The Wing of Madoola/Enemies

Nipata
HP: 60 Power: 80 These bat creatures appear in towers or caves. It swoops up and down, and stops occasionally. It is easy to get hit by them in a narrow passage. When they first appear, they will always fly to the right. When Lucia moves to the right, it is easy to remove Nipatas from the screen. However, be careful moving left through a narrow passage, s you are more likely to collide with them.

Nomaji
HP: 210 Power: 30 These creatures like to jump around Lucia constantly. Their motion makes them both difficult to avoid and to attack. They have a high degree of health, but very little power. It is not worth pursuing them very far; avoid dealing with them as much as possible. If you have to fight, the Flame Sword can be more effective than the regular sword.

Kikura
HP: 90 Power: 80 The Kikura appears like a jellyfish that can fly jaggedly through the air. Only attack them if they happen to get in your way. Otherwise, let them fly harmlessly over your head.

Nyuru
HP: 110 Power: 200 The Nyuru is infamous for being the most difficult enemy in this game. When you reach a point where the Nyuru begin to appear, they will stream in and gather at the location of Lucia's head. Each attack will cause 200 points of damage to Lucia, and it won't take long for them to do her in. However, if Lucia ducks, the Nyurus will not be able to harm her, and she will be able to attack them with her sword when she strikes overhead. The number of Nyuru that can appear at one time differ from location to location. If you run away from them, they will pursue you. You will not be able to shake them, but they will be unable to catch up.

Dopipu
HP: 80 Power: 100 These diminutive mages walk in a straight line. Even if you jump over them, they will continue on in one direction. They are short, so Lucia must squat in order hit them with her sword. As they travel, they will jump if they hit an obstacle. Even though they don't normally pose a threat, they are particularly dangerous around stairs.

Spajyan
HP: 40 Power: 80 This small spider-like enemy jumps in order to get around and always turns to face Lucia. Lucia must squat down in order to strike them. Although they are easily defeated when they are alone, they can be difficult when you must fight them along with Nishigas, or with more Spajyans, especially in narrow passages.

Nishiga
HP: 90 Power: 80 A Nishiga is a type of bee. It flies up and down two times before approaching Lucia, and repeats the sequence. They don't travel very far when they approach Lucia, so you only have to attack them when they actually get in the way of Lucia's progress. Like the Spajyans, they are not dangerous when alone, but when met in combination with Spajyans, or possibly Nyurus, you might receive a lot of damage. Walk quickly to remove them from the screen.

Eyemon
HP: 110 Power: 100 Eyemons move by clinging to the walls or rocks. It pauses very briefly whenever it has to change direction. Although its motion is slow and simple, it is also easy to misjudge the way to avoid it or jump over. Wait patiently to dispatch it, or avoid all together before moving on.

Hyper Eyemon
HP: 190 Power: 180 These red Eyemons only appear on the 16th stage. Their motion is identical to ordinary Eyemon's, but they are must faster and do more damage. A second Hyper Eyemon typically replaces the first one that you kill if you do not move, so remember to progress forward as you attack.

Fire
HP: 360 Power: 250 This flame like enemy approaches slowly, and conforms to the height of the terrain it travels over. Despite it's simple nature, it has a very high level of health (even more than a Hop Egg) and strength. In order to attack it, you need to squat down and attack the lower portion. It can't be defeated with a single blow of the sword at any strength, so it's safer to attack with the Flame Sword.

Mantle Skull
HP: 810 Power: 400

Nigito
HP: 810 Power: 400

Suneisa
HP: 1290 Power: 400

Zado Fly
HP: 1290 Power: 400

Pera Skull
HP: 260 Power: 200

Gaguzul
HP: 1930 Power: 600