Edd the Duck/Walkthrough

You will first have to connect your Commodore 64 or Commodore Amiga (and cassette recorder, in the case of the former) to your television, then switch all three (or both, in the case of the Amiga version) of them on (the Sinclair ZX Spectrum and Amstrad CPC versions aren't worth playing, as they cannot be finished); you will now have to place the cassette (or disk, in the case of the Amiga version) of Impulze's 1990 platform game of Edd the Duck into the cassette recorder (or into the console itself, in the case of the Amiga version), press Shift and type RUNSTOP to load the program into the console (or wait for it to load automatically, in the case of the Amiga version). It is also worth noting that for the Amiga version, you can click the left mouse button to skip to the next stage - and if you type IAN WANTS TO CHEAT. (including that full stop!) on the title screen (a reference to the C64 and Amiga versions' designer Ian Copeland, who corrected the ZX and CPC versions' problem of the missing star on the seventh stage), you can press Help to skip to the next stage (even though you can do it normally), and N to active invulnerability (you can also press Y to deactivate it again, but you do not have to).