Chrono Trigger/Tabs

Chrono Trigger > Locations of Power, Magic, and Speed Tabs

In general Tabs appear as blinking blue dots somewhere in the game which can be collected by just touching them with A, although some of them can be obtained by other means, and a few of them can be charmed from monsters. Spekkio also gives away varying amounts of tabs depending on his form.

Power Tabs

 * 1) Guardia Forest in 600 A.D. In the bottom right corner of the forest, there are two blinking blue dots. The bottom right one just leads to a monster fight, the other one is a power tab.
 * 2) Also in 600 A.D., go to the cathedral and hit the switch to lower the spikes around a door to the northwest, where the soldiers were trapped. Check the left pot for a power tab.
 * 3) In 1000 A.D., go to Guardia forest and search the bottom right area for a power tab.
 * 4) In 2300 A.D., go to Lab 32. Cross across on foot to pick up the race log if you haven't already, and race johnny and get a speed of over 1500 to win a power tab.
 * 5) After you've reached the end of time, go to the time portal which leads to the Proto Dome. Search directly below the time gate to find a power tab.
 * 6) I'm not sure it's even possible to miss this one, unless maybe you buy the jerky in Poore, but when you talk to the Chef in 600 A.D. to pick up the Jerky for the troops on Zenan bridge, he'll also give you a power tab.
 * 7) In the market in Poore Village in 600 A.D., check the left side for a power tab.
 * 8) In 2300 A.D. go to the Arris Dome, head down the ladder, down the right passageway, and use the control panel with L&R+A to activate a platform which leads to another sealed door. Open it with your pendant, and you'll find a power tab on the ground inside.
 * 9) In 12,000 B.C. at the mountain of woe, check the bottom right portion of the first screen past Terra Cave to find a power tab.
 * 10) In 2300 A.D. on Death Peak, after you activate the 3 Poyozo Dolls head right from the tree the first one creates to grab a power tab.
 * 11) In the sun keep, in 600 A.D. you'll find a power tab.

Magic Tabs

 * 1) In 1000 A.D Medina Village, go to the Elder's house and head upstairs. At the bottom left corner of the room will be a magic tab.
 * 2) Make sure to grab the Naga-ette bromide in the cathedral in Chapter 3, and trade it to the old man in Dorino village 600 A.D., the house with a glowing blue dot inside the dresser. Try to open the dresser then talk to him to make the trade for a magic tab.
 * 3) In the Denadaro mountains in 600 A.D., there's a Kiwala standing on a cliff alone near the end. Talk to it four times and it will give you a magic tab.
 * 4) In Magus's castle, after you beat Flea there will be a magic tab in the spot where he/she was standing.
 * 5) In Magus's castle, in the room where Ozzie turns a crank to remove the floors so you fall into his pits, search the bottom right corner of the pit to find another magic tab.
 * 6) Go to Enhasa in 12,000 B.C. before disaster strikes it. Enter the water-wind-fire combination by opening the books there, and fight the Nus to win a magic tab.
 * 7) Go to Kajar in 12,000 B.C. before disaster strikes it. After first going to Zeal Palace and talking to the Nu there to learn his secret scratch point, you'll be able to scratch the Nu in the room where they make magic tabs to recieve a magic tab.
 * 8) Go to the Trann Dome in 2300 A.D., easiest entrance is through the Bangor Dome time gate first. Open the sealed door in the back with your pendant and you'll find a magic tab blinking on the ground.
 * 9) In the Keeper Dome in 2300 A.D., after you pick up the "Wings of Time" head through the sealed doors and you'll find a magic tab in the room where Balthasar left all of his messages.
 * 10) Near the top of the Mountain of Woe, just before you climb the giant chain to face Giga Gaia, grab the magic tab in the bottom right corner.
 * 11) In the underground version of the Ocean Palace, ride the elevator down then up. After riding it up, check the left middle portion of the platform to find a magic tab.
 * 12) In 12,000 B.C., in the last village, go into the center hut and wait for the Nu to leave to pick up a magic tab.
 * 13) In 12,000 B.C., when you're trapped on the blackbird, after getting all your equipment, items, and money head into the grate area and go to the northeast to pick up a magic tab.
 * 14) After clearing out the northern ruins and putting Cyrus's soul at peace, head to the present and look near Cyrus's grave for a magic tab.

Speed Tabs

 * 1) In 1000 A.D. Medina Village, go to the Elder's house and look downstairs. On a counter to your right will be a speed tab.
 * 2) In the Denadaro mountains in 600 A.D., head to the save point near the very end of the mountains and search the bottom left portion of that area, down all the ladders for a speed tab.
 * 3) Go to Kajar in 12,000 B.C. before disaster strikes it. In the upper right hand corner of the first screen you'll see a blinking tab. Go into the doorway to the upper right, and check the bottom right corner of that room to pick up the speed tab.
 * 4) Go to Enhasa in 12,000 B.C. before disaster strikes it. Enter the water-wind-fire combination by opening the books there, and fight the Nus to win a speed tab as well.
 * 5) Once your pendant is charged, go to 600 A.D. and enter Guardia Forest. Go to the upper right hand portion of the forest to find a speed tab in a sealed chest.

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