Call of Duty 4: Modern Warfare/Mile High Club


 * Description: ???.

"We're going deep, and we're going hard."
 * Briefing

"Surely you can't be serious."

"I am, and don't call me Shirley."

Welcome to the final mission of the game. Although this is considered a bonus, as it appears after the credits, it is a true test of your skills and persistence. The amount of time given to complete the first objective is dependent upon the difficulty setting:
 * Recruit: 3:00.
 * Regular: 2:30.
 * Hardened: 1:45.
 * Veteran: 1:00.

Objectives

 * Secure the VIP.
 * Exit the plane via high altitude freefall.

Veteran strategies
This is mostly a trial-and-error mission of the game on Veteran as you are only given one minute to reach the hostage. You may be required to play this mission over and over hundreds of times. There are some strategies but practice is the key.

Room 1
You do not have to take out the first enemy on the left in the toilets but it is probably best to as it makes your team move faster and if you don't your team are slow at taking him out (About 10 seconds) he will also probably shoot you. It is best to take the route to the left as it is usually easier. First take out the enemy with the shotgun in front of you as if you get close he may kill you, after you kill him, throw a flashbang as about 4-5 enemies come out, only take out the ones in your way, you will see a doorway, there will be 2 enemies either side of the doorway. You may want to swap your pistol for the shotgun or the P90 as they may come in handy, the P90 has a lot of ammo and the shotgun is good for clearing out the spot near the end.

Room 2
In the second room, you will have to find some cover, you are probably best to go to the left hand side so anyone you left in the room behind you won't get you. Reload then throw a flash and eliminate enemies on the left and right side. When the timer hits 40 seconds, you will hear a blast and the plane will rock violently. This will stun some enemies. The most important thing to remember when proceeding is to keep crouched. Enemies will have a harder time shooting at you. As you make your way through the seats, 2 more guys will come down the stairs. Take care of them and don't forget to check behind the last row of seats as there can be 1 or 2 there. Go up the stairs but watch out because sometimes there is one enemy on the stairs, kill him if he's there then turn around and get a flash ready.

2nd Floor, Room 1
Throw a flash on the right entrance to the room, from the stairs you just used. Even if the flash got into the next room, it should stun all the enemies in this room. Right after the flash explodes, go into the room from the left entrance. Take out enemies quickly. There should be three to dispatch, one behind the seat, one behind the doorway (you can see a gun poking out) and one or two to the right.

2nd Floor, Room 2
There should be one or two enemies by the entrance, but if you finished the room before fast enough, they should be stunned. There is a table on the left side of this room. On the table are two last flashbangs. Pick them up and throw them into the next section. Remember to crouch, in case there are enemies that aren't blinded by the flashbang. There will be three enemies in this room. One at the far end of the hall, one behind the left seat and one behind the right side.

2nd Floor, Room 3
As you leave the previous room, there will be a hallway, a turn, then another hallway leading to the final door. Two to three enemies will be at the turn. If you have time, throw the last flash. Eliminate the enemies quickly or simply dash for the VIP if you don't have time.

Strategy 2
This strategy does not use the pistol (until the hostage situation), does not have you swap weapons, and makes use of 6 flash bangs.

Room 1
Run forward and just before you reach the door to the bathroom pull up your rifle. Aim at the enemy and fire once as you strafe past. Turn back in the direction you were headed and aim for the enemies ahead. Kill both from long range, starting with the target on the left, then strafe to the right and kill the other. As you head down the right side of the corridor, immediately throw a flash bang towards the left side of the doorway that the enemies pour through. Strafe to the left side of the wall and continue forward as fast as possible (don't run, or you may get hit by the flashbang). If you did it correctly, you will get hit by a few bullets, and all four enemies will enter the room and be flashed.

Quickly take out all four of the stunned enemies (also note that if you didn't kill enemy on the left side, he may be standing to the left). It usually goes left side, middle, then the two corners, but the placement of the enemies is random (the AI has a lot of variance). Make sure to stay on the right side of the seats to minimize your walking distance. When you reach the corner, shoot diagonally into the next hallway where the two enemies are standing behind the wall. That leaves one left. Reload here, and before the animation is complete (when the bullets are full), run around the corner and stab the guy kneeling there.

Turn around and run into the corner.
 * ~42 seconds left

Room 2
From the left corner (facing towards the next enemies) of the protected hallway, put your back against the wall from the direction you just came. You should see the bathroom and a sliver of the airplane seats. An enemy usually hides back here, but ignore him for now. Throw a flashbang so that it either bounces off the far side of the bathroom, or lands on top of that enemy. Right after throwing, duck back to the left to avoid being shot at. Wait one second as the flashbang goes off, then rush forward. Take out the three enemies down the corridor, fire at any others that are standing or visible in the center area, then crouch in front of the two chairs in the middle as you take out the enemy on the right (behind the bathroom; does not always appear here), and the enemy on the left behind the barricade.

Reload. Take out the two to four enemies that come down the stairs. You can crouch and move forward along the right side, shooting any you see, then prepare to shoot or stab the ones behind the last chairs.

Reload as you run up the first set of stairs onto the landing and go to the right.

Stairs and upper room 1 and 2
Turn around and walk up the stairs partway. You will see an enemy run forward and duck behind the seats on the left. Crouch and throw two flash bangs down that hallway. You want both of them to explode inside the first room, near the wooden door frame. It's okay if one goes into the next room.
 * ~22-28 seconds on the clock

Charge forward and prepare to kill two or three enemies in the first room, and two to four enemies in the second (depending on the AI's course of action). There will always be that one enemy on the left behind the seats, and usually one in the middle of the airplane; sometimes the third appears on the right side in the doorway. Rush through into the next room. The enemies here typically retreat or rush through that right side door, ignoring you for a second. This lets you run in and just spray bullets. If you miss one, stab him.

Reload as you walk over to the table and pick up the three flash bangs.
 * 14-18 seconds on the clock

Final room/hallway
Peak just slightly and throw a flashbang so it bounces off of the upper right wall. There will be three to four enemies in this next area. Usually two appear on the right side, and one or two appear behind the airplane seats on the left (in the corner, against the wall). After the flashbang goes off, rush in and kill the two on the right, then rush to the corner on the left to avoid fire from any new enemies (your teammates may kill one while you're clearing the corner).

Peak around the next corner (while standing past the last airplane chairs), and bounce another flash bang. Sprint down the corridor or clear it with your gun as you walk, and when you get to the corner prepare to kill two enemies with your rifle. As you shoot them, do not stop moving forward; you do not want enemies shooting you from behind (if you missed any). In some cases, the final two enemies appear at the corner, and then just around by the white door on the right. If this occurs (when they are apart), you can try stabbing them. It is also possible to ignore the final enemy, but it's not recommended (you already got this far, why chance it).

Saving the VIP
You will automatically whip out your pistol and time will slow down. A terrorist will have a hostage at gunpoint and it's up to you to save him. On Veteran, shooting him in the head is the only way to beat this part. You can jump forward and to the left, setting up an easy headshot. If you choose to stay put, you can wait until the terrorist turns the hostage with about 2.0 left.

It is also possible to get a headshot right away if you aim to the top left of the two. Give it some distance, or you will probably hit the hostage.

Once the terrorist is hit, a nice spray of goo will burst out. Go through the door and wait for your team to arrive. A bomb has been planted and will explode in 30 seconds. Your teammates plant C4 on the exit door and detonate it. All that is needed is to jump out of the plane. If you came this far, congratulations.