User talk:Wittj

Welcome to StrategyWiki!
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Sonic Mega Collection Plus
Hi, I noticed you created this page. If the games included haven't been modified from the original releases (excluding graphics tweaking and minor things like that) it might be better to just link to the older games. That way if someone is playing the older game, they will be able to get the benefit of the guide as well. If there are only a few major differences (a new character, one new level, etc) just have a "changes" page or something. -- Prod (Talk) 19:26, 22 November 2006 (CST)

Image filenames
Hi Wittj. I noticed the great screenshots you've uploaded. If you could, please remember to reference which game they come from in the filename, just to make it clear. Even if you don't want to type out "Star Fox Adventures" every time, something like SFAdv or SFoxA would suffice (to distinguish it from, say, Street Fighter Alpha.) Thanks very much, and keep up the great work. Procyon 13:26, 28 December 2006 (CST)

Mortal Kombat movelists
Hi Wittj. I noticed that you were starting MK: Armageddon. I don't know if you're aware of this or not, but we have a special Move Lists section of StrategyWiki and templates to use in order to provide complete and consistent move lists. One example would be Move Lists/Midway Games/MKII. Please consider contributing the moves in this section. You are not required to do so, but if you decide not to, I or someone else will help migrate the moves and covert them to a similar format. Please let me know if you have any questions. Thanks! Procyon 19:12, 29 December 2006 (CST)


 * Got your message Wittj. The best way to learn how to set up the move list is simply to immitate what's already been done.  If you take a look at a simple game like Street Fighter II (edit the page to see what it looks like) you can see how each fighter has a moves list header and footer, and then each move has a command and a button combination.  Not every move has to fill both of these sections out.  And there is a designation in the move header for a fighter's portrait, but if you don't have one, you can use the "No Portrait" header  like SF3 does so far (I've been meaning to fix that for a while...)  Another important thing is that you should try to do each character's move lists twice; once in the main move list page for MK:A, and again on each individual character's page.  But don't worry if you don't feel like doing all of that, the main page would be a big enough addition to the project.  If it seems overwhelming, then just do a simple move list and I'll try to convert it when I have some free time.  You can also talk with Antaios as he is the one who submitted both of the MK move lists so far.  Good luck!  Procyon 21:14, 30 December 2006 (CST)


 * Hi Wittj. I have a couple of thoughts after seeing Baraka's moves.  First and foremost, nice job.  It doesn't conform to the move list template, but that should be easy to fix.  But what is occurring to me is that perhaps MK:A is not a good candidate for the move list project.  For one thing, it's not an arcade game.  Now, that's not a reason to exclude it alone, but it doesn't use the usual / terminology that most of the fighting games use.  Second, we have to come up with some kind of key to indicate the moves for both the Xbox and the PS2.  Unfortunately, I don't have enough time to come up with a solution for that.  In the mean time, I'll leave it up to you to either continue adding the moves to the move list project, or move them to a sub page for MK:A.  Sorry that I don't have a better answer for you at this time.  Procyon 22:47, 30 December 2006 (CST)


 * Hmmm... perhaps we should have two separate pages, or perhaps the Xbox moves on one line and the PS2 moves on the line directly after it:


 * Eh, we'll think of something. --Antaios 23:02, 30 December 2006 (CST)
 * I saw your table, but I'm kind of undecided on it; overall, I'd probably say no, but it does have an interesting implementation. Two things I noticed though: The rows have to be wider (so the buttons don't go on separate lines) and you also don't need commas for combos. I would wait to see what Procyon thinks and go from there. --Antaios 20:30, 31 December 2006 (CST)

Pokémon Red and Blue/Pokémon Guide
Hey, Wittj. I noticed your work on Pokemon Red and Blue. I happened to notice your work on the Pokemon guide. Your effort is appreciated, but here we do not compile that information. We've developed a parnership with Bulbapedia, so we do not have to go to the trouble of compiling that information ourselves. What I've done is create a table with the sprite for the pokemon, the name of the pokemon(linked to Bulbapedia), the type, the species, the ability and the national dex' number. Heres a sample: 4th Generation. 0-172 1:21, 3 January 2007 (CST)

Infoboxes
I noticed you've added a bunch of new game pages and that's great :D. Here's a few notes. When putting in the preceded/followed by info, put the links in, even if the pages don't exist. It's more of a pain to go back through them later to add links, and it makes it easier for people to get to the page and start it. When you create a new page with only the infobox, set it at num=0, cause technically there is no guide information for it. Use the New game template to start with (usage: ). It sets up the starting layout (including the ToC). -- Prod (Talk) 17:01, 18 January 2007 (CST)

Sonic 3D Blast/Selection screen
As there tend to be lots of spelling mistakes in many games, I'm going to ask here rather than changing it. Prologue has been misspelled as prolouge. -- Prod (Talk) 23:58, 19 January 2007 (CST)

ToC's
No problem :D. You're already adding all the info, I'm just doing the minor stuff :) Anywayz, this way it looks like I'm actually doing something :P. -- Prod (Talk) 15:26, 20 January 2007 (CST)

Paper Mario
Are the names in the Paper Mario/Table of Contents the official names or just some names you are giving (for the walkthrough links)? Moving the pages to the actual page name would get rid of adding the page name on each page. For example move Paper Mario/Chapter One to Paper Mario/Storming Koopa Bros. Fortress or Paper Mario/Chapter 1: Storming Koopa Bros. Fortress. -- Prod (Talk) 19:36, 20 January 2007 (CST)

Star Fox Adventures guide
Hey there - I was reading the work you've done on the Star Fox Adventures guide and I really like it. I commend you on your efforts. :)--Dan 15:29, 4 March 2007 (CST)

Copying Information from Wikipedia
Hey Witt, whenever you do a "wikidump" like you did for Super Mario Bros. 2 (US), make sure to put a reference in the summary box so we know it wasn't written by you. Also make sure to reference/credit people who you take information from, like an author of another guide, so that they don't get mad. Thanks for doing it though. --Notmyhandle 19:40, 4 March 2007 (CST)

Redirects
Wittj, please don't mess with redirects unless they are broken. If you wanted to know how to get them to work, etc., try it out in the sandbox (just remember to take the redirect out after you're done, or some people will be very confused). This goes with pretty much anything else as well, if you want to test something, use the sandbox (or ask at the staff lounge). Thanks! --Ryan SchmidtTalk - Contribs 19:01, 18 March 2007 (CDT)

Images
Hi, when yuo upload images can you please put the game name before the image so Image:Flowerfinder.gif‎ would become Image:Paper Mario Flowerfinder.gif as it helps group images together. Thanks.--Rocky http://media.strategywiki.org/images/thumb/7/78/Rally-X_Rock.png/25px-Rally-X_Rock.png (Talk - Contributions) 12:21, 12 July 2007 (CDT)

Unused Images
Hey Wittj, the image you recently put on your userpage is fine and all, however if it won't be used in the actual Paper Mario guide, then it should be recategorized with Category:User images. Additionally all Paper Mario images should include the image category: Category:Paper Mario images. Thanks! You can ignore the first part as long as the image is used in the guide. -- 19:58, 9 December 2007 (CST)