J.J. & Jeff/Area 4

Field 4-1

 * Dodge the first two birds, and ride the first platform down to collect the cherry before jumping off. You can kick the space above the small clouds to find coins on occasion.  Jump over the two fires, and kick the garbage can for another coin.  Ride the moving platform to collect the burger, then carefully jump on or over the Julio Copter, but watch out for the boulder that falls behind it.  It's quickly followed by two Pizzanos, one who throws cans at you and another who runs at you.  Kick the garbage can to make your partner parachute out of the sky.
 * The first platform before the next Julio Copter won't fall, but the low platform after it will. Watch out for the Stinker flies, but you can kick the space above the clouds to find more coins and items.  If you fall through the space indicated by the blimp, you'll find a slot machine.  Be careful when leaving the slot machine though, as you will be propelled into the air.  Push left to make sure you don't go too far and miss the cloud.  Both platforms, one resting on top of the other, will fall away when you step on them.  Use the red springboard to boost you over to the next cloud, then kick the garbage can to get your partner to stop throwing cans.
 * Wait for the next moving platform to come down, and then jump on it to proceed. You'll encounter a Windjammer, and then you can kick the garbage can for a coin.  Jump on the platform with the burger to collect it, but jump right off as it will start to fall.  The next two platforms on the way to the moving platform will fall away, as well as the next three after it (watch out for the birds and the copter).  Kick your partner, then jump up for the burger.  You'll see a Skyler.  Dodge the lightning bolts, and jump into the elevator to be taken down to the ground below.
 * Kick your partner out of the tree, then prepare to deal with two crabs, two rats, and two Lint Imps. Be very careful when you jump down to collect the burger as the platform rises and falls.  Jump down when the platform is on its way up.  Then watch out for the fires on the bridge as you dodge the flies.  The second fire releases little flames (this is Mack and Jack).  Then kick the Harry to make a platform appear.  When you jump to the platform, two fish will leap out to attack you.  Jump over the last two Harrys (and kick the tree for a coin) to exit the stage.

Field 4-2

 * The first two cloud platforms fall away. Kick your partner out from behind the bushes and jump on the crab.  The firts garbage can has poo.  You can kick the Harry for 100 points.  Then hop to the platform over the Otto and leap over the the ground, stopping short of the fire.  Hop on the crab between the two Harrys (the first one has a coin), then kick the tree for a coin.  Hop over the next two Harrys and land on the floating platform.  Remove the Lint Imp with gas, and time your jump to the sinking platform carefully.  When you land on the ground ahead, kick the space to the left of the fire to find a hidden door containing a slot machine.  Then jump over the fire and into the elevator to be taken back up to the sky.
 * Back up in the sky, take care of the first bird, then start running full speed as you jump up to collect the burger, traverse from one moving platform to the next, and jump to a springboard which should carry you across the gap to a small cloud ahead. Kick the space above the small cloud to reveal a coin and summon an elevator which will take you to a bonus stage.  Exiting the bonus stage will advance you ahead quite a bit into the stage as well.
 * When you land, travel across the first set of clouds and collect the burger. Watch out for the two birds and the running Pizzano, then follow the blimps advice and fall down below the clouds to find your partner and regain your health.  When you return, a Skyler will be waiting for you, tossing lightning down.  The two stationary platforms before and after the moving platform will fall.  Watch out for the Windjammers on the next cloud, and be careful dealing with the one moving between two fires.  Kick the next garbage can once to make a platform appear, and again to get a coin.  Jump from the next moving platform to reach the end of the stage.