Kiss: Psycho Circus: The Nightmare Child/Cathedral

Cathedral 1


You’re not far away from your destination, but you must cleanse the cathedral first.

As soon as the level starts, you will be surrounded by numerous Headless and a few Gasbags. The front gates are locked and the rear gates are closed with thick bars. You need to kill the Blademaster somewhere nearby.

When you go through the rear door, it will close behind you and a Unipsycho with a few Stumps will attack you. Bars to the tower will disappear as soon as you kill the Unipsycho. Go to the tower and pick up a Scourge. A few Headless will appear but they are easy to deal with.

Use your newly-obtained weapon to reach the top of the tower and get to the rooftop. Two Unipsychoes will be moving around the balcony to your right. Better slay them fast since they can jump over the railings to the roof where you are, giving you much less space to maneuver.

As you walk to where a Key is, some Gasbags will appear. Here’s a good chance to try your Scourge on them. When finished, pick up the Key in the damaged section of the wall. Bells will sound. Head down and go through the main entrance.

Secret: When you go to the cathedral, turn left and hit the double doors. You will find a Rage Orb there.

Follow the right wall. You need to reach the main hall but as soon as you will try to get there, a fence will quickly arise before you preventing you from entering. Your only way now is the tower in front of you, but as soon as you come close to it, a whole lot of Headless and a few Gasbags will appear.

When you deal with the monsters, two Unipsychoes will ambush you. Spawner creating Stumps awaits you on the top floor. It’s not the wisest decision to rush headlong into the fray since you’re risking to be caught between two Spawners both producing Stumps, with Gasbags constantly shooting at you.

When you climb down the ladder, you won’t see any enemies nearby, but that’s not for too long. You can shoot a big stone face above the plate with water for a Health Vial. Since the pillar is blocking the way, head left and fight another Spawner which is producing Stumps.

Open double doors and prepare for the worst. You will encounter a new enemy – Fat Lady. Also a lot of Headless will appear and surround you from all sides. Once you clear the area to get some room to maneuver, focus on the Fat Lady. Once you get rid of her, dealing with the foes left will be much easier.

Pick up the pre-last armor piece, and the cathedral is cleansed. You will hear the looped chorus from God Gave Rock And Roll To You II. Since there’s nothing interesting left here, go to the farthest door from where the fight with the Fat Lady took place and down the stairs.

Cathedral 2


You will see a few Headless but as you step closer, even more will smash the window and jump into the cathedral. Open the door and meet a new enemy.

The corridor ends with an open door, an Arachniclown waits from the other side. Try to get rid of him from outside of the room since as soon as you step in, you will be spotted by a Blademaster and some Strutters will spawn making this battle much harder. And don’t forget to look up since Gasbags will be attacking you from above.

Notice a fresco in the room where the fight just took place. Hit it to get some Health Vial. You can repeat the process an unlimited number of times.

When you’re done, destroy blocks and get to the next huge hall with a Fat Lady, a Blademaster and a swarm of Headless. As soon as you kill the Fat Lady, the floor where she was standing will crack revealing a path filled with water.

Pull the lever and have a look at your last weapon – the Stargaze. You will hear an evil laughter and – wait, there was no Arachniclown near the Stargaze a moment ago! Since this enemy hasn’t spotted you yet, you have a chance to strike him first.

A Blood Rose in the middle of the room is just in time since the next room is infested with foes. Blademasters will throw their self-guided shurikens at you, Gasbags will spit their green projectiles and a bunch of Headless will slowly march towards you making it harder to maneuver. More to be told, a bunch of green enegryball-spitting traps on the walls will damage you if you’re not careful enough. Luckily, they can be easily avoided by crawling.

There’s a single ladder you can climb. It’s in the corner. Once you reach the upper part of the level, a few more enemies will appear but it’s nothing compared to a bunch of monsters you fought a few moments before.

The next part is straightforward. Just be careful since more enemies will spawn with each ladder you pass. Pull the lever and go get the Stargaze. See that the Blood Rose has spawned again. Pick it up and jump down into the water.

Swim through the broken grille. You will find yourself before a Spawner. Actually, there are four Spawners in that room total but there’s only one you can get rid of without getting out of thee water. When you get to the room with more Spawners, it’s a good chance to try your Stargaze.

Proceed forward and get ready. The doors behind you will close leaving you with two Fat Ladies. You can get rid of the one on the right staying out of her reach.

Note that the water in this room will raise as you progress through this quaint hall. Nothing more specific can be told about this place that your worst enemies here are quite numerous Fat Ladies. Kill them to make the water raise. At the end of the level you will find a door. That’s your destination.

Cathedral 3


You’ve done with the ground part of the cathedral but the attic is full of really tough enemies. It all starts with a horde of Headless. You can rush up the wooden slope and kill the Spawner to prevent more enemies from appearing or you can kill a few Headless at first without going up not to draw attention of a Fat Lady who’s waiting for you nearby. Once you get rid of the enemies, open the door and see the water raise.

Secret: Don’t go into the next room yet. Go back instead and swim to the farthest right part of the room and pick up a Rage Orb.

Once you are in the next room, a lot of Headless and one Arachniclown will spawn. Luckily, the door behind will stay open so you can always retreat and hide behind the wall. As soon as you kill the Arachniclown, a chime will sound indicating that you got access to three pick-ups.

The next short corridor will greet you with an Arachniclown, a Blademaster and a few Strutters from behind.

After a short fight you will find yourself in a very tall structure and hear the bells ring. You need to climb all the way to he top. Start by dealing with a few Gasbags. Try not to climb the ladder until they are done with.

When you climb to the next floor, a Fat Lady will charge at you smashing the ladder, another one waits for you nearby.

Reach the next level by using the crates and open the door. As soon as you do it, two Spawners will wake up. The nearest one produces Strutters. Get rid of it but don’t rush up the slope. Destroy the second Spawner from afar. If you climb up the slope, the Fat Lady above will spot you and you wouldn’t want to fight both her and monsters from the Spawner at the same time.

One more Fat Lady and one Blademaster are waiting for you ahead. To slay them easier go to the spot where the last Spawner was. You will see the second Fat Lady’s arm. You can shoot her with the Scourge or the Windblade without drawing her attention.

Go forward until you see a few stairs to the right. There are a few gasbags and a Spawner producing Stumps there. Try to get rid of the Spawner as quickly as possible, Stargaze will help you with this task.

Climb up the stairs and finish the level.