Nebulasray/Stage 2

Once the screen has faded back in, and the Fighting Rays have started moving forward again, a Capsule shall come flying down towards them from the top of the screen while firing pink lasers at them; once you have fired enough shots at it to kill it, it will either leave a Wind Shot ("W") or Glow Shot ("G") powerup behind. Once you have collected it, twenty Type 1 Kurage will come flying down towards you from the top of the screen, while firing pink lasers at you - and once you have fired enough shots at each of them to kill them, two Flower Saucers (which each have five Flowers on them) will come flying down towards you from the top of the screen while firing pink lasers at you. Once you have fired off enough shots at each of the Flowers and both of the Flower Saucers, to kill them, they will explode, and fifteen more Type 1 Kurage will come flying down towards you from the top of the screen, while firing pink lasers at you; once you've fired enough shots at each of them, to kill them, four Flyers and another Capsule will come flying down towards you from the top of the screen while firing pink lasers at you. Once you have fired a single shot at each of the Flyers to kill them and enough shots at the Capsule to kill it, it will leave a Defense ("D"), 4-Way ("F"), Homing ("H") or Large ("L") powerup behind - and once you have collected it, the number "999" (in the powerup's colour) will appear under your score, and start decreasing very quickly, as four Falcons fly down towards you from the top of the screen while firing pink lasers at you. Once you have fired enough shots at each of them to kill them, four Spinners will come flying down towards you from the top of the screen, while firing pink lasers at you; once you have fired enough shots at each of them to kill them, you will come to three Type 1 Walkers that are firing pink lasers up at you from their positions in the forest below. Once you have fired enough shots at each of them to kill them (but not while they are shielded by the trees), eight more Falcons shall fly down towards you from the top of the screen while firing pink lasers at you - and once you have fired enough shots at each of them, to kill them, you shall come to three Type 1 Cannons that are firing pink lasers at you from their positions in the centre of the screen. Once you've fired enough shots at each of them to kill them, you'll come to a Type 2 Cannon that is firing pink lasers at you from its position on the right side of the screen; once you have fired enough shots at it to kill it it will leave a Point (no letter) powerup behind. Once you have collected it for 3000 extra points, you'll come to three more Type 1 Walkers, that are firing pink lasers at you, from their positions in the forest below - and once you have fired enough shots at each of them to kill them (again, not while they are shielded by the trees), a third Capsule will come flying down towards you from the top of the screen while firing pink lasers at you (it will also be around this time that the number decreases to "000" and the powerup wears off). Once you've fired enough shots at it to kill it, it shall leave a Bomber ("B") powerup behind; once you have collected it, six more Falcons will come flying down towards you from the top of the screen while firing pink lasers at you. Once you've fired enough shots at all of these, to kill them, you will come to two more Type 2 Cannons that are firing pink lasers at you, from their positions on the left side of the screen - and once you have fired enough shots at both of them to kill them, the second one will leave another Point powerup behind. Once you have collected it for 3000 more extra points, you will come to five more Type 1 Walkers that are firing pink lasers at you from their positions in the forest below; once you've fired enough shots at each of these to kill them (once again, not while they are shielded by the trees), you shall come to two more Type 1 Cannons that are firing pink lasers at you from their positions on the left and right sides of the screen. Once you have fired off enough shots at both of them to kill them, the fifth one will leave a third Point powerup behind - and once you have collected it for 3000 more extra points four more Spinners and eight more Falcons will come flying down towards you from the top of the screen while firing pink lasers at you. Once you have fired enough shots at each of them to kill them, you will come to a Bulldog that is firing pink lasers and missiles at you (the latter of which can be blocked for 100 extra points apiece), from its position in the centre of the screen; once you have fired enough shots at it to kill it, a fourth Capsule will come flying down towards you from the top of the screen while firing pink lasers at you. Once you have fired enough shots at it, to kill it, it shall leave a second Wind Shot or Glow Shot powerup behind - and once you have collected it, four more Falcons will come flying down towards you from the top of the screen while firing pink lasers at you. Once you have fired off enough shots at each of them to kill them, you'll come to three more Type 1 Walkers which are firing pink lasers at you from their positions in the forest below; once you have fired enough shots at each of them to kill them, you'll come to a sixth Type 1 Cannon that is firing pink lasers at you from its position in the screen centre. Once you have fired enough shots at it, to kill it, six more Falcons will come flying down towards you from the top of the screen, while firing pink lasers at you - and once you've fired enough shots at each of them, to kill them, you will come to five more Type 1 Walkers that are firing pink lasers at you, from their positions in the forest below. Once you've fired enough shots at each of them, to kill them (for a fifth time, not while they are shielded by the trees), you'll come to a seventh Type 1 Cannon and fourth Type 2 Cannon, that are firing pink lasers at you from their positions on the right side of the screen; once you have fired enough shots at both of them to kill them the Type 1 Cannon will leave a fourth Point powerup behind. Once you have collected it for 3000 more extra points, a fifth Capsule will come flying down towards you from the top of the screen while firing pink lasers at you - and once you've fired enough shots at it to kill it, it will leave a third Wind Shot or Glow Shot powerup behind. Once you have collected it two more Falcons will come flying down towards you from the top of the screen while firing pink lasers at you; once you've fired enough shots at both of them to kill them four more Spinners shall fly into view from the left and right sides of the screen while firing pink lasers at you. Once you've fired a shot at all of them to kill them you'll come to three more Type 1 Walkers which are firing pink lasers at you from their positions in the forest below - and once you have fired enough shots at each of them to kill them (for a seventh time, not while they are shielded by the trees), you will come up to two more Type 1 Cannons that are firing pink lasers at you, from their positions on the right side of the screen. Once you have fired enough shots at both of them to kill them, the eighth one will leave a fifth Point powerup behind; once you have collected it for 3000 more extra points you will come to a fifth Type 2 Cannon that is firing pink lasers at you, from its position on the right side of the screen. Once you fire off enough shots at it to kill it, it will leave a sixth Point powerup behind - and once you've collected it for 3000 more extra points, six more Falcons will come flying down towards you from the top of the screen while firing pink lasers at you. Once you have fired enough shots at all of these, to kill them, you will come to two more Type 2 Cannons, that are firing pink lasers at you from their positions in the centre of the screen; once you've fired enough shots at both of these to kill them, the seventh one will leave a seventh Point powerup behind. Once you've collected this for 3000 more extra points, you'll come to two more Bulldogs that are firing pink lasers and missiles, the latter of which can also again be blocked for 100 extra points apiece at you from their positions on the left and right sides of the screen - and once you have fired enough shots at both of them to kill them, you will come to two more Type 1 Cannons and an eighth Type 2 Cannon that are firing pink lasers at you, from their positions in the centre of the screen. Once you fire off enough shots at all of these, to kill them, the Type 2 Cannon will leave an eighth Point powerup behind; once you have collected it for 3000 more extra points ten more Falcons will come flying down towards you from the top of the screen while firing pink lasers at you. Once you've fired enough shots at each of them to kill them, a sixth Capsule will come flying down towards you from the top of the screen while firing pink lasers at you - and once you've fired enough shots at it to kill it, it will leave a Speed Up ("S") powerup behind. Once you collect this, four more Spinners shall fly into view from the left side of the screen while firing pink lasers at you; once you've fired a shot at each of them to kill them you'll come to two more Type 1 Cannons that are firing pink lasers at you from their positions upon the screen's left side. Once you have fired enough shots at both of them to kill them, the eleventh one will leave a ninth Point powerup behind - and once you've collected this for 3000 more extra points twelve more Falcons and two Enormous Moths will come flying down towards you from the top of the screen while firing pink lasers at you, before retreating in the case of the latter. Once you have fired enough shots at each of them to kill them (or the latter have retreated), you'll come to a twelfth Type 1 Cannon and a ninth Type 2 Cannon, that are firing pink lasers at you from their positions on the right side of the screen; once you have fired enough shots at both of them, to kill them, the Type 1 Cannon will leave a tenth and final Point powerup behind. Once you've collected it for 3000 more extra points, a sixth Capsule will come flying down towards you from the top of the screen while firing pink lasers at you - and once you have fired enough shots at it to kill it it will leave another Defense, 4-Way, Homing or Large powerup behind. Once you've collected it, the number "999" (again in the powerup's colour) shall again appear below your score and start to decrease very quickly as eight more Spinners fly into view from the left side of the screen while firing pink lasers at you - and once you fire off a shot at each of them to kill them six more Falcons will come flying down towards you from the top of the screen while firing pink lasers at you. Once you've fired enough shots at each of them to kill them, a seventh Capsule will come flying down towards you from the top of the screen while firing pink lasers at you; once you have fired enough shots at it to kill it, it'll leave a third Wind Shot or Grow Shot powerup behind. Once you have collected it, four more Spinners will fly into view from the left and right sides of the screen while firing pink lasers at you - and once you've fired a shot at each of them to kill them eight more Falcons shall come flying down towards you from the top of the screen, while firing pink lasers at you. Once you've fired enough shots at each of these, to kill them, the Fighting Rays will speed up as they come to Jungle Heigen, which will then take off as the game's second boss battle begins; it will initially attack by firing eight spreading pink lasers at you from its initially-invulnerable top-mounted red jewel with four more from its two lower-side-mounted cannons and because the red jewel is initially invulnerable you will have no choice but to aim for the latter first. Once you have destroyed both of the cannons, it will activate its four centre-mounted missiles which you again have no choice but to aim for next (but as with Uchu Kukan, if you take too much time to destroy them it will eventually launch them at you, and if you cannot fire enough shots at them to destroy them before they hit you, you shall have to move out of their way) - and once you've destroyed all four of the missiles, or they've been launched off the bottom of the screen, it will activate its two upper-side-mounted bomb launchers which you, once again, have no choice but to aim for next (and the bombs they fire can also be blocked for 400 extra points apiece). Once you've destroyed both of the bomb launchers you shall finally have to aim for the red jewel (which is now vulnerable); once you've fired enough shots at it to destroy it you will receive 20000 points as the entire tank explodes and is left behind the Fighting Rays. The screen will now fade out for a second time and you will again receive 10000 bonus points for every bomb you have (the maximum is now 50000), and 3000 bonus points for every Point powerup collected in the stage (the maximum is 30000) - then go onto Stage 3 (Lost Marinarc Area).