Metroid Prime Hunters

Scoring
In this game, combos can be built up. Every time the player build up a streak of kills, the score multiples. In Regulator and Morph Ball modes, it starts with 1x10. In Survivor mode, it only moves up by increments of one (1x1 to 2x2).


 * 1) 1 x 10 = 10
 * 2) 2 x 20 = 40
 * 3) 3 x 30 = 90
 * 4) 4 x 40 = 160

The highest possible legitimate streak in Regulator mode is 68x680 for a total score of 46,240. There have been higher reported scores, but these scores use glitches to achieve higher. In Morph Ball mode, the highest possible streak is around 70x700. A streak in Survivor mode lasts as long as the player can sustain the streak.

Control setups
Due to the technologies built into the, there are several different types of control setups in this game that take advantage of the DS's touch screen pad. They include:

Control type S: Stylus Mode

 * Control Pad: Move forward/backward, strafe
 * X: Move forward
 * B: Move backward
 * Y: Strafe left
 * A: Strafe right
 * L, R: Shoot Weapon
 * Touch Screen: Jump, look around, switch weapons & items

Control type DR: Dual Mode

 * Control Pad: Move forward/backward, strafe
 * X: Look up
 * B: Look down
 * Y: Look left
 * A: Look right
 * L: Shoot Weapon
 * R: Jump

Control type DL: Dual Mirror Mode

 * ''Control Pad: Look
 * X: Move forward
 * B: Move backward
 * Y: Strafe left
 * A: Strafe right
 * L: Shoot Weapon
 * R: Jump

Control type TR: Touch Shoot Mode

 * Control Pad: Move forward/backward, strafe
 * X: Switch to Electro Lob
 * B: Switch to Morph Ball
 * Y: Switch to Power Beam
 * A: Switch to Missile
 * L: Jump
 * Touch Screen: Shoot, look around

Control type TL: Touch Shoot Mirror Mode

 * Control Pad Up: Switch to Electro Lob
 * Control Pad Down: Toggle Morph Ball
 * Control Pad Left: Switch to Power Beam
 * Control Pad Right: Switch to Missile
 * X: Move forward
 * B: Move backward
 * Y: Strafe left
 * A: Strafe right
 * R: Jump
 * Touch Screen: Shoot, look around