Super Smash Bros. Brawl/Snake


 * Snake needs to be unlocked

The master gunman from the world of Metal Gear Solid makes his debut in SSBB.

Snake is an extremely powerful heavy-weight character that has all manner of gadgets and weaponry. He has very good smashes, great projectiles, and strong throws, making him very powerful. Sadly, he can't do very well in the air, and should be kept on the ground most of the time.

A powerful recovery technique used by the pros is the 'C4 Jump'. What you do is, when you get knocked off, use your Cypher to get close to the stage, and then, right before the cypher disappears, drop a C4 and blow it up. If you time it right (when to drop it during the Cypher boost, in particular) you will hit Snake with the blast of the C4, allowing you to use another Cypher! This lets Snake recovery incredible distances!

When using the final smash, try and hit a little bit below the opponent about 3-5 times to successfully K.O. your opponent.

Standard Attacks

 * Snake kicks his opponent karate style when tapped, deals decent knockback.
 * Fires a rocket launcher at the ground in front of him.
 * Fires a mortar straight up.
 * Plants a land mine in the ground.
 * }
 * Fires a rocket launcher at the ground in front of him.
 * Fires a mortar straight up.
 * Plants a land mine in the ground.
 * }
 * Fires a mortar straight up.
 * Plants a land mine in the ground.
 * }
 * Plants a land mine in the ground.
 * }
 * Plants a land mine in the ground.
 * }
 * }

Special Attacks

 * Hand Grenade||Hold the button to hold on to the grenade; release the button to throw it. Tilt the control stick to alter the distance of the throw.Anybody can pick up the grenade after thrown.
 * Nikita Missile||Use the control stick to steer the missile. Press the shield button to release control of the missile.
 * Cypher|| Used as a recovery move.
 * C4|| Perform once to set the charge on the ground (or on an opponent!); perform again to detonate it.
 * }
 * Nikita Missile||Use the control stick to steer the missile. Press the shield button to release control of the missile.
 * Cypher|| Used as a recovery move.
 * C4|| Perform once to set the charge on the ground (or on an opponent!); perform again to detonate it.
 * }
 * C4|| Perform once to set the charge on the ground (or on an opponent!); perform again to detonate it.
 * }
 * C4|| Perform once to set the charge on the ground (or on an opponent!); perform again to detonate it.
 * }

Taunts

 * Whips out a cardboard box and hides under it.
 * Whips out a cardboard box in a slightly different way and hides under it.
 * Whips out a cardboard box in a 3rd way and hides under it.
 * Press it for only a split second when on Shadow Moses Island, and Snake contacts Colonel Campbell, Mei Ling, or Otacon on the codec to talk about one of his opponents. If you do this while fighting Falco, Slippy calls him instead. This works for everyone he faces, including himself. If interrupted, the message will not appear.
 * }
 * Whips out a cardboard box in a slightly different way and hides under it.
 * Whips out a cardboard box in a 3rd way and hides under it.
 * Press it for only a split second when on Shadow Moses Island, and Snake contacts Colonel Campbell, Mei Ling, or Otacon on the codec to talk about one of his opponents. If you do this while fighting Falco, Slippy calls him instead. This works for everyone he faces, including himself. If interrupted, the message will not appear.
 * }
 * Press it for only a split second when on Shadow Moses Island, and Snake contacts Colonel Campbell, Mei Ling, or Otacon on the codec to talk about one of his opponents. If you do this while fighting Falco, Slippy calls him instead. This works for everyone he faces, including himself. If interrupted, the message will not appear.
 * }

Final Smash
Grenade Launcher: Snake yells 'It's showtime!' before calling in a helicopter and starts firing grenades from the passenger area. The weapon only has two magazines, with six rounds each, so it is best to simply unload as many grenades as possible before the time expires. The grenades deal a considerable amount of damage and has a fairly large area of effect. They do have a slight delay, though, so aim where you think an enemy will be in half a second, instead of where they are at the moment.

Ganondorf
Should be easy. Just attack him before he issues his final smash moves or if he uses his final smash you're doomed.

King Dedede
King Dedede is a big target for all of Snakes basic and special attacks. Just watch out for many of dededes hammer attacks.

Bowser
Always throw things at him including grenades before he gets close to you. If he does his direct attacks are very devastating against snake.