Star Wars Knights of the Old Republic II: The Sith Lords/Difficulty Classes

adds +5 to each skill check for totals of +5 on Normal and +10 on Difficult. Difficulty can be changed at any time (as explained in the ../Prologue/) if you encounter a 'skill too low' message. This also has the following effect on damage inflicted by an enemy:

Final enemy damage is reduced by 50% on Easy and increased by 50% on Difficult, rounding down in both cases.

Force Resist
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Force Resist bonuses don't sum: only the highest has any effect.