Half-Life/Enemies

Barnacle
Barnacles are stationary aliens that attach to ceilings. They have extremely long and sticky tongues that they let hang down from where they hide; if something gets stuck to the tongue, they immediately begin reeling it in, hoping to get another meal. Should a Barnicle get you up to its mouth it will try to eat you and will kill you in seconds if you do not act fast. Should a barnicle get hold of a Human NPC they will reel them in and the NPC win not fight back. If you intervine and kill the Barnicle, the NPC will drop to the ground unharmed. They will then go back to whatever they were doing beforehand.

Headcrab
Headcrabs are your basic alien enemy. They're weak, but also very small, making them hard to hit. Headcrabs are usually found hiding in damp or dark areas, waiting for prey to ambush. When attacking, they launch themselves at their intended victim's head, making a screeching sound. While this would cause trouble for most other humans, Gordon's HEV suit protects his head.

Zombie
Zombies are humans that have fallen victim to headcrabs. The infestation has mutated their hands into long, sharp claws, and there is a giant gaping hole in their torsos. Zombies are usually found standing around doing nothing, but are sometimes found on the floor, feigning death until they are shot or someone approaches. To attack, zombies slash with their claws.

Hazardous Environment Combat Unit
Also known as grunts, marines, or simply the military, the HECU are a special military task force dispatched by the U.S. Government to contain the incident at Black Mesa by killing everything, including the facility personnel. HECU soldiers are the most common human enemy, and utilise a variety of weapons, vehicles and tactics against you. Grunts are usually armed with an MP5 submachine gun and hand grenades, and will utilize squad tactics to surround and destroy you. In many instances, the soldiers also make use of vehicles, such as tanks and attack helicopters, and fixed weapons and fortifications, such as mounted .50 caliber machine guns and artillery pieces.

Assassins
Commonly known as Black Ops, Assassins are elite female operatives skillful in stealth and close combat, and utilize silenced pistols, grenades and (when up close) a variety of martial arts kicks and jabs. They have been confirmed to work independently of the HECU and apparently have their own objectives to complete, one of which is eliminating you. Black ops are extremely fast and agile and can leap considerable distances, making them very hard to target. Often the only valid tactic is to back into a corner so they can only come at you from two directions which you can more easily monitor. If you have any, snarks are extremely effective against assassins, even if they don't kill them outright. When an assassin encounters snarks they will usually ignore you to fire wildly at the creatures, giving you a clear shot.

Alien Slave (Vortigaunt)
Alien Slaves are particulary the slaves of dimension Xen. Ordered by their master (whoever that may be), they will kill anything that isn't from Xen, specifically humans. They are like humanoids, green in color, with one big eye surrounded by five little ones. They attack by an electrical charge from a distance, causing a good deal of damage. From up-close however, they attack with their claws, causing a great deal of damage. Its body will began to charge if its going to attack with its electrical charge. When this happens, dodge out of the way fast! Two shotgun blasts or a few Glock bullets is enough to put down a Vortiguant.

Gargantua
The Gargantua (or Garg as they are comminly refferd) is a large blue armored creature. The Garg is one of the games most powerful creatures but very rare. The Garg attacks by shooting jets of flame from its hands and causing a shockwave of energy that goes through all obsitcles. The Garg's armor is immune to normal munitons and is only vunerable to Explosive, Electrical, Energy, and Acidic attacks. Unlike most other alien creatures the Gargantua is a valid target for Snarks. While the snark's biteing is shrugged off, the acid reliced by a dying snark is effective so a large amount of snarks can kill the mighty Garg. The RPG, Grenades, Satchlal, Grenade Launcher, Gauss Gun, and Gluon Gun also do damige. The first Garg you encounter can also be tricked into an electrical arc, killing it. Gargantuas explode when killed, so keep your distance.

Houndeye
Houndeyes are small, yellow and green creatures that look like squarish dogs. When one is in range of a target, it will make a loud sound, indicating that it is charging up its attack. After a few seconds it will release energy in a circle around it. The circle will not discharge if the houndeye is killed during charging process.

Bullsquid
Bullsquid are violent Xen creatures that are hostile to all non-bullsquid creatures. They seem to harbor a special hatred for Headcrabs, attacking them before attacking other beings. There main attack is an acidic spit with good range, but it dosen't do much damiage. However if you get close they will tailwhip you, doing a painful 20 points of damige without suit power.

Gonarch
A giant beast that looks similar to a spider, Gonarch is a four legged creature with a large sack (similar to an abdomen) that hangs down below where its legs meet. As the second to last boss, Gonarch can only be found once during the game and it takes a large amount of damage to kill. The sack is Gonarch's weak point, and it can only be harmed when Gonarch isn't in "cinematic mode" - in which the beast progresses farther into its lair between battles.

Nihilanth
The boss of the game.