Dead Rising/Psychopaths

Throughout the game, Frank will encounter Psychopaths - survivors of the zombie outbreak who aren't in the mental state to be rescued. Often, they've taken other Survivors hostage and will attempt to kill them; your only course of action is to take them out first.

The list below is in more or less chronological order, and may contain spoilers.

Brock Mason
Tank driver

You can defeat him by walking off the edge of the turret, when he jumps of the turret just simply fly kick him by pressing "a" then "x" just as he lands off his jump. He then should jump back on the turret and then jump back off keep fly kicking him till he dies.

Food Court
Carlito can be tough if you're careless, but there's a couple of different approaches that will work against him - the one you choose will depend how brave you're feeling, and how much health you've got.

The safer course is to use the food court restaurants and pillars as cover, using your handguns to chip Carlito's health down and using the food and drinks in the area to keep your own health topped up. After his health drops a bit, Carlito will retreat from the gantry at the front of the Wild West section to the roofs of the stores at the back. At this point, if your ammo is running low, you can jump up onto the entrance arch of Chris' Fine Foods to pick up a sub-machine gun.

Alternatively, if you prefer the direct and reckless course of action, equip your katana and head up to the raised area below Carlito's perch. On one side of the central steps along the front edge of the Food Court's Wild West area are a few boxes which you can use to climb up onto Carlito's walkway. You'll want to wait until he's as far to the right as possible to give yourself the best cover when pulling yourself up onto the gantry, then run around and start attacking him. You might take a couple of hits from Carlito's machine gun, but you should survive long enough to land the three or four katana hits required to end the fight.

Entrance Plaza
This guy's a tough cookie - not long after his first defeat at the hands of Frank, Carlito is back for another one. This time, he's armed with a powerful sniper rifle, and as such will be much more difficult to get close to than last time.

The best tactic is to head up either of the escalators right beside your starting position, and then head around to the right, and take cover behind the corner of Outta Sight on the left. From here, you should be able to target Carlito on the opposite walkway without exposing yourself to his fire.

Alternatively, you can run into the sports shop and grab a hockey stick, then hide behind the pillar next to it. Since the stick is so long, you can target Carlito, but he can't target you. Just one stick should be good enough, but if you miss a lot, I suggest taking two.

Alternatively, if you are feeling brave, reckless, and above all have a small chainsaw or two, you can move up the opposite side of Brad and move up when Carlito's focus is on Brad then move to a pillar so he can't shoot you. Then repeat until you are taking cover at the pillar next to the way across at that point, you should be just close enough that as Carlito focuses fire on Brad you can run up and chainsaw him with the small chainsaw. And if he tries to run follow him and if you can chase him and get in a few hits he should go down. Do not try this without food and a smallchainsaw the first time. Always have a small chainsaw or it will take longer and you might get kicked if he aren't focused.

Cletus Samson
It is time for crazy Cletus' huntin shack sale where everyone must go. Head over to the north plaza and look on your map for the hutin shack go to the hall way and fight or run from the zombies. If your early before 3:00P.M on the first day head in and grab the sniper rifle. If you are not a good shot take two to three, leave north plaza and comeback at 3:00P.M or later. Grab a desplay rack as he reloads and put it with the one up front, if you don't hurry you can get shot and will have to try again and get shot again and again until he reloads (every six shots) when you have your jerryrigged barricade to stop the shotgun shells, wait for him to reload and pop a sniper bullet in his brain just one unless you like lead in your body.(if you didn't grab one before you can quickly hop the counter and grab one as cletus reloads if he is just a diagonal angle from you. He WILL BODYSLAM you though and at that take a picture of him and his whisky or wine.) Take cover again and repeat the process each time he reloads. If health is needed when Cletus reloads, hop the counter and grab a wine or two if your lucky. Repeat until the irony occurs.

Alternatively if you have a small chainsaw just charge him at the begining and hit him and try to hit him as much as possible, if he shoots you he needs some alcholhol to celebrate. At that time rush him again and chainsaw him. Don't hop the counter or you will be bodyslammed.

The Convicts
The convicts are unique among Psychopaths - they'll respawn at midnight each night, with the exception of September 22, and they don't count towards the Psycho Collector, Psycho Taker or Punisher Achievements.

The first time you encounter the Convicts you'll find them chasing Sophie and another unnamed survivor across the Leisure Park in their jeep. As if the chance of getting run over wasn't bad enough, the jeep has a mounted machine gun which they're not shy of using.

Unless you've unlocked the Real Mega Blaster, the most effective way of dealing with the convicts is to use a Rifle; go for the gunner on the back first so that they're not able to attack you from a distance, then take out the driver. The passenger will then jump into the driving seat, so take him out too.

If you can't get a Rifle and have to get close, head into an area with lots of trees so that the jeep will find it tough to maneuver. Aiming at the convicts can be difficult while the jeep's moving, so at close quarters a Submachine Gun or Shotgun will be a little more effective.

An easier way, but exploits the AI, is simply hide right behind a tree. They'll keep ramming the tree, trying to get to you. I suggest taking out the gunner first, then running behind and stealing the gun to shoot the driver and passenger.

If you get the van out of the Maintenance Tunnels, you can also use it to ram the jeep and kill the convicts, but you'll then run the risk of destroying the jeep as well, which will prevent you from getting the Carjacker achievement, so it's best just to take out the gunner this way and then concentrate on the other two using the tactics above.

If you are feeling particularly brave and have a small chainsaw, it is JUST possible to hack at them as they go past in the jeep. This method is best if you have lots of health or a suicidal death wish.

Adam MacIntyre
This clown went insane after seeing the children he was entertaining being killed by the zombies. He now obsesses over the Space Ride that he worked at, and will not allow anyone to stop it.

At the start of the fight, Adam is on the far side of the Space Ride track. Head shots are effective against him, but the best tactic is to run out of the Space Ride station away from Adam and onto the walkways around Wonderland Plaza. His dual chainsaws are capable of doing a lot of damage, so you want to keep your distance and shoot the balloons he inflates before he throws them at you; they'll damage him much more than almost any of your weapons can, with the bonus of distracting him for a few seconds to land another couple of shots.

When the fight is over, stop the Space Ride to save Greg, who will open a shortcut for you between the Wonderland Plaza and Paradise Plaza bathrooms.

Steven Chapman
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Raincoat Cult
The Cultists make their first appearance, attempting to sacrifice Jennifer, near the entrance to Colby's Movieland in Paradise Plaza early on the afternoon of the second day. Like the Convicts, they don't count towards psycho achievements, but you'll get a 500 PP bonus for every one you kill.

They'll also keep showing up all around the mall up until the A Strange Group scoop at 12.00am on the 21st.

Jo Slade
This perverted cop captures and tortures women, so she must be stopped. She usually fires her pistol at you or smashes you over the head with her nightstick, but she occasionally zaps you with her stun gun so she can go back to torturing the women. If you take too long to kill her, she may have killed some of the women before you win. In addition, the time limit for this scoop is unusualy long. The reason for this is that Jo will kill off the women as time goes on before you even confront her. When the timer is blue they are all alive. Once it turns to yellow one (Not Kay) will be killed. When it turns to red one (also not Kay) will be killed. When the red bar gets about halfway down the last one that is not Kay will be killed and Kay will survive until the scoop is lost.

Isabela Keyes
As soon as the fight starts, Isabela guns the engine of her bike and drives straight at you. That bike can do significant damage if you're not careful, so the first order of business is to keep out of the way - you can either dodge, or if you're a decent aim and have a gun, a well-placed shot will cause her to swerve.

However, if you want to cheat a bit and exploit the horrible AI, you can run to the center scaffolding near 'Seon's' and climb to the tallest scaffold. Just keep aiming and firing with your pistol whenever she stops (either to try (poorly) to run you over or to shoot at you). If she starts to head away from you, jump down. Then, when she's coming back, jump back to the top scaffold.

If you need to recover some health, climb up onto the scaffolding in the area to get out of the way before eating anything - but don't try to get into Seon's, as Isabela will escape and you'll fail the mission.

The Hall Family
This is a family with the Dad, older son, and younger son. All three are armed with hunting rifles. The Dad is the best shot and should be taken out first. They are all pretty easy.

Sean Keanan
The cult leader is an annoying person to fight, as he is very fast and his sword makes you stumble and stop attacking. The best way to kill him is to use the small chainsaws, or hide behind the seat rows and shotgun him mercilessly. Once you kill him, you are treated to his spectacularly messy cut scene death. ouch.

Paul Carson
This is an easy battle, just avoid the bombs and when he stops or blows himself up, just a few swings of the chainsaw should do it. You can even save him if youre feeling nice by pointing a fire extinguisher at him. He'll reward you with an infinte supply of moltov cocktails

Kent Swanson
Makes his first appearance in Cut From The Same Cloth and shows up again in Photo Challenge.

In Photographer's Pride he's got a hostage.

Larry Chiang
It's important to note that if you take too long against Larry (10-15 Min), Carlito will end up in the meat grinder - and while that may seem like reasonable punishment considering the trouble he's caused you, it won't help solve the mysteries behind the zombie outbreak. Also Carlito is vulnrable to "Frendly" Fire, so be careful as you try to shoot/slice Larry.

Keep your distance and use the hanging meat as cover when you need to eat, but watch out for thrown items - including the cattle carcasses, which Larry will occasionally throw at you. Submachine guns and shotguns are great for chipping away at his health, but if you get in close, a katana will also make short work of the butcher - although you'll have to watch out for his cleaver.