Dead Rising/Infinity Mode

Infinity Mode is a mode of game-play that becomes available after completing Overtime Mode. In Infinity Mode, the objective is keep Frank alive for as long as possible.

In Infinity Mode:
 * Frank's health will decrease by one box every 100 real-time seconds (equivalent to 20 minutes of game time).
 * Food/Drink items in the mall do not respawn.
 * There is no ability to save the game
 * The PP bar displays the current remaining percentage of Frank's "current" block of health, i.e. the block that will become white when the PP bar empties.
 * Frank's watch is inaccessible
 * Frank's camera is inaccessible
 * Psychopaths and Survivors appear at different locations from where they do during 72 hour mode, and will all attack Frank.

The 5 day and 7 day survivor achievements are only unlockable in Infinity Mode.

Food
There are two distinct sources of food in the Mall:
 * Mall Food: Food that's just sitting around in the mall
 * Psychopath/Survivor Food: Food dropped by psychopaths and survivors when Frank kills them

Food dropped by Psychopaths and Survivors appears in revolving cardboard boxes. These cardboard boxes burst open and expel their contents up and out into the air only when Frank approaches them. (If a box opens when it's near a railing, there's a good chance that at least some of its contents will go over the railing.) Before the box has opened, food items that it contains do not thaw or spoil.

Psychopaths usually drop around seven blocks worth of food, and survivors usually drop around one block worth of food.

Cinema
Concession counters: 2 Snack, Coffee Creamer Theater 2: Pie, Coffee Creamer Theater 3: Baguette, Coffee Creamer Theater 5: Cabbage

Entrance Plaza
Emerald's: Orange Juice Gramma's Kids: Snack In the Closet: Apple, Yogurt Main Hall floor: Orange Juice Rafael's shoes: Grapefruit Women's Lib: Snack

Heliport
To do: Add list and location of all food/drink items in the Heliport

Leisure Park
To do: Add list and location of all food/drink items in Leisure Park

North Plaza
To do: Add list and location of all food/drink items in the North Plaza

Paradise Plaza
To do: Add list and location of all food/drink items in the Paradise Plaza

Rooftop
To do: Add list and location of all food/drink items on the Rooftop

Security Room
To do: Add list and location of all food/drink items in the Security Room

Warehouse
To do: Add list and location of all food/drink items in the Warehouse

Psycopath/Survivor Food
Psychopaths and survivors appear predictably during the first five days, but there's currently no precise guide to the times at which they appear. Let's fix that! When you enter an area, note the time that appears on the screen. If you find a psychopath or survivor, check the table below, and if the time at which you entered the area is earlier than the time in the "Appears" column for that Psycho or survivor, please update the table. Similarly, if you enter an area and find a survivor of psyco later than the time in the "Stops appearing" column for that person, update the table.

In this table, a question mark (?) after a time indicates that this time hasn't been confirmed.


 * Barnaby is a Zombie, and so doesn't have a green nameplate like the other survivors and psychos. He should spawn near the blue umbrella.