Dark Cloud/Items

Including weapons, there are around 200 different items to be found in Dark Cloud. Fortunately the game groups these for you, simply press square on the relevant item screen.

Explanations

 * Value is what you can get for the item at shops. Shops charge a 100% markup, so the item will cost twice as much if you buy it.
 * The in-game description of the item is given in quotes after the name
 * For some items two different names are used, one given in the item screen and another when you receive the item. The second name will be given as 'aka.' when this happens.

Regular Water

 * "Usual water. Quenches thirst a little bit."
 * Quenches 3 units of thirst.
 * Value: 5

Tasty Water

 * "Water from rugged mountain. Nearly quenches thirst."
 * Quenches 5 units of thirst.
 * Obtained from Norene Mayor and the Mayor will replace it if used near start of game.
 * Value: 15

Bread

 * "Eating it recovers health a little bit."
 * Restores 50 health points.
 * Obtained from Norene Mayor and the Mayor will replace it if used near start of game.
 * Value: 10

Cheese

 * "Eating it allows fairly good recovery of health"
 * Restores 80 health points.
 * Value: 30

Antidote Drink

 * "Drinking it neutralizes the poison in the body."
 * Removes Poison status
 * Obtained from Norene Mayor and the Mayor will replace it if used near start of game.
 * Value: 40

Soap

 * "Releases from gooey conditions."
 * Removes Gooey status
 * Obtained as treasure in dungeons.
 * Value: 50

Fluffy Doughnut

 * "Toan's favorite. Increases Toan's defense."
 * Increases Toan’s Def.
 * Obtained as treasure in villages.
 * Value: NA

Escape Powder

 * "Having this allows an escape from dungeon with command."
 * Use this to leave a dungeon without the usual forfeit of half your cash. Not needed if all monsters on the current floor have been defeated. You can also leave the dungeon with no penalty when you advance to the next floor.
 * Obtained from Norene Mayor and the Mayor will replace it if used near start of game. Also obtained as treasure in dungeons.
 * Value: 10

Repair Powder

 * "Recovers WHp of weapons."
 * Use this to fully repair the wear and tear on a weapon incurred during battle. Your weapon will break and disappear if the WHp reaches 0.
 * Obtained from Norene Mayor and the Mayor will replace it if used near start of game.
 * Value: 10

Stand-in Powder

 * "Can change to ally when current character's exhausted"
 * Use this to switch to a different party member when your active character is defeated.
 * Obtained as treasure in dungeons.
 * Value: 25

Cave Key

 * "Key to enter the Divine Beast Cave."
 * Use this open the door to the Divine Beast Cave the first time you enter.
 * Obtained from village Mayor in Norune at the start of the game. Disappears when used.
 * Value: NA

Drans's Crest

 * "Key to gate made by Dran to protect his own nest"
 * Use inside Divine Beast Cave to open the door to the next level,
 * Obtained as drop from enemies in Divine Beast Cave, one per level. Disappears when used or if you exit the dungeon.
 * Value: NA

Treasure Chest Key

 * "Key to open treasure chest. Let's you avoid traps."
 * Use to open locked treasure chests without having to guess which trap it uses.
 * Obtained as treasure in dungeons.
 * Value: 400

Manual

 * "Adventure manual written for Toan by FairyKing."
 * This adds the "Manuals" option to the main menu. This has a description of game mechanics.
 * Obtained from Fairy King after returning from the Divine Beast Cave with Atla.
 * Value: NA

Changing Potion

 * "Magical potion that changes animal to human."
 * Used to turn the stray cat into Xiao.
 * Obtained from a magician in eighth floor of Divine Beast Cave
 * Value: NA

Navigation
These items are found in dungeon chests and help you find your way. They work only for the level where they were found and disappear when you leave the dungeon or advance to the next level. Instead of appearing in your item inventory they appear on your screen in the upper right corner.

Map
This causes any unexplored areas of the dungeon to appear on your screen map. The map will be nearly empty when you enter the level and will gradually be filled in as you explore. With the map the unexplored areas appear as slightly dimmed. Features of interest on the map include your location and direction (pink arrow), level entrance (green dot), level exit (yellow dot), springs (blue), and transport to/from the back level (magenta).

Magical crystal
This causes the locations of treasure and monster in unexplored area to appear on your map. Normally treasure only appears on your map in areas you've already explored, and monsters only only appear if they are currently visible. Monsters appear as red dots, treasure as yellow dots, and Atla as green dots. It often happens that you get the crystal before the map, in which case you can see where the treasure is located but not how to reach it.