Petz: Dogz 2 and Catz 2/Minigames

During the game you will probably spot what look like enemies, but have no icon over their heads. These animals have escaped from the Zoo, and you can talk to them to play a Minigame.

Once you have beaten the animal at that minigame, you unlock the minigame in the minigames menu. From here you can play against a selected character (you can choose the breed) or against an opponent with a second in multiplayer mode.

Once you have got finished your request from Kenneth, the owner of the Zoo in South Pawville, to help fix the Zoo, the animals will start appearing in all areas outside the village, except in cave areas. Once you have beaten them, you can go to the Zoo and talk to the animals there to play minigames with them.

Flag Race
When you find the escaped Boar in the east of Jade Fields, he will challenge you to a Flag Race. You need to beat him to win.

In a Flag Race, you need to run to the flags in order and then across the finishing line. Flag one is always red, flag two is blue, etc. A coloured arrow will appear at the bottom of the screen and point you in the right direction, but that doesn't mean you can run in a straight line. There are cliffs that may stand in your way. You can jump across small gaps by running to the edge of them, but try not to go into the sand or you'll slow down! When you have gone through all the flags (in order) you need to run across the finishing line before your opponent!

Rodeo
A vulture just across the second bridge in Jade Fields wants to challenge you to a Rodea battle. To win you have to get to the end in under 2 minutes.

You will be riding vulture-back for this minigame. You will fly towards the end, but meanwhile the vulture will try and shake you off! An arrow will appear on the screen, and you need to in the direction of it. Try not to point in another direction first or it will count that as a miss. If you don't get your vulture back under control, you will slow down, which means it will take you longer to reach the end. The bar at the bottom of the screen indicates how close you are. Getting the vulture back under control makes you go faster, and as you get closer to the end the vulture will try and shake you off more often. Thankfully, though, you can't actually fall of!

Curling
A penguin in the Polar Fields will challenge you to a curling match. You need to get more points than him to win.

By using you can move your character left and right, and then you need to press  to start charging your shot. Press again to slide across the arena. Try and get as close to the fifty point zone as possible. Or at least try and stop somewhere on the ringed areas. The game ends when both players have had three shots.

Some Wii versions of Catz have problems with this minigame, where you are not able to charge your shot, but can move left and right.

Dodgeball
A cheeky Monkey on the southwest island in Lappy Lake wants to play dodgeball with you. To win, you need to hit him more times than he hits you!

At the beginning of the game, both players have three balls. Press to throw one at your opponent. Somehow, the balls can sometimes curve slightly to hit them. But to do this you must throw them in the direction of the other player. You get ten points for every hit. After you have used up all your balls, go to the corner of the arena and press to load up again. You can carry up to five balls at a time, and when you go to pick some up you will pick up however many it takes to get to this number. The game ends when the time runs out, and the player with the most points is the winner.

Ring Toss
In Tail Heights there is a little round area past a snake in the west of the area. Here, there is a Giraffe wanting to challenge you to a Ring Toss battle. You need to get 150 points or more to win.

The goal of this minigame is to throw as many hoops as possible over the giraffe's neck. Do this by pressing. Whilst you are doing this, the giraffe will also be moving from side to side, so you need to time your shot carefully. You can move left and right by using. Occasionally, the giraffe will stop for a few seconds, giving you a chance to get an accurate shot. When it does this, you can usually get two or three hoops on. As the minigame progresses, the giraffe will start to move faster and faster. The game is over when the time runs out.