Carrier Command 2/Islands

Islands come in a variety of types, and provide resources. They are the short term goals to help you build the resources necessary to take on the enemy carrier, who is attempting to do the same as you.

Islands passively provide an unnamed currency to you every day. The islands offer varying amounts of money per day, ranging from 35 to 46.

Island Types
There are a few different types of islands available to be captured. Each produces a dedicated resource for you using currency.

Warehouse
Warehouse islands store items for your carrier. The total inventory from all your warehouse islands are tallied and listed in the Stockpile column of the Inventory/Logistics screen. This lets players quickly identify what items need to be produced, and what can be sent to the carrier.

Linking a warehouse island to another island will have barges move items from the warehouse to the target island. Usually a warehouse will be linked to the carrier, or to another warehouse that is closer to the front line. Linking a warehouse closer to the front line, however, runs the risk of losing your stockpile should the enemy capture it.

A known bug currently makes warehouse islands useless, as any island is capable of storing any item. Additionally, carriers can currently carry beyond their current weight capacity.

Command Center
The command center is a large satellite dish with glowing red lights on it. This building is the objective for your vehicles equipped with virus bots. Deploy virus bots near the command center to capture an island. The virus bots are capable of extremely slow movement, allowing them to properly get into position once you are reasonably close.

Assuming they are not flipped over through careless driving, virus bots will eventually self-destruct once their timer runs out. They will usually last about 2-3 minutes after capturing the island. Virus bots cannot be re-loaded onto their vehicle, and alerts will appear on the ship's log indicating virus bots have been lost.

Virus bots can also be attacked by enemies.

Island Defences
Islands are equipped with a number of defences, including air, sea, and amphibious vehicles. Air vehicles will usually stay docked in a large hangar, waiting for you to get near them. They will then take off and engage, oftentimes circling the island and looking for targets. All four aircraft can defend an island. Ground vehicles will loiter around an island, waiting for you to get close, oftentimes getting stuck on cliffs.

Needlefish and Swordfish are ships that often defend islands from the sea, and are best destroyed using torpedoes. See their section on the Vehicles page for more information.

Islands also are oftentimes equipped with turret defences - see the Vehicles page as above for additional details.