Mega Man X/Walkthrough

Mega Man X is separated into stages where the player must run from start to finish in a linear manner. At the end of each level a boss awaits Mega Man. After beating the first stage, the player will have the option of selecting other stages, each of them with different layouts and enemies, as well as a boss (or "Maverick") at the end.

These stages can be beaten in any order, but the order below is recommended. After beating the boss at the end of these stages, X will gain a new weapon; he can also get upgrades, heart tanks (which increases your maximum health), or sub-tanks (which contain energy that restores the player's health) in these stages. Once all of the bosses are beaten in their stages, the player will move on to the final part of the game: Sigma's fortress. The fortress contains four stages, each with a boss at the end. The final stage of Sigma's fortress contains the true final boss, and when beaten, will end the game.

On each guide page, you'll find details about key difficulties and peculiarities of the level. Additionally, the level section and the boss section are kept separate. Also, after beating a stage, the player will receive a password which they can use to load their previous state. Note that loaded games will not have their extra lives or sub tank levels preserved.

Simply select "Start Game" at the main menu to jump right in.

Levels
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Mavericks

 * Chill Penguin
 * Spark Mandrill
 * Armored Armadillo
 * Launch Octopus
 * Boomer Kuwanger
 * Sting Chameleon
 * Storm Eagle
 * Flame Mammoth

🇨🇴

Sigma's Fortress

 * Sigma Stage 1
 * Sigma Stage 2
 * Sigma Stage 3
 * Sigma Stage 4

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Sigma's Fortress

 * Vile (use H. Torpedo or Storm T.)
 * Bosspider (use S. Ice or X. Buster)
 * Rangda Bangda (use C. Sting or X. Buster or Storm T.)
 * D-Rex (use Storm T. or B. Cutter)
 * Velguader (use S. Ice or X. Buster)
 * Sigma - Phase I (use E. Spark or X. Buster)
 * Sigma - Phase II (use Rolling S. or X. Buster; invulnerable to all others)

Item checklist
The suggested order below allows you to defeat every Maverick with the weapon just obtained from the previous one, and also to minimize the number of re-visits to earlier stages.