Märchen Maze/Walkthrough

Namco's Japan-only 1988 platform/shooter arcade game Märchen Maze is divided into nine isometric "worlds": Okashi World, Omocha World, Tsumiki World, Kikai World, Sora World, Bikkuri World, Mushi World, Heitai World and Darkness World. The image above is a full view of the game's overworld map, the relevant part of which is shown between each "world" to give Alice a brief idea of what she will be encountering next. It is the player's job to direct Alice across the platforms of each "world", blowing bubbles at the inhabitants to knock them over the edge and collecting various powerups along the way. The Time Usagi, who takes on the role of the White Rabbit, will appear in the bottom-right corner of the screen at 30-second intervals in each "world" to inform the player of how much time is remaining; once it is down to 45 seconds, he will stay on the screen until the time has completely run out and the Timeout Monster has appeared. If this flaming sphere manages to touch Alice, she will automatically be forced over the edge of the platforms - and even if Alice has a Balloon in her possession when he does so, its effect will be cancelled out. It is, however, possible for Alice to jump over him and walk behind him for the remainder of the round - unless she is hit by a marble and knocked back into him.