The Sims 2/Family Interactions

Family interactions are a lot harder to define than romantic interactions. The interactions listed below include special baby and toddler socials as well as some interactions that are generally performed between family members. Note that this does not mean that they can only be performed between relatives. It just means that they usually are.

Baby Interactions
These interactions are available on pregnant sims

Rub Belly
Availability Serious sims might do this autonomously. Accpetance rules are Outcomes
 * Sim B pregnant and either daily above 60 or lifetime above 50.
 * 1) Positive mood and lifetime above 60 or
 * 2) Daily above 75 if lifetime isn't above 60
 * Accepted
 * Sim As daily rises by 11
 * Sim Bs daily rises by 13
 * Both sims lifetime rise by 3
 * Rejected
 * Sim As daily decreases by 12
 * Sim Bs daily decreases by 10
 * Both sims lifetime decrease by 3

Talk to Belly
Availability Playful sims might do this autonomously. Acceptance rules are Outcomes
 * Sim B pregnant and either daily above 15 or lifetime above 25
 * 1) Positive mood and lifetime above 35 or
 * 2) Daily above 50 if lifetime isn't ove 35
 * Accepted
 * Sim As daily rises by 6
 * Sim Bs daily rises by 8
 * Both sims lifetime rise by 2
 * Rejected
 * Sim As daily decreases by 8
 * Sim As lifetime decreases by 2
 * Sim Bs daily decreases by 10
 * Sim Bs lifetime decreases by 3

Family Kiss
Availability Unlike other kiss interactions, this is not romantic. Nice family members might do this autonomously. Acceptance rules are Outcomes
 * Sims related and lifetime above 0
 * 1) Mood above -25 and lifetime above 30 or
 * 2) Mood above 25 if lifetime isn't above 30
 * Accepted
 * Sim As daily rises by 5
 * Sim Bs daily rises by 6
 * Both sims lifetime rise by 1
 * Rejected
 * Sim As daily decreases by 4
 * Sim Bs daily decreases by 5

Special Baby Socials
This interactions require that Sim B is a baby. The nanny also has full access to all of these interactions as well.

Change Diaper
Availability Neat sims might do this autonomously. This interaction is always accepted because the baby cannot exactly reject the outcome.
 * Household or related: Always available
 * Non-household and non-related: Daily above 20 and lifetime above 10

Outcomes
 * Increases Sim As daily by 6
 * Increases Sim Bs daily by 13

Cuddle
Availability Nice sims might do this autonomously. Again, this interaction is always accepted.
 * Household or related: Always available
 * Non-household and non-related: Daily and lifetime above 0

Outcomes
 * Both sims daily increase by 4
 * Both sims lifetime increase by 1

Pick up Baby
Availability This interaction is always accepted and has no point increases. Any family member might do this autonomously.
 * Household or related: Always available
 * Non-household or non-related: Daily and lifetime above 0

Play with Baby
Availability Playful sims might do this autonomously. This interaction is always accepted.
 * Household or related: Always available
 * Non-household and non-related: Daily and lifetime above 0

Outcomes
 * Sim As daily rises by 4
 * Sim As lifetime rises by 3
 * Sim Bs daily rises by 25
 * Sim Bs lifetime rises by 1

Talk to Baby
Availability This interaction is always accepted. Playful sims might do this autonomously.
 * Always available

Outcomes
 * Sim As daily rises by 5
 * Sim Bs daily rises by 10
 * Both sims lifetime rise by 2

Special Toddler Interactions
All of these interactions revolve around toddlers. The nanny can perform all of these interactions except for the training ones. This list also includes 'Ask For' interactions. This can only be initiated by toddlers.

Ask for Attention
Availability Active toddlers might do this autonomously. The nanny will always respond to this. If Sim Bs isn't a nanny then they will respond under these conditions. Outcomes
 * Household or related: Always available
 * Non-household or non-related: Daily and lifetime above 0
 * Accepted
 * Sim As daily rises by 5
 * Sim Bs daily rises by 13
 * Rejected
 * Both sims daily fall by 4

Ask for Diaper Change
Availability Nice toddlers might do this autonomously. The nanny will always accept this interaction. If the sim is not the nanny, then he or she will accept this interaction based on these rules. Outcomes
 * Household or related: Always available
 * Non-household and non-related: Daily and lifetime above 0
 * Accepted
 * Sim B automatically gives a diaper change
 * Sim As daily rises by 6
 * Sim Bs daily rises by 13
 * Rejected
 * Both sims daily fall by 4

Ask for Food
Availability Active toddlers might do this autonomously. The nanny always accepts this interaction. If Sim B isn't the nanny, then he or she will accept based on these rules. Outcomes
 * Household or related: Always available
 * Non-household and non-related: Daily and lifetime above 0
 * Accepted
 * Sim B automatically gets some food
 * Sim As daily rises by 6
 * Sim Bs daily rises by 13
 * Rejected
 * Both sims daily fall by 4

Change Diaper
Availability Neat sims might do this autonomously. Unlike the baby interactions. Toddlers can reject this one. They will always accpet this interaction if Sim A is related or living in the same house. If not they will accept if Outcomes
 * Household or related: Always available
 * Non-household and non-related: Daily above 20 and lifetime above 10
 * 1) Neat above 5 and positive mood or
 * 2) Neat under 5 and mood above 30
 * Accepted
 * Sim As daily rises by 6
 * Sim Bs daily rises by 13
 * Rejected
 * Both sims daily fall by 4