Red Steel/Getting Started

This is not your average standard first person shooting game. This is exclusively both a shooting and swordplay game made for Nintendo Wii. What you do affects the story. Go to the walkthrough page to learn more what to expect.
 * With the Wii Remote and Nunchuk, you have free movement shooting any enemies at ease.
 * Learn to master using a japanese sword with a broken one for defense.
 * Weapons can have different effects. Not just killing people but also the environment you are in.

Plot
Scott Monroe, the protagonist of the game, is engaged to Miyu Sato, daughter of Isao Sato. At a hotel in Los Angeles, California, Scott is to meet Isao for the first time. A gang manages to disguise themselves as the hotel staff, and open fire on Sato's room. Scott tries to help, but is knocked unconscious. He awakens and grabs a pistol off a dead bodyguard and meets up with Sato on the roof, who is injured.

Scott learns the ways of the katana from Sato after being attacked by a waiter with a sword. Sato and Scott retreat to Sato's personal suite, where Scott covers Miyu, Sato, and Ryuichi, one of Sato's guards, as they head to their car in the parking lot. Scott eventually meets up with them, but Ryuichi turns on them and kidnaps both Sato and Miyu. Scott pursues the car and saves Isao after shooting the car and besting the driver in sword combat. Ryuichi manages to escape with Miyu.

In Little Tokyo, they meet up with Tony Tanaka, Sato's friend in Los Angeles, Sato is revealed to be the Oyabun of one of the largest Yakuza families. To track down Ryuichi, Scott raids the Angel's Heaven, whom Ryuichi's mistress, Angel, owns, and Extreme Wheels, Ryuichi's car workshop. Ryuichi confronts Scott at an airport and bests him in combat, but spares him. He escapes to Japan with Miyu. The enemies will only hand Miyu over if the Katana Giri, a katana once used to execute dishonorable godfathers, was given as ransom. Sato gives Scott the Giri, and dies of his injuries.