Neighbours/Walkthrough

You shall first have to: connect your Sinclair ZX Spectrum, Commodore 64, or Commodore Amiga (and cassette recorder, in the case of the ZX and C64 versions) to your television, then switch all three (or both, in the case of the Amiga version) of them on; you shall now have to place the cassette (or disk, for the Amiga version) of Impulze's 1991 game Neighbours into the cassette recorder (or the console itself, in the case of the Amiga version), type LOAD "" without leaving a space between those quotation marks, and press Enter to load the program into the console (or wait for the program to load automatically, in the case of the Amiga version). In the ZX version, you can now press 1 for keyboard control, 2 to redefine the keys, 3 for Sinclair joystick control (if connected), 4 to view the high score table, or 5 to start the game - however, in the C64 and Amiga versions, you shall just have to press the button on the joystick to start it automatically and proceed to the above screen (in the ZX and C64 versions, the third skateboard and Bronwyn are not present, and in the C64 version, Charlene is also referred to as "Lenny" under her portrait, as that was her nickname when she was in the show).

In the ZX version, you must activate the opponents by pressing 1 for Charlene, 2 for Henry, 3 for Mike and 4 for Matt; however, in the C64 and Amiga versions, you shall have to position the arrow under their portraits and press the button. You will then have to press either 1 or 2 to select the "normal" or "fast" skateboard in the ZX version (in the C64 and Amiga versions you will have to highlight the one you wish to use and press the button) - and for the ZX version, you shall then have to activate the special obstacles by pressing 1 for Des Clarke's car, 2 for Todd Landers' radio-controlled car, and 3 for the escaped kangaroo (for the C64 and Amiga versions you will have to push the blanket they are hidden under further back to uncover them). The obstacles in this game will not only cause trouble for Scott, but for all his opponents as well; the game will now proceed onto Ramsay Street.