Star Wars Knights of the Old Republic II: The Sith Lords/Bumani Exchange Corp.

Residential Module 082 East
You enter from Residential 082 East on the bottom left side of Bumani Exchange Corp. Reception has a dividing wall in the middle of it, with a door in its top wall and Vula, the receptionist, standing behind a desk to the left:


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The door is opened, and the three Gamorrean guards and their boss on the other side aren't hostile:

They leave just before you encounter. Otherwise, the door is opened but the Gamorreans are hostile:

If you speak to Vula again:

Otherwise, killing her is psychotic:

Holding Cells
Beyond the door in the Bumani Exchange Corp.'s bottom left corner is the bottom end of the holding cells. There are three force cages by the top left wall, with an Ithorian in the middle one:

Otherwise:


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Benok
Beyond the door in the Bumani Exchange Corp.'s right wall is the top end of a corridor. When you open the door at its bottom end:

Otherwise:

Otherwise:

Otherwise:

Otherwise:


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All but Matu have I, adding 1-6 damage to Sneak Attacks, so avoid turning your back or being flanked:

There's a in the bottom right corner.

Slusk's Office
There's also a door in the bottom right corner of the room where you encounter Benok:

The next room contains two Gamorrean guards, with a boss to the right of the door in the top wall, which is locked:

The Gamorreans leave before the door opens:

Once both droids are destroyed, you enter Slusk's office:

Luxa enters with a Gamorrean boss and two guards:


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You can combat Luxa and her Gamorreans first, with Loppak Slusk's help:

Luxa has IX, adding 9-54 damage to Sneak Attacks, so definitely do not turn your back on her.

Otherwise you can combat Loppak Slusk first, with the help of Luxa and her Gamorreans:

Otherwise you can take them all on at the same time:

If you helped Loppak Slusk to kill Luxa and her Gamorreans, then allows you to make an agreement with him:


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However, you receive much more experience if you kill him instead:

If you helped Luxa and her Gamorreans to kill Loppak Slusk, then you have to kill her now as well:

Otherwise:


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Otherwise, you can ask where's your ship before killing her:

If you kill both Luxa and Loppak:


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There's a footlocker on a table by the top left wall, and two plasteel cylinders by the bottom right wall:

There's also a security terminal to the right of the window in the top right wall. If you use it with mode active and Loppak Slusk is still alive and hostile:

Otherwise, you can use it to deactivate the Ithorian's force cage in the, setting him free (he simply leaves):


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Ebon Hawk: Stolen!
If you helped Luxa and her Gamorreans kill Loppak Slusk, then asked her where's your ship:


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Luxa & Loppak
Return to Chodo Habat in Residential 082 West's Ithorian compound to complete, otherwise return to Jana Lorso in Residential 082 East's Czerka offices.