The Fairyland Story/Rounds 11-20

Round 11
This round contains two Wolfmen and two Golems, and the randomly-generated powerup appears on the ground to the right of the Elf's starting position; also, if either he or an enemy goes through one of the two doorways in the wall on the platforms on the second level, they will come out of the other one.

Round 12
This round contains two Wizards, two Golems and two Monks (who can disappear and reappear at will, and if they reappear on top of the Elf, they shall automatically "bubble" him unless he can get out of their way), and the randomly-generated powerup will appear on the first platform on the fourth level.

Round 13
This round contains two Wolfmen, one Dragon and one Bishop (who can duplicate himself), and the powerup will appear on the top-right platform; also, if either the Elf or an enemy falls down the hole in the ground he shall reappear at the top of the screen (in fact, the Dragon will do this right at the start).

Round 14
This round contains one Wolfman and three Golems, and the powerup will appear on the second platform on the sixth level; also, if the Elf falls into the fifth level of the second platform and kills the Golem, he will not be able to escape, for he cannot jump high enough to get out of there. After this round, you will be treated to another cutscene of the elf riding on the back of his enormous blue wingless dragon from the right side of the screen but this time with the text of BE CAREFUL FOR "WORM"! displayed above them, and the "worm" in question is actually an enormous caterpillar with a long tongue.

Round 15
This round contains two Dragons, two Golems and a Worm (who will emerge from the doorway in the wall on the ground), and the powerup will appear on the second platform on the fifth level; the Worm cannot be killed, but it can kill the enemies for you by wrapping its tongue around (and eating) them.

Round 16
This round contains five Wolfmen and one Bishop (who can again duplicate), and the powerup appears on the third "step" of the staircase-like platform.

Round 17
This round contains two Wolfmen, three Dragons and one Bishop (who can, once again, duplicate himself), and the randomly-generated powerup shall appear on the small platform on the second level; the Wolfmen, who are suspended in mid-air, also fall to the first level of the main platform at the start.

Round 18
This round contains four Wizards (remember that their spells can shrink the Elf), and the randomly-generated powerup shall appear on the left platform.

Round 19
This round contains three Wolfmen and two Wizards and the randomly-generated powerup appears in the centre of the first platform on the fourth level.

Round 20
This round contains two Wolfmen and three Dragons, and the randomly-generated powerup will appear below the second platform on the second level.