Need for Speed: ProStreet/Gameplay

Some die hard fans of the NFS series might not like this new release in the sense that the developers have changed it drastically. The way the cars handle in Pro Street differs greatly from the previous NFS games. Those accustomed to Gran Turismo would have little problem driving the cars in Pro Street. In other words, EA developers have dropped the idea of making an arcade game but instead made a more simulated experience. The car handling moves close (But not in) to racing simulation, and it may take some time for a die-hard fan to adjust to, but I'm sure many of you will start appreciating what EA made.