Dragon Quest IX: Sentinels of the Starry Skies/Angel Falls



When you arrive to Angel Falls, a cutscene plays of Ivor and Hugo talking about the inscription on the guardian statue changing. As a Celestial, you can not directly talk to the people; you can only listen to their thoughts.

To the left is a stable where a man is sleeping instead of cleaning. Pick up the five horse manure. Afterwards he will wake up in panic but find the stable clean. Believing it to be the work of the Guardian, he will offer up a crystal of benevolessence.

Inside the church there is an old woman who lost her husband's ring. Go outside and talk to the dog by the shop. It will lead you to the ring. Return to the old woman to give her the ring. She will give you a benevolessence.

When you exit the church it be night time. Aquila will greet you in the center. He will tell you to not just help the living but also the wandering souls. To the right is a wandering soul who doesn't realize he died until he talks to you. Tell him the truth to get another benevolessence. Aquila will talk to you and have you return to the Observatory.

When you return, go to Yggdrasil to find Aquila and Apus Major. Offer the benevolessence to Yggdrasil and fyggs will bloom. The Starflight Express arrives but the observatory is suddenly attacked. The train is destroyed, the fyggs are spread across the land, and you fall to the surface losing your wings and halo. You wake up and find yourself back in Angel Falls, but now the people can see you.

Your vocation is now a minstrel. Go the mayor's house to the far left. The mayor and Ivor are having a conversation. Then go to Erinn's house to the right to have dinner and rest. The next day go downstairs and talk to Ivor. He tells you that there is a landslide blocking the pass that needs to be cleared and he joins your party. Go to the town entrance and talk to Hugo.

Follow the trail east until you get to the mountain pass. You can see a train, but Ivor cannot. To the right is a red chest (Gold ring). Go left and talk to Ivor. There are soldiers on the other side of the landslide who tell you that Patty was on her way to the Angel Falls and have not heard from her. Return to Angel Falls and go to the mayor's house. Erinn takes you back and is worried about Patty.

The Hexagon
After this you will be able to leave and explore. You should leave the village and head for The Hexagon. The Hexagon is located a little bit to the east, in the woods.

Go north and enter the dungeon itself. Run all the way north and read the stone inscription. Go back a little and try to examine the ghost, then follow it. Press the button on the back of the statue and return to the center of the room. The path where the inscription was is now open. Run east, then south to find a treasure chest with [LEATHER SHIELD]. Then take the left stairway to find a blue chest. The right stairway will take you further into the dungeon. Go north and take the stairway on top of the hexagonal structure to get to B2. Go northwest to find a chest with a[FEATHER FAN]. Take the road south to find one more that contains [210 GOLD COINS]. Finally, take the northeast stairway to B1. Make your way around this room (keep in mind the that there's a blue chest in the west corner) and exit through the north door. Take the path northwest for a chest with [SEED OF DEFTNESS], then go up the stairs north and speak with the woman lying there. Agree to free her legs, and prepare yourself for your first boss battle.

BOSS - Hexagoon This boss is not really that dangerous, even though your fighting him alone. All he can do is ram you or throw some rocks at you that deal 7 or 8 HP dmg depending on your current level. At level 7/8 he's a pushover, cause he only has about 100 HP. Just don't forget to use Heal spell/Medicinal Herbs when necessary.


 * Note: To get the chest with [SCALE ARMOR], you'll have to enter the Hexagon from the Stornway region. The entrance is in the southwest corner of the Western Stornway.

After the scenes, return to Angel Falls. Head to the inn for a scene. After that, talk to the ghost near Erinn's house for yet another interesting scene. The Battle Records menu option now becomes available! Speak with the ghost again and head to the inn. Don't enter it, run up the stairs near it instead. Examine the bush to find an [INNY]. Show it to the ghost, then to Erinn inside her house. After the conversation go right a bit for another scene. After Erinn leaves for Stornway, we should head to the Mountain Pass again. Before we leave for Mountain Pass, talk to the girl in front of church named Questelle. She will introduce the Quest system and give us our first quest, One Good Turn. After we have arrived at Mountain Pass, examine the Starflight Express for a scene. The previously blocked path is now open, by the way, so take it to arrive in the Western Stornway region. The Stornway Castle is right here, in the middle of it.