Rolling Thunder 2/Stage 1

Time: 150 seconds

Welcome to the game. Once Leila and Albatross have appeared on the screen (they start the opening stage with thirty bullets), start walking to the right as a truck rushes into view from the left side of the screen and three Type 1 Maskers (one Yellow and two Green) jump off it; once you have fired a shot at each of them to kill them, you will come up to sign that says "STEPS TO BEACH", as a third Green Type 1 Masker comes walking towards you. Once you have fired a shot at him to kill him, a second Yellow Type 1 Masker will jump off the balcony on a building and come walking towards you - and once you have fired a shot at him to kill him, a fourth Green Type 1 Masker will emerge from the door on the upper level of the building, before jumping off the balcony and walking towards you. Once you have fired off a shot at him to kill him, a fifth Green Type 1 Masker will come walking towards you; once you have fired off shot at him to kill him, a sixth Green Type 1 Masker will emerge from the door on the lower level of the building, and come walking towards you. Once you have fired a shot at him to kill him, you'll have to jump over a box as a third Yellow Type 1 Masker comes walking towards you while firing bullets at you - and once you have fired off a shot at him to kill him, a Blue Type 1 Masker will jump off second balcony on the building and come walking towards you while throwing grenades at you. Once you have fired off a shot at him to kill him, a seventh Green Type 1 Masker will come walking towards you; once you have fired shot at him to kill him, a fourth Yellow Type 1 Masker will emerge from another door on the lower level of the building and come walking towards you. Once you have fired off a shot at him to kill him, you will notice a door marked "ARMS" on the upper level of the building - and once you have jumped up to the aforementioned second balcony of the building and entered this, you will gain 40 machine-gun bullets (which are indicated by that number that has just appeared above the door going down to 0). Once you have dropped back down to the ground, an eighth Green Type 1 Masker will come walking towards you; once you have fired off a shot at him to kill him, you will have to jump over a second box as a ninth Green Type 1 Masker comes walking towards you. Once you have fired a shot at him to kill him, you will have to jump over a third box, as a tenth Green Type 1 Masker comes walking towards you - and once you have fired off shot at him to kill him, you will have to jump onto a pair of oil drums in turn as an eleventh Green Type 1 Masker comes walking towards you. Once you have fired off a shot at him to kill him, you will have to jump onto another truck, as a twelfth Green Type 1 Masker come walking towards you; once you have fired off a shot at him, to kill him, a fifth Yellow Type 1 Masker will come walking towards you. Once you have fired off shot at him to kill him, a Green Type 2 Masker will come walking towards you - and once you have fired off two shots at him to kill him, a sixth Yellow Type 1 Masker will come walking towards you. Once you have fired off shot at him, to kill him, a thirteenth Green Type 1 Masker will come walking towards you - and once you have fired shot at him to kill him, then dropped back down to the ground, a seventh Yellow Type 1 Masker will come walking towards you. Once you have fired off a shot at him to kill him, another Type 2 Green Masker will come walking towards you; once you have fired two shots at him to kill him, an eighth Yellow Type 1 Masker will drop off the balcony of a second building (which is christened "CLUB RUSH") and come walking towards you. Once you have fired a shot at him to kill him, and come to two more boxes stacked on top of each other, you will notice a door that is marked with "BULLETS", on the upper level of the building - and once you have jumped up to the aforementioned balcony and entered it, you will gain 60 pistol bullets (they are again indicated by the number that has appeared above the door going down to 0). You will now have to jump over a sixth box before dropping back down to the ground again, as ninth Yellow Type 1 Masker emerges from door on the lower level of the building and comes walking towards you from behind; once you have turned back to the left, and fired off a shot at him to kill him, another Green Type 2 Masker will emerge from the door on the lower level of the building and come walking towards you from behind. Once you have fired two shots at him to kill him, you will have to jump over a seventh box as a tenth Yellow Type 1 Masker comes walking towards you while firing bullets at you - and once you have fired a shot at him to kill him, another Blue Type 1 Masker will jump off another balcony on the building and come walking towards you while throwing grenades at you. Once you have fired a shot at him to kill him, an eleventh Yellow Type 1 Masker will emerge from another door on the lower level of the building and come walking towards you; once you have fired a shot at him to kill him, a fourteenth Green Type 1 Masker will come walking towards you. Once you have fired a shot at him to kill him a Purple Type 2 Masker will come walking towards you - and once you have fired two shots at him to kill him, two more Type 1 Maskers (one Blue and one Yellow) will come walking towards you. Once you have fired a shot at both of them to kill them, a thirteenth Yellow Type 1 Masker will come walking towards you from behind; once you have turned back to the left again and fired off one shot at him to kill him, a third Green Type 2 Masker and a fourteenth Type 1 Yellow Masker will come walking towards you. Once you have fired two shots at the Type 2 Masker to kill him, and a single shot at the Type 1 Masker to kill him, a fifteenth Yellow Type 1 Masker will come walking towards you from behind - and once you have turned back to the left once again and fired a shot at him to kill him, a Silver Type 1 Masker will come walking towards you. Once you have fired off a shot at him to kill him, the text "STAGE 1 CLEAR" will appear on the screen; you will then receive 10 bonus points for every second you have remaining, 50 bonus points for every pistol bullet you have remaining - and 100 bonus points for every machine-gun bullet you have remaining. Leila and Albatross will then go on to Stage 2.