Nam-Cap/Gameplay

Controls

 * ¢52 "Pull to Accept": Tap this button on the screen of your iPhone, iPad, or iPod Touch, to insert a coin; 52 is 25 backwards, and "Pull to Accept" is the opposite of "Push to Reject" (a phrase commonly found on arcade coin slots). In the original Adobe Flash version this was done by pressing 5.
 * Move: Tap the four arrows to the right of the ¢52 Button to direct Nam-Cap around the maze; in the original Flash version this was done by pressing the arrow keys. If Nam-Cap has "de-crowned" a king to fill her heart with love, she shall lay a trail of pellets behind herself until the heart disappears.
 * One Player/Two Players: Tap either of the two buttons to the right of the Move Arrows after inserting one or two coins to begin a one- or two-player game; in the original Flash version, this was done by pressing 1 or 2 (and the reason behind the Flash controls is that it was simulating MAME).

Nam-Cap
This squarish purple creature is the protagonist of the game; her objective is to fill a horizontally-orientated orange maze with 278 purple pellets, but to get the energy to lay them, she must "de-crown" the four kings who run away from her to fill her heart with love (she starts each round with enough energy to lay 25 pellets, and each time she "de-crowns" a king, it gives her enough energy to lay 32 more). But whenever a king is "de-crowned" and goes back to his home corner to get the new one that has appeared there, he will leave a flashing heart behind which takes a while to disappear - and if one of the other kings should collect it, they will all turn red with rage as Nam-Cap is turned yellow with temporary weakness, and the heart in her starting box is instantly broken. During this time, Nam-Cap shall re-eat any pellet she passes over (but in the case of every pellet she re-eats while weakened, it will result in 50 more points once she eventually lays another one in the place it occupied), and if she gets caught by an enraged king it will kill her; however, she can still pass through (but not "de-crown") a non-enraged (as a result of running back to his home corner to get a new crown when a heart was collected) king while weakened. She will also receive an extra life when you reach 50,000 points.

Kings
From left to right: Gutless ("King Mint"), Ennui ("King Green"), Friendly ("King Orange"), and Zippy ("Chad"); the four objects of Nam-Cap's desire run randomly around the maze, and will leave a flashing heart behind every time she "de-crowns" one of them, to gain enough energy to lay 32 more pellets. If one of the other kings should collect it before it disappears it will turn them all red with rage, as Nam-Cap is turned yellow with temporary weakness, and this is the only time they pose a threat to her - but because she has to "de-crown" them in order to get the energy to lay pellets they have infinite chances to do so.

Special Enemies
Just to make sure Nam-Cap does not have it too easy, eight types of special enemies (who can kill her even if she is her normal purple colour!) will enter the maze from either of the warp tunnels twice per round, first when she lays 80 pellets and again when she lays 180 pellets; they try to find the quickest possible path to her (or circle her starting box if she is in it), and will eventually leave the maze through either warp tunnel again if they do not manage to kill her. They shall also not come back if Nam-Cap lowers the amount of pellets in the maze to below 80 or 180 when weakened, but later raises it again.