Marvel Ultimate Alliance 2/Teams

Putting four specific heroes together will gain you a team bonus. The following teams have been identified in Marvel Ultimate Alliance 2 (where more than four heroes are listed, any four from the group will give the team bonus).

Team Club

 * Team bonus: +25% Max Health
 * Members: Philip Charlie Sera Jane Jordon

Agile Warriors

 * Team bonus: +2 to all Attributes
 * Members: Daredevil, Deadpool, Iron Fist, Spider-Man

An OK team, especially against shielded enemies since three of the heroes can trip up shields (Daredevil, Spider-Man & Iron Fist). Otherwise, the team is too heavily reliant on physical damage and the team bonus is kind of weak.

Bruisers

 * Team bonus: +5 Striking
 * Members: Hulk, Juggernaut, Luke Cage, Ms. Marvel, Thing, Thor, Venom

If you're strictly into melee, this grouping is fine; but, there's little real benefit in the +5 Strike bonus and you get nothing but Clearing Fusions.

Classic Avengers

 * Team bonus: +15% Max Stamina
 * Members: Captain America, Hulk, Iron Man, Thor

Thor and Hulk are strong; Iron Man and Cap… not so much. You do get a nice mix of Fusions and, with Thor leading the way, decent firepower. Still, there are better teams.

Fantastic Four

 * Team bonus: +35% Fusion Gain
 * Members: Human Torch, Invisible Woman, Mr. Fantastic, Thing

Surprisingly one of the best teams in the game. Invisible Woman is nearly on par with Jean Grey and Thing is a pretty good tank. Mr. Fantastic is a lot stronger than in the previous game, and Human Torch gives good firepower (pun intended). With the extra Fusions you'll earn, you can burn through boss battles very quickly.

Femme Fatales

 * Team bonus: +5% Damage
 * Members: Invisible Woman, Jean Grey, Ms. Marvel, Songbird, Storm, Psylocke

Jean Grey and Invisible Woman are extremely strong and Songbird and Storm are only slightly behind. A lack of Targeted Fusions holds this team back; but, at higher levels, Songbird's Shatter Scream is a boss-killer. The only targetted fusion in Femme Fatales can be with Jean Grey and Psylocke.

Martial Artists

 * Team bonus: +5 Striking
 * Members: Captain America, Daredevil, Deadpool, Iron Fist, Wolverine

Master Minds

 * Team bonus: +15% Max HP
 * Members: Iron Man, Mr. Fantastic, Nick Fury, Spider-Man

Masters of Energy

 * Team bonus: +15% Max Health
 * Members: Gambit, Iron Fist, Jean Grey, Ms. Marvel, Nick Fury, Penance

Natural Forces

 * Team bonus: 5% Damage Inflicted as Health Gain
 * Members: Human Torch, Iceman, Jean Grey, Storm, Thor

This team is seriously broken – in a good way. You have the two most powerful heroes in the game (Thor and Jean) along with two very strong heroes (from among Storm, Iceman and Torch). There's a distinct lack of Targeted Fusions; but, who cares? Equip Boosts to increase your Stamina and, with the health regen, Thor can just stand around and pump bosses full of Lightning Bolts until they keel over.

Natural Leaders

 * Team bonus: +5% Experience
 * Members: Captain America, Mr. Fantastic, Ms. Marvel, Songbird, Storm

apart from Captain America, the other heroes can do some serious damage.Ms Marvel is highly resistant with very effective slam powers, Mr Fantastic can be pretty badass, Songbird is a boss killer with her Shatter Scream and finally storm is the "elemental" goddess of the game.

New Avengers

 * Team bonus: +10% to All Resistances
 * Members: Iron Fist, Iron Man, Luke Cage, Ms. Marvel, Spider-Man, Wolverine

Pro-Reg Heroes

 * Team bonus: +15% Max HP
 * Members: Deadpool, Iron Man, Mr. Fantastic, Ms. Marvel, Songbird, Spider-Man

Secret Avengers

 * Team bonus: +3 Teamwork
 * Members: Captain America, Human Torch, Invisible Woman, Iron Fist, Luke Cage, Nick Fury, Spider-Man, Storm

Shut Up Already!

 * Team bonus: +15% Extra Health
 * Members: Deadpool, Human Torch, Iceman, Spider-Man, Thing

This team is a nicely balanced. With ../Thing/ in your team it's great against bosses. There are little to no guided fusions, but there are a fair amount of clearing fusions to make up for it.

Tip: Human Torch and Iceman make a guided fusion

Think Tank

 * Team bonus: +15% Max HP
 * Members: Green Goblin, Hulk, Iron Man, Mr. Fantastic, Spider-Man

Thunderbolts

 * Team bonus: +5% Damage
 * Members: Green Goblin, Penance, Songbird, Venom

Half the team (Songbird, Gobby) are good, the other half… not so much. But, Gobby on his glider is extremely deadly and Songbird can be a boss-killer with her Shatter Scream. Add in a nice mix of Fusion types and this would be one of the best teams in the game. Except they all die too fast.

Weapon Specialists

 * Team bonus: +5% Criticals
 * Members: Captain America, Daredevil, Deadpool, Gambit, Green Goblin, Thor

X-Men

 * Team bonus: +15% Max Stamina
 * Members: Gambit, Iceman, Jean Grey, Juggernaut, Storm, Wolverine,Magneto, Psylocke

One of the stronger teams with Jean Grey and a tank (Juggs or Wolverine) you can do some serious damage, especially against bosses.

Double Date

 * Team bonus: +35% Fusion Gain
 * Members: Invisible Woman, Mr Fantastic, Storm, Black Panther

This team has its pros and cons. One advantage, is the presence of Invisible Woman, who's considered one of the most powerful heroes, giving great clearing damage. Storm is enough strong, but not on par with Sue. Mr Fantastic has great melee power, whereas Black Panther is very quick and destructive. The con, in this team is the lack of Targeted Fusion.