Mega Man 3/Shadow Man

Set in what appears to be some sort of smelting facility (because of the "lava"), Shadow Man's stage has many pits into what appears to be lava. There are also special light bulbs on the ceiling that turn the entire room dark when they appear on screen. Proto Man appears in this level in a situation almost identical to his appearance in Magnet Man's stage.

Shadow Man



 * Serial Number: DW No.24
 * Year of Creation: 2010
 * Weapon: Shadow Blade
 * Weak Against: Top Spin
 * Strength: He has flexibility.
 * Weakness: He is impulsive.
 * Likes: Surprising other people.
 * Dislikes: Obvious tricks.

Shadow Man is a robot styled after a Japanese ninja. His weapon, Shadow Blade, is coated with Cermicaltitan.

The toughest Robot Master in the game. No joke.

This guy hops around, slides in attempts to ram into you, and throws huge metal throwing stars. He's one dangerous dude. Only complicating things is the fact that his weakness is the Top Spin, the hardest weapon to use in the game. Use it, dive at him, and pray for the best. Due to the inconsistency of the weapon, it may take a single strike or several. Still, this is preferable to fighting him with the Arm Cannon.

Victory gets you not only the Shadow Blade, but also the Rush Marine, handy to have in underwater areas.

Shadow Man is very agile. He slides and jumps around the room throwing shuriken. This makes him quite dangerous, as he will attempt to damage you as much as possible in a little amount of time. However, by using Top Man's Top Spin attack, Shadow Man is quick to defeat, though Mega Man will probably take quite a bit of damage himself. Defeating him equips Mega Man with the Shadow Blade, which is identical to Shadow Man's shuriken attack. A large shuriken can be fired in three directions (forward, up, and diagonal) and it will return to Mega Man if it does not make contact with an enemy.