Heroes of Might and Magic V/Table of Contents

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 * Controls
 * Rough amounts of creatures
 * Movement on the adventure map
 * Combat damage
 * Initiative
 * Luck
 * Morale

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 * Dispelling spell effects
 * Triggering creature abilities
 * Dungeon ritual pit
 * Raise Dead and Resurrect spells
 * Diplomacy
 * Splitting of neutral armies
 * Enraged
 * Defense against the magical arts
 * Fortress moat effect
 * Dwarven formations
 * Goblins' treacherous activities

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 * Difficulty levels
 * Sphinx riddles
 * Skill wheels

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 * 1) The Queen
 * 2) Rebellion
 * 3) The Siege
 * 4) The Trap
 * 5) The Fall Of A King

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 * 1) The Betrayal
 * 2) The Promise
 * 3) The Conquest
 * 4) The Ship
 * 5) Agrael's Decision

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 * 1) The Temptation
 * 2) The Attack
 * 3) The Invasion
 * 4) The Regicide
 * 5) The Lord of Heresh

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 * 1) The Clanlord
 * 2) The Expansion
 * 3) The Cultists
 * 4) The March
 * 5) Raelag's Offer

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 * 1) The Refugees
 * 2) The Emerald Ones
 * 3) The Defense
 * 4) The Archipelago
 * 5) The Vampire Lord

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 * 1) The Defiant Mage
 * 2) The Liberation
 * 3) The Triumvirate
 * 4) The Alliance
 * 5) Zehir's Hope