Entropia Universe/Skills

Skills are important in Entropia Universe. There are many theories about how they work, and here you will find some facts that have been gathered from the community. An avatar in Entropia Universe is rated for his or her skill levels. Skill levels increase with experience.

Experience is gained when the skills are used and it is expressed in different /Skillranks/. There exist various categories for skills within Entropia Universe. Each skill has its own importance and counts in any action you do. In the beginning, some skills are hidden. They are unlocked with more experience in the basic skills.

Agility
Agility is a basic attribute available to all Avatars. It influences almost every action where coordination, finesse and grace are involved.

Intelligence
Intelligence is a basic attribute available to all Avatars. It influences almost every action where the mind, memory and reasoning are involved.

Psyche
Psyche is a basic attribute available to all Avatars. It influences almost every action dealing with willpower, mental strength and mindforce.

Stamina
Stamina is a basic attribute available to all Avatars. It influences almost every action where bodily hardiness, constitution and physical toughness are involved.

Strength
Strength is a basic attribute available to all Avatars. It influences almost every action where raw muscle power, lifting capacity and brute force are involved.

Health
Health is the amount of punishment an Avatar can sustain until he or she dies.

Alertness
A measure of the ability to react to situations.

Athletics
Athletics is the ability to use one's body to the fullest degree in different physically challenging situations.

Bravado
Bravado is the ability to keep one's head cool in dangerous situations.

Coolness
Coolness is a measure of how well one performs while under duress.

This is a hidden skill.

Courage
Courage is the ability to challenge danger and perform under pressure.

Dexterity
Dexterity is a measure of the skill and grace of physical movements, especially those that are hand related.

Intuition
A measure of successfully making a correct choice with little information.

This is a hidden skill.

Perception
Perception is the ability to stay observant and aware of the surroundings.

Quickness
Quickness is the measure of reaction and movement speed.

This is a hidden skill.

Serendipity
A measure of how fortunate an Avatar is.

This is a hidden skill.

Aim
Aim is the ability to accurately hit a target with direct-fire ranged weapons.

Clubs
Clubs is the ability to use blunt weapons like a mace in combat.

Combat Reflexes
Combat Reflexes is the ability to efficiently function during intense combat situations.

Combat Sense
Combat Sense is a familiarity with combat that allows you to successfully deal with combat situations.

This is a hidden skill.

Commando
Commando is the ability to use extreme combat skills reserved for true combat veterans.

This is a hidden skill.

Handgun
Handgun is the ability to use one-handed ranged weapons in combat.

Heavy Melee Weapons
Heavy Melee Weapons is the ability to use heavy melee weapons in combat.

Heavy Weapons
Heavy Weapons is the ability to use ranged heavy weapons in combat.

Inflict Melee Damage
Inflict Melee Damage is the ability to effectively damage an opponent in close combat.

Inflict Ranged Damage
Inflict Ranged Damage is the ability to effectively deal damage to a target in ranged combat.

Kill Strike
Kill strike is a measure of the ability to deal a fatal blow.

This is a hidden skill.

Light Melee Weapons
Light Melee Weapons is the ability to use light melee weapons in combat.

Longblades
Longblades is the ability to use long-bladed weapons like swords in combat.

Marksmanship
Marksmanship is a measure of skill and accuracy with ranged weapons.

This is a hidden skill.

Martial Arts
Martial arts is a measure of the ability to use the martial arts.

This is a hidden skill.

Melee Combat
Melee Combat is the ability to operate in fierce close combat.

Melee Damage Assessment
This is the ability to assess how much damage can be dealt with a particular melee weapon.

This is a hidden skill.

Power Fist
Power Fist is the ability to fight in hand-to-hand combat.

Ranged Damage Assessment
This is the ability to assess how much damage can be dealt during ranged combat.

This is a hidden skill.

Rifle
Rifle is the ability to use two-handed ranged weapons in combat.

Shortblades
Shortblades is the ability to use short-bladed weapons like daggers in combat.

Support Weapon Systems
This is the ability to efficiently operate different kinds of heavy hand-held, direct or indirect firing ranged weapons.

Weapons Handling
Weapons handling is the ability to efficiently operate different kinds of hand-held direct-firing ranged weapons.

Whip
The ability to use whips in combat.

Wounding
This is a measure of the ability to efficiently wound other living things.

This is a hidden skill.

Avoidance
A measure of the ability to avoid some attacks.

This is a hidden skill.

Dispense Decoy
Dispense Decoy is the ability to use a decoy defense system efficiently and throw stalking creatures off track.

Dodge
Dodge is the ability to reflexively react to danger and to avoid injury when fired upon.

Evade
Evade is the ability to reflexively react to danger and to avoid injury when attacked in close combat.

Anatomy
Anatomy is knowledge of the body, its composition and functions.

Diagnosis
Diagnosis is the ability to spot various conditions from which a patient may suffer.

Doctor
A composite measure of the ability to combine and use different medical skills.

This is a hidden skill.

First Aid
First Aid is the ability to treat bodily injuries, shock and pain in the field with limited resources.

Medical Therapy
This is the ability to administer medical therapy as a form of healing.

This is a hidden skill.

Medicine
This is a composite measure of all possessed medical skills.

This is a hidden skill.

Treatment
This is a measure of the ability to administer medical treatment.

This is a hidden skill.

Analysis
Analysis is a measure of how well seemingly unrelated information can be interpreted.

Animal Lore
Description is missing

Animal Taming
The ability to tame a creature.

This is a hidden skill.

Biology
Biology is a measure of the ability to interpret biological information from the surroundings.

Botany
Botany is the science or study of plants.

Computer
Computer is the ability to use computer systems to perform desired actions.

Electronics
Electronics is the knowledge of electronics and how to design systems that utilize different types of technology.

Engineering
Engineering is the knowledge of how to design, build and invent technical items in a professional manner.

Genetics
Genetics is a measure of the ability to process and use genetic information.

Mechanics
Mechanics is the knowledge of mechanical parts and how to design mechanical systems where many parts must work together.

Robotology
This is a measure of one's accumulated knowledge about robots.

This is a hidden skill.

Scientist
This is a measure of one's accumulated scientific knowledge.

This is a hidden skill.

Xenobiology
This is an indication of one's knowledge of Xenobiology and its relation to the entities of that class.

This is a hidden skill.

Zoology
This is an indication of one's knowledge of the animal world in general.

Mentor
The Mentor skill indicates the number of the mentor's disciples that successfully completed the training.

Probing
Probing is the ability to successfully gather information from a distance.

Scan Animal
Scan Animal is the ability to efficiently get an accurate reading about an animal using a scanner tool.

Scan Human
Scan Human is the ability to efficiently get an accurate reading about a human using a scanner tool.

Scan Mutant
Scan Mutant is the ability to efficiently get an accurate reading about a mutant using a scanner tool.

Scan Robot
Scan Robot is the ability to efficiently get an accurate reading about a robot using a scanner tool.

Calypso Ground Assessment
Knowledge of the ground on Calypso.

This is a hidden skill.

Drilling
Drilling is the ability to proficiently use drilling equipment to drill holes in the ground in order to gather resources.

Drilling Expertise
A measure of drilling proficiency.

This is a hidden skill.

Extraction
This is a measure of the ability to extract ore and energy matter successfully.

This is a hidden skill.

Geology
Geology is the knowledge of various terrains and their topographies.

Metallurgy
Metallurgy is the knowledge of metals and how to analyze their elemental structure, both pure samples, alloys and compounds.

Mining
Mining is the ability to mine the ground for resources with the minimal waste possible.

Prospecting
Prospecting is the ability to spot lucrative resources in the ground suitable for exploitation.

Surveying
Surveying is the ability to discover valuable resources hidden in the ground, which may be used for development.

Armor Technology
Armor Technology is the knowledge of how body protection works and how to use this information.

Attachments Technology
Attachments Technology is the knowledge of how weapons attachments function and how to use this information in a resourceful way.

BLP Weaponry Technology
BLP Weaponry Technology is the knowledge and understand of how to utilize BLP weapon systems.

Blueprint Comprehension
The ability to interpret blueprints.

This is a hidden skill.

If you want to get your Blueprint skills up, the best strategy is to buy as many "cheap to click" blueprints as you can. One way to do this is to visit the Lost Library Blueprint Shop

Carpentry
Description will follow soon.

Equipment Methodology
Measurement of overall metal, mechanical and electronic equipment knowledge.

This is a hidden skill.

Gauss Weaponry Technology
Gauss Weaponry Technology is the knowledge and understanding of how to utilize Gauss weapon systems.

Industrialist
A composite skill level reflecting overall knowledge of manufacturing and constructing.

This is a hidden skill.

Laser Weapon Technology
Laser Weaponry Technology is the knowledge and understanding of how to utilize laser weapon systems.

Machinery
Machinery is the ability to operate different kinds of machinery.

Manufacture Armor
Manufacture Armor is the ability to manufacture body protection in an optimal way, using an appropriate machine and raw materials.

Manufacture Attachments
Manufacture Attachments is the ability to manufacture weapons attachments like scopes and amplifiers in an optimal way, using an appropriate machine and raw materials.

Manufacture Electronical Equipment
Manufacture Electronical Equipment is the ability to manufacture electronic equipment, like processors, in an optimal way, using the appropriate machine and raw materials.

Manufacture Mechanical Equipment
Manufacture Mechanical Equipment is the ability to manufacture mechanical equipment, like engines, in an optimal way, using the appropriate machine and raw materials.

Manufacture Metal Equipment
Manufacture Metal Equipment is the ability to manufacture metal equipment, like screws, in an optimal way, using the appropriate machine and raw materials.

Manufacture Tools
Manufacture Tools is the ability to manufacture a variety of tools, like mining equipment, in an optimal way, using an appropriate machine and raw materials.

Manufacture Weapons
Manufacture Weapons is the ability to manufacture various weapons, like rifles and swords, in an optimal way, using an appropriate machine and raw materials.

Manufacturing Methodology
This is a measurment of your overal manufacturing skills

This is a hidden skill.

Particle Beamer Weaponry Technology
Particle Beamer Weaponry Technology is the knowledge and understanding of how to utilize particle beamer weapon systems.

Plasma Weaponry Technology
Plasma Weaponry Technology is the knowledge and understanding of how to utilize plasma weapon systems.

Tools Technology
Tools Technology is the knowledge of how tools function and how to use this information in a resourceful way.

Weapon Technology
Weapon Technology is the knowledge of how weapons function and how to use this information in a resourceful way.

Wood Carving
Description will follow soon.

Wood Processing
Description will follow soon.

Color Clothes
A measure of the ability to color clothes.

Color Matching
A measure of the ability to match different colors together.

Color Methodology
A measure of overall clothes coloring knowledge.

This is a hidden skill.

Fashion Design
Fashion design is a measure of the ability to creatively design clothes.

This is a hidden skill.

Glamor
Glamor is a measure of the sense of beauty and manners.

This is a hidden skill.

Make Clothes
Make Clothes is a measure of the ability to create clothes.

Tailoring
This is a measure of the ability to successfully tailor clothing.

Biotropy
Biotropy is a Mindforce aspect dealing with powers regarding life.

Concentration
Concentration is the basic ability to stay focused when using Mindforce, and to be able to successfully transform Mindforce Essence to the selected power usage.

Power Catalyst
Power Catalyst shows the ability the Avatar has when collecting and transforming the Mindforce powers to suit his or her needs.

This is a hidden skill.

Psychotropy
Psychotropy is a Mindforce aspect dealing with powers regarding the mind.

Pyrotropy
Pyrotropy is a Mindforce aspect dealing with powers regarding fire.

Sweat Gatherer
Sweat Gatherer is the essential talent for procuring Vibrant Sweat from native Calypso creatures, which is one of the ingredients in the process of making Mind Essence.

Body Sculpting
Body Sculpting is the ability to alter and modify a person's body. A higher skill level allows for more options.

Face Sculpting
Face Sculpting is the ability to alter and modify a person's face. A higher skill level allows for more options.

Hair Stylist
Hair Stylist is the ability to alter and modify a person's hair. A higher skill level allows for more options.

Plastic Surgery
Plastic Surgery is advanced knowledge about altering body parts and the physical appearance of an Avatar.