Trials of Mana

This is a guide to Seiken Densetsu 3 for the Super Famicom and SNES. It is a complete walkthrough, exploring the entire game. This guide is currently being written as a rough draft. If Level 50 is the end of the game, then this guide is currently 24% done.

Right now, the author is focusing on laying down the skeleton of the walkthrough. In-depth analysis, advanced hints, spoiler control, style, and all of the cool little things that this particular author tends to miss when writing first drafts, all will be written in after the main walkthrough has been laid out. Feel free to correct grammar and spelling, but the author would like to finish most of the walkthrough before having it mercilessly edited by the public. (As if that ever deterred people from editing a Wiki...)

Part 12b: Too Hot to Handle
 * /Introduction/
 * Collecting the /Spirits/
 * 1) /Part 1: The Hero of Mana/
 * 2) /Part 2: The Mana Fairy/
 * 3) /Part 3: Waterfalls, Wendel, and Wisp/
 * 4) /Part 4: Follow the Golden Brick Road/
 * 5) /Part 5: A Gneed for Gnome/
 * 6) /Part 6: Bon Jour, Gunpowder!/
 * 7) /Part 7: The Quest for Jinn/
 * 8) /Part 8: Yet Another Invasion/
 * 9) /Part 9: Who Ya Gonna Call?/
 * 10) /Part 10: Damn Drums/
 * 11) /Part 11: Forcena, Finally/
 * 12) Part 12a: Snow Day
 * 1) Part 13: Bark at the Moon
 * 2) Part 14: Thorny Situation
 * 3) Part 15: On Hallowed Ground
 * Defeating the God-Beasts
 * Dangaard
 * Dolan
 * Fiegmund
 * Land Umber
 * Lightgazer
 * Mispolm
 * Xan Bie
 * /Beastiary/

26% completed

''This guide is a work in progress. Like all Wiki material, it is open to the general public for editing. Please feel free to add relevant material. If you are not sure of an addition, please discuss it on the associated talk page. CorbinSimpson is an expert on the subject of this book. This user is the primary author of this book, but gladly welcomes assistance and consultation from the community.''