America's Army/Urban Assault Tactics

Urban Assault
The Urban Assault mission was introduced in America's Army: Special Forces (Firefight) (version 2.3.0). It is a 172nd Sep. Infantry BDE mission, as opposed to the Special Forces missions that were introduced in some previous versions of America's Army. The weapon loadout reflects that this is not a Special Forces mission.

Please expand on the tactics that work on this mission.

A link to a good forum posting about sniping for the Urban Assault mission from Imp:

[http://forum.americasarmy.com/viewtopic.php?t=152425 Sniper Tactics Revised. Urban Assault (Pic Illustrated)]

Official Urban Assault Mission Description

Hey you out there. My name is The-Big-Cheese. and I love urban. According to the tracker I've played bout 50 hours of urban. So, I know my stuff, I think.

The Rush - Rush east or west. In my opinion a good tactic but it is often overused and some good grenade spams will get you every time. And, if you don't have a quick trigger finger your pretty much doomed. Best if you use with the AR.

Assualt West - My favorite thing to do on this team is to cover the India West ally and then head up the stairs to the left into Delta west. For sniper I like to go prone and supported on that ledge, but be careful, chances are you will be flanked. If your just a regular rifleman head left at the top of the staircase and then crouch near the corner. By doing this and holding W your head is the only thing exposed, and you have a good view of the Eastern objective. Also, you can head right and crouch when you get on the bunkers. You have a good view of the western hear. Or you can go on through and clear out the enemies. Also on this team you can rush east and pick of the campers that are at the Foxtrot Vintage point and that ally (I forgot the name).

Assualt East - My favorite tactic to head straight and then turn right into the Alpha Bulding? (its gray) Cover the western, and you can pick off some rushers from this position. This is the best team to rush as well. If you are sniper, straight and left. Go prone and supported at the very end of the ally, and you can pick of some guys comming around the corner. Also, you can heard to the eastern and pick of some rushers and the people who use the tactics I described earlier. Also on this team you can use the UrbaNade which is a grenade spam which allows you to throw a frag into the western objective from the outside. Its on the aaotracker forums somewhere.

Also, this is a good team to camp the foxtrot and get in the window and pick off people.

So, in conclusion. Urban is a fast map with fast honor and fast rounds. Which, makes it the greatest for me. Lots of CQB, and intense action.