Pokémon Stadium 2/Elite Four Class

Multiplied damage
This lesson introduces two new methods of multiplying attack power: weather conditions and held items. Weather conditions are caused moves like Sunny Day and Rain Dance. Sunny Day causes it to be especially bright out. In this situation, Fire-type moves will be multiplied by 1.5. Rain Dance causes it to rain. When it rains, Water-type moves are multiplied by 1.5. Some items can multiply the power of a certain type of move by 1.1 when they are held. A Miracle Seed, for example, can boost the power of Grass-type moves by 1.1 when they are held and Charcol can do so for Fire-type moves. Some items can only boost the power of certain types of Pokémon. For example, the Light Ball can double the power of special attacks when held by Pikachu.


 * "Which item doubles the physical attack power of CUBONE?"
 * -THICK CLUB

Support moves
There are two types of support moves: those that work regardless of type match-up and those that are affected by type match-up. Hypnosis, a Psychic-type move, is a move that is not effected by type match-up. Therefore, it could work against, say, a Dark-type Pokémon, where Psychic-type moves normally do not effect them. Thunder Wave, an Electric-type move, is a support move that is affected by type match-up. If it was used against a Ground-type Pokémon, it wouldn't work. Electric-type moves normally have no effect on Ground-type Pokémon, and that rules holds up in this scenario.


 * "THUNDER WAVE is ineffective against which type of POKéMON?"
 * -GROUND

Moves and Tactics
In battle, the Pokémon with the higher speed will attack first. If your Pokémon is the slower, there are some strategies that can help you. If you use moves like Quick Attack, Mach Punch, or Extremespeed, you will attack first. Also, you can lower the opponent's speed with Scary Face or Icy Wind (10% chance of lowering speed.) You can paralyze the opposing Pokémon, which will drasticaly lower its speed.


 * "Which move increases SPEED?"
 * -AGILITY

Multi-type moves
Sometimes, it may be effective to teach a Pokémon a move it hates. For example, teaching Starmie the move Thunder, or teaching Earthquake to Arbok. Another very effective strategy is to aim for weak spots in the opposing Pokémon. For example, Water-type Pokémon are weak against Electric-type attacks; however, Electric-type Pokémon are weak against Ground-type attacks. What you could do is teach a Water-type Pokémon a Ground-type move, so that if it is pited against an Electric-type Pokémon, it can easily defeat it.


 * "If STARMIE is to be taught a move it hates, which of the following should be taught?"
 * -THUNDER