Yogi's Great Escape/Walkthrough

You will first have to connect your Sinclair ZX Spectrum, Amstrad CPC, Commodore 64, Atari 8-bit system or Commodore Amiga (and cassette recorder in the case of the first three) up to your television then switch all three (or both, in the case of the first three) of them on; you must now place the cassette (or the disk, in the case of the last two) of Hi-Tec Software's PAL Developments-developed 1990 platform game of Yogi's Great Escape into the cassette recorder (or into the console itself, for the case of the last two), type LOAD "" without leaving a space between the quotation marks, and press Enter to load the program into the console (or wait for it to load automatically, in the case of the last two). In the ZX version, you will then have to press either 1 to continue, 2 to select keyboard control, 3 to select Kempston joystick control (if connected) and 4 to select Sinclair joystick control (if connected) - however, in the CPC and C64 versions, the fourth option will not be present, but for the former, you can type ICE on the start screen for infinite lives. In the Atari 8-bit and Amiga versions, you'll also just have to press the button on the joystick to start the game as keyboard control is not supported in them.

Level 1: Jellystone Park
Time: 2:50 (170 seconds) In the ZX, CPC and C64 versions, the text of "REWIND THE TAPE TO THE START OF SIDE 2. PRESS PLAY ON THE TAPE. STOP THE TAPE." shall appear on the screen; once you have done so, the game's first level shall start. Once Yogi has appeared on the screen, you will have to jump up to three platforms in turn, collect the picnic basket for 100 points, drop back down to that second platform, a fourth platform and the ground in turn, jump onto two rising and falling rocks (when they are visible) and a third part of the ground in turn, jump back onto a ninth platform and retrace your steps back to a fifth one to collect the first part of a car for 250 points, then retrace your steps back to that seventh platform - and you then have to jump onto a tenth platform and a five-rock-high wall in turn, fall down onto a twelfth platform to collect a second car part for 250 more points and the ground to collect another picnic basket for 100 more points, jump over a hunter (and up a two-step staircase), drop down to collect a third picnic basket for 100 more points, jump onto a platform that is moving up and down, over a snake onto a thirteenth platform, and onto a fourteenth platform to get a third car part for 250 more points in turn. You'll now have to drop down onto the ground, jump up onto a third rising and falling rock (when it is visible) and onto a three-rock-high wall in turn, drop down onto a second four-rock platform, jump onto a third twenty-four-rock platform (this is also a three-step staircase) and onto two more platforms that are moving up and down in turn, drop down onto a nineteenth platform to collect a fourth picnic basket for 100 more points, and jump back onto that third platform that is moving up and down; you shall then have to jump onto an eighteenth platform, drop down to a twenty-third platform and the ground in turn and jump up to three more platforms in turn to collect the fourth part of the car for 250 more points, jump back up to the eighteenth platform, drop back down to that twenty-third one, jump up to a twenty-fourth platform and over two more hunters to land on a twenty-fifth one in turn, drop down to the ground, jump up onto a fourth platform that's moving up and down (and a twenty-sixth one to collect a fifth picnic basket for 100 more points) in turn, fall back onto the fourth platform that is moving up and down and jump onto a fifth one, jump onto a twenty-seventh platform, and drop down onto a twenty-ninth one and a fourth rising and falling rock (when it is visible) in turn. You will now have to jump onto a thirty-second platform as the text "HURRY UP" appears on the screen (as you shall most likely be down to 0:30 by now, so it is not worth trying to collect the two remaining car pieces), jump up to two more platforms in turn, fall down to a thirty-third platform (and jump up over a fourth hunter to land on a thirty-fourth platform), jump over a fifth hunter to land upon a thirty-fifth platform, jump onto a sixth platform that is moving up and down, drop down to the ground, jump onto a fifth rising and falling rock (when it is visible), and a seventh platform that is moving up and down in turn, and drop down to the ground to leave Jellystone Park - and you will then receive a "Level Bonus" of 2500 points, along with a "Time Bonus" of 100 points for every second you have remaining. If you managed to collect all six parts of the car (you can see the locations of the last two in the "full-sized" version of the image) you will also receive a "Special Bonus" of 7500 points.

Level 2: The Forest
Time: 2:30 (150 seconds) Once Yogi has reappeared upon the screen, start walking to the right and jump up onto a platform to collect an apple for 100 points then jump onto three more platforms (that third one has a left-moving conveyor belt on it) in turn, jump over a hunter, drop down onto a fifth platform (which has a right-moving conveyor belt on it), jump up to a sixth platform, drop down to collect an "invisible" item for 250 points and land on a seventh platform (which has another right-moving conveyor belt on it), drop down to a ninth platform, jump onto a platform that is moving up and down, a branch on the left side of a tree, four two-log platforms (which will fall down when Yogi walks onto them!) and an eleventh platform in turn, jump over another hunter and left-moving conveyor belt to land upon another platform that's moving up and down, jump onto a twelfth platform (with a third right-moving conveyor belt on it) and a thirteenth one (which has a third left-moving conveyor belt upon it) to collect another apple for 100 more points, drop down to the ground (which has a fourth right-moving conveyor belt on it), jump over a pit, onto a third platform that's moving up and down and up to two more platforms in turn, jump over a snake on a sixteenth platform, to land on a seventeenth one (which has a fourth left-moving conveyor belt on its left side!), jump up to four more two-log platforms (which will, again, fall down when Yogi walks onto them), two more platforms, a fourth platform that is moving up and down and a twenty-first platform in turn, drop down to a twenty-second platform while watching out for a third hunter, as this one will fire his gun at Yogi when walking towards him, and the ground in turn, jump onto a twenty-third platform to collect a third apple for 100 more points and a twentyfourth platform in turn, fall down onto four more two-log platforms (which shall, once again, fall down when Yogi walks onto them), jump onto a fifth platform which is moving up and down, a twenty-fifth platform to collect a fourth apple for 100 more points, and a twenty-sixth platform (that has a fifth right-moving conveyor belt on it) in turn, fall down onto twenty-seventh platform (which has a fifth left-moving conveyor belt on it) and a twenty-eighth one to collect a fifth apple for 100 more points in turn and jump over another pit to leave the forest; you will now receive a "Level Bonus" of 2500 points, along with a "Time Bonus" of 100 points for every second you have remaining (unlike the previous level, this one does not have any special items in it, so you cannot receive the "Special Bonus" of 7500 points).