Front Mission: Gun Hazard/Secondary weapons

EAP (Enhanced Armor Protection)

 * Cost
 * EAP-01 - $10000
 * EAP-02 - $40000
 * EAP-03 - $80000
 * EAP-04 - $160000
 * EAP-05 - N/A


 * Most up-to-date location: Eastern South America
 * Description: Increases your HP.
 * Comments: A pretty good thing to have. I would always recommend having at least 1 of these, if not more. The level 5 EAP must be found.

UVG (Upwards Vulcan Gun)

 * Cost
 * UVG-01 - $3500
 * UVG-02 - $7800
 * UVG-03 - $18700
 * UVG-04 - $37600
 * UVG-05 - $75200


 * Most up-to-date location: North America, Eastern South America
 * Description: Fires shots straight up.
 * Comments: A pretty good secondary weapon, in that it is extremely powerful. It's pretty hard to train though, seeing as it can only hit things that are above you.

GRL (Grenade Launcher)

 * Cost
 * GRL-01 - $3000
 * GRL-02 - $7500
 * GRL-03 - $18800
 * GRL-04 - $39000
 * GRL-05 - $78000


 * Most up-to-date location: North America, Eastern South America
 * Description: Fires out an explosive shot in an arc like fashion.
 * Comments: Eh, its not too powerful really. It might be good to spam at a boss early on, but there are much better weapons.

MSP (Multi-Spread Projectile)

 * Cost
 * MSP-01 - $4000
 * MSP-02 - $10000
 * MSP-03 - $25000
 * MSP-04 - $50000
 * MSP-05 - $100000


 * Most up-to-date location: North America, Eastern South America
 * Description: Fires out 4 missiles in a spread shot.
 * Comments: Not a bad choice. Think of it as a more powerful spread gun.

HMS (Homing Missile)

 * Cost
 * HMS-01 - $3000
 * HMS-02 - $9500
 * HMS-03 - $28000
 * HMS-04 - $56000
 * HMS-05 - $112000


 * Most up-to-date location: North America, Eastern South America
 * Description: Fires out a missile that homes in on enemies to destroy them.
 * Comments: Alright, this thing just plain sucks. The tracking system on it is crap, it'll miss the enemies if they're moving at a decent speed.  It also does very little damage.  Skip it.

BZS (Bazooka System)

 * Cost
 * BZS-01 - $8000
 * BZS-02 - $23000
 * BZS-03 - $57500
 * BZS-04 - $115000
 * BZS-05 - $230000


 * Most up-to-date location: North America, Eastern South America
 * Description: Fires a powerful missile forward.
 * Comments: A pretty good weapon. Though the ammunition capacity is low, it does a large amount of damage in a short amount of time - which is sort of what you want when going up against a boss.

HNP (Hand Punch)

 * Cost
 * HNP-01 - $4000
 * HNP-02 - $12000
 * HNP-03 - $28000
 * HNP-04 - $70000
 * HNP-05 - $120000


 * Most up-to-date location: North America, Eastern South America
 * Description: Lets your Panzer punch.
 * Comments: One of the best secondary weapons. It's powerful, can be leveled pretty quickly, penetrates shields, and sends the enemy back a bit.  The downside? You're pretty open to attack when using it, and you can't use it in the air.  Still, a pretty good choice.

REP (Repair)

 * Cost
 * REP-01 - $12000
 * REP-02 - $25000
 * REP-03 - $80000
 * REP-04 - $160000
 * REP-05 - $400000


 * Most up-to-date location: North America, Eastern South America
 * Description: Creates a ball which repairs your Panzer. ;Comments: A must-have item, no questions asked. Using one of these will almost always completely heal your Panzer. If you can position an ally to stand on top of the ball, it will heal him as well.  You must have this one equipped.  Nuff said.

BNC (Bouncing Shot)

 * Cost
 * BNC-01 - $6000
 * BNC-02 - $12000
 * BNC-03 - $30000
 * BNC-04 - $60000
 * BNC-05 - $120000


 * Most up-to-date location: North America, Europe
 * Description: Fires a ball that bounces off the walls, ceilings, and floors.
 * Comments: A great choice. The BNC is quite powerful, has a large ammunition capacity, and will usually bounce around until it hits something - or flys offscreen.

PAL (Paralysis Laser)

 * Cost
 * PAL-01 - $4000
 * PAL-02 - $13000
 * PAL-03 - $43000
 * PAL-04 - $86000
 * PAL-05 - $172000


 * Most up-to-date location: North America, Northwestern Asia
 * Description: Fires out a ball that paralyzes enemy Panzers.
 * Comments: Well, it does its job anyway. It works on some of the weaker bosses, but do you really wanna paralyze something your going to kill in 2 seconds?

FBG (Fireball Gun?)

 * Cost
 * FBG-01 - $8000
 * FBG-02 - $20000
 * FBG-03 - $45000
 * FBG-04 - $100000
 * FBG-05 - $200000


 * Most up-to-date location: North America, Middle East
 * Description: A flamethrower... need I say more?
 * Comments: Awesome. A great choice.  It does an extreme amount of damage in a very short amount of time. Get up in a boss's face to shave off about 1/4 of his HP in no time.

MIN (Mine)

 * Cost
 * MIN-01 - $4000
 * MIN-02 - $12000
 * MIN-03 - $30000
 * MIN-04 - $88000
 * MIN-05 - $150000


 * Most up-to-date location: North America, Eastern South America
 * Description: Drops a mine.
 * Comments: Crap. Don't mess with it.  Enemies don't move all that much in FM:GH, and its stupid to wait around for them to stumble across it.

DCY (Decoy)

 * Cost
 * DCY-01 - $9000
 * DCY-02 - $22500
 * DCY-03 - $45000
 * DCY-04 - $85000
 * DCY-05 - $200000


 * Most up-to-date location: North America, Africa
 * Description: Fires out a flashing ball that hovers in the air, that draws enemy fire towards it.
 * Comments: Not bad! Probably something you'll want to have equipped when you have the X-D, and more weapon slots when you know what to do with.

SEK (Sliding Explosive?)

 * Cost
 * SEK-01 - $5000
 * SEK-02 - $15000
 * SEK-03 - $45000
 * SEK-04 - $120000
 * SEK-05 - $250000


 * Most up-to-date location: North America, Northeastern Asia
 * Description: Fires out a mine on a sled that skims along the ground.
 * Comments: Not bad. But the damage isn't all that great, so you're better off using something else.

WGP (Weapon Gun Pod?)

 * Cost
 * WGP-01 - $15000
 * WGP-02 - $30000
 * WGP-03 - $70000
 * WGP-04 - $160000
 * WGP-05 - $350000


 * Most up-to-date location: North America
 * Description: Releases an orb that hovers above your Panzer, firing upon any enemies in the area.
 * Comments: Eh, its alright. If you release the maximum amount, 5, they can do some pretty good damage.

SPS (???)

 * Cost
 * N/A


 * Most up-to-date location: N/A
 * Description: Fires out a big lightning bolt to damage the enemy.
 * Comments: Just as the primary weapon has its NG, the secondary weapon has its SPS. A very powerful weapon, but it can't be bought in stores.  I have yet to find the SPS-05, but if you do, hold on to it!