Worlds of Ultima: The Savage Empire/Character creation

The main character of Savage Empire is the Avatar from the main Ultima series.

Character attributes
The character has three attributes:
 * Strength determines how much weight can be carried and the maximum health; in battle, if the character successfully hits an enemy, strength also determines the damage dealt.
 * Dexterity is probably the most important; it determines success rate in many actions, including hit rate during combat.
 * Intelligence is perhaps the less important attribute: it rules magic, but the main character cannot use magic; still, it is also a form of magic defense.

Each character has a set maximum of health points (HP = health points, HM = health maximum). The formula that links the Avatar's Str and HM is as follows: HM = 2*Str +24.

There are no magic points. Instead, the shaman (not the main character) character carries with himself a quantity of three different offerings. In fact, magic points are replaced by the amount of offerings.

Character creation quiz
The quiz is based on the typical virtue test at the beginning of all the Ultima games. This time, instead, there aren't eight virtues, but just three attributes. Each attribute is associated to a color: Thus, there are just six possible different questions, intead of 28 as in the main series.
 * Blue = dexterity
 * Yellow = strength
 * Red = intelligence

The quiz asks just three questions instead of seven. The questions follow this procedure:
 * 1) The first question is chosen at random from the table below.
 * 2) The second question asks to choose between the attribute-color you discarded in the first one, and the third attribute-color.
 * 3) The third question asks to choose between the two attribute-colors you chose in the previous two questions.

Following this mechanic, one attribute will be raised twice (values range: 22-26), another one will be raised once (19-23), and the third one will not be raised (16-18).

Your character's attributes are determined by your answers, plus a random factor. In fact, even if you are asked the same questions in the same order and you give the same answers, the character can have slightly different attributes.

Starting attributes may vary from 16 to 26.

In conclusion, the Avatar will start with one attribute ranging from 22 to 26, another one from 19 to 23, and the third one from 16 to 18.

Experience levels
The Avatar starts at level 6; the other characters that will join him start at a level ranging from 2 to 8. The maximum level a character can reach is 8.

Experience points are gained by defeating beasts. The character who deals the final blow earns all the experience for that enemy.

If a character earns enough experience to get to the next level, when the party rests, that character will have a dream. In the dream, he can choose to hunt either a bear or a jaguar or a monkey. If he hunts the bear, his strength will be raised; if he hunts the jaguar, his dexterity will be raised; if he hunts the monkey, his intelligence will be raised.