Heroes of Might and Magic III: The Restoration of Erathia/Castle

The Castle is composed of typical human-type units: pikemen, archers, griffons, swordsmen, monks, cavaliers, and angels. Notable upgrades include the archer-marksman and swordsman-crusader upgrades which provide double attacks. As is typical with top level units, the angel-archangel upgrade goes from a strong flyer to a much faster, dominant flyer with a resurrection ability.

Units

 * Tier 1
 * Pikemen
 * Halberdiers
 * Tier 2
 * Archers
 * Marksmen
 * Tier 3
 * Griffins
 * Royal Griffins
 * Tier 4
 * Swordsmen
 * Crusaders
 * Tier 5
 * Monks
 * Zealots
 * Tier 6
 * Cavaliers
 * Champions
 * Tier 7
 * Angels
 * Archangels

Buildings

 * Town Hall
 * City Hall
 * Capital
 * Fort
 * Citadel
 * Castle
 * Tavern
 * Brotherhood of the Sword
 * Blacksmith
 * Marketplace
 * Resource Silo
 * Mage Guild Level 1
 * Mage Guild Level 2
 * Mage Guild Level 3
 * Mage Guild Level 4
 * Shipyard
 * Lighthouse
 * Stables
 * Griffin Bastion
 * Guardhouse
 * Upgraded Guardhouse
 * Archers' Tower
 * Upgraded Archers' Tower
 * Griffin Tower
 * Upgraded Griffin Tower
 * Barracks
 * Upgraded Barracks
 * Monastary
 * Upgraded Monastery
 * Training Grounds
 * Upgraded Training Grounds
 * Portal of Glory
 * Upgraded Portal of Glory
 * Colossus (+5000 Gold, +50% Creature Growth Rate, All units +2 moral)