Etrian Odyssey/Classes

While many console role-playing games ask the player to control pre-existing characters with their own unique characteristics and personalities, Etrian Odyssey requires players to create their own characters from a number of different classes. Each class has at least one special skill or aptitude. While only five characters can be in the party at a single time, a much larger number can be created and kept in waiting back at the Explorers Guild. Characters can be switched in and out when in town, so if a given specialty is needed for a specific obstacle, the party can be tailored appropriately. The player customizes characters by allocating skill points to specific skills during level advancement. 1 skill point is earned with every level.

Using the Explorers Guild

 * There are 5 options that can be done here
 * Register: Make a new character.
 * Organize: Have pre-existing characters Retire, Rest or Leave.
 * Formation: Go here to organize your adventuring party.
 * Talk: Let's you have a conversation with the NPC here. He may give you a hint or advice on how to use the guild.
 * Leave: Exit the Explorers Guild and return to town.

Some of these options can be quite complicated. We will go over them more in depth in the following sections.

Register
When a character is first made they will have 3 skill points that you can put anywhere.

Rest
In exchange for 10 levels a character can use the Rest option. The minimum level a character can be to Rest is 30. No matter what level they were before resting they will be 10 levels lower afterwards. This is a hefty price since not only do you lose those levels, you also lose the 10 skill points that were gained though them. The benefit of resting is the character's skill points have been reset completely. Now you can re-assign them all in a different manner how ever you wish.

Class specific guides
Even though every class has a specific niche that they belong in while in a party they are highly customizable. It is possible to have different characters of the same class have vastly different focuses via how skills are used. Each character class is covered in detail within their own page as listed below. However the conditions for unlocking special classes are also noted briefly here for the sake of convenience.

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 * Available at the beginning
 * Landsknect
 * Survivalist
 * Protector
 * Dark Hunter
 * Medic
 * Alchemist
 * Troubadour
 * Unlockable
 * Ronin (Unlocked within floor 11)
 * Hexer