Ordyne/Round 4

Once Yūichirō and Sunday have reappeared on the screen, their ships will start flying forward and two groups of Hanbaga will come zigzagging by; once you have killed them all and collected the 1000 Crystals they have left behind, you will have to deal with eight Heri firing projectiles at you just before Miyuki Chan's flying store passes by. As always, when one player enters it, the other will automatically be drawn in as well and the first player will be asked to choose between a 3-way shot for 18000 crystals, an After shot and Speed-up for 22000 crystals, and a Fire bomb and Speed-up for 18000 crystals; the best choice would most likely be the After shot and Speed-up, as it is ten times more powerful than the normal shots and will increase the flying speed of your ship for a short period of time. Once Yūichirō has paid Miyuki for his chosen special weapon, the pictures on the television screen will change and the second player will be asked to choose between a Stock bomber shot for 12000 crystals, a Homing missile and Speed-up for 15000 crystals, and a Subroc bomb for 11000 crystals; the best choice would now most likely be the Homing missile and Speed-up, as it will automatically home in on any enemies currently on screen and increase the flying speed of your ship for a short period of time. Once Sunday has paid Miyuki for his chosen special weapon, he and Yūichirō will fly back out of the store and continue onward. You will now have to deal with fourteen more Heri firing projectiles at you - along with two Maru Cannons from their positions on a rock with a windmill on it. If you fire a shot at this windmill's sails from the top, they will start rotating clockwise; however, if you fire a shot at them from the bottom, they will start rotating anti-clockwise and make it impossible for you to pass over it without getting hit. Once you have made it to the other side, you will have to deal with a third Maru Cannon firing projectiles at you and a Tako moving up and down in a fixed position just before you come to a Kiwi Base at the bottom of the ocean below you - which will open up when you approach it and the Kiwi inside will be released in a group of four, flying directly at Yūichirō and Sunday once they have reached their level. Once you have killed them all, you will have to deal with four more Tako moving up and down in a fixed position and two more Heri firing projectiles at you just before you come to another rock with six more Maru Cannons and a second windmill on it. Once again, if you can fire a shot at its sails from the top, they will start rotating clockwise; but if you fire a shot at them from the bottom, they will start rotating anti-clockwise and make it impossible for you to pass over it without getting hit. Once you have made it to the other side, you will have to deal with a tenth Maru Cannon firing projectiles at you and a second Kiwi Base opening up when you approach it just before you come to three more Tako moving up and down in a fixed position and yet another rock with two more Maru Cannons and a third windmill on it. Yet again, if you fire a shot at its sails from the top, they will start rotating clockwise; and if you fire a shot at them from the bottom, they will start rotating anti-clockwise and make it impossible for you to pass over it without getting hit. Once you have made it to the other side, you will have to deal with a third Kiwi Base at the bottom of the ocean below you just before Dream Co., Ltd. passes by - and when one player flies into him, the other player will automatically be drawn in as well. Dream Co., Ltd. will now ask the first player if he wants to pay 2000 crystals in order to fire a marble at his extendable rotating target; if his answer is "yes", he will extend his target and it will start rotating. After three seconds, you must press the Firing Button to launch your marble at the target - and the table on the left side of the screen shows what you will win for each number. 1: After shot, 2: 100000 crystals, 3: Stock bomber shot, 4: 5000 crystals, 5: Homing missile, 6: Nothing, 7: Fire bomb, 8: 20000 crystals. If your marble lands on 1, 3, 5 or 7, Dream Co., Ltd. will ask you if you want to use the special weapon now once his target has receded; if your answer is "no", you will receive it the next time you are killed. He will then ask the second player if he wants to pay 2000 crystals in order to fire a marble at his extendable rotating target; once again, if his answer is "yes", he will extend his target and it will start rotating. After three seconds, you must press the Firing Button to launch your marble at the target - and the table on the left side of the screen shows what you will win for each number. 1: After shot, 2: Fire bomb, 3: 20000 crystals, 4: Nothing, 5: 100000 crystals, 6: Stock bomber shot, 7: 5000 crystals, 8: Homing missile. If your marble lands on 1, 2, 6 or 8, Dream Co., Ltd. will once again ask you if you want to use the special weapon now once his target has receded; if your answer is "no", you will also receive it the next time you are killed. Yūichirō and Sunday will now continue onward as three Submarines are propelling themselves through the ocean below them while firing missiles into the air and two gray blobs (which will eventually metamorphosize into Big Heri and leave several crystals behind when killed) are appearing in front of them. Once you have killed them all, R-4B (the game's fourth boss) will come down on you from above; you should try to destroy the laser-firing cannons on its front first, then aim for its core (which can only be hit from behind if you managed to win the After shot from Dream Co., Ltd. beforehand). Once you have hit its core enough times to defeat it, it will explode and sink down to the bottom of the ocean. Round Clear Bonus: 10000 Round Clear Bonus Crystals: 20000