Blast Off/Walkthrough

The game is divided into six worlds, each one being made up of three areas. The first area of each world involves flying through space towards that world's space base while destroying as many enemies as possible - including the asteroids, spy ships and hexagonal space stations from the original Bosconian arcade game. Once the player has reached the base, the game will proceed to the world's second area, which involves having to survive a small assault of E-Type Missiles (also from the original game) and attacking the defences of the base. After all the defences have been destroyed, the game will proceed to the world's third area, where the size of the player's ship is dramatically increased. It involves flying through the base towards the world's boss character, destroying as many enemies as possible on the way. Watch out for the "indestructible" objects in these areas - they are invulnerable to your shots and will kill you if you fly directly into them. Once the player has reached the end of the area, the boss character will reveal itself and its protective laser cannons will emerge from the nearby trapdoors. The boss will then start to fire an array of multicoloured balls at the player, while its protective laser cannons will fire some slow-moving projectiles. These cannons must be destroyed as quickly as possible, as this will cause the boss to stop attacking for a few seconds and the time can be used as an opportunity for the player to get in some free hits before it starts firing again. After the boss has been destroyed, the player will be treated to a short intermission which shows his ship escaping from the base just before it blows up and traveling on to the next world.