The Flintstones: The Rescue of Dino and Hoppy/Bedrock

Jump over the small precipice and proceed to the right. Kill the monsters you meet. To climb to the roof of the stone houses and climb upwards, you will have to jump, hang from the ledges and pull yourself up. This is a technique that you will need to master as soon as possible, as you will have to use it throughout the game. In front of the stone house above, you will find a barrel containing a cactus cooler. On the right you will find what looks like a dinosaur bone on a log. Hit it with the club, to make a very high jump. As you jump, move left: up above the stone house, there is an extra life to collect. Then drop to the right.

You will now have to go through a long dinosaur skeleton. The best way is to walk to the right without ever stopping, because the vertebrae will fall off an instant after you step on them. Also, if you keep walking, you will overcome small precipices without falling into them. Once on the other side, when you are on the last bones, you should stop for a moment. In fact, two birds will attack you and drop eggs, from which chicks will sprout. Better to attack them calmly, to avoid being hit. Then proceed to the right, defeating the enemies and jumping over another precipice. You will come to a spinning stone wheel, with platforms attached. Hoist yourself up on one of these platforms and use them to reach the ledge in the upper right. It is not difficult, but if you fail to jump, beware of the dinosaur pedaling: touching it you will lose a heart.

Then proceed to the right, killing the enemies that jump. You will come to a precipice, with a pterodactyl flying over it, holding a log. Before climbing on it, go down. You will find a barrel with a bronto burger. Go back upstairs and jump to the log. The pterodactyl will take you to the other side of the precipice. Kill the two birds that will fall from the house and proceed to the right. You will find a long descent, be careful not to fall in the precipice at the end. Kill the jumping enemies and on the right you'll find another bone on a log, like the one you saw earlier. Use it to climb to the top. On a ledge there is a barrel with throwing axes, while in the top barrel you will find a heart, to restore your vital energy. Proceed to the right and drop to meet the boss of this level.

Boss
This purple dragon will attack you by bowing its head forward and spitting flames at regular intervals. If you have taken the throwing axes as advised, the battle will be extremely easy. In fact, it will be enough to stay at a safe distance while the dragon attacks you, and then approach it slightly and throw an ax to hit it. The coins should not be missing and after a few hits the boss will be defeated. If, on the other hand, you have not taken the axes (or for some reason you do not want to use them), things get very complicated and you will have to act with the utmost timing. You will need to stay as close to the flames as possible. Then, when they stop, approach the boss's head, hit it with the club and quickly backtrack, jumping to avoid the new burst of flames. Then, repeat the operation. Once the boss is defeated, the first piece of the time machine will appear. Take it and, after a short skit in which Gazoo will weld the piece, you will come out on the world map.

The best thing to do before tackling other levels is to head to the basketball court on the right, where you can get the first special skill, the hoppasaurus.