Call of Duty/Mods

In its heyday, Call of Duty had a bustling multiplayer packed with servers and mods. Time has taken its toll though; there are typically around 200-300 populated servers a day, most with less than ten people.

Mods
In addition to these, different clans or servers may have their own unique mod or a variation of a mod.

Additional War Effects (AWE)
By far the most popular and enduring mod today, Additional War Effects ramps up the intensity with a bunch of added functionalities, including:


 * Cookable grenades. To cook a grenade, simply hold the fire button with a grenade armed. A bar will appear showing the progress of the cook, which is around five seconds. Don't hold it too long, or else you'll blow up. For balance reasons most servers limit soldiers to only one grenade.
 * Sprinting. To sprint, press and hold F. You can sprint for around five seconds.
 * Spawn protection. It is denoted by a cross over one's head. If you move, your protection will disappear; if you stand still, it will persist for around five seconds. It is advisable to stand still a bit and check your surroundings before moving.
 * Dropzone. On many AWE servers, a team (in team deathmatch) or a select few individuals (deathmatch) will spawn parachuting into the battlefield. Spawn protection is offered around half-way down, but expect to be killed very quickly.
 * Bleeding. If someone is shot too many times without dying or is shot by a bolt-action rifle without dying, a player will bleed. Depending on the severity of the attack, their health will slowly drain away unless they reach a healthpack.
 * Player shouts. Although they differ from server to server, they usually involve taunts after a kill ("Adios amigo!" for Americans, "Sig heil!" for Germans, "Have it!" for British, and "Down with fascism" for Russians) or cries of pain upon bleeding.
 * Increased chance of shellshock. If you are too close to a grenade blast, fall off too high of a height, or are damaged by a melee attack, you will enter shellshock.
 * Hit detectors. On some servers, if you hit someone, a circle will flash around your crosshairs. Very useful to see how wounded someone is.
 * Screen changes. Upon a "closeup kill", blood will temporarily splatter on your screen. If you are headshotted, there will be a bullet hole in your screen.
 * Looting bodies. If you press and hold shift over a dead body, you will be able to uncover their other equipped items: alternate weapon, pistol, and grenades.
 * Alternate weapons. Most AWE servers allow you to spawn with your second weapon slot filled. This lends itself to some great strategies: If you like rifling, grab a rifle and a submachine gun just in case, if you like straight-out run-and-gun, get yourself a submachine gun and a support gun.
 * Red dot. Some servers put a little red dot smack in the middle of the crosshairs to better your aim. It is still visible while scoped or while looking down the sights. Very useful.
 * Portable MG42s. To pick them up, make sure you're operating one, then press and hold shift until you pick it up. You can now deploy it anywhere by pressing and holding shift again at your desired position.
 * Operational PTRS-41 (the antitank gun in the Pavlov's House mission), flak guns, and mortars. Very rare now.

Because it is server-side, you do not need to install it in order to play a game. You do need to install if you want a server with AWE though. Not all servers will have all attributes; each one is often different in which ones they implement. There are around 10-25 servers with AWE currently.

Heat of Battle
Often abbreviated "HOB," Heat of Battle offers several new maps and game types. It was the very first total conversion mod for Call of Duty, with features as putting minefields around spawn points. Now very rarely seen.

Breaking 50 Paintball
Because "pb" refers to PunkBuster, the anti-cheating software, it is usually referred to as the ballin' mod. Players battle with paintball guns and paint grenades. There are one or two servers with this mod.

Revolt
Changes the Allies And Axis into a 21st century coalition versus resistance style of gameplay, with modern weapons in more modern maps. The two factions are very balanced; although they use different guns, they work extremely similarly. Maps are often mirror images to prevent giving one an upper ground. Only one or two servers with this mod.

SWAT
In this mod, the Axis and Allies are changed into criminals and SWAT forces. The weapons are replaced with modern weaponry, and new game types are added. In one particular game type, one player on the SWAT team is designated as the "Target" or "Hostage" and must be escorted by SWAT forces to the extraction point while criminal forces try to kill the "Target". Another rarer mod, there are only one or two servers with this mod.

Servers
The following are just a few good servers to try playing. This list is incomplete.


 * Elite Warriors' Awe, 66.55.159.104:28960. A deathmatch-only server, this clan is friendly and full of players of different skills and calibers. Uses the AWE mod. Sundays are "Rifle nights" with bolt-action rifles only. Gametracker info
 * Area 51 Call of Duty Stock 1, 64.69.43.5:28960. This server uses no mod and plays Team Deathmatch only. One of the fullest Call of Duty servers around, although it tends to draw hackers, generally it's a satisfactory place for an intense game. Gametracker info
 * happy-penguin.com Playground - Dawnville, 66.29.75.37:28960. Another popular Team Deathmatch server, this server uses a unique mod. It's encouraged that you read the instructions on it when you join the server. It is Dawnville only, so it's a good place to get to know a popular map and the dynamics as well. Gametracker info
 * uDi|Rifles|One Shot Kill, 69.147.239.102:28960. A popular rifles-only server (a very popular game type in general), this server plays Harbor only, usually with Deathmatch, although Behind Enemy Lines and Search & Destroy are done very occasionally. To make the gameplay move faster, a single hit will kill you, melee or shot. Uses AWE. Gametracker info