Mystic Ark/The Ark of Darkness

The door to fairytale world
The hearth on the island shrine asks to be extinguished. Go to the kitchen (near the squash-door to chapter 2); there, use the Ark of Water on the bottle to fill it. Take the bottle of water and pour it on the hearth. Now that the fire is out, you can go through the passage.

You emerge on an even smaller islet. Enter the hut, use the Ark of Wisdom on the book, then read it to enter the seventh world. This is the world of fairy tales, where all fictional characters live.

Town of Tinkle
You start in the nice town of Tinkle. Before entering the castle, take a tour of the town: you'll see that everyone is shut up at home for fear of the bad wolf. Still, you can buy from the shops.

When you are done in town, go and see the King. At the same time, a woman comes asking for help: the Bad Wolf kidnapped Little Red Hat and her grandmother. The Little Match Seller in the town square gives you a clue: something headed from the granma's house to Gum Forest.

Gum forest
Gum Forest is just west from Tinkle.

In the forest you meet an injured man: he's Geppetto, Pinocchio's father. He needs food to gather some energy and return home. Go back to Tinkle and use the Ark of Wood on the two trees in front of Hansel & Gretel's inn; this way, you get a poison apple and a sandwich. Bring the sandwich to Geppetto, and he will open a new way for you.

The first part of the forest is quite linear. After you emerge from the first cave, there is a real fork: west or north? First, go west for a cave and a chest with a death symbol, afterwards choose north to continue your pursuit for the Bad Wolf.

You will eventually get to another cave. Inside, the path forks many times.

Boss: the Bad Wolf
The Bad Wolf is extremely fast. A speed spell will definitely come in handy. He uses no magic, just physical attacks.

When you beat the Bad Wolf, he surrenders and go back to town to apologize. Little Red Hood and her grandma go back in town, too. You can now open a chest with a flame bow (for the Ninja), then backtrack to Tinkle. The King will reward with the Royal Armor (for Hero/Ninja).

The Wizard of Oz
As soon as one problem is over, a new one arises: a monster has been sighted in the Kuru forest to the east. The king asks you to investigate.

Kuru Forest
Beware of Jasmines 49: they can cast instant-death spells. As soon as you encounter them, cast Deathguard or use the Cross on all your party members. On the other hand, Jasmines 49 can be turned into figurines and exchanged for Magic Seed Figurines; also, Cursed Warriors can be turned into figurines as well and then exchanged for Power Seed Figurines.

In Kuru forest there are leaf tunnels that connect a clearing to the next one. The second leaf tunnel has a fork to the south; in the hidden clearing you can find a chest with a wizard axe (for the Ogre).

The second part of the forest has a hidden fork, too: if you miss it, you get to a dead end with an assassin dagger (for the Witch). Backtrack and find the fork to the south in the last tunnel. Soon, you will meet the monster you are looking for: it is actually the Lion looking for the Wizard of Oz, but he lost his way. Now, if you try and go deeper in the forest, you will get nowhere, just in a loop.

When you get back to Tinkle, report to the king. As a reward... he gives you a letter so that you can ask the reward to the Wizard of Oz!

Oz Tower
You learned from the Lion that the Tower of Oz is to the west of Tinkle. We already visited Gum Forest to the south-west, the new area is to the north-west. The same enemies from Kuru forest can be fought here.

Follow the river north and then east and find a chest with a blizzard bottle. Continue to the south-east; at the very end of the river, move a bit so that the character can get off the boat and walk to the next area. The second part of the forest river is spiraling towards the center, where the tower of Oz is located. The tower is infested by undead enemies, that are anyway vulnerable to instant-defeat spells.

Items in the rooms and balconies of tower:
 * Herb soup
 * Magic mirror
 * Lightning bow (it is weaker than the bow already found in Gum forest)
 * Magic Mirror

At the top of the tower you meet Oz and the Lion. Unfortunately, Darkness stole the wizard's magic powers. All he can do for you is to gift you his own staff of Oz (for the Priestess), and suggest you to visit Hansel and Gretel at the Tinkle inn. In fact, the girl could be able to divine the location of Darkness.