Fallout/Enemies

There are many, many critters that you will see in Fallout. They range from rats to super mutants to Deathclaws. This is an incomplete list, as there is quite a large number of creatures in the game.

Rats
Rats are relatively easy creatures that you will see in the beginning of the game.

Radscorpions
Radscorpions are closely related to the North American Emperor Scorpion, and have been mutated by the war. The increased size makes them larger than humans, and the venom contained in their tails can be used to make an antidote.

Humans
Range from varying (townsfolk) to medium (raiders, guards) to difficult (Brotherhood Guards) - note that they have no special. Experience earned is not dependent on the hit points and/or difficulty of the target.

Super Mutants
This is the direct result of what happens when humans are exposed to Forced Evolutionary Virus. They are typically seen with floaters and centaurs. The FEV was designed at the place now known as the Glow with hopes of creating a super soldier. The virus makes them strong, but also sterile.

Note: You'll only see Centaurs and Floaters in random encounters or in the first level of the Cathedral.

Ghouls
Some humans mutate into ghouls when exposed to radiation.

Robots
Robots - in a post nuclear game. They are either found in the Glow or in the two mutant bases. Pulse grenades do the best job, but plasma grenades and energy weapons are also effective.

Creatures of the wastes
Creatures that wander around the wasteland, and don't fit under a particular classification.