Katekyoo Hitman Reborn! DS: Shinuki Max! Vongola Carnival!!/Other mini-games

After the 15 episodes of the main story are cleared, more episodes can be unlocked to view other events that occurred throughout the anime. Purchase posters, unlocked by clearing main story episodes, at the Casino to unlock these additional episodes.

Episode 16
Tsuna finds himself at the hospital after a catastrophic event, something that has become typical in his daily life ever since Reborn entered it. Coincidentally, the lead prefect of Tsuna's school, Hibari, also finds himself at the hospital on this day. By Tsuna's luck, he ends up in the same room as the irritable bully, and the young and irresponsible Lambo and I-Pin have arrived to stir up some trouble. Drag the stylus across the touch screen upon making contact with a grenade to have Dying Will Tsuna remove it. Remove all grenades to avoid disturbing Hibari's sleep. Focus first on removing the grenades that begin to glow red, indicating detonation.
 * Controls: Drag
 * Goal: Remove the grenades!
 * Unlock by purchasing: Dr. Reborn

Episode 17
Tsuna is stuck looking after Lambo, and Lambo happens to get a lot of junk stuck in his afro. Tsuna takes it upon himself to clean up the young boy's hair; drag the stylus across the touch screen after making contact with an item stuck in Lambo's hair to pull it out. Occasionally, after pulling out an item, another will pop out to replace it, providing a challenge that requires quickness. Remove everything before time runs out to clear the mini-game.
 * Controls: Drag
 * Goal: Remove the junk!
 * Unlock by purchasing: Tsuna

Episode 18
Tsuna and an adult Lambo run into the ghost of Romeo, Bianchi's ex-boyfriend who died after ingesting too much poison and who also happens to bear a striking resemblance to Lambo. Lambo attempts to electrify him, but it's no use, and the two cowards run to protect themselves. Constantly keep a quick pace but continuously speeding up, but be wary to avoid the blue fires that float around the screen. Reach the end of the mini-map without getting caught by Romeo to clear the mini-game.
 * Controls:  Dodge,  Speed Up,  Brake
 * Goal: Escape from Romeo!
 * Unlock by purchasing: Reaper Reborn

Episode 19
Dying Will Tsuna plays the role of Phoenix Wright in a parody of the series. Reborn plays the role of the judge while his pet chameleon Leon acts as a makeshift gavel. The crime in question is proposed by Lambo. Touch the the right arrow on the touch screen with the stylus to display the second part of Lambo's testimony on the top screen. Touch the center button for Tsuna to perform an objection and point out the flaws in Lambo's statement. Lambo begins to cry, but stands his ground and modifies his testimony, requiring Tsuna to press on more of his statements; do the same for the fifth, third, and first statements, in that order, to convince Judge Reborn of the truth. Whenever you object to a statement wrongly, Reborn will call Tsuna on it and the gauge will begin to fill; fill it completely to lose the mini-game, but get Lambo to sob and admit defeat to win.
 * Controls: Touch
 * Goal: Prove Lambo's guilt!
 * Unlock by purchasing: Nana

Part 1
A visit to the zoo with Kyoko takes a disastrous turn when a lion breaks free from its artificial habitat. To protect his date, Tsuna must beg the lion for forgiveness. Beg when it's turned to Tsuna to begin to fill the gauge, then stop begging when it turns away to continue filling the gauge. Repeat these actions according to the lion's movements to clear the mini-game and salvage whatever is left of the pair's day out.
 * Controls: Beg,  Stop begging
 * Goal: Beg the lion for forgiveness!
 * Unlock by purchasing: Dying Will Tsuna

Part 2
When begging doesn't work, Dying Will Tsuna decides that he must fight back against the lion in order to protect his date. Touch the lion on the touch screen with the stylus whenever he gets close to Tsuna in order to punch him away, lowering his health and raising Kyoko's affection for Tsuna as she cheers him on. Punch him until his health is depleted to clear the mini-game and save the date.
 * Controls: Touch
 * Goal: Defeat the lion!

Episode 21
Reborn broaches the topic of a right-hand man to Tsuna; Gokudera is desperate to prove that he's worthy of being the Vongola boss' right-hand man over Yamamoto (even though Tsuna doesn't really care), and to do so challenges Yamamoto to a fight. Swipe the stylus horizontally and repeatedly on the touch screen to make Gokudera attack Yamamoto by tossing dynamite at him, and swipe the stylus vertically when Yamamoto starts tossing baseballs Gokudera's way to defend. Fill the gauge with Gokudera's red to clear the mini-game, earning Gokudera a position as Tsuna's right-hand man.
 * Controls: Swipe
 * Goal: Defeat Yamamoto!
 * Unlock by purchasing: Gokudera

Episode 22
Just like all siblings, Gokudera and Bianchi don't always get along. In a flashback, young Gokudera is pestered following one of his piano recitals by his sister, who wants him to try her (poisonous) cooking. Hold the speed button to keep up a pace against her, and move up and down whenever she tosses some food in Gokudera's path by avoiding the shadows as they fall. While bumping into them won't result in an immediate loss, they will slow Gokudera down, giving Bianchi a substantial lead and allowing her to catch her brother. Avoid the food and reach the end of the mini-map without getting caught by Bianchi to save young Gokudera from his fate.
 * Controls:  Dodge,  Speed Up,  Brake
 * Goal: Escape from Bianchi!
 * Unlock by purchasing: Young Bianchi and Gokudera

Part 1
When the Kokuyo arc begins, Gokudera is stopped on the street by a peculiar man who seems to know who he is. It doesn't take him long to realize that his attacker, Chikusa, is a member of Mukuro's Kokuyo Gang, and he's been sent out to exterminate a member of the Vongola Family. Chikusa attacks quickly with his yo-yo, which emits needles containing poison. Chikusa will drop the yo-yo from the top screen, and shortly afterward the needles sprout out on all sides. Always keep a distance from the yo-yo so that the gaps between needles are larger, allowing slow-moving Gokudera to pass through. Survive without getting hit by a needle by the time the countdown ends to clear the mini-game and move onto the real battle.
 * Controls: Move
 * Goal: Dodge the poison needles!
 * Unlock by purchasing: Chikusa

Part 2
After dodging Chikusa's attacks for long enough, Gokudera is ready to go on the offensive. Gokudera dies from one hit here, while Chikusa has a health bar that must be depleted. Touch Chikusa to throw dynamite at him, lowering his health, and touch the yo-yo whenever it approaches to defend Gokudera; a green target will appear to indicate that it's been stopped, allowing Gokudera to continue attacking. Try to hit him with many dynamite sticks at a time to deplete his health quicker; fully-deplete it to clear the mini-game and defeat Chikusa.
 * Controls: Touch
 * Goal: Defeat Chikusa!

Part 1
Reborn decides that Yamamoto will need some serious training if he's going to be a member of Tsuna's mafia family, even more so if he'll be protecting Tsuna as one of his guardians. Move Yamamoto around the baseball field to dodge the dynamite and knives that Gokudera and Reborn are tossing from the top screen. The knives are thrown in a strictly vertical pattern while the dynamite are thrown in random bunches, while the knives are fatal upon contact and the dynamite takes a while to detonate. Try not to move around too much to avoid becoming overwhelmed by the chaos and simply start moving Yamamoto when a knife or stick of dynamite gets too close. Clear the mini-game to move onto the next part of Reborn's training program.
 * Controls: Move
 * Goal: Dodge the hazards!
 * Unlock by purchasing: Yamamoto

Part 2
Reborn will now be throwing grenades Yamamoto's way, and it'll be his job to deflect them before they explode. Swipe the stylus on the touch screen when a grenade gets close enough for a red target to appear, and the grenade will be tossed in the other direction. Deflect all grenades by the time the clock finishes counting down from a minute to clear the mini-game and Yamamoto's training, proving himself as a worthy member of the mafia (although he still thinks it's all a game).
 * Controls: Swipe
 * Goal: Deflect Reborn's grenades!

Episode 25
Reborn decides to host a Vongola Family baseball game, and Mukuro joins to test Yamamoto's skill in his favorite pastime. The only thing that has to be done in order to clear the mini-game here is to swing the bat with the right timing in order to hit the ball off the field. The ball doesn't move too quickly after Mukuro pitches it, but there is a considerable delay in the time it takes for Yamamoto to swing the bat after the button is hit. Connect bat with ball before Yamamoto is kicked off of the field for three strikes to clear the mini-game and impress his colleagues.
 * Controls: Swing
 * Goal: Hit a home run!
 * Unlock by purchasing: Baseball Yamamoto

Episode 26
Other battles took place during the Kokuyo arc, when Gokudera fought against yo-yo-wielding Chikusa and Tsuna fought against mastermind Mukuro. One of those battles is between Yamamoto and Ken Joshima, a member of the Kokuyo Gang who is able to channel animals, granting him new weapons such as claws and fangs. Before the mini-game begins, Ken traps Yamamoto in a ditch, forcing him into a violent fight. Both characters have health bars at the top of the screen; Ken's health must be depleted before Yamamoto's is in order to successfully clear the mini-game. Ken starts battle by jumping across the screen and off-screen, only to jump back onscreen and jump back off. This pattern continues until he eventually stops in the center and leaps toward the screen, clawing at Yamamoto and costing him health. Catch him by touching him with the stylus whenever he invades the screen to hurt him. Repeat this until his health is all gone to clear the mini-game.
 * Controls: Touch
 * Goal: Defeat Ken!
 * Unlock by purchasing: Ken

Episode 27
Lambo invites Reborn to the baseball field in order to lure him into his trap, all part of a scheme to get rid of the hitman once and for all. Predictably, Lambo's plan backfires, as he not only finds himself waiting hours upon hours for Reborn to show up, but actually starts to get shot at. Now Lambo must dodge missiles all while avoiding his own traps. The missiles will hone in on Lambo, adding another obstacle to the mini-game; avoid getting hit by a missile and stepping on a trap until the countdown finishes to clear the mini-game.
 * Controls: Move
 * Goal: Dodge the hazards!
 * Unlock by purchasing: Lambo

Episode 28
Lambo, depressed after continuously being ignored, sets up a display on a bridge with a gun. The goal here is to shoot the gun at the last second, according to the ten-second countdown displayed on the screen. As time goes on, the numbers will begin to fade, until by the time the clock hits three seconds, they're gone entirely. Estimate the time it takes to get from three seconds to one and shoot within the span of the last second in order to clear the mini-game. What follows is a repeat of the Episode 17 mini-game. Clear both for the money reward.
 * Controls: Fire!
 * Goal: Shoot at the last second!
 * Unlock by purchasing: 10 Year Bazooka

Episode 29
Lambo is desperate for attention as always, and his latest victim is Gokudera. Simply press all buttons repeatedly within the span of thirty seconds to gain Gokudera's attention, indicating by filling the gauge to 100%. Gokudera will go from annoyed to fuming until he finally runs up to Lambo and punches him. Fortunately, Lambo has a grenade on hand, and he drops one for a good lead. Escape from Gokudera in a chase mini-game that mimics the Episode 22 mini-game in order to obtain the money reward.
 * Controls:    Annoy
 * Goal: Annoy Gokudera!
 * Unlock by purchasing: Sad Lambo

Episode 30
It's chaos at the school, as Dino's turtle has grown into a monstrous size and the Cavallone Family is struggling to contain the situation. The Vongola Family isn't handling it particulary well, as they've taken to running around with no solution, and Dino is following their example. Roll giant snowballs onto the top screen, where Tsuna and his friends are in a panic, by swiping up with the stylus on the touch screen. Aim the snowballs by swiping toward the preferred direction. Down the group of four with snowballs to clear the mini-game.
 * Controls: Swipe
 * Goal: Throw snowballs!
 * Unlock by purchasing: Leon