Super Smash Bros. Brawl/Characters

Bowser
The arch-nemesis of Mario and probably the most popular of the Nintendo villains makes its reappearance in SSBB since its success in Super Smash Bros. Melee. Bowser will still remain on the slow side, like in Melee, but will pack quite a punch to make up for his slow speed. Bowser is one of the heavier characters, so it takes a lot to send him flying!
 * Series: Super Mario series
 * Original Game: Super Mario Bros. (NES) — 1985

For his final smash, Bowser will turn into Giga Bowser from Super Smash Bros. Melee for a short amount of time, wiping out anything in his path! In this form, Bowser takes damage from attacks but doesn't flinch.

Diddy Kong
Donkey Kong's best buddy and partner arrives as a new character on the scene. Diddy Kong, unlike Donkey Kong, is pretty lightweight, so can go flying pretty easily, but is very agile. Diddy isn't very powerful, but cannot be considered weak.
 * Series: Donkey Kong series
 * Original Game: Donkey Kong Country (SNES) — 1994

For his final smash, Diddy will bring back his Barrel Jetpack and Peanut Popgun from Donkey Kong 64 and fly around insanely, being trigger-happy at the same time.

Donkey Kong
Donkey Kong is another character that comes back from Super Smash Bros. but has had a lot of changes since then. Donkey Kong will remain as he did in Super Smash Bros. meaning that he is still a bit on the heavy side, but packs a punch!
 * Series: Donkey Kong series
 * Original Game: Donkey Kong (Arcade) — 1981

For his final smash, Donkey Kong will whip out his bongos from Donkey Kong: Jungle Beat and blow all the other opponents away!

Fox
Since the lift off from Super Smash Bros., Fox McCloud makes his continuity consistent in Brawl. It has been observed that Fox will have his laser gun visible all times, either in his hand when in use or in his holster. For Fox's final smash, he will get into the Landmaster from Star Fox 64 and will run over opponents while blowing them away with heavy firepower. Whilst in the Landmaster, you can actually make it rocket up while someone is standing on the Landmaster to grant you a KO, although it is a cheap tactic.
 * Series: Star Fox series
 * Original Game: Star Fox (SNES) — 1993

Ice Climbers
Returning from Super Smash Bros. Melee, the hammer-wielding Ice Climbers are here. The player mainly controls Popo (usually wearing a blue or purple parka), with Nana (pink parka) following automatically coping all his moves. Popo is much weaker if Nana is not with him.
 * Series: Ice Climber
 * Original Game: Ice Climber (NES) — 1985

A powerful iceberg crushes the Ice Climbers' foes when using their final smash.

Ike
Another Fire Emblem character hits the Smash family replacing Roy. Ike's incredible strength lets him carry a two-handed sword in one hand. He can also perform "Aether", a move where he slashes an opponent with his spinning sword.
 * Series Fire Emblem series
 * Original Game: Fire Emblem: Path of Radiance (GameCube) — 2005

King Dedede
The king of Dream Land, King Dedede, makes his first appearance in the Smash Bros. series bringing with him his big, wooden hammer. He comes to join Bowser and DK in the heavyweight class, ready to finally defeat Kirby. For his Final Smash he calls in his Waddledee, Waddledoo and Gordo army to help him. He can Multijump and inhale foes just like Kirby.
 * Series: Kirby series
 * Original Game: Kirby's Dream Land (Game Boy) — 1992

Kirby
Kirby is another classic character in the Super Smash Bros. series. His moves are the same as in Super Smash Bros. Melee, and he still retains his ability to acquire enemy abilities, however he now has the addition of his final smash.
 * Series: Kirby series
 * Original Game: Kirby's Dream Land (Game Boy) — 1992

Link
Link has been updated to match his recent Twilight Princess appearance. Some of his moves have been updated as well, as his Gale Boomerang can slightly pull opponents towards him and he can charge his Spin Attack. He possesses a wide range of projectiles, such as Bombs and arrows, and these can be used to build up damage from a distance, before closing in for the kill with a well-charged Smash or Spin Attack. His Final Smash is dangerous due to the Triforce he can invoke.
 * Series: The Legend of Zelda series
 * Original Game: Legend of Zelda (NES) — 1986

Lucas
Lucas is a timid boy who has psychic abilities similar to Ness. Some of his abilities are modified from Ness', for example the usage of ice instead of fire for his PK Freeze.
 * Series: Mother series
 * Original Game: Mother 3 (Japan only) (GBA) — 2006

Mario
Mario returns in the third entry of the Smash Bros. series, though he is not exactly the same as before, using the Mario Tornado as a normal move and the FLUDD as a special move in its place. His final smash is a fiery finish.
 * Series: Super Mario series
 * Original Game: Donkey Kong (Arcade) — 1981

Meta Knight
Kirby's arch-rival makes his début in SSBB. He can fly like Kirby, but is a master swordsman. With Meta Knight, you won't get very far by following opponents. The best strategy is to wait and then attack, or counter their moves.
 * Series: Kirby series
 * Original Game: Kirby's Adventure (NES) — 1993

His final smash is extremely dangerous so stay far from him to avoid getting killed; it's deadly up-close but if you get hit the other two players get hit as well.

Olimar
Captain Olimar comes for the first time to the Smash series as a playable character. He brings five Pikmins of different colors to help him. If you run out of Pikmins you won't be able to do even a Smash Attack. But don't worry because you will be able to pick Pikmins from the ground. Every Pikmin used will die, and if you don't use a Pikmin for a certain amount of time it will also die.
 * Series: Pikmin series
 * Original Game: Pikmin (Nintendo GameCube) — 2001

Olimar's final smash, "End of Day," turns the field to nighttime and allows him to complete his rocket ship, the S.S. Dolphin and blast off, leaving opponents on the ground at the mercy of ravenous Bulborbs. When day breaks, the S.S. Dolphin comes crashing down, doing massive damage to anyone unfortunate to be caught underneath.

Captain Olimar can only carry six Pikmins with him, and you can know which one will be the next one to be used because they line up behind you and the first one in the line is the next one. There are five different Pikmins:
 * Red Pikmin.
 * 1) High Attack Power.
 * 2) Attacks have incendiary properties.
 * 3) Immune to fire.
 * Yellow Pikmin.
 * 1) Range of attack slightly larger than usual; easy to hit enemies with.
 * 2) Travels in slight arcs when thrown.
 * 3) Attacks have electrical properties.
 * Blue Pikmin.
 * 1) Strong when thrown.
 * 2) Slightly more durable than average.
 * Purple Pikmin.
 * 1) Doesn’t fly far when thrown.
 * 2) Slow.
 * 3) High attack power.
 * 4) Slams into enemies instead of sticking on when thrown.
 * White Pikmin.
 * 1) Quick and light.
 * 2) When stuck on an opponent, poison does additional damage.

Peach

 * Series: Mario series
 * Original Game: Super Mario Bros. (NES) — 1985

Princess Peach returns with her trusty parasol and Toad shield. She can also perform her floating jumps just like last time. She has the same moves as in Melee only with a final smash involving love hearts.

Pikachu

 * Series: Pokémon series
 * Original Game: Pokémon Red and Blue (Game Boy) — 1996

Pikachu comes back with its new Final Smash attack, Volt Tackle. Volt tackle is where Pikachu becomes a glowing blue orb, and he flies around the screen at high speeds(You control him). He sends his foes flying! Pikachu isn't the strongest character- he gets knocked around easily- but if you learn to use his moves to control the field, he can become a very worthy opponent. Pikachu has the same normal moves in Melee, and is a basic character you can play as in the start of the game.

In the subspace game, Samus finds Pikachu in the Bomb Factory, trapped in a generator. The ROBs are using the electricity inside Pikachu to help power the factory. Samus frees Pikachu, and then Pikachu fights along Samus for the rest of the level.

Pit

 * Series: Kid Icarus series
 * Original Game: Kid Icarus (NES) — 1992

Pit fights using his bow, which can be split into two knife-type weapons. He can multi-jump due to his wings, rivaling Kirby's multi-jump. His final smash involves centurions swarming and attacking his foes, but centurions can be dodged! His Mirror Shield Reflects all attacks which causes trouble to ranged attackers.

Pokémon Trainer

 * Series: Pokémon series
 * Original Game: Pokémon Red and Blue (Game Boy) — 1996

The Pokémon Trainer finally hits the Smash field, but not exactly. He comes out and stays on the sidelines cheering the three Pokémon he brought with him on. He brought with him Squirtle, Ivysaur, and Charizard. One Pokémon is out at a time and when you want to switch, you perform the Pokémon Change. The change cycle goes like the order that the Pokémon had just been named, and each one has their own attacks. All final smashes involve a triple finish.
 * Squirtle uses water attacks.
 * Ivysaur uses plant attacks.
 * Charizard: uses fire and flying attacks.

Samus

 * Series: Metroid series
 * Original Game: Metroid (NES) — 1986

The female bounty hunter Samus Aran returns to the Smash Bros. arena. for the third time. She will still have the ability to charge up shots and use a grappling laser to grab foes and hook onto walls.

Samus' final smash will shoot a giant blast of energy, in turn, making her armor fall off and turning her into Zero Suit Samus (see below).

Zero Suit Samus

 * Series: Metroid series
 * Original Game: Metroid: Zero Mission (GBA) — 2004

To use Zero Suit Samus you must play with Samus and use her Final Smash (Zero Laser). After that your space suit will fall and you will only be able to use the Zero Suit. You'll be faster and the pieces of your space suit can be picked up and thrown like items. You will be able to use a small hand held gun that can also turn into a laser whip.

If you want to start using Zero Suit Samus, press and hold a shield button in the character-selection screen and continue to the next screen. To regain your Power Suit, use her Final Smash.

Wario

 * Series: Wario series
 * Original Game: Super Mario Land 2: 6 Golden Coins (Game Boy) — 1992

Brawl is Wario's first début in the world of Smash Bros. (although he appeared as a mere trophy in Melee). He wears the costume from the WarioWare games (his original costume is an alternate color). Nintendo stated that they aimed to give Wario some rather excessive movements, such as his motorcycle and flatulence.

His final smash turns him into Wario Man who wears a cape and is tougher than Wario.

Yoshi

 * Series: Mario series
 * Original Game: Super Mario World (SNES) — 1991

Yoshi is back from Super Smash Bros. and Super Smash Bros. Melee and he is cuter than ever, with more airtime for his egg-throwing abilities. His moves are the same in Melee, only his final smash temporarily makes him sprout wings and spit fire.

Zelda

 * Series: The Legend of Zelda series
 * Original Game: Legend of Zelda (NES) — 1986

Zelda, like Link, has been redesigned to match her appearance in Twilight Princess. Her moves are the same as in Melee.

Sheik
Even though Sheik didn't appear in The Legend of Zelda: Twilight Princess, she returns here with a new design that was made during the development of that game. Her moves are the same as in Melee, and if you want to start off with her, just press on her icon next to Zelda's.
 * Series: The Legend of Zelda series
 * Original Game:  The Legend of Zelda: Ocarina of Time (Nintendo 64) — 1998