Super Smash Bros. Brawl/Items

Assist Trophy
Assist Trophies are a breed of new items that are very similar to Poké Balls. They send out various characters from different games to attack other players or to help you in some way. Some characters will hinder you, however. A complete list of known Assist Trophies are listed here.

Banana Peel
Another new item for Brawl, it simply won't let you run freely on the stage.

Beam Sword
The beam sword is back, but now longer than before.
 * Original Game: Super Smash Bros. (Nintendo 64) — 1999

Bob-omb
These walking bombs return from Melee.
 * Original Game: Super Mario Bros. 2 (NES) — 1988

Bunny Hood
Returning from Super Smash Bros. Melee, the Bunny Hood from The Legend of Zelda: Ocarina of Time will increase the speed and will let the character who wears it to jump really high.
 * Original Game: The Legend of Zelda: Ocarina of Time (Nintendo 64) — 1998

Bumper
Nine years have passed since Super Smash Bros. was released, and with SSBM some items were forgotten. Well, now is the time for all the ones who didn't have SSB to use this veteran item. The Bumper is the closest thing to a pinball game and you can place it on the ground or in the air. If you hit it you will bounce to the other side.
 * Original Game: Super Smash Bros. (Nintendo 64) — 1999

CDs
CDs appear in every game mode, and add new music to be selected when taken.

"Clear form"
The Special Brawl menu lists a form called "clear", meaning that the ability to become invisible will still be in the game, but it's unlikely that the Cloaking Device from Melee will return, giving its origins from Perfect Dark; a game created and owned by Rare, which now works for Microsoft.

Cracker Launcher
Another new addition, the Cracker Launcher shoots off fire crackers that explode. The Launcher can be aimed up and down for the best firing angle. This gun-item also has the ability for the user to walk around and jump while firing.

Crates and Barrels
The crates and barrels have appeared since the first Super Smash Bros. Barrels from all Smash Bros. have had various amounts of different items inside each. You can get the items by throwing the box or crate, beating it up, or pushing it off a higher area to a lower area. Some added features in Super Smash Bros. Brawl is that the basic box style changes for each level, so you can have space boxes in a Star Fox level, or have presents in a Yoshi's Island level. Another added feature in Brawl is that boxes will slide downhill.
 * Original Game: Super Smash Bros. (Nintendo 64) — 1999

Deku Nut
The Deku Nut can be used to stun opponents.
 * Original Game: The Legend of Zelda: Ocarina of Time (Nintendo 64) — 1998

Dragoon
The Dragoon is an aircraft from Kirby Air Ride. This item is broken into three parts: This is an extremely powerful item, if you collect the three parts you will aim to any opponent and fire yourself, making a one-hit KO. The parts you've collected are shown in the left, upper corner of your characters picture. You are able to steal Dragoon parts every time you hit your opponent, also if you lose a life all your Dragoon parts will drop.
 * Original Game: Kirby Air Ride (Nintendo GameCube) — 2003
 * 1) The nosecone.
 * 2) The hull.
 * 3) The tail.

Fan
The hits deal 1% damage, but the enemies will be attracted to you with each hit letting you do many combos, tapping the button many times.
 * Original Game: Super Smash Bros. (Nintendo 64) — 1999

Fire Flower
Only press and hold a button to unleash a fire flame.
 * Original Game: Super Mario Bros. (NES) — 1985

Food
The various food items restore different amounts of health.
 * Original Game: Super Smash Bros. Melee (Nintendo GameCube) — 2001

Franklin Badge
The Franklin Badge, from Earthbound, reflects projectiles much like Fox's Reflector move, but automatically. The Franklin Badge wears off after a certain amount of time.
 * Original Game: Mother (NES) — 1989

Freezie
Pick up and throw it against an opponent to freeze them for a while.
 * Original Game: Mario Bros. (Arcade) — 1983

Golden Hammer
Like a normal Hammer, but more powerful and allows the holder to hover in midair.

May be look-alike Golden Squeaky Hammer that does not cause damage.

Gooey Bomb
The Gooey Bomb is an item sort of like the Motion Sensor Bomb (likely a replacement, as the Motion Sensor Bomb itself comes from GoldenEye, which was created by Rare back when they were still developing games for Nintendo), except that it can stick to characters as well as the level. One of the bad factors of this item is that if you throw it on someone, they can run into you and make the bomb stick to you.

Green Shell
Attack or throw it to send it sliding across the ground, damaging anyone it hits.
 * Original Game: Super Mario Bros. (NES) — 1985

Hammer
Seen in the Golden Hammer update, the Hammer allows the holder to cause massive damage, just like in Super Smash Bros. Melee. It may drop it's head and become useless.
 * Original Game: Donkey Kong (Arcade) — 1981

Heart Container
This restores 100% health.
 * Original Game: The Legend of Zelda (NES) — 1987

Home-Run Bat
The home-run bat is maybe the most powerful item because if you hit, you will surely knock out your opponent. In this edition of the Super Smash Bros. series, each character will their own stance.
 * Original Game: Super Smash Bros. Melee (Nintendo GameCube) — 2001

Lightning Bolt
As it does in the Mario Kart series, the Lightning Bolt shrinks everyone except its user.
 * Original Game: Super Mario Kart (SNES) — 1992

Lip's Stick
Lip's Stick, originating from Panel de Pon, returns from Super Smash Bros. Melee. It can put a giant flower on top of an opponent's head, causing the precentage of the character to raise slowly.
 * Original Game: Panel de Pon (SNES) — 1995

Maxim Tomato
Another returning item, these restore 50% health.
 * Original Game: Kirby's Dream Land (Game Boy) — 1992

Metal Box
The Metal Box from Super Mario 64 returns, behaving more or less the same as in Melee; pick it up to temporarily become a metal form.
 * Original Game: Super Mario 64 (Nintendo 64) — 1996

Mr. Saturn
Mr. Saturn returns from Melee. He walks around pushing other items. You can pick him up and throw him at opponents.
 * Original Game: EarthBound (SNES) — 1994

Party Ball
Items fall out of a party ball. Party balls can also be empty.
 * Original Game: Super Smash Bros. Melee (Nintendo GameCube) — 2001

Pitfall
This item appeared in Animal Crossing. Bury it in the ground and it becomes a trap. Throw it at the ground or at an opponent and they get stuck in the ground or fall through dropable platforms.
 * Original Game: Animal Crossing (Nintendo GameCube) — 2001

Poison Mushroom
Returning from Super Smash Bros. Melee, the Poison Mushroom causes your character to shrink to a smaller size.
 * Original Game: Super Mario Bros.: The Lost Levels (NES) — 1986

Poké Ball
Like the previous games the Poké Ball will release a Pokémon which may be Pokémon from Generation I to IV. A list of Pokemon known to be appearing is here.
 * Original Game: Pokémon Red and Blue (Game Boy) - 1996

Ray Gun
A fairly conventional shooting item that fires bursts of green energy.
 * Original Game: Super Smash Bros. (Nintendo 64) — 1999

Sandbag

 * Original Game: Super Smash Bros. Melee (Nintendo GameCube) — 2001

Screw Attack
This item enables its user to perform a Screw Attack, similar to Samus's Up Special Move. When thrown at an opponent, it makes them do a Screw Attack.
 * Original Game: Metroid (NES) — 1989

Smart Bomb
If you have played a Star Fox game you will probably recognize this item. When the smart bomb is thrown, it will burst and cover almost all the stage, but sometimes it won't explode. Be careful when throwing it because it also damages the character who threw it.
 * Original Game: Star Fox 64 (Nintendo 64) — 1997

Smash Ball
To unleash a Final Smash: Since these items are very rare, they do extreme damage to enemies who come into contact to the character who received the Smash Ball's attack. There is also an additional move named Pity Final Smash that is enabled when any character is losing considerably and is KO'd. The character will reappear in the Final Smash standby mode. A complete list of known attacks is listed here.
 * 1) Destroy a shield it has surrounding it.
 * 2) Touch the Smash Ball.
 * 3) Press the Special Move button to release the Final Smash (this is only for some characters, others unleash the Final Smash immediately).

Smoke Ball
The smoke ball does not cause any damage, but instead obscures the screen with a cloud of smoke. Smoke balls may be carried and thrown.

Soccer Ball
Currently believed to come from Super Mario Strikers, the Soccer Ball is used by kicking it forwards at high speeds, catching fire on its way and damaging anyone it strikes.

Spike Ball
Not much is known about this item's origins. When activated, it extends its spikes and damages anyone who touches it.

Springboard
Jump on it to be bounced high into the air.
 * Original Game: Super Mario Bros. (NES) — 1985

Star Rod
As in Melee, this can be used either as a clubbing item or as a shooting item. Its Forward Smash fires star shots.
 * Original Game: Kirby's Adventure (NES) — 1993

Starman
Take the starman to be invincible for a short period of time.
 * Original Game: Super Mario Bros. (NES) — 1985

Stopwatch
This item slows down time for everyone but its user.

Super Mushroom
As it did in Super Smash Bros. Melee, the Super Mushroom causes your character to grow to a larger size.
 * Original Game: Super Mario Bros. (NES) — 1985

Super Scope
The Super Scope is a gun that originated in Super Smash Bros. Melee. It has the ability to shoot multiple bullets quickly or charge up a huge bullet. In Super Smash Bros. Brawl, the player has the ability to jump and walk around while using the item.

Superspicy Curry
Eating superspicy curry will cause your character to begin to spew flames from its mouth, even while attacking. It also seems that extra combos will be available for your character to perform while under the influence of superspicy curry.
 * Original Game: Kirby's Dream Land (Game Boy) — 1992

Team Healer
The team healer is an item that only works in team battles. You pick it up and throw it to a teammate so when you hit him, he will regenerate health. The higher the damage meter, the more recovery. Be careful when throwing it so you don't hit an enemy and replenish his health.

Trophy Stand
The trophy stand only appears in The Subspace Emissary. It is used to transform enemies into trophies. How do you do that? It is quite simple. Damage an enemy, and when it's too weakened throw the trophy stand. Also use it to get boss trophies, but don't worry if you didn't catch them the first time because there will be a mode to fight them after you've beaten them.

Warp Star
Grab one of these, and it carries your character up and off the screen, only to come crashing back down in an explosion that damages nearby opponents.
 * Original Game: Kirby's Dream Land (Game Boy) — 1992