Vandal Hearts II/Chapter 4

Yuggor
Victory condition: Defeat friar Mahler Defeat condition: Death of the hero Basic reward: 65.000 G Items: At the beginning of this battle the hero is isolated from the rest of the group. Make him move back immediately, to reunite him with the others, otherwise he will be extremely vulnerable to enemy attacks. In particular, there are two wizards who could attack him: one can cast Mini and heal enemy units, while the other has powerful attack spells. Other characters start the battle at a disadvantage. Quickly go up the stairs, defeating the enemies with swords that come your way. As soon as possible, eliminate the two wizards from the distance. Also keep an eye on the archer who is in front of the building: from his position he has a good range and can cause considerable damage. Mahler has 679 HP and is more dangerous than the last times you encountered him. He will start to come forward only when, apart from him, only one or two enemies remain. You can try to defeat him in the usual way, quickly healing characters who are hit by his attacks with Heal Max. However, there are also two items to collect here, one of which (the map) is very difficult to reach. You have to use the Blockmake skill many times, so if you want to collect the map already in this battle, you have to make sure to "entertain" Mahler while your usual character with the appropriate equipment builds the steps to reach the roof. It's not that difficult, you can actually take advantage of it to make Mahler waste MP so that he can no longer cast Fireburst, but be very careful, because his attacks are extremely powerful. A physical attack from him can even defeat a character with a low HP value in one hit. If you feel unsure, you can also come back here later. This time too, however, once defeated, Mahler will flee and you will meet him again.
 * Goblin (shield) - V19, H0 (chest)
 * Map-13 - V19, H25 (hidden)

Bazo Forest
Victory condition: Defeat Jamir, Manon and Jacob Defeat condition: Death of the hero Basic reward: 75.000 G Items: It's time to finish off the Blood Knights once and for all. In this battlefield you will face the three leaders Jamir, Manon and Jacob (possessed by Kudur's magic) together. By winning, you will get rid of them forever, but the battle is really tough, also because in addition to them there are other enemies. The battlefield is almost entirely flat, apart from a step at the beginning and a high hill on the right. However, there are large areas of tall grass, which will limit your movements. The first boss to come forward will be Jamir (550 HP), who fortunately does not have spells to attack from a distance. However, be careful of his powerful physical attacks. Jamir will be joined by a few other enemies, including a wizard with offensive spells. Eliminate the wizard as soon as possible, then focus on Jamir. You shouldn't have too much trouble killing him. Manon (641 HP) will then come forward, who is decidedly more dangerous. Here too, Manon has three Recovermarks and next to her there is a wizard who can heal the enemy units, so eliminate him quickly. Manon can cast Dark Punish twice, so try not to get hit and make her waste MP. However, don't underestimate her physical attack, which can eliminate a character with a low HP value in one shot. You must also keep an eye on the archer who is on the hill: from his position he has a good range and can cause considerable damage. Last, but not least, Jacob (620 HP). He usually comes down from the hill only when you have eliminated Manon, but sometimes even before. He also can cause a lot of damage when he casts Maelstrom. Even more fearsome is his Helljab attack, which can cause devastating damage to four characters in a row and can kill characters with low HP in one hit, so surround him and finish him off only with your highest defense characters. Two other tips that can help you in this difficult battle are the following. 1) Use your mages only to attack enemy wizards, otherwise, given the power of the three bosses' attacks, it is better to conserve MP to heal the group. 2) You can use the tall grass to your advantage, to defend your characters. The three bosses, with their heavy armor, cannot in fact enter it. You can then place characters with light armor and less HP inside it, so that the bosses cannot reach them. As for the items to collect, two of them are easy to reach, but the L-vase is definitely out of the way. Almost certainly, you will have to "entertain" Jacob while your usual winged character reaches the chest. Be very careful not to make mistakes. Otherwise, you can re-enter this battlefield later to make everything easier. Don't forget the Plug, which allows you to access a secret battlefield.
 * G-hammer (special weapon) - V0, H23 (chest)
 * Plug (accessory) - V3, H7 (hidden)
 * L-vase (accessory) - V14, H19 (chest)

Lugusta Ruin
Victory condition: All enemies Defeat condition: Death of the hero Basic reward: 80.000 G Items: Compared to the last battles you've faced, this one is relatively easy. Here you have two external helpers, Clive and Nicola. They are both equipped with heavy armor, a shield and a short-range weapon. At the beginning you have to climb a ladder to get over a wall. Three slow and predictable enemies will come your way but eliminating them shouldn't be a problem. Once on the top of the wall, you will have to watch out for a wizard who will attack you from below (as well as being able to heal enemy units): try to eliminate him quickly from a distance. You should also eliminate the archers who may be on the perpendicular wall from a distance, so that they cannot bother you when you are in the clearing below. Here are two infantry units. This clearing is largely overgrown with tall grass, so progress is a bit difficult for characters wearing heavy armor. The last enemies to face are another wizard, who can both attack you and heal enemy units, two wingers and another archer. The latter may attack you from above, so be careful. However, if you still have some spells and healing items available, eliminating them should be easy. There are two items to collect here, including a map that allows access to a secret battlefield. One is in a chest that you can easily reach with a winged character at the beginning (watch out for archers), the other in the clearing.
 * Map-14 - V6, H14 (hidden)
 * Tri-rake (spear) - V15, H11 (chest)

Note: After this battle, Clive will ask you a question. What you answer will influence the ending of the game (see specific section).

Slate Convent 1
Victory condition: Defeat all enemies Defeat condition: Death of the hero Basic reward: 90.000 G Items: A fairly easy battle, despite the terrain being against you. The only enemies to fear are a wizard, who can both attack you and heal enemy units, and an archer who can cause massive damage from his position. Furthermore, they are both quite close to your starting position, so if you manage to get rid of them, the rest of the battle will be a joke. The remaining enemies are all infantry units and a winger and can be eliminated easily. Even the treasures to collect, despite being at the bottom of the battlefield, are quite easy for a winged character to reach.
 * Map-C – V12, H15 (hidden)
 * G-shot (bow) – V0, H25 (chest)
 * Clanger (special weapon) – V15, H25 (chest)

Note: If you want to face this battlefield again (for example if you forgot to pick up an item), you will have to re-enter from the south.