Snake's Revenge/Gameplay

Game Action
In this game, you control the secret agent Solid Snake on his mission to eliminate the terrorist Higharolla Kokamamie and destroy the new version of Metal Gear. After being released from the helicopter in the vicinity of the enemy base, you will have to make your way inside the base, avoiding being seen by the enemy units and recovering various items essential to proceed. At the beginning of the game you will only have a handgun and a combat knife, but then you will have the opportunity to find many new weapons and useful equipment. Once taken, you can select them from the appropriate Sub-Screen. You will also have a transceiver right from the start, through which your allies can contact you to give you information. Or, you can try to contact them for more information on how to proceed. Other information can be found from the prisoners you release and from the enemy hostages, forcing them to talk with the truth gas.

The action is mainly seen from above, with the possibility of moving north, south, east or west (it is not possible to move diagonally). However, there are also some side scrolling areas, which vary a little the game action. To advance in this hostile territory, it is essential to try not to be seen by the enemies. You will therefore not have to pass in front of them while they are looking in a certain direction and attack them preferably from behind or from the sides. If an enemy spots Snake, he will raise the alarm and other soldiers will rush to the spot, attacking you. The alarm will cease only when you have killed them all. In the event of a fight, it is very easy to be injured by enemy fire, so encounters should be avoided as much as possible. Yours mission is primarily an infiltration mission. Of course, however, there are also occasions during the game when it is not possible to avoid fighting.

During game action, you can use the selected weapon by pressing, or a secondary attack by pressing. Your secondary attack can be your fist or a knife, which you will have from the beginning of the game. You can switch between them on the weapons sub-screen. It takes three punches to kill a common enemy, while if you use the knife, only one hit will suffice. However, by killing enemies with your fists, you may get ammo or a ration when they die. By killing them in any other way instead, you will not get anything.

Your life energy is shown at the bottom left of the screen. Whenever Snake is hit by an enemy attack, he will lose some notches of life energy. When your life energy runs out, it's game over. There are then some conditions that cause immediate game over, such as, for example, falling into the void. In case of game over, you will still have the possibility to obtain a password. By entering this password at the beginning of the game, you will be able to resume the mission from that point.

Just below the vital energy is your rank, represented with stars. To increase your rank you will need to free a certain number of prisoners or force enemy hostages to speak, using the truth gas. The higher your rank, the greater your maximum life energy. Your rank also determines the maximum amount of weapons, ammo and equipment you can carry with you.

The Sub-Screen
By pressing at any time during the main action, the action will stop and from the black bar at the bottom of the screen you can access the sub-screen. The available options are as follows:


 * WEAPON: Allows you to access the weapons inventory, where you can select which one to use.
 * EQUIPMENT: Allows you to access the list of your equipment, where you can select an item to use.
 * TRCVR: Allows you to access your transceiver (see specific paragraph).
 * RTN: Closes the sub-screen and returns to game action.

For the list of weapons and equipment, please refer to the relevant pages.

The Transceiver
By selecting TRCVR from the sub-screen, you will access your transceiver. If any of your allies are trying to contact you (you will immediately hear the sound of the call as soon as you enter that screen), the communication window will automatically open. Otherwise, the main screen will be shown. On the left, your possible contacts are shown, namely John, Nick and Jennifer, the undercover agent at the enemy base. You can try to contact one of them by selecting the relevant contact with the Control Pad and then pressing. You won't always get an answer, but you can always try.

Under your contacts there is the Radar option. You will need this only once during the game, when you are on the ship, to locate the recovery point.

Finally, on the right, the tune level (it will fill up automatically in case of contact) and the battery level of the transceiver are shown. At some point in the game the battery will run out and you will have to find another one to be able to use the transceiver again.

Side Scrolling Areas
These side scrolling areas are interludes you will typically have to deal with between one building and another. Here the controls are quite different and the only weapons available are the knife, the handgun and the plastic explosive. You can use the knife standing or lying down, while the gun can only be used standing. If you crouch, it will automatically be replaced by plastic explosives. Likewise, the only equipment you can use are your rations to recover life energy and the oxygen tanks, which will activate automatically if you dive into the water. To switch from one weapon to another, simply press. The bottom bar is also different. On the right are the quantities of rations, oxygen tanks and plastic explosives available.

Even in these areas, however, you will have to advance avoiding being seen by enemies, surveillance cameras or special sensors placed in the water. If you are spotted, you will be attacked by enemy troops and the alarm will not stop until you have killed them all.

Finally, in the side scrolling areas, you cannot use the transceiver.