Stellar Frontier

Stellar Frontier is a RTS-type game made by Stardock in 1997 (Developed by Drengin.net). 2D Top-down view. Unsupported as of 2003? Recently, Stardock decided to release the game's source code, making the game Open source, the installer with the source code is not released yet. The open source is under the EULA license.

Gameplay
Stellar Frontier is a free, fast, and fun top-down space shooter where you are in command of your own starship. You choose a race (the four standard races are: Arcean, Drengin, Terran, Pirate) and the objective is to "conquer the system" by taking control of the key planets. However, many players enjoy playing the game just to fight other players; these players usually do not bother to "conquer the system." Stellar Frontier can be played offline (against the computer), on a local intranet, or online (on the Internet as a web-based game). Anybody can join in the online game at any time. Players play in servers that are hosted on the "Nexus". The main nexus is served by Stardock. The nexus's address is (sf.stardock.net). If the nexus happens to be offline, there are 2 choices: Stardock's Backup nexus (sf-x.stardock.net), or the 3rd party SFDC (Stellar Frontier Deveolpment Center) nexus (nexus.game-server.cc). Players can switch nexus'es if there are no servers on that particular nexus they are on. Another way to play is keep one's stats on one nexus, and then change the nexus address, then select server, then change nexus address again without pressing Refresh, then press OK.

The "warp drive" in this game is called Q-drive. Q-drive stands for Quantum Drive. Speed is calculated by c (EX: 0.65c, Q-drive speed ranges around 1.00 to 3.00, 3 being the max in the stock game.)

Lag can be a big factor on "Player VS Player" fights. Lag is factored on ms (EX: 062ms, usual server lag level). Extensive Lag coverage is on GAIN.

There can be as many as 100 AI on the server. When the game was released, many said that the AI was the most advanced of the game's genre (Sci-Fi RTS).

The current version/revision is 1.2RC (5,6 or 7). Any 1.2RC# will work to be able to play Online. Older versions will tend to process errors since those versions are heavily outdated.

Main Races
Arcean Drengin Terran

NPC Race(s)
Torian (Only mentioned in a dialog for 1 scenario)

Pirate (4th Playable race)

Playable Ships (All Races)


Freighter (Minimum Rank Required To Use: Cadet) Scout (Minimum Rank Required To Use: Cadet) Destroyer (Minimum Rank Required To Use: 2nd Lieutenant) (Note: Raider for Pirates) Cruiser (Minimum Rank Required To Use: Commander) Battleship (Minimum Rank Required To Use: Commodore) Dreadnought (Minimum Rank Required To Use: Vice Admiral)

"Stellar Aces" Ships

BattleCruiser (Minimum Rank Required To Use: Fleet Captain) (Note: Not Available in All Servers) Marauder (Minimum Rank Required To Use: Cadet) Starbase (Minimum Rank Required To Use: Fleet Admiral)


 * Pirates use Terran designs except the Destroyer type, where the only Pirate design, the Raider takes the place.

Ranks

 * All ranks are universal for all the races; there are no race-specific ranks for each race

Cadet Ensign 2nd Lieutenant 1st Lieutenant Senior Lieutenant Lieutenant Commander Commander Captain Senior Captian Commodore Rear Admiral Vice Admiral Admiral Fleet Admiral Emperor Deity

Technical
The game uses Bitmaps as the main source of pictures. Usual game space would take up 70 MB HDD space. All the ships are made out of a long bitmap file (EX: The Drengin Marauder uses the file SF-D-MA.bmp), which builds the frames required to make the ship look like it's turning direction. (36 frames). Planets do not have a 36 frame count, but Asteroids do have frames. The starfield is a 1024x1024 bitmap.

Servers are made from a .DAT file, and is semi-complex to build a "mod" out of these files. It is required that port 20001 is to be open while hosting servers. Ports 20001 to 20009 have been reported to be used as server ports as well.

Currently Active Fleets (Alphabetical List)
[ACE] (Alpha Clan Elite) (Leaders: SF Webmaster, Tiger150)

[AF] (Andromeda Fleet) (Leader: ChaoZPhantomX)

[ATO] (Arcean Terrorist Organization) (Leader: Agent_A)

HOPE (Hope Of People Forever) (Leader: Staker)

[KOA] (Knights of Arcea) (Leaders: Anaxis, Silence, Striker, U2)

[OF] (Outcast Falcons) (Leader: Darthan)

[PoSH] (Pirates of the Stellar Hope) (Leader: CriticaLEdge)

[RUSH] (RUSH) (Leader: ICeDX)

[SIN] (SIN) (Leaders: Burton1, Maytag, Tovec)

TCK (The Crazy Killers) (Leader: ghettomage60)

[TRIBE] (Tribal Warriors Brotherhood) (Leader: Havik)

Dead Fleets
COL (Chaos Omega Legion) (Leader was LarsMagnus)

D-F (Dark Force) (Leader was Jason123)

FOA (Fleet Of Assault) (Leader was Space_Man_1)

BN (Black Nova) (Leader was XxGoTeNxX)

BC (Burning Comets) (Leader was Tat)

HOPE (old) (Hope Of People Everywhere) (Leader was The Obliterator)

SE (Shadow Elite) (Leader was Bloody_Death)

DA (Dominion Ascendancy) (Leader was Draco)

OD (Old Dominion) (Leader was Draco)

EDGE (Ex Ducimus Grandificus et Excello) (Leader was BackDraft)

WD (War Dragons) (Leader was DeathDragon)

TO (Team Omega) (Leader was Gohan)

ACE (ACE) (Leader was CaptainPicard)

Alpha Squad (Alpha Squadron) (No Leader(s))

STORM (Storm Force Clan) (Leaders were Blake420, Swordblade)

SFA (Stellar Frontier Alliance) (Leader was Tovec)

OE (Outcast Eagles) (Leader was Trucker)

IF (International Fleet) (Leader was ICeDX)

DRAGON (Dragon Fleet) (Leader was d-master)

DEAD (DEAD) (Unknown Leader(s))

DooM (DooM) (Unknown Leader(s))

PAWN (Pirates Armada World Nation) (Leader was RAGNAROK)

ArA (Arcean Rebel Army) (Leaders were Blackdog, Jason123, JP)

VIP (new) (Veterans In Play) (Leader was ACE_Albert)

VIP (old) (Veterans In Play) (Leader was killer, die)

EVR (Elite Veterans Return) (Leader was ACE_Albert)

DEF (Drengin Elite Fleet) (Leaders were ditch, Mobious, JohnnySokko, RichR29)

PAIN(Pain Fleet) (Leader was Barsonnian)

ZF (Zepler Fleet) (Leader was Barsonnian)