Viking: Battle for Asgard/Niflberg

You begin the game atop the hill within the walls of Brighthelm, the last viking settlement free of Hel's reign on the island of Niflberg. Skarin stands within a portal of sorts, surrounded by glowing stones. This is the Brighthelm leystone - you will appear here upon dying. On your minimap you'll notice green dots as you move around - these are significant NPC's, such as shopkeepers and quest givers.

Make your way to the right, and speak to the oracle girl who will tell of the dragons. Head down the hill (either jump or run down the path), and make your way to the commander at the beach head. He'll open the gates for you. Speak to Torv the Innkeeper on the east side of Brighthelm, and you'll receive the task of finding mead. Mead is one of the best ways of acquiring gold, so keep a look out for barrels shining white.

If you want some quick cash, head down to the beach and look for the bags of cash, the barrel of mead, and the two groups of vikings tied to poles. These captives can be freed to aid you in battle later on, so if you want a more successful and large scale battle, look for your allies all the time.

When you're ready to move on, head east out of Brighthelm and follow the path.

The Ruins
Following the path east, you'll see it fork around a mountain, with a bridge to the right. Head underneath the bridge and break the urn, then run back up the hill and onto the bridge, jump across the gap, and continue to kill the undead vikings who are feeding on dead bodies. There will be one on the right, one straight forward, and then as you follow the path to the left, there will be two more at the intersection with the trail up ahead (right when it curves right).