The Legend of Zelda: A Link to the Past/Turtle Rock

'According to legend, Ganon sealed his tower on the peak of Death Mountain with the Golden Magic of the Triforce. The only way to break through the seal is to use the magic of the seven Crystals which were scattered throughout the land. One of the Crystals is hidden in Turtle Rock.'

The Bomb of Bombs
After receiving a message in Misery Mire that you can now buy a new sort of Bomb, head for the Bomb Shop below the Pyramid of Power. When you arrive, you will see that they are having a sale. Thirty Bombs for only 100 Rupees! Better yet, the odd-looking shopkeeper has a Super Bomb in stock. This single bomb also costs 100 Rupees—practically a steal. Haul the Super Bomb along with you, looking for a good place to use it. You can still fight, but the Super Bomb will prevent you from dashing since the button detonates the bomb.

The crack in the Pyramid
From your earliest explorations of the Dark World, you may have suspected that there was something hidden behind the cracked, dark block on the Pyramid of Power. Neither bombing it, nor dash bashing it will weaken the crack. Nothing will work until you obtain the Super Bomb. Set it on the ground in front of the crack and detonate the device. A tunnel is reveal which will lead you into the Chamber of Wishing.

The Chamber of Wishing
Inside this chamber, you will find a pond. If you toss an item in, you will discover an unfortunate Faerie whose beauty was stolen from her by Ganon. She will reward your honesty just as the Faerie at the Waterfall of Wishing does. If you toss in your Tempered Sword, she will bestow upon you the Golden Sword, which contains the fourth power level—the highest level attainable. Additionally, you must toss in your Bow and arrows if you wish to obtain the only weapon which is capable of defeating Ganon: the Silver Arrow.

The Western Mountain
The caves of Death Mountain lead to many mysterious passages. Some adventurers left with valuable treasures and magical items while others were lost forever in the winding passages and bottomless pits. The only way for explorers to enter some caves, which are carved in the side of the mountain, is to position themselves above the cave entrance and take a leap of faith.

Faerie Fountain
The Faerie at the foot of Death Mountain provides explorers with a last chance to re-energize before they face the dangers of the climb ahead. The services of the Faerie are often used, as the area is prone to damaging rock avalanches.

Treasure Cave
The cave built into the cliff of western Death Mountain is only accessible to those who leap off of the ledge above it. Inside, the floor of the cave is covered with spikes. If adventurers dare to brave this dangerous trap, they will be rewarded with the Cane of Byrna, an artifact which protects magic users from the spikes. The Cane of Byrna is said to contain powers of protection, but it drains Magic Power according to the length of it's use, like the Magic Cape.

Item Shop
Once again, Red Potions, small Shields, and Bombs are available at this typical Dark World item shop. The prices are said to be the same as in the other shops in Ganon's kingdom.

Mountain Caves
Between the entrance to the Turtle Rock dungeon and Ganon's Tower is a large airy cave with both visible and invisible paths. Explorers can cross the gaps by using two different methods. If there is an object, such as a Pot, on the other side, the could use the Hookshot to grapple across. If invisible paths are a possibility, explorers can set down blocks with the Cane of Somaria or use Ether Magic in order to detect safe places to walk. If you manage to cross the gaps, you are rewarded by finding Hearts and Faeries. While the A caves allow you to traverse up the mountain, the B cave mysteriously leads to an isolated peak. A trip back to the Light World through the use of the Magic Mirror will lead you to a Piece of Heart. The D caves are not ordinary cave entrances, but rather routes between the Turtle Rock dungeon itself.

Reaching Turtle Rock
Turtle Rock can not be reached directly from the Dark World. The only way to enter the isolated area of Turtle Rock is through a Warp Tile in the Light World. The mound with three wooden spikes atop Death Mountain in the Light World might be a promising place to explore. Pound the spikes with the hammer, beginning with the bottom right spike and moving in a counter-clockwise direction. A Warp Tile will appear suddenly in the middle of the mound. It will warp you directly to the top of Turtle Rock.

The shell opened
Once you manage to reach Turtle Rock, only half the battle has been won. Now you have to find a way into the dungeon. The front end of the rock has a stone head and two feet while the back end has a stone tail. Like the Misery Maze, Turtle Rock is closed by a magical seal. Only someone with a particular medallion can conjure up the magic needed to break the seal. It is said that when this magic is used, the head of the turtle will disappear to reveal the entrance to the dungeon. On top is a medallion symbol that looks like the Quake magic symbol. Use the Quake magic on top of the stone symbol and the ensuing earthquake will open the dungeon.

Turtle Rock
The huge Turtle Rock dungeon ws carved deep into the core of the eastern Death Mountain. Its four floors are riddled with puzzling traps and bottomless pits. It is said that only those who possess the Cane of Somaria can float over the wide pits in many of the dungeon's chambers. The Fire Rod and the Ice Rod are also essential equipment for fighting the Trinexx which lurks in the dungeon's lowest level. This dungeon is where Princess Zelda is being held prisoner.