RuneScape/Skills/Herblore

Herblore is a members-only skill in RuneScape which allows players to make various potions. It is considered one of the harder skills in the game, as it is quite expensive to level up, and herbs (if gained through combat) are relatively hard to come by. Herblore is not a great skill to make money with, if herbs are bought, as most potions cost little more than the herb required to make it.

For players to actually start herblore, they must do the Druidic Ritual Quest, boosting their herblore level to level 3, thus allowing them to identify the first herb, Guam Leaf. Herblore consists of two major parts - identifying herbs, and making the potions themselves. Herbs, when gotten from creatures, are known as 'Unidentified Herb', and they must be identified before potions can be made with them. Certain levels are required to identify each different herb, and experience is given when you are able to identify a herb, and you identify it. If unable to identify a herb, you will be informed that you require a higher herblore level to do so.

To make a potion, a herb, water filled vial and the corresponding secondary ingredient is required. The required level for the specific potion is also required. Firstly, the herb must be used on the vial. This results in an 'Unfinished Potion'. Then the secondary ingredient is added to result in a potion (Potion depending on the herb and secondary ingredient used). Potions made are always 3 dose, except for weapon poisons, which are all 1 use.

Popular potions to make are:

Prayer Restore Potion - great for experience, secondary ingredient easy to get, minimum loss for those wishing to level up.

Super Sets (consists of Super Attack Potion, Super Strength Potion, Super Defence Potion). - not too hard to sell, yet losses are hard to avoid. Super Attack and Super Strength potions are easy to sell to pures, and thus Super Defence Potions are usually avoided.

Tools
To practice herblore, you will want:


 * A mortar and pestle;


 * Vials of water

Identifying Herbs
Zahur in the city of Nardah will identify herbs for you.

Acquiring Herbs
Herbs can primarily be acquired in three ways: killing monsters, farming, or trading with other players. Slayer monsters are typically good monsters to kill in order to gather herbs. Banshees are fairly low level and reasonably close to the bank in Canifis. Chaos druids also drop herbs.

Herbs can also be acquired by gathering Gout Weed in Trollheim and trading it to Sanfew in Taverly.

Herbs can also be acquired in Miscellania after completing the Throne of Miscellania Quest by having the citizens of Miscellania gather herbs for you. However, this technique does not seem to be cost effective.

Tips

 * You can use a Greenman's Ale to briefly gain herblore levels. These can be bought at the bar in Yanille.


 * Cave Bugs, found in the dungeon southeast of Draynor bank, are easy to kill (5 hitpoints) and drop herbs frequently. Roughly half the kills may drop a herb, and roughly half of the herbs will be guam leaves.


 * Cave Crawlers, found in the same dungeon or in the Slayer dungeon east of Fremennik village, take a little longer to kill (level 23), and drop herbs less frequently.


 * Banshees, found in the Slayer castle northwest of Canifis, aren't too hard to kill (level 23) and drop herbs or rune essence about 50% of the time. The herb drops seem to be less heavily weighted toward guam leaves.

Quests
The following quests give herblore experience.


 * Eadgar's Ruse Quest - 11,000 exp
 * Zogre Flesh Eaters - 2,000 exp
 * Shades of Mort'ton - 2,000 exp
 * Digsite Quest - 2,000 exp
 * Hero's Quest - 1,825 exp
 * Recruitment Drive - 1,000 exp
 * Jungle Potion - 775 exp
 * Druidic Ritual - 250 exp