The Legend of Zelda: Ocarina of Time

 Under Construction ''The Ocarina of Time guide is being completed to serve as an example for future layout standards. It would well serve the StrategyWiki project if you have knowledge of this game and are willing to contribute to this guide.

The Legend of Zelda: Ocarina of Time - It was originally released on the Nintendo 64 but has twice since been ported to GameCube. The game itself is legendary in gaming circles and is thought of by many as one of the greatest games of the last ten years, winning a massive amount of awards from the gaming community. The Legend of Zelda: Ocarina of Time (OoT) follows the story of a young boy named Link who quests to save the world from darkness. It's an action/adventure hybrid &mdash; the game has a health bar, magic bar, and an inventory of items for you to use, yet the game is in real-time. This game is set in a lush fantasy world spanning the course of seven years.

Table of Contents
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Getting Started

 * 1) Introduction
 * 2) /Controls/
 * 3) /Versions/

/Walkthrough/

 * 1) /The Beginning/
 * 2) /Inside the Deku Tree/
 * 3) /Hyrule Castle/
 * 4) /Kakariko Village/
 * 5) /Goron City/
 * 6) /The Lost Woods/
 * 7) /Dodongo's Cavern/
 * 8) /Jabu-Jabu's Belly/
 * 9) /Forest Temple/
 * 10) /Fire Temple/
 * 11) /Water Temple/
 * 12) /Shadow Temple/
 * 13) /Spirit Temple/
 * 14) /Ganon's Castle/
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Upgrades

 * 1) /Heart Containers/
 * 2) /Fairy Fountains/
 * 3) /Equipment/

Sidequests

 * 1) /Item Trading/
 * 2) /The Happy Mask Shop/
 * 3) /Gold Skulltulas/
 * 4) /Minigames/

Lists and Maps

 * 1) /Item List/
 * 2) /Enemy List/
 * 3) /Maps/
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Extras

 * 1) /Master Quest/ (GCN)
 * 2) /Glitches/
 * 3) /Secrets/
 * 4) /Ocarina Songs/
 * 5) /Gameshark codes/ (N64)
 * 6) /High Resolution Textures/ (emulation only)
 * 7) Debug ROM experiments (emulation only)
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