LEGO Batman 3: Beyond Gotham/Nok


 * 5 Quests, 7 Gold Bricks, 3 Tokens, 1 Adam West in Peril

Nok is a vibrant planet covered in lush forests, the local plantlife giving the whole planet a nice indigo glow. This is the home planet of the Indigo Tribe, reformed criminals powered by compassion. The planet hides massive underground jail complexes, creating a small city underneath what appears to be a pristine surface.

Note: The large and spherical surface of Lantern planets and the lack of landmarks make it difficult to navigate around and find your way to collectibles. Fortunately, you can search for beams of light that indicate where collectibles are, as well as the green beam to return to the Slideways teleporter.

Welcome to Nok!
The Green Loontern will be waiting not far from the teleporter to give you another tour. It's the same here as on any other planet, follow him around and make note of any objects of interest and nearby pillars of light along the way. You will be attacked by Indigo Tribe Warriors twice during the tour. Simply take them out as they appear to continue forward. Once you're back at the teleporter, Green Loontern will give you your reward.
 * Location: Outside teleporter
 * Reward: Gold Brick

Nok Nok Nok-ing on Prison's Door
Apparently some of the Indigo Tribe have yet to be affected by the repaired Indigo Power Battery, and Green Loontern wants you to go teach them a lesson. Follow him into the jail and defeat 20 Indigo Tribe Warriors to complete this quest.
 * Location: Entrance to prison
 * Requirements: Completed "Welcome to Nok!" quest
 * Reward: Gold Brick

Who Let the Thugs Out?
Supergirl has accidentally pulled a lever that released plenty of violent criminals from their cells, and now the prison is overrun by the freed prisoners. Defeat 30 Indigo Tribe Warriors to lock them back up, after which you'll get your reward.
 * Location: Underground prison interior
 * Requirements: Completed "Super Club" quest
 * Reward: Gold Brick and Supergirl token

Bug Eat Bug
Ambush Bug is being attacked by scarabs of The Reach, and wants you to ward them off. Simply kill 25 of the beetles to clear this quest.
 * Location: Clearing with dirt markings
 * Requirements: Completed "Nok Nok Nok-ing on Prison's Door" quest
 * Reward: Gold Brick

Walking the Bug
It seems that Ambush Bug has adopted the beetles as pets, but they have wandered off and he needs you to round them up. You must roam the surrounding area and look for five beetles. Once you encounter one, give it a smack to make it follow you, then hurry back to Ambush Bug to make them stay by him. After you get all the beetles back to their owner, Ambush Bug will give you your prize.
 * Location: Near Indigo Power Battery
 * Requirements: Completed "Bug Eat Bug" quest
 * Reward: Gold Brick and Ambush Bug token

Gold Bricks

 * There is a ring on top of the Indigo Power Battery. Go to the center to start a race. You have to pass through all the rings before the time runs out. This flying race is pretty simple, making you fly between really distant rings high above the ground, so there aren't any obstacles you have to worry about. The distance between the rings could be a problem though, as you might not make it in time to the next rings unless you speed up your flight, making it harder to control for small turns.
 * There's an aerial race ring on top of a small monument. This race has some fairly spaced out rings that are quite low to the ground, until halfway into the race where a ring appears really high up. This is followed by a sharp drop into the underground prison, then fly back out to reach the finish ring.
 * There's a race ring on the ground at a gate that will likely appear the moment you clear the Welcome to Nok! quest. It starts off as a simple foot race, but then descends into an underground city and requires you to get on the roof of some of the buildings to clear more rings, before emerging back up to the surface for the finish.
 * In the underground city, find and destroy 5 golden statues with heat vision to get a Gold Brick. This could be a bit tricky, as some of the statues are hidden behind some plants or in easily missed alleyways.
 * Look for a building that looks like a radio tower with several Batman flags attached to it. You must destroy all 11 flags before the time runs out to make a Gold Brick spawn at the foot of the tower.
 * Find a building with bats swarming around it. Use super senses to reveal a target, then shoot the target with a projectile to open a nearby box, then go inside for the Gold Brick.
 * In the prison crypt, are three motors you need to power up with electricity. The first one is on the wall at the inner area of the crypt, the second one is behind a cell on an upper tier of the prison, and the last requires you to punch through a cracked floor with super strength to find. Once the three have been charged up, a container in the inner prison will open, letting you get the Gold Brick inside.

Bronze Tiger
You will find some conspicuous shiny black statues near some dragonflies. Shrink them with Brainiac's ray until you uncover a grappling spot. Grapple it to pull open a container with the token inside.

Kalibak
In the prison, you must destroy a rather unassuming stone statue to reveal a dirt pile underneath. Use a Lantern or clawed character to dig up the buried token.

Classic TV Batmobile
Look for a gate near the Indigo Power Battery with what looks like yellow wire running along the ground. Follow the yellow wire and destroy some rocks it leads to to find a lever. Pull the lever to make a crate on the opposite side of the gate to open, with the token inside.

Adam West in Peril
You will find Adam West up on a lone tree on a rocky hill, stuck in a nest. Use a grappling hook to pull him down.