Bravoman/Stage 26

Once Bravoman has made it back to dryland, the background has reappeared behind him and his energy bar at the bottom of the screen has refilled, a Purple Ninja will drop out of the sky and land on the tree trunk in front of him, before bouncing towards you on his pogo stick; once you have crouched down and headbutted him to kill him, you'll have to stand up again and collect the Fuku he has left behind before jumping over the tree trunk as a Green Ninja drops out of the sky and starts walking towards you. Once you've punched him twice to kill him, and collected the Fuku he has left behind, you will have to jump over another tree trunk while watching out for a Tekyuu moving left and right in a fixed position above you - and two Komuso will then drop out of the sky and start creeping towards you. Once you've punched both of them twice to defeat them then collected the Fuku they've left behind, you'll have to jump onto a third tree trunk and watch out for another Tekyuu that's moving up and down in a fixed position on the right side of it before jumping up to a fourth tree trunk; you now have to jump to the right and watch out for a third Tekyuu that's moving left and right in a fixed position, before landing on a dark cloud and dropping down to the ground. Another Green Ninja and a third Komuso will now drop down from the sky, and start making their way towards you - and once you have punched both of them twice to defeat them, and collected the Fuku they have left behind, you will have to jump onto a fifth tree trunk before jumping up to three more tree trunks that are standing next to each other. You'll then have to jump to the right and land on another dark cloud while watching out for a fourth Tekyuu that is moving left and right in a fixed position, before making a second jump to the right and collecting an Onigiri powerup to restore some of your energy (given that there was not one of them at the end of the previous stage you may need it); once you've dropped down to the ground again, a third Green Ninja and a fourth Komuso will drop down from the sky then start making their way towards you. Once you've punched both of them twice to kill them and collected the Fuku they have left behind, you will have to jump onto a ninth tree trunk before jumping up to three more tree trunks that are standing next to each other - and you will then have to watch out for a fifth Tekyuu, that is moving left and right in a fixed position, before jumping to the right to collect a Rāmen powerup to restore more of your energy, and land on a third dark cloud. A fifth Komuso will then drop down from the sky as a Karasu Tengu comes flying towards you; once you have punched the Karasu Tengu to kill him and collected the Fuku he has left behind you'll have to punch the Komuso twice to defeat her and collect the Fuku she has left behind. You'll now have to jump to the right and land on three more tree trunks standing next to each other, as two more Green Ninjas and a sixth Komuso drop down from the sky to land upon a fourth dark cloud on the right side of a fifteenth tree trunk - and once you have punched each of them twice to kill them, you will have to jump over to the cloud to collect the Fuku they've left behind. You can now either jump onto a fifth dark cloud above you, jump over a stack of paper lanterns and drop down to a stone platform below you, or wait for a "Kanameishi" platform that is moving up and down on the right side of the fourth cloud to come up to your level to get a lift down to the stone platform; once you've made it down to the stone platform either way, you'll have to watch out for five more Tekyuu that are receding in and out of the ground as you jump onto five more tree trunks in turn. You will then have to fight Kazaguruma Ninja for a third and final time - and he'll speak the Hiragana/Katakana text Matte ita de yansu. (まっていたでヤンス.) to Bravoman once he has seen him. Once you have jumped up and kicked him four times to bring him down to the ground you will have to crouch down and headbutt him three times to kill him before he gets back up again; once you've stood up again and collected the Fuku he's left behind, you will have to drop down to the ground then collect the Hadō-dan powerup in a cavern to your left. Three Babito will then emerge from the cracks in the ground - and once you've fired an atom from your arm at them to kill them, you will have to turn back to the right, as two Popo come slithering towards you. Once you have crouched down and fired another atom from your head at them to kill them, you will have to stand up again and collect the Fuku they have left behind; you will then come to a stone staircase leading upwards which has two more Green Ninjas walking towards you down it. Once you've fired a third atom from your leg at them to kill them you will have to collect the Fuku they've left behind and jump up to the top of the stone staircase - and you will then have to fight the seventh one of the game's Raigan. Three more Karasu Tengu will also come flying towards you, as he speaks the Katakana/Hiragana text ''Dosu koi! Gottsu andesu.'' (ドスコイ! ごっつあんです.) to Bravoman; once you've jumped up and fired a fourth atom from your leg at them, to kill them, you will have to collect the Fuku they have left behind before dropping down to the ground, and firing three more atoms from your arm at the Raigan to kill him. Once you have collected the Fuku he has left behind, the song you were hearing from the Yamaha YM-2151 will fade out, and Fukubiki Man will, for the last time, speak that Katakana/Hiragana text ''Biba!! Berabōman. Onigiri, ku wan kai.'' (ビバ!! ベラボーマン. おにぎり、くわんかい) to Bravoman before giving him one Onigiri energy bonus for every ten Fuku he has collected during the stage - and once he has cycled away for a final time, that "stage clear" theme will be heard from the Yamaha YM-2151 for a twenty-sixth time and Bravoman will proceed to the twenty-seventh stage, which is the seventh and final one that is of the Ocean variety.