Stupid Invaders/Area 52

Part 1 (Stereo)
Once the cursor has reappeared on the screen, you can make Stereo look at their friends in their spherical cells if you want (they shall walk over to them and say the following phrases about them, and them saying it must be Candy's "lunar time of the month" is also another reference to his homosexuality):

You may also make them walk to the left and look at the space brick in its spherical cell if you want (they shall say "Wow look, a space brick!"); however, regardless of whether you made them do any of that or not, you shall now have to make them walk down and up towards a pair of doors, go out through them, walk to the right across the bridge, and enter Access No. 1, Access No. 3, and Access No. 5 (the last of which is an elevator) in turn. The elevator shall now say to them "HEY WHO HA, Boy I just flew in from the Middle East and boy do I feel awful...get it falafal!!...come on...that's funny laugh it up, I laughed when you came in.", and you shall have to make them press the button with the number 1 on it in order to make it take them up to the first floor:

Candy: ''Ahhhh! I've been waiting for this moment for years!'' Does the doctor use local anaesthetics for sex change operations? Dr. Sakarin: Unt now my dear colleeks, ve are goink to cut up zis extraterrestrial beink int two unt take out heez oversized brain. Candy: Ohhhhh doctor, you don't know what a lucky guy I am and soon I'll be able to say LUCKY GIRL! Dr. Sakarin: Shut up your face you degenerate!

You shall then have to make Stereo walk down, up through a second pair of doors and to the left through a vertically-sliding door to the Gas Room; once you have done so, you will have to make them walk down and take the green gas tank (they will say "This one's empty."). You can also try to make them take one of the red gas tanks here if you want (they shall try to lift it and say "It's too heavy!") - but regardless of whether you made them do it or not, you will now have to make them walk back up to a quintet of gas taps, open up the inventory, and use the green gas tank on the fifth tap (which has a picture of a smiling mouth hanging around it). You will then have to make Stereo walk back out of the Gas Room, and through another vertically-sliding door into the Dissection Room; once you have done so, you will have to make them walk to the left, open the iron curtain, and use that green gas tank on the pipe plug (they'll connect the now-filled tank to the plug and the gas will emerge from the three vents on the wall, causing all the Igor clones to start laughing):

Candy: Oh, this anaesthetic is wonderful doctor! Ha ha ha HA HA HAAAAA!! Dr. Sakarin: Zeese eeze just a leetle pause but I hafent feenished vit you...

You shall then have to make Stereo walk back to the right onto another elevator (which will go down as soon as they stand on it); once they have walked out through a third vertically-sliding door into the operating theatre, you shall have to make them walk to the right and try to take the now-dead Igor's foot twice (the first time they shall kick his corpse, but the second time they shall pull the foot off it). You shall now have to make them take the magnetic card from the pocket of the corpse's laboratory coat and retrace the path back up to the first elevator (this time, it will say to them "Do you know anyone in the business who could help a struggling elevator?...") - and once you have done it, you shall have to make them press the button with the number 2 on it to make the elevator take them back down to the second floor, retrace the path back to the space brick's cell in the jail area, open the inventory again, and use the magnetic card on the electronic lock (they shall insert the card into the lock, freeing the space brick). You will now have to make Stereo take the space brick, retrace the path back to that first elevator again (this time, it will say to them "You know the funny thing about life, it's like a crap sandwhich: the more bread you got the less crap you have to eat."), then press that button with the number 3 on it to make it take them down to the third floor; once you have done so, you will have to make them walk down to the Access Chamber and up onto a platform (which will go up as soon as they stand on it), open the inventory once again, then use Igor's foot on the Footchecker (they shall place the foot, which is still in its shoe, onto the Footchecker, and the circular door to the Access Chamber shall open). Once you've made Stereo enter the Access Chamber, control will switch to Candy without a cutscene.

Part 2 (Candy)
Once the cursor has reappeared on the screen, you have to make Candy talk to the giant fly seven times (what he says each time is shown in the table):

The fly will then give Candy a ride out of the well; once it has landed, he will jump off it and say "Thanks for the ride sir, hope to see you again. Hey don't worry, of course I'll pay you. Don't move, I'm going to get change.", and the fly shall fly off into one of the sewer pipes. You will then have to make Candy walk down, up a staircase, to the right and up to get into a female robot named Miss - and once you have done so, Candy will turn Miss on and drive her up the ladder of the house (which belongs to a male robot named John, and if Candy had tried to go up there beforehand, he would just be thrown off it):

Candy through Miss: Anybody home? John: Hello Miss, stopping through just? Tea to have me with? Stay will you? You and me a time little spend we together?

Part 3 (Gorgious)
Once the cursor has reappeared on the screen you will have to make Gorgious take some alien guts; once you have done so, you will have to make him walk down and take an alien skull (if you wish, you can also make him take a second instance of alien guts here, as he will eat them). You will then have to open the inventory and use the alien skull on the radioactive gutter (he'll dip the skull into the gutter, filling it with the radioactive liquid) - and once you have done so, you shall have to make him walk down, and take a small alien bone. You will then have to make Gorgious walk to the left along the ledge, open up the inventory again and combine the small alien bone with the alien guts that he did not eat; once you have done so, you shall have to open the inventory once again, and use the combined bone and guts on the small bars (Gorgious will throw the end of the guts that has the bone tied to it through the bars, grab onto the other end and abseil down the wall into a hole). You will now have to make Gorgious take the wooden wedge (a heating pipe will push him out of the hole as he climbs onto it) - and once you do so, you will have to make him climb up to another hole in another wall and take another wooden wedge (another heating pipe shall push him out of the second hole as he climbs onto it). You will now have to open the inventory yet again and use the now-radioactive alien skull on the small bars (Gorgious will jump up to the bars, empty out the skull over them to melt the second one and jump back down to the second heating pipe); once you've done so, you'll have to make Gorgious climb up to the small bars (he'll walk under the melted one).

You will then have to make Gorgious walk down twice and climb up a ladder (once he has reached the top, he will step off it onto a third, frozen heating pipe); once you have done so, you will have to make him take an iron hook walk back to the left along the pipe (once he has reached the ladder, he will jump back down to the ground), walk back up twice, open the inventory for a fifth time and use the iron hook on the gas pipe (he will strike the pipe with the hook and break it, causing the room to start filling with gas). You shall now have to make Gorgious walk back to the ladder, open the inventory for a sixth time and use the iron hook on the iron door (he'll strike the door with the hook, causing it to explode) - and once you've done so, you shall have to make him walk to the left and take a small hammer. You will then have to open up the inventory for a seventh time and use the small hammer on a box containing a fire axe (Gorgious will smash the box's glass with the hammer, and take the axe); once you have done so, you will have to make Gorgious walk down twice, walk up, and try to walk up out of the exit (but a talking table, stove and stool shall roll into view from the room's sides to prevent him):

Stove: Hey blueass slow down! Table: Hey yo fattso, where you going? You got any money on ya?

At this point, you will have to open the inventory for an eighth time, and use the fire axe on the stool (trying to use it on the table or stove does not work):

Gorgious: Hey, Hey! Let me out of here or else I turn this lovely little stool into a pile of toothpicks!

The table, stove and stool shall now roll away from the exit, so you will have to make Gorgious walk up through it to a room which contains ten aliens in bubbles; once you have done so you can make him walk to the left and press the three switches on the panel if you want (they shall cause all ten of the aliens to explode between them). But regardless of whether you made him do this or not, you'll now have to make him walk up through another exit to a room containing an eleventh alien in a bubble - and once you've done so, you can make him press a fourth switch if you want (it will cause the eleventh alien to explode). But again, regardless of whether you made Gorgious do this or not, you will now have to make him walk to the left through a third exit into the last of four escape pods; once you do so, control shall switch back to Candy (who will climb out of Miss onto John's bed, then jump off the bed).

Part 4 (Candy)
Once the cursor has reappeared on the screen, you shall have to make Candy walk to the right and use the couch (he will remove one of its cushions to reveal some money, which he will take); once you have done so, you will have to make him walk up to exit John's house, walk down, open the inventory and use the money on the giant fly (he will give the money to the giant fly, jump on its back and be carried off through one of the sewer pipes). Once the giant fly has dropped Candy off, you'll have to make him walk down, and walk up across a footbridge through a pair of doors into a room which contains twenty-one teleport pods - and once you have done it, you shall have to make him walk to the right into Teleport Pod No. 1 (he will reappear in Teleport Pod No. 2). You will now have to make Candy walk down, then walk up into Teleport Pod No. 3 (he will reappear in Teleport Pod No. 5); once you have done so, you'll have to make him walk into Teleport Pod No. 8 (he'll reappear in Teleport Pod No. 13). Finally, you shall have to make Candy walk back down, then walk up into Teleport Pod No. 21 (he shall reappear in the first escape pod) - and once you have done so, control will switch back to Stereo.

Part 5 (Stereo)
Once the cursor has reappeared on the screen, you will have to click anywhere to bring Stereo into the Access Chamber as its door closes behind them; once you've done so you shall have to make them walk to the right twice, down, and to the right onto a teleport (they will reappear on the chamber's first floor). You'll now have to make Stereo walk to the right and step on the foot switch (it shall cause the top of the control panel in front of them to turn over, revealing a red switch) - and once you have done so, you shall have to open the inventory, and use the space brick on the red switch (they will place the space brick on the switch, causing a secret door on the chamber's ground floor to slide up). You will then have to make Stereo walk back to the left onto the teleport (they'll reappear back on the chamber's ground floor); once you have done so you shall have to make them walk down, to the left twice, and up through the now-opened secret door. You'll then have to make Stereo walk up again as they come to a device that resembles a Simon board game - and when one of its four coloured lights flashes, you'll have to make them touch that light by clicking on it. Once you've done so, the same light will then flash again, followed by another one, so you shall have to click on both of them in turn; this will continue until the sequence is ten colours long but if you make Stereo respond incorrectly it shall start from a single colour and be different. Once you have made Stereo replicate ten sequences correctly, it will cause the pair of security doors to slide open - and you shall then have to make them walk back down, to the right three times, and up through the now-opened security doors as they close behind them. Finally, you shall have to make Stereo walk down, and up towards the desk; once you have done so, you'll have to click on the desk (they'll sit down in the swivel chair behind it). Control will now switch back to Bud for the first time since the game began:

Bud: ''Heyoooooo! What about me?'' Aren't you gonna rescue me? Mister: Ma what's going on in here? You shuddup! I'm taking a nap here! Hey pizza face, are you the idiot who was yelling like a woman? Bud: Oooohhhhh...Could you please help me, I'd like to get out of here! I have to get back to my spaceship and find my friends. Mister: Ma! That new spaceship is yours? Yeah, we can't fix that. I know where your spaceship is... you gotta go to the "Z" hangar. I've been in this base for 50 years. Go that way my friend, it's a shortcut... Bud: All right thanks Mister, one doesn't often meet people as kind as you. Mister: Ah its nothing, I'm always happy to be of a service and what not!

Part 6 (Bud)
Once the cursor has reappeared on the screen, you will have to make Bud walk down, walk to the left towards the irregularly-shaped toilets, and use the large toilet's bowl (he'll jump into it, reemerge from four of the smaller toilets in turn, jump out of the tallest toilet onto a pipe and walk to the right along it, climb up the wall onto eight more pipes in turn and jump onto a tenth pipe that's hanging from the ceiling); once you have done so you will have to make him walk to the right three times through a doorway to the next room (he'll continue walking until he comes up to a hole in the wall, then jump into it, and walk through it until he comes out on a ledge). You will then have to make Bud walk down, walk up onto an elevator which will automatically descend as soon as he steps onto it, and walk down to enter a maze (which is littered with golf balls and unnumbered golf flags) - and once you've done so, you will have to make him: walk to the bottom of the screen, up to a flag, around to a second flag, down off the bottom of the screen three more times, up off the top of the screen, around off that left side of the screen, up off the top of the screen three more times, off the left side of the screen a second time, down off the bottom of the screen twice more, off that left side of the screen a third time, up off the top of the screen a fourth time, and finally off the bottom of the screen four more times. At this point, a high-speed snail will rush past Bud and back up to him, and the game will enter an extremely long cutscene:

Snail: Yeah well hey, say there... Hey, hey, hey...you're lost? Hey, you want me to carry you? Where you going huh? Bud: Yeah that would be nice of you! Snail: Okay get on! ''OK? Hold on and shut up'' and make sure your seat belt's fastened cause we're gonna break to the sound barrier! ''You ready? Huh ready? OK, countdown...3...2...1'' ''You're OK, weren't too scared? I hope that wasn't too fast for you'' OK I'm outta here, see you later...

You shall now have to make Bud walk to the right into a golf hole (he shall slide down a chute, into a bubble full of green aliens); once you have done so, you shall have to make him take one of the aliens (he will scrunch it up, eat it and blow it up like a balloon, causing him to float up through the hole in the top of the bubble). You then have to make Bud walk up and talk to a robot (initiating the conversation by choosing the only dialogue option that appears):

Bud: Woooah, does it suck to work in this giant vacuum cleaner! Robot: Yeah it really sucks, long hours and no overtime and there's stuff always flying in your eyes. Bud: Oohhhh....and there's no TV! Robot: ''Nope, no TV! We've been bugging them for months for a TV.'' ''Apparently it costs too much for people like us! I'm fed up!'' Bud: Man you've got a super outfit there! 'And your shoes...must be Italian shoes huh? What brand?' Robot: ''My shoes? Jeeze lets talk about my shoes...'' ''100 pounds each! Ain't easy let me tell you!'' Bud: 'Wooooooow! And there's lots of wind here. It never stops!' Robot: Luckily I've got my gigantic shoes, otherwise I'd fly away! Bud: Would you like a little massage? Robot: And a kick in the ass Would you like that little fairy boy? Bud: I'm just saying your feet must hurt. ...and it wouldn't hurt to get a little foot massage? Robot: ''Mmmmmmm...OK! That'll be good for the corns on my feet!''

You will now have to make Bud walk back down twice; you can also make him talk to the now-dead robot here if you want (he will say "Woooo...Hey, I'm really sorry. I didn't mean to hurt you."). But regardless of whether you made Bud do this or not, you will then have to make him walk up behind the now-jammed fan and use the robot (he'll punch the robot off the fan and unjam it) - and once you have done so, he will be blown out of the pipe into a desert.