Wacky Races/Stage 4

Commodore Amiga
MAKE THIS TRAP

Time: 300 (5:00)

Once Dick Dastardly has reappeared on the screen (out of his car), you will have to jump up, climb up a rock face, jump over a snake and a snail, climb up another rock face, and walk to the left to pick up a bunch of dynamite; once you have done so, you shall have to retrace your steps back down to the ground, and give the dynamite to Muttley (who will push it to the left). You will then have to retrace your steps back up to where you found the dynamite, and jump up six more times to pick up a reel of wire - and once you've done so, a bird shall fly into view from the right side of the screen, grab Dastardly and carry him up to the top of the stage. You will now have to jump to the right over two more snakes, climb down a third rock face, drop down six times to the platform where you'd found the reel, retrace your steps back down to the ground and give the reel to Muttley (who'll again push it to the left); once you have done so, you will have to retrace your steps back up to the second platform you dropped down to after climbing down the third rock face, jump to the left, and jump to the left over a rock (which has a second snail hiding behind it) to pick up a plunger. You will then have to retrace your steps back down to the ground and give the plunger to Muttley (who will, once again, push it to the left) - and once you've done so, you'll have to retrace your steps back up to the top of the stage, jump back to the left over the second and third snakes, and pick up a box. You will then have to retrace your steps back down to the ground, and give the box to Muttley (who shall yet again push it to the left); both Dastardly and Muttley will then walk off the right side of the screen, as the text ''WELL DONE! YOU HAVE FINISHED.'' appears on it, and you'll then be treated to two static images of Peter Perfect approaching the box of dynamite Dastardly built, and being blown up when his car hits it (but he will be resurrected for the next race, as will all the other Wacky Racers).

ZX, CPC and Commodore 64
COLLECT THE TRAP PARTS!

Traps: 4 Time: 7:50

Once Muttley has reappeared on the screen (out of his master's car), you shall have to start walking to the right, jump up, bump six question blocks from underneath twice (for 400 points apiece), drop down, jump up, bump a seventh question block from underneath twice for 400 more points, jump up twice more, bump an eighth question block from underneath twice for 400 more points, drop back down to the left, and bump three more question blocks from underneath twice for 1000 more points and a bomb; once you have done so you will have to continue walking to the right, bump a twelfth question block from underneath twice for 400 more points, drop down, bump a thirteenth question block from underneath twice for 400 more points, jump up, jump over a pit, jump up and bump a fourteenth question block from underneath twice for 200 more points and another bomb. You will then have to jump up, bump fifteenth question block from underneath twice, for 400 more points, drop back down to the left, bump three more question blocks from underneath twice for 400 more points apiece, continue walking to the right, jump over two more pits, and bump a nineteenth question block from underneath twice for 200 more points and a third bomb - and once you have done so, you will have to jump over two more pits, drop down, bump a twentieth question block from underneath twice, for 400 more points, drop down, jump up, bump a twenty-first question block from underneath twice for 400 more points, jump over a sixth pit, jump up and bump four more question blocks from underneath twice for 1400 more points and a fourth bomb. You will now have to drop down, bump two more question blocks from underneath twice for 400 more points apiece, continue walking to the right, jump over two last pits and drop down as the text WELL DONE! appears on the screen; the text PRESS PLAY ON TAPE will then appear on the screen, and once you have done so, the text STOP TAPE! will appear on it (meaning it appears after all even-numbered stages). Both Muttley and Dick Dastardly will now proceed to the fifth stage.