Assassin's Creed/Memory Block Four

When you get back in the Animus, you'll start out talking to Al Mualim, who will give you your next three targets – one in each city – and the Assassin Gloves. The new item allows you to perform the Grab Break and Catch Ledge abilities. Practice your Grab Break in the training courtyard, as it's a useful skill for shortening lengthy fights and not being thrown off rooftops. From now on, when you ride out of Masyaf to Kingdom, you'll get to select your destination, meaning you don't have to ride all the way across Kingdom to get to cities you've already visited. In the destination selection screen, the target symbol will appear after the name of the location, indicating you still have an objective to complete there.

Damascus: Rich District

 * Objective: Assassinate Abu'l Nuquod

From now on, you can enter the cities with the Scholars you've unlocked before. Once inside, you'll see that you are given no indication of where to go. Whenever you go back to a city, drop in first at the Bureau to learn about your next target from the rafiq. He will let you know where you should start your search. He's very specific about three spots you can go to, but all you really need to know is which district you'll be working in (you can also just go to the district not blocked off from your memory). Once you're in the right district, find a View Point by looking for circling birds in the sky, and go to the top and synchronize. This will reveal all the other View Points on your map, which is all you need to find everything else.

Investigations

 * 1) Eavesdroppping
 * 2) Eavesdroppping
 * 3) Informant
 * 4) Informant
 * 5) Interrogation
 * 6) Pickpocket

Assassination
This time you'll attend the merchant king's party with the nobles of the city. Although it's not a trap specifically for you, this time, when he starts killing the partygoers, the guards are warned to kill anyone who tries to escape. This means when you climb up to the second level to take him out, you'll have to deal with the guards. Just like the assassination of Talal in the last memory block, you should ignore the guards wherever possible and just chase down your target. When you get up to the second level, you'll want to jump over to the balcony where Nuquod was speaking and chase him from there. Keep an eye on your minimap to where he's going, and run after him until you're close enough to pull off the running kill with your hidden dagger.

Lose yourself in the city and return to the Bureau to let the rafiq know you've completed your task. When you've reported in, you'll get the option to fast forward back to Al Mualim to claim some more of your equipment. This time you'll get enhanced balance and the ability to dodge in combat. After practicing your new move, head to the next city.

Acre: Rich District

 * Objective: Assassinate William of Montferrat

Investigations

 * 1) Eavesdropping
 * 2) Informant
 * 3) Informant
 * 4) Interrogation
 * 5) Pickpocket
 * 6) Pickpocket

Assassination
William is at the citadel, talking to King Richard. When the king rides off, use the Scholars to follow William back into the fortress. After you kill William, the gates will close and you'll need to climb out, so it might be worth your while to take out the archers above before proceeding with the assassination. Head up to the roofs and move south so you're above the target and the guards he's talking to. Perform a leaping kill down onto William, or if you can't get all the way to him, attack as soon as you're down to take him out. You can stand and fight, in which case you will be back at safe alert status when all the guards are dead, or you can just climb back out and take the roofs out of the citadel.

When you've hidden yourself and waited for the heat to die down, go back to the Bureau to report in. This time when you go back and talk to Al Mualim, you'll get a higher throwing knife capacity, bringing the maximum number you can carry up to ten. You're now ready to move onto the final city of the memory block.

Jerusalem: Poor District

 * Objective: Assassinate Majd Addin

Investigations

 * 1) Informant
 * 2) Informant
 * 3) Interrogation
 * 4) Pickpocket
 * 5) Pickpocket
 * 6) Pickpocket

Assassination
You will take out your target during an execution. Majd Addin has four people he will kill, and one of them is another assassin who you need to save. As long as you take out Majd Addin before he gets to your brother, the missions will still be considered a success, even if the other prisoners die. Use the group of Scholars nearby, avoiding the lunatic on your way to them, and they'll take you up to the stage. If you plan to let the other men die, you can wait until Majd Addin gets to your friend before attacking and you should be close enough for a quick, one-hit kill. Otherwise, you'll need to leave the Scholars and blend by yourself and get to him very quickly. If you don't, it will turn into a fight with the guards joining in. Whichever way it goes, run out of there back into the city after you've taken his life.

Back at the Assassin's Bureau, you can report in to Malik and exit the Animus.

Epilogue
Vidic is livid and storms out of the room. Talk to Lucy for a bit before going back into your bedroom. You can use the code you found previously in your closet to get back out into the main section of the apartment. With Vidic's key pen you lifted, you're now able to read his emails as well as Lucy's.