Wind Slayer/Stats

Wind Slayer has four different stats that govern the strengths of your character: Strength, Intelligence, Dexterity, and Spirit. Their characteristics are listed below. With every level earned, HP and MP will increase by a small amount.


 * Strength increases Physical Attack Power, and affects the basic Attack Power of all melee classes except Rogues. Rogue's Attack Power is determined by Dexterity. The Warrior's and Monk's main stat.
 * Dexterity affects Long Range Attack Power, Elemental Defense, and the basic Attack Power of Rogues and long range attack classes such as Archers. Allocating your points to Dexterity can reduce elemental damage received from enemies. The Archer's and Rouge's main stat.
 * Intelligence affects Elemental Attack Power, maximum Mana, and the basic Attack Power of elemental attack classes such as Mages or Priests. The Mage's and Priest's main stat.
 * Spirit affects maximum health, Physical Defense, and adds more defense points to your armors. You will naturally gain more health as your level is increased, but investing your points in Spirit adds more health points. Used as a secondary stat for all classes.

Experience
As you kill monsters or win in the arena you'll gain experience points (EXP). With enough experience points you will level up. The following table shows how much experience you need to gain in order to level, as well as the total amount of experience you would need to collect to get to that level. Note that entries preceded by a tilde (~) represent approximated values.

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