Shadow Warrior 2/Gameplay

Difficulty
When starting a new game, you have to select the difficulty.
 * Tiny Grasshopper (easy)
 * Player receives 50% less damage
 * More consumables
 * Small penalty after dying
 * I Have No Fear (normal)
 * Player receives 100% damage
 * Standard amount of consumables
 * Regular penalty after dying, normal enemies get their HP restored up to 50%
 * Who Wants Wang (hard)
 * Player receives 40% more damage
 * Enemies have 40% more HP, stronger auras and higher elemental resistance
 * More special enemies
 * Less consumables
 * Greater penalty after dying, normal enemies get their HP completely restored, special enemies get their HP restored up to 50%
 * Better loot to find
 * Characters gain 50% more experience
 * No Pain No Gain (insane)
 * Player receives 90% more damage
 * Enemies have 70% more HP, strongest auras and highest elemental resistance
 * Even more special enemies
 * Least consumables
 * Greatest penalty after dying, all enemies get their HP completely restored.
 * Best loot to find
 * Characters gain 150% more experience

Karma
Karma is similar to experience and is earned when you kill enemies. When you collect enough, you level up and earn a skill point. Progress is tracked by the yellow bar in the infinite shaped dragon on the bottom right of the screen.

Shrines
Shrines fully restore either Health, Chi, Ammo, or Shadow Fury when approached. They are indicated on the minimap with a larger icon depending on the type. There is one additional shrine that is a checkpoint and is where you respawn if you die. It will also autosave the game.

Dragon Mountain
Dragon Mountain acts as a home base where you interact with other characters and accept missions. There are two vendors: Larry's Shoot Shack and Kobadera Ninja Shop. You can purchase weapons, ammo, and skills.