Drancia Saga/Gameplay

The objective of the game is to bump into monsters with the character's weapon to defeat them. The character automatically moves on the ground. You take damage if the monster hits the character's body. Monsters will drop coins and picking them up will restore some HP. When you collected enough coins, you can spend them to level up. If you chain defeat monsters without taking damage, more items and coins will drop. Occasionally, barrels full of coins will appear. The number above indicates how many are inside and will decrease over time.

If you lose all HP then it is game over. You will earn gems at the rate of 1 per 100 points (rounded down) and you can choose to continue from the start of the current area.

Skill tree
The skill tree is a 4 &times; 4 grid where you can learn skills to enhance the character when you level up. You can select any skill on the skill tree the first time. Afterwards, you can only pick skills that are connected.


 * Skills
 * Sword - increases range of attack
 * Shield - decreases damage from monsters
 * Boots - increases movement speed
 * Heart - increases health recovered from picking up coins
 * Orb - increases time magic can be used
 * Food - slightly recovers HP

Shop
The shop can be accessed from the main menu and is where you can purchase equitable items with gems. Up to three can be equipped and they disappear after use.

Bar
The bar can be accessed from the main menu and is where you can interact with playable characters. Press to pick up any gems. You can access music mode from the jukebox and view your records on the board. You can also unlock the monster on the red carpet as a playable character with gems.