Company of Heroes/Gameplay

In company of heroes there are 2 factions, each contain 2 armies and each army has 3 special tech trees.

Americans
One of the most popular armies among new players, the American army is very easy to handle as it can adapt to any situation the axis can throw at them. The 3 tech trees are: Infantry, Airborne and Armor.

Infantry specializes in Rangers, riflemen that automatically comes equipped with 2 bazookas and can be upgraded with Thompson Submachine guns making them Infantry killers and Light-med tank killers. Their infantry are produced much faster. Also in the Infantry commander's arsenal are Howitzers; long range artillery that all Allies love to hear and Axis dread. They also can use Howitzer barrages as a power for a supplies cost.

Airborne as the name explains itself allows the player to use paratroopers to infiltrate enemy lines. They can be upgraded with recoilless rifles that are good against tanks. They are weak against assault troops but with democharges and grenades can be prove formidable; they also can use P-51 mustangs to strafe, bomb, and scout the land, and if the enemy is using tanks they can paradrop AT-guns and supplies that give fuel and supplies bonus and leave a MG and mortar against pesky infantry.

Finally Armor commander specializes in Armor units. It can produce tanks faster, and has the ability to requisition Pershing Tanks, the American Answer to the Tiger tank. It can also receive Calliopes. The armor general can capture points with Light vehicles, repair their tanks on the move, and instantly replace tanks with War machine as long as it is active.