Kid Icarus: Uprising/Weapon Values

Weapons have a minimum value of 100, and gain value as they gain more Stars for Melee and Ranged combat and special attributes such as "Speed +1." The following is an incomplete guide to the values of each individual trait.

Ranged
1/2 - 14 1 - 24

Melee
1/2 - 9 1 - 15 1 1/2 - 22

Attributes

 * In-peril autododge +1 - 7
 * Melee Defense +1 - 9
 * Poison +2 - 10
 * Running speed +1 - 7
 * Shaking +1 - 7
 * Speed +1 - 11
 * Standing cont. fire -1 - -5
 * Standing ch. shot +2 - 15