Settlement Survival/Services

Cemetery
When your citizens die they can be buried in a cemetery, if there is space for them. If there is not space, the other members of their household will loose some of their happiness.

Overtime your map may fill up with cemeteries. But there is a trick! You can safely deconstruct them and have no ill effects. A common strategy is to build 2 cemeteries. Your citizens will use the first one completed. Once it is full of tombstones, deconstruct it and promptly rebuild a replacement. During the deconstruction and rebuild period, your citizens will use the 2nd cemetery. Then when the 2nd cemetery is full, just repeat the cycle.

Note: The game is in early access and an future update may make this strategy invalid

Tombstones do despawn after some time. The despawn rate is not yet known. There is an adviser that reduces this speed by 50%.

Tombstone count = (x-2)×[(y-2)/2] Width - 2 x Height - 2, all divided by 2

In English this would be the internal area of the cemetery, excluding the walls, divided by 2.