World of Horror/Events

While investigating locations to solve your currently selected mystery, one of two things can happen: either you'll start combat with an enemy native to the area, or an event will occur. With some, you can only take the effects given and resolve the event, but most will offer you a choice as to what to do, often by checking one of your current stats. The formula for this check is:

[roll d12]+[Current location's threat level modifier] vs [Checked stat]

If the resulting number is lower than your checked stat, you pass the check, and gain a predetermined reward. If it's higher, however, you fail the check, often paying a predetermined penalty for it. All locations have their own events, though some have a condition to activate, such as playing as a certain character or having selected a certain Old God for your run.

Global
These events can be activated regardless of where you are in Shiokawa.

Agents of Goizo
Condition: Goizo is your chosen Old God

You try to avoid mirrors, afraid of what could be waiting for you on the other side. (-1 Reason)

Bad Dreams
Condition: Ktu-Rufu is your chosen Old God

Staying up is becoming harder and harder for you, but the horrible nightmares you've been having lately are worrying you, What if you couldn't wake up from one?
 * Give in; your body needs it: +1 Stamina, -3 Reason
 * You can't go to sleep now: gain Insomnia curse

Bad Feeling
Condition: None

Despite your best efforts, you feel like the neighborhood is starting to change... (Current location's threat level increases)

Cheerleading Routine
Condition: Herald is your chosen Old God

''A group of students is practicing a cheerleading routine. Weird, you don't recognise the coach - is he new? Thinking nothing else of it, you continue on your way until you overhear something disturbing, "KeEp-p prR -actinciNg! Th-ee roUtine mUSt b-e perf-Fect for oOur Ball's Hosts."'' (-1 Stamina and Reason)

Crumbling Reality
Condition: Ktu-Rufu is your chosen Old God

''The Line between your dreams and reality has blurred beyond recognition, and you can't tell what's real anymore. As you struggle to hold on to your sanity, a sense of panic takes hold. The world around you starts to warp and distort, and you can feel yourself slipping further and further away from reality. WAKE UP WAKE UP WAKE UP WAKE UP WAKE UP WAKE UP''
 * IA! IA! KTU-RUFU FHTAGN!: +10 experience, +2% Doom
 * Let the dimensional voyeur devour you: +3 experience, transported to a random Otherworld location
 * Fight against this feeling (Perception check)
 * Success: +4 Reason
 * Failure: -2 Stamina

Desperate Solution
Condition: Goizo is your chosen Old God

''A woman bumps into you as she runs from a beauty parlor! Before you can say anything, you notice her face... she's carved out her own eyes! "I-if I can't see it," she cries. "It c-can't see me, r-right?..." You shudder, seeing a faint vision of GOIZO reflected in the beauty parlor's mirrors.'' (-2 Stamina)

Hidden Cults
Condition: None

''Dark forces scheme against you. You don't know who you can trust anymore.'' (gain a random curse)

Hunted
Condition: Play with the "Hunted by the Cult" background

''The cult members are on your trail. You must hurry!'' (+2% Doom)

Irresistible Clouds
Condition: Ygothaeg is your chosen Old God

''A weird cloud formation has formed above SHIOKAWA. Everyone you know thinks it's really freaky, but they can't help themselves but observe it. You know there's a hidden, unsettling truth behind the weather lately.'' (+2% Doom)

Mask Festival
Condition: None

''As you glance around, you notice that more and more people are wearing strange masks, unlike anything you've ever seen before. As you turn to your friends for reassurance, you notice that some also wear these eerie masks. Their voices sound muffled and distorted, and you can't shake off the feeling that they're not quite themselves. The hairs on the back of your neck stand on end, and you realize something is terribly wrong.''
 * They are preparing for something...: -2 Funds
 * This can't be healthy!: -2 Stamina
 * Are they hiding something?: -2 Reason

Out of Funds
Condition: Current Funds is 0

''"It's a bad time to be out of cash," says the grim-looking man who's standing in your way. "Our... company, fortunately, specializes in cases like yours and will gladly help you get back on track. After all..." He takes a step closer, and you can swear there is a faint smell of rust around the man. "...everyone has something to sell."
 * Jar of blood: +2 Funds, -3 Stamina
 * Fondest memory: +2 Funds, -3 Reason
 * Peace of mind: +2 Funds, +5% Doom

Petty Thief
Condition: None

While you walk through the crowded space, someone bumps into you and quickly apologizes.
 * Realize what's happening (Perception check)
 * Success: +5 experience
 * Failure: -2 Funds

Pillar of Flame
Condition: Ithotu is your chosen Old God

''A sudden blast of heat grabs your attention. An older man standing next to you screams in pain as he's engulfed in fire from seemingly nowhere. As other people start to panic and help the burn victim, you spot a hooded woman standing in the distance. When she sees you, she starts to run! You can't shake off the feeling that you were the target of this supernatural attack.''
 * Pursue the hooded woman (Dexterity check)
 * Success: learn Ithotu Flame spell
 * Failure: +2% Doom

Scorching Sun
Condition: Ithotu is your chosen Old God

''A heatwave continues with record temperatures. Ithotu controls the sun and there is no stopping him. Continuing your investigation takes more and more effort.'' (-2 Stamina)

Stargazing
Condition: Ath-Yolazsth is your chosen Old God

''Your friend has asked you to meet them at a certain secluded location. Getting there, you find a telescope with a note signed by your friend. The note tells you to look through the telescope.''
 * Curious, you check it out: +3% Doom

The Trumpets of Shiokawa
Condition: Herald is your chosen Old God

''Surely, you can't be the only one who can hear the haunting melody, it can be felt resonating from everything you touch. The Court's Ball is coming, and you're not ready yet.''
 * Prepare yourself: +3% Doom
 * Fight this feeling: -1% Doom, gain random injury

Towering Eye's Prophet
Condition: Ath-Yolazsth is your chosen Old God

''People point and talk about a man on the other side of the street. He looks confused, muttering to himself while occasionally touching a festering wound on his cheek.. You stop in your tracks and listen to the man's cursed incantations...'' (-2 Reason, learn random spell)

Treacherous Reflection
Condition: Goizo is your chosen Old God

''Your reflection twists and shimmers when you're not looking at it directly. Goizo is getting closer...'' (gain a random curse)

Upcoming Exhibition
Condition: Ithotu is your chosen Old God

''The museum started hanging up posters promoting the Greek art exhibition, unaware of the danger. The opening night may prove to be the last night for all of us. Ithotu is coming and now you know the date.'' (+3% Doom, +10 experience)

Vital Clue
Condition: None

''The investigation is taking a toll on you. You start to miss the most obvious leads.'' (+4% Doom)

Yasugi
Condition: Current Reason is 9 or lower

''Feeling like you are on the brink of losing your mind, you decide to visit your parents' old friend, Father Yasugi. "Hey kiddo," says the priest who's currently moving some boxes in and out of the church building. "Could you lend me a hand?"''
 * Lift the heaviest box: +3 Reason, -1 Stamina
 * Don't overwork yourself: +3 Reason, +2% Doom

410 Billion
Condition: None

''Alarmed by the sound of glass breaking, you discover the corpse of a policeman lying in a pool of blood. It looks like someone (or something) tore out his throat.''
 * Steal his gun: gain Police Revolver weapon, -3 Reason
 * Check his wounds for more clues: +15 experience
 * Escape before more people arrive: +2 Reason

Bad Blood
Condition: Play as Ayaka Kuroi

''Feeling the wave of nausea coming, you fall on your knees. The liquid you vomit is dark red in color and smells metallic. When you finally get up, you notice the blood on the floor pools in a certain pattern. The same magic sygil you've drawn in a ritual in which your friends died! The medallion shakes a bit, as if happy with the anguish it caused you.'' (-1 Stamina, -5% Doom, gain Coughing Blood injury[?])

Cornucopia
Condition: Play as Ayaka Kuroi

''Suddenly, the Onyx Medallion starts shaking violently. You try to stop it by pressing it hard to your chest, and it burns your skin. You yell in pain, catching the attention of a man standing nearby. He takes a step towards you and grabs your hand, clearly trying to help. Help, just like your friends tried to... Before you can say anything, the man explodes into a cornucopia of blood and gore. The medallion has claimed another victim.''
 * Search the remains: +2 Stamina, +5 experience, gain random curse
 * Flee: +10 experience, +1 curse removal added

Dead End
Condition: Play as Miku

God, you hate work. (+7% Doom) ''You sure as hell wouldn't be here if you didn't need the money. Putting on a smile and pretending you give a shit makes you wanna beat your head against a wall. Your shift's over now and you really feel like breaking something.''
 * Break something: +3 Reason
 * Pocket some cash (Dexterity check)
 * Success: +4 Funds
 * Failure: +1 Funds
 * Get back to the investigation: -3% Doom

Dream Man
Condition: None

''In the morning, you usually only remember glimpses of your dreams. You know two things. First, they are always both terrifying and inescapable. Second, the man from your nightmares is standing on the other side of the street, looking for you.''
 * Confront the man (Perception check)
 * Success: +1 Reason
 * Failure: -2 Reason
 * Hide in the crowd (Dexterity check)
 * Success: +5 experience
 * Failure: -2 Stamina

Exhausted
Condition: None

''This investigation is starting to take a toll on your health. You feel like you're about to fall asleep standing up. How do you address your weakened state?''
 * Take a nap: +1 Stamina and Reason, +2% Doom
 * Buy a coffee (Funds check)
 * At least 1 Funds: -1 Funds
 * 0 Funds: -1 Reason
 * Jog around the block (Strength check)
 * Success: +1 Reason, learn random spell
 * Failure: -1 Stamina
 * Hot bath does wonders (requires Aiko Takahashi's Hot Bath perk): +2 Stamina and Reason

Funky Ramen
Condition: Play as Toshiaki Wakamatsu

''Sitting in a restaurant, you are interrupted by a young waiter. "Excuse me, are you Mr. Wakamatsu?" she starts. "There's someone on the phone asking for you. It seemed to be urgent." Feeling the cold sweat, you follow her behind a counter and pick up the phone. The familiar voice of the club leader greets you and...''
 * He warns you about the ramen you're eating (Luck check)
 * Success: +5 experience
 * Failure: -2 Stamina
 * He demands you return the Necronomicon: +2% Doom

Gruesome Altar
Condition: None

Seeing two chopped off heads, you can't help but wonder who's been preparing your food for the past week?
 * Research occult notes (Knowledge check)
 * Success: Gain a random spell, -1 Reason
 * Failure: -2 Reason
 * Call the police (Charisma check)
 * Success: +2 Funds
 * Failure: +3% Doom
 * Do nothing: -1 Stamina
 * Consult the ghosts (requires Kirie Minami's Second Sight perk): +10 experience, -1 Stamina

Labyrinth
Condition: None

The roads seem to twist and turn when you're not looking, trapping you in this neighborhood...
 * Get lost: +2% Doom
 * Consult the map (requires Map item): +2 Reason

Life or Limb
Condition: Play as Mimi

''Following the agonized screams, you discover a man with a horribly disfigured arm! Something murky and crystalline seems to be explode out from the bone and up through his skin, his muscles spasming in pain. He pleads to you for help... Sure is a good thing you found him!''
 * Perform surgery (Dexterity check)
 * Success: +2 Reason, +10 experience
 * Failure: -2 Reason
 * Amputate limb: +2 Reason, +5% Doom
 * Consult the grimoire (requires Dusty Grimoire item): +5 Reason

Lovesick Corner
Condition: None

''They say a ghost of a heart-broken boy appears on this street at night. Is it just an urban legend or is there some truth to this tale?''
 * Spend the night here (Strength check)
 * Success: +1 Reason
 * Failure: -1 Stamina
 * Light the Holy Candle (requires Holy Candle item): -3% Doom

Metro Ride
Condition: None

''The only metro line in your town connects the university and the science complex. You could take a ride to gain some time, but you've got a feeling something is wrong. Where are all the people?''
 * Take a ride (Luck check)
 * Success: -2% Doom
 * Failure: -2 Reason
 * Decide to walk: +1% Doom

Missing Girl
Condition: None

''Walking through the park, you find a little girl crying alone in the playground. When you ask what's wrong, she says that she can't find her mommy. Luckily, you spot the girl's address on a backpack lying nearby.''
 * Offer to take her home: +10 experience, -2 Stamina
 * Let the police handle it: -1 Reason

Moving Company
Condition: None

''It's been almost a year since a childhood friend moved away to another city. He left suddenly without even saying goodbye. In a recent letter, he apologized for the disappearance and asked you to remove the furniture from his flat because he wants to sell it. In the envelope, you find a key to his apartment.''
 * Help your friend (Strength check)
 * Success: +5 experience
 * Failure: -2 Stamina
 * Search his flat with your flashlight (requires Flashlight item): +10 experience, random item

Oddly Shaped Package
Condition: None

''When you enter a metro car, you notice an oddly shaped package on the seat opposite you. It's marked with your name. You reach for the package but hesitate, an icy feeling settling into the pit of your stomach...'' If you've attracted the attention of the Something Truly Evil enemy, there's a chance that this event will instead further attract it:
 * Examine the package (Dexterity check)
 * Success: +8 experience
 * Failure: -2 Reason
 * Ignore it: -1 Stamina

''As you enter a metro car, you notice an oddly shaped package on the seat opposite you. It's marked with your name. When you reach for the package you stop suddenly, seeing a familiar face in a nearby advertisement.'' (+1 Something Truly Evil attraction counter)

Old Friend
Condition: None

''You're pleasantly surprised to meet your old friend while waiting for a train. She's undoubtedly changed a lot since you've last seen her. These days, she's moderating a web forum dedicated to the paranormal. Maybe she knows something useful?''
 * Chat (Charisma check)
 * Success: +5 experience, -1 Reason
 * Failure: +1 Reason
 * Invite for a coffee (Funds check)
 * At least 1 Funds: +7 experience, -1 Funds
 * 0 Funds: -2 Reason

Price of Fame
Condition: Play as Mizuki Hamasaki

''Passing an alleyway, you notice an old poster on a wall. At first you don't recognise the person the person presented, then it hits you. In the background there is a mansion, the same mansion where you... started your career. Someone has written GUILTY in red paint (...blood?) and, sadly, you know what they meant.''
 * Tear the poster down (Luck check)
 * Success: +1 Reason, +10 experience
 * Failure: -1 Stamina and Reason
 * Try to forget: +1 Reason, -10 experience

Silent Street
Condition: None

''Something is wrong. You don't see anyone on the street, and you could've sworn it was crowded just a minute ago. You'd better hurry out of here.'' (-1 Reason)

Stone Statues
Condition: None

Experts are baffled by the sudden appearance of twenty stone statues lined up in a row in the middle of the park. (Can cast one spell for free during this event)

Watch It
Condition: Play as Miku

''Some guy slams his shoulder into you as he walks past, nearly knocking you to the ground. You whirl around and let out a furious "HEY", catching the attention of the man and a few other passerby. He stares back at you, his eyes dull behind his thick glasses, and his jaw slack and drooling.''
 * Terrorize him (Charisma check)
 * Success: gain Crowbar weapon, +5% Doom
 * Failure: +3% Doom
 * What's with this guy?: -2 Stamina

World of Terror
Condition: None

''Through the restaurant window you notice a shady-looking man wearing a jacket covered in strange symbols. He stops in front of a house on the other side of the road. Then, he turns around as if he was checking for any unwanted follower and enters the house. What could it mean?''
 * Follow the weird man (Perception check)
 * Success: -2% Doom
 * Failure: +2% Doom
 * Call the police (Charisma check)
 * Success: +1 Funds
 * Failure: -1 Reason
 * Do nothing: -1 Stamina
 * Ask the waiter (requires Quick Thinking perk): +10 experience

Yatsuhaka-Mura
Condition: None

''It's getting dark as you arrive at the cemetery and shadows move in fantastic and unaccountable ways between the tombstones. Finding the right grave may prove to be a challenge, especially when you feel someone's gaze on your back.''
 * Continue looking (Perception check)
 * Success: +5 experience
 * Failure: +2% Doom
 * Confront the stranger (Charisma check)
 * Success: +5 experience
 * Failure: -1 Stamina
 * Run in terror: -1 Reason
 * Dig out the package (requires Shovel item): +5 experience, +2 Funds

A Few Questions
Condition: Play as Kouji Tagawa

''You reach the spot where you and the interviewee agreed to meet, and sure enough, she's waiting for you there. She looks nervous. More than just being alone with you. You're certain she knows something about what happened in that recent missing persons incident.''
 * Act intimidating (Strength check)
 * Success: gain Pocket Knife weapon
 * Failure: +2% Doom
 * Act friendly (Charisma check)
 * Success: +5 experience
 * Failure: No effect(?)

Anatomy Class
Condition: None

''You hear a faint sound, while walking outside the biology classroom. Inside stands an old anatomy model, it's heart beating. The sight almost makes you sick.'' (-1 Stamina)

Art Class
Condition: None

''You catch a glimpse of an art class. One disturbing painting draws your attention...''
 * Take a peek, horrified: -2 Stamina
 * Use your art knowledge to interpret the weird painting (requires Art Knowledge perk): +1 Funds

Black Sludge
Condition: None

''The corridor is flooded by a black sludge, slowly coming from under the chemistry classroom's door. A nasty moldy, wet smell is getting noticeable as you get closer. How are you going to get to the other side?''
 * Take a detour: +2% Doom
 * Risk going through (Perception check)
 * Success: +5 experience
 * Failure: gain random injury
 * Take a sample (requires Empty Bottle item): Empty Bottle becomes Bottle (Sludge)

Computer Room
Condition: None

''You stumble upon the computer room. Now is a good opportunity to look up the school database in search of anything that might help you in your investigation.''
 * Check it out (Knowledge check)
 * Success: -2% Doom
 * Failure: -2 Reason
 * Leave it for later: -2 Stamina

Dead Man's Float
Condition: Have Spine-Chilling Story of School Scissors as your current mystery

''You enter the damp-smelling sport wing. You notice a backpack drifting on a swimming board in the middle of the pool. Could it be what you were looking for?''
 * Enter the water: Starts combat with Bloated Teacher enemy

Dead Man's Float (I)
Condition: None

''The pool is empty at this hour. It's dark, but you could swear something suddenly moved under the surface of the water.''
 * Step closer: Starts combat with Bloated Swimmer enemy
 * Check out the lockers: +2 Funds
 * Turn on the lights: +1 Reason

Distance
Condition: Play as Aiko Takahashi

''You bump into one of your teammates in the gym. "Hey Takahashi", she says looking over you with her brows furrowed, "Are you doing okay? You've been acting really weird lately, and you look super tired..." You shouldn't burden her with everything that's going on. But...''
 * Lie: No effect(?)
 * Explain yourself (Luck check)
 * Success: gain Aiko's Friend ally
 * Failure: No effect(?)

Drifting Classroom
Condition: Have Spine-Chilling Story of School Scissors as your current mystery, Blessed Chalk located on the roof

''Something is wrong... Instead of a clear blue sky, you see the bloated corpse of a long-forgotten deity looming over the school's roof. The barrier between worlds is coming apart. You must hurry or risk being noticed by whatever other eldritch horrors still lurk here.''
 * Try to sneak (Dexterity check)
 * Success: +10 experience
 * Failure: +20 experience, gain Cursed Signs curse
 * Run (Strength check)
 * Success: +10 experience
 * Failure: +20 experience, gain Cursed Signs curse

Empty Corridor (or is it?)
Condition: Have a Blue Gem in your inventory, must have seen the "Lighthouse Rumor" event

''Walking through an empty school corridor, you can feel the blue gem in your pocket begin to vibrate. You reach for it, but stop when you catch a glimpse of a face in the window.'' (-1 Reason)

Final Base
Condition: None

''You stand in the middle of a baseball field, built back when the school had a team. It's now slowly overgrowing, and students only go here to study or relax.

Suddenly, something feels very wrong about this place, but you can't quite put the finger on it yet.''
 * What's wrong? (Perception check)
 * Success: -2% Doom
 * Failure: -2 Reason
 * Spot the backpack (requires Miku's Looting perk): +2 Funds

Ghostly Aid
Condition: Play as Kirie Minami

''As you turn the corner into the corridor, you're met with the gruesome sight of a student's ghost! The girl is just standing there, pointing a bloody finger at one of the lockers, she's got to be trying to show you a clue, right?''
 * Trust the spirit (Luck check)
 * Success: gain Library Notes item
 * Failure: -2 Stamina
 * Don't listen: -2% Doom

Gym Doll
Condition: None

As you enter the school gym, you notice a strange black doll propped up against the wall.
 * Come closer: -2 Reason
 * Realize what it is (requires Mimi's Anatomy Class perk): +2 Reason

Half Open
Condition: None

''This door shouldn't be there. It shouldn't lead anywhere. More importantly, it shouldn't pull you in.''
 * Enter: transported to random Otherworld location
 * Resist: -1 Stamina

Non-Euclidian 101
Condition: None

Impossible angles and seemingly moving lines make your head spin.
 * Stare in disbelief: -1 Reason
 * Consult with Architecture Student (requires Ikumi ally): +2 Reason

Old Newspapers
Condition: None

''With the trail getting colder, you wonder if any similar case happened in the past. Maybe a little trip to the library isn't a bad idea?''
 * Study issues of local newspapers (Knowledge check)
 * Success: +10 experience, -3% Doom
 * Failure: +5% Doom
 * It's a waste of time: -1 Stamina
 * Connects the dots (requires Paranoia curse): -5% Doom, -2 Reason

Park Guest
Condition: None

(No text; jumpscare event.) (-2 Reason)

School Bathroom
Condition: None

''You enter the school bathroom to wash your face with cold water. A sudden noise behind you stops you in your tracks. One of the stall doors has opened on its own...''
 * Close the door: starts combat with Toilet Ghost enemy
 * Escape the bathroom: -2 Reason
 * Light the Holy Candle (requires Holy Candle item): -3% Doom

School Kitchen
Condition: None

''You enter the kitchen. Even though it's abandoned and the lights are off, something is being cooked in a large pot. You don't like the smell of it.''
 * Search for a weapon (Perception check)
 * Success: gain Steak Knife weapon
 * Failure: -2 Reason
 * Look for a first aid kit (Knowledge check)
 * Success: +2 Stamina
 * Failure: No effect
 * See what's cooking: -3 Reason

Sculptures
Condition: None

''You enter the art classroom. The room is cluttered with half-finished sculptures and bizarre masks hanging on the wall. One sculpture strikes you as eerily realistic.''
 * Check out the sculpture: starts combat with Headless Mannequin enemy
 * Check out the masks: gain Mask-type item

Smog
Condition: None

''Wait, why is it suddenly so dark outside? You stand by the window to take a look. Black smog emerges from the courtyard, coating everything in an oily vapor.''
 * Observe the smog (Perception check)
 * Success: +8 experience
 * Failure: -2 Stamina
 * Run from the window (Dexterity check)
 * Success: +5 experience
 * Failure: -2 Reason

Stubborn Receptionist
Condition: None

''Getting access to the student database would certainly speed up your investigation. But the receptionist would never allow it. If only there was a way to make her go away for a while...''
 * Talk to her (Charisma check)
 * Success: +10 experience
 * Failure: +2% Doom
 * Let Kazumi talk to her (requires Kazumi Nakawa ally): +20 experience

Substitute Teacher
Condition: None

''A tall woman with an unsettling face and twitching lip stops you. "I'll be youR new b-biology teacher... coUld you help me move some stuff to my New office?"''
 * Help her (Luck check)
 * Success: +5 experience
 * Failure: -2 Stamina
 * Decline: -2 Reason, replaces this option with blank option that can't be interacted with

Taking Its Toll
Condition: Play as Kirie Minami

''You were planning out your next steps. It got you thinking about everything that needs to be done, and then everything that could happen, and every awful thing that's already happened, and... and now all you can think about is just how scary and horrible things are''
 * Cry (Charisma check)
 * Success: +3 Reason
 * Failure: +3% Doom
 * Push through it: -1 Reason

There Was a Hole Here
Condition: None

''Hearing an eerie sound coming from behind the door, you decide to check it out. At first glance, the abandoned classroom seems empty. Once your eyes get used to the darkness, you discover an unusual sigil drawn on the floor. Judging by the smoke, someone put out the candles the moment you entered.''
 * Light the candles: +20 experience, -4 Reason
 * Pick up the book: gain Library Book item
 * Study the writing on the blackboard: learn a random spell, -2 Stamina and Reason

Trophy Case
Condition: None

''You find an old trophy case set in a seemingly abandoned corridor. Everything inside is covered in a thick layer of dust. One medal seems particularly valuable.''
 * Check plaques and trophies (Luck check)
 * Success: +5 experience
 * Failure: -2 Reason
 * Break the window to grab it: +1 Funds, -1 Stamina
 * Open the cabinet (requires Tiny Key item): gain Goblet item, lose Tiny Key item

Workout Routine
Condition: Play as Aiko Takahashi

''"Hey Takahashi!" you hear a chipper voice shout during a jog around the area. You turn your head to see another one of your teammates in casual clothes, smiling. Blissfully unaware of everything that's going on. "What's up Captain?"''
 * "Come jog with me": +2 Reason, -1 Stamina
 * "Notice anything weird recently?" (Charisma check)
 * Success: +10 experience
 * Failure: No effect(?)

Art Therapy
Condition: None

''As a part of the therapy, some patients took part in art classes. Some of their work fills you with dread.'' (-2 Reason)

Blood Drive
Condition: None

''A pale woman wearing a nurse outfit stops you. "Today, we are running a blood drive to help those in need. You look... healthy, will you be so kind and help the community?"''
 * Donate your blood (Luck check)
 * Success: -3% Doom, -2 Stamina
 * Failure: -3 Stamina
 * Make an excuse: -1 Reason

Casted
Condition: None

''Walking through the hospital corridor, you are stopped by an older man with a cast on his leg. "Could you help me go down these stairs?"''
 * Help the man (Dexterity check)
 * Success: +10 experience
 * Failure: -2 Stamina
 * It's not a good idea (requires Mimi's Anatomy Class perk): -2% Doom

Elevator Ride
Condition: None

While taking an elevator you get a terrible feeling as if something bad was about to happen.
 * Elevator doors open... (Luck check)
 * Success: no effect
 * Failure: -3 Reason

Medical Trial
Condition: Play as Mimi

''You blend in with the hospital staff and make your way into a unmarked ward, where a particular patient catches your eye. They look to be catatonic, eyes glazed over, shallow breathing, but of most interest are the irregular growths along the abdomen. You wouldn't be much of a nurse if you ignored them, right? They need help.''
 * Inspect the patient: +3 experience
 * Excise the growth (Knowledge check)
 * Success: gain Lump of Flesh item, -2 Reason
 * Failure: +2 Reason

Mortuary Blues
Condition: None

''You find yourself in an old, unused part of the hospital. You take a deep breath. The disgusting smell of thawed remains still lingers in the room. It used to be the hospital's mortuary, where doctors determined the causes of death.''
 * Pull cloth off the dissection table (Charisma check)
 * Success: +2 Reason
 * Failure: -2 Reason
 * Search the cabinet (Perception check)
 * Success: gain Sewing Kit item
 * Failure: -2 Stamina
 * Check out the freezer: starts combat with Jane Doe enemy

Paranoid Patient
Condition: None

''When the patient came home one morning covered in scars and babbling about aliens, the police had them committed. They're mumbling something quietly as you pass by.''
 * Talk to them (Charisma check)
 * Success: gain random ally
 * Failure: -2 Stamina
 * Let them know they aren't alone (requires Paranoia curse): gain random ally, +2% Doom

Psych Ward
Condition: None

Someone has been branding the patients with occult symbols...
 * Assume the worst: +4% Doom
 * Recognize the arcane symbols (requires Kirie Minami's Arcane Grasp perk): -2% Doom

Sleeping Nurse
Condition: None

''You enter the hospital looking for information about a certain patient. The main corridor is dark and strangely empty. You spot a nurse at the registration booth. She's asleep from exhaustion.''
 * Sneak past her (Dexterity check)
 * Success: +10 experience
 * Failure: -1 Reason
 * Let her sleep: +2% Doom, Hospital threat level -1
 * Set trash can on fire: +10 experience, Hospital threat level +1
 * Fake an injury (requires Mimi's First Aid perk): +10 experience

Sunset Break
Condition: None

''You meet with your friend, who has recently started her nurse practice. You lazily chat on the roof of the hospital, watching the sunset. Now would be the perfect opportunity to ask about the recent unearthly events.''


 * Ask about them: +10 experience, -2 Reason
 * Don't ruin the calm moment: +1 Reason

Therapy
Condition: None

''You are stopped by a masked man wearing a lab coat. He introduces himself as a researcher from a Tokyo University, testing a new treatment method that would "revolutionize" modern medicine. Holding out a pile of documents, he tells you he can heal your wounds for free. "You just need to sign here."''
 * Accept (Luck check)
 * Success: heal random injury
 * Failure: gain random injury
 * Decline: No effect

Air Force
Condition: None

Military exercise does make you feel safer - but are guns enough to stop the unspeakable horrors lurking out there? (+2 Reason, +4% Doom)

City Docks
Condition: None

''Docks in this town are a mix of modern warehouses, small shops, and bars where the 'alternative' crowd gather. The ancient architecture of a wooden temple occupies the small hill in the center.''
 * Look for warehouse job (Strength check)
 * Success: +2 Funds, +5 experience
 * Failure: +1 Funds
 * Try to recruit allies (Charisma check)
 * Success: gain random ally, +2% Doom
 * Failure: +2% Doom
 * Pray at the temple: +2 Reason

Cliffside Ritual
Condition: None

''"Ocean is hungry." You're stopped by a person with a knife. They look incredibly sad. "It wants me... but I'm afraid I'm too much of a coward to do it myself... C-can you help me?"''
 * Talk them out of it
 * Success: gain Ritual Dagger weapon
 * Failure: -2 Reason
 * Let them kill themselves: -2% Doom, -2 Reason
 * Knock the weapon out of their hands (requires Kouji Tagawa's Fast Hands perk): -5% Doom

Crab Feast
Condition: None

Crabs are feasting on a bloated corpse, carried to the beach by the waves.
 * Search the body (Dexterity check)
 * Success: +10 experience
 * Failure: -2 Stamina
 * Escape: -1 Reason

Crime Scene
Condition: None

''"Stop! This is a crime scene!" You are halted by a sweaty police officer. Behind him, two other policemen are packing something in black bags.''
 * Try to learn what happened (Luck check)
 * Success: +10 experience
 * Failure: -2 Reason
 * Focus on the officers (Perception check)
 * Success: +10 experience
 * Failure: -1 Stamina

Daily Catch
Condition: None

''You walk on the beach when you notice a group of men disembarking from a boat. The fishermen have sunbaked and wind-dried skin, resembling more mummies you've seen in a museum than humans. "Hey, you!" One of them screams, waving at you. "Give us a hand, will you?" They point at a giant wet burlap sack in the back of the boat.''
 * Accept (Strength check)
 * Success: +10 experience
 * Failure: -1 Stamina and Reason
 * Decline: -2 Stamina
 * Lift the sack yourself (requires Haru's Core Strength perk): +2 Stamina

Eldritch Statuette
Condition: None

''Something pulls you towards the beach. A statuette, half-buried in the sand, is calling you. Feeling your hands shaking, you take a step closer...''
 * Take it home: Adds Eldritch Statuette to your home (has no effect)
 * Ignore it (Strength check)
 * Success: +5 experience
 * Failure: gain random curse

Face in the Window
Condition: None

You can't shake the feeling that those small dock buildings hide some terrible secrets. (+2% Doom)

Ice Up
Condition: None

''Suddenly, air around you begins to twirl. A supernatural wave of coldness is approaching!''
 * Brace yourself (Strength check)
 * Success: +5 experience
 * Failure: -2 Stamina
 * Counter-attack (requires Kirie Minami's Arcane Grasp perk): +20 experience, +2% Doom

Invisible Watcher
Condition: None

''Something gigantic and invisible is causing water displacement in the sea. It's not moving but you can swear it's watching you.'' (-2 Reason)

Lighthouse Rumor
Condition: Have a Blue Gem in your inventory

''There's a rumor about strange lights appearing in the sky around the lighthouse. However, after spending the night, you don't see anything unusual.'' (-1 Stamina)

Midnight Driver
Condition: Play as Haru

''After a long night without much sleep you decide to go for a ride along the coast to clear your head. But it's hard not to think about the night that started everything. Behind this same wheel, driving like hell after watching your brothers in arms get slaughtered, and not doing a damn thing to save them. You were a coward.'' (+5 experience, -1 Reason)
 * But not anymore: resolves the event

Old Fishermen
Condition: None

''You decide to enter a small, shady bar in the docks. Maybe some of the old fishermen can help you in your quest. Persuading them to do so might prove difficult, though.''
 * Try talking to them (Charisma check)
 * Success: +5 experience, -1 Reason
 * Failure: -2 Stamina
 * Buy them a round (Funds check)
 * At least 1 Funds: +5 experience, -1 Funds
 * 0 Funds: +2% Doom

Summertime
Condition: Play as Mimi

''Walking down the docks, feeling the sun on your face, and the sea-salt breeze through your hair, you have to appreciate just how beautiful this town can be sometimes. You'd have to be out of your mind to waste a gorgeous day like this!''
 * SURF!: +2 Reason, +4% Doom

Waves
Condition: None

''The waves lazily wash on the shore. You take a deep breath - the fresh sea air clears your head.'' (+1 Reason)

Bloody Sweater
Condition: None

''Walking through the woods, you discover a sweater. It's torn apart and covered in blood - but where is the owner?''
 * Assume the worst: -2 Reason
 * Wait a minute...: (requires Outdoorsman perk, must have seen missing girl TV report): +10 experience, unlocks Moriko Ishii

Campsite
Condition: None

''You discover an old campsite located on the edge of a small clearing. The tent has been knocked down, and the food and utensils have been scattered everywhere.''
 * Search tent (Luck check)
 * Success: +2 Funds
 * Failure: -2 Stamina
 * Investigate the ground for clues (Perception check)
 * Success: +5 experience
 * Failure: -2 Reason
 * Ignore the tent: -1 Reason

Carvings
Condition: None

''Wandering through the woods you discover strange carvings on one of the tress and going by the look of them, they were made recently. Could the be connected with the current mystery?''
 * Try to decipher the signs (Knowledge check)
 * Success: +5 experience
 * Failure: +2% Doom
 * Take a picture to analyze later (requires Camera item): +10 experience

Forest Ritual
Condition: None

''The suspicious group you've been following is holding a meeting in a nearby forest. They are enacting some sort of a ritual in a clearing up ahead. The only nearby vantage point is a large rock.''
 * Attempt to climb it (Strength check)
 * Success: +5 experience
 * Failure: -2 Stamina
 * Sabotage the ritual (requires Ritual Robe item): -3% Doom

Forest Watcher
Condition: None

''You have a feeling that you're being watched and when you hear a branch snapping, you quickly turn around. There is someone standing in the trees, just a few meters away.''
 * Confront the person (Luck check)
 * Success: +5 experience
 * Failure: +2% Doom
 * Start running (Strength check)
 * Success: +5 experience
 * Failure: -2 Stamina
 * Send park ranger (requires Ryoko ally): gain Hunting Rifle weapon, lose Ryoko ally

Hillside Thicket
Condition: None

The trees overhead block the sunlight and you begin to feel gloomy. (-2 Reason)

Hunting Party
Condition: None

''Hearing some rustling behind a bush, you decide to hide behind a tree. There, you spot three men, each armed with a rifle. They are obviously looking for something... or someone.''
 * Reveal yourself (Charisma check)
 * Success: gain Flashlight item
 * Failure: -2 Stamina, gain Hasty Aid treatment
 * Run (Dexterity check)
 * Success: +10 experience
 * Failure: gain Badly Bleeding injury(?)

Lost (Forest)
Condition: None

''Exploring the forest is exhausting. It's getting dark, so you decide to get back to the main road but... where is that? Are you lost?''
 * Find your way out (Knowledge check)
 * Success: +10 experience
 * Failure: +2% Doom
 * Use your compass (requires Compass item): +2 Reason

Petrified Forest
Condition: None

''Drooping tree branches hang over the path, framing it in an almost macabre way. It's... almost inspiring?''
 * Get lost in thoughts (Charisma check)
 * Success: +10 experience
 * Failure: -2 Stamina
 * Get a grip: -1 Reason

Resting Place
Condition: None

''It's said that a famous priest died on this rock. Perhaps his mysticism has seeped into it?''
 * Tap into his power (Knowledge check)
 * Success: learn random spell
 * Failure: +2% Doom
 * It's too risky: -1 Stamina
 * Let Hermit translate the inscription (requires Hermit ally): -5% Doom

Small Shrine
Condition: None

''Following a trail of rotten fruits, you stumble upon a small forest shrine. It's probably dedicated to some local spirit. The small statue looks alien and menacing.''
 * Pray (Perception check)
 * Success: +5 experience
 * Failure: -2 Reason
 * Destroy the shrine (Luck check)
 * Success: +3 Funds
 * Failure: +5% Doom

Strange Lights
Condition: Have a Blue Gem in your inventory, must have seen the "Lighthouse Rumor" and "Empty Corridor (or is it?)" events

''You've noticed strange patterns in which your Blue Gem vibrates. Entering this forest has caused it to vibrate so violently that you can barely hold it in your hand.''
 * It suddenly gets very dark: Run ends with "Kidnapped by aliens" ending

Strange Markings
Condition: None

''A sudden storm forces you to find a shelter in a nearby cave.

Looking around, you discover strange markings on the cave's walls...''
 * Try to decipher them (Knowledge check)
 * Success: +5 experience
 * Failure: No effect
 * Use your flashlight (requires Flashlight item): learn random spell

Trapped Dog
Condition: None

''In the forest, you hear faint whimpering coming from a distance. When we find it, you discover a wild dog held by the hind leg in a bear trap. The dog starts to growl menacingly when you get closer.''
 * Help the dog (Luck check)
 * Success: gain Dog, Camp Dog, or Attack Dog ally
 * Failure: -2 Stamina
 * Don't risk it: -1 Reason

White Sands
Condition: None

A parasitic organism burrows under the bark, undulating slowly.
 * Investigate it (Knowledge check)
 * Success: +5 experience
 * Failure: -2 Reason
 * Cut it open (requires Steak Knife weapon): +3 Stamina

Bath
Condition: None

''The investigation can wait. A hot bath is too inviting.''
 * Take a bath: +1 Reason
 * No time for it: -3% Doom
 * Prepare for bath (requires Aiko Takahashi's Hot Bath perk): +2 Stamina and Reason

Cadaver Theater
Condition: None

Corpses strung up on wire, like macabre marionettes with painted smiles and rosy cheeks. (-2 Reason)

Catching Up
Condition: Play as Haru

''You're stopped dead in your tracks by the feeling of cold metal against your back. You look over your shoulder. "Recognise me?" the yakuza's face sneers.''
 * Punch him: -1 Reason
 * Go for his weapon (Strength check)
 * Success: gain Semi-Auto weapon
 * Failure: -3 Stamina

Cold Trail
Condition: None

''Following a suspicious person, you enter a old rundown mansion room. It stinks like spoiled milk and has only two doors, one of which you came through. You can't see the strange man anywhere.''
 * Leave through the other door (Dexterity check)
 * Success: +10 experience, learn random spell
 * Failure: +2% Doom
 * Search the room: gain Empty Bottle, Flashlight, Energy Drink, Library Book, or Small Candle item

Cursed Grimoire
Condition: None

''In a once locked cabinet you find a heavy tome wrapped in moth eaten black velvet. Revealing the book you recoil in disgust at the volume in your hands, bound in human skin.''
 * Read it (Knowledge check)
 * Success: +10 experience
 * Failure: +2% Doom, gain random curse
 * Burn it: -3% Doom
 * Take it: gain Dusty Grimoire item, gain Infected Wound injury(?)

The Dark Workshed
Condition: Have Perilous Parable of the Peculiar Painting as your current mystery

''At some distance from the main building, there's an old workshed. Even though the surrounding is now overgrown, in its heyday, it must've been used to store the gardening equipment. Inside, it's really dark and you don't have the time to search this place closely.''
 * Grab a flashlight: gain Flashlight item
 * Use your own light source (requires Light Source-type item): gain Chainsaw (No Fuel) item

Deja Vu
Condition: Play as Haru

''On the other side of the dark hallway, you realise this isn't the same mansion you were in. It's a familiar one, with your car outside, blood dripping down the walls, and *something* hurtling towards you. This has got to be a bad joke to put you back here...!''
 * Confront it: starts combat with White Death enemy
 * Run the hell away: -2 Stamina and Reason

Eyes in the Dark
Condition: None

You feel watched.
 * Retreat: -1 Reason
 * Light the Holy Candle (requires Holy Candle item): -5% Doom

In Remembrance
Condition: Play as Kirie Minami

''There's no reason for this memorial to be here. Neither of your parents were from Shiokawa. So, why...? Who would do this? Is it just to taunt you for what happened? ...But, even still, all the materials are here to perform a seance...''
 * Take the materials (Knowledge check)
 * Success: gain Holy Candle item
 * Failure: gain random injury
 * Try it one more time: -2 Stamina and Reason, gain random curse

Lost (Mansion)
Condition: None

''The room layout of this place doesn't make any sense! You've been trying to leave this mansion, but each door leads to the same musty hallway. You start to panic, trying to find a solution.''
 * Look for a way out (Luck check)
 * Success: +1 Reason
 * Failure: -2 Stamina
 * Take a deep breath (requires Kirie Minami's Self-Therapy perk): +10 experience

Pillar of Doom
Condition: None

''The whole building begins to shake as you enter the room. Suddenly, a stone pillar bursts through the floor where you stood just seconds ago! Noticing the arcane symbols painted on the stone, you take a step closer...''
 * Touch the stone (Dexterity check)
 * Success: +10 experience
 * Failure: -2 Stamina
 * Retreat from the room: -1 Reason
 * Study the symbols (Knowledge check)
 * Success: +10 experience
 * Failure: -2 Reason

Reading Room
Condition: None

''It looks like one of the previous owners of this mansion liked to read. Dusty tomes reach the ceiling. You don't have much time, but maybe you could spare some to look through the books?''
 * Start with the shelves (Perception check)
 * Success: learn random spell, -2 Reason
 * Failure: No effect
 * Check out the table (Knowledge check)
 * Success: +5 experience
 * Failure: +3% Doom
 * You don't have time for this: No effect

Red Inn
Condition: Have Far-Out Fable of a Fear Festival as your current mystery

''Worried and furious about the hole in the wall, you enter the inn from the back, trying to find the room that connects with yours. Thinking you've finally found it, you enter and... All wall are covered with blood and gore! Someone has scribbled weird symbols everywhere. You spot something on the nightstand but there's too much flesh and blood to tell what it is from here...''
 * Pick up the thing (Strength check)
 * Success: gain Karukosa Mask item
 * Failure: gain Karukosa Mask item, -2 Stamina

Seamstress Story
Condition: None

''There's a local legend about a heartbroken seamstress. One stormy night, she broke into a local inn and stitched the unsuspecting guests together. Her final, gruesome artwork... But that's just a legend, right?''
 * Check out the cupboard (Luck check)
 * Success: gain Sewing Kit item
 * Failure: ???
 * Check out the sewing machine (Perception check)
 * Success: learn random spell
 * Failure: ???

Tower Window
Condition: None

''The round window of the crooked manor tower is calling you. You feel your strength drain away as you stare at the bright light.''
 * Fight this feeling (Charisma check)
 * Success: +10 experience, -1 Reason
 * Failure: -1 Reason, transported to random Otherworld location
 * Get lost in the light: +1 Reason, transported to random Otherworld location
 * Force yourself into hiding (requires Quick Thinking perk): +2 Reason, +5 experience

Twisted Reflection
Condition: None

In the mirror, you catch a glimpse of something that shouldn't be there. (+2% Doom)

Amateur Priest
Condition: None

''An old man stops you and invites you into his house. You follow reluctantly, only to be amazed by the number of dusty old sorcery books inside. "I can teach you a thing or two about magic", he says. "Don't worry about payment. I'm sure we'll work it out in the future."''
 * Accept (Luck check)
 * Success: learn random spell
 * Failure: +2% Doom
 * Decline: -1 Stamina
 * Let Park Ranger talk to the man (requires Ryoko ally): learn random spell

Behind You
Condition: None

''Talking with an older woman, you can't help but notice her worried face an quick looks pointed towards something behind you. Is it the wind you can feel on your neck or...?''
 * Try to ignore the feeling (Knowledge check)
 * Success: +2 Reason
 * Failure: -2 Reason
 * Turn around: +2% Doom

Crisis of Faith
Condition: Play as Yashiro Kawaji

''Allowing yourself a little break, your mind starts to wonder. Can God really explain everything that you're experiencing? A dark part of you wonders if the occult you've been fighting can give you the answer you're looking for...''
 * Stay strong: +4 Faith
 * What's wrong with a little doubt: -4 Faith

Curious Bookstore
Condition: None

''You've stumbled upon a forgotten bookstore in a small alley. The interior is cluttered with dusty old tomes, animal bones, weird vials, and stuffed exotic animals you don't even recognize. "Can I help you?" asks the tiny man behind the counter. "I have things that will surely help you in your quest."''
 * Buy a spell (Funds check)
 * At least 2 Funds: learn random spell, -2 Funds
 * Under 2 Funds: no effect
 * Buy a magic item (Funds check)
 * At least 3 Funds: gain random Magic-type item, -3 Funds
 * Under 3 Funds: no effect
 * Sorry, just looking: no effect
 * Flash your yakuza card (requires Haru's Yakuza Card perk): +4 Funds, -2 Reason

Echoes of the Past
Condition: Play as Moriko Ishii

''Wandering down the dirt paths of the village, you find yourself someplace familiar. You realise this is where you used to live when you were little. As your mind drifts, you wander further down the road. You find yourself at the cemetery where Mom is buried.''
 * Return to the investigation: +5 experience
 * Leave an offering (Funds check)
 * At least 1 Funds: +2 Reason, -1 Funds
 * Funds at 0: +2% Doom
 * Dig (requires Shovel item): +40 experience, -4 Reason

Floods
Condition: None

Unseasonal floods have closed many roads...
 * Look for an alternative way: +3% DOOM
 * Consult with the map (requires Map item): +5 experience

Hilltop Shrine
Condition: None

''The trail to an abandoned Shinto shrine is overgrown and steep. However, it could be an important place to investigate.''
 * Take the quick route (Strength check)
 * Success: +5 experience
 * Failure: -2 Stamina
 * Take the safe route: +5 experience, +2% Doom

Illusion Shattered
Condition: None

''You stand in the middle of a field, frozen in terror. A rip in our reality shows the horrible future of our planet. Seeing the familiar figure looking back at you, you can't help but wonder if it's our world that's just an illusion.''
 * Question your sanity: gain random curse
 * Enter the portal: transported to a random Otherworld location

Itadakimasu
Condition: None

''Feeling hungry, you've entered a small local restaurant and ordered the daily special, made with today's catch. Just where the hell did those fishermen go?''
 * No way you're gonna eat THAT: -1 Stamina
 * One bite won't hurt (Strength check)
 * Success: +1 Stamina, +5 experience
 * Failure: gain random curse

Lavish Dinner
Condition: None

''A friend returning from a trip to Africa has invited you to dinner. This time they've outdone themselves. This is a real feast, full of exotic meals. It's getting late and you can't stay for long, but the host asks if you want to take anything home with you.'' If you have the Hunger curse, this event proceeds differently:
 * This steak is to die for: gain Long Pig Steak item
 * That wine is terrific: gain Wine Bottle item
 * Refuse politely: No effect

''Your friend welcomes you with a strange smile. 'I knew you'd come back,' they say, letting you inside the kitchen. A naked man wearing a bag over his head is tied to a chair. His left thigh has already been stripped of meat. Your friend picks up a meat cleaver and takes a step toward the man...'' (gain Long Pig Steak item)

Masked Figures
Condition: None

''Walking through the village you are suddenly pulled behind a building. Two menacing-looking masked figures block your escape. "Do you serve the OLD ONES?"''
 * "Yes": gain 2 random allies, +7% Doom
 * "Serve w-what?": -2 Reason

Professor Takeuchi
Condition: None

''No one answers when you knock at Professor Takeuchi's door. This is odd, since he's normally punctual about appointments. The smell of blood tells you that something is wrong, and you quickly open the door and make your way inside. There's no sign of the professor, but the quantity of blood everywhere leaves little doubt as to what has happened. But how. And why?''
 * Search the room for clues (Knowledge check)
 * Success: +5 experience
 * Failure: gain Badly Bleeding injury(?)
 * Scavenge the room for useful items (Perception check)
 * Success: gain Broken Bottle, Empty Bottle, Energy Drink, Flashlight, or Library Book item
 * Failure: -2 Stamina
 * Check the symbol drawn on a painting (require Mizuki Hamasaki's Occult Signs perk): gain random Magic-type item

Shimo-Kage
Condition: None

''An old priest is performing a ritual to appease a local demon imprisoned underground. You're invited to join them.''
 * Participate in the ritual (Knowledge check)
 * Success: gain random Magic-type item
 * Failure: +2% Doom
 * Kindly refuse: No effect(?)

Weird Funeral
Condition: None

''You had no idea that the funeral you've been invited to would end up with the guests slashing their hands to 'feed' the deceased with their blood. You stay at the back wondering how weird it is. Suddenly, all the guests turn their heads in your direction. It's your turn now.''
 * Follow the awful tradition: -1 Stamina
 * Fight your way out (Strength check)
 * Success: +10 experience
 * Failure: gain random injury
 * Try to talk them out of this (Charisma check)
 * Success: +10 experience
 * Failure: -2 Stamina
 * Use local tradition as an excuse (requires Folklore Studies perk): +10 experience

Welcome to the Rice Field
Condition: None

As you walk through the village, crops waver in the breeze, following your every movement. (-2 Reason)

Fine Print
Condition: Play as Mizuki Hamasaki

''Mr. Yokoyama, your new manager, corners you. The previous one mysteriously disappeared a few months ago. "My dearest Mizuki, long time no see" his breath stinks like rotten meat. "Our parent company in Tokyo desperately needs new material. Something thrilling and exciting..." he smiles. "...new blood."''
 * Shocking tattoo: gain Irezumi perk, -2 Stamina
 * Lengthy photoshoot: +5% Doom
 * Recommend one of your allies: lose random ally

The Forbidden Collection
Condition: Play as Toshiaki Wakamatsu

''That fateful night, you only managed to steal the Necronomicon itself. While extremely dangerous on its own, other titles also threatened the safety of this town, too. What other book do you regret not taking with you?''
 * A notebook full of contact information: +6 experience, all locations' threat level increases
 * Tome of dangerous spells: +8 experience, -2 Stamina
 * A ring binder with details about your life: +8 experience, -2 Reason

Kind Donation
Condition: None

''You find an envelope lying on a pillow in your bedroom. Inside is cash and a note from "someone who has been watching you." They wish you luck in your task and promise to meet you soon. Just how did this envelope end up in your bedroom?'' (+2 Funds, -1 Reason)

Mail Day
Condition: None

When you stop by your home to pick up lunch, you find a pile of letters in your mailbox.
 * Read the letters (Luck check) (this choice also has a chance of triggering the Something Truly Evil attraction counter)
 * Success: +2 Funds
 * Failure: -2 Funds
 * Check them later: -1 Stamina

My Memories
Condition: Play as Yashiro Kawaji

''Going through your old stuff boxed in your room, you discover an unexpected keepsake, an old rosary bought when you found your faith and a photo of you and your sister at the beach. You don't have much time to go through the other boxes - which memento will you take with you?''
 * An old rosary: gain Rosary item
 * Photography: +10 experience

Next Move
Condition: None

''As you prepare a bath, you think about all the possible leads so far. You're very tired, so maybe ice-cold water is a good idea.''
 * Cold bath (Strength check)
 * Success: +10 experience
 * Failure: -2 Stamina
 * Hot bath: +1% Doom

Raining Blood
Condition: None

''A woman jumps out of her apartment covered in gore. Between sobs, she tries to explain what happened. She was taking a shower when suddenly the showerhead started spraying blood. A trail of blood leads into the dark apartment...''
 * Calm her down (Charisma check)
 * Success: +4 Reason
 * Failure: -2 Reason
 * Check the bathroom (Knowledge check)
 * Success: +5 experience
 * Failure: -1 Stamina

Struggling Artist
Condition: None

''Mr. OOO, your neighbor is a horror manga artist. He’s struggling to come up with a satisfying ending for his newest story.''
 * Share your experience (Experience check)
 * At least 15 experience: +2 Funds, -15 experience
 * Less than 15 experience: -1 Reason
 * Let him come up with his own stuff: no effect
 * W-what's that picture?..: triggers Something Truly Evil attraction counter

Unfinished Painting
Condition: None

While looking around the ransacked room of your recently deceased friend, you discover a half-finished painting of a woman, her skin a ghastly pale-yellow color. If you've gotten the attention of Something Truly Evil, this event proceeds differently:
 * The scene is disturbing. You struggle to look at it (Charisma check)
 * Success: +5 experience
 * Failure: -2 Reason

While examining the ransacked room of your recently deceased friend, you discover a half-finished painting of a face hidden in the shadow... (Something Truly Evil attraction counter +1)

Vending Machine
Condition: None

''Wandering through an empty corridor, you find an old vending machine. You don't recognize the brands of sodas inside, but you really could use a drink.''
 * Get the most expensive one (Funds check)
 * At least 1 Funds: -1 Funds
 * Funds at 0: -2 Reason
 * Get the cheapest one (Dexterity check)
 * Success: +5 experience
 * Failure: gain Mangled Hand injury(?)

Visitor
Condition: None

''Loud knocking wakes you up in the middle of the night. "OPEN UP!" shouts the deep voice from behind the door. "I KNOW YOU'RE THERE"''
 * Get closer to the door and ask what's the matter (Dexterity check)
 * Success: +5 experience
 * Failure: -2 Reason
 * Call the police: +3% Doom

Weighing the Evidence
Condition: Play as Kouji Tagawa

''You pace back and forth beside your desk, piled high with photographs, notes and documents relevant to your investigation. You're so close to cracking this wide open. You can taste it! But the pieces don't quite fit together. You must still be missing something, but what could it be...?''
 * Think it over again (Knowledge check)
 * Success: +7 experience
 * Failure: -1 Stamina
 * Inspect the photos closer (Perception check)
 * Success: +15 experience
 * Failure: +3% Doom
 * Talk to your informant (Charisma check)
 * Success: +25 experience
 * Failure: gain random curse

Weird Bathtub
Condition: None

''You return home to freshen up. When you enter your bathroom, however, you discover that your shower is missing. In its place, there's an old claw-foot tub. The whole thing feels surreal, but you take a step towards it, wondering how this is possible.''
 * Take a bath (Luck check)
 * Success: +1 Stamina
 * Failure: -2 Reason
 * Back out: -1 Stamina

Wired Preacher
Condition: None

''"Excuse me, do you have a moment to talk about our -rreal- lorrd and saviorr? The day of rreckoning is coming," says the voice on the other side of the line. You definitely don't like the way the man on the other side of the line puts an accent on "real". "Hello? Are you still there?"''
 * Listen to the man: -5% Doom, -3 Reason
 * Hang up immediately: -1 Reason

Bleeding Desert
Condition: None

''A parasitic star is looming over the dying civilization. Is this the fate of our planet as well?''
 * Enter the destroyed temple (Perception check)
 * Success: gain Katana weapon
 * Failure: -3 Stamina
 * Venture further into the desert (Strength check)
 * Success: +1 Knowledge
 * Failure: gain random injury
 * Dig through the sand (Luck check)
 * Success: +3 Funds
 * Failure: -3 Reason

Boreal Expanse
Condition: None

''The temperature abruptly drops and you shudder in the icy cold. You find yourself in the middle of a snowy wasteland. A sudden gust flings you to your knees. You inhale deeply, feeling your chest tighten and ache. Your fingers and ears are already numb and freezing. You have to move.'' (gain Frostbite injury)
 * Move toward the pyramid (Strength check)
 * Success: +30 experience, -3 Reason
 * Failure: gain random major injury
 * Check the icy coast (Perception check)
 * Success: gain Ancient Ring item
 * Failure: +5% Doom
 * Give up: -5% Doom, -5 Stamina

Upper Kingdom
Condition: None

''Deserted temples overlook the giant corpses of the forgotten beasts. With no priests to harvest it, their blood is slowly flooding the valley.''
 * Start climbing the temple: +3 Stamina, -3 Reason
 * Submerge yourself in the sacred blood: +3 Reason, -3 Stamina
 * Fill the goblet with blood (requires Goblet item): Goblet becomes Goblet (Blood), +3% Doom
 * Fill an empty bottle with blood (requires Empty Bottle item): Empty Bottle becomes Bottle (Blood), +3% Doom

Conspirant (Delinquent Girl)
''You are stopped by a girl wearing a dirty black school uniform. "I'm sorry, but I can't let you go any further" she says, reaching for her bag. "It's too late anyway." You instinctively take a step back when you notice a knife in her hand. You have to think fast!''
 * Try to reason with her (Charisma check)
 * 8 or more Charisma: +10 experience
 * Less than 8 Charisma: -2 Reason

Garbled Memories
''Following the winding staircase, you are stopp-w-wait a minute... Someone bro-ke in-to your apartment, stole clues and newspaper clippings and pinned them here! The more you study them, you discover you can't remember any of them... except one.'' (Select the second mystery you investigated)
 * Correct answer: +10 experience
 * Wrong answer: +5% Doom

Takashi-san
''Climbing up the winding staircase, you are stopped by a masked man wearing an expensive suit. "The rules have changed, kiddo" he says, taking the jacket and the mask off. "Nothing personal, really..."'' (starts combat with Takashi-san enemy)

Trial of Blood (Acid)
''Following the winding staircase, you find a metal gate that blocks your way. A cable that should be powering it is currently disconnected. The powerbox itself is covered in a weird moist goo. Just inhaling the fumes makes your eyes itch and water, but to power the gate you'll need to disconnect a faulty plug.''
 * Disconnect the faulty plug (Strength check)
 * 8 or more Strength: +10 experience
 * Less than 8 Strength: -3 Stamina

Trial of Blood (Electricity)
''Following the winding staircase, you are stopped by a metal gate. The tiny page nailed to the gate explains that opening the gate will require you to grab two metal rods. Using your own body as a natural conductor you will power up the gate.''
 * Grab the metal rods (Knowledge check)
 * 8 or more Knowledge: +10 experience
 * Less than 8 Knowledge: -3 Stamina

Trial of Blood (Knives)
''Following the winding staircase, you find a metal gate that blocks your way. It's locked, but you notice an electrical cable. It seems to connect the door to a hole inside the central pillar. If there's a switch inside, you'll have to risk getting cut by the numerous glass shards and knives.''
 * (Dexterity check)
 * 8 or more Dexterity: +10 experience
 * Less than 8 Dexterity: -2 Stamina

Veil of Darkness
''Following the winding staircase, you are stopped by...darkness. A thick black cloud is obscuring your vision and you can swear something is waiting for you inside of it.''
 * Continue climbing: -3 Reason
 * Light your way (requires Flashlight item): +10 experience

Wall of Photos (You)
''Following the winding staircase, you are stopp-w-wait a minute... Someone has been taking your photos. They focused on the enemies you've fought with. There's something wrong, but you can't precisely say what...'' (Select the second enemy you fought)
 * Correct answer: +10 experience
 * Wrong answer: +5% Doom