User:Abacos/Sandbox

Wisdom from the shrines
Combat rules:


 * Victories scored over evil creatures help to build a valorous soul! (Valor)
 * To strike first a non-evil being is by no means an honorable deed! (Honor)
 * Kill not a non-evil beast for they deserve not death, even if in hunger they attack thee! (Justice)
 * Kill not the non-evil beasts of the land, and do not attack the fair people! (Compassion)
 * Attack not a peaceful citizen for that action deserves strict punishment! (Justice)
 * To flee from battle with less than grievous wounds often shows a coward! (Valor)
 * For thee to flee and leave thy companions is a self-serving action to be avoided! (Sacrifice)

About chests in towns:


 * Take not the gold of others found in towns and castles for yours it is not! (Honesty)
 * To take the gold of others is injustice not soon forgotten. Take only thy due! (Justice)
 * Take not the gold of others for this shall bring dishonor upon thee! (Honor)

About beggars and blind people:


 * Cheat not the merchants and peddlers for tis an evil thing to do! (Honesty)
 * Give of thy purse to those who beg and thy deed shall not be forgotten! (Compassion)
 * To give thy last gold piece unto the needy shows good measure of self-sacrifice! (Sacrifice)

Other things to avoid:


 * Claim not to be that which thou art not. Humble actions speak well of thee! (Humility)
 * Strive not to wield the Great Force of Evil for its power will overcome thee! (Humility)

Other things to do:


 * To give of thy life's blood so that others may live is a virtue of great praise! (Sacrifice)
 * Seek ye to solve the many Quests before thee, and honor shall be a reward! (Honor)
 * Seek ye to know thyself. Visit the seer often for he can see into thy inner being! (Spirituality)
 * Meditation leads to enlightenment Seek ye all Wisdom and Knowledge! (Spirituality)

Final Fantasy 1&2 character comparison
If anyone needs help to choose names... :-P

Mega Man & Bass: CD database
Legend:
 * No. = Japanese for "Number"
 * DL: Dr. Light
 * DW: Dr. Wily
 * RK: Rockman Killer
 * WW: Wily Wars
 * SR: Star Robots
 * KG: King
 * ET: Extra-Terrestrial

Street Fighter X Mega Man
All this has still to be verified.


 * Unlocking Akuma and Sagat

To unlock Akuma try:
 * 4 or less perfect victories in the first 8 fighters, but NOT Boxer or Claw
 * 3 or less perfect victories in the first 8 fighters, PLUS Boxer (or Claw)

To unlock Sagat try:
 * 4 or less perfect victories in the Teleport System, but NOT Boxer or Claw
 * 3 or less perfect victories in the Teleport System, PLUS Boxer (or Claw)


 * Important Password:

4 victories (Blanka, Rose, Rolento, Urien), 3 perfect ones, 4 E-Tanks

This password allows to easily unlock Akuma, if you get one further perfect victory (e.g. against Dhalsim or the Boxer?); furthermore, it allows to maximize the number of E-Tanks, because the four stages containing E-Tanks are still to be cleared.

The password was obtained by collecting the 4 E-Tanks without beating those four stages.

Mega Man X series: characters

 * Main characters (Maverick Hunters)

(PC = playable character)


 * Evil characacters (Sigma's underlings):
 * 1) (X1) Sigma, Vile
 * 2) (X2) Sigma, Agile, Serges, Violen
 * 3) (X3) Sigma, Doppler, Byte, Bit, (Vile)
 * (X:CY) Sigma, Techno, Geemel, Zain
 * (X:SE) Sigma, Berkana, Gareth
 * 1) (X4) Sigma, General, Double
 * 2) (X5) Sigma, Dynamo
 * (X6) Sigma,...
 * (X7) Sigma,...
 * (X8) Sigma,...
 * (X:CM) Sigma,...

Rockman X: Soul Eraser
Parts can be acquired in exchange for DNA-souls, the "currency" in this video game. A part is unlocked when the characters collect a given number of DNA-souls. After beating any Maverick boss, including the intro stage boss, the characters gain 200 DNA-souls; smaller amounts of DNA-souls (4, 8 or 12) are randomly droppped by regular enemies.

In the table below, default sorting is by unlock value.

Items list:
 * 1) Wire Sponge stage: 1up
 * 2) Overdrive Ostrich stage: none
 * 3) Blast Hornet stage: none
 * 4) Tunnel Rhino stage: E-capsule
 * 5) Neon Tiger stage: E-capsule
 * 6) Volt Catfish stage: E-capsule
 * 7) Launch Octopus stage: E-capsule, W-capsule
 * 8) Flame Mammoth stage: E-capsule

Final Fantasy 3: Wind Crystal walkthrough
My idea would be to organize the walkthrough sections according to the bosses encountered.

The Land Turtle and the Wind Crystal
The Land Turtle invaded the Wind Crystal cave.

BOSS: the Land Turtle
''The Land Turtle is an important creature in Japanese folklore. Known as Genbu, it represents the Earth element, the North direction and the winter season, and it is associated with the black color. ''

The Wind Crystal altar
Change classes at once, and start earning experience and abilities.

Suggested classes:
 * Monk: you'll find soon two free weapons that only he can use;
 * Red Mage: he can use both black and white magic, and soon a free weapon only he can use will be found;
 * White Mage: you'll find soon two identical white spells for free, so you'll need a second white magic user;
 * Warrior: this is the only job left that can use the long swords you found for free.

Before leaving the altar room, talk to the Wind Crystal again and it will completely restore Health and Magic Points.

Altar cave, re-visited
If you got healed by the Wind Crystal, re-enter the Altar cave, and explore its upper levels to find free equipment for your characters, including a nunchunk for a Monk and a black spell for either a Red or Black Mage. Navigate the full cave to get some extra experience.

Town of Ur
The only two things you should buy are a Poisona spell and some Eyedrops. Everything else can be found without spending money. Talk to everyone, then go through the lower-right trees to get to the well; there and in other places around the town you can find several potions. Now go conquer the Cure spell in the north-western house, as you are told; there, you'll also find some more items, weapons and armors.

Sara and the Djinn
''The Djinn cast a spell on Kazus and Sasune, and only few people were spared. One of them is Princess Sara, who possesses a magic ring but is too weak to defeat the Djinn by herself.''

BOSS: the Djinn
''In pre-Islamic Arab culture, the djinns were elemental spirits associated with the air/wind, while the fire-elemental spirits (like this Djinn) were the efreets/ifrits. The other two elementals were marids for the water and ghouls for the darkness.''

The bow and the arrows can be used by some Wind Crystal jobs, but since the arrows are consumables, you may choose moneywise to save them for the Ranger, that is the job specialized in using this type of weapon.

Cid and the Bahamut
''No real connection between these two characters. After you bring Cid to his hometown, someone else in the same town will tell you about a man who went to the Dragon's peak.''

BOSS: the Bahamut
''In pre-islamic Arab culture, the Bahamut is a huge, powerful and benevolent creature that supports the World on its back. Later, Christian influence turned it into a "pagan devil", Behemoth (other devils: Astaroth was the Babylonian goddess of love Ishtar; Beelzebub was the Phoenician god Baal and "Zebub" was his honorific title in Phoenician).''

Desh and the giant rat
''Desh joins the four Warriors of Light after being saved from the Bahamut, and the five travel together until they meet the giant rat. The party needs to get miniaturized to go through these areas, therefore it would be good to have three magicians. To save Ability Points, you can turn either the Monk into a Black Mage or the Warrior into a Red or White Mage.''
 * Healing copse
 * Town of Tozus
 * Tozus tunnel
 * Vikings cove
 * Nepto temple
 * BOSS: a giant rat

Battle analysis of the jobs
Selling price is half of purchase price. For weapons that can only be found but not bought, the price column reports twice the selling price.

The Other jobs column does not report the Ninja because this class can equip almost any weapon.

Onion Kid's weapons
These are the basic weapons, with low attack values and little special effects. The weapons in this section are not rewritten in other tables, except for the arrows, that are consumables. Default sorting is by price, that is closely related to usefulness, except for the arrows, that are inserted after the bows.

Monk's nunchakus
See also .

Warrior's swords
For a complete list, see and .

White mage's staves
For a complete list, see .

Black mage's rods
For a complete list, see .

Red mage's weapons
For a complete list, see, and .

Ranger's bows and arrows
See also .

The Ranger must equip one bow and one arrow set in order to use them. Bows and arrows are long-ranged.

Mystic knight's katanas
See also and .

Evoker's rods
For a complete list, see .

Devout's staves
In order to attack enemies, a Devout should rather use his staff to cast spells from the Item menu, instead of using the Attack command.

Summoner's rods
For a complete list, see .

Magus' rods
The Magus should rely on his Black Magic spells to attack enemies, not to mention the fact that he should stay in the back row; therefore the most prominent attribute of the rods is their elemental defense bonus.

Unfortunately, in the NES version the elemental defense of the rods is glitched, i.e. it does not work.

Ninja's weapons
The Ninja can equip almost every weapon, plus the Shurikens.

Sage's weapons
For a complete list, see and ; the NES version can also use .

Always equipped weapons
The Reaver Twin Machine Guns can be bought back if they are sold.

Selectable weapons
The Megabomb is a single use weapon: press the spacebar once to release one Megabomb. You can carry up to five Megabombs at once.

The hotkey for the Twin Laser is really the "-" button, next to the "0" button.

Challenges
Try clearing the video game with a limited selection of weapons, i.e. no more than two, and without the machine gun. You would like to have either a single weapon for aerial and terrestrial target, or two, one for air targets and one for ground target.

Examples:
 * Plasma cannon (air) & Bomb (ground)
 * Laser turret (air) & Air-ground missiles (ground)
 * Micro missiles alone
 * Twin laser alone

Cheats
Press backspace to lose all money, get full health and two Deathrays that can be sold for good money. The more times you press backspace, the more Deathrays you get. You can then abort mission, sell the Deathrays and buy any weapon you like.

Scientific classification of Pokémon
From a taxonomical point of view, there are 76 Pokémon species, instead of 151.

What the Western translations of the videogames call "evolution" is actually growth from young to adult. Also, what is called "species" in the videogames is actually a life stage, e.g. young, cocoon or adult.

Of all the Pokémon species, the vast majority is inspired to real animals existing in nature, and they can be classified according to Lynnaeus method. Note that Lynnaeus lived one century before Darwin and the formulation of the scientific theory of evolution (Note also that "scientific theory" means "set of correlated theorems").

Scientific Pokédex
NOTE: Strictly speaking, "Invertebrata" is not an animal phylum, but a term of convenience including all phyla except for chordata. Here, it is used to group all the few animal pokémons that are neither Chordates/Vertebrates nor Arthropodes.

From other series

 * Super Mario: Legend of the Seven Stars, Paper Mario, Mario & Luigi Superstar Saga
 * Mega Man: Mega Man 64, Mega Man Zero 1, Mega Man Battle Network 1-2-3-4-5-6
 * Castlevania: Castlevania 2
 * Super Chinese: Little Ninja Brothers, Ninja Boy 2, Super Ninja Boy

Minor series

 * (8) Dragon Slayer: Faxanadu, Dragon Slayer 4
 * (7) Ys: Ys 1 (Sega), Ys 2, Ys 3, Ys 4, Ys 5
 * (4) Lufia: Lufia 1, Lufia 2, Lufia 3, Lufia 4
 * (3) Hydlide: Hydlide 1, Hydlide 3, Super Hydlide 3 (Sega), Virtual Hydlide 1 (Sega)
 * (3) Gaea Trilogy: Soul Blazer, Illusion of Gaia, Terranigma
 * (3) Red Arremer: Gargoyle's Quest 1, Gargoyle's Quest 2, Demon's Crest
 * (3) Mother: Mother, Earthbound
 * (2) Lennus: Paladin's Quest, Lennus 2
 * (2) Drakkhen: Drakkhen, Dragon View

Video games without sequel

 * 1987, NES: Rygar
 * 1987, NES: The Magic of Scheherazade
 * 1988, NES: Guardian Legend
 * 1988, NES: Battle of Olympus
 * 1988, NES: Times of Lore
 * 1989, NES: Legend of the Ghost Lion
 * 1989, NES: Faria
 * 1989, NES: Willow
 * 1990, NES: Crystalis
 * 1991, GB: Knight Quest
 * 1992, GB: Great Greed
 * 1991, SNES: Lagoon
 * 1998, N64: Quest 64
 * 2001, N64: Aidyn Chronicles

My chronology
Role-playing video games cleared since I joined this website (spring 2012)
 * 1) Ultima 5
 * 2) (currently playing Quest 64)

Role-playing video games cleared between autumn 2008 and spring 2012 (22):
 * Ultima 3 NES
 * Ultima 4 NES
 * Ultima 5 NES
 * Dragon Quest 1 GBC
 * Dragon Quest 2 GBC
 * Dragon Quest 3 GBC
 * Dragon Quest 4
 * Castlevania 2
 * Times of Lore
 * The Magic of Scheherazade
 * Guardian Legend
 * Legend of the Ghost Lion
 * Faria
 * Willow
 * Crystalis
 * Gargoyle's Quest 1
 * Gargoyle's Quest 2
 * Sa-Ga 1
 * Seiken Densetsu 1
 * Soul Blazer
 * The 7th Saga
 * Legend of Zelda 12 (MC)
 * Megaman Battle Network 1

Role-playing video games cleared before summer 2008 (19):
 * Ultima 6 SNES
 * Legend of Zelda 1
 * Legend of Zelda 2 (AL)
 * Legend of Zelda 3 (LP)
 * Legend of Zelda 4 GB/GBC (LA)
 * Legend of Zelda 5 (OT)
 * Legend of Zelda 6 (MM)
 * Legend of Zelda 7 (OA)
 * Legend of Zelda 8 (OS)
 * Legend of Zelda 10 (WW)
 * Legend of Zelda 11 (FSA)
 * Final Fantasy 1
 * Final Fantasy 2 GBA
 * Super Mario RPG
 * Paper Mario
 * Megaman 64
 * Megaman Zero 1
 * Faxanadu
 * Rygar
 * Battle of Olympus

Role-playing video games cleared before 2000:
 * Ultima 6 (MS-DOS) [not really, the floppy disks crashed twice]
 * Final Fantasy 7 (MS-Win)

My first videogames, for the "Nintendo 8-bit":