Banjo-Kazooie/Mumbo's Mountain

Mumbo's Mountain is the first level in the game, and because of this, it's the easiest. It is rather small, but still has a Mumbo Skull, a giant gorilla who throws oranges at you, a termite mountain, and a lake.

Entering the Level
Level Location: To the right of the entrance to Grunty's Lair Jiggies Required to Enter: 1 Jiggy Pad: To right of level's entrance

Beak Buster

 * Location: To the left of Mumbo's Skull
 * Moves Required: None
 * Description: Jump into the air and press to smash into things below you.

Talon Trot

 * Location: Stonehenge-like area
 * Moves Required: None
 * Description: Hold and then press  to allow Kazooie to walk. You can go up steep platforms this way, and you can also walk faster.

Ancient Ways of the Egg

 * Location: Conga's Jungle
 * Moves Required: None
 * Description: Hold Z and press to shoot an egg. Hold  and  to poop them. Bottles will give you 50 to practice with, and there are many eggs nearby.

1. The Eye of Mumbo's Skull



 * Moves Required: None
 * Description: This one is easy. It's in the eye on the outside of Mumbo's Skull. Use a high jump to reach it.

2. Break the Houses



 * Moves Required: Beak Buster
 * Description: Break all of the houses outside of Mumbo's Skull by jumping on them and then using the Beak Buster. The last one you break has a Jiggy. (Other houses that you break hold various other useful items.)

3. Stonehenge



 * Moves Required: None
 * Description: Go to the center of the Stonehenge-like area for a Jiggy.

4. Mumbo's Hill



 * Moves Required: Talon Trot
 * Description: Talon Trot on the side of the hill Mumbo's Skull sits on. There is a platform with a Jiggy on it.

5. Deal with Conga



 * Moves Required: None
 * Description: Stand on one of the orange pads until Conga throws an orange at you. Before the orange hits the ground, run out of the way so that the orange hits the pad. Repeat this for the two other pads to receive a Jiggy.

6. Chimpy's Orange



 * Moves Required: None
 * Description: Climb Conga's tree and get an orange. Bring it to the tree stumps to Chimpy who will give you a Jiggy for the orange. This will also make the platform below him rise.

7. Shooting Conga



 * Moves Required: Egg Shooting and High Jump
 * Description: Near where you learn Egg Shooting, there is a platform right in front of Conga. Shoot him with an egg, then avoid the orange he throws. Do this three times for a Jiggy.

8. Termite Mound



 * Moves Required: Be a Termite
 * Description: First, get all of the Mumbo Tokens in this level, then go to Mumbo's Skull and become a Termite. Enter Termite Mound and go all the way to the top.

9. Feed Juju



 * Moves Required: Egg Shooting
 * Description: Shoot eggs into the mouths of Mumbo's totem. They will explode when you do, leaving a Jiggy once they have all exploded. Before you feed the last piece, jump on top of the totem and collect the Mumbo Token.

10. Jinjos



 * Moves Required: Talon Trot, Beak Buster
 * Description: Collect all 5 Jinjos
 * Blue: On a platform in the lake
 * Green: Inside one of the houses near Mumbo's Skull
 * Red: On top of Stonehenge
 * Purple: On a platform to the right of the entrance/exit
 * Yellow: On a ledge near Stonehenge; reachable by using Talon Trot to scale the hill

Witch Switch



 * After getting Jiggy #6, climb the platforms along the wall and press the Witch Switch with a Beak Buster. Leave the level as a Termite if you intend to get this Jiggy.

Mumbo Tokens

 * 1) Under the wooden steps leading to Mumbo's Skull
 * 2) Behind the Stonehenge-like area on the ground
 * 3) On the platforms near Conga's tree, near where you hit the Grunty Pad and get the Egg Shooting ability
 * 4) Behind the pink Jinjo
 * 5) Inside Termite Mound; use the Talon Trot

Empty Honeycombs

 * 1) On the hill that the Termite Mound sits on. Climb up to the mountain and slide down the center; it is too steep for the Talon Trot.
 * 2) Above Mumbo's Totem pole. Destroy all but one of them, then jump on top and do a high jump. If you've already destroyed all of them, simply exit and reenter the level.