EpicDuel/Bounty Hunter

A balanced class, most effective with mounted wrist blades.

When you start as a Bounty Hunter on EpicDuel it may not be the best thing sometimes. But that's not the importaint thing, first, when you're a level 1-10 the best thing to do is get your smoke screen at level 5. Then get your cheap shot to level 3, the rest of your extra points left use on something you want.

Best result: win:loss 5:1
 * Another comment: If you want to battle in 2vs2. I suggest that you should get your smoke screen at level 3, Blood lust lvl 1 and then multi-shot lvl 7.
 * Note: It's true until lvl 20+ becasue of varied equipment, which are more, uncomparatively, powerful than non-varium equipment.
 * Bounty Hunter is not very good for 2vs2, because of their multi-shot.

Field Medic

 * Tooltip: Restores your health or ally's health in battle.
 * Weapon Required: None
 * Stat Required: 16 Technology
 * Level Required: 1
 * Improves With: Support
 * Warm Up: 0
 * Cool Down: 4

Cheapshot

 * ToolTip: Strike enemy ignoring a % of all defenses; 25% chance for critical strike.
 * Weapon Required: Wrist Blades
 * Stat Required: None
 * Level Required: 1
 * Improves With: None
 * Warm Up: 0
 * Cool Down: 2

Smoke Screen

 * ToolTip: Strike and reduce the dexterity of an enemy during combat.
 * Weapon Required: None
 * Stat: None
 * Level Required: 1
 * Improves With: Technology
 * Warm Up: 0
 * Cool Down: 1

Energy Shield

 * Tooltip: Increases energy resistance for you or an ally during combat.
 * Weapon Required: None
 * Stat Required: None
 * Level Required: 2
 * Improves With: Support
 * Warm Up: 0
 * Cool Down: 2

Bloodlust(passive)

 * Tooltip:Adds to your health a percentage of all damage you inflict.
 * Weapon Required: None
 * Stat: 16 Technology
 * Level Required: 2
 * Improves With: None
 * Warm Up: 0
 * Cool Down: 0

Emp Grenade

 * Tooltip:Throws an EMP grenade to drain an enemy's energy supply.
 * Weapon Required: None
 * Stat Required: None
 * Level Required: 2
 * Improves With: Technology (+1 energy drain at 22 Tech; +1 energy drain per 4 Tech after)
 * Warm Up: 0
 * Cool Down: 2

Multi

 * Tooltip:Fires an energy cannon damaging all enemy targets.
 * Weapon Required: None
 * Stat: None
 * Level Required: 5
 * Improves With: Dexterity
 * Warm Up: 1
 * Cool Down: 2

Reflex Boost

 * Tooltip:Increases dexterity; converts 15% damage received into energy.
 * Weapon Required: None
 * Stat: None
 * Level Required: 5
 * Improves With: Support
 * Warm Up: 0
 * Cool Down: 2

Stun Grenade

 * Tooltip:Inflicts physical damage with a 30% base chance to stun the enemy.
 * Weapon Required: None
 * Stat Required: None
 * Level Required: 5
 * Improves With: Dexterity
 * Warm Up: 0
 * Cool Down: 2

Shadow Arts(Passive)

 * Tooltip: Passively increases your block chance and Stun Grenade stun chance.
 * Weapon Required: None
 * Stat: 24 Support
 * Level Required: 10
 * Improves With: None
 * Warm Up: 0
 * Cool Down: 0

Massacre

 * Tooltip:Unleash a fury of blade strikes upon an enemy during combat.
 * Weapon Required: Wrist Blades
 * Stat: 24 support
 * Level Required: 10
 * Improves With: Strength
 * Warm Up: 3
 * Cool Down: 3

Venom Strike

 * Tooltip:Poisons enemy over time and inflicts 70% of the primary weapon has normal
 * Weapon Required: Wrist Blades
 * Stat: 24 Technology
 * Level Required: 10
 * Improves With: None
 * Warm Up: 0
 * Cool Down: 3

Stratergies
*Personally Bounty hunters are best when they are alone. *By that i mean in 1vs.1 or in Juggernauts. *One build that many players use is a Max.Blood Lust, Max.Shadow Arts, Max.Multi-shot,lvl.1 energy shield ,and lvl.2 reflex boost. *Another stratergy that is quite common is this: Max.Blood Lust, Max.Multi-shot, lvl.1 Masscre, *lvl 1 energy shield, lvl 3 smokescreen, lvl 5 Venom Strike,and lvl. 5 Reflex Boost. *A third thing i might add is that people may not choose these stratergies but these are what i see many bounty hunters have. *Also,with high money,people may choose the new classes such as Tatical Mercenary, Blood Mage, and Cyber Hunters.