Witchaven/Level 1

This is a fairly short starting level, but there are a few side areas and alternate routes to keep things interesting.

From your starting location, proceed to the open area with cracked, volcanic ground. Beware as stepping over the lava cracks will drain your health rather quickly. The goblins in this area will fight against each other, so you can let them do most of the killing (you won't lose XP for doing so). Once the area is cleared, you can go through the big door and down a short bent corridor. To your left is a side area with a morning star and hidden armor, to the right you can continue to progress.

Continue through the room with the ogres, checking the barrels for more supplies if you wish. Once you reach the long corridor, there are two ways you can go; the obvious one being straight ahead to a wooden platform with an elevator box. Go inside the box and hit your use key to make it descend, then carefully cross the bridge.

When you grab the goodies near the lava, a door opens behind you revealing a Mino Drake, who is the most dangerous enemy you've faced so far. If you continue to follow the obvious route, up the stairs, you'll find yourself in a room with goblins and a large wall decoration. From there, go down the dark stairs to what seems like a dead end, but is actually a secret door you can open.

You'll soon find a large water room with the pentagram suspended over a raging fire. You'll get burnt when you walk through so you may wish to use fire resistance, or else run through in a hurry. Proceeding further, you'll find a large gate which can be opened, leading through a lava chamber where you may also wish to use fire resistance if you have it. The exit pad is a short way to the northwest.

Bonus Areas

 * In the cracked lava area near the start, there is a pit in the east wall that you can descend into to find a chamber with some red ogres and goodies including a sapphire ring. You will need fire resistance to safely get in and out of here.
 * In the water cave that you find when taking the left door in the first indoor hallway, you can walk through the waterfall behind the morning star. There is leather armor there.
 * The well with the strength potion over it has a spike in the bottom. Getting the potion is possible by jumping across the well, but probably only if you have the settings right for jumping not to be too bugged.
 * In the room with the skeleton, there is a secret passage in the south wall that offers an alternate route towards the pentagram room.
 * There's a secret door behind the Mino Drake that you encounter after the elevator section.
 * Using fire resistance to explore the lava pool near the Mino Drake's area will net you leather armor and a health potion, as well as an alternate path to the pentagram room.
 * Near the exits from the alternate routes from the skeleton secret passage or the lava cave, there is a chamber you can crouch into with a shield, healing potion and a night vision scroll.