Final Fantasy VII/Weapons

For the most part, getting the best weapon is a matter of buying the one at the most recent city, but sometimes, you can get a better one for free with a little exploring or hard work.

Materia growth is an important factor in weapon choice. All weapons are listed in order of ability points multiplier AP, i.e. number of slots times growth, from least to greatest.

Characters are sorted by the same order they join the party.

Weapons can be sold for half of their price. Weapons whose price is 0 (found only) can be sold for 1 Gil. Note that sale price is half of purchase cost, so a listed cost does not necessarily mean you can buy the weapon anywhere.


 * A. = Attack.
 * A%: = Attack rate, accuracy.
 * M = Magic Attack bonus.
 * AP = number of slots times growth rate; useful for players who prefer Materia over physical attacks.
 * Gil = price in Gil, the currency of Final Fantasy.

Cloud's swords
The Ultima weapon is obtained by defeating Ultimate Weapon near Cosmo Canyon on Disk 2 or 3.

Cid's spears
After the rocket has taken off, go back to Rocket Town and talk to the old man outside the Item Shop three times and he will give you Venus Gospel.

Ultimate weapons
These weapons have the highest Attack and Attack% prices, eight linked slots, but no materia growth. Recommended only during the final fight.

None of them can be bought nor sold, therefore the Price (P.) and Shops (S.) columns are empty. There are special requirements to get any of them.

Materia-growing weapons
These weapons are the most suitable ones to grow materia faster. They either have four slots and double growth (4x2=8) or eight slots and normal growth (8x1=8). Positive exceptions are highlighted.

All the shops sell the weapons in the table below only starting from Disc 2.

Default sorting is according to game progression.

Materia-free weapons
Sort of jokes, but quite powerful. They can be useful during Wutai side-quest, when all the Materia is stolen.

Default sorting is by game progression.