Talk:The Dog Island

Walkthrough
Hooray for me I just thought of a way to make the walkthrough into seperate pages. Otherwise, that page would go on forever because apparently the game goes on for 24-25 hours (would be a long walkthrough). Because the game isn't like Dog's Life where you can just do one area at a time, in this game you have to keep going backwards and forwards from different levels all the time, so I thought I'd just do articles on groups of things you need to do. Well, I think it's a better idea than just having a mile long walkthrough. --Melon 247, the Dog&#39;s Life Expert 13:55, 14 August 2008 (CDT)

And also I'm not sure if it is a stage 2 guide because it doesn't take you halfway through the game... not even close! This is a pretty long game after all. I'm not protesting, I'm just pointing it out. Melon247, The Dog&#39;s Life Expert


 * I'm going to write most of the walkthrough, but Naj (if you're watching) I'd appriciate it if you could do the end (as in from when you first go into Kunka Ruins to the end) because even though I've finished the game once I'm not entirely sure what to do... and now the Kunka Ruins just freak me out and there's no way I want to go in them again. -- Melon 247, The Dog's Life Expert 18:28, 28 November 2008 (UTC)
 * No problem, I've got a good walkthrough already written for Kunka Ruins. - naj zere 19:33, 28 November 2008 (UTC)

Well, at least you didn't make fun of me -- Melon 247, The Dog's Life Expert 20:36, 28 November 2008 (UTC)

Naj, I don't suppose you have the time to remember what missions are next? I stopped at the entrance of the cave (as you already know) and the only one I could remember after that was the bit with the firewood for Seigfried. Could you write a list or something? Because you seem to know loads about The Dog Island, and I think you've probably had it longer than me (I've only had about six dogs on there so far even though I had the game since June or July) and I can't really remember what happens. I might be able to start one off though, but it'll probably be in the wrong order.


 * 1) Challenge with Gordon!
 * 2) The wanderer series- the lost hat
 * 3) The magical journey (weather rod bit)

You can add the rest : ) -- Melon 247, The Dog's Life Expert 18:19, 12 December 2008 (UTC)
 * For a lot of the missions you can do them in different orders. There are a few missions that you must complete during the game, but there are plenty that you can skip entirely. I'm going to add a page for all Diary entries, but I think the walkthrough should just stick to the main story - basically just what you need to do to beat the game. If anyone wants 100% completion, they can refer to specific pages in the Appendix. Since there are over a hundred diary entries, I was thinking of doing a page filled with something like this, and individual entries can be linked to from a revamped Places page and an Items page. I'm still working out the best way to most efficiently display the information ('cause there's a ton), and at the same time make it easy for people to find what they're looking for.


 * But to answer your question, I'll upload my mission information in a couple days when I iron out the exact times you lose the ability to do certain missions. I'll have the core, must be completed, missions marked as well as the optional and semi-optional ones. I'm also thinking about making a graphical chart or timeline to show inter-mission dependencies and how they flow from beginning to end. The biggest problem is thinking of a way to do it that makes sense and isn't too cumbersome to extract information. Let me know if you've got any ideas. - naj zere 18:41, 12 December 2008 (UTC)

Well, I guess it would help if I actually knew which missions you needed to do, but I'm confused as to what the point is in having a walkthrough with missions you must do and then having a diary page for all the missions anyway. Because then people will ignore the walkthrough and just go to the diary entry page and all that work I did on the walkthrough will be wasted. Either that or someone will be looking for a mission you don't need to do in the walkthrough and won't be able to find it. -- Melon 247, The Dog's Life Expert 11:03, 13 December 2008 (UTC)
 * Well that's an interesting point. I'm trying to visualize it from a reader's perspective. I've answered a ton of questions on the Dog Island board on GameFAQs, and people generally need help in three areas:
 * How to complete the current mission
 * Where to go next
 * Where to find something for the collector books
 * For the first one, a list is good because they already know the mission name, and that would be the quickest way to find what they're looking for. For the second, a walkthrough is really the only way, because the diary entries don't necessarily go in a specific order, and they're independent of each other. The last one is handled by the collector pages. So I think it's all useful - the walkthrough, the diary entries, and the appendix. I want people to get their questions answered easily no matter which way they're looking for it. - naj zere 16:24, 13 December 2008 (UTC)