Pokémon/Competitive battling/Natures

First, please note that Natures only appear in the Third Generation. Natures are like Traits; they are automatic. However, Traits raises a certain stat while lowering another stat, or they could have no stat changes at all. This change will be 10% in either direction. Also, all Pokémon can randomnly have any Nature from the list below, while each Pokémon can only have one or two Traits assigned to them. Natures are like IVs in a way. If you want a Pokémon with a specific Nature, it is very hard to do so becaues it is random, but still possible since Natures are not hidden and there are less Natures than there are IVs. Natures are important because they give a boost in your Pokémon's strengths. If you are Machamp, you would love a 10% in Attack while would not mind a 10% decrease in Special Attack. Below is a list of Natures in the order of what it increases, what stat they increase, and what stat they decrease. Note that Natures do not alter a Pokémon's HP stat.

1) Bashful No Change

2) Docile No Change

3) Hardy No Change

4) Serious No Change

5) Adamant +10% Attack -10% Special Attack

6) Brave +10% Attack -10% Speed

7) Lonely +10% Attack -10% Defense

8) Naughty +10% Attack -10% Special Defense

9) Bold +10% Defense -10% Attack

10) Impish +10% Defense -10% Special Attack

11) Lax +10% Defense -10% Special Defense

12) Relaxed +10% Defense -10% Speed

13) Mild +10% Special Attack -10% Defense

14) Modest +10% Special Attack -10% Attack

15) Quiet +10% Special Attack -10% Speed

16) Rash +10% Special Attack -10% Special Defense

17) Calm +10% Special Defense -10% Attack

18) Careful +10% Special Defense -10% Special Attack

19) Gentle +10% Special Defense -10% Defense

20) Sassy +10% Special Defense -10% Speed

21) Hasty +10% Speed -10% Defense

22) Jolly +10% Speed -10% Special Attack

23) Naïve +10% Speed -10% Special Defense

24) Timid +10% Speed -10% Attack