Sid Meier's Alpha Centauri/Weapon

Weapons determine a unit's attack strength. Higher attack strengths give a unit better chances in battle. Missile payloads may only be equipped on the Missile chassis.

Hand Weapons

 * Strength: 1

Psi Attack

 * Prerequisite: Centauri Psi
 * Strength: uses psi combat; depends on morale or lifecycle
 * Cost: 10

Units with the Psi Attack ability attack with psi instead of weapons. The most common and basic example of such an attacker is a Mind Worm boil.

Laser

 * Prerequisite: Applied Physics
 * Strength: 2

Particle Impactor

 * Prerequisite: Nonlinear Mathematics
 * Strength: 4

Gatling Laser

 * Prerequisite: Superconductor
 * Strength: 5

Missile Launcher

 * Prerequisite: Synthetic Fossil Fuels
 * Strength: 6

Resonance Laser
Provides a 25% bonus against units with Psi Defense. The most common such defender is a native unit.
 * Prerequisite: Bioadaptive Resonance
 * Strength: 6
 * Cost: 8
 * Alien Crossfire Only

Chaos Gun

 * Prerequisite: Superstring Theory
 * Strength: 8

Fusion Laser

 * Prerequisite: Organic Superlubricant
 * Strength: 10

Tachyon Bolt

 * Prerequisite: Unified Field Theory
 * Strength: 12
 * Cost:

Resonance Bolt
Provides a 25% bonus against units with Psi Defense. The most common such defender is a native unit.
 * Prerequisite: Sentient Resonance
 * Strength: 12
 * Cost: 16
 * Alien Crossfire Only

Plasma Shard

 * Prerequisite: Advanced Spaceflight
 * Strength: 13

Quantum Laser

 * Prerequisite: Quantum Machinery
 * Strength: 16

Graviton Gun

 * Prerequisite: Applied Gravitonics
 * Strength: 20

Singularity Laser

 * Prerequisite: Controlled Singularity
 * Strength: 24

String Disruptor

 * Prerequisite: String Resonance
 * Strength: 30
 * Cost: 40
 * Alien Crossfire Only

Conventional Payload

 * Prerequisite: Orbital Spaceflight
 * Strength: 12

Fungal Payload
Fungal Missiles target a land square without a base or unit. Depending on reactor this plants an additional 1 - 4 squares of fungus, destroys most improvements and generates mindworms and a fungal tower in the detonation square. It leaves boreholes, bunkers, condensers, and solar mirrors. It destroys roads, forests, farms, soil enrichers, mines, and sensors.
 * Prerequisite: N-Space Compression
 * Strength: N/A
 * Alien Crossfire Only

Planet Buster

 * Prerequisite: Orbital Spaceflight
 * Strength: 99
 * Cost: 32

Tectonic Payload
Tectonic Missiles target a land square without a base or unit. Depending on reactor level the land will be raised 1 - 4 levels, up to the maximum of 3500m. This does not destroy improvements.
 * Prerequisite: N-Space Compression
 * Strength: N/A
 * Alien Crossfire Only