Team Fortress Classic

Team Fortress Classic (TFC) is a popular multiplayer modification for the first-person shooter computer game Half-Life that allows teams of players to compete on the Internet in lethal games of capture the flag, escorting a VIP, territory control, and other missions. It was ported to Half-Life by the developers of the Team Fortress mod for Quake.

Classes


One interesting aspect of TFC is the interdependence it breeds amongst teammates. After picking a team (i.e., the red team or the blue team), players pick a "class". After dying (which happens often), players can pick a new class. Each class, listed below, has its own advantages and shortcomings.


 * Scout - fastest class, weakly armed and armored, can strip spy of its disguise
 * Sniper - sniper rifle (with zoom)
 * Soldier - RPG launcher, heavily armored
 * Demoman - can lay pipebombs and detpacks (large, timed bombs)
 * Medic - can heal teammates and infect enemies
 * HWGuy (Heavy Weapons Guy) - heavy armor, powerful Gatling gun, slowest class
 * Pyro - has flamethrower and napalm missiles
 * Spy - can disguise as a member of another team and remove enemies' disguises; can kill in one stab with knife
 * Engineer - can build automatic sentry guns, teleporters, ammunition dispensers, can repair teammates' armor, has EMP grenades
 * President (only in VIP games) - weak character who must be protected by his teammates in order to win, armed with just an umbrella

For example, the scout is the fastest class in the game, but can easily be wasted by an HWGuy. But an engineer can lay waste to an HWGuy with his EMP grenades, which won't really affect medics. But snipers can lay waste to a medic before he gets close, but is vulnerable to getting stabbed in the back by a spy. But the spy's identity can be revealed by a scout, and the interdependence goes in loops like this again and again.

Competition
Several online gaming leagues exist, where players compete each week for dominance with their team, or clan. Since TFC is naturally a team game, it lends itself well to this aspect.

But you don't have to be in a formal team to play TFC right now. All you need is a copy of Half-Life and join any public server. It is likely populated with players like you&mdash;if not, pick another&mdash;and start shooting away. For beginners, a class like soldier or HWGuy is recommended.

Game types
Team Fortress Classic is a versatile game. Each map has a different style of play, and a different objective to be accomplished. For instance, fan favorite 2fort is a straight capture the flag game, while another popular map dustbowl has one permanently offensive and one permanently defensive team. The offensive team invades the defensive team's territory, hence the title of this style of play invade/defend.

Another style of play is characterized by the map flagrun in which two teams vie for control of four flags. Each team starts with one flag, and tries two capture two neutral flags. Once a team captures all four flags (their original, their opponent's original, and the two neutral flags) the round is over and bonus points are awarded.

There are several other types of gameplay, most of which are flag-oriented. One other type of gameplay, however, is assassination mode. The hallmark map for this game type is called hunted. In this style of play one person plays as the president or VIP. He has a team of Soldiers, HWguys, and Medics attempt to escort him and protect him as he makes his way to a checkpoint to be rescued. Along the way, the other team, composed entirely of snipers, attempts to assassinate the president, or any of his bodyguards. The bodyguards can die multiple times per round, but the round starts over when the president either dies (causing a loss for his team) or escapes (giving them a win).

Contemporary issues
Since its release in 1999, the developers of the game, Valve Software, have introduced various changes into the game. Perhaps the most momentous was TFC 1.5, which, amongst other things, "rebalanced" the game in an effort to make certain classes less dominant or more competitive.

Serious groups of players, clans, have seen the rise of playing for money in tournaments like the CPL. However, TFC's popularity has probably seen its peak, and CPL prizes have not seen the heights of $100,000 for the Counter-Strike champion.