MapleStory/Dimension Invasion

Dimension Invasion is a PQ that requires 1 to 6 players, available to levels 140 and up. In this PQ, the objective is to prevent Hilla's troops from taking over Heliseum, but don't expect Magnus to sit back and watch.


 * When you start this party quest, you will be warped to the Interdimensional Battlefield, which is where the first five stages will occur. The main objective is to kill the monsters as fast as you can, because if too many monsters are in the map at once, the bar under the timer will increase too much, leading to failure of the PQ.

Stage 1
The first wave of this PQ will consist of Pikeman Skeleknights and Vanguard Bloodfangs spawning on the bottom. Seven waves of these will spawn, and the stage will be complete. Note: The Bloodfangs have a lot more health than the Skeleknights.

Stage 2

 * In the second wave of this PQ, Hilla's Large Wooden Horse will spawn and fight. When you attack it, it will retaliate by creating shockwaves in the ground, and knocking you back a good distance. It can also heal itself for about 1,800,000 health, and it can summon Pikeman Skeleknights, which are almost the same as the ones in the previous stage, but have an additional attack. It summons 10 Pikeman Skeleknights each time, and the Wooden Horse will be invincible until all the Skeleknights are defeated.
 * The experience reward in this stage is 1.5 times that of the reward for the first stage.

Stage 3

 * In the third wave of this PQ, large crimson Interdimensional Portals will appear in 3 spots, the top left, the bottom middle, and the bottom right. Skeletroopers will randomly spawn from each spot in swarms. This stage can be a problem to low-mobility jobs, since the Skeletroopers spawn faster than before.
 * The experience reward in this stage is double that of the reward for the first stage.

Stage 4

 * Before this stage officially starts, there is a brief intermission where Gargoyle Knights will appear from both sides of the map, dropping green meteors onto the battlefield. These meteors ignore magic guard, and deal a high percentage of your HP, normally resulting in a 1hko. The best way to avoid these is to climb to the top of either side of the map, and wait until all the meteors have dropped.
 * When the meteors have dropped, the fourth wave will start. This wave consists of Gargoyles and Gargoyle Knights. The difference between the two is that Gargoyle Knights have more HP, and can stun. There are about 30 waves of these monsters.
 * The experience reward in this stage is 2.5 times that of the reward for the first stage.

Stage 5
Coming soon!