Fallout 2/Redding

Mine Offices | Wannamingo Mine -- Downtown
 * Rough Map
 * Notable Areas
 * 1) Downtown
 * 2) Ascorti's Ace
 * 3) Malamute Saloon
 * 4) Sheriff's Office
 * 5) Painless Doc Johnson's clinic
 * 6) Tenants/Houses
 * 7) Wannamingo Mine
 * 8) Mine Offices
 * 9) Last Gasp Saloon
 * 10) Morningstar Mine Offices
 * 11) Kokoweef Mine Offices


 * Notable Characters
 * 1) Redding Townsfolk
 * 2) Mine Workers
 * 3) Ascorti, Mayor of Redding
 * 4) Athabaska Dick, mine worker addicted to Jet
 * 5) Dangerous Dan McGrew, he owns the Morningstar Mine
 * 6) Marge LeBarge, she owns the Kokoweef Mine
 * 7) Sheriff Marion, he assists Ascorti in running Redding
 * 8) "Painless" Doc Johnson, Redding's Doctor
 * 9) Old Widow Rooney, she forgot to pay the lease for her house
 * 10) Lou, she owns the Malamute Saloon
 * 11) Obidiah Hakeswell, he cut the whore at the Malamute Saloon
 * 12) Frog Morton, a local gang member


 * Notes
 * 1) Buy the mine deed from Mayor Ascorti for $1000.
 * 2) Kill all of the alien creatures in the mine. Afterwards, sell the mine back for $2500.
 * 3) Help Widow Rooney pay off her rent.
 * 4) Break the fight at the Malamute saloon.
 * 5) Find the hooker who cut up the whore at the Malamute saloon.
 * 6) Kill Frog Morton and his minions.
 * 7) Sell the excavator chip that you find in the mine to Marge LeBarge.


 * Quest Experience/Reward Table
 * Pay off Widow Rooney's rent: 1500 xp
 * Break up the fight at the Malamute saloon: 1500 xp, $300
 * Kill all of the rats: 1340 kxp
 * Bring Hakeswell to justice: 1250 xp, $$500
 * Kill Frog Morton and his minions: 21755 kxp
 * Kill Frog Morton: 3000 xp, $1000
 * Kill the Wanamingos in the 1st mine level: 6870 kxp
 * Kill the Wanamingos in the 2nd mine level: 3000 kxp
 * Kill the critters in the eastern area of 2nd level: 2190 kxp
 * Kill the Wanamingos in the final area of the mines: 1000 kxp
 * Kill the Wanamingos in the mine: 3500 xp
 * Sell the deed to Ascorti: 1000 xp, $15500 profit
 * Sell the excavator chip: 2500 xp, $10000

Introduction
Redding mines and exports ore for money. There are two main mining companies in the town - one supports the NCR whilst the other supports the Bishop crime family.

Details
When you go into Redding, go to the left, and enter the Sheriff's office. Offer to help him, and he'll tell you to either kick out Widow Rooney or to pay for her rent. Go to her house (it's a bit to the southwest and has a brahmin pasture next to it), and talk to Widow Rooney. Tell her that you are going to pay off her rent ($120). She'll thank you and you'll get some experience. After you're done, go back to the Sheriff and ask for another quest. He'll tell you to break up a fight at the Malamute Saloon, which is a bit to the northwest from the Sheriff's office.

When you get to the Saloon, talk to the loud-mouth female who is fighting. Tell her to break up the fight, and then that you're looking for some target practice. Then take her off to jail. You can take both of the miners to jail, or the Kokoweef miner if you're siding with the Morningstar mine. After you've broken the fight, talk to the sheriff to get the money, experience, and a new quest.


 * NOTE: It's your choice whether to support Dan McGrew or Marge LeBarge. I sided with LeBarge because she supports the NCR, while McGrew supports gangsters at New Reno. All of the rewards/experience values are the same regardless of which person to side with.

After you've gotten the new quest to find the hooker, go to the west side of Redding. Kill all of the rats there to get some easy experience before you undertake the Sheriff's quest. Also, while you're there, you can search around in the desks and shelves for a Scout Handbook, stimpacks, a rope, and some flares. There's a stick of dynamite in a corpse as well. Now, back to the quest.

Head to the main section of Redding and then go to the northern area of Redding (the pathway is between Ascorti's Ace and the Malamute Saloon). Once you are there, go to the entrance to the left of the Morningstar Mine (which is to the north end of the area). Talk to the man wearing a cap (description will include something about a fat belly), and he'll confess immediately that he cut up the hooker. Ask if he knows about the affair, and then ask about the mistake. He'll say that she made fun of his mother, and then tell him that he overreacted but that you're taking him to jail. Tell him that the jury will take everything into consideration. Then he'll say that he'll come by peacefully, and then take him into jail. The Sheriff will give you a new quest: kill Frog Morton.

Remember where you went to kill all of the rats? That's exactly where Frog and his gang are right now, and you won't face the rats (they can become quite a nuisance). Anyways, use the Combat Shotgun or the .44 Magnum, or you can even use the Super Sledgehammer that you might have gotten at Navarro to bring the gang to justice.

Frog has an H&K G11 Caseless Sub-Machine gun that can be pretty devastating. His guards and thugs have shotguns as well. Having Power Armor really helps in this area. Be sure to pick up the weapons from the corpses, especially the G11. Needless to say, Frog's gang has also rigged the mine area. Also, his three brothers will try to hunt you down (they can be found in random encounters). Go back to the Sheriff's office to receive your payment.

While you're there, go to Ascorti's Ace and talk to Mayor Ascorti. Ask him what does he do here, and then start to inquire about deeds. Ask about the Wanamingo Mine deed (it's where Frog and the rats were), and he'll mention that some alien creatures are in the mine. Buy the deed from him, save the game, and go back to where Frog was. Descend down the mine elevator.

Once you're in there, you'll see a white wanamingo. It has 220 hit points and is the toughest one that you'll face. Other wanamingos have either 120 or 160 hit points and rival some of the strongest creatures that you'll encounter. Even with your Power Armor, the fight will be quite difficult. Using targeted shots greatly helps (I hope you've been pumping up Small Guns or Melee...). The .44 aimed at the eyes works wonders on these guys. The Combat Shotgun isn't that bad, either, and the Super Sledgehammer is slightly better. The caseless gun that you found is just as good as the .44 as well. (By the way, don't burst with it.) Also, be sure to destroy the eggs in the entrance - that way, the Wanamingos will not reproduce.

There's also an excavator chip in a digger machine. Examine the machine to get the chip. The machine is pretty conspicuous, so it shouldn't be a problem for you to find the chip. After you've killed the wanamingos, go to the next floor of the mine via the ladder, and in the second level, go to the southeast to access a new area.


 * NOTE: There are two excavator chips in the mine, but you can only sell one.

In this new area, there are two wanamingos and eleven rats. They shouldn't be too much trouble. Head south after you've cleared out the area. In this next (and final) part, there are two wanamingos a bit to the south and a bit to the left. After you've killed them, you should receive a fair amount of experience for killing all of the wanamingos. Head south, and climb the ladder to reach the downtown part of Redding.

Once you're there, go talk to Mayor Ascorti and sell the deed. You'll make $1500 in profits. Now, head to the same place where you caught the hooker, and this time, head to the Kokoweef mine office (it's the one to the right of Morningstar; the specific office is the one a bit to the north of the other Kokoweef office). Talk to Marge LeBarge, and sell her the excavator chip. Save, and head to Broken Hills. If you've got $5000 and Combat Armor, you can get the dermal implant operation at Andrew's clinic in Vault City. It's a good buy. (And it brings up the normal Advanced Power Armor up to Mark II specs for damage resistance.)