Star Wars: Knights of the Old Republic/Upper City Cantina

Upper City
You enter from the Upper City at the east end of the Pazaak room, which has a Pazaak table in the middle. A door at the other end leads to the central hub of the cantina to the west.

Pazaak Rules
There are three people standing around the Pazaak table, to all of whom you can speak.

Christya is the closest to you, standing by the Pazaak table, to your left. There's no need to speak to her, although she'll flirt with a successful male player... and relieve you of some credits, if you're not careful.

Past Christya is Niklos, also standing by the Pazaak table, to your left. You don't need to speak to him, but you can play Pazaak and wager for credits once you've bought a Pazaak deck from Garouk.

{|cellpadding=0 cellspacing=0 width=100% class="collapsible collapsed" {|cellpadding=2 cellspacing=0 style="background:#f2f2f2; border:1px solid #aaaaaa" width=100%


 * }

Once you've bought a Pazaak deck from Garouk, you can speak to Niklos again to play:


 * }

Garouk stands at the corner of the Pazaak table to the northwest, on the opposite side to Christya and Niklos. You don't need to speak to him unless you want to buy a Pazaak deck and play Pazaak to try to win some credits.

Bendak's Bounty
Bendak Starkiller appears in the northeast corner of the Pazaak room after you've entered the lobby for the dueling arena. Although you can speak to him before you've even entered the dueling arena, there's no real point until you've become Taris Dueling Champion:

Once you've become Taris Dueling Champion:

{|cellpadding=0 cellspacing=0 width=100% class="collapsible collapsed" {|cellpadding=2 cellspacing=0 style="background:#f2f2f2; border:1px solid #aaaaaa" width=100%


 * }

Otherwise:


 * }

Search for Bastila
The western exit to the Pazaak room leads to the central hub of the cantina. Aside from nine Taris citizens, there is Sarna, an off-duty Sith officer, standing to the right as you enter and, if he hasn't left with Christya, a Tarisian noble standing to the right of her:

Invited to a Party
A male character should speak to the aforementioned Sarna; a female character should speak to Yun Genda, another off-duty Sith officer, standing to the left inside the entrance to the music room to the north. The dialog for both is almost identical, with only the names changing:

{|cellpadding=0 cellspacing=0 width=100% class="collapsible collapsed"

At any point, if you end the dialog as follows:

You pick up where you left off as follows:

The Sith ends the dialog. Otherwise:

Once again, the Sith ends the dialog. If you try to speak again:

However, the following response prevents the dialog ending, or allows you to resume it:


 * }

You don't need to persuade either of them to get invited to the party in the North Apartments, directly opposite the entrance to Upper City North from Upper City South; just start with the sympathetic responses.

If your character is female and you speak to Sarna, or your character is male and you speak to Yun Genda, the following dialog for both is almost identical, with only the names changing:

{|cellpadding=0 cellspacing=0 width=100% class="collapsible collapsed" {|cellpadding=2 cellspacing=0 style="background:#f2f2f2; border:1px solid #aaaaaa" width=100%


 * }

If you try to speak again:


 * }

Escaping Taris
After completing the search for Bastila, you'll find Canderous Ordo in the central hub of the cantina, to the left of the western exit to the Pazaak room. You need to speak to him before escaping Taris will be possible.

Purchasing a Droid
{|cellpadding=0 cellspacing=0 width=100% class="collapsible collapsed"


 * }

Janice Nall can be found in the southwest corner of the Upper City North.

Duel Organizer
The lobby for the dueling arena, containing the Duel Organizer, is to the south. Arena monitors line its east wall, and two duel spectators stand in the northeast corner. As you enter, a scene plays as you watch a duel between Gerlon Two-Fingers and Deadeye Duncan:

If you speak to the duel spectators they comment on the duelists, and you can also speak to the duelists (with varying degrees of success), although it isn't necessary to do so. Four of them are clustered together by the west wall:

Marl is the oldest, friendliest and most informative of the duelists (at least outside the dueling arena):

{|cellpadding=0 cellspacing=0 width=100% class="collapsible collapsed"

You can return to speak to him at any time:


 * }

The current Taris Dueling Champion, a Rodian nicknamed Twitch, stands alone in the southeast corner by a container.

If you try talking to him, it soon becomes clear why he has that nickname, and why he isn't mingling with all the other duelists:

Duel Ring
The Duel Organizer, a Hutt called Ajuur, sits at the back of the room by the south wall. To join the Taris dueling circuit to try to earn experience and credits, approach and speak to him:

{|cellpadding=0 cellspacing=0 width=100% class="collapsible collapsed" {|cellpadding=2 cellspacing=0 style="background:#f2f2f2; border:1px solid #aaaaaa" width=100%


 * }

Whenever you return to speak to him after becoming a duelist but turning down a match:

You still have one last chance to walk away:


 * }

Having finally committed to a duel, the action shifts to the dueling arena in the south east corner of the Upper City Cantina map (any party remains in the lobby of the cantina).

Jergan
The music room to the north hosts two Twi'lek dancers accompanied by three Bith musicians, with a couple of music room patrons and a couple of Taris citizens. Aside from the aforementioned Yun Genda standing to the left inside the entrance, there is also Jergan standing to the right.

If a male character speaks to him, the dialog is brief:

However, he will automatically speak to a female character as you enter, and be revealed as something of a con artist:

{|cellpadding=0 cellspacing=0 width=100% class="collapsible collapsed"

The latter two responses end the dialog. Speak to him again to resume:

If you do take him up on his offer, he leaves with your twenty credits and an angry woman comes up to speak to you:


 * }

Trying to speak to either of the Twi'lek dancers suggests you didn't lose anything other than money (and dignity):

Gana Lavin
The bar to the west is frequented by a couple of Sith patrons, a couple of Taris citizens and a noble youth, all tended by a waiter. There is also Gana Lavin, standing by the south wall.

This is the only outcome that avoids violence once you walk out of the cantina. If you speak to her again:

Otherwise:

She runs off and out of the cantina. Be ready for anything when you follow her...