Castlevania: Curse of Darkness/Innocent Devils/Fairy

Fairies are the first type of I.D. that you get, in the Abandoned Castle, and one that you will be using throughout the game. All ten fairies are healers, though a few can learn weak attack skills. They have no physical attack, however they are invulnerable to enemies, so they cannot take damage either. Fairies raise your Luck stats considerably when summoned.

You will need an Infant Fairy and Proboscis Fairy to get 100% complete, however a Tiramisu is generally considered to be the most useful form due to the fact that it can get Invincible Vase, Heal Lv. 3, and Time Heal.

 Infant Fairy |                    .+-.                     |          |                  Leaffle    Herbest |         |               .-+-++--.               |           |           |          Honey Bee    Killer Bee    Hornet |          |           |        .--+---+---+-+-+-.        |              |         |           | Proboscis Fairy    Tiramisu    Tiara    Comet Star 

Infant Fairy
An archetypical fairy — bluish green, carries a wand.

Skills

 * Unlock — 0 hearts — Special use — Innate — Required — Opens chests
 * You will need a fairy to open every chest in the game, so keep one on you at all times. Simply stand by the chest and press the circle button to open it.


 * Heal Lv. 1 — 10 hears — Command — Innate — Somewhat useful — Heals 20HP
 * In the Abandoned Castle this is useful, since you have low max HP and this is your only way of healing besides using potions. After that you'll never use it again.

Growth

 * Leaffle — 40 Sword/Fist (Recommended)
 * Herbest — 40 Axe/Spear/Special

Leaffle
A more grown up looking fairy, it wears blue and green clothes and a leaf for a hat. It can learn Poison Powder, which can poison most enemies, except the stronger ones and bosses. Since it is the only attack it has, it tends to use it a lot.

Skills

 * Time Heal — 6 hearts — Command — Defeat Enemies — Very useful — Heals ~30HP in about 15 seconds
 * Despite the low amount of HP you regain per use, it is a skill you will use throughout the game since it is the cheapest skill in terms of HP restored per heart used. After you have defeated all of the enemies in a section, fully restore you health with it, and since it uses so few hearts you'll probably get them all back in the next screen. Late in the game when you can easily lose > 300HP in a single fight, it will take a very long time to restore your health, so you may be better of bringing multiple fairies and using Heal Lv. 3.


 * Poison Powder — 0 hearts — Automatic — Defeat Enemies — Somewhat useful — Poisons enemies
 * Even though poison doesn't do much damage, when an enemy takes damage from the poison it disrupts the enemy's attack. This is actually much more useful than the loss of HP the enemy suffers. The only drawback is you can use a command when it is casting it, so you may have to wait a second or two before casting a healing spell. Late in the game the number of enemies affected by poison drops significantly, but the attempt at poisoning generally is enough to distract enemies that are attacking Hector.

Growth

 * Honey Bee — 70 Axe/Fist/Special
 * Killer Bee — 70 Sword/Spear (Recommended)

Herbest
Similar in appearance to the Leaffle, it wears all green and a dark green leaf for a hat. It learns Heal Lv. 2, which is simply a more powerful version of Heal Lv. 1. It can also learn antidote, which can be useful at times if you can afford Serums and don't have enough HP to simply wait out the poison. While the Leaffle is the recommended form, the Herbest is also useful, especially if you prefer the instant-but-more-costly Heal Lv. 2 over Time Heal.

Skills

 * Antidote — 0 hearts — Automatic — Defeat Enemies — Somewhat useful — Removes poison
 * There are a fair number of enemies that can poison you, and being poisoned makes it hard to pull off combos (not to mention the loss of HP). The problem is that since it is an automatic skill, the Herbest only uses it when it wants to, which can be a second before the poison wears off, or not at all.


 * Heal Lv. 2 — 20 hears — Command — Defeat Enemies — Useful — Heals 50HP
 * Much more powerful and cost effect than Heal Lv. 1, though getting it means giving up the ultra-efficient Time Heal. It'll only be useful for a short while, until you can get Heal Lv. 3, and can easily afford potions.

Growth

 * Killer Bee — 70 Sword/Spear (Recommended)
 * Hornet — 70 Axe/Fist/Special