MapleStory/Beginner

Not much to say about this class; they're basically there as an intro class. They're the one class that you don't lose experience with when you die; it's strongly advised that you make a job advancement at the appropriate level. (8 for magicians, 10 for everyone else).

Common Courtesy
As with all games, there are things to do, and things you shouldn't do.


 * Territory -- While not everyone has a grasp of territory, a good number of Maple Story players grow attached to the area they were training on for the past hour. If you would like to train somewhere but it has already been taken, then change channels; with 20 channels there is plenty of places for you to go. If you invade inside someone's territory, then it is easily considered Kill Stealing.

The ettiqute of territory is a hard one to define, as everyone has different views on how big their territory is. For some maps, a territory can extend to less than 1/8 of the map, while the territory of some maps such as the end of B3, and Zombie Regions, extend across the entire map.


 * Kill Stealing -- Loads of people do this, especially at earlier levels. In essence, this is when a person either invades in someone else's territory, or even worse, a stronger, faster player follows around a weak player to just piss off that person.

Obviously, it is a bad idea to Kill Steal, and it generally results in a defame.


 * Defaming -- Defames are generally fround upon, as they can easily lead to defame wars where a gang defames another gang repeatedly. Defaming is a good idea if someone is truely being a disrespectful person, by kill stealing, or otherwise.

Common Beginner Errors

 * Scrolls are worth a lot of money at market value, at least 20k for the worst 10% scrolls... (except HP or MP scrolls, they are worth less than 1 meso) and going upto (at least) 3.5 million for the rare 60% glove attack scroll.