Starblade/Mission 1

OPERATION STARBLADE

RED EYE The mechanized planet MOTHER PLANET Our living planet

RED EYE The Empire's mechanized planet size attack weapon. Approaching the 2nd defense line of Mother Planet.

Mother Planet is expected be within firing range of Red Eye's Wave Cannon in 35.24 hours.

MOTHER PLANET Headquarters of UGSF and our living planet. We are now under attack by Red Eye.

MECHANIZED PLANET "RED EYE" Ident Friend or Foe: Foe Foe Foe Category: Foe attack device class Q Foe Hardware spec: Diameter: 780km Crusing speed: 18.74km/sec Structural analysis: Fe: 28.9% Si: 19.1% C: 12.7% Al: 11.4% Bi: 7.3% Ti: 4.0% Unknown: 16.6% Notice: Defence level: A High energy defensive barrier. Limited access passages. Power reactor Octpus attack vecters. Position: E 135.43` N 43.12` See next FEDCON screen, Standby, Now processing. Federation FEDCON data base FEDCON File No. VPD-10963-Q1

POWER REACTOR "OCTOPUS" Category: Foe planet attack device class Q Foe Position: E 135.43` N 43.12` Foe Hardware Spec: Diameter: Max 3200m Min 1200m Height: 1170m Maximum output: 45200tw Terra Watts Power source: Nuclear fusion magnetron Notice: Defence level: A+ Foe control in center of mechanized planet. Access denied by Foe defenses. There is an access passage to access inside. See next FEDCON screen. ''Standby. Now processing.'' "The mouth of Octopus" This is the access passage to the interior of Octopus. The entarnce is defended with reinforced portal. Position: X: 1600m Y: 720m Size of the entarnce: Height: 64m Width: 74m Federation FEDCON data base FEDCON File No. VPD-10963-Q2 "Power Chamber" This chamber has a has a Power Stone, the heart of Octopus. All Red Eye energy converges here. This is the only weak point of Red Eye. Position: X: 1600m Y: 590m

EXECUTE OPERATION SCRAMBLE

FX-01 Geosword ready for start. Engine start... Flight control systems No. 1, No. 2, No. 3 - OK Photon laser unit - OK Attack computer - OK Communication systems - OK Catapult release. Now verifing target data... Target - Red Eye Spec data - OK Position data - OK Other data - OK Target - Octopus Spec data - OK Position data - OK Entarnce and interior data - OK M1, M2, M3, F1, F2, L Engine Power

All sections are operative. PREFLIGHT CHECKLIST COMPLETE

Distance to Red Eye: 507.90 skm Welcome to the game. Once Geosword's energy meter has filled up in the bottom-left corner of the screen, four of what will be referred to in this guide as Type 1 enemies will come flying into view from the right and left sides of the screen while firing lasers at you; once you have fired a shot at each of them to kill them for 500 points apiece, eight more Type 1 enemies will come flying into view from behind you. Once you have fired one shot at each of them to kill them, three of what will be referred to in this guide as Type 2 enemies will come flying into view from the left side of the screen, while firing lasers at you - and once you've fired a shot at each of these three to kill them (for 1000 points apiece), two more Type 2 enemies and two more Type 1 enemies will come flying into view from the left side of the screen, while firing lasers at you. Once you have fired a shot at each of them to kill them, two more Type 2 enemies will come flying into view from behind you, before turning around and firing lasers at you; once you've fired a shot at both of them to kill them, the enemy flagship Commander and two Sub-Commanders will come flying directly towards you while firing missiles at you (which can be blocked for 100 extra points apiece). Once you've fired enough shots at both of those Sub-Commanders to kill them for 5000 points apiece (the flagship Commander is initially indestructible, but you'll receive 100 extra points for every laser you fire at it), two more Type 1 enemies will come flying into view from behind you - and once you have fired a shot at both of them to kill them, four more Type 2 enemies will come flying into view from the left and right sides of the screen. Once you've fired a shot at each of them to kill them two more Type 1 enemies will fly directly towards you while firing lasers at you; once you have fired a shot at both of them to kill them, four more Type 1 enemies will come flying into view from behind you. Once you have fired a shot at each of them to kill them, four more Type 1 enemies will come flying into view from the left and right sides of the screen - and once you've fired a shot at each of them to kill them, the Commander will fly back into view from the left side of the screen, while firing more missiles at you. Once you have fired a shot at each of these to destroy them, it will turn around and fly off into the distance, followed by fourteen more Type 1 enemies as they warp forwards 70 skm; twenty of what will be referred to in this guide as Type 3 enemies will then come flying directly towards you. Once you have fired a shot at each of them to kill them for 400 points apiece, something that will be referred to in this guide as a Type 4 enemy will come flying into view from the right side of the screen while firing missiles at you - and once you have fired enough shots at it to kill it (for 3000 points) two more Type 1 enemies will come flying into view from behind you. Once you've fired a shot at both of them to kill them, the unseen "King Raider" will tell you to attack the port or starboard side (depending on what side of the screen the gunsight is on) from the C140 as the screen veers to the left or right; if he told you to attack the port side and the screen veers to the left, seven of what will be referred to in this guide as Type 5 enemies will come hovering directly towards you while firing spiked balls at you (which, like the missiles, can be blocked, but are not worth any extra points). Once you have fired enough shots at each of them to kill them for 800 points apiece, three more Type 1 enemies will come flying directly towards you, while firing lasers at you - and once you fire a shot at all of them to kill them, eight more Type 3 enemies will come flying directly towards you. Once you fire off one shot at all eight of them to kill them, six more Type 5 enemies will come hovering directly towards you while firing spiked balls at you; once you have fired enough shots at each of these to kill them, you will be at the point where both sides meet. If, however, King Raider told you to attack the starboard side from the C140 and the screen veered to the right...

...four different Type 5 enemies will come hovering towards you while firing spiked balls at you; once you have fired enough shots at each of them to kill them, three more different Type 1 enemies will come flying into view from behind you. Once you've fired a shot at each of these, to kill them, three more different Type 1 enemies will come flying directly towards you, while firing lasers at you - and once you have fired a shot at all of these, to kill them, nine more different Type 5 enemies and eight more different Type 3 enemies will come hovering and flying directly towards you (the former of which will also be firing spiked balls at you). Once you have fired enough shots at each of these, to kill them, you will again be at the point where both sides meet; four more Type 1 enemies will then come flying into view from the left side of the screen, while firing lasers at you. Once you've fired a shot at all of these to kill them, eight more Type 3 enemies and four more Type 5 enemies will fly directly towards you (the latter of which will again also be firing spiked balls at you) - and once you've fired enough shots at all of these to kill them, another Type 4 enemy will come flying into view from the left side of the screen, while firing missiles at you. Once you've fired out enough shots at it, to kill it, three of what will be referred to in this guide as Type 6 enemies will come flying into view from the right and left sides of the screen while firing lasers at you; once you have fired a shot at each of them to kill them for 700 points apiece, a fourth Type 6 enemy and four more Type 1 enemies will come flying into view from behind you. Once you have fired a shot at each of them to kill them, six of what will be referred to in this guide as Type 7 enemies will come flying directly towards you. Once you fire off a shot at each of them to kill them for 800 points apiece, two more Type 1 enemies and two more Type 6 enemies will come flying directly towards you - and once you have fired a shot at each of them, to kill them, King Raider will again tell you to attack the port or starboard side (again, depending on what side of the screen your gunsight is on) from the C140 as the screen veers to the left or right. If he told you to attack the port side as the screen veers to the left, four more Type 1 enemies will come flying into view from the left and right sides of the screen while firing lasers at you; once you fire a shot at each of them to kill them, two more Type 6 enemies and two more Type 1 enemies will come flying directly towards you, while firing lasers at you. Once you fire a shot at each of them to kill them two more Type 1 enemies and five more Type 6 enemies will come flying directly towards you while firing lasers at you - and once you have fired a shot at all of these, to kill them, two more Type 6 enemies will come flying into view from behind you. Once you have fired a shot at both of them to kill them a twelfth Type 2 enemy will come flying into view from behind you before turning around and firing lasers at you; once you have fired a shot at it to kill it, four more Type 1 enemies and four more Type 6 enemies will fly into view on the right and left sides of the screen while firing lasers at you. Once you have fired off a shot at each of these, to kill them, an eighteenth Type 6 enemy will come flying into view from behind you - and once you have fired a shot at it to kill it, four more Type 2 enemies will come flying into view from behind you, before turning around and firing lasers at you. Once you have fired a shot at both of them to kill them you will be at the point where both sides meet - but again, if he told you to attack the starboard and the screen veers to the right, three more different Type 1 enemies and three more different Type 6 enemies will come flying directly towards you while firing lasers at you. Once you have fired a shot at each of them, to kill them, four more different Type 1 enemies and three more different Type 6 enemies will come flying towards you, while firing lasers at you; once you have fired a shot at each of them to kill them, two more different Type 2 enemies will come flying into view from behind you, before turning around and firing lasers at you. Once you've fired a shot at both of these to kill them, four more different Type 1 enemies and four more different Type 6 enemies will fly into view from the left and right sides of the screen, while firing lasers at you - and once you've fired a shot at each of them to kill them something that will be referred to in this guide as a Type 8 enemy will come flying into view from the left side of the screen and fire lasers at you in all directions. Once you've fired enough shots at it to kill it for 2400 points (if you cannot kill it quickly enough, it is impossible to avoid being hit by the lasers at least once), another Type 8 enemy will come flying into view from that right side of the screen, and fire lasers at you in all directions; once you have managed to fire enough shots at it, to kill it, you will again find yourself at that point where both sides meet.

Ten of what will be referred to in this guide as Type 9 enemies and six of what will be referred to in this guide as Type 10 enemies will now come flying directly towards you (the latter will also be firing missiles at you); once you have fired enough shots at each of them to kill them, for 3000 and 900 points apiece respectively, two more Type 6 enemies will come flying into view from the right and left sides of the screen while firing lasers at you. Once you've fired a shot at both of these to kill them, four more Type 2 enemies and four more Type 1 enemies will come flying into view from behind you, before the former turn around and fire lasers at you - and once you have fired a shot at all of them to kill them, the screen will start scrolling upwards past ten more Type 9 enemies as three more Type 10 enemies come flying up into view from its bottom while firing missiles at you, then fly directly towards you. Once you have fired off enough shots at each of them to kill them, two of what will be referred to in this guide as Type 11 enemies, and something that will be referred to in the guide as a Type 12 enemy will come flying directly towards you while firing lasers at you; once you have fired enough shots at each of them to kill them for 900 and 1100 points respectively, three more Type 9 enemies will fly towards you from the left side of the screen. Once you've fired off enough shots at each of them, to kill them, five more Type 6 enemies will come flying into view from behind you and the right side of the screen - and once you have fired a shot at each of these to kill them, King Raider will once again tell you to attack the port or starboard side (this once again depends on what side of the screen your gunsight is on) from the C140 as the screen veers to the left or right. If he told you to attack the port side and the screen veers to the left, two more Type 6 enemies will come flying into view from the left side of the screen; once you've fired a shot at both of them to kill them, something that will be referred to in this guide as a Type 13 enemy will come flying into view from the left side of the screen while firing homing missiles at you (which can be blocked for 1000 extra points apiece). Once you have fired a shot at each of the missiles to destroy them and enough shots at that enemy itself to kill it for 2000 points, a twenty-first Type 9 enemy will come flying towards you from the right side of the screen - and once you have fired enough shots at it to kill it, something that will be referred to in this guide as a Type 14 enemy will come flying into view from that left side of the screen, while firing missiles at you. Once you have fired enough shots at it to kill it for 3000 points, three more Type 10 enemies will come flying directly towards you; once you have fired a shot at each of these to kill them, two more Type 6 enemies will come flying into view from the right side of the screen. Once you have fired a shot at both of them to kill them, two more Type 12 enemies will come flying towards you while firing lasers at you - and once you have fired enough shots at both of them to kill them, two more Type 14 enemies will come flying directly towards you while firing missiles at you. Once you've fired enough shots at both of them to kill them, four more Type 10 enemies will come flying directly towards you while firing missiles at you; once you've fired a shot at each of them to kill them, you will (for the third and penultimate time on this first mission) find yourself at the point where both sides meet.

However, if King Raider once again told you to attack the starboard side and the screen veers to the right two more different Type 14 enemies will come flying directly towards you while firing missiles at you; once you have fired enough shots at both of these to kill them, two more different Type 6 enemies will come flying directly towards you while firing lasers at you. Once you have fired a shot at both of these ones to kill them, three more different Type 10 enemies will come flying into view from behind you - and once you have fired a shot at each of them, to kill them, five more different Type 6 enemies will come flying into view from the left side of the screen and directly towards you while firing lasers at you. Once you have fired a shot at each of them to kill them, you'll again find yourself at the point where both sides meet; two more Type 14 enemies will then come flying into view from the right and left sides of the screen while firing missiles at you. Once you fire enough shots at both of them, to kill them, three more Type 10 enemies will come flying into view from the right side of the screen while firing missiles at you - and once you've fired a shot at all of these, to kill them, two more Type 6 enemies will come flying into view from behind you. Once you've fired a shot at both of these, to kill them, the enemy flagship Commander and two more Sub-Commanders will come flying into view from behind you; once you've fired enough shots at both of the Sub-Commanders, to kill them (again, the flagship Commander is initially indestructible), five more Type 6 enemies will come flying into view from behind you. Once you fire a shot at each of these to kill them, thirty of what will be referred to in this guide as Type 15 enemies will come flying directly towards you - and once you have fired enough shots at each of these, to kill them for 800 points apiece, three more (or first) Type 8 enemies will come flying down into view from the top of the screen and fire lasers at you in all directions. Once you have fired enough shots at each of them to kill them, four of what will be referred to in this guide as Type 16 enemies will come hovering towards you while firing projectiles at you (which, like missiles and spiked balls, can be blocked, but not for any extra points); once you've fired enough shots at each of them, to kill them for 3000 points apiece, six more Type 10 enemies will come flying into view from behind you and the left side of the screen while firing missiles at you. Once you've fired a shot at each of them, to kill them, two more Type 1 enemies, three more Type 10 enemies and two more Type 6 enemies will come flying directly towards you (the second group will also be firing missiles at you); once you fire one shot at all of these to kill them, three more Type 6 enemies will come flying into view from behind you. Once you have fired a shot at each of these to kill them, three more Type 12 enemies will come flying directly towards you, while firing lasers at you - and once you've fired enough shots at each of them to kill them, two more Type 14 enemies will come flying directly towards you while firing missiles at you. Once you have fired off enough shots at both of them to kill them, eight more Type 6 enemies will come flying directly towards you while firing lasers at you; once you have fired a shot at each of them to kill them, a second Type 13 enemy and two of what will be referred to in this guide as Type 17 enemies will come flying directly towards you (the former of which will also be firing homing missiles at you). Once you have fired a shot at each of the missiles to destroy them, and enough shots at each of the enemies themselves to kill them (the two Type 17 enemies are worth 900 points apiece), four more Type 12 enemies will come flying into view from behind you - and once you've fired enough shots at each of them to kill them, four more Type 1 enemies, four more Type 6 enemies and two more Type 10 enemies will come flying directly towards you (the third group will also be firing missiles at you). Once you fire a shot at each of them, to kill them, two more Type 10 enemies will come flying into view from behind you while firing missiles at you; once you fire off a shot at both of them to kill them, two more Type 12 enemies will come flying directly towards you (while firing lasers at you). Once you've fired enough shots at both of these to kill them, two more Type 10 enemies will come flying down into view, from the top of the screen - and once you fire a shot at both of these, to kill them, twelve more Type 1 enemies will come flying directly towards you while firing lasers at you. Once you have fired a shot at each of these, to kill them, King Raider will tell you to attack the port or starboard side (yet again, depending on which side of the screen your gunsight is on) from the C140, as the screen veers to the left or right...

...but this time, regardless of what side he told you to attack and what side the screen veers to, two more Type 10 enemies will come flying up into view from the bottom of the screen while firing missiles at you before flying directly towards you; once you have fired a shot at both of them to kill them, three more Type 6 enemies and three of what will be referred to in this guide as Type 18 enemies will fly into view from behind you, before the second group turn around and start firing lasers at you. Once you have fired off enough shots at each of them to kill them (the Type 18 enemies are worth 1400 points apiece), six more Type 10 enemies will come flying directly towards you, and into view from behind you, while firing missiles at you - and once you have fired a shot at each of them, to kill them, three more Type 18 enemies will come flying into view from behind you, before turning around and firing lasers at you. Once you have fired enough shots at each of them to kill them two more Type 17 enemies will come flying towards you while firing lasers at you; once you've fired a shot at both of them to kill them, three more Type 10 enemies will come flying into view from behind you. Once you have fired a shot at each of these to kill them, three more Type 18 enemies will come flying into view from behind you before turning around and firing lasers at you - and once you've fired off enough shots at all of these, to kill them, five more Type 10 enemies will come flying down into view from the top of the screen and directly towards you while firing missiles at you. Once you have fired a shot at each of them to kill them, two more Type 12 enemies will come flying into view from behind you; once you have fired enough shots at both of these two to kill them, the enemy flagship Commander (which is, once again, initially indestructible), will come flying into view from behind you while firing missiles at you, as six of what will be referred to in this guide as Type 19 enemies materialize in front of you and start flying directly towards you. Once you've fired a shot at each of them to kill them for 800 points apiece two more Sub-Commanders will come flying into view from behind you - and once you've fired enough shots at both of these to kill them, you will descend to Red Eye.