Bakuretsu Quiz Ma-Q Dai-Bouken/Area 1

Stage 1
Once Scott and Stanley have appeared at the bottom of the screen, three Zako-Hei (written in Katakana and Kanji as ザコ兵) will appear in front of them as the Katakana text Sutēji 1, noruma 3 (ステージ1, ノルマ3) appears at the top of the screen; the three-script text Dai 1-mon, nokori nomura 3 (第1問, 残りノルマ3) will then appear at the top of the screen before the first question (and four possible answers) appear and the time meters start emptying. If you answer a question correctly, a yellow "O" will appear next to your chosen number and the amount of remaining time will be added to your score, as Scott (or Stanley) repeatedly whips (or punches) one of the Zako-Hei to make him explode - but if you answer a question incorrectly, a red "X" will appear next to your chosen number, and one of the Zako-Hei will throw his machete at Scott (or Stanley) as they lose one "life-heart". The other player will now have to answer that question correctly within the remaining time; if he also answers incorrectly, a blue "X" will appear next to their chosen number, and one of the Zako-Hei will throw his machete at that other player's character. Once you have answered three questions correctly, the Katakana text Noruma kuria (ノルマクリア) will appear at the top of the screen and you will be treated to the following cutscene (the second in the game, and after only the first stage):

宝冠ですか...盗まれてしまいましたわ (Hōkandesu ka...Nusuma rete shimaimashita wa)

「えっ!」 ('E!')

宝冠を取り戻して欲しいと村の人々に頼まれてスコット&スタンリー ''(Hōkan wo torimodoshite hoshī to mura no hitobito ni tanoma rete Sukotto & Sutanrī) 「よし、早くやつらを追いかてよう」 ('Yoshi, hayaku yatsu-ra wo oi kateyō')

The screen will then cut to a shot of the game's overworld map as the Kanji/Hiragana text of Shinro wo erande kudasai (進路を選んでください) appears at the top of the screen and you will have ten seconds to decide on whether you want to take the western path by pressing the first Answer Button (which is indicated by the Kanji text Nanmon-taku 2R 難問択2R), or that northern path by pressing that second Answer Button (which is indicated by the Kanji text Kantan-taku 4R 簡単択4R); also, if you take the western path, the questions for the next three stages will have two possible answers as opposed to four.

Stage 2


Once Scott and Stanley have reappeared at the bottom of the screen, the three-script texts Sutēji 2, e no nan dai, noruma 3 (ステージ2, 絵の何題, ノルマ3) will appear at the top of the screen; the Kanji/Hiragana text Tsugi no e ha nanidesu ka? (次の絵は何ですか?) will then appear at the top of the screen as the first question (and its two or four possible answers) appear, and the time meters start emptying. If you chose that western path, the questions will have "15-puzzle" pictures above them - but if you chose that northern path, they will have "sliding" pictures above them. Once you have answered three questions correctly, the Katakana text Noruma kuria (ノルマクリア) will appear at the top of the screen and Scott and Stanley will go on to the third stage. Also, if you had answered every question correctly, you will be treated to the following cutscene (the third in the game, and after only the second stage):

ノルマ1減少次のステージのノルマが1減ります (Noruma 1 genshō-ji no sutēji no noruma ga 1 herimasu)

Stage 3
Once Scott and Stanley have reappeared at the bottom of the screen, the Katakana text Noruma -1 (ノルマ-1) will flash up above their "life-hearts" if they had answered every question correctly on that previous stage, and one of the Saber Tigers (written in Katakana as サーベルタイガーズ) or Kaba (written in Katakana as カバ) automatically explode; the Katakana text Sutēji 3, noruma 1/2/3/4 (ステージ3, ノルマ1/2/3/4) will then appear at the top of the screen before the three-script text of Dai 1-mon, nokori nomura 1/2/3/4 (第1問, 残りノルマ1/2/3/4) appears at the top of the screen. The first question (and two or four possible answers) will then appear as the time meters begin emptying - and when you answer a question correctly, Scott (or Stanley) will repeatedly whip (or punch) one of the Saber Tigers or Kaba to make him explode. However, if you answer any question incorrectly one of the Saber Tigers or Kaba will suddenly go for Scott (or Stanley); once you have answered between one and four questions correctly the Katakana text Noruma kuria (ノルマクリア) will appear at the top of the screen and Scott and Stanley will go on to the fourth stage. This is the first stage which does not have a cutscene at the end.

Stage 4
Once Scott and Stanley have reappeared at the bottom of the screen, they will either walk into a swamp, or the jaws of two Hito-Gui Wani (written in all three Japanese scripts as 人食いワニ) as the Katakana text Sutēji 4, noruma 3 (ステージ4, ノルマ3) appears at the top of the screen; the three-script text Dai 1-mon, nokori nomura 3 (第1問, 残りノルマ3) will then appear up at the top of the screen before the stage's first question (and its two or four possible answers) appear as the time meters start emptying. If you answer any question incorrectly, Scott (or Stanley) will sink further into the swamp or the Hito-Gui Wani will close his jaws on him - but once you answer three questions correctly, that Katakana text Noruma kuria (ノルマクリア) will appear at the top of the screen, as two ropes come down and lift Scott and Stanley up out of the swamp (or the two Hito-Gui Wani disappear off the bottom of the screen).

Stage 5
Once Scott and Stanley have reappeared at the bottom of the screen, three Lions (written in Katakana as ライオンズ) will appear in front of them as the Katakana text Sutēji 5, noruma 3 (ステージ5, ノルマ3) appears at the top of the screen; the three-script text Dai 1-mon, nokori nomura 3 (第1問, 残りノルマ3) will then appear at the top of the screen before the first question (and its four possible answers) appear and the time meters begin emptying. If you answer a question correctly, Scott (or Stanley) will repeatedly whip (or punch) one of the Lions to make him explode - but if you answer one incorrectly, one of the Lions will suddenly go for Scott (or Stanley). Once you have answered three questions correctly, that Katakana text Noruma kuria (ノルマクリア) will appear at the top of the screen, and Scott and Stanley will go on to the sixth stage; a red square will also flash up on the right side of the screen.

Stage 6
Once Scott and Stanley have reappeared at the bottom of the screen, three more Zako-Hei will appear in front of them as that Katakana text of Sutēji 6, noruma 3 (ステージ6, ノルマ3) appears at the top of the screen; that three-script text Dai 1-mon, nokori nomura 3 (第1問, 残りノルマ3) will then appear at the top of the screen before the first question (and four possible answers) appear and the time meters start emptying. If you answer a question correctly, Scott (or Stanley) will repeatedly whip (or punch) one of the Zako-Hei to make him explode - but if you answer any question incorrectly, one of the Zako-Hei will throw his machete at Scott (or Stanley). Once you have answered three questions correctly, the Katakana text of Noruma kuria (ノルマクリア) will appear at the top of the screen, and the screen will then cut to a shot of the temple hall as the Kanji/Hiragana text Shinro wo erande kudasai (進路を選んでください) appears at the top of the screen; you'll then have ten seconds to decide which path you want to take, by pressing its number's Answer Button (which are indicated by the four Katakana and Kanji texts Manga マンガ, Seikatsu 生活, Supōtsu スポーツ and Nonsekushon ノンセクション respectively).