Grand Theft Auto: San Andreas/Glitches

This page is about unlocking hidden territories; for information about how to conquer them, see the Turf Wars Guide.

This was discovered by Agent Ozzy of GTAforums completely by accident; see the forum thread where he first announced his discovery. As the name suggests, this is a glitch; Rockstar never intended for this feature to be included in the retail version.

Take a boat or plane (or car, with the Flying Cars cheat) and head to either the southwest or southeast corner of the map. The player then flies or drives out to sea in a south-western or south-eastern direction. This glitch takes a while so it is suggested that the player tape down the button and leave the game running. 30 real-world minutes should be long enough. Once the player is sure that all territories have been unlocked they can either fly or drive back (again, takes a long time) or drown themselves in order to get back immediately.

If done correctly, there should now be multicolored territories in the Badlands, San Fierro, Los Venturas, and the desert. However these territories are still only owned by Ballas and Vagos, the multiple colors are somehow caused by combinations of these wherever the "lost" territories overlap.

All unconquered "lost" territories will act much like they did before the glitch was activated, however there will be Ballas or Vagos wandering around them whereas in an unglitched game many of these areas would not normally harbor these gangs.

All these can be conquered by starting a turf war with the resident gangs, and are taken over after only one wave.

One downside that some players dislike is that once the area becomes theirs it will be ruled by GSF members; this means that people driving by will have the GSF's favorite cars, rather than the specific types usually found in that area before being conquered. This means the variety of jackable rides is significantly reduced.

Territory Locations
For a list of the unlocked territories CJ can now conquer, see the Territory List