Unreal Tournament 3/Flak Cannon

The flak cannon is the easiest weapon to get to grips with; and should be most novice's first choice weapon.

It is effective at close, and close to medium range

=Firing modes=
 * Primary fire shoots a cone of flak.
 * It has a wide scatter - so at close range most will hit; at a distance, even if you do hit a target; most of the shrads will miss, and therefore damage will be minimal
 * the flak bounces off floor and walls, so can be used cleverly to shoot round corners.
 * It is effective against Vehicles - and has momentum that will throw lighter Vehicles back and stop them from crushing
 * Secondary fire shoots a flak barrel
 * on contact with the ground or wall, it explodes
 * It causes considerable dammage, and is more effective at a distance than flak primary
 * The arc trajectory is useful to attack an area e.g. a node from behind ground cover; without exposing yourself to line of sight view of your target.


 * My preferred use is to predict where my opponent will be in 3/4 of a second - and fire a flak barrel to hit that spot; then hit that same spot with a flak primary as soon as the barrel is launched. If your guess is right, both shots will hit your opposing player at the same time; which should deliver more dammage than the opopnent has health.  This is particularly useful if your opponent hasn't seen you.
 * By alternating primary and secondary attacks in a duel; and correspondingly moving closer or further, your opponents will have difficulty in second guessing your moves; which is always a good thing.