Popeye (1985)/Walkthrough

You shall first have to connect your Sinclair ZX Spectrum, Amstrad CPC or Commodore 64 and cassette recorder to your television, then switch all three of them on; once you've done so you shall have to place the cassette of DK'Tronics's 1985 platform game Popeye in the recorder, type LOAD "" (without leaving a space between the quotation marks) and press Enter to load the program into the console. Once the game has loaded, you can press J to switch to Kempston joystick control (if connected), K to switch back to keyboard control, or R to redefine the keys - and if you choose to redefine the keys, you must do it in the order RIGHT, LEFT, DOWN, UP, and HOLD. Regardless of choosing to redefine the keys or not, press S to start the game.

Once Popeye has appeared in front of the archway to the right of Olive's front door, Bernard the vulture will fly past him from the right side of the screen; you will then have to walk down the staircase and to the right, as Brutus (who starts at the lighthouse) walks towards you from the left side of the screen. You will now have to walk up towards the rope to grab it, climb up it to the first floor of its building and walk to the left to collect two keys (which open the lower door of the lighthouse and the door on the right side of the starting screen) and a heart - and once you have done so you will have to walk back to the right, climb back down that rope, walk back down away from it (while watching out for Brutus, because you may remember he possesses the power to change "layers"), retrace your steps back to Popeye's starting position to drop down through that archway, walk to the left (as Bernard flies past from the screen's right side again), walk back down to the screen's bottom "layer", walk to the left, and jump up to collect another heart from the lighthouse's balcony. You'll then have to walk to the left and jump up to collect a can of spinach from the balcony, and repeat the process for a third heart; once you have done so you will have to enter the lighthouse and walk up the staircase to its light (while watching out for a flying blue alien). You will now have to walk right and down to collect a third key (which opens the door to the lighthouse balcony), and walk left and up to collect another can of spinach - and once you've done so you will have to retrace your steps back down to the lighthouse's balcony, open the door to it and walk down onto it. You will then have to walk to the left and jump up to collect a fourth key, which opens the door of that building you'd climbed the rope to the first floor of earlier; once you have done so you will have to walk to the right and jump up to collect a third can of spinach. You will then have to retrace your steps back down to Popeye's starting position, then walk to the left to give the two hearts he has collected to Olive - for he'll only have a free space for one more item now.

You shall then have to retrace your steps back up to the lighthouse's light (while again watching out for the flying blue alien), walk down and to the right, and jump onto the alien's spaceship when it hovers into view from the screen's left side to be carried over to the one-armed bandit; once it has dropped Popeye off on its third staircase, you will have to walk down it, and walk to the left towards the fence to drop down through a trapdoor to the deck of the ship. You will then have to jump up to collect two more hearts - and once you have done so, you will have to walk down to the ship's bowels to collect a fifth key (which opens the door at the bottom of the ocean). The Sea Hag shall then fly past from the left side of the screen, and you will have to walk to the left, walk up to grab onto the chain of the ship's anchor and climb down it into the ocean (while watching out for a mechanical shark swimming back and forth just below its surface); once you have done so, you shall have to walk to the right and enter the door at the bottom of the ocean to be warped back to your starting position and walk to the left to give the two hearts you have collected to Olive. You will then have to retrace your steps back down to the bottom of the ocean (while again watching out for the mechanical shark), jump up to collect two more hearts, enter the door to warp back to your starting position and walk to the left to give the two hearts to Olive - and once you have done so, you shall have to retrace your steps back down to the deck of the ship, walk to the right and walk up to collect a match (which will be used for lighting the cannon later). You'll now have to retrace your steps back to the deck of the ship, walk up to grab onto its mast and climb up it to its sail; once you've done so, you shall have to walk to the left to collect an eighth heart, retrace your steps back down to the bottom of the ocean while once again watching out for that mechanical shark, enter the door to warp back to your starting position, and walk to the left to give the heart you collected to Olive. You will now have to retrace your steps back up to the ship's sail, walk right and collect a ninth heart, retrace your steps back down to the bottom of the ocean, enter the door to warp back to your starting position, and walk to the left to give the heart you collected to Olive - and once you have done it, you will have to retrace your steps back up to the lighthouse's balcony (while, once again, watching out for that flying blue alien), jump onto the alien's spaceship as it flies into view from the screen's left side again (only this time, you will have to jump off it onto the lower roof of that building you climbed up to the first floor of earlier), and walk to the left to collect a tenth heart. You shall then have to drop back down to the starting position, walk up the staircase and walk to the left to give the heart you collected to Olive; once you have done so, you shall have to retrace your steps back up to the lighthouse's balcony, jump onto the alien's spaceship as it flies into view again (only this time, you shall have to jump off it into the first floor of the building you climbed up to earlier), walk to the left to collect a sixth key (which shall be used for opening the door in the dragon's cave later), walk down a staircase to open that door on the right side of the starting screen, walk to the right and up to open the door of the building you had climbed up to the first floor of earlier, walk to the left to collect an eleventh heart and walk to the right to collect a twelfth one. You'll then have to retrace your steps back to your starting position, and give the two hearts you collected to Olive - and once you have done so, you have to retrace your steps back to the rope, then climb up it off the top of the first map to the dragon's cave, which is at the bottom-right of the second map (much like how the one-armed bandit is at its top-left, but it can only get reached with the spaceship).