Talk:The Legend of Zelda/to do


 * Overworld maps
 * Overworld maps have grid coordinates, but are in table rows/colums just outside of the image. Currently, it is slightly misaligned, misrenders in Opera, and may experience trouble in older browsers that do not rescale images with font size. Recommendation is to move these grid coordinates into the image.  Maps remaining: Overworld Sector 1, Overworld Sector 2, Overworld Sector 3, Overworld Sector 4, Overworld Sector 5, Overworld Sector 6, Overworld Sector 7, and Overworld Sector 8.
 * In the description tables below the overworld maps, text is used to describe the contents of the cell. For shops, images could be used to make them stand out.
 * Add 2nd quest overworld maps.


 * Dungeon maps
 * Individual dungeons maps should have coordinates. Given the walkthrough requires going through a maze-like dungeon, it may get a little confusing when you make a wrong turn. Applies to First Quest's Level 1, Level 2, Level 3, Level 4, Level 5, Level 6, Level 7, Level 8 and Level 9, and Second Quest's Level 1, Level 2, Level 3, Level 4, Level 5, Level 6, Level 7, Level 8 and Level 9
 * If the outside of a dungeon contains a secret (like a pushable block), a high-res image of that area is be useful.


 * Bosses
 * Boss descriptions and fighting tactics can be improved.
 * The Legend of Zelda/Bosses should be merged into either the walkthrough or list of enemies.


 * Verification
 * Test the walkthrough under "normal-play". Current progress: Second quest, dungeon 4.
 * Check for differences between the overworld map listed in the guide and a third party.