Atomaders/Planets and Cyborgs

Planets
The game contains 5 planets in total, all containing different kinds of cyborgs.

Coralos
The first planet introduced to you, this is by far the easiest and you shouldn't die here, the cyborgs that exist here are Crab Yellow, Red, Blue, and Brown. Boss: The first phase of the boss stage is that 2 bosses will appear with crushers, they will go downward when the ship is directly below them, they will also fire slow blue bullets on both of their cannons, once the crushers are destroyed the bosses will hurl some sort of hardened shrimp-looking objects directly at the ship while still firing 2 slow bullets but with slightly increased attack speed, this will keep on going until the boss is destroyed.
 * Crab Yellow - Gives the V-Strike extra weapon.
 * Crab Red - Gives the Left Swing extra weapon.
 * Crab Blue - Gives the Right Swing extra weapon.
 * Crab Brown - Gives the Front Hit extra weapon.

Altoni
The second planet, this will introduce a slight difficulty spike but it won't be too noticeable, all cyborgs from Coralos will still be here albeit the Bell cyborgs will be the most common. Boss: The first phase of this boss it will have 2 cannons facing the opposing direction, when the ship gets into range in one of these cannons, the cannons will rapidly fire the same blue bullets from Coralos boss but it will travel faster, after one of the cannons are destroyed, the boss will start moving a lot more and its mouth will start rapidly firing orange bullets directly at the ship that cannot be shot down by Defense Launcher, once both cannons are destroyed, the 2 pointers just below its mouth will release big blue balls that will absorb your shots, it will also have increase firing speed for the orange bullets.
 * Bell - Green colored, gives the Ricochet extra weapon.

Citus
The third planet, Fighters from here onwards will become more aggressive so the player has to be more careful, 2 Cyborgs are introduced here instead of one, which is the Horn Blue and Horn Purple, all cyborgs from previous planets are available here. Boss: The first phase of this boss is it fires 5 blue bullets in its 5 small cannons, once 2 of these small cannons are destroyed, the tiny green cannons will become active and start firing green bullets directly at the ship, once all of its tiny cannons are destroyed its 2 arms will be active and it will start firing 3 blue bullets at fast speeds, it will keep on doing this until the boss is destroyed.
 * Horn Blue - Gives the Cluster Bomb extra weapon
 * Horn Purple - Gives the Crusher extra weapon

Redunda
The fourth planet which introduces the Claw cyborg, all previous cyborgs from other planets will still appear here, with the Claw cyborg being the most abundant, Fighters here are aggressive and will fire almost everytime they try to approach you. Boss: The first phase of this boss is it fires 2 straight blue bullets from its far side cannons, and 2 blue bullets in random directions from its 2 near side small cannons, every 5.5 seconds one of the yellow lights on both sides of the boss will light up, this indicates where its saw blade will go once it reaches downward, if the right yellow light flashes for example, you should stay on the left side as the saw it will fire will go to the right, after releasing the saw it will also release mini cyborgs that will go directly at ship, this is its entire pattern until the boss is destroyed.
 * Claw - Orange colored, gives the Spiral Strike extra weapon.

Tentro
The fifth planet introducing the Seed cyborg, and this is the last planet in the game, most cyborgs will return except the Claw Brown and Horn Blue. Boss: The first phase of this boss is its 2 spinning cannons will fire slow blue bolts rapidly, once one of these spinning cannons are destroyed, the middle cannon will start firing orange bullets directly at your ship, once both the spinning cannons are destroyed or the player chooses to destroy the middle cannon first, a small train will come in and out of the body and fire small blue bullets in random directions, once the middle cannon or the last spinning cannon is destroyed, the two back cannons will be active and start firing green bullets directly at your ship, the spawners at the top side of the factory will also be active and start releasing mini cyborgs, these mini cyborgs will also go directly to your ship, this is the last part of its attack pattern and it will keep doing this until the boss is taken down.
 * Seed - Purple colored, gives the Laser extra weapon, arguably the strongest extra weapon yet thanks to the Laser panning technique, Seed produces mini Seed cyborgs upon destruction, the mini Seed cyborgs it can produce is based on if there is any available space to produce them, that means if the Seed has space for only 2 mini Seeds then only 2 will come out upon the destruction of main Seed cyborg, the Seed cyborg will not produce its mini clones when destroyed by a power-up.

Extra cyborgs

 * Fighters - These cyborgs will stay in the formation for a while, however once it decides to attack, what this cyborg will do is approach you to either ram you, or shoot you directly, these Fighters must be destroyed first whenever you can as they are aggressive and dangerous, especially when numbers of them will attack you at the same time, Fighters will at first have slow movement speed but as the player progresses throughout the game, Fighters will become more aggressive by approaching you faster, as well as firing multiple fast bullets at once.
 * Mothership - This cyborg will fly on top of the screen at times, upon destruction it will give 1 random power-up, it doesn't attack or shoot any bullets.

Barriers
Barriers appear in select levels, these can take up to 8 shots from both your ship and the cyborgs before it is destroyed, if you shoot a barrier it will go upward per every shot it takes, you can send a Barrier upward to ram it into enemies or hide under the Barrier to protect yourself from cyborg shots.