Dragon Quest VI: Realms of Revelation/Item collection: Part 1

Mini Medals & World Map!




There are a wide variety of places to go now that you have the Flying Bed! Go fly to the cave shown here to get another Mini Medal; you should hopefully have 29 of them by now if you have been collecting them from the very beginning. If not, try and find the one(s) you missed; they are going to be very important soon.



There is another Mini Medal to collect on an island north of the Underkeep. Go directly north past the cave, house, and church in order to get the Mini Medal (the layout is very simple)! Zoom to Haggleton afterwards.



You can finally get the Dream World Map for free if you are playing the SNES version! Getting the Flying Bed activates the sequence trigger needed for him to give you the map free of charge! You could have bought it from him before, but it would have cost 200G, and the game has been fairly linear up to this point anyway.

Now, do you remember that giant hole in the ground west of Haggleton? The one that led you into the Real World for the very first time, when you rescued Cliff? And remember how Alltrades Abbey appeared immediately after Murdaw died? Well, Jamirus recently died as well; that means that a place called Medford's Manor has appeared in place of that hole. So ride that bed to the Manor, because the man in charge has some rewards for you!

Medford's Manor


The Medal King will give you rewards based on how many Mini Medals you give him. They are as follows:

The Mini Medal prizes for 15 and 80 medals are rather useless, and the 100 Medal prize is more of a joke item than anything else; but everything else is very useful. The Sacred Armour, Medal King Helmet, and Miracle Sword together make Carver virtually indestructable with proper set-up, and the Sands of Time more-or-less break the game if you are playing the remakes.

You should have 30 Mini Medals now if you have been following the guide: use the Platinum Sword and Raging Ruby to power Carver up even further! Warp back to Somnia.

Meteorite Bracer


Starting from Somnia, go south to Gardsbane Tower, then follow the narrow rivel channel west to Amor. Enter it, rest at the Inn, and go in front of the Church; you should see a brief scene play out with Evgenya and Ilya choosing to bury a Meteorite Bracer (doubles the wearer's Agility!). You can't get it in the Dream World, but you can it in the Real World! So be sure to come back here once you arrive at Swanstone (the last destination on this page)!

This item is absolutely invaluable; it's one of the most useful in the entire game for manipulating turn orders! In fact, it's one of the most important items to have for the final boss himself!

Suite Dreams


Fly south to Suite Dreams to set it as a Zoom point. If you are playing on the Android version, search both of the bookcases to get a Sinister Snowfield dreamscape and a Boot Camp dreamscape; otherwise, this place is only useful as a Zoom point.

Instead of being able to manually recruit monsters like the SNES version, the remakes require you to collect "Dream Cards" in order to recruit certain ones. Android players can easily take advantage of this, but DS players have no such luck.

For them, obtaining Dream Cards can only be done through a multi-player feature called "Tag Mode" in the DS version. The game requires you to get 10 Dream Cards from other random people before you can recruit a Cureslime named Curie, and 20 Dream Cards before you can obtain a Liquid Metal Slime called Mercury. Said "Dream Cards" can only be obtained via "Tag Mode", an online feature in which you can receive Dream Cards from other players.

So unless you happen to know someone else with a DS and a copy of this game (or happen to have those yourself), you cannot take advantage of this. You can however wait until the post-game; once you do, you will just find Curie and Mercury at Suite Dreams. Once you get Curie, you can then recruit a slime called Shelley, who keeps moving to different locations as you go through the game.

Fortunately, Android players do not need to do any of that. Instead, all they have to do is collect 16 Dream Cards by searching all the bookcases scattered throughout the game. 6 of them gets you Curie; and all 16 of them gets you Mercury, as well as a 2nd Meteorite Bracer! After doing all of this, warp back to Amor, and head south into the well!

Path to Swanstone Castle


The well inside this well leads to the next Real World continent, though it happens to be guarded by a Scarewell. Dispatch it, and then head to Swanstone. Before proceeding to the next page, go to the well that is northwest of Swanstone, and get a Mini Medal from inside the drawers. Zoom to Swanstone, and proceed to the next page!