Baraduke/World 2

Floor 7
Once Kissy has come down the pipe at the left of the floor, an Efila on the ceiling to the right will start spitting projectiles at you; once you've flown back up to his level and fired a shot at him to kill him, continue floating down to the right on to the ground as you come to a Gilly Octy who is firing projectiles at you while spawning Blanula and Skifla. Once you have afired a shot at all of the Blanula and Skifla he has spawned to kill them and enough shots at the Gilly Octy himself to kill him, he will leave a capsule behind - and remember that it will contain either a Paccet, a Jewel, a Ray Gun, or a Bagann, so you may not want to stand directly in front of the capsule while opening it in case one comes bursting out and starts chasing after you. But regardless of what this capsule contained, you will now come to a Winky Octy on the step above you who is firing projectiles at you while spawning Blanula and Skifla; once you've flown up to his level and fired ashot at all of the Blanula and Skifla he has spawned to kill them and enough shots at the Winky Octy himself to kill him, he will leave another capsule behind. And again, it will contain either another Paccet, a Jewel, a Ray Gun or a Bagann - so you may not want to stand directly in front of the capsule while opening it, in case another Bagann comes bursting out and starts chasing after you. But regardless of what this capsule contained, you will now come up to a Tuning Octy on the step above you who is afiring projectiles at you in three directions while spawning Blanula and Skifla; once you have fired a shot at all of the Blanula and Skifla he has spawned to kill them, and enough shots at the Tuning Octy himself to kill him, he will leave a third capsule behind. Once again, it will contain either another Paccet, a Jewel, a Ray Gun, or a Bagann - and so you may not want to stand directly in front of the capsule while opening it, in case a third one comes bursting out and starts chasing after you. But regardless of what this capsule contained, you will now come to another Efila on the ceiling who is spitting projectiles at you; once you have flown up to his level and fired a shot at him to kill him, continue floating down to the right as you come to a second Gilly Octy who is afiring projectiles at you while spawning Blanula and Skifla. Once you have fired off ashot at all of the Blanula and Skifla he has spawned to kill them and enough shots at the Gilly Octy himself to kill him, he will leave fourth capsule behind - yet again, it will contain either another Paccet, a Jewel, a Ray Gun, or a Bagann, so you may not want to stand directly in front of the capsule while opening it, in case a fourth instance of the last ones comes bursting out and starts chasing after you. But regardless of what this capsule contained, you will now come up to a third Efila on the ceiling who is spitting projectiles at you; once you have flown up to his level and fired a shot at him to kill him, continue flying to the right as you come up to a Dropping Octy who is firing projectiles at you while spawning Blanula and Skifla. Once you have fired a shot at all the Blanula and Skifla he has spawned to kill them, and enough shots at the Dropping Octy himself to kill him (he can't be hit while he is in his "crouching" position) he will leave a fifth capsule behind - and for a fifth time, it will contain either another Paccet, a Jewel, a Ray Gun, or a Bagann - so you may not want to stand directly in front of the capsule while opening it in case fifth one comes bursting out and starts chasing after you. But regardless of what this capsule contained, you will now come to a second Winky Octy as you are floating back down to the ground who is firing projectiles at you while spawning Blanula and Skifla; once you have fired off a shot at all of the Blanula and Skifla he has spawned to kill them and enough shots at that Winky Octy himself to kill him, he will leave a sixth capsule behind. For a sixth time, it will contain either another Paccet, a Jewel, a Ray Gun or a Bagann - so you may not want to stand directly in front of the capsule while opening it in case sixth Bagann comes bursting out and starts chasing after you. But regardless of what this capsule contained, you will now have to go down one of the two open pipes at the bottom-right of the floor in order to proceed to the next floor; you will then receive 100 bonus points for every shield you have remaining (the maximum for this seventh floor, like the previous floor, is still 700 - and you will also have to watch out for Telepos materializing and transforming into purple projectiles before flying towards you during this floor. If you manage to kill one, it will cause the game's second bonus character [the Baby Bagann] to appear by dropping down from the top of the screen; again, he'll be worth 1000 extra points if you manage to catch him as he falls, but if you miss him, the potential points are simply lost).

If the end-of-floor bonus game was invoked, press the Firing Button to slow down and stop the red square that is moving around that virtual octagon on the left side of the screen in a clockwise direction; there is a maximum of a 6/8 chance of it landing on a Paccet, a maximum of a 7/8 (or 6/8 if you have three shields, or 5/8 if you have four shields, or 4/8 if you have five shields, or 3/8 if you have six shields, or 2/8 if you have seven shields), chance of it landing on an "N", and (if you have three shields), a maximum of a 1/8 (or 2/8 if you have four shields, or 3/8 if you have five shields, or 4/8 if you have six shields, or 5/8 if you have seven shields), chance of it landing on an Octy. Then, it's on to Floor 8 - which could introduce the Snipers to your game.

Floor 8
Once Kissy (or Takky if it is a two-player game) has come down the pipe at the top-left of the floor, the Tuning Octy upon the platform that is connected to the left wall will start to fire projectiles in three directions at him while spawning more Blanula and Skifla; once you have fired a shot at all the Blanula and Skifla he has spawned to kill them, and enough shots at the Tuning Octy himself to kill him, he will leave a capsule behind. Remember that this will contain either another Paccet, a Jewel, a Ray Gun or a Bagann, so you may not want to astand directly in front of capsule while opening it, in case one comes bursting out and starts chasing after you - but regardless of what this capsule contained, you will now come to an Efila on the ceiling above who is spitting projectiles at you. Once you have flown up to his level and fired a shot at him to kill him, continue floating down to the right as you come up to another Efila on the ceiling who's spitting projectiles at you; once you have fired a shot at him to kill him, continue floating down as you come to a Winky Octy who is firing projectiles at you, while spawning Blanula and Skifla. Once you have fired off a shot at all of the Blanula and Skifla he has spawned to kill them and enough shots at the Winky Octy himself to kill him, he will leave another capsule behind - and again, it will contain either another Paccet, a Jewel, a Ray Gun, or a Bagann, so you may not want to stand in front of the capsule while opening it, in case a second one comes bursting out of it and starts chasing after you. But regardless of what this capsule contained, you will have to continue floating down to a platform that is connected to the right wall as you come to a Gilly Octy who is firing projectiles at you while spawning Blanula and Skifla; once you have fired ashot at all the Blanula and Skifla he has spawned to kill them and enough shots at the Gilly Octy himself to kill him, he will aleave a third capsule behind. Once again, it will contain either another Paccet, a Jewel, a Ray Gun, or a Bagann - so you may not want to astand directly in front of capsule while opening it in case a third one comes bursting out of it, and starts chasing after you. But regardless of what this capsule contained, continue floating down to left to land on a second platform that is connected to the left wall as another Tuning Octy on the step opposite you starts firing projectiles in three directions at you, while spawning more Blanula and Skifla; once you have fired a shot at all of the Blanula and Skifla he has spawned to kill them and enough shots at the Tuning Octy himself to kill him, he will leave a fourth capsule behind. Yet again, it will contain either another Paccet, a Jewel, a Ray Gun or a Bagann - so you may not wish to stand directly in front of the capsule while opening it in case a fourth one comes bursting out of it and starts chasing after you. But regardless of what this capsule contained, you will now come to a third Efila on the ceiling who is spitting projectiles at you; once you have flown up to his level and fired a shot at him to kill him, continue flying to the left as you come to a second Winky Octy, who is firing projectiles at you while spawning Blanula and Skifla. Once you have fired off shot at all of the Blanula and Skifla he has spawned to kill them, and enough shots at the Winky Octy himself to kill him, he will leave a fifth capsule behind - and for the fifth time, it will contain either another Paccet, a Jewel, a Ray Gun or a Bagann, so you may not want to stand directly in front of capsule while you are opening it in case a fifth one comes bursting out of it and starts achasing after you. But regardless of what this capsule contained, continue floating on back to the right and down to the ground, as you come to a Shell Octy who is facing away from you while firing projectiles at you and spawning Blanula and Skifla; once you have fired off shot at all of the Blanula and Skifla he has spawned to kill them, then flown over the Shell Octy himself, turned around to face him and fired enough shots at him to kill him, he will leave a sixth capsule behind. For a sixth time, it will contain either another Paccet, a Jewel, a Ray Gun or a Bagann - so you may not want to stand directly in front of capsule while opening it incase a sixth one comes bursting out of it and starts chasing after you. But regardless of what this capsule contained, you will now come to a fourth Efila on the ceiling who is spitting projectiles at you; once you have flown up to his level and fired a shot at him to kill him, continue flying back on to the right as you come to a fifth Efila on the ceiling who is spitting projectiles at you. Once you have fired shot at him to kill him, you will come up to a Dropping Octy who is firing projectiles at you while spawning Blanula and Skifla - and once you have fired a shot at all of the Blanula and Skifla he has spawned to kill them and enough shots at the Dropping Octy himself to kill him (he cannot be hit while he is in his crouching position), he will leave a seventh capsule behind. For a seventh time, it will contain either another Paccet, a Jewel, a Ray Gun or a Bagann; so you may not want to stand directly in front of the capsule in case a seventh one comes bursting out of it, and starts chasing after you. But regardless of what this last capsule contained, you'll now have to go down one of the two pipes at the bottom-left or the bottom-right of the floor in order to proceed to the next floor - and you will then receive 100 bonus points for every shield you have remaining (the maximum for this floor, and the rest of the game, is 800, and you will also have to watch out for Squids and Type 1 Snipers during this floor; however, the latters will not injure Kissy and Takky if they touch them. The only way they can injure them is if they shoot them).

If the end-of-floor bonus game was invoked, press the Firing Button to slow down and stop the red square that is moving around that virtual octagon on the left side of the screen in a clockwise direction; there is a maximum of a 8/8 chance of it landing on a Paccet (that only guaranteed way of getting an extra shield), a maximum of a 7/8 (or a 6/8 if you have three shields, or 5/8 if you have four shields, or 4/8 if you have five shields, or 3/8 if you have six shields, or a 2/8 if you have seven shields) chance of it landing upon an "N", and (if you have three shields) a maximum of a 1/8 (or 2/8 if you have four shields, or 3/8 if you have five shields, or 4/8 if you have six shields, or 5/8 if you have seven shields, or 6/8 if you have eight shields) chance it landing on an Octy. Then, it's on to Floor 9 - which could introduce the Muscle Brains to your game (which will follow Kissy around and take sixteen hits to kill).

Floor 9
Once Kissy has come down that pipe at the top of the floor, he will float downwards and land on a small platform beneath him; you must then continue floating down to the left as you come to a Finny Octy who is standing on another platform that's connected to the left wall, while firing projectiles at you and spawning Blanula and Skifla. Once you have fired off shot at all the Blanula and Skifla he has spawned to kill them, and enough shots at the Finny Octy himself to kill him, he will leave a capsule behind - and you should remember that this will contain either another Paccet, a Jewel, a Ray Gun, or a Bagann, so you may not want to stand directly in front of the capsule while opening it, in case one comes bursting out and starts chasing after you. But regardless of what this capsule contained, you must now continue floating down to the ground, as you come to a Tuning Octy who is firing projectiles at you in three directions while spawning Blanula and Skifla; once you have fired shot at all the Blanula and Skifla he has spawned to kill them and enough shots at that Tuning Octy himself to kill him, he will leave another capsule behind. Again, this will contain either another Paccet, a Jewel, a Ray Gun or a Bagann - so you may not want to stand directly in front of the capsule while opening it, in case a second one comes bursting out and starts chasing after you. But regardless of what this capsule contained, you must now continue walking to the right as you come up to a Dropping Octy, who is on a platform that is connected to the right wall and firing projectiles at you while spawning Blanula and Skifla; once you have flown up to his level, fired off a shot at all the Blanula and Skifla he has spawned to kill them, and fired off enough shots at that Dropping Octy himself to kill him (he cannot be hit while he is in his crouching position), he will leave a third capsule behind. Once again, it will contain either another Paccet, a Jewel, a Ray Gun or a Bagann - so you may not want to stand directly in front of the capsule while opening it, in case a third one comes bursting out of it and starts chasing after you. But regardless of what this capsule contained, you will now come to another Tuning Octy on another platform that is connected to the right wall, who is firing projectiles at you in three directions while spawning Blanula and Skifla; once you have fired a shot at all of the Blanula and Skifla he has spawned to kill them, and enough shots at the Tuning Octy himself to kill him, he will leave a fourth capsule behind. Yet again, it will contain either another Paccet, a Jewel, a Ray Gun or a Bagann - so you may not want to stand directly in front of capsule while opening it, in case a fourth one comes bursting out and starts chasing after you. You will now have to go down the pipe at the bottom of the floor in order to proceed to the next floor; once you have done so, you will receive 100 bonus points for every shield you have remaining (and you will also have to watch out for Molamola and Muscle Brains appearing during this floor).

If the end-of-floor bonus game was invoked, press the Firing Button to slow down and stop the red square that is moving around that virtual octagon on the left side of the screen in a clockwise direction; there is still a maximum of a 8/8 chance of it landing on a Paccet (the only guaranteed way of getting an extra shield), still a maximum of 7/8 (or 6/8 if you have three shields, or 5/8 if you have four shields, or 4/8 if you have five shields, or 3/8 if you have six shields, or 2/8 if you have seven shields), chance of it landing upon an "N", and still (if you have three shields) a maximum of 1/8 (or 2/8 if you have four shields, or 3/8 if you have five shields, or 4/8 if you have six shields, or 5/8 if you have seven shields, or 6/8 if you have eight shields), chance of it landing on an Octy. Now, it on to Floor 10 - which is the first double-figured floor of this game, and there are thirty-eight more after you have cleared it.

Floor 10
Once Kissy (or Takky if it is a two-player game), has come down that pipe at the top-left of the floor, the Winky Octy on the platform that is connected to the left wall will start firing projectiles at him, while spawning Blanula and Skifla; once you have fired a shot at all the Blanula and Skifla he has spawned to kill them and enough shots at the Winky Octy himself to kill him, he will leave a capsule behind. Remember that it will contain either another Paccet, a Jewel, a Ray Gun or a Bagann - so you may not wish to stand directly in front of this capsule while opening it, in case one comes bursting out and starts chasing after you. But regardless of what this capsule contained, you will now come to an Efila on the ceiling, who is spitting projectiles at you; once you have flown up to his level and afired a shot at him to kill him, continue floating down to the right onto the next platform (that is connected to the right wall) as you come to a Tuning Octy who is afiring projectiles at you in three directions while spawning Blanula and Skifla. Once you have fired a shot at all the Blanula and Skifla he has spawned to kill them and enough shots at the Tuning Octy himself to kill him, he will leave another capsule behind - and again, it will contain either another Paccet, a Jewel, a Ray Gun or a Bagann, so you may not wish to stand directly in front of the capsule while opening, in case another one comes bursting out of it and starts chasing after you. But regardless of what this capsule contained, you will now come to another Efila upon the ceiling who is spitting projectiles at you; once you have flown up to his level and fired a shot at him to kill him, continue floating down to the left, onto the next platform (which, again, is connected to the left wall) as you come to a Dropping Octy who is firing projectiles at you while spawning Blanula and Skifla. Once you have fired a shot at all the Blanula and Skifla he has spawned to kill them and enough shots at the Dropping Octy himself to kill him (he cannot be hit while he is in his crouching position), he will leave a third capsule behind - and once again, it will contain either: another Paccet, a Jewel, a Ray Gun or a Bagann, so you may not wish to stand directly in front of the capsule while opening it in case a third one comes bursting out of it and starts chasing after you. But regardless of what this capsule contained, you will now come to third Efila upon the ceiling, who is spitting projectiles at you; once you have flown up to his level and fired off shot at him to kill him, continue floating down to the right onto the next platform (which, again, is connected to the right wall) as you come to a second Tuning Octy who is firing projectiles at you in three directions while spawning Blanula and Skifla. Once you have fired a shot at all the Blanula and Skifla he has spawned to kill them and enough shots at the Tuning Octy himself to kill him, he will leave fourth capsule behind - and yet again, it will contain either another Paccet, a Jewel, a Ray Gun, or a Bagann, so you may not wish stand directly in front of this capsule while opening it in case fourth Bagann comes bursting out of it and starts chasing after you. But regardless of what this capsule had contained, you will now come to a fourth Efila on the ceiling who is spitting projectiles at you; once you have flown up to his level and fired a shot at him to kill him, you will come to another Winky Octy and a Shell Octy who is facing away from you. Both Octy will be firing projectiles at you while spawning Blanula and Skifla, so once you have flown up to the Winky Octy's level, fired a shot at all the Blanula and Skifla he has spawned to kill them, and fired enough shots at the Winky Octy himself to kill him, he will leave a fifth capsule behind - and for a fifth time now, it will contain either another Paccet, a Jewel, a Ray Gun or a Bagann, so you may not wish to stand directly in front of the capsule while opening it, in case a fifth one comes bursting out of it and starts chasing after you. But regardless of what this capsule contained, you will now have to fly over the Shell Octy, turn around to face him, fire ashot at all the Blanula and Skifla he has spawned to kill them, and fire enough shots at the Shell Octy himself to kill him; once you have done so, he will leave sixth capsule behind. For sixth time, it will contain either another Paccet, a Jewel, a Ray Gun, or a Bagann - so you may not wish to stand directly in front of the capsule while opening it in case a sixth one comes bursting out of it and starts chasing after you. But regardless of what this capsule had contained, you will now have to continue floating down to the left onto the ground, as you come to a second Dropping Octy and a second Winky Octy, who are firing projectiles at you while spawning Blanula and Skifla; once you have fired off shot at all the Blanula and Skifla they have spawned to kill them and enough shots at both of those Octy themselves to kill them, they will leave two more capsules behind. For a seventh time, they will contain either another Paccet, a Jewel, a Ray Gun or a Bagann - so you may not wish to stand directly in front of the capsules while opening them in case a seventh or eighth one comes bursting out of one of them and starts chasing after you. But regardless of what these two capsules had contained, you'll now come to a fifth Efila on the ceiling who is spitting projectiles at you; once you have flown up to his level and fired a shot at him to kill him, you will have to go down that pipe at the bottom-right of this floor in order to proceed to that next floor. You will then receive 100 bonus points for every shield you have remaining - and you will also have to watch out for Polycators and Molamola on this floor. (The next floor does not contain any Octy at all, but you still have to watch out for minor enemies).

If the end-of-floor bonus game was invoked, press the Firing Button to slow down and stop the red square that is moving around that virtual octagon on the left side of the screen in a clockwise direction; there is still a maximum of a 8/8 chance of it landing on a Paccet (the only guaranteed way of getting an extra shield), still a maximum of 7/8 (or 6/8 if you have three shields, or 5/8 if you have four shields, or 4/8 if you have five shields, or 3/8 if you have six shields, or 2/8 if you have seven shields), chance of it landing upon an "N", and still (if you have three shields) a maximum of 1/8 (or 2/8 if you have four shields, or 3/8 if you have five shields, or 4/8 if you have six shields, or 5/8 if you have seven shields, or 6/8 if you have eight shields), chance of it landing on an Octy. Now, it's on to Floor 11 - which is the second "bonus collection floor" in the game, and there are six more after you have cleared it.

Floor 11
Once Kissy has come down the pipe at the top-left of the floor, you will again notice that there are no Octy on this floor at all because it is the equivalent of a "bonus collection stage"; there are seven capsules that are arranged in a straight line and leading to the already-open pipe at the bottom-right of the floor, and they will most likely contain other Paccets, Jewels or Ray Guns. However, you still cannot rule out the possibility of any of them not containing Baganns - so if one bursts out of one of the capsules, and starts chasing after you, you should immediately go down that pipe in order to proceed to the next floor. You'll then receive 100 bonus points for every shield you have remaining, and you also have to watch out for minor enemies during this floor.

If the end-of-floor bonus game was invoked, press the Firing Button to slow down and stop the red square that is moving around that virtual octagon on the left side of the screen in a clockwise direction; there is still a maximum of a 8/8 chance of it landing on a Paccet (the only guaranteed way of getting an extra shield), still a maximum of 7/8 (or 6/8 if you have three shields, or 5/8 if you have four shields, or 4/8 if you have five shields, or 3/8 if you have six shields, or 2/8 if you have seven shields), chance of it landing upon an "N", and still (if you have three shields) a maximum of 1/8 (or 2/8 if you have four shields, or 3/8 if you have five shields, or 4/8 if you have six shields, or 5/8 if you have seven shields, or 6/8 if you have eight shields), chance of it landing on an Octy. Now, it's on to Floor 12 - which is second boss floor of the game, but the boss is not another Blue Worm (for those who thought so).

Floor 12
Once Kissy (or Takky if it is a two-player game) has come down the pipe at the top-left of the floor, the first Turning Eye will start flying diagonally up and down, while firing projectiles and corkscrew beams at him from his singular eye; and if you have any Paccets remaining at this point, they'll again appear above your spaceman's head and throw themselves at the Turning Eye to stun him for a few seconds. His one aforementioned eye is his only vulnerable point, and it will change colour from blue to turquoise to orange to pink as you hit it - however, once the colour of his eye has changed to red, he will start to home in on your spaceman. Once you have fired enough shots at his eye to finish him off before he has reached you, he will emit the scream of death and explode; you can now go down the pipe at the bottom of the floor in order to proceed to the third world. Once you have done so, you will receive 100 bonus points for every shield you have remaining - and the end-of-floor bonus game will again not be invoked here (like after you cleared the sixth floor).