The Chronicles of Riddick: Assault on Dark Athena/Walkthrough

Tutorial
Walk towards the building, and go to the right. Jump across the pier (space), and crawl (c) into the duct. YOu will need to use Eyeshine (Q) to see where you are going.

At the end of the tunnel, you will meet Judas, who is disturbed about his family being killed. Talk to him (E, although you may need to try advancing first to get the option), and hen done, climb the ladder. (Untested: See what happens hen you tell him to pull it together.)

after climbing a ladder, you should find a bounty card (35). Collect it and turn right and open the door. You will have to fight against an unarmed guard. When done, jump onto the crate, and climb up onto the railing. Take a left turn, and jump onto the next enemy to take him out (you can move forward normally to make it connect.)

After a few seconds, the locked door will open. Crouch behind a wall not visible from the door and sneak up on the drone. when you take the drone down, you can use his gun to defeat the other two drones that arrive but you won't be able to move forward when doing so. When all three drones are dead, continue. You can find a NanoMed unit, but it is empty and needs to be refilled with the nearby nanomed cartridge. Climb the ladder to the left to continue.

One guard is facing away from you. He can shoot, but if you time an attack correctly, you can disarm him and kill him with his own weapon. Around the corner are four guards. You can defeat one with a single aimed shot, but the other three will become alert. Instead of a long-range firefight behind cover, back up slightly to encourage them to approach. When they are close, you can defeat them more easily.

You may now exit to the left. Down the stairs is a long corridor, and entering it will transition you to the next map.

Hijacked
Your cryopod activates, waking you from the simulation earlier. In the cutscene, you will obtain a hairpin.

Follow the captain to the main part of the ship. After entering the main hanger, you can use a keypad to attract a drone. Hide behind the crates as he approaches, and use the hairpin to take it out. Use its gun to shoot the glass and continue, where you can get Bounty Card 7. To enter the ship, you will need to climb the crates, and enter the airvent passageway.

You will be introduced to the white-faced drones. These drones have a flashlight and can detect you in dark areas. The drone leaves, allowing you to continue right (healing if necessary), and climbing down the ladder.

In the first floor, sneak up on the first drone and take it out. Defeat the second drone by provoking it to approach, and using the weapon to defeat it. Climb down, and cross the elevator shaft. A cutscene will show a discussion about John and a disloyal crewmember. When it finishes, return to the elevator, and open its ceiling hatch to get Ulaks.

You will now need to reach the control room, hiding from the drones. The drones will react if they get a glimpse of you in the light, but can be killed if necessary. They will also react to nearby combat. The safest route is to make a hard right turn, and approaching the control room on the right-most corridor while crouched. When the path becomes blocked, keep hugging the outer wall until you reach the center, where you can reach the control room without too much difficulty. The capatin will make an announcement advising that Riddick may be onboard.

Continue and extend the drawbridge and activate the crane. Climb down. From this crane, you will need to reach the opposite corner of the cargo bay. You can find another bounty card (19) to unlock spinner. Climb the crates, and climb the red crate to reach the air vent.