Metal Gear Solid: Peace Walker/Contact the Sandinista Comandante

The enemy is moving nukes up to their base somewhere in the mountains at Irazú. The CIA mercs, along with something that called itself "TJ-Chrysalis 6000," are also converging at "point 500," the location of the FSLN comandante who can provide you the intel to reach the base at Irazú.


 * Infiltrate through the jungle and rescue the FSLN comandante at the boathouse on the Río del Jade.

Mission Prep
You should remove any unnecessary equipment. To do so, highlight an item with and press  to remove it. You can also press to open the weapon or item selection. Remove everything. The less weapons you carry, the less weight you carry. Weight decreases running speed and Camo Index. The top two slots on the right column are Primary Weapons. Equip the ★2 Mk.22 as your top primary weapon. Grenades or mines are your Secondary Weapons, or the bottom four slots. There's no need for any Grenades as they draw too much attention. For your items, you only need the ★1 Fulton Recovery System but it is also suggested that your top item be the ★1 Surround Indicator. Bring any other items you want; only weapons increase your weight. Once you are satisfied with your loadout, go ahead and start the mission.

If you haven't upgraded the ★2 Mk.22, go back to R&D and allocate the funds and complete Extra Ops [010] Fulton Recovery.

El Cenegal: Jungle
You start at the base of a tree in a clearing dominated by a stalled cargo truck with its front toward you. The path behind you presumably leads back to Puerto del Alba, but it is inaccessible. The path northeast with the Bullets leads to Rio del Jade and this mission's goal. Bafflingly, it is also inaccessible. The cargo truck's driver - Soldier A - stands southeast of it next to the driver's seat, surveying the north side of the map without patrolling. His counterpart - Soldier B - has a triangular patrol route to the northeast of the truck.

🇨🇴 🇨🇴 Soldier A

LIFE

♦♦♦

APTITUDE

MGSPW r&d icon.png 100%

RANK

C 100%

SKILLS

MGSPW r&d icon.png 90%

ITEMS

Bullets

Bullets

Bullets

Bullets

INTERROGATION

"Y-you heard about this?"

"Pushing the will open the menu window."

"Use the radio if you run into a problem." Soldier B

LIFE

♦♦♦

APTITUDE

MGSPW r&d icon.png 70%, MGSPW mess icon.png 20%, MGSPW combat icon.png 20%

RANK

E 50%, D 50%

SKILLS

none

ITEMS

Bullets

Bullets

Bullets

Bullets

INTERROGATION

"No, don't!"

"I-I don't know anything..."

"If you walk slowly, you can get close to the enemy without them hearing you."

"I, uh, I want to join you!" 🇨🇴

The camera is already pointing in the direction you should go. Get moving to point 1.

From the tree, run west-northwest to the passenger side of the truck. You'll be far enough away from Soldier A that he won't hear your footsteps, but you could walk past him for safety. Move to the rear tires on the passenger side. Face them, then press to press yourself against the truck. Tap to align your camera, then hold it to zoom in on Soldier B. Watch him until he walks past the truck and out of sight; when that happens you can get off the truck. Stay low and hug the western walls, rounding the wooden fence to try and hide yourself from Soldier A (if he wasn't extracted).
 * 1. Bypass Soldier A; Wait For and Sneak Past Soldier B

El Cenegal: Ravine


There are no enemy soldiers in this area. The northern bridge over the ravine is blocked off during this mission. There is a Ration and an ammo pickup in this area and you can restock if you need to.

El Cenegal: Swamp
This is the southern bank of the river; the northern bank is only accessible in later missions. There are three guards here, two of them at the bank, with Soldier E to the south concealed by the foliage and terrain.

This area is tricky because of the tight quarters and the interlocking enemy lines of sight. Soldier C is patrolling along the grounded boat on the riverbank to the north. Soldier D is stationary next to a tree facing to the south. His line of sight sweeps from west to southeast. Soldier E is patrolling from the southern edge of the map to the tree next to the eastern exit to Río del Jade.

The lines of sight of soldiers C and E cover your route, so you need to wait for them both to be looking away. Often when one turns away, the other turns to cover your route. The slow-but-safe approach is to get to the water's edge and watch them both patrol until they're both looking away, which will take two whole patrols by Soldier C.

When Soldier C is facing the west and Soldier E has turned around, that's when you get up and make your way to the next area.

🇨🇴 🇨🇴 Soldier C

LIFE

♦♦♦

APTITUDE

MGSPW r&d icon.png 90%, MGSPW combat icon.png 10%

RANK

E 40%, D 60%

SKILLS

none

ITEMS

Bullets

Bullets

Ration

Bullets

INTERROGATION

"Coward! Fight like a man!"

"So you're the reason all these men have disappeared..."

"Looks like this is the end for me, too..." Soldier D

LIFE

♦♦♦

APTITUDE

MGSPW r&d icon.png 100%

RANK

E 10%, D 90%

SKILLS

none

ITEMS

Bullets

Bullets

Bullets

Ration

INTERROGATION

"H-help...!"

"No, don't!"

"I, uh, I want to join you!"

"I-I'm on your side! Okay?!" Soldier E

LIFE

♦♦♦

APTITUDE

MGSPW r&d icon.png 80%, MGSPW combat icon.png 20%

RANK

E 70%, D 30%

SKILLS

none

ITEMS

Bullets

Bullets

Bullets

Bullets

INTERROGATION

"No, don't!"

"Y-you heard about this?"

"They say you can change all sorts of settings under OPTIONS." 🇨🇴



Often, Soldier D's line of sight is to the west, in your direction. If you're too hasty, he can see you. Get to this tree, press yourself against it with, then use to zoom in on him until his eyes look away from you. When that happens, get off the tree and move to the ammo pickup. If Soldier C turns around, wait here at the tree but if you're quick, that won't happen. When Soldier D is looking east, and Soldier C has his back turned, move to the ammo pickup.
 * 1. Watch Soldier D's Line of Sight

Move quickly to the Ammo Pickup between the riverbank and the boat. Hold down to lie down, then angle the camera to watch Soldiers C and E. If you were quick, you'll get here before Soldier C moved south. He'll move north, then south again before the coast is clear. When Soldier C has moved south and Soldier E has turned away, it is safe to get up.
 * 2. Get Down to the Water's Edge

Whatever you do once the way is clear, hug the riverbank and move west. If you stay on the water's edge passing Soldier D, he won't hear you.

Río del Jade
This is the location of the boathouse, the "target 500" mentioned by the radio operator in the previous mission. The enemy has formed a cordon in anticipation of an assault team that will show up in the next mission. The 6 soldiers surround the boathouse with their lines-of-sight interlocking around the center of the map. To complete the mission, you must neutralize all of them; you cannot ghost your way into the boathouse. In order to neutralize every enemy here while maintaining stealth, your approach will have to be a counter-clockwise path around the edges of the map. All you need to do is move to each point and use the Mk.22 to anesthetize each enemy soldier as instructed. If you're comfortable with the gunplay, try to go for a headshot to save your ammo and suppressor. If not, turn on Auto-Aim and make sure each soldier gets shot 3 times in rapid succession to ensure they are neutralized. Since you must neutralize them, you may as well extract them. Equip the ★1 Fulton Recovery System, and extract neutralized soldiers immediately; you won't get another chance to sweep the map after each soldier is neutralized. All enemy soldiers are focused on the center of the map, so don't worry about any soldiers finding their sleeping buddies.

🇨🇴 🇨🇴 Soldier F

LIFE

♦♦♦

APTITUDE

MGSPW r&d icon.png 90%, MGSPW combat icon.png 10%

RANK

E 50%, D 50%

SKILLS

none

ITEMS

Bullets

Bullets

Bullets

Ration

INTERROGATION

"H-help...!"

"I'll talk, I'll talk, all right?"

"Some places you can only reach with a partner." Soldier G

LIFE

♦♦♦

APTITUDE

MGSPW combat icon.png 100%

RANK

E 80%, D 20%

SKILLS

none

ITEMS

Bullets

Bullets

Ration

Bullets

INTERROGATION

"H-help...!"

"I-I'm not even worth killing!"

"If someone sees you from a distance, lie down straight away to disappear."

''"Ugghhh... Please, let me go..." '' Soldier H

LIFE

♦♦♦

APTITUDE

MGSPW combat icon.png 100%

RANK

E 90%, D 10%

SKILLS

none

ITEMS

Bullets

Bullets

Bullets

Bullets

INTERROGATION

"Just between us..."

"If shooting's difficult for you... use AUTO AIM."

"The controls can be changed under OPTIONS." Soldier I

LIFE

♦♦♦

APTITUDE

MGSPW r&d icon.png 10%, MGSPW combat icon.png 90%

RANK

E 40%, D 60%

SKILLS

none

ITEMS

Bullets

Bullets

Bullets

Bullets

INTERROGATION

"What are you doing! You're gonna regret this!"

"Looks like this is the end for me, too..."

"If you're going to kill me, then kill me. I'm no snitch." Soldier J

LIFE

♦♦♦

APTITUDE

MGSPW combat icon.png 10%, MGSPW mess icon.png 90%

RANK

E 50%, D 50%

SKILLS

none

ITEMS

Bullets

Bullets

Bullets

Bullets

INTERROGATION

"Urrgh! You're pretty good..."

"I'll tell you something you'll wanna hear."

"I-I'll show you where the item is." [Item pickups are revealed on your map.]

"Check your map." Soldier K

LIFE

♦♦♦

APTITUDE

MGSPW combat icon.png 100%

RANK

E 80%, D 20%

SKILLS

none

ITEMS

Bullets

Bullets

Bullets

Bullets

INTERROGATION

"I'll tell you what I know. Just promise you'll let me go."

"The equipment you have affects your camo index."

"My unit will be here any minute!" 🇨🇴

If your Mk.22 is less than ★2, your suppressor will run out during this segment and it may take more than three shots to neutralize soldiers with the ★1. Don't miss your headshots.

Move past the stump and stop between the first wood stack and the grounded boat.

Sight in with and mash  to pump Mk.22 rounds into Soldier G. Then, move south a bit until your line of sight to Soldier F is clear, then neutralize him. Move to his position, reloading on the move, and extract him with the Fulton Recovery System.
 * 1. Neutralize Soldier G and Soldier F; Move to and Extract Soldier F.

Press yourself against the short side of this wood stack with and watch Soldier H until he reaches the northwest end of his patrol route. Once he does, get off the wall, get a clear line of sight and neutralize him. Extract Soldier G, reload on the move, and extract Soldier H. Quickly move to the west side of the wood stacks.
 * 2. Neutralize Soldier H; Extract Soldiers G and H.

Press yourself against the southwest corner of this wood stack and watch Soldier I turn his head away from your direction. Once he does, or turns his back, step out from behind the wood stack so that your line of sight is clear, and neutralize him. Move to extract him; be advised that Soldier J upon the observation post cannot see you if you're directly under him. Keep an eye on Soldier K.
 * 3. Watch Soldier I; Neutralize and Extract Him

Move back west and then around the south side of the southernmost building to approach the observation post manned by Soldier J from behind. Climbing the ladder will not produce sound. Just climb, and as you reach the top, release the Analog Stick. Then simply hold down to neutralize Soldier J with a hold-up. Extract him, then hop down from the observation post. Nobody is close enough to hear the noise.
 * 4. Sneak Up On Soldier J; Extract Him

Once soldier J is in the air, make sure Soldier K is not facing you. If he is, hide against any of the nearby boxes near this ramp. Once he turns around, get up the ramp so that you have a clear line of sight with Soldier K. Neutralize him, reload, and extract him before the mission ends.
 * 5. Approach, Neutralize, and Extract Soldier K.

Once all six soldiers are neutralized and/or extracted, there is nothing more you can do but wait. After a few seconds, the screen will fade to black and some cut-scenes will begin. Be prepared for a unique quick time event in which you need to use the Analog Stick to aim a weapon in first person. Press to fire. You'll need to destroy 2 smaller drones before firing at a larger target before you can skip past the following cut-scene.

Completion
Rewards:
 * ★1 LAW is developed; R&D Team needs to be Level 10 before ★1 LAW ammo is produced between missions
 * ★1 M1911A1 Design Specs

Mother Base: Move Soldier A into the R&D team and all the soldiers you extracted at the boathouse into the Combat Unit. Start development on the ★1 M1911A1.