I, Robot

I, Robot is an arcade game that was released by Atari in 1983. It was the first game to feature filled 3D polygonal graphics, and is in no way related to Isaac Asimov's book or the Alan Parsons Project's album of the same name. It was designed by David Theurer.

The player must take control of "Unhappy Interface Robot #1984", a servant robot who has become self-aware and questions his totalitarian society, which is ruled by the sadistic "Big Brother". The object of the game is to destroy the gigantic, blinking eye of Big Brother that watches over each level - and in order to do this, the robot must move over the red squares that cover the playfield, which will turn them blue and weaken the shield that protects the eye. However, one of the arbitrary laws of "Big Brother" is 'no jumping'; if the eye is fully open while the robot is in the act of jumping, it will fire a laser at the robot and destroy him. Each level has a strict time limit, and other enemies such as birds, balls and flying sharks will try to prevent the robot from completing his task. Between levels, the robot flies through outer space, and must shoot his way through polygonal tetras and meteors in order to reach the next board.