Super Smash Bros. Melee/Gameplay

Gameplay
Super Smash Bros. games have a fighting game engine that is completely original. Rather than KO'ing an opponent by draining their health, KO's come in the form of knocking opponents off the edge of the map, be it the bottom, top or sides.

Because of this, players can really take a beating. However, as players get beat up they become more and more susceptable to being knocked farther and farther distances.

The percentage meter at the bottom of the screen denoting each character keeps track of how much of a beating they have taken. The higher the percentage, the farther a character flies.

Modes
There are single player modes and there are multiplayer modes. In each, the game varies by very little, however in the single player modes players are often thrown into strange mini events that have their own special rules for victory.