1080° Avalanche/Controls

Mobility

 * Moves the board.
 * or : Steer the board to the left or right.
 * "Edge" the board (move it perpendicular to the line of movement) and brake.
 * or : Make sharp turns while edging.
 * Push off from a still position; it can be used the start of a race or after falling.
 * Adjusts the camera.
 * /: Zoom in/out
 * /: Pan the camera.
 * Tuck the boarder to make them more aerodynamic; increases acceleration and top speed but decreases turning ability. If falling, press  just before landing to absorb the shock.
 * Jump. Press and hold to display the jump meter; a circle that fills up the longer you hold A.  For the highest jump release A when the meter is full; note that holding A for too long will cause the meter to reset and the jump to be minimal.

Regaining Balance
If you land badly (i.e. land without pressing or unparallel with your motion) you will lose your balance and a balance meter will appear; spin the control stick  in any direction until you regain your balance. Note that your balance is lost exponentially so it progressively becomes more difficult to regain. If the meter is drained your boarder will fall.

Tricks

 * Rotates the boarder.
 * Rotating the control stick clockwise while holding R  will rotate the boarder to the left.
 * Rotating the control stick counter-clockwise while holding R  will rotate the boarder to the right.

Grinding

 * Begin grinding when your board touches objects like rails and logs.
 * /: Control balance.