Fallout 2/Vault 13


 * Notable Areas
 * 1) Cavern
 * 2) First Level (medical building)
 * 3) Second Level (living quarters)
 * 4) Third Level (computer systems, hatchery)


 * Notable Characters
 * 1) Gruthar, leader of the talking Deathclaws
 * 2) Joseph, the resident physician
 * 3) Matt, a prisoner (he broke in the hatchery)
 * 4) Valdis, he guards the entryway to the hatchery and mainframe
 * 5) Kerith, the deathclaw mother
 * 6) Jim, he has been hired to fix the computer
 * 7) Deathclaws
 * 8) Humans


 * Notes
 * 1) Enter the Vault with the voice recognition module. If you don't have it, either search for it in Vault City (it's covered in the above sections) or buy it from Eldridge for $1500.
 * 2) Fix the computer using the recognition module on the third floor.
 * 3) Get the Navigation Computer parts.
 * 4) Get the G.E.C.K. for Arroyo.


 * Quest Experience/Reward Table
 * Enter Vault 13: 2000 xp, Arroyo is captured*
 * Help Gunthar fix the computer: 5000 xpp, G.E.C.K. (if you didn't take it earlier)
 * Get the G.E.C.K.: 4000 xp

Introduction
Vault 13 is home to the G.E.C.K., the item that your village needs. It is also home to a group of talking deathclaws. The deathclaws can mimic human speech and are highly intelligent, but are just as good in combat as their less-intelligent kin.

Details
when you get there, use the computer to open the door, and then enter Vault 13.

When you're in the vault, open the door and talk to the deathclaw standing ahead of you. Talk to him, and ask him about the local brahmin raids. He will apologize, and then will ask you to fix their computer (it cannot understand voice commands) so that their raids will stop. Offer to fix it for him. If you're hurt, then go talk to the doctor in the medical facility. There's not much to do in the second floor.

If you go to the third floor, you can meet Dalia again and another lady. The mainframe terminal (the one which you have to repair) is in this room, as is the G.E.C.K. and the Navigation Computer parts. If you go to the left and into the library, you can pick up another NPC by the name of Goris.

Now it's time to fix the computer. Go to the right, and examine the terminal next to the mainframe. Open it up, and then install the voice module. Also, go in the storage shed (the room with lockers) and use the lockpicks to open the locker on the right wall that is closest to the south. It contains the Navigation Computer parts. If you want, you can get the G.E.C.K. (it's in the locker on the northern wall, towards the left), but Gunthar will give it to you if you fix the computer. If you go and look at the other lockers, you will find some medical equipment, but that's it. Head for the first level, and tell Gunthar that you have fixed the computer. You will receive lots of experience, plus the G.E.C.K. Leave for Arroyo for a massive surprise.


 * When you enter Vault 13, the Enclave will come and take away the village dwellers of Arroyo. The sole survivor will be Hakunin, and he'll give you the location of Navarro (you already have it). If you've spoken with Goris, you can get a good bit of information about the Enclave and what they have done. In fact, that group is the remnants of the U.S. Government and it has regulated the construction of the Vaults.

Also, the Enclave will come (again) into Vault 13 two weeks from the day you enter it. Of course, the group will kill everybody except for Goris. Even if you defeat the Enclave within the two-week period, they will still come. If you do enter the vault after the deathclaws are dead but before the Enclave is destroyed, you will get a bad ending for Vault 13 (as opposed to no ending at all).

If you want to recruit Goris again, speak with Goris - he'll tell you to see the video showing the encounter between Horrigan and Gruthar. After you see it, Goris will join you again.