Steel Empire/Walkthrough

Rahl
Rahl is the leading mine city of the Silverhead Republic and is under attack. If the Motorhead Empire seizes control of this city, the war is then pretty much in their favor.

The stage takes place above a long railway that tunnels through small mountains. Enemies include small planes with flapping wings, railway cars armed with guns, and windmills that launch themselves into the air firing missiles. A large airship will occasionally fly overhead to paradrop enemy tanks onto the railroad.

Liedengal Caverns
Stage two takes place in a dimly-lit, underground mine, where enemies are easily concealed in the darkness. The mini-boss is a mining vehicle equipped with a large lamp. It fires missiles and bullets from its upper frame. After defeating the mini boss suddenly, an explosion takes place, and a plume of flame erupts behind the player's craft; the electrical arcs have ignited a pocket of volatile gas. The screen scrolls leftward while the player must navigate narrow, winding caverns for about two minutes. There are some health powerups to be found. Upon emerging from the collapsing cavern, the player faces the boss of the stage, a large mining vehicle equipped with many guns. The vehicle moves along the bottom of the screen.

Sky District Zektor
Stage three begins high in the clouds, with the Empire's Sky Fortress looming far off in the background. The mini-boss of this stage is the exact same ship as the mini-boss of level one. This time this ship is armed with a new weapon- homing missile. Soon after, the player flies over the Sky Fortress. The fortress is a large brick castle, covered with cannons above, and held in the sky by massive propellers beneath. Each of these elements can be destroyed, often yielding powerups. -

- Following the fortress, the player must face an enormous, multi-sectional enemy that takes the form of a gigantic airship

Gardandi Beach
The beach is the frontline of the Motorhead Empire This stage is littered with enemies, many of which are cleverly disguised as rocks and other land features.

Halfway through the stage, the player must battle a large, green futuristic ship armed with many rotating gun turrets.

The boss of this stage is a large submarine with immense firepower. As the battle begins, missiles shoot upward from the sea. The player must avoid these while attacking the periscope, which is the only visible part of the submarine. Upon destroying the periscope, the submarine reveals itself and attacks from one of three gun turrets on its top. The submarine will periodically retreat to the depths of the sea to launch more missiles. When two of the turrets are destroyed, the submarine attacks in flight

Dama City
Dama City is the Capital of the Motorhead.

Enemy planes attack in droves as the player enters the city. This continues until the screen scrolls upward, and the player is bombarded by flying pods careening toward the player's ship from all directions.

At the end of the stage, the player must face not one, but two gigantic airships as seen in stage three.

Germburn Fortress
Deep beneath Dama City is the legendary Germburn Fortress, seat of Motorhead's Emperor.

The stage begins in a mountainous region in which the player is bombarded with many onsloughts of enemies from all directions. Soon thereafter, the screen scrolls diagonally upward, as the player is attacked by mountainside cannons and more flying enemies.

Lunar Place
The giant bullet you followed is in fact a starship, which has a series of voilent attacks, utilizing most of the weapons encountered in the game. It will even open a door to release a drove of minor enemies. Before it is destroyed however, it will retreat off-screen to recover. The player must face it three times before it is fully defeated.