Dominions 3: The Awakening/Nations/C'tis, Desert Tombs

More and more of C'tis is dead and dry in the Late Age. The Sauromancers raise the dead to fight for their god.

Militia

 * Traits
 * Poison Resistance 50, Cold Blooded, Swamp Survival


 * Weapons
 * Spear


 * Armor
 * none


 * Description
 * The Militia of C'tis are the lightest and most cowardly of the swamp kingdom's troops. They have partial resistance to poison.

Light Infantry

 * Traits
 * Poison Resistance 50, Cold Blooded, Swamp Survival


 * Weapons
 * Spear, Javelin


 * Armor
 * Shield


 * Description
 * The Light Infantry of the C'tis are armed with spears and javelins. For Protection, the rely upon their scaly skin and round shields. They have partial resistance to poison.

Poison Slinger

 * Traits
 * Poison Resistance 50, Cold Blooded, Swamp Survival


 * Weapons
 * Sling


 * Armor
 * none


 * Description

Taskmaster

 * Traits
 * Poison Resistance 50, Cold Blooded, Swamp Survival


 * Weapons
 * Spear, Javelin


 * Armor
 * none


 * Description
 * The Taskmaster is in charge of the enslaved Predator Lizards. Taskmasters are armed with a whip, which is also used to keep the predators in line. They have partial resistance to poison.

Commander Of C'tis

 * Traits
 * Poison Resistance 50, Cold Blooded, Swamp Survival


 * Weapons
 * Spear


 * Armor
 * Iron Cap, Scale Mail Hauberk, Shield


 * Description
 * The Commanders of C'tis are armed identically to the C'tissian heavy infantry. Their armor is gilded and ornate and they have partial resistance to poison.

National Summons

 * Unit: Gems z
 * Description