Starblade/Mission 2

MECHANIZED PLANET "RED EYE" Ident Friend or Foe: Foe Foe Foe Category: Foe attack device class Q Target Target position X + 2913.64 Y + 2203.09 Z + 0716.41 Hole

Distance to Octopus: 285.75 skm Once Geosword's energy meter has refilled in the bottom-left corner of the screen, nine Type 1 enemies will come flying up into view from its bottom and fly directly towards you; once you've fired a shot at each of them, to kill them, four Type 10 enemies will come flying into view from behind you. Once you fire a shot at each of them to kill them, six more Type 1 enemies will come flying into view from behind you and the left side of the screen - and once you fire a shot at each of them to kill them, three Type 12 enemies will come flying into view from behind you. Once you fire enough shots at each of them to kill them, five more Type 10 enemies will come flying directly towards and into view from behind you while firing missiles at you; once you've fired a shot at each of these to kill them, three more Type 1 enemies, five more Type 10 enemies, and three more Type 12 enemies will come flying directly towards you while firing lasers and missiles at you. Once you've fired off enough shots at all of these, to kill them, four more Type 1 enemies will come flying into view from the right side of the screen - and once you have fired a shot at each of them to kill them, three of what will be referred to in this guide as Type 20 enemies will come flying into view from the left side of the screen while firing barrels at you (which can be blocked for 300 extra points apiece). Once you have fired enough shots at each of these, to kill them for 4000 points apiece, four more Type 20 enemies and four Type 18 enemies will come flying into view from the right side of the screen and behind you (the former will also be firing barrels at you, and the latter will also be turning around and firing lasers at you); once you have fired enough shots at each of them to kill them, four of what will be referred to in this guide as Type 21 enemies will come flying down into view from the top of the screen. Once you have fired a shot at each of these four, to kill them for 3000 points apiece, the enemy flagship Commander and two more Sub-Commanders will come flying into view from the right side of the screen, while firing missiles at you - and once you have fired enough shots at both of the Sub-Commanders to kill them (Commander is, yet again, initially indestructible) three more Type 12 enemies will come flying directly towards you, while firing lasers at you. Once you have fired enough shots at each of these to kill them, you will come to five of what will be referred to for this guide as Type 22 enemies that are firing spiked balls at you from their positions upon the right and left sides of the screen; once you have fired enough shots at each of them to kill them for 1600 points apiece, three more Type 1 enemies will come flying directly towards you while firing lasers at you. Once you have fired a shot at each of them to kill them, you will come to six more Type 22 enemies that are firing spiked balls at you from their positions in the centre of the screen - and once you've fired enough shots at each of them to kill them a twenty-sixth Type 1 enemy will come flying directly towards you, while firing lasers at you. Once you've fired a shot at it to kill it, you'll come to six more Type 22 enemies that are firing spiked balls at you from their positions in the centre of the screen; once you've fired enough shots at each of them, to kill them, three Type 6 enemies and four more Type 12 enemies will come flying into view from the left side of the screen. Once you fire enough shots at each of them to kill them, three more Type 10 enemies will come flying directly towards you, while firing missiles at you - and once you have fired a shot at each of these, to kill them, you will come to two of what will be referred to in the guide as Type 23 enemies, two more Type 22 enemies, and two of what will be referred to in the guide as Type 24 enemies that are firing spiked balls and lasers at you from their positions in the centre of the screen. Once you have fired enough shots at each of them to kill them (the Type 23 enemies are worth 2500 points apiece and the Type 24 enemies are worth 2800 points apiece) two more Type 12 enemies will come flying directly towards you while firing lasers at you; once you have fired enough shots at both of them to kill them, two more Type 20 enemies will come flying into view from the right side of the screen, while firing barrels at you. Once you fire enough shots at both of them to kill them, five more Type 6 enemies will come flying directly towards you while firing lasers at you - and once you have fired a shot at each of them to kill them, four more Type 10 enemies and four more Type 18 enemies will come flying directly towards and into view from behind you (the former will also be firing barrels at you and the latter will also be turning around and firing lasers at you). Once you have fired enough shots at each of these, to kill them, two more Type 6 enemies will come flying directly towards you, while firing lasers at you; once you have fired a shot at each of these to kill them, you will come to a twentieth Type 22 enemy that is firing spiked balls at you from its position on the right side of the screen. Once you have fired enough shots at it to kill it, five more Type 12 enemies will come flying directly towards you, while firing lasers at you - and once you fire enough shots at each of them to kill them, you will come to two more Type 23 enemies, a Type 24 enemy, and three more Type 22 enemies, that are firing lasers and spiked balls at you from their positions on the left side of the screen. Once you've fired out enough shots at each of these to kill them, two more Type 12 enemies will come flying directly towards you, while firing lasers at you; once you have fired enough shots at both of them to kill them, four of what will be referred to in this guide as Type 25 enemies will come up into view from the bottom of the screen, and start firing spiked balls at you. Once you've fired out enough shots at each of these to kill them for 5000 points apiece, you will come to six more Type 22 enemies that are firing spiked balls at you from their positions in the centre of and on the right side of the screen - and once you've fired out enough shots at all of these to kill them, three more Type 12 enemies will come flying directly towards you while firing lasers at you. Once you've fired enough shots at each of them to kill them you will come to nine more Type 22 enemies that are firing spiked balls at you from their positions in the centre of, on the right side of and on the left side of the screen; once you have fired enough shots at each of them to kill them, the enemy flagship Commander (which is, for the fifth time, initially indestructible) will come flying into view from the right side of the screen, while firing missiles at you. Three more Type 10 enemies will then come flying directly towards you while firing missiles at you - and once you have fired a shot at each of them to kill them you'll come to four more Type 22 enemies which are firing spiked balls at you from their positions in the centre of and on the right side of the screen. Once you fire enough shots at all of them, to kill them, twelve more Type 6 enemies will come flying directly towards you; once you have fired a shot at each of these to kill them, ten more Type 10 enemies will come flying directly towards and into view from behind you while firing missiles at you. Once you've fired a shot at each of these, to kill them, two more Type 12 enemies will come flying directly towards you, while firing lasers at you - and once you have fired enough shots at each of them, to kill them, two more Type 12 enemies and six more Type 10 enemies will come flying into view from the left and right sides of the screen and fly directly towards you while firing lasers and missiles at you. Once you have fired enough shots at each of them to kill them, three more Type 6 enemies will come flying directly towards you; once you've fired a shot at each of them to kill them, you'll come to three more Type 23 enemies and three more Type 24 enemies that are firing lasers at you from their positions in the centre of the screen. Once you have fired a shot at each of them to kill them, four more Type 10 enemies will come flying into view, from the right and left sides of the screen; once you've fired off a shot at all of these, to kill them, four more Type 18 enemies will come flying into view from behind you, before turning around and firing lasers at you. Once you fire enough shots at each of them to kill them four more Type 18 enemies and two more Type 10 enemies will come flying directly towards you (the former will also be firing lasers at you but do not need to turn around this time) - and once you have fired enough shots at each of them to kill them, ten more Type 6 enemies will come flying up into view from the bottom of the screen. Once you have fired a shot at each of them to kill them you will come to four more Type 22 enemies that are firing spiked balls at you from their positions in the centre of the screen; once you've fired enough shots at each of them to kill them, you will come to three more Type 24 enemies that are firing lasers at you from their positions in the centre of the screen. Once you fire out a shot at each of these, to kill them, three more Type 10 enemies and two more Type 18 enemies will come flying directly towards and into view from behind you (that former will also be firing missiles at you and that latter will also be turning around and firing lasers at you) - and once you have fired enough shots at each of these, to kill them, you will come to two more Type 23 enemies and three more Type 24 enemies that are firing lasers at you from their positions in the centre of the screen. Once you have fired a shot at each of them to kill them, six Type 11 enemies will come flying into view from the left and right sides of the screen; once you have fired a shot at each of them to kill them, five more Type 18 enemies will come flying into view from behind you, before turning around and firing lasers at you. Once you've fired enough shots at each of these to kill them, four more Type 10 enemies will come flying directly towards you, while firing missiles at you - and once you've fired a shot at each of these to kill them, you will come to two more Type 22 enemies, six more Type 23 enemies and five more Type 24 enemies firing spiked balls at you from their positions in the centre of the screen. Once you have fired enough shots at each of them, to kill them, three more Type 10 enemies and two more Type 12 enemies will come flying up into view from the bottom of the screen and fly directly towards you while firing missiles and lasers at you; once you've fired out enough shots at each of these to kill them four more Type 11 enemies will come flying into view from the left side of the screen. Once you fire off enough shots at each of them to kill them, four of what will be referred to in this guide as Type 26 enemies will come flying into view from the right side of the screen while firing lasers at you - and once you fire off a shot at each of them to kill them for 800 points apiece, the enemy flagship Commander and two more Sub-Commanders will come flying into view from the right side of the screen, while firing missiles at you. Once you've fired enough shots at both of the Sub-Commanders to kill them (the flagship Commander is, for the sixth time, initially indestructible), you will arrive at Octopus as twenty more Type 26 enemies come flying directly towards you while firing lasers at you; once you fire a shot at all of them to kill them, the screen will start scrolling inwards as two pairs of circular double doors close in front of you. Once you've fired enough shots at both of them to destroy them for 100 points apiece (if you cannot destroy them quickly enough, you'll crash through them, and it will count as a hit), you'll come to a third pair of circular double doors - and once you've fired enough shots at it to destroy it, you'll come to the Power Stone as a strange groaning sound starts to be heard from the C140. The Power Stone is protected by a barrier of six crystals (which could also be referred to as Type 27 enemies) that revolve around it in an anticlockwise direction while firing spiked balls at you; once you have fired enough shots at each of them to destroy them for 5000 points apiece (but if you take too long over destroying them, their colour will change from blue to red as they start moving faster), you will have to aim at the Power Stone itself. Once you've fired enough shots at it to destroy it for 100000 points the aforementioned groaning sound that you were hearing from the C140 will fade out as the walls of Octopus crumble around you - and the screen will then cut to a shot of Red Eye exploding. Your operation now seems to be at an end; but is it really?

MISSION COMPLETE You have succeeded in neutralizeing Red Eye. Operation Starblade has been successful. Sensors indicate current position of Mother Ship is: OK Current position of mother ship is: X: + XXXXXX (this is a randomly-generated six-figure number) Y: + XXXXXX (another randomly-generated six-figure number) Z: + XXXXXX (the first randomly-generated six-figure number) ''Connect to the line to mother ship... Connected.'' Input the position of Mother Ship --- OK Compute the course to Mother Ship --- OK Change to return procedure... An emergancy signal from sensor control has been received. Abort return procedure.