Pac-Man Arrangement

Pac-Man Arrangement is a remake of sorts to the hit game Pac-Man. It was released in 1996 by Namco as part of Namco Classics Collection Volume 2, and it also appeared as one of the games in Pac-Man Collection for the Game Boy Advance.

Pac-Man Arrangement has so much more than the regular Pac-Man. Like the original, eat all the dots in the maze. Unlike the regular version, The game goes 3-D. There is an extra ghost that acts like an energizer. The ghost's name is Kinky. To make the game harder, he can fuse with:

There are some things that help you catch the ghosts:
 * Blinky to make a speedy bull,
 * Pinky to make a rabbit that can jump anywhere in the maze,
 * Inky to make a clone that goes on the opposite side of the current board,
 * Clyde to act as a ghost that spits out larger pac-dots.


 * Red vitamin that speeds you up (Just like the green pellet in Pac-Mania),
 * Pink vitamin that traps the ghosts in a sack (Same effect that the sack does),
 * Blue vitamin that sends a clone that the matching side of the board,
 * Orange vitamin that gives Pac-Man the ability to chomp like he never chomped before,
 * Wand\cane that turns the outside the ghost home into presents.

Gameplay
On the screen where the player is prompted to choose "1P" or "2P," the ghosts are listed, and the "alternate" names (Urchin, Romp, Stylist and Crybaby) are paired with the more familiar "nicknames." There is also new ghost named "Kinky" (his other name is listed as "?????"), who wears sunglasses and is edible at all times. If Pac-Man eats him, he acts as an energizer, making the other ghosts edible. If Pac-Man doesn't catch him, he will eventually "merge" with one or more of the other ghosts which makes them larger and gives them super powers:


 * Blinky grows a pair of horns and behaves like an enraged bull; he can charge across the screen towards Pac-Man when he is in the same aisle. For reasons unknown, he also has a pair of boxing gloves.
 * Pinky takes on the look of a rabbit, and can hop from one side of the board to the other. Her landing target is depicted by glowing concentric circles.
 * Inky sports sunglasses and spawns a transparent copy of himself that mirrors his position on the opposite side of the board, providing a ghost of a ghost for the player to contend with. Inky's transparent copy disappears when an energizer is eaten.
 * Clyde becomes obese, and attempts to slow Pac-Man down by spitting out new larger 50 point pills.

In some levels, there are "DASH" arrows on the ground that allow Pac-Man to rapidly zip from one end of the board to the other end. When on the dash, hitting ghosts will make them dizzy and temporarily motionless; hitting them while they are edible will eat them up. Also, there are additional powerup items.
 * The red one gives Pac-Man a slight increase in speed.
 * The pink one causes all the ghosts to be thrown into a huge sack located in their house momentarily.
 * The blue one gives Pac-Man the same power Inky takes on, with a transparent Pac-Man on the opposite side of the board that eats pills and ghosts, but cannot be caught.
 * The orange one only seems to be worth extra points.
 * The brown sack has the same effect as the pink powerup.
 * The magic wand turns all ghosts into presents.
 * The one that resembles Pac-Man gives an extra life.

The game has a final level where the ghosts chase Pac-Man in a huge robot ghost. As Pac-Man eats the pills, they are shot at the robot eventually destroying it.

Differences from original

 * Complete graphical and sound effect makeover.
 * When Pac-Man dies, the game continues on without stopping. (Which gives Kinky, who then changes to his "true" color, yellow, plenty of time to give another ghost a power).
 * Mazes change every level.
 * There are larger 20 point and 50 point pills, including certain levels in which the pills "flutter" to different sizes in waves.
 * Pac-Man moves much faster than before.

Glitches

 * Pinky sometimes gets the "Cruise Elroy" facial expression.

Ports
This game was packaged along with Pac-Man, Ms. Pac-Man, and nine other games in the 128-bit version Namco Museum. It was also released with three other games in Pac-Man Collection.