Soldier Front/Walkthrough

Soldier front is a modern first-person shooting game that is free to register. After you have registered just scroll down on the main page for ijji then click on Soldier Front after you have clicked on it just click on play live and its free to download after you are done downloading it, click on play live again then let it load.

Single Battle
In the only deathmatch mode in SF, up to 16 players compete against each other in a free-for-all to reach a certain number of kills. The first person to achieve the number of kills wins the match.

Team Battle
Two opposing teams, the red and blue teams, set out to accomplish a certain mission. For example, common missions include planting/defusing a bomb or capturing/protecting a target, which are explained below. The Red Team always roleplays the part of the aggressor/terrorist faction; and Blue Team conversely acts as the defender faction. There are exceptions in dual operations, however. A team wins a round when it successfully accomplishes its specific goal. The overall winner of the game is determined by which team won the prerequisite number of rounds first.

The Blast Operation
The red team must plant a time bomb on one of the two blast points and ensure the detonation of the bomb and eliminate all opposing members of blue team to win the round. The blue team must defuse the bomb if it is planted and eliminate the red team to win the round.

The Capturing Operation
The red team must retrieve an item and return it a to designated 'safe zone', as well as kill all the opposing members of the blue team to win the round. The blue team must defend the objective for the set amount of time or kill all the members of the red team in order to win the round.

The Flee Operation
The red team must reach a preset 'safe zone' (usually on the far side of the map) or eliminate all the opposing members of the blue team to win the round. The blue team must eliminate the members of the red team before they reach the 'safe zone' in order to win the round.

The Dual Operation
The red team or the blue must acquire the objective and return it to their designated 'safe zone' to win the round. The teams may also kill all opposing members of the other team to win the round. Essentially, this mode is like Capture the Flag.

Clan Battle
Essentially identical to Team battle; however the opposing teams are made up of members of opposing clans. Playing a Clan battle gives clan points, which raise the clan's ranks. Clan battles are officially done with both teams playing both sides of each map (red/blue) with 5 rounds each to determine the win % out of 9 total rounds.

The No Sniper Mode
The No Sniper mode is enabled only in VIP rooms. Single, Team, and Clan battles may be chosen with this option. If this mode is chosen, sniper rifles may not be used for any specific purpose throughout in the battle at any time.

Team Death Match
The Team Death Match, AKA TDM, is quite different to the other modes. To win, you and your team must achieve 100points. Each normal kill gains you 2 points, and nade, knife, headshot and hitlist kills gains you 3. Double kills give you and extra 2 points (4) and multi an extra 3 (5), etc. Hitlist is when you are killed by the same person 3 times without you killing them, you are able to see his/her location until you kill him/her. When you die, you respawn at base approx. 5 seconds later. Currently there is only one map, Factory, for TDM but 2009 may bring many more maps. Another thing about TDM is that it does NOT change your Kill death rate, win/loss rate, etc. However, if you leave, you will still lose some weapon durability.