Dungeon Fighter Online/Fighter

A Fighter is a close-range brawler class. Fighters use gauntlets, knuckles, claws (similar to serrated patas), tonfas, and boxing gloves. A male version of the Fighter class is currently in development.

Promoted fighters can take several forms. Nen Masters can support their teammates or deal their own damage using their powerful spirit. Strikers are quick fighters, using fast punches and kicks to get the job done. Brawlers can use dirty tricks such as throwing sand or nets, or inflicting status effects rather than fighting straightforward and fair. Grapplers continue to train their bodies to grab and throw their opponents. Upon reaching level 48, the classes can further advance to Blazing Flower, Champion, Hellcat, and Dervish respectively.

Skills

 * Muse’s Uppercut
 * Hammer Kick

Nen Master
A Nen Master's primary equipment is Cloth Armor that they specialise in for boosts that the Mage starts with, like casting speed boosts and magical regeneration. They use the knuckles weapons, which have very fasts melee attacks and are highly magical. They have relatively low physical attacks and have downtime and MP costs reductions for melee attacks and increases for magical attacks. This means they have powerful but slow magic and fast but weak melee.

The Nen Master overall is a magical fighter, with little melee ability due to low defense and most attacks geared towards range, magic, and defense. The Nen Master is the most extreme fighter, being complete opposite of its base class, but its very interesting because of its explosive effects beyond melee.

A Nen Master can be identified by her golden aura.

Striker
The Striker is based mostly on the base Fighter, with many melee abilities but little range. The Striker bases itself on Light Armor and Gauntlets, and slow physical based weapons. The Striker is powerful in melee but weak at range and the gauntlets reinforce this with powerful but slow attacks including special skills, but fast and weak magical attacks.

The Fighter enhances many of the base Fighter attacks along the Striker skill tree, similar to the Blade Master who enhances the base Blade Master tree the Slayer uses.

The assets of a Striker lies in her strength potential (which is the highest of all classes/subclasses) and her Super Armor skill, a buff usually given by items or fairies, giving her a great advantage over any other close combat class/subclasses in defense and uninterrupted attacks.

A Striker is identified by her shining fists (although hard to see) or boxing gloves.

Brawler
Instead of reaching for power, the Brawler equips herself with weapons to pull cheap tricks on her enemies while attacking. This subclass rather focuses on inflicting various status aliments and taking advantage of weak moments to strike (like hitting them in the face while they're laying on the floor). Unlike most classes which concentrates either in physical or magical attacks, she is rather versatile as some of her skills relies on both physical and magical attack at the same time.

As for her weapon, she mainly relies on claws to deliver quick but useful cutting blows that can cause bleeding along with the claw mastery. She also fancies heavy armor, giving her strength and intelligence bonuses.

A Brawler can be identified by the bandaid on her face and scars around her legs.

Grappler
The Grappler is basically a Fighter who followed the path of the wrestler, relying on grabbing and throwing skills to damage her opponents for both offensive and defensive purposes. She has strong grabbing skills which most of them interrupts her enemies actions, leaving them defenseless against her throwing spree and preventing the Grappler of being hit by many attacks. Specialising in grabbing and throwing makes her very potent both in PvE (solo or in a party) and PvP.

As for enemies that has Super Armor or can't be thrown, grabbing is replaced by a blow that deals the same damage as the initial skill used, making the Grappler useful even against throwing immune enemies.

Her weapons of choice are either gauntlets (for power) or tonfas (for speed and hit rate). She specialise in light armor, raising her strength and defense stats.

Grapplers are also adept of area damage. Her skills that doesn't involve any throwing deals area damage, and even if her grabbing/throwing skills are directed torward single enemies, most of them hits surrounding enemies with splash damage.

a Grappler can be identified by the white bandana she's wearing.