Magician/Text transcript

This is the land of Merlwood. Your quest will be hard and hazardous, filled with magic and epic battles. Good luck...

Town of Serenna
You begin your quest...

You feel at home as you pass the familiar houses of Serenna.

Talk
You talk with the peasant/warrior: "Good luck, Paul, we wish you well". (x3)

You talk with the peasant: "Do not trust anyone, the whole land has gone mad". (x3)

You talk with the mage: "Always be on your guard, Paul..." (x2)

You talk with the warrior: "Here, have my gold. I am done with this macho warrior stuff!" (get 500 Gold) (x1)

The door is bolted shut from the inside. You cannot enter.

Ye olde guild (A)
You hear voices coming from inside the guild house.

"Good day, sir. How can I help you?"
 * You drink a refreshing cup of goats milk. (pay 5 Gold)
 * The keeper, pleased that you appreciated the milk, tells you of a rumor about a magical house without windows or doors somewhere in the wilderness.
 * "Pigs are down with the fever again".
 * "...Lives near the wise man, is holding a rummage sale".
 * You cannot make anything else out.

Ye olde shop (grocery)
"Good day, sir. How can I help you?"
 * Your flask is already full.
 * This flask of water will cost you 10 Gold.
 * This crust of bread will cost you 10 Gold.
 * This chicken will cost you 30 Gold.
 * This ham will cost you 30 Gold.
 * These vegetables will cost you 10 Gold.

Ye olde mail
"Good day, sir. How can I help you?"
 * You do not have any letters to post.
 * You feel more experienced! (get 75 Mana) The girl takes the letter and smiles.

Rummage sale house
'''You feel more experienced! '(get 150 Mana)'' "Good day, sir. How can I help you?"
 * This key will cost you 10 Gold.
 * These sunglasses will cost you 20 Gold.
 * This walking stick will cost you 300 Gold.
 * This scroll (fireball) will cost you 60 Gold.

Wise man's house
You hear the faint sound of music.

The wise man bids you welcome...
 * "You look like an honest lad. Would you mail this letter to my twin brother for me?"
 * No: "It is a sad thing that one so young can be so thoughtless".
 * Yes: "Thank you, my son".
 * You feel more experienced! (get 75 Mana) The wise man hands you a flask of magic water and thanks you.
 * "Be careful, my son, the path ahead conceals many pitfalls".
 * "My thoughts will be with you, my son".

Ye olde guild (B)
The sound of merry-making can be heard from inside the guild house.

"Good day, sir. How can I help you?"
 * You drink a refreshing cup of goats milk. (pay 5 Gold)
 * "Be wary of everyone, especially travelling mages. They have all been corrupted".
 * "They say Abadon eats people".
 * "The wizard was turned into a statue".

Ye olde shop (scrolls)
"Good day, sir. How can I help you?"
 * This scroll (spear) will cost you 90 Gold.
 * This scroll (ven) will cost you 100 Gold.
 * This scroll (lightning) will cost you 40 Gold.
 * This scroll (phys shield) will cost you 200 Gold.
 * This scroll (razor) will cost you 30 Gold.
 * This scroll (axor) will cost you 35 Gold.
 * This scroll (help) will cost you 10 Gold.

Wilderness
You leave the village of Serenna and enter the barren wilderness...

The sun beats down on you mercilessly. This is a barren and dangerous place.
 * The sunglasses shield you from the harsh sun!

Ruined houses flank you on all sides. Something terrible must have happened here.

Talk
You talk with the mage: "MIOLST can make light of some situations".

You talk with the wizard: "MINASTOL could wake the dead".

You talk with the warrior: "Here, have my gold. I am done with this macho warrior stuff!" (get 500 Gold)

Tree hole
(press down/search) You find an egg and a scroll inside the hollow tree! '''You feel more experienced! '(get 100 mana and the Reveal scroll)''

Sparks
You sense powerful magic.

(cast Reveal) A statue of a wizard appears! The eyes seem to be pleading to you...

(cast Wakey Wakey) The statue transforms into a real wizard! '''You feel more experienced! '(get 200 mana)''

You talk with the wizard: "My name is Belseth. Take this vial and scroll as a token of my thanks for releasing me from Abadon's spell". (get Translate scroll)

House with no windows
As you pass the house, you feel a magical tingle run down your spine.

(cast Help) Maybe there is a door...

(cast Reveal) You discover a secret door!

"Good day, sir. How can I help you?"
 * This anti-ven potion will cost you 250 Gold.
 * This heal potion will cost you 250 Gold.
 * This scroll (fleet foot) will cost you 80 Gold.
 * This scroll (boomeraxe) will cost you 40 Gold.
 * This scroll (ven shield) will cost you 200 Gold.
 * This scroll (repellent) will cost you 50 Gold.

Well
You lean down too far an fall down the well!

(cast Help) The only way is up!

(use key) You unlock the chest.

You search the chest...
 * You take the water flask. You fill your water flask from the flask, then discard it.
 * You take the crust of bread.
 * You take the pouch of coins. You take the coins from the pouch, then discard it. (get 150 Gold)
 * You take the scroll (fly).
 * You take the scroll (featherlite).
 * You take the mana potion.

The chest disappears.

Marsh
The marsh ahead looks decidedly unsafe.

(cast Help) Tread lightly but rapidly.

Spurts of burning gas ignite around you!

(cast Featherlite, use key, search) You feel as light as a feather! You unlock the chest. You search the chest:
 * You take the rune stone. The rune stone and the walking stick are two parts of a legendary staff. You link them and the staff of power is once more!
 * You take the mana potion.

West shore
You leave the wilderness and as dusk falls yuo reach the lakes...

You talk with the peasant: "Use POHUNAST to keep up your spirits".

A grim-looking man approaches in a small boat.
 * (use pouch of coins) As you cross the lake you notice your home town in the distance. The reflected lights dance on the lake. You feel slightly homesick. You feel more experienced! (pay 50 gold, get 250 mana)

Island village
The warm lights inside the building look extremely welcoming.
 * "Good day, sir. How can I help you?"
 * This flask of water will cost you 10 gold.
 * Your flask is already full.
 * This chicken will cost you 30 gold.
 * This vegetables will cost you 10 gold.
 * This ham will cost you 30 gold.
 * This crust of bread will cost you 10 gold.

"Good day, sir. How can I help you?"
 * This mana potion will cost you 250 gold.
 * This heal potion will cost you 250 gold.
 * This anti-ven potion will cost you 250 gold.
 * This scroll (dispell) will cost you 40 gold.
 * This scroll (psychic) will cost you 350 gold.
 * This scroll (fire shield) will cost you 200 gold.
 * This scroll (meditate) will cost you 50 gold.

You talk with the warrior: "Here, have my gold. I am done with this macho warrior stuff!" (get 500 Gold)

The sound of merry-making can be heard from inside the guild house.
 * "Good day, sir. How can I help you?"
 * You drink a refreshing cup of goats milk.
 * The keeper takes a liking to you and tells you of an ancient warlock, imprisoned by Abadon in his dungeons.
 * "...Riddled with tunnels, they say".
 * "MINAHUMINA? No, it is MIRAHUFINA, I should know".

East shore
A stone causeway stretches out in front of you.
 * (cast Help) Leap wisely...

You reach the far shore safely and continue on your way.

Merl forest
After crossing the lakes, a short walk brings you to Merl forest...

As darkness falls you enter Merl forest.

You are surrounded by hideous, tortured trees. The trees seem almost to be alive, whispering, plotting, closing in...

Talk
You talk with the wizard: "POSTRAMIST will ring you with death".

You talk with the mage: "If you have a weighty problem, try MISTNAST".

You talk with the peasant: "The beggar may be poor, but he is rich in knowledge".

Toadstool spirit
An evil spirit inhabiting the giant toadstool attacks you!

You triumph over the evil spirit. '''You feel more experienced! '(get 100 mana)''

Shop
You notice a small door set into the hillock.
 * "Good day, sir. How can I help you?"
 * These vegetables will cost you 10 gold.
 * This crust of bread will cost you 10 gold.
 * This ham will cost you 30 gold.
 * This scroll (light) will cost you 100 gold.
 * This scroll (firestorm) will cost you 200 gold.
 * This scroll (fire ring) will cost you 200 gold.
 * This scroll (boulder) will cost you 80 gold.

Pool
You are at the edge of a deep foul-smelling pool.

(cast Help) This is not what you would call magic water...

(use magic water) As you drop the magic water into the pool it immediately radiates warmth and light. You feel more experienced! (get 100 mana)

Wise man house
This looks like a friendly place.

The wise man bids you welcome.
 * "Ah, you must be Paul. My brother mentioned you in the letter. Thank you for helping him".
 * "Choose carefully behind the second door, my son".
 * You feel more experienced! (get 50 mana) You pledge yourself against the misuse of magic.

"Goodbye, my son".

Peculiar tree
You come upon a peculiar tree. A sleeping face has been carved into the trunk.

(cast Wakey Wakey) Your spell brings the tree to life! It immediately starts talking. The tree is babbling in an unknown language.

(cast Translate) Magically you can now understand the tree.

You talk with the tree: "One door leads to glory, two to a treasure story, three will take you by..."

You talk with the tree: "In the maze of doom try north, north, east..." You feel more experienced! (get 100 mana) The tree mutters about woodworm treatments and goes back to sleep.

Beggar's home
You notice a small door set into the hillock.

A wretched beggar sits in one corner of the room.

(use food) The beggar takes the food and says: "The first serpent is not Shome". You feel more experienced! (get 50 mana)

(use food) The beggar takes the food and says: "The second is not Fangfew".

(use food) The beggar takes the food and says: "The third is neither Shome nor Venmor".

(use food) The beggar takes the food and says: "Thank you".

Three doors
As you attempt to go through the door, a mighty guardian serpent appears and hisses: "Halt! Name me correctly or perish!"
 * Fangfew?
 * Venmor?
 * Shome?

(use key, search) You unlock the chest. You search the chest.
 * You take the crust of bread.
 * You take the water flask. You fill your water flask from the flask then discard it.
 * You take the scroll (boulder).
 * You take the scroll (pow shield).

You enter an ornate treasure chamber.

(use key, search) You unlock the chest. You search the chest.
 * You take the pouch of coins. You take the coins from the pouch then discard it. (get 105 Gold)
 * You take the ring of Ven. Alas, this is Abadon's ring of Ven left for unwary travellers! It fastens permanently onto your finger and begins to slowly poison you...

The chest disappears.

Mount Vunar caverns
Taking the correct door leads you into the dark, unfriendly depths of Mount Vunar...

There is not enough light to make out your surroundings properly.
 * (cast Light) Your light reveals your whereabouts: an underground cave system.

You approch an old, rickety wooden floor.
 * (cast Help) A weighty problem...
 * (cast Iron Boots) You feel very heavy! You feel more experienced! (get 100 mana)

You reach the bottom of a deep shaft.

The bones of dead creatures litter the floor.

Talk
You talk with the peasant: "The maze of doom is rumored to hold many vital items".

Chests
Ham, 2 mana potions;  Bread, water, 3 anti-ven potions;  Bread, heal potion.

Room A
A baby dragon backs away from you warily...

The egg you carry pacifies the dragon. It swaps it for a magic charm then flees the room. You feel more experienced! (get 100 mana)

Room B
The statue of a beautiful woman shimmers in the torchlight.

The statue starts to spit molten fire from its eyes!

You defeat the statue!

You search the chest:
 * You take the ham.
 * You take the magic charm. You feel more experienced! (get 100 mana)

Room C
An old woman sits rocking in a chair.

(cast Help) Use all your charm...

(use Magic Charms) The combined power of the charms make the woman young again! To show her gratitude she gives you a sealed vial of water and teleports you into Abadon's castle.

Maze of Doom
You enter the maze of doom...

You are in a bewildering maze...

You talk with the wizard: "You look weary, youth. Here, have a little mana". (restore mana)

Dungeon
You progress deeper into Abadon's domain. You battle your way into the dungeons...

The passage is blanketed in an eerie silence, broken only by the sound of running water. You feel intensely uneasy.

You talk with the wizard: "For a fountain of fire use FIOLHUNARA".

(cast Help) Double trouble...

Cells
Along the passage you find a series of iron gates set into the wall.
 * 1) (Chest: vegetables, water, heal potion, mana potion, anti-ven potion.)
 * 2) You solve the puzzle room! You enter an ornate treasure chamber. (chest: mana potion.)
 * 3) (Chest: gold coins, amulet of Mor.)
 * 4) You solve the puzzle room! You enter an ornate treasure chamber. (chest: amulet of Sheeld.)
 * 5) (Chest: anti-ven potion, mana potion.)
 * 6) You solve the puzzle room! You enter an ornate treasure chamber. (chest: chicken, ring of Ana.)
 * 7) You solve the puzzle room! You enter an ornate treasure chamber. (chest: Twin scroll, mana potion.)
 * 8) You hear faint chanting...
 * 9) * (cast Help) Maybe there is a door...
 * 10) * (cast Reveal) You discover a secret door!
 * 11) * You enter a hidden chamber! You see a very old, friendly-looking warlock levitating deep in meditation.
 * 12) * You talk with the warlock: "Welcome, Paul. My name is Mensim. Entering the magical door has broken Abadon's imprisoning spell. Thank you".
 * 13) * You talk with the warlock: "Take this vial and later combine it with the others. Use the ultimate potion against Abadon when he is weakened..." You feel more experienced! (get 250 mana) Free at last, the warlock vanishes.
 * 1) * You talk with the warlock: "Take this vial and later combine it with the others. Use the ultimate potion against Abadon when he is weakened..." You feel more experienced! (get 250 mana) Free at last, the warlock vanishes.

Abadon's castle
You progress deeper into Abadon's domain. You manage to reach Abadon's castle...

Massive stone walls surround you.

A stone bridge spans a fiery abyss. The heat is almost unbearable.

Spurts of burning gas ignite around you.

A statue of a sphinx gleams in the torchlight.

As you attempt to leave, the sphinx comes alive! Its voice booms: "Halt! Name me correctly or perish! Belseth? Mensim? Tresh?"

Abadon's tower
You progress deeper into Abadon's domain. You reach the base of Abadon's tower...

You are standing at the base of a tall tower. You try to see the top, but it is lost in darkness.

You feel more experienced! (get mana) The razor-edged spikes pull you towards them!
 * (cast Help) A weighty problem..
 * (cast Iron Boots) The weight of your iron boots brings you back to earth.

An effervescent fountain brightens the room.
 * You feel more experienced! (get mana, and fully refill mana pool)

The far wall contains five niches. Four are empty, but the fifth holds an empty potion vial.
 * As the final niche is filled, the four elements magically combine to form the legendary and powerful ultimate potion!
 * The force that held the vial is gone. You take the ultimate potion! You feel more experienced! (get 150 mana)

Tower top
You stand atop Abadon's tower, face to face with the wizard himself!

"You have fought bravely, Paul... I admire your courage. It is such a pity that I must now slay you!"

You sense Abadon weakening! Use your most powerful magic now!