Digimon World 2/Attacks

Every Digimon starts out with their default skills for their species. New skills can be gained by Digivolving and DNA-Digivolving.

Key
Skill Name:  The name of the specific Attack, Counter-Attack, Interrupt, or Assist that is being defined.

Description:  The skill description straight from the game.

Special Effects:  If a skill has any odd or extra details or abilities they will be listed here.

Cost:  All skills cost MP. The more MP a skill costs the stronger it will be.

Digimon:  What Digimon naturally know this skill.

Attack
Attacks damage an opposing digimon. More expensive attacks can also have special effects like hitting all opponents or causing a status effect.
 * note: An attack with a speciall ability will do less total damage compared to one of the same cost without any abilities.

Counter-Attack
Counter-Attacks either will do more damage if a specific condition is met or will only do any damage if attacked by an opponent.

Interrupt
Interrupts are very similar to attacks except for one condition. They can be used at any time.

Assist
Assist skills aid your team and/or hinder your foes. Healing and stat altering skills are the most common of this type.