Lineage II/Paladin

Paladin is a defensive melee warrior. He specializes into swords and blunts combined with shield, and heavy armor. He can Shield Stun and attract mobs with Aggression and Hate Aura. He gets special skills against undead. He can heal himself.

= Key Skills = Format: Name (Max. Level) - Description (Level[+Updates]/Next Level ...)

Active

 * Aegis Stance (1) - Lowers shield success rate for protection from all directions. (46)
 * Aggression (49) - Provokes opponent's desire to attack. (24+3/28+3/32+3/36+3/40+3/43+3/46+3/49+3/52+3/55+3/58+3/60+2/62+2/64+2/66+2/68+2/70+2/72+2/74+2)
 * Deflect Arrow (4) - Increases defense against bow attacks. (24/32/43/49)
 * Hate Aura (37) - Provokes your opponent to attack. (40+3/43+3/46+3/49+3/52+3/55+3/58+3/60+2/62+2/64+2/66+2/68+2/70+2/72+2/74+2)
 * Holy Blessing (37) - Heals self. (40+3/43+3/46+3/49+3/52+3/55+3/58+3/60+2/62+2/64+2/66+2/68+2/70+2/72+2/74+2)
 * Holy Strike (26) - Inflicts damage to undead monsters. (46+2/49+2/52+2/55+2/58+2/60+2/62+2/64+2/66+2/68+2/70+2/72+2/74+2)
 * Iron Will (3) - Temporarily increases M. Def. (43/49/55)
 * Majesty (3) - Temporarily decreases Evasion and increases P. Def. (20/40/58)
 * Remedy (3) - Cures own bleeding. (40/49/62)
 * Sacrifice (25) - Recovers HP sacrificing own powers. (52+3/55+3/58+3/60+2/62+2/64+2/66+2/68+2/70+2/72+2/74+2)
 * Sanctuary (11) - Instantly reduces P. Atk. of surrounding undead monsters. (52/55/58/60/62/64/66/68/70/72/74)
 * Shield Fortress (6) - Increases personal shield defense rate. Continuously consumes MP. (64/66/68/70/72/74)
 * Shield Stun (52) - Throws target into a state of shock. (20+3/24+3/28+3/32+3/36+3/40+3/43+3/46+3/49+3/52+3/55+3/58+3/60+2/62+2/64+2/66+2/68+2/70+2/72+2/74+2)
 * Relax (1) - Regeneration when sitting. (5)
 * Ultimate Defense (2) - Instantly increases P. Def. and M. Def. significantly. User must remain still while it takes effect. (20/46)

Passive

 * Armor Mastery (5) - Increases P.def for heavy / P.def and Evasion for light armor. (5/10+2/15+2)
 * Final Fortress (11) - Automatically increases P. Def. when HP level falls. (52/55/58/60/62/64/66/68/70/72/72)
 * Focus Mind (6) - Increases one's MP Recovery Speed. (36/43/49/55/64/72)
 * Heavy Armor Mastery (52) - Increases P.def. with Heavy Armor. (20+3/24+3/28+3/32+3/36+3/40+3/43+3/46+3/49+3/52+3/55+3/58+3/60+2/62+2/64+2/66+2/68+2/70+2/72+2/74+2)
 * Holy Armor (2) - Increases defense against undead monsters. (40/46)
 * Holy Blade (1) - Attacks with sacred power. (43)
 * Shield Mastery (4) - Shield defense rate increases. (20/28/40/52)
 * Sword Blunt Mastery (45) - Increases P. Atk. for Swords and Blunts. (20/24/28+2/32+2/36+2/40+3/43+3/46+3/49+3/52+3/55+3/58+3/60+2/62+2/64+2/66+2/68+2/70+2/72+2/74+2)
 * Weapon Mastery (3) - Attack power increases. (5/10/15)

Outdated

 * Divine Heal (9) - Recovers one's HP. (28+3/32+3/36+3)
 * Drain Health (13) - Absorbs HP. (20+2/24+2/28+3/32+3/36+3)
 * Power Strike (9) - Extra Damage on target. Sword/Blunt only. Over-hit available. (5+3/10+3/15+3)