Fatal Labyrinth/Gameplay

Fatal Labyrinth is a Roguelike. If you've played a Roguelike before you'll know a lot of what to expect.

Being a Roguelike all floors are generated at random, so this guide cannot provide any precise directions except for the final level.

General strategies

 * The floors are divided into narrow corridors connecting rooms of various sizes. Monsters in a room only become active when you move close enough for the room's contents to become visible.
 * If you draw an enemy's interest and then retreat into a doorway you can fight it without worrying about the others surrounding you and tearing down your health.
 * When you move or wait (by pushing ) you'll slowly heal, but enemies will not. This means you can run off and heal up if you're having problems and then come back and continue the fight.
 * Your food supply will drain over time there is usually enough food in the dungeon that you can survive without problems.
 * Each piece of meat [[Image:Fatal Labyrinth Food.png]] is worth 10, 20, or 30 food points. If you get a food rating of 99 or higher you will die of gluttony.
 * Explore thoroughly. Every enemy you fight makes you tougher, and you'll have a higher chance of finding good equipment to make your life easier.
 * While you'll find gold throughout the dungeons, its only purpose is to buy you a better gravestone when you die! Worse yet, later in the game you'll face Mimics that look like a bag of gold but will actually attack you. Unless you want to get that nice gravestone, don't bother collecting gold.

Traps
In later levels you'll face two types of traps.

Pits
Pits drop you down to the previous level, with all its enemies and items restocked. If you want to level up some more this can actually be useful.

Alarm
If you step on these sleeping monsters will wake up.