Empire Earth II/Cyborg Cataclysm

The final mission of the American campaign isn't nearly as difficult as Korea United. It is a pretty straightforward mission: you build a base, take territories and destroy your opponent (Blackworth).

You're going to face pretty large attacks early on, but that will soon enough stop. Once Blackworth's starting army is destroyed, you will be raided every once in a while by spawned units. Occasionnally, a bomber will destroy some of your structures (mostly Ground to Air Missiles).

Your aims are clear: protect the Brasilian cities (Blackworth is going to try to nuke them), destroy the Missile Silos, find Blackworth's base and kill the villain before he escapes.

Mission information
🇨🇴
 * Primary Objectives
 * 1) Locate Blackworth's Base
 * 2) Eliminate Blackworth
 * 3) Eliminate Nuclear Threat


 * Secondary Objectives
 * 1) Eye in the Sky
 * 2) Establish Trade with the Ayamara
 * 3) Disable Missile Silo 1
 * 4) Disable Missile Silo 2
 * 5) Disable Missile Silo 3
 * 6) Disable Missile Silo 4
 * 7) Protect Cochabamba
 * 8) Protect San Lupo Miguel
 * 9) Protect Ayacucho

🇨🇴
 * Defeat Conditions
 * 1) Maintain City Center
 * 2) Blackworth Espaces
 * Factions
 * 1) United States - Blue (Player)
 * 2) Blackworth - Red
 * 3) Brazil - Green
 * 4) Ayamara - Orange
 * 5) Montoya - Grey

🇨🇴
 * Epochs Available
 * 1) XIV - The Genetic Age
 * 2) XV - The Synthetic Age

Walkthrough
Been there, done that. In case you don't know it already, you have to produce Citizens until you have about six of them gathering each resource (more will be needed later, but for now you can't really have more than that, since you have a set number of nods to use).

Soon enough, a large army will attack your base from the North. The first wave will consist of half a dozen Artemises, soon followed by fifteen infantrymen, Myrmidon heavy Tanks and more Artemises. At the same time, a few Atmospheric Fighters and one or two Orbital Bombers will also raid your city.

Your starting army should be enough to fight them back, even though you have less advanced units. More attacks will come this way. As soon as you can, destroy the Electric Fence and replace it with a Plasma Wall. Don't make a straight line with your wall: you want to be able to build as many Plasma Towers as possible. Behind the wall, add two or three outposts, or even a Fortress. That should be enough to take care of most other armies coming your way.

You will also want to protect your base against enemy planes. To do so, build an Airport, half a dozen Stealth Fighters and create a new mission right over the western part of your city. You plane will take down anything flying around here.

Now, you should start to receive messages about Brasilian cities being targetted by Blackworth. To stop the attacks, you have to get rid of the Missile Silos scattered on the map. There are four of them, and a new one is revealed on your map everytime an attack is launched. They are protected by a couple of Outposts and Gatling Lasers (AA defenses). You won't need a huge army to take them down, but the bigger the better.

While you are destroying the Silo in the Southeastern part of the map, you can also burn down the enemy base nearby, and build two City Centers there. The unit cap in this mission is 500, so you might as well start increasing your population limit.

When all four Silos have been destroyed, well...nothing happens (except for the new objective you get). You're supposed to receive resources as a reward, but it is either hardly noticable or not working.

You can also send a few units up North, to the Orange base. The Ayamara living there will agree on an alliance if you establish a trade route with them. Do so (you can even build a road between the two cities), and their City Center will become yours, which will in turn increase even more your population limit.

Now, you can chose to destroy the Radar Center in Acolhuacan to see the whole map (fog of war won't be removed though). Not very helpful, but heh, you only need around 20 Minotaurs to raze it to the ground, so you might as well do it.

By now, you should be on your way to victory. But don't get too confident. To go any further, you have to attack Blackworth Base Delta. This will result in Blackworth attempting to escaped the field and you being tasked to kill him.

To attack Base Delta, you have to option. Either you gather a huge army in a territory you own and move toward the Cyborg base (hoping you won't lose too many units on the way), or take a territory right deep within Blackworth's lands and produce units there.

Both solutions work, but whatever you decide, it is strongly advised to leave 20 or so Minotaurs in Yautepec, especially near the Eastern bridge. That's where Blackworth is going to make his escape attempts, and you can easily block his way on one side of the bridge. You can (and should) also make a dozen of Helicopters (gun or missile ones): they can pursue Blackworth and inflict him a great deal of damages.

When Blackworth escape road is blocked, you can start destroying his base. Base Omega is decently defended, but if you have Net Fire Launchers with the Firing Range Crown, they can out-range Fortresses and Outposts, making siege work much easier. When you start invading Base Delta, Blackworth will start his run. Don't waste a second and send your Helicopters after him (except if you left some Gatling Lasers alive). If you have enough units, Blackworth will fall quickly enough, despite his 8 000 HPs. Note that he is not even going to fight back, but will simply rush toward the southern part of the map (the road at the border between Yautopec and Tlapacoyan).

When Blackworth falls, you win the mission, the campaign, and the game (well, except for the Turning Point missions) - Congratulation.