Art of Fighting 2/Moves

Basic Moves

 * DESPERATION-Moves can only be performed when lifebar is flashing (20% life or less)
 * In Single Player Mode, SUPER-Moves can only be performed after they are learned in the corresponding Bonus-Game

Jack Turner

 * width=20% style="text-align:left"|Spirit
 * 0%
 * 0%
 * 20%
 * 20%
 * 20%
 * 25%
 * 25%
 * 75%
 * 75%
 * }

John Crawley

 * width=20% style="text-align:left"|Spirit
 * 0%
 * 20%
 * 25%
 * 20%
 * 25%
 * 75%
 * 75%
 * }

King

 * width=20% style="text-align:left"|Spirit
 * 0%
 * 20%
 * 20%
 * 20%
 * 33%
 * 75%
 * 75%
 * }

Eiji Kisaragi

 * width=20% style="text-align:left"|Spirit
 * 0%
 * 20%
 * 20%
 * 20%
 * 20%
 * 20%
 * 40%
 * 75%
 * 75%
 * }

Lee Pai Long

 * width=20% style="text-align:left"|Spirit
 * 0%
 * 0%
 * 20%
 * 20%
 * 20%
 * 40%
 * 75%
 * 75%
 * }

Mickey Rogers

 * width=20% style="text-align:left"|Spirit
 * 0%
 * 20%
 * 20%
 * 20%
 * 20%
 * 20%
 * 25%
 * 75%
 * 75%
 * }

Mr.Big

 * width=20% style="text-align:left"|Spirit
 * 0%
 * 20%
 * 20%
 * 20%
 * 25%
 * 75%
 * 75%
 * }

Robert Garcia

 * width=20% style="text-align:left"|Spirit
 * 0%
 * 20%
 * 20%
 * 20%
 * 25%
 * 25%
 * 40%
 * 75%
 * 75%
 * }

Ryo Sakazaki

 * width=20% style="text-align:left"|Spirit
 * 0%
 * 20%
 * 20%
 * 20%
 * 20%
 * 20%
 * 25%
 * 40%
 * 75%
 * 75%
 * }

Takuma Sakazaki

 * width=20% style="text-align:left"|Spirit
 * 0%
 * 20%
 * 20%
 * 25%
 * 40%
 * 40%
 * 75%
 * 75%
 * }

Temjin

 * width=20% style="text-align:left"|Spirit
 * 0%
 * 0%
 * 20%
 * 20%
 * 20%
 * 25%
 * 25%
 * 75%
 * 75%
 * }

Yuri Sakazaki

 * width=20% style="text-align:left"|Spirit
 * 0%
 * 0%
 * 20%
 * 20%
 * 20%
 * 25%
 * 40%
 * 75%
 * 75%
 * }

Geese Howard (SNES)
Geese Howard is only a playable character in the SNES-version of AOF2, please refer to the secrets section for information on how to unlock him. He is also playable on regular MVS and AES neo-geo versions only if using Universal Bios 2.3 installed in the hardware's bios chip, otherwise there are no codes or techniques to unlock him. The moves are the same as for the SNES port.
 * width=20% style="text-align:left"|Spirit
 * 0%
 * 20%
 * 20%
 * 25%
 * 75%
 * 75%
 * }