The 7th Saga/Equipment

Equipment can be divided not only into weapons, armors and accessories, but also according to the characters:
 * Wilme and Lux can use almost no equipment, but they're naturally strong.
 * Olvan and Kamil can use similar heavy equipment: swords, armors and shields; Olvan can also use axes.
 * Lejes can use mixed equipment: swords (like Kamil), robes and headgear (like Valsu and Esuna).
 * Valsu and Esuna can use similar light equipment: rods and knives, robes and headgears;
 * Everyone (except Wilme and Lux) can use the four special cloaks and charms.

Exceptions exist, of course: check the tables on this page for details.

Weapons



 * Wilme's and Lux's body parts can only get one upgrade in the game;
 * Axes are the best weapons for Olvan, and they are always a bit stronger than the swords sold in the same town;
 * Swords are the best weapons for Kamil and Lejes;
 * Rods and Knives are the only weapons for Valsu and Esuna, and they are the less strong ones.

Weapons have no special properties, even if the name seems to suggest otherwise.

Weapons of each group are sorted according to the game progression.

Armors
Credit goes to Nati for discovering, measuring and first publishing the special effects of the armors (in 2008).


 * Wilme relies exclusively on his "Xtri" skin and his horns for protection;
 * Lux can upgrade his coat only twice throughout the game;
 * Heavy armor can be used by Olvan and Kamil;
 * Robes can be usually worn by the spellcasters Valsu, Esuna and Lejes; the Robes also grant extra protection from spells; where two numbers are listed, the first refers to resistance to Fire, Ice and Lightning, the second one to resistance to Debuff & Vacuum;
 * Two extremely rare Cloaks can be worn by most characters; the cloaks grant extra protection against one element each.

Default order is according to the game progression. It is unnecessary to list more than the first two shops, because later on the same armor parts become obsolete.

Accessories
All accessories grant a resistance bonus +30 against all enemy spells. When another bonus is listed in the table below, it adds up to the +30.

Credit goes to Nati for discovering, measuring and first publishing the special effects of the accessories (in 2008).


 * Wilme and Lux keep their starting accessory throughout the game;
 * Shields can be used by Olvan and Kamil;
 * Headgear can be usually worn by the spellcasters Valsu, Esuna and Lejes; the headgears also grant extra protection from spells;
 * The extremely rare Ring and Amulet can be worn by most characters; these accessories grant almost immunity against one element each; note that the protection granted by the Ring is similar to the effect of the Harps.

Default order is according to the game progression. It is unnecessary to list more than the first two shops, because later on the same armor parts become obsolete.