Dungeons & Dragons: Warriors of the Eternal Sun/Spells

Characters in the Cleric, Magic-User or Elf classes can cast spells once they learn them. As the character progresses, he/she gains access to new spells and an increased amount of spells he/she already has, up to a maximum of three per spell level.

The Thief class is also capable of casting spells from scrolls found while adventuring once the character reaches his/her 10th level, but he/she will never learn spells of his/her own.

Clerical spells
Clerics do not receive spells until they reach their 2nd level.

Magical spells
Magic-users begin the game with the Magic Missile spell and elves begin with the Sleep spell.