Super Smash Bros. Melee/Zelda

Aerial Attacks
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 * - bgcolor=#eeeeee
 * A
 * Up+A
 * Zelda produces a blast of fire above her.
 * Forward+A
 * Zelda's signature lightning kick. If it skims enemy, less than meager damage will be done. If it hits dead-on, it is insanely powerful and has amazing knockback. Quite good and has more range than a good sex kick.
 * Back+A
 * Identical to Forward+A
 * Down+A
 * Zelda's signature lightning kick. If it skims enemy, less than meager damage will be done. If it hits dead-on, it is insanely powerful and has amazing knockback. Quite good and has more range than a good sex kick.
 * Back+A
 * Identical to Forward+A
 * Down+A
 * Down+A
 * Down+A

Switching between Zelda and Sheik
An effective Zelda/Sheik game revolves around knowing when to transform. As a general rule of thumb, Sheik is better at racking up damage while Zelda provides the finishing attacks.

Advantages of Zelda

 * 1) More powerful moves, especially Smash attacks
 * 2) Great aerial attacks (particularly the lightning kick)
 * 3) Greater distance covered with Up+B and less lag
 * 4) Reflective ability (B)
 * 5) Long distance projectile (Forward+B)

Advantages of Sheik

 * 1) Quicker moves and movement
 * 2) Equally great aerial attacks (including a better-than-average sex kick)
 * 3) Better skill with melee weapons (two hits)
 * 4) Great juggling and edge guard techniques\
 * 5) More powerful Up+B
 * 6) Great attack range, particularly that of smash attacks

It is also worth noting Sheik is lighter than Zelda