MapleStory/Magnus

Magnus is a boss in Helisium. It has 3 modes: Easy, normal and hard.

Pre-requisites

 * Easy Magnus
 * Clear Magnus Simulator quest.
 * Level 115 or higher
 * Max 1 clear daily.


 * Normal Magnus
 * Clear the whole storyline of Pantheon and Heliseum.
 * Level 155 and above
 * Max 1 clear daily.
 * 30 minute re-entry cooldown.


 * Hard Magnus
 * Clear the whole storyline of Pantheon and Heliseum.
 * Level 175 and above
 * Max 1 clear weekly (can be reset using Kritias Boss Reset Tickets)
 * 30 minute re-entry cooldown.

Easy

 * Level: 110
 * 400,000,000 HP
 * Resistant to all elements, including Physical
 * 50% DEF
 * EXP: 1,200,000
 * 20 shared death count
 * 30 minute time limit
 * Clear limit: Once per day

Skills and projectiles
Note: All attacks deals damage based on a percent of your HP (except for Rush skill in Easy mode). Speed and spawn rate of the bombs increases based on conditions.
 * Diagonal splash (50%)
 * Vertical strike (50%)
 * Rush
 * Green genesis (30%)
 * Power knockback (30%)
 * Falling bombs
 * Green bombs (10%, 20%, 30%)
 * Blue bombs (40%, appears when Magnus HP <50%)
 * Purple bombs (40%, bigger then Blue bombs, appears when Magnus HP <25%)
 * Increases to 1.5x when Magnus' HP reaches 75%
 * Increases to 2x when Magnus' HP reaches 50%
 * Increases to 5x when you use up all 20 death counts.
 * Map damage over time (not in GMS)
 * 1% HP per 2 second
 * 5% HP per 2 second outside control zone
 * Control Zone
 * Full damage dealt inside, half damage dealt outside
 * Full potion efficiency inside, half potion efficiency outside.
 * 1% damage per 2 second inside, 5% damage per 2 second outside.
 * Zone range
 * Reduces by 15% when Magnus' HP drops to 75%
 * Reduces by 30% when Magnus' HP drops to 50%
 * Reduces by 60% when 20 death counts are used up.
 * When all 20 death counts are used up, Magnus becomes hyper buffed based on the above stats shown (to the point of ridiculous difficulty). Players who dies after this hyper buff mode is activated or when the player is already dead will be teleported back to Heliseum upon revive.

Rewards

 * Elite Heliseum equipments
 * Nova equipments
 * Royal Black Metal Shoulderpad
 * Crystal Ventus Badge
 * Up to 4 Shadow Merchant Coins
 * Boss Medal of Honor
 * Occult Cube (not in GMS)
 * Rebirth Flame Level 110 (not in GMS)
 * Cube Fragments (GMS only)
 * Master Craftsman's Cubes (GMS only)
 * Potions
 * Magnus soul shard (collect 10 for a weapon soul)

Normal

 * Level: 130
 * 6,000,000,000 HP
 * 50% DEF
 * Resistant to all elements, including Physical
 * EXP: 5,300,000
 * 20 shared death count
 * 30 minute time limit
 * Clear limit: Once per day
 * Entry cooldown: 30 minutes

Skills and projectiles
Speed and spawn rate of the bombs increases based on conditions.
 * Diagonal splash (100%)
 * Vertical strike (100%)
 * Green genesis (100%)
 * Rush (40%)
 * Power knockback (60%)
 * Falling bombs
 * Green bombs (50%)
 * Blue and purple bombs (100%)
 * Increases to 1.5x when Magnus' HP reached 75%
 * Increases to 2x when Magnus' HP reaches 50%
 * Increases to 3x when Magnus' HP reaches 25%
 * Increases to 5x when you use up all 20 death counts.
 * Map damage over time (not in GMS)
 * 1% per 2 second
 * 10% per 2 second outside control zone
 * Control zone
 * Full damage dealt inside, 10% damage dealt outside
 * Full potion efficiency inside, 10% potion efficiency outside
 * 1% damage per 2 second inside, 10% damage per 2 second outside
 * Zone range
 * Reduces by 15% when Magnus' HP drops to 75%
 * Reduces by 30% when Magnus' HP drops to 50%
 * Reduces by 60% when Magnus' HP drops to 25%
 * Reduces by 60% when 20 death counts are used up.
 * Sleeping gas seduces for 10 seconds, undispelable.
 * When all 20 death counts are used up, Magnus becomes hyper buffed based on the above stats shown (to the point of ridiculous difficulty). Players who dies after this hyper buff mode is activated or when the player is already dead will be teleported back to Heliseum upon revive.

Rewards

 * Elite Heliseum Equipments
 * Nova equipments
 * Royal Black Metal Shoulderpad
 * Crystal Ventus Badge
 * Potions
 * 6 Shadow Merchant Coins
 * Boss Medal of Honor
 * Occult Cube (not in GMS)
 * Rebirth Flame Level 130 (not in GMS)
 * Cube Fragments (GMS only)
 * Master Craftsman's Cubes (GMS only)
 * Potions
 * Magnus soul shard (collect 10 for a weapon soul)

Hard

 * Level: 190
 * 120,000,000,000 HP
 * 120% DEF
 * Resistant to all elements, including Physical
 * EXP: 22,000,000
 * 40 shared death count
 * 30 minute time limit
 * Clear limit: Once per week, can be resetted using Kritias Boss Reset Ticket.
 * Entry cooldown: 30 minutes

Skills and projectiles
Speed and spawn rate of the bombs increases based on conditions.
 * Diagonal splash (100%)
 * Vertical strike (100%)
 * Green genesis (100%)
 * Rush (40%)
 * Power knockback (60%)
 * Falling bombs
 * Green (50%)
 * Blue and purple (100%)
 * Increases to 1.5x when Magnus' HP reached 75%
 * Increases to 2x when Magnus' HP reaches 50%
 * Increases to 3x when Magnus' HP reaches 25%
 * Map damage overtime (not in GMS)
 * 1% per 1.25 second
 * 10% per 1.25 second outside control zone
 * Control zone
 * Full damage dealt inside, 10% damage dealt outside
 * Full potion efficiency inside, 10% potion efficiency outside
 * 1% damage per 1.25 second inside, 10% damage per 1.25 second outside
 * Zone range
 * Reduces by 15% when Magnus' HP drops to 75%
 * Reduces by 30% when Magnus' HP drops to 50%
 * Reduces by 60% when Magnus' HP drops to 25%
 * Sleeping gas seduces player for 10 seconds, undispelable.
 * When there are 40 deaths, the boss run is counted as failed and everyone is forced to leave.

Rewards

 * Elite Heliseum equipments
 * Nova equipments
 * Tyrant Capes
 * Royal Black Metal Shoulderpad
 * Crystal Ventus Badge
 * Potions
 * 6 Shadow Merchant Coins
 * 6 Magnus Coins
 * Boss Medal of Honor
 * Occult Cube (not in GMS)
 * Rebirth Flame Level 150 (not in GMS)
 * Cube Fragments (GMS only)
 * Master Craftsman's Cubes (GMS only)
 * Potions
 * Magnus soul shard (collect 10 for a weapon soul)