Freeciv/Controls

These instructions are from the Freeciv game.

Unit Orders
a: (a)uto-settler (settler/worker units) b: (b)uild city (settler units) b: help (b)uild wonder (caravan units) B: go to and (B)uild city on target tile (settler units) d: (d)iplomat/spy actions (diplomat/spy units) D: (D)isband unit e: build airbas(e) (airbase units) f: (f)ortify unit (military units) f: build (f)ortress (settler/worker units) g: (g)o to tile (then left-click mouse to select target tile) g: add a (g)o-to waypoint (when in go-to mode) G: return unit to nearest city h: set unit's (h)omecity (to city on current tile) i: build (i)rrigation or convert terrain (settler/worker units) I: connect current and target tile with (I)rrigation I: set an (I)rrigation waypoint (when connecting with irrigation) l: (l)oad unit on transporter L: connect current and target tile with rai(L) L: set a rai(L) waypoint (when connecting with rail) m: build (m)ine or convert terrain (settler/worker units) n: clean (n)uclear fallout N: explode (N)uclear o: transf(o)rm terrain (engineer unit) p: clean (p)ollution (settler/worker units) p: drop (p)aratrooper (paratroop units) P: (P)illage (destroy terrain alteration) q: patrol with unit (then left-click mouse to select other endpoint) q: add a patrol waypoint (when in patrol mode) r: build (r)oad/railroad (settler/worker units) r: establish trade (r)oute (caravan units) R: connect current and target tile with (R)oad R: set a (R)oad waypoint (when connecting with road) s: (s)entry unit S: un(S)entry all units on tile t: unit go (t)o/airlift to city T: unload all units from (T)ransporter u: (u)nload unit from transporter U: (U)pgrade unit x: unit auto e(x)plore

Unit Selection
z: select only first unit of selected group v: select all units on tile V: (on tile) select all units of the same type as the active unit C: (on continent) select all units of the same type as the active unit X: (everywhere) select all units of the same type as the active unit

w: (w)ait: focus on next unit 5: focus on previous unit space: done giving orders (unit stays put)

Unit Movement
1: move south-west 2: move south 3: move south-east 4: move west 6: move east 7: move north-west 8: move north 9: move north-east

Main Map (Keys)
c: (c)enter view on active unit Shift-home: center view on capital Shift-arrows: scroll map

Ctrl-B: show/hide national borders Ctrl-D: show/hide city trade routes Ctrl-G: show/hide map grid lines Ctrl-N: show/hide city names Ctrl-P: show/hide city production Ctrl-R: show/hide city growth Ctrl-W: show/hide city output Ctrl-Y: show/hide city outlines

Main Map (Mouse)
Left-click on city:         Pop up city dialog Left-click on unit:         Activate unit Left-click-and-drag on unit: Go-to command for unit (if keyboardless goto enabled in options) Center-click:               Show tile info Right-click:                Center tile in view

Shift-Left-click:           Copy production (GTK) Shift-Right-click on city:  Paste production into city (GTK)

Shift-Control-Left-click:   Adjust city workers Control-Center-click:       Wake up sentried units Shift-Alt-Right-click:      Show city workers (mouse over or near city)

Area Selection mode (GTK): ========================== Right-click-and-drag: Enter Area Selection mode Left-click:          Toggle tile highlighting Shift-Right-click:   Paste production into highlighted cities Right-click:         Cancel Area Selection mode

The cities that become highlighted on the map, will also be highlighted in the City Report.

Dialogs and Reports
F1: show Map View F2: open Unit Report F3: open Nations Report F4: open City Report F5: open Economy Report F6: open Research Report F7: open World Wonders F8: open Top Five Cities F9: open Messages dialog F11: open Demographics F12: open Spaceship

Ctrl-F: open Find City dialog Ctrl-L: open Worklists dialog Ctrl-T: open Tax/Lux/Sci Rates dialog Shift-Ctrl-R: open Revolution dialog

Shift-Return: Turn done