WarioWare: Get It Together!/Gameplay

Like previous games in the series, WarioWare: Get It Together! is made up of a series of "microgames," simple mini-games which must be completed in a matter of seconds. However, as the game's title implies, these microgames can now all be done in the company of a second player. The shared time limit is indicated by the bomb's fuse shortening at the bottom of the screen, and as more microgames are completed in a set, the game speeds up and the time limit shortens. If a microgame is failed four times in a set, as indicated by the life count between microgames, the game will be concluded. Typically, each set also has a longer microgame, considered its boss stage, which rewards an extra life if completed successfully. A boss stage is then usually followed by a "level up," increasing the difficulty of the microgames. Each microgame has three levels of difficulty.

In contrast to previous games in the series, microgames feature multiple paths to victory based on the character that is being played, as their abilities vary. Some of those paths may be trickier than others, as one character may be easier to control or more powerful than another. If playing a mode where characters can be chosen, be sure to select the characters that you are most comfortable using.

Modes
Though only one mode is available initially, others are unlocked as you progress through the game. The modes are as follows:
 * Story Mode: The game's primary mode where microgames and playable characters are unlocked. Each set of microgames consists of a boss that must be defeated to pass it, though these sets can be returned to for higher scores. On replays, boss stages are always followed by a unique bonus round where coins can be collected. Story Mode can be played with one or two players.
 * Play-o-pedia: A mode where all unlocked microgames can be played individually. It cycles through each level of difficulty repeatedly rather than leveling up after a boss. If a second player joins, each player's "effort" will be measured in the form of stars; the player who contributes most to the microgame's completion earns a star, or loses one if the effort is a failure.
 * Crew: This is where all unlocked characters can be given Prezzies to increase their level. Increasing a character's level unlocks their art gallery and customization options. Take note that Prezzies are acquired randomly through a gacha system, and some characters earn more experience from certain Prezzies based on their preference for them.
 * ../Variety Pack/: A set of larger mini-games that can be played with one to four players. See its page for more details.
 * /Wario Cup/: A mode in which a new challenge is presented each week. Do well in the challenges to earn medals, and have your score ranked among others if connected to Nintendo Switch Online.

The game's ../Missions/ can also be accessed on the main menu. They provide goals for every mode of play, though their difficulty varies. Completing missions earns the player additional coins.