Final Fantasy II/Checklist

Checklist for a complete run of the game, for getting all chests, encountering all enemies (bestiary), learning all key terms, visiting all locations and acquiring every ultimate weapon from Arcane Labyrinth.

Made for the Anniversary version of the game. It should still be usable for all versions, with the obvious exceptions of Soul of Rebirth and/or Arcane Labyrinth availability (and second Blood Sword being available in earlier releases, instead of a Power Staff).

Things to note

 * The list is ordered along the overall progression of the Walkthrough.
 * Bestiary entries are listed in batches at points where you should have the whole batch, but can still find missing ones. Enemies in bold must be acquired at wherever they are listed, as they won't be available afterwards (usually in dungeons that disappear once completed). Non-missable entries are not listed (such as bosses that must be defated to progress).
 * "Keywords" are in quotes. Very few are missable, but all are included for completeness' sake and to help track progression.
 * Temporary characters joining/leaving are also listed, so you know when to unequip them.

Arcane Labyrinth

 * Ultimate weapons can be acquired at any time (once you have the necessary keywords); this list is ordered so that each character gets theirs as soon as possible, but also gets to participate in its retrieval (so as to level up more, especially those that are going to go on to Soul of Rebirth).
 * Checklist contains a recommended list of key terms that guarantee getting the ultimate weapon, as well as every key term (if you get all weapons). The sequence does not matter, but isn't always completely arbitrary either (for example, "Wizard" is a hard dungeon at low levels, so it's placed at the start where possible, "Mercy" recovers HP/MP, so it's placed last (right before the boss floor), etc.).
 * An arrow (→) means entering the floor on the left of it, learning the term on the right, and then continuing on to that floor. A plus (+) means learning the term, but not continuing to that floor.

To Fynn
Altair
 * "Wild Rose"
 * Chest: Potion

Fynn
 * Chests: Potion × 3
 * "Mythril"
 * Minwu joins

To Salamand
Poft
 * "Airship"

Semmit Falls Chests
 * B1:
 * 200 Gil
 * 400 Gil
 * B2:
 * 400 Gil
 * Hi-Potion
 * Potion
 * B3:
 * 200 Gil
 * 250 Gil
 * B4: Fire Tome
 * B5: Teleport Tome

Bestiary
 * (006) Sasquatch
 * (010) Sprinter
 * (076) Green Slime
 * (096) Goblin
 * (097) Goblin Guard

Altair
 * "Dreadnought"

Arcane Labyrinth: Staff of Light
 * 1) West: "Dreadnought" → "Aquifer" → "Cave" → "Wizard" + "Candelabra"
 * 2) East: "Wizard", "Wild Rose" → "Tracking", "Mythril" → "Mirror", "Dreadnought", "Aquifer"
 * 3) South: "Wizard", "Airship" → "Wind", "Wild Rose", "Mirror", "Dreadnought", "Aquifer", "Cave", "Tracking", "Mythril"

To Bafsk
Bafsk Sewers Chests
 * B1:
 * Longsword
 * Longbow
 * B3: Pass

Altair
 * Minwu leaves

To the Snow Cave
Towns
 * Poft: "Sunfire"
 * Altair: "Goddess's Bell"
 * Salamand: Josef joins

Arcane Labyrinth: Dragon Claws
 * NW: "Mythril", "Tracking", "Wind", "Cave"
 * NE: "Mythril", "Tracking", "Wind", "Aquifer", "Cave", "Candelabra", "Sunfire"
 * S: "Mythril", "Tracking", "Wind", "Aquifer", "Cave", "Candelabra", "Sunfire", "Mirror", "Wild Rose", "Dreadnought"

Snow Cavern 🇨🇴Chests 🇨🇴After boss 🇨🇴
 * B1:
 * 300 Gil
 * 350 Gil
 * B3: Antarctic Wind
 * B2:
 * Battle Axe
 * Antidote
 * Mythril Mace
 * B4:
 * Potion
 * Blizzard Tome
 * Potion
 * Mythril Spear
 * B5:
 * Mythril Shield
 * Ancient Sword
 * B6: Silver Cuirass
 * Josef leaves

Bestiary
 * (005) Snowman
 * (006) Sasquatch
 * (007) Icicle
 * (100) Grenade

To the Dreadnought
Kashuan Keep 🇨🇴1F 🇨🇴Chests 🇨🇴Outside 🇨🇴
 * Gordon joins
 * F1: Cure Tome
 * F2: 500 Gil
 * F3: Golden Shield
 * F4: Mythril Sword, Mythril Axe, Werebuster
 * F5:
 * Golden Armor
 * Mallet, Antidote, Eyedrop
 * Visit Chocobo Forest

Arcane Labyrinth: Gungnir
 * 1) West: "Goddess's Bell" → "Dense Fog", "Sunfire", "Candelabra"
 * 2) East: "Goddess's Bell", "Dense Fog", "Sunfire", "Candelabra", "Wind", "Mythril", "Tracking"
 * 3) South: "Goddess's Bell", "Dense Fog", "Sunfire", "Candelabra", "Wind", "Mythril", "Tracking", "Cave", "Aquifer", 

Bestiary
 * (001) Leg Eater
 * (002) Vampire Thorn
 * (003) Hornet
 * (004) Queen Bee
 * (021) Dead Head
 * (023) Zombie
 * (098) Goblin Prince

Dreadnought 🇨🇴Chests 🇨🇴On completion 🇨🇴
 * F1: 600 Gil
 * F2:
 * Sleep Blade
 * Potion, Hi-Potion
 * Dark Bow
 * Thief's Gloves
 * F4: Trident, Main Gauche, Ice Shield, Giant's Helm
 * Gordon leaves

Bestiary
 * (011) Phorusracos
 * (099) Balloon
 * (103) Soldier