Diablo II/Necromancer

Skills
🇨🇴 🇨🇴 🇨🇴 🇨🇴 🇨🇴 🇨🇴 🇨🇴 🇨🇴

Summoning Spells

 * Skeleton Mastery
 * Raise Skeleton: Requires one level of Raise Skeleton

Level 1
 * Raise Skeleton: +8 Life
 * Raise Skeleton: +2 Damage
 * Revive: +5% Life
 * Revive: +10% Damage

Level 2
 * Raise Skeleton: +16 Life
 * Raise Skeleton: +4 Damage
 * Revive: +10% Life
 * Revive: +20% Damage
 * Raise Skeleton Mage: Improved Missile Damage

Level 3
 * Raise Skeleton: +24 Life
 * Raise Skeleton: +6 Damage
 * Revive: +15% Life
 * Revive: +30% Damage
 * Raise Skeleton Mage: Improved Missile Damage

Level 4
 * Raise Skeleton: +32 Life
 * Raise Skeleton: +8 Damage
 * Revive: +20% Life
 * Revive: +40% Damage
 * Raise Skeleton Mage: Improved Missile Damage

Level 5
 * Raise Skeleton: +40 Life
 * Raise Skeleton: +10 Damage
 * Revive: +25% Life
 * Revive: +50% Damage
 * Raise Skeleton Mage: Improved Missile Damage

Level 6
 * Raise Skeleton: +48 Life
 * Raise Skeleton: +12 Damage
 * Revive: +30% Life
 * Revive: +60% Damage
 * Raise Skeleton Mage: Improved Missile Damage

Level 7
 * Raise Skeleton: +56 Life
 * Raise Skeleton: +14 Damage
 * Revive: +35% Life
 * Revive: +70% Damage
 * Raise Skeleton Mage: Improved Missile Damage

Level 8
 * Raise Skeleton: +64 Life
 * Raise Skeleton: +16 Damage
 * Revive: +40% Life
 * Revive: +80% Damage
 * Raise Skeleton Mage: Improved Missile Damage

Level 9
 * Raise Skeleton: +72 Life
 * Raise Skeleton: +18 Damage
 * Revive: +45% Life
 * Revive: +90% Damage
 * Raise Skeleton Mage: Improved Missile Damage

Level 10
 * Raise Skeleton: +80 Life
 * Raise Skeleton: +20 Damage
 * Revive: +50% Life
 * Revive: +100% Damage
 * Raise Skeleton Mage: Improved Missile Damage

Level 11
 * Raise Skeleton: +88 Life
 * Raise Skeleton: +22 Damage
 * Revive: +55% Life
 * Revive: +110% Damage
 * Raise Skeleton Mage: Improved Missile Damage

Level 12
 * Raise Skeleton: +96 Life
 * Raise Skeleton: +24 Damage
 * Revive: +60% Life
 * Revive: +120% Damage
 * Raise Skeleton Mage: Improved Missile Damage

Level 13
 * Raise Skeleton: +104 Life
 * Raise Skeleton: +26 Damage
 * Revive: +65% Life
 * Revive: +130% Damage
 * Raise Skeleton Mage: Improved Missile Damage

Level 14
 * Raise Skeleton: +112 Life
 * Raise Skeleton: +26 Damage
 * Revive: +70% Life
 * Revive: +140% Damage
 * Raise Skeleton Mage: Improved Missile Damage

Level 15
 * Raise Skeleton: +120 Life
 * Raise Skeleton: +28 Damage
 * Revive: +75% Life
 * Revive: +150% Damage
 * Raise Skeleton Mage: Improved Missile Damage

Level 16
 * Raise Skeleton: +128 Life
 * Raise Skeleton: +30 Damage
 * Revive: +80% Life
 * Revive: +160% Damage
 * Raise Skeleton Mage: Improved Missile Damage

Level 17
 * Raise Skeleton: +136 Life
 * Raise Skeleton: +32 Damage
 * Revive: +85% Life
 * Revive: +170% Damage
 * Raise Skeleton Mage: Improved Missile Damage

Level 18
 * Raise Skeleton: +142 Life
 * Raise Skeleton: +34 Damage
 * Revive: +90% Life
 * Revive: +180% Damage
 * Raise Skeleton Mage: Improved Missile Damage

Level 19
 * Raise Skeleton: +150 Life
 * Raise Skeleton: +36 Damage
 * Revive: +95% Life
 * Revive: +190% Damage
 * Raise Skeleton Mage: Improved Missile Damage

Level 20
 * Raise Skeleton: +158 Life
 * Raise Skeleton: +38 Damage
 * Revive: +100% Life
 * Revive: +200% Damage
 * Raise Skeleton Mage: Improved Missile Damage

For every level over 20
 * Raise Skeleton: +8 Life
 * Raise Skeleton: +2 Damage
 * Revive: +5% Life
 * Revive: +10% Damage
 * Raise Skeleton Mage: Improved Missile Damage


 * Raise Skeletal Mage: There is a 5% chance that the skeleton summoned will have a shield and has a 3% chance of blocking with it.

Level 1
 * Number of Skeletons: 1
 * Mana cost to raise: 6
 * Damage done: 1-2
 * Attack bonus: 20
 * Defense: 20
 * Life: 21

Level 2
 * Number of Skeletons: 2
 * Mana cost to raise: 7
 * Damage done: 1-2
 * Attack bonus: 35
 * Defense: 35
 * Life: 21

Level 3
 * Number of Skeletons: 3
 * Mana cost to raise: 8
 * Damage done: 1-2
 * Attack bonus: 50
 * Defense: 50
 * Life: 21

Level 4
 * Number of Skeletons: 3
 * Mana cost to raise: 9
 * Damage done: 1-2
 * Attack bonus: 65
 * Defense: 65
 * Life: 31

Level 5
 * Number of Skeletons: 3
 * Mana cost to raise: 10
 * Damage done: 1-2
 * Attack bonus: 80
 * Defense: 80
 * Life: 42

Level 6
 * Number of Skeletons: 4
 * Mana cost to raise: 11
 * Damage done: 1-2
 * Attack bonus: 95
 * Defense: 95
 * Life: 52

Level 7
 * Number of Skeletons: 4
 * Mana cost to raise: 12
 * Damage done: 1-2
 * Attack bonus: 110
 * Defense: 110
 * Life: 63

Level 8
 * Number of Skeletons: 4
 * Mana cost to raise: 13
 * Damage done: 2-4
 * Attack bonus: 125
 * Defense: 125
 * Life: 73

Level 9
 * Number of Skeletons: 5
 * Mana cost to raise: 14
 * Damage done: 4-5
 * Attack bonus: 140
 * Defense: 140
 * Life: 84

Level 10
 * Number of Skeletons: 5
 * Mana cost to raise: 15
 * Damage done: 6-7
 * Attack bonus: 155
 * Defense: 155
 * Life: 94

Level 11
 * Number of Skeletons: 5
 * Mana cost to raise: 16
 * Damage done: 8-9
 * Attack bonus: 170
 * Defense: 170
 * Life: 105

Level 12
 * Number of Skeletons: 6
 * Mana cost to raise: 17
 * Damage done: 10-11
 * Attack bonus: 185
 * Defense: 185
 * Life: 115

Level 13
 * Number of Skeletons: 6
 * Mana cost to raise: 18
 * Damage done: 12-14
 * Attack bonus: 200
 * Defense: 200
 * Life: 126

Level 14
 * Number of Skeletons: 6
 * Mana cost to raise: 19
 * Damage done: 14-16
 * Attack bonus: 215
 * Defense: 215
 * Life: 136

Level 15
 * Number of Skeletons: 7
 * Mana cost to raise: 20
 * Damage done: 17-19
 * Attack bonus: 230
 * Defense: 230
 * Life: 147

Level 16
 * Number of Skeletons: 7
 * Mana cost to raise: 21
 * Damage done: 21-23
 * Attack bonus: 245
 * Defense: 245
 * Life: 157

Level 17
 * Number of Skeletons: 7
 * Mana cost to raise: 22
 * Damage done: 26-28
 * Attack bonus: 260
 * Defense: 260
 * Life: 168

Level 18
 * Number of Skeletons: 8
 * Mana cost to raise: 23
 * Damage done: 31-33
 * Attack bonus: 275
 * Defense: 275
 * Life: 178

Level 19
 * Number of Skeletons: 8
 * Mana cost to raise: 24
 * Damage done: 37-39
 * Attack bonus: 290
 * Defense: 290
 * Life: 189

Level 20
 * Number of Skeletons: 8
 * Mana cost to raise: 25
 * Damage done: 37-39
 * Attack bonus: 305
 * Defense: 305
 * Life: 199