Talk:Final Fantasy V

Acknowledgements
Thanks to J.L. Tseng's remarkably detailed guide on the SNES version of the game. See |FFV ALGORITHMS AND STATS FAQ on GameFAQs.com. This includes just about everything you could want to know about the games mechanics including details of weapons, armor, spells, monsters and battle system.

Taking a break
I just spent the last few months working on this guide, and while there is still a lot to do I've completed the goals I started with, namely to actually finish the game myself and to get the walkthough into useable form. But it's time to take a break for a while. I'll still be checking edits and I'll try to go through material to remove the more glaring errors at some point, but I'm not going to make any more additions for while. Anyway, here's my assessment of where we are:
 * Getting started: 50% The character list needs expansion in the way of non-playable characters. The battle system page could use some work as well though the details can go in the Formulas and tables page.
 * Walkthrough: 75% The entire game has been covered, but only for the PS version. There are a few optional bosses that I skipped, but they should probably be added to the Sidequests page since the other guides I've looked at seem to agree that they are not for first time players. It seems that's a common feature of FF games -- no one does all the Marks in FF XII or all the monsters in the arena in FF X before getting to the final boss. Making the walkthough equally accessible for all three versions seems to be an open problem since there are so many name differences. There are screengrabs for the earliest parts of the game but none for the rest. I don't know how to to these myself, so I can't add to the ones that are there, but having them on the first page but not on the others seems a bit inconsistent. What may be more useful are maps, especially for places like the ship's graveyard and the fire ship where it's easy to waste a lot of time by getting lost.
 * Sidequests & Secrets: 50% I started the Sidequests page but there are only a few quests there at the moment. As mentioned above, the optional superbosses could be added here but I'm not sure what else. Maybe the Treasure list can be removed at this point since the info is incorporated into the walkthrough. It uses names from a different version of the game though and it should be compared to the walkthrough check for errors. The formulas page and the bugs page both need to be expanded. This is mostly taken from J.L. Tseng's guide but I've only included a fraction of what's there.
 * Items and equipment: 75% I fleshed out the weapons page, reorganized the armor page. The items page need names from other versions add and the same for the shops page.
 * Jobs and skills: 50% There are still some Jobs which are just stubs and there is a mix of names from different game versions. The mixing section of Magic and skills is a stub and alternate names need to be added here as well.
 * Enemies: stub. J.L. Tseng's guide probably is probably the most complete source for this, but it's for the SNES version only. There are around 300 different enemies in the game, not counting a couple dozen new ones in the GBA version, and J.L. Tseng's guide lists 33 pieces of information (HP, MP, Level, etc.) for each one, which makes around 10000 pieces of information total.

Working on this guide has been a lot of fun and I've learned a lot. So I'll be back when I pick up the game again; maybe after I've played FF VI for a while. --Zuke (talk) 00:07, 1 June 2015 (UTC)

Publish dates for mobile
OK, so I'n looking to add the publish dates for the mobile releases, which are 28 March 2013 for iOS, and 25 September 2013 for Android, both worldwide, but the templates don't yet allow for these to be added without messing up the layout. Can this be fixed? Swordzman0611 (talk) 16:19, 20 June 2015 (UTC)