User talk:Notmyhandle

Clash of Ninja 2
I want to propose something about that CoN2 guide, and since you were the one that changed the level, I figure you know what you're doing. Is the sub-ToC really necessary? Strategies for the characters can be added on those characters' pages (especially considering how their move sets remain largely unchanged throughout the series) and dividing the game into story chapters really isn't necessary. The story mode is essentially Street Fighter with a bunch of text in between fights. The only major difference is the fights aren't randomized, and I'm not sure if that's enough to warrant having strategies down on every single chapter. The only basic strategy I can think of is beat the crap out of your opponent. :P I don't think each battle requires a strategy. A game like Ultimate Ninja Storm 2, where the bosses change phases throughout the battles after a bunch of QTEs, would need strategies for each chapter. Clash of Ninja 2 is just your average fighting game. Tell me what you think. :) -- Wario Talk 17:11, 26 May 2012 (UTC)
 * Sorry my response is so late. Between a defective computer and final exams, I couldn't respond as soon as I would have liked. Story mode strategies in one page sounds fine to me. I would think shared strategy pages could work (move lists don't change much across the games in the series - some combos from the Clash of Ninja games are even usable in the Ultimate Ninja Storm games) mostly because of the limited techniques available to the characters at that point in the manga/anime series (which would be built on in later games and added to the page), but if that isn't enough, strategy pages specifically for Clash of Ninja 2 could be done I guess. Now that my summer vacation is here, I'm free to work on the guide, but I want to finish the God of War guide first. That one is long overdue. -- Wario Talk 21:50, 22 June 2012 (UTC)

Welcome back
Hey NMH, good to see you back. How was your vacation? Did you go anywhere cool?  Pro cyon  01:15, 18 August 2012 (UTC)


 * Awesome! I drove almost 1000 miles in less than a week; spent four days at this place: http://www.youtube.com/watch?v=H8YGTpglby8 -- 04:45, 18 August 2012 (UTC)

Reply
Sure. Will do. Thanks :D Uglyface86 (talk) 13:47, 22 August 2012 (UTC)

Final Fantasy 3 jobs
It's just because in English you would say e.g. "Healing Mage", but for sorting purpose I swapped the two words e.g. "Mage, Healing–": this way, when you sort the table you get all the mages listed near each other. The hypen is the same as writing "Legend of Zelda, The–", I simply followed a grammar rule, but I think the table can be understood even without hypens. --Abacos (talk) 12:05, 23 August 2012 (UTC)

Captcha problem
Hello Notmyhandle. Thank you for the welcome. I am trying to edit a page and it is giving me the cat captcha, but there is no submit button to continue on after selecting the cats. It worked just fine earlier when I created my account. I am using Firefox. Is there anything that I can do to get it working again? Thanks. Korrun (talk) 17:50, 26 August 2012 (UTC)

Yes I am. Korrun (talk) 18:03, 26 August 2012 (UTC)

I understand the reason. It won't let me continue from the captcha. There is no submit button near the cats and if I click on save page again it just reloads new cats. If I select all of the cats (and no dogs) nothing happens and there is no button to click to continue. Korrun (talk) 18:08, 26 August 2012 (UTC)

I tried a link to wikipedia, so I don't think that it is an issue with the specific websites. These are the links I am trying to add:

heading: External links
 * [sc-room.stellar-crisis.net Stellar Crisis Room - Main hub for Stellar Crisis information]
 * [sc-room.stellar-crisis.net/SC.howtointro.html Stellar Crisis Room - Beginner's Guide and Tutorial]
 * [erick.freeshell.org/sc/ Aggie Land's Stellar Crisis - Fan site with information and strategy guides
 * [falcon.almonaster.net/ Almonaster - Server hosting another version of Stellar Crisis]

Thanks! Removing some of the links later makes sense. They could be useful to refer to while it is in development. Korrun (talk) 18:51, 26 August 2012 (UTC)
 * It's a problem specific to IE8/9. Apparently a fix is in the works: http://www.mediawiki.org/wiki/Thread:Extension_talk:ConfirmEdit/Asirra_not_passing. -- Prod (talk) 05:46, 27 August 2012 (UTC)

Yet another thank you
Hey man, been noticing how much effort you've been putting into reorganizing and cleaning up many of the less well organized guides, and I just want to thank you for all the hard work.  Pro cyon  05:16, 30 August 2012 (UTC)
 * Lol, don't worry about me, I'm just on my honeymoon. Had to promise the wifey that I'd keep the internet stuff down to a minimum for the week. ;)  Of course, being blocked at work now doesn't help either :P  Pro  cyon  14:44, 30 August 2012 (UTC)

Soul Blazer
I did thought of notwide, but even with it there is too many black border/"space" there, so notwide is not the solution i seek. There must be something else to solve it. Paco (talk) 18:44, 3 September 2012 (UTC)
 * Having two major columns side by side is causing our browsers not to make it appear correctly. I found a solution and re-ordered the weapons to match their locations in the inventory screenshot at the top. Also: avoid floating the image; by removing "|left" it reduced the bottom margin by a couple of pixels. The additional div that the float causes has a buffer that we can't adjust. -- 19:28, 3 September 2012 (UTC)

Final Fantasy/Armor
Hi Notmyhandle. Sorry but I'm not sure what you're talking about. I didn't change any name on the page, just reorganized the tables. In fact, I'm re-playing the video game in French, and therefore English names are not my concern. --Abacos (talk) 19:45, 3 September 2012 (UTC)
 * Anyway, I'd like to add the party that I'm using (and I think it's a great party for magic users like me: Monk, Red Mage, White Mage, Black Mage), but I'm not sure how to grade the various attributes. --Abacos (talk) 19:45, 3 September 2012 (UTC)

Hi. About weapons and armors, I think there is a separate "NES name" line because the remakes for PSX and GBA are way more popular today. I think the matter could be settled just writing this at the top of the page. About parties, I wrote the ratings just by checking the parties similar to mine, at least it is coherent with the rest of the page. I think someday I'll rewrite the page adding first of all a Character Class Triangle diagram, and then listing just few short guidelines sections, like this: --Abacos (talk) 10:26, 4 September 2012 (UTC)
 * physical-oriented parties;
 * magic-oriented parties (my favourites, but generally avoided by guide writers);
 * balanced parties;
 * parties with two or more identical characters (these are the ones I avoid).

Special characters in names
I think we should try to replicate the game name as closely as possible, within the limits of what mediawiki allows. As long as we have all the appropriate redirects in place, people should find what they're looking for. -- Prod (talk) 04:40, 6 September 2012 (UTC)

Ultima 5 guide
Hi. I just cleared Ultima 5 and got to the end of the walkthrough. Can you give me some suggestion to bring the guide firmly to Completion Stage 3? I created the guide and am the main contributor, but right now I think I need some feedback --Abacos (talk) 11:36, 10 September 2012 (UTC)

Cookies
Hmmmm... that template is long overdue. Perhaps we should create cookie specially for it? -- Prod (talk) 01:59, 11 September 2012 (UTC)
 * I made an example cookie using thank you a while ago. Check it out. cookie could simply call that example... -- 15:14, 11 September 2012 (UTC)

Dragon Quest 3
Hi. Sorry, I don't know how to mark a page for deletion yet. Here's the link to the "sentenced one", anyway: Dragon Warrior III/Bonus Dungeon --Abacos (talk) 17:23, 14 September 2012 (UTC)

Dota 2 Heroes
Here it is. Thanks for helping me out with the hero pages. Filling in templates is tedious work. T.testLP(talk) 01:42, 15 September 2012 (UTC)


 * I think that using the skill icons from the overview of the hero page instead of the ability descriptions is better, since it is smaller and thus doesn't affect the layout of the page that much. Still, thanks for helping out with the Sven page. T.testLP(talk) 07:27, 18 September 2012 (UTC)


 * Oh, I understand. Funnily I was also thinking about changing them back to level 3 headers because I just had a new idea for the page layout of a certain hero, and would need changing all the others to make them consistent.T.testLP(talk) 07:05, 20 September 2012 (UTC)


 * I know you're currently busy with other things, but can you delete the Magic Wand picture? I uploaded the wrong one by accident and it bugs me that it hadn't been deleted for a few days. T.testLP(talk) 07:15, 1 October 2012 (UTC)


 * Huh, I reuploaded and it still shows the same image as the Null Talisman. It looked like the correct file in my folders, but when I upload it it just changes to the talisman picture. Is it just on my computer? If it is, it should looks like a straight stick with a burst of magic at one end. T.testLP(talk) 07:08, 2 October 2012 (UTC)


 * That worked. Thanks! T.testLP(talk) 07:19, 3 October 2012 (UTC)

Happy to Help!!
I got heavily devoted to college and my own pet project- a web series. I'm always trying to drop by and give this place some love whenever I get the urge. I never forgot the wiki for a second. Now, I'm going back over a lot of edits I did in the past when I was a little younger- my vocabulary was crud back then, which led me to make a lot of pages look a little greenhorn. Thanks for the praise- you're firing me up again!!! --|Superpowered  Mario  (talk) 19:59, 15 September 2012 (UTC)

Soul Weapon System
There you go, added a note to the table! If you still don't understand, refer to this video: http://www.youtube.com/watch?v=ENAXo1QdHTk --Maplefreak26 (talk) 01:22, 18 September 2012 (UTC)

MapleStory
While checking MS monster list i found this Dark Tree. The Thumbnail view is broken. Paco (talk) 07:32, 26 September 2012 (UTC)

E-mail
Can you check your sw email, or send me one if your address has been updated? -- Prod (talk) 05:09, 30 September 2012 (UTC)

NPCs
Sure! It'll take a while because school is a pain in the- but I'll help out whenever I can! :) --Maplefreak26 (talk) 05:09, 1 October 2012 (UTC)

I noticed that when you moved "File:DO Tombow.gif" to "File:Dragon Saber enemy Tombow.gif", you asked what "DO" meant...
...so I feel obliged to point out that it was the two-letter identity Namco gave to Dragon Saber when it was originally released in the arcades twenty-two years ago (given that the identity of DS had already been taken by its predecessor, Dragon Spirit, when it had originally been released in the arcades three years previously). Namcorules (talk) 16:46, 3 October 2012 (UTC)
 * Thank you. -- 16:52, 3 October 2012 (UTC)
 * NMH, why did you not take my request for the deletion of Category:Dragon Spirit seriously? It's not really a series (just a duo of games from the early 16-bit era) and according to Wikipedia, templates and categories for two-game series are unnecessary. If I'd thought they were a good idea, I would have created that category myself, along with ones for Tank Battalion and Tank Force, Bosconian and Blast Off, Pole Position andPole Position II, Baraduke and Bakutotsu Kijuutei, Sky Kid and Sky Kid Deluxe, also Thunder Ceptor and 3-D Thunder Ceptor II - and those are only the ones that originated during the 8-bit era... Namcorules (talk) 15:16, 26 October 2012 (UTC)
 * By the way, I hope I did not come off too patronizing to you in the above post, and I am sorry if I have. Namcorules (talk) 16:18, 26 October 2012 (UTC)
 * You're fine. This is above me, as it reflects a major change to our existing setup. We've typically not made an exception for series categories with two games, so I'll bring it up in the staff lounge. Feel free to chime in again there. -- 17:27, 26 October 2012 (UTC)

JoJo's Bizarre Adventure
Moved to Staff_lounge. -- 17:08, 29 October 2012 (UTC)

Kickle Cubicle
Hi Notmyhandle. If it seems like I'm holding back some information, it's just because I don't have enough time to put everything in: just give me more time :-) If it is about the Kickle Cubicle islands that were moved from the Japanese Cake and Toy Lands to the Western Special Game, as soon as I have all the Western Special Game islands screenshots ready, I'll create the page and move such Japanese Cake & Toy islands there. If you mean something else, please tell me specifically which type of information you're talking about, and I'll be glad to write it down :-) --Abacos (talk) 11:46, 22 October 2012 (UTC)
 * In other words, I wanted to avoid "orphaned images" that are not used in any page. --Abacos (talk) 11:48, 22 October 2012 (UTC)
 * Hi. Sorry for the late answer. You proposed either a custom table of contents or a double-header, but since I put the island numbers in all the image captions, I think it could be sufficient to remind the user about "Ctrl+F". I still have to add the numbered world maps, anyway. --Abacos (talk) 14:27, 15 November 2012 (UTC)

Wait. Only one island (out of about 90) has a different solution in the two versions, the others are all the same. The number of enemies and of popsicles does not affect the solution at all. I was writing some island solutions for the Special Game right now (including the "different island"): check it out. I assumed that this guide would be mostly visited by non-Japanese people who knew already the Western version of the video game and needed some solutions for that one, and that they could try the Japanese one later. Maybe I'm thinking too much ^_^ --Abacos (talk) 16:53, 15 November 2012 (UTC)
 * That's why I should really add the numbered maps. Just gimme more time: I have to replay through the full game to capture the screenshots :-) I'll do it in a few days. --Abacos (talk) 17:08, 15 November 2012 (UTC)


 * I had a sudden new idea for the maps: check Kickle Cubicle/Garden Land --Abacos (talk) 00:31, 17 November 2012 (UTC)
 * Sorry, can you tell me how to put a blue background in the cells of the map-tables? Thanks :-) --Abacos (talk) 01:07, 17 November 2012 (UTC)
 * Modified. Why was island 1 at the bottom? Also, why lay them out in that grid/graphic pattern and not just a linear 1x17 table? -- 19:53, 17 November 2012 (UTC)

Sorry, but I had to undo your edit. I explain: that grid corresponds exactly to the location of the islands as in the in-game map. You start from the map at the bottom, and, in the wester version, you proceed counterclockwise. I'll add this explanation, as well as the in-game map for the first world. Later I'll add the other maps.

Also, the two maps/tables next to each other overlap on some screens... like mine, so it's better to keep them vertically. --Abacos (talk) 00:46, 19 November 2012 (UTC)

Rise of Rome walkthroughs
Hi NMH. You might have noticed that I am starting to create an AoE expansion (Rise of Rome) section. My primary interest is in providing the campaign walkthroughs. However, the structure needs to be set up first, and I have been dabbling in that. Perhaps you could help?

What I would like to see is something like this. For the first scenario, as I understand it, the directory link to the page containing the walkthrough for the first scenario could be "Age of Empires Expansion: Rise of Rome/Rise of Rome/Birth of Rome." (game/campaign/scenario) That seems rather unwieldy. I would like to shorten it to "Age of Empires X/Rise of Rome/Birth of Rome."

Is that acceptable? If so, then "Age of Empires X" would be the name of the root directory for the entire game. It would be better to have this question resolved before I start posting a lot of text, to avoid having to move a bunch of pages later.

Also, I would like to see a page structure as follows. First, there is a root page for the whole games, containing a bunch of links. There would be a "Campaign Walkthroughs" section on that page. There would be links to each of the 22-24 scenario pages, and links to each of the 4 campaign pages. The campaign pages would contain a brief description of the campaign, plus links to each of the scenarios. Some of this would be done with structural elements such as ToCs. There would also be navigation links.

I could eventually do all this, but frankly, I don't particularly want to spend the time learning it. I am hoping that you will set up the structure.

--142.58.132.119 07:31, 6 November 2012 (UTC)


 * I assume this is Victor. No, that is a naming scheme is confusing and excessive. The campaign names, like AOE2, don't need to be part of the link, since they are simple titles. We'll use them for organizing the table of contents. The actual page should be Age of Empires: The Rise of Rome/Scenario name. For example, I corrected Birth of Rome and moved it to Age of Empires: The Rise of Rome/Birth of Rome.


 * I've re-simplified the table of contents while keeping our standards in place (Walkthrough/Getting Started). The campaigns don't need summary pages, so Ave and the Emperor pages' content should be moved to the first mission of that campaign. Anyone midway through the campaign is going to know what it's about. -- 23:27, 6 November 2012 (UTC)

Point by point: Yes, it's VitP. re: "No, ... excessive. ... titles ... contents ... etc. etc." OK, got it. Content for a scenario is stored at the location game/scenario re: where to put campaign summaries - put them on the same page as the first scenario content but in front of it - OK

Now, I've been doing things with the structure, and I have created some artifacts that I don't know how to fix. In particular, I created actual new pages for the campaign intros in three cases. While I know how to fix it in the main RoR page, that would leave the actual pages as orphans somewhere, taking up space. I hope that you don't mind fixing this again. Don't worry about the content; I have saved that to the proper place.

I have also added the content for the first campaign.

Signed, Trelane, General, retired, just Squire now.

--VictorInThePacific (talk) 02:49, 7 November 2012 (UTC)


 * Ok I fixed the campaign headers. Remember to use the preload buttons when creating a new page (click guide page and the header/footer gets added automatically). That saves me time. You can also add reasoning to a page to mark it to be deleted, if the situation arises again. -- 17:00, 7 November 2012 (UTC)

Two more campaigns added. Fourth one will take a couple of weeks. --VictorInThePacific (talk) 03:05, 9 November 2012 (UTC)


 * All cleaned up. Thank you for your work! You're really filling it in quite quickly. -- 01:12, 10 November 2012 (UTC)

Asirra
I've made some updates to the extension. Can you check if it works properly now? -- Prod (talk) 04:47, 10 November 2012 (UTC)
 * Using IE9, successfully created a new account and posted an external link. Both time I had to use the cat captcha. -- 08:15, 10 November 2012 (UTC)
 * I take it that's a yes? :-) -- Prod (talk) 14:40, 10 November 2012 (UTC)
 * Most certainly yes. -- 18:35, 10 November 2012 (UTC)

Chrono Trigger
i want to add a second name under the first name unbolded if the name is different from the SNES-Name. Can you do that in Template:CTenemy? Thanks for your help. Paco (talk) 20:01, 15 November 2012 (UTC)
 * Done. Removed font sizes because its unnecessary and just takes up space. -- 22:10, 15 November 2012 (UTC)
 * Thanks again. Without font sizes it actually look much better than before. I didnt bother to make Gato pic transparency because i just wanted to test the Template to see if it work. I would have uploaded a better pic later. ^^ Paco (talk) 11:38, 16 November 2012 (UTC)
 * Can you check if Talk:Chrono_Trigger/to_do is uptodate? I have the feeling some points on it is outdated. Paco (talk) 14:00, 18 November 2012 (UTC)