Ragnarok Online/Gunslinger

Stat Advice
I would personally advise you to go mostly dex and agility. Gunslingers are basically like snipers. Yet they also have the ability to become rambo but if you want a siege type gunslinger, you should probably do dex and vitality as they are a good combination.

There are two main builds stat wise- Dex/agi and dex/vit/int. First is mainly for normal attack, relying on passive/buff skills like chain action and madness canceler to increase aspd. While they can use the same skills as the vit/int build, it is overall not as effective - you can't desperado and count on ur flee to protect you. If you want to be a skill spammer (aka desperado spamming), go for the vit/int build, as the main attack skills for gunslinger (rapid fire/trigger happy shot, full blast, desp) are NOT affected cool-down wise by agi or ASPD. However, this build has a hard time leveling, and needs a priest to mob effectively (although once a mobbing party is started exp is quite nice).

Stat Builds
DEX/AGI

High ASPD


 * This build is the most common gunslinger build. It is pretty much the same as a Hunter's build.

INT/VIT

Skill Spamming


 * DEX, VIT, and INT are the only stats really required in this build. With high INT you will be able to spam Desperado and Rapid Shower instead of regularly attacking. Since you don't have any flee, Vitality is required to survive.

AGI/LUK

Critical Spam


 * This build is not recommended because Assassins already do this. Gunslingers can also do this too if you want. It is similar to the DEX/AGI build but you put less DEX and put it into LUK.

Active Skills
Flip The Coin


 * Active
 * Requirements:None
 * Mastered at Level 5
 * Weapon Type:Any

When this skill is used there will be a percent chance of failing the skill depending on the skill level, this also uses up 1zeny. If you successfully use this skill a sphere will appear floating around you. Each sphere increases your damage by 3. You can have a total of 10 spheres.

Magical Bullet


 * Active
 * Requirements:Flip The Coin Lv1
 * Mastered at Level 1
 * Weapon Type:Any

This skill requires a single Sphere/Coin. When you use this skill it does not use a bullet and is ghost property.

Cracker


 * Active
 * Requirements:Flip The Coin Lv1
 * Mastered at Level 1
 * Weapon Type:Any

This skill requires a single Sphere/Coin. When you use this skill it will have a percent chance to stun a monster. This does not work on players.

Fling


 * Active
 * Requirements:Flip The Coin Lv1
 * Mastered at Level 1
 * Weapon Type:Any

This skill requires 1-5 Spheres/Coins. When you use this skill it will lower the target's defense depending on how many coins are used.

Triple Action
 * Active
 * Requirements:Flip The Coin Lv1, Chain Action Lv10
 * Mastered at Level 1
 * Weapon Type:Handgun, Rifle

This skill requires a single Sphere/Coin. When you use this skill you will deal three hits. This skill does not use up a bullet.

Rapid Shower


 * Active
 * Requirements:Chain Action Lv3
 * Mastered at Level 10
 * Weapon Type:Handgun

When you use this skill you will deal 5 hits.

Desperado


 * Active
 * Requirements:Rapid Shower Lv5
 * Mastered at Level 10
 * Weapon Type:Handgun

This skill will hit all targets around you.

Tracking


 * Active
 * Requirements:Single Action Lv5
 * Mastered at Level 10
 * Weapon Type:Handgun, Rifle

Take a few seconds to aim to do a high damage shot.

Piercing Shot


 * Active
 * Requirements:Tracking Lv5
 * Mastered at Level 5
 * Weapon Type:Handgun, Rifle

This skill has a percent chance to cause bleeding depending on skill level.

Disarm


 * Active
 * Requirements:Tracking Lv7
 * Mastered at Level 5
 * Weapon Type:Handgun, Rifle

Aim at the targets hand forcing them to drop their weapon. This decreases monster's attack. Against players, it will unequip their current weapon.

Bull's Eye


 * Active
 * Requirements:Flip The Coin Lv5, Tracking Lv10
 * Mastered at Level 1
 * Weapon Type:Handgun, Rifle

This skill requires a single Sphere/Coin. Can only be used against Demihuman and Brute monsters.

Gatling Fever


 * Active
 * Requirements:Rapid Shower Lv7, Desperado Lv5
 * Mastered at Level 10
 * Weapon Type:Gatling Gun

This skill increases ASPD with Gatling Gun type weapons.

Dust


 * Active
 * Requirements:Single Action Lv5
 * Mastered at Level 10
 * Weapon Type:Shotgun

To use this skill you are required to be standing in front of your target. This skill pushes your target 5 cells backwards.

Full Buster


 * Active
 * Requirements:Dust Lv3
 * Mastered at Level 5
 * Weapon Type:Shotgun

Inflict high damage to a target with chance of causing blind.

Spread Attack


 * Active
 * Requirements:Full Buster Lv5
 * Mastered at Level 10
 * Weapon Type:Shotgun

Fire a shot that will hit a large area.

Ground Drift


 * Active
 * Requirements:Full Buster Lv5, Spread Attack Lv7
 * Mastered at Level 10
 * Weapon Type:Grenade Launcher

This skill places a grenade onto the floor. It will activate when stepped on.

Adjustment


 * Active
 * Requirements:Flip The Coin Lv4, Disarm Lv5
 * Mastered at Level 1
 * Weapon Type:Any

This skill requires 2 Spheres/Coins. When this skill is used you receive less damage from ranged attacks. Your flee is increased but your accuracy is decreased.

Madness Canceler


 * Active
 * Requirements:Flip The Coin Lv4, Gatling Fever Lv10
 * Mastered at Level 1
 * Weapon Type:Any

This skill requires 4 Spheres/Coins. When this skill is used your damage and ASPD is increased but you cannot move.

Increasing Accuracy


 * Active
 * Requirements:Snake Eye Lv10
 * Mastered at Level 1
 * Weapon Type:Any

This skill requires 4 Spheres/Coins. This skill increases HIT, DEX, and AGI.

Passive Skills
Single Action


 * Passive
 * Requirements:None
 * Mastered at Level 10
 * Weapon Type:Handgun

This skill increases ASPD and HIT.

Chain Action


 * Passive
 * Requirements:Single Action Lv1
 * Mastered at Level 10
 * Weapon Type:Handgun

This skill gives a percent chance to attack twice when using Handgun type weapons.

Snake Eye


 * Passive
 * Requirements:None
 * Mastered at Level 10
 * Weapon Type:Any

This skill increases attacking range of all weapons and some skills.

Skill Builds
Handgun/Gatling

Second fastest attack speed build.


 * Flip The Coin Lv5
 * Single Action Lv10
 * Chain Action Lv10
 * Rapid Shower Lv10
 * Desperado Lv10
 * Gatling Fever Lv10
 * Madness Canceler Lv1
 * Snake Eyes Lv10
 * Increase Accuracy Lv1

2 Points Leftover

Gatling Has the highest attacking speed of all the skill builds. GatlingFever+MadnessCanceler+IncreaseAccuracy


 * Flip The Coin Lv5
 * Single Action Lv5
 * Chain Action Lv3
 * Rapid Shower Lv7
 * Desperado Lv10
 * Gatling Fever Lv10
 * Adjustment Lv1
 * Madness Canceler Lv1
 * Snake Eye Lv10
 * Increase Accuracy Lv1

9 Points Leftover

Rifle

Uses Piercing Shot, Disarm, and Tracking to take down enemies.


 * Flip The Coin Lv5
 * Single Action Lv5
 * Tracking Lv10
 * Piercing Shot Lv5
 * Disarm Lv5
 * Snake Eye Lv10
 * Increase Accuracy Lv1

28 Points Leftover

Handgun/Rifle

Handgun/Rifle will take advantage of skills such as Disarm then Rapid Shower.


 * Flip The Coin Lv5
 * Single Action Lv10
 * Chain Action Lv10
 * Rapid Shower Lv10
 * Desperado Lv10
 * Tracking Lv7
 * Disarm Lv5
 * Snake Eye Lv10
 * Increase Accuracy Lv1

1 Point Leftover

Shotgun

Dust = Knock back/Full Buster = Damage/Spread Attack = Mob. High damage, slow attack speed.


 * Flip The Coin Lv5
 * Single Action Lv5
 * Dust Lv10
 * Full Buster Lv10
 * Spread Attack Lv10
 * Snake Eye Lv10
 * Increase Accuracy Lv1

18 Points Leftover

Shotgun/Grenade Launcher

Shotgun/Grenade Launcher can use Ground Drift to use elemental properties(Fire,Water,Wind,ect) and conflict status such as freeze and blind.


 * Flip The Coin Lv5
 * Single Action Lv5
 * Dust Lv10
 * Full Buster Lv10
 * Spread Attack Lv10
 * Ground Drift Lv10
 * Snake Eye Lv10
 * Increase Accuracy Lv1

8 Points Leftover

Skill Quests
None