Final Fantasy V/X-Death's Castle

Small Island
when you land it take a bit of time to recover and realize where you are. You are stranded on a small island with nothing to do but wander around and fight monsters. If you stop for a few minutes then Reina suggests setting up a Tent and resting. If you do not have a tent fight the Paos, which will always drop a Tent after the battle. Even if you already have a few, this makes a cheap way to stock up if you are running low.

When you use the Tent you get a cut scene. A monster appears and carries them off before Bartz can react. The monster returns and a battle begins. If you lose this battle it is ok because you end up with and Faris in a cell somewhere. If you win the battle you can get an Ether; in this case open the chest the monster leaves behind. When you do, it trips a sleeping gas trap and you are imprisoned with your party members.

X-Death's Castle
Renamed: Exdeath's Castle (GBA)

The cell is in 's castle. When you wake up, comes in and explains he needs you to stop Galuf who is about to storm the castle with his army. He has his minion set up a mirror which projects your images into the sky, and Galuf, seeing that you are being held hostage, stops his advance. calls his assistant Gilgamesh to guard you.

Galuf borrows a dragon from his granddaughter and comes to the rescue. Upon entering the castle, Galuf finds the chest where the crystal shards are being kept. You now play as Galuf solo for while. You may be concerned that Galuf's supply of items and equipment might be lacking seeing as the rest of you kept everything Galuf was not wearing.

First, go thought the door to the north; there is a small room with a save point followed by a larger room with two healing pools. Go back to the first room, then find the stair in the southwest corner and head down to B1. Go east past some guards who do not notice you, and down more stairs to B2. You start getting random monsters here. Cross to the northwest corner and down steps to B3.

This is the floor where the rest of the party is being held. As soon as you get close enough for Gilgamesh to see you a battle starts.

When Gilgamesh has had enough he flees. Galuf reunites with the rest of the party and it's time to make your escape. When you reach the first room take the door south to reach the outside.

Big Bridge
You are now in the wilderness near the castle, on what will be called 's Island. Head south out of the mountains, then toward the west side of the island. It is best to avoid the forest unless you want to collect the Blue spell Doom Claw from the Trents who lurk there.

When you reach the bridge to the mainland you enter an area called the Big Bridge. You have a number of set encounters with guards, which are not too difficult to handle. The actual monsters you encounter appear to be somewhat randomized, but you cannot escape from the battles. Navigation is simple; just keep going up. When you go inside a support tower in the middle of the bridge, Gilgamesh appears again.

Gilgamesh escapes, vowing to meet you again. Continue north where you may have more encounters with guards. Finally you meet at the end of the bridge. turns on his magic barrier around the island. You are caught up in the wake and are thrown into the air, leaving Krile behind to wonder what happened to you.