
 * 4) Intelligence affects prices for purchasing items (except for spells); it also affects the amount of damage dealt by the "magic missile" spell.
 * 5) Wisdom affects the success rate of spells; it also affects prices for purchasing spells.
 * 6) Charisma affects prices when selling weapons or armors (the only items that can be sold).

Other statistics

 * Health points (HP)
 * Money
 * Food
 * Experience
 * Gender

The strongest possible character

 * Suggested class: wizard

After the first part of the game (Pilgrimage quests) all the attributes will be at 99. Then, the only class that will make any difference will be the wizard, because of his/her extra 4 spells.


 * Suggested race: elf (or dwarf)

At the beginning of the game, you should fight monsters to increase HP and money. In order to do so, you need to fight enemies physically. Therefore, whatever character class and race you choose, it is better to start with agility and strength as high as possible, with agility being slightly more important. The elf race has an agility bonus, while the dwarf race has a strength bonus.

Note that a (female) elf/dwarf wizard is also the strongest possible character in Ultima 2.

Other characters
In the following example, four characters were created by combining races and classes with similar bonuses.