Talk:Grand Theft Auto: San Andreas/Controls

Button Images
I'm against using images for the buttons. If the font size and the button size are incompatible, it looks ugly. Even if you get it right in the default style, users may want to increase the font size and then it looks ugly again. It's also non-machine readable.

Unicode has glyphs which can be used for many of the buttons. We can even add colors, shading, and borders using CSS. &#x24B6; &#x24B7; &#x24CD; &#x24CE;

That yellow one looks better with a yellow background, even if it's not completely inside the circle.

D-Pad controls:


 * &#x25B6;&#x25BC;&#x25C0;&#x25B2;

Black & White:


 * &#x25C9;&#x25CE;

Triggers and Bumpers:


 * RT LB

All of these will scale with the page's font size.

A possible objection is that &amp;#x24CE; is a pain to type. But that's what templates are for. Sympleko 05:06, 5 July 2006 (PDT)


 * Although it isn't done at the moment, the button template could be changed to alter the image height/width to 1em, therefore scaling it to the text height. Images are better than text in this case, as text display/glyph availability is variable, and images are rendered much more reliably cross-platform. They also look nicer, and won't change between fonts. --DrBob (Talk) 09:07, 5 July 2006 (PDT)


 * That's true; I guess, not all browsers can render all unicode characters, and what they use to do so is up to them, not us. Then I guess what I want is prettier images.  :-) Sympleko 11:14, 5 July 2006 (PDT)


 * They don't look good in IE on WinXP (at least without installing additional fonts): http://drv.nu/stuff/images/strategywiki_unicodebuttons_ie.png -- DrV


 * They've been decided against; don't worry. :-) --DrBob (Talk) 15:44, 13 July 2006 (CDT)


 * I am shocked--shocked!--to hear that IE on Win doesn't follow standards. :-) Oh, well. It looked good to me on Safari. Sympleko 06:02, 19 July 2006 (CDT)

Format
There are a couple of different formats used on this page to map buttons to actions.

The "On foot" subsection of the PS2 section is like this:

Square Button:


 * Jump
 * Climb up walls (they must be equal to your actual jumping height)
 * Zoom in with sniper rifle/camera
 * Block while fighting

The "In Vehicle" subsection of the PS2 Section is like this:


 * L1 = Change Radio Station/Nitros/Vehicle Weapon

while the Xbox section is like this:


 * X Button - Jump/Climb/Block

There ought to be one style for the whole page.

What about a table?

or

It seems like that would be compact and would look a lot better when the button images come around. Sympleko 06:18, 19 July 2006 (CDT)