Final Fantasy X-2/Dresspheres

Dresspheres, often shortened to "spheres", are the key of the job system in Final Fantasy X-2. Each character must have one and only one active sphere at all times. Which sphere is active can be changed any time (though in battle, changing a character's active sphere takes up their turn).

Dresspheres are not equipped directly, but placed in Garment Grids which are equipped directly. The character will then have access to all of the dresspheres in the equipped Garment Grid.

New dresspheres are acquired throughout the game's storyline.

The following Dresspheres are available in Final Fantasy X-2 -


 * Alchemist
 * Beserker
 * Black Mage
 * Dark Knight
 * Gun Mage
 * Gunner
 * Lady Luck
 * Samurai
 * Songstress
 * Thief
 * Trainer
 * Warrior
 * White Mage
 * Floral Fallal
 * Machina Maw
 * Full Throttle
 * Moogle
 * Cait Sith
 * Tonberry

How to use this guide
Example:

Alchemist [1]
Recieved as an award from Clasko during the Chocobo sidequest [2] Attributes [3] HP       1  MP          1 Strength 2  Magic       1 Defence  2  Magic Def.  1 Agility  3  Accuracy    4 Evasion  1  Luck        3

Commands:[4] Attack Mix Stash Items

Abilities Name [5]	 AP [6] MP [7]	Description [8]	               Requirements [9] Attack         0 	0 	Attack one enemy. None Mix 	       0 	0 	Combine 2 items for results 	None Potion         10 	0 	Use a "stashed" potion 	        None Hi-Potion 	40 	0 	Use a "stashed" Hi-Potion      Potion Mega-Potion 	120 	0 	Use a "stashed" Mega-Potion 	Hi-Potion X-Potion 	160 	0 	Use a "stashed" X-potion       Mega-Potion Remedy         20 	0 	Use a "stashed" Remedy 	        None Dispel Tonic 	20 	0 	Use a "stashed" Dispel Tonic 	Remedy Phoenix Down 	30 	0 	Use a "stashed" Phoenix Down 	None Mega Phoenix 	200 	0 	Use a "stashed" Mega-Phoenix 	Phoenix Down Ether 	       400 	0 	Use a "stashed" Ether 	        Dispel Tonic Elixir         999 	0 	Use a "stashed" Elixir 	        Ether Items Level 2 	30 	0 	Doubles potency of items* 	None Chemist 	40 	0 	Doubles potency of recovery* 	None Elementalist 	80 	0 	Doubles potency of elements* 	None Physicist 	100 	0 	Doubles non-elementals*        Chemist+ Elementalist

"stashed" Item appers for use without lowering amount of items in you posession * Does not apply to stash [10]

What this means
[1] The name of the dressphere. [2] How the dressphere can be obtained. [3] Attributes. Out of 5 for each attribute. In this case the wearer's Max HP, Magic, Magic Defence, max MP and Evasion are lowered, but accuracy is fairly high. [4] What commands are listed in battle. [5] The name of the ability. [6] AP required to learn the skill. [7] MP cost to use. [8] What the ability does [9] What other abilities must have been learned in order to learn this ability. Sometimes items are needed. [10] Special "terms of use" that apply to some abilities.