Star Wars: Knights of the Old Republic/Medium armor

KotOR Item Bronzium Light Battle Armor.png Bronzium Light Battle Armor
Feats Required: Armor Proficiency – Medium


 * Defense Bonus: 8
 * Max Dexterity Bonus: +2

This molded armor is made of better materials than standard military issue, but is still relatively cheap and easy to mass-produce, making it ideal for light militias and the like.

KotOR Item Cinnagar War Suit.png Cinnagar War Suit
Feats Required: Armor Proficiency – Medium


 * Defense Bonus: 7
 * Max Dexterity Bonus: +3
 * Damage Resistance: Resist 15/- vs. Sonic

After the Great Hyperspace War a thousand years ago, the heirs of Empress Teta militarized their world and industry, a legacy that produced battle armor still sought after today.

KotOR Item Davik's War Suit.png Davik's War Suit
Feats Required: Armor Proficiency – Medium


 * Defense Bonus: 8
 * Max Dexterity Bonus: +3
 * Damage Resistance: Resist 10/- vs. Cold
 * Damage Resistance: Resist 10/- vs. Fire

Davik spent lavishly on his safety, and many a bounty hunter ended up dead in the streets for underestimating both his will to live and the protective qualities of his armor.

KotOR Item Echani Battle Armor.png Echani Battle Armor
Feats Required: Armor Proficiency – Medium


 * Defense Bonus: 7
 * Max Dexterity Bonus: +3

This armor provides solid defense at the cost of some flexibility, although it is still an Echani product and is therefore well suited to quick-moving combat.

KotOR Item Exar Kun's Light Battle Suit.png Exar Kun's Light Battle Suit
Feats Required: Armor Proficiency – Medium


 * Defense Bonus: 9
 * Max Dexterity Bonus: +3

Attributed to Exar Kun, this armor may well have been worn by the Dark Lord prior to his defeat forty years ago. He was rarely without considerable, yet flexible, personal armor.

KotOR Item Jamoh Hogra's Battle Armor.png Jamoh Hogra's Battle Armor
Feats Required: Armor Proficiency – Medium


 * Defense Bonus: 11
 * Max Dexterity Bonus: +2
 * Immunity: Critical Hits
 * Strength: +1

Jamoh Hogra was a Zabrak mercenary who feared for his life after a raid on a Sith dreadnaught. He spent a fortune on his personal armor, only to be killed while in the bath.

KotOR Item Krath Heavy Armor.png Krath Heavy Armor
Feats Required: Armor Proficiency – Medium


 * Defense Bonus: 9
 * Max Dexterity Bonus: +2

Typical of the old Krath military elite, these suits were worn during slave raids on neighboring systems. Slaving is profitable but risky, so little cost is spared in equipment.

KotOR Item Krath Holy Battle Suit.png Krath Holy Battle Suit
Feats Required: Armor Proficiency – Medium


 * Defense Bonus: 9
 * Max Dexterity Bonus: +2
 * Damage Resistance: Resist 15/- vs. Cold
 * Damage Resistance: Resist 15/- vs. Fire
 * Damage Resistance: Resist 15/- vs. Sonic

Many Krath sought to be guards of their dark temples in armor of this type. Cynics dismiss this fervor, noting that guard duty was safer than participating in military slave raids.

KotOR Item Light Battle Armor.png Light Battle Armor
Feats Required: Armor Proficiency – Medium


 * Defense Bonus: 7
 * Max Dexterity Bonus: +2

Providing solid protection for a minimal cost, this armor is excellent for entrenched troops or guards. A force on the move, however, may find it somewhat constricting.

KotOR Item Military Suit.png Military Suit
Feats Required: Armor Proficiency – Medium


 * Defense Bonus: 6
 * Max Dexterity Bonus: +3

This standard issue suit provides good protection, but can be heavier and more restrictive than some of its counterparts. Even so, many mercenaries swear the tradeoffs are worth it.

KotOR Item Powered Light Battle Armor.png Powered Light Battle Armor
Feats Required: Armor Proficiency – Medium


 * Defense Bonus: 8
 * Max Dexterity Bonus: +2
 * Damage Resistance: Resist 25/- vs. Sonic
 * Strength: +1

This is an early attempt at power-assisted armor. Dampening fields block the noise of servomotors, unintentionally shielding against external extremes in sonic frequencies as well.

KotOR Item Verpine Fiber Mesh.png Verpine Fiber Mesh
Feats Required: Armor Proficiency – Medium


 * Defense Bonus: 8
 * Max Dexterity Bonus: +3

Raxsus Nuli had plans of planetary conquest in the wake of Sith aggression. Though eclipsed by recent events, the Jedi saw the pirate jailed and his Verpine stockpiles auctioned.

KotOR Item Environmental Bastion Armor.png Environmental Bastion Armor
Feats Required: Armor Proficiency – Medium


 * Defense Bonus: 7
 * Max Dexterity Bonus: +3
 * Damage Immunity: 100% vs. Cold
 * Damage Immunity: 100% vs. Fire
 * Damage Immunity: 100% vs. Sonic

Special: Upgradeable, Armor

A modified environmental suit, this armor gives the wearer complete protection from the elements as well as superior combat protection. With additional enhancements, it can be converted into a completely contained environmental system and shield the wearer from outside radiation as well.

KotOR Item Heavy Exoskeleton.png Heavy Exoskeleton
Feats Required: Armor Proficiency – Medium


 * Defense Bonus: 9
 * Max Dexterity Bonus: +2
 * Constitution: +1
 * Strength: +2

Special: Upgradeable, Armor

A heavy and durable suit, this mechanical exoskeleton provides much greater strength and endurance, and vastly improved armor protection to the wearer than lighter models. With additional enhancements, this capability can be expanded even further, rivaling some light armored vehicles for protection.

Armor Reinforcement's Constitution: +3 and Strength: +3 replace armor's existing Constitution: +1 and Strength: +2 rather than adding to them.