StrategyWiki talk:Move lists project

New proposed plan
The Move lists project is a project to collect and display all of the special moves from every available fighting game. The idea was to contain a characters moves in two locations: the game in which contained the character, and a seperate character specific page that listed all of the character's moves from every game that he/she was in.

Originally when I kicked off the Move lists project, I thought having one contained location for all of the moves was a good thing. It had one flaw that I knew of, and another flaw that Prod pointed out to me. They were:


 * 1) The two lists with the same information can become out of sync is a user updates a character on the game page but not the character's page, or vice versa.  Plus, this method was redundant.
 * 2) The organization of a game's information was now split into two different places, which isn't necessarily a bad thing, just generally confusing.

So we wanted to organize the information a little better to solve both problems. Through the use of transclusion, we can eliminate the redundancy/out-of-sync problem by putting one characters moves from one game on an individual page, and transcluding it as many times as necessary wherever we want. And by moving that information to the game's or (series') specific guide, there is no question where the information belongs.

So the plan is as follows. Using Street Fighter II as an example, every game from the SF2 series is collected together under one Table of Contents. Specific character are placed in the directory structure of Game Name/Character Name. So for example, Ryu's moves from Street Fighter II Turbo are found at Street Fighter II Turbo/Ryu, whereas Ken's moves from Super Street Fighter II are found at Super Street Fighter II/Ken. This way, if a move list needs to be updated, it only needs to be updated once, in this location. The updates will automatically appear wherever the list is transcluded.

All of a specific games moves are transcluded from those individual pages. So Street Fighter II transcludes all of the moves from the SF2 pages. Additionally, to accomplish nearly the same task as the old specific character pages (without quite as much information), we place all of the series information for that character (including biography and storyline information) under Series Name/Characters/Character Name. So all of Ryu's moves through the Street Fighter II series can be found at Street Fighter II/Characters/Ryu. The move lists are transcluded from all of the games that Ryu appears in.

Although this arrangement is not perfect either, it is still better than some of the problem we faced with the original arrangement. Please feel free to discuss this matter here, or directly with myself or Prod. Thanks very much for you help and understanding. Procyon (Talk) 15:21, 7 October 2007 (CDT)

Now, you're right about The King of Fighters, that's going to have to be handled carefully. I propose the following: Break it up by saga. So KOF '95, '96, '97, and '98 would all #redirect to The King of Fighters: Orochi Saga, and KOF '99, 2k, 2k1, and 2k2 would all #redirect to The King of Fighters: Nests Saga. Likewise, Maximum Impact would have it's own series page as well. I'm not sure where KOF '94 should go. Either under the Orochi Saga or remain by itself (where information about the PS2 remake can be added.) Thoughts? Procyon (Talk) 16:29, 7 October 2007 (CDT)
 * I do think it's a very good idea to keep the game-specific character and move information at the game that it belongs to (as in Street Fighter II Turbo/Ryu), but I do not think it's a good idea to have Series-specific Character pages (as in Street Fighter II/Characters/Ryu). I can see that this concept works well at SF2 (since every SF2 is just an update rather than a new game), but it really doesn't work that well at other games. For example on one hand, there are KOF Characters that have a completely new outfit and a completely different moveset from one KOF-installment to the next and on the other hand if you take a most characters from SvCC, they are the exact same characters as in the corresponding KOF game (I'm not quite sure which year it was). Additionally, I think its really nice to have one spot that collects all the movelists from all the games the character has appeared in at Capcom/Ryu ... and if one feels that it is important to have different subpages I think they should be created at Capcom/Ryu/SF2 and Capcom/Ryu/MvC etc., so that Capcom/Ryu still is the on place where you can reach all Ryu centric stuff...  --Bmuig 16:01, 7 October 2007 (CDT)(Talk)
 * I'm not opposed to having a Capcom/Ryu in the future. I would just like to see how this works out first.  The nice thing about the transclusions is that we can easily move the lists anywhere we want.  The thing is, at this point, there will be a Street Fighter II/Ryu, Street Fighter Alpha/Ryu, Street Fighter III/Ryu, Street Fighter EX/Ryu, Marvel vs. Capcom/Ryu, and Capcom vs. SNK/Ryu... that's a lot of information for one page, and I'm not sure how useful it would be all on one page.
 * I noticed that when I click on the character name in any SF2 game that is not Street Figther II (for example, Super Street Fighter II Turbo), the header nav at the character page leads back to Street Fighter II, since that page is a sub-page of Street Fighter II. New User 16:40, 7 October 2007 (CDT)

Categorization
The next worry is categorization. Here is the initial proposal: -- Prod (Talk) 21:17, 7 October 2007 (CDT)
 * Street Fighter II goes in Category:Move lists/Games
 * Street Fighter II/Characters/Ryu goes in Category:Move lists/Characters


 * Very good proposal, I agree --Bmuig 02:20, 8 October 2007 (CDT)(Talk)

Edit Movelist
One of the best things about the Wiki-format is (in my oppinion) that more ore less anybody can find and correct mistakes if the find them. But the way the movelists are set up right now it's really hard for somebody who doesn't know the system to change those movelists. I know that there's usually a hidden "each character move for every game" tap at the toc, but that is pretty hard to find and (as I said allready earlier) in my oppinion more confusing and redundant than helping. I set up the new Fatal Fury: King of Fighters page with some small "edit movelist" links under each movelist and I think it would work very well for somebody who wants to correct or improve something. Please tell me what you think... --Bmuig 03:30, 8 October 2007 (CDT)(Talk)
 * I think the move list project is complex enough that if someone can't figure out the basic transclusion, it might be hard for them to figure out how all the templates work. Either way, an "experienced" person is going to have to help the newbies by telling them how to set up the pages, so I don't think it's necessary.  Actually, some of this should be described on the Move lists project main page. -- Prod (Talk) 10:37, 8 October 2007 (CDT)
 * I dunno, personally, I thought it was a neat feature to add on Bmuig's part. You both make good points.  Procyon (Talk) 10:53, 8 October 2007 (CDT)

Unplayable Characters
I've run into a problem and would like to hear your oppinions...

I am working on the AOF character pages right now and there is one Character (Geese Howard) that appears as an opponent in AOF2 but is not playable in the whole series. And theres Freia in AOF3 who doesn't appear in any fights at all but is still a very important character in the game's story. So the question is: do they still get character pages or not? And also: do they just fall into the normal characters section at the ToC or should there be a seperate Unplayable Characters section?

Please add your thoughts... --Bmuig 09:39, 11 October 2007 (CDT)(talk)


 * That is a tough one, but it's an excellent point. How about adding Background Characters under the appendix? Procyon (Talk) 11:10, 11 October 2007 (CDT)