Kirby's Adventure/Enemies

Normal enemies
Waddle Dee They are the most common enemies in the game. They walk quite fast, but that's all they do. Bronto Burt At first they are usually still. If you get close, they will fly in your direction. Poppy Bros Jr. They move slowly, hopping. Sometimes you will find them riding an apple or even a Maxim Tomato! Cappy It walks slowly and hopping. If you try to suck it up, you'll only suck his hat the first time. You can then shoot it at the stalk to take it out. Attacking it in any other way will kill it directly. Twizzy These little birds usually come towards you flying and even moving vertically. Sometimes you find them perched at first. Broom Hatter They move slowly and jerkily. Very easy to defeat. Kabu These rotating heads disappear at regular intervals of time, only to reappear at another location. You can't attack them while they are flashing. Bounder You usually find them clinging to a wall. If you get close, however, they can also drop and start walking. Scarfy Despite their harmless appearance, they are insidious enemies. They appear suddenly and float in the air. They can't be inhaled, if you try, they'll make an evil face and chase you, then explode. You can kill them with another attack, but it's better to stay at a distance, because when hit they explode and can hurt you.

Acquatic Enemies
Aquatic enemies are generally not very dangerous, however if you encounter them in water you can only attack them with the watersprout or with skills that also work in water, which generally have a short range.

Blipper A slow swimming fish. Sometimes however, it leaps out of the water. Squishy They come at you while you are underwater. Sometimes however, while Kirby is out of the water, they can leap towards him. Glunk This enemy is always motionless. Occasionally it can shoot a short beam of stars upwards. Sometimes you can even find it on land. Slippy While in the water, it swims quite slowly, in all directions. However, it is also able to get to the ground and move by jumping. Coner It has practically the same behavior both in water and on land. It moves slowly, sticking to the bottom.

Indestructible Enemies
Gordo Spiky balls that move horizontally or vertically. You can also find them in water. Shotzo An immobile cannon firing at regular intervals. However, it can direct its shots in your direction.

Power Enemies
These are the enemies whose special abilities you can replicate by swallowing them after inhaling them.

Waddle Doo They behave in a similar way to their fellow Waddle Dee, but they can also attack you with their beam (which however has a reduced range). Parasol It usually appears carrying an enemy attached to it. If you take out this enemy (or after setting it down), it will start attacking you on his own, flying rapidly around the screen. Sparky They move by hopping slowly and occasionally stop, emitting a discharge of sparks. However, their attack has a short range and they can be inhaled easily. Laser Ball These enemies float in the air pretty fast. If you find yourself in front of them, they will stop for a moment (take the opportunity to suck them up) then they will attack you with their laser, which is very fast. After attacking, they usually leave. Hot Head They walk slowly and occasionally stop to spit flames. Their attack usually has a short range, but sometimes their flames can reach much further. Flamer These flaming enemies usually move very quickly, following the contours of the terrain. Sometimes, however, they can also float in the air, more slowly Chilly It always stands still in the same spot and at regular intervals it emits icy air, similar to the Sparks. Pengi It usually remains in the same position and attacks with its icy breath at regular intervals. Sir Kibble It always stays in the same spot and occasionally attacks by throwing its cutters, which have a long range. Spiny They move quite slowly and generally don't pose much of a threat. Rocky They move very slowly and can only be dangerous if they fall from above. The ability they provide is still powerful and also useful for defending yourself. Wheelie They come at you whirling fast. They can't jump though, only change direction. Bubble They move by hopping around the screen, sometimes even sticking to a wall. They are however quite easy to inhale. Starman You can find them both walking on the ground and flying through the air, even floating up and down. Twyster They are initially stationary, but if you get close, they will start flying rapidly across the screen, like a tornado. Noddy They walk slowly, sometimes stopping to sleep. Very easy to kill. Don't acquire their skill, because it is completely useless. Bomber These enemies walk very slowly, but if they fall off a step, they explode damaging everything around them. So suck them up in time to acquire a powerful skill. UFO They are among the rarest enemies in the game. They come flying towards you quickly and usually disappear after a few moments. Suck them up quickly to get a very useful ability. Cool Spook It moves slowly, floating in the air. You usually find it in dark areas. Suck it up to gain its ability and light up the room. Sword Knight It never moves much from its position. If you get close, it will attack you brandishing its sword, which however has a limited range. Easy to inhale.
 * Obtainable skill: Beam
 * Obtainable skill: Parasol
 * Obtainable skill: Spark
 * Obtainable skill: Laser.
 * Obtainable skill: Fire
 * Obtainable skill: Fireball
 * Obtainable skill: Freeze
 * Obtainable skill: Ice
 * Obtainable skill: Cutter
 * Obtainable skill: Needle
 * Obtainable skill: Stone
 * Obtainable skill: Wheel
 * Obtainable skill: Ball
 * Obtainable skill: Hi-Jump
 * Obtainable skill: Tornado
 * Obtainable skill: Sleep
 * Obtainable skill: Crash
 * Obtainable skill: UFO
 * Obtainable skill: Light
 * Obtainable skill: Sword

Minibosses
Minibosses cannot be inhaled. To defeat them, you have to suck up the items they throws at you or the stars they releases, and then shoot them. With three hits you can defeat them. Alternatively, you can use a special ability if you have one. Only after defeating them you can suck up their body and acquire their special ability. Be quick though, because after a few seconds they explode.

Poppy Bros Sr. He’s the first miniboss you meet and the easiest to defeat. He attacks you by throwing bombs or taking a long leap towards you. To defeat him, inhale the bombs he throws and throw them back at him. Defeat him to acquire a powerful skill. Mr. Frosty This miniboss attacks you by charging or throwing ice blocks at you. Inhale the ice blocks and shoot them back at him. Easy to defeat. Grand Wheelie It rotates back and forth across the screen, quite fast, sometimes pausing to release a Wheelie. Suck up these minor enemies and shoot them at the boss to defeat it. Don't do it while it is jumping in place, or you might miss. Mr. Tick Tock It attacks by charging you. Every now and then it stops, making a screeching sound, which you must avoid. In these moments, however, it also releases notes that you can aspirate, and then shoot them at it. By defeating it, you can gain a powerful ability, not obtainable in any other way. Bugzzy It moves pretty fast. The thing you need to pay more attention to is its charge attack, which is extremely fast, stay away to avoid it more easily. Every now and then it releases two flies, which will come in your direction. Suck them up and throw them at Buggzy to defeat it. Shelatoss He is probably the most insidious miniboss. Despite the appearance he’s very agile, and moves by jumping or rotating. Try to stay at a distance and avoid getting caught. Every now and then he throws you small animals that you can suck up. After you do that, wait for him to stop for a moment and shoot them at him. Skills that allow you to strike from a distance can be very useful. Bonkers He attacks by charging at you and then tries to hit you with his hammer. Move before he reaches you so that his shot misses. When he attacks, he releases a star, which you can suck up and throw at him. Every now and then he scratches himself, then throwing a coconut at you. This, too, can be sucked up and used to attack him. Don't attack him while he's jumping, or you may miss. His hammer comes in handy on many occasions. Fire Lion Another nimble miniboss. It moves jerkily, sometimes even jumping. It attacks you sometime in a similar way to the Flamers, so be ready to jump or fly to avoid it. When it takes a long jump, stopping above you, move quickly, before it falls on your head. After these jumps, the miniboss is stunned for a moment and drops a star. This is the best time to attack it: quickly suck up the star and shoot it at the enemy.
 * Obtainable skill: Crash
 * Obtainable skill: Freeze
 * Obtainable skill: Wheel
 * Obtainable skill: Mike
 * Obtainable skill: Back Drop
 * Obtainable skill: Throw
 * Obtainable skill: Hammer
 * Obtainable skill: Fireball