Ghost Master/Ghosts

This page has a list of all the ghosts in the game along with information about locations and skills.

Aether
"A being of air cannot sing, but becomes the song itself. Aether has inhabited music for hundreds of years, and so is a popular spirit at parties."


 * Family: Air Elemental
 * Class: Elemental
 * Fetters: Air, Outside
 * Max Plasm Band: 8


 * Powers
 * Gather Winds (Band 2)
 * Piping (Band 4)
 * Shattering Song (Band 8)


 * Learned Powers
 * Footsteps or Moan (Band 1)
 * Howl or Laughter (Band 3)
 * Shriek or Thunderclap (Band 5)
 * Wail (Band 6)
 * Whisper (Band 7)

Boo
"They say Spooks never grow up, and this feisty scamp is proof. His party tricks include introducing himself to geese and sneaking into mortals to haunt them from the inside out."


 * Family: Spook
 * Class: Disturbance
 * Fetters: Inside
 * Max Plasm Band: 6


 * Powers
 * Rattle Chains (Band 2)
 * Leak (Band 3)
 * Hide & Seek (Band 4)
 * Kinesis (Band 6)


 * Learned Powers
 * Fool's Errand or Moan (Band 1)
 * Jinx or Thunderclap (Band 5)

Clatterclaws
"Clatterclaws is much in demand. For some reason many mortals seem unnaturally afriad of living spiders-let alone living dead ones"


 * Family: Horde
 * Class: Sprite
 * Fetters: Inside
 * Max Plasm Band: 6
 * Type of Swarm: Spiders


 * Powers
 * Scattered Swarm (Band 2)
 * Creepers (Band 3)
 * Hide & Seek (Band 4)
 * Swarm Strike (Band 5)


 * Learned Powers
 * Flower Power (Band 1)
 * Arboreal Prison or Legion (Band 6)

Cogjammer
"This organ grinder's monkey was unlucky enough to be ground by his own organ. Now a respected Gremlim, Cogjammer is a wild in death as he was docile life."


 * Family: Gremlim
 * Class: Sprite
 * Fetters: Electrical
 * Max Plasm Band: 8


 * Powers
 * Spark (Band 2)
 * Strange Behavior (Band 4)
 * Jinx (Band 5)
 * Wild & Crazy (Band 7)


 * Learned Powers
 * Fool's Errand or Cut Lights (Band 1)
 * Blow Fuse or Wild Geese (Band 3)
 * Blackout or Sparkstorm (Band 6)
 * Luckstorm or Surge (Band 8)

Ghastly
"Everyone in the Astral Realms knows Ghastly-this Specter was haunting when you were not even a disturbance in the raw plasm."


 * Family: Specter
 * Class: Horror
 * Fetters: Violence
 * Max Plasm Band: 9


 * Powers
 * Bitter Cold (Band 1)
 * Dread (Band 4)
 * Dominate (Band 5)
 * Paralyze (Band 7)
 * Terror Incarnate (Band 8)


 * Learned Powers
 * Fright (Band 2)
 * Strange Vision (Band 3)
 * Spooky Surprise or Terrorize (Band 6)
 * Dense Macabre (Band 9)

Shivers
"Always in the running for MVP (Most Valuable Phantom), Shivers tends to be as uneasy around mortals as they are around him."


 * Family: Phantom
 * Class: Frightener
 * Fetters: Emotional
 * Max Plasm Band: 9


 * Powers
 * Fright (Band 2)
 * Taste Aura (Band 4)
 * Numb (Band 5)
 * TK Storm (Band 9)


 * Learned Powers
 * Lingering Smell or Fluster (Band 1)
 * Suspicious Stench (Band 3)
 * Aura Reading or Terrorize (Band 6)
 * Paralyze or Spooky Stack (Band 7)
 * Twister or Scared to Death (Band 8)

Stonewall
"The grating of tectonic plates, the slow erosion of mountains, and the inexorable compression of carbon matter conspired to from this inestimably patient spirit."


 * Family: Earth Elemental
 * Class: Elemental
 * Fetters: Earth
 * Max Plasm Band: 8


 * Powers
 * Tremor (Band 2)
 * Slow (Band 5)
 * Swallow (Band 8)


 * Learned Powers
 * Flower Power (Band 1)
 * Leak or Creepers (Band 3)
 * Twisted Vines (Band 4)
 * Arbpral Prison or Trap (Band 6)
 * Quake (Band 7)

Whirlweird
"Three-Time winner of Poltergeist of the Year, Whirlweird is still best known for his debut professional haunting, the seminal Pollock's Paint Store Mystery"


 * Family: Poltergeist
 * Class: Disturbance
 * Fetters: Child
 * Max Plasm Band: 9


 * Powers
 * Fool's Errand (Band 1)
 * Blow Fuse (Band 3)
 * Jinx (Band 5)
 * Kinesis (Band 6)
 * TK Storm (Band 9)


 * Learned Powers
 * Tremor (Band 2)
 * Ice Breath (Band 4)
 * Spooky Stack or Wild & Crazy (Band 7)
 * Flood or Twister (Band 8)

Weatherwitch
"As owners come to resemble their pets, so do witches come to resemble their spells. Speacalizing in weather control, this unhinged Banshee soon became controlled by weather, and now her mood swings are as temperamental as the skies."


 * Family: Banshee
 * Class: Vapor
 * Fetters: Thoroughfare
 * Max Plasm Band: 9


 * Powers
 * Fog (Band 1)
 * Gusts (Band 4)
 * Thunderclap (Band 5)
 * Siren Song (Band 8)


 * Learned Powers
 * Fright or Distant Thunder (Band 2)
 * Rain (Band 3)
 * Aura Reading or Wail (Band 6)
 * Ghostly Apparition or Haunted Hail (Band 7)
 * Cacophony or Typhoon (Band 9)

Lucky
"Lucky found that frat boys are a useful source of food, and so decided to become an Alpha Tau. Sadly, their electrical repair skills were wanting, leading to Lucky's electrocution by their warm but malfunctioning pinball table."


 * Family: Gremlim
 * Class: Sprite
 * Fetters: Electrical
 * Max Plasm Band: 8


 * Powers
 * Cut Lights (Band 1)
 * Strange Behavior (Band 4)
 * Charm (Band 6)
 * Luckstorm (Band 8)


 * Learned Powers
 * Spark (Band 2)
 * Blow Fuse or Wild Geese (Band 3)
 * Jinx (Band 5)
 * Wild & Crazy (Band 7)

Terroreyes
"Mortal children play a gruesome game at Halloween, passing objects to one another blindfolded. Peeled grapes become a dead man's eyes. Well, children...these are a dead man's eyes!"


 * Family: Apparition
 * Class: Vapor
 * Fetters: Murder
 * Max Plasm Band: 8


 * Powers
 * Ice Breath (Band 4)
 * Fascinate (Band 5)
 * Icy Touch (Band 6)
 * Ghostly Apparition (Band 7)


 * Learned Powers
 * Bitter Cold (Band 1)
 * Intrigue (Band 2)
 * Hidden Maze or Strange Vision (Band 3)
 * Terror Incarnate or Frozen Stiff (Band 8)

Wendel
"As might be expected of a ghost who considers teen comedy movies to be art, Wendel intends to have some fun with is newfound intangibillity."


 * Family: Spook
 * Class: Disturbance
 * Fetters: Inside
 * Max Plasm Band: 6


 * Powers
 * Footsteps (Band 1)
 * Brief Scare (Band 2)
 * Laughter (Band 3)
 * Chase (Band 6)


 * Learned Powers
 * Hide & Seek or Insane Invitation (Band 4)
 * Jinx or Thunderclap (Band 5)

Maxine Factor
"Maxine, a vender of cosmetics in life, is one of many entities to find relief in undeath-she was overjoyed to discover that ectoplasm doesn't wrinkle."


 * Family: Apparition
 * Class: Vapor
 * Fetters: Murder
 * Max Plasm Band: 8


 * Powers
 * Bitter Cold (Band 1)
 * Intrigue (Band 2)
 * Strange Vision (Band 3)
 * Spooky Surprise (Band 6)


 * Learned Powers
 * Ice Breath (Band 4)
 * Fascinate (Band 5)
 * Ghostly Spparition or Obsession (Band 7)
 * Terror Incarnate or Frozen Stiff (Band 8)

Arclight
"He came to fix the boiler, but he never left. His flickering light brings as much Terror to mortals now as his exorbitant call-out fees did when he was alive."


 * Family: Mane
 * Class: Disturbance
 * Fetters: Corpse
 * Max Plasm Band: 9


 * Powers
 * Roast (Band 3)
 * Bonfire (Band 5)
 * Human Torch (Band 6)
 * Possess (Band 7)


 * Learned Powers
 * Lingering Smell or Sweat (Band 1)
 * Fright or Stink (Band 2)
 * Dread (Band 4)
 * Great Balls of Fire or Scared to Death (Band 8)
 * Danse Macabre or Nausea (Band 9)

Static
"Static never chose to be an electrican in life, instead following aptitudes wherever they would take him. He continues to go with the flow after his death, enjoying un-life as it comes."


 * Family: Wraith
 * Class: Horror
 * Fetters: Murder, Electrical
 * Max Plasm Band: 8


 * Powers
 * Spark (Band 2)
 * Strange Vision (Band 3)
 * Sparkstorm (Band 6)
 * Ghostly Apparition (Band 7)


 * Learned Powers
 * Bitter Cold or Cut Lights (Band 1)
 * Dread or Strange Behavior (Band 4)
 * Numb (Band 5)
 * Terror Incarnate or Scared to Death (Band 8)

Moonscream
"Professional haunters pride themselves on their reserve and impartiality, but Moonscream truly is fair in all things. Admittedly, this is because she hates all things with equal passion."


 * Family: Banshee
 * Class: Vapor
 * Fetters: Thoroughfare
 * Max Plasm Band: 9


 * Powers
 * Fluster (Band 1)
 * Strange Vision (Band 3)
 * Shriek (Band 5)
 * Spooky Surprise (Band 6)
 * Cacophony (Band 9)


 * Learned Powers
 * Gather Winds or Shattered Nerves (Band 2)
 * Dread or Insane Invitation (Band 4)
 * Ghostly Apparition or Paralyze (Band 7)
 * Scared to Death or Shattering Song (Band 8)

Whisperwind
"Unlike many Elementals, Whisperwind is a subtle spirit, forgoing ostentatious shows of power in favor of minor of fancy and small acts of mischief."


 * Family: Air Elemental
 * Class: Elemental
 * Fetters: Air, Outside
 * Max Plasm Band: 8


 * Powers
 * Distant Thunder (Band 2)
 * Insane Invitation (Band 4)
 * Tempest (Band 5)
 * Whisper (Band 7)


 * Learned Powers
 * Footsteps or Moan (Band 1)
 * Howl or Laughter (Band 3)
 * Wail (Band 6)
 * Shattering Song or Siren Song (Band 8)

Raindancer
"Raindancer enjoys playing with mortals by dressing in rainbows and leading them on fruitless quests for gold."


 * Family: Air Elemental
 * Class: Elemental
 * Fetters: Air, Outside
 * Max Plasm Band: 8


 * Powers
 * Distant Thunder (Band 2)
 * Rain (Band 3)
 * Haunted Hail (Band 7)
 * Flood (Band 8)


 * Learned Powers
 * Fog (Band 1)
 * Hailstones (Band 4)
 * Thunderclap (Band 5)
 * Gore (Band 6)

Buck
"Old Man Carter's faithful hound refused to let death separate him from his mortal friend. Similarly, Buck's generous cargo of fleas refused to let death separte them from his mattered fur"


 * Family: Horde
 * Class: Sprite
 * Fetters: Inside
 * Max Plasm Band: 6
 * Type of Swarm: Fleas


 * Powers
 * Scattered Swarm (Band 2)
 * Dense Swarm (Band 4)
 * Chase (Band 6)


 * Learned Powers
 * Flower Power (Band 1)
 * Creepers (Band 3)
 * Swarm Strike (Band 5)

Hypnos
"Not every ghost was once flesh and blood. Hypnos used to be a dream until the dreamer died while sleeping"


 * Family: Sandman
 * Class: Disturbance
 * Fetters: Sleeping
 * Max Plasm Band: 10


 * Powers
 * Uncover Fear (Band 1)
 * Delusion (Band 4)
 * Sleep (Band 5)
 * Sleepwalk (Band 7)
 * Dream Demon (Band 8)


 * Learned Powers
 * Shattered Nerves (Band 2)
 * Dreamthief (Band 3)
 * Aura Reading (Band 6)
 * Psychotic Rage (Band 9)
 * Expose Fears (Band 10)

Quiver
"Quiver is terrified of anything and everything, including itself--but in the same way that it takes a thief to catch a thief, sometimes it takes scared to scare."


 * Family: Spook
 * Class: Disturbance
 * Fetters: Inside
 * Max Plasm Band: 6


 * Powers
 * Fool's Errand (Band 1)
 * Tremor (Band 2)
 * Insane Invitation (Band 4)
 * Jinx (Band 5)


 * Learned Powers
 * Strange Vision or Wild Geese (Band 3)
 * Gore or Spooky Surprise (Band 6)

Trivia

 * While Weatherwitch was in the 'Electric Broomstick', she forgot how to use Rain.
 * Wendal is the only Spook that is a Trapped Spirit. Same aplies to Knuckles (Spector), Fingers (Phantom), Scarecrow (Horde), Daydreamer (Sandman), Tricia (Fetch) and Hardboiled (Poltergeist).
 * In the Intro Boo, Ghastly, Cogjammer, Clatterclaws, Shivers, and Whirlweird only appeared, but not Stonewall nor Aether. It might be possible that they were in the basement of your HQ before the ghost incident happen.
 * Despided that Boo fetters are indoors, however in the intro and outro, he was found outside. Possibly he ignores the fetter laws of a Spook.
 * Daydeamer and Weatherwitch used to work with eacthother before the events on Ghost Master. It is unknown how they splited up.
 * In Euroupeon cover Gastly, Boo, and Windwalker are on the cover. However in the American cover Gastly, Static, and Boo are on the cover.