Assault/And Reconstruct Our Ruined Home

The fourth and final area is a 3x3 grid of rooms travelling in a clockwise spiral - and the location for the sixth, seventh, eighth, ninth and eleventh stages. If the arcade owner has set the "Select" option to "On", you have the option of beginning on the sixth stage when you push the start button.

On the seventh stage, Type 1 and 7 tanks will be everywhere. Do not use the Jump Zones; you will want to keep the Type 7 Tanks dormant for as long as possible. It is also advisable to leave rocks standing on this stage, as the Type 1 Tanks cannot destroy them.

At the start of the eighth stage, kill all of the Armoured Type 1 Tanks before driving through the doorway and heading to the right in order to take out the four Type 3 Cannons. You should also use the Jump Zone near the end of the stage to kill as many Type 8 Tanks as possible.

At the start of the ninth stage, try to kill as many 101 Scouters as possible before driving through the doorway, heading to the left, taking out the "X"-shaped formation of Type 3 Cannons and killing all of the Parked Tanks after you have done so. Once again, you should use the Jump Zone near the end of the stage to kill as many Type 8 Tanks as possible.

On the eleventh and final stage, you should make your way to the edge of the room and take the Tochikas out as you approach them - along with the Type 3 Cannons. Beginners are advised to drive around the outside edge in order to make the enemies disappear, while experienced players should save the final boss (a black version of the Generators) for last. As with the original red versions, it will die instantly if you fire a nuclear missile into its centre hole - but it seems to be optional for beating the game. Either way, you can sit back and enjoy the ending once the "Stage Clear" message has appeared.