Space Quest III: The Pirates of Pestulon/Pestulon



Welcome to the most psychedelic planet in the Space Quest universe. Stand and exit as usual. Go anywhere you'd like, you will discover the not-so-hidden headquarters of ScumSoft. When you get a chance, wear belt, and use belt to become invisible. The belt is almost completely drained, so "enter scumsoft" will take you to the headquarters. (Alternatively, waiting will bring up a little box with choices of what you'd want to do.) Walk into the building, and the belt will wear off. [25] Press the button (the command does not require you to actually be close to the button: Roger will walk to where he needs to be).

Once you're inside, you will be traveling around a circular Escher-corridor that defies all laws of physics (by that I mean that the curvature of the hallway does not rely on actual proportions of traveling on the arc to make doors appear.) Go up until you reach a door on the left side and enter it. That should be the janitorial closet. Take suit and proceed out and down the hallway to the first door on the right that you will see. [5] (It should be the one without the security contraption next to it.)

First, we'll need a keycard for that other door in the hallway. To obtain a keycard, you will need to pose a janitor (and do a good job doing so). What this means is that every wastebasket that has a white pile of paper in it, you need to use vaporizer on. Follow path 1 on the next two images to get through this maze of cubicle hell, and to the office of the evil Pug.



Walk into Pug's office, and take out his trash (i.e. use vaporizer). Then, continue to the balcony behind his office. Return, and Pug will be gone. Walk into his office, and take keycard from his desk. [5] Congratulations, you're now half-complete with this section. Retrace your steps back to the beginning (ignore the empty trashcans) and now follow the path 2 in the image above. When you reach the picture of Pug, take picture. Walk over to the Xerox and use machine. [5] Walk back to the original location of the photo and replace picture.

You are now free to return to the hallway. Go up or down (doesn't really matter) until you see another door on your right (the one with the security contraption mentioned above). Stand next to it and insert keycard. Whenever you are notified that the machine is about to scan your face, use picture, and walk inside. [20]

Do not bother moving: press the button will get the job done. Cross the newly appeared bridge, and use vaporizer on the Two Very Trapped Guys From Andromeda. [10] They are freed and re-captured in a matter of seconds, yet this time along with you. Now it's time to battle Pug one-on-one in Dukem Nukem Robots. Anyone claiming to have "strategy" or "insider "knowledge of the game is a charlatan, for this mini-game begs for a virtuoso to play it, and a masochist to enjoy it. The best strategy so far is F5 to Save and F7 to Restore...

After beating Pug, you flee to your starship. [100] While the Two Guys From Andromeda are talking, look at the screen and set yourself to Attack Speed 6, and go into the Weapons Systems menu 8. The strategy for this final fight is described in detail in Appendix.

This concludes Space Quest III : The Pirates of Pestulon.