Pokémon HeartGold and SoulSilver/Indigo Plateau



The Indigo Plateau serves as the capital for the Pokémon League. It is the final destination for Pokémon Trainers competing in Indigo or Johto League competitions against the Elite Four. This is the where the powerful Elite Four battle against Trainers in a final showdown of becoming a master Pokémon trainer, who may be challenged after defeating of all eight Gym Leaders of each respective region.

The Indigo Plateau is located just north of Victory Road, and east of Mt. Silver. The only way to reach the Indigo Plateau is by by going through Route 26. In order to reach Indigo Plateau by foot, Trainers must venture through Victory Road, a lengthy cave acting as a final test for Trainers.

The Elite Four must be battled consecutively, with breaks to the Pokémon Center prohibited. Trainers are unable to go back or return to previous rooms. The only way to open the door and progress through each room is to defeat the Elite Four member of that room. Each member of the Elite Four is stronger than the previous member, while like Gym Leaders, each specialize in a different type.

Will PokemonHGSSWillPortrait.png
Will is the first Elite Four member you will face. He uses Psychic-type Pokémon.

Once Trainers climb the first staircase, they will reach the first room, and upon entering the door will lock so they are unable to return back. The door to the second room is also locked and the only way to open the door and progress through each room is to defeat the Elite Four member of that room. The room is redesigned to accustom to Will's liking. It features a room with a purple tiled floor. Floating, transparent cubes bob around the room, rising seemingly from a black pit.

Koga PokemonHGSSKogaPortrait.png
Koga uses Poison-type Pokémon.

The second room can be accessed after defeating the Elite Four member of the previous room. Like the room before it, the doors to other rooms will lock so Trainers are unable to return back or advance forward. Koga, the former Gym Leader, is still using his signature Poison-type Pokémon. The room has been redesigned and customized to meet the needs of his Poison Pokémon, which now has a grassy floor with many trees towering over the area. The sides of the room show the shadows of trees. The stone and wall supports are adorned with moss.

Bruno PokemonHGSSBrunoPortrait.png


The third room can be accessed after defeating the Elite Four member of the previous room. Like the room before it, the doors to other rooms will lock so Trainers are unable to return back or advance forward. Bruno, the former owner of the second room, has been promoted and has now taken this room. He uses his signature Fighting-type Pokémon. The room has been redesigned and customized with pools of lava bubbling left and right of the battle arena with two large tubs on the side of the room, giving it a refinery feel. There is a narrow bridge connected to the batting arena where Bruno stands waiting for battle.

Karen PokemonHGSSKarenPortrait.png
Karen uses Dark-type Pokémon.

The fourth room can be accessed after defeating the Elite Four member of the previous room. Like the room before it, the doors to other rooms will lock so Trainers are unable to return back or advance forward. Karen is the current owner of the fourth room, and it is like any other room within the Elite Four. The room has been redesigned and customized now with a deep, dark pit left and right of the battle arena. There is a narrow bridge connected to the batting arena where Karen stands waiting for battle. The pit, however, is filled with green crystals. The floor is purple with a star pattern and stage curtains are hung behind Karen, corresponding with her movie star look.

Champion Lance PokemonHGSSLancePortrait.png
Lance is the Champion of the Elite Four. He specializes in Dragon-type Pokémon.

Once a Trainer defeats the final member of the Elite Four, they will go on to the champion's room. The current champion awaits in his room for the final battle to unfold. The Champion's room will automatically direct the Trainer to the Champion, so it's a wise idea to prepare for the next battle before you enter the room. The Champion is Lance, formerly the fourth Elite Four member, who continues to use Dragon-types. The room has a long hall decorated with statues left and right of the path. At the end of the hall, the player reaches an elevated part of the room where Lance awaits. Behind him are double doors that lead to the Hall of Fame. In Generation IV, this room is gold colored, with a red carpet going down the middle and moving gears on the walls.

After becoming Champion
Once the Champion is finally defeated, there is a great congratulations and the respective Trainer will be recorded in the Hall of Fame and made current champion. The Hall of Fame is a record kept by the Pokémon League of all the Pokémon Trainers who have ever beaten the Elite Four and the Pokémon Champion. In the hall of Fame recording room, Professor Oak will be waiting for Trainers to congratulate and finally record. It is a fairly large room, that only contains a large computer. The Hall of Fame will record all Trainer's ID number, name, and Pokémon team are recorded. For each Pokémon of the player's party, the species, name, gender, level, and area met are recorded.

After becoming Champion, the player returns home, rather than staying at the Pokémon League to fight challengers. This may be a decision of the player character and his/her family rather than official Pokémon League rules, as Champion Lance also keeps his position.

Rival Silver
On certain days after becoming Champion, you will be challenged by your rival, Silver, at the steps outside the entrance to the Elite Four.

🇨🇴 If the player's starter was 

🇨🇴 If the player's starter was 

🇨🇴 If the player's starter was 

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and are both weak to Fire- and Fighting-types, such as, or. Also, HeartGold players should have, but beware if you choose to send it out against the Electric-type Magneton. and can both be taken care of with a strong Dark-or Ghost-type, such as, who you may have from Ecruteak City's Burned Tower, for the Gym Battle there. For Alakazam, a Ghost-type would be recommended over a Dark-type, since the Ghost-type's immunity to Alakazam's Focus Blast essentially reduces it to a moveset of three attacks. 's weaknesses are Electric-, Psychic-, Rock- and Ice-types. You should have a good Ice-type in your team from the Ice Path, and one would be strongly recommended, especially since it will prove super-effective in a later battle. SoulSilver players should also have, a Psychic-type. ,, and will always be Silver's strongest Pokémon, the final evolved forms of the Pokémon he stole from Professor Elm at the beginning of the game. Typhlosion is weakest to Water-types, such as, which you may have from the Lake of Rage. Feraligatr is weak against Electric- and Grass-types, making a viable option if you've captured it yet, if not, an  should get the job done. Meganium is a Grass-type, and they're weak against the Fire- and Ice-types, making, or good for this battle.

Once Silver is defeated, he will pledge to further train his Pokémon, step aside, tell you to heal your Pokémon before challenging the Elite Four, and leave.

After collecting all 16 Badges
If you return to Indigo Plateau after collecting the eight Kanto Badges, the Elite Four's Pokémon will have significantly changed.