Thomas the Tank Engine 2/Postal Run

Easy Mode Record: Percy, 1:35.6 Hard Mode Record: James, 1:55.3 Once the Fat Controller has counted down from "3" to "GO" (and fired his gun), start moving to the right (there will be another engine, or green van in the case of Bertie, moving back and forth here), move up, continue moving to the right over those straw-covered rails (or potholes in the case of Bertie), wait until the signal drops (or the traffic light goes to green in the case of Bertie), move down, continue moving to the right over the sun-bent rails (or potholes in the case of Bertie), stop at the water tower (or garage, in the case of Bertie), to refuel, move down, continue moving to the right over the sun-bent rails (or potholes, in the case of Bertie), move up, continue moving to the right, over the sun-bent rails (or potholes, in the case of Bertie), move up, and move back onto the flashing red piece of track (or road) in order to get transported to the Bonus Stage; the text PICK UP LETTERS TO SPELL "BONUS" shall then appear in your half of the screen (top for 1P, bottom for 2P). You will then have to move from one siding to another to pick up all five letters, and be transported back to the main stage - and once you have done it, continue moving to the right, wait until the signal drops (or the traffic light goes to green for the case of Bertie), move down, continue moving to the right, move up, then continue moving to the right in order to cross the finish line at the station (or garage, in the case of Bertie) at the end; the text of "(CHARACTER NAME) LOSES" shall now appear in the losing player's screen half as the text of "(CHARACTER NAME) WINS. TIME X:XX.X" (X:XX.X being the winning player's time), appears in the winning player's half of the screen. If the winning player had finished the course in less than 1:35.6 (in easy mode), or 1:55.3 (in hard mode), the text "IN RECORD TIME" shall appear above their time - however, any records that get broken by the players are again only retained until the Commodore Amiga, Atari ST or MS-DOS is turned off, and you may also have to watch out for two other engines coming out of sidings to try and ram you on this course (or green vans coming out of "dead-end" streets in the case of Bertie). In the hard mode, the speeds of the other engines (or green vans, in the case of Bertie) will also be faster, so in a one-player game, the CPU could get ahead if they stun you.