Croc: Legend of the Gobbos/Dungeon of Defright

The most engaging and fun level in the game, largely made up of minigames. This level is perfect for easily gaining extra lives, so you can re-enter it after completing it, if you are running out of lives. Kill the grim reaper and go through the corridor behind it. Keep to the right, because a golem will eventually try to hit you with its fist. Take the crystals (among them there is the camouflaged red crystal) and the golden key in the center, eliminating the spider. Go back, open the closed door on the right and enter.

Here you will have to win the minigame of the three crates, which you have already seen in the first island. You'll have to guess which one the second Gobbo is hiding under. In front of the crates this time there are two Dark Dantini, which you will do well to eliminate quickly as soon as you can move. If you smash the right chest you will get the first Gobbo, otherwise an extra life. Then enter the door at the bottom.

In this room you will face the walking crate minigame. Reach it and crush it to get the second Gobbo. There are also five spiders in this room, but they shouldn't bother you. Exit the door at the bottom.

The cauldron minigame awaits you in the next room. Jump on the two buttons on the right and left to make it move, in order to collect the crystals. This time the game will be longer than the one you faced on the second island, but you can get two extra lives, plus the Gobbo at the end. Exit the door at the bottom.

Last minigame to face: the one of the three buttons. This time you will have to make disappear the grim reapers in the three recesses in front of you. You will have to make at least 25 of them disappear to get the fourth Gobbo as a prize. Otherwise, you will get extra lives. Exit the door on the left.

Go down the corridor, getting the crystals. You will come to a room where you will find a bellows pump and an anthropomorphic balloon on the floor and three closed doors, one on the right, one on the left and one in the center. You can only open one of these three doors. To do this, you will have to push the balloon against the chosen door, then repeatedly jump on the pump until it explodes, destroying the door (if you detonate the balloon without opening any door, it will reappear). The right door to open is the one on the left. Behind it you will find four extra lives, the fifth Gobbo, four chests containing the remaining colored crystals and the crystal door. If, instead, you open the door at the bottom, you will find only an exit gong, with no possibility of going back. Similar situation for the door on the right, behind it you will find only the gong and some unique reddish enemies.

Behind the crystal door, go down the hall to get the crystals. You will arrive in a room with a Dark Dantini. Kill it and take the corridor to the left. Down the hall, on the left, a golem will try to hit you, so avoid it. Kill the Dark Dantini in the room and continue to the right. You will have to avoid the attack of another golem. You will come to a room with another Dark Dantini and a silver key. Take the key and go back to the first room you reach. This time, take the corridor on the other side, to reach a room where you will find another Dark Dantini to be eliminated and a cage with a captive Gobbo. Free the Gobbo and go back to where you entered. Hit the gong to complete the level.