The Quest/Gameplay

Manual

 * From TextFiles.com

Introduction
BEFORE EMBARKING ON THY CAREER AS AN ADVISOR TO KING GALT OF BALEMA, THERE ARE A FEW THINGS THOU SHOULD KNOW...

THOU WILT BE TRAVELLING IN THE COMPANY OF THE KING'S CHAMPION, GORN. GORN IS A FIGHTER, NOT A THINKER, AND THAT IS WHY THOU ART WITH HIM. HOWEVER, HE IS A GOOD DEAL LARGER THEN THEE, AND SOMEWHAT STUBBORN IN NATURE. IT IS FRUITLESS TO ARGUE WITH HIM WHEN HE HAS MADE UP HIS MIND. THE TRICK IS TO ADVISE AND MANIPULATE HIM.

OF COURSE YOU ALREADY KNOW THAT YOU WILST BE TRACKING THE FIERCE DRAGON THAT HAS BEEN TERRORIZING THE KINGDOM...

LIFE IN BALEMA IS NOT ALWAYS PLACID. THERE ARE PEOPLE AND CREATURES AROUND THAT WOULD AS SOON AS SEE THEE DEAD AS ALIVE. OTHERS WOULD PREFER SEEING THEE DEAD.

Controls
THE KINGDOM THROUGH WHICH THOU SHALT BE TRAVELLING IS NOT ONLY FRAUGHT WITH PERIL, IT IS ALSO RELATIVELY DRY. THOU SHALT WANT TO KEEP TRACK OF THY WATER SUPPLY AND FIND PLACES TO REFRESH IT. REMEMBER, WATER IS THE SOURCE OF LIFE IN MOST INSTANCES.

THE [RETURN] BUTTON WILL TOGGLE BETWEEN THE GRAPHICS SCREEN AND A TEXT SCREEN. THE TOP OF THE TEXT SCREEN WILT SHOW POSSIBLE EXITS AS WELL AS VISIBLE OBJECTS. WHEN MOVING THROUGH TERRAIN THAT HAS ALREADY BEEN TRAVELLED, THOU CANST MOVE MORE QUICKLY IN THE TEXT MODE THAN THE GRAPHICS MODE.

IT IS ADVISABLE TO SAVE THE GAME PERIODICLY, OR WHEN THOU FEELETH LIKE GOING TO DO SOMEHTING FOOLISH SUCH AS EAT OR SLEEP (HAHAH). TO DO SO THOU WILT NEED AN INITIATED DOS 3.3 DISK. TYPE "SAVE" AND FOLLOW THE INSTRUCTIONS. TO CONTINUE A SAVED GAME TYPE "RESTORE" AND GET OUT YOUR SAVED GAME DISKETTE, THEN FOLLOW INSTRUCTIONS.

CERTAIN COMMANDS CAN BE ABBRIVEATED. THESE ARE THE DIRECTION COMMANDS: N, E, S W, U, D. ALSO I FOR INVENTORY.

THE QUEST WILL ACCEPT MULTIPLE SENTENCE COMMANDS, I. E. THOU CANST SAY "GET THE SWORD AND THEN SMITE YON DRAGON" AND THE GAME WILL OBEY THOSE COMMANDS. SUCH MULTIPLE COMMANDS MUST BE FOLLOWED BY A COMMA, A PERIOD, THE WORD "AND" OR THE WORD "THEN"... HAVE FUN!!!