Prinny: Can I Really Be the Hero?/Aged Sage Altar

Finally, the Prinnies have collected all of the ingredients they need to make the Ultra Dessert. Master Etna and a dozen or so Prinnies travel to see the Sage in order to have the dessert made.

This stage is simply some story scenes and a boss battle. There is no need to fight through a series of platform puzzles to get to the end. Once the cut-scenes have played out, it's straight to facing:

Chef-Bot 9000
This is one of the biggest enemies the Prinnies have faced yet. This guy's huge, dood! The Prinny and the Chef-Bot are on a platform that's roughly twice the length of the screen. The Prinny is on the left, the boss on the right. If the situation reverses itself at any point in time (the boss is somehow left of the Prinny), there's little chance the Prinny will win.

The first thing that will happen on this stage is the Chef-Bot will swing its axe, causing bombs to fall from the sky. The obvious method for defeating this boss is picking up the bombs and tossing them in the key-hole in its chest. Most of the time, shortly after swinging the axe, the boss will stop, pull the axe close, and call lightning down from the sky. This provides the perfect opportunity to throw the bombs. The lightning will flash before it strikes, so the Prinny has a chance to get out of the way before getting hit.

Occasionally the Chef-Bot will move (towards the left or right) instead of calling lightning when it brings the axe in close to its body. The distance is usually the same every time this occurs, and it happens after every second or third axe swing.

Throwing the bombs into the keyhole does a decent job (with some accuracy it only takes three or four bombs to stun the boss). Once the stars are floating around the bot's head, aim the Prinny's attacks at the same spot. Chances are pretty good that just using the bombs will leave you coming up short on time. Therefore, it's important to watch the stars while attacking and attempt to Hip-Drop the keyhole two or three times while the Chef-Bot is recovering from the stun. If everything goes well, it's possible to keep the boss stunned until the stage is finished.

If the Chef-Bot gets loose with critical health, its movements become a bit less predictable, and it gains at least one new attack. It shoots a beam down and left at a diagonal that sweeps across the ground. Also, its lightning attack now shoots six bolts instead of three and it will cover more distance when it moves. This makes moving much more difficult to dodge. It's best to stay away from the Chef-Bot until there is a clear opening for attack once its health is low. If you can't keep it stunned, stay away from it until you have a bomb and a clear toss.