Star Wars: Knights of the Old Republic/Sandral-Matale Feud

After completing your and being ordered by Master Vandar Tokare of the Jedi Council to investigate some strange ../Ruins/ on Dantooine, Ahlan Matale bursts into the Council chambers to speak with them before you can leave:

He leaves.


 * }

If you decide to complete this quest then you need to do so before acquiring a fourth Star Map, although a light side character who wants to complete the quests later should wait until after completing them. If you speak to Master Vandar again:


 * }

Exit the Jedi enclave again via its outer courtyard and travel via either path south to the Matale grounds, or transit back to the grove and travel there via either path north.

Dead Settler
This quest is optional even in the context of the Sandral-Matale feud, but you receive experience and credits for completing it, and can move closer to the light or dark side of the Force.

Matale Grounds
In the middle of the plain at the east end of the ../Matale Grounds/, three kath hounds are now gathered by a dead settler:

'''This is the diary of Casus Sandral, amateur archeologist. It details his efforts to discover the source of the ancient ruins found across the surface of Dantooine. Upon reading it, you gather that he had found some correlation between the ruins and something called the 'Rak'.'''

The Matale estate is in the center of the Matale grounds, and you can now tell the Matale droid guarding its west door that you wish to speak to Ahlan Matale:


 * }


 * }

Sandral Grounds
Leave the Matale grounds via either path south and travel across the ../Grove/ to the ../Sandral Grounds/ beyond: the Sandral estate is in the midst of the plain at the west end. You can now enter after speaking to the Sandral droid guarding its north door:


 * }


 * }

Otherwise, if you found the at the east end of the Matale grounds:


 * }

Otherwise:


 * }

If you don't tell him his son Casus is dead, then after speaking to his daughter Rahasia you can tell his droid:

Otherwise:


 * }

Sandral Estate
As Nurik Sandral exits the main hall via the door in the middle of its south wall, his daughter Rahasia Sandral enters:


 * }

If you continue speaking to her, or do so after apologizing:


 * }


 * }

If you speak to her again, she repeats most of the following:


 * }

This key opens the rear door to the Sandral Estate.

The Sandral droid now stands to the left of the door in the middle of the south wall of the main hall:


 * [Non-family members are not permitted entrance.]

Exit via the door in the north wall behind you, then use Rahasia's key to open the rear entrance to the Sandral estate in its east wall. The only enemies within the estate are s armed with s and s, and a couple of minor ../Mines/.

North Hallway
Through the rear entrance is the east arm of the hallway around the north and east perimeter of the estate. There's a Sandral sentry droid at the south end of the hallway:

There are three doors in the west wall opposite, and the center one is mined and locked:

There's a footlocker at the foot of the bed by the west wall in the room beyond:

There a locked footlocker at the foot of the bed by the west wall in the room beyond the north door:

Beyond the south door labeled Security Room is the, while to the north the hallway turns west: the main hall is beyond the door in the north wall, but it's still locked on this side. There are two doors in the south wall: beyond the door labeled Security Room at the west end is the, while beyond the east door is Shen's holding cell.

Holding Cell
The door to Shen's holding cell in the south wall of the north hallway is mined and locked:

The door can also be opened with a prison key received from a footlocker in the to the southwest. Inside is Shen Matale:

Otherwise:

If you speak to him again before you speak to Rahasia, then he repeats the following:


 * }

You left Rahasia back in the main hall, and you can return to her there (although you'll need to return east to exit the estate, then enter again to the north). She can also be found in her room at the north end of the, the most direct route to which is through the at the west end of the north hallway. In either case:


 * }

Before returning to the holding cell to speak to Shen again, you may want to explore the rest of the estate as you'll be locked out again once you and he.

Security Computer Room
Beyond the door labeled Security Room at the south end of the is a room containing three Sandral war droids, with a footlocker to the left of a computer panel by the west wall:

You can use the computer panel to view camera feed of the, , this Security Computer Room, , and  instead of downloading an area schematic. You can also corrupt patrol droid targeting programs in all but this room, and overload computer power conduits in all but the north and south hallways to kill Sandral war droids (and your party in this room, unless one of you uses an for : 100% vs. Electrical): although you receive experience for droids killed as a result, none is received for  and the droids aren't nearly dangerous enough to justify the use of so many s.


 * }

Beyond the door labeled Security Room at the south end of the room is the east end of the.

Storage Room
Beyond the door labeled Security Room at the west end of the is a room containing two Sandral war droids, with two footlockers by the south wall in its southwest corner:

Beyond the door labeled Security Room at the west end of the room is the north end of the ; beyond the door labeled Security Control Room in the east wall is the central security room.

Central Security Room
The central security room contains three Sandral war droids like those in the beyond the door in its west wall, to the left of which is a large locker, with two footlockers by the east wall in the southeast corner:

Beyond the other door labeled Security Control Room in the south wall is a short hallway ending in another door, beyond which is the south hallway.

South Hallway
The hallway around the west and south perimeter of the estate can be accessed by going through the to the northwest, the  to the south and the  to the southeast. Rahasia can be found next door to the storage room at the north end, with a footlocker at the foot of her bed by the east wall:

Beyond the two doors labeled Security Room in the east wall to the south and the north wall around the corner to the east is the. Beyond the center of the five doors in this north wall to the east is a short hallway leading north to the central security room. Beyond the doors to either side of this hallway are two bedrooms: that on the west side is empty, but that on the east side has a locked footlocker at the foot of the bed by the north wall.

There's another Sandral sentry droid at the east end of the hallway, standing outside the security computer room:

Repair Room
The repair room in the southwest corner of the estate contains two Sandral war droids like those in the, with a footlocker by the east wall in its southeast corner:

This key opens the holding cell in the Sandral Estate.

There's also a faulty war droid to the left of the west door:


 * }


 * }

'''The droid is actively engaged in its patrol route. You cannot reprogram it anymore.'''

The droid exits via the west door, goes north up the hallway then east through the into the, before returning to the hallway to the south and turning west: however, it turns and retraces its steps rather than returning to the repair room or going around the corner to the north again.

Exit
Upon returning to the to speak to Shen again after speaking to Rahasia, you and he exit the estate to the north to meet her outside: regardless of the outcome, you're now locked out of the estate again.


 * }

You're ambushed by Ahlan Matale, and Nurik Sandral shows up shortly thereafter. Both are flanked by a war droid to either side...


 * }

To receive maximum experience (but only half maximum credits, 500 less), you need to be highly persuasive to convince both fathers to allow Shen and Rahasia to stay together:


 * }

Otherwise:


 * }


 * }


 * }

If you return to the, or the in the enclave:


 * }

If you start with a more neutral response, subsequently choose different responses or fail to persuade both fathers, then you have two remaining options: the first is for Shen and Rahasia to stay together without reconciling with their families, for which you only receive two thirds maximum experience (300 XP less) and no credits.


 * }


 * }

If you return to the or the Jedi Enclave:

Shen and Rahasia can be found back at the enclave, in the west room to the north and west of the exit back to the outer courtyard:

If you return to the :


 * }

The second option is for Shen and Rahasia to separate, for which you only receive half maximum experience (450 XP) but maximum credits:


 * }


 * }

In either case:


 * }

If you return to the, or the in the enclave:


 * }

You can also move closer to the dark side of the force while separating Shen and Rahasia if this is your first response:


 * }


 * }

If your third response isn't to lie to Nurik, you can move still closer to the dark side while receiving maximum credits by lying to Shen (regardless of success or failure):

Failure either time you try to persuade him gives you a second opportunity to lie to him and move even closer to the dark side:


 * }

Otherwise, you can move much closer to the dark side, receiving two thirds maximum experience (300 XP less) but no credits, by lying to Nurik to provoke a bloodbath with your third response:


 * }

Now that Nurik Sandral has killed Shen Matale, a bloodbath is inevitable:


 * }

../HK-47/ would be proud (and no doubt disappointed to miss it, so maybe you should wait before speaking to Shen again and return after the droid has joined your party on Tatooine...).

With both families killed, their war droids now attack you with s or a :

If you return to the in the enclave, you can move even closer to the dark side by lying to them all:


 * }