Star Wars: Battlefront II/Felucia

General
Felucia is playable by all four factions. It depicts an alien jungle-like setting with large amounts of cover. The AI bots really have an advantage over a human here, the foilage makes excellent camoflage and the player has a hard time distiguishing between foe and foilage at anything greater than point-blank range. Because of this, Felucia is a fun and challenging map for both conquest and CFT games.

Both sides have armor, but the CIS/Rebels start with more, so they have an intrinsic advanatage. This is somwhat balanced by the ease with which each side can infiltrate to the rear and capture enemy CP's. So the battle assumes a very changing fluid pace, with lots of captures and recaptures before the match is finished.

Conquest
If you are playiing as the Republic/Empire, your CP near the downed gunship is the most vulnerable. However, this area also offers a direct route straight to the CIS/Rebel CP at the top of the large fungal tree along one of its massive protruding branches. So your first priority should be to capture the fungal tree CP before the gunship CP is lost. After that, I would establish the fungal tree as my main spawn point, and try and stage commando raids to capture other enemy CP's from there.

As the CIS/Rebels you can press your armor advantage from the beginning, either to overrun the gunship CP or to bring the battle straight to the rearmost enemy CP's on the other side of the stream.