Resident Evil/The Hunters

A Familiar Place
So you're back in the Mansion. With the newly-found Helmet Key, you can finally unlock some doors that were inacessible before, but there's a new enemy lurking around the Mansion: the Hunter. These enemies are faster, deadlier, and powerful than those simple zombies. It is recommended that you only use the Shotgun (or Bazooka for Jill) and the Colt Python (which Director's Cut players already have, but other versions will find this gun soon). The point of coming back here is to find the Battery, which will power the disabled elevator in the Courtyard, which grants you access to the next part of the game, the Underground.

When you're back in the shed, leave the room through the single door on the opposite side and then open the opposite door in the passageway. Walk forward a little bit to trigger a cutscene in which the new enemy, the Hunter, follows your path and opens the door behind you... not good. Quickly shoot the Hunter once with your Shotgun, and as soon as it gets back up, shoot it again. Repeat this process until it's finally dead. When it is, open the single brown door next to the gray one. Walk up to the desk in front of you and turn on the lamp, which fills the area with light. Take the Magnum Rounds from the desk and the Doom Book Vol. 1 from the shelf next to you (Director's Cut players will instead find a MO Disk, which is optional, but is required for the best ending in the game). Exit the room and then open the gray door next to you: run forward a little bit, kill the Hunter waiting around the corner, and go into the safe room underneath the staircase.

You'll notice that either Barry (for Jill) or Wesker (for Chris) left some helpful ammo and items for you. Jill players will find some Acid Rounds, Shotgun Shells, and a First Aid Spray, while Chris will find a Beretta Clip, Shotgun Shells, and a First Aid Spray. Open your inventory and check the Doom Book you found in the previous room: open the book in order to find a hidden Eagle Medal, which is needed to access to final area of the game, the Lab. For now, drop off the ammo and items you found before (unless you need to keep some ammo) except for the Helmet Key, one powerful weapon (either a Shotgun or Bazooka for Jill), a healing item, and some ammo for the weapon you take. You're about to enter a boss fight, so save the game if necessary, and then leave the room. Head up the staircase and kill the Hunter who has his back turned. Run down the area of the hallway he was guarding, turn the corner, and open the single blue door. Head to the other side of this room and open the red door with the Helmet Key, which brings you to a large room with a piano: walk up to the piano and investigate it (Rebirth players will have to turn a record slowly on a gramophone to solve the puzzle), causing the Yawn to come out of the fireplace.

The Yawn is now more powerful and can take more damage, so be prepared. Fire at it with your most powerful ammo (Acid Rounds for Jill are a must for this boss fight) and dodge its attacks as best you can. Try not to stay in one area and the Yawn should be dead (for good) in no time. Investigate the hole in the floor the Yawn created; Chris players can jump down right away, but Jill players will trigger a cutscene with Barry. Both players end up in the Mansion's basement, but Jill players have a decision to make: you can either wait for Barry to give you the rope (which leads to the good endings) or not wait for him and go to the next area (which leads to the bad ending). Regardless, check the tombstone on the other side and press the switch, revealing a hidden ladder (Rebirth players will have a simple puzzle in which they must hit each flashing button in a sequential order with their knife... careful not to stab yourself!).

The Basement
Climb down the ladder and be prepared for the next couple of enemies: Director's Cut players have to fight Hunters while the other versions have to deal with simple zombies. Kill all of the enemies in the area and go into the small alcolve near the ladder.