The Legend of Zelda: The Wind Waker/Windfall Island



The next part of your quest is getting three pearls, and the first is Din's Pearl.

The King of Red Lions


You will wake up at Windfall Island on a talking boat, the King of Red Lions. He will tell you how you need to save your sister (and the world), and advise you to depart. Unfortunately he has no sail, so you must get one.

Head through the stone arches by the docks. Follow the road until you see a man in a parka behind a counter. If you have 80 rupees, talk to him and buy what he sells. If not, head back on the wall behind the man and you'll find a little dock area. Break the pots for some rupees, and if that still isn't enough, go around slashing bushes on the island to get more rupees. When you get 80, buy the Sail from the merchant.

Picto Box


Keep heading up the hill until you get to the stone building on the northwest area of the island. Open the wooden door on the building. Inside you will find a small man named Tingle who is locked up in a prison cell. Step on the nearby switch to free him, then go into the open cell. Pull the crate aside to find a secret passage. While avoiding the hazardous wooden floor sections, crawl through the passage until you get to the end. There you will find the Picto Box.

What's available is pictograph missions, Miss Marie and the Killer Bees and Tingle which would pay off. You can't get bombs due to expense, trade quests without a delivery bag and lots of rupees, lighting the lighthouse without fire arrows, photo shoots without color and doing many others things without going through the quests early on.

Set Sail


Head back to the King of Red Lions and equip the Sail. Your red friend will explain proceed to teach you how to sail.

After learning how to navigate the sea, set sail for Dragon Roost Island. Follow the wind, as it will lead you toward the large pillar-shaped island on the horizon. Occasionally you may find some rupees atop barrels, but it is mostly a boring, straight ride to Dragon Roost Island.