Battlestations: Pacific/Coral

Island Capture - Small
This dark and stormy map is somewhat awkward in that the Allies have to defend only a single base - a combination airfield and shipyard. The Japanese, meanwhile, must defend their shipyard and a single aircraft carrier. This makes things somewhat more challenging as they must choose whether to bring their carrier into battle (and have their planes make shorter trips) or to keep it back and be forced to fight the Americans without air support.

The Allies have an advantage here as the Japanese are unable to bring their Ohkas to bear. Meanwhile the Allies still have access to their TBM Avengers. Japanese fighter cover is essential to keeping ships afloat.

Click on a Headquarters to see what it can spawn.

CV(1) - Sōryū-class
Japanese planes 🇨🇴 🇨🇴 🇨🇴
 * A6M Zero
 * D3A Val
 * B5N Kate
 * J7W Shinden
 * J9Y Kikka

Island Capture - Medium
Medium is identical to Small, but adds upgraded submarines and another Japanese carrier into the mix. This puts the Japanese at a slight advantage in terms of mobility, but they still cannot deploy the Ohka Carrier. TBM Avengers are still able to be deployed by the Americans, so air defence is critical to the survival of the carriers. Submarines also love to prey on carriers, so an ASW ship near a carrier can save it from a sneak attack.

Click on a Headquarters to see what it can spawn.

HQ 5 (Japanese)
🇨🇴

CV(1) - Sōryū-class
Japanese planes 🇨🇴 🇨🇴 🇨🇴 🇨🇴
 * A6M Zero
 * D3A Val
 * B5N Kate
 * J7W Shinden
 * J9Y Kikka

CV(2) - Sōryū-class
Japanese planes 🇨🇴 🇨🇴 🇨🇴 🇨🇴
 * A6M Zero
 * D3A Val
 * B5N Kate
 * J7W Shinden
 * J9Y Kikka

Island Capture - Large
Large is very similar to Medium, but unlike Dreadnought and Swirl, is extremely asymmetric. The Americans start at the top and should try to use their carriers to capture the two Supply bases nearby whilst protecting them from Japanese airpower. The Japanese sport quite a bit of firepower and mobility on this map, especially in the form of their Tabbies. The Allies have no C-47s, and should rely on troop carriers and LSTs to capture islands instead. While the Allies often get a Command Point advantage early on, they will be hard-pressed to defend both carriers from incessant submarine and air attack.

Click on a Headquarters to see what it can spawn.

HQ 5 (Japanese)
🇨🇴

CV(1) - Yorktown-class
Allied planes 🇨🇴 🇨🇴 🇨🇴 🇨🇴
 * F4F Wildcat
 * SBD Dauntless
 * TBF Avenger
 * P-51 Mustang
 * P-80 Shooting Star
 * TBM Avenger

CV(2) - Yorktown-class
Allied planes 🇨🇴 🇨🇴 🇨🇴 🇨🇴
 * F4F Wildcat
 * SBD Dauntless
 * TBF Avenger
 * P-51 Mustang
 * P-80 Shooting Star
 * TBM Avenger