Talk:Guilty Gear/Table of Contents

Sharing ToC with other Guilty Gear games
Based on how much content there is in the guide now, can it share a ToC with other games in the series like other fighting game series? I'm not exactly familiar with the series, but I do know that some game mechanics are significantly altered between titles. Are these changes important enough to create a guide for the sequels in a seperate page? I know that it might sound a bit hypocritical coming from me since I'm one of the people who suggested seperating fighting game guides for specific information in each game, but there really isn't enough content here. T.testLP(talk) 11:56, 7 December 2012 (UTC)
 * I was thinking the Guilty Gear X games could share a toc and the Guilty Gear XX games could also have their own, but you may be right. I only really have the first GG and X, which I haven't played much of. I'll look into it when I get home from school. -- Wario Talk 13:55, 7 December 2012 (UTC)
 * I'm creating the series templates. Please review/correct/expand. These are necessary for us to group the ToC's together. If they aren't in the same series they shouldn't share a ToC. -- 17:52, 7 December 2012 (UTC)
 * I'll get right to that, NMH. Even though the ToC does look a bit empty, GGX added a whole new level of complexity to the series (roman cancels, gatling combos, counter/dead-angle attacks, etc...so much to learn...O_o) that IMO, warrants a separate ToC. From the bit I've played as returning character Axl Low, his basic strategy is similar (zone 'n' poke) but his move list has been completely revamped (on a strange yet unrelated note, his design changed significantly as well). From what I can remember, Axl didn't have a killer air combo or some useful anti-air moves in the first GG, which pretty much changes his strategy for X and onward completely. I can see X and XX sharing a ToC, though - those seem to be much more similar. -- Wario Talk 22:44, 7 December 2012 (UTC)
 * Considering how Marvel Super Heroes shares the same ToC with Marvel vs. Capcom 2, two games with vastly different game mechanics, I don't see why we can't do it. For strategies, what we have now on the character page is short enough that we can just include subheaders detailing brief strats for different games and the page won't be too long. T.testLP(talk) 01:55, 8 December 2012 (UTC)
 * That's true, but I just think it'd be too much for one ToC to cover. If you look at the Street Fighter series, those ToCs go by number (II shares one ToC, III shares another, etc.) - they don't all share one. While GG is alone, the GGX series has 4 installments and XX has 5 (throw in Isuka and that's 6). To me, it makes more sense for the entire GG series to be split up. But if you still don't agree, since this seems to be an argument about preferences, I shall concede. Subheaders could work. Also, having to create less pages means less work on my part. ;D I've created an idea of what a shared ToC might look like here. It could be changed up if I've done something wrong; this is as far as research got me. Thoughts? -- Wario Talk 04:47, 8 December 2012 (UTC)


 * Just to weigh in on this, I think Wario has the right idea splitting X and XX into different groups. The original GG could probably be included with GGX, but ultimately, it should be up to the author's preference unless there is a consensus among players who know the game well enough to conclude how the games should be grouped together.  I had personally lumped the whole Marvel and "Marvel Vs." series together because, by in large, they were using the same sprites, and they combined well.  But there's no reason to force 11 games in a series under one umbrella.  I like the idea of breaking them out more.   Pro  cyon  07:02, 8 December 2012 (UTC)


 * I think you guys know my take on this by now. Keeping the nuances between games, especially multi-console games with modifications, in a state that isn't confusing can only be done if they are separate. Plus, if any hardcore tech guide writer comes along we're going to see character pages get really big. That's my two cents, but I'm going to keep out of it since these projects give me a headache (since I've never played any GG games so I don't care how the guides start out). Separate games call for more accurate descriptions of everything. Good luck! Also, Wario, what's Isuka? -- 19:03, 8 December 2012 (UTC)