Star Wars Knights of the Old Republic II: The Sith Lords/Upgrade items, ranged

Almost all targeting scopes, and all power packs and firing chambers, can be created using a workbench with sufficient skill rank and components.

A ranged upgrade item is normally received from the following:

Accuracy Scope
There's a chance to receive an Accuracy Scope Mark IV from the following:


 * rowspan=2| Nar Shaddaa
 * Docks
 * Fassa (levels 26-27)
 * 8800 || 1
 * Refugee Quad
 * Nadaa (levels 26-27)
 * 8800 || 1
 * Dxun
 * Mandalorian Ruins
 * Guard Captain (levels 26-27)
 * 8800 || 1
 * }
 * 8800 || 1
 * }

Crippling Scope

 * Telos: Citadel Station
 * Entertainment
 * Samhan Dobo (Mark I)
 * 250 || 1
 * Onderon
 * Iziz Spaceport
 * (Mark II)
 * 1920 || 1
 * }
 * }

Power Pulsator

 * Nar Shaddaa
 * Docks
 * Backpack (Mark II)
 * 410 || 1
 * }

Precision Chamber

 * Nar Shaddaa
 * Refugee Landing Pad
 * (Mark I)
 * 105 || 1
 * }

Mandalorian Chamber
Unlike the first two Marks, Mark III has an Enhancement Bonus rather than just an Attack Bonus, granting Attack Modifier: +1 and Damage Bonus: 1 of the same type as the weapon itself for 3-17 (2d8 +1) in total.


 * rowspan=2| Dxun
 * rowspan=2| Mandalorian Ruins
 * (Mark I)
 * 450 || 2
 * Kex (Mark II)
 * 3850 ||1
 * }
 * }