Final Fantasy Crystal Chronicles: My Life as a King/Dungeons

Basic Dungeons
{| ! Dungeon ! Level ! Description ! Clear bonus ! Items may be found in ! Notes ! Monsters
 * Castle
 * A small settlement created by a little king, its people are full of hope of some day restoring their lost kingdom on this new land.
 * Pallum Dei Caverns
 * 1
 * A Small maze of natural tunnels.
 * Mini Mu, Wee Worm
 * Goblin's Den
 * 3
 * A camp of heavily armored goblins.
 * House +
 * Goblin, Goblin Boss
 * Kubito Grotto
 * 2
 * An unusually well-lit grotto.
 * Weapon Shop +
 * Sword Metal
 * *One can easily get lost here.
 * Bitsy Bat, Small Scorpion, Ice Goblin
 * Polpus Mistmoor
 * 5
 * Bulletin Park +
 * *One can easily get lost here.
 * Bitsy Bat, Wee Worm +2 foes, Wolf +2 foes, Mu +3 foes
 * Junun Dei Meadows
 * 4
 * Armor Shop +
 * *A shortcut may be found if further explored.
 * Mini Mu, Wee Worm +2 foes, Killer Bee +2 foes, Bavarois.
 * Beltevra Forest
 * 9
 * Lots of elementite
 * Helm Plating
 * *One can easily get lost here.
 * Killer Bee, Snow Mu, Malboro +4 foes, Mandrake +2 foes.
 * Dolsam Gulch
 * 7
 * Item Shop +
 * *Treasure Chests may be found if explored.
 * Scorpion, Scorpion +2 foes, Dire Cobra +2 foes, Worm.
 * Carcus Southway
 * 6
 * A paved road wide enough for an army to pass.
 * Gaming Hall +
 * Sword Metal
 * *Treasure Chests may be found if explored.
 * A shortcut may be found if further explored.
 * Mu, Biting Wasp, Worm +2, Salamander +4 foes.
 * Terun Westway
 * 6
 * A relatively safe path across open land.
 * Bakery +
 * Fire Magicite
 * *A shortcut may be found if further explored.
 * Mu, Mu +2 foes, Worm +2 foes, Salamander + 3 foes
 * Panclare Brightwood
 * 8
 * White Mage Temple +
 * *Not enough information to explore.
 * A shortcut may be found if further explored.
 * A Fountain of Restoration exists.
 * Mandrake, Ice Goblin, Goblin Priest +2 foes, Orc Warlock +2 foes.
 * Primone Darkwood
 * 9
 * Black Mage Academy +
 * *A shortcut may be found if further explored.
 * Treasure Chests may be found if explored.
 * Biting Wasp, Ahriman, Goblin Mage +2 foes, Killer Bee +2 foes.
 * Auris Swordpath
 * 7
 * Guild Hall +
 * *Not enough information to explore.
 * A shortcut may be found if further explored.
 * Worm, Orc, Dire Wolf +2 foes, Bavarois + 4 foes.
 * Bronkith Crossroads
 * 10
 * Tavern +
 * *A shortcut may be found if further explored.
 * Flan, Bavarois, Lizardman +3 foes.
 * Garrit Dryway
 * 15
 * A sandy path leading to the desert.
 * Gaming Hall +
 * Helm Plating
 * *One can easily get lost here.
 * Not enough information to explore.
 * Lava Mu, Scorpion, Cerberus +2 foes, Lava Mu +3 foes
 * Nefron Beach
 * 11
 * House +
 * *A shortcut may be found if further explored.
 * Treasure Chest may be found if explored.
 * Sahagin, Ahriman, Sahagin + 2 foes, Lizardman + 4 foes.
 * Primone Darkwood
 * 9
 * Black Mage Academy +
 * *A shortcut may be found if further explored.
 * Treasure Chests may be found if explored.
 * Biting Wasp, Ahriman, Goblin Mage +2 foes, Killer Bee +2 foes.
 * Auris Swordpath
 * 7
 * Guild Hall +
 * *Not enough information to explore.
 * A shortcut may be found if further explored.
 * Worm, Orc, Dire Wolf +2 foes, Bavarois + 4 foes.
 * Bronkith Crossroads
 * 10
 * Tavern +
 * *A shortcut may be found if further explored.
 * Flan, Bavarois, Lizardman +3 foes.
 * Garrit Dryway
 * 15
 * A sandy path leading to the desert.
 * Gaming Hall +
 * Helm Plating
 * *One can easily get lost here.
 * Not enough information to explore.
 * Lava Mu, Scorpion, Cerberus +2 foes, Lava Mu +3 foes
 * Nefron Beach
 * 11
 * House +
 * *A shortcut may be found if further explored.
 * Treasure Chest may be found if explored.
 * Sahagin, Ahriman, Sahagin + 2 foes, Lizardman + 4 foes.
 * A sandy path leading to the desert.
 * Gaming Hall +
 * Helm Plating
 * *One can easily get lost here.
 * Not enough information to explore.
 * Lava Mu, Scorpion, Cerberus +2 foes, Lava Mu +3 foes
 * Nefron Beach
 * 11
 * House +
 * *A shortcut may be found if further explored.
 * Treasure Chest may be found if explored.
 * Sahagin, Ahriman, Sahagin + 2 foes, Lizardman + 4 foes.
 * *A shortcut may be found if further explored.
 * Treasure Chest may be found if explored.
 * Sahagin, Ahriman, Sahagin + 2 foes, Lizardman + 4 foes.

Additional Dungeons

 * 11 Dungeons Pack [1]


 * Triple Race Pack [1]


 * Luxurious House Pack [1]


 * Sacred Shrine Pack [1]

Reference

 * 1 - FAQ written by Goldhorizon