Metal Gear Solid: Peace Walker/Rescue Chico

While Amanda has been secured, it is her brother Chico who can provide the intel needed to stop the shipment of nuclear material from reaching its destination. However, Chico has been captured by the enemy and is being held in a detention area in the mountains. In order to find the destination of the enemy cargo, Chico needs to be located and extracted.


 * Locate Chico and extricate him from the detention facility.

Mission Prep
Two areas are jungle, while a third is mostly a terrain for which you lack useful camouflage. You may as well wear the Tiger Stripe, as it will give you the best camouflage in the jungle areas. Bring whatever nonlethal weapon you wish to use to neutralize any enemies. This mission has a prisoner of war to extract, so go ahead and bring the Fulton Recovery System.

Camino de Lava: Hillside
You are now in Costa Rica's tropical dry forest near the eastern foot of Irazú. The foliage still offers good concealment for both you and the enemy. There are two sentries in this area with simple patrol routes. They are spaced out from each other, allowing you to sneak past them one at a time...or pick them off at your leisure. Your goal is to the north, past the sentries.

As soon as you can move, get to the east wall. Stay along the wall to maximize the distance between you and Soldier A.
 * 1. Hug the East Wall

While hugging the wall, climb over the log. Don't worry about Soldier A seeing you as he should be looking toward the northwest if you moved immediately after the mission started. Get over the hill, and continue hugging the wall until you get to the elevated terrain ahead.
 * 2. Climb Over the Log

Don't try to roll up the terrain. Tilt against the ledge until you climb. After climbing, immediately move northwest alongside the fallen tree. The tree will conceal you from Soldier A (if you skipped extracting him). Get to the end of the tree, where you will move over the edge.
 * 3. Move Along the Fallen Tree

At the end of the tree, tilt so that you simply walk over the edge and fall to the roots of the tree to the east. From there, move northwest to the west wall.
 * 4. Hop-Off the Edge

Get close to the west wall to maximize your distance from Soldier B. Any closer, and you're likely to be glimpsed by him. If you use camouflage uniforms other than J. Fatigues or T. Stripe, you will reveal your presence to him.
 * 5. Hug the West Wall

Once you're past the threats of this area, Miller will report that the area ahead is a kill-zone with snipers likely stationed there.

Camino de Lava: Junction
This wide-open area is a kill-zone, and the enemy has wisely positioned a Sniper above a northwest alcove. However, he is giving his position away by using a scarecrow as target practice. Once you locate him, he's rather easy to bypass. The challenge is getting past the two sentries, Soldier C patrolling near the track and a stack of containers and Soldier D patrolling along the track near the stalled jungle train.



Move toward the east side of the container ahead, then keep moving. The terrain from the west will conceal you; round the corner immediately to maximize your distance from Soldier C. He should be facing northeast. Once you're past Soldier C, you want to be to the west of the scarecrow ahead.
 * 1. Rush Past Soldier C

Stop at the rail and hold down and watch Soldier D to the northeast - he will likely be facing your direction. Watch him until he turns around.
 * 2. Get Down at the Rail

Release and move northwest. If you're wearing headphones or have surround sound, you may likely discern the direction of the sniper. When the wall starts curving, hug the wall and move beneath the Sniper. Enemies on elevation cannot see directly beneath them. Hug the curved wall until you reach a small tree, then cross over to the container, stopping at the side facing you.
 * 3. Hug the West Wall

Press yourself against the northwest corner with and angle your camera such that you can see Soldier D on the other side. Once he turns around, get off the wall and up the railcar. Quickly extract the prisoner.
 * 4. Observe Soldier D; Rescue the Prisoner

When the prisoner is in the air and Soldier D is turned around, immediately hop off the train car and move to the next area.

Aldea Los Despiertos
The village is large, but your movement and vision are restricted by extremely tight corners. What's more, there are four sentries, Soldier E and Soldier G patrol up and down the main central street, while Soldier F is in the east alleys, and Soldier H patrolling up and down a western lane near a concrete barricade which blocks the road north. As Amanda said in the briefing, Chico is behind one of the many blue doors marking your map.

The tight quarters means that you could stumble into an enemy's view if you're not careful. The ★1 Surround Indicator is invaluable here.

To complete the mission, you'll need to go to one of the doors and press to peek through a peephole installed on the doors, and Chico will need to be inside that room. There are five doors that match the description from Amanda's briefing. All five are marked on the map. Chico is randomly placed in one of them every time you start the mission. There are audio clues to let you know if Chico is inside a door.


 * A door that is silent.
 * A door with a crackling fire inside.
 * A door with running water like a shower inside. You will watch this one the longest, leaving you the most vulnerable.
 * A door with loud snoring coming from inside.
 * A door with someone gently and quietly sniffling and sobbing. Chico is in here.

The route is very complex, as you can see. Hopefully, you won't have to go through the whole thing. If you hear a running shower, a crackling fire, or snoring, you can simply move on. If the door is silent, go ahead and check it. Move from door to door until Snake exclaims "Chico!"

As soon as you start, you have Soldier E moving south and watching your avenue of approach. Hide in this nook and wait for him to turn north. Then cross the street into the west road.
 * 1. Observe Soldier E

Check the doors along the way. Stop at point 2 and watch for Soldier F to turn around.
 * 2. Go to the East Lane

With Soldier F moving north, stalk to point 3. Get low and flatten yourself against the crates with. When Soldier F turns to face the south, go around the back alley. Exit the north end and go past the truck and across the street to the northmost blue door.
 * 3. Observe Soldier F

When you reach the north door at point 4, check it, then wait still. Soldier G will turn north. While concealed, flatten yourself against the crates with and use the  to angle the camera such that the wall you're against forms a plane. When Soldier G turns around and walks off camera, get off the wall and go back across the street to point 5.
 * 4. Observe Soldier G; Backtrack

Watch for Soldier F to face the south. Once he does, move south to point 6 within the walled building.
 * 5. Observe Soldier F Again

Once you're within the wall, get back up with and gently tilt  to stalk and avoid alerting Soldier F with the sound of your footsteps; he is a mere wall away. Move around the south side of the walled building until you get to the blue door on the east side of the central main street.
 * 6. Stalk Within the Wall

After checking the door you should get low and flatten yourself against the wall. You should see Soldier G through the grate. Once he's turned north, Soldier E will be facing south and you can cross the street to point 8.
 * 7. Observe Soldier G

As you cross, you want to go southwest. To your right should be an elevated stoop and ahead should be an alley which itself is elevated. Tilt the stick against the ledge to climb. Do not roll up the ledge, or Soldier H might see you. Once you're up, check the final blue door.
 * 8. Climb Onto the Elevated Street

Completion
If you find Chico within the first three doors and skip the cutscenes, you'll get an S-Rank.


 * CO-OPs communication "Here I am!!" infused with heroic spirit (S-Rank Only)
 * C4 Design Specs RANK 1
 * Support Supply Marker (set) Blueprints RANK 1
 * Support Strike Marker (set) Blueprints RANK 1
 * Aldea Los Despiertos is available for VERSUS OPS

Miller will establish the Intel Team.

Chico Valenciano Libre will join MSF. Put him in the Intel Team.