Ragnarok Online/Leveling Stats and Skills

Status
When you begin the game you can put points into a certain stat to create a unique character. You may want to plan out which stat you put into a character before hand. This will depend on whether you have already decided on what 1st Job Class or 2nd Job Class you want. You can continue to level up your characters by killing monsters. As your Base Level grows, you can then add points to your stats.
 * Str: Increases attack strength and weight limit.
 * Agi: Increases attack speed and dodge rate.
 * Vit: Increases defense, vitality and HP recovery rate.
 * Int: Increases magic attack and magic defense.
 * Dex: Increases accuracy and lowers the cast time for some skills and spells.
 * Luk: Increases Critical hits and perfect dodge rate.

Strength
Strength affects the physical melee attack power of a character. The higher your strength, the more damage you do by swinging fists, books, swords, maces, and axes. Strength also increases the limit on the weight of items a character can be carrying.

Strength will often be abbreviated STR.

Agility
Agility affects the attacking speed as well as dodging ability of a character. A character with high agility not only does more damage but also takes less as well.

Agility is often abbreviated AGI.

Dexterity
Dexterity affects how accurate your attacks are, as well as how much damage ranged weapons such as bows do. The hit rate bonus of Dexterity is point-by-point equivalent with the dodge rate bonus of Agility.

Dexterity is often abbreviated DEX.

Vitality
Vitality is a measure of surviveability. It provides a variety of benefits: First, it increases the maximum hit points (HP) of a character, and so this character will be able to take more damage. Having a high Vitality also means you take reduced damage from physical attacks. Third, vitality helps a character overcome debilitating effects such as blindness and stun. Finally, vitality increases the effectiveness of healing potions.

Vitality is abbreviated VIT

Intelligence
Intelligence is a measure if ability in the arcane arts. It increases the damage of magic spells much as strength does for physical attacks. High intelligence also gives increased spell points (SP), which allows a character to cast more spells for a longer time. Finally, Intelligence reduces the damage taken from spell effects.

Intelligence is abbreviated INT

Luck
Luck raises the rates at which certain randomly triggered combat events happen. Primarily, luck increases your chance of making a critical strike, a normal attack that always hits the target and is not reduced by armor or by vitality. It also increases, to a lesser degree, the chance of a lucky dodge, which is a chance of completely avoiding a regular attack. It also figures into the calculations for certain class skills such as the hunter's Blitz Beat or the priest's Turn Undead

Luck is abbreviated LUK

Skills
Skills can add additional types of attacks or defensive tactical abilities to your character. Each character has a unique set of skills depending on their job. These skills can either be active or passive. Generally when you use a skill, SP decreases. When you level up your Job Level, you can add a point to a skill. As with stats, your Job Level grows as you kill more monsters.


 * See Character Jobs and Skills for detailed Skill information for each character.