Star Wars Knights of the Old Republic II: The Sith Lords/Restoration Zone

Shuttle Crash Site
As your shuttle comes in to land in the restoration zone, it's shot down and crash lands at the west end of a valley. Fortunately, this doesn't go unnoticed by a friendlier inhabitant...

Ebon Hawk: Stolen!
You and your party have been dragged clear of the shuttle by none other than the Zabrak ex-military engineer, Bao-Dur, who speaks to you as you regain consciousness:

Otherwise:

In every case:

Otherwise:

Otherwise:


 * }

In the distance, a sentry droid spies on you before retreating...

If you try to remove Bao-Dur from your party:


 * This character must be a member of your party at this time.

This is your first chance to speak to or level up ../Bao-Dur/, but the former isn't necessary and you might want to delay the latter, since he can become another class once you've spoken to him after travelling to other worlds and losing or gaining sufficient influence.

There are three cannoks to the northeast. On the west side of the shuttle crash site are five s protecting a hidden cache. As you approach them:

To the south, the sentry droid has returned to a veteran mercenary with two other mercenaries. As you approach:

If you try to use the swoop bike on the left to the southeast, or the landspeeder on the right to the southwest:


 * This vehicle's controls appear to be code-locked. You can't use it.

The exit to the western valley is in its southeast wall, beyond the mercenaries.

TSF Bounty: Escaped Criminals
As the narrow passage exiting the western valley turns north, and you approach another sentry droid:

The passage turns northeast beyond, where there may be two protecting a Rodian on the left and a Devaronian on the right. As you approach: