Ultima VII Part Two: Serpent Isle/Castle of the White Dragon

Castle of the White Dragon
To find out where the Banes are there are several Methods available. You can check Magic Lens from Temple of Enthusiasm, Web of Fate of Temple of Tolerance and Moon's Eye from Temple of Emotion to see where they are. Or you can also call the  Hound of Doskar to track Iolo's Lute, Dupre's Shield or Shamino's Book (which he got from Beatrix).

The Castle is at (33S, 86E) between Great Northren Forest and Gorlab Swamp. But before you enter the Castle you need to make sure you have 3 Prisms charged and Black Sword repaired with Flux Analyzer. If you come near the Castle, then many Jester will appear and attack you. At the Entrance is a Scroll which invite you inside.

A Ghost will appear and clam himself as the King of the White Dragon and turn in an Ice Dragon. Go upstairs and go down the other Stairs to enter the Musicroom. Iolo will appear and call a Ghost and vanish again. Kill it and take the Key under the Whistle on the Table. Go in the Mirror Room to the Right. Iolo will appear there and will give you a Show. He dissapear and the Mirror shatter and turned into Clone of the Avatar and attack you. Kill them and open the Secret Wall at Bottomright which lead to the Lab. Get the Key from the Corpse and maybe some Potions here.

Open the Door with the Key you just found. Go to the Library with the Key you found in Musicroom. Iolo will tell you to read the Books. That is a Hint that the Books are Explosion-trapped. Go upstairs and downstais the other Side. Shamino pop up this time and called a Nightmare for you. Get Heal and Invisibility Scrolls and the Key from the Drawer.

From here there is 2 possible different Path to take:
 * Go into Ballroom North. Dupre will call some Headless for you. Kill it and pick the Door to the Kitchen. Mad Iolo will call some Ghosts. Click on the Wall right of Stove to open a Wall to Dining Room. Anti-Dupre will call some Magic Gremlin. Get the Key under one of the Plate on the Table. Now exit the Room to the West and unlock the Bottomleft Door to the Stairs below.
 * Enter the Weaving Room. The Room is full of Traps so destroy it and move the Bale of Wools away to reveal a Lever. Pull it to open a Door to the West. There is a Chest behind the Stairs in which is a Key. That Key open the Door upstairs. Go in the North Room. Iolo appear there again to taunt you. The Room is also trapped so destroy it and pull the almost invisible Lever Northwest to open the Wall to the North where Anti-Dupre will call a Stone Harpy. (the Door there can only be opened with the Key found in Dining Room).

whenever you came from the East or West. Pick the Door to the Nursey and get the Blue Key from the Drawer. Go downstairs and Iolo will send a Gazer after you. Open the Bedroom and get the Purple Key from the Drawer. Open the West Door with the Blue Key. Click on the West-Wall Southwest. Go South in the Secret Path and open the Wall into the Southern Room. Pull the Lever there to open 2 Secret Wall. Go back and go South and enter the Playroom to the West. Iolo send more Headless after you. Kill them and pull the Lever to open a secret Wall in Eastern Room. Go into King's Bedroom and take the Red Key under the Wood debris and enter the Secret Pathway, but doing that called some Skeletons. Go North and pull another Lever to open another Secret Wall.

Go in Thronhall and go to the 3 Banes, but beware there are Traps on Statue, so destroy it and if you are near them, then alot Fire Fields will appear. You can also cast Dispell Field to create a safe way through it. Fight the Banes. When the first Bane fell, then use the Blacksword on one of the Prism to capture the Bane into it, then repeat with the next Bane until all 3 Bane are captured.


 * Iolo into Prism of Emotion
 * Dupre into Prism of Enthusiasm
 * Shamino into Prism of Tolerance