The Sims 2: Nightlife/Hobbies

The Sims 2: Nightlife comes with several activities. Profiled below are the dance sphere, the card table and the bowling alleys.

ElectroDance Sphere by LimIntense Unlimited
Interactions:
 * Price: $3500
 * Initial Depreciation: $525
 * Daily Depreciation: $350
 * Depreciation Limit: $1400
 * Need Effects: Fun 10
 * Skills: Body
 * Community Sort: Miscellaneous
 * Spin: Chooses difficulty (Easy, Medium or High) and gets in the dance sphere. Body skill dictates the chance of getting ejected from the sphere. After using the sphere theres a chance the sim will vomit. This chance is increased if they were thrown out of the sphere.
 * Watch: Sims watch and may boo or cheer the dancing sphere. The reaction is also decided on whether they're spinning at a level appropiate for the sphere.

"52 Pickup" Card Table
Interactions:
 * Price: $630
 * Initial Depreciation: $95
 * Daily Depreciation: $63
 * Depreciation Limit: $252
 * Need Effects: Fun 9
 * Rooms: Study, Living
 * Community Sort: Miscellaneous
 * Play: Sims play cards. Playing costs $100. If the sim is playing alone, they will be refunded after the game. If playing against a sim, they play a normal game of poker. After the game, the sim will collect whatever he or she won during the game. Playing is autonomous.
 * Watch: Sims watch and boo or cheer based on relationship.

"Pinmaster 3000" Bowling Alley by Hurling Fun Products, Inc
Interactions:
 * Price: $5500
 * Initial Depreciation: $825
 * Daily Depreciation: $550
 * Depreciation Limit: $2200
 * Need Effects: Fun 10
 * Skills: Body
 * Community Sort: Miscellaneous
 * Play: Starts a solo bowling game. Increases body skill. Up to four sims can play at a time. During a game, Sims bowl 10 times each during a game.