Fallout: New Vegas/Traits

Traits are optional modifications you can apply to your character at the beginning of the game. Each trait has a positive and negative effect. You can pick two.

Built to Destroy Pro - +3% critical hit chance Con - Weapon condition decays 15% faster

Fast Shot Pro - When using guns and energy weapons, you fire 20% more quickly, and AP cost (for VATS) for guns and energy weapons is reduced by 20% Con - You are 20% less accurate

Four Eyes Pro - +2 Perception when you have glasses equipped Con - -1 Perception without glasses equipped

Good Natured Pro - +5 bonus to speech, medicine, repair, science and barter Con - -5 penalty to energy weapons, explosives, guns, melee weapons, and unarmed

Heavy Handed Pro - Bonus to melee and unarmed damage Con - Melee and unarmed do less critical damage

Kamikaze Pro - +10 Action Points Con - -2 Damage Threshold

Loose Cannon Pro - Thrown weapons are 30% faster Con - Thrown weapons have 25% less range

Small Frame Pro - +1 Agility Con - 25% extra limb damage

Trigger Discipline Pro - Guns and energy weapons are 20% more accurate Con - When using guns and energy weapons, you fire 20% more slowly, and AP cost (for VATS) for guns and energy weapons is increased by 20%

Wacky Wasteland Wacky Wasteland is slightly different than the other traits. Selecting this trait adds additional bizarre content and modifies existing content and encounters.