AdventureQuest/Fighter

Fighter Skill
Level 1: Weapon Proficiency

Imbue your strikes with melee proficiency. For 1 SP per round you make an attack, your attacks are converted to melee.

(This skill can be toggled on and off.)

Effect:Converts all player attacks to melee. SP Cost: 1 SP on turn in which a conversion happens

Level 2: Improved Armor

Your armor has been upgraded, granting you better defence and resistances.

Level 3: Brutal Strike

Make a brutal but inaccurate attack to inflict extra deamage on your enemies!

Hits: 1 Damage: 120% Base and 110% Random with a special stat bonus BTH: -5 SP Cost: 10

Level 4: Intense Focus

Focus your mind on dealing damage, reducing your defences but making your attacks more powerful and giving a small chance to strike a crushing blow!

(This skill can be toggled on and off)

Effect: -5 to all defences, All player attacks have their base and random damage multiplied by 1.1, there's a 10% chance the attack will be a Crushing Blow and damage will be multiplied by 1.3 instead. SP Cost: 0

Level 5: Call Friend

Call a Friend to accompany you into battle! He makes a 2-hit attack!

Effect: Summons Fighter Friend SP Cost: 40

Level 6: Reinforced Armor

You have upgraded your armor again, improving your defences and resistance!

Level 7: Combat Expertise

Your training grants you +5 BtH on your melee attacks!

Effect: All melee player attacks gain +5 BtH SP Cost: 0 Sp

Level 8: Double Attack

Strike two quick blows at the cost of accuracy!

Hits: 2 Damage: 75% Base and 50% Random each BtH: -5 Element: Same as weapon Attack Type: Same as weapon SP Cost: 15

Level 9: Strength Boost

Increase your Strength by 10 for the duration of the battle!

(This skill can be toggled on and off) SP Cost: 15 SP Effect: Increase Strength by 10.

Level 10: Power Attack

Make a single powerful but inaccurate strike!

Hits: 1 Damage: 200% Base and Random BtH: -5 SP Cost: 20 SP

Signature Ability: If your class title is "Fighter", the chance of Intense Focus being a Crushing Blow is increased by 1% per class level.