Over the Hedge/Martin House


 * Disarm the security system||Shut down the security system
 * Fill the wagon||Put the required food in the wagon
 * }
 * }


 * Don't set off a single trap||Don't touch the lasers or get detected by the motion sensors
 * Find 6 batteries|| Collect six batteries:
 * 1) On the dining table
 * 2) On a table at the side of the dining room
 * 3) On the kitchen table
 * 4) On the kitchen counter top
 * 5) Beside the back door
 * 6) On top of the washing machines in the laundry room
 * }
 * }

After the cutscene, the plane crash-lands. You find yourself inside a house filled with lasers. Jump over them to avoid detection. While you can strike objects to find special items or just for amusement, it isn't necessary. In fact, avoiding these items might help you complete the level faster.

Once you navigate the lasers and climb onto a table, be wary of the motion sensors. Additionally, there's a cage that releases rats that will attack you. The more you leave this cage unattended, the more rats it produces. Beware: if the computer-controlled character runs, they attract more attention. If a motion sensor turns yellow while you're running, quickly press the jump button to avoid getting shot. The presence of a motion sensor makes it harder for the computer to attack the rats.

After defeating the rats and their cage, approach the door. Jump over the motion sensor near it, then press the appropriate button on your controller (PS2, PSP, Xbox, or Xbox 360). You'll enter the laundry room, where another enemy awaits: a saw-wielding closet enemy. Use a power attack or a ranged attack to counter it. Be cautious; if you're idle for too long, your computer-controlled ally might die. In the laundry room, two high lasers pose a threat. Double-jump over them to avoid setting them off and losing health.

Next, engage in a button-pressing mini-game. Press the indicated buttons swiftly and accurately. Mistakes can cost you time and may result in a game over, forcing you to start from the beginning.

After completing this task, exit the laundry room and head back to the kitchen. With all traps deactivated, a new cutscene featuring Ozzie and Heather plays. Progress into the hallway to finish the house segment. However, the level isn't over.

You'll need to transport items to a blue wagon, filling it with specific objects before a timer expires. If you don't beat the clock, you'll have to restart this section. Successfully filling the wagon signifies the level's completion.