Quake 4/Weapons & Items

In Quake 4, there are 10 weapons that you can obtain normally. These weapons are introduced for your usage in the order shown, and in the PC version, are mapped by default from the keys 1 to 0.

Each weapon also has an upgrade which is usually provided by another marine taking a look at the weapon.

There is also one additional weapon in Quake 4, but is not known to be obtainable through normal gameplay.

Blaster
A semi-auto energy pistol.
 * Click to attack.
 * Hold for a charged attack.

Machine gun

 * Clip size 40, with 260 extra bullets.
 * Click to fire; full auto.
 * Right-click to zoom. Zoomed shots are more accurrate but are semi-auto.

Shotgun

 * Clip size 8, 42 extra shells.
 * Fires normally, holding fire button will continue shooting.
 * Reloading is done shell-by-shell. You can fire to interrupt a reloading procedure.

Hyperblaster

 * Clip size 60, 340 extra shells.
 * Relativly accurrate and full auto.

Grenade launcher

 * Clip size 8, 42 extra grenades.
 * Fires a grenade in a parabolic ark.
 * Grenades have a wide blast radius.

Nailgun

 * Clip size 50, 250 extra nails.
 * Fires nails full-auto.
 * Nails have a small splash radius.

Rocket Launcher

 * 40 rockets.
 * Fires a rocket in a straight ark.

Railgun

 * Clip size 3, 47 extra slugs.
 * Fires a slug at a high-velocity.
 * Can zoom with this weapon.

Lightning gun

 * 400 Cells.
 * Fires a continuous lightning beam.

Dark Matter gun

 * 25 charges.
 * Superweapon.

Napalm Launcher

 * Clip size 20, 20 extra fuel units.
 * Fires a fireball in a parabolic ark.
 * Not seen in normal gameplay.