Ordyne/Walkthrough

Namco's Japan-only 1988 horizontal scrolling shooter arcade game Ordyne is divided into seven rounds. One player can play alone as the genius scientist Yūichirō Tomari or a second player can join in as his Chinese assistant Sunday Chin in an attempt to rescue Tomari's fiancee, Kana Aibara, from the evil Dr. Kubota and his army of robotic minions. The enemies all follow preset patterns so as not to make the game confusing for beginners, and killing groups of them will cause Crystals to appear that can be exchanged for special weapons, extra lives or even more crystals at the flying store of Miyuki Chan and by firing marbles at the extendable rotating target of Dream Co., Ltd.. The Vulcan shot is similar to the normal shot but is fired from Yūichirō's (or Sunday's) ship at a faster rate, the 3-way shot is also similar to the normal shot but is fired from Yūichirō's (or Sunday's) ship in three directions, the Wide shot is five times more powerful than the normal shot, the After shot is ten times more powerful than the normal shot and fired continously from both the front and back of from Yūichirō's (or Sunday's) ship, and the Stock bomber shot will see Namco's signature character Pac-Man creating a shield around Yūichirō's (or Sunday's) ship, sucking in all the projectile-firing enemies' shots, spitting them back out at them and being held in place by a green claw. Also, the Fire bombs will create a huge explosion on impact, the Homing missiles will automatically home in on any enemies currently on screen, and the Subroc bombs (which are only available to Sunday on Rounds 3 & 4) will fly into the air and create a small explosion on impact.