Grand Theft Auto 2/Kill Frenzies



KILL FRENZY!

A Kill Frenzy is activated as a pedestrian by running over it, or when you enter the parked vehicle used to pass it.

If a Kill Frenzy vehicle is on a, then get a to take it to a crane without a crusher and unload the vehicle before entering. However, if you're playing GTA2 V9.6 or earlier (as displayed at the bottom of the main menu) then do not save after activating these Kill Frenzies, as when you resume saved status the game crashes (this means passing these Kill Frenzies should be the last thing you do before leaving an Area).

Once a Kill Frenzy is activated, you need to use the weapon or vehicle supplied to kill or destroy the specified targets within the time limit. Weapons have infinite ammo while active, but cannot be changed until the Kill Frenzy is passed or failed. Vehicles can be exited if need be, although if you exit a after you've failed then you cannot enter it again.

A Kill Frenzy is passed if you kill or destroy the specified targets within the time limit: any Wanted level is removed and you receive Life +1. A Kill Frenzy is failed if you don't kill or destroy the specified targets within the time limit, or if you're busted or wasted before doing so: any Wanted level remains if you're not busted or wasted, and you must resume saved status to try again (it won't respawn).

People other than armed gang members and law enforcement run once you open fire with a weapon other than a, so when using weapons with shorter range, don't use them until closer. If you have to use a or  to kill people, direct hits aren't required and it can be more effective to attack a nearby wall and kill those caught in the blast. However, people killed or vehicles destroyed indirectly by the explosion when a(nother) vehicle is destroyed may only count toward the total if the Kill Frenzy uses explosives (Rocket Launcher, Molotov Cocktails, or ).

If the targets are vehicles, then you can prepare by using vehicles to block nearby roads to cause traffic jams before activating the Kill Frenzy. If the specified targets are Cops or s, other law enforcement officers (SWAT, Special Agents and military) and their vehicles (s, s and so on) can also count toward the total: any Cop Cars parked around the district can be moved closer to the Kill Frenzy, and you should also raise your Wanted level before activating it.

Each area contains 20 Kill Frenzies, and after passing all of them garages no longer charge anything. Press F6 during play and Kill Frenzies Passed are displayed after Jobs Passed while Paused.

Area 1

 * Notes