User talk:PirateIzzy

Archives and bots (ctd.)
To archive: -- 16:21, 5 September 2013 (UTC)
 * 1) Delete content that is out of date/to be archived.
 * 2) At the top of the page (in Monobook theme, not sure about Dolphin - the current default) click "history".
 * 3) Click on (or open a new tab) the date stamp (e.g. "15:21, September 4, 2013" without quotes for Archive #1) for #the last edit before you deleted content (that loads the page as it was before you deleted stuff).
 * 4) Copy the URL (you could combine this with #3 if you know hot to right click copy URL from the link).
 * 5) Edit the current talk page and add the URL as a new entry in the archives table. Just copy the line for archive #1 and fill in the URL, change the archive number, and change the archive date. Done.

MultiUpload
It was unfortunately not compatible with the newest version of MediaWiki, and I haven't been able to get it working. I'm looking into getting a newer (maintained) version working. Unfortunately, it's back to single uploading for now. Sorry about the inconvenience. -- Prod (talk) 01:32, 24 September 2013 (UTC)
 * I'll see if there are any settings I can mess with to make it more streamlined, but unfortunately the old one was getting a lot more difficult to maintain with each release (no updates in over a year). -- Prod (talk) 03:11, 30 September 2013 (UTC)
 * If you want to replace an image you will have to do it the normal way by going to the file page, then under the file history is a link labeled "Upload a new version of this file". -- 20:01, 5 October 2013 (UTC)

@, yeah, I've been doing that for a while. I just wish I could do so in bulk, though. --PirateIzzy (talk) 21:52, 5 October 2013 (UTC)

MapleStory/Shields and Off-Hand Weapons
The class-specific items on this page: MapleStory/Shields and Off-Hand Weapons should be moved to the class equipment pages. A note should then be added to the top of the page noting what classes cannot use shields (either because of restrictions or because their off hand is un-removable, like Mihile's shield). That would be a good way to get the class equipment pages started (they are the most common red-linked/non-existent page type at this time). As usual, this is not an order, but my opinion, so if you have any ideas please let me know =) -- 04:30, 7 October 2013 (UTC)


 * Thank you. You are definitely our current MapleStory guide guardian (this is how I think of it). We really appreciate all your help.


 * That said, I am not sure how to deal with the class equipment pages. We can either link to each equipment page or set them up like templates and insert the tables onto both pages. Any thoughts? -- 05:31, 7 October 2013 (UTC)

MapleStory skill template overhaul vote
Please see Staff lounge. We need your input. -- 16:22, 24 October 2013 (UTC)

Theme Dungeon quest subpaging
The Theme Dungeon page is too long and needs to be sub-paged. I think we should try to move them to the Theme Dungeon pages themselves. If the pages are too big, then we can move them to something like Mushroom Kingdom quests and put a link between parentheses in the Table of Contents.-- 05:35, 6 November 2013 (UTC)


 * I was brainstorming some different ways we could do this, but anything elaborate will require us to move the quest section to its own horizontally laid out columns like we did for Jobs, Town,s Monsters, etc. I'm fine with that. I forgot how large our regional quests are. We could change the regional areas to level requirement sub-sections. So we would have an unclickable column header in bold like "Victoria Island" and bulleted links below like "Levels 1-30", "Levels 30-75", etc. We can either break them up into really small sections, which is not necessary, or - I just had a good idea - what if we broke them up into the levels that jobs take place in? E.g. 1-10 (pre-1st), 11-30 (1st), 30-75 (2nd), 75-120 (3rd), 120-200+ (4th). We wouldn't put the 1st, 2nd, 3rd, etc. in the title or anything, but if we broke it up that way it would make sense more for players to focus on quests in their level range. -- 19:51, 6 November 2013 (UTC)


 * Thanks for the correction. I couldn't remember what the range was now. By town, were you thinking quests that start in Perion, Henesys, etc.? I think that is less important because there are only a few for a given level range and are completed quickly. Victoria Island as a whole has enough quests to keep players busy, and that's how I play the game - I always run around and grab all of the quests as they are available for me. There are also quests that take place on the roads outside of the towns. I would prefer sorting by level requirement over town simply because no one cares what town the quest is - they just want to know where to find it, how easy is it, and what is the reward. These are the metrics that we use to figure out whether or not spending our time on the act is worthwhile. It is primarily for power-levelers, but most people do not do all quests. I am only one of a few that try to do _all_ quests unbiased towards the rewards or difficulty. -- 20:02, 6 November 2013 (UTC)