Gauntlet Dark Legacy/Classes

In Gauntlet Dark Legacy, there are 8 normal heros and 9 secret ones. Each of the secret characters are the exact same as their normal counter parts except with better stats and a different look. Sumner is the only exception, because he an extra secret character (he's excluded from the game manual) with maxed out stats. The following sections detail each character's starting stats, abilities, titles, appearances, and strengths and weaknesses.

Warrior
The warrior is the main fighter of the group, well rounded towards fighting, but weaker than the dwarf. With his offensive and defensive capabilities, he is heavily handicapped when it comes to using potions.


 * Turbo attacks:
 * Yellow Turbo: Fire Arc - Spins clockwise, swinging his blade with the power of fire, causing a red silhouette of his blade to appear.
 * Red Turbo: Plasma Trail - A giant red version of the warrior stands behind him and pounds the ground causing a wave of energy to travel along the ground.


 * Melee Combo Attacks
 * 1) Breathes small blast of fire in front of him (like a brief Fire Shield effect).
 * 2) He spins around damaging all nearby enemies.
 * 3) Winds up with an underhand windmill, performs a strong uppercut, and moves forward slightly.
 * 4) The warrior first performs a spin, then follows up with an uppercut (see combo attacks 2 and 3).


 * Stats

At level 30 a Warrior receives a green dragonfly (regardless of player color) that follows him and attacks with him.
 * Pet

Valkyrie
The Valkyrie, along with the Knight, are the two starting classes based around Armor. The Valkyrie, however, is fully balanced other than her Armor, unlike the Knight who trades 50 Magic for 50 Strength


 * Turbo attacks:
 * Yellow Turbo: Multi-blade Arc - The Valkyrie spins in a circle several times, lifting her off the ground slightly and leaving blue swirling trails around her, damages all nearby enemies.
 * Red Turbo: Sky Lance - The Valkyrie lets out a Banshee-like scream and swings her sword and shield downward together, firing a bright blue cone in front of her that damages enemies in a wave.


 * Stats

At level 30, the Valkyrie receives a hawk/eagle that follows her around and attacks with her.
 * Pet

Wizard
The Wizard, along with the Sorceress, are the two starting classes based around Magic. The Wizard, however, is more balanced other than his magic, unlike the Sorceress who trades 50 Strength for 50 Speed.


 * Turbo attacks:
 * Yellow Turbo: Rock Shower - The Wizard makes the screen darker, and then shakes it, and then drops about a dozen boulders down around him with only a mild grunt and a hand gesture.
 * Red Turbo: Demon Skull - The Wizard pulls a huge skull from underground with what looks like sheer force of will, and wills it forwards, leaving a golden trail behind it as it damages all enemies in front of the Wizard in a wave.

It should be noted the Wizard has the girliest male walk in the game, he looks like he's window-shopping. However at the same time, he levitates and meditates while idle, and constantly has a glowing off-hand, so that kinda makes up for it. He also blocks by putting both hands on his tiny little wand, and holding it in front of him as a shield...
 * Extra notes about appearance

Also, while the Sorceress casts with words, the Wizard simply grunts, in exactly the same voice as the warrior or knight; almost as if he's saying "This is the MANLY way to cast spells."


 * Stats

??.
 * Pet

Archer
The Archer, along with the Jester, are the two starting classes based around Speed. The Archer, however, is more balanced other than her Speed, unlike the Jester who trades 50 Strength for 50 magic.


 * Turbo attacks:
 * Yellow Turbo: Double Beam - The Archer pulls two bows out and, with a grunt, launches arrows in a semi-circle in front of her, rapid-fire style.
 * Red Turbo: BFG - The Archer reaches into the empty space behind her and pulls out two large wooden cannons, then with a grunt she attacks with her yellow turbo, and then at the finale of the turbo she fires a massive green smoking arrow that damages all enemies in a line in front of her.

The Archer is meant to be four of the most attractive female stereotypes, Green becomes a very beautiful gypsy/amazon hybrid, Red is the bodacious Rambo chick (the only one with pants), Blue tends to look mildy oriental at almost all levels, and Yellow is very Classical mythology styled. I think they did an excellent job making a character who was attractive without being slutty (e.g. the sorceress)
 * Extra notes about appearance

She doesn't use a regular bow, she uses a bow-gun, one that auto-reloads itself as fast as she pulls the trigger apparently. Her basic stance is almost boxer-like in nature, even though she has a bow in one hand. She tends to dance from foot to foot and shift her weight around. Her idle animations are quite interesting, firstly she has what I consider to be a valley girl wave, she kinda looks into the distance, moving her head around, then holds her gun straight up in the air, waving it back and forth in large arcs, and then she realizes they didn't see her and shifts her hips around in disappointment and goes back into her stance. Her second animation makes me laugh, because it breaks the fourth wall of media; she puts her hands on her hips and begins tapping her foot, and every so often she'll look around and then stamp her foot impatiently on the ground and continue tapping.

Her guard is her only weak spot in animation, when she blocks she simply puts her hands together for a moment and wiggles a little. Kinda disappointing...


 * Stats

??.
 * Pet

Dwarf
The Dwarf, along with the Warrior, are the two starting classes based around Strength. The Dwarf, however, trades 50 Speed for 50 Armor, making him tougher but very slow.


 * Turbo attacks:
 * Yellow Turbo: Thunderclap - The Dwarf roars and claps his tiny little hands, releasing a giant ripple of fire that damage all enemies in a circle around him.
 * Red Turbo: Fire Fissure - The Dwarf jumps, slams his hammer into the ground, and a great molten crack in the earth appears, the Dwarf's fury is then so great, that he forces the fissure to MOVE, and instead of closing, the large crack flies off the screen.

The Dwarf has very little by way of personality. His stance is extremely boring, and his idle animations consist of him attempting a merry dwarven jig, but without the alcohol he doesn't have the motivation. And given enough time alone, he will reveal his true weakness, he's damn sick of being short! The dwarf will jump as high as he can, and then tire himself out and sit down, breathing heavily until you move the joystick or press a button. The dwarf also rarely says anything, very little audio with this character.
 * Extra notes about appearance

What he lacks in personality he does make up for in muscle though, and any player looking for a miniature version of Chuck Norris, the Hulk, Mr. T, or Arnold, will not be disappointed.


 * Stats

??.
 * Pet

Knight
The Knight, along with the Valkyrie, are the two starting classes based around Armor. The Knight, however, trades 50 Magic for 50 Strength, unlike the Valkyrie who is fully balanced other than her armor.


 * Turbo attacks:
 * Yellow Turbo: Ball and Chain - The Knight's club becomes a flail, the head extending as he swings it around his head once, dealing damage to all enemies around him.
 * Red Turbo: Wheel of Death - The Knight's club becomes a flail, the head extending as he swings it around his head a few times and then with a shout he slams it down, sending out a wheel shaped mace head that damages all enemies in a line in front of him.

The knight is a classical cleric in almost every sense of the word, dumb looking helmets (through out most of the levels/colors) big shields, and blunt weapons. However, the knight's weapons tend to make up for his lack of real specials (the animations are pretty lame for the knight sadly) because his weapons are ridiculous pain-sticks, sometimes I think they would hurt more than the Warrior's various axes.
 * Extra notes about appearance

He blocks efficiently, albeit uninterestingly, and when he idles he first does some jumping jacks and limbers up, and then decides he stinks, and begins scrubbing himself with his giant spiked mace of death. No that is not an exaggeration.


 * Stats

??.
 * Pet

Sorceress
The Sorceress, along with the Wizard, are the two starting classes based around Magic. The Sorceress, however, trades 50 Strength for 50 Speed, while the Wizard is more balanced.


 * Turbo attacks:
 * Yellow Turbo: Acid Rain - The Sorceress says some words, her wand lights like a green sparkler, and she swings it in an arc around her like a sword, damaging all enemies around her.
 * Red Turbo: Spell Storm - The Sorceress makes some casting sounds and motions and summons up 6 skeletons, who apparently can't come all the way out of the ground, and then 3 of them disappear and only 3 undead torsos charge in front of her, damaging enemies they come in contact with.

The Sorceress appears to be a cross between a 30-something housewife and a ditsy cheerleader. She stands with her knees bent and her hand on her hip and wiggles her butt. She fidgets with her outfit, tugs at her skirt, club dances, and practices back-talking people when she's idle. When she walks she twirls her wand like its a scepter and she's queen.
 * Extra notes about appearance

Her basic attack gives anyone behind her a major distraction (hint hint, nudge nudge) her power attack is a green gassy magical kiss (complete with sound effect. And when she blocks she actually takes a mildly decent defensive stance, but she puts her bare arm in front of her as a shield...


 * Stats

??.
 * Pet

Jester
The Jester, along with the Archer, are the two starting classes based around Speed. The Jester, however, is fully balanced other than her Armor, unlike the Knight who trades 50 Magic for 50 Strength


 * Turbo attacks:
 * Yellow Turbo: Sonic Boom - The Jester reaches into his clothes and comes out with cartoon-like large gloved hands, he then rears back and claps them together, send out a ripple of damage/knockdown and the gloves dissolve away.
 * Red Turbo: Hammer Time - The Jester pulls out a comical wooden hammer and spins it in a circle around him, and then with a loud springing sound, fires a massive boxing glove in front of him, damaging all enemies in a wave.

The Jester enters the stage with an explosive jumping jack, and is constantly moving even while standing still. He swivels his arms, his torso, and his hips at all times. As an idle animation the Jester will either do a handstand, and stay that way, or bust out some ridiculous dance moves which he eventually realizes aren't that cool and he kinda just "eeeehhh..." and goes back to his normal stance.
 * Extra notes about appearance

While he seems like a completely awesome character, I would like to point out that his guard, is not a guard, its a cower. When the Jester blocks he pulls a leg up, leans back away from the danger and shield his face with his arms. His run is also a prance, so get ready for a very eccentric character if you choose the Jester.


 * Stats

At level 30, the Jester receives a flying rat (rat with wings) that follows him around and attacks with him.
 * Pet

Medusa

 * Base character: Sorceress
 * Secret stage location: Forsaken Province, Ghost Town

Minotaur

 * Base character: Warrior
 * Secret stage location: Mountain Kingdom, Dagger Peak

Falconess

 * Base character: Valkyrie


 * Stats

At level 30 the Falconess receives a hawk/eagle that follows her around and attacks with her.
 * Pet


 * Secret stage location: Castle Stronghold

Unicorn

 * Base character: Knight
 * Secret stage location: Sky Dominion, Toxic Spire

Tigress

 * Base character: Archer
 * Secret stage location: Forest Realm

Jackal

 * Base character: Wizard
 * Secret stage location: Desert Lands

Ogre

 * Base character: Dwarf
 * Secret stage location: Ice Domain

Hyena

 * Base character: Jester
 * Secret stage location: Dream Realm

Sumner

 * Base character: Wizard
 * Secret stage location: Battle Grounds