Command & Conquer: Red Alert 3/Allied units

Infantry

 * Attack Dog- The Allies main scout unit. Dogs that are trained to swim to scout water-based expansions, in additions, they can use a mauling attack that is lethal to enemy infantry. Their special ability is a amplified bark that paralyzes enemies.
 * Engineer- Like the other faction's engineers, the Allied engineer can capture enemy or neutral tech structures. Its special ability is to temporarily transform into a tent that heals nearby infantry.
 * Peacekeeper- Peacekeepers are the Allies' main front line infantry unit. Their main armament is a shotgun. They can use a riot shield that increases defense and allows the unit to get closer to the enemy.
 * Javelin Soldier- Javelin soldiers are the anti-air and anti-armor unit of the Allied Army. They can use a laser that takes longer to find a target but gives the soldier a much faster firing speed.
 * Spy- Allied spies can infiltrate enemy structures to cause a variety of consequences. They can swim and can disguise themselves as other units. WARNING: Allied spies under disguise will lose their disguise if detected by a Burst Drone, War Bear or Attack Dog.
 * Tanya- The Allies' main commando unit. She carries 2 pistols that can easily remove an infantry threat. If faced with a vehicle or garrison she can enter the target and destroy it using C4. She can use a time belt that restores her, and undoes any damage she has undertaken within the past few seconds, back to the location she was at a few seconds ago.

Vehicles

 * Riptide ACV- A transport hovercraft that can traverse both land and sea. At sea they can use both their main machine gun and torpedoes while on land only the machine gun is used.
 * Multigunner IFV- Vehicles whose weapons change depending on what infantry unit is garrisoned inside.
 * Guardian Tank- The Main Battle Tank of the Allied army. They can switch to using a laser that weakens health points of enemy vehicles. Note: it cannot fire in this state.
 * Mirage Tank- Allied tanks that disguise themselves as innocuous objects while immobile (rocks, trees ect.) Their special ability is a camouflage field that hides adjacent units but the tank itself. Note: it cannot fire or hide in this state.
 * Athena Cannon- Satellite assisted artillery vehicles. They can target anything. The special ability is a force field that protects units in its radius for a very short period of time
 * Prospector- the Ore Collector for this faction, these vehicles are amphibious and unarmed and must be protected. They can deploy into command hubs to allow base expansion.
 * Mobile Construction Vehicle- Vehicles that either deploy into construction yards or pack up into MCV's and move. These vehicles can deploy on water as well.

Aircraft

 * Vindicator
 * Cyrocopter
 * Apollo Fighter
 * Century Bomber

Navy

 * Dolphin
 * Hydrofoil
 * Assault Destroyer
 * Aircraft Carrier

Structures

 * Construction Yard
 * Boot Camp
 * Power Plant
 * Armor Facility
 * Seaport
 * Airbase
 * Ore Refinery
 * Command Hub
 * Defense Bureau

Support Structures

 * Multigunner Turret
 * Spectrum Tower
 * Chronosphere
 * Proton Collider
 * Wall