World Court/Walkthrough

Once you've inserted either one or two coins into the cabinet of Namco's Japan-only 1988 arcade game World Court, the text "TO START GAME: 1P VS COMPUTER." will appear on the screen (if you only inserted one coin) or "TO START GAME: 1P OR 2PS GAMES." (if you inserted two coins); if you press the 1 Player Start Button, the game will immediately proceed onto the player selection screen, but if you press the 2 Player Start Button, it will proceed to the mode selection screen shown above as the opening theme starts to be heard from the Yamaha YM-2151 and you'll have twenty seconds to decide between "Singles" (Player 1 versus Player 2), or "Doubles" (Player Team versus CPU Team) mode by pushing your joystick left and right, then pressing your Serve Button to confirm your choice. The first player will then have twenty seconds to decide which of the twenty players he wishes to take control of by pushing his joystick up, down, left, and right, then pressing the Serve Button to confirm his choice - and if you had only pressed the 1 Player Start Button, you'll have twenty more seconds to decide which of the nineteen remaining players you wish the CPU to predetermine the behaviour of (but if you had pressed that 2 Player Start Button, the second player will have twenty seconds to decide which of the nineteen remaining players he wishes to take control of). Also, if you had chosen to play "Doubles" mode, you will have forty more seconds to decide which two of the eighteen remaining players you wish that CPU to predetermine the behaviour of; you will then have twenty more seconds to decide which of the three courts you wish your match to take place on by again pushing the joystick left and right, then pressing the Serve Button to confirm your choice (but ironically Tokyo is not one of them):

After every odd game, the Katakana text Chenji kōto (チェンジコート) will appear on the screen, as both players (or teams) change which side of the court they are on; the second player (or team) will also get to serve first during even games. After either of the players (or teams) has won six sets, your game will immediately end if you had decided that your match should be 1 set long - but if you had decided that it should be 3 sets long, the screen will cut to a shot of the aforementioned female commentator, who will speak that three-script text ''Tsuzuite, dai 2 setto desu. Koin wo tsuika shite ne.'' (つづいて、 第 2 セットです. コインを追加してね). You'll then have 20 seconds to choose between two Hiragana texts, Tsuzukeru (つづける) and Yauru (やうる); if you insert one coin and choose the former, the commentator will speak the three-script text Sutātobotan wo oshite ne. (スタートボタンを押してね) and you will have ten seconds to press either Start Button. However, if you cannot press either Start Button in time after choosing that former option (or just choose the latter option), the game will immediately end in a victory for that losing player (or team) - but once either of the players (or teams) has won two sets in a three-set match, the screen will cut to another shot of the commentator, who will speak the three-script text 1P/2P senshū, kattsu no shōri desu. (1P / 2P選手、カッツの勝利です.) as the game's ending theme starts to be heard from the Yamaha YM-2151. The winning players will be cheering, and the losing players will be crying; but again, Q2-C2 and Q3-C3 express emotion by spewing confetti from their mouths if they won, and belching steam from their mouths if they lost. Both players' (or teams') number of points, first service percentages, number of service aces, number of double faults, and number of miss shots will then be displayed on the screen, before that commentator speaks the Hiragana text Soredeha, mata, o aishimashō. (それでは、また、おあいしましょう.) - and the song you are hearing from the Yamaha YM-2151 will then fade out and the game will go back into attract mode (much like companion game World Stadium, this game does not have a high-score table).