MapleStory/Thief

Thieves are a very popular but expensive class. They have their likenesses with archers and warriors. Though probably being the most expensive to handle, they are very good at killing enemies quickly. They get quite a bit of mesos this way. These guys and gals are no joke, thief stats can be screwed up real easy.

There are 2 types of thieves - Assassins and Bandits. Assassins are quick ranged attackers. They are quite meso efficient and have good damage potential. Bandits are quick melee attackers and are quite powerful among the 2nd jobs. They aren't as meso efficient as Assassins and do not have the benefit of ranged attack but make up for it in greater raw power.

Dagger Rogue (Pre-Bandits)
LUK bandits have more LUK than STR bandits, because STR Bandits have to have several points into STR to equip their weapons. Since they have more LUK, LUK Bandits typically do more damage than STR Bandits, due to LUK having much more substantial effect in their damage equation. However, LUK daggers generally cost a bit more than STR Daggers.

The first few STR daggers have a speed of "faster" compared to most LUK dagger's speed of "fast." However this distinction is very minor as the only difference between "faster" and "fast" daggers is that without Dagger Booster,"faster" daggers perform normal swings faster. With Dagger Booster, there is no difference between a "fast" and "faster" dagger. They have the exact same speed properties for normal attacks and skills.

LUK daggers also seem to be far more common, and this greatly helps when it comes to that all important time of having to re-equip. STR daggers on the other hand; when it comes 70+; have a suddenly enormous shift in price and zoom right up along there with Fairfrozen and Kage. Overall most people say going the way of LUK is a more rewarding (if not harder in the early stages) path.

Claw Rogue (Pre-Assassin)
Assassins are quick ranged attackers. They are widely regarded as one of the most powerful classes in the game.

One thing that should be noted about Assassins is that they can be expensive. Tremendous amounts of Mesos are required to maintain a strong Assassin. The price of stars, scrolls, claws, potions, as well as other random items and equipment can be daunting. Sins do not have the MP regeneration of a mage, and as such burn MP Potions constantly.

Assassins are a very common class on GMS, and prices for their equipment are inflated. Claws and Scrolls cost upwards of millions of mesos, and the highest attack stars, Ilbis, can sell for up to 30 million mesos. The price an Assassin pays to have decent equipment is basically offset by their large amounts of speed. With Haste maxed, an Assassin can travel across an entire map quite quickly, killing monsters along the way.

However, money concerns are not unique to Assassins. Archers depend primarily on Double Shot, which uses the same amount of MP as Lucky Seven. Magicians may pay even more for their equipment than Assassins, though Sins must cover the cost of stars. Furthermore, it could be argued that Bandits cost far more to maintain than Assassins. The Bandit skill Savage Blow costs 27 MP per cast opposed to Lucky Seven's 16 MP. Bandits also spend much, much more money on HP pots for two reasons: One, their melee attacking style naturally forces them to take more damage from monsters and two, they lack the Assassin skill Drain, which is a tremendous money saver.

Tip: To save money as an assassin, especially in the earlier levels, recharge your stars more often instead of buying new stacks. To do this, go to the pots shop and click on the use tab on your side of the window. Next to the stars there will be an orange button with 'Rech.' on it. Simply click this button and you will have a full stack of stars again. The price to recharge is right next to the price to sell them.

First Job
Getting a good thief starts from getting the correct stats. Thieves should start with as little INT as possible (4 or 5). LUK Thieves should aim for 4 STR as well. STR bandits, on the other hand, should aim for 4 INT.

Training locations for Dagger Rogues

 * Level 10-15: Oh wow, look at those slimes, they're so overjoyed, they're bouncing with happiness! Well, that can't be right, so let's terminate their happiness (and their lives) with your speedy knife of death, and the best place to do so is the Slime Tree (not tree dungeon). I don't suggest you to spam Double Stab here as it won't be necessary, unless you feel like throwing money into the wind or something.


 * Level 16-19: All you rich bandits can now unleash stabbity death upon pigs now, so go do so at Pig Beach. While their poorer brethrens can also train there, you won't make much profit, so stay at slimes. Mushroom Garden is also a very good training area.


 * Level 20-23: Now, all bandits, rich or poor, can enjoy the shower of sun rays (containing hazardous UV radiation) at Pig Beach. Double Stab spamming bandits will find their 1HKO rate much higher with a better weapon, and for you poorer bandits... if you just found that Dankke that you sold to an NPC for 50000 mesos, you can start doing stabbity death for a while too.


 * Level 24-29: At this point, all bandits should have maxed Double Stab. If your wallet is happy enough, go murder green mushrooms with Double Stab (and perhaps some follow up normal attacks), and pray to Maple God a pan lid drops. If your wallet is mad at you, either ignore it partially and go normal attack frenzy with Green Mushrooms, or treat it with a few days at Jr Sentinels (which drops 60-90 meso per kill!), which will surely make it happy.

Training locations for Claw Rogues

 * Level 10-13: Ok, you don't have your range yet. Too bad. Go to Henseys Hunting Ground and kill some snails for now. If you are feeling adventurous, go to the slime tree, and start de-sliming. Now that you have lucky seven, killing slimes are extremely easy, and you can outks even mages. Fear the power of assassins!


 * Another option for levels 10-14/16 is to kill orange mushrooms, they give more experience than slimes and can generally be killed in 3-4 hits. If you put your level 10 skill point on lucky 7, regular pigs can be killed using only 3 stars.


 * Level 14-16: Go up the levels of Henesys Hunting Grounds. HHG 3 is generally the best open empty spot.


 * Level 17-19: Pig Beach. Your level 10 lucky seven is enough to kill pigs in one hit and ribbon pigs in two, and while it's not extremely profitable, you won't lose money, and will gain some from the occasional drops. And yes, nobody can outks you, not even a mage.


 * The party quest is a great place to level as from levels 21-28/29. By doing this with either nice people or friends you can not only save money but also gain precious ores that you will need to make weapons later on. If not continue to follow the guide.


 * Level 20-24: If you're going for the poor build, continue at Pig Beach. Training is going to get slower now, but bear it for now. If you're maxing Lucky Seven early, then go ahead and kill Green Mushrooms, and hope for that ever-elusive pan lid drops. If your unfunded but maxed L7 start over at this point you've wasted too much on pots.


 * Level 25-30: Green Mushrooms, or Horned Mushrooms at ant Tunnel. The former is more profitable, the latter is quicker (although, you will lose money). You could also try Jr Sentinels, but... they're annoying.

Note: When I was level 23, I didn't really like to go to pig beach so if you don't like to go there then you can go to the Blue Mushroom Park. If you know you can kill blue mushrooms then you might want to go here.

Each blue mushroom is 32 exp and I leveled from 75% to 95% in about 45 minutes, since I was there. I partied for half of the time. To get there:
 * Go to the far right of henesys, to the bottom right portal near Maya's house.
 * Keep going right until you get to "The Rainforest East Of Henesys.
 * Keep going right from here to get to the a larger area called "The Forest East of Henesys.
 * Now you want to try to get to the highest platform near the left. it is in the left hand corner.
 * However there is another platform a little to the left of this one, dont go there!
 * You want to go the platform where blue mushrooms and slimes spawn on it.
 * then go to the left and you will see a wooden sign that is part of the background, press up there and
 * You will be teleported to Blue Mushroom Park. hope this helps, and happy mapling!

Second Job
Go see Dark Lord in Kerning City at Level 30. He will say that you look much stronger and ready for 2nd job. He will ask you to go look for Thief Job Instructor. The Instructor will bring you to a secret area where you have to defeat monsters and collect 30 Dark Marbles. After that, talk to the Instructor again, and he will give you Proof of a Hero. Take the Proof of a Hero back to Dark Lord and he will ask you to choose between 2 jobs, Bandit or Assassin...

Training locations

 * level 30-34: Ant Tunnel. One double stab should kill Horned Mushroom and sometimes Zombie Mushroom in one hit. Training will be a bit slow, but bear it for now.


 * Level 35-39: Land of Wild Boar I. By this point you should be able to semi-consistently 1HKO boars with a decent weapon. However, if you're going for SB first, you will have to wait until level 37, when you can 6 hit with SB. Another good alternative is doing Ludibrium Party Quest, but it may be a bit harder.


 * Level 40-42: You should start with Cave of Evil Eyes as both SB bandits and Mastery bandits should be able to off Evil Eye in 1 hit semi-consistently.


 * Level 43-45: Fire Boars/Leatties/Jr Cats (Jrs Grupin, Lioner, and Cellion)/Dark Leatties. All of them share about the same HP, and you should be able to 1HKO them most of the time.


 * Level 46-49: Star Pixie and Lunar Pixie. They're easy enough to kill (1-2HKO star, 3HKO lunar), and they give very good drops. Your very powrful attack speed should be able to kill them before they attack you. Jr Pepes are not a bad idea as well, same with Monkey Forest I.


 * Level 50-54: At this point, Jr Yeti should be fair games, and you will make quite a profit. Drake's Meal Table is also a fine choice, although you probably won't net a lot of profits. Another alternative is Luster Pixies: you will find a lot of Dark Crystal ores and Gold ores there, although the drops aren't stellar.


 * Level 55+: Zombies are THE best levelling spot. Go slaughter them left to right, then back to left again. Alternatives include Drake's Meal Table, Cargo's Area, and the Crown Flyer.

Training locations

 * Level 30-34: Ant Tunnel. With Meba+7 and warrior potions, you should be able to 1HKO Zombie Mushroom semi-consistently. If you DON'T have the Meba+7...bring MP pots to keep replenishing your MP while you use Lucky Seven. If you're funded and have kumbis or better, skip ahead to boars.


 * Level 35-40: Land of Wild Boar I. You should still keep that Meba (which, combined with Booster, will make you shoot at an unholy rate), and you will be able to 1HKO boars at least 90% of the time with a decent star.


 * Level 40-42: Cave of Evil Eye. At this point Boars will probably become too slow and you won't be able to 1HKO Fire Boars consistently yet, so stick with Evil Eyes for a bit. Funded people shold go for Chirpies.


 * Level 43-49: Your options are open. Dark Leatties, Leatties, Jr Kitties, Fire Boars, Jr Wraiths, Monkey Forest I, and eventually Cloud Park IV are all decent choices. Copper Drakes, if you can consistently 2-hit KO them, are decent as well. A new alternative is the new Ludi PQ that like the kerning PQ gives good prizes and can be less boring than normal training. Try not to get bored, as a character tends to do so in their high 40s. (addon) Consider killing the new chronos family of monsters as they can drop tobis, kumbis and the platoon ones drop glove atk scrolls 60%.


 * Level 50-54: You should stick with Monkey Forest I or Cloud Park IV, maybe go borebreaking in Cloud Park VI once in a while. You probably still can't 3HKO zombies consistently, but if you can, by all means start massacring zombies, and killing them (again and again and again and again, for they come back after you kill them. Creepy.) You can also kill Stone Golems or if you're daring, Dark Stone Golems.


 * Level 55-70: Zombies, Zombies, Zombies. At level 60 you can try Drake's Meal Table or Cargo's Area, at level 70 you can try Sanc 2, but Zombies remain the best levelling spot for you. You can also try a variety of places including Hectors, Jr Yeti, Grupins, Cold Field (Level 60), Icy Valley I (Level 60), Crown Flyer (Level 60), Golems (both types), Luster Pixies.

Training locations
Level 31-33: Training will not be slow compare to pure bandits since SinDits use Lucky 7 to atk. Equip a Meba+7 or you can just make it yourself and scroll it with better scrolls. Train at Ant Tunnel 1 and pray to the Maple God that a Nakanami drop. Or if you want to have money go to kill green mushrooms if a pan lid drops you're lucky.

Level 34-37: Since your Savage Blow is completely weak till level 37 stay at wild boars and bear it for a while. Its still a good thing cause it has a decent drop and exp till level 37. Don't go for ludi pq for now.

Level 38-50: Now you can equip your daggers and better clothes, and go to ludi pq where all sindits are needed for thier range and atk. PQ will be extreamely slow about at level 41 till 50 still you have good items.

Level 50-70: From this part training as a sindit is now feels like

General Equipment and items

 * level 1-10: Stick with your newbie clothing. Don't buy anything that will be of no use. Don't even touch potions because you are still a beginner and you will not lose exp even if you die. Keep your sword/axe/club until you do Bigg's quest (the guy at a high platform at southperry.)


 * level 11-20: This is tricky. Stick around with blue and red pots. you might now need to use orange pots, but red pots save you mesos. What I did when I was in these levels was bought a sporty shirt and cloth pants, a red headband, and sandals. I did this to save a huge amount of mesos. I suggest doing this too. People I know say it saves you around 20k - 30k. Get the garnier and titans (if you have the materials for titans, otherwise, just wait for the meba) for these levels. Don't use the lvl 20 claw unless you have the mesos. stick with subi and maybe buy a set of wolbi for now.


 * level 20-25: Short and sweet. Now this is up to you if you want to by this set of armour. level 30 isn't too far away. Get a +7 Meba. This may be really hard as they cost 300,000 mesos and higher (550,000 if you make it yourself). Buy another couple set of wolbis, remember mass number of stars > better stars. Stay with numerous amounts of blue pots, and white pots.


 * level 30: Now you're an official assasain. congrats! start buying mana elixers as a replacement of blue pots (don't use pure water, until your maxMP is above 1000). Use them when needed. stick with white pots for now. Train, and get mesos. Buy around 2 sets of mokbi, and maybe a set of wooden tops. Sell those subis, which you probably never used, but keep the wolbis. arrange your stars so they go strongest to weakest. This is Mokbi, wooden tops, wolbi. If you want to get high power, by a set of kumbi, or icicles. Your choice. Make sure to buy this set of armour for sure. Now you acually look like a assasain.you should probably keep your brown bamboo hat. Up to you. Maybe dress up all funky? No. Keep the Meba until around level 40. Now you should have lvl 30 armour. +7 Meba, white pots and mana elixers, At least 1 set of Kumbi, 2 or more sets of mokbi, a set of wood tops, 3 sets of wolbis, and maybe icicles or kumbi.Please try hard to get Kumbi. If you are finding trouble with your amount of stars, Buy more sets of wood tops and mokbi. Repeat if this continues, but make sure to charge up your stars when they run out frequently. Make sure by lvl 40 you have mokbis, or icicles, or kumbis.Remember, Kumbis are a must have by this level. You will not be able to go on fighting if you don't have them. Well, most assassins i know use kumbi, so stick with it. For now, you are my version of a good assassin.


 * level 30-35: After some time of training, you should have quite the amount of mesos. get alot of mana elixers and white pots. Buy the knucklevest set. Now that you probably know alot about the stuff you need, get the stars you wish. Make sure to keep the strength arrangement as i told you before. Get any hat as you wish, consider the burgler because this will take sometime to level. Play your cards right, Don't waste mesos. You'll be needing more mesos to spend later. Try to keep up to around 500,000 mesos or higher. If you have the money, buy +7 guards, they will help you out.


 * level 36-40: You might want to buy the avarice at this stage or just keep the meba if its +7, and you may be able to afford some tobis. You may even want to keep the bamboo hat, as +3 luk or dexterity does wonders (its better if the bamboo hat is scrolled with defence considering its def is equal to the lvl 20 hat.)  If your character is funded, go wild with better stars, scrolled equipment, and tons of potions.  If not, continue to buy more kumbis unless youve had a stroke of luck in quests that your able to fund yourself with scrolls, in which case try to buy a set of tobis. The order that stars should be in your inventory is strongest to weakest, and here are all of the stars in that order: Ilbi = Hwabi(now out in Global MapleStory), Steely, Tobi, Icy=, Kumbi, Tops=, Mokbi, Wolbi=, Snowballs, Subi. Ilbi and Hwabi have the same attack power and capacity, but Ilbi are far more common.


 * level 41-50: Go to Ludi pq you can get some nice juicy exp and great items there. If you constantly do it and end up with a lot of money try to scroll your lvl 50 weapon (Slain) also try to upgrade slain to dark. If you do that and scroll it you can keep it until 70.


 * level 51-60: if your looking for money go sakura massacring at midnight (otherwise its too crowded) for some very decent lvl 50 drops and about 350 mesos each. (just 2 sakura cellies will give you enough for a mana pot.) If your somewhat rich or funded buy your lvl 70 stuff and 60 hat ahead. Why not the 60 armor? Simple, the vl 55 quest "pia's request" will give you a free lvl 60 top and bottom. Stick to tobis and try to buy another set.


 * level 61-70: Okay now its time to get rich in stars. Go at lvl 60-63 or so and fight red drakes, even though their exp to health ratio isnt the best they drop something almost every sin craves: Steelys. At lvl 64 if you're armed with steelys go zombie hunting for quick exp and money. Grab the lvl 70 stuff now if you didn't before. Also the Dark ID is a must. Try to save up for a much needed Scarab in the next few levels.

Third Job
Go to El Nath, and head to the house on the big hill (Chief Residence). Head to Arec, and talk with him. After a chat, head back to Victoria, and head to Dark Lord in Kerning City. Talk to him to get knowledge on where you have to go next. Head to Monkey Swamp II, and go to the Door Of Dimension. It will be marked as a NPC on the minimap. Head inside, and power up and put on your best gear. Fight the Dark Lord's evil side, and head out with the Black Charm.

The next step is simple. Go back to the Dark Lord, and exchange the Black Charm for a Necklace of Strength. Give this item to Arec, and then head to Sharp Cliff II, and go inside the door at the top-right corner. Talk to the big rock, and answer the 5 questions. (Note: You need a Dark Crystal). Once you answer the 5 questions, you get a Necklace Of Wisdom. Head back to Arec and give him this item.

Hermit Armor/Weapon Guide

 * Level 71-80: Congrats on becoming a Hermit. Keep the ID unless you absolutely love the nightfox. Go and buy level 80 armor in dark colored wear. By now ilbis are common among hermits, and without them you'll be left in the dust. Get a head start on your 90 stuff, it'll save time later. Go treat yourself to a dark Scarab and SCROLL IT!!! It's going to be needed until 100.


 * Level 81-90: If you got your 90 stuff before, great, if not... well go buy full red osfa (best bonus) including the hat. Stay with the Scarab, its' luck bonus will do wonders while Black Mamba and Casters are overpriced plus Zakum exclusive.


 * Level 91-100: Stick with the 90 stuff, the 100 gear is only available from Pianus and at this level he'll be way too hard to fight. Start saving up for the Criven and prepare to sell your Scarab. Keep your money high around these levels, you can go broke fast.


 * Level 101-110: Now go get the 100 armor. Don't bother getting the Dragon Geshuda for its bonus of dex. No armor has been released yet for these levels so the Hermit Armor/Weapon Guide ends here.

Hermit training guide

 * level 71-80: Stay on zombies or team up on Werewolves, until you max out avenger dont go for anything stronger than you are.


 * level 81-90: This period of time is known as Assassin hell due to the fact that at these levels monsters are hard to train on for the expirience they give. Try to team up with a Fighter and take on Lycanthropes (thats what I did but you might have your own idea so follow this guide at your own risk/will).


 * level 91-100: Finally break the link of hardness and go mad at the ludi clock tower on vikings and pirates. Dark yeti-pepe isnt a bad idea either. Zakum pq wouldn't be to harsh if you can take on Bains.


 * level 101+: Its whatever you want from here on out. Although I suggest Balrogs and Pianus, Balrogs if you want some quick money especially.

Chief Bandit Armor/Weapon Guide

 * Level 70: Defintely keep your Silver or Dark Identity, as both have the same or more luk than the Bloodfox respectively. Get the Dark armor set, as they give the maximum amount of luk, and get a decent level 70 weapon, with at least 3 luk and 83 weapon attack, or if you have a low meso amount, stick with your deadly fin, although training will be slower, and there will be a big difference in attack.


 * Level 80: If you have a Dark Pirate Hat with more than 4 luk, then switch hats. If you don't, stick with your Dark Identity. Change your entire armor set, and consider getting an attack workglove if your wallet is full. Scroll your level 80 weapon to +4 or more (93 weapon attack and 4 luk).

Note:
 * If you have less than 20 million, you could get a workglove and scroll it with 100%s.
 * If you have 20 million to 50 million, I wouldn't recommened one, as unless you use your entire budget, you could probably get a 6-8 attack one.
 * If you have 50 million to 100 million, buy a couple of 60% glove attacks, make a workglove and scroll it yourself, although it will slice a clean cut off your budget.

If you have 100 million+, then get a workglove with at least 12 attack.


 * Level 90: Get the Dark Set again, and get the level 90 dagger (+ 4). You should have a workglove by now, and scrolled capes and shoes. If you don't want to spend your mesos on the top and bottom, at least get 100% scrolls or cheap 60% scrolls and scroll your armor, unless you're planning to sell the level 90 armor off.


 * Level 100+: By this level, you will probably know what armor and weapons you need to get next.

Chief Bandit Training Guide
There is also the gobies in deep sea gorge II. If you have alot of money and at least level 1 meso explosion I would recommend this place since it can give about 20 - 40% per hour. Meso guard is HIGHLY recommended! If your first explosion doesn't kill the gobi house, it will use a lethal attack - 2000+ damage. with level 1 meso explosion I would recommend dropping 15 bags of 1111 and a 10 meso. That should kill the house and the gobis with 2 explosions.
 * Level 70-79 - Train at Forest of Golems or Zombies. Those two maps have by far the best spawns. The Forest of Golems is very good with Savage Blow and Band of Thieves. Since the golems are big, they can get hit easily with a jump + savage blow. Also there are compressed or concentrated mobs of Golems, so Band of Thieves or Meso Explosion would do wonders here. As for Zombies, Band of Thieves isn't really used much, but the good thing is the platform is big, and once you kill from left to right, you can go back with the same amount of zombies. Forest of Golem's drops are usually crappy, as Blood Snowboards, their most common drop, only sell for 50k - 100k. However, rarely they do drop Scroll for Glove for ATT 60%. It depends on your taste for which one to pick, although Forest of Golems do seem to give more experience.

The best place to train at these levels are either Yeti&Pepes or staying at Zombies/Forest of Golems. Yeti and Pepes give nice experience, but if you don't maneuver well, you'll get punished with 1000-damage dealing ground pounds and 700 touch damage. That would be about a few hundred mesos deducted each touch/groundpound. An alternative is Lucidas, and although they have an unavoidable magic attack, they still are decent experience. Gobis here is still faster, but more expensive now.
 * Level 80-85 - If you got meso guard already, then great! Now you can train at Yeti and Pepes and stronger monsters at Ludibrium with almost no risk of dying, although this will be very expensive to maintain.

Gobis are less expensive if you can use assaulter to stun it each time. If that's possible then you can forget about the 11111 mesos used to blow up the house. Theyre still good experience
 * Level 85-90 - You should definitely have meso guard by now. Go to Phamtom Watches or Vikings, and fight there if you can (they might be too strong). Dual Vikings are a good choice too. However, those locations sap ALOT of mesos. You can still stay at Zombies or Forest of Golems, but it will be very slow leveling. Lucidas are a good choice too, but they will use up mesos, unless you can maneuver well and not use meso guard.

If you think your damage is still too low, gobies are still very effective.
 * Level 90-100 - Train at Vikings/Phamtom Watches all the way. Gigantic ones give more experience, but take more hits to kill. Phamtom watches give more experience, but drops less money. Experiment on where you want to train. Perhaps Bains or something else gives more experience. It's all up to you.

Zakum, Pianus, gobies or Guild Pq bosses will be ideal for leveling.
 * Level 100+ - You should have a vague idea of where to train. You can stay at Gigantic Vikings or Grim Phamtom Watches, or you can try something else.