Talk:MapleStory/Quests

Standard quest layout
We really should standardize the look of each quest. Here is my suggestion. Once we decide on one, we can change them all to match.
 * Well, i created a template for this, and converted the biggs quest to use it. -- Prod-You 01:30, 16 April 2006 (UTC)

Quest Name (Class Requirement, Level Requirement)

 * LOCATION: Person can be found at Map Name near this part of the map.
 * Class/Level Requirement: Class Name, Level Requirement
 * Quest Requirements: Kill/obtain/do this
 * Reward: Some EXP, some Items
 * Places to find the enemies to kill/map to go to
 * Quests to do at the same time
 * Quest that needs to be done first
 * Tips for completion

Some deleted the list of quests
As you can see here. I do not know if it was vandalism, or if the list was only redundant or irrelevant. --Kernigh 22:55, 30 March 2006 (UTC)
 * It's a list of quests not currently explained. I brought it back. -- Prod-You 00:37, 31 March 2006 (UTC)

Request Clean-up: some of the quest have ping-pong conversations between contributors.

Length
This module is just way too long. I propose we split this into seperate modules. Each module will be one area; Maple Island, Victoria Island, Orbis & El Nath, Ludibrium, and Omega Sector. Kala  ni [talk] 22:12, 8 July 2006 (UTC)