Star Wars: Knights of the Old Republic/Medical items

Medical items are all Single Use. Medpacs heal living beings while repair kits allow droids to repair themselves. Only one can be used per round once engaged in combat (unless a shield or stimulant has already been used in that round), although there's no restriction when this isn't the case. They're normally only received from enemies killed if they weren't used beforehand.

The cost of Antidote Kits and all medpacs may treble after acquiring the Star Map on Manaan depending on how this was achieved. In this event, they can be sold on the afterwards for almost twice what they cost to buy beforehand (100*3 * 65/100 = 195%).

Antidote Kit
This kit contains wide-spectrum antidote hypospray injectors designed to neutralize all known poisons. Lowered attribute scores are returned to normal and physical damage is halted. Damage already suffered must still be healed by other means.


 * Taris
 * Upper City South
 * 49
 * Infinite
 * Taris
 * Undercity
 * 36
 * 6
 * Dantooine
 * Jedi Enclave
 * 49
 * 5
 * Tatooine
 * Docking Bay
 * 49
 * Infinite
 * Tatooine
 * Hunting Lodge
 * 49
 * Infinite
 * Tatooine
 * Czerka Office
 * 49
 * Infinite
 * Manaan
 * Docking Bay
 * 49
 * 1
 * Korriban
 * Dreshdae
 * 49
 * 10
 * }
 * 49
 * Infinite
 * Manaan
 * Docking Bay
 * 49
 * 1
 * Korriban
 * Dreshdae
 * 49
 * 10
 * }
 * 49
 * 10
 * }
 * }

Antidote Kits can also be acquired from the following:


 * Taris
 * Undercity
 * 49
 * 2
 * Taris
 * Lower Sewers
 * (2)
 * 49
 * 4
 * Taris
 * Upper Sewers
 * 49
 * 2
 * Dantooine
 * Jedi Enclave
 * 49
 * 1
 * Tatooine
 * Eastern Dune Sea
 * rowspan=3 49
 * rowspan=2|2
 * Manaan
 * Hrakert Station
 * Kashyyyk
 * Upper Shadowlands
 * 1
 * Kashyyyk
 * Great Walkway
 * 49
 * 1
 * Kashyyyk
 * Great Walkway
 * 49
 * 1
 * Kashyyyk
 * Village of Rwookrrorro
 * 49
 * 1
 * Manaan
 * Hrakert Station
 * (2)
 * 49
 * 6
 * Manaan
 * Kolto Control
 * (2)
 * 49
 * 4
 * Korriban
 * Tomb of Tulak Hord
 * 49
 * 1
 * Leviathan
 * Prison Block
 * 49
 * 2
 * Yavin Station
 * Suvam Tan
 * (7)
 * 49
 * 14
 * Unknown World
 * Rakatan Settlement
 * 49
 * 2
 * Unknown World
 * Temple Summit
 * 49
 * 4
 * Star Forge
 * Deck 2
 * 49
 * 2
 * Star Forge
 * Command Center
 * 49
 * 4
 * }
 * 49
 * 2
 * Yavin Station
 * Suvam Tan
 * (7)
 * 49
 * 14
 * Unknown World
 * Rakatan Settlement
 * 49
 * 2
 * Unknown World
 * Temple Summit
 * 49
 * 4
 * Star Forge
 * Deck 2
 * 49
 * 2
 * Star Forge
 * Command Center
 * 49
 * 4
 * }
 * 49
 * 2
 * Star Forge
 * Command Center
 * 49
 * 4
 * }
 * 4
 * }

Medpacs
Medpacs cannot be used by droids. Once join your party and you become one yourself, the light side powers  and Heal can heal all organic members of your party within a 15 meter radius both during and after combat, while the dark side powers  and Death Field allow the user to heal during combat. However, medpacs are still useful when one character suffers particularly heavy damage or Force points need to be conserved during prolonged combat.

Medpac
A medpac contains essential equipment for the treatment of wounds. They cannot be used by droids. Basic medpacs heal 10 vitality points + modifier + user's skill in.


 * Taris
 * South Apartments
 * 44
 * Infinite
 * Taris
 * Upper City South
 * 40
 * Infinite
 * Taris
 * Upper City South
 * 40
 * Infinite
 * Taris
 * Undercity
 * 30
 * Infinite
 * Dantooine
 * Jedi Enclave
 * 40
 * Infinite
 * Tatooine
 * Docking Bay
 * 40
 * Infinite
 * Tatooine
 * Hunting Lodge
 * 40
 * Infinite
 * Tatooine
 * Czerka Office
 * 40
 * Infinite
 * Tatooine
 * Cantina
 * 40
 * Infinite
 * Kashyyyk
 * Czerka Landing Port
 * 40
 * Infinite
 * Manaan
 * Docking Bay
 * 40
 * Infinite
 * Manaan
 * East Central
 * 40
 * Infinite
 * Korriban
 * Dreshdae
 * 40
 * Infinite
 * }
 * Kashyyyk
 * Czerka Landing Port
 * 40
 * Infinite
 * Manaan
 * Docking Bay
 * 40
 * Infinite
 * Manaan
 * East Central
 * 40
 * Infinite
 * Korriban
 * Dreshdae
 * 40
 * Infinite
 * }
 * Infinite
 * Korriban
 * Dreshdae
 * 40
 * Infinite
 * }
 * Infinite
 * }

Medpacs can also be acquired from the following:

|40
 * Endar Spire
 * Command Module
 * 40
 * 2
 * Endar Spire
 * Command Module
 * 40
 * 1
 * Taris
 * Hideout
 * 40
 * 3
 * Taris
 * Upper City South
 * 40
 * 1
 * Taris
 * Lower City
 * 40
 * 1
 * Taris
 * Lower City Apartments (East)
 * 40
 * 2
 * Taris
 * Lower City Apartments (West)
 * 40
 * 1
 * Taris
 * Undercity
 * 40
 * 2
 * Taris
 * Upper City South
 * 40
 * 2
 * Taris
 * Lower Sewers
 * 40
 * 1
 * Taris
 * Lower Sewers
 * (2)
 * 40
 * 2
 * Taris
 * Upper Sewers
 * 40
 * 2
 * Taris
 * Upper Sewers
 * 40
 * 3
 * Taris
 * Black Vulkar Base
 * (2)
 * 40
 * 2
 * Taris
 * Black Vulkar Base
 * 40
 * 1
 * Taris
 * Black Vulkar Base (Garage)
 * 40
 * 2
 * Taris
 * Sith Base (Taris)
 * 40
 * 2
 * Taris
 * Davik's Estate
 * 40
 * 1
 * Taris
 * Davik's Estate
 * 40
 * 1
 * Dantooine
 * Jedi Enclave
 * 40
 * 1
 * Dantooine
 * Matale Grounds
 * 40
 * 2
 * Dantooine
 * Grove
 * 40
 * 2
 * Dantooine
 * Grove
 * 40
 * 2
 * Dantooine
 * Sandral Grounds
 * 40
 * 2
 * Tatooine
 * Dune Sea
 * 40
 * 1
 * Tatooine
 * Dune Sea
 * 40
 * 1
 * Tatooine
 * Sand People Enclave
 * (2)
 * 40
 * 2
 * Kashyyyk
 * Czerka Landing Port
 * 40
 * 3
 * Kashyyyk
 * Great Walkway
 * (2)
 * 40
 * 2
 * Kashyyyk
 * Village of Rwookrrorro
 * 40
 * 4
 * Kashyyyk
 * Lower Shadowlands
 * (2)
 * 40
 * 2
 * Kashyyyk
 * Lower Shadowlands
 * 40
 * 1
 * Manaan
 * East Central
 * 40
 * 1
 * Manaan
 * Sith Base (Manaan)
 * (2)
 * 40
 * 2
 * Manaan
 * Hrakert Station
 * 40
 * 2
 * Manaan
 * Hrakert Station
 * 40
 * 1
 * Manaan
 * Hrakert Station
 * 40
 * 1
 * Manaan
 * Kolto Control
 * 40
 * 2
 * Korriban
 * Sith Academy
 * 40
 * 3
 * Korriban
 * Valley of Dark Lords
 * 40
 * 1
 * Korriban
 * Tomb of Ajunta Pall
 * 40
 * 1
 * Korriban
 * Tomb of Tulak Hord
 * 40
 * 1
 * Korriban
 * Tomb of Marka Ragnos
 * 40
 * 1
 * Korriban
 * Tomb of Naga Sadow
 * 40
 * 1
 * Leviathan
 * Prison Block
 * 40
 * 2
 * Leviathan
 * Prison Block
 * (3)
 * 40
 * 3
 * Leviathan
 * Prison Block
 * (2)
 * 40
 * 5
 * Leviathan
 * Command Deck
 * 40
 * 2
 * Leviathan
 * Command Deck
 * (2)
 * 40
 * 6
 * Leviathan
 * Bridge
 * (2)
 * 2
 * Manaan
 * Hrakert Station
 * 40
 * 1
 * Manaan
 * Hrakert Station
 * 40
 * 1
 * Manaan
 * Kolto Control
 * 40
 * 2
 * Korriban
 * Sith Academy
 * 40
 * 3
 * Korriban
 * Valley of Dark Lords
 * 40
 * 1
 * Korriban
 * Tomb of Ajunta Pall
 * 40
 * 1
 * Korriban
 * Tomb of Tulak Hord
 * 40
 * 1
 * Korriban
 * Tomb of Marka Ragnos
 * 40
 * 1
 * Korriban
 * Tomb of Naga Sadow
 * 40
 * 1
 * Leviathan
 * Prison Block
 * 40
 * 2
 * Leviathan
 * Prison Block
 * (3)
 * 40
 * 3
 * Leviathan
 * Prison Block
 * (2)
 * 40
 * 5
 * Leviathan
 * Command Deck
 * 40
 * 2
 * Leviathan
 * Command Deck
 * (2)
 * 40
 * 6
 * Leviathan
 * Bridge
 * (2)
 * Prison Block
 * (3)
 * 40
 * 3
 * Leviathan
 * Prison Block
 * (2)
 * 40
 * 5
 * Leviathan
 * Command Deck
 * 40
 * 2
 * Leviathan
 * Command Deck
 * (2)
 * 40
 * 6
 * Leviathan
 * Bridge
 * (2)
 * 6
 * Leviathan
 * Bridge
 * (2)
 * (2)
 * 2
 * Leviathan
 * Bridge
 * (2)
 * 40
 * 2
 * Leviathan
 * Hangar
 * (3)
 * 40
 * 3
 * Leviathan
 * Hangar
 * (2)
 * 40
 * 2
 * Unknown World
 * Rakatan Settlement
 * 40
 * 3
 * Unknown World
 * Elder Settlement
 * (2)
 * 40
 * 4
 * }
 * Unknown World
 * Elder Settlement
 * (2)
 * 40
 * 4
 * }

Advanced Medpac
An advanced medpac contains an improved array of equipment for the treatment of wounds. They cannot be used by droids. Advanced medpacs heal 20 vitality points + modifier + (2 x user's skill in ).


 * Taris
 * Upper City South
 * 80
 * 5
 * Dantooine
 * Jedi Enclave
 * 80
 * 5
 * Tatooine
 * Docking Bay
 * 80
 * Infinite
 * Tatooine
 * Hunting Lodge
 * 80
 * 10
 * Tatooine
 * Czerka Office
 * 80
 * Infinite
 * Tatooine
 * Cantina
 * 80
 * 1
 * Kashyyyk
 * Czerka Landing Port
 * 80
 * Infinite
 * Manaan
 * Docking Bay
 * 80
 * 1
 * Manaan
 * East Central
 * 80
 * 5
 * Korriban
 * Dreshdae
 * 80
 * 20
 * }
 * Manaan
 * Docking Bay
 * 80
 * 1
 * Manaan
 * East Central
 * 80
 * 5
 * Korriban
 * Dreshdae
 * 80
 * 20
 * }
 * Korriban
 * Dreshdae
 * 80
 * 20
 * }
 * }

Advanced Medpacs can also be acquired from the following:


 * Endar Spire
 * Command Module
 * 80
 * 1
 * Taris
 * Undercity
 * (2)
 * 80
 * 3
 * Taris
 * Black Vulkar Base
 * (2)
 * 80
 * 2
 * Taris
 * Hidden Bek Base
 * 80
 * 2
 * Taris
 * Davik's Estate
 * 80
 * 1
 * Dantooine
 * Grove
 * 80
 * 1
 * Tatooine
 * Dune Sea
 * (0-5)
 * 80
 * 0-5
 * Tatooine
 * Dune Sea
 * (2)
 * 80
 * 2
 * Tatooine
 * Dune Sea
 * 80
 * 1
 * Tatooine
 * Sand People Enclave
 * (0-1)
 * 80
 * 0-1
 * Kashyyyk
 * Czerka Landing Port
 * 80
 * 1
 * Kashyyyk
 * Great Walkway
 * 80
 * 1
 * Kashyyyk
 * Village of Rwookrrorro
 * 80
 * 2
 * Kashyyyk
 * Upper Shadowlands
 * 80
 * 1
 * Manaan
 * Sith Base (Manaan)
 * 80
 * 1
 * Manaan
 * Sith Base (Manaan)
 * 80
 * 2
 * Manaan
 * Hrakert Station
 * 80
 * 1
 * Manaan
 * Hrakert Station
 * 80
 * 2
 * Manaan
 * Kolto Control
 * 80
 * 1
 * Tatooine
 * Dune Sea
 * 80
 * 2
 * Korriban
 * Sith Academy
 * 80
 * 1
 * Korriban
 * Sith Academy
 * 80
 * 1
 * Korriban
 * Shyrack Caves
 * 80
 * 1
 * Korriban
 * Tomb of Tulak Hord
 * 80
 * 1
 * Leviathan
 * Prison Block
 * 80
 * 1
 * Leviathan
 * Prison Block
 * 80
 * 1
 * Leviathan
 * Command Deck
 * 80
 * 1
 * Leviathan
 * Command Deck
 * 80
 * 1
 * Leviathan
 * Bridge
 * 80
 * 1
 * Leviathan
 * Bridge
 * 80
 * 1
 * Leviathan
 * Hangar
 * 80
 * 2
 * Leviathan
 * Hangar
 * (2)
 * 80
 * 2
 * Yavin Station
 * Suvam Tan
 * (7)
 * 80
 * 7
 * Unknown World
 * Central Beach
 * 80
 * 3
 * Unknown World
 * Rakatan Settlement
 * 80
 * 5
 * Unknown World
 * Rakatan Settlement
 * 80
 * 1
 * Unknown World
 * North Beach
 * 80
 * 4
 * Unknown World
 * Elder Settlement
 * (3)
 * 80
 * 6
 * Unknown World
 * Elder Settlement
 * 80
 * 2
 * Unknown World
 * Temple Main Floor
 * (2)
 * 80
 * 8
 * Unknown World
 * Temple Main Floor
 * 80
 * 5
 * Star Forge
 * Deck 1
 * 80
 * 1
 * Star Forge
 * Deck 1
 * 80
 * 3
 * Star Forge
 * Deck 1
 * 80
 * 3
 * }
 * Leviathan
 * Hangar
 * (2)
 * 80
 * 2
 * Yavin Station
 * Suvam Tan
 * (7)
 * 80
 * 7
 * Unknown World
 * Central Beach
 * 80
 * 3
 * Unknown World
 * Rakatan Settlement
 * 80
 * 5
 * Unknown World
 * Rakatan Settlement
 * 80
 * 1
 * Unknown World
 * North Beach
 * 80
 * 4
 * Unknown World
 * Elder Settlement
 * (3)
 * 80
 * 6
 * Unknown World
 * Elder Settlement
 * 80
 * 2
 * Unknown World
 * Temple Main Floor
 * (2)
 * 80
 * 8
 * Unknown World
 * Temple Main Floor
 * 80
 * 5
 * Star Forge
 * Deck 1
 * 80
 * 1
 * Star Forge
 * Deck 1
 * 80
 * 3
 * Star Forge
 * Deck 1
 * 80
 * 3
 * }
 * 80
 * 5
 * Star Forge
 * Deck 1
 * 80
 * 1
 * Star Forge
 * Deck 1
 * 80
 * 3
 * Star Forge
 * Deck 1
 * 80
 * 3
 * }
 * Star Forge
 * Deck 1
 * 80
 * 3
 * }
 * }

Life Support Pack
A life support pack contains dermal regenerators and other equipment for the treatment of wounds. They cannot be used by droids. Life support packs heal 30 vitality points + modifier + (3 x user's skill in ).


 * Tatooine
 * Docking Bay
 * 150
 * 4
 * Tatooine
 * Czerka Office
 * 150
 * 6
 * Korriban
 * Dreshdae
 * 150
 * 10
 * Korriban
 * Dreshdae
 * 225
 * 10
 * }
 * Korriban
 * Dreshdae
 * 225
 * 10
 * }
 * 10
 * }

Life Support Packs can also be acquired from the following:


 * Tatooine
 * Sand People Territory
 * 150
 * 1
 * Kashyyyk
 * Village of Rwookrrorro
 * 150
 * 1
 * Manaan
 * Hrakert Station
 * 150
 * 1
 * Tatooine
 * Dune Sea
 * 150
 * 1
 * Korriban
 * Valley of Dark Lords
 * 150
 * 1
 * Leviathan
 * Prison Block
 * 150
 * 1
 * Unknown World
 * Rakatan Settlement
 * 150
 * 2
 * Unknown World
 * Temple Main Floor
 * (2)
 * 150
 * 4
 * Unknown World
 * Temple Main Floor
 * 150
 * 2
 * Unknown World
 * Temple Main Floor
 * 150
 * 2
 * Unknown World
 * Temple Summit
 * 150
 * 6
 * Star Forge
 * Deck 1
 * 150
 * 1
 * Star Forge
 * Deck 2
 * 150
 * 1
 * Star Forge
 * Deck 2
 * 150
 * 1
 * Star Forge
 * Command Center
 * (2)
 * 150
 * 3
 * Star Forge
 * Command Center
 * 150
 * 1
 * }
 * Deck 1
 * 150
 * 1
 * Star Forge
 * Deck 2
 * 150
 * 1
 * Star Forge
 * Deck 2
 * 150
 * 1
 * Star Forge
 * Command Center
 * (2)
 * 150
 * 3
 * Star Forge
 * Command Center
 * 150
 * 1
 * }
 * 3
 * Star Forge
 * Command Center
 * 150
 * 1
 * }
 * 1
 * }

Repair kits
These kits allow a droid to repair itself. They can't be used by living beings. Although can  once, both he and  will still need these to repair after heavy damage.

Repair Kit
Included are the basic tools needed for a droid to repair itself after being damaged in combat. This kit can't be used by living beings. Basic kits repair 15 vitality points + modifier + user's skill in.


 * Taris
 * Upper City North
 * 25
 * Infinite
 * Taris
 * Undercity
 * 18
 * 5
 * Dantooine
 * Jedi Enclave
 * 25
 * Infinite
 * Manaan
 * Docking Bay
 * 25
 * Infinite
 * Manaan
 * Ahto East
 * 25
 * Infinite
 * Korriban
 * Dreshdae
 * 25
 * Infinite
 * }
 * Ahto East
 * 25
 * Infinite
 * Korriban
 * Dreshdae
 * 25
 * Infinite
 * }
 * 25
 * Infinite
 * }

Repair Kits can also be acquired from the following:


 * Taris
 * Sith Base (Taris)
 * 25
 * 1
 * Taris
 * Davik's Estate
 * 25
 * 1
 * Dantooine
 * Matale Grounds
 * 25
 * 1
 * Dantooine
 * Sandral Grounds
 * 25
 * 2
 * Tatooine
 * Dune Sea
 * 25
 * 1
 * Tatooine
 * Dune Sea
 * 25
 * 1
 * Tatooine
 * Sand People Enclave
 * 25
 * 1
 * Kashyyyk
 * Czerka Landing Port
 * 25
 * 1
 * Kashyyyk
 * Village of Rwookrrorro
 * 25
 * 1
 * Kashyyyk
 * Upper Shadowlands
 * 25
 * 1
 * Kashyyyk
 * Lower Shadowlands
 * 25
 * 1
 * Manaan
 * Sith Base (Manaan)
 * 25
 * 1
 * Manaan
 * Hrakert Station
 * 25
 * 2
 * Manaan
 * Kolto Control
 * 25
 * 1
 * Korriban
 * Dreshdae
 * 25
 * 1
 * Korriban
 * Sith Academy Entrance
 * 25
 * 1
 * Korriban
 * Valley of Dark Lords
 * 25
 * 1
 * Leviathan
 * Command Deck
 * 25
 * 2
 * Unknown World
 * Rakatan Settlement
 * 25
 * 3
 * Unknown World
 * Elder Settlement
 * (2)
 * 25
 * 4
 * }
 * 1
 * Korriban
 * Dreshdae
 * 25
 * 1
 * Korriban
 * Sith Academy Entrance
 * 25
 * 1
 * Korriban
 * Valley of Dark Lords
 * 25
 * 1
 * Leviathan
 * Command Deck
 * 25
 * 2
 * Unknown World
 * Rakatan Settlement
 * 25
 * 3
 * Unknown World
 * Elder Settlement
 * (2)
 * 25
 * 4
 * }
 * Rakatan Settlement
 * 25
 * 3
 * Unknown World
 * Elder Settlement
 * (2)
 * 25
 * 4
 * }
 * 4
 * }

Advanced Repair Kit
Included are an improved assortment of tools and parts needed for a droid to repair itself after being damaged in combat. This kit can't be used by living beings. Advanced kits repair 25 vitality points + modifier + (2 x user's skill in ).


 * Dantooine
 * Jedi Enclave
 * 50
 * 5
 * Manaan
 * Docking Bay
 * 50
 * Infinite
 * Manaan
 * Ahto East
 * 50
 * 5
 * Korriban
 * Dreshdae
 * 50
 * 5
 * }
 * Korriban
 * Dreshdae
 * 50
 * 5
 * }
 * 5
 * }

Advanced repair Kits can also be acquired from the following:


 * Dantooine
 * Grove
 * 50
 * 1
 * Tatooine
 * Dune Sea
 * 50
 * 1
 * Tatooine
 * Sand People Enclave
 * 50
 * 1
 * Kashyyyk
 * Czerka Landing Port
 * 50
 * 1
 * Kashyyyk
 * Great Walkway
 * 50
 * 1
 * Manaan
 * Hrakert Station
 * 50
 * 1
 * Korriban
 * Sith Academy
 * 50
 * 1
 * Leviathan
 * Command Deck
 * 50
 * 1
 * Unknown World
 * Central Beach
 * 50
 * 3
 * Unknown World
 * North Beach
 * 50
 * 4
 * Unknown World
 * Elder Settlement
 * 50
 * 2
 * Unknown World
 * Temple Main Floor
 * 50
 * 1
 * Unknown World
 * Temple Main Floor
 * 50
 * 4
 * Unknown World
 * Temple Main Floor
 * (3)
 * 50
 * 8
 * }
 * 4
 * Unknown World
 * Elder Settlement
 * 50
 * 2
 * Unknown World
 * Temple Main Floor
 * 50
 * 1
 * Unknown World
 * Temple Main Floor
 * 50
 * 4
 * Unknown World
 * Temple Main Floor
 * (3)
 * 50
 * 8
 * }
 * Unknown World
 * Temple Main Floor
 * (3)
 * 50
 * 8
 * }
 * }

Construction Kit
This kit contains all the necessary parts for a droid to repair itself after being damaged in combat, including electrical regulators designed to isolate malfunctions. This kit can't be used by living beings. Construction kits repair 35 vitality points + modifier + (3 x user's skill in ).


 * Taris
 * Hidden Bek Base
 * 100
 * 1
 * Kashyyyk
 * Great Walkway
 * 100
 * 1
 * Kashyyyk
 * Upper Shadowlands
 * 100
 * 1
 * Korriban
 * Dreshdae
 * 100
 * 10
 * Korriban
 * Dreshdae
 * 100
 * 1
 * Korriban
 * Sith Academy
 * 100
 * 1
 * Leviathan
 * Prison Block
 * 100
 * 5
 * Unknown World
 * Temple Main Floor
 * 100
 * 2
 * Unknown World
 * Temple Main Floor
 * 100
 * 2
 * Unknown World
 * Temple Main Floor
 * 100
 * 2
 * Unknown World
 * Temple Main Floor
 * (3)
 * 100
 * 6
 * }
 * 2
 * Unknown World
 * Temple Main Floor
 * 100
 * 2
 * Unknown World
 * Temple Main Floor
 * 100
 * 2
 * Unknown World
 * Temple Main Floor
 * (3)
 * 100
 * 6
 * }
 * Temple Main Floor
 * (3)
 * 100
 * 6
 * }

Squad Recovery Stim
Each squad recovery stim includes a number of fittings to be placed on every member of the group (automatically done at purchase). When activated, a stim shot is triggered that heals everyone for 10 vitality points. This unit also includes electro-stim fittings that spur the auto-repair functions of droid group members, effectively repairing them for 10 vitality points as well.


 * Star Forge
 * Deck 1
 * (2)
 * 500
 * 2
 * Star Forge
 * Deck 1
 * (2)
 * 500
 * 2
 * }
 * }