Dragon Warrior

Dragon Warrior, or Dragon Quest in Japan, is an early RPG for the NES. It is widely considered to have helped set the standards for console RPGs.

Story
This section will detail the story in the game.

Controls
This section will detail how to play the game.

Items

 * Ball of Light: The item the Dragonlord has stolen that you must recover.
 * Cursed Belt: Can be sold for 180G.
 * Cursed Necklace: Can be sold for 1200G.
 * Dragon Scale: Increase defense by 2.
 * Erdrick's Tablet: Gives you words of wisdom from Erdrick.
 * Erdrick's Token: Proves you are Erdrick's descendant.  Needed to get the Rainbow Drop.
 * Fairy Water: Prevents encounters with weaker enemies.
 * Fairy Flute: Puts Golem to sleep.
 * Fighter's Ring: ???
 * Gwaelin's Love: Tells you how close you are to reaching the next level, and how far you are from Tantegal Castle.
 * Herb: Restores 20-35 HP
 * Magic Key: Opens a locked door.
 * Rainbow Drop: Creates a rainbow bridge to Charlock Castle.
 * Silver Harp: Attracts enemies when used.  Needed to get the Staff of Rain.
 * Staff of Rain: Needed to get the Raindow drop.
 * Torch: Gives a little light in caves and dungeons.
 * Wings: Returns you to Tantegal Castle

Weapons

 * Bamboo Pole: Costs 10, Power 2
 * Club: Costs 60, Power 4
 * Copper Sword: Costs 180, Power 10
 * Hand Axe: Costs 560, Power 15
 * Broad Sword: Costs 1500, Power 20
 * Flame Sword: Costs 9800, Power 28
 * Erdrick's Sword: Power 40

Armors

 * Clothes: Costs 20, Defense 2
 * Leather Armor: Costs 70, Defense 4
 * Chain Mail: Costs 300, Defense 10
 * Half Plate: Costs 1000, Defense 16
 * Full Plate: Costs 3000, Defense 24
 * Magic Armor: Costs 7700, Defense 24
 * Erdrick's Armor: Defense 28

Shields

 * Small Shield: Costs 90, Defense 4
 * Large Shield: Costs 800, Defense 10
 * Silver Shield: Costs 14800, Defense 25

Spells

 * Heal: Restores about 10-15 HP, Costs 4MP
 * Hurt: Deals about 2-10 damage, Costs 2MP
 * Sleep: Puts an enemy to sleep, Costs 2MP
 * Radiant: Gives light in caves, Costs 3MP
 * Stopspell: Prevents the enemy from casting spells, Costs 2MP
 * Outside: Exits from a cave to the world map, Costs 6MP
 * Return: Returns you to Tantegal Castle, Costs 8MP
 * Repel: Prevents encounters with weaker enemies, Costs 2MP
 * Healmore: Restores about 75-100 HP, Costs 10MP
 * Hurtmore: Deals about 60-70HP, Costs 5MP

Enemies
This section will contain information on all the enemies in the game.