Baraduke/Walkthrough


 * One of the rarest items that can be found inside the capsules that the Octy leave behind when killed is the ray gun, which will upgrade Kissy and Takky's ray gun to a higher power level and allow them to kill the enemies quicker. But when one of them is hit, their ray gun power level will decrease by one.
 * The end-of-floor bonus game can be very tricky if your reflexes aren't fast enough. If you save a Paccet on a regular floor, you will have any amount of Paccets from one to eight (depending on how many you have saved) in the bonus game - this will increase your chances of getting an extra shield. So if you have eight Paccets, you'll definitely get an extra shield. However, every time you get an extra shield, you will also lose all your Paccets and have to save some more when the game continues.
 * If you have some Paccets on a boss floor, they will sacrifice themselves to help Kissy and Takky by throwing themselves at the boss for them. The boss will be stunned for a few seconds, which allows you to get in some free hits before he recovers.
 * On some floors, the ground and walls have invisible holes in them. These can help Kissy and Takky get away from the enemies. And if a projectile fired by an enemy hits a wall or the ground, it will dissipate.

Floor 1
Welcome to the game. Your spaceman will enter the screen by coming out of the pipe at the top of the floor, automatically opening the capsule below it - which contains a Paccet. The game begins properly after he says "I'm your friend" in a poorly-generated synthesized voice and your spaceman picks him up - so just destroy both of the Octy (one Gilly and one Winky) as quickly as possible, along with any Blanula and Skifla they may spawn. The capsules they leave behind will most likely contain Jewels or other Paccets, so once you've collected them go down the pipe in order to proceed to the next floor.

Floor 2
There is a Gilly Octy at the bottom of the screen at the start of this floor, so just let your spaceman float down there before destroying him. There is an Efila on the ceiling shortly after, so make sure you won't get hit by his projectiles before you fly up to kill him. Then there are two more Octy to contend with (one Gilly and one Winky again), but watch out for Squids while you are in the process of destroying them. There is also another Efila on the ceiling to watch out for here. The capsules the Octy leave behind here, once again, will most likely contain Jewels or Paccets, so once you've collected them go down the pipe in order to proceed to the next floor.