BS The Legend of Zelda: Inishie no Sekiban/Week 3/Dungeon 6

Bomb the wall and light the torches for 300 rupees. Go back and to the left and get the Map from the chest. Then go out the door.

There are three or more possible routes through the dungeon (at least while the walls are still missing), but this walkthrough currently only covers one of them.

Go in through the right-hand cave mouth. Move the statue onto the half-pot to the left and go through the door, and go through the next door too.

Walk around the stairs (do not use them) and bomb the right-hand wall. Head down, open the chest (100 rupees), bomb the wall, open the chests (200 rupees) Now go back and up to the thief. If you wish, exchange 200 rupees for +10 max arrows. Either way bomb the wall and go straight through to the opposite door.

The left pot has a button. Press it and go left. Go up the stairs and down to the nearest door. Go up, go down the stairs, and open the chest to the left for the Compass. Go straight down, lift the pot, and push the button. Go up the stairs nearby and through the door below the button.

Walk to the right, open the chests (100 rupees), bomb the wall, and go through. Open the chests (40 rupees). The other rooms have nothing, so look at the map and head towards the top L-shaped area of rooms not visited yet. You must use the steps just before there to get on the right level.

Now that you are in the new room, bomb the wall and walk through. The wall isn't on the right layer so you actually walk under the door, but that doesn't matter. Open the chests (100 rupees; numbers won't display). You cannot push the statue, but forget about that. Go back to the stairs and go up, then walk around the door and open the chests (100 rupees; numbers won't display).

Now the game has a glitch here so use the Flute to warp back to the dungeon entrance. Then return to the room with the Wizzrobes and stairs. Do not use any stairs on your way there. Now go down the stairs.

Go through the nearest bottom door. Go down, go up some stairs and then open the chests for 60 rupees and the Red Tunic. Go through the bottom right door.

In this room avoid the Beamos and hit the top-right pot's button. In the next room avoid the Beamos and open the chest for the Big Key. Open the door above.

Open the chest (50 rupees) and kill the red skeleton for aSmall Key. Use it on the far-left door. Now go through the left of the two doors above you. Open the Big Chest for theFire Rod. The other rooms hold nothing of value--again, the game is too broken to get through the boss here, so go back to the Wizzrobes room. Note that you must take a downward staircase on the way there.

Now that you are in the Wizzrobes' room, walk to the right. There's the boss! The incorrect method of getting there even changes his palette to green. You can kill him with either your sword or the Fire Rod. Collect the Heart Container andTablet and you can leave the dungeon.