User:Johnnyauau2000

Johnny's user page
Hello, and welcome to my page. I came here to contribute and show my ambition to fill in gaps that most users would shy away from.

My interest is a definite love for the Nintendo world. So far I own the Nintendo Wii with Gamecube games that helps keep me from getting bored.

The top ten games I like is...:


 * 1) Legend of Zelda Twilight Princess (GC)
 * 2) Legend of Zelda Ocarina of Time Master Quest (GC)
 * 3) Legend of Zelda The Windwaker (GC)
 * 4) The Godfather Blackhand Edition (Wii)
 * 5) Bully Scholarship Edition (Wii)
 * 6) Call of Duty World at War (Wii)
 * 7) James Bond 007 Quantum of Solace (Wii)
 * 8) Need for Speed Undercover (Wii)
 * 9) Need for Speed Most Wanted (GC)
 * 10) Need for Speed Underground 2 (GC)

How I became an editor
I was looking for a guide for Medal of Honor Frontline when I came on to this site and I was surprised by it. You may not know but I also did Wikipedia for Seinfeld and I was ambitious enough to keep on working on it. When I looked at the site as a whole, I knew that something wasn't right.

I admit I've made more mistakes than anyone but what I contributed definitely pushes the boundaries of what an editor can and cannot do. For example, I brang a lot of Nintendo control templates for games like The Godfather Blackhand Edition, Bully Scholarship Edition and Need for Speed ProStreet. I re-emphasis and cut down on repetition and simplify the guide a little bit and pointed out facts that hasn't seen the light of day. Most notably the two side missions in Bully Scholarship Edition where the townies live and suppose to do a few activities with one of the townie.

Later on up until November 30 2008, I knew that I haven't made any new articles whatsoever so I took up the challenge. Need for Speed Undercover was my first try. Then I had to build a table of contents with some success than I add some info than I have to add both header and footer on all pages to complete a basic guide. Call of Duty World at War is similar but I did the table of contents and add rating from a few countries. Quantum of Solace is the game that challenges me the most. I managed extremely hard on the basics from linking and categorising to really put in the image and contents.

The lesson I learned is really if you're not ready to try new things, than you let yourself down. It won't be a guide page without its header and footer and it won't be a front page article without the box image. So from that point, I'll have to be more wise on game guides that I prefer challenges me than mindlessly editing without knowing the consequences.

To wrap it up, this is not much or a diary but for new and existing users, the reason I want to tell the story so I can get it off my chest for a while because every user needs time to relieve from their stress. So don't be afraid to be creative on the user page and show that editors don't have to just create a new page or table without something to fill in the gaps. Its really important to plan ahead and ensure you learn that audience for this kind of site is game lovers or hardcore fans. I hope this story inspires you to keep on editing but be pushed to higher standards that no-one has reached before the way Sammo Hung pushed Yuen Biao and Jackie Chan to new fighting level.

Other interests
My other interests is definitely music. Music is important in games and it does help me with my mood. In general I will reveal my three favourite singers.


 * 1) Britney Spears
 * 2) Kylie Minogue
 * 3) Michael Jackson

Specialities

 * Strength: Ambition, learning process (steady pace), creativity
 * Weakness: Trial and error, images, links, some things need to learn off by heart

Afterthoughts
If the Wiki edits were fun, I could've thought up games like Trivial Pursuit but rules are rules. Overall these are my interests. This is just the basic who am I page. I'll soon change it for a place where I can experiment new ideas like example new font designs, more colourful backgrounds, mixing ideas etc. Think why stars like Seinfeld and Jackie Chan is successful. Developing your own style is going to be a major key to becoming a successful editor.

Special note
There will be no links at this moment. It will be available soon.