Pistol Daimyo no Bouken/World 5

Once Pistol Daimyo has reappeared on the screen, he will start moving forward for a fourteenth and final time as an Orange Vase comes flying towards him in the centre of the screen, and drops two gold nuggets on him before retreating; although you can fire a small cannonball at the nuggets to destroy them for 100 extra points apiece, you will have to fire a large cannonball at the Orange Vase itself to kill it for 200 points, before coming to the first male Enormous Orange Vase, who will first speak the Hiragana text Oira ha (おいらは), then Tsu bo no naka ga sukida (つぼ のなかが すきだ.) twice to Pistol Daimyo once he has seen him (his Waru meter, which is comprised of four Waru, will also appear in that bottom-right corner of the screen at this point). He'll then start bouncing back and forth on the spot as an Enormous Kanameishi comes flying towards you - and once you fire two large cannonballs at it to kill it, an infinite amount of additional regular Orange Vases will come flying towards you at the top of the screen, and drop two gold nuggets on you before retreating. Once you've fired off sixty-four small cannonballs, eight medium ones, or four large ones into him (you can also again fire a small one at the nuggets to destroy them for 100 extra points apiece, and a large one at the regular Orange Vases to kill them for 200 extra points apiece, but you have to stand in a place where you know the nuggets will not land on you to do so; you will also have to watch out for Taimappu walking into view in the bottom-right corner of the screen and ringing his bells if you take too long over this fight), he will explode, and speak the explosive Hiragana text Tsu bo no naka ga (つぼ のなかが), then Sukina nda a! (すきなんだあ!) twice to Pistol Daimyo before sinking down into the ground (much like Pistol Daimyo did himself after the two times he had been defeated on the eighth and twenty-second stages of Beraboh Man two years earlier). It is also worth noting that once he has exploded and is about to sink down into that ground, he looks like this - a strange-looking yellow creature wearing a purple loincloth:.

Pistol Daimyo will then continue onwards, as four more Enormous Kanameishi come flying towards him - and once you have fired four large cannonballs at each of them to kill them, you will come up to the second male Enormous Orange Vase, who will first speak that Hiragana text Oira ha (おいらは), then Tsu bo no naka ga sukida (つぼ のなかが すきだ.) twice to Pistol Daimyo for a second time once he has seen him (his Waru meter, which is comprised of 1½ Waru, will also appear in the bottom-right corner of the screen at this point). He'll then start bouncing back and forth on the spot as an infinite amount of Red Kaeru come bouncing towards you (from behind); once you've fired twenty-four small cannonballs, three medium ones or two large ones into him (you can also fire a medium cannonball at the Red Kaeru to kill them for 100 extra points apiece, but you again have to stand in a place where you know they will not land on you to do so, and you also have to watch out for Taimappu walking into view in the bottom-right corner of the screen and ringing his bells if you take too long over this fight), he'll explode, and speak that explosive Hiragana text Tsu bo no naka ga (つぼ のなかが), then Sukina nda a! (すきなんだあ!) twice to Pistol Daimyo for a second time before sinking down into the ground (much like his four-Waru predecessor did earlier in the stage).

Pistol Daimyo will then continue onward again as he comes to the female Enormous Orange Vase, who will first speak the Hiragana text of ''Atai hatsu bo on'na ufufu bo oya! Tsu bo no ka na nioi de nasai na.'' (あたいは つぼ おんな うふふ ぼおや! つぼ のかなに おいでなさいな.), to Pistol Daimyo once she has seen him - and she will then start bouncing back and forth on the spot as a Black Kaeru comes bouncing towards you. Once you have fired off a medium cannonball at him to kill him, you have to fire a total of eighty small cannonballs, ten medium ones or five large ones into her; once you have done it, she will explode and speak the explosive Hiragana text of ''Tsu bo no naka! Tsu bo no naka ga sukina no yo ōo'' (つぼ のなか! つぼ のなかが すきなのよおおお) to Pistol Daimyo before sinking down into the ground. It is also worth noting that once she is about to sink down into the ground, she looks like this:

Pistol Daimyo will then continue onwards for a third time as five more Enormous Kanameishi come flying towards him and three more Black Kaeru come bouncing towards him - and once you have fired two large cannonballs at each of the Enormous Kanameishi to kill them, and one medium cannonball at each of the Black Kaeru to kill them, you will come to Himitsu's staircase, and he will first speak the Hiragana text Miko shida! (みこしだ!) four times, then Wasshoi (わっしょい) four times to Pistol Daimyo (as his two bearers carry it into view from the right side of the screen). You first have to fire four medium cannonballs or two large one at both of his bearers to kill them, then fire three large cannonballs at each of his gunners (who are firing pink projectiles at you) to kill them - and once you have done so, he will stick his head out of the staircase's window. If you fire a cannonball at him, he will retreat back into the window and fire an orange projectile at you before re-emerging from it again; once you have fired eighty small cannonballs, ten medium cannonballs or five large cannonballs at him (an infinite amount of Tatami Kozo will also be launching themselves off the top of the staircase and flying down towards you during this fight, which you can fire a medium cannonball at to kill for 400 extra points apiece, but you'll also have to watch out for Taimappu walking into view in the bottom-right corner of the screen if you take too long over it), any Tatami Kozo on the screen will explode for 400 extra points apiece and the "stage clear" theme will be heard from the Yamaha YM-2151 for a fourteenth (and final) time as he explodes and speaks the explosive Hiragana text of Yara reta! (やられた!) four times and Kore de katta to omō na yo! (これで かった とおもうなよ!) to Pistol Daimyo before retreating off the right side of the screen (even though he no longer has any bearers). Pistol Daimyo will then himself fly off that right side of the screen, and you will receive 50000 points for every life you have remaining as the ending theme starts to be heard from the Yamaha YM-2151 and a curtain (the design of which is identical to the background of the high-score table) comes down from the top of the screen - and it will then rise again as Pistol Daimyo drops back down into view from the top of the screen, and starts dancing in front of a caricaturized portrait of the game's staff on a beach (Neko Hitode is also visible in the background):

おはなし (O hanashi) たっきい (Takkī)

からくり (Karakuri) かず (Kazu)

おはやし (O hayashi) おたか (Otaka) めがてん (Megaten) かちょう (Kachō) えっちゃん (Ecchan)

えのおじさん (E no ojisan) てんこもりやん (Tenkomoriyan)

らくがき (Raku ga ki) はじめ (Hajime) しまりすこ (Shimarisuko) しまりすお (Shimarisuo) つっちい (Tsucchī)

おやびん (Oya bin) わんわん (Wanwan)

しんこう (Shinkō) りきしまん (Rikishiman)

どーも ありがと (Dōmo arigato) でびる (Debiru) きょんた (Kyonta) たろちょ (Tarocho) てらちゃん (Terachan) そのた おおぜい の みなさん (Sonota ō ze i no minasan)

「ピストルだいみょう の うた」 ('Pisutoru Daimyō no Uta') つらい さだめさ サムライは (Tsurai sadame-sa samurai ha) しんで はなみの さくものか (Shin de hanami no saku mono ka) どうせ やるなら (Dōse yarunara) どんと いきましょ (Donto ikimasho) チキュウは まあるい (Chikyū ha mā rui) ツキが とっても あおいから (Tsuki ga tottemo aoikara) はやく かえりましょ (Hayaku kaerimasho) アア こんじょ ないけれど いきていく (Ā konjo naikeredo ikite iku) ピストル だいみょう (Pisutoru Daimyō) つらい さだめさ サムライは (Tsurai sadame-sa samurai ha) しんで はなみの さくものか (Shin de hanami no saku mono ka) どうせ やるなら (Dōse yarunara) どんと いきましょ (Donto ikimasho) チキュウは まあるい (Chikyū ha mā rui) ツキが とっても あおいから (Tsuki ga tottemo aoikara) はやく かえりましょ (Hayaku kaerimasho) アア こんじょ ないけれど いきていく (Ā konjo naikeredo ikite iku) ピストル だいみょう (Pisutoru Daimyō)

After the credits have finished, the curtain will come down from the top of the screen and the Hiragana text Oshimai (おしまい) will appear in the bottom-right corner of it; the text "GAME OVER" will then appear on the screen, before the game goes into high-score mode and the high-score theme starts to be heard from the Yamaha YM-2151 as a result. Your score will most likely be the highest on the cabinet to date, so you should enter your name (up to four Hiragana characters) at the top of that table with pride - and once you have done so, the high-score theme will fade out from the Yamaha YM-2151 as the game goes back into attract mode. The Hiragana text at the top of the high-score table also reads as Ban zuke (ばんづけ), and the Hiragana text that is running down the left side of the table reads as Yatta ze (やったぜ), Sā su ga (さーすが), Yāri yari (やーりやり), Sugoi (すごい) and Migoto (みごと).