Civilization Revolution/Buildings

Buildings are built only within cities and typically provide bonuses to only that city. These bonuses range from increased resources to increased defensive capabilities. Their method of construction is identical to units, requiring a certain number of Production units to be constructed, which may take one or more turns. Once constructed, a building may only be destroyed by the Spies of an opposing force.

List of buildings
Buildings have been roughly categorized into the following categories:
 * Region Boosters: Increases the raw resources harvested from specific types of region.
 * Production Boosters: Increases one of the outputs of the city.
 * Miscellaneous: For all other buildings.