Super Paper Mario/Chapter 6: Sammer's Kingdom

Chapter 6-1: SammerGuy Showdown
Strangely, Sammer's Kingdom looks so asian, but that's beside the point. Head right, Sammer will come up and tell you about a tournament that he has going on. The prize? A very needed pure heart. Guess you have no choice to win, no matter what. Beat every one of King Samson's warriors. A simple strategy is to use either Bowser with Barry (if you have him) or Carrie. You can also use Peach with Cudge, or Mario with Barry or Cudge, but whatever works for you should do you well. When you beat the 20th, they will let you go by without a battle. Hit the Star Block after the 25th warrior.

END OF CHAPTER

(Bonus!)

The names of the guards numbered 1-20:


 * 1) Jade Blooper
 * 2) Hill with Eyes
 * 3) Puffing Fist
 * 4) Squatting Birdo
 * 5) Leeping Cheep
 * 6) Master Wiggler
 * 7) Shoe of Kuribo
 * 8) Guy who Fry
 * 9) Screaming Mantis
 * 10) Koopa in Winter
 * 11) Footsteps of Coins
 * 12) Urchin Lung
 * 13) Crow Who Eats
 * 14) Swollen Tongue
 * 15) Slipping Grip
 * 16) Clammy Hand
 * 17) Forbidden Slap
 * 18) Hairy Arantula in the Grass
 * 19) Another Castle
 * 20) Rolling Thwomp

Chapter 6-2: The End of a World
Mimi, posing as King Sammer. will trick you into opening a treasure chest with a bomb in it. Open it. When it explodes, you must battle her.

Afterwards, keep going past all the warriors. One will talk to you and run away just as The Void sucks up the dimension. Tippi teleports everyone back to Flipside at the last moment, ending this chapter.

Chapter 6-3: A Ruined World
Tippi will talk about what happened with the void. She will suggest that you go back into world 6. Heed her advice and go back through the door. You will find a ruined world. Use Carrie to speed things up, as you're gonna be walking for a long time. At the end, you will find Mr. L. He'll bring out his Brobot 2.0.

After the boss battle, get the pure heart.

Chapter 6-4:?
Dimento teleports everyone into The Underwhere, a place for Game-Overed people.