Kirby 64: The Crystal Shards/Abilities

This page shows all of Kirby's abilities. They are in alphabetical order starting with single abilities and then showing power combos. Remember that the order you got the power in doesn't matter, so fire+stone is the same thing as stone+fire.

Single Abilities

 * bomb: As the name implies, you throw bombs. Hold and release  at different times to control the angle of the bomb.
 * cutter: A part of you flies off into a deadly boomerang killing all it touches. You cannot float while the boomerang is separated from you.
 * fire: You turn into a ball of fire and travel for a little bit. You cannot control when you stop.
 * ice: You spin in a circle, spewing out frosty breath that instantly turns your foe into ice cubes.
 * needle: You turn into a ball of spikes, goring all who come into contact with you.
 * spark: You surround yourself with a forcefield of electricity, frying enemies who touch you. You can walk with the forcefield, but slowly, and the forcefield gets smaller.  You cannot jump.
 * stone: You turn to stone, becoming an unstoppable juggernaut, but you can't jump while in rock form.

Power Combos

 * bomb+bomb: You gain the ability to shoot missiles from your mouth. You shoot one to three, depending on when you release, and they have limited homing capabilities.
 * bomb+cutter: You gain the ability to throw exploding shurikens. They disappear after thrown, then reappear on the first enemy or obstacle in a straight line from where you threw it.  The enemy stays immobile for a second, then afterwards explodes.
 * bomb+fire: You turn into a living firecracker, destroying enemies with your explosion. Pressing  up to three times in succession will cause your explosion to get bigger and launch you higher.
 * bomb+ice: You stick a bomb and hat on your head, then cover yourself in ice, becoming a snowman. You walk around and can jump, but not float, until either time runs out, or you run into an enemy.  Then you explode destroying the enemy you hit, and freezing any others near you into ice cubes.
 * bomb+needle: You turn into a creature sort of like a Gordo, and float around until the time runs out or you release, after which you spray your needles in all directions.
 * bomb+spark: You turn into a lightbulb, illuminating dark places and frying any enemy you touch. After a certain amount of time passes, you explode, destroying anything near you.
 * bomb+stone: You throw a stick of dynamite, which explodes after a period of time or when it touches an enemy, damaging anything in a large blast radius, including you. If you hit, you will pull out a hard hat, protecting you, but be aware that you have to be on the ground to do this.
 * cutter+cutter: Same as the cutter ability, except you throw and even bigger boomerang with spikes on the edges.
 * cutter+fire: You regurgitate a flaming sword. You can press  to swing the sword, or  to raise the sword up in the air.  If you press  while you're doing this, you will throw the sword whichever way you are facing.
 * cutter+ice: You don a pair of ice skates, skating across the ground. Press  to jump and spin in the air, killing enemies, and press  to quit skating.
 * cutter+needle: Your stubby pink arms grow into massive claws topped with spikes. Hold  to extend your arms and release it to bring them both up.
 * cutter+spark: You wield a double-ended beam sword. Press  to swing it around, and press  to put the sword away.
 * cutter+stone: You randomly turn into one of a variety of different statues with different abilities. The cat can jump three times.  The weird blob thing with the bow can jump, but can't walk.  The hamster can jump, and, if you keep holding the control stick in the direction of a wall as you're facing it, you can keep jumping up it and climb it indefinitely. The owl can slowly fly for a short period of time.  The bird can fly faster than the owl, but has tendency to roll when it lands.  Neither the bird nor owl can walk.  The fish can change direction.  It can't even move or jump, not even in water.
 * fire+fire: You turn into a blazing arrow, traveling farther than one fire alone.
 * fire+ice: You cover yourself in an ice cube, then shoot fire in both directions, which circles around, burning enemies and melting the ice cube.
 * fire+needle: You turn into a bow with a single flaming arrow. The longer you hold, the higher your angle will be.  Release  to fire the arrow.
 * fire+spark: You rub your head with a sheet of metal until it catches on fire, then charge uncontrollably for a period of time. During this time, you can change direction and jump, but you can't stop moving or float.  You must hold  until your head catches on fire for this power to work.
 * fire+stone: You turn into a small volcano, spewing lava rocks upward for as long as you hold . You can hold  to shoot rock in the respective directions.
 * ice+ice: You roll around, gathering snow, turning into a large snowball. Any enemy you run over gets trapped in the snowball until you crash, and then the snowball breaks and all trapped enemies die.  You can also press  to end the snowball prematurely.
 * ice+needle: You turn into a slowly expanding snowflake. Any enemy that touches the snowflake freezes into an ice cube.
 * ice+spark: You turn into a living refrigerator for as long as you hold . You can shoot food, which will destroy any enemy it strikes, but will restore one health when you grab it yourself.
 * ice+stone: You turn into something resembling a curling puck, sliding along the ground until you stop or press again.  Any enemy you run into will turn into an ice cube.
 * needle+needle: You turn into a larger ball of several pointy objects, also goring any enemies the objects touch, just like the single needle ability.
 * needle+spark: You turn into a lightning rod, electrocuting any enemy standing above you.
 * needle+stone: Your right arm turns into a large drill for as long as you hold . Releasing  causes the drill to carry on without you.
 * stone+stone: You turn into a giant rock Kirby.

The Secret Ability
There is another ability that is only available if you collect all the Crystal Shards. Once you accomplish this, you will unlock a new level called Dark Star. It has one level, and after a short sidescrolling sequence, you'll be catapulted into the final battle with the source of the shadows. You'll automatically gain this power at the beginning of the battle, and can't get rid of it. The fairy you've been traveling with carries you and flies around, while you wield a crystal gun which shoots shards whenever you press.