StarCraft II: Wings of Liberty/Zerg units

Some Zerg units have the ability to morph into an altered or different form by spending time in some sort of cacoon. Although perhaps beneficial, morphing a unit costs resources.

Hydralisk
A ground unit with the ability to fire acidic venom far distances.


 * Abilities
 * Burrow

Mutalisk
A flying unit with an attack that bounces off of enemies.

Nydus Worm
A giant worm that burrows through the earth, allowing the Zerg to transport units to various locations.

Succubi
A unit acting as spellcaster for the Zerg (much like the Defiler from StarCraft), able to control enemy units for short periods of time.

Zergling
The traditional zerg groundling, the zergling is a melee unit that is only useful in large groups.


 * Abilities
 * Morphs to: Baneling
 * Burrow

Baneling
Banelings are Zerglings who have morphed into an acidic, suicide bombing creature. They explode on collision with an enemy unit, dealing lots of damage over a large area.