Star Wars Knights of the Old Republic II: The Sith Lords/Gameplay

View the manual (PC) courtesy of Steam

Main menu

 * New Game
 * Load Game
 * Movies
 * Music
 * Options
 * Quit

Equip
../Items/

Skills
../Skills/

Powers
../Force powers/ and ../Forms/

Feats
../Feats/

Party Selection
../Party/

Journal
Active / Completed Quests by Time / Name / Place

Combat
, Threat,, Deflection and Breakdowns

Effects
Buffs and debuffs

Options
Adjusting in Gameplay Options at any time has the following effect on damage from enemy attacks:

Final enemy damage is reduced by 50% on Easy and increased by 50% on Difficult, rounding down in both cases. This includes 'friendly' fire from grenades, and returned blaster bolts.

Combat Difficulty also affects skill Difficulty Classes for detecting mines with, setting, disabling and recovering mines with , and blasting or unlocking locks with Demolitions or respectively: these skill DCS are reduced by 5 on Easy and increased by 5 on Difficult.