Pharaoh/Civil service

Cities in Pharaoh maintain a variety of civil service buildings that keep the city running through its own infrastructure. Most such buildings supply the city with specialists who walk the streets of the city, performing duties to keep the city safe or perform a needed service.

Whenever a building requiring workers is constructed, a special type of worker known as a Citizen will appear and begin searching for workers to staff the building which have just been constructed. The citizen does not count as part of the city's actual workforce and will vanish as soon as the building needing employees is fully staffed. People must also live relatively close to where they work, as the citizen will not journey too far from the building needing workers to find employees. Technically, a single abode is needed in the citizen's range (two generally work just fine). The game behaves as if the city's work force "flows through" that single house the citizen passes from the entire city, as many workers as are needed. Not very realistic, but makes the game playable.