I-Ninja

I-Ninja is a video game developed by Argonaut and published by Namco. It was released for the PC, PlayStation 2, Xbox and GameCube. A Game Boy Advance version of the game was announced, but it has been canceled. The game was advertised with the tagline "No one's taller than the last man standing."

As a result of Sony Computer Entertainment Europe buying the exclusive distribution rights for Europe, that part of the world saw only the PlayStation 2 and PC versions released.

Game Mechanics
The main character in I-Ninja, called simply "Ninja," has a variety of acrobatic abilities that are used throughout the game. In addition to basic skills such as running and jumping, Ninja can jump a second time in the air, although this second jump is less powerful than the first. Ninja can also spin his sword around while midair for a limited time and use it to fall slower than normal to bridge large gaps. This sword-spinning can be done immedietly after jumping, but is delayed if performed after a double jump.

Ninja can also use the shape of the environment to his advantage. Throughout the game there are several uniquely designed walls that Ninja can run on, either up to reach a higher platform, or across to bridge a gap. Ninja can only run on walls for a limited time, and will fall off once this time is up. If he is running up a wall, than he will pull out the tip of his grappling hook and uses it to fall slower than normal when falling down the wall. Ninja can also jump off of these walls and use his helicopter sword to reach a platform. Sometimes two walls are placed across from eachother; Ninja can use these to jump back and forth to move upward.

Also placed around the world are halfpipes that Ninja can use to ascend. By running up one side, Ninja can use the speed from running back down to run farther up the other side, and so forth to reach the top.

Throughout the world there are points where Ninja can use his Grappling Hook to swiing across a gap. When Ninja nears one of these points, he will hear a clinking sound, indicating that he can use his Grappling Hook. Another use for the Grappling Hook are short racetrack-like areas where Ninja must run faster than a mote of light chasing him. In these areas there are usually sharp curves that have a grappling point in the center, which Ninja can use to round the curve.

Some levels have bars that Ninja can grind on using his wooden sandals. Many times these bars have gaps in them which Ninja must jump over.