Burning Force/Gameplay

Controls

 * Joystick: For the first two areas of each of the game's five worlds, use the 8-way joystick to direct Hiromi left and right on her scooter, as well as brake and accelerate. For the third and fourth areas, use it to direct her ship (which her scooter will have been transformed into innside the "Mothership") around the screen in any direction.
 * Firing Button: Use this button to make Hiromi's scooter (or ship) fire shots at the enemies, if the "Shot Triger" optionn in the dip switch menu has beenn set to "Auto".
 * Missile Button: Use this button to make Hiromi's scooter (or ship) fire a missile at the enemies. There are two types of missile: "H-Types", which will home in on the enemies, and "M-Types", which will create a huge explosion upon impact. If Hiromi has expended all five of her missiles, pressing this button will not have any effect.
 * 1 or 2 Player Buttons: Push these buttons to begin a 1 or 2 player game.

Hiromi Tengenji (ひろみ天現寺)
This blue-haired space cadet and Miyuki Chan lookalike is the protagonist of the game. To the left is how she appears in the first and second areas of each world on her motor scooter, while to the right is how she appears in the third and fourth areas of each world innside her trannsformed flying ship. For those of you who do not know, Miyuki Chan was the blue-haired shopkeeper from Namco's own Ordyne (which was released in the previous year).

Powerups

 * W: Having the appearance of a red ball with the letter emblazoned on it in blue, this one will allow Hiromi's scooter (or ship) to fire five limegreen shots simultaneously.
 * L: Having the appearance of a red ball with the letter emblazoned on it in green, this one will allow Hiromi's scooter (or ship) to fire long and powerful lime-green shots.
 * C: Having the appearance of a red ball with the letter emblazoned on it in yellow, this one will allow Hiromi's scooter (or ship) to fire two spiralling shots simultaneously.
 * H: Having the appearance of a purple ball with the letter emblazoned on it in white, this one will replenish Hiromi's missile stock with maximum of five H-Type Missiles.
 * M: Having the appearance of a purple ball with the letter emblazoned on it in red, this one will replenish Hiromi's missile stock with a maximum of five M-Type Missiles.

Enemies
Zako-021 (ザコ-０２１) - These one-eyed robots will hover into view from either side of the screen, then towards Hiromi while firing projectiles at her. 100 points.

Zako-001 (ザコ-００１) - These dragonfly-like robots emerge from the bottom of the screen, then hover towards Hiromi while firing projectiles at her. 100 points.

Zako-004 (ザコ-００４) - These spaceship-like robots attack by hovering towards Hiromi from either side of the screen while firing projectiles at her. 100 points.

Zako-029 (ザコ-０２９) - These two-legged ball-like robots will attack by flying towards Hiromi while firing projectiles at her once they have seen her. 100 points.

Zako-018 (ザコ-０１８) - These crab-like robots will hover into view from either side of the screen, then fly towards Hiromi while firing projectiles at her. 200 points.

Zako-015 (ザコ-０１５) - These Transformer-like robots emerge from the bottom of the screen, then hover into the air while firing projectiles at Hiromi. 500 points.

Zako-002 (ザコ-００２) - These submarine-like robots will sail into view from either side of the screen, then fire projectiles at Hiromi as they pass her. 200 points.

Zako-003 (ザコ-００３) - These battleship-like robots also sail into view from either side of the screen, then fire projectiles at Hiromi as they pass her. 200 points.

Zako-014 (ザコ-０１４) - These Transformer-like robots will hover towards Hiromi, then hover around her and fire projectiles at her as they pass her. 2500 points.

Zako-010 (ザコ-０１０) - These cannon-like robots will bounce towards Hiromi (much like the Dango from Beraboh Man) while firing projectiles at her. 200 points.

Zako-020 (ザコ-０２０) - These ship-like robots will attack by hovering directly towards Hiromi while firing projectiles at her once they have seen her. 100 points.

Zako-011 (ザコ-０１１) - These long-legged robots emerge from the bottom of the screen and hover away from Hiromi while firing projectiles at her. 200 points.

Zako-024 (ザコ-０２４) - These tank-like robots will roll towards Hiromi from behind, then turn to face her and fire projectiles at her as they pass her. 200 points.

Zako-007 (ザコ-００７) - These cuboid-box-like robots will be launched by World 2-1's boss, and will fly towards Hiromi while firing projectiles at her. 100 points.

Zako-016 (ザコ-０１６) - These Transformer-like robots will fly towards Hiromi while firing projectiles at her, then explode and run away from her. 100 x 2 points.

Zako-032 (ザコ-０３２) - These missile-like robots will be launched into the air by ground bases, then explode into eight projectiles if they are not hit. 400 points.

Zako-036 (ザコ-０３６) - These ship-like robots will fly into view from either side of the screen, then fly away from Hiromi while firing projectiles at her. 100 points.

Zako-039 (ザコ-０３９) - These ship-like robots will fly towards Hiromi while firing projectiles in six directions at her, and can only be hit by missiles. 1000 points.

Zako-019 (ザコ-０１９) - This green capsule-like robot houses the boss of World 2-3, and will split into two parts to let it out and fly towards Hiromi. Indestructible.

Zako-005 (ザコ-００５) - These yellow spaceship-like robots will attack by hovering towards Hiromi while opening up top and firing projectiles at her. 100 points.

Zako-017 (ザコ-０１７) - These lamp-post-like robots will attack by moving vertically or horizontally while firing projectiles in four directions at Hiromi. 1000 points.

Bomb Launcher (ボンブ発射) - These test tubes are the first enemies to not be known as "Zako-XXX", and attack by firing homing missiles at Hiromi. 200 points.

Zako-008 (ザコ-００８) - These spherical robots attack by approaching Hiromi from behind, then blasting away from her while firing projectiles at her. 400 points.

Zako-046 (ザコ-０４６) - These satellite-like robots will attack by flying away from Hiromi while firing projectiles at her, and can only be hit by missiles. 200 points.

Zako-031 (ザコ-０３１) - These stacked-up totem-like robots will attack by spitting projectiles from their mouths at Hiromi once they have noticed her. 100 points.

Zako-037 (ザコ-０３７) - These target-like robots will attack by emerging from the ground and firing projectiles to both sides at Hiromi as she passes. 10 points.

Zako-028 (ザコ-０２８) - These fountain-like robots will attack by firing projectiles into the air at Hiromi once they have seen her. Indestructible, but 10 for each hit.

Zako-043 (ザコ-０４３) - These ball-like robots will attack by rolling towards Hiromi while firing homing missiles at her once they have noticed her. Indestructible.

Zako-038 (ザコ-０３８) - These modern-art sculpture-like robots hover in place while firing projectiles down at Hiromi as she passes under them. Indestructible.

Zako-006 (ザコ-００６) - These clam-like robots will fly into view from either side of the screen, then fly towards Hiromi while firing projectiles at her. 200 points.

Marble Launcher (マーブル発射) - These domes will attack by opening up and launching eight multicoloured marbles at Hiromi when they see her. 600 points.

Zako-040 (ザコ-０４０) - These camera-like robots will attack by firing a machine-gun-like stream of projectiles at Hiromi once they have seen her. 200 points.

Zako-022 (ザコ-０２２) - These egg-like robots are launched towards Hiromi from behind by the Zako-042 and will attack by firing projectiles at her. 200 points.

Zako-042 (ザコ-０４２) - These traffic-cone-like robots will attack by opening up and launching Zako-022 at Hiromi from behind as she passes them. 500 points.

Carrier (カリア) - These ship-like robots will attack by carrying Zako-012 from behind, then let them go and fly away while firing projectiles at Hiromi. 100 points.

Zako-012 (ザコ-０１２) - These Transformer-like robots will attack by firing projectiles down at Hiromi while they are being transported by the Carriers. 500 points.

Zako-013 (ザコ-０１３) - These Transformer-like robots will fly towards Hiromi while dropping the Zako-041 on her, and can only be hit by missiles. 500 points.

Zako-041 (ザコ-０４１) - These lantern-like bombs are dropped on Hiromi by the Zako-013 and World 4-3's boss, and create a flame on impact. Indestructible.

Zako-045 (ザコ-０４５) - These snake-like robots emerge from ground bases and attack by weaving around Hiromi while firing projectiles at her. 100 x 5 points.

Zako-030 (ザコ-０３０) - These alligator-like robots will attack by homing in on Hiromi in an attempt to eat her scooter before pulling back up again. 1500 points.

Zako-025 (ザコ-０２５) - These trucker's-cab-like robots will attack by opening up at their unseen backs and releasing Zako-011 at regular intervals. 700 points.

Zako-033 (ザコ-０３３) - These spike-like robots will attack by dropping down on Hiromi as she is passing under them while firing projectiles at her. 200 points.

Zako-035 (ザコ-０３５) - These forward-facing versions of the Zako-011 robots will attack by bouncing towards Hiromi while firing projectiles at her. 200 points.

Zako-026 (ザコ-０２６) - These musical-pipeorgan-like robots will attack by firing six projectiles up into the air that will come down on top of Hiromi. 1000 points.

Zako-027 (ザコ-０２７) - These gun-turret-like robots will attack by hovering towards Hiromi while firing a projectile and two homing missiles at her. 500 points.

Zako-044 (ザコ-０４４) - These bottle-opener-keyring-like robots will hover into view from either side of the screen while firing projectiles at Hiromi. 200 points.

Zako-034 (ザコ-０３４) - These spike-like robots will attack by blasting off into stratosphere as Hiromi approaches them while firing projectiles at her. 200 points.

Zako-023 (ザコ-０２３) - These pyramid-like robots hover into view from either side of the screen, then fly towards Hiromi while firing projectiles at her. 200 points.

''For those of you who have not noticed, there is no type of enemy that possesses the name of "Zako-009" (ザコ-００９). This is because it had been taken by an obstacle''.