WarioWare: Touched!/Ashley

Ashley's games are unlocked by beating Jamie T.'s boss stage in story mode. Her Total Drag selection of games all involve dragging the stylus around the screen.

In the story (Games) mode, you will be presented with a selection of thirteen randomly-picked microgames from the below list, followed by the boss stage (Global Warning). Beat Kat & Ana's, Ashley's and Dr. Crygor's boss stages to unlock James T.'s games and to receive one of the Toys.

Once you have beaten Ashley's boss stage, picking her again in story mode will present you with a repeating cycle of thirteen randomly-picked games followed by the boss stage, the time limit reducing every few stages, for you to see how far you can progress. If you score over 30 points you will receive another Toy.

Each time you play a new microgame in story mode, you will unlock it in Album mode. Album mode allows you to practice a particular game over and over with a reducing time limit, as a repeating cycle of the three difficulty levels, to see how high you can score. Each microgame in Album mode has a score to beat in order to 'pass' that game (given below). Unlock all the games in Album mode to give Ashley a silver crown. Beat the pass score in all the games to give Ashley a gold crown.

Separation Anxiety
''Sort stuff! I'm too lazy to do it myself.''

Drag the items at the bottom into two piles at the top, sorted either by shape, clothes or hairstyle. Higher levels have more objects and they are more difficult to distinguish.

Score 25 points to pass in Album mode.

Farm Fresh
Chuck the fugitive animals back in their pen!

Drag the animals into the enclosure. Higher levels have more animals.

Score 15 points to pass in Album mode.

Basket Case
''Catch the ball in the basket! Was that so hard to figure out?''

Drag the person holding the basket left and right to catch the objects the other person drops. Higher levels have harder to catch objects.

Score 20 points to pass in Album mode.

Greedy Hands
''Get greedy! Stuff the coins into your wallet!''

Drag the coins into the purse. Higher levels have more coins. Add the number of styluses to the screen as higher levels require angrier daylight robberies that happen. Later levels do not affect the number of bags as the green bomb on the upper screen does. Cash in or you are going to be shot dead as soon as possible.

Score 20 points to pass in Album mode.

I'm #1!
''Catch falling rings on your finger! Next time, I gotta make this game with doughnuts...''

Drag the hand around the screen to catch the falling rings. Higher levels have more rings you need to catch, and other objects are thrown to distract you.

Score 15 points to pass in Album mode.

Rock Fever
''Move the slide around under the microscope to find the virus that matches the example. Wooohoooo...VIRUS DANCE PARTY!''

Drag the slide around to find the virus indicated in the top screen. Go for the virus of the same color as the target. Higher levels have more viruses to choose from, and more of the same color.

Score 10 points to pass in Album mode.

On Strike
Rub the match along the rough stuff!

Drag the match on the side of the matchbox to light it. Higher levels have narrower matchboxes.

Score 10 points to pass in Album mode.

Drop in a Bucket
Catch every drop from the leaking ceiling before it hits my vintage shag carpet!

Drag the receptacle left and right to catch the falling drops. Higher levels have more drops to catch and a smaller receptacle to catch them in.

Score 20 points to pass in Album mode.

Sugar Rush
Tap and stretch the tongue to gobble up the candy, then let go to send it snapping back into his mouth!

Drag the tip of the tongue over the sweets to catch them, then let go. Higher levels have more or moving sweets to catch.

Score 10 points to pass in Album mode.

Pipe Dream
''Grab that thing and drag it through the machine to turn it into some other thing. Things are cool.''

Drag the object in the bottom-right through the pipework and out the top, without it getting caught on the sides. Higher levels have longer, narrower pipes with more bends.

Score 20 points to pass in Album mode.

Birdcicle
''Make a bridge for the fancy penguin. It's too good to swim!''

Drag the segments of the bridge up and down the screen to form a path for the penguin. Higher levels have more segments to put in place.

Score 25 points to pass in Album mode.

Sneeze, Please!
Tickle until it sneezes!

Drag the piece of rolled up paper into one of the nostrils and move it about rapidly until he sneezes. Higher levels have only one nostril you can use and move the nose about the screen.

Score 20 points to pass in Album mode.

Fatapult
Lift the big-boned guy and plop him down to catapult the acrobat!

Drag the guy vertically up above the see-saw and let go to drop him. Higher levels require you to lift more guys.

Score 10 points to pass in Album mode.

Catch of the Day
Catch some fish!

Drag the net around the screen to catch the fish. The trick is to make sure the fish go through the mouth of the net. Higher levels have more fish to catch.

Score 10 points to pass in Album mode.

Cheap Thrill
Dig through the sale pile, find what you want, and chuck it into your cart!

Drag the various items around until you find the one matching the item on the top screen, then drag it into the shopping cart. Be aware that the items you are trying to find won't always be rotated the same way as the items on the lower screen. Higher levels have more items to sift through and more items to find. In higher levels, a pickpocket will come in to steal your items. Using 2 or 3 styluses, stop the thief and buy the food. But in level 3, a baby will come to swallow the can, so do buy the can before it is too late.

Score 25 points to pass in Album mode.

Fill 'Er Up
''Open the hatch to fill the jar with candy, but don't let it overflow! Oh, and NO MORE "TASTE TESTING"!''

Drag either the left or right hatch open to start filling the jar. Close the hatch when the indicated level is reached, so that the lid can fit onto the jar. Higher levels require longer to fill.

Score 20 points to pass in Album mode.

Don't Blow It
''Light all the candles with the match! Don't even think about singing that song.''

Drag the lighted match to each candle to light them. You have to keep the match briefly stationary on top of each candle in order to light it. Higher levels have more candles to light.

Score 10 points to pass in Album mode.

Chance of Showers
Aim the statue's fountain to douse the fire!

Drag the statue to the correct position and hold it there so that its, er, flow puts out the fire. Higher levels have more and bigger fires to put out.

Score 10 points to pass in Album mode.

Oh, the Irony
Iron my clothes, slacker!

Drag the iron rapidly yet systematically over the clothes to smooth out the wrinkles. Higher levels have bigger clothes with more wrinkles.

Score 15 points to pass in Album mode.

Very Attractive
Drag the paper clip between the magnets without getting sucked in!

Drag the paper clip to the goal without it getting stuck to one of the magnets. Follow the line drawn on the screen and you should be successful. Note that you will drag one or other end of the paper clip depending on where you first click on it, so try and drag the end nearest the goal to stop the paper clip flipping round midway and possibly hitting a magnet. Higher levels have more magnets closer together, and a more complicated route.

Score 15 points to pass in Album mode.

Boss stage: Global Warning
Grab the earth and use it to crush an alien invasion!

This boss stage contains several sections, but throughout you need to drag the planet Earth around the screen. First you need to avoid enemies and their bullets. Then you need to rescue a floating spaceman without hitting the asteroids. Finally you need to shoot down the boss (you will fire automatically). Try to learn the patterns of the enemies. Higher levels have more and faster enemies and bullets.

Score 7 points to pass in Album mode.