Mission: Impossible/Gameplay

The Agents
The game is divided into six areas, which you will play in succession. In areas 1, 3,4 and 6 you will have to explore the environment around you, defeating the enemies you encounter and looking for a way to proceed. On many occasions, you will need to find special passes or disable switches in order to proceed. During your mission you will control three agents, but you can only bring in action one at a time. You can switch from one agent to another at any time, pausing the game and choosing a different agent with the control pad. Each agent has their own special weapons and abilities. Depending on the situation, you may want to bring in a different agent. You have the following agents available:

MAX HARTE Max is the weapons expert of the group and the agent with the best weapons. However, he is also the slowest agent, due to the protective gear he carries. His main weapon is a gun, whose bullets move in a straight line and have an unlimited range, which only runs out at the edge of the screen or when they hit something. His secondary weapons are remote controlled bombs. Press B to place a bomb and press it again to detonate it. These bombs cause massive damage to enemies, but only one bomb can be placed at a time. Max can have a maximum of 10 bombs.

GRANT COLLIER Grant is a great electronics expert and is the exact opposite of Max. He is indeed very agile and fast. Grant, however, prefers the fight with bare hands, so his main weapon is his fist, with a very limited range. As a secondary weapon, Grant uses cans of sleeping gas. When thrown, they can stun enemies for a few seconds. They are therefore very useful, unfortunately, they have no effect on some enemies. Grant can own a maximum of 10 cans. He is also the only one who can open electronic gates.

NICHOLAS BLACK Nicholas is a master of voices and facial disguises and the most balanced agent on the team. Nicholas moves at medium speed. Being of Australian descent, his main weapon is a boomerang, of medium range. Nicholas has no secondary weapons, but some disguises that can be used up to 5 times. While Nicholas is in disguise, the enemies will not be able to recognize him. Disguises have no effect on surveillance cameras and intrusion sensors, however.

Whenever one of your agents is attacked by an enemy or wounded by something, he will lose some vital energy. If one of your agents runs out of life energy, he will be out of action and will be automatically replaced by another. Each agent then will be immediately out of action if he ends up in a pit. However, if you manage to get to the end of the current area and reach the next one, all the out of action agents will be restored. If, on the other hand, all three agents fall out of action within an area, it's game over. The game screen is shown below:




 * 1) Action Screen
 * 2) Life Gauge of the agent in action
 * 3) Main weapon of the agent in action
 * 4) Secondary weapon of the agent in action and relative quantity available
 * 5) Agents available. Pause the game and use the control pad to bring a particular agent into action
 * 6) ID card. If you have obtained an ID card, it will be shown here.
 * 7) Disc. You will need it to log into the computer at the end of the game. After obtaining it, it is shown here.

The situation is different for areas 2 and 5, which are automatic scrolling levels in which your agents attack all together and running out of vital energy is immediate game over.

Allies and enemies
In the areas you will not only meet enemies, but also some people who will help you, giving you information or even providing you with special ID cards, which you will need to overcome the barriers. So always listen carefully to what they have to tell you. Of course, however, the enemies you will encounter will be many more. Some enemies attack all the time, but for the most part they will only attack you after spotting you, looking in your direction. It is therefore better to try to attack enemies on the sly, without being identified, to proceed more easily. There are also some cases where, if you get caught, you will have to face some Iron Claws. These are very tough enemies, in the event of a fight it is easy to lose a lot of vital energy. You will be attacked by these fearsome enemies if:


 * You talk to the wrong person while looking for the ID card.
 * You are spotted by a surveillance camera
 * You touch a laser sensor
 * You are spotted by a Lookout Robot, insect-like automatons, which patrol certain rooms

If you manage to defeat the Iron Claws, gameplay resumes normally.

Items
In the areas you can find the following items to help you proceed:

Barriers
In areas 1, 3, 4 and 6 you will encounter many obstacles in your path, in particular:

You will then find many other elements that will hinder you, such as steam jets, surveillance cameras, hot air vents and even systems that project three-dimensional images in which you will be trapped and which you can only disable by uncovering the special hidden switch.