Sid Meier's Civilization V: Gods & Kings/Carthage

Carthage is a kingdom that branched off from the ancient Phoenician empire, in time quickly becoming a strong civilization itself. It is led by Dido, the founder and first Queen of Carthage. The Carthaginian civilization obviously favors the sea, being able to build up a strong coastal empire. Their unique units are quite capable on their own, but the Carthage's unique ability to cross Mountain tiles can make them surprisingly swift fighters.

Unique Ability

 * Phoenician Heritage - All coastal cities get a free Harbor. Units may cross Mountains after the first Great General is earned, taking 50 hp of damage if they end a turn on one.

African Forest Elephant

 * Cost: 100 Production / 200 Faith
 * Type: Mounted
 * Combat Strength: 14
 * Movement Points: 3
 * No defensive terrain bonuses, can move after attacking, 33% combat penalty when attacking cities
 * Prerequisites: Horseback Riding technology,
 * Obsolete with: Chivalry technology
 * Upgrades into: Knight
 * Replaces Horseman
 * Higher cost, higher Combat Strength, lower Movement Points, inflicts 10% combat penalty to adjacent enemy units, greatly increases Great General generation, does not require Horses

Quinquereme

 * Cost: 45 Production
 * Type: Naval Melee
 * Combat Strength: 13
 * Movement Points: 4
 * Cannot enter deep ocean
 * Prerequisites: Sailing technology
 * Obsolete with: Astronomy technology
 * Upgrades into: Caravel
 * Replaces Trireme
 * Higher Combat Strength