Pac-Man/Walkthrough

In the wiki spirit, everyone is invited to upload their favorite Pac-Man patterns to this page. In order to assist you with making that possible, please click on the Pattern Template thumbnail and use the image contained there.

Procyon's pattern

 * This pattern won't clear the level entirely, but it should leave you with two power pellets and just a few dots remaining on the upper half of the screen, which is the easier half to clear.
 * This is the basis for a pattern that should get you through to the key stages. It should work as is on the cherry stage, but it will take a little tweaking to use in later stages.  On the cherry stage, you should reach the first power pellet in the southwest corner just as three ghosts are entering that section from the other direction, and Clyde is just leaving the ghost pen.
 * In later stages, it may look as though you will collide with Blinky before you enter the tunnel, but he should never be able to catch you.
 * Around the apple stage, it becomes necessary to hesitate above and to the right of the ghost pen until Pinky enters beneath you and travel down and past the fruit. You can safely follow behind him until you reach the power pellet.
 * The pattern should have you arriving in time to pick up the first fruit of the level. Since the pattern is a little more open ended, you should feel free to pick up the second fruit if it's safe to do so.
 * Before gabbing the second power pellet in the southeast corner, I like to do a little "clean up" in the alleys to the left of the pellet. If you don't feel that it is safe to do so, grab the pellet first and then clean up the remaining dots.

Goodrich and Butcher Cherry pattern

 * Pac-Man Patttern for the first level created By Ben Goodrich and Austin Butcher. This pattern gets most of the dots and it eat 4 ghosts with the first power pellet.

Goodrich 9th key pattern

 * Pac-Man Pattern for the 21st level and higher created by Ben Goodrich. This patterns gets all the dots.