Advance Wars: Days of Ruin/Gameplay

Advance Wars: Days of Ruin and all other Advance Wars games are Turn-based strategy (TBS) where players take it in turns to deploy, move and attack each other.

Normally there are two ways of winning:
 * 1) HQ Capture Victories - By capturing your enemy's HQ.
 * 2) Annihilation Victories - By destroying all units your enemy controls.

Exceptions to the above happen in story mode where the winning terms differ depending on the mission you are completing.

Attacking
In Advance Wars, there are two type of attack units; direct attacks and indirect attacks.


 * Direct attacks
 * Attacks from units (e.g infantry, tanks) that must move next to the enemy unit to attack it. Unless you destory that unit in that attack, it will counter-attack you in the same turn if they too are direct units.


 * Indirect attacks
 * Attacks from units (e.g rockets, battleship) that are capable of launching missiles or firing long range cannons from a distance at a target. With the exception of anti-tank units, they are unable to counter-attack when attacked by either enemy direct or indirect attacks.