Age of Empires II: The Age of Kings/Infantry

Infantry forms the mainstay of any army in Age of Empires II: The Age of Kings,especially in the early games.There are many types of infantry common to all civilisations but there are some unique infantry units as well.

Heavy Infantry basics
Heavy Infantry costs 60 food and 20 gold to create for all types created in the barracks

Militia are your only dark age combat unit that you can create. They look a little like men with clubs which is about a good way to describe their value on the battlefield later on. Using them in battle for anything other than desperate defense is generally a waste of precious resources. Before any techs, they have 40 hit points, 4 attack, 0 armor, 1 pierce armor and 0 range.

Man-At-Arms is the next Infantry unit which is received by clicking Man-At-Arms tech in the barracks, which is available in the feudal age. The tech costs 100 food and 40 Gold.

Infantry Techs
Note: This is only for techs that improve infantry, not upgrade as that is described above for each unit type

Tracking: Available in Feudal ages, they allow infantry units to see +2 range. Cost 75 food

Infantry Tree

 * Heavy Infantry:-
 * Militia-->Man-at-Arms-->Longswordsman-->Two-Handed Swordsman-->Champion