The Fairyland Story/Rounds 31-40

Round 31
This round contains two Wolfmen, two Golems and a Worm (who will emerge from the doorway in the wall on the platform on the third level); if either the Elf or an enemy goes through it while the Worm is not out, they will come out of the other one which is suspended in mid-air over the first platform on the second level, and fall down to it. The randomly-generated powerup on this round also appears above the fifth level of the second platform on the ground.

Round 32
This round contains two Wolfmen, one Wizard, one Dragon and one Bishop and the powerup will appear to the right of the left side of the only platform's first level; it is also not advisable to kill the Dragon right away, as you have to jump on his head in order to reach the first level of the platform's right side.

Round 33
This round has three Dragons and three Monks, and the powerup will appear on the first platform on the fifth level; this castle also does not have a roof.

Round 34
This round contains two Wolfmen, two Dragons, and two Monks, and the powerup will appear to the right of the tiny second platform on the fourth level.

Round 35
This round has five Dragons and the powerup will appear below the third and fourth platforms (all seven of these platforms are impossible to reach and spell out "DANGER!"); all five Dragons will also fall to the ground at the start. After this round, you will be treated to a fifth cutscene of the Elf riding into view on the back of his enormous blue wingless dragon from the right side of the screen, but this time with the text YOU HAVE A LONG WAY TO GO..

Round 36
This round contains two Wolfmen and two Golems, and the randomly-generated powerup shall appear to the top-left of the main platform's fourth level.

Round 37
This round contains six Wizards and the powerup shall appear below the second platform on the third level (and between the two on the second level).

Round 38
This round has two Wolfmen, one Wizard and two Dragons, and the powerup shall appear between the second and third platforms upon the fifth level.

Round 39
This round has three Wolfmen, three Monks, and one Bishop, and the powerup appears on the second platform on the fourth level; again, when either the Elf or an enemy goes through one of the doorways in the wall on the left and right sides of the screen, he will come out of the other one and if they fall down either of the holes in the ground, they shall reappear at the top of the screen (this is also the first castle that features two holes in its ground).

Round 40
This round initially does not appear to have any enemies at all, but once the Elf has got off his broomstick and it has flown away four Wolfmen and two Dragons will fall down onto the platform on the seventh level, the two platforms on the sixth level and the ground respectively; the randomly-generated powerup will also appear between the two platforms on the fourth level. This round is also the only one to create an illusion of not having any enemies.