MapleStory/Quests/Jump Quests

This is where specific guides to jump quests go. The rewards and so forth go on the previous page

(John) Sleepywood 1
Level Requirement: 15
 * Talk to John in Lith Harbor
 * Go to Sleepywood via dungeon roads from Henesys, Perion or Kerning; or by using a scroll
 * Talk to the statue in Sleepywood
 * Finish the two jumping maps
 * Return the pink violas
 * Rinse and repeat the jumping till you've returned a total of 10 flowers (usually requires 2 trips, but can be more)
 * Recieve EXP and 30 screws
 * Repeat jumping for more assorted common mineral ores (2 ores each time through the jumping maps)

Most, if not all balls can be ducked under in this. Use this to plan quick jumping and ducking.
 * Tips:

When going down one step, you do not have to jump. Just walk off and you will land on the next lower step.

There are a few places where getting hit gives you an advantage, particularily the long flat platforms in the second map. Getting hit prevents you from getting hit from other balls, letting you reach the next part of the map.

Before starting, it is best to have two Lith harbor scrolls and two Sleepywood scrolls. This makes it much quicker to go back and forth between the two towns when completing the quest.

(John) Sleepywood 2
Requirements: Level 30, must have done John's first quest.


 * 1) Talk to John in Lith Harbor
 * 2) Go to Sleepywood via dungeon roads from Henesys, Perion or Kerning; or by using a scroll
 * 3) Talk to the statue in Sleepywood
 * 4) Finish the two jumping maps
 * 5) Return the blue violas
 * 6) Repeat the process until you get 20 blue violas(can take as little as 2 trips)
 * 7) Receive a Level 35 glove for your job after finishing
 * 8) Finish again after you complete the quest to get two random ores

Tips

Time your jumps carefully.

For the first map, jump only on platforms with sacks on top but watch out for some which make you fall.

For the second map, patience and timing is your friend.

Don't forget to bring return scrolls before do the quest!

(Shumi) B3

 * Part 1: This is a jump/wait run. Bat things will block your way sometimes, and to get through them quickly, you should get hit by the electric fences.

It should be noted that the fastest way through on your first run is to just jump and wait, jump and wait. It takes much practice to beat the last part in one minute like the masters, and the jump wait cycle does not take long to do either.
 * Part 2: The fastest way is to do a non-stop run through the map... it is hard to explain but easy to show. Just hold down right and keep jumping. There are only 3 spots you need to stop and wait. If done correctly, you should be done in just around 30 seconds. The ABSOLUTE perfect time includes getting hit by a few lasers to push you forward, and you end up around 28 seconds time.

Just like Part 2, it is much faster to jump and wait on your first try. But if you plan to be jumping for ores, you should learn how to master Part 3.
 * Part 3: The fastest way to complete this map is by getting hit at certain places. Red Horizontal lasers push you 1 jump to the left, Red Vertical Lasers push you right 1.5 jumps (so you have to jump into vertical lasers for it to work for you), blasters push you down or to the left/right 1 jump, and electric fences push you one to the left.

(Sabatrama) Ellina 1
==(Sabatrama) Ellina 2= This has three parts. The first you just jump and jump, my only suggestion is that you should take you time. The second has platforms going up in stair form. My suggestion is that to wait for the snail to go to the other side of the platform and then you should go move and get by her, this will make you jump a little back but wont make u fall. Then keep doing this until the end. The third part is hard to explain so just take ur time and try to learn and desifer while you do it.

The first time you do this quest you will get a rock or something. The second or the other times you can get bc, gold, diamond, or as Ive heard red moon earrings.

Zakum
This quest is not in the official version of Official Maple Story.

It involves a giant stone boss at the end of the caves of trial, a lot of maps from el Nath away. The boss has a lot of arms which all need to be killed. To kill Zakum you need a party of at least lvl 100 people, with priests and all other classes.

Zakum is only out in Korean and Japanese Maplestory. After all the arms are down, Zakum uses its second line of defense. The second line is that Zakum summons monsters. Zakums give hundreds of million exp when killed. The people who go in must have a certain level of accuracy not level=P but it is repuested that you should go to zakum in level 100