Super Smash Bros. Brawl/Ike

""You'll get no sympathy from me.""

- Over confident and Victorious Ike

Special Attacks

 * Eruption||The longer this fire attack is charged by holding down the right button, the more powerful it becomes but rumors are when this move is fully charged you get 10% damage.
 * Quick Draw||Ike dashes forward, swinging his sword at whoever he runs into. Also a charged move.
 * Aether||Ike tosses his sword into the air, leaps up, and plummets downward. He doesn't flinch while tossing his sword into the air.
 * Counter||If an enemy attacks Ike while this move is active, the attacker receives 20% more damage than what the countered blow would have inflicted.
 * }
 * Quick Draw||Ike dashes forward, swinging his sword at whoever he runs into. Also a charged move.
 * Aether||Ike tosses his sword into the air, leaps up, and plummets downward. He doesn't flinch while tossing his sword into the air.
 * Counter||If an enemy attacks Ike while this move is active, the attacker receives 20% more damage than what the countered blow would have inflicted.
 * }
 * Counter||If an enemy attacks Ike while this move is active, the attacker receives 20% more damage than what the countered blow would have inflicted.
 * }
 * Counter||If an enemy attacks Ike while this move is active, the attacker receives 20% more damage than what the countered blow would have inflicted.
 * }

Taunts

 * He holds out his sword in front of him and grunts as his cape blows in the wind.
 * He holds his sword to his side and says "Prepare yourself!"
 * He thrusts his sword into the ground and goes "Hmph," as his cape blows in the wind.
 * }
 * He holds his sword to his side and says "Prepare yourself!"
 * He thrusts his sword into the ground and goes "Hmph," as his cape blows in the wind.
 * }
 * He thrusts his sword into the ground and goes "Hmph," as his cape blows in the wind.
 * }
 * }

Strategies
Ike's strategies revolve around Eruption and his Aether, as well as some grabbing. Normally Ike is a hit-and-runner, due to his slow speed. But when the opponent's damage is high, then that's where being as Ike is fun. As the point of brawl is to KO people, you have to attack people. Naturally people will come near you, and that's where you can use your Eruption to your side. This attack grows when charged, and will also rise people up. When they are up in the air, you can wait for them, and grab them. You can repeat by throwing them up, and attacking with your Aether attack, to rack up a good 25% damage. Another thing to do after you use Eruption is to use a Quick Draw attack, or when you feel like enough, to hit them with a smash attack to gain a point. With the possibilities of three follow-ups, this will leave your opponent thinking, and that's the time do make them lose a stock.

More Advanced strategies
Many of Ike's strategies revolve around Quick Draw. Try to stay away from your opponents but close enough that you can unleash Quick Draw at any time. This is where the fun begins... Instead of Attacking with quick draw, every now and then; cancel the attack and use a Smash attack or something, Because canceled Quick Draw has very little recovery time, you can throw in any type of attack, and this confuses your opponents as to whether you're going to use Quick draw or cancel it. But that's not all... If your charging Quick Draw, you're opponent may try to attack, so cancel it and use Counter instead!! For a character with Medium-Slow attacks; You can get the advantage in almost all your situations, and this makes you rule the field in a 1-on-1, during a free for all it's not quite so simple, but it still works.

Because of this strategy, Ike can out-do almost all his opponents if they're heavier than him, and it woks against many medium characters too. On smaller, faster characters however, it's not quite the same. Against fast opponents you have to be the heavier character, so rely on the three Ps: -Patience -Precision -Power Patience is all about waiting for the right moment to strike; many heavy character moves leave the character vulnerable for some time, so don't go attacking all the time, wait for the time to strike. Precision is the next most important thing to be careful of. When you DO get a chance to attack, (Which isn't all that often) make sure you ACTUALLY HIT YOUR OPPONENT! Too many times I have seen people wait for ages to get the right chance to strike, and then they completely miss their opponent which nearly brings me to tears because they immediately lose the game, they needed to attack so badly but they wasted it when the got the chance. And finally: Power: As I said before, you don't get that many chances to strike, so if you get a perfect opportunity; don't waste it by using a weak attack, You're a heavy character, you're renowned for having the strongest attacks in the game!! If you're going to attack, do it properly! And unleash your most powerful asset!!!

Final Smash
Great Aether: Ike throws the enemy to the skies with a slash and starts hitting and slicing the enemy savagely (similar to Link's final smash) and finishes with an eruption attack in the air.