Super Mario World/Yoshi's Island 1

Yoshi's Island 1 is the first level on Yoshi's Island.

Entrance
Yoshi's House

Exit
Yellow Switch Palace

Normal Strategy
The Normal Strategy is when you go through the level rather slowly, doing everything on the way. This may exclude such things as getting coins or stomping on enemies not in the way and you never fly over the entire level or even just parts of it.

Dragon Coin Strategy
The Dragon Coin Strategy is when you get all the dragon coins, then beat the level as quickly as possible. You beat everything as quick as possible, but your primary goal is to get the dragon coins.

Quick Strategy
The Quick Strategy focuses on speed. Coins, points, lives, or anything else are of no importance.

Lives Strategy
The Lives Strategy focuses on getting lives, and at the same time, stays as safe as possible. A rule of thumb is, if you can get a life, then be in greater danger than before, that is worth it, because if you die, you don't lose any lives and if you survive, you gain a life. The lives strategy also goes for mushrooms, fire flowers, and cape feathers as well because they save lives.

Creatures
This is a list of the creatures that appear on Yoshi's Island 1:
 * A Koopa at the beginning
 * Cannonballs
 * Rexes
 * Jumpin' Pirhana Plants
 * A Chargin' Chuck at the end