Dragon Spirit/Stage 9

Once the screen has faded back in and Amul has flown back into view from the bottom of it, the text of "STAGE 9" will appear at the top of it as he starts moving forward again for an eighth time and the stage's main theme starts to be heard from the Yamaha YM-2151; three Cowfish will then come walking towards you in the centre of the screen while firing projectiles at you. Once you have dropped a bomb upon each of them to kill them five Hand Eyes will come flying towards you from the top of the screen while firing projectiles at you - and once you have shot a Level-3 flame at each of them to kill them, a fourth Cowfish will come walking towards you on the left side of the screen while firing projectiles at you. Once you've dropped a bomb on him to kill him, you will come to a Furo that's flashing and firing projectiles at you from its position in the centre of the screen; once you have dropped a bomb on it to kill it, it will send a randomly-generated powerup flying towards Amul. Once you have collected it, it will take its effects on Amul - and a fifth Cowfish will then come walking towards you on the right side of the screen, while firing projectiles at you. Once you have dropped a bomb on him to kill him, you will come to two Gargoyles who are spitting projectiles at you from their positions on the left and right sides of the screen; once you have shot three Level-3 flames (or four Level-2 flames, or eight Level-1 flames), at both of their heads to destroy them, a sixth Cowfish will come walking towards you on that left side of the screen while firing projectiles at you. Once you have dropped a bomb on him to kill him, a Sprinter Rock will come flying towards you, from the top of the screen - and once you have gone round it a sixth Cowfish will come walking towards you on the right side of the screen while firing projectiles at you. Once you have dropped a bomb on him to kill him two more Sprinter Rocks will come flying towards you from the top of the screen; once you have gone around them you will come to two more Gargoyles who are spitting projectiles at you from their position upon the left and right sides of the screen. Once you have shot three Level-3 flames (or four Level-2 flames, or eight Level-1 flames) at both of their heads to destroy them you will come to a Red Egg in the centre of the screen - and once you've dropped a bomb on it to destroy it a red orb with the Star of David on it will come flying out of it towards Amul. Once you have collected it for the extra points, the last of the three "FIRE" rectangles in the bottom-right corner of the screen will, for the fourteenth time, be filled; three more Sprinter Rocks will then come flying towards you, from the top of the screen. Once you have gone around these, a seventh Cowfish will come walking towards you on right side of the screen while firing projectiles at you - and once you have dropped a bomb on him to kill him, an eighth Cowfish will come walking towards you on that left side of the screen, while firing projectiles at you. Once you have dropped a bomb upon him to kill him, two more Sprinter Rocks will come flying towards you from the top of the screen; once you have gone around them, this ninth Cowfish will come walking towards you on the right side of the screen while firing projectiles at you. Once you have dropped a bomb upon him to kill him, you will come to two more Gargoyles who are spitting projectiles at you from their position upon the left and right sides of the screen - and once you have shot three Level-3 flames (or four Level-2 flames, or eight Level-1 flames) at both of their heads to destroy them, you will come to a Blue Egg in the centre of the screen. Once you have dropped a bomb upon it to destroy it, a blue orb with the Barbados trident on it will come flying out of it towards Amul; once you have collected it for the extra points, you will come to three Kani who are scuttling from that left side of the screen to the right while spitting projectiles at you before stopping.

Once you have dropped a bomb upon each of them to kill them, you will come to two Dead Masks who are spitting projectiles at you from their positions on the wall in the centre of the screen - and once you have shot a Level-3 flame at both of these, to kill them, you'll have to choose either the left or right path. If you chose the left path, five Guardians will come walking towards you, while throwing axes at you; once you've dropped a bomb on each of them to kill them, five Cape Bats will come flying towards you. Once you have shot a Level-3 flame at each of these, to kill them, you will come to another Red Egg - and once you've dropped a bomb on it, to destroy it, a second red orb with the Star of David on it will come flying out of it towards Amul. Once you have collected it, for the extra points, the first of the three "FIRE" rectangles in the bottom-right corner of the screen will, for a fifteenth time, be filled; you will then come to three more Furo (the fourth one is flashing), that are firing projectiles at you. Once you've dropped a bomb on each of them to kill them, the fourth one will send a second randomly-generated powerup flying towards Amul - and once you have collected it it will again take its effects on Amul. You will then come to a third Dead Mask, that is spitting projectiles at you from its position on the wall; once you've shot a Level-3 flame at it to kill it, you can skip to the eighth and ninth Furo. However, if you chose the right path five different Guardians will come walking towards you while throwing axes at you; once you've dropped a bomb on each of these, to kill them, five different Cape Bats will come flying towards you. Once you've shot a Level-3 flame at each of these to kill them, you will come to a different second Red Egg - and once you have dropped a bomb on it to destroy it, a different second red orb with the Star of David on it will come flying out of it towards Amul. Once you've collected it for the extra points, the first of the three "FIRE" rectangles in that bottom-right corner of the screen will, for a fifteenth time, be filled; you will then come to three more different Furo (the fourth, or seventh, of which is flashing), that are firing projectiles at you. Once you have dropped a bomb on each of them to kill them, the fourth, or seventh, one will send a different second randomly-generated powerup flying towards Amul - and once you have collected it, it will again take its effect upon Amul. You will then come to a different third Dead Mask that's spitting projectiles at you from its position on the wall; once you've shot a Level-3 flame at it to kill it, you will come to two more Furo that are firing projectiles at you from their positions in the centre of the screen. Once you have dropped a bomb upon both of them to kill them three more Sprinter Rocks will come flying towards you, from the top of the screen - and once you've gone around these, you'll come up to a seventh (or tenth) Furo that is firing projectiles at you from its position in the centre of the screen. Once you have dropped a bomb on it to kill it, two more Cape Bats will come flying towards you from the top of the screen; once you've shot Level-3 flame at both of these to kill them, three more Sprinter Rocks will come flying towards you from the top of the screen. Once you have gone around them you will come to a third (or fourth) Red Egg in the centre of the screen - and once you've dropped a bomb on it, to destroy it, third (or fourth) red orb with the Star of David on it will come flying out of it towards Amul. Once you have collected it, for the extra points, the second of the three "FIRE" rectangles in the bottom-right corner of the screen will, for a fifteenth time, be filled; you will then come to two more Furo that are firing projectiles at you, from their positions in the centre of the screen. Once you have dropped a bomb on both of them to kill them, you'll come to three more Dead Masks that are spitting projectiles at you, from positions on that wall in the centre of the screen.

Once you have shot a Level-3 flame at each of these to kill them, you will have to choose either the left or right path for a second time - and if you chose the left path, a fifteenth Sprinter Rock will come flying towards you. Once you've gone around it, you'll come to a tenth (or thirteenth) Furo that is flashing and firing projectiles at you; once you have dropped a bomb on it to kill it it will send a third (or fourth) randomly-generated powerup flying towards Amul. Once you have collected it, it will once again take its effect on Amul - and an enormous spear (known as a "Booby Trap") will then emerge from a hole in the wall. Once it has receded back into the wall, a sixteenth Sprinter Rock will come flying towards you; once you have gone round this, you will come to an eleventh (or fourteenth) Furo that is firing projectiles at you. Once you have dropped a bomb on it to kill it, a second enormous spear will emerge from a second hole in the wall - and once it has receded back into the wall, you will come up to two more Furo that are firing projectiles at you. Once you have dropped a bomb on both of them to kill them, a seventeenth Sprinter Rock will come flying towards you; once you have gone around it, a third enormous spear will emerge from a third hole in the wall. Once it has receded back into the wall, you will come up to four more Furo that are firing projectiles at you - and once you have dropped a bomb on each of them to kill them, an eighteenth Sprinter Rock will come flying towards you. Once you have gone round it, a fourth enormous spear will emerge from a fourth hole in the wall; once it has receded back into the wall, you will come up to an eighteenth (or twenty-first) Furo that is firing projectiles at you. Once you have dropped a bomb on it to kill it, you will come up to fourth (or fifth) Red Egg - and once you have dropped a bomb on it to destroy it, a fourth (or fifth) red orb with the Star of David on it will come flying out of it towards Amul. Once you have collected it for the extra points, the last of the three "FIRE" rectangles in the bottom-right corner of the screen will, (for a fifteenth time), be filled; you can now skip to the five Caterpillars. However, if you chose the right path, a different enormous spear (again, known as a "Booby Trap") will emerge from a different hole in the wall - and once it has receded back into the wall, you will come to a differenth tenth (or thirteenth) Furo, that is flashing and firing projectiles at you. Once you have dropped a bomb on this, to kill it, it will send a different third (or fourth) randomly-generated powerup flying towards Amul; once you have collected it it will once again take its effect on Amul. You will then come up to a different eleventh (or fourteenth) Furo that is firing projectiles at you - and once you've dropped a bomb on it to kill it, a different second enormous spear will emerge out of a different second hole in the wall. Once it has receded back into the wall, a Zougame will come walking towards you while firing molten rocks out at you; once you have dropped eight bombs on him to kill him, a different third enormous spear will emerge from different third hole in the wall. Once it has receded back into the wall, you'll come up to two more Furo, that are firing projectiles at you - and once you've dropped a bomb on both of them to kill them, a second Zougame will come walking towards you, while firing molten rocks out at you. Once you've dropped eight bombs on this one to kill him, you'll come up to a seventh Dead Mask that is spitting projectiles at you, from its position on the wall - and once you've shot off Level-3 flame at it to kill it, five Caterpillars (the fifth of whom is flashing) will come crawling towards you while firing projectiles at you. Once you have dropped a bomb on each of them to kill them the fifth one will send a fourth (or fifth) randomly-generated powerup flying towards Amul; once you have collected it, it will yet again take its effect on Amul. You will then come to two more Dead Masks that are spitting projectiles at you from positions on the wall in the centre of the screen - and once you've shot Level-3 flame at both of them to kill them...

...you will have to choose either the left or right path for a third time. If you chose that left path, you will come to five Spiders, who are firing projectiles at you; once you have shot off Level-3 flame at each of them to kill them and gone around their webs, you can skip to the tenth, eleventh and twelfth Dead Masks. However, if you chose the right path, you will come to seven different Spiders who are firing projectiles at you - and once you have shot a Level-3 flame at each of these to kill them, and gone around their webs, you will come to three more Dead Masks that are spitting projectiles at you from their positions on that wall in the centre of the screen. Once you have shot a Level-3 flame at each of them to kill them, two more Caterpillars (the seventh of whom is flashing) will come crawling towards you while firing projectiles at you; once you have dropped a bomb on both of them to kill them the seventh one will send a fifth (or sixth) randomly-generated powerup flying towards Amul. Once you have collected it, it will for a fifth time take its effect on Amul - and you will then come up to three more Dead Masks that are spitting projectiles at you from their positions on the wall in the centre of the screen. Once you have shot off Level-3 flame at each of them to kill them, you will come to a fourteenth (or nineteenth, or twenty-sixth) Furo, that is firing projectiles at you from its position on the right side of the screen; once you have dropped a bomb on it to kill it, two more enormous spears will emerge from two more holes in that wall on the right side of the screen. Once they have receded back into the wall, you will come to a fifteenth (or twentieth, or twenty-seventh) Furo that is firing projectiles at you from its position on the right side of the screen - and once you have dropped a bomb upon it to kill it, you will come to three more Dead Masks that are spitting projectiles at you from their positions upon the wall in the centre of the screen. Once you have shot off a Level-3 flame at each of them to kill them, a sixth (or tenth) enormous spear will emerge from a sixth (or tenth) hole in the wall upon the left side of the screen; once it has receded back into the wall, you will come to two more Furo, that are firing projectiles at you from their positions on the left side of the screen. Once you have dropped a bomb on both of these to kill them, you will come to twenty more Furo, that are flashing and firing projectiles at you from their positions in the centre of the screen - and once you have dropped a bomb on each of them, to kill them, they will send twenty more randomly-generated powerups flying towards Amul. Once you have collected them all, they will for a sixth time take their effects on Amul (and you will need the extra powers and energy they give); the main theme that you had been hearing from that Yamaha YM-2151 will then fade out, but Amul will continue to move forward.

The second main stage theme will then start to be heard from the Yamaha YM-2151, as a Bagos comes walking towards you in the centre of the screen while swinging his mace around in an anticlockwise direction; once you have shot eleven Level-3 flames (or sixteen Level-2 flames, or thirty-two Level-1 flames) at him to kill him, another Bagos will come walking towards you on the left side of the screen while swinging his mace around in an anticlockwise direction. Once you have shot off eleven Level-3 flames (or sixteen Level-2 flames, or thirty-two Level-1 flames) at him to kill him a third Bagos will come walking towards you on the right side of the screen while swinging his mace around in an anticlockwise direction - and once you have shot eleven Level-3 flames (or sixteen Level-2 flames, or thirty-two Level-1 flames), at him to kill him, a fourth Bagos will come walking towards you on that right side of the screen, while swinging his mace around in an anticlockwise direction; once you have shot eleven Level-3 flames (or sixteen Level-2 flames, or thirty-two Level-1 flames) at this one to kill him, a fifth Bagos will come walking towards you upon the left side of the screen, while swinging his mace around in an anticlockwise direction. Once you have shot eleven Level-3 flames (or sixteen Level-2 flames, or thirty-two Level-1 flames), at this one to kill him, a sixth Bagos will come walking towards you, on that right side of the screen, while swinging his mace around in an anticlockwise direction - and once you have shot eleven Level-3 flames (or sixteen Level-2 flames, or thirty-two Level-1 flames) at him to kill him, that second main theme that you had been hearing from that Yamaha YM-2151 will fade out, but Amul will again continue to move forward (this is the only stage in the game to have multiple main themes).

The game's third main theme will then start to be heard from the Yamaha YM-2151 as a third Zougame comes walking towards you upon the left side of the screen while firing molten rocks at you; once you have dropped eight bombs on this one to kill him, a fourth Zougame will come walking towards you on right side of the screen while firing molten rocks at you. Once you have dropped eight bombs on him to kill him, two more Zougame will come walking towards you on the left and right sides of the screen, while firing molten rocks at you - and once you have dropped eight bombs upon both of them to kill them, a seventh Zougame will come walking towards you in the centre of the screen, while firing molten rocks at you. Once you've dropped eight bombs on him to kill him you will come to two Pole Cannons that are spitting projectiles at you from their positions on the left and right sides of the screen; once you have gone between them, three more Guardians will come walking towards you from the top of the screen, while throwing axes at you. Once you've dropped a bomb upon each of them to kill them, five more Cape Bats (all of whom are flashing) will come flying towards you from the top of the screen - and once you have shot a Level-3 flame at each of these, to kill them, they will send five more randomly-generated powerups flying towards Amul. Once you have collected them they will for a seventh time take their effects on Amul; you will then come to two more Pole Cannons that are spitting projectiles at you from their positions on the left and right sides of the screen. Once you have gone between them three more Guardians will come walking towards you from the top of the screen while throwing axes at you - and once you have dropped a bomb on each of these to kill them, ten more Cape Bats (all of whom are flashing) will come flying towards you from the top of the screen. Once you have shot off a Level-3 flame at each of them to kill them, they will send ten more randomly-generated powerups flying towards Amul; once you have collected these, they will for an eighth time take their effects on Amul. You will then come to three more Pole Cannons that are spitting projectiles at you from their positions on the left side of, in the centre of and on the right side of the screen - and once you've gone between these, two more Guardians will come walking towards you from the top of the screen, while throwing axes at you. Once you have dropped a bomb upon both of them to kill them, five more Cape Bats (all of whom are flashing) will come flying towards you from the top of the screen; once you have shot a Level-3 flame at each of them to kill them they will send five more randomly-generated powerups flying towards Amul. Once you have collected these, they will, for a ninth time, take their effects on Amul - and you will then come to three more Pole Cannons that are spitting projectiles at you, from their positions on the left side of, in the centre of, and on that right side of the screen. Once you've gone between them, two more Guardians will come walking towards you from the top of the screen while throwing axes at you; once you have dropped a bomb on both of them to kill them, five more Cape Bats (all of whom are flashing), will come flying towards you from the top of the screen. Once you have shot a Level-3 flame at each of these, to kill them, they will send five more randomly-generated powerups flying towards Amul - and once you've collected these, they will for a tenth time take their effects on Amul. You'll then come up to three more Pole Cannons, that are spitting projectiles at you from their positions on that left side of, in the centre of, and on that right side of the screen; once you have gone between these, two more Guardians will come walking towards you from the top of the screen, while throwing axes at you. Once you've dropped a bomb on both of these, to kill them, five more Cape Bats (all of whom are flashing) will come flying towards you from the top of the screen - and once you have shot a Level-3 flame at each of them to kill them, they will send five more randomly-generated powerups flying towards Amul. Once you have collected these, they will for an eleventh time take their effects upon Amul; you will then come to two more Pole Cannons that are spitting projectiles at you from their positions upon the left and right sides of the screen. Once you have gone between them, five more Guardian will come walking towards you from the top of the screen, while throwing axes at you - and once you have dropped a bomb on each of them to kill them, you will come up to a nineteenth Dead Mask, that is spitting projectiles at you from its position on that wall.

Once you have shot a Level-3 flame at this Death Mask to kill it, you will have to choose either the left or right path, for a fourth time; if you chose the left path five more Guardians will come walking towards you from the top of the screen while throwing axes at you. Once you've dropped a bomb on each of them to kill them two more Cape Bats (both of whom are flashing) will come flying towards you from the top of the screen - and once you've shot a Level-3 flame at both of these to kill them, they'll send two more randomly-generated powerups flying towards Amul. Once you have collected them both, they will for a twelfth time take their effects on Amul; you will then come up to thirty-eighth (or forty-third, or fifieth) Furo that is flashing and firing projectiles at you. Once you have dropped a bomb on it to kill it, it will send a sixtieth randomly-generated powerup flying towards Amul - and once you have collected it, it will for a thirteenth time take its effect on Amul. You can now skip to the twentieth and twenty-first Dead Masks; however, if you chose the right path, five more different Guardians will come walking towards you from the top of that screen, while throwing axes at you. Once you have dropped a bomb on each of these to kill them, two more different Cape Bats (both of whom are flashing), will come flying down towards you from the top of the screen; once you have shot off Level-3 flame at both of these, to kill them, they will send two more different randomly-generated powerups flying towards Amul. Once you have collected them both, they will, for a twelfth time, take their effects on Amul - and you will then come up to a different thirty-eighth (or forty-third, or fiftieth) Furo that is flashing and firing projectiles at you. Once you've dropped a bomb on it to kill it, it will send a different sixtieth randomly-generated powerup flying towards Amul; once you have collected it, it will for a thirteenth time take its effect on Amul. You will then come to two more Dead Masks that are spitting projectiles at you from their positions on the walls - and once you've shot a Level-3 flame at both of these, to kill them, four Needles will emerge from the ground and glow. Once they have receded back into the ground, you will come to a thirty-ninth (or forty-fourth, or fifty-first) Furo that is firing projectiles at you; once you have dropped a bomb on it to kill it, six more Needles will emerge from the ground. Once they have receded back into the ground, you will come to two more Furo, that are firing projectiles at you, from their positions on the left and right sides of the screen - and once you have dropped a bomb on both of these two, to kill them, two more enormous spears will emerge from two more holes in the walls on left and right sides of the screen. Once they have receded back into the walls you will come up to two more Furo that are firing projectiles at you from their positions on the left and right sides of the screen; once you have dropped a bomb upon both of them to kill them, two more enormous spears will emerge from two more holes in the walls on the left and right sides of the screen. Once they have receded back into the walls, you will come up to two more Furo that are firing projectiles at you from their positions upon the left and right sides of the screen - and once you have dropped a bomb upon both of them to kill them two more enormous spears will emerge from two more holes in the walls upon left and right sides of the screen. Once they have receded back into the walls, you will come up to two more Furo that are firing projectiles at you from their positions on the left and right sides of the screen; once you have dropped a bomb upon both of them to kill them, two more enormous spears will emerge from two more holes in the walls upon the left and right sides of the screen. Once they've receded back into the walls, you will come up to a forty-eighth (or fifty-third, or sixtieth) Furo, that is firing projectiles at you from its position in the centre of the screen - and once you have dropped a bomb upon this one to kill it, it will send a sixty-first (or sixty-second) final randomly-generated powerup flying towards Amul. Once you have collected it, it will for a fourteenth (and final) time take its effect on Amul; the third main theme that you had been hearing from the Yamaha YM-2151 will then fade out and the lights will turn off as Amul stops moving forward for the penultimate time in the game.

Once the lights have been turned back on, the game's fifth "boss" theme (which is unique to this battle) will start to be heard from the Yamaha YM-2151 as Amul finds himself in front of Hydra; he attacks by spitting flames from his three enormous heads at Amul (they are similar to the ones that were spat by Plesiosaurus and Gubira - which means that they are the same size as Amul when he is in his one-headed form, so he may for a third time find them somewhat harder to avoid if he is in his two or three-headed form as a result). But once you have shot off sixteen Level-3 flames (or twenty-four Level-2 flames, or forty-eight Level-1 flames) at each of his three aforementioned heads, they will explode and that fifth "boss" theme that you had been hearing from the Yamaha YM-2151 during the battle will fade out, as Amul starts moving forward again for a final time; a strange groaning noise will also start to be heard from the DAC at this point as Amul comes up to Zawell's octogram on the ground. Amul will then stop moving forward for ninth and final time...

...as Zawell emerges from the aforementioned octogram and the game's fourth "boss" theme starts to be heard from the Yamaha YM-2151 for a second time - and he attacks by flying randomly around the screen while generating blue flames from his antennae, then sending them flying towards Amul. But once you have shot off sixteen more Level-3 flames (or twenty-four more Level-2 flames, or forty-eight more Level-1 flames) at his head, he will explode; Amul will then fly up to the mirror behind the octogram at the back of the temple in which Princess Alicia is imprisoned, which will explode as the reunion theme is heard from the Yamaha YM-2151. Once it has finished, Alicia will call out to Amul - and Amul will then dive down to the ground and revert back to his human form as Alicia runs up to him and hugs him. The screen will then fade out for the final time, and you can now sit back and enjoy the ending:

ZAWELL'S AMBITION WAS CRUSHED BY THE BRAVE ATTEMPTS OF THE WARRIOR AMUL AND BLUEDRAGON TO RESCUE PRINCESS ALICIA FROM THE HANDS OF HER CAPTORS.

THE KINGDOM CLOUD ULTIMATERY RESTORE PEACE. PEOPLE WERE REJOICED TO START FROM A NIGHTMARE, THUS CELEBRATING THE RESTORATION AND JAZZING UP WITH JOY.

THE EVIL PERISHED, AND THE LIGHT CAME BACK TO THE KINGDOM AGAIN, AS IF CELEBRATING ITS PROSPERITY AND HAPPINESS....


 * Character Design: Macchan
 * Monster Design: Tatsuya
 * Graphic Design: Arakawa Da!
 * Music Composer: Megaten Hosoe
 * Game Program: Kyota
 * Technical Support: Fresh Yama Take & Hard Ware Engineer Staff, Devil Nakamura, Sexy Akina
 * Game Design: Ojisan Trio Plus 1
 * Director: Yoko Boss
 * Special Guest: Takky Takahashi
 * Management: Uncle Ashinaga
 * Special Thanks To: The Late Mr. Shouichi "Chief" Fukatani, Omake

SEE YOU AGAIN NEXT GAME

After the credits have finished, the game will go into high-score mode; your score will most likely be the highest one of the cabinet to date, so you should enter your initials at the top of the table with pride. Once you have done so, the text "GAME OVER" will appear as the game goes back into attract mode.