Dragon Quest IX: Sentinels of the Starry Skies/Vocations

During the prologue, your initial vocation is a guardian. Afterwards you become a minstrel. Once you clear Alltrades Abbey, you can freely change your vocation by talking to Jack of Alltrades. There are six vocations available and six more that are locked until you clear their associated quest.

Warrior
Mighty fighters who make good use of swords, spears and knives, and who courageously cover their companions.

Skills

 * Sword Skill
 * Spear Skill
 * Knife Skill
 * Shield Skill
 * Courage

Vocation-Related Quests
Quest Avalible at Alltrades Abbey Inn. ask at counter and stay too abtain avalible quest.

Mage
''Specialists in martial magic that can make mincemeat of many monsters. They can also equip wands, knives and whips.''

Skills

 * Wand Skill
 * Knife Skill
 * Whip Skill
 * Shield Skill
 * Spellcraft

Spells

 * Frizz
 * Accelerate
 * Crack
 * Sap
 * Evac
 * Bang
 * Safe Passage
 * Crackle
 * Fuddle
 * Bounce
 * Kasap
 * Boom
 * Frizzle
 * Oomph
 * Kacrack
 * Blunt
 * kaboom
 * kafrizz

Vocation-Related Quests

 * Free the fairy two
 * Fairy nearly there

Priest
Specialists in medical magic who can also mix it up with spears, wands and staves when combat is called for.

Skills

 * Spear Skill
 * Wand Skill
 * Staff Skill
 * Shield Skill
 * Faith

Spells

 * Heal
 * Squelch
 * Snooze
 * Buff
 * Cock-a-doodle-doo
 * Insulate
 * Midheal
 * Zing
 * Whack
 * Tingle
 * Moreheal
 * Thwack
 * Multiheal
 * Insulatle
 * fullheal
 * kathwack
 * omniheal

Abilities

 * Divination
 * Benediction
 * Rotstopper
 * Alma Mater
 * Care Prayer

Traits

 * Natural Magical Mending+20
 * Natural Max. MP+10
 * Natural Magical Mending+60
 * Natural Max. MP+20
 * Natural Magical Mending+100

Vocation-Related Quests
Eggclesiastics

Martial Artist
Able employers of the potential of tension, they value strength and agility above all, and can fight with fans, claws and staves.

Skills

 * Claw Skill
 * Staff Skill
 * Fan Skill
 * Fisticuffs Skill
 * Focus

Thief
Versatile vagabonds with a keen nose for treasure, they are also fierce fighters, skilled with swords, knives and claws.

Skills

 * Knife Skill
 * Sword Skill
 * Claw Skill
 * Fisticuffs Skill
 * Acquisitiveness

Spells

 * Squelch
 * Heal
 * Evac
 * Accelerate

Minstrel
''All-round entertainers who encourage those around them with all manner of marvels, and wage war with whips, fans and swords.

Skills

 * Sword Skill
 * Whip Skill
 * Fan Skill
 * Shield Skill
 * Litheness

Spells

 * Heal
 * Crack
 * Evac
 * Woosh
 * Crackle

Gladiator
Fierce fighters who rain continuous carnage on the foes who face them with swords, axes and hammers.

Skills

 * Axe Skill
 * Hammer Skill
 * Sword Skill
 * Fisticuffs Skill
 * Guts

Armamentalist
Powerful proponents of the formidable Fource, they can also fight with wands, bows and swords.

Paladin
Noble knights whose purpose is to protect the powerless with wands, spears, hammers and an array of altruistic abilities.

Skills

 * Hammer Skill
 * Spear Skill
 * Wand Skill
 * Shield Skill
 * Virtue

Ranger
Wild warriors who are at one with nature, and can call on its powers at will, as well as using boomerangs, bows and axes.

Ranger
Mighty mystics who have learned to make use of some seriously sacred skills, and who fight with wands, bows and axes.

Skills
wands, bows, boomerang, shield and enlightenment

Attributes
All characters have the following attributes:
 * Strength
 * Agility
 * Resilience
 * Deftness
 * Charm
 * Magical Mending
 * Magical Might
 * Max. HP
 * Max. MP
 * Attack
 * Defense
 * Style