User:Abacos/Sandbox

Wisdom from the shrines
Combat rules:


 * Victories scored over evil creatures help to build a valorous soul! (Valor)
 * To strike first a non-evil being is by no means an honorable deed! (Honor)
 * Kill not a non-evil beast for they deserve not death, even if in hunger they attack thee! (Justice)
 * Kill not the non-evil beasts of the land, and do not attack the fair people! (Compassion)
 * Attack not a peaceful citizen for that action deserves strict punishment! (Justice)
 * To flee from battle with less than grievous wounds often shows a coward! (Valor)
 * For thee to flee and leave thy companions is a self-serving action to be avoided! (Sacrifice)

About chests in towns:


 * Take not the gold of others found in towns and castles for yours it is not! (Honesty)
 * To take the gold of others is injustice not soon forgotten. Take only thy due! (Justice)
 * Take not the gold of others for this shall bring dishonor upon thee! (Honor)

About beggars and blind people:


 * Cheat not the merchants and peddlers for tis an evil thing to do! (Honesty)
 * Give of thy purse to those who beg and thy deed shall not be forgotten! (Compassion)
 * To give thy last gold piece unto the needy shows good measure of self-sacrifice! (Sacrifice)

Other things to avoid:


 * Claim not to be that which thou art not. Humble actions speak well of thee! (Humility)
 * Strive not to wield the Great Force of Evil for its power will overcome thee! (Humility)

Other things to do:


 * To give of thy life's blood so that others may live is a virtue of great praise! (Sacrifice)
 * Seek ye to solve the many Quests before thee, and honor shall be a reward! (Honor)
 * Seek ye to know thyself. Visit the seer often for he can see into thy inner being! (Spirituality)
 * Meditation leads to enlightenment Seek ye all Wisdom and Knowledge! (Spirituality)

Final Fantasy 5
Sketch for the character class triangle:

Freelancer, Knight, Monk, Berserker, Ninja, Ranger, Dragoon, Samurai, Gladiator / \                  /   \                  /     \                 /       \Thief /        \Mystic Knight Bard/          \Beastmaster Chemist/            \Geomancer /  Red Mage    \Dancer /     Mime       \Cannoneer /                  \          /                     \         /_______________________\ White Mage      Blue Mage      Black Mage Time Mage     Summoner Oracle       Necromancer

Street Fighter X Mega Man
All this has still to be verified.


 * Unlocking Akuma and Sagat

To unlock Akuma try:
 * 4 or less perfect victories in the first 8 fighters, but NOT Boxer or Claw
 * 3 or less perfect victories in the first 8 fighters, PLUS Boxer (or Claw)

To unlock Sagat try:
 * 4 or less perfect victories in the Teleport System, but NOT Boxer or Claw
 * 3 or less perfect victories in the Teleport System, PLUS Boxer (or Claw)


 * Important Password:

4 victories (Blanka, Rose, Rolento, Urien), 3 perfect ones, 4 E-Tanks

This password allows to easily unlock Akuma, if you get one further perfect victory (e.g. against Dhalsim or the Boxer?); furthermore, it allows to maximize the number of E-Tanks, because the four stages containing E-Tanks are still to be cleared.

The password was obtained by collecting the 4 E-Tanks without beating those four stages.

Mega Man X series: characters

 * Main characters (Maverick Hunters)

(PLAY = playable character)


 * Evil characacters (Sigma's underlings):
 * 1) (X1) Sigma, Vile
 * 2) (X2) Sigma, Agile, Serges, Violen
 * (X:CY) Sigma, Techno, Geemel, Zain
 * 1) (X3) Sigma, Doppler, Byte, Bit, (Vile)
 * (X:SE) Sigma, Berkana, Gareth
 * 1) (X4) Sigma, General, Double
 * 2) (X5) Sigma, Dynamo
 * 3) (X6) Sigma,...
 * 4) (X7) Sigma,...
 * 5) (X8) Sigma,...
 * (X:CM) Sigma,...

Rockman X: Soul Eraser
Parts can be acquired in exchange for DNA-souls, the "currency" in this video game. A part is unlocked when the characters collect a given number of DNA-souls. After beating any Maverick boss, including the intro stage boss, the characters gain 200 DNA-souls; smaller amounts of DNA-souls (4, 8 or 12) are randomly droppped by regular enemies.

In the table below, default sorting is by unlock value.

Items list:
 * 1) Wire Sponge stage: 1up
 * 2) Overdrive Ostrich stage: none
 * 3) Blast Hornet stage: none
 * 4) Tunnel Rhino stage: E-capsule
 * 5) Neon Tiger stage: E-capsule
 * 6) Volt Catfish stage: E-capsule
 * 7) Launch Octopus stage: E-capsule, W-capsule
 * 8) Flame Mammoth stage: E-capsule

Mega Man X5
Remember that Life+ and Energy+ parts are obtained with two hours (stages) delay.

Magic summary tables

 * White magic


 * Black magic

Final Fantasy 1 vs. Final Fantasy 3 jobs
Compared with Final Fantasy 1, Final Fantasy 3 introduces several new classes:
 * Basic fighters:
 *  Dragoon: His "Jump" ability allows him not to need shields; equip him with two strong spears.
 *  Viking: His lightning-elemental weapons are useful against the strong enemies in Lake Dohr.
 *  Onion Knight: In the origial NES version, he was the starting class, who could use the suerior Onion Equipment near the end of the game. In the DS version, this is a secret job that can use all weapons and all magic.
 *  Ranger: In the original NES version, he can use White Magic up to Level 3; if compared with the White Mage, he has less magic power but far stronger weapons and armor. In the DS version, he can use no magic, but can attack all opponents at once.
 *  Scholar: In the original NES version, his "Libra" and "Study" abilities allowed to learn enemy HP and elemental weakness; subsequently, his physical attacks get quite strong. In the DS version he was upgraded with Black & White magic up to level 3, and the "Study" ability removes beneficial statuses from opponents.
 *  Bard: In the original NES version, he had no "Attack" ability; his "Sing" ability could damage or debuff enemies (sleep and confuse), his "Cheer" ability could upgrade allies attack and "Scare" weaken enemy attriutes. In the DS version he's completely different; "Attack" can damage or debuff enemies (it replaces the NES "Sing"), while "Sing" can support the allies in many different ways (it's an upgrade of the NES "Cheer").
 *  Geomancer: His "Terrain" ability attacks the enemies depending on the environment; in the NES version there was a chance of backfire; in the DS there are different random effects for each terrain, some stronger, some weaker.
 *  Evoker: His summon spells can randomly either attack one enemy or cause an indirect effect on all targets.
 *  Summoner: His summon spells simply deal a lot of damage to all enemies at once, with different elements.

NES items
Purchase price is always twice selling price, but not all items can be purchased.

Palette swaps of monsters
🇨🇴 🇨🇴 🇨🇴

Always equipped weapons
The Reaver Twin Machine Guns can be bought back if they are sold.

Selectable weapons
The Megabomb is a single use weapon: press the spacebar once to release one Megabomb. You can carry up to five Megabombs at once.

The hotkey for the Twin Laser is really the "-" button, next to the "0" button.

Challenges
Try clearing the video game with a limited selection of weapons, i.e. no more than two, and without the machine gun. You would like to have either a single weapon for aerial and terrestrial target, or two, one for air targets and one for ground target.

Examples:
 * Plasma cannon (air) & Bomb (ground)
 * Laser turret (air) & Air-ground missiles (ground)
 * Micro missiles alone
 * Twin laser alone

Cheats
Press backspace to lose all money, get full health and two Deathrays that can be sold for good money. The more times you press backspace, the more Deathrays you get. You can then abort mission, sell the Deathrays and buy any weapon you like.

Scientific classification of Pokémon
From a taxonomical point of view, there are 76 Pokémon species, instead of 151.

What the Western translations of the videogames call "evolution" is actually growth from young to adult. Also, what is called "species" in the videogames is actually a life stage, e.g. young, cocoon or adult.

Of all the Pokémon species, the vast majority is inspired to real animals existing in nature, and they can be classified according to Lynnaeus method. Note that Lynnaeus lived one century before Darwin and the formulation of the scientific theory of evolution (Note also that "scientific theory" means "set of correlated theorems").

Scientific Pokédex
NOTE: Strictly speaking, "Invertebrata" is not an animal phylum, but a term of convenience including all phyla except for chordata. Here, it is used to group all the few animal pokémons that are neither Chordates/Vertebrates nor Arthropodes.

From other series

 * Super Mario: Legend of the Seven Stars, Paper Mario, Mario & Luigi Superstar Saga
 * Mega Man: Mega Man 64, Mega Man Zero 1, Mega Man Battle Network 1-2-3-4-5-6
 * Castlevania: Castlevania 2
 * Super Chinese: Little Ninja Brothers, Ninja Boy 2, Super Ninja Boy

Minor series

 * (8) Dragon Slayer: Faxanadu, Dragon Slayer 3, Dragon Slayer 4
 * (7) Ys: Ys 1 (Sega), Ys 2, Ys 3, Ys 4, Ys 5
 * (5) Star Ocean: ...
 * (4) Lufia: Lufia 1, Lufia 2, Lufia 3, Lufia 4
 * (4) Elnard: The 7th Saga, Brain Lord, Mystic Ark
 * (3) Hydlide: Hydlide 1, Hydlide 3, Super Hydlide 3 (Sega), Virtual Hydlide 1 (Sega)
 * (3) Gaea trilogy: Soul Blazer, Illusion of Gaia, Terranigma
 * (3) Gargoyle's Quest: Gargoyle's Quest 1, Gargoyle's Quest 2, Demon's Crest
 * (3) Mother: Mother, Earthbound, Mother 3
 * (2) Lennus: Paladin's Quest, Lennus 2
 * (2) Drakkhen: Drakkhen, Dragon View

("Maboroshi Gekijo" means "Phantom Theatre".)


 * 3 games = trilogy (instead of series)


 * 2 games = video game with sequel (definitely not a series)

Video games without sequel

 * 1987, NES: Rygar
 * 1987, NES: The Magic of Scheherazade
 * 1988, NES: Guardian Legend
 * 1988, NES: Battle of Olympus
 * 1988, NES: Times of Lore
 * 1989, NES: Legend of the Ghost Lion
 * 1989, NES: Faria
 * 1989, NES: Willow
 * 1990, NES: Crystalis
 * 1991, GB: Knight Quest
 * 1992, GB: Great Greed
 * 1991, SNES: Lagoon
 * 1998, N64: Quest 64
 * 2001, N64: Aidyn Chronicles

My chronology
Role-playing video games cleared since I joined this website (spring 2012)
 * 1) Ultima 5
 * 2) (currently playing Quest 64)

Role-playing video games cleared between autumn 2008 and spring 2012 (22):
 * Ultima 3 NES
 * Ultima 4 NES
 * Ultima 5 NES
 * Dragon Quest 1 GBC
 * Dragon Quest 2 GBC
 * Dragon Quest 3 GBC
 * Dragon Quest 4
 * Castlevania 2
 * Times of Lore
 * The Magic of Scheherazade
 * Guardian Legend
 * Legend of the Ghost Lion
 * Faria
 * Willow
 * Crystalis
 * Gargoyle's Quest 1
 * Gargoyle's Quest 2
 * Sa-Ga 1
 * Seiken Densetsu 1
 * Soul Blazer
 * The 7th Saga
 * Legend of Zelda 12 (MC)
 * Megaman Battle Network 1

Role-playing video games cleared before summer 2008 (19):
 * Ultima 6 SNES
 * Legend of Zelda 1
 * Legend of Zelda 2 (AL)
 * Legend of Zelda 3 (LP)
 * Legend of Zelda 4 GB/GBC (LA)
 * Legend of Zelda 5 (OT)
 * Legend of Zelda 6 (MM)
 * Legend of Zelda 7 (OA)
 * Legend of Zelda 8 (OS)
 * Legend of Zelda 10 (WW)
 * Legend of Zelda 11 (FSA)
 * Final Fantasy 1
 * Final Fantasy 2 GBA
 * Super Mario RPG
 * Paper Mario
 * Megaman 64
 * Megaman Zero 1
 * Faxanadu
 * Rygar
 * Battle of Olympus

Role-playing video games cleared before 2000:
 * Ultima 6 (MS-DOS) [not really, the floppy disks crashed twice]
 * Final Fantasy 7 (MS-Win)

My first videogames, for the "Nintendo 8-bit":