MapleStory/Monsters

There are many monsters in the world of MapleStory, the weakest of which reside by towns. The most dangerous monsters live deep in dungeons.

Monsters typically roam around aimlessly, even if you bump into them (and take damage as a result). However, if you attack or cast a debuff on an enemy, you will "aggro" it - that is, you will get its attention and it will try to attack you. Most enemies attack by trying to run into you over and over again. Against these enemies, the easiest thing to do is to attack them repeatedly so that they cannot move (your attacks usually have enough knockback to keep them in place). Sometimes it is necessary to jump over them to dodge their attack.

Some higher level enemies and most bosses have ranged abilities that include attacks and debuffs that can slow you, disable you from attacking or using items and abilities, etc.

Note that some monsters float, this means that they cannot be struck by low attacks (such as attacks while ducking).

Maple Island is one of the starting areas (like Ereve, Edelstein, Rien, and others) that only has a few different types of monsters that are all low level and weak. Higher level monsters live in Victoria Island and regions beyond that. For example, Ossyria mainly has monsters tailored for second and third job levels (30-120) as well as four major bosses.
 * Monsters in different regions

Items, leftovers, and Mesos
After killing a monster, items (Equip, Use, and Etc. type items) or Mesos may be dropped. However, if a monster drops an item, it should be considered rare. The value of such a "rare" item depends entirely upon the level, if it has a hidden potential, and the item itself (some items are more desired than others based on their stats). Some dropped items can be worth a lot.

The amount of Mesos dropped by a monster is usually proportionate to its level (e.g. weak monsters drop few mesos). When picking up Mesos, there is actually a range of that a given pick up can contain (e.g. if you pick up 30 Mesos, the range could be 28-35 Mesos for that monster). In many cases, monster of similar level drop the same amount of Mesos. The range's maximum value is around 1.5x the minimum value. Monster leftovers (i.e. Etc. items) have many varying uses. Some are used for quests, exchange quests where large numbers can be turned in to an NPC for experience, or for forging materials, such as Firewood that is used to make Processed Wood. These items can be sold to other players that need them, or sent to your other characters if you know they will need it.

Crusader Codex
Crusader Codex is essentially a book which every player is given that catalogs monsters. When the Crusader Codex is added to the game, monsters begin dropping "cards" that contain detailed information on them. Each individual monster's card can be collected only once, within the card has the following details:
 * Availability: see MapleStory/Availability.
 * 1) The monster's slot in the book lights up and it's standing sprite becomes viewable.
 * 2) The monster's HP and MP values will be displayed, as well as some new animations of the monster, such as walking or knockback.
 * 3) The monster's level will be added.
 * 4) A complete drop list is revealed, with certain items (such as event items) omitted.

Though cards will continue to drop after the card is found, picking up more will not do anything other than give you a message saying you can't pick up more than one. In addition to their permanent change to a player's monster book.

Cards in the book are sorted by relative level range. There are tabs on the side of the book which allow one to skip from level range to level range. The tabs on the book's side are color coded, and the colors match those in the background of the cards which appear in that section. A Chief Gray, for example, has a green background on its' card, and the tab under which it appears is also green. The only exception is cards from Boss monsters, as these appear in a different tab, called "Skull Tab" and has an image of a skull. Certain event monsters also appear as special cards.

Monsters found in Maple Island, Victoria Island, Ossyria, Masteria, Zipangu and Party Quests drop cards. Any new monsters released shortly after the release of Crusader Codex do not have cards. In certain occasions, you might have already killed a monster before the launch of Crusader Codex and the ability to enter the place to get the card is blocked because of your level range, you may get it through an NPC (for example, in Mushroom Kingdom, the Mushking allows you to get the card if you had already completed the quest before hand).

Sets allow you to get stat bonuses by obtaining cards that the set requires. For example, the set Victoria Island Friends requires you to get Snail, Blue Snail, Red Snail and Shroom to be able to get the set. After getting the cards, you can select the set to be activated in which you will be able to get the bonus as stated.
 * Card Sets


 * Familiars