The 7th Saga/The Star Rune

You should try to be at about level 16 at the beginning of this chapter.

Patrof


When you enter the town of Patrof, the streets are vacant. The two people at the front say you should leave because something terrible happened.

In Patrof, there is an Inn and shops that you can use to upgrade your equipment. There is also a free bottle of Magic Water by searching the piles of wood in the bar.

You can learn in the house of healing that there is a hidden entrance to the castle within the town. If you search the graves on the right, one says not to disturb the tombstone: push this up (by moving against it) to reveal the secret entrance.

New items sold in shops are highlighted in green.

Patrof dungeon
The dungeons to castle Patrof are infested by extremely fast centipedes called "spideks", furthermore these are capable of poisoning your party. You definitely want to stock up antidotes, and also control one character who can cast Purify. Here they are summarized according to the level at which they learn the spell:


 * L5: Valsu the human and Esuna the elf
 * L8: Kamil the human
 * L20: Olvan the dwarf

List of chests: 🇨🇴 🇨🇴 🇨🇴 🇨🇴
 * Pr. seed
 * Potion 3
 * M. Water
 * B. Agility
 * Mirror
 * Agl. Seed
 * M. Siphon
 * Antidote
 * Recvry
 * Pearl
 * Topaz
 * Ruby
 * Red Trick
 * Red Trick
 * Red Trick
 * Red Trick
 * Red Trick

Purchase at least one Exigate in the Item shop, then start exploring the dungeon. The Spidek monsters are annoyingly fast, but they can be petrified. The five Red Tricks are quite strong, so you'd better decide to escape after each fight or so using an Exigate. Even if you escape from the dungeon, the experience and gold remain, so you can eventually earn one or two levels during successive explorations.

After the five Red Tricks, the third area of the dungeon is totally free of chests, so you can rush through it until you emerge in the castle.

Patrof castle
Chests and free items list:
 * B. Agility
 * Potion 2
 * P. seed
 * Ruby
 * Star Rune (defeat the boss)

When you reach the main castle, it appears to be empty beyond a few treasure chests. On the top floor you will find one of King Lemele's apprentices. You will need to defeat the apprentice in one-on-one combat to obtain the rune, but there's no hurry: pretend to accept his offer, and he'll open the castle gates. Now you are free to go back in town, rest at the inn and easily go back to him at full power.

BOSS: one of Lemele's warriors
Lux and Esuna cannot be the traitor apprentice.

Start the fight drinking three bottles or by using the spells equivalent to them in this order: Protection, Agility and Power. Keep healing with the Rune and the Potions-2, because your opponent is likely to defeat you in two hits.

When your opponent's Health Points drop to about 25%-40%, he'll use a healing spell, even if they don't normally learn one, to replenish 40 or 90 HP. To defeat him, you have to charge up a powerful blow or use a high damaging spell. The enemy will vary in strategy and stats, but they will use the spells they know to buff, debuff, and attack you. For the physical attackers, they usually just attack you. If your opponent is anyone but Valsu or Olvan, you can also use the Shield destroyer found in Bonro to cast Defense 2, lowering their defense. This makes your physical attacks much more stronger and could out damage their healing depending on the warrior.

After the battle, the traitor drops the Star Rune, the third one out of the seven.

When the traitor is defeated, he will remain unrecruitable and will no longer be found anywhere in the game. Some townsmen will inform you of the city of Bone to the north-east afterwards as well.