Final Fantasy XII/Table of Contents

Getting Started Inventory
 * Controls
 * Characters
 * Items
 * Loot
 * Equipment
 * Weapons
 * Swords & Greatswords
 * Katana & Ninja Swords
 * Spears & Poles
 * Bows & Crossbows
 * Guns
 * Axes & Hammers
 * Daggers
 * Rods & Staves
 * Maces & Measures
 * Hand-Bombs & Ammunitions
 * Armor
 * Accessories
 * Magicks:
 * White
 * Black
 * Green
 * Time
 * Arcane
 * Technicks

Gameplay Game Mechanics:
 * Gambits
 * Quickenings
 * Loot Recipes
 * Weapons Formula:
 * Damage Formulae
 * Critical Hits & Combos
 * Counter-Attacks
 * Blocking & Parrying
 * On-Hit Effects
 * Knock Back
 * Items & Magick Formula:
 * Curative & Offensive Magicks
 * Status-Altering Magicks
 * Motes & Fangs
 * Dark Matter & Knots of Rust

Walkthrough
 * 1) Nalbina Fortress and Rabanastre
 * 2) Dalmasca Estersand and back to Lowtown
 * 3) Giza Plains
 * 4) Garamsythe Waterway and The Royal Palace
 * 5) Return to the Waterway
 * 6) Nalbina Dungeons and the Barheim Passage
 * 7) Dalmasca Estersand and Back to Rabanastre
 * 8) Bhujerba and the Lhusu Mines
 * 9) Dreadnought Leviathan

Sidequests & Secrets
 * The Zodiac Spear
 * Make your own Sunstone
 * Bhujerban Madhu: Helping people get drunk and doing weird things for a long time
 * Chats with Ktjn
 * The Viera Dating Agency
 * The Dalmascan Patient
 * Ann & Her Sisters
 * We Need a Hero!

Hunts