Dominions 3: The Awakening/Nations/C'tis, Lizard Kings

The land of C'tis is hot and fertile. The Early Era sees C'tis in the height of its ancient power. The ruling class of Lizard Men enslave the barbaric Carnivores. Necromantic Sauromancers practice ancient rituals of death and nature magic.

Units

 * Unit: Gold x, Resources y
 * Description

Militia: 7, 2

Light Infantry: 10, 5

City Guard: 10, 10

Heavy Infantry: 10, 15

Falchioneer: 13, 15

Slave Warrior: 12, 3

Elite Warrior: 14, 9

Runner: 12, 2

Sacred Serpent: 30, 1

Lizard Chariot: 50, 26

Serpent Dancer: 20, 2

Commanders

 * Unit: Gold x, Resources y
 * Description

Taskmaster: 30, 2

Commander of C'tis: 40, 15

Lizard Lord: 60, 21

High Priest of C'tis: 100, 1

Hierodule: 40, 1

Shaman: 110, 2

Reborn: 100, 1

Sauromancer: 200, 1

Lizard King: 280, 5

Lizard Heir: 120, 26

Starting Sites
The Temple City:

Enables recruitment of Lizard King Enables recruitment of Lizard Heir Enables recruitment of Serpent Dancer Produces 4 Death Gems per turn Produces 2 Nature Gems per turn

National Summons

 * Unit: Gems z
 * Description