Bravoman/Stage 14

Once the background has reappeared behind Beraboh Man and his energy bar at the bottom of the screen has refilled, start running to the right until you come to an industrial platform with a Magneiza NP1 on top of it. If its mouth is open, wait until it closes before jumping up to its level and punching it twice to kill it. Once you have collected the Fuku it has left behind, jump up to another industrial platform above you with a second Magneiza NP1 on top of it. Once you have punched this one twice to kill it and collected the Fuku it has left behind, jump up to a third industrial platform above you and make a big leap to the right in order to land on an industrial construction with a third Magneiza NP1 standing on it just before a staircase made up of pipes; crouch down and headbutt it twice to kill it before collecting the Fuku it has left behind. Three Dokanga are also hiding in the first, third and fifth pipes on the left side of the staircase - give each of them a kick to kill them when they come out and collect the Fuku they have left behind before running down the right side of the staircase and jumping onto another industrial construction with two more Magneiza NP1 standing on it; crouch down and headbutt each of them twice to kill them before collecting the Fuku they have left behind. Two Maitogai will also be firing missiles at you as they move down the screen, and retreat once they have reached the bottom. Just before an industrial staircase leading downwards with a "Mekanameishi" platform moving up and down in front of it, there is another pipe with a Dokanga hiding inside it - when it comes out, give it a punch to kill it and jump onto the "Mekanameishi" platform in order to be lifted to the top of the staircase. As you run down this staircase, two more Maitogai will be firing missiles at you as they move down the screen just before a third industrial construction. Once you are on it, five Mad Stampers will come bouncing towards you on their ten-ton weights; crouch down and give each of them a headbutt to kill them before collecting the Fuku they have left behind and jumping up to another industrial platform. Before you make a big leap to the right in order to clear several "Mekanameishi" platforms moving up and down, you will see a Kikyuu flying around at the top of the screen - if Fukubiki Man has left a Kobushi powerup behind for you earlier in the stage, you can destroy the bombs it is dropping on you for extra points; however, if he has not, just jump up and give it a kick to bring it down, then crouch down and give it a headbutt before it gets back up again. Once you have cleared the "Mekanameishi" platforms, there are two more pipes with a Dokanga hiding in each of them; when they come out, give them a punch to kill them before collecting the Fuku they have left behind and jumping onto a platform made up from pipes. A sixth Magneiza NP1 is standing on it just before the end - crouch down and headbutt it twice to kill it before collecting the Fuku it has left behind. You will now have to jump onto a cloud with a seventh Magneiza NP1 standing on it while watching out for several Tekyuu moving up and down in a fixed position; if its mouth is open, wait until it closes before jumping up to its level. Once you have punched it twice to kill it and collected the Fuku it has left behind, drop down to land on another industrial platform and make a big leap to the right in order to clear some more Tekyuu moving up and down in a fixed position. Just before the end of the stage, four Namekuji will drop down from the sky and make their way down the left side of a staircase made up from several pipes; give each of them a kick to kill them before jumping up to the top of the staircase. As you run down the right side of this staircase, four more Maitogai will also be firing missiles at you as they move down the screen; once you have killed them all, you will have to fight Zortan for a second time. If you remember your first encounter on the ninth stage, the first thing to do is to jump up and give him a kick in the head while he is flying around above you. He will then hover in place on the right side of the screen and fire projectiles at you until you manage to jump up and kick him in the head seven more times. Once you have collected the Fuku he has left behind, continue to the right until you meet up with Fukubiki Man - who will, as always, greet Beraboh Man and give him one Onigiri energy bonus for every ten Fuku he has collected during the stage. Once he has cycled away, Beraboh Man will proceed to the fifteenth stage.