Ghost Master/Weird Séance

''The smug and irritating youths of the Alpha Tau fraternity mock the supernatural and do not respect the dead. One desires that they be made to experience the full power of the spirit world, and now an opportunity has arisen. As the young mortals gather for a party, three socially maladjusted individuals are attempting a séance in the basement. The members of the fraternity believe they are turning up their generator, not calling upon the spirit world. They are opening the door - you must not disappoint them. Everyone must be driven away in terror. Then, they will know the true power of the supernatural.''

Drive the Alpha Tau fraternity from their frat house.
 * Objective
 * Recommended ghosts
 * Boo
 * Aether
 * Stonewall (If you have Windwalker, he is recommended, instead)
 * Shivers
 * Ghastly (If you have Static, he is recommended, instead)
 * Custom Recommended
 * Quick Response Haunters: Choose one indoor haunter - Boo or Clatterclaws. Two is preferable.
 * Shock Haunters: Take a couple of shock haunters - Ghastly and Shivers. But it's better to go for Static since there are more Electrical fetters the Emotional or Violence, and to free Lucky faster and easier.
 * Outside Guard: Take Aether to guard the front door.