Dragon Age: Origins

Dragon Age: Origins (also known as Dragon Age) is a computer role-playing game developed by BioWare's Edmonton studio. The game was released for Microsoft Windows, PlayStation 3 and Xbox 360 in November 2009. Bioware has stated that the game runs "very well" on Windows 7.

Dragon Age: Origins utilizes a new game engine named Eclipse, for which a toolset for creation of fan-made content is to be included with the game. The game is single player only and does not provide LAN support. BioWare co-CEO Ray Muzyka described Dragon Age: Origins as a "spiritual successor" to the series, though it is not based on.

BioWare have described Dragon Age as being a "dark heroic fantasy" story on an epic scale with mature themes.

The player begins his or her journey from one of the six origin stories which serve as an introductory points for the players and present the world from their personal point of view. The origin story chosen (the choices being Human Noble, Human/Elf Mage, Dalish Elf, City Elf, Dwarf Commoner and Dwarf Noble) determines who the character is and how NPCs react to the player.

After completing their character's respective origin story, players encounter Duncan, leader of an elite group known as the Grey Wardens. Duncan guides players to their destiny of becoming a Grey Warden, and dedicating their life to the destruction of the Darkspawn, a force of demon-like creatures that live underground and have at various points in history invaded the surface dwellers of Thedas in massive movements known as Blights.