Faceball 2000 (SNES)/Gameplay

Faceball 2000. Use the / to move your cursor and / to select your choice.

Cyberzone
Cyberzone pits you in 41 arenas where your goal is to destroy Smiloids until your tag count goes to zero, then run for the exit. On the way, you can collect powerups to upgrade your character and face harder enemies until you defeat the hardest Smiloid, the Master. This mode is exclusive to the SNES version.

Cyberscape
Cyberscape has 75 levels that are more maze-like compared to Cyberzone. The goal is to find the exit wall and move to the next level before time runs out. Cyberscape has the same powerups as Cyberzone along with its own powerups, switches, and hidden walls. This mode is in the Game Boy version and is unlockable in the SNES version with a secret code.

Arena
Arena is a single match game where you are pitted against Simloids, against other players or with other players. In the Game Boy version, you can play with two players with a Link Cable or three to four players with the Four Player Adapter. In the SNES version, it can only be played with one or two players The object of the game is to get ten tags by destroying your opponent or additional Smiloids. Before starting, you'll first be prompted to set the amount of Simloids you want in the battlefield. In the SNES version, you can put up to a maximum of six: Gremlin, Turkey, Rover, and Bouncer. In the GB version, you can choose a difficulty level or set up to eight Smiloids. If only one player is playing or two players are playing a team match, there must be at least one Simloid. After that, you can choose from one of sixteen mazes to have your match.

When the match begins, the player or players can move freely. For two players, the top half is player one and the bottom half is player two. The four different smile faces represent your hit points: happy is 3, neutral is 2, sad is 1, and knocked out is 0. The set of ten circles are how many tags you have, which get filled with smiley faces. Bright faces are how many tags you have while dark faces are how many more tags your opponent has than you.

Tagging out the opposing player or a Similoid will net you a tag. After that, the shot player or Simloid respawns at a random spot in the maze. They will blink for a few seconds, making them invulnerable to all shots and explosions. How many hit points the player is revived with depends on the Revive setting in the options menu.

In the SNES version, there is a secret setting in Arena. When on the map select screen, hold the shoulder buttons before selecting a maze: gives one speed-up,  gives two speed-ups, and  +  give three speed-ups. On one player mode, the speed is given to yourself, but on two player mode, it's given to your opponent.

Options (SNES)
In options, there are settings you can change regarding your smiley and the game. Some options only show up when choosing two players.

Face/Name is where you can change your appearance with 15 Smileys that have different colors, bottoms, and tops. Use  /  or  /  to cycle between Smileys. Once you select a Smiley, you can enter your name with the D-Pad: and  changes the letter, number, or symbol white  and  moves the cursor between letters. Press to delete all letters. When you're finished, press.

Team-Play affects whether players can shoot each other; having it on will make players invulnerable to the other player's bullets. This option only shows up in two player mode.

Revive sets how many hit points the player's Smiley has when they're revived in the Arena: happy for 3 hit points, OK for 2 hit points, and sad for 1 hit point. In two player mode, each player has their own revive option with Revive-1 and Revive-2.

Music toggles the background music on or off. It does not do anything to sound effects.

Stereo lets you put yes for stereo sound or no for mono sound.

Options (GB)
The Game Boy has similar options arranged differently from the SNES version.

Name is where you enter your own name for the game. moves the cursor between letters. Press to select a letter. Press to delete a letter. When you're finished, press while selecting END.

Face is where you can change your appearance with 4 Smileys that have different looks.

Team Play affects whether players can shoot each other; having it on will make players invulnerable to the other player's bullets. Use /  to select the player and  /  to assign them to a team.

Strength sets how many hit points the player's Smiley has: happy for 3 hit points, OK for 2 hit points, and hurt for 1 hit point.

Music toggles the background music on or off. It does not do anything to sound effects.