SimCity/Zoning

Zoning is an important concept both in real-life town planning, and in the SimCity game.

Zoning in Urban Planning
In developed countries there has been a backlash against excessive man-made clutter in the environment, such as bollards (signposts), signs, and hoardings (temporary fences around construction sites). Other issues that generate strong debate amongst urban designers are tensions between peripheral growth, increased housing density and planned new settlements. There are also unending debates about the benefits of mixing tenures and land uses, versus the benefits of distinguishing geographic zones where different uses predominate.

Successful urban planning considers character, of "home" and "sense of place", local identity, respect for natural, artistic and historic heritage, an understanding of the "urban grain" or "townscape," pedestrians and other modes of traffic, utilities and natural hazards, such as flood zones.

Some say that the medieval piazza and arcade are the most widely appreciated elements of successful urban design, as demonstrated by the Italian cities of Siena and Bologna.

While it is rare that cities are planned from scratch planners are important in managing the growth of cities, applying tools like zoning to manage the uses of land, and growth management to manage the pace of development. When examined historically, many of the cities now thought to be most beautiful are the result of dense, long lasting systems of prohibitions and guidance about building sizes, uses and features. These allowed substantial freedoms, yet enforce styles, safety, and often materials in practical ways. Many conventional planning techniques are being repackaged as smart growth.

There are some cities that have been planned from conception, and while the results often don't turn out quite as planned, evidence of the initial plan often remains. Some of the most successful planned cities consist of cells that include park-space, commerce and housing, and then repeat the cell. Usually cells are separated by streets. Often each cell has unique monuments and gardening in the park, and unique gates or boundary-markers for the edges of the cell. The commercial areas naturally become diverse. These differences help instill a sense of place, while the similarities of the cells make each place in the city familiar.

Zoning in SimCity
In SimCity, players can chose to zone land as residential, commercial, or industrial. From SC2K onwards, players can also chose the density of various zones in their city.