Dragon Quest VI: Realms of Revelation/Moonmirror Tower

Moonmirror Tower


Oddly enough, the boss fight actually comes near the entrance of this tower, not near the end. In fact, you can fight it immediately just by examining the giant mirror two times (the one just north of point B). Before you do though, be sure to equip the Half Plate Armour on Milly.

VS. 3x Corpsickles
This is yet another easy (if rather long) fight; the only danger here is Venom Mist. This will inflict the "Envenomated" status, an especially nasty ailment that will chop off an amount equal to 10% of your max HP per round. In fact, it will also take off 10% of your max HP for every step you take on the world map, so you will want to cast Squelch on it ASAP.

In fact, if you're playing the remakes, you should put Milly on "Focus on Healing". She'll remove Envenom before the turn even has time to end, even if nobody had it at the start of the round; the remake A.I. is borderline psychic that way. You could do this with the SNES A.I. as well, but it is much more wasteful in how it manages MP. It will cast Heal even when it will only restore 15 HP, and you'll want to conserve MP for this dungeon.

So just cast Sap until one of them is hit with it twice, and Buff on all of your PC's at least once. You should take very little damage, spend very little MP, and finish the fight at least semi-quickly while you're at it.

Getting Ra's Mirror
After that fight, you will wish to take the right tower; it's the only one you can go through right now. Of course, you WILL have to fight some enemies, and some rather annoying ones at that. The Shadows and Devil Glasses, for example, are extremely durable. The Shadows have 130 Defense, enough to reduce your physical attacks to 2 Damage, max. Crack (which does more damage for you than the enemy version of it) is the only practical way to kill one of them; however, their SNES versions have enough HP to be able to take two of them, and there can be up to four in a single group. To compound a bad situation even further, they also have a 33.3% chance of using Cool Breath (13-16 Damage to everyone).

Granted, the Iron and Dragon Shields have damage reduction against said breath attack, but Milly isn't made out of MP; you will want to run away from any fights that have more than one of them.

The Devil Glasses, for their part, have 70 Defense; not nearly as high as the Shadows, but still twice as much as any other enemy you will encounter here. More troublesome still, they can use the Morph spell to turn into your character! They gain everything except for your current HP, MP, and Agility; even your spells! If they decide to copy Milly, for instance, they will then have instant access to Crack, Heal, Dazzle, and even Buff! To top it all off, they can also use Dazzleflash, which cuts the accuracy of your physical attacks to only 25% of it's original amount!

This is not to say that you can't beat either of those two enemies; you most certainly can. They're just not worth the trouble; they take too long to kill for too little reward.