Dragon Quest IX: Sentinels of the Starry Skies/Battles

Battles are initiated by walking into a monster. When you are moving near them, they may chase after you. If you stand still, they won't react to you, but they may randomly wander into you. When you become much stronger than the monster, they will react by fleeing from you. When a monster has wandered around after a set amount of time, they will disappear and a new one will randomly spawn.

Battles are turn based. At the start of a round you have the following options:


 * Fight
 * Examine
 * Flee
 * Misc.

Selecting fight will give you more options:


 * Attack - Consecutive attacks apply bonus damage with each attack: 1.2%, 1.5%, 2.0%.
 * Abilities
 * Spells
 * Items
 * Defend
 * Coup de Grâce - Vocation specific. Becomes available under certain situations.

During battle you may be affected by various status effects. They include:
 * Asleep
 * Confused
 * Inactive
 * Paralysed
 * Poisoned

At the end of a battle your party receives experience, gold, and possibly items. When you return to the overhead view, new monsters are randomly spawned.