Heli Attack 3/Weapons

These are the weapons that can be found in Heli Attack 3. Please note that all explosives deal additional damage with the explosion that follows the ammo, and that the flamethrower, laser guns, bladerang, anytime, taser, and the soundwave do their damage over their entire life.

To know more about the weapons, go to the main menu. Click on "Players," then click on "Weapon Data". The weapon data shows information about the weapons the player has unlocked.

These are the weapons that the player always start off with:
 * Knife - A simple knife. It does 50 damage, but you need to be very close to the enemy to inflict damage. Requires the player to be outside of the enemy's body.
 * Bow & Arrow - A bow and arrow set. Arrows fly in arcs. It does 30 damage, but the arrows are hard to aim.. The player gets infinite ammunition of this.
 * Grenades - Simple grenades that either explode on impact with an enemy, or drops on the ground then explode. When thrown, the grenades flies in arcs. It does 50 damage, while the explosion does additional damage. 25 grenades per pack.
 * Pistol - A simple pistol. The bullets do 10 damage, the reload time is fair, and the player gets infinite ammo of this.

These are the weapons that can be unlocked by either completing levels or finding them in secret areas:
 * Machine Gun - A machine gun with a much faster reload time than the pistol. The bullets deal 10 damage, with 150 bullets per ammo clip, or 25 bullets when enemies are destroyed during a hyper-jump.
 * Akimbo Mac10's - A different type of gun. Each bullet deals 8 damage, but fires in volleys of 2. It has a fast reload, with 75 bullets per ammo clip.
 * Chain Gun - An extremely fast firing gun with the fastest reload time of any gun. It has a large recoil though, so aim carefully in short bursts. It deals 10 damage, with 100 bullets per ammo clip.
 * Shotgun - A gun that shoots 4 bullets at once, where the bullets spread. Each bullet deals 15 damage. The player gets 20 shots per ammo clip.
 * Double Shotgun - 10 damage per bullet, shoots 8 bullets at once, heavy spread, 15 shots per ammo clip.
 * Sniper Rifle - A rifle with a laser sight for better aiming, making it difficult to miss the target. Each bullet does 75 damage, with 12 bullets per ammo clip.
 * Grenade Launcher - A grenade launcher, firing a grenade which goes in a slight arc. Each grenade does 75 damage, with 15 grenades per pack.
 * RPG - Rocket Propelled Grenades. They fire a rocket grenade which accelerates to incredible speeds. They can be pretty hard to aim, so shoot close to a heli. Each RPG deals 85 damage, with 15 grenades per pack.
 * Rocket Launcher - A launcher that fires a slow moving rocket. Each rocket deals 100 damage, with 11 rockets per pack.
 * Seeker Launcher - A launcher that shoots slow-moving heat-seeking rockets that homes into the nearest enemy. Each rocket does 100 damage, with 7 rockets per pack.
 * Drunken Launcher - A launcher that fires 3 rockets which go off in random directions. Each rocket does 50 damage per rocket, with 6 shots per pack.
 * Guided Launcher - A launcher that shoots special rockets that follows where the player points the cursor. Each rocket does 100 damage, with 9 rockets per pack.
 * Shotgun Rockets - A gun that fires three spread rockets. Each shot does 25 damage per rocket, with 8 shots per pack.
 * Flak Cannon - A gun that fires 20 small pieces of flak at once which launch at random speeds and trajectories. Each flak does 10 damage, with 8 shots per pack.
 * Goo Gun - A gun that fires goo balls that stick to the ground waiting to explode and destroy ground troops. It is fairly hard to aim. Each piece of goo does 50 damage (when either shot at to an enemy or the explosion on the ground), with 25 shots per pack.
 * Spark Plug - A weapon that fires 2 equally damaging sparks which weave in and out of each other. Each spark does 30 damage, with 30 shots per pack.
 * Flame Thrower - A standard flamethrower tank. It continually fires 2-5 damage per flame, though the bigger the flame, the less damage it does. There are 150 shots per tank, though this can be used up very quickly.
 * Bladerang - A gun that shoots projectiles that returns towards ground like a boomerang. Each blade does 20 damage, with the potential to hit the enemy twice if shot correctly. Each gun shoots 7 blades per pack.
 * Laser Rifle - A gun that shoots lasers. It can go through multiple enemies. Each laser does 30 damage, with 25 shots per pack.
 * Auto Laser Rifle - A gun shooting lasers like the LaserRifle, but is faster yet less accurate than it. Each laser does 20 damage, with 25 shots per pack.
 * Shotgun Lasers - A shotgun that fires three spread lasers. Each laser does 20 damage, with 12 shots per pack.
 * Rail Gun - A gun that shoots depleted uranium slugs at near light speed. It can go through walls. Each shot does 200 damage, with 6 shots per pack.
 * Anytime - An upgraded RailGun. They detonate when they come into contact with an enemy and do more damage. It can also go through walls. Each slug does 130 damage, with small explosions each doing 50 damage. Each pack comes with 5 shots. Fairly slow reload time.
 * Air Strike - A device that summons planes drop down bombs multiple rockets from the air (though the planes are never seen). Each Air Strike does 50 damage per bomb, with 4 radio calls per pack. Reloads very fast.
 * Taser - A taser with a large socket that attaches to an enemy and does damage until it dies. Each Taser 5 damage per second, and is guaranteed to kill them. Each pack comes with 2 sockets.(6 seconds)
 * Soundwaave - A gun that shoots waves of sound that does constant damage to enemies. It can go through walls. It has a fast reload. It does 10 damage, with 30 shots per pack. This weapon is considered to be the best by the Miniclip community (it does actually have two a's in the name).
 * A-Bomb Launcher - A launcher that fires extremely slow rockets that do a one hit K.O. Each rocket does 500 damage. Each pack contains 3 rockets per pack. When it hits an enemy or wall, it blows up and does additional damage. It has a very slow reload time. (9 seconds)
 * Black Hole Generator - A weapon that summons a small black hole the size of the screen. It can instantly kill all enemies on the screen, with the ability to kill 2 helis if shot at the right time. Each pack contains 1 black hole, but if the player collected more than one (for example, in training level), it has the slowest reload time of all weapons (18 seconds).

These are weapons that can be found only in Heli Attack Special Edition:
 * Antimatter Cannon - A gun that is half Flame Thrower and half Rail Gun.
 * Firemines - These are mines that shoot a stream of flame vertically. (This weapon also appears in Heli Attack 2.)