Command & Conquer: Generals - Zero Hour/Superweapon

General Alexis Alexander's army is centered around the capacity to delay an opponent's progress until her devastating technology finally kicks in. She requires a lot of time and funds to maintain her army, which offsets her late-game dominance enough such that she is often considered the weakest general in Zero Hour.

Army Modifications

 * Particle Cannons are built at $2500
 * Aurora Bombers carries Fuel Bombs, which deals more damage.
 * Crusader Tanks and Paladin Tanks are unavailable.
 * All vehicles and aircraft cost more to build, apart from the Avenger.
 * Colonel Burton costs only $1200 to train.
 * Has more potent Spectre Gunship General Ability, like the AFG, which is divided into 3 ranks and rank 5 is available as a 5 Star Ability

Army Units

 * Aurora Alpha - This advanced aircraft carries a Fuel Bomb, which deals a tremendous amount of damage within a considerable range.

Army Structure

 * EMP Patriot - When the missile detonates, it delivers an EMP shockwave which disables all vehicles within a small radius. Deadly to aircraft, as they fall immediately when hit.

Army Upgrade

 * Advanced Control Rods - When upgraded, it boosts the output of power plants significantly.