Final Fantasy III/Goldor Manor

''The restoration of the Water Crystal allowed the continents to re-emerge from the endless ocean that covered the world. But the Warriors of Light got hurt in the earthquake, and the greedy Goldor locked their ship. In order to resume their quest, this situation must be resolved.''

Keep the jobs from the previous chapter, because there's no equipment available for water jobs yet. Only after you defeated Goldor, get to Saronia and turn all your party into four Dragoons.

Town of Amur
Free equipment for the Thief can be found in town.

Sewers of Amur


Free weapons for the Thief can be found in two secret passages.

Goldor Manor


The Thief is necessary here to open the many locked doors.

Many enemies use debuff spells, i.e. confusion and paralysis. Unlike in the cave of Tides, you cannot rely too much on the Knight to protect the allies in critical state.

Boss: Goldor


Goldor is extremely resistant to magic attacks, but the team made of Fire jobs relies mostly on physical attacks.

Use mostly physical jobs and a White Mage for healing.
 * Alternate strategy