Mirai Ninja/Stage 1

Welcome to the game. Once the screen has scrolled to Mirai Ninja's starting position and the stage title has appeared, start running to the right and throw a shuriken at each of the three Hanzou Hattori that are running towards you to kill them before coming to an irregularly-shaped platform. Once you have jumped onto it, five more Hanzou Hattori will start making their way towards you; you can either throw a shuriken at each of them or collect the Kudaki (orange) powerup over the "Warp Statue" in the hole of the platform to kill them. Continue running to the right until you come to another smaller irregularly-shaped platform and throw a shuriken at each of three more Hanzou Hattori that are running towards you to kill them, then continue running to the right until you come to a third larger irregularly-shaped platform. Once you have jumped onto it, three more Hanzou Hattori will start making their way towards you; you must throw a shuriken at each of them to kill them before continuing to the right and coming to a fourth larger irregularly-shaped platform with a "Warp Statue" in its first hole and a Chikara (yellow) powerup in its second hole. You should jump up to collect the Chikara powerup if you need the extra energy, then throw a shuriken at each of the two Karasu that are coming down on top of you to kill them before jumping up to the top of the platform and collecting another Kudaki (orange) powerup in order to kill five more Karasu that are about to come down on top of you. Once you have dropped down to the ground and landed on a fifth smaller irregularly-shaped platform, two Sasuke will start making their way towards you - you must throw a shuriken at each of them to kill them before continuing to the right and coming to a sixth larger irregularly-shaped platform with another Chikara (yellow) powerup on the top and a Waza (green) powerup on the right. Jump up to the top of the platform and collect the Chikara powerup if you need the extra energy, then drop down to the right of the platform and collect the Waza powerup in order to throw three shurikens at once for a short period of time. Once you have dropped down to the ground, continue running to the right and throw three shurikens at each of nine more Karasu that are coming down on top of you to kill them before coming to a seventh larger irregularly-shaped platform with a "Warp Statue" in each of its two holes. Once you have jumped onto it, six more Hanzou Hattori will start making their way towards you; you must throw three shurikens at each of them to kill them before the second "Warp Statue" transforms into a Kakure Mino and jumps up into the air, throwing four fast-moving shurikens at you as it does so. You must throw three of your own shurikens at it before it escapes to kill it before continuing to the right and coming to an eighth larger irregularly-shaped platform with a third Chikara (yellow) powerup on the top - the effect of the Waza powerup will probably have worn off by now, so you should jump up to collect it if you need the extra energy before dropping down to the ground and coming to a ninth larger irregularly-shaped platform. Once you have jumped onto it, three more Hanzou Hattori will start making their way towards you; you can either throw a shuriken at each of them or collect yet another Kudaki (orange) powerup over the "Warp Statue" in the hole of the platform to kill them. Continue running to the right until you come to a tennth smaller irregularly-shaped platform with a fourth Chikara (yellow) powerup on the top - jump up to collect it if you need the extra energy before continuing to the right and coming to an eleventh larger irregularly-shaped platform. Once you have jumped onto it, two more Sasuke will start making their way towards you; you must throw a shuriken at each of them to kill them before collecting another Waza powerup over the "Warp Statue" in the hole of the platform and continuing to the right until a holographic image of the Evil Master Shikinami Kurosagi appears in the background - this means that it is time for a boss battle. Inari will appear in front of Mirai Ninja and warp around to the left side of the screen, then summon two Semushi Men to jump out of the ground and do a somersault before disappearing back into the ground. He will then warp back around to the right side of the screen and repeat the process before warping back around to the left side of the screen and repeating the process again. As Inari will never stop summoning Semushi Men to jump out of the ground until you kill him, you can kill the Semushi Men for extra points; however, if you take too long to defeat him, a Beam Launcher will appear and fire a laser beam at Mirai Ninja. If you manage to kill it, two more will appear after a short period of time - and if you manage to kill them, three more will appear after an even shorter period of time. The emerging pattern will continue with the amount of Beam Launchers increasing by one and the period of time in which they appear decreasing each time you manage to kill them. Once you have hit Inari with enough shurikens to defeat him, he will explode and any Semushi Men currently on screen will disappear. Mirai Ninja will then proceed to the second stage, which has a multitude of paths to be taken through it.