Dark Law: Meaning of Death/Abilities

About Gaining Abilities
Abilities are learned when you level up, but rather than being attached to your level they seem to be learned according to the number of enemies a character has killed. There also seems to be a random element. The remarks about random elements in the section above on stat changes probably also apply here.

There are values in the ROM which seem to be related to the learning of abilities. More investigation is needed to work out precisely what they mean, though! Here are a few examples: Traveller: [Scroll] 6 Hunter: [Shoot]  7 [Jump]         8 Thief: [Hit&Way] 6 Guardian: [Shoot]  7 [Swordmaster]  5 Poet: [Scroll] 7 [Restore Lute] 6 It looks as though, for example, a Traveller will learn 'Scroll' sooner than a Poet (which surmise has been strengthened, but not proven, by experiment).