Super Sprint/Walkthrough (NES)

Track 1
Difficulty: 1/5

Track 1 is a simple to complete since there are no significantly difficult turns, the cars are slow as hell, and the track is wide all throughout. You should be able to lap the cars at least once. The only turns you should watch out for are turn 3 to turn 5, which can make your run into the wall and crash. You can take those turns at full speed but take your finger off the gas if it looks like you are going to crash.

Track 2
Difficulty: 2/5

Track 2 is a little more difficult because of the numerous turns but they are still simple to go around. Be careful when you drive through the crossover since you can spin out or possibly crash if you run into another car. The cars are little faster but you should be able to lap most or all of them again.

Track 3
Difficulty: 2/5

Track 3 is more difficult because there are a series of somewhat difficult turns at turn 2 to turn 4 and turn 10 to turn 12. Those turns form a rough S shape that can be hard to negotiate, especially if you have a Higher Top Speed upgrade since it’s easier to crash. The cars move a little faster as well. The white car in particular is getting quite fast.

Track 4
Difficulty: 3/5

Track 4 is roughly as difficult as the previous track. The only problem is turn 3 and turn 4 and the shortcut where you can get caught on the inside of the barrier if you are not going straight. The crossover can cause some problems if you run into another car though. The others cars are about the same speed as the previous track.

Track 5
Difficulty: 4/5

Track 5 is more difficult, solely because of the twisty nature of the track. The underpass sections aren’t too difficult if you keep straight on and don’t run into the barrier. You also don’t have to take Turn 11 because of the hole in the barrier which lets you bypass it nicely. The cars are starting to get fast now. The white car will be able to keep pace with you.

Track 6
Difficulty: 3/5

Track 6 is a step down in difficulty from the previous track since there are no tough turns and the cars are around the same speed. There are a lot of sections of track that are straight where you can get to full speed and some moderate turns that shouldn’t be much trouble to get through. The crossover isn’t much trouble as long as you don’t run into another car.

Track 7
Difficulty: 4/5

Track 7 is the last unique track that you have to race in the game. That being the case, it’s a difficult one to complete because of the two loops dominating the track and the speed that the cars travel now. Take it easy around those loops and try not to run into the walls, which is easy if you don’t watch out... or you have a Higher Top Speed upgrade.

After Track 7
You will start on track 1 again but this time there will be more obstacles. The cars will reset to their original speed as well so you can beat them handily again until the later tracks.