Curse of the Azure Bonds/Character creation

Level caps
Curse of the Azure Bonds introduces two new classes, that were missing in Pool of Radiance and Hillsfar: the ranger and the paladin.

It also introduces the dual-class ability, that allows a human character to change class, and later recover the abilities from the original class.

Because of level caps, it is convenient to play mostly with human characters.

Example of party:
 * Front-line fighters:
 * 1. Human paladin
 * 2. Human ranger
 * 3. Dwarf fighter/thief
 * Back-line spellcasters:
 * 4. Elf mage/thief
 * 5. Human cleric
 * 6. Human mage

Import characters from previous games






If you import a character from Hillsfar, some extra side-quests will become available.

The only characters that are worth being imported from Pool of Radiance or Hillsfar are:
 * Any human;
 * A multi-class Dwarf (thief/fighter);
 * A multi-class Elf (mage/thief or mage/thief/fighter).

With reference to the above party, this is an example:


 * Imported characters:
 * 1. Human cleric (from Pool of Radiance; can become dual-class cleric/fighter)
 * 2. Dwarf fighter/thief (from Pool of Radiance)
 * 3. Elf mage/thief (from Pool of Radiance)
 * 4. Human mage (from Hillsfar; can become dual-class mage/ranger)
 * New characters:
 * 5. Human paladin (can become dual-class paladin/mage)
 * 6. Human ranger (can become dual-class ranger/paladin)