Fire Emblem: Shadow Dragon/Chapter 2

-_-_-_-_-_-_-_-_-_-_- The Princes of Galder [CHP2] _-_-_-_-_-_-_-_-_-_-_

"One thing could always be said about Galder Harbor, the mainland port nearest Talys: it never had much in the way of riches, but neither did it have much trouble.

All that changed when a pirate crew fell upon the town and made it their hide- out. Here, in Galder, history records Marth's first steps toward freeing his homeland."

DIALOGUE

Ogma: Prince Marth, I am Ogma, a mercenary of Talys. The king has bid me and my three men join your army. Calvary has arrived from the west, flying Grust's standard. They mean to take your life, sire. Be careful.

END DIALOGUE

HOUSES

1) A pirate named Darros wants to join you. 2) Healing mages get exp every time they heal 3) Hammers beat heavy units (like Knights).

END HOUSES

Ogma and three fighters join you automatically. Choose between one of the three and give all the other two fighter's weapons to him (I chose the higher level 3 fighter)

Then, move Marth to the front of the bridge to the north. Darros, a recruitable pirate is there and he will automatically talk to Marth. He is a OK character, I just never found a place for him.

DIALOGUE

Darros: Ahoy, Prince Marth, I be Darros, a simple man o' the sea. I've had me fill o' the piratin' life, and now I be lookin' t'start anew.

what say ye? Make me yer matey, and I swear t'pull me load.

END DIALOGUE

Next, use Ogma to clear the two soldiers to the west (use his Steel Sword) The second one will attack you on the enemy turn and die in the process.

Then, move your characters via the lower-half of the map forward.

All the above can be accomplished in a time span of one turn (including enemy's turn).

Don't worry about giving exp to Gordin, only use him on tough enemies or if you are in a risky position.

Starting in this battle, you will see a glowing greenish circle in the ground. It is merely a save point in the middle of the game. You can save, then reload it if you mess up later. Move a character onto the circle and select Save to do so.

Also, do note that killing Thieves tend to give more experience than regular enemies. It is about 60 experience instead of the normal 30 at the beginning of the game.

Before, rushing, please watch and see Castor. He is an archer (if you refused to abuse Gordin last chapter use him or wait until later and get a unit like Wolf). You must use Shiida to recruit this character.

DIALOGUE

Shiida: Castor?! It is you, isn't it? Must even good men like you betray Talys now?

Castor: Princess Shiida? Oh...I'm sorry, but me mother's sick, and the medicine don't buy itself, see...

Shiida: So you agreed to fight for the pirates in exchange for coin...All right then. If it's gold you need, take mine. Here, this is all I have. Take it, and go to your mother's side.

Castor: But Princess...I betrayed you!...Ach, I've been a fool! Forgive me, Princess. Let me fight for you now. Me life is yours.

END DIALOGUE

A good Cavalier should be able to take out a majority of the pirates. Archers should be taken out first though, so as to protect Shiida.

The boss isn't anything special, you can just team him.

Boss: Gomer

HP: 27 weapon: Hand Axe Drop: Steel Sword

Beginning Quote: "The gall of ye, defyin' me crew! I'll put an axe square betw- een yer eyes! Ye ain't leaving here alive. I swear it on the rickety peg leg o' Shanty Pete!

Death Quote: "Augh...Fiends, ye be..."

Beat him, seize gate...

DIALOGUE

Villager: You have our gratitude, sire, for finally chasin' those pirates away. Now, as I hear it, you plan to march on to Aurelis...That'll take you right up through the Ghoul's Teeth.

With all due respect, sire, you're taking a great risk crossin' those mountains That's Soothsire territory. The Soothsires are fearsome bandits, always raidin' the villages and harryin' what travelers dare pass by.

And the swordsman with 'em- goes by the name o' Nabarl- he's a terror with a blade, so they say. If you go up there, keep your wits about you- or you won't come back down.

(IMPORTANT NOTICE: Nabarl is called Navarre in the American Version)

END DIALOGUE

Save the game, and it automatically continues...