Star Wars Knights of the Old Republic II: The Sith Lords/Trayus Academy

Malachor Depths
As you enter the bottom end of the Trayus academy from the depths once Bao-Dur's remote has activated the, Darth Sion strides into its top end from the Trayus core. Six Sith assassins decloak and kneel around him as Kreia speaks telepathically:

The Sith assassins rise and cloak:

Meanwhile, you face an elite Sith assassin at the bottom end of the academy's antechamber:

Force powers are rarely if ever used, and you can return to the depths if you want.

Antechamber
There's nothing of interest down any of the halls lining either side of the antechamber, except for those at the very top. Three Sith assassins guard the top end of the antechamber, and three more guard each of the doors in the top left and right halls.

Sith assassins rarely if ever use Master.

This is the choice Kreia told Darth Sion you would face: to get to the Trayus core at the top end of the academy, you can go through the Trayus prison (renamed Trayus Crescent) on the left side, or the on the right side. The choice isn't actually meaningful (without the ../Restored Content Mod/, at least) and you can do both, but this isn't necessary. The proving grounds do contain a, though...

Trayus Prison
Behind the door in the top left wall of the academy's antechamber is a short corridor to another door, beyond which is the top right end of a curved corridor, guarded by three Sith assassins, with two more midway down.

This curved corridor continues beyond the door at the bottom left end, where the top left end of the lower section is guarded by a male and female dark Jedi apprentice with three Sith assassins, with two more by a metal box at the bottom right end.

Dark Jedi apprentices rarely if ever use Force powers.

Beyond the door in the left wall back at the top end of the lower curved corridor is the top left end of the next curved corridor, guarded by four Sith assassins, with a male and female dark Jedi apprentice midway down, and two more Sith assassins at its bottom right end.

The ../Trayus Crescent/ is beyond the three doors in the outer left wall: once you've gone through, you enter the top part of the academy at its bottom left corner.

Trayus Proving Grounds
Behind the door in the top right wall of the academy's antechamber is a short corridor to another door, beyond which is the top left end of a curved corridor, guarded by three Sith assassins, with three more midway down.

This curved corridor continues beyond the door at the bottom right end, where the top right end of the lower section is guarded by a female dark Jedi apprentice and three Sith assassins, with three more midway down, and another four at the bottom left end.

Beyond the door in the right wall back at the top end of the lower curved corridor is the top right end of the next curved corridor, guarded by three Sith assassins, with a male and female dark Jedi apprentice and three more Sith assassins midway down, and three more with a metal box at its bottom left end.

The ../Trayus Proving Grounds/ are beyond the door at the top end of the outer right wall: once you've gone through, you enter the top part of the academy at its bottom right corner.

Trayus Core
You enter the top part of the Trayus academy from the Trayus Prison (renamed Trayus Crescent) through the door in the bottom left wall of a large room, with a Sith assassin at its bottom end and two more at the top end with a female dark Jedi:

There are also a metal box by the middle of the left wall, and a locked one by the bottom right wall.

Beyond the door in the right wall is another large, but empty, room with a door in its bottom right wall, beyond which you'll find the central chamber where you'll confront.

Otherwise, you enter the top part of the Trayus academy from the Trayus Proving Grounds through the door in the bottom right wall of a large room, with three Sith assassins and a male dark Jedi at its top end:

There are also a metal box by the middle of the right wall, and two more in the bottom left corner (one of which is locked).

Beyond the door in the left wall is another large room with a male and a female dark Jedi at its bottom end.

Beyond the door in this room's bottom left wall is the central chamber where you'll confront Darth Sion.

Darth Sion
The central chamber in the top part of the Trayus academy is pillared and has doors in its left, right and top walls. Save game before approaching the door to the Trayus core in the top wall, as when you do so Darth Sion appears behind you. If your character is female:

He engages you in combat. Otherwise:


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Asking the following can also give you a chance to be persuasive:


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Otherwise:

Otherwise:

Otherwise:


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He engages you in combat. Otherwise, if you character is male:

Otherwise:


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Otherwise you succeed in eroding his will, despite what he says:


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He engages you in combat, and all doors are closed and locked until you defeat him. If you haven't eroded his will with persuasion:

He has : Stun, and rarely if ever uses or Force powers other than.

Otherwise, each time you erode his will with successful persuasion you reduce his Will saves (-3), Constitution (-6), and Wisdom (-1), with the following results:

You must defeat him four times, but you can erode his will again after his second and third defeats (although you must be more persuasive each time to succeed).

First defeat
Once Darth Sion has been reduced to less than 10 Vitality, he disengages and is restored to maximum Vitality:

You engage in combat again.

Second defeat
After Darth Sion's second defeat:


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Otherwise:

Otherwise:


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In every case he engages you in combat yet again.

Third defeat
After Darth Sion's third defeat:

Otherwise:


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You engage in combat one last time.

Fourth defeat
After Darth Sion's fourth, and final, defeat he drops to his knees:

Otherwise:


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Sion just looks at you.

Once you go through the door to the ../Trayus Core/, you cannot return.