Mega Man X3/Ride Armor Modules

There are four models of the Ride Armor type DRA-00 that X can find in the game, and these Ride Armors can be summoned from special platforms with an "X" on them. To use these Ride Armors, X needs to obtain one physically and discover the hidden modules for the remaining four so that he can interface with the platforms and transport the armors to himself.

Chimera Armor Module

 * Location: Blast Hornet stage
 * Requirements: Tornado Fang

Note: This armor must be obtained in order to use any Ride Armor platforms.

When you reach a section of garage rooftops in the stage, you'll find a set of crates stacked on a cracked walkway bridging over the roofs. Shoot the crates until they explode, which will rattle the bridge and make it crumble away. This will open access to the lower section of the garages. Drop down to the ground, and to your immediate left will be a cracked wall in one garage. Pierce through it will a Tornado Fang Drill to blow it away and discover a hidden passageway that leads to the Chimera Armor, which is currently being kept in storage by a Hangerter. Shoot the Hangerter to release the armor and claim it as your own, which will automatically give you the Chimera Armor Module and let you use the special platforms that summon Ride Armor.

The Chimera Armor is the basic Ride Armor. You can punch enemies, dash at high speed, and jump a good distance when you pilot it.

Frog Armor Module

 * Location: Gravity Beetle stage
 * Requirements: Leg Upgrade/ None (patience required)

With Leg Part Upgrade: You will need the ability to dash in mid-air to get this chip. After getting past the first indoor section of the stage, you will see a latticed tower outside. Scale it to discover the Frog Armor Module sitting on a platform. Leap off the side of the tower and use a mid-air dash to reach the platform jutting out from the side.

With Non-upgarde: You're also capable of reaching to the platform where the Module sitting on without having Leg Upgrade, but it's quite hard to take the Module so that you need to be patient a lot. Scale down when your head touches the platform, then estimate how far to perform a dash jump and reach to the edge of the platform. Once you do it successfully, the Module is at your hand!

The Frog Armor is the sole Ride Armor designed for aquatic use, and therefore, the only one that won't short out in water. Conversely, it isn't so reliable on land. The armor also does not walk like the other Ride Armors. Instead, it hops like a frog, and performs long jumps if it is used to dash. It is equipped with homing torpedoes able to lock on to nearby enemies. Underwater, the Frog Armor's functionality is enhanced. It can jump further with its propeller fins and the torpedoes can move through the water instead of crashing to the ground shortly after being fired, extending their range.

Hawk Armor Module

 * Location: Crush Crawfish stage
 * Requirements: X-Buster Upgrade, Triad Thunder

Beneath the second crane's extraction is a breakable block which is next to a brown-cored long block. Stand on the breakable one, switch to Triad Thunder weapon, then charge up. X'll break the block leading to the Module.

Kangaroo Armor Module

 * Location: Toxic Seahorse
 * Requirements: X-Buster Upgrade, Leg Upgrade, Frost Shield

Before going down the small path in the underwater section, stand on the high platform in fron of the path, switch to Frost Shield weapon, charge it up and it'll create a big ice block. Quickly jump on the block, then jump fast to the left side where the Module sitting as soon as the ice block floats on the water surface.