World in Conflict/Tactical Aids

World in Conflict uses a Tactical Aids system similar to that of Command & Conquer: Generals. Tactical Aids allow the player to perform special actions such as calling in airstrikes, deploying paratroopers, carpet bombing, napalm strikes. Tactical Aids are available once the player has gained enough tactical aid points, which are accumulated through action on the battlefield, such as destroying enemy units, capturing and fortifying command points, or repairing friendly units. There are three categories of Tactical Aids: non-destructive, selective, and indiscriminate strikes. Each category contains five to seven different actions, which vary in effectiveness. The more effective the action, the more tactical aid points it costs to deploy. All offensive Tactical Aids will affect not only enemy (and sometimes friendly) troops but also the environment; forests and buildings, which can be used as cover for infantry, may also be destroyed, and carpet bombing leave the landscape covered in craters. Other Tactical Aids include artillery barrages, additional units, and various forms of air support. In multiplayer games, teammates are able to pool their Tactical Aids points by donating them to a specific player, enabling more expensive actions to be purchased. Players may launch three of these at one single time where it is less expensive than launching one tactical aid strike at a time and waiting for it to regenerate.