Super Paper Mario/Chapter 5: Land of the Cragnons

Heart Pillar 5
Oh no, Tippi's lost her strength! Well, there's not much you can do, so seek out the next heart pillar

After exiting Merlon's house, take the left elevator down to the first floor. Now run to the far right wall and use Boomer to blow open the cracked wall, if you didn't before. Now flip to 3D to go through the hole to the other side.

A sign on the wall ahead reads "Eight Blocks, Each Color once" - you'll learn what this means in a few moments. Now use Fleep's page turning power on the glowing tear between the two buildings to reveal a blue switch. Smack it to reveal an opening you can traverse through in 3D, then go through the door at the end. Inside, you'll find eight blocks - hit each of them once to cause the mirror in the back to shatter, revealing a path you can go through in 3D that leads to a door.

You'll emerge in a mirrored version of Flipside, appropriately called Flopside. The town's structure is nearly identical to Flipside (except reversed), but the shops and townsfolk are all different, so take some time to explore this new land.

Take the elevator upstairs and meet with Merlon,... well, make that Nolrem at his house. He'll teach you more about the history of this town, and will also inform you the four remaining Heart Pillars can be found only here. Now take the Elevator up to Flopside's third floor to find the next one on the right.

Now use the Return Pipe to return to Flipside's Tower, and look for Merlon and Tippi by the entrance to chapter 5.

Chapter 5-1: Downtown of Crag
First off you'll see two Cragnons talking to each other Then you'll see yourself appearing in mid-air... MID-AIR?! Waaaaaah you fall down and they take you to the boss He'll ask you if you can keep the .......(i will change this later on) away Accept the request. Then you hear the Cragnons screaming for help You head outside and see the Floro Sapiens. Defeat the two of them and chase them. They head over the bridge in the only door left, then come back and the Cragnons townsfolk will be back. Speak to a guy named Jasoeroid, or something like that, on the rocky platform you fell on. He says an order: left, right, middle.

When you go to the left door, follow the Floros until you reach a block set of three. Remember the order? Jostle the left, then right, and finally the middle. A pipe will appear, so go in it.

NOTE: After solving the first puzzle, you might want to check in with the Jasoeroid again to learn the secret of the next puzzle. But in order to learn it, he'll make you type "please" five times. What a jerk! And it's pretty LOOOOOOOONNNNNNNGGGGGGG!!!!!!!!!! Once he's pleased, he'll teach you secret of the next block trio, which we've listed below (in which case, you can skip him entirely because of this SPM Guide you're reading).

After taking the pipe, watch out for the elephanti-esque Muths. They have 100 hit points and a short temper. While you can easily glide by in 3D, it's worth your while to fight them, as they're worth a cool 1,000 points each. Use Bowser's flame breath to take them down quickly.

Once you reach the three blocks at the end, hit them in the order Jasoeroid suggested:

Middle, Right Left. Left, Right, Middle Right, left, Right Right, Middle, Right Right, Left, Middle Middle, Left, Left Left, Right, left Left, left, Middle Middle (I cannot believe it!)

Once you've done so, a pipe will rise from the ground that will transport you to the background. Follow it right, then take another pipe to reach the Star Block.

Chapter 5-2: Pixls, Tablets, and Crag
This level involves finding a series of well hidden items. However, to aid you in your quest, there are three video screens scattered about that reveal a tip about what you should do. However, since you're reading this guide, there's no reason to explicitly seek them out.

Item #1 - Water Tablet Get your feet wet at the first waterway by diving beneath the platform and sink to the water bed. You'll find a treasure chest containing the first of three items: a Water Tablet.

At the surface, head through the door to your right.

Through the door, head left to find a floating door, and a group of four seemingly indestructible blocks. A quick flip to 3D reveals the charade: they're actually your run-of-the-mill bricks! Plant a bomb to take them out, then flip back to 2D and activate the exposed switch. Now climb the landform that appears to go through the door.

After the video screen, flip to 3D at the first ground pillar to reveal a path on the left you'll have to venture down. Drop off the ledge and continue to the ground floor.

Item #2 - Fire Tablet At the base, you'll find an odd rock thing. Use Bowser's flames breathe to burn it away, revealing a Fire Tablet. Now venture back through the door to the previous section.

Look for a door near the right wall (there's also a save block, just past the video screen). Through the door, cross the gap via the floating platform and continue on to meet back up with you-know-who.

Mini-Boss

 * O'Chunks
 * HP:40
 * ATK:2
 * Max ATK:3
 * Reward:2000 points
 * Attacks:
 * Jump
 * Ground Pound
 * Running Lunge
 * Twister Throw
 * Spin Slap
 * Brick Break

O'Chunks is back, and better than ever (or so he claims). He may be a bit stronger, but he's still no match for your skills. The easiest way to defeat him is to grab and toss him with Thoreau to stun him, then jump on his head, as always. Alternatively, Bowser's flame breath is also highly effective, but you'll still have to contend with O'Chunks attacks.

Chapter 5-3: A Crag in the Dark
You must get to 2 Cragnons, not controlled by the floros, who are part of a film company to get a key to the star block.

Chapter 5-4: The Menace of King Croacus
Boss:O'Chunks

Boss:King Croacus HP:50   Attack:2 Your best bet is to go with Bowser and Carrie