Warcraft III: Reign of Chaos/Night Elf units

Heroes

 * Demon Hunter: An agile hero. Attacks land units (Melee).
 * Mana Burn: Destroys enemy unit's mana and deals damage relative to mana destroyed.
 * Immolation: Engulfs Demon Hunter in flames and deals steady damage to all melee attackers.
 * Evasion: (Passive) Gives a chance for enemy attack to miss.
 * Metamorphosis: (Ultimate) Transforms Demon Hunter into a full fledged demon. Adds health, damage, atack speed, spread damage, and chaos attack to Demon Hunter. Attacks land and air units (Ranged).


 * Keeper of the Grove: a ranged and intelligent hero.
 * Entangling Roots: Cause enemy units to be immobilized and unable to attack but can still cast speel.
 * Force of Nature: Turn near by tree into Treants to fight for you.
 * Thorns Aura: A passive skill that cause your unit around you to reflect a portion of there melee damage back to the enemy
 * Tranquility(Ultimate): Cause a healing rain around you that heals friendly units.


 * Priestess of the Moon: A ranged and agile hero
 * Scout: Create an owl that is invisible and able to fly around and can see invisible units.
 * Searing Arrow:Increase the attack of this hero by using mana.
 * Trueshot Aura: a passive skill that increase the range attack of your nearby friendly units.
 * Starfall(Ultimate): Cause stars to fall on near by enemy units.