Fire Emblem: Path of Radiance/Skills

Adept
"In certain conditions, grants this unit 2 consecutive attacks." 10 capacity

Aether
Activates Sol, Luna and Ike. Only takes up 20 capacity.

Astra
"In certain conditions, grants this unit 5 consecutive attacks at half damage." 20 capacity

Blossom
"Grants unit fewer experience points but enhances growth over time." 15 capacity

Celerity
"Increases movement by two spaces." 15 capacity

Counter
"In certain instances, causes enemy to receive half of the damage it deals to this unit." 10 capacity

Gamble
"Halves this unit's chance to hit, but doubles its chance to land a critical hit." 10 capacity

Guard
"In certain conditions, nullifies one enemy attack." 10 capacity

Luna
Halves enemy defense.

Miracle
"Reduces any lethal blow to half damage." 5 Capacity

Paragon
Doubles the experience points this unit gains." 15 capacity

Serenity
"Halves biorhythm effects." 5 capacity

Shade
"Causes enemies to attack other units first." 5 capacity

Smite
"Doubles the effect of shove." 10 capacity

Sol
Drains health.

Tempest
"Doubles biorhythm effects." 5 capacity

Vantage
"Allows this unit to attack first in all fights." 10 capacity

Wrath
"Increases critical-hit percentage whenever unit's HP are at half or less." 10 capacity