The 7th Guest/Controls

The game is played with the, and interacting with the scenes using. To show what actions a player will carry out, the cursor changes the way it appears as per below; The default cursor shows the player where they can and can not go within a scene. The finger will move left to right if a player is unable to interact within a scene. However the finger will move backwards and forwards if the player is able to proceed forward to that part of the scene, eg through a door. When placed at the side of the screen the hand with beckon to the left or the right respectively to indicate a player can turn to that side.

The cinematic cursor shows when an action scene is playing that the player must watch before proceeding, or when the game is loading.

The scene action cursor shows when the player can interact with a part of the scene which will play a small cinematic, which is always available through out the game, unlike the "cinematic" cursor which happens once in a given area (usually after completing a puzzle).

The puzzle cursor shows when the player can interact with a part of the scene to begin playing a puzzle.

The interaction cursor is only used when the player is engaged with a puzzle. The icon shows which bits of the puzzle they are able to interact with, in order to solve the puzzle.