Super Smash Bros. Brawl/Link



Link has been a favorite since the original Super Smash Bros., and he still shines today. Although his jumps lack in comparison to Toon Link's, his attacks are much more powerful. His down smash is good for a quick attack to both sides, in case you are surrounded. The upward smash is great for dealing damage, creating combinations, and KO-ing opponents because it hits three times and the final strike has a lot of knockback. His sideways smashes have a nice reach, and if you press the attack button again (you can vary your timing to be tricky), he will do a second, more powerful slice than the first one. In addition, link's midair down attack is very powerful, dealing heavy damage with awesome diagonal knockback.

Link doesn't rely on his specials as much as some characters, but as always, they are good to have and use. His up special is great as a recovery move (much better than his jumping) and can be charged on the ground; it also has good knockback. His standard special, bow and arrows, is nice for dealing damage, but worthless for almost everything else. Still, sniping your foes with it can be useful. The gale boomerang (side special) is horrid at dealing damage, but can draw enemies towards you on the way back, allowing you to unleash charged smash attacks on your targets. Link's down special summons a bomb, which can be very useful if you're good at item throwing, that deals decent damage with mediocre knockback when it explodes. Remember, bombs count as items; if you are already holding an item, his down special won't work. Also note that other players can grab bombs from midair or if they land safely on the ground, so try to hit your enemies before they have a chance to use them against you.

Standard attacks
Press Down + 2 when in the air to make him dive down with his sword and stab foes below.

He uses his master sword for many melee attacks.

Special Attacks

 * Hero's Bow||The longer you charge it, the farther the arrow flies.
 * Gale Boomerang||Tilt up or down on the control stick/pad to determine the flight path of the boomerang. It also creates a small whirlwind to draw enemies closer.
 * Spin Attack||You can charge this attack on the ground to a certain extent. It's also useful for recoveries in the air.
 * Bomb||Tap A and input the desired direction to throw the bomb.
 * }
 * Gale Boomerang||Tilt up or down on the control stick/pad to determine the flight path of the boomerang. It also creates a small whirlwind to draw enemies closer.
 * Spin Attack||You can charge this attack on the ground to a certain extent. It's also useful for recoveries in the air.
 * Bomb||Tap A and input the desired direction to throw the bomb.
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 * Bomb||Tap A and input the desired direction to throw the bomb.
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 * Bomb||Tap A and input the desired direction to throw the bomb.
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Grab & Throws

 * Clawshot||This can be used as a Tether Recovery.
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 * Clawshot||This can be used as a Tether Recovery.
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Taunts

 * Twirls his sword twice and sheaths it, like he does in Twilight Princess.
 * Summons a fairy.
 * Stands on one foot and poses, like his taunt in the original Super Smash Bros.
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 * Summons a fairy.
 * Stands on one foot and poses, like his taunt in the original Super Smash Bros.
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 * Stands on one foot and poses, like his taunt in the original Super Smash Bros.
 * }
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Final Smash
Triforce Slash: Link creates two giant Triforce symbols that trap a character while Link slashes them repeatedly. Two or three characters can be trapped by lining them up before activating the Triforce slash.