Star Wars: Knights of the Old Republic/Village of Rwookrrorro

Chieftain in Need
You're taken to Chuundar in the chieftain's hall, to the southeast of the gates from the Great Walkway.

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If Zaalbar wasn't in your party before you were brought to the village:

Otherwise:


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Chieftain's Hall
After exiting the chieftain's hall, a Wookiee guard to the left of the door bars entry. He can be asked for directions, should they be needed.

He's gone after siding with Freyyr. Male and female Wookiees throughout the village can comment, but cannot be engaged in dialog.

From the door of the chieftain's hall on the central platform of the village, the gates to the Great Walkway are to the northwest. A female Wookiee wandering between the hall and the gates on the walkways below them can be engaged in dialog, although this isn't necessary.

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You can be confrontational:

The previous statement can only be made when you first speak to her. Alternatively, you can be conciliatory:

The following will end the dialog:


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Otherwise, or upon returning, you can ask her about her leaders and the slavers, and easily persuade her using the Force to tell you her doubts about Chuundar:

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Ask about other recent troubles, and she'll tell of a lost Wookiee. You can also ask about a Star Map, learning about an outsider living in the Shadowlands in the process.

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She's more friendly if you ask these questions after siding with Freyyr:

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Either of these responses ends the dialog. Otherwise:


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Great Walkway
To the northeast of this female Wookiee is a wicker bin to the left of the ramp up to the gates to the Great Walkway.

The gates to the Great Walkway are at the top of the ramp, to the north. Once you pass through them, you won't be able to transit back to the Ebon Hawk or change party selection unless you return here or to the Czerka landing platform to the south.

Wookiee Lost
If you've yet to find the lost Wookiee and side with Freyyr:

Otherwise, she's a little more forthcoming:

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You can return to the chieftain's hall on the central platform and travel east to speak to Woorwill and Jaraak in the former's home, and continue northeast to speak to the Holder of the Laws, Worrrznor, in his home, but this isn't necessary until you've found Rorworr in the Shadowlands. After finding him but before siding with Freyyr:

After giving evidence to Worrroznor:

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After siding with Freyyr:


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Home of Woorwill
The walkway to the northeast of the chieftain's hall leads round a corner. There's a wicker bin by the guard rail on the left.

The walkway continues curving to the east, where the door to Woorwill's home is in the south wall.

Holder of the Laws
Beyond Woorwill's home on the central platform, a walkway extends northeast to another platform. Beyond a door in the northeast wall is the Holder of the Laws, Worrroznor.