Fatal Fury 3/Hidden Desperation

Unlocking the Hidden Desperation Moves
In order to perform Hidden Desperation -Moves, they must be unlocked first. To do that you need to press         at the start of the round as soon as the GO!-sign appears on the screen. If done correctly, your name will turn from white to green. You are now able to perform Hidden Desperation-Moves.

Basic Information

 * Hidden Desperation-Moves can only be performed when your lifebar is flashing
 * Hidden Desperation-Moves can only be performed once per round
 * The input procedure for the Hidden Desperation-Moves is divided into 2 parts:
 * the first part activates the input code, this is signaled by the flashing of your characters name
 * the second part is the actual movement for the Hidden Desperation-Move, this part must be entered directly after your name starts flashing and must be finished before the flashing endes

Andy Bogard (Bokosuka Reppadan)
then then
 * Stand close to the enemy and . As soon as it hits (the first kick must connect in order for the move to work) chancel it into . This will make your name blink.
 * As soon as the Punch hits, chancel it into the actual movement for the HDM . Has to be done very fast in order to work.

Blue Mary (Mary Cyclone)
or
 * There are no known conditions for Blue Mary's HDM. Seems to work allways.
 * Just insert or.

Bob Wilson (Dangerous Bob)
then
 * The dashing causes your name to blink.
 * Insert the remaining movement derectly afterwards.

Franco Bash (Genocide Buster)
then then
 * Stand close to the enemy and . As soon as it hits (the first kick must connect in order for the move to work) chancel it into . This will make your name blink.
 * As soon as the Punch hits, chancel it into the actual movement for the HDM . Has to be done very fast in order to work.

Geese Howard (Shin Raging Storm)
then then
 * Stand close to the enemy and . As soon as it hits (the first punch must connect in order for the move to work) chancel it into . This will make your name blink.
 * As soon as the second Punch hits, chancel it into the actual movement for the HDM . Has to be done very fast in order to work.

Hon Fu (Kadent Susa no Taifuu)
then
 * The dashing causes your name to blink at every odd numbered clock tick.
 * The remaining motion can be inserted at any odd numbered clock tick when your name is blinking. This HDM can not be performed when the game is set to an inifinite timer.

Joe Higashi (Advancing Screw)
(far)
 * Move to a far distance to get your name to blink.
 * Simply insert the HDM-Motion when your name is blinking.

Mai Shiranui (Shiranui Hiohgi)
(far)(hold), then (while holding)
 * Has to be perforemd at a far distance. Press to tease your opponent. Keep on holding down, this will cause your name to blink.
 * While still holding down, insert the HDM motion

Sokaku Mochizuki (Kishin Shokan)

 * Your name wil blink every time you are hit by or.
 * Perform when your name is blinking.

Terry Bogard (Tripple Geyser)
then then
 * Stand close to the enemy and . As soon as it hits (the first hit must connect in order for the move to work) chancel it into . This will make your name blink.
 * As soon as the Straight Punch hits, chancel it into the actual movement for the HDM . Has to be done very fast in order to work.