World in Conflict/Walkthrough

The single player campaign, owing to inspiration from Call of Duty and Medal of Honor, gives the player the role of Lieutenant Parker (An officer in the United States Army), in charge of a company, while the AI handles the remainder of action on the battlefield. This contrasts the approach of most RTS titles, in which the player is in charge of whole armies and thus responsible for most of the action on the battlefield. The player will experience many different locations from various parts of the United States then to Soviet-occupied Europe then Russia and then back to the United States for the grand finale.

The storyline ultimately forces the player to differ from the usual reinforcements seen in the skirmish mode or the multiplayer mode. The campaigns limit what the player can order and where they can deploy. The Single-player campaign is narrated by Alec Baldwin. The AI in the campaigns could be considered inferior when compared to the skirmish mode, as their locations and moves are fairly predictable. The Friendly AI also frequently gives hints and tips making the game easier, though it may aid struggling players. The campaign can be played on Easy, Normal and Hard. At the conclusion of a campaign mission, a summary screen shows the usual performance statistics as well as any combat medals, ribbons, badges that a player has earned based on their performance.