Wizardry III: Legacy of Llylgamyn/Floor 2

Dual Aspects
The olive colored tiles on the map above have a special property. The will cancel the effects of MILWA and LOMILWA. Don't try to use light spells in these areas.

From the first floor, you can only really access about half of the second floor, the rose colored tiles. The parts that are accessible aren't very important. To get to the important parts, you'll have to travel up to the fourth floor, and then back down to the second.

However, beware of the enemies that attack on this floor. Compared to the previous floor, they appear in large numbers and have more troublesome special abilities. Especially the Mummy, which has the level drain ability. If possible, you should not explore this are unless your characters have reached level 7 or so. Without recovery spells like LATUMOFIS and DIAL, and attack spells like MAHALITO, LAHALITO, and DALTO, you may find it hard to win battles.

At coordinates (4, 19), you are presented with the following riddle: I AM AROUND YOU ALWAYS, BUT YOU HAVE NEVER SEEN ME. YOU WOULD NEVER LEAVE ME, BUT WERE I GONE, YOU WOULD NOT CRY OUT FOR ME. WHAT AM I?

The remaining white tiles are the areas that you can invade by falling from the chute on the 4th floor. The enemies are very strong, At location (3, 1), the party often encounters monsters lead by fiends, which normally appear on the 6th floor. After winning this fight, head over to (7, 2) where you'll find the powerful magic item: the Staff of Earth. It has the power to prevent level drain.

At coordinate (11, 19), you find the Po'le monsters. They can't be defeated on the first turn. If you do not manage to cast MONTINO, there is a possibility that they will cast TILTOWAIT on your party, Their AC is 4, their HP is 60, and their spell cancel rate if 15%, they will be tough to defeat if you do not get lucky early on in the battle.

If you defeat a Po'le, you will get the Amulet of Air. When equipped with this item, you can reduce damage caused by cold air spells and breath, and it can invoke the DALTO spell when used. Be careful though, as it will break after too many uses. If you lose it, you can fight another Po'le to get it again.

Do not forget the password that you were told on the fourth floor when entering coordinate (7, 11):