Custom Robo Arena/Part Combinations

trap & zap
an effective combo that can be used relatively early in the game.

parts:

robo: swift

gun: thunderbolt gun

bomb: any bomb that can box in enemies, making them easier to hit. The winder bomb is a good bet.

pod: your choice

legs: formula legs are recommended, but not necessary.

how to use: use bombs and pods to trap the foe, then use the thunderbolt gun to hit, and use your physical attack while the enemy is stunned. use bombs on the enemy or shoot again if the enemy is too far away for a physical attack

by Viddaric

stun gun combo
A powerful combo that can take down even the toughest opponents when used correctly.

robo: any fast robo with a physical attack that is powerful and can hit foes right next to you (I recommend the robin, but any little sprinter or raider with the right kind of physical attack will work. strike vanishers, burning beasts, and wild solders can are good for approaching from the air.)

gun: stun gun (duh)

bomb: your choice, but the winder bomb is a good bet again.

pod: wall pod

legs: formula (for ground models) or any leg that increases the speed or distance of your jumps and air dashes. (for aerial models)

how to use: use bombs to box enemies in, then use great ground speed or quick and unpredictable air dashes to get close enough to use the stun gun. hit with the stun gun, then use your physical attack. once the enemy is down, use a combination of more stun gun shots, physical attacks, and wall pods to dole out the damage.

By Viddaric