Counter-Strike: Source/Weapons

Pistols
The pistols are the cheapest guns in the game. They are a player's secondary weapon, and usually are only used in pistol-only rounds; at the start of the game when nobody can afford larger guns; or when ammunition supplies for the larger guns have been exhausted. They are only semi-automatic, and typically lack power, but can be quite effective if aimed carefully.

Glock 18



 * Price: $400
 * Country of origin: Austria
 * Caliber: 9mm parabellum
 * Clip capacity: 20 rounds
 * Weight (loaded): 0.9kg
 * Projectile weight: 8g
 * Muzzle velocity: 1132 feet/second
 * Muzzle energy: 475 joules
 * Special traits: Can be fired in 3-round burst mode

The Glock is widely regarded as one of the worst pistols in the game. Far from the actual real-life gun, Counter-Strike: Source's Glock is low-powered and inaccurate. It is the default terrorist starting pistol, and is dirt cheap, but not particularly useful unless set to burst mode or otherwise fired exceedingly rapidly.

USP tactical



 * Price: $500
 * Country of origin: Germany
 * Caliber: .45 ACP
 * Clip capacity: 12 rounds
 * Weight (loaded): 1kg
 * Projectile weight: 15.2g
 * Muzzle velocity: 886 feet/second
 * Muzzle energy: 553 joules
 * Special traits: Can be fitted with a silencer

The USP is the default counter-terrorist starting pistol, and is much better than the Glock, packing a greater firepower into a similar size and weight. The added advantage of being able to silence the USP means that counter-terrorists often have an advantage in pistol rounds (i.e. at the start of a new game when nobody's got any money).

P228



 * Price: $600
 * Country of origin: Switzerland/Germany
 * Caliber: .357 SIG
 * Clip capacity: 13 rounds
 * Weight (loaded): 1.03kg
 * Projectile weight: 8.1g
 * Muzzle velocity: 1400 feet/second
 * Muzzle energy: 600 joules

Desert Eagle



 * Price: $650
 * Country of origin: Israel
 * Caliber: .50 Action Express
 * Clip capacity: 7 rounds
 * Weight (loaded): 1.8kg
 * Projectile weight: 19.4g
 * Muzzle velocity: 1380 feet/second
 * Muzzle energy: 1650 joules

The Desert Eagle (or "Deagle") is the most powerful pistol, being able to kill somebody with one or two headshots. Its clip is rather small (only 7 rounds), so accuracy when using it is quite important. Most players will choose a Desert Eagle if they're buying a handgun (and have the money).

FN-57



 * Price: $750
 * Country of origin: Belgium
 * Caliber: 5.7x28mm
 * Clip capacity: 20 rounds
 * Weight (loaded): 0.618kg
 * Projectile weight: 2g
 * Muzzle velocity: 2345 feet/second
 * Muzzle energy: 465 joules

Counter-terrorists only.

Dual 96G Elite Berettas



 * Price: $800
 * Country of origin: Italy
 * Caliber: 9mm parabellum
 * Clip capacity: 15 rounds
 * Weight (loaded): 1.15kg
 * Projectile weight: 8g
 * Muzzle velocity: 1280 feet/second
 * Muzzle energy: 606 joules

Terrorists only.

Sub-machine guns
The sub-machine guns are the next cheapest, and pack more firepower than the pistols. Many players prefer to use SMGs over full-blown rifles due to the weight advantage (SMGs weigh less, and therefore the player can move faster) and the fact that if they're aimed properly, they can kill just as effectively and quickly as a rifle or shotgun.

MAC10



 * Price: $1400
 * Country of origin: USA
 * Caliber: .45 ACP
 * Clip capacity: 30 rounds
 * Rate of fire: 857 RPM
 * Weight (loaded): 3.82kg
 * Projectile weight: 15.2g
 * Muzzle velocity: 919 feet/second
 * Muzzle energy: 584 joules

Terrorists only.

TMP



 * Price: $1250
 * Country of origin: Austria
 * Caliber: 9mm parabellum
 * Clip capacity: 30 rounds
 * Rate of fire: 857 RPM
 * Weight (loaded): 1.3kg
 * Projectile weight: 8g
 * Muzzle velocity: 1280 feet/second
 * Muzzle energy: 606 joules

Counter-terrorists only.

The TMP (or "Schmidt Machine Pistol") is the cheapest counter-terrorist sub-machine gun, but is very useful if wielded correctly. It may not be particularly powerful, but its rate of fire is almost unmatcheable, and is thus an exceedingly effective spray gun, especially in confined spaces. If aimed properly, and fired at the right time, one player can take down most of an enemy team with headshots, using only a TMP.

MP5 navy



 * Price: $1500
 * Country of origin: Germany
 * Caliber: 9mm parabellum
 * Clip capacity: 30 rounds
 * Rate of fire: 800 RPM
 * Weight (loaded): 3.42kg
 * Projectile weight: 8g
 * Muzzle velocity: 1132 feet/second
 * Muzzle energy: 637 joules

UMP



 * Price: $1700
 * Country of origin: Germany
 * Caliber: .45 ACP
 * Clip capacity: 25 rounds
 * Rate of fire: 600 RPM
 * Weight (loaded): 2.27kg
 * Projectile weight: 15.2g
 * Muzzle velocity: 1005 feet/second
 * Muzzle energy: 625 joules

P90



 * Price: $2350
 * Country of origin: Belgium
 * Caliber: .338 lapua magnum
 * Clip capacity: 50 rounds
 * Rate of fire: 900 RPM
 * Weight (loaded): 3kg
 * Projectile weight: 2g
 * Muzzle velocity: 2345 feet/second
 * Muzzle energy: 465 joules

Shotguns
The shotguns are a special group of weapons. Most players can either use shotguns properly, or they can't. Correct use of a shotgun entails precise timing (not necessarily good aim) about when to shoot, especially with the pump-action M3 super 90, as mis-timing of a shot can mean death due to pumping time.

M3 super 90



 * Price: $1700
 * Country of origin: Italy
 * Caliber: 12 gauge
 * Clip capacity: 8 rounds
 * Rate of fire: N/A
 * Weight (loaded): 3.5kg
 * Projectile weight: 3.8g/pellet
 * Muzzle velocity: 1250 feet/second
 * Muzzle energy: 2429 joules

XM1014



 * Price: $3000
 * Country of origin: Italy
 * Caliber: 12 gauge
 * Clip capacity: 7 rounds
 * Rate of fire: 400 RPM
 * Weight (loaded): 4kg
 * Projectile weight: 3.8g/pellet
 * Muzzle velocity: 1250 feet/second
 * Muzzle energy: 2429 joules

Rifles
The rifles are the most powerful automatic weapons, and the most commonly-used. Players need a fair amount of money to be able to buy one, and they therefore typically only appear during the second round of a game, after pistols have been used in the first round. Due to the firepower of any of these rifles, aim is not a requirement of use, but their effectiveness can increase dramatically if the seconds are taken to crouch down and aim for a player's head. Doing so will mean two or three shots are fired instead of ten.

IMI Galil



 * Price: $2000
 * Country of origin: Israel
 * Caliber: .223
 * Clip capacity: 35 rounds
 * Rate of fire: 675 RPM
 * Weight (loaded): 4.35kg
 * Projectile weight: 4g
 * Muzzle velocity: 2013 feet/second
 * Muzzle energy: 1712 joules

Terrorists only.

FAMAS



 * Price: $2250
 * Country of origin: France
 * Caliber: 5.56 NATO
 * Clip capacity: 25 rounds
 * Rate of fire: 1100 RPM
 * Weight (loaded): 3.4kg
 * Projectile weight: 4g
 * Muzzle velocity: 2212 feet/second
 * Muzzle energy: 1712 joules

Counter-terrorists only.

AK47



 * Price: $2500
 * Country of origin: Russia
 * Caliber: 7.62 NATO
 * Clip capacity: 30 rounds
 * Rate of fire: 600 RPM
 * Weight (loaded): 4.79kg
 * Projectile weight: 7.9g
 * Muzzle velocity: 2329 feet/second
 * Muzzle energy: 1992 joules

Terrorists only.

M4A1 carbine



 * Price: $3100
 * Country of origin: USA
 * Caliber: 5.56 NATO
 * Clip capacity: 30 rounds
 * Rate of fire: 685 RPM
 * Weight (loaded): 3.22kg
 * Projectile weight: 4g
 * Muzzle velocity: 2900 feet/second
 * Muzzle energy: 1570 joules
 * Special traits: Can be fitted with a silencer

Counter-terrorists only.

SG-552 commando



 * Price: $3500
 * Country of origin: Switzerland
 * Caliber: 5.56 NATO
 * Clip capacity: 30 rounds
 * Rate of fire: 727 RPM
 * Weight (loaded): 3.1kg
 * Projectile weight: 4g
 * Muzzle velocity: 2900 feet/second
 * Muzzle energy: 1570 joules

Terrorists only.

AUG



 * Price: $3500
 * Country of origin: Austria
 * Caliber: 5.56 NATO
 * Clip capacity: 30 rounds
 * Rate of fire: 727 RPM
 * Weight (loaded): 4.09kg
 * Projectile weight: 4g
 * Muzzle velocity: 2900 feet/second
 * Muzzle energy: 1570 joules

Counter-terrorists only.

Machine guns
There is only one machine gun: the M249-SAW. It is one of the most expensive weapons, but also has one of the highest firing rates, and can be used very effectively as a spray gun. Contrary to popular belief, the machine gun is actually quite accurate when firing one round at a time, and can be used to snipe in a similar manner as a rifle.

M249-SAW



 * Price: $5750
 * Country of origin: Belgium
 * Caliber: 5.56 parabellum
 * Clip capacity: 100 rounds
 * Rate of fire: 600 RPM
 * Weight (loaded): 6kg
 * Projectile weight: 4g
 * Muzzle velocity: 3000 feet/second
 * Muzzle energy: 1600 joules

Sniper rifles
The sniper rifles are the most specialised weapons available. They are all either non-automatic, or semi-automatic, and designed for careful aiming over long distances. They all boast telescopic sights, and several of them (especially the AWP) are banned on many servers due to their extreme firepower. Before using a sniper rifle on the internet, it is adviseable to practice carefully with bots locally, as it takes skill to wield a sniper rifle well.

Scout



 * Price: $2750
 * Country of origin: Austria
 * Caliber: 7.62 NATO
 * Clip capacity: 10 rounds
 * Weight (loaded): 3.3kg
 * Projectile weight: 8g
 * Muzzle velocity: 2800 feet/second
 * Muzzle energy: 2200 joules

G3/SG-1



 * Price: $5000
 * Country of origin: Germany
 * Caliber: 7.62 NATO
 * Clip capacity: 20 rounds
 * Weight (loaded): 4.41kg
 * Projectile weight: 8g
 * Muzzle velocity: 2800 feet/second
 * Muzzle energy: 2200 joules

Terrorists only.

SG-550



 * Price: $4200
 * Country of origin: Switzerland
 * Caliber: 5.56 NATO
 * Clip capacity: 30 rounds
 * Weight (loaded): 7.02kg
 * Projectile weight: 4g
 * Muzzle velocity: 3100 feet/second
 * Muzzle energy: 1650 joules

Counter-terrorists only.

AWP



 * Price: $4750
 * Country of origin: UK
 * Caliber: .338 lapua magnum
 * Clip capacity: 10 rounds
 * Weight (loaded): 6kg
 * Projectile weight: 16.2g
 * Muzzle velocity: 3000 feet/second
 * Muzzle energy: 7000 joules

Miscellaneous
Other weapons are explosives, or gametype-specific, and can't be categorised with the others.

Knife


The knife is given to all players automatically at the start of each round, cannot be dropped, and doesn't cost a thing. It is the least effective weapon, but - since it requires no ammunition - can be used again and again. It is one of the ultimate humiliations to be knifed to death in Counter-Strike: Source.

C4 explosive


At the start of every round on a bomb diffusal map, a random terrorist is given the C4 to plant. They may drop this, and it doesn't cost them anything, but they have been entrusted with it, and it is their duty (unless they drop it) to blow things up with it. Terrorists only.

Bomb defusal kit


Counter-terrorists only.