Diablo II/Hammers

Hammers have 110 Strength bonus when calculating attack damage, so % Damage = [Strength * 110/100]. As blunt weapons, they also have +50% Damage to Undead.

When hammers are equipped by a Barbarian, Mace Mastery applies.

One-handed
One-handed hammers are swinging weapons, and they occupy 2x3 inventory or stash spaces when not equipped.

Two-handed
Two-handed hammers are staff weapons, and they occupy 2x3 (Great Maul and Martel de Fer) or 2x4 (Maul and War Club) inventory or stash spaces when not equipped.

Affixes
Maximum Required Level (RLvl) for any magic or rare hammer is 60 (maximum Affix Level (ALvL) 70).

The maximum bonuses available for magic and rare hammers are summarized below. There are 11 prefix groups:

There are 15 suffix groups: