Danger Mouse Ultimate/Global Warning

Level 1
Once Danger Mouse and Penfold have reappeared on the screen, you must make Danger Mouse start running to the right and collect a Shrink Ray (its remaining time shall again be displayed in the top-left corner of the screen); once you have done it you will have to drop down to the second step of the ground, fire a shot at a sea monster to shrink him and run over him to kill him. You shall now have to jump up to the third step of the ground to collect a coin, drop down to the fourth step of the ground, fire a shot at another sea monster to shrink him and run over him to kill him - and once you have done so, you will have to jump up to the fifth step of the ground to collect another coin, jump onto a jump pad to be propelled up to the first step of a platform, run back to the left to collect a third coin and a Freeze Ray, fire a shot at a third sea monster to freeze him, fall down to the second step of the platform, and smash him to kill him. You will then have to jump back left up to the third step of the platform, fire a shot at a fourth sea monster to freeze him, and smash him to kill him; once you have done so, you will have to jump up to collect a third coin, drop down onto the fourth step of the platform, fire a shot at a fifth sea monster to freeze him and smash him to kill him. You will now have to jump back left onto the fifth step of the platform to collect a last coin and enter the door to exit the level - and control will now be switched to Penfold for the level's bonus section where you'll have to collect as many of the thirty bonus items as you can on your way to the door before the bomb in the bottom-right corner of the screen explodes. Once you enter the door, you will receive a one-, two- or three-star rating determined by the amount of coins and bonus items you collected (if you got one or two stars you can click the "Restart" button to replay the level, but if you got three stars, you shall have to click the "Continue" button next to it, to proceed to the second level).

Level 2
Once Danger Mouse and Penfold reappear on the screen, you must make Penfold jump right onto a jump pad to get propelled over the second to fourth steps of the ground (collecting four coins in the process); once you have done it, he shall drop down onto one of two more jump pads on the fifth step of the ground which will propel him over its sixth to eighth steps (collecting four more coins in the process). You shall now drop down onto one of two more jump pads on the ninth step of the ground which will propel you over the tenth to twelfth steps of the ground (collecting four more coins in the process) - and once you've done so, you'll drop down onto the thirteenth step of the ground, and you'll have to jump up to its fourteenth step, to collect a thirteenth coin and a red key. You will then have to drop back down onto the ground's thirteenth step, jump back left onto a sixth jump pad to be propelled up to a right-moving conveyor belt on the first step of a platform, fall down to another right-moving conveyor belt on the platform's second step, and jump up to collect two more coins; once you have done so, you shall drop down onto a third right-moving conveyor belt, use the red key to unlock a door and drop down to the third step of the platform. You'll then have to enter the door and exit the level; control will then be switched to Danger Mouse for the level's bonus section where you'll have to collect as many of the forty bonus items as you can on your way up to the door before the bomb in the bottom-right corner of the screen explodes. Once you enter the door you will receive a one-, two- or three-star rating determined by the amount of coins and bonus items you collected (if you got one or two stars you can click the "Restart" button to replay the level, but if you got three stars, you will have to click the "Continue" button next to it, to proceed to the third level - and unlike in the first episode, there will still be two more levels to go after finishing this one).

Level 3
Once Danger Mouse and Penfold reappear on the screen, you must make Danger Mouse jump to the right onto a jump pad and be propelled back to the left onto a wooden platform (collecting four coins in the process); once you have done so, you will quickly have to jump up to two more wooden platforms in turn, and run over four more wooden platforms in turn to collect a fifth coin and a red key. You will then have to wait until the seventh wooden platform falls to drop down onto the fourth step of the ground, jump to the right onto another jump pad to get propelled up to a solid platform, and collect a Freeze Ray - and once you have done so you will have to jump back to the left up to another platform, fire a shot at a sea monster to freeze him and smash him to kill him. You'll then have to run back to the left, use the red key to open a door, and fall back down onto that fourth step of the ground (collecting three more coins in the process); once you have done so you will have to retrace your steps back up to the first platform, drop down to the seventh step of the ground, and collect a ninth coin. You'll then have to jump back to the left onto a vertically-moving platform to collect two more coins - and once you have done so, you shall have to jump up to five more platforms in turn to collect two more coins, and push a dumpster to the right so it falls onto a left-moving conveyor belt. The dumpster will then fall onto three more conveyor belts (the second and fourth of which are right-moving, but the third of which is also left-moving) and a button on the ground's seventh step in turn (opening another door in the process); you'll then have to drop back down to that seventh step of the ground, jump over the dumpster to collect a fourteenth coin, and enter the door to exit the level. Control shall now be switched to Penfold for the level's bonus section, where you'll have to collect as many of the thirty-five bonus items as you can on your way to the door before that bomb in the bottom-right corner of the screen explodes - and once you enter the door you will receive a one-, two- or three-star rating determined by the amount of coins and bonus items you collected (if you got one or two stars you can click the "Restart" button to replay the level, but if you got three stars, you will have to click the "Continue" button next to it to proceed to the fourth level, which happens to be the penultimate, and last regular, level of this chapter).

Level 4
Once Danger Mouse and Penfold reappear on the screen you'll have to make Danger Mouse jump onto a vertically-moving platform and back to the left onto two static ones in turn, and push a dumpster to the right until it falls onto the first platform; once you have done so, you will have to drop back down to the first platform and continue pushing the dumpster until it falls onto the vertically-moving one, then drop back down to the vertically-moving platform, push the dumpster back to the left until it drops down onto the ground's first step, and jump back to the left onto the dumpster and a third platform in turn to collect a coin. You will then have to retrace your steps back up to the second platform, and jump back to the left up to a fourth one to collect a second coin - and once you have done so you will have to jump up to three more platforms in turn, drop down to the second step of the sixth platform, and jump onto a wooden platform and a seventh solid one in turn (to collect a third coin and a red key). You'll now have to fall back down to the left onto a second vertically-moving platform and an eighth static one in turn, use that red key to open a door, and collect a fourth coin and a purple key; once you've done so you will have to drop down onto a ninth solid platform, run over four more wooden ones to the ground's fourth step, run onto a sixth wooden platform and wait until it falls to drop down to a seventh one (then wait for the seventh one to fall to drop down onto the ground's fifth step), and collect two more coins. You shall now have to jump up to collect a Freeze Ray, retrace your steps back up to the fifth wooden platform and wait until it falls to drop down onto an eighth one then wait for the eighth one to fall to drop down to the ground's third step, fire a shot at a sea monster to freeze him, and smash him to kill him - and once you have done so you will have to retrace your steps back up to the sixth wooden platform, run to the right onto the ground's sixth step and a ninth wooden platform in turn, and wait until it falls to drop down onto the ground's seventh step. You will now have to jump onto a jump pad to be propelled up to a tenth solid platform and drop back down to the left onto the ground's sixth step to collect an eighth coin; once you have done so, you'll have to retrace your steps back up to the second vertically-moving platform, jump onto an eleventh solid one, use the purple key to open another door, and enter the door to exit the level. Control shall now be switched to Penfold for the level's bonus section where you'll have to collect as many of the fifty-five bonus items as you can on the way up to the door before the bomb in the bottom-right corner of the screen explodes - and once you enter the door you will receive a one-, two- or three-star rating determined by the amount of coins and bonus items you collected (if you got one or two stars you can click the "Restart" button to replay the level, but if you got three you'll have to click the "Continue" button next to it to proceed to the fifth level).

Level 5
Once Danger Mouse and Penfold reappear on the screen you'll have to make Danger Mouse begin running to the right to collect a Ray Ray (which has no time constraint) and run through a door (which will immediately close behind him); the camera will then pan up to Greenback (and his pet caterpillar Nero) in a spherical ship as his name appears on the screen, followed by the text "FACE OFF!". You will now have to jump up to three platforms in turn while firing shots at Greenback's ship to drain his energy bar (and watching out for the sparks of electricity he fires at you) - and once you have shot his ship eight times, it will start exploding as it flies away off the top of the screen, and the text of "GREAT JOB!" will appear. You will then be treated to the chapter's ending cutscene, which shows Greenback's exploding ship flying out of an ocean (but he will be back three chapters later, in Over the Moon):



The game will then return to the second episode's chapter selection screen, with its second chapter of Loo-topia now unlocked; from this point, you will have to select the aforementioned Loo-topia and its opening level. As its name suggests, the chapter features the defective robotic toilet Dr. Loocifer.

Note: The opening and closing cutscenes do not always proceed beyond their first lines of dialogue; if this happens, you will have to click the button with the "skip" symbol on it in the bottom-right corner of the screen to skip to the chapter's first level (or return to the chapter and episode selection screens).