Danganronpa V3: Killing Harmony/Ultimate Death Card Machine

Ultimate Death Card Machine (カードデスマシーン) is a gacha game within Danganronpa V3: Killing Harmony, unlocked after the main game has been completed. Currency received from Despair Dungeon: Monokuma's Test, in the form of G, can be used to dispense cards of varying rarity (with N being common, S being rare, and U being very rare) from one of three machines (representing each game in the Danganronpa trilogy). The cards received from this mode can be leveled up in ../Ultimate Talent Development Plan/, giving them stat boosts. Those leveled up cards can then be used in Despair Dungeon to proceed further, and the further into Despair Dungeon the party travels, the higher the chance the Ultimate Death Card Machine will dispense a rare card. However, the cost of using the Death Card Machine will also increase to balance out the improved rate. The attributes that can be boosted for each card are as follows: Character cards are also separated by type. Types reflect the character's personality and impact the direction of their stat growth. The three types of cards that can be collected are as follows: Below is a list of cards that can be collected, split by their game of origin, including their minimum and maximum stats and types.
 * Influence represents the character's health in Despair Dungeon. If the party's Influence drops to 0, the game concludes.
 * Focus represents the character's MP, which is used for skills.
 * Strength represents the character's damage output against enemies.
 * Defense represents the character's damage tolerance.
 * Intellect represents the strength of the character's skills.
 * Fortitude represents the character's damage tolerance for enemy skills and allows them to occasionally dodge status effects.
 * Agility represents the character's speed and allows them to strike first against enemies.
 * Luck represents the success rate of a character's escapes as well as their critical hit chance.
 * Sports types experience greater stat boosts in Strength and Agility, and are primarily physical attackers.
 * Intelligent types experience greater stat boosts in Focus and Intellect, and are primarily skill attackers.
 * Variety types experience balanced stat boosts and are the most versatile in combat.