Master of Orion/Table of Contents

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 * Controls
 * Backstory
 * Victory conditions
 * Phases of play
 * Colony Types

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 * Tactical initiative and movement
 * Attack range
 * Attack roll
 * Damage
 * Shields
 * Planetary attacks and defenses
 * Miscellaneous factors

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 * How to begin
 * Star systems
 * System habitability
 * System resources
 * Planets to colonize
 * Growing your population
 * Increasing your production


 * Technology tree
 * Computers
 * Construction
 * Force Fields
 * Planetology
 * Propulsion
 * Weapons
 * Game stages
 * Key techs
 * Techs always available
 * Tech trading
 * Comparative tree

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 * Best races
 * Average races
 * Worst races


 * Diplomacy
 * Spying

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 * Preparing yourself for war
 * Warship design
 * Killing the Guardian
 * General battle tactics
 * Winning defensive battles
 * Winning with beam weapons
 * Winning with missiles
 * Managing newly conquered colonies
 * Interplanetary reserve
 * General overall game plan