Postman Pat 2: Phew, What a Scorcher/Walkthrough

You shall first have to connect your Sinclair ZX Spectrum, Amstrad CPC or Commodore 64 and cassette recorder to your television, then switch all three of them on; you will then have to go to put the cassette of Alternative Software's Enigma Variations-developed 1989 action game, Postman Pat 2: Phew, What a Scorcher into the recorder, type LOAD "" (without leaving a space between the quotation marks!), and press Enter to load the program into the console. In the ZX and CPC versions, you will now have to press either A for keyboard control, B for Kempston joystick control (if connected) or C for Interface II joystick control (again, if connected) - and in the C64 version, you'll just have to press the button on the joystick in order to start the game. In all three versions, however, you will then have to press either E or H to select "easy" or "hard" mode (in "easy" mode, Pat only has 25 letters, but for "hard" mode, he has 50); the gameplay is similar to that of Softek International and The Edge's Garfield: Big, Fat, Hairy Deal (1988), only with a map.

Pat starts on the seventh screen of the second row of the map shown above (which is the Greendale Post Office); once he has appeared on the screen, you will have to walk to the left onto the sixth screen, down to the seventh screen of the third row, to the left onto the sixth screen and post the first letter (through the second blue door). You now have to go to the left onto the fifth screen, down to the fifth screen of the fourth row, left onto the fourth screen, up twice to the third screen of that second row, left onto the second screen, down twice to the third screen of the fourth row, left onto the second screen, and pick up a skate (Pat will say I'VE FOUND A SKATE! OH DEAR! IT'S BROKEN) - and he must then walk to the left onto the first screen, down thrice to the first screen of the seventh row, right onto the third screen, up to the third screen of the sixth row, left onto the second screen and post the second letter through the blue door. You will then have to retrace your steps back to the third screen of that seventh row, walk to the right onto the sixth screen, and up to the sixth screen of the sixth row to meet up with Ted Glen (Ted will say HELLO PAT! LET ME FIX THAT FOR YOU); he will now have to walk to the right onto an eighth screen, up onto the sixth screen of the fifth row, right onto the seventh screen, up twice onto the ninth screen of the third row, right to avoid a "magpie" hen, and up twice onto the ninth screen of the first row, left onto the sixth screen, and down onto the fifth screen of the second row to meet up with Mrs. Goggins (who shall tell him: OOH PAT! GET A LADDER, JESS IS STUCK UP A TREE). You'll now have to retrace your steps back to the fifth screen of that third row, walk down thrice onto the fifth screen of the sixth row, left onto the fifth screen, and post the third letter through the blue door - and you now have to retrace your steps back onto the third screen of the third row and walk left onto the second screen to meet up with the Reverend Timms (who will say: GOOD DAY PAT, CAN YOU FIND MY TORCH PLEASE?). You'll then have to walk to the left onto the first screen, down four times onto the first screen of that seventh row again, retrace your steps back to the second screen of that sixth row and post the fourth letter through the blue door; you will then have to retrace your steps back to the fifth screen of the fourth row, walk to the right onto the sixth screen and post the fifth letter through the first blue door. You will then have to retrace your steps back to the fifth screen of the third row, walk to the right onto the sixth screen, and post the sixth and seventh letters through the yellow door - and you shall then have to post the eighth letter through that second blue door, retrace your path back to the sixth screen of the fourth row, post the ninth letter through the first blue door, and post the tenth letter through the second blue door. You must then walk to the right onto the seventh screen, post the eleventh letter through that yellow door, and post the twelfth letter through the first blue door; you'll then have to retrace your steps back to the sixth screen of the third row, and post the thirteenth letter through the second blue door. You'll then have to walk to the right onto the seventh screen, up onto the sixth screen of the second row, left onto the fifth screen to meet up with Mrs. Goggins again, up onto the sixth screen of the first row, and left onto the first screen to meet up with Alf Thompson (who shall say THANKS FOR YOUR HELP. CUP OF TEA, PAT? and replenish his "Tea-O-Meter", but it is also worth noting that if Pat does not have the skate, he will say PAT MY BOY HAS LOST A SKATE. PLEASE HELP instead, and if Pat does not drink a cup of tea, the text OH DEAR PAT! YOU ARE TOO TIRED TO GO ON. YOU HAD BETTER HAVE A REST AND THEN TRY AGAIN. will appear on the screen) - and you shall then have to retrace your steps back to the fifth screen and pick up a torch (which belongs to the Reverend Timms, and Pat shall say I'VE FOUND A TORCH! OH DEAR! IT'S BROKEN). You will now have to walk to the right onto the ninth screen, down twice to the ninth screen of the third row, and left onto the eighth screen to meet up with Sam Waldron (who'll say HELLO THERE PAT! NEED A LIFT "Y" OR "N"); you must answer N to make Pat reply ''NO THANK YOU SAM! BUT THANKS FOR ASKING, because if you do not Ted Glen shall not appear immediately afterwards to say HELLO PAT! LET ME FIX THAT FOR YOU. You then have to retrace your steps back to the seventh screen of that fourth row, walk down onto the fifth screen of the fifth row to meet up with Miss Hubbard (who shall say: HELLO PAT. PLEASE HELP ME FIND MY BIKE BELL.''), and post the fourteenth letter through her yellow door - and you then have to retrace your steps back to the second screen of the sixth row and post the fifteenth letter through the blue door. You will then have to have to retrace your steps back to the fourth screen of the sixth row and post the sixteenth letter through the blue door; you will then have to retrace your steps back to the sixth screen of the fourth row and post the seventeenth letter through the first yellow door. You now have to retrace your path back to the second screen of the third row to meet up with the Reverend Timms again (who will say THANKS FOR YOUR HELP. CUP OF TEA, PAT? and replenish his "Tea-O-Meter" again) - and you will now have to retrace your steps back to the sixth screen of the second row, and post the eighteenth letter through that second blue door. You will now have retrace your path back to the seventh screen of the fourth row, post the nineteenth letter through the first blue door and post the twentieth and twenty-first letters through the yellow door; you must now retrace your steps back to the sixth screen of the sixth row, pick up the bike's bell (which belongs to Miss Hubbard, and Pat will say I'VE FOUND A BIKE BELL!). You will now have to retrace your steps back to the seventh screen of the seventh row to meet up with Sam Waldron again - and this time, you must answer Y to his question (the text PAT TAKES A RIDE IN SAM'S VAN will be displayed, and PAT THANKS SAM FOR THE RIDE will eventually appear below it when he drops him off at the second screen of the sixth row). You'll then have post the twenty-second letter through the blue door, retrace your steps back to the eighth screen of the seventh row, walk up to the sixth screen of the eighth row, right to the ninth screen, down to the ninth screen of the seventh row to meet up with Peter Fogg (he'll say: EE PAT! I NEED A SPANNER TO FIX THE VILLAGE PUMP), and post the twenty-third letter through his yellow door; you will now have to retrace your steps back to the fifth screen the fifth row to meet with Miss Hubbard again (who shall say THANKS FOR YOUR HELP. CUP OF TEA, PAT? and replenish his "Tea-O-Meter" once again). You shall now have to retrace your steps back to the sixth screen of the first row to meet up with Sam Waldron once again - and this time, you must again answer Y to his question (he will, again, drop him off at the second screen of the sixth row). You will then have to post the twenty-fourth letter through the blue door, retrace your steps back to the sixth screen of the row, and pick up a spanner (Pat will say I'VE FOUND A SPANNER! OH DEAR! IT'S BROKEN); you must then retrace your steps back to the ninth screen of the third row to meet up with Ted Glen once again (he shall once again say HELLO PAT! LET ME FIX THAT FOR YOU). You'll then have to retrace your steps back to the seventh screen of the third row and post the twenty-fifth, and last in "easy" mode, letter through the blue door - and, in "hard" mode, you now have to walk to the left onto the sixth screen, post the twenty-sixth letter through that yellow door, and post the twenty-seventh letter through the second blue door. You shall now have to retrace your steps back to the fourth screen of the sixth row, and post the twenty-eighth letter through that blue door; you will then have to retrace your steps back to that fourth screen of the fifth row, to meet up with Sam Waldron yet again. This time, you must once again answer Y to his question (he will, once again, drop him off at the second screen of the sixth row). You will then have to post the twenty-ninth letter through that blue door, retrace your steps back to the sixth screen of the fourth row and post the thirtieth letter through the first yellow door - and you will then have to retrace your steps back to the fifth screen of the third row and post the thirty-first letter through the yellow door. You will now have to retrace your steps back to the fifth screen of the fifth row, and post the thirty-second letter through the yellow door; you must then retrace your steps back to the ninth screen of the seventh row to meet up with Peter Fogg again (who will say THANKS FOR YOUR HELP. CUP OF TEA, PAT?, and replenish his "Tea-O-Meter" yet again). You'll then have to retrace your steps back to the sixth row's seventh screen to pick up a bike pump, Pat will say ''I'VE FOUND A BIKE PUMP! OH DEAR! IT'S BROKEN - and you will then have to walk to the right onto the ninth screen to meet up with Ted Glen yet again (he shall yet again say: HELLO PAT! LET ME FIX THAT FOR YOU''). You shall now have to retrace your steps back to the seventh screen of the third row and post the thirty-third letter through the blue door; you'll then have to retrace your steps back to the sixth screen of the second row, and post the thirty-fourth letter through the third blue door. You must then walk back to the left onto the fifth screen to meet up with Mrs. Goggins once again and post the thirty-fifth letter through her blue door, walk back right onto the sixth screen, and post the thirty-sixth letter through that first blue door, retrace your steps back to the sixth screen of the fourth row, post the thirty-seventh letter through the second yellow door and post the thirty-eighth letter through the first yellow one, retrace your steps back to the sixth row's fourth screen (and post the thirty-ninth letter through that blue door), retrace your steps back to the fifth screen of the third row and post the fortieth letter through the yellow door, walk back to right onto the sixth screen (and post the forty-first letter through the yellow door), retrace your steps back to the fifth screen of the second row to meet up with Mrs. Goggins yet again (and post the forty-second letter through her blue door), retrace your steps back to the 6th screen of the fourth row, post the forty-third letter through the first yellow door and the forty-fourth and forty-fifth ones through the second blue door, retrace your steps back to the first screen of the third row, and walk up to the first screen of the second row to meet up with George Lancaster (who will say ''THANKS FOR YOUR HELP. CUP OF TEA, PAT?, and replenish his "Tea-O-Meter" for a fifth time) - and you will then have to retrace your steps back to the first screen of the sixth row, and pick up a ladder (Pat will say I'VE FOUND A LADDER!). You then have to retrace your steps back onto the seventh row's ninth screen and post the forty-sixth letter through the yellow door, retrace your steps back onto the sixth screen of the fourth row (and post the forty-seventh letter through that second yellow door), retrace your steps back to the sixth screen of the third row and post that 48th letter through that 2nd blue door, retrace your steps back to the 7th screen of the 4th row and post the forty-ninth letter through the first blue door, retrace your steps back to the sixth screen of the second row and post the fiftieth and final letter through the first blue door and walk back to the left onto the fifth screen to meet with Mrs. Goggins yet again; the text of CONGRATULATIONS PAT. YOU HAVE COMPLETED YOUR ROUND AND HAVE EARNED A GOOD REST.'' will then be displayed on the screen. Pat will also have repaired his van for Postman Pat 3: To the Rescue, in 1992.