Template:MapleStory/skill/Documentation

This template is for MapleStory skills on class-specific skill pages.

Template:MapleStory/skill

 * Unnamed
 * 1 (optional): if you leave this template blank, but put the first parameter as unnamed and fill something in, it will the tags necessary to close the template. This helps to easily close the table's divs and center tags. See below for examples.


 * Named
 * name: skill name. This will also determine the icon filename and linkable id unless file or id are specified.
 * file (optional): skill icon filename and parameters (do not use closing or ending brackets)
 * file2 (optional): use for skills that have the same name/data, but different icons (e.g. Post-RED common skills).
 * id (optional): optional id (HTML identifier) for linking (only use this if two skills use the same name; otherwise the name parameter will be the id)
 * tooltip: the skill's description from in-game as seen when putting the mouse over the skill.
 * requirement (optional): if the skill has any pre-requisites, explain them here.

Level data table
The table consists of three parts: Variables, Numerical Changes, and Level Data.


 * Variables
 * All variable names are bolded with "!"
 * Variable 1 is always "Level", sized "width=50px".
 * Subsequent variables vary by name, sized "width=100px" (with exceptions):
 * EXCEPTION 1 – If two and more variables share the same level data details, combine to save space. Example: Physical Training skill from Warrior class.
 * EXCEPTION 2 –
 * EXCEPTION 3 – If there is a sentence with multiple variables, the info must be displayed differently.
 * Add quotations and itcalize the sentence – "(sentence)".
 * Replace the variables with numbers with parentheses  – "(#)".
 * NOTE – Optionally, use "  " to space the variable name to make it look neat.
 * Numerical Changes
 * Level Data
 * All numbers in the "Level" are bolded with "!"
 * In the "Level 1" row, add a pale light blue color ("bgcolor=#E6E6FA"); it is the default unmastered level with no growth yet.
 * In subsequent level data entries, regarding color usage:
 * Entries that are pale green with Yes2 indicate a variable change.
 * Entries that do not have a color indicate no change.
 * NOTE – Do not write level data alongside with "!" in the same line. Doing so will render Yes2 unusable.
 * Entries that are pale green with Yes2 indicate a variable change.
 * Entries that do not have a color indicate no change.
 * NOTE – Do not write level data alongside with "!" in the same line. Doing so will render Yes2 unusable.

Usage/Example
At the end of the table, you must close this template with the following: .