Combat Arms/Pistols

The secondary weapon is a gun that isn't as good as your primary weapon, but it can still help you get kills if you are out of ammo for your primary weapon or find yourself in a tight situation. There are two types of secondary weapons - pistols and shotguns.

Pistols
A pistol is a small, portable gun, capable of only semi-automatic fire. While all the pistols have a maximum possible rate of fire, the real rate of fire depends on how fast you can repeatedly click. Pistols have a fast reload and moderate damage, with the exception of the Anaconda Black.

Beretta M92FS
Common Name: M92

The default pistol that is free to maintain lacks in many aspects. It is the only pistol of a five-hit kill and has relatively low accuracy. However, this pistol has a larger clip size and more ammo than the other pistols. Buying a better pistol to replace this isn't very necessary, unless you are going to play a Pistol-Only game.

Beretta M92F SE
Common Name: M92 SE

This special edition of the default pistol is basically the same as it in every way, except that it reloads faster.

Colt M1911 MEU
Common Name: MEU

The Colt MEU is the strongest pistol with the exception of the Anaconda Black. To compensate for the strong three-hit kill, the MEU fires very slowly and has high recoil every shot. Along with high accuracy, this is a good all-around pistol. It costs a relatively great amount of GP, though, and doesn't come with a lot of ammo.

HK USP
Common Name: USP

A toned-down version of the MEU, the USP is just as accurate, but is weaker and faster. The USP borders around three to four shots to kill, usually four, depending on the enemy's armor. The USP has the highest recoil of any pistol besides the Anaconda Black.

HK USP Tactical (Supply Case)
Common Name: USP Tactical

A Supply Case upgrade on the normal USP, this version has green camo and a built-in silencer. Other than that, it is no different than the USP. Getting the USP Tactical is mostly a by-product of not getting what you wanted from a Supply Case, because you could just buy a USP and attach a silencer to get the same thing.

Glock G23
Common Name: G23

Specializing in a balance of stats and very low recoil, the G23 isn't as accurate as the USP or MEU. It has the fastest fire rate with the exception of the K5. The G23 is often a satisfactory choice to replace the default M92 with, considering that it doesn't cost a lot. You also get lots of ammo.

Glock G23 SE
Common Name: G23 SE

A special edition G23, this gun is absolutely no different besides the fact that it can be drawn faster. Along with its high rank requirement, and the fact that a draw speed improvement isn't worth 100 extra GP, not a lot of people have this pistol.

Glock G18
Common Name: G18

One of the most unique pistols in the game, this one is actually capable of selective fire between burst and semi-auto firing modes. It fires slightly faster and has slightly more recoil than the G23. Otherwise, this pistol is exactly the same as the G23. The burst ability alone gives this pistol a very hefty price.

Daewoo K5
Common Name: K5

The K5 is the fastest firing pistol, and it sacrifices damage to do just that. It is still stronger than the default M92, however. With additional low recoil, the K5 is the pistol that you can "spray" with the best. It has an intermediate clip size.

Anaconda Black
Common Name: Revolver

This beast of a gun, although classified as a "pistol", should be given a category of its own because it is completely unlike a pistol. The Anaconda Black is a revolver capable of a two-shot kill, and lacks speed to compensate. The Anaconda Black also has massive recoil per shot, a slow reload, and costs more GP. In fact, it fires so slowly that by the time you can take another shot, the recoil will have settled.

The Anaconda Black can not be fitted with a silencer or a magazine mod. It is allowed in Pistol-Only games because of its official classification as a pistol.

Shotguns
Shotguns are large, semi-automatic guns that are very powerful damage-wise, but must be used at a close range for full potential. The damage that shotguns do decreases dramatically with range. Therefore, when using a shotgun, you should always get up close to your enemies before shooting. In small maps like Junk Flea, your enemies will almost always be in your face, and therefore skilled shotgunners can use a shotgun as if it were a primary weapon.

Shotguns deal massive damage because when you fire off one "shot", that shot is actually a bundle of five bullets. The farther you are from the target of impact, the more the five bullets will spread. Therefore, shotguns don't require absolutely precise aim to deal damage.

All shotguns are incompatible with scope and suppressor modifications.

Mossberg M590 Military
Common Name: M590

This one-hit kill shotgun is very popular among the shotgun enthusiasts, simply due to its power. This shotgun is pump-action, meaning that by the time you can fire off another shot, the recoil will have already settled. This makes the high recoil somewhat meaningless, although it can still be disorienting.

The reload speed of a shotgun depends on how many shots need to be inserted. The speed of reloading from 0 bullets is seven times slower than reloading from 6 bullets.

Mossberg M590 Military CQBR (Supply Case)
Common Name: M590 CQBR

This is an upgrade on the regular M590 by adding a fixed stock. The M590 CQBR has significantly less recoil, making it easier to aim and handle. It is also supposedly more powerful, but since the regular M590 is already a one-hit kill, this isn't really verifiable.

The M590 CQBR can be obtained from Supply Cases, the chance that you will get one is fairly high and players deem that trying to get one is worth the money.

Remington R870
Common Name: R870

The Remington shotgun is an unpopular choice because it takes two shots to kill and still requires pump-action, but there are some advantages. The R870 features significantly less recoil than the M590. It also has more bullet spread between the five bullets, so that you don't have to get as close to your enemies.

The R870 is the cheapest shotgun, good if you are low on money.

Franchi SPAS12
Common Name: SPAS

This semi-automatic shotgun has a very fast firing rate (for a shotgun) for quick and easy two-hit kills. Far more accurate than the other shotguns, the SPAS is a good all-around choice. Because there is no pump action needed, the SPAS is affected by its own recoil.

Franchi SPAS12 Stock (Supply Case)
Common Name: SPAS Stock

An upgraded SPAS12 with a fixed stock, this shotgun is no different besides a recoil reduction.

Double Barrel
Common Name: DB

The Double Barrel is a strong shotgun capable of one-hit kills. The recoil is not as massive as that of the M590. Major drawbacks of the Double Barrel, however, are that it has a clip size of just two and a ridiculously huge crosshair. A magazine mod can not be attached. The Double Barrel's reload speed is constant and does not vary.

A unique ability of the Double Barrel is that you can press the right mouse button to discharge both shots at once. This releases all bullets in your clip (1 or 2) and guarantees a one-hit kill at more range. However, because the single shot can already deal great damage, the double shot doesn't need to be used often.

Saiga 20K
Common Name: 20K

The Saiga 20K is a semi-automatic shotgun, similar in performance to the SPAS12, but looking more like an assault rifle. The Saiga 20K has a high rank requirement and is better than the SPAS-12 in most aspects, with no drawbacks to compensate besides its abnormally high price.