Star Wars: Knights of the Old Republic/Village of Rwookrrorro

Chieftain in Need
You're taken to Chuundar in the chieftain's hall, to the southeast of the gates from the ../Great Walkway/:

If Zaalbar wasn't in your party before you were brought to the village:

Otherwise:

Otherwise:


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Chieftain's Hall
After exiting the chieftain's hall, a Wookiee guard to the left of the door bars entry. He can be asked for directions, should they be needed:


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Male and female Wookiees throughout the village can comment, but cannot be engaged in dialog:


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From the door of the chieftain's hall on the central platform of the village, the gates to the are to the northwest. A female Wookiee wandering between the hall and the gates on the walkways below them can be engaged in dialog, although this isn't necessary:

You can be confrontational:

The previous statement can only be made when you first speak to her. Alternatively, you can be conciliatory:

The following will end the dialog:


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Otherwise, or upon returning, you can ask her about her leaders and the slavers, and easily persuade her using the Force to tell you her doubts about Chuundar:


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Ask about other recent troubles, and she'll tell of a lost Wookiee. You can also ask about a Star Map, learning about an outsider living in the Shadowlands in the process:


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Great Walkway
To the northeast of this female Wookiee is a wicker bin to the left of the ramp up to the gates to the Great Walkway:

The gates to the Great Walkway are at the top of the ramp, to the north. Once you pass through them, you won't be able to return to  or change party selection unless you return here or to the Czerka landing platform to the south.

Wookiee Lost
If you've yet to find the lost Wookiee, the female will tell you about him:


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Otherwise, she's a little more forthcoming:


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You can return to the chieftain's hall on the central platform and travel east to speak to Woorwill and Jaraak in the former's home, and continue northeast to speak to the, Worrrznor, in his home, but this isn't necessary until you've found Rorworr in the Shadowlands. After finding him:


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After giving evidence to Worrroznor:


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Home of Woorwill
The walkway to the northeast of the leads round a corner. There's a wicker bin by the guard rail on the left:

The walkway continues curving to the east, where the door to Woorwill's home is in the south wall.

The exit to the village is in the east wall, and there's a wicker bin at the back of the room in the southwest corner:

Two Wookiees stand in the middle of the room. You can ask them questions about the lost Wookiee, Rorworr. The elder, Jaarak, stands on the right:


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The younger Woorwill stands on the left, and he's more forthcoming:

Upon returning:


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Once Rorworr's remains are found in the upper Shadowlands, Woorwill can identify the bolt casing found on the body:


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Jaarak can also identify the bolt casing... his own:


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You can continue the dialog to accuse him of Rorworr's murder:


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There's little point in speaking to either Wookiee after the bolt casing has been recognized, and even this isn't necessary as the same experience is received when Worrroznor,, whose home is to the east, recognizes the bolt casing and accuses Jaarak instead.

If you return after Worroznor's judgement:


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Holder of the Laws
Beyond Woorwill's home on the central platform, a walkway extends northeast to another platform. Beyond a door in the northeast wall is the Holder of the Laws, Worrroznor.

The exit to the village is in the east wall, and there's a wicker basket by the north wall:

Worrroznor stands in the middle of the room. You can ask him questions about the lost Wookiee, Rorworr:


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When you return after finding the remains of Rorworr in the Shadowlands below, you can ask who owns the bolt casing found on the body and tell him where you found it, initiating a trial:

Jaarak is brought before Worrroznor, and Woorwill comes to bear witness to the trial:


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You can alternate between the following responses to move closer to the light side of the Force repeatedly (although this would obviously be an exploit):


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Jaarak won't say anything in his own defense, but if you do so on his behalf and present Rorworr's datapad as proof, you move (much) closer to the light side of the Force:


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After Jaarak's release, Worrroznor speaks to you:


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If you later speak to the male and female Wookiees of the village, then they comment on the outcome:

Otherwise, you can withhold the evidence and condemn Jaarak to death, moving closer to the dark side of the Force:


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After Jaarak has been condemned, Worrroznor speaks to you:


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If you later speak to the male and female Wookiees of the village, then they comment on the outcome:

Regardless of the outcome, experience received varies depending on whether or not the bolt casing was already identified and Jaarak accused in Woorwill's home before coming to Worrroznor. However, the final experience received is always the same (1800 in total).