Chip's Challenge/Level Pack 2/Levels 121-140

This is a continuation of the walkthrough for CCLP2. Levels 121 (Flame Boy) through 140 (Keep Trying) will be discussed on this page.

Level 121:Flame Boy
Spiral outwards, following the fireball, and go to the top. Get the block and take it to the top. Push it left onto the force floors. Wait about 1/2 move, then follow it. Due to a slide delay or something, the block freezes, and you can step up into the exit for a surprising 283 seconds.

Level 124:Paramecia
Follow the paramecia to the top. Jump in front of the paramecium to your left and run all the way down. Get the ice skates and skate across to the red keys. Leave the three keys in the upper right corner and get the rest. Run through the red door below you and up to the teleport ahead of the paramecium. Pass a few more doors and reside in the left niche above you. Wait for the paramecium, then switch sides. Wait one more time, then go up to get the fire boots. Pass the block and go out to the ice area. Zigzag down to the bottom and the force floor. You go all the way to a suction boot. Step back up and you go back to the force floor. Now, step left and get the ice skates. Beat the paramecium to the gravel and hide. Continue on the path. Travel up through the center of the ice and right to the teleports. Pick up the fire boots and beat the paramecia out of the area. Skate down and hide. Continue on the path left and down. Return to the original chambers and pass the fire. Backtrack through the force floors and travel up the ice strip (teleporting will not work here). Go back to the start room and surmount the force hurdle to exit with a time of 228.

Level 125:Blocks 'n Bombs
A whole section of this level goes unneeded, but whatever. Run right to the top area. Get the blue key and switch the tank to reach the chip and suction boots. Run back out and take the lower path. Open the toggle door and wait for a block clone. Push it right and up. Get more blocks and push them up from there. (Wait before hitting the toggle button for the fourth block.) Get the chip, suction boots, and green key and return to the center. Pass both doors on the right and beat the bees to a clone button above you. Push the block DR and L to trap the bee temporarily. Clone another block to catch it permanently. Move the block out of the way and get the last chip below you. Push the block left, remove the socket and push the block through the teleport. Push it one sqaure up to stop the fireball cloning. Go back through the port and go down. The fireballs are stopping cloning; go past the last one and run right to the exit for 232 seconds.

Level 126:Dodge!
Zigzag up and down to reach the ice skates. Step 2DLU and zigzag up and down, 2 spaces wide. Go to the next area and wait. Then step in and 3R. Wait and step D. Repeat. Then step UR2D. For the last area, step 3LDLU3L2D. Drop off your ice skates and slide past the fireballs. Yes, it's long, but the ice will bring you back to the exit. You will not have to dodge anything more to get 156.

Level 127:Escape from Chipkatraz
Wait for the ball to free you, then run down. Continue past the paramecia and step left, then run right to beat the teeth. Go right to the green key, and down to the yellow. Push the lower left block 3L and up through the paramecia. Open the upper yellow door and uncover the red key below the burned Chip. Push the block out of the way of the paramecia and open both doors, then push the block into the water. Get the next block from the upper left corner of the X and push it into the water. Go back to the X. Push the lower block 3L and the other two blocks U. Take the far north block and push it to the water. Push both of the blocks 2L and use the lower block to pass the fourth water space. Move the block one space left and wait one move, then push it left again and bring it to the bridge to exit. You escaped from prison cell 112.

Level 128:Fantasy Island
Get the lower layer of chips first, and then run right for the next. Zigzag around until the length gets larger at the left. Then take a chunk out of there and continue zigzagging. Do so all the way to the top, but leave the upper right layer of chips there to get on the way out. Get the flippers and swim around the island to the exit on the left side. 336 seconds have become a reality.

Level 129:Miscellaneous
This level looks very difficult, but there is an easy way out of it. 2R3DR6D2RD5RDURDL2DR wait. 2LR and wait again. Go 2LU and you pop into the exit! 593 seconds from various sources.

Level 130:Frozen Birdbath
This level has tedious boosting, so I will give the route. R2DL3RU2RUR3LDUL2U3RLU2L3ULUDR4D2LDL2DL2U2LU3R3URU4DRDLRDR3DLDULUL2U2LULURL2UL exit. 385 seconds.

Level 131:Time Bomb
This appears difficult, but the solution seems easy. Pass the fire out and around, below the chips. Push the block up and get the chips. Run to the bottom and open the first three sockets (not the one on the left), getting a red and green key and ice skates. Run all the way right through the sockets, revealing two yellow and one blue key, suction shoes, a tank button, and two blocks. Step ULD2R3LD4R3U2D and run left to get the remaining tools. Jog up to the doors and open them to get another block. Push it two short of the fire and then down to the socket line. Now push it even with the other block to the right and then up to intercept gliders. Jam the lower block against the edge of the level and go right to clone a glider. Return to the cloner and push both upper blocks 3D. Push the left block onto the tank button and the next one past it. Push the block off the tank button, and bring the other one 20 squares up. Move the block to the left onto the fire, and resume pushing the other block up. The glider should be following close. Step out of the way and get behind it. The glider will blow up the bomb and you can now exit with 241 seconds still left on the timer.

Level 133:Block Maze
Push the first block down and move the other one around to follow it. Go to the right and down to a bee room. Beat the bees and pick up the dozen yellow keys. Get all six chips below you, using the blocks to stop the balls as you cross sides. Move left to open a door. You see a bunch of blocks and a couple of paramecia. Push the lower two blocks into the water. Get the one above you and push it in. Push both lower blocks down one, then take the one you have and push it through. Go back up to the top left and use that block. Make an even figure by pushing the upper left block down one, then use the block SE of it. Take each of the last three one by one. Get the blue key. Continue going left and then move back up, near the start. Go to the lower gravel (above a few blocks) and open three dirt squares to the left. Then, follow the path of blocks and go through the doors. Push L2D to get the red key. Go back up and right to the red door. (Open the dirt in your line on the way.) Take the lower block and push it onto the lower strip of gravel. Go get another one and put it 2 squares above it. Take it left to prepare to push up. Detour down for a moment and push all the blocks into the bombs to get to the toggle button. Press it and go back up, pushing the block into the water. Open the door and get the chip. Now, repeat the block pattern to get another block into this room. Open the door again and take the last block in to get the remaining chips. Circle left and to the top. Open the two yellow doors and get the chip. Turn right and open the blue door. Push strings of blocks both ways to get two chips. Finally, go right again. Open three more yellow doors and build a bridge to the last chip. Run right to return to the bee area. Go right and open the last yellow door. Push the block up and zigzag left and right to get the green key behind the chip socket and blocks. Go left, zigzag the blocks out of the way, and unlock the exit. You get 832 seconds.

Level 134:Microcosm
Step U2LU to get a chip. Run down to get more chips and a yellow key. Force down through the floors and key your way to the chip. Run right for 9 more chips. Go past the fireball cloner and avoid the blue walls to get the chip. Go left and up. You can trap the paramecium to get the chip. Run right and this time, stay ON the blue walls. Get the chip. Go up to another chip and left into the fireball trap area. Go up through this area and get the chip above you. Negotiate the toggle maze as is. The doors will swap; just wait for them to swap back. Run down and get the chip. Key past the blob and enter the next toggle maze. The doors will swap soon, so hold left. Wait for the next swap, then exit left. Pick up all 9 chips, then run down through the teeth and past the exit. Force over the force floors to a chip. Go right for 9 more chips. Beat the bees up to the last chip. Run right to the exit. You score 361 seconds.

Level 135:Zartacla
Get the red key and switch the toggle doors. Open the right red door and get the blue key. Swap blue keys at the left, and then hit the toggle button twice. Swap for a red key. Swap that for a yellow key. DO NOT open the yellow door yet. Instead go left and push the top block. Open the left side of the dirt so that teeth can hit the button. Now go down and right. At the second pairing of water, push both blocks into it. Get all the keys. Go back to the left and push the bottom block. Open all the doors and clone teeth. Get the chip and wait for them to open the trap. Get the suction boots and go to the top. Push the first block open to water through. Take the left force fork and open a red door. Circle counterclockwise to get a block. Push it onto the floors. Open the red door to the right and free the tank; then switch it. Follow the dirt to the ice skates. Retrace your steps through the invisible walls and switch the tank back again. Exit out. Go to the right side and push the bottom of two blocks through the water. Free the glider and pass the bomb it blew up. Open the last four doors and get the chips. Go back to the "lockers" and get the last chip. Go to the lower left and pass the socket. Go 4DL2D2RU to get the fire boots. Continue 2UL and wait. Run out of the area. Push the middle block on the left side and exit for 402 seconds.

Level 136:Switch Hit
Clone a block and push it onto the toggle button. Take another block and push it up and left. Get another and build another bridge up. Hit the button twice and get another block. Push it into the cross and switch walls twice. Push the next block to the left, below the last. Move the upper block into the water to the left. Leave the dirt and go down and around. Get another block and do the same thing. Pass the dirt and switch the walls. Bring the block 3DLD and switch walls. Push it down, right, and down. Switch walls and push it off the wall. Repeat, then circle left and down. Switch again and push the block down into the water. Switch again and take the next block down the same way, but leave it one sqaure beow the old water. Switch again and push it right. Get the green key. Run left and up to get the chip at the top left. Go back to the start and push a block right. Take another one and push it down. Take the next one all the way down. Push the block right and switch walls. A new option is open to the right; push the block down and then through the new, open wall. Push the block down and switch. Push it off the wall and go back to the start. (Switch the walls back along the way.) Take one last block and continue the down-track. Push the last button twice and enter the exit to the right. You switched 423 seconds onto your computer.

Level 137:Iron Mysticus
Follow the fireball outwards and go left through the teleport at the end. Get the green key and port right. (When I say "switch tanks" I mean go to the room at the start with the teleport, and then go down through it. Then you hit the tank button and return to your last spot.) Get the red key, swap for a blue key and get the fire boots. Switch tanks and swap for a yellow key, followed by a red key. Switch tanks and swap for a blue key. Switch again and swap for a yellow key, then get the red key. This time, go up through the teleport. From here, you are taken right to the tank button, so be prepared. Swap for a blue key and switch tanks. Swap for a yellow key, then a red key, and switch tanks. Swap for a blue key and leave this one behind. Now, go left through the teleport. Swap for a yellow key and switch tanks. Swap for a red key and then a blue one, and switch tanks again. This time, run down past the tank button. Swap for a yellow and then a red key, and open the toggle walls. Switch tanks and swap for a blue key. Switch again and go up. Swap for a yellow key and then a red key, and exit the area. Switch tanks and go left through. Swap for a blue key and switch tanks. Swap for a yellow key and then for a red key. You now have all the chips; go back through the teleport and to the start. Swap the red key for an exit and 400 seconds.

Level 138:Patrolled
Get the green key and pass the door, and then wait. Run left and get two yellow keys. Continue left and pass the green door to a chip. Go back to the start and switch the tanks above you twice. Go up and run left. Swap for a blue key. Move right and swap for red. Circle around you and swap for blue. The tanks switch, so swap for red just to the left. Go back to the left side and swap for blue. Run down and swap for red. Continue down and step right, out of the way. The tanks switch. Run past it and swap for blue. Jump in front of the tank and swap for red. Continue right and swap for blue. Continue right and swap for red, and also get the chip to the right. Switch the tanks, jump in front of the tank above you, and swap for blue. they switch again, so squeeze down past the tank and swap for red. Switch the tanks twice and run right to swap for blue. Also, get the two yellow keys and chip past the green door. Go up and swap for red. The tank passes by; run right and up to the upper right corner of the level to swap for blue. Wait for the tank and go left to swap for red. Retreat and swap for blue. Go left and ONLY get the chip. You don't need any more keys (well, except the three yellow keys past the chip socket to the left). Go get them and pass by the last spot again. Switch the tanks twice and run left. Hit the gravel and open all six yellow doors to exit. The tanks are fired and you score 481.

Level 140:Keep Trying
Run left through the walls and teleport left. Now teleport up. Get the four red keys and teleport RL. Go through the red doors and get the three yellow keys. Open some of the doors and push the block (by the yellow door) up into the teleport. You open up a secret back-door route. Zigzag your way through the tanks and get the keys and chip at the end. When you go back down to the bottom, run left. Get the yellow keys above you, and go down to the bottom. Hug the left wall, and then the down wall. Push the block to get a blue key. Run up and go through all the doors. Push against the block and go 3U10R2U2R3DR2D2R. Push the block above you down and hold the trap button. Go right to the end of the teeth line. As a teeth monster goes one space above you, run left. Wait after the first chip, and then get the rest. Go all the way to the right and through all five yellow doors. Get the chips on the right end and then zigzag down to get the rest. You can fit through the tanks. Pass the chip socket and go through the random force floors. After the zigzag, take the down path. You will eventually reach fire boots. Get them and go all the way back to the blue wall maze. Open the wall under the left fire and pass the fire. Go through more random force floors and hold the DOWN key when you get near the intersection. You push the lower block and get suction boots. Go all the way back through the other random force floors and take the top path. Go through the toggle walls and hold left to get to the exit. Your time depends on your luck; the top score so far achieved is 474, although more is possible.

Level 141 and beyond
For the last 9 levels, go to CCLP2 Levels 141-149