Star Wars Knights of the Old Republic II: The Sith Lords/Upgrade items, melee

All edges, energy cells and grips can be created using a with sufficient skill rank and components.

Devaronian Edge
Devaronian Blood-poison is a gemstone that can release poison into a victim's bloodstream. Application of Devaronian particles on a blade's edge can cause great pain to the weapon's victim. The modifications require a workbench with adequate tools and a weapon of high quality marked as upgradeable.

Ionite Edge
Ionite alloy produces the inverse charge of its surroundings, creating a disrupting effect to electronic systems. The modifications require a workbench with adequate tools and a weapon of high quality marked as upgradeable.

Quadranium Edge
Quadranium is an amazingly strong material that is sometimes used for fuel storage containers. The modifications require a workbench with adequate tools and a weapon of high quality marked as upgradeable.

Mullinine Edge
Mullinine is an ideal building material for melee weapons as it holds an edge very well. The modifications require a workbench with adequate tools and a weapon of high quality marked as upgradeable.

Ostrine Edge
Ostrine is a rare mineral that exists on the planet Hargeeva. Ostrine is excellent at absorbing heat and, when refined and applied to a blade, can inflict cold damage.

Neutronium Edge
Neutronium is a highly durable and resilient material used in the creation of durasteel. It can be used to increase the damage inflicted by a blade. The modifications require a workbench with adequate tools and a weapon of high quality marked as upgradeable.

Ion Cell
Ion cells discharge ions along the length of the blade. Only certain melee weapons, like vibroblades, can utilize energy cells. The modifications require a workbench with adequate tools.

Vibration Cell
Feats Required: – Melee Weapons

Vibration energy cells increase the amount of damage a weapon can inflict, but make them much harder to wield. Only certain melee weapons, like vibroblades, can utilize energy cells. The modifications require a workbench with adequate tools.

Enhanced Energy Cell
Enhanced energy cells can stabilize the blade, increasing damage. Only certain melee weapons, like vibroblades, can utilize energy cells. The modifications require a workbench with adequate tools.

Sonic Discharge Cell
Sonic discharge energy cells release sound waves upon impact. Though the sonic discharge makes the weapon unwieldy, few types of armor protect against this type of attack. Only certain melee weapons, like vibroblades, can utilize energy cells. The modifications require a workbench with adequate tools.

Agrinium Grip
This grip, made from the lighter mineral agrinium, balances a weapon towards the point, resulting in heftier swings. The modifications require a workbench with adequate tools and a weapon of high quality marked as upgradeable.

Contoured Grip
This shorter grip allows maximum accuracy, but the reduced leverage limits the weapon's power. The modifications require a workbench with adequate tools and a weapon of high quality marked as upgradeable.

Zabrak Grip
This specialized grip has a reduced crossguard, increasing both accuracy and damage, but making it less useful for parrying. The modifications require a workbench with adequate tools and a weapon of high quality marked as upgradeable.

Basket Hilt
The basket hilt makes a weapon ideal for parrying, but slightly less wieldy. The modifications require a workbench with adequate tools and a weapon of high quality marked as upgradeable.

Nagai Grip
The Nagai designed this grip to improve a weapon's performance without any side-effects. The modifications require a workbench with adequate tools and a weapon of high quality marked as upgradeable.