Counter-Strike/Gameplay

Victory Conditions
There are several types of gameplay situations, the three original and traditional types are:
 * Terrorists try to plant and detonate a bomb successfully.
 * Terrorists try to escape from CT's. (Terrorists have only their default weapon in this type of gameplay)
 * Counter-Terrorists try to rescue hostages.
 * Counter-Terrorists try to escort a VIP to an extraction point. (VIP has only the default CT weapon, but 200 armor.)

Complimentary to those, if one team is wiped out, the other one wins. In the case of the VIP, if the VIP dies then the Terrorists win; but if all of the Terrorists are killed, then the Counter Terrorists's win.

Most maps in CS are now played as pure death match games. AWP map, the various aim maps and small arenas such as speedball and iceworld put players in pure fight to the death situations.

Another type of gameplay, created through a mod, is deathmatch which replicates the Half-Life mode where players respawn soon after death in a random location, and it's a free for all.