MapleStory/Link Skills

Link Skills is one of the best ways to improve a character's ability. Basically, newer jobs have Link Skills to boost their abilities. When these newer characters hits a higher level, their skill can be given to another character of the same world same account without losing its own one.

Mechanics

 * A character can receive up till 12 different link skills, excluding the one originated from that same character, so you cannot get all the link skills available in the game for one character.
 * You can transfer the link skill using that original character (owner) of the link skill. Transfer is available once daily, so if you transferred the link skill to a character today, you have to wait till tomorrow in order to change the target character of the skill.
 * Only up till 2 characters can get the same link skill: The target and the owner.
 * A character cannot get the same link skill twice, except Cygnus' Blessing which stacks up till 5 times and Spirit of Freedom which stacks until 4 times.
 * You can transfer the link skill only at Level 70, except for Rhinne's Blessing which can be transferred after getting the first Goddess Teardrop from its Storyline Quest at level 118.

Available skills
This is a list of the possible link skills. For Zero's link skill, levels 4 and 5 come at the same time, so it jumps level from skill level 3 to 5.

Pirate's Blessing
This originates from Cannon Shooter. Provides HP, MP and all stats.

Elven Blessing
Originated from Mercedes. Boosts EXP gain and gives the ability to teleport to Elluel.

Fury Unleashed
Skill from Demon Slayer. Increases your inner rage to deal more damage against boss monsters.

Phantom Instinct
From Phantom. Use high levels of insight to locate enemies' weaknesses, thus increases critical chance.

Knight's Watch
Note: Mihile is revamped and the owner version is changed but the student (linked) version is the same as previously. Creates a shield to absorb a certain amount of hits. If the hit is % HP Attack, its damage is reduced. Damage increases when shield is active. Cooldown 3 minutes.
 * Mihile's Original Link Skill

From Mihile. Become resistant to knockbacks for some time. Cooldown 3 minutes.
 * Mihile's Linked Skill

Core Aura
From ZEN/Jett. Increases random stats.

Light Wash
From Luminous. Ignores a portion of monster defense.

Iron Will
From Kaiser. With the will of an iron, increase your HP.

Terms and Conditions
From Angelic Buster. Increases damage for 10 seconds. Cooldown time 90 seconds. Targeted character will receive half of the original amount.

Wild Rage
From Demon Avenger. Your rage goes wild so your damage increased.

Hybrid logic
From Xenon. Using logic, increase all stats.

Keen Edge
From Hayato. Increase overall power.

Elementalism
From Kanna. Concentrate and focus your mind to increase damage.

Cygnus Blessing
From all revamped knights of cygnus. Max level per knight is 2, can be stacked 5 times. All 5 different knights are required for max level since the same job type of knights would not stack. Increases resistance to abnormal statuses and elemental damage.
 * Level 70-119 knight contributes 1 point while level 120+ knight contribute 2 points.

Focus Spirit
From Beast Tamer. Focus and increase overall power.

Rhinne Blessing
From Zero. Blessed by the God of Time, increase Monsters' DEF Ignored and reduces damage taken (not applied to % HP Attacks). To level up this skill, collect goddess teardrop in Zero's storyline quests. Note: The link skill jumps from Level 3 to 5 upon completing Chapter 8, skipping Level 4.

Close Call
From Shade/Eunwol. Save yourself from an attack which would otherwise kill you at a chance.

Spirit of Freedom
From the original team of Resistance: Battle Mage, Wild Hunter and Mechanic, as well as the newly born Blaster. Gives Invincibility time upon revival after death. All 4 different jobs are required for max level linked stat.
 * Level 70-119 owner characers provide 1 point for linked stats while Level 120+ owner characters provide 2 points for linked stats.

Judgement
From Kinesis. Increases critical damage.

Combo Kill Advantage
From Aran. Provides additional EXP when absorbing a Combo Kill Orb.

Rune Persistence
From Evan. Increases rune buff duration by intensifying the magical powers of runes. For runes with special 1-minute or 30-second effects, the duration of these effects will be increased as well, up to 1.5 minutes and 45 seconds respectively (for Level 2 link skill).

Intensive Insult
From Cadena. Indirectly insult monsters weaker than you by dealing extra damage to them.

Flow of Battle
From Illum. You get increasingly powerful as you keep your momentum.

Ecstasy
From Ark. Concentrates and lose yourself in combat to increase damage as you fight longer. The buff resets when the character did not attack or get hit for 10 seconds straight. {| !Skill level!!Level requirement!!Stat
 * 1||70 (10 for Ark)||Damage +1% for attacking or get hit at least twice combined within 5 seconds, stacks up to 5 times. The 1st stack gives additional 1% damage (Maximum: +6% Damage). Cooldown between stacks/refreshes: 5 seconds (1st stack only applies after 5 seconds of the 1st attack made or hit taken).
 * 2||120||Damage +2% for attacking or get hit at least twice combined within 5 seconds, stacks up to 5 times. The 1st stack gives additional 1% damage (Maximum: +11% Damage). Cooldown between stacks/refreshes: 5 seconds (1st stack only applies after 5 seconds of the 1st attack made or hit taken).
 * 2||120||Damage +2% for attacking or get hit at least twice combined within 5 seconds, stacks up to 5 times. The 1st stack gives additional 1% damage (Maximum: +11% Damage). Cooldown between stacks/refreshes: 5 seconds (1st stack only applies after 5 seconds of the 1st attack made or hit taken).
 * 2||120||Damage +2% for attacking or get hit at least twice combined within 5 seconds, stacks up to 5 times. The 1st stack gives additional 1% damage (Maximum: +11% Damage). Cooldown between stacks/refreshes: 5 seconds (1st stack only applies after 5 seconds of the 1st attack made or hit taken).