World in Conflict/Skirmish

In the skirmish mode, players can add up to 15 bots to play against. The player can choose the time limit from as short as a 5 minute round to a 40 minute round. The bots can be in various modes including:
 * No Bots - Player vs Player (LAN)
 * Player(s) VS Bot mode -Player(s) vs Bots
 * Auto even teams mode - Teams of players and bots are even.
 * Advanced mode - The Player picks how Bots will act throughout the game, how many there are, and which faction the bots are placed into.

If a player plays with a total of 4 or less players, they can select the few player mode which gives players around 18000 reinforcement points which is enough to have a whole army right off the bat allowing utter mayhem on the map. The few player mode doesn't allow the player to select one out of the four roles (armor, air, support, infantry) but rather all of them are available and units from each role will be at the same cheap reinforcement price the player would incur if they selected that specific role in a multiplayer game. AI in the skirmish mode is quite intelligent, using different techniques for different game types and uses combined forces meaning that they use a variety of forces together, so there are little or no weaknesses. The bots are good at adaptations, and react well to changing situations on the battlefield. They are also quite good at using tactical aids and place the tactical aids well, which can aid struggling players. Bots try to obey commands given by the player by replying on screen. There are various modes of skirmish mode including Advanced mode, player vs bot mode and even balanced.