MapleStory/Sharenian Guild Quest



This Quest requires a guild to complete. Attempting it rewards Guild Noblesse SP based on performance and ranking.


 * Requirements
 * Level 101 and above
 * Up to 200 players from the same guild (hint: as many as possible)
 * Gate opening limit of 1 per week (opens for 5 minutes)
 * Must be opened from Monday 1am to Sunday 11pm server time.
 * Entrance of 1 per week per character even if you changed guild.

Entering the Sharenian Sewers
Guild Master will talk to Daidal at the top left of the Guild Headquarters map. (Talk to Lea in most towns to go to the Guild Headquarters map)

Gather as many guild members as possible and form parties of up to 6 players. Once the Guild Master opens the gate to Sharenian Sewers, the entire guild has 5 minutes to enter, else the gate is closed and nobody else can enter the sewers.

To enter the sewers, talk to Daidal in Guild Headquarters to change into the Private Channel, then talk to Daidal again to enter the Sewers Entrance.

Once you reach the Sewers Entrance, if you leave, you cannot enter back again. Exercise caution or else it will cost the guild its ranking.
 * Caution

Preparation
There are 12 different sewers. Each sewer can support up to 3 parties of 6 players each. It is recommended to gather all 18 players into the same sewer. Party leader will enter the sewer for the entire party. Choose carefully, once chosen to enter the sewer, you cannot come out.

Wait until the timer ends and meanwhile just relax and get ready. Only teleport skills can be used at the preparation map.

Each player has 5 death count, so prepare potions too.

Monster Stages
The sewer will be split into 3 paths, 1 party per path. Each path contains 4 sections, in which at the end, the 3 paths will converge into the boss room.

In each section, the party has to kill 3 waves of monsters each. There may or may not be a summoning altar that needs to be hit before each wave's monsters will appear. Each monster can only take 25% damage (15% damage for monsters that are scaled up in size, like elite monsters) from each player every 5 seconds, and it is independent of the actual damage dealt. Hence, it is advised to rotate around the map.

At the end of the 3 waves, party leader will enter the portal located at a spot. The group earns 10 sewer points per party member (60 points for a full party)

Max points for 18 players in the room = 720 points

Boss Stage
1,000 contribution points will be given for reaching the boss stage, if the limit of 5,000 contribution daily is not reached (up to 5,000)

When all 3 parties reached the boss stage, click the door to spawn the boss, Arcanus. All party buffs are shared in the room across different parties. From then, keep hitting Arcanus and its minions that spawn until the time runs out. However, if there are less than 16 players when Arcanus is spawned, it has a lower maximum stage. As such, it is best to bring 16~18 players into the same sewer to maximise its HP (actually its immortal).

Arcanus can also attack and super knockback, ignoring stance. Occasionally, cannons by the side can be used by using the NPC chat key on it to deal additional damage.

Arcanus has a total of 5 stages. All stages are level 101 (so level 106 and above to maximise damage) and has resistance.
 * Stage 1: 648,000,000,000 (648 billion) HP and 10% DEF
 * Stage 2: 1,620,000,000,000 (1.62 trillion) HP and 20% DEF
 * Stage 3: 162,000,000,000,000 (162 trillion) HP and 30% DEF
 * Stage 4: 1,134,000,000,000,000 (1.134 quadrillion) HP and 40% DEF
 * Stage 5: Unlimited HP and 50% DEF

Sewer points are gained based on total HP depleted for both Arcanus and its summons. 20,000,000,000 (20 billion) HP depleted = 1 point.

Because the guild needs at least 300 sewer points to obtain SP, each member earns the guild 40 sewer points for reaching the boss stage. With a maximum of stage 2 transformation = around 113 sewer points for killing stage 1 and 2, it means a minimum of 5 players is needed to achieve 300 sewer points assuming it can be killed (total damage to be dealt is 2 trillion)

Alternatively, 2 players (1 player per sewer) will also be able to meet the requirement (each sewer will score 40+113 = 153 sewer points, for a total of 306 sewer points)

Ranking
Based on the total sewer points earned by all 12 rooms, the guild will be ranked in the Sharenian Sewers ranking. It takes some time for the points to be added and shown in the ranking.

Rankings will reset on Monday 12am server time, where Guild Noblesse Skill Points will reset and be distributed based on previous week results.

Rank % is rounded down. Guild must earn at least 300 Sewer Points to obtain the skill points, else the guild will still be ranked but no SP will be given.