Star Wars: Knights of the Old Republic/Cantina

Exit
The door exiting to Anchorhead is behind you in the east wall, in the northeast corner of the cantina. Among its staff and clientele, is a merchant,  a  player who can sell or give you a deck, and  and a  are two patrons with whom you can interact to get credits, and move closer to the dark side of the Force. Helena, Bastila's mother, can also appear.

Junix Nard
The proprietor Junix Nard stands behind the north end of the bar in the middle of the cantina:


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 * 80
 * 1
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 * 200
 * 1
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 * 40
 * Infinite
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 * 300
 * 1
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 * 200
 * 6
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 * 500
 * 1
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 * 100
 * Infinite
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 * 350
 * Infinite
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 * 480
 * 1
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 * 200
 * 2
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 * 230
 * 1
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 * 150
 * 1
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 * 80
 * 1
 * align=left|Pazaak Card +/-2
 * 150
 * 2
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 * 1000
 * 1
 * align=left|Pazaak Card +/-3
 * 125
 * 2
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 * 750
 * 1
 * align=left|Pazaak Card +/-4
 * 100
 * 2
 * }
 * }
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 * 750
 * 1
 * align=left|Pazaak Card +/-4
 * 100
 * 2
 * }
 * }

You can also ask him about racing and hunting on Tatooine, and if there's anything out of the ordinary happening:


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There's an Ithorian patron on the east side, by the podium at the south end of the bar and cantina on which a female Twi'lek dances to the music of the two Bith behind her on either side:


 * Leave me, human. If you're here to stir things up, I want no part of it.
 * Don't care if we've got Sith rule or Republic rule. Either way I work the mines.
 * Sith... Jedi... do either of them really care when normal people get caught in their fighting?
 * Good thing there's nothing on Tatooine to get the attention of the Sith. Right?
 * Jawas... can't stand them. They never bathe, you know.
 * Trapped out here... can't do anything. I wonder which planet is next?
 * Scurry away. I had family on Taris and I'm not in a mood to talk.
 * Don't go bothering people while they are drinking. It's rude.
 * }

Furko Nellis
The player Furko Nellis stands at the northwest corner of the bar in the middle of the cantina. Although you can try to ask some questions, he's only interested in playing Pazaak:


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If you don't have a Pazaak deck, it's easy to persuade him to give one using your own skill or the Force:


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 * This is a standard Pazaak deck, complete with side deck cards.

If you're too impatient to keep trying until you succeed, it costs 100 credits:


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Otherwise:

Bastila's Mother
Once you've encountered the messenger Malare after speaking to, Helena appears to the left of the table in the northwest corner:

Otherwise:


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Once Bastila is added to your party:


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If you speak to Bastila before finding her father's Holocron:

That response ends the dialog. Otherwise:

You can ask about her mother's sickness instead, or do so by speaking to her again:


 * }

The holocron can now be found in a tattered equipment pack at the back of the krayt dragon cave in the Eastern Dune Sea, which is only accessible after making peace with the or killing every one of them in their enclave. When you and Bastila return with it:


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If you agree with Bastila, she and her mother part on poor terms:


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Otherwise, you can question Bastila and reconcile the two:


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Either way, Bastila keeps her father's holocron. If you speak to Bastila after parting with her mother:


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Gandroff
Gandroff, a retired swoop racer, stands to the left of the center table at the north end of the cantina. You can ask him about himself and racing, telling him you're looking for something and ask who knows this planet best:


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He'll no longer answer questions if you're disrespectful:


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You can move closer to the dark side by using the Force to persuade him to be quiet:

However, you can take credits from him instead, and move closer to the dark side of the Force:

Czerka officer
A Czerka officer stands on the left of the table table in the northeast corner. You can try to question him:


 * }

He won't answer at all after you've taken issue with him:

If you have the Force powers Wound, Choke or Kill, you can use them to move closer to the dark side of the Force:

Neither he nor the Czerka merchant officer standing at the same table on the right, closest to the exit, will now speak to you:


 * [Having seen what happened to his fellow officer, this man has no desire to risk a similar lesson. He shifts uncomfortably under your scrutiny.]

However, you can take credits from him instead, and move closer to the dark side of the Force:

If the Czerka merchant officer hasn't been intimidated by watching you choking his fellow officer:


 * I've enough to worry about with my mining quotas, I don't have time for you.
 * Czerka Corporation should just close this whole place down. Heh. Who would miss it?
 * The sooner I get out of this dustbowl, the better.
 * Maybe the Sith will give us more support here on Tatooine. Couldn't get worse.
 * How are the Sand People doing so much damage? Blasters beat gaffi sticks, don't they?
 * Should have been a wraid hunter. I hate this uniform.
 * Go to the Czerka offices if you want a job. I'm off duty.
 * Our business has nothing to do with you, spacer.
 * }

Jawa Servers
A Jawa server stands at the north end of the bar in the middle of the cantina. You can learn that some of the Jawa people are missing, and the location of their leader, Iziz, if you want to find out more:


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Iziz can be found by the gate to the at the east end of Anchorhead. If you return after completing with him:

A less communicative Jawa server stands on the west side of the bar:


 * [Unintelligible]
 * Move to the sides, out of serving way.
 * Jawas will dig the sand for you one day.
 * Better here than with People of Sand.
 * You were not here first, yet Jawas serve.
 * This job is not fair trade.
 * }