Zero Escape: Virtue's Last Reward/Gameplay

Virtue's Last Reward alternates between two types of gameplay: escape and novel. During escapes, you will have to examine a room and solve puzzles to find a way to escape. The novel sections advance the story and offer choices that affect the story path.

Menu

 * Arch
 * View information, hints


 * Memo
 * Freely write any notes


 * Flow
 * View the story flowchart and warp to different points


 * Save
 * Save the game


 * Log
 * Scroll through dialog history


 * Stop / Auto / Skip
 * Toggle dialog auto/skip

Items
During escapes, items can be picked up and placed in the inventory. The top left icon shows the currently equipped item and touching it or pressing will open the item screen. In the item screen, items can be examined and combined. Sometimes, rotating an item may reveal more clues.

Difficulty
The difficulty in escape rooms default to hard. It can be changed to easy, which will cause the other characters to give more hints. The difficulty can't be changed back to hard until you escape the room.