Final Fantasy X/Mushroom Rock

This is Mushroom Rock Road - quite a contrast from Mi'ihen Highroad, isn't it?

Getting to the Command Centre
Again, it's important you talk to people - they'll give you stuff. After Seymour walks off and Wakka's faith has been shaken a bit, carry on along the road until you reach the junction. Clasko, a Chocobo Knight will direct you to the left-hand path, so you can't just go along straight through Mushroom Rock to Djose. If you go left, O'aka's there again. Make sure you buy some items off him too, if you haven't already been, since from now you'll start to encounter status effects more often and the curing items will become useful. You might also want to buy some equipment too; the Magic Bangle for Lulu and the Metal Shield for Tidus are good purchases, although you can afford to avoid them if you don't want to pay for it.

Carry on as you would along the road. You'll encounter some more new monsters here, as well as some returning ones from Mi'ihen Highroad (especially if you took the lower path):


 * Red Elements are elements like the one's you've encountered before, so just use their opposing magic element. Red Elements are Fire-based, so use Blizzard on them.
 * Raptors are lizards, so they're quick. As before, they can inflict silence and petrification on you, so watch out, the only difference this time is that they have slightly more health. Tidus can still kill them in one hit, though.
 * Funguars are a new kind of enemy. The most important thing when you fight them is that you do NOT physically attack them. If you do, there's a good chance they'll use Pollen, which puts everyone to sleep. Not good. One Fire from Lulu is enough to kill them.
 * Vouivres and Lamashtus are the same species of fiend - armoured dragons. The difference between them is that Lamashtus have slightly more health. One hit from Auron is enough to kill either of them. Vouivres will appear along the early parts of Mushroom Rock Road and more on Mi'ihen Highroad (the Oldroad, to be precise).
 * Gandarewas are another new kind of monster. They're aerial, so they'll dodge most normal attacks except Wakka's ball, and Lulu's magic is somewhat ineffective against it. So, just hit it with Wakka and that's job done. They'll mostly only use Thunder.
 * Garudas are exactly the same as the predetermined battles against them before - the only differences are that they have 4000 HP as opposed to under 2000 and they appear in random battles. Just use Dark Attack as necessary and it should never land a hit.

There's a long section up next (ignore the inaccessible save sphere). The chest contains 1000 Gil and the man next to it will give you 10 Potions. Another chest further along contains a Remedy. Another hidden behind a rocky pillar contains a Hi-Potion. Once you reach the end a rock column lift will take you up to the next area.

Talk to the guy in front of you for an X-Potion, and check the lift to the left a little further ahead to find a Serene Armlet for Kimahri. Further ahead there's a spiral path to the left which has Al Bhed Primer X at the end. Take the lift up to the next tier of this area, and talk with the people surrounding the lift for some more goodies. You'll have another few important scenes with Luzzu and Gatta if you head down to the south, then you can take the lift up to the Command Centre (save first).

You'll see some of the stuff they'll be using; cannons of some description, and a particularly impressive energy weapon that you'll see soon enough. Follow the red arrow as usual. Just before you go inside the command centre, use the Save Sphere. O'aka for some reason just got a huge bundle of equipment that's significantly better than anything you've got at the moment, but it's also expensive. The T.K.O. and Sentry are overpriced and not that useful, so the Avenger is the only thing you should really even consider buying, but at 6075 Gil it's not cheap, so it doesn't particularly matter. Once you're done, try and go inside.