Fable/Prison Escape

In your cell, you'll overhear some of the stuff that goes on in the prison. Just wait and listen, then a guard will come and bring you out to be raced like a dog.

First off, hold to run! Just always run, you have unlimited stamina!

So, go straight, at the guard turn right and follow the wall, you will come to another guard, see the stairs on the left against the wall, go up them, there will be another guard and another set of stairs on the right, go up those too. Its a linear path to the next set of stairs, go up.

Now, here is where some people may get confused, go up the stairs and there will be a guard, turn left. You'll enter a corner, go left again. Go straight to the next corner, there is another guard, turn left.

Go straight, past the next guard, and then again another guard and then you will hit another corner with another guard, turn left. Go straight again, past another guard, into the final corner with yet another guard and make your last left turn. Straight ahead is the warden, if you're the first one there you win.

After the cutscenes and you're in his office, you need to get the key out of one of the books on the table in front of you on your right. To open them you need the code off the wall on the other side of the middle bookshelves, which means you have to SNEAK behind the warden, to SNEAK, you click the left thumbstick down and hold it down as you move.

Sneak around the middle bookshelves, past the warden to the bulletin board on the wall. There is a piece of paper marked with a glowing marker, examine it to learn the code to open the books. You do not need to write it down or remember it is used automatically by the character.

Sneak back to the books, if you do get caught moving now, it doesn't matter because he just kicks you back to the door. Examine any of the books. Most likely, you won't be able to get the key on the first try; it is either randomly placed or restricted.

If you didn't get the key, you will spend an entire year in the torture chamber, complete with chracter aging and hair growth. You will then have to repeat the race to get back to the warden's office to search for the key. Search a book other than the one you previously searched for a better chance of obtaining the key.

Once you have the key, you will be brought back to your cell. You can open your door and make your escape.
 * GOOD - release the other prisoners and they will help you.
 * EVIL - kill the other prisoners and do escape on your own.

Leave the cell block, and retrieve your equipment. Once in the courtyard, go up the steps from Cell Block Three, turn left and head for the stairs you went up during the race, turn right and rather than going up the stiars on the left, go past them and through the door against the wall on the right. Inside this room, at the far back is a chest.


 * Inside this chest you will find:
 * Your Missing Belongings

Once you got your stuff re-equipped, head back to the courtyard. Go back down the stairs, take the door into the Torture Chamber and rescure your mother again... now, enter the Underground Passage. People have seemed to have problems keeping the mother alive while escaping, if you don't have heal, use your best spells and attacks and kill the guards fast, don't bother exploring, just get the hell out of there. You can also tell your mother to wait, then kill the enemies ahead and come back for her. You can also just run right through everything and get out the next door without having to fight, do what ever you feel like, I'll guide you out though.

Go down the stairs and you will encounter some guards, kill them while protecting your mother. When they are dead, go down the stairs into the room that forks out and go left, up the stairs and out the door.

Here, take the upper path on your right and follow it until you get to the exit in the Underground Tunnel.

Follow the path until you hit the room that forks out, take the left door and follow the path up the stairs and out the door.

In this once empty room, you will find yourself locked in with some giant swinging tenticles. I've seen people ask for help on this almost as much as the White Balverine, so, here is how to do it.

IF YOU ARE PRIMARILY MELEE: Simply wait until a tenticle slams into the ground and then hit the silver orb, dealing 500 damage or more will cause a tenticle to go away (the 500 can be over multiple strikes). When all four tenticles have gone away a big head will appear, you can hit it with a melee weapon when it gets close enough, dodge its big attack and hit it some more, repeat until it disappears as well. Then the tenticles come back, this time it takes 600 damage to get rid of the tenticles. When the head comes back, it will be a littler more stingy on getting close to you, but it will give you the chances you need to kill it.

IF YOU ARE PRIMARILY RANGED: Charge up your bow while moving around the ring around the water, when a tenticle slams, shoot it with a full power shot, if you have Arken's Crossbow or Skorm's Bow, this one hit will be more than enough to knock the tenticle out of the picture, if not, you need to deal at least 500 total damage to each tenticle. When all four have gone away, a head will appear, beat it to hell with mid-full to full powered shots while dodging its big attack. When the head disappears, the tenticles will come back, get rid of them again, this time they need to be hit with at least 600 damage to disappear. The head will come back again, beat it again like you did before. The last thing I will mention is that you CAN hit the tenticles when they are virtical (you don't have to wait for them to hit the ground) but the problem is you could miss, and then not have enough time to hit them for 500 or 600 damage when they are on the ground, so if you suck at shooting, wait until they hit the ground, if not, just hit em when ever.

When the head is dead, collect the orbs and head out the lower door on the mini-map to complete the quest.


 * Beating this quest earns you:
 * 1 x Kraken Tooth