Galaga '88/Walkthrough

Namco's 1987 fixed shooter arcade game Galaga '88 (which is the fourth title in their series) is divided into twenty-nine stages over five dimensions, each one tougher than the last. The first three stages of the game will always take place in the first dimension and do not feature any obstacles at all, which means that the only way to collect a blue Warp Capsule in either of the first two stages is to wait for two Goei to meld with each other and create an enormous version of themselves; once you have hit the aforementioned enormous Goei three times to kill it (it will change color each time you do so, much like the Octy did in Namco's own Baraduke), it will leave a blue Warp Capsule behind. The next four stages of the game will take place either in the first or second dimension (depending on whether you collected two blue Warp Capsules over the course of the first two stages) and feature Crystal as obstacles until the formations of enemies have fully assembled - they take one hit to destroy, and will leave a blue Warp Capsule behind once you have done so. The next three stages of the game will take place either in the first, second or third dimension (again, is depending on whether you collected two blue Warp Capsules over the course of the first six stages) and will always be scrolling forward until the surface of the planet vibrates and a formation of enemies instantly appears in front of you; they also feature Asteroid and Amoeba as obstacles, which take eight and sixteen hits to destroy respectively but will not leave a blue Warp Capsule behind once you have done so. The next four stages of the game will take place either in the second or third dimension (yet again, depending on whether you collected two blue Warp Capsules over the course of the first seven stages and the fact that you will automatically warp into the second dimension without a bonus if you are still in the first dimension after clearing the tenth stage), and feature Asteroid as obstacles for a second time - once again, they take eight hits to destroy but will leave a blue Warp Capsule behind once you have done so this time. The next four stages of the game will take place either in the second, third or fourth dimension (for a fourth time, it is depending on whether you collected two blue Warp Capsules over the course of the first thirteen stages) and feature Cosmo-Mine (from Namco's own Bosconian) as obstacles; as with the Crystals, they take one hit to destroy, and will leave a blue Warp Capsule behind once you have done so. The next four stages of the game will take place either in the second, third, fourth or fifth dimension (for a fifth time, it is depending on whether you collected two blue Warp Capsules over the course of the first seventeen stages) and feature Asteroid as obstacles for a third time - yet again, they take eight hits to destroy and will leave a blue Warp Capsule behind once you have done so, even if you are in the fifth dimension. The next four stages of the game will, once again, take place either in the second, third, fourth or fifth dimension (for a sixth time, this is depending on whether or not you collected two blue Warp Capsules over the course of the first twenty-one stages) and feature Ameoba as obstacles for a second time - once again, they take sixteen hits to destroy, and will leave a blue Warp Capsule behind once you have done so, even if you are in the fifth dimension again. The final three stages of the game will, yet again, take place either in the second, third, fourth or fifth dimension (for a seventh and final time, this is depending on whether you collected two blue Warp Capsules over the course of the first twenty-six stages) and will always be scrolling forward until the ground of the spacestation vibrates and a formation of enemies instantly appears in front of you for a second time; they also feature Asteroid and Amoeba as obstacles for a fourth and third time, which, yet again, take eight and sixteen hits to destroy respectively but will again not leave a blue Warp Capsule behind once you have done so. The ending message you will receive after clearing the twenty-ninth stage depends on which dimension you were in for the final three stages of the game - second, third, fourth or fifth.