Star Wars Knights of the Old Republic II: The Sith Lords/Fuel Depot

Harbinger Engine Deck
The fuel line from the Harbinger's engine deck leads into the top left corner of the fuel depot's floor.

Fuel Line to Harbinger
You see T3-M4 up ahead of you in the fuel line. As you approach, Atton speaks.

Rescue T3-M4

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Fuel Control Station
Just before the top end of the fuel line, there's a concealed stash:

Just beyond this, the door in the fuel line's right wall is mined:

Outside the first fuel line, to your left there's a plasteel cylinder at the top of the passage, and to your right there's a Mark I excavator droid at the bottom corner, with a maintenance droid and a Mark I mining droid midway down the passage beyond, to your left:

All enemies (and containers) on the fuel depot's floor spawned when T3-M4 first entered it, back when you were only level 2.

The maintenance droid repairs any damage inflicted on other droids so destroy it first, ideally with a ranged weapon, Force power or grenade: once destroyed it explodes, inflicting 10 piercing damage unless a Reflex save is made against DC 15, halving damage.

A Minor Sonic Detonator is only received if one is unused by the excavator droid. At the bottom right end, there's a series of two doors through a second fuel line, and another Mark I mining droid and Mark I excavator droid:

This second fuel line is also mined:

Beyond the second fuel line there are two more Mark I excavator droids and another maintenance droid, with a plasteel cylinder to your right, in the bottom left corner.

There's a ramp up to your left by the top wall, which can give you a view over the enclosed area through a series of two doors in a third fuel line to the bottom right, before which there's another Mark I mining droid:

The fuel line is once again mined:

The enclosed area beyond the third fuel line contains two Mark II mining droids and a corpse:

The landing at the top of the first ramp has an emergency field station on its right side, and there's a containment field at the top of the second ramp to the left:

This was true for T3-M4 on the other side, but on this side you can use the emergency field station once you've disabled, recovered or triggered the s in the three fuel lines below:


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The walkway at the top of the ramp now has two Mark II mining droids to the left, and another two to the right:

Those to the left start close enough together for (or Disable Droid) to affect both, so if two of your party use one grenade each, then at level 7 there's 56.25% chance that both droids will be killed, and only 6.25% chance that both survive (with just 8 Vitality each, so a third grenade is guaranteed to finish them both). You can try to use to get those to the right close enough together to do likewise, although once those to the left have been killed your party won't be caught in a crossfire with divided attention, and can more easily focus on those to the right, one by one.

There's a junction at the left end of the walkway, where the fuel control station is down to your left. The only difference from when T3-M4 was last here is the response when you access remote cameras and then fuel line sensors:

Containment Fields
The walkway to the right of the fuel control station junction leads up to three containment fields, which still block the way around the corner to the left:

You have since got around it through the mining tunnels, but you cannot return now.

Hangar Bay
The walkway to the right of the exit ramp leads to the turbolift to the hangar bay!