Kritika: The White Knights/Guilds

Guilds are a free feature available at level 10. It offers additional gameplay elements from then on, and an end-game level of competitive play for maximum level, high cp (150-200K+) characters.

Joining a guild
At the top right of the screen there is a Guild icon. Tap it to get to the guild selection menu. There will be a list of guilds, like the friends list. Find one in the language you prefer, or go with a high level public guild. The higher level a guild is, the more benefits it will have for you right off the bat. However, they may have strict level and attendance requirements, so read their description before joining.

If you join a guild, but change your mind, be careful! You will lose all of your GSP. You can leave your guild at any time. However, you cannot join a new guild or re-join the same guild for 24 hours. This encourages loyalty.

Creating a guild
If you want to start a new guild, you will have to be level 30 and spend 5 million gold.

Guild features

 * Chat room: guild members can leave messages for each other.
 * AP: this is the guild's experience points. It gains 200 AP every day when members press their attendance button (available once per day).
 * GSP: guild store points. Guild members get GSP once in a while. Save up GSP to spend in the guild store.
 * Guild store: a place with exclusive items that can only be purchased with GSP or a combination of GSP and karats. Item availability is unlocked as the guild levels up.
 * Towers: when the guild reaches a certain amount of AP, a tower is unlocked. When a tower is unlocked, a special stage is available for a few hours. If all of the members of the guild deal a cumulative amount of damage to defeat the tower's boss, then the tower is conquered and a stat bonus is given to all guild members, permanently. If a player leaves the guild, they will lose the stat bonus until they rejoin.

Tower strategies and rewards
Towers are unlocked as the guild levels up.
 * Tower of Life (HP bonus): unlocked at level 1. Boss has increased HP.
 * Tower of Destruction (Physical Attack % bonus): unlocked at level 5. Boss has increased ATK % and DEF.
 * Tower of Magic (Magic Attack % bonus): unlocked at level 15. Boss has increased Magic ATK % and Magic DEF.
 * Tower of Defense and Magic Defense: unlocked at level 30. Boss has increased DEF or Magic DEF.

Each tower's boss has tons of HP (several millions), so it will require your whole guild to participate. In addition, the boss has stats boosted or reduced based on the tower. For example, the boss of the tower of life has increased HP, whereas the boss of the tower of destruction has increased physical attack and increased defense.

Every boss can be attacked up to three times by each guild member. These are considered "attempts". Each attempt will add to the total amount of damage the boss has received. If the guild's cumulative total amount of damage is equal to or higher than the boss's HP, then the tower is conquered.

Ranking
As guild members help to defeat the boss, they are also rewarded based on how they did compared to one another. The top fighters in the guild will receive a higher amount of GSP after the tower is defeated.

XP requirement to level up

 * Level 1: 20,000 XP
 * Level 2: 21,000 XP
 * Level 3:
 * Level 4: 23,000 XP
 * Level 5: 30,000 XP
 * Level 6: 31,250 XP
 * Level 7: 32,500 XP
 * Level 14: 109,500 XP
 * Level 50: 983,857 XP