Star Wars: Knights of the Old Republic/Light armor


 * Light is required to use light armor, and it's not usable by and . Although all other  can select this feat, it's only granted upon  to s like  and, s, and s like.

Armor 4
These light armors all have armor 4 and Max Bonus: +5.

Combat Suit

 * Bonus: 4
 * Max Bonus: +5

Even the most frugal of mercenaries know they need at least some protection from the rigors of combat, although suits of this type are recommended for light skirmishes only.


 * Endar Spire
 * Command Module
 * 50
 * 1
 * Taris
 * South Apartments
 * 55
 * Infinite
 * Taris
 * Upper City South
 * 50
 * Infinite
 * Taris
 * Lower City Apartments (West)
 * 50
 * 1
 * Dantooine
 * Jedi Enclave
 * 50
 * 2
 * Tatooine
 * Czerka Office
 * 50
 * 1
 * Tatooine
 * Dune Sea
 * 50
 * 1
 * Kashyyyk
 * Czerka Landing Port
 * 50
 * Infinite
 * Kashyyyk
 * Great Walkway
 * 50
 * 2
 * Kashyyyk
 * Great Walkway
 * 50
 * 1
 * Manaan
 * East Central
 * 50
 * 1
 * Leviathan
 * Prison Block
 * 50
 * 1
 * Unknown World
 * Rakatan Settlement
 * 50
 * 1
 * }
 * Kashyyyk
 * Great Walkway
 * 50
 * 1
 * Manaan
 * East Central
 * 50
 * 1
 * Leviathan
 * Prison Block
 * 50
 * 1
 * Unknown World
 * Rakatan Settlement
 * 50
 * 1
 * }
 * 1
 * Unknown World
 * Rakatan Settlement
 * 50
 * 1
 * }
 * 1
 * }

Zabrak Combat Suit

 * Bonus: 5
 * Max Bonus: +5

A Zabrak improvement on the combat suit, this armor is good protection where speed and unrestricted movement are more important than bulky plating.


 * Tatooine
 * Czerka Office
 * 750
 * 1
 * Kashyyyk
 * Upper Shadowlands
 * 750
 * 1
 * Unknown World
 * Rakatan Settlement
 * 750
 * 1
 * }
 * Rakatan Settlement
 * 750
 * 1
 * }
 * }

Echani Light Armor

 * Bonus: 5
 * Max Bonus: +5
 * Resist 15/- vs. Fire

Echani prefer elegant design to brute force. The Maktites learned this when their stores of thermal weapons were rendered ineffective by simple changes in the Echani light armor.


 * Dantooine
 * Matale Grounds
 * 1000
 * 1
 * Kashyyyk
 * Upper Shadowlands
 * 1000
 * 1
 * Korriban
 * Dreshdae
 * 1000
 * 1
 * Korriban
 * Sith Academy
 * 1000
 * 1
 * }
 * Korriban
 * Sith Academy
 * 1000
 * 1
 * }
 * 1
 * }

Massassi Ceremonial Armor

 * Bonus: 5
 * Max Bonus: +5
 * Immunity:

Long-term domination by the Sith has erased the memory of the Massassi rituals for which this armor was designed, but it retains its effectiveness on the battlefield regardless.


 * Korriban
 * Shyrack Caves
 * 3000
 * 1
 * }
 * }

Cinnagar Weave Armor

 * Bonus: 6
 * Max Bonus: +5
 * Resist 20/- vs. Cold
 * Damage Resistance: Resist 20/- vs. Fire

A complex organic weave protects this armored suit from extremes in temperature. Armor similar to it proved decisive in defending Cinnagar from the Sith under Naga Sadow.

This armor isn't available to player characters without cheating.

GenoHaradan Mesh Armor

 * Bonus: 7
 * Max Bonus: +5
 * Skills: +4
 * Dexterity: +3

This perfectly balanced armor provides maximum protection without hampering a Genoharadan agent's ability to stalk his prey in total secrecy.


 * Tatooine
 * Dune Sea
 * 5000
 * 1
 * }
 * }

Darth Bandon's Fiber Armor
Despite the unfortunate fate of Darth Bandon, this light armor remains a desirable asset for any warrior. The silvery polish reflects a pride in craftsmanship rarely seen today.


 * Tatooine
 * Eastern Dune Sea
 * rowspan=4 5000
 * rowspan=4| 1
 * Kashyyyk
 * Upper Shadowlands
 * Manaan
 * Hrakert Station
 * Korriban
 * Valley of Dark Lords
 * }
 * Hrakert Station
 * Korriban
 * Valley of Dark Lords
 * }
 * Valley of Dark Lords
 * }
 * }

Echani Fiber Armor
Many elite Echani duelists use armor of this type, though its adaptability has made it popular with professional soldiers and bounty hunters alike.


 * Taris
 * Lower City Apartments (East)
 * 900
 * 1
 * }
 * }

Light Exoskeleton
A relatively new type of power-assisted armor, this suit mimics the major muscle movements of the wearer with mechanical impulses, resulting in greater strength and faster reaction times.


 * Yavin Station
 * Suvam Tan
 * 10000
 * 1
 * Yavin Station
 * Suvam Tan
 * 10000
 * 1
 * Yavin Station
 * Suvam Tan
 * 10000
 * 1
 * }
 * Suvam Tan
 * 10000
 * 1
 * }
 * }

Armor 5
These light armors all have armor 5 and Max Bonus: +4.

Heavy Combat Suit

 * Bonus: 5
 * Max Bonus: +4

This version of the combat suit offers more protection than the basic model. It is heavier overall and not quite as flexible, but many consider the tradeoffs worthwhile.


 * Taris
 * South Apartments
 * 110
 * 1
 * Taris
 * Upper City South
 * 100
 * Infinite
 * Taris
 * Undercity
 * 100
 * 1
 * Taris
 * Black Vulkar Base
 * 100
 * 1
 * Taris
 * Black Vulkar Base (Garage)
 * 100
 * 1
 * Dantooine
 * Jedi Enclave
 * 100
 * 2
 * Tatooine
 * Czerka Office
 * 100
 * 1
 * Kashyyyk
 * Czerka Landing Port
 * 100
 * Infinite
 * }
 * 100
 * 2
 * Tatooine
 * Czerka Office
 * 100
 * 1
 * Kashyyyk
 * Czerka Landing Port
 * 100
 * Infinite
 * }
 * 100
 * Infinite
 * }
 * }

Bonadan Alloy Heavy Suit

 * Bonus: 6
 * Max Bonus: +4

Bonadan is an emerging industrial society financing their exploration of the galaxy through production of small arms and armor. They favor heavy materials offering solid defense.


 * Taris
 * Upper City South
 * 900
 * 1
 * Korriban
 * Dreshdae
 * 1350
 * 1
 * }
 * 1350
 * 1
 * }

Zabrak Battle Armor

 * Bonus: 6
 * Max Bonus: +4
 * Resist 20/- vs. Cold

In northern Iridonia the Zabrak produce expensive armor that nonetheless has become very popular on the galactic markets, due to excellent low-temperature defensive properties.


 * Tatooine
 * Czerka Office
 * 2000
 * 1
 * }
 * }

Republic Mod Armor
The Republic has prospered militarily by keeping its troops well supplied with modular armor, ensuring they are always prepared for a variety of battle conditions.


 * Taris
 * Lower City Apartments (West)
 * 1000
 * 1
 * }
 * }

Reinforced Fiber Armor

 * Bonus: 7
 * Max Bonus: +4

Inspired by craftsmen on worlds where metal is in short supply, this type of light armor consists of jung-ju tree fibers bound with synthetics, offering good, flexible protection.


 * Kashyyyk
 * Czerka Landing Port
 * 3500
 * 2
 * Korriban
 * Dreshdae
 * 3500
 * 1
 * }
 * 3500
 * 1
 * }

Baragwin Shadow Armor
A specialty of the Baragwin, this modifiable suit has advanced adaptive camouflage technology that, when combined with a stealth generator, allows it to blend in nearly seamlessly with the background when viewed from any direction. It is generally only sold to respected governments, but a number have found their way into more disreputable distribution channels.


 * Yavin Station
 * Suvam Tan
 * 6000
 * 1
 * Yavin Station
 * Suvam Tan
 * 6000
 * 1
 * Yavin Station
 * Suvam Tan
 * 6000
 * 1
 * }
 * Suvam Tan
 * 6000
 * 1
 * }
 * }

Summary
Only the 14 light armors a player character can acquire are listed below.