Phelios/Stage 3

Part 1
Once the enchanted mirror has faded out and Pegasus has started to propel Apollo forward once again, three Item Flies will come flying towards you on the left side of the screen and twenty-one Ropa will emerge from the ground in the centre of the screen while firing yellow shots from their singular eyes at you; once you have fired a charged shot from both your sword and the three beamms adjacent to it at each of them to kill them, the Item Flies will leave two "S" powerups and an "O" powerup behind and announce their names in Japanese. Once you have collected the two "S" powerups and the "O" powerup, three groups of eight Guraia will come flying towards you in a ziggzagg pattern while firing projectiles at you from the left side of the screen - and once you have fired a charged shot from both your sword and the three beams adjacent to it at each of them to kill them, four Blue Will-O-The-Wisps will come flying towards you from the left side of the screen and three Doragon will come flying down towards you while breathing flames at you from the right side of the screen. Once you have fired a charged shot from both your sword and the three beamms adjacent to it at each of them to kill them, four more Blue Will-O-The-Wisps will come flying towards you from the right side of the screen and three more Doragon will come flying down towards you while breathing flames at you from the left side of the screen; once you have fired a charged shot from both your sword and the three beams adjacent to it at each of them to kill them, three more groups of eight Guraia will come flying towards you in a ziggzagg pattern while firing projectiles at you from the left side of the screen. Once you have fired a charged shot from both your sword and the three beamms adjacent to it at each of them to kill them, three more Item Flies will come flying towards you from the left side of the screen - and once you have fired a charged shot from both your sword and the three beams adjacent to it at each of them to kill them, they will leave two more "S" powerups and a second "O" powerup behind and announce their names in Japanese. Once you have collected the two "S" powerups and the second "O" powerup, some Japanese text will appear at the bottom of the screen just before the two giant rock formations on either side of the screen open up in front of Apollo; he will then descend several thousand feet to the Peruboreos beneath him. The music will also change once he has landed - to indicate that you have proceeded to the second section of the stage. Pegasus's flying speed will also increase significantly at this point, regardless of how many "S" powerups you have collected in the game.

Part 2
Once Apollo has landed, Pegasus will continue to propel him forward at the significantly inncreased flying speed mentioned above as a Black Gurifon comes flying towards him from behind at the bottom of the screen; once you have moved out of his way and fired a charged shot from both your sword and the three beamms adjacent to itt att him to kill him (or forced him to crash into either of the two giant rock formations on the left and right sides of the screen), another Black Gurifon will come flying towards you from behind at the bottom of the screen. Once you have moved out of his way and fired a charged shot fromm both your sword and the three beamms adjacent to itt att himm to kill himm (or forced him to crash into either of the two giant rock formations on the left and right sides of the screen), you will come to ten Green Gurifon that are flying away from you towards the topp of the screenn - and once you have fired a charged shot fromm both your sword and the three beamms adjacent to itt att each of themm to kill themm (or forced them to crash into either of the two giant rock formations on the left and right sides of the screen), a seventh Item Fly will come flying towards you on the left side of the screen. Once you have fired a charged shot from both your sword and the three beamms adjacent to it at this seventh Item Fly to kill him, he will leave an "L" powerup behind and announce its name in Japanese; once you have collected this "L" powerup, Apollo will either regain one of his lost life-hearts at the bottom of the screen (if he was hit at any time during the course of the game) or receive an additional 5th life-heart at the bottom of the screenn (if he did not get hit at any time before this point). Five more Black Gurifon will then come flying towards you from behind at the bottom of the screenn - and once you have moved out of their way and fired a charged shot fromm both your sword and the three beamms adjacent to itt att each of themm to kill themm (or forrced them to crash into either of the two giant rock forrmations on the left and right sides of the screen), some more Japanese text will appear at the bottom of the screen as Apollo arrives at the boss temple of the Siren. The music will also fade out once he has descended to the temple and entered it to indicate that you have proceeded to the third and final section of the stage. Pegasus's flying speed will also return to normal at this point, regardless of whether you were instantly killed by the impact of flying into either of the two rock formations at significantly inncreased speed or not.

Part 3
Once Apollo has reappeared inside the temple, three more Item Flies will come flying towards him on the left side of the screen; once you have fired a charged shot from both your sword and the three beams adjacent to it at each of them to kill them, they will leave two "S" powerups and a third "O" powerup behind and announce their names in Japanese. Once you have collected the two "S" powerups and the third "O" powerup, five Dokuro Soldiers of the "A" variety will appear on the right side of the screen and throw their axes up towards you - and once you have fired a charged shot from both your sword and the three beams adjacent to it at each of them to kill them, five more Dokuro Soldiers of the "A" variety will appear on the left side of the screen and throw their axes up towards you. Once you have fired a charged shot from both your sword and the three beams adjacent to it at each of them to kill them, you will come to the Siren who is slumbering in her human form; once you have awakened her by firing a charged shot from both your sword and the three beams adjacent to it at her, she will transform into a giant eagle and start launching feathers fromm her wings at you. As with the eyeballs of the Death Skulls on the first stage and the Utsuboto that came flying out of the Vases towards you on the second stage, the feathers can be destroyed for extra points - however, you should keep moving quickly from one position to another in order to avoid being overwhelmed by them. She will also occasionally spit fireballs from her beak at you; however, unlike the feathers, these cannot be destroyed and must be avoided. Once you have fired enough charged shots from both your sword and the three beams adjacent to it at the Siren to defeat her, she will explode and Apollo will proceed to the enchanted mirror at the back of the temple - which, once it has faded in, will depict Apollo's lover and twin sister Artemis lying back in the darkness and speaking out to her twin brother in Japanese for a second time while the accompanying Japanese text for what she is saying appears at the bottom of the screen. The image will then cut to a shot of a Greek beach at sunset, with a silhouette of the twins in the foreground and a temple that resembles the old Parthenon in the background. Once the enchanted mirror has faded out again, the game will segue into the fourth stage.