Category:Infogrames Entertainment

Infogrames Entertainment SA (IESA) is an international holding company. It is the owner of Atari, Inc. and Atari Europe. It was founded in 1983 by Bruno Bonnell and Christophe Sapet using the proceeds from an introductory computer book. Through its subsidiaries, Infogrames produces, publishes and distributes interactive games for all major video game consoles and computer game platforms.

Acquisitions

 * 1996:
 * IESA bought Ocean Software and renamed them Infogrames UK.


 * 1997:
 * Philips Media BV was purchased.


 * 1998:
 * IESA acquired a majority share of the game distributor OziSoft, which became Infogrames Australia.


 * 1999:
 * IESA bought Gremlin Interactive, renaming it to Infogrames Sheffield House but closed it down in 2003. IESA also bought Accolade and Beam Software, later renamed to Infogrames Melbourne House Pty Ltd.
 * In 1999 Infogrames bought 70% of GT Interactive, which provided them with a "distribution network for all of its products in the United States, as well as a catalog of products that includes Driver, Oddworld, Unreal Tournament and Deer Hunter".
 * Included in the GT Interactive purchase were the game development studios Humongous Entertainment, Legend Entertainment and Reflections Interactive. GT Interactive then became Infogrames, Inc.


 * 2000:
 * The developer Paradigm Entertainment was bought and in-flight games developer Den-o-Tech Int. (DTI), later renamed to Infogrames DTI, was also acquired.


 * 2001:
 * IESA purchased Hasbro Interactive and the handheld game console Game.com from Hasbro. With the acquisition of Hasbro Interactive, which was renamed as Infogrames Interactive, Inc, IESA became the owner of the MicroProse brand and titles, including Civilization, Falcon, and RollerCoaster Tycoon, as well as the legendary Atari name and properties, such as Centipede, Missile Command, and Pong.


 * 2002:
 * IESA bought the remaining shares of Infogrames Australia from Sega and other share holders. The distributors ABS Multimedia, Arcadia and the Swiss Gamecity GmbH were acquired.
 * Also in 2002, IESA acquired the remaining 80% of game development studio Eden Games and Shiny Entertainment. With the Shiny Entertainment acquisition, IESA obtained the rights to develop and publish Enter the Matrix which was the first game based on The Matrix films and sold more than 5 million copies.