Interstellaria/Crew management

Melee
Notes:
 * The Riot Shield blocks damage for ~2.5 seconds before running out of ammunition, but slowly increases ammunition when not in use.

Range
Notes:
 * The Goo Gun prevents enemies from moving or attacking for a short time after each shot.
 * The Kursha Electric Prod prevents enemies from attacking for a short amount of time.
 * The Seedling Darts and Flame Thrower deal damage over time after each hit.
 * The Sniper Rifle, Shotgun, and Rocket Launcher knock their users back after each shot and may not fire if they can't.
 * The Assault Rifle can only be acquired before completing Station Horizon.