Teenage Mutant Ninja Turtles II: The Arcade Game

Teenage Mutant Ninja Turtles II: The Arcade Game (ティーンエージ ミュータント ニンジャ タートルズ) is a 1990 Atari ST and NES port from the arcade game Teenage Mutant Ninja Turtles (arcade). The game was developed and published by Konami who licensed the TMNT rights from Mirage Studios (a comic book publisher). At the time, Konami used their subsidiary, Ultra Games, for their North American distribution.



The name "Teenage Mutant Ninja Turtles II: The Arcade Game" was used to disambiguate it from the previous Teenage Mutant Ninja Turtles game released for the NES. The Japanese Family Computer version retained the original title since the first game was titled differently in Japan. This would later affect the numbering of the game's immediate sequel Teenage Mutant Ninja Turtles III: The Manhattan Project, which was titled Teenage Mutant Ninja Turtles 2 in Japan.

Differences from the arcade version
The two ports of the arcade game include:
 * Different graphics.
 * Longer stages.
 * Two new levels with bosses Tora and Shogun.
 * In scene 4, the boss is the mutated form of Baxter Stockman instead of Bebop and Rocksteady.
 * Boss fights that extended across multiple screens are now limited to just one.
 * Advertisements for Pizza Hut (the game's manual also included a Pizza Hut coupon).
 * Enemies that cannot be hurt by dangerous objects (i.e. rolling balls, the bars in the sewer, etc.).
 * The screen does not scroll vertically.
 * Foot soldiers of different types do not (or cannot) exist at the same time.

Story
April O'Neil, friend of the Teenage Mutant Ninja Turtles, is trapped in a burning building by the Foot Clan. The Teenage Mutant Ninja Turtles, guided by their Master Splinter, leap onto the roof of the fiery tower from a nearby building and make their way to rescue April. Unfortunately, the fire is the least of their worries...