SOCOM: U.S. Navy SEALs Combined Assault/Trivia


 * The idea of a chopper being shot down while picking up a Navy Seals team is probably based on Operation Red Wing in June 28, 2005. Eight SEALs were lost along with eight Army Night Stalkers when a Taliban rocket-propelled grenade shot down their helicopter in Afghanistan. This chopper mission was attempting to rescue a four-man SEAL reconnaissance team involved in a firefight. Three of the four on the ground were killed. The fourth evaded the enemy and was rescued days later.


 * Boomer finally returns in one level after an absence of two games. He is not one of the teammates though, but gets killed off during the mission as a plot direction and a satirical jab at the player base's negative reactions towards the character in the first SOCOM game.


 * Apart from the Adjik paramilitaries, there are multiple mercenaries that have been hired by the Adjikistani government to assist and train new soldiers. They are equipped with heavy weapons and state-of-the-art weaponry, ranging from suppressors and Kevlar helmets to night-vision goggles. They are much more dangerous than an Adjik regular, but are much rarer, usually found guarding targets of high importance. The mercenaries speak English, and have a heavy Irish accent. They may or may not be an allusion to the IRA, a northern Irish terrorist group.


 * At the end of the game (when watching the GNS station), it is revealed that this game takes place five years in the future after SOCOM 3, because it says Mahmood's NAPF party was defeated exactly five years from the showing.


 * At the very end of the game, you finally see the female Navy officer who guides you in your missions over the radio in the SOCOM series. She is wearing a standard naval uniform and has very short brown hair and is seen finishing the Fireteams report.


 * In the beginning of the game, you also see for the first time GNN correspondent, Mark Tepper. Tepper covers military movements from a journalistic standpoint in the first games.


 * Throughout each mission, there are sausages that can be found in different locations, usually each has a location that the player wouldn't bother to get to if he/she doesn't know the existence of them in the game. The sausage can be "eaten", with the player's character saying, "Mmm, spicy." Also, at the end of the game, when watching the GNS broadcast, you can see on the scrolling words that sausage stock products inclined, which probably relates to the sausages in the game.