The Legend of Zelda: Oracle of Ages/Symmetry City and Skull Dungeon

Items:

Skull Dungeon


When you enter the Skull Dungeon, you will first need a key. Head north, and follow the rooms to the west. The first room has two, and a. The second had two Stalfos and 1 Shrouded Stalfos which must be killed to open the door. Turn to the north, being careful as you jump across the lava pit. Cross the room to the west exit, keeping watch for the incoming spark.

When you enter the first south room, push the eastern-most block downward to get the compass from the chest.

In the last room, can get the first key. After dealing with the monsters, jump over the lava, and push the block onto the designated square, blue facing up. The shortest path is pushing the cube down four times, right, up, left, down, and left twice.

Backtrack to the first lava room (you can also take a shortcut on the right), and continue east.

In the room before the locked door, make the series of jumps toward the center. When you jump on the center floor, push a block left to make the jump across the lave safer and jump across. Push the next block to the right, and you can now reach the door.

First minecart
After the first door is a room with 4 Stalfos and 1 Spark, and an east exit leading to the first minecart.

You should first get the map. Hit the switch and enter the minecart to reach the chest containing the map, and return. Return the switch to the normal position, and ride to the southern end.

To get the key from this room, use the seed shooter to hit the switch. When you get the key, enter the cart but hit the switch on the way back to stop in the middle room. Unlock the door on the right, and exit to the right.

To the North
E-7 Walk to the right to trigger the Blade Traps, then immediately head back left. While the Blade Traps are resetting, hop over the lava and kill the Shrouded Stalfos. Go to the exit at the upper-right of the room. D-7 Equip your Power Bracelet and pull the lever as far back as you can. A    floor will slowly appear over the lava. Let go of the lever and head as    fast as you can to the left, then up. Exit up. C-7 Defeat the 4 Stalfos in the room to open the door on the left. Go    through. C-6 I find it best to use the Seed Shooter to get rid of the Hardhat Beetles in the room. Jump over the lava and exit up. B-6 Jump over the tiles so that they match the colored blocks on the right of     the room. Go through the door that opens. B-5 Trigger the Blade Traps, then quickly retreat. As they reset, hurry to    the left and kill the Shrouded Stalfos. Head right and trigger the Blade Traps again. Quickly hurry to the space above the Cube and push the Cube down twice. Push the Cube left (be quick or the floor will collapse    below you) 5 times, and finally, down twice. Hop on the Minecart. A-4 After the Minecart stops, kill the 4 Snake Ropes that drop down, then head right to the next room. A-5 Try to kill the Keese so they won't bother you. Hit the Crystal Switch with the Seed Shooter (you don't necessarily have to go onto the moving    platform) and open the Chest for a Small Key. Head left two rooms (don't    jump on the Minecart!) to A-3. A-3 Kill the Stalfos and Keese, then unlock the block. Jump over the tile until it's Blue, then return to the room on the right and hop onto the Minecart.

Reaching the center
B-3 When the Minecart enters the room with the 3 Stalfos, equip your Seed Shooter and kill them. This will open the door on the left, which you should go through. B-2 Hop across the moving platforms and exit down. C-2 Do yourself a favor and kill the Peahats before you attempt the puzzle. Jump over the tiles until they match the colors of the blocks above them. Collect the Small Key. Exit up. B-2 Unlock the block, then hop onto the Minecart. D-4 After the Minecart stops, kill the Gibdos and exit to the left.

Mini-boss: Armos Warrior
The will boast about his mighty sword and mighty shield.

In the first phase, it will control the sword and fling it towards you. Its sword travels in a straight line, and if guided correctly, can be used to hit the Armos Warrior. After three hits, the sword and shield shatter.

The warrior can now be defeated through conventional means, but it is safest to attack after it charges and hits a wall.

Switch Hook
E-3 Kill the Stalfos, head up the stairs, avoid the Mini-Moldorm, and head down one screen. F-3 Head right, cross the bridge, and continue to the next room. F-4 Bomb the cracked wall and go through. E-4 It's your first Floor Tile Puzzle. Your goal is to make ALL the tiles Yellow. I'll be using abbreviated directions. L, U, R3, D, R5, U2, L2, D, L2, U, R, U, R2, U, R, U2, L5, D, R3, D, L5, U2, L, D4, R2, U, R.    Open the  Chest for the Switch Hook (a horrid variation of the Hookshot,     in my opinion). Exit to the left.

Reaching the Basement
E-3 Use the Switch Hook on the Diamond and you'll switch places with it. Go    up one room, then right one. Go up the steps and exit up to C-4. C-4 Use the Switch Hook on the Diamond on the right, then go down one screen and right one to D-5. D-5 Lay some Scent Seeds near the bottom of the screen so the Shrouded Stalfos won't pose a problem later. Use your Switch Hook on the Diamond. When you're on the other side of the lava, kill the enemies, then step on    the switch. While you're on the switch, use the Switch Hook on the Diamond on the right. This will keep the switch pressed down so you can go through the door at the bottom. E-5 Head right two rooms, up two, and left once to C-7. Go down the stairs.

Crossing the Basement
C-6 Head up one room. B-6 Kill the Snake Ropes in the room, then switch with the Diamond from the bottom side. Switch with the Pot on the right, then keep switching with the Diamond until you get it on the switch. Exit below. C-6 Head left one room. C-5 Keep switching with the Pots until you reach the lower exit. D-5 Hop over the tile to make the Mini-Gels visible, then kill them to open the door on the left. Exit through that door. D-4 Kill the Peahats and hop over the lava. Run to the left or jump to avoid the Blade Traps, then exit to the left. D-3 It's a good idea to kill the Mini-Moldorms first, then re-enter the room to reset the puzzle. To solve the Floor Tile Puzzle, follow these directions: L, D, R, D3, L2, U5, R2, U, L, U, R, U, L2, D, L, U, L9, D2, R, D3, L, D3, R, U2, R, D2, R7, U2, L2, D, L, U, L, D, L, U, L, U, L, U3, R, U, R, D, R2, U, R2, D, R, D, L6, D, R, D, R, U, R4, D, L2. Open the Chest for a Small Key then exit up. C-3 Carefully jump across the moving platforms until you reach the staircase at the upper-left of the room. Be careful of the Hardhat Beetle in the way, then go up the stairs.

Jump on the moving platforms on the next two screens and switch with the Pots until you reach the upper-left ladder. Go up.

Boss key
The stairs lead to a platform-jumping room. It is easiest to switch with the pots, but you can also jump over them.

After climbing the stairs, unlock the keyhole-block, and use the Switch Hook on the diamond.

You are now at a series of three lava puzzle rooms. The first requires pulling a lever up as far as you can, and making a run for the other side of the lava. You can barely make it across, as the lava starts when you'r just about to reach the end.

The second room requires pulling the lever to turn off the lava. Cross the open area, until you reach the first pot - switch or lift it, and enter that square (the lava won't enter the tiles that originally contained pots). Switch with the remaining pots until you reach the top-left corner, then do a diagonal jump

In the final room on the left, you will need to plan your approach. If you fail, leave and re-enter the room. Climb the steps, lift the first pot, and push the second pot to the right. Switch with the first pot in the upper-right corner, and push the second pot to the top. Switch with the pot to the left, and push the other pot onto the button. Switch back to the upper-right corner, and open the chest to get the boss key.

Boss: Eyesoar


You will face Eyesoar, which will engage without introduction. Eyesoar will defend itself with four orbiting eyes that will block attacks, and resists direct attacks. If the outer eyes are destroyed, they are quickly regenerated.

It is vulnerable to the switch hook, but it must connect directly with the large central eye. To reach it, you need to damage the outer eyes to create an opening, or approach it when it moves its eyes further out. When the switch hook connects, the outer eyes will scatter chaotically, allowing you to inflict damage with your sword. The eyes will attempt to reform, but won't resume the orbit until all four eyes are in place.

When the Eyesoar is destroyed, you may head north and collect the.