Template:SetSurRecipe

Table information for Settlement Survival. Parameters include:
 * ConsumMaterials Buildings.xml\BuildingConfig\ID\ConsumeAddAbilityList\ConsumeAddAbility\ID\ConsumMaterialsList\ConsumMaterials\ - ID provides items cost while Num provides item qty


 * UnEducated Buildings.xml\BuildingConfig\ID\ConsumeAddAbilityList\ConsumeAddAbility\ID\ProduceType\GoodsList\Goods\ - ID is the output item ID; unEducated qty


 * Educated Buildings.xml\BuildingConfig\ID\ConsumeAddAbilityList\ConsumeAddAbility\ID\ProduceType\GoodsList\Goods\ - ID is the output item ID; Educated qty


 * UnlockTech Buildings.xml\BuildingConfig\ID\ConsumeAddAbilityList\ID\ConsumMaterialsList\UnlockTech\ - The ID of the tech required to unlock