Bravoman/Stage 4

Once Beraboh Man has made it back to dry land, the background has reappeared behind him and his energy bar at the bottom of the screen has refilled, start running to the right and punch the Kakure Mino twice to kill him, then collect the Fuku he has left behind. Three more are present just before the tree trunk, and a fourth one is waiting on the other side. Once you have killed them all and jumped over the tree trunk to collect the Fuku the last one has left behind, Fukubiki Man will probably be appearing to give Beraboh Man another powerup; as with the second stage, it will either be an Atom or a Kobushi due to the early stage of the game. Once you have jumped up to collect it, a Purple Ninja will be hopping towards you on his pogo stick; give him a punch to kill him before jumping over two Tekyuu moving left and right in a fixed position. There is also another one just before the stage's actual dojo, which has three powerups on its upper level - a Kobushi, a Suka and an Onigiri. However, you have to be very quick to collect these before they disappear, as a Green Ninja is present just before the half-staircase leading upwards, and two Popo will come slithering down it towards Beraboh Man when he approaches them. Once they have reached the bottom, crouch down and give them both a headbutt to kill them before collecting the Fuku they have left behind, standing up and jumping up to the half-staircase. Continue to the right until you see two Kago creeping slowly towards you; punch both of them twice to defeat them and collect the Fuku they have left behind just before another Purple Ninja and a Dango; go back to the left, turn around, crouch down and give them both a headbutt as they bounce towards you. Once you have collected the Fuku they have left behind, Fukubiki Man should be reappearing to give you another powerup; this time, it will either be an Onigiri or a Ramen. Once you have jumped up to collect it, run down another half-staircase leading downwards and continue to the right, watching out for Babito emerging from the cracks in the ground before you drop down into the cavern underneath the dojo. Another Kago will be creeping slowly towards you just before the first of three Tekyuu moving up and down in a fixed position; punch her twice to defeat her and collect the Fuku she has left behind. Another Popo will be slithering towards you just after the second one, so crouch down and give it a headbutt before standing up and collecting the Fuku it has left behind. Once you have made it over the third one, jump up the stone staircase leading out of the cavern and make a big jump to the left in order to collect the Atom powerup - but watch out for the Kakure Mino who is about to land on you. Once you have made another big jump back to the right, you will have to fight your first pair of Kaname. Both of them take five hits to kill, but the Atom powerup makes the fight somewhat easier. At the end of the stage, Fukubiki Man will greet Beraboh Man and give him one Onigiri energy bonus for every ten Fuku he has collected during the stage. Once he has cycled away, Beraboh Man will proceed to the fifth stage - which is the third of the City variety.