KiKi KaiKai

KiKi KaiKai is a multi-directional shooter developed and published by Taito Corporation originally for Japanese arcades in 1986. The player controls a shrine maiden named Sayo-chan as she fights a horde of youkai and oni in a quest to recover the Gods of Fortune. It is a precursor to the Pocky & Rocky games for the Super Nintendo.

Sayo-chan/Pocky makes her way across various levels, changing directions occasionally, and using either a wand or scrolls to exorcise the unruly spirits she meets. She can only get hit once before dying, though some enemies will grab her instead to slow her down. The game is noteworthy for using a traditional fantasy setting in a genre otherwise filled with science fiction motifs.

KiKi KaiKai was adapted for the Famicom Disk System as KiKi KaiKai: Dotou Hen in 1987, which also included a two-player mode, and for the PC Engine in 1990. It was also included in a number of Taito Arcade game compilations, including Taito Legends 2 for the PS2, PC and Xbox, which was also the game's first release in the US and Europe.

Story
The game follows the adventures of "Sayo-chan", a young Shinto shrine maiden living in Feudal Japan. One night, while Sayo-chan is fanning a ceremonial fire, she is visited by the Seven Lucky Gods, who warn her of a great, impending danger. Suddenly, a band of mischievous goblins appear and kidnap the gods, quickly retreating to a faraway mountain range. Sayo-chan, determined to help the gods, sets off on a journey across the countryside, where she confronts a number of strange creatures from Japanese mythology, including yokai, obake, and yurei-like monsters. After defeating several powerful goblin leaders, Sayo must battle their leader, the ancient serpent Orochi.