Art of Fighting 3/Moves

Basic Moves

 * DESPERATION-Moves can only be performed when player is flashing red (20% life or less) kontol

Jin Fu-Ha

 * width=20% style="text-align:left"|Spirit
 * colspan=4 span style="color:white;background-color:#8D2D2D"|Special Moves
 * 0%
 * 25%
 * 25%
 * 30%
 * 30%
 * 75%
 * }
 * }

Karman Cole

 * width=20% style="text-align:left"|Spirit
 * colspan=4 span style="color:white;background-color:#8D2D2D"|Special Moves
 * 0%
 * 25%
 * 25%
 * 25%
 * 33%
 * 75%
 * }
 * }

Kasumi Todoh

 * width=20% style="text-align:left"|Spirit
 * colspan = 4 style="background-color:#8D2D2D;color:white" span |Special Moves
 * 0%
 * 25%
 * 25%
 * 75%
 * }
 * }

Lenny Creston

 * width=20% style="text-align:left"|Spirit
 * colspan = 4 style="background-color:#8D2D2D;color:white" span |Special Moves
 * 0%
 * 20%
 * 25%
 * 30%
 * 75%
 * }
 * }

Robert Garcia

 * width=20% style="text-align:left"|Spirit
 * colspan = 4 style="background-color:#8D2D2D;color:white" span|Special Moves
 * 0%
 * 25%
 * 25%
 * 25%
 * 25%
 * 25%
 * 25%
 * 33%
 * 40%
 * 75%
 * }
 * }

Rody Birts

 * width=20% style="text-align:left"|Spirit
 * colspan = 4 style="background-color:#8D2D2D;color:white" span|Special Moves
 * 0%
 * 25%
 * 25%
 * 33%
 * 75%
 * }
 * }

Ryo Sakazaki
(when opponent is down)||25%
 * width=20% style="text-align:left"|Spirit
 * colspan = 4 style="background-color:#8D2D2D;color:white" span|Special Moves
 * 0%
 * 25%
 * 25%
 * 25%
 * 25%
 * 33%
 * 40%
 * 75%
 * }

Sinclair
Sinclair cannot throw!
 * width=20% style="text-align:left"|Spirit
 * colspan = 4 style="background-color:#8D2D2D;color:white" span|Special Moves
 * 25%
 * 25%
 * 25%
 * 75%
 * }
 * }

Wang Koh-San

 * width=20% style="text-align:left"|Spirit
 * colspan = 4 style="background-color:#8D2D2D;color:white" span|Special Moves
 * 0%
 * 25%
 * 25%
 * 0%
 * 30%
 * 75%
 * }
 * }

Wyler
Wyler cannot be thrown!
 * width=20% style="text-align:left"|Spirit
 * colspan = 4 style="background-color:#8D2D2D;color:white" span|Special Moves
 * 15%
 * 25%
 * 25%
 * }
 * }