MapleStory/Quests/Jump Quests

This is where specific guides to jump quests go. The rewards and so forth go on the previous page

(John) Sleepywood 1
Level Requirement: 15
 * Talk to John in Lith Harbor
 * Go to Sleepywood via dungeon roads from Henesys, Perion or Kerning; or by using a scroll
 * Talk to the statue in Sleepywood
 * Finish the two jumping maps
 * Return the pink violas
 * Rinse and repeat the jumping till you've returned a total of 10 flowers (usually requires 2 trips, but can be more)
 * Recieve EXP and 30 screws
 * Repeat jumping for more assorted common mineral ores (2 ores each time through the jumping maps)

Most, if not all balls can be ducked under in this. Use this to plan quick jumping and ducking.
 * Tips:

When going down one step, you do not have to jump. Just walk off and you will land on the next lower step.

There are a few places where getting hit gives you an advantage, particularily the long flat platforms in the second map. Getting hit prevents you from getting hit from other balls, letting you reach the next part of the map.

Before starting, it is best to have two Lith harbor scrolls and two Sleepywood scrolls. This makes it much quicker to go back and forth between the two towns when completing the quest.

(Shumi) B3

 * Part 1: This is a jump/wait run. Bat things will block your way sometimes, and to get through them quickly, you should get hit by the electric fences.

It should be noted that the fastest way through on your first run is to just jump and wait, jump and wait. It takes much practice to beat the last part in one minute like the masters, and the jump wait cycle does not take long to do either.
 * Part 2: The fastest way is to do a non-stop run through the map... it is hard to explain but easy to show. Just hold down right and keep jumping. There are only 3 spots you need to stop and wait. If done correctly, you should be done in just around 30 seconds. The ABSOLUTE perfect time includes getting hit by a few lasers to push you forward, and you end up around 28 seconds time.

Just like Part 2, it is much faster to jump and wait on your first try. But if you plan to be jumping for ores, you should learn how to master Part 3.
 * Part 3: The fastest way to complete this map is by getting hit at certain places. Red Horizontal lasers push you 1 jump to the left, Red Vertical Lasers push you right 1.5 jumps (so you have to jump into vertical lasers for it to work for you), blasters push you down or to the left/right 1 jump, and electric fences push you one to the left.