Trojan/Stage 1

Part 1

 * You will start the game right in the middle of the mean streets of the city. Smashers notice you immediately and come to defend their turf. They will run right up to you and try to smash you with their maces. Duck down and swing your sword when they get close.
 * As you pass the first building, A Dynamite Thrower will appear in the first or second window. Use the appropriate Jump tile and strike the Dynamite Thrower who appears in the window. The earlier you hit him, the more points he is worth, either 2000, 1000, or 500. Be sure to avoid the stick of dynamite as it's about to explode.
 * As you approach the manhole watch out for the appearance of a Manhole Archer. He may appear before or after you walk across the manhole. If he appears before, strike him quickly for 500 points. If he appears after, prepare to jump over the arrow.

Boss
The twin Mamushis appear on either side of you, and attack you with their throwing axes. Concentrate on one Mamushi at a time, completely eliminating one before you proceed to attack the first. You are safest while squatting since Axes thrown high will sail over your head. If a low ax comes at you from the opposite side, try to jump over it, or turn and use your shield before continuing your attack. Once one Mamushi is defeated, take the fight to the next one.

Part 2

 * Keep in mind that you will continue to the second part of the stage with only what remaining health you have after you figth with the Mamushis. Smashers will appear to attack you as soon as the stage begins.
 * Once again, a Manhole Archer will rise to attack you before or after you cross the manhole. Another Dynamite Thrower will appear in one of the two upper windows. Remove him for bonus points.
 * After you clear the building, the first knife throwing Slasher should appear. Be sure to dodge the knife that he throws at you and get in close for an attack. Around the time that he appears, a flying heart should arrive. Collect it to restore four lost health points.
 * One more Manhole Archer may rise out of the ground after you collect the heart. Be sure to avoid the arrow he fires at you by jumping over it or blocking it with your shield.

Boss
Iron Arm will literally bust through the wall of the nearby building and confront you. Iron Arm gets his name from the metal contraption at the end of his arm. He can use it as a shield to block your sword attacks, and he can extend his fist very quickly for a surprise punch. Your best strategy against Iron Arm is to jump in with a sword strike, and then immediately jump backwards to escape the range of his fist. It only takes three sword strikes to do Iron Arm in, and you will receive all of your health back when the fight concludes.

Part 1

 * The first major difference in the NES version concerns the manhole. A Manhole Archer will always appear in front of you as you approach the manhole, so be prepared to strike at it right away before it fires an arrow at you. Once it is cleared, you may choose to drop down inside the manhole.
 * In the manhole, you will find a chamber with a few things. A Goblin enemy lives here, and the shuriken he throws turn into bats. There is a Jump Boots icon on the left side. Hidden away in the chamber, there are three mice located along the left side of the ceiling. Each one you reveal is worth 1000 points. And there is a hidden flying heart located on the left edge of the right outcropping, which will restore all of your health.
 * In general, it is best to avoid this particular manhole unless you have already lost a significant amount of life. Chances are high that you may end up losing more life than you stand to regain. Only come here if points are important to you, not just for the mice, but also for the ability to jump up and attack the Dynamite Throwers later on.
 * The Mamushi here are much easier than in the arcade. They are prevented from attacking you at the same time, and they will never throw their axes low. So you only need to stay low to the ground and swing your sword as they approach you for an easy victory.

Part 2

 * The manhole in this section of the stage is much more important to visit than the first. It is in this manhole that you can collect one of two power increases in the entire game. When you drop down, you will be confronted with an early red Armadillon. It takes four regular strikes to defeat him, and you are advised to do so before you investigate the chamber for the power increase.
 * Fighting Armadillon is actually very easy. Stay near the center of the chamber. Strike him and back away while he tucks into a ball and rolls across the floor. Jump over him as he rolls around. When he stands back up, approach him and strike him again and repeat the process. Once he is defeated, swing your sword where the P is indicated in the image to the right to collect the first power increase.
 * Iron Arm is a little different in this game as well. His fist can detach from his arm, and flies around in a boomerang-like fashion. If he sends it low, it returns high, and vice versa. When he shoots his arm, he exposes himself to one attack. Dodge the arm and jump in for an attack, and then prepare for the return trip of the arm. If you have the power increase, you will defeat him in four hits. Otherwise, it will take eight.