Final Fantasy/Enemies alt


 * See the ../Bosses/ page for all information about bosses.
 * Note: These are the stats for the regular enemies in the Final Fantasy Origins version (normal mode). Many names have been changed from the original NES edition, however the stats are the same.


 * Name: Enemy name
 * Exp: Experience (distributed among all living party members);
 * Gil: Gil (gold coins) dropped by the defeated enemy;
 * HP: Health Points;
 * Weak: Elemental weaknesses; also includes swords that deal extra damage to specific enemy types;
 * Strong: Immunity to certain spell classes;
 * Atk: Attack, (x#) is the number of maximum number of hits (if greater than 1);
 * Hit%: Accuracy, (#% is critical hit rate if greater than 1%);
 * Def: Physical Defense;
 * MDf: Magic Defense;
 * Special: Special non-spell attacks; also includes status aliment caused by standard attack with probability (high+ or low-);
 * Location: Where in the game the enemy is met.

Default sorting is by gained experience (Exp), that is close to game progression.