Sokoban/Walkthrough (1-10)

Floor 1


Move the crate at H8 to the left, and the crate at H6 downward. Once you move the crate at K6 to the destination on the right, all remaining crates should flow naturally.

Floor 2


This is your first introduction to a more complex map. In this case, you may notice that moving four crates into a 2x2 area (or a combination of crates and walls) will result in an unwinnable map.

Move the crate at J14 to the right, and the crate at K15 to the left. Push the first crate up two tiles, and reach the crate at H10. Push it down one tile and into the destination. The other crates within the top and main areas will then need to be pushed through the top to the destination.

Floor 3


Move the crate from H12 to H14, then the crate from K15 to K16. Push the lower two crates to the left. Next, move the crate at H15 to J15, and get the I14 crate to the exit.

Move the crate currently at J15 to it's former position, and clear out the bottom-left corner of the main room. All crates should now fall into place.