Talk:Final Fantasy VI

Is this an attempted import from the Wikibooks Final Fantasy VI page? I've worked on that one and it's largely complete, let me know if there's anything I can do to help.--BigCow 10:37, 31 May 2006 (PDT)

doors.txt;10;15

Wikibooks talk page
I've gone through and filled in most of the chapters for the walkthrough and the sidequests, all with my own original content, from playing through the game and making notes as I went through for the most part. There are already a large number of FAQs and walkthroughs available at sites like GameFAQs.com and this game is pretty exhaustively explored by now, here's what I think this guide should be able to do:

Motivations for having a Wiki guide

 * Completeness. There are a great deal of FAQs and guides which cover most information about the game but very few that present a detailed summary of all areas. There has been analysis covering the algorithms, equipment, colliseum, and other areas. Having a guide which can be edited means that if we forget any secrets in the game they can be added easily, so our guide should be able to contain all information about the game.
 * Organization. This is a benefit of having an HTML guide rather than a giant pure text walkthrough like GameFAQs offers. You should be able to link to any section and find the relevant information or advice needed easily, by following a link to a section or within a section.
 * References. All the information should be strongly related. For example, in the Esper's section, if it talks about finding the Alexander Esper in Cyan's sidequest, it should link to Cyan's sidequest and vice versa. When talking about the Atma Weapon the page should link to an identifier for the Atma Weapon under equipment. The information should be well-referenced and connected so users can trace different elements and their relations.
 * Images/media I filled in a few boss templates for the early scenarios but most of my descriptions and strategies are textual. Another benefit to an online guide is using images to clearly identify gameplay elements, bosses, and locations which may be hard to find. For example, showing the location of each island on the world map would make things much easier for navigation, and having a giant map where each portion linked to a particular location would be ideal. And in general, the more pictures which are referenced to different parts, the better.
 * Formatted Tables/Lists There are currently some good lists for the espers and skills although the latter is not complete. More could be said about all the elements in the game and which spells or armors are affected by those elements, for example poison can be either poison or bio, whereas no spell exists with the water element but the Aqua Rake Lore has water as its element. Formatted lists of stats, of the prizes in the Colliseum, and other game detail would be extremely helpful and easy to use as a reference.

ToDo:
--BigCow 20:08, 29 Jun 2005 (UTC)
 * Fill in the boss images and more detail on their stats using the given template
 * Add more images
 * Improve references between the sections and add them for espers, spells, and equipment when feasible
 * Fill in the remaining lists for skills, equipment, the Colliseum, and spells/elements. Some information about the algorithms might be useful as well, if we credit a source on GameFAQs.
 * Some editing would probably be necessary although difficult, I wrote all the chapters after 1 myself and haven't gone through in much detail.

Orphaned page
Final Fantasy VI/Items/Atma Weapon is orphaned, and should be listed in the appropriate page (or merged). --DrBob (Talk) 07:01, 24 February 2007 (CST)

Merge from FFVI Adv.
Anyone have any objections to merging the tiny amount of material from Final Fantasy VI Advance here? All there is really to do is add an article or section on the new controls and the small number of changes made to the Translation & graphics. If there is nothing stopping this, I'll do the honors in a few days.
 * Hold off on it. Proper merges can only be done by sysops, so one of them will take care of it (as the edit histories must be merged, which requires deletion and undeletion). Also, try to remember to sign your comments on talk pages with ~ . Also, they should have separate guides even if they are relatively the same game, and that's what I'm guessing. -- 15:00, 10 August 2007 (CDT)
 * Right now the FFVIA guide only has a controls page, which one of us will take care of. If the list of changes is fairly short, simply put the list on the main Final Fantasy VI Advance page. -- Prod (Talk) 21:45, 11 August 2007 (CDT)

Item names?
Is there a reason that several times in this walkthrough items have different names to that which appear in the game? (eg, Potions called Tonics, Phoenix Down called Fenix). Is that what they were called in the original SNES version? I'm playing the new GBA version, and it's disconcerting when things don't match up. --LeftHandedGuitarist 14:48, 22 August 2007 (CDT)
 * The SNES version uses Tonics and Potions. Tonics heal 50HP while Potions heal 250 HP.  Also, in the SNES version it's spelled Fenix Down.  Yeah, weird.  -- 20:10, 22 August 2007 (CDT)


 * Do you think it's worth changing and keeping names consistant throughout all the Final Fantasy games? Especially since the older ones have all been updated in some form now. --LeftHandedGuitarist 07:26, 23 August 2007 (CDT)


 * Why would we change the names if they are correct? If the GBA version has other names, we can easily append such usages to the item list and guide (or we can do a full re-write of the guide for the GBA version, like how the Twilight Princess guide varies from GC and Wii). Yeah it will be a pain, but it won't be much.  -- 11:15, 23 August 2007 (CDT)