Top Cat/Gameplay

Controls

 * Q, A, O, and P: In the ZX and CPC versions, you will have to use these four keys to make Top Cat walk up, down, left and right by default; however, in the C64 and Amiga versions, you will have to use a joystick instead. You can also press Space to pick up objects (holding it down will cause Top Cat to go into "drop object" mode) - and in the C64 and Amiga versions, this key is replicated with the joystick button. In the ZX and CPC versions, you can also press F to pause the game, and Space when it is paused to restart it; however, you should only do that latter if you have no chance of winning (like when Top Cat loses too much energy and some of his gang members run away, as they have to be found all over again).

Top Cat
The protagonist of this game; after his friend Benny was left a fortune in Madam Van Der Gelt's will (because her only rightful heir, Amy, was missing), he and the rest of his gang (Spook, Brain, Choo-Choo and Fancy-Fancy) ended up in Beverly Hills, but Snerdly the butler is next in line if he can get rid of Benny, so Top Cat has to save Benny and find the missing heir by rounding up the rest of his gang, picking up objects and dropping them in specific locations. He can collect milk bottles and fruit for extra energy (but some of them might be sour or rotten) - and when he goes into "drop object" mode, a flashing square shall appear around the object that is currently selected which can be moved left or right with O and P or the joystick, and dropped with Space or the button. However, if Top Cat loses too much energy, some of his gang members will get scared and run away, and they must get found all over again before he can leave the current area; skaters might also steal objects from Top Cat and drop them elsewhere, and if at least one of the objects is necessary to the completion of this game, it will also have to be found again before he can leave the current area (such as the bone that is needed to distract Griswold the bulldog, who stands guard at the exit to the alley, for the inceptive area).