Star Wars Knights of the Old Republic II: The Sith Lords/Kreia

Kreia may join your party on Peragus II when you return to the administration level from the dormitories, and you may speak to her briefly then, or at much greater length in the port dormitory aboard the before traveling to Telos: Citadel Station, but what follows is only unlocked after arrival.

When you first speak to Kreia with ../Alignment/ < 30:


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When you first speak to her with Alignment > 70:


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In both cases:


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Otherwise, or upon returning:

Force

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You can tell her you want to build a lightsaber:


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She cannot teach you any lightsaber forms, but she can tell you about them once you have them:


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She also cannot teach you any, but she can tell you about them once you have them:


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Lessons
Once Kreia has reacted to joining your party:


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Maximum Force points increased by 6. When you next speak, you can now ask the following:

Otherwise:

Otherwise, you can only select the skill(s) in which you've invested the most points:

You can only select the skill(s) in which you've invested the fewest points.


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When you return:

You can only select one of the following, based on your previous choice:

In every case:


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Maximum Force points increased by 6, but you may not actually gain skill bonuses unless playing on Xbox. You can also continue the listening lesson:


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Maximum Force points increased by 6. When you next speak, you can now ask the following:


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Answers
You can ask her what she is:


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Otherwise:


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You can ask if she knows anything about the Sith who pursue you:


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Once aboard the Ebon Hawk after leaving Telos, the following options are also unlocked:


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The following becomes unavailable again once Kreia has taught her first lesson:

Once Visas has joined your party:


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Otherwise:


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Otherwise:


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Once Kreia has reacted to joining your party:

Hunger
Once ../Visas/ has joined your party and you've asked who sent her:


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Hanharr
Once ../Hanharr/ has joined your party:


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Once you've broken Hanharr:


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Otherwise:

Otherwise:

In every case:


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You can reject this lesson of strength, and gain more influence, experience and wisdom instead:


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Otherwise you can accept it, gaining no further influence and half experience, but moving closer to the dark side of the Force and gaining constitution and strength:


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Party
When you first speak to Kreia after the ../Handmaiden/ or ../Disciple/ join your party:


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Visas
When you first speak to Kreia after ../Visas/ joins your party:


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If ../Alignment/ < 40:

If male:


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If Alignment > 39:

If male:


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In every case:

Otherwise:


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Otherwise:


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