Kalin no Tsurugi/Overworld

A) Alitania Castle
You begin the game in front of the castle. Before you begin to explore the land, enter the castle and talk to all of the inhabitants. On the right wing of the first floor, you will learn that Gladrif has been missing for a month, and that the Silver Bell can lift curses, but it must be blessed first. By heading up through the main entrance and climbing the stairs, you will meet the king, who will present you with the Fire Rod. Next door, you will learn that the princess has an illness which can only be cured with water from the magic well, and the Selina fruit.

The left wing of the castle is much more populated. You will learn quite a bit about Arlem Castle, like how it is surrounded by magic,taken over by monsters, and some people are still trapped in its basement. The archbishop below the stairs instructs you to retrieve the Silver Bell from the treasury in the north. After climbing the stairs, the man closest to you sells potions. Once you reach level 6, you should return here to stock up on Heal Potions. You will learn about such items as the Angel Statue, the Read Helmet, and the Amulet. You will also learn detail about Len, like that it has caves, and seems to be the source of the monsters. Your exploration of the second floor will be cut short by the locked door to Gladrif's room.

Once you have the Fire Rod, you are ready to embark on the journey north to the town of Puton. Walk north two screens, and then west two screens to find the town. Try to avoid combat with enemies on your way.

B) Puton Town
Enter the town to discover what services it can provide. Once you have fully explored the town, head outside, and prepare for a long period of combat while you attempt to save up enough to purchase the Long Sword and Plate Mail. Try to ensure that all combat takes place in the woods or in the hills to give yourself a tactical advantage with the terrain. The Zombies and Skeletons will be easier to defeat than the Goblins and Orcs. Keep your Fire Rod handy at all times, and use it to weaken enemies from a distance before you rush in to attack. Whenever you begin to run low on health, return immediately to town and get healed. When you exit, be sure to Quick Save the game in case you are defeated. Once you have saved up enough to purchase the Long Sword and Plate Mail, you should be significantly more powerful and capable of taking on the enemies in the southern Taimeer region.
 * a: You will find a man who will fully recover your health at the cost of 10 Gold per Level of experience. This gets rather expensive as you get stronger, but it's a good deal until you reach level 6, when it becomes more efficient to spend your money on Heal Potions.  A women here also informs you that the weapon dealer's daughter prefers necklaces over rings.
 * b: This is the weapon shop. You will meet the shop keep's daughter Marina here.  The shop has the following items for sale: Long Sword - 300, Scale Mail - 150, Plate Mail - 320, Soldier Shield - 50.  Purchase the shield right away, and save up for the Long Sword and Plate Mail (there's little reason to buy the Scale Mail).
 * c: In this tavern you will learn about a village that was cursed and sank into a lake, and how someone found a ring in the forest and gave it to Marina.

C) Akura Town
Once you are equipped with the Long Sword and Plate Mail, you are ready to venture south. The previous enemies will be replaced with Insects, Shakers, Ghouls and Gaks. Remember to fight them in forests and hills until you are confident that you can easily defeat them. You must travel to the southern most point, just west of Arumaada Peninsula. There you will find Akura Town. With the Magic Powder in hand, you are ready to head north to the Town of Genis. Nestled in to the mountains, you can only approach it from the south-west.
 * a: A man sells potions here, just like the one on the second floor of Alitania Castle. It is convenient to stock up here if you are low.  The lady in the rooms suggests you speak to a sage from the town that sunk into the lake.
 * b: You will learn quit a bit in this home. Magic powder can restore wells, a man lost the Ring of Truth in a forest, and rods do not work on all enemies.
 * c: A lady will ask you for a donation to help the old and poor. Say yes, and you will donate a single gold piece.  You will get the Magic Powder in return for your generosity.

D) Genis Town
Enter Genis Town when you arrive, and you will see one cottage and a well. In the cottage, two occupants will educate you about the town. One will tell you that the well in town is magical, but it has dried up. The other will inform you that the Selina tree can be found along the coast to the west of Genis. Head back outside and examine the well. If you use the Magic Powder on it, you will restore the well, and be rewarded with some Magic Water for you to take back with you. On the advice of the cottage occupant, it is time to find the Selina tree along the west coast.

E) Selina Tree
Indeed, if you travel due west from the Town of Genis, you will stumble upon a lone tree along the west coast of the Taimeer region. Simply stand on the tree and "Check" it, and you will collect a Selina Fruit. With this fruit, and the Magic Water, you now have the ability to revive the princess from her illness.

Return to Alitania Castle, and speak to the old man who stands before the Princess. He will administer the cure. Then leave the room and speak to the King. He will reward your good deed with 200 gold. Before you leave the castle, return to the Princess. Your way to her will be unobstructed, so you can speak with her. When you talk to her, she will give you the White Idol, an extremely valuable object that has the power to heal you at the cost of 5 magic points.