SimCity 4: Rush Hour/Vehicles

In My Sim mode, you can have a free drive on any unlocked vehicles, or do any U Drive It missions that are avalible. This page tells you about the vehicles, including how to unlock them.

Police Car
The police car has a siren, which once turned on will cause all traffic to go to the side of the road to let you through. To unlock the police car, you need to have either the small or large police station somewhere in your city.

MISSIONS:

Disturbance Reported: Requires Police Station, and Residential > 50

On the Trail: Requires Police Station, and Commercial > 100, and Residential > 50

Catch the Robbers: Requires Police Station, and Commercial > 50

Nab the Car-jacker: Requires Police Station

Shakedown: Requires Police Station, and $ CS > 100

Complete the four "good" police missions to unlock the Deluxe Police Station

Police Van
This too has a siren, but will have different U Drive It missions than the police car. The police van can be unlocked by building either a large or deluxe police station in your city.

MISSIONS:

Cop Gone Bad: Requires Deluxe Police Station, and $ CS > 100

Fire Engine
It also has a siren, and can shoot water out of the hose by holding down the right mouse button over the area where the fire is (or just for fun, and make all the Sims run away.) The fire engine can be unlocked by having either a fire station, or the fire department landing strip in your city.

MISSIONS:

Fire!: Requires Fire Station

Hose Down the Cats: Requires Fire Station and Residential > 500

Help the Cats: Requires Fire Station and Residential > 500

Complete "Fire!" three times to unlock the Fire Department Landing Strip.

Ambulance
It too has a siren, and the two U Drive It missions available for this vehicle are both to do with the commercial area. To unlock the ambulance, you need to build a hospital in your city.

MISSIONS:

Slipped on Llama Dung: Requires Hospital, and Commercial > 50. Unlocks "Disease Research Center" if completed.

Shady Ambulance Driver: Requires Hospital, and $ CS > 50, and $$ CO > 50. Unlocks "Court House" if completed.

City Bus
The city bus doesn't move particularly fast, and can be hard to turn around in a built up area. To unlock the city bus, you need a bus stop in your city. You should have at least two bus stops in your city, or else your sims will not be able to use them.

MISSIONS:

Sick Bus Driver: Requires Bus Stops > 3. Unlocks "Convention Center" if completed.

Dr. Vu Steals A Bus: Requires Bus Stops > 1, and Residential > 50.

School Bus
It is similar to the city bus, except it is yellow. The main U Drive It mission for this vehicle is 'Get little Binghamton to School'. To unlock the school bus, you need a school in your city.

MISSIONS:

Get Little Binghamton to School: Requires Elementary School, and Residential > 50. Unlocks "Private School" if completed.

Study for Profit: Requires Elementary School > 1, High School, and Commercial > 50. Unlocks "Nuclear Power Plant" if completed.

Garbage Truck
Both the missions for this truck are to do with 'Dr Vu', and where you have to pick up a package. On the 'good' mission, you take it to the police station, and on the 'bad' mission, you take it to his secret lair. To unlock the garbage truck, you need to have a landfill zone in your city.

MISSIONS:

Uncle Vinnie Asks a Favor: Requires Police Station, Residential, and Landfill Capacity. Unlocks "Federal Prison" if completed.

A Special Load of Garbage: Requires Police Station, Commercial, and Landfill Capacity. Unlocks "Toxic Waste Dump" if completed.

Toxic Waste Truck
This truck leaves a trail of green exhaust, and while in control of it, you can pour toxic waste out of the tanker. All nearby Sims run away from this vehicle (must be too smelly.) To unlock the toxic waste truck, you need to build the toxic waste dump.

MISSIONS:

Goo for the Masses: Requires Toxic Waste Dump, and Residential > 100. Unlocks "Cemetery" if Completed.

Army Truck
Instead of a horn, it has a person who shouts things in Sim language. To unlock the army truck, you need an army base in your city. And one, and two, and three, and four!

MISSIONS:

Launch Time: Requires Army Base, and Missle Range.

Steal a Warhead: Requires Army Base, and Deluxe Police Station.

Taxi
The missions for this vehicle are taking either Dr Vu's Aunt Betty or a scientist to the airport. Build a small landing strip in your city to unlock the taxi.

MISSIONS:

Scientist Late for Flight: Requires Small Landing Strip, and Residential > 50. Unlocks "Opera House" if completed.

Insane Taxi!!: Requires Small Landing Strip, and Residential > 50.

Ice Cream Truck
The ice cream van has a loud speaker, which once turned on will cause all nearby Sims to run towards the van (when stationary.) To unlock the ice cream van, you need to have a residential zone in your city.

MISSIONS:

Ice Cream Delivery: Requires Elementary School > 2, and Residential. Unlocks "State Fair" if completed.

Pure Evil Ice Cream: Requires Elementary School > 2 and Residential. Unlocks part of "Area 5.1" if completed.

News Van
This vehicle is generally used for driving close to the mayor's limo in missions, and has a news reporter instead of a horn. To unlock the news van, you need a television station in your city.

MISSIONS:

Paparazzi: Requires Television Studio and Mayor's House.

Mayor's Got New Socks!: Requires Television Studio and Mayor's House. Unlocks "The Bureau of Bureaucracy" if completed.

Get Away Van
The get away van is used in robbery missions, either escaping with the loot, or you driving a police car and stopping the robbers from getting away. To unlock the get away van, you need a commercial zone in your city.

MISSIONS:

Escape with The Loot: Requires Deluxe Police Station, and Commercial > 50.

Mayor Limo
The limo has the mayor inside, and when driving it, you can throw money out of the windows. This can help with protesting Sims, but the money comes out of the city funds. To unlock the Mayors Limo, you need the mayors house in your city.

MISSIONS:

You CAN Throw Money At It: Requires Mayor's House, and Commercial > 50. Unlocks "City Hall" if completed.

High Roller in Town: Requires Mayor's House. Unlocks "Casino" if completed.

Ribbon Cutting for [Mayor Name]: Requires Commercial > 200, and Mayor's House.

Mayor [Mayor Name] Visits Landmark: Requires Mayor's House, and Landmark.

Hearse
This car is used to take dead bodies to the cemetery. To unlock the hearse, build a cemetery in your city. (Note: If you hear a sort of moaning sound, it's only the ghosts in the cemetery).

MISSIONS:

Get the Deceased to The Funeral: Requires Cemetery, and Residential > 50. Unlocks "House of Worship" if completed.

Simlent Orange: Requires Cemetery, and Commercial > 50. Unlocks "Army Base" if completed.

Tank
This vehicle can go just as fast on land as on the road, and can shoot missile type things, to destroy buildings. The barrel can be moved up and down, and rotated to face the right way. To unlock the tank, build an army base in your city.

MISSIONS:

Tank Training Mission: Requires Army Base, Residential, and can only be done once. Unlocks all the other Tank missions if completed.

New Missle Testing: Requires Army Base. Unlocks "Missle Range" if completed.

Tank Joy Ride: Requires Army Base, and Deluxe Police Station.

Teach the Strikers A Lesson: Requires Army Base, and Commercial.

Dr. Vu Gets A Tank: Requires Army Base, Police Station, Mayor's House, and Residential > 50. Unlocks "Movie Studio" if completed.

Steam Train
The steam train can produce a smoke stack, and is used to unlock the space port. To unlock the steam train, you need a freight station in your city, and to take control of it you need some rails.

MISSIONS:

Train Ride for Rocket Formula: Requires Freight Train Station, and Rails > 20. Unlocks part of "Space Port" if completed.

Sell Secret Rocket Formula: Requires Freight Train Station, and Deluxe Police Station, and Rails > 20. Unlocks part of "Area 5.1" if completed.

Passenger Train
The passenger train has a horn, and can be used for escaping the city in one of it's missions, so make sure that you have a train line that goes out of your city. To unlock the passenger train, you need a passenger train station and a railway in your city.

MISSIONS:

Whistle Stop Tour: Requires Passenger Train Station > 3, and Rails > 20. Unlocks "Tourist Trap" if completed.

Hijack the Train: Requires Deluxe Police Station, Passenger Train Station, and Rails > 20.

Freight Train
The freight train also has a horn, and can be used to unlock the spaceport. To unlock the freight train, you need a freight train station and some rails in your city. The freight train also takes some freight trucks out of your city, so industrial zones are less poluting and have less traffic jams.

MISSIONS:

Super Seatbelt Fabric for Space Ships!: Requires Freight Train Station > 1, and Rails > 20. Unlocks part of "Space Port" if completed.

Train Station Tour: Requires Freight Train Station > 3, and Rails > 20. Unlocks "Grand Railroad Station" if completed.

Police Helicopter
With the police helicopter your can fight crime from above, and use your headlight to seek out criminals.

Requirements: Deluxe Police Station

MISSIONS:

Catch a Crook from the Air: Requires Deluxe Police Station, and Commercial > 50. Unlocks "Television Studio" if completed.

Disturbing the Peace: Requires Deluxe Police Station, and LD Residential > 99.

Medical Helicopter
With the medical helicopter you can easily pick-up stranded sims who may of broken a leg on their morning country stroll.

Tighten your belt take off and fight the congestion of roads.

Requirements: Large Hospital

MISSIONS:

Give Jenny a Hand, and a Heart: Requires Residential > 50, and Hospital.

Organs for Profit: Requirse Hospital, and Industrial > 50. Unlocks "University" if completed.

News Helicopter
Report the top stories from the skies with your report, Mr. Mayor.

Requirements: News Studio

MISSIONS:

Cover the Hostage Crisis: Requires Residential > 50, and CO > 50, and Television Studio. Unlocks "Radio Station" if completed.

Get the Perp's Story: Requires Television Studio, and CO > 50.

Military Helicopter
Complete combat missions with the new army combat helicopter.

Requirements: Army Base

MISSIONS:

Take Out Dr. Vu's "Secret" Lair: Requires Army Base, and Industrial > 100. Unlocks "Advanced Research Center" if completed.

Raid on [City Name]: Requires Train Station, Water Source, Army Base, and Mayor's House.

Jet Fighter
Although the Attack Helicopter can usually rocket barrage a location with ease the attack

jet can bomb an area with complete satisfaction leaving your city in shreds.

Requirements: Area 5.1

MISSIONS:

Cripple [City Name] Industrial Complex: Requires Industrial > 100, and Power Plant, and Area 5.1. Unlocks "Hydrogen Power Plant" if completed.

Fire Plane
Sure, Sort out the blazes with Fire engines. But with the new fire plane your can put out

a fire from... above!

Requirements: Fire Department Landing Strip

MISSIONS:

Water Drop for Fire: Requires Fire Dept. Landing Strip. Unlocks "City Zoo" if completed.

Let it Burn!: Requires Fire Dept. Landing Strip.

Sky Writing Plane
Love a sim? Write themm a love message in the sky with the all new

Sky Writing Plane!

Requirements: Small Landing Strip

MISSIONS:

Who Loves You, Baby?: Requires Small Landing Strip. Unlocks "Major League Stadium" if completed.

Secret Sky Code: Requires Small Landing Strip.

Crop Duster
Dust those fields, grow the crops. From above and have fun!

Requirements: Small Landing Strip

MISSIONS:

Farmer's Got Vermin: Requires Small Landing Strip, and Agricultural Tiles > 49. Unlocks "Farmer's Market" if completed.

Spread Zombie Dust: Requires Small Landing Strip and Cemetery. Unlocks part of "Area 5.1" if completed.

Sky Diving Plane
Yee-haw! Nothing like a little skydiving!

Requirements: Small Landing Strip

MISSIONS:

Infiltrate Vu's Secret Meeting: Requires Small Landing Strip, and Industrial > 50.

Skydiving Show at [Landmark]: Requires Small Landing Strip, and Landmark.

UFO
It's really an abducting story... what the? Aah!

Requirements: Area 5.1