Super Mario Bros. 3/Enemies

Most enemies can be killed either by stomping or by the fireball attack. While fireballs only provide 100 points, you can stomp on multiple enemies in one jump for additional points. The first enemy in a chain is worth 100 points, and the next are worth 200, 400, 800, 1000, 2000, 4000, and 8000 points respectively. Continuing the chain further will provide 1 extra life for each enemy killed.

Special enemies may provide a different amount of points.

Podoboo
A fireball coming in and out of pits. Cannot be killed, except as Hammer Mario.

Rotodisc
A rotating circle that orbits circles and some question blocks. Cannot be killed, except as Tanooki Mario.

Dry Bones
A skeleton turtle that can be killed temporarily by stomping on it, but will come back to life after a few seconds.

Boom Boom
The boss at the end of each fortress (or vehicle in World 8). Can be stomped on 3 times or killed with 5 fireballs or one hammer. It has two methods of attack. It either jumps much like Mario can or starts to fly in the mid screen area before it swoops down to attack.

Buzzy Beetle
A beetle-like enemy. It has a shell like a Koopa, but cannot be killed with fireballs.

Cannonball
A diagonally-firing ball that can be killed only by stomping on, Larger horizontally-moving ones are shot out of vehicles in World 8.

Bullet Bill
A horizontally-firing bullet that can be killed only by stomping on.

Thwomp
A block with an angry face that drops from the ceiling. It can be killed only with hammers.

Boo Diddly
A ghost that follows you around, but stops when faced. It can be killed only with hammers.

Rocky Wrench
An enemy in airships that can be stomped on or fired. It throw small wrenches when it gets the chance to. These projectiles cannot be destroyed, but they're very slow-moving.

Blooper
A small white squid that follows you around. Some Bloopers called Blooper Nannies have a line of Blooper babies and sometimes spread there babies around.

Boss Bass
A Cheep Cheep that is twice its normal size that attempts to swallow Mario. They, like Cheep Cheeps, can leap out of the water, but cannot be stomped.

Jelectro
A jellyfish that cannot move. It cannot be destroyed at all.

Lava Lotus
A plant at the bottom of the sea that can be killed only with hammers. It spews out small slow moving spores to attack.

Spike
A fat dark-shelled Koopa that has an unlimited amount of spiked balls in its stomach and can throw them.

Stretch
Boos attached to white blocks. They do not stop when faced.

Bob-omb
An enemy that will make an explosion shortly after being jumped on and stunned. It can be thrown when it is stunned.

Engine
A flame that comes out of cylindrical blocks that can only be stopped by Tanooki Mario's statue maneuver.

Hot Foot
A flame from a candle in fortresses that can follow you around. Like Boo it will only move when you turn away from it.