Super Smash Bros. Brawl/Toon Link


 * Toon Link needs to be unlocked.

Toon Link has pretty decent attacks. His jump falls faster than normal Link and has a greater damage ratio. Also, his Up Smash is one quick, clean slash which hits on both sides of his body and causes good upward knockback. Toon Links shield can block projectiles while standing still, which can come in handy since his only really long ranged weapon is his Bow and Arrow. If you miss while trying to grab someone, you lose time trying to recover your hookshot. Toon Link is one of the select characters that can save himself with his grab by latching onto edges with his hookshot, though his spin attack makes a much better recovery move. Toon Link has both good projectile and physical attacks. His arrows have shorter range and travel slower than Links and cause less damage (12% fully charged to Link's 15%). His bombs are good, but if you throw them too close to an opponent you can be caught in the explosion. Toon Link can be classified as an above average fighter when it comes to Offense, but his speed and shield give him an excellent Defense.

Basic Attacks

 * Blade Smash||Smashes the sword forward in a downward cut.
 * Upward Blade Attack||Fans the blade upward. Hits behind and in front.
 * Double Blade||Hits the ground on either side of him.
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 * Upward Blade Attack||Fans the blade upward. Hits behind and in front.
 * Double Blade||Hits the ground on either side of him.
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 * Double Blade||Hits the ground on either side of him.
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Special Attacks

 * Hero's Bow|| Hold the button to charge your Bow. The longer the charge is, the further and stronger the arrow flies. Try to use this in free for alls so that the opponent will have a hard time reflecting or dodging the attack.
 * Boomerang||Toon Link throws his Boomerang. His does not have wind properties like Link's, so it does not pull back enemies. It is stronger though. Hold up or down on the control stick or D-pad to curve the boomerang in that direction.
 * Spin Attack||Toon Link spins with his sword out. Enemies caught in the spin will be hit numerous times, like a blender. This attack is chargeable. This move also acts as Toon Link's recovery move.
 * Bomb||Toon Link pulls out a bomb. Tap A (or 2) to throw it. You can add the directional pad to throw it in a specific direction. Jump to add distance to the throw. Be careful, however, as the bomb can be caught and thrown back at you.
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 * Boomerang||Toon Link throws his Boomerang. His does not have wind properties like Link's, so it does not pull back enemies. It is stronger though. Hold up or down on the control stick or D-pad to curve the boomerang in that direction.
 * Spin Attack||Toon Link spins with his sword out. Enemies caught in the spin will be hit numerous times, like a blender. This attack is chargeable. This move also acts as Toon Link's recovery move.
 * Bomb||Toon Link pulls out a bomb. Tap A (or 2) to throw it. You can add the directional pad to throw it in a specific direction. Jump to add distance to the throw. Be careful, however, as the bomb can be caught and thrown back at you.
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 * Bomb||Toon Link pulls out a bomb. Tap A (or 2) to throw it. You can add the directional pad to throw it in a specific direction. Jump to add distance to the throw. Be careful, however, as the bomb can be caught and thrown back at you.
 * }
 * Bomb||Toon Link pulls out a bomb. Tap A (or 2) to throw it. You can add the directional pad to throw it in a specific direction. Jump to add distance to the throw. Be careful, however, as the bomb can be caught and thrown back at you.
 * }

Grab & Throws

 * Hookshot||Toon Link gets out his hookshot and fires it, grabbing anyone in range. It is smaller then Link's clawshot. However, if the hookshot misses, it has a 2 second recovery time, leaving you vulnerable for an attack. The hookshot can also be used to tether recovery. Grabs do 7-9% Damage.
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 * Hookshot||Toon Link gets out his hookshot and fires it, grabbing anyone in range. It is smaller then Link's clawshot. However, if the hookshot misses, it has a 2 second recovery time, leaving you vulnerable for an attack. The hookshot can also be used to tether recovery. Grabs do 7-9% Damage.
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Taunts

 * He pulls out the Wind Waker and conducts with it. At the end, it makes a sound effect from the game.
 * He puts away his sword and shield and looks around in confusion.
 * He swings his sword madly around, then stops to take a breath. It has the most effect when used at the end of a effective combo attack.
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 * He puts away his sword and shield and looks around in confusion.
 * He swings his sword madly around, then stops to take a breath. It has the most effect when used at the end of a effective combo attack.
 * }
 * He swings his sword madly around, then stops to take a breath. It has the most effect when used at the end of a effective combo attack.
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Final Smash
Triforce Slash: Toon Link's Final Smash is the Triforce Slash, just like Link's (except it looks more cartoonish). However, the beam of light to start the attack is smaller, due to Toon Link's smaller size. This attack with do 40-50% Damage for the first few hits, then a whopping 13% or so for the final attack, along with a lot of knockback. Most characters won't be able to recover from this attack, but some like MetaKnight and Kirby, as well as heavy characters like Bowser might be able to stand the hit.