Spyro the Dragon/Characters

Enemy bosses

 * Toasty, boss of the Artisan world. What appears to be a scythe-wielding, pumpkin-headed scarecrow is ultimately revealed to be nothing more than a sheep on stilts. To defeat this boss, you must first defeat his dogs (they take two hits; one to char them, and a second to finish them off) then flame him. He takes three hits.
 * Doctor Shemp, the incredibly obese witch doctor boss of the Peacekeepers' world. He wears sunglasses, swings a staff with a skull on it and thinks he's cool. He is guarded by a number of berserk charging tribal warriors whose eyesight is impaired by metal visors. A rescued dragon notes he needs to watch his back.
 * Blowhard, boss of the Magic Crafters' world, and possibly in charge of the wind wizards seen frequently throughout that world. He is literally a whirlwind, his lower body a cyclone. He is also capable of generating thunderclouds to defend himself.
 * Metalhead, boss of the Beast Makers' world. This large robot ape is impervious to all of Spyro's attacks, and thus must be defeated by having his power supply cut off. His attacks include two varieties of electric rays and the hurling of the apelike Beast Maker enemies.
 * Jacques, a demonic jack-in-the-box (the toy after which he is named) and the boss of the Dream Weavers' world. He resides in a nightmare landscape populated by creatures born from bad dreams, and is fought on a series of platforms levitating above a volcanic crater. He is fond of throwing boxes at Spyro.
 * Gnasty Gnorc, the main antagonist and final boss. His main means of attack is firing a green light from his scepter. He is initially out of Spyro's attacking range, so a key must be retrieved from a thief to lower a stairway leading towards him, after which he runs through a junkyard and eventually down a magma-filled hallway before he can be trapped and defeated.