InFAMOUS/First Glimpse

Now begins a more thorough introduction to your powers. The first thing you have to do is charge up the batteries that run Zeke's TV. One is on the south side of the roof (to your right as you face the TV). The other two are on the north side of the roof – one on each side of the fence that divides the roof in two. Hold psx: L1 to enter aiming mode, target the red-flashing control panels of the batteries and let them have a couple of bolts of lightning (psx: R1).

Afterward, use your lightning bolt to target some of the dummies until the TV announcer talks about a food drop. (You don't actually have to do anything; just wait until the food announcement is made.) After talking about the food with Zeke, jump off the north side of the building through the gap in the fence.

To the square
Follow Zeke a few blocks to a parking lot. Zeke will complain about finding the gun under the cars. Stand to the right of the line of cars and use your Shockwave (psx: L1psx: X). The power will injure you (screen will dim and blood will splash around the edges), so press psx: L3 to start a radar pulse and look for sources of electrical power. Sources will show on the mini-map as light-blue lightning bolts and will also flash blue electricity on the object itself. Approach a source (like the panel next to Zeke) and press and hold psx: L2 to drain the electricity and recharge your Battery Cores (as well as heal you).

Follow Zeke to Archer Square. The food crate is caught on a tower. Climb a light pole around the tower and jump over to the top of the square base of the tower. On the south corner of the structure is a twisted piece of conduit going up, so climb it. Run along the ring at the top of the structure until you reach the stuck food crate. Target the hook holding the crate to the parachute and zap it.

Reapers (gang members of the Neon District) approach. The game asks you to Thunder Drop on the first wave of Reapers; so, jump and press psx: S on the way down to make a big splash. There are two more waves of two or three Reapers. You can either run-and-gun (and possibly melee them), or utilize all the excellent cover located around the park and trade shots until they're down.

If playing the Good path, just stand and wait a moment. If playing Evil, start sniping the civvies. Either way, this ends your second mission.