Mischief Makers/Planet Clancer

Meet Marina
Follow the Clancer that spoke to you in the cutscene to the house with a statue in it. The singing Clancer nearby will tell you about each of the gem types. You can talk to any friendly Clancers with or.

Head to the far end of the stage by jumping over the large red shrine to the next house. Talk to Geold inside. He will give you a clanbomb. Take the clanbomb with and throw it into the shrine with  or  +. Red blocks throughout the game can be destroyed with bombs. Use to grab the orange warp star you can now access, then grab the green and blue star to finish the stage.

Gold Gem
Go to the house with a statue in it. Pick up one of the nearby Clancers with then throw him into the statue with  or  +  to reveal the gold gem.

Meet Calina
After talking to Calina, start advancing through the stage. This is a tutorial mission so all of the Clancers here will tell you about various moves you will be using as you progress through the game.

In the first house is a Clancer begging you not to pick him up and shake him with or. If you do so he will drop 5 red gems. Moving along you will find a second Clancer inside a house and protected from you grabbing him. He will talk about using an air boost, using or  to get over his house.

A third Clancer will tell you about the sliding and slide jumping which you can perform by holding and pressing  to start a slide and then  again during the slide to do the slide jump. The Clancer will also tell you that they can do a slide jump as well but they won't get a speed and height boost from it. This is useful information to remember.

Further on you will see an area with a line of fire along the ground and blue gems above it. The Clancer there will tell you about air boosting with or. You can either do that or just slide jump over the fire. There is a Clancer in the house you end up on who will tell you about digging by pressing and pressing. If you do so on the purple block that has stars rising from it you will uncover 10 red gems. From here you can just go to the end of the section and grab the red warp star to take you to the hospital section.

Here you can slide jump into the area with a bunch of red gems that make up the hospital's cross. There is also a doctor in the top right of the hospital with 30 red gems you can shake out of him. Opposite to him in the top left is several health restoring gems and the stage end star. Grab it to finish the stage.

Gold Gem
At the second or third Clancer's house, jump on top and then slide jump to end up on the structure with the Clancer and a bomb in it. From there you can jump then air dash to the right to land on the structure housing the gold gem.

Clanball Land
This map has two stages, and is also an excellent stage to recover lost health or from continuing the game.

At the starting location, you can shake the eastern clanball to open the nearby teleport, which brings you to the right of the region. At this location, you can also practice with spring clanballs, or to collect red gems. To exit the first area, jump on the set of clanballs in the left half of the area, and jump to the top. The upper-right clanball can be shaked to open the teleportation gate to the next area.

To get the gold gem, head to the ride on the far left. Grab the dark brown clanball, and shake it over the set of three red blocks. Enter the newly revealed gate to retrieve the gold gem.

To exit the second area, shake the light brown clanball on the ride to the left, and shake the other clanballs that appear in the circles.

Spike land
Double tap down to roll past some hazards.

3 Clancer Kids

 * Central kid: Use middle Clanball, and shake in direction of kid. Release and grab to reutnr.
 * Right kid: Chase him up, until he drops. One he drops, double back and grab him as he tries jumping past you.
 * Top Kid: Use Springs to reach.

Blockman rises
Grab blockman's head. Use to move to the right. Use to block attacks and take out the spike balls.

To collect the gold gem, look for the three clancers that throw grenades. You can crush the first two, but you need to dismount blockman to grab the third. Shake him for the gold gem.

Wormin' Up!!
Grab the worm and keep throwing it.
 * At low health, it starts shooting fire.
 * At critical health, it creates backwash as it moves.

Crisis: Nepton
Enemies drop down in groups of 4. As with most enemies, grab and throw them against the ground.

Western World
Ms. Hint stats that you can grab, shake and throw almost anything and to experiment with the different effects.


 * Shaking the machinegun toggles between 3-way and rapid.

Volcano!!
A volcano in the background will shell the play area at specific points. To exit, run past the falling lava to the right of the map.

The gold gem is at the top-left corner of the area.