Final Fantasy V/X-Death's Castle II

X-Death's Castle (return)
Before going to the castle, stop at an item shop and stock up on healing and status items, also have the best equipment available, or at least the best you can afford. You're going after X-Death himself and he's not going to be fooling around this time.

Pilot the sub to X-Death's island and enter the castle. Zeza's soldiers, who were occupying the lower levels earlier, were easily defeated when X-Death returned and are lying wounded on the floor. You can save and use the recovery spring as before, then when you're done enter the door just north of the entrance. This takes you to a small landing which then leads to the 2nd Floor.

Check around here for treasure, then go up the stairs in the center to the 3rd Floor. This is a large and seemingly empty area. Go into the main area, look around and go back as there's nothing else to do. Bartz thinks it's just a dead end but Krile senses something and asks Galuf's spirit for help.

Meanwhile, Kelga, the last of the original dawn warriors, is in bed sink. He sees a vision of Galuf, and learns that you are being blocked by an illusion created by X-Death. With his last remaining energy, he dispels the illusion blocking your way.

X-Death's Castle II
X-Death's castle looks very different now, even down to the basement and he healing springs on the main floor have been replaced by lava pits. In fact you could say it's really a different dungeon because the monsters are different as well. Now there is a doorway open to the north side of the 3rd floor which leads to the 4th Floor.

There are arches here which you can go under even though it doesn't look like it. Pull a switch about half way to open a locked room with treasure. Otherwise just keep following the path that wends it's way around to the the southwest corner and the stair to the 5th Floor.

The path winds around here as well but there are two shortcuts which you can spot with Secret. Exit through a door in the northeast corner to the 6th Floor

This is a winding path through pools of lava. If you have a Geomancer in your party you can walk through this safely. Without a Geomancer your party takes damage with each step.

7th Floor: There is a gap in the floor here. Check when you reach it to stop the moving bridge. At two positions you get treasure and at the center position you can go forward.