Marvel Ultimate Alliance 2/Training objectives

Completing the following 30 training objectives earns you three trophies or achievements. You can view your progress by opening the game menu, scrolling over to "Stats", selecting it and scrolling down to the three categories.

Melee training
These are fairly simple and you will get most of them simply by playing the game. If you've played through the game twice and still haven't completed one of these objectives, use the sim mission, Basic Training and just keep spawning enemies and practicing the specific moves you need until you finish all the objectives.

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 * Remove 10 shields
 * Throw 20 foes
 * Perform 10 stun combos
 * Perform 10 pop-up combos
 * Perform 10 trip combos
 * 20 strikes while foe is prone
 * 20 strikes while grappling
 * 20 air smashes

Power training
These are fairly simple and you will get most of them simply by playing the game. If you've played through the game twice and still haven't completed one of these objectives, use the sim mission, Basic Training and just keep spawning enemies and practicing the specific moves you need until you finish all the objectives.

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 * 30 dashing power hits
 * 50 projectile power hits
 * 30 radial power hits
 * 30 direct damage power hits
 * 20 pulling power hits
 * 20 buff powers used
 * 20 debuff powers used

Combat mastery
You should get most of these just by playing the game; however, you will have to work at a few of them. For example, to get the first one, you have to blow up cars on a regular basis. If you're having trouble with killing the foes around the car before it explodes, try throwing a car at a group far away and then firing ranged shots at it.

To destroy robots by their own grenades, use the sim mission Heavy Metal and spawn one robot at a time and beat on it for a bit to wear down its health and then wait for it to chuck a grenade and throw it back. It's helpful if you "turn off" your teammates by hooking up additional controllers and having them as "dummies;" or, reducing all their Powers to zero (0) so they are forced to use melee. This will keep one of the AI players from getting the kill while you're picking up the grenade.

To get the melee-to-power chains, hit an enemy a few times and then immediately hit him with a Power.

For the hits with fire, cold and electricity, equip Boosts that add each of those damage types to your melee attacks and then beat up mobs in Basic Training.

For throwing enemies off high places, play a level with catwalks or terrepleins (e.g. ../Castle Doom/, ../Inner Base//../Overloaded/) and spam a radial burst Power with a lot of knockback (e.g. ../Thor/'s Mighty Swipe, ../Iron Man/'s Radial Pulse).

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 * 20 foes hit by car explosions
 * Chain reaction of 5 explosions
 * 20 robots destroyed by own grenades
 * Knock down 5 foes with 1 object
 * 20 melee-to-power chains
 * 20 hits with fire, cold, and electricity
 * 50 foes thrown from high places