Elite Beat Agents/Walkthrough

This game is structured like most rhythm games, where any song previously passed can be played for a higher score. In this game new songs are unlocked in groups when easier songs are completed. The newly unlocked songs can be completed in any order, but all songs in a group must be completed before the next set is unlocked.

An idiosyncrasy is the two last songs. They must be played and beaten one after another. If they are not both passed, they have to be played through again, regardless of whether the first song was passed. After they are both passed, they can be selected as single songs to improve scores.

After all the songs are beat on normal difficulty, the Hard difficulty is unlocked. Beating the Hard difficulty unlocks the "Insane" difficulty. On each difficulty, the time the timing circles appear decreases. On "Insane" difficulty, the button size decreases as well.

Scoring
- Hits -

Hits are the circles that you must follow in a specific numbered order.


 * 300 points for a 'Perfect'
 * 100 points for a 'Good'
 * 50 points for a 'OK'
 * 0 points for a 'Miss'

- Tracks -

Tracks are paths that you must follow with you your stylus.


 * Reaching the end of a track will earn you 30 points each.
 * Each 'dot' along the track will earn you 30 points.
 * Completing a track without any mistakes and with perfect timing will earn you 300 points.
 * Completing a track with mistakes or not with perfect timing will earn you 100 points.
 * Completely missing a track will result in a Miss (X).

- Spinners -

Spinners are the circles that you must spin in order to fill up the meter.


 * You earn 100 points for every full spin.
 * You'll earn 100-300 points when you've successfully filled up the meter.
 * After you fill the meter, each full spin will earn you 1000 bonus points.
 * If you don't fill the meter before time runs out, it will result in a Miss (X).

Grades
If a song is passed, a grade letter is assigned based on performance of the song. They are as follows:


 * S
 * A
 * B
 * C
 * D

If a D rank is achieved, the ending to the story of the particular song is different.

Song Grouping

 * "Walkie Talkie Man" - Trio of Mayhem! Love and Boyfriends


 * "Makes No Difference" - Red Carpet Premiere! Smash Hit or Box Office Crash!!
 * "Sk8er Boi" - Hey Taxi! To the Hospital, and Hurry!!
 * "I Was Born to Love You" - Art and Beauty! Love and Happiness!?


 * "Rock This Town" - Magic Meets Madness! The Show Must Go On!
 * "Highway Star" - A Pug's Life! 400 Milles from Home!!
 * "Y.M.C.A." - Ahoy, Mates! Sunken Delights and Adcenture!!
 * "September" - Cry Wolf! Meteorology and Parenting


 * "Canned Heat" - Family Honor! Introducing the Secret-Weapon Ninja!!
 * "Material Girl" - Survive! Celebrity Lives and Desert Isles
 * "La La" - NURSE! Gold Metal Hero or Zero!!


 * "You're the Inspiration" - A Christmast Gift


 * "Let's Dance" - Rags to Riches! Go East Wildcatter!
 * "The Anthem" - Batter Up! Home Run Here Makes Comeback!!


 * "Without a Fight" - No More Music!? The Last Hope!! I
 * "Jumpin' Jack Flash" - No More Music!? The Last Hope!! II