Star Wars Knights of the Old Republic II: The Sith Lords/Battle Circle

The battle circle is in the top half of the ../Mandalorian Ruins/, a circle of bare ground where two Mandalorian recruits duel with swords while four others watch from its bottom perimeter. Presiding over it is a Mandalorian sergeant in red armor who's second from the right as you approach from below. Speaking to him activates this quest:


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You can ask him about the rules of the battle circle and what you get if you win, or you can just fight:

You fight five Mandalorians in turn, according to their rules (with the exception of Kex), gaining experience and the right to fight the next with each victory:

You may have been told that the only thing gained and lost here is honor, and perhaps some skill, but aside from experience you also receive a melee weapon from the sergeant after defeating Bralor, but only if you are level 25 or less.

Once you enter the circle, you leave the circle only if your opponent is defeated. If you leave before that, the fight ends:

The fight also ends if you violate any of the rules for that fight:

Once engaged in combat, using any medpac, shield or stimulant, throwing any grenade or setting any mine always violates the rules... but surprisingly, this is not the case if you use any shield, stimulants or even Force power buffs, or set any mines, before the fight: they can remain active even after entering the battle circle. However, if you violate the rules a second time:

If you don't want to exploit the loophole of buffing or setting mines before each fight, you're often reliant on just your attributes, equipment and feats. If you're defeated you can always fight again, but don't bother to heal between fights as you're restored to maximum Vitality (but not Force) upon entering the battle circle once more.

Davrel
Davrel stands to the right of the Mandalorian sergeant as you approach the battle circle from below. You can speak to him before fighting him, but this isn't necessary:


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If you haven't spoken to the sergeant, asking Davrel why he fights in the battle circle can activate this quest. Tell the sergeant you want to fight in the battle circle, and Davrel will be your first challenger:

You always start on the bottom side of the battle circle, and your challenger always starts on the top side. Davrel makes two unarmed attacks per round and has I. If you are somehow unable to beat him:

Otherwise:

Kex
After defeating, when you tell the Mandalorian sergeant you want to fight in the battle circle, your second challenger is , their quartermaster:


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Since Kex isn't as skilled as Davrel, this is the only time you get to choose the terms:

Kex only attacks once per round, unarmed if you choose hand to hand, or using a Dueling if you choose no further terms or swords. If you choose swords then you also receive a Dueling Vibrosword, although you can switch to unarmed combat yourself without violating the rules: you lose it once the fight is over unless you switched to unarmed but, since it cannot be upgraded (only broken down or sold), there's little point in trying to keep it. You shouldn't need your lightsaber(s), other weapons or the Force, but using or Wave to throw him back out of the battle circle may be the quickest and easiest way to defeat him (although this only happens if his Reflex save is a failure). If you don't defeat him:

Otherwise:

Tagren
After defeating your third challenger is Tagren, who stands to the left of the Mandalorian sergeant and  as you approach the battle circle from below. You can speak to him before fighting him:

Tagren may be taciturn, but if you haven't spoken to the sergeant then this is still enough to activate this quest. When you tell the sergeant you want to fight in the battle circle:

Tagren makes two unarmed attacks per round with I, and has  I and. If you're bested by him:

Otherwise:

Kelborn
After your victory over, you cannot fight anyone else until you've encountered Kelborn back in the jungle, and helped him complete the there. Otherwise, when you speak to the Mandalorian sergeant:

Once Kelborn returns from the jungle, he stands beside, both to the right of the Mandalorian sergeant as you approach the battle circle from below. You can speak to him before fighting him, but this isn't necessary:


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When you speak to the sergeant again:

Tell him you want to fight in the battle circle:

Kelborn makes two attacks with a Dueling and has  I, and you receive the same weapon, although you can switch to unarmed combat yourself without violating the rules: you lose it once the fight is over unless you switched to unarmed but, since it cannot be upgraded (only broken down or sold), there's little point in trying to keep it. If you aren't able to beat him:

Otherwise:

Bralor
After defeating, only the champion Bralor remains, standing between and the Mandalorian sergeant to the left as you approach the battle circle from the south. You can speak to him before fighting him, but this isn't necessary:

Otherwise:


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If you haven't spoken to the sergeant, asking Bralor if you choose who you fight, or how the battle circle works, can activate this quest. When you tell the sergeant you want to fight in the battle circle:

Bralor makes three unarmed attacks per round with III and has  I, but since you can use your lightsaber(s) or any other weapons and the Force, this fight might actually be comparatively easy unless you decide to match him in unarmed combat without them. However, using or Wave to throw him back out of the battle circle may be the quickest and easiest way to defeat him (although this only happens if his Reflex save is a failure). If you don't defeat him:

Otherwise:

The melee weapon received depends on your experience level:

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At level 26 and beyond, nothing is received. However, if the melee weapon normally selected is already equipped by your main character or in your inventory, then the next highest that you don't already have is received instead: this should not happen for any equipped by your party or in containers elsewhere.

Not according to the sergeant: