Ragnarok Online/Archer

The Archer is the ranged attacker, using bows to deal physical damage while not actually being in melee combat. The only other weapon an Archer can equip is a dagger (typically used to save arrows). The Archer has the least complicated set of skills for first jobs as well. That, combined with stat distribution simplicity, makes training Archers easier. The long range capabilities of bows also allow Archers to "snipe" targets that may not even be able to reach them, resulting in speedy leveling. The downside of this, however, is the cost of arrows; Archers tend to start out poorer. Also, the jobs Archers can become upon reaching Job Lv 40 have much wider ranges of skills: the Hunter is the purely offensive path, using traps with various effects as well as a falcon to attack with; the Bard, for male characters, or Dancer, for females, can play songs or dance to produce a variety of effects, and are generally half battle and half support characters; they also have ensemble skills, which involve both a Bard and Dancer to be standing next to each other.

Stat Advice
Strength: Fairly useless to Archers. If you plan to yield a melee weapon as an Archer this will somewhat help.

Agility: As for the defensive stats (AGI & VIT), it is up to personal preferance. Personally, I use agility for Archers upgrading to either a Hunter or a Bard/Dancer.

Vitality: As for the defensive stats (AGI & VIT), it is up to personal preferance.

Intelligence: Useful for both 2nd jobs, as Intelligence raises falcon damage, and allows more spells to be cast.

Dexterity: Perhaps the most important stat for Archers. This is how an Archer deals damage as Bows depend solely on how high the HIT count is, which, in turn, depends on dexterity.

Luck: Useful to Archers planning to become a Hunter/Sniper, as Luck increases the amount of times the falcon will            Auto-blitz

Job Stat Bonuses
I have big nuts... NOT!

Job Change Quest
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