Super Smash Bros. Melee/Falco

Short Hop Blaster
If you jump, pull out your blaster, and land, the blaster is automatically put away, as opposed to the normal half-second or so delay when normally putting away the blaster. Thus, short-hopping while using your blaster is a much safer way of adding damage at a distance.

Chain Throwing
Although Falco is not the first character who comes to mind when you think chain-throwing, he can do it to Fox and other Falcos. Simply upthrow, turn around, catch, upthrow, repeat. Eventually their damage will get too high and they will recover before you can catch them. They might also be able to DI out of it. Still, pretty tricky stuff. Oh, and this isn't a true chain throw. Falco does have a semi-chain throwing option when downthrowing a Fox ONLY. If you're fast, tilt the direction Fox goes and grab, down, repeat. Easy.

Star Fox Easter Egg
While playing on Corneria or Venom in vs. or training mode, tap for no longer than 1 frame (1/60th of a second). Falco will spin around quickly and hunch over with a clenched fist. After holding this position for about ten seconds, a conversation among the other three Star Fox members will trigger. If Falco is hit during the hunch, it will be interrupted. This can be done only once per battle, whether it is fully executed or not. This serves no attack purpose and is simply used for summoning a brief laugh, surprising your friends, and inciting SF64 nostalgia.

Easy K.O.s
Falco has a chain reaction you can use for adding decent damage or can be used to K.O your foe. First, grab your opponent and hold. As soon as Falco finishes blasting, immediately press (since you are already holding ). Then time your double jump, and use your spike. This can add a good 20% worth of damage if you pull it off right. Do this about 3 times if he has 0-10% damage. Now if you want to K.O your foe then do this on the edge. Be warned that:
 * if you are trying to K.O your foe, don't double jump because if you go to the side then you have a jump and your Falco Phantasm
 * this takes practice to master the strategy
 * your foe has a slight chance of recover
 * if you pull off your   level with the stage, use /   to get to the side to get there quicker.

Spiking off a ledge is another viable option. When edgehogging (ledgehogging) any character, especially Falco, Fox, Falcon and any other character with an easy recovery, just fall down and jump almost simultaneously, then or. If you do it right, you'll do a rising spike, which is more than enough to get you back on the ledge and kill the opponent. Make sure you're fast, or you'll do a falling spike, which ends up as an SD.