Quake II/Upper Palace

Level objective
The objective for this level is first to find the Data Communications Laser CD and take it back to the Quake II/Lower Palace to reprogram the Data Spinner, then to bring back the Data Spinner and use it to "Neutralize the Strogg Leader's Communication System" and finally to go through the newly opened doorways to the Inner Chamber.

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Part 1 - Finding the Data Communications Laser CD
Enter the level from the Lower Palace via the elevator. You will arrive in a room with two doorways opposite you, each guarded by a force field. The Guards in this room will succumb to a couple of grenades or any other fast attack (you have no cover). Follow the red carpet to the left-hand doorway and use the button on the wall to turn off the force field. Through the door is an elevator. Press the button, quickly step on, ride to the top and quickly step off. The red carpet reappears and takes you through a door to a room that turns your path through 180 degrees. There are two Iron Maidens in here. Take them out with rockets or some other weapon, using the blue crystal pillar for cover. Just outside the second door in this room are Guards, another Iron Maiden, and, around the corner, a Gunner. Duck back into the room and retreat to find cover. The hallway beyond the door goes to the right. Try not to open the door opposite as there is another Tank there. Take it down if necessary and follow the hallway to the right. At the end of the first straight section, dogleg to the left, ignoring the door on the right, and fight an Iron Maiden and two Guards. Through a door and a left turn brings you to the Data Communication Laser. Go around it to take the Data CD. A pillar will rise, blocking entrance to a room beyond. You will lower this pillar again by bringing the reprogrammed Data Spinner to this point. Backtrack all the way to the Lower Palace.

Part 2 - Neutralizing the Strogg Leader's Communication System
Return to this level after reprogramming the Data Spinner and follow exactly the same path as before to the Data Communication Laser. Again, go around it and the pillar that rose to block your path when you took the Data CD will fall to let you through. In the room behind the pillar, approach the console which will accept the Data CD and announce that the communication laser has been shut down. In effect, what this means is that the force fields in the doorways that lead to the unit exit have been turned off. You can now proceed to the Inner Chamber. However, most of this level has not been explored, so see also Part 3 below. From the room in which you shut down the lasers, go out, walk to the right around the now non-functional laser and take the first door. Follow the hallway. You will meet an Iron Maiden. You will eventually come to the end of the hallway where there is a computer console on the wall and a lava-flooded room to the left. In the room are Technicians, so dispose of them. Operate the console and a ramp will lower. Go up the ramp and press the button to exit the level and the unit.

Secrets
This level has seven (7) secrets:
 * 1) One of the entrances to this level from the lower palace brings you into a room with two exits facing you, both blocked by force fields.  Turn off the force field to the right-hand exit and step through the archway.  Immediately look up and shoot the recessed block in the ceiling.  The wall ahead of you will open revealing some ammo and health.
 * 2) You will come to a short corridor guarded by automatic blasters.  At one end is a small room with a grating in the floor through which you can see the secret goodies.  At the other end, there is a gap in between the walkway and the walls.  You need to jump down this gap and run under the walkway to get the goodies.  An elevator will bring you back up.  You will lose some armor and health in the lava (unless you use up an invulnerability), so don't do this when you are almost dead.
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