Castlevania: The Adventure/Gameplay

Items

 * Candles: hit them, and one item will come out.
 * Orb power-ups: Christopher starts with a leather whip; one power-up will upgrade it into a stronger chain whip, a second one will also allow to shoot fireballs. Anyway, every time Christopher gets hit, he will lose one upgrade.
 * Hearts: they restore health (unlike in any other Castlevania game).
 * Cross: it makes Christopher invincible for a short span of time.
 * Extra lives (1-Up): self-explanatory
 * Coins: they just increase the score.