Operation Wolf/Stage 3

Soldiers: 40 Helicopters: 4 Armoured cars: 3

<< VILLAGE >> KILL ALL ENEMIES AND TAKE A REST.

Once the texts of "BEGIN ROUND with", "X MAGAZINES" (X being the number of magazines you have remaining) and "5 GRENADES" have appeared on the screen with "Good Luck!" below them, Special Forces Operative Roy Adams will start walking to the right and a pig will come bounding into view from the right side of the screen; once you have fired a shot at him to make him jump into the air, he will bound off the left side of the screen, as a black-and-gray-camouflage-uniformed soldier comes rolling into view from that very same side of the screen. Once you've fired a shot at this soldier to kill him before he fires a shot at you (he is worth 200 points), two gray-uniformed soldiers shall come running into view from both sides of the screen - and once you've fired a shot at both of these soldiers to kill them before they fire a shot at you (they are worth 50 points apiece) a boy will come running into view from the right side of the screen before turning around and running back off that same side of the screen (if you accidentally shoot him, he shall scream NO! from one of the OKI MSM-5205s, so you shall have to do your best to avoid accidentally firing a shot at him until you are certain that he has gone).

Two more gray-uniformed soldiers will now come running into view from both sides of the screen; after you have fired a shot at both of them to kill them, a young woman wearing a bikini shall come running into view from the right side of the screen, as a fifth gray-uniformed soldier comes running into view from that same side of the screen. Once you have fired off a shot at the soldier to kill him (he is worth 100 points), two more gray-uniformed soldiers will come running into view from both sides of the screen - and once you have fired a shot at both of these to kill them, an eighth gray-uniformed soldier will come parachuting down into view from the top of the screen as a ninth one emerges upon the roof of the second hut in the background. Once you have fired a shot at both of them to kill them two more gray-uniformed soldiers will come running into view from both sides of the screen; once you have fired a shot at both of these to kill them, a pair of nurses carrying a stretcher and another boy (who you will again have to do your best not to accidentally fire a shot at) shall come running into view from the right side of the screen while a twelfth gray-uniformed soldier comes running into view from its left side.

After you have fired a shot at this soldier to kill him, the boy shall turn around and run back off the right side of the screen as a thirteenth gray-uniformed soldier comes running into view from that same side of the screen; once you've fired a shot at this soldier to kill him, a fourteenth gray-uniformed soldier will come running into view from the right side of the screen as a fifteenth one emerges to the left side of the third hut in the background. Once you have fired a shot at both of them to kill them, two more gray-uniformed soldiers will come running into view from both sides of the screen - and once you have fired a shot at both of them to kill them, you will have to fire two shots at a coconut in a palm tree to destroy it (the first hit knocks it out of the tree, and it is worth 3000 points). A third boy will then come running into view from the left side of the screen while an eighteenth gray-uniformed soldier emerges to the left side of the aforementioned third hut in the background; once you have fired a shot at the soldier to kill him, the boy will turn around and run back off the left side of the screen as a nineteenth gray-uniformed soldier comes running into view from the right side of the screen and points his rifle at you.

Once you have fired a shot at the soldier to kill him, a fourth boy and another pair of nurses carrying a stretcher will come running into view from the left side of the screen; the boy will then turn around and run back off the left side of the screen, as a helicopter comes flying down into view from its top and a twentieth gray-uniformed soldier emerges to the right side of the aforementioned third hut in the background. Once you have fired a single shot at this soldier to kill him, along with ten shots at the helicopter to make it explode, a twenty-first gray-uniformed soldier will come running into view from the left side of the screen - and after you have fired a shot at him to kill him, an older woman will come running into view from the left side of the screen, as two more gray-uniformed soldiers come running into view from its right side. After you've fired a shot at both of these soldiers to kill them, you shall come to a flashing magazine on the ground; once you have fired a shot at this magazine to collect it, you will receive 30 extra bullets to add to your ammunition.

Another black-and-gray-camouflage-uniformed soldier will then come rolling into view from the left side of the screen as a twenty-fourth gray-uniformed one comes running into view from its right side; once you have fired a shot at both of them to kill them, a fifth boy shall come running into view from the left side of the screen as a twenty-fifth gray-uniformed soldier emerges to the left side of the fourth hut in the background. After you have fired a shot at this soldier to kill him, you must fire a shot at a big brown vase in the background to destroy it (it is worth 5000 points) as a twenty-sixth gray-uniformed soldier emerges on the roof of the aforementioned fourth hut in the background - and once you have fired a shot at this soldier to kill him, a third black-and-gray-camouflage-uniformed soldier will come rolling into view from the right side of the screen. Once you've fired a shot at him to kill him two more gray-uniformed soldiers will come running into view from both sides of the screen; after you fire a shot at both of them to kill them a sixth boy will come running into view from the left side of the screen (as a twenty-ninth gray-uniformed soldier comes running into view from that same side of the screen).

Once you have fired off a shot at the soldier to kill him, the boy shall turn around and run back off the left side of the screen as a thirtieth gray-uniformed soldier comes running into view from its right side; after you've fired a shot at this one to kill him, a thirty-first gray-uniformed soldier shall emerge on the roof of that aforementioned fourth hut in the background. Once you have fired a shot at him to kill him, another older woman will come running into view from the left side of the screen, as a thirty-second gray-uniformed soldier comes running into view from that same side of the screen - and once you fire off a shot at the soldier to kill him, a fourth black-and-gray-camouflage-uniformed soldier shall come rolling into view from the right side of the screen as a thirty-third gray-uniformed one comes running into view from its left side. After you've fired a shot at both of them to kill them you will come to another flashing magazine on the ground; once you've fired a shot at this magazine to collect it, you shall gain 30 more extra bullets to add to your ammunition.

A seventh boy will now come running into view from the screen's right side; once he's run off the screen's left side a chicken will come running into view from the right side of the screen, as a fifth black-and-gray-camouflage-uniformed soldier comes rolling into view from its left side. Once you have fired a shot at the chicken to make him jump into the air, he will not turn around on landing, but run off the left side of the screen - and once you've fired a shot at the soldier to kill him, a thirty-fourth gray-uniformed soldier shall come running into view from the right side of the screen. Once you've fired a shot at him to kill him, another young woman wearing a bikini will come running into view from the right side of the screen; once she has run off the left side of the screen a thirty-fifth gray-uniformed soldier will come running into view from the left side of the screen. Once you have fired a shot at him to kill him, another helicopter will come flying down into view from the top of the screen, as another pig comes bounding into view from its left side - and once you have fired ten shots at the helicopter to make it explode along with a single shot at the pig to make him jump into the air, the pig shall bound off the left side of the screen. You'll now have to fire two shots at another coconut in a second palm tree to destroy it (the first hit will again knock it out of the tree but this one is worth 5000 points); once you have done so a third helicopter will come flying down into view from the top of the screen. Once you have fired ten shots at it to make it explode a third pig shall come bounding into view from the left side of the screen - and once you've fired a shot at him to make him jump into the air, he'll bound off the right side of the screen, as you come to a third flashing magazine on the ground. Once you have fired a shot at this magazine to collect it you shall gain 30 more extra bullets as a fourth pig comes bounding into view from the right side of the screen; once you fire a shot at him to make him jump into the air, he will leave a randomly-generated flashing item behind, and bound off the left side of the screen.

Once you have fired a shot at this item to collect it, an armoured car will come rolling into view from the right side of the screen; once you have fired five shots at it to make it explode, a fifth pig and another chicken will come bounding and running into view from the right side of the screen. Once you have fired a shot at both of them to make them jump into the air, the chicken will again not turn around on landing, but run off the left side of the screen - and a sixth pig will now come bounding into view from the left side of the screen. Once you have fired off a shot at him to make him jump into the air, he will leave another randomly-generated flashing item behind, and bound off the right side of the screen; once you have fired a shot at this item to collect it, a seventh pig will come bounding into view, from the left side of the screen. Once you have fired a shot at him to make him jump into the air, he will leave a third randomly-generated item behind - and after you have fired a shot at this item to collect it, a fourth helicopter will come flying down into view from the top of the screen. Once you've fired ten shots at it to make it explode, you will come to a flashing Power Drink on the ground; once you have fired a shot at it to collect it, five points will be removed from the Damage Meter (therefore, if there are less than five points on it, it will be completely cleared).

A third chicken shall now come running into view from the left side of the screen; after you have fired a shot at him to make him jump into the air, he will turn around on landing and run back off that same side of the screen. An eighth pig will then come bounding into view from the right side of the screen - and after you have fired a shot at him to make him jump into the air, he will leave a third randomly-generated flashing item behind and bound off the left side of the screen. Once you've fired off a shot at this item to collect it, a ninth pig shall come bounding into view, from the right side of the screen; once you fire a shot at him to make him jump into the air, he will leave a fourth randomly-generated flashing item behind, and bound off the screen's left side.

Once you have fired a shot at this item to collect it, another armoured car will come rolling into view from the left side of the screen; once you have fired five shots at it to make it explode a third armoured car will roll into view from the screen's right side as you come to another flashing Power Drink on the ground. After you have fired a shot at the Power Drink to collect it, five more points shall be removed from the Damage Meter - and once you have fired five shots at the armoured car to make it explode, the texts "OK cleared this scene!" and "Clearance Bonus $10000" shall appear on the screen as the background fades out and you receive a 10000-point bonus in 1000-point increments (twenty more points will also be removed from the Damage Meter in addition to the three that are removed from it for clearing a stage). A picture of Adams smoking a cigarette while having his right arm bandaged by an older woman shall then be displayed with the following text below it (a male voice will also once again speak the text from one of the OKI MSM-5205s):

THE VILLAGE IS FREED AND RECOVERED FROM DAMAGE.

Once the picture has faded out, the Operation Map shall reappear on the screen with the yellow arrow beneath the fourth stage (the Powder Magazine) flashing red, so you must yet again squeeze the light gun's trigger to start it; this stage has forty-five soldiers, seven helicopters and five armoured cars, and you do not have to be quite as conservative with your shots on the pretext that your stocks of ammunition will be replenished if you clear the stage.