Pokémon Gold and Silver/Indigo Plateau

'The Elite Four battle is misleading—you actually have to battle five excellent Trainers with very strong Pokémon. You can't stop at a Pokémon Center between battles, so you'd better bring some HP-restoring products, some Revives and other important items with you.'

The time has come! The rules for Indigo Plateau haven't changed: You have to do all five fights in a row, and you won't be able to get to a Pokémon Center in between. Consider spending all of your money at the Poké Mart first, so if you lose, you can keep the EXP but not suffer a cash penalty. Your party should have at least one good Fire, Electric, and Psychic Pokémon. Most of all, it needs a high level Ice Pokémon, and is the best. Fighting-types are nice, but it's those four types that will win this war.

Prepare for battle
Every one of the Trainers is using Level-40 to Level-50 Pokémon, and they aren't exactly pushovers. Your Pokémon should be in that same ballpark, or higher, or you'll really be in for a thrashing. A good team will have six different types of Pokémon and would do well if it included a powerful Electric-type, a strong Ice-type and a seasoned Fire-type. Round out the rest of the team with Psychic-, Fighting- and Rock-type Pokémon. Pick your team carefully, studying the recommendations for each member of the Elite Four. Use Pokémon that you are comfortable with, and be sure to heal them with items between matches. The battles are not easy, and if you lose to one Trainer, you'll have to start all over again!

Elite Four Will
All of Will's Pokémon are part Psychic, but a good way to go is Electric. A good Electric Pokémon can fry and the two  in one shot each, and Fire works great on the others. Beating Will is all in using the right type at the right time.


 * Moves: Quick Attack, Future Sight, Psychic, Confuse Ray
 * Moves: Psychic, Egg Bomb, Leech Seed, Reflect
 * Moves: Ice Punch, Double Slap, Psychic, Lovely Kiss
 * Moves: Psychic, Body Slam, Curse, Amnesia
 * Moves: Psychic, Quick Attack, Future Sight, Confuse Ray
 * Strategy:Will's team are all dual types that include Psychic-type. If you attack each Pokémon's other type's weakness, you should have no problems.  For example, attack Xatu with an Electric-type, because Flying-types are weak against them.  A very powerful Psychic- or Dark-type Pokémon, Level 55 or higher, could be used to combat the entire team on its Psychic-type.

Afterwards, heal up, and re-organize your Pokémon so that you have a Fire- or Psychic-type Pokémon leading



Elite Four Koga
Fire continues to be great, roasting Koga's first two Pokémon. A nice Psychic like or  can make equally short work of Poison-type, , and. You should still be coasting on type matching at this point.


 * Moves: Spider Web, Double Team, Baton Pass, Giga Drain
 * Moves: Gust, Supersonic, Toxic, Psychic
 * Moves: Spikes, Swift, Protect, Explosion
 * Moves: Sludge Bomb, Minimize, Toxic, Acid Armour
 * Moves: Wing Attack, Double Team, Toxic, Quick Attack
 * Strategy:Koga uses Bug-types and Poison-types, and with his first moves he'll try to poison your Pokémon. He'll also try to confuse your Pokémon, leaving them somewhat helpless.  Take him out as quickly as you can with your Psychic-types and your Fire-types.  The longer the battle goes on, the less likely it is that you'll emerge victorious.

Afterwards, be sure to lead with a Psychic type



Elite Four Bruno
If your Psychic got wounded in the last round, heal it up before you go against Bruno, since it's the key Pokémon against four of Bruno's five fighters. Give your Ice Pokémon (preferably Water/Ice ) a warm-up with the.


 * Moves: Quick Attack, Dig, Detect, Pursuit
 * Moves: Ice Punch, Fire Punch, Thunder Punch, Mach Punch
 * Moves: Double Kick, Foresight, Hi Jump Kick, Swagger
 * Moves: Rock Slide, Foresight, Cross Chop, Vital Throw
 * Moves: Rock Slide, Sandstorm, Earthquake, Bind
 * Strategy:Unlike Koga, Bruno won't try to mess with your Pokémon's status. Instead, he will use Pokémon that strike hard and fast, hoping to knock your team out quickly and painfully.  If you have a fast Psychic-type, use it to put the hurt on most of Bruno's team.  Use a Water-type on, the only non-Fighting-type in Bruno's team.

Once beaten, be sure to place a Fighting-type as your lead.



Karen
Many of Karen's Pokémon can be tricky to counter-type. and will go down with Fire and Electric respectively, and any part-Normal Pokémon is great for. Darks are tougher; they're vulnerable only to Fighting and Bug.


 * Moves: Faint Attack, Confuse Ray, Mean Look, Sand Attack
 * Moves: Stun Spore, Acid, Petal Dance, Moonlight
 * Moves: Lick, Spite, Curse, Destiny Bond
 * Moves: Faint Attack, Whirlwind, Pursuit, Quick Attack
 * Moves: Crunch, Flame Thrower, Roar, Pursuit
 * Strategy:Karen, the last of the Elite Four, uses Dark-type Pokémon in battle. Her Pokémon are particularly weak against Fighting-type, but Water-types and Electric-types will also work against her dual-type Dark Pokémon.  Karen's other Pokémon share the Poison-type and will be easily dispatched with a Psychic- or Ground-type.

Once finished, place an electric into the lead because Lance's first Pokémon is a gyarados.



Champion Lance
These Pokémon are tough! Here's where the high-level (or,  or ) comes in. It gets to deal with all three of the, and if it has a good Water attack, it can do wonders against and  too. As for other types, you'll want to switch to Electric for and maybe, but other Pokémon are most useful for stalling while you heal your Ice-type attacker.


 * Moves: Rain Dance, Surf, Flail, Hyper Beam
 * Moves; Twister, Thunderwave, Hyper Beam, Blizzard
 * Moves: Twister, Thunderwave, Thunder, Hyper Beam
 * Moves: Safegaurd, Outrage, Fire Blast, Hyper Beam
 * Moves: Flame Thrower, Slash, Wing Attack, Hyper Beam
 * Moves: Rock Slide, Ancient Power, Wing Attack, Hyper Beam
 * Strategy:Yes, it's the same Lance from the . He's grateful for your help, but he's also the Champion, so you have to beat his team of mostly Dragon-types.  His team is united in its Flying-type, so an Electric-type will deal damage to every member of the team.  Dragon-types are weak against Ice-types, so a powerful Ice-type Pokémon should also be in your party.

After defeating the Elite Four and Lance, the end credits roll. However, your journey is not over yet, you still have 8 more badges to get...

Rival (after you defeat the Elite Four on Mondays and Wednesdays)

 * (lvl. 50, 2227/2238/2275 EXP)
 * (lvl. 50, 2227/2238/2275 EXP)
 * (lvl. 50, 2227/2238/2275 EXP)
 * (lvl. 50, 2227/2238/2275 EXP)
 * (lvl. 50, 2227/2238/2275 EXP)
 * (lvl. 50, 2227/2238/2275 EXP)