Wii Play/Tanks!

In this game, you are a blue (P1) or red (P2) tank. Your object is to destroy all the enemy tanks in each level. It has a play structure similar to Table Tennis. The first time through, the game consists of 20 levels, which must be beaten in succession. This earns the gold medal. Then it stops you, and then you have the chance to go through 100 levels.

Each tank destroyed is worth one point, and you receive one extra life for each five levels completed.

The tanks
You are one type of tank, and there are nine types of enemy tanks, for a total of 10 types. Each one's capabilities are outlined below.

Conventions
The tanks are formed from combinations of attributes:
 * Bullets: slow/fast
 * Movement: none/slow/fast
 * Mines: none/one/multiple
 * Intelligence: varies

Player tank
P1 is blue, P2 is red. This tank moves at a medium speed. It can shoot five slow bullets at a time, which ricochet once. It can lay two mines at a time.

Enemy tanks
Although they all behave differently, they have a few common characteristics. For example, the tanks that move never stop moving. The moving tanks can push the fixed tanks around.

These first appear in Level 1. They are fixed (non-moving), and can only fire one slow bullet at a time. They do not lay mines. Their turrets do not actively seek the player, but only search randomly, firing if you cross their path. Very easy to defeat.
 * Light Brown

These first appear in Level 2. They move at a slow speed, and can only fire one slow bullet at a time. They do not lay mines. Their turrets mildly seek the player, but their movement does not. They are neither offensive or defensive in their movements.
 * Dark Brown

These first appear in Level 5. They move at a slow speed, and can fire one fast bullet at a time. It does not ricochet. They do not lay mines. Their turrets strongly seek the player, but their movement does not. They are defensive in their movement, and avoid bullets and mines.
 * Dark Green

These first appear in Level 8. They move at a fast speed, and can fire one slow bullet at a time. They lay multiple mines at a time. Their turrets mildly seek the player, but their movement does not. They are neither offensive or defensive in their movements, but strongly avoid mines.
 * Yellow

These first appear in Level 10. They move at a slow speed, and can fire multiple slow bullets at a time. They do not lay mines. Their turrets and movements both seek the player. They are offensive in their movements, and avoid bullets and mines.
 * Red

These first appear in Level 12. They do not move, and can fire one or two fast bullets at a time. These bullets ricochet twice or 3 times in level 17. They do not lay mines. Their turrets strongly seek the player, and they calculate the ricochets with considerable accuracy.
 * Light Green

These first appear in Level 15. They move at a fast speed, and can fire multiple slow bullets at a time. They can lay one mine. Their turrets and movements seek the player, though not as strong as some. They are only offensive if a line-of-sight to the player is present.
 * Purple

These first appear in Level 20. They become invisible after the level starts. They can fire multiple slow bullets at a time. They also lay mines. You can see them by the tank tracks they make when they move around by using an ID.
 * White

These first appear in Level 50, after completing Level 20 once. They have a very fast speed, the ability to lay mines and they can fire rapidly with the same missiles as the dark green ones. The battlefield of Level 50 is exactly the same as the one in Level 5, except the top one is facing horizontally.
 * Black