Talk:Guild Wars

MMOG?
There's been plenty of discussion online as to whether Guild Wars constitutes a "real" MMOG or not; for ease of finding it, I'd keep it in the MMOG category myself - it's better for end users if they find it under a debated section of the Wiki than not at all. --aniki21 06:49, 18 January 2006 (PST)
 * Guild Wars is a MMOG. I can't see it in any other category. :) --Hack 09:10, 18 January 2006 (PST)

I need some help
I made a bunch of changes moving Profession pages to Guild Wars Prophecies, but now I think that's just a redirect to Guild Wars? Is that right? I was able to make the profession pages off the "Guild Wars Prophesies/" basepage, but I can't seem to edit the Guild Wars Prophecies main page. I was trying to get the Header Nav to point to the Guild Wars Prophecies/Table of Contents, but when I go to "Edit" it says I'm editing the Guild Wars main page. Don't know what's up with this. Can someone help unscramble these things? Thanks, - naj zere 22:08, 23 October 2008 (UTC)
 * Never mind. Thanks Prod. - naj zere 23:23, 23 October 2008 (UTC)
 * Shouldn't the professions be kept in core Guild Wars as no matter which campaign you use you will still get them.-- The preceding signed comment was added by Rocky (talk • contribs). 15:23, 24 October 2008 (UTC)
 * There are only six professions that carry over to all of the games. If you want Assassin/Ritualist you have to have Factions and if you want Dervish/Paragon you have to have Nightfall.-- Duke  Ruckley Talk 15:34, 24 October 2008 (UTC)
 * Shouldn't we put those 6 professions into core Guild Wars instead of being hidden under prophecies?-- The preceding signed comment was added by Rocky (talk • contribs). 16:42, 24 October 2008 (UTC)
 * I was actually wondering about that. Are those 6 professions "core" or are some of them "Prophecies only"? -- Prod (Talk) 16:49, 24 October 2008 (UTC)
 * The 6 professions are completely core, you can choose them with any campaign you have.-- The preceding signed comment was added by Rocky (talk • contribs). 16:50, 24 October 2008 (UTC)
 * Only Assassin/Ritualist (Factions) and Dervish/Paragon (Nightfall) require a specific campaign. The other six come with every campaign.  I almost wonder if we should just put all of them under core Guild Wars though?  After all, you can use any profession in any campaign.  For example, you must own Nightfall to play as a Dervish.  But you can move your dervish into a Prophecies campaign if you wish.  Plus, if we put all professions under the core GW we can link them easily in the Footer Nav.-- Duke  Ruckley Talk 12:44, 28 October 2008 (UTC)

Guild Wars Prophecies or just Guild Wars
I was planning to have all parts of core Guild Wars under Guild Wars and the parts under the first game as Guild Wars Prophecies. The official, and unofficial wikis, and even the main game page refer to the first game as Prophecies. Should we change the ToC to reflect this?-- The preceding signed comment was added by Rocky (talk • contribs). 08:08, 28 October 2008 (UTC)
 * Indeed. They didn't originally plan on calling the first campaign "Prophecies."  That happened when Factions was released in order to separate the two as distinct games.  I think it would be a good idea to split them up here as well.-- Duke  Ruckley Talk 12:44, 28 October 2008 (UTC)