Super Smash Bros. Brawl/Target Smash

Home-Run Contest
In home-run contest you will see how far you are able to throw the sandbag. There are four differences from the home-run contest in SSBM:
 * 1) Now there's a shield surrounding the platform, so that only a hard hit will send the sandbag away (though the shield can be broken by multiple hits by attacks or simply the sandbag hitting it).
 * 2) Two players playing simultaneously.
 * 3) Two-player alternating game.
 * 4) Online competitions.

Multi-Man Brawl
The multi-man brawl gives you 6 different battles: In this, game the enemies to battle against in the multi-man brawl will be the Fighting Alloy Team. They come in 4 different colors and sizes that mimic normal characters:
 * 1) 10-Man Brawl (battle against 10 alloys).
 * 2) 100-Man Brawl (battle against 100 alloys).
 * 3) 3-Minute Brawl (try to survive 3 minutes of brawl).
 * 4) 15-Minute Brawl (try to survive 15 minutes of brawl).
 * 5) Endless Brawl (battle against unlimited alloys until you quit or you are defeated).
 * 6) Cruel Brawl (battle against very difficult alloys).
 * 1) The Red Alloy: similar to Captain Falcon (shape and movement).
 * 2) The Blue Alloy: similar to Zero Suit Samus (shape and aerial attacks).
 * 3) The Yellow Alloy: similar to Mario (does a rotational flip when jumping).
 * 4) The Green Alloy: similar to Kirby (jumps multiple times and has a similar aerial attack).

There's also a computer-controlled character, like Mario, but it only happens every 25 or 30 alloys are defeated. They have the same characteristics as alloys, like the easy KO, but there are exceptions: - In 10-Man Brawl, the CPU-character will be the last one and be tougher. - In 100-Man Brawl, the CPU will fight like a talented and tough player.

Hint: you don't acually need to KO them; they just need to fall off the stage in order for it to count, be it friendly fire from another CPU or just the odd occurence of them jumping off the stage.

100-Man Brawl
This challenge doesn't seem very hard at first because all the enemies can be killed with a well-placed smash, but once you get to less than 25 alloys left, it becomes a real challenge.

The beam sword is a very effective item in 100-Man Brawl because of it's long range and powerful smash attack. Pokéballs and Assist Trophies are also very useful, unless you get a Pokémon like Goldeen, or Assist Trophies like Nintendogs or Resetti. Fans are also excellent choices, but work better if thrown; enemies pop straight up into the air at high speeds, even if it's the last 25 — stand under the left or right platform and throw it straight up, then watch as the Alloys fly off-screen the second they step off their platforms. Another very good item to use is the bumper — stand below the right or left platform and throw it straight up, and it will get stuck right where alloys spawn, creating instant kills very easily.

Beating this with every character yields a Blue Alloy trophy; there are also prizes for beating it in less than four minutes and less than three minutes and thirty seconds.

Cruel Brawl
In Cruel Brawl, it only takes a single smash attack to get killed, however your opponents will require a sufficient beating before they can be KOd. The difficulty is then increased by the amount of opponents, which varies between three and six. Every Cruel Brawl session will begin with four enemies on screen, one Alloy of each color.

There are two unlockables to be had through Cruel Brawl:
 * Trophy: KO five enemies with one character.
 * Sticker: KO ten enemies with one character.

The easiest way to take on the Cruel Brawl is to avoid fighting altogether. Using Pit you can cause the CPU players to jump off of the stage in a manner that disables them from returning to it, thus giving you a KO. To do this, at the start of the round run and jump off either side of the stage. In mid-air, jump out horizontally far enough so that you can't be hit by any enemies standing on the edge. As you fall, curve in towards the edge, and when you are close to the bottom (you'll need to practice to find out how much room it requires) use Pit's to keep him alive. Simply fly back up to the edge and grab on. The trick here is to stay airborne for the entire fight — only landing to give Pit another round of multiple jumps and access to his technique.
 * Using Pit

While doing this, watch how the computer players react. They'll either sit on the edge, jump out into mid-air and back onto the stage, jump down after you and attack, or jump down and then try to get back to the stage safely. If you can cause the Alloys to jump after you while using the normal multiple jumps that Pit has and then trigger his and fly behind them (towards the stage bottom and back up to the edge), you'll cause the AI to ignore you and focus on survival. If you did it correctly, some of the Alloys will end up being turned away from the stage and too low to recover. When you start doing this well, you'll be grabbing groups of two or more alloys on each attempt. Note that you can also use different flight paths — such as flying over the top of the stage or underneath it, however both take practice and are much more difficult and risky (above you chance falling on the stage, below you chance knocking yourself out).

As soon as the battle begins, have Kirby run to either side of the screen and jump into the air. Keep him out of harm's way, and float him to the top of the screen. When he is directly over a group of alloys, use his attack to transform into something heavy and crush the alloys. From this transformation, immediately press to perform his sword attack. From here, you may either jump back into the air and repeat the process, or perform continuously. If you are attacked and knocked back into the air, recover if possible and fly back above them to perform another attack. None of these attacks will immediately kill the alloys, but they should allow Kirby to damage and weaken each of them without giving them much chance to retaliate. You can increase the effectiveness of this attack by intentionally dropping Kirby just off the side of the main platform, and performing the attack to grab the ledge and recover, but this take more accurate timing to perform.
 * Using Kirby

Target Smash
This mode has appeared in every game in the Smash series, but now it has some differences:
 * 1) There are 5 stages that scale in difficulty which all characters share.
 * 2) The targets colored rather than being only red and white.
 * 3) Every stage is outdoors, and some have terrain effects like ice.
 * 4) Now you can play it with 2 players simultaneously.

The first difficulty you start the game with, but you must unlock the next 4 difficulties.

How to unlock
 * Level 2 (Medium): Play this level in Classic Mode on Easy or Medium difficulty.
 * Level 3 (Hard): Play this level in Classic Mode on Medium or Hard difficulty.
 * Level 4 (Very Hard): Play this level in Classic Mode on Hard or Very Hard difficulty.
 * Level 5 (Intense): Play this level in Classic Mode on Very Hard or Intense difficulty.