Headhunter/Weapons

Throughout Headhunter, Jack gets equipped with more and more impressive Weapons, based on his LEILA license grade. After each upgrade you'll get access to a new equipment locker that will give you the next round of ballistics. Some are more efficient than others at disposing of Syndicate goons, but it's not wise to turn any of it down.

No license
Standard-issue handgun for Headhunters, the Stimulator has a 10-round magazine of standard ENP, and has infinite ammunition.
 * Stimulator Automatic

C-license
Same as above. A tranquilizer pistol that must be charged before firing. Spent shell casings that can be thrown to distract enemies.
 * Stimulator Automatic
 * Scorpion Neurostunner
 * Decoy Shells

B-license
A larger, 16-round magazine is the only major improvement over the standard Stimulator automatic. ??
 * Stimulator+
 * Regulator Shotgun

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