Fallout 3/Schematics

In addition to the weapons you can buy or find, there are some weapons you can create at Workbenches once you have acquired the appropriate Schematics. There are three Schematics for each weapon; collecting multiple Schematics for a weapon improves its effectiveness and starting repair condition.

Bottlecap Mine

 * 3 Schematics (Find all three levels to make 3 mines out of one set of parts)
 * Bottle caps (10)
 * Cherry Bomb
 * Lunch box
 * Sensor Module

Dart Gun

 * Paint Gun
 * Radscorpion Gland
 * Surgical Tubing
 * Toy Car

Deathclaw Gauntlet

 * Deathclaw Hand
 * Leather Belt
 * Medical Brace
 * Wonderglue

Nuka-Grenade

 * Abraxo Cleaner
 * Nuka-Cola Quantum
 * Tin Can
 * Turpentine

Railway Rifle
Available from:
 * MDPL-13 Power Station, Power substation building

Components:
 * Crutch
 * Fission Battery
 * Pressure Cooker
 * Steam Gauge Assembly

Rock-It Launcher
Available from:
 * Moria from Megaton
 * Vault 101 redux, in the locked frame within Andy's makeshift medical office. (Lockpick 50 required).

Components:
 * Conductor
 * Firehose Nozzle
 * Leaf Blower
 * Vacuum Cleaner

Shishkebab
Available from Vance (from Meresti Station).
 * Lawnmower Blade
 * Motorcycle Gas Tank
 * Motorcycle Handbrake
 * Pilot Light