Geist/Containment

Containment
Don't worry, everything is fine. In fact, everything is perfect. Do what the nice lady's voice tells you. Your energy drains slowly as a ghost, the woman tells you, and you need to get energy from plants or hosts. Go up to the plant and get some energy (look at it, press A when the icon appears) and then possess the rabbit. Hmm... that's weird. Why is it glitching? A ghost girl named Gigi has destroyed the machine you were being held in.

Escape Containment Wing
Gigi will appear and your objective is to follow her. Head over to the corner she's in and press A when the icon to slip through cracks appears. Go to the mirror across the room and talk to her. Look around for a generator that looks like two tires put side by side. When it is red, and there is an icon with a human figure, press A to possess it. While inside, press A to do its action. Dispossess it with B then possess the mop. After that, possess the paint can on a shelf by the door and press A repeatedly to do its action. Talk to Gigi and possess the exploding crate on the back wall, blow it up, and follow Gig through the crack (use L to float to it). Follow Gigi's instructions and possess the phone (on the right wall from where you came in). Make it ring, then scare the human, when after Gigi falls out possess the custodian. Pick up the phone (hand icon on the phone you were just in) and listen to it. So be careful, the have guns. Go down the hallway and through the door. Listen to the nerdy scientists if you want to, then head up the stairs. The first door is locked so go through the second one. Go through the big door on the other end of this room and you will find yourself back in the room where you first met Gigi. Dispossess the custodian, then look for the garbage can on the left side of the room. Don’t possess it, go up the stairs and possess the box. Make it explode and when the guard runs over, posses the garbage can and scare him. Possess him (another prisoner, eh?) and go back to the room with the scientists. Talk to the only one left in the room, then look at the monitors near the door  (look at the red icons). You should at least get a new objective and a security code for the locked door on the level above. Go to the door an look to the left of it. There is a keypad. Put in the code (9235, if you’ve forgotten it) and go through the door. Go through the room with the dogs, then into the room with a yellow barrier. Shoot up the place (or hold Y to lower your weapon and walk down to the dog so the alarm will go off, then shoot up the place) and walk through the barrier. Kill the enemies in the hallway and next two rooms (careful, they’re hiding) and go through a door that leads to…

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Boss: Cord (1)
-- This is a bit harder than the last boss. First, his attacks. He throws grenades that take about half of your health. You can tell when he’s about to throw one because his hand turns white. He also shoots yellow at you (sorry, couldn’t think of what else to call it). These shots take about an eighth of your health. They are both easy to dodge. To damage him, shoot him when his shield is down. The most efficient way to hurt him is to shoot him when he’s about to throw a grenade. He will drop it and fall to the ground. Possess the grenade, roll it up to him and press A to make it explode. Continue doing this until he runs away. --

Go through the door Cord went through and take out the enemies that appear. Continue taking out enemies until Gigi talks to you. Look down and to the left for a button and press it. More enemies will file in, take them out. Go inside the cable car when you are done with them and press the button in it to cross the gap. Kill the enemies on the other side and turn the valve on the large cylinder to get to a hole you can slip through as a ghost. End Level 2.