Mega Man Battle Network 2/Bosses

Level 1 - Air Vent

 * Boss - Air Man
 * Element - None
 * Hp - 300
 * Attacks
 * Air burst: Air Man fires a burst of air from his chest straight down the row he is currently in.
 * Triple Tornado: releases three tornadoes at once lining all three rows with one moving faster or slower than the other two.

Recommended Strategies
The air burst is pretty easy to dodge, just make sure that you're not in his row when he releases it. The triple tornado requires you to carefully watch the speed of the tornadoes, since one of them is going to move faster or slower than the other two, allowing you to dodge them. Overall, a pretty easy boss in his earlier stages, but his attacks become faster as he becomes stronger, and does more damage. He's a pretty simple boss that shouldn't give much trouble.

Level 2 - Okuden Dam

 * Boss - Quick Man
 * Element - None
 * Hp - 400, 600(V2), 800(V3)
 * Attacks
 * Boomerang
 * Curved Boomerang (V2 upwards)
 * Slash (done when HP is low, V2 upwards) - 200 Damage

Recommended Strategies
Quickman is quite tough for an early boss, since he can't be hit when he's standing still, or hopping from square to square. You can only hit him when he's unleashing an attack. Fortunately, he doesn’t have too much Hp, which is his weakness, so hit him with chips like Gutsman (or Airman, if you got it from his ghost) which are high power chips at this stage of the game, and you should be able to defeat him.

Level 3 - Yumland Square

 * Boss - Cut Man
 * Element - None
 * Hp 800
 * Attacks
 * Head Cut (cuts with blade on head, does in front row)
 * Boomerang Blade (fires his head blade 3 squares forward and returns to him)
 * Floating scissors (not really an attack, 2 floating scissor blades that rotate anticlockwise around the central rock on your side)

Recommended Strategies
Cutman's tactic can be greatly hindered with one simple maneuver; Areagrab. The spinning blades only go around the rock in the middle of your area, and there also happens to be a rock on his side of the field in the same position. Once Cutman is not in his front row, use Areagrab and stand behind his rock, and you can't get hurt from his attacks! From thereon, you can keep on attacking him with close range chips until he's gone.

If you aren't able to use Areagrab on him, what you can do is to follow the pattern of the scissors in order to prevent damage, and WATCH OUT FOR HIS HEAD CUT ATTACK. that may only have a range of one square, but with the scissor blades hounding you all the time, he might coax you to him, and you battle could be over just like that. small range, but very powerful.