Exvania/Castle 8: Castle of Darkness

Room 8-1
This room contains a total of 68 Treasure Boxes containing 18 Bomb Power Ups, 22 pairs of Jet Boots, 14 Magic Books, 3 Earthquakes, 3 Boomerangs, 3 Morning Stars and 2 Potions of Death; three of them don't contain anything, and an infinite amount of Blue Slimes will also form up on the ground, and start pursuing the four lords.

Room 8-2
This room contains 38 Treasure Boxes (containing 12 Bomb Power Ups, 2 pairs of Jet Boots, 18 Magic Books, and 4 Boomerangs); two of these do not contain anything, and a Rally-X Special Flag will also fly into the room from either side at some point, before landing. The lord who collects it will receive an extra life - and an infinite amount of Red Slimes will also form up on the ground and start pursuing the four lords during the time they are in this room.

Room 8-3 (Dragon Room)
This room contains a Green and Black Dragon (who take 45 and 60 whips to kill, and will both leave an indeterminate number of Bomb Power Ups, pairs of Jet Boots, and Magic Books behind; however, they can both breathe fire at the lords, to kill them), along with two White Skeletons (which take 2 whips to temporarily dismantle) and 40 Treasure Boxes containing 10 Bomb Power Ups, 12 pairs of Jet Boots, 10 Magic Books, 2 Boomerangs, and 2 Morning Stars; four of them do not contain anything. If one of the player-controlled lords should win this room (having also won the two before it), he alone will go on to Erinyes' Room (where there is no time limit, or risk of death, in trying to rescue Princess Electra) - but if this is not the case, the castle will continue.

Room 8-4
This room contains 52 Treasure Boxes containing 28 Bomb Power Ups, 12 pairs of Jet Boots, 4 Magic Books and 1 Earthquakes; seven of them do not contain anything, and a second Rally-X Special Flag will also fly into the room from either side at some point before landing. The lord who collects it will receive one extra life - and if one of the player-controlled lords wins this room (having also won two of the three before it) he alone will go on to Erinyes' Room. But, if this is not the case, this final castle will again continue; an infinite amount of Green Magicians will also form up on the ground in this room.

Room 8-5
This room contains 64 Treasure Boxes containing 21 Bomb Power Ups, 15 pairs of Jet Boots, 18 Magic Books, 1 Potion of Barrier, 4 Earthquakes and 1 Boomerang; four of them do not contain anything, and if one of the player-controlled lords wins this room (having also won two of the four which precede it), he alone will go on to Erinyes' Room. But if this is not the case, the castle will once again continue - and a second infinite amount of Green Magicians will also form on the ground and begin pursuing the four lords in this room. Now it is time to move on to what will be the last "Dragon Room" of the game.

Room 8-6 (Dragon Room)
This room contains another Green and another Black Dragon (who again take 45 and 60 whips to kill, and will again both leave an indeterminate number of Bomb Power Ups, pairs of Jet Boots, and Magic Books behind; but they can again both breathe fire at the four lords to kill them), along with two White Skeletons (which again take 2 whips to temporarily dismantle), and 40 Treasure Boxes (containing 10 Bomb Power Ups, 12 pairs of Jet Boots, 10 Magic Books, 2 Boomerangs, and 2 Morning Stars); four of them do not contain anything, and a third Rally-X Special Flag will also fly into this room from either side at some point before landing. The lord who collects it will receive one extra life - and if one of the player-controlled lords wins this room (having also won two of the five before it) he alone will go on to Erinyes' Room as the text "RESULT" appears on the screen with each of the lords' number of castles conquered, rooms won, coins used, and ranking displayed below it. Now, it is time to move on to this castle's final room, which contains Erinyes herself!

Room 8-X (Erinyes' Room)
This room, which does not have a time limit or risk of death, contains Erinyes (who takes 30 whips to kill), along with one White, one Red and two Green Skeletons (which take 2, 3 and 4 whips to temporarily disable); Erinyes attacks by rising into the air (and firing beams down at the only lord present) and she is only vulnerable when she is on the ground. Once you have whipped her enough times to defeat her, the mirror at the back of the room will shatter and Princess Electra will emerge from it - and the game will then return to the overworld map, as that text "PLAYER X YOU GET A CASTLE" (X being 1, 2, 3 or 4) appears at the top of the screen. The text of "CONGRATULATION" will then appear on the screen as the four lords' win ratios, rooms won and victory percentages are displayed below it; you can now sit back and enjoy your lord's ending, but Karl's is somewhat different from that of all the others!

1P (Ward), 2P (Emilio) and 3P (Charles): 魔女エリニュスを倒し、 (Majo Erinyusu wo taoshi,) エレクトラ姫を無事救け (Erekutora hime wo buji tasuke) 出した. (Dashita.)

4P (Karl): 魔女エリニュスを倒しエ (Majo Erinyusu wo taoshi e) レクトラ姫を無事・・・ (Rekutora hime wo buji...) 救け・・・ (Tasuke...)

1P (Ward): そして、 二人は帰路に (Soshite, futari ha kiro ni) 立った. (Tatta.) ウォードとエレクトラ姫 (Wōdo to Erekutora hime) を国中の人が出迎えてく (Wo kunijū no hito ga demukaete ku) れた. (Reta.)

2P (Emilio): 互いに愛し合っている二 (Tagaini aishiatte iru ni) 立った. (Tatta.) 人には、 富も名誉も要ら (Hito ni ha, tomi mo meiyo mo ira) にかった. (Ni katta.)

3P (Charles): 世界は光をとり戻し平和 (Sekai ha hikari wo tori modoshi heiwa) かおとずれてが、 (Ka otozurete ga,) またいつ新たな敵が現れ (Mata itsu aratana teki ga araware) るかもしれない. (Ru kamo shirenai.)

4P (Karl): ウァーーッ! 悪夢だ! (Uāā! Akumuda!)

1P (Ward): ウォードはエレクトラ姫 (Wōdo ha Erekutora hime) と結婚し、 国王からその (To kekkon shi, kokuō kara sono) 座を譲り受けた. (Za wo yuzuriuketa.) そして長きなわたり、 (Soshite nagaki na wa tari,) この国を治め続けたとい (Kono kuni wo osame tsuzuketa toi) うことです. (U kotodesu.) おわり (Owari)

2P (Emilio): そして二人は人里離れた (Soshite futari ha hitozatohanareta) 四の上で、幸せいに暮らし (Shi no ue de, shiawase ini kurashi) たとのことです. (Ta to no kotodesu.) おわり (Owari)

3P (Charles): そう、いつか現れる新た (Sō, itsuka arawareru arata) なる敵・・・ (Naru teki...) おわり (Owari)

4P (Karl): ヒィッ! (Hī!) 助けてくれーーっ! (Tasuketekurēē!)

4P (Karl): ΧΧΧΧΧ! (CHCHCHCHCH!)

4P (Karl): ΟΧΔ口Ο口Χ! (OCHD Kuchi O Kuchi CH!) おしまい (Oshimai)

STAFF 企画 (Kikaku) デンジャラスお杉 (Denjarasu Osugi) CAPTAIN GUN

プログラム (Puroguramu) バブルス君 (Baburusu-kun) OMORI デビル中村 (Debiru Nakamura) AIRTIME西牧 (AIRTIME Nishimaki) SAM TENTEN KRD

サウンド (Saundo) すとろんぐよしえ (Sutorongu Yoshie)

ビジュアル (Bijuaru) KAN マエモリー (Maemorī) OTOMARU ミタちゃん (Mita-chan) えっちゃだいお (Ecchada Io) まっはっほ! (Mahhahho!)

おわり (Owari) NAMCO

おせわになった (O sewa ni natta) 人たち・・・ (Hito-tachi...) あしながたんとー (Ashinaga Tantō) とくえぶちょー (Tokue Buchō) わんわんかちょー (Wanwan Kachō) ちゅうまかちょー (Chūma Kachō) たちばなしゃちょー (Tachibana Shachō) ナムコアメリカの (Namuko Amerika no) みなさん (Minasan) サトルくん (Satoru-kun) てらおかさん (Teraoka-san) にっく (Nikku) やなぎー (Yanagī) しみずさん (Shimizu-san) こじまさん (Kojima-san) こにし (Konishi) いとくん (Ito-kun) おわり (Owari)

After the credits have finished, the game will go into "best win ratio" mode; your win ratios will most likely be the four highest ones on the cabinet to date, so you should enter your initials at the top of the table with pride regardless of position. Once you have done so, the game will go back into attract mode.