Eggerland Mystery/Rounds 1-10

Rounds 1-5
Each one of these stages features one of the five different monsters in Eggerland Mystery.

Round 1
This first round introduces the Snakey.


 * 1) There are three Snakeys, and each one of them blocks Lolo's path. For each one you can get a Pink Framer that gives you two magic shots. Shoot a Snakey twice and it will be removed from the screen for a while. Repeat the same for the next two Snakeys.
 * 2) Once you collect all the Pink Frames, the blue door opens and you can leave the room.

Round 2
The second round introduces the Skull. Once you collect all the Pink Frames, Skulls activate and chase Lolo to bite him. You have to lock Skulls away before taking the last Pink Frame.

In Eggerland Mystery Skulls are definitely slower than Lolo (unlike in any other title in the Eggerland series).


 * 1) Push the Emerald Frame on your left to the left above the right Skull. Push the frame on your right over to the right wall. Then stand above it and push it down into the lower right corner of the room. Come back up, and push the frame to the right of the right skull over to the left, giving you access to the treasure chest.
 * 2) Collect the Pink Frame along the bottom wall, and then come up to collect the frame below the left Skull. While you're there, push the neighboring Emerald Frame to the right below the right skull.
 * 3) Come back down, collect the Pink Frame between the two Emerald Frames, and then work your way around the outer edge of the room to collect the last two Pink Frames along the top wall. Push the Emerald Frame below you down so that you can access the path to the key. You should get there in plenty of time before the left Skull even finds a way to reach you.


 * ''Rerun: Adventures of Lolo, floor 3, room 4

Round 3
The third round introduces Gol. Gols activate when you collect all Pink Frames. Unlike the Skulls, Gols do not move; instead, a Gol shoots fireballs in the direction it is facing when Lolo passes in front of him.

You only have to block the Gols between the last Pink Frame and the Blue Door.

Push the Emerald Frame in front of any Gol, then grab the Pink Frame. The exit door is under the Emerald Frame.

Round 4
The fourth round introduces Medusa. Medusa can be seen as a more dangerous version of Gol: it does not move, but it is always active and it shoots in all four directions. Furthermore, the deadly glare of a Medusa cannot be dodged.

You have to block the "eyesight" of a Medusa in the directions you need to walk by. Both Emerald Frames and Pink Frames block the Medusa's eyesight.


 * 1) Walk above the Pink Frames and push one Emerald frame between each Medusa and each Pink Frame above them.
 * 2) Then, push two Emerald Frames between the Medusas and the central Pink Frame.
 * 3) Note that in Eggerland Mystery you can push Emerald Frames through a blue door.

Round 5
The fifth round introduces Alma the armadillo. This enemy moves around freely in the rooms, so it must be locked away. You might forget about a Medusa, but at least Almas are clearly visible.


 * 1) Push the two Emerald Frames down by one tile only. Move to the far right of the room and let the first Alma follow you on that side. Quickly move down the leftmost Emerald Frame. Now you can grab the two Pink Frames and lock Alma in a smaller area.
 * 2) Repeat for the second and third Alma.

Bonus round 1
You have infinite shoots in the bonus stages. If you defeat all the enemies in the stage, you will be revealed (in the password screen) the first piece of the special password.

Round 6
This stage introduces water and currents in the series.

Grab the first Pink Frame on the left. Shoot the Skull once, push it in the water, cross the stream and grab the second Pink Frame. Wait for the egg to pass by, and ride it to grab the third and fourth Pink Frames. Before grabbing the last Pink Frame, make sure you turned the nearby Skull into an egg.

Round 7

 * 1) Grab the Pink Frame in the upper-left corner. Walk all the way round, push the Emerald Frame down and enter the second circle.
 * 2) Push the next Emerald Frame to the left, but be careful not to cover the exit door. Push the third Emerald Frame up and grab the second Pink Frame.
 * 3) Shoot the nearby Skull twice and grab the last Pink Frame. Exit the room before the Skull respawns.

Round 8
This stage introduces one-way arrows and arrow power in the series.
 * 1) Push the Emerald Frames and grab the six Pink Frames in the upper part of the room.
 * 2) Go down through the one-way arrow, grab one Pink Frame and push the Emerald Frame to the center.
 * 3) Grab the last Pink Frame and run. The arrow power is now active, so you can move the one-way arrow at the top. Run to the exit.

Round 9
This stage introduces the bridge power in the series.
 * 1) Head straight down and collect the middle Pink Frame along the bottom wall.  Then cross the bridges to the right to the center island, and cross the bridges up to collect a Pink Frame in the corner of the upper island for two egg shots.
 * 2) Return down and to the left and stand next to the Snakey that sits between a Pink Frame and the bridge.  Shoot it twice to remove it from the screen and collect the Pink Frame beyond for two more egg shots.
 * 3) Now shoot the Snakey directly above the Pink Frame along the bottom wall once.  Push the egg into the water and walk across it to collect the Pink Frame below for two more egg shots.  At this point, if you're quick enough, you can walk back across the egg to the island above and continue.  If not, you can use a bridge to get back up.
 * 4) Walk down to the patch of land along the bottom wall, and shoot the lower left Skull twice to remove it from the screen and collect the Pink Frame in the middle of the Skulls.  This will activate the second Ladder power which you may or may not need.
 * 5) Follow the bridges to the upper right corner of the room near the Gol.  Stand in the lower left corner of the island, facing the Pink Frame across the water, and use your Ladder power to get across and collect the Pink Frame in the upper right corner of the island.
 * 6) Push the Emerald Frame below you down two spaces.  Collect the Pink Frame in the center of the island, and push the Emerald Frame beyond it to the left at least three spaces.
 * 7) Now collect the last two Pink Frames and head immediately for the key.  If you are quick, the Skulls should not be able to get near you, and the Gol's fireball should not reach you before you grab the key.  (If you're worried about the Skulls, you can push the Emerald Frame that was to the left of the center Pink Frame back to the right so that it blocks off access to the upper left island.)
 * ''Rerun: Adventures of Lolo, floor 5, room 4

Round 10

 * 1) Push up the two Emerald Frames close to the Pink Frame, then push the central one sideways. Grab the Pink Frame.
 * 2) From the location of the Pink Frame, push an Emerald Frame all the way to the right. Push another Emerald Frame down and then right. Push the two Frames against the two Medusas on the right.
 * 3) The exit door is hidden behind one Emerald Frame in the second row from the bottom, the third one from the right.

Bonus round 2
As usual, Lolo is invincible, he has infinite shoots and your goal is to shoot away all the enemies.

This is your second and last chance to learn the first piece of the special password.