Halo 3/Equipment


 * Auto Turret-a weak mini turret


 * Bubble Shield-a trusty dome-shaped shield that protects anyone inside or behind it from explosives and gunfire. Note: Vehicles and infantry can go through it.


 * Cloak-basically like an active camo, except it lasts shorter and can be activated anytime instead of immediately.


 * Deployable Cover-very similar to those "plasma-looking shields" used by the covenent, except these are a lot bigger!


 * Flare-causes anyone within range(including user)to suffer a "flash-bang grenade" experience for a few seconds.


 * Grav Lift-a portable mini man-cannon that lifts infantry or even vehicles at a certain height to reach high areas.


 * Power Drain-shiftly drains the shields of anyone within range(including user), also, is capable of shutting down the engines of vehicles nearby.
 * Invincibility-makes user invincible to all explosives, ect. for a brief moment


 * Radar Jammer-causes everyone's movement radars to malfunction, red dots will be shown everywhere.


 * Regenerator-heals the shields for anyone within range in half the time it usually regenerates.


 * Trip Mine-can be set on vehicles and terrain. anyone foolish enough to ignore the "beeping" cue will suffer an impact relative to 3 frag grenades!

-->Auto Turret, Cloak, Deployable Cover, and Invincibility are only found in campaign mode