Dog's Life/Watermill

When you first arrive at this level, it is almost certain that the first person you see will be a lumberjack (named Billy bob) who will go on and on about the fact that he lost his axe. So, it is more than obvious that to get the bone off him, you need to get his axe back. Go round the yard, and up the sort of hill, and you will find a slope. Switch into SOV mode because there are some purple scents along the way. Once you've come to the top of the slope, you need to go under the stone arch, and follow the path along. Remember to pick up all the scents. You will eventually come to four wooden steps. jump up them, and you will find the path again, but much higher. Follow it round a few corners, and you will come to a plank of wood lay down between the path you're on and the ledge where the axe is. Go down the plank, and find the axe next to the hammock. To get back to the lumberjack, jump off the side of the ledge opposite the plank, and you will find the stone arch again. Go back down the slope, and down the hill. Go back past the yard, and the lumberjack will say thanks and give you a bone. Now he can finish making those cages for the dog catcher. (That's really what he says.)

If you go out to the small island in the middle of the lake, you may have noticed there's two bones there; one buried and the other in plain view. But, if you go near the bone above ground, a swan will fly out and grab it. So, first dig up the bone the other side of the tree, eat it, and then go into SOV. Collect eight pink scents, all dotted around the tiny island, and you can do a pursuit challenge with the local Dalmatian. A tutorial appears telling you what to do, and then you can run after the Dalmatian. Once you have caught and taken control of him, swim back out to the island, look for the swan, and jump out into the water. If you missed, the Dalmatian is a fast swimmer so it won't be too hard to catch the swan. Once you have got close enough to the swan, the Dalmatian will automatically bring the bone back to the island. Eat the bone, and then look for eight orange scents. They are also on the small island. Once you've got them, you can do the tug of war challenge. A tutorial will come up telling you how to play the game, and then press psx: C as fast as you can to pull. When you have beaten the Dalmatian, a bone will appear in the dog bowl.

If you go behind the waterfall, you will find a secret cave. There is a path in here, so follow it upwards. Downwards just leads to a pool of water. While following the path along the side of the cave, you will need to go over two jumps. Just after the second one, go into SOV mode, because there is a purple scent there. Then, carry going along the path, and you will come to the end, where the path sticks out a bit more as well. You need to jump to the ledge on the other side, and there is another purple scent there. There is also a bone. Eat the bone, and go back down the path to get back out to the main level. Now you can look for the rest of the purple scents (if you want to.) There are forty one on the watermill side of the lake (including the ones leading to the axe,) two in the cave behind the waterfall where you were just now, and seven on the other side of the lake. There are no purple scents on the mini island. The four red scents are all around the actual watermill. Two are in the yard, one is near the lumberjack, and the last one is behind a tree. Once you've got all of them, Jake and the Dalmatian will appear in the yard, and you will have started the Doggy Do game. In the first round, you will need to sit, stand, and do the break wind/poo move twice. In the second round, you need to sit, do beg 1, then stand. In the final round, you need to sit, do beg 1, stand, and do the new beg 2 move. After you have learnt it, you can eat the bones in the dog bowl if you haven't already.

On the other side of the lake, you will find a path that leads up a hill. Follow it, and you will find a scientist (he says his name is 'Lutfit Von Shnitselmarker') and a tiny rocket. If you talk to him, he will say that he is going to be the first person to send a homemade rocket to Pluto. Then, he will turn on the rocket, and run screaming behind what is basically a piece of fence. The rocket will take off into the air, but then will explode into four pieces, which all fall to the ground. The man will ask you to get all the pieces back for him so he can repair and relaunch the rocket, and change the three vault flux capacitor to a five volt one. SOV cannot be used here, because there is no footprint trail leading to the rocket pieces. When you have control of Jake again, go back down the path. You will find the first piece of the rocket here. Pick it up and take it back to the man, it's not hard to miss. The tip of the rocket is on the small island, so swim out there and get it. Then, bring it back again. The next piece is on the hill you went up looking for the axe. Bring that back, and then you just need to find the bottom part of the rocket. It takes a while to find if you haven't found it before. You need to go back over to the watermill side of the lake, then grab the bale of hay, and pull it towards the dog kennel. Then let go and jump on top of it. After that, jump from the bale of hay to the balcony, and then through the window. The piece of the rocket will be in the fireplace (don't worry, the fire is out) so pick it up, and jump back out the window. Jump down from the balcony, and take it to the man. When you have given it back, he will launch the rocket again, and will give you a bone. Then, Jake will say; 'One crummy bone? What gives?' and he will growl. The man will say he was only joking, and give you another bone. Jake will reply; 'Boy, some people will give you the moon, or Pluto.' Now all you have to do is eat the bones.

Go back to the Waterfall, and go into the dog kennel to save the game. Then, go along the road back to the Farmhouse. When you are back at the Farmhouse level, go along the road, and when you get to the other road, turn right. Then, when you come to a fork in the road, turn right again. Now you are heading towards the Big Field.