Golgo 13: Top Secret Episode/Act 7

You arrive in the Rio Di Janeiro airport, where Cherry Grace will meet you. She connects the aircraft that the enemy got away on to a company called Fangbacks, and she believes you may also find your weapon in Rio. You will then find yourself on the streets of Rio. After getting attacked by three motorcyclists, you will be caught in an ambush. It will features three agents and three helicopters. While it's nothing new, the helicopters will move much faster than before. Once you clear the ambush, you will run into a few more agents before getting attacked by more bikers on your way to your destination. Once you reach the Fangbacks building, press to enter. The short mob boss that you encountered in Greece will greet you. He hints that your weapon is inside.

Inside Fangbacks
This building is far and away the largest exploration section in the whole game. Spread out over three floors, the first floor alone is quite large. In summary, from the start (location 1), your goal is to find the key on the first floor (location 2), locate your weapon in the lowest basement level (location 3), and then return to the first floor to find the exit (location 4). Naturally, there are a lot of traps, such as pitfalls and laser beams.

Collecting the goggles
While it's not necessary, you should take some time to find the infra-red goggles indicated by the red "f" on the map. To do this, walk two steps north, and take the door on your left. Follow the path around until you see two doors. Take the one on the left, walk forward two steps and go through the door in front of you, turn left and open that door, then walk down the hallway. You'll have to blow a hole in a falling wall with a grenade and shoot down a swordsman. Ignore any other door, and you'll reach the goggles.

Obtaining the key
To make your way to the key from the goggles, turn around and head back through the falling wall. Open the door, turn right and open that door. Continue to walk east and open all of the doors that you find until you hit a wall. Then turn left and walk forward one step. To your left will be an energy drink, marked by the red "c". Collect it if you like, and then return where you were and walk north one more step. Turn right and open the door. Quickly take out the knife woman on the other side. Walk all the way to the east down the corridor, and as you do, you will see laser beam gates. The safest time to move through them is when the last of the beams start to descend to the floor. Moving at any other time will cause Golgo to take damage. Walk up to the first door on your right, and go through that one as opposed to the last one at the end of the hall. Blast a hole in the falling wall, and take the door that you see on your right. From there, make your way north, turn left, and blast another hole in the wall. Go through and walk up to the door on the left before the turn at the end of the corridor. Open the door, and face east. Walk one space forward and you'll find the key.

Finding your weapon
While you have the key, it's likely that you're out of grenades. The easiest thing to do is to walk through the west door and fall through pitfall H. If you are particularly low on health, you can risk heading north and following the path around which leads to the health drink marked by the red "h" on the map. Otherwise, head south, turn right and pass through the door to the west. Continue west down the corridor and shoot the swordsman. Turn the corner to head north and shoot the knife woman. Continue north through the door and climb up the ladder to the first floor.

From this staircase, it is important to avoid pitfall G. Instead of facing east, face south and go through that door. Then turn left, walk one space forward, and turn right to go through the next door. Then turn east and do as you did before, walking through every door until you hit a wall. Turn left, and walk to the end of the corridor. If you do not have three grenades, turn right to face the east door, and walk through it to attack the knife woman. Turn around, and return through the door, and repeat this until your grenade supply is full. When you have three grenades, turn left again to open the door facing west. Do not take a step forward. Instead, turn right to open the door facing north. The walls should now be purple.

Begin walking north and blast through three falling walls with your grenades, before turning right and going through the East door. Follow the hallway until you reach an enemy guard. Defeat this enemy three times to refill your grenade supply before continuing to the end of the hallway. Ignore the doors and turn right to continue south. You will encounter another laser gate before you reach the end, where you must turn right and head west. You will encounter a swordsman here. If you took damage from the laser gate, you can shoot him, leave and return to fight him again to regain health. Then continue to follow the hallway around as it spirals until you reach the door at the end. Face west and go through the door. Turn left, and go through the door to the south. Do not go through any other door, or you will fall through pitfalls F and D which will force you to retrace your steps. Through the south door, turn left and pass through the east door. Climb down the ladder, open the west door, walk through the next door, and climb down the ladder to the lowest basement level.

In this level with red walls, walk through the east door, and use your three grenades to blast holes in the walls. If you need health, turn right and pass through the south door. After defeated three enemy guards, you'll find a health drink. Otherwise, turn left and head north. You will have to pass through a series of laser gates. Remember to time your steps forward when the beams begin to descend or you will take a lot of damage. Turn left at the corner, and you will encounter three swordsman as you walk down the corridor. Continue to fight them if you took a lot of damage in order to restore your health. Then turn left at the end and head south. There will be two more laser gates to avoid, and an enemy guard at the end before a door. Fight the guard several times to replenish your grenades, then head through the door. Turn left and walk a step, and you will find your custom M-16. Obtaining it will restore you to full health.

Escape from Fangbacks
Now that you reclaimed your weapon, turn left and head north through the door. You should have replenished your grenades through the previous soldier, so blast through three walls to reach the door at the top. Turn right and walk through the door. Fortunately, the falling walls in this next section only drop if you are facing north. You will be able to head south without any hindrance. There is little reason to head through the door on your left unless you are in high need of the cache of ammunition marked on the map with the red "i". Head through the southern door, and climb up the ladder.

Back on the first basement level, walk north through the door, and follow the hallway and defeat the enemy guard along the way. Walk through the north door, and turn left. Walk west down the hallway, and as you do, you'll encounter a knife woman. Defeat her, and then leave and return to defeat her again until you have three grenades. Then continue west and turn left. Walk one step and turn left again to face the east door. Walk through it and go through the second door. Now you must navigate a small maze of doors. Go through the doors in the following order to reach the ladder back up to the first floor: south, east, north, east. (Alternatively, you can make your way to the red "j" which contains a cache of ammuition.)

On the first floor, walk south through the door and turn right. Follow the corridor to the end, and walk through the west door. Face north and blast through two falling walls. Then continue north to the end. If you need more ammo, turn left, open the west door, and collect the cache marked by the red "a". Then turn around and walk back through the same door and face north again. Provided you have your M-16, walk through the north door to escape from Fangbacks and meet up with Cherry Grace. She'll tell you that the enemy is headed to the Amazon.