Warcraft III: Reign of Chaos/A Destiny of Flame and Sorrow

Mission Objectives
This is the mission where you get to control Illidan Destroy The Demon Gate Guarding The Skull Of Guldan
 * 1) The Skull of Guldan
 * 1) Kill Tichondrius

Starting Units
You'll get Illidan, a few Huntresses, Archers and Druids of the Claw

Strategy
You have to defend your base as you'll be attacked early by the Level 8 Satyr and other Corrupted Ancients, as your main enemies will be Corrupted Ancients, Treeants And the worst of all demons.

Illidan is at Level 7 and he should be the main strike force or tank as he can easily finished the first Satyr strike force provided by the additional support your starting units can offer. Note that he would have useful spells such as Mana Burn which is essential early and later on. Engage the Satyr, use Mana Burn on their hero or use Immolation which dish out additional damage to enemies near Illidan. Constant mana Burn is good as the spell cooldown is short.

As you finish killing all the Satyr began producing more moon wells, research upgrades ,such as the Archers Range, Huntress upgrade and if you have more money build and altar and upgrade your Tree of Life.

Next, research all the upgrade at the Ancients for Dryads and Druids of the Claw. Druids in turn would provide constant healing for Illidan and your units if you’re outside of your base. Moon wells would provide constant healing for your units so it is a good idea to create 5 or more moon wells near the entrants of the base. When your Trees have finished its upgrades be sure to research Bear form for the Druids. You could also produce Druids of the Talon if you'll like their Cyclone spell. It’s up to you to produce these units.

When you have enough huntresses and 2 ballista you are ready to assault the first corrupted ancient base at the near the north east of your position. As for me I just bring illidan, 2 druids, 3 huntress and some archers which completely raze their base. Heal illidan when he gets to half to his Hitpoint with rejuvenation. You could just bring the druids back of your formation. Bring more huntresses to backup Illidan. Switch the ballista back and forth to prevent the from being destroyed. Protect them at All costs!

Cast mana burn thoroughly to their Skeleton King. Cast Immolation if you like. After you've finished the base, you do not have to expand to the gold mine. Instead bring Illidan and his strike force to kill the creeps below aka the South east are as they provide loot and items. Kill the spiders and its eggs. You shouldn't lose any units. Don't leave your base undefended however. Make sure there are Druids, Huntreses and 6-7 Archers at your base for defense against Satyr. If you are being attacked make sure you kill Satyr Hellcaller first since he can raise dead against you. Always heal at the moon well and rejuvenate. Since Illidan is free get him and his forces to help! -Note use mana burn and Immolation to quickly dispatch the enemy

Defense against the Legion
Demon Guards, Infernal and Felhounds are dangerous units of the legion. So, research upgrade such as structure armor and attack and armor upgrades for your units. Make 3 Ancient Protectors At the bottleneck at your base. You should know your bottle neck as these 3 would root the and prevent them form laying against your base. Root them close together.

Now get your 7 Archers behind the protector. Focus fire on them and move your units against Demon guards fire burn since archers have low HP. Move them! You should be OK provided you instruct 3 Wisps on auto repair close to your 3 Protectors. Be careful for Fel Hounds as the can cast Mana Burn which can kill you hero, druids mana and HP. Mana Burn them first.

Against the Second Satyr
Assemble a strike force similar for your first attack. More huntresses to your team. Druids of the claw and 2 ballista should be present. Be prepare to micro. The base should be on your North west. Head there and proceed to kill Murlocs. You'll get glove of haste and Ring of protection. Note on your journey to the goblin merchant clear the way, as you should find a goldmine here. After that head south west at the edge of the map, kill the spiders, don't lose your units, if they are injured sent them behind and watch their health. Rejuvenate. After you kill the Spiders you see a gobling shop. Purchase mana Potion and health Potion. Now you're ready to attack. Go to their south of the Satyr base. Kill the monstrosities first if you find them Now take Illidan only, and attack on the skellys. Take Illidan back and their whole base should be pouring with their units. Don’t worry, take a step back and run, their number following you should be less, now kill the skellies one by one. You are now using the baiting technique. Now take illidan again and repeat. If their strike force are larger, retreat and you will deal with less units. IF you stumble upon Satyr Hell, mana burn him quickly, don’t allow him to raise dead. Kill them. Upon the Satyr's death, cast Immolation, bring Dryads around for Dispel. Dryads are important to dispel negative buffs and to deal with summoned units. Note you ballista would be in your back formation. Proceed to kill the base once the numbers are thinned. Raze the base completely. Spare no one. Heal the units and refresh with new batch of huntresses, archers and druids. Expand to the new goldmine you have found earlier.

The Demongate
After you refreshed you units proceed to kill a fel Hound. Now the computer would be fooled if you use the bait technique. You'll see what I meant. Use Illidan and their units should follow you, kill all one by one. Next there a burning area with Treeants lobby stones. Kill them with Ballista. If the demons should follow your, run. Run a bit back to ensure one of them follow you and kill them. There is and area with 5 to 7 doomguards, and a few felhounds. Make sure you bait one of them, and kill them one by one. Use mana burn one dooms and felhounds. You should have enough to engage 1 doomguard and 2 felhounds at a time. Yes, kill them ONE AT A TIME. You should have thinned their number. Cast roar if you can. Get your lumbering Druids at the back and away from battle should you engage felhounds! They are very damaging as your focus is to minimize loses as possible! At the gate there are 2 Infernals. Kill the quickly with your troops as the demon gate will summon reinforcements soon! You'll know that they are coming if you notice the lights at the demon gate. After you've kill them, destroy the demon gate itself. A cutscene would occur and Illidan would receive his empowerment turning him into a demon at Level 10.

Killing Tichondrius
Him alone could win you the mission if you know what to do. Proceed to the base of Tichondruis killing Skeletons on the way. After that stop advancing and check your base as the base of Tichondruis would now send demons at your base Make sure your 3 protectors are still standing with the 7 archers alive as you'll need them. Select Illidan alone, bring along a Scroll of town Portal. Cast roar on him and let him attack the demongate at the left of Tichondruis. DO not engage the dreadlord! Attack the demon gate Ignoring whatsoever demon attacking Illidan. IF the dreadlord interferes and Illidan health is about 25% or less us Town portal (double click) or get out from there. You'll notice that morphed Illidan has done considerable damage to the gate. They should follow Illidan far away so run as fast as you can. After the demons returned to their base, rejuvenate Illidan to full health and cast roar on him. Now kill the demon gate as they would not make any repairs. Rinse and repeat these steps for the next demongate at the right of the dreadlord. At this point gold shouldn't be a problem as there are numerous gold mine to entangle. This is to ensure that no more reinforcements would aid Tichondrius. Kill the accursed doom guard after the demon gates are done. Bring your strike force with Illidan, use the bait technique, bring them far from Tichondrius if you can and it should be easier to kill the Infernals. Infernals goes down fast with archers, but remember to keep archers form being attack so use Illidan and huntresses to block them form getting to you archers. If that did not work then run. Don't engage the dreadlord yet as you are now trying to thin his backup.

Proceed to kill the 2 doom guard guarding him. Now it he should be him all by himself and 2 possible infernals. Now prepare to strike him. Rejuvenate everyone. Make sure Illidan is at full health and mana and bring every single strike force that you have bringing Illidan at front. Before you touch the dreadlord. Mana Burn him first. DO not stop mana burn, keep constant pressure, maintain constant mana burn and Tichondrius should fall fast as his character would not make it to World of Warcraft. Overall loses should be low if you watch you units health and using micro.