Gauntlet: Seven Sorrows

Gauntlet: Seven Sorrows is the follow-up to Gauntlet Legends and Gauntlet: Dark Legacy. Industry veterans John Romero and Josh Sawyer (now out of the project) spearheaded Midway's San Diego studio, intent on reviving the classic Gauntlet action RPG franchise. Seven Sorrows fuses fantasy fighting action with the strategic RPG collecting and customization elements for solo play, co-op and an online community. The game has 16 levels in total; they are generally short, but offer many enemies to battle with.

Story
Centuries ago, four immortal heroes were gathered together to serve the emperor. He trusted their advice, but sought their immortality, and so his six great advisors used this against him, and tricked him into crucifying the heroes on a great tree at the bottom of the world. Afterwards the emperor regretted this act, and yet committed six other sorrows before he was killed by his trusted advisors. However, before his death he undid his first great sorrow and releases his loyal heroes from the tree. Mysteriously set free, the heroes now must set out to destroy the emperor's twisted advisors and set right the emperor's six other sorrows. If the ancient heroes cannot undo the emperor's deeds on their own, his mad plans may tear apart the world.

Details
Romero and Sawyer both left Midway Games before the completion of this title. The two characters, Lancer and Tragedian, created by Romero and Sawyer have been removed from the game. In this game you can play as the four original heroes, the wizard, the elf, the warrior, and the valkyrie, each with their own combos and special attacks.