Phoenix Wright: Ace Attorney/Episode 3: Turnabout Samurai

Episode 3: Turnabout Samurai
Episode 3 begins with the ending of a Steel Samurai show that Maya was watching. Phoenix explains that it has been a month since his last trail and that Wright & Co. Law Offices hasn't been getting any attention. The next morning Phoenix receives an early morning call from Maya. The Steel Samurai has been arrested. Phoenix arrives at the office in time to see the breaking news on TV. The Steel Samurai calls the Wright & Co. Law Offices and asks for their help.

Defendant
Will Powers Will Powers is an actor. He plays the Steel Samurai in a popular kids TV show. Will has been accused of killing his on screen nemesis the "Evil Magistrate" at the Global Studios where the show is filmed. Will is very apologetic and can be pessimistic.

Victim
Jack Hammer Jack Hammer plays the role of the Evil Magistrate on the popular show the Steel Samurai and is the victim in this case.

Prosecution lawyer
Miles Edgeworth He became a prosecutor at the age of 20. He has a profound hatred for crime and criminals. Many rumors surround Edgeworth and his willingness to do anything to achieve a Guilty verdict. Many believe he is a genius, many think he is corrupted.

Witness
Wendy Oldbag Wendy Oldbag is a cranky, loud and short-tempered old woman. She is the security guard at Global Studios. She has a soft spot for handsome men and people with authority. She's also Jack Hammer's biggest fan and doesn’t like whipper-snapper young lawyers.

Cody Hackins Cody Hackins is a massive fan of the Steel Samurai. He was at Global Studios on the day of the murder.

Other characters
Detective Dick Gumshoe Gumshoe is absent minded and can be short tempered at times. Mostly he is a friendly and helpful character. He has great respect for Miles Edgeworth.

Maya Fey Maya is Phoenix's helpful assistant. She is also a huge fan of the Steel Samurai.

Penny Nichols Penny is a friendly woman and an assistant at Global Studios. She collects trading cards and believes that Will is innocent.

Sal Manella Sal Manella is the director of the Steel Samurai. He is a nervous, sweaty man that speaks mostly in Internet "leet" speak.

Dee Vasquez Dee Vasquez is a producer at Global Studios. She is a mysterious woman that doesn’t really speak much. Apparently she saved Global Studios from closing down completely a few years ago.

Day 1: Evidence Gathering
Throughout this mode you can return to the Wright & Co. Law Offices and speak to Maya for a hint on what you should be doing. Moving to different locations can get a little complicated. You will have to move to a certain location before you can choose to move to another. This will become evident once you begin to look around the Studios. Move to the Detention Center.

Maya is a little surprised that his man is the Steel Samurai! Will tells you that he doesn’t like appearing in public without the custom so that the kids won’t get disappointed.

Talk to Will about all available topics and you will get a list of events surrounding the murder:


 * They where practicing an action sequences at 10:00am that morning.
 * The rehearsal was planned for 5:00pm.
 * Actor Jack Hammer was found inside his Evil Magistrate costume at 5:00pm
 * The Samurai Spear was still in his chest.
 * Will arrived at the studio around 9:00am
 * He went through the practice action sequence at 10:00am
 * After lunch he went for a nap and woke up for the rehearsal.

Will provides you with directions to Global Studios. Move to Studio - Main Gate.

When you arrive at the studios you will be greeted with a lecture about snooping around from Wendy Oldbag. Oldbag is the security guard for the studio. Talk to her about all available topics. You will learn that Jack Hammer used to be a massive star until an accident that happened 5 years ago. Oldbag just happens to be his biggest fan. She will tell you that the only person to go to the studio at the time of the murder was Will Powers. She isn’t going to let you through without written permission. Move to the Detention Center.

Talk to Will about all available topics. He will give you Powers’ Letter to present to Oldbag. Move to Studio - Main Gate. Present Powers’ Letter to Oldbag. Maya finds a Guidemap of the studios. If you get lost you can look at this in the Court Record to figure out where you are. Oldbag will allow you to pass into the studio. Move to Outside Studio One.

Detective Gumshoe will appear. Talk to him about all available topics. Autopsy Report will be added to the Court Record. You will also learn that there is a photograph that implicates Will. When someone walks up to the studios a camera automatically takes a picture of them. Examine the entrance to Studio One. It will be locked. Examine the mascot head then examine the camera. It is camera 307. Move to the Main Gate.

Speak to Oldbag again. Talk about all available topics. You will learn about the automatic camera and that all the data goes to the computer which is in the Guard Station. Examine the computer. Oldbag will stop you from looking at it. Move to the Employee Area.

Examine the plates on the tables and then move to the left side of the room and examine the opened grate. Maya will point out that a kid could fit in there if he tried. Move to Will's Dressing Room.

Examine Will's bag and you will find the Cardkey. This Cardkey should let you into Studio One! Move to the Employee Area, then to the Main Gate, then to Outside Studio One.

Examine the door to Studio One again, this time it will open because you have the Cardkey.