Super Smash Bros. Brawl/R.O.B.


 * R.O.B. needs to be unlocked

Special Attacks

 * Robo Beam||Fires a more powerful shot when at full charge. Charges after each shot. Can pass through multiple characters.
 * Arm Rotor|| If used properly it can deflect projectiles. Can be angled upwards or downards by moving left or right.
 * Robo Burner||Same as Pit's Up-B but it uses a rocket engine to go up instead. Requires recharging after fuel depletes. Recharges by staying on terra firma for 1.5 seconds.
 * Gyro||Chargable projectile. Can be picked up after it is launched.
 * }
 * Arm Rotor|| If used properly it can deflect projectiles. Can be angled upwards or downards by moving left or right.
 * Robo Burner||Same as Pit's Up-B but it uses a rocket engine to go up instead. Requires recharging after fuel depletes. Recharges by staying on terra firma for 1.5 seconds.
 * Gyro||Chargable projectile. Can be picked up after it is launched.
 * }
 * Gyro||Chargable projectile. Can be picked up after it is launched.
 * }
 * Gyro||Chargable projectile. Can be picked up after it is launched.
 * }

Taunts

 * It turns toward the camera and spins its head and torso in opposite directions.
 * It turns toward the camera and emits several pulses of light from its eyes.
 * It turns toward the camera, and drops its torso, which then rises, spinning, back into place.
 * }
 * It turns toward the camera and emits several pulses of light from its eyes.
 * It turns toward the camera, and drops its torso, which then rises, spinning, back into place.
 * }
 * It turns toward the camera, and drops its torso, which then rises, spinning, back into place.
 * }
 * }

Final Smash
Diffusion Beam: R.O.B. fires a continuous beam from its eyes. Great for knocking an opponent off and guarding the edge.