Bravoman/Stage 16

Once Beraboh Man's energy bar has refilled at the bottom of the screen and the background has reappeared, he will plunge into the water and change into his fish-like underwater form for a fourth time. As with the seventh stage, the rocks that Beraboh Man will encounter here are harmless - but if he gets trapped between one and the left side of the screen, it will slowly drain his energy. After you have passed through the gap in the middle of a rock wall, two groups of two Kurage will swim by at the top and bottom of the screen and one group of two Tako will approach Beraboh Man between them; once they have seen him, they will fire a spiked ball at him and retreat. Three Maimai Men will also be swimming towards you just before you pass through the gap in the middle of another rock wall and enter a zig-zagging passage in a big rock formation. Five more Kurage will swim directly at you as you enter their line of fire in this formation, and there is also an Isogin blocking the exit which has to be destroyed before you can move on. Once you have made it to the other side of the formation, you will see three Tatsunoko moving up and down in a fixed position and firing spiked balls at you; two more groups of two Tako will also be approaching you at the top and bottom of the screen and another Kurage will swim directly at you once you have entered its line of fire. Once you have destroyed them all, you will have to swim over a long horizontal rock, watching out for three Ika dropping down from their hiding positions as you pass under them and six more Kurage swimming directly at you. Once you have made it to the other side of the rock, you will have to deal with four more Tatsunoko moving up and down in a fixed position and firing spiked balls at you; a Tamashii will also be homing in on you and three more Tako will be approaching you just before a group of Pirania comes zigzagging by. Once you have destroyed them all, you will see three more Tatsunoko moving up and down in a fixed position and firing spiked balls at you just before you pass through the gap near the top of a third rock wall - and you will also have to watch out for eight more Ika dropping down on you as you pass under their hiding positions. Two more Kurage are lying in wait on the ocean floor to swim up and attack you from below as you pass over them just before you pass through the gap in the middle of a fourth rock wall, and don't forget to collect the Kobushi powerup once you have done so to increase your firepower. Shortly after passing through the gap in the middle of a fifth rock wall, six more Tako will approach you and another group of Pirania will come zigzagging by. Once you have destroyed them all, you will meet up with the King of Atlantis for a second time; you must fire a Kobushi-charged missile at each of his minions to kill them and make him retreat. Once you have done so, you will continue to the right and have to fight the Twin Scuren for a third time - you must fire a Kobushi-charged missile at each of its heads to destroy them, then fire one at its operator to make it retreat. Once you have passed through the gap in the middle of a sixth rock wall, entered a horizontal passage in another big rock formation and collected the Onigiri powerup, Beraboh Man will proceed to the seventeenth stage - which is the fifth of the Ninja Dojo variety.