Star Wars: Knights of the Old Republic/Medical items

Medpac
A medpac is a single-use item that allows you to restore a small portion of your Vitality Points. The total number of Vitality Points healed are calculated by: Cannot be used on droids.
 * 10 + Wisdom modifier + Treat Injury total rank.

Advanced Medpac
An advanced medpac is a single-use, disposable item that allows you to restore a moderate amount of your Vitality Points. The total number of Vitality Points healed are calculated by: Cannot be used on droids.
 * 20 + Wisdom modifier + 2 • Treat Injury total rank.

Life Support Pack
A life support pack is a special recovery item that allows you to restore a large amount of Vitality Points. The total number of Vitality Points healed are calculated by: Cannot be used on droids.
 * 30 + Wisdom modifier + 3 • Treat Injury total rank.

Repair Kit
A repair kit contains a number of tools and parts necessary for making minor repairs on automatons. The amount of Vitality Points recovered are calculated by: Cannot be used by organic beings.
 * 15 + Intelligence modifier + Repair total rank.

Advanced Repair Kit
An advanced repair kit is an improvement over the standard repair kit allowing a moderate amount of Vitality Points to be recovered. The amount of Vitality Points recovered are calculated by: Cannot be used by organic beings.
 * 25 + Intelligence modifier + 2 • Repair total rank.

Construction Kit
A construction kit is a disposable item that contains a number of high-grade tools and parts necessary for making extensive repairs on automatons. The amount of Vitality Points recovered are calculated by: Cannot be used by organic beings.
 * 35 + Intelligence modifier + 3 • Repair total rank.

Antidote Kit
An antidote kit removes toxins from the user.

Antibiotic Kit
An antibiotic kit removes toxins from the user.

Squad Recovery Stim
A squad recovery stim is a single-use, disposable item that can be used to slightly restore Vitality Points to the entire active party (droids and living beings).
 * Vitality Points recovered: 10 (for each teammate)

Adrenal Alacrity
Adrenal alacrity provides a temporary, stimulant-induced boost to one's agility and speed. It is a single-use item.
 * Dexterity +4
 * Movement +20%
 * Duration: 120 sec

Hyper-adrenal Alacrity
Hyper-adrenal alacrity provides a temporary, stimulant-induced boost to one's agility and speed using powerful chemicals. It is a single-use item.
 * Dexterity +6
 * Movement +30%
 * Duration: 120 sec

Adrenal Stamina
Adrenal stamina is a single-use item that provides a temporary boost to the user's constitution.
 * Constitution +4
 * Duration: 120 sec

Hyper-adrenal Stamina
Hyper-adrenal stamina is a single-use item that provides a larger temporary boost to the user's constitution using powerful chemicals.
 * Constitution +6
 * Duration: 120 sec

Adrenal Strength
Adrenal strength is a single-use item that provides a temporary boost to the user's strength.
 * Strength +4
 * Duration: 120 sec

Hyper-adrenal Strength
Hyper-adrenal strength is a single-use item that provides a larger temporary boost to the user's strength using powerful chemicals.
 * Strength +6
 * Duration: 120 sec

Battle Stimulant
Battle stimulants provide the user with an enhanced focus in the heat of battle. These stims can also increase one's ability to take damage and mete it out.
 * Vitality Points max +8
 * Attack +1
 * Damage +1
 * Duration: 120 sec

Hyper-battle Stimulant
Hyper-battle stimulants provide the user with a highly refined focus in the heat of battle. These stims also moderately increase one's ability to take damage and mete it out.
 * Vitality Points max +16
 * Attack +2
 * Damage +2
 * Duration: 120 sec

Echani Battle Stimulant
Echani battle stimulants provide the user with superb focus in the heat of battle through a highly potent chemical cocktail. These stims can also greatly increase one's ability to take damage and mete it out.
 * Vitality Points max +25
 * Attack +3
 * Damage +3
 * Duration: 120 sec