Drift City/Speed Parts

Speed parts help to increase your speed statistic. A car with a high speed rating, Drift Shop items, and your level can also increase your speed statistic. Your speed statistic affects your top speed in the game. If your speed statistic is 0, your top speed will be 140 MPH. A high speed statistic is most useful in races with long straightaways and few turns, deliveries, and OMD mission objectives with time limits. Players that frequently crash into things, lose a lot of speed while drifting, or drive off the road for long periods of time will find that a high speed statistic is less important to them. These players should look to increase their acceleration as much as possible instead. That said, speed parts often sell for far more than acceleration parts of the same level.

Store prices are what the Parts Shop will sell the part for. Resale prices are what the Parts Shop will buy the part for and are 5% of the store price, rounded down. Market prices for parts are not listed because the special effects of a part affect the price of a part too much. If you want to check the current market price for a part, you can either ask in the All channel or on the ijji Forums. Parts without special effects are generally cheap and the market price of these parts can be determined by searching the name of the part in the Auction House. They are usually comparable to the resale price of the part however, and it is often more cost-effective to sell one of these parts to the Parts Shop and avoid the auction fee than to try to sell it on the Auction House, even if the market price is slightly higher than the resale price. Parts with a small statistic increase effect usually also apply under this general rule. If, including the effect, a part has a combined bonus equal to or less than the maximum bonus that a part of that level can have without any effects, it is no more valuable than a part without an effect. The only exceptions to this are non-acceleration parts with acceleration increase effects, parts with valuable effects that do not increase a statistic, and parts with two effects.