The Elder Scrolls IV: Oblivion/Walkthrough

Return to Oblivion introduction

The Main Quest

Overview
Oblivion does actually have a main quest, but if you're anything like me you'll ignore it for a few weeks while getting that new sword or reputation with your guild. The main quest is always there to work on, but it's not required at all.

Getting Started and Getting the Amulet
The game basically starts with you in jail. The emperor and his guards have to go through a passageway that leads right through your cell allowing you to escape. This level is mostly a tutorial so I'll let you figure it out. Once you reunite with the king you have to fight off a few assasins. The king will then go into a dead end and the gaurds will tell you to stay with him. Talk to the king and you'll start a cut scene where he tells you to find his frienc Jauffre and show him the Amulet of Kings. After saying that he is promptly killed by an assasin.

Now that you've got the Amulet and you got out of the sewers you're supposed to go to Weynor Pirory and show it to Jauffre. You could just as easily do nothing at all though and screw around in the Imperial City.

Deliver the Amulet
So you got tired of hanging around doing nothing already? Oh well if you want to do the main quest thats fine. So now we're headed for Weynon Priory. There should be a few monks there and Jauffre in the library. Talk to him and he'll take the Amulet of Kings from you for safekeeping (guess how that ends up) and tells you there is a long lost heir to the throne in Kvatch. He sends you there to get him and bring him back so that he's safe from assasins.

Find the Heir
When Jauffre sends you to find Martin in Kvatch it sounds like a simple errand. When looking at the map though you'll notice the nearest fast travel point is a bit south of Kvatch. How odd. On arriving

At first this sounds easy, but it's not. A gate to Oblivion has opened up and demons burned down most of Kvatch. Before you can actually get to Martin you have to go into Oblivion, kill a bunch of demons, close the gate, enter Kvatch, kill some more demons, and enter the chapel where Martin will agree to come with you.