Shadowrun (Sega Genesis)/Extraction runs

Extraction runs are when the Johnson mentions a client wanting a career change but being held at his current company. It is your job to find the client within the corp building and escort him back out the main entrance.

Your client, who looks like a normal civilian, will be standing still inside a room when you find him. If you approach him, he should automatically join your group. If you have trouble getting his attention, though, hit B to target him (but don't shoot him though, heh heh) and walk up to him. Once he's in your group, try to keep him out of the crossfire if any battles erupt, and make your way back out. If your client dies, you obviously fail the mission. You will know your client has kicked the bucket if the screen fades out, then immediately back in again.

Just as bodyguard runs are basically identical to courier runs, so are extraction runs, for the most part, identical to acquisition runs. Besides the obvious fact that you have to guard a person instead of a package, the only other difference is that during an extraction run, if you leave the building without having found your client, you will automatically fail the run. Just a heads-up... other than that, though, everything is pretty much the same. Each level of difficulty corresponds with the same corps, so all the tips for the above section are relevant to this one too. So, if you need tips for extraction runs, just check out the previous part.

Simple Extraction Runs
PAY: 450¥ (from Mortimer Reed) 500¥ (from Julius Strouther)

KARMA: 2

OVERVIEW: see part 7 above

NOTES: see part 7a above

Moderate Extraction Runs
PAY: 900¥ (from Julius Strouther) 1,200¥ (from Caleb Brightmore)

KARMA: 4

OVERVIEW: see part 7 above

NOTES: see part 7b above

Expert Extraction Runs
PAY: 3,500¥ (from Caleb Brightmore) 4,000¥ (from Vigore & Jarl)

KARMA: 6 (5 from Vigore & Jarl)

OVERVIEW: see part 7 above

NOTES: see part 7c above