Twinkle/Stages 11-20

Stage 11
This maze contains 88 pellets, four spectres and three eggmen, one pair of warp tunnels, two pairs of cherries, four eggs, four bombs, two helmets, two wormholes and a time of 55 seconds; you shall also have to use the wormhole at the bottom of the maze if you want to come out of the other one in the centre (where the eggs, bombs, and helmets are), and eating one of the bombs will blow up the walls at the top-left, top-right and bottom of the maze to reveal 6 more pellets, 7 if you count that power pellet. Eating the other three bombs after you have eaten one of them will not have any additional effect.

Stage 12
This maze contains: 96 pellets (98 if you count the power pellets), three computers, four eggs, four extra lives, one helmet, two roller skates (the second one collected becomes a hyper speed which will make your Pac-Man superfast and invulnerable for a short period of time, indicated by the "S-meter" on his screen side), two wormholes (which shall warp your Pac-Man from the top of the maze to the bottom of it, and vice versa), and a time of 47 seconds; unfortunately, there does not appear to be a way to reach the four extra lives and eggs as the four walls that are surrounding them cannot be destroyed.

Stage 13
This maze contains 106 pellets (108 if you count the power pellets), two spectres and four eggmen, three hamburgers, two pairs of cherries, one pair of sunglasses, one helmet, and a time of 47 seconds; there are also six more secret paths, one roller skate and one big pellet hidden inside the wall in the centre of it (and providing you did not die after Stage 12, you will, for a fifth time, have to fire a shot at the parts of the wall the items are hidden in to eat them after you have collected the helmet before the L-meter runs out). The next stage also has a winged sneaker, so you could be jumping walls again.

Stage 14
The maze is containing 79 pellets (80 if you count the power pellet), two computers and four eggmen, ten pairs of cherries, one pair of warp tunnels, one winged sneaker, one helmet, one pocket watch, one pair of sunglasses, one extra life, two wormholes, and a timing of 50 seconds; providing you did not die after Stage 9, the only way that you can reach two of the pairs of cherries, the pocket watch, the sunglasses and the extra life is by eating the winged sneaker, then jumping over the left side of the wall in the centre of the maze, eating the bonus items to gain their points and powers, using the wormhole to warp to the other one on the right side of the wall, and jumping over the top side of it before the J-meter runs out (if you cannot do this quickly enough, you will be stuck, and have to wait until either the timer runs out and automatically kills you, or the other player finishes off the maze in a 2-player game).

Stage 15
This maze is containing 114 pellets (116 if you count those power pellets), six ghosts and two eggmen, one pair of warp tunnels, two helmets, one pair of sunglasses, one big pellet, one pocket watch and a timing of 50 seconds; there are also ten more secret paths in the walls at the top-left, top-centre, top-right, bottom-left, bottom-centre, and bottom-right of this maze, as well as four strawberries, hidden in the walls in the centre of it, and one extra life and one roller skate hidden in the walls at the left and bottom-left of it (and, if you didn't die after Stage 14, you will for a sixth time have to fire a shot at the parts of the two walls that the extra life and roller skate are hidden inside after you've collected the helmet to eat them before the L-meter runs out).

Stage 16
This maze has 78 pellets, two computers and four barbells, forty-four hamburgers, twenty-eight eggs, twelve strawberries, three roller skates (providing you didn't die after Stage 12, you could get superfast and invulnerable again), and a time of 47 seconds; there's also no inner walls, which is something that was unheard of in the official Pac-Man games, but you should remember that the enemies cannot bypass bonus items, until they have been eaten.

Stage 17
This maze contains 107 pellets, six barbells, one egg, two pairs of warp tunnels, one pair of sunglasses, one helmet, two wormholes, and a time of 50 seconds; there are also three secret paths hidden in the inner wall at the top-left, the inner wall at the top-right, and the wall at the bottom of the maze, as well as three more eggs, an extra life and a big pellet hidden in those outer walls at the top-left and top-right of it (and, providing you didn't die after Stage 15, you will for a seventh time have to fire a shot at the parts of the walls that the items are hidden inside after collecting the helmet to eat them before the L-meter runs out). Also, if you should destroy the part of the wall that the big pellet is hidden in and eat it, it will immediately clear the maze.

Stage 18
This maze contains 72 pellets (74 if you count the power pellets), two spectres and four barbells, twenty-six eggs, one pair of sunglasses, two helmets, and a time of 47 seconds; there is also a secret path hidden in the entirety of the wall in the centre of it (as hard as this information may be to believe!).

Stage 19
This maze contains 105 pellets, two eggmen and four barbells, four eggs, one strawberry, four helmets, one pocket watch, one pair of sunglasses, and the timing of 50 seconds; there are also four secret paths hidden in the outer walls at the top-left, top-right, bottom-left and bottom-right of the maze, as well as three big pellets, an extra life, and a winged sneaker hidden in the inner (and outer, in the case of the winged sneaker) walls at the top-left, top-right, bottom-left, and bottom-right of it (and you will, for the seventh time, have to fire one shot at the parts of the walls that the items are hidden inside after collecting one, or two if you had got touched after Stage 17, of the helmets to eat them). As with that tenth stage, the next one is not a boss battle.

Stage 20
This maze contains 50 pellets, five ghosts and three barbells, two pairs of cherries, two helmets, two winged sneakers, and a time of 47 seconds; eating the bomb (by using a secret path in the wall in the centre of the maze) will blow up the four walls at the top-left, top-right, bottom-left, and bottom-right of it to reveal twenty-eight eggs, as well as that aforementioned secret path in the wall in the centre of it. You are now at what is named the "halfway point".