Paper Mario: The Thousand-Year Door/Party Members

Goombella
Goombella can tell you about an area, object, or character in the field.

Moves:
 * Headbonk (0 FP)
 * Tattle (0 FP)
 * Multi-bonk (3 FP)
 * Rally Wink (4 FP)

Koops
Press to shoot Koops out in front of you. If you hold, he will hold his position until you release it. He can perform a first strike at any point on his path, including right behind you. If he encounters an object, he will bring it back.

Moves:
 * Shell Toss (0 FP)
 * Power Shell (3 FP)
 * Shell Shield (4 FP)
 * Shell Slam (6 FP)

Flurrie
Flurrie can blow sheets of paper off of the environment. She can also make enemies spin, preventing them from attacking Mario for a short period of time.

Moves:
 * Body Slam (0 FP)
 * Gale Force (4 FP)
 * Lip Lock (3 FP)
 * Dodgy Fog (4 FP)

Yoshi
Yoshi moves twice as fast as Mario. Press while riding him to flutter jump. This move enables you to cross big gaps. Press again or  to dismount.

Moves:
 * Ground Pound (0 FP)
 * Gulp (4 FP)
 * Mini-Egg (3 FP)
 * Stampede (6 FP)

Vivian
Vivian can drag Mario into a round shadow. In this state, birds will ignore his presence. The shadow can fit underneath any door and will move with the floor. Press again to return to normal.

Moves:
 * Shade Fist (0 FP)
 * Veil (1 FP)
 * Fiery Jinx (6 FP)
 * Infatuate (4 FP)

Bobbery
Press to pick Bobbery up, and release to throw him. He will walk a few steps forward and then set his fuse. You can set the fuse prematurely by pressing again. The explosion can break cracked walls and initiate a first strike.

Moves:
 * Bomb (0 FP)
 * Bomb Squad (3 FP)
 * Hold Fast (4 FP)
 * Bob-Ombast (9 FP)

Ms. Mowz
You can unlock Ms. Mowz by doing the trouble labeled by "???," but she is not required to win the game. She can tell you if any collectible objects are around. When you press, she will point in the direction of the object. Use this to help zero in on it. She will not tell you how to get the object.

Moves:
 * Slap (0 FP)
 * Kiss Thief (2 FP)
 * Tease (3 FP)
 * Smooch (10 FP)