Super Smash Bros. Brawl/Wolf


 * Wolf needs to be unlocked.


 * Pros
 * Powerful
 * Great smash attacks
 * Reflector
 * Neutral B is strong when used up close
 * Up B is great for recovery and good damage


 * Cons
 * Throws are weak if opponent isn't at high damage
 * Slow
 * Up B leaves very vulnerable to smash attacks
 * Side B goes up at an angle instead of horizontally

Overall Wolf is a character that needs a lot of work to fully master, but he is one of those characters that is great when is mastered. His slow speed is made up for with his strength as with all powerful characters. Like Mario, he is a well balanced character with medium speed and strong smash attack. While he does not have a great recovery game, he still is hard to KO. His real great weakness is being very vulnerable after using Up B. If he has great damage it is a suicide attempt. All in all he is a great character and is for the people that go for the bigger stronger but slower characters.
 * Overall

Basic Attacks

 * Palm smash Attack||Lunges forward with an open palm strike.
 * Kick Attack||Thrashes legs upward, striking twice and propelling the opponent straight up.
 * Low claw attack||Swipes claws low in front and behind.
 * }
 * Kick Attack||Thrashes legs upward, striking twice and propelling the opponent straight up.
 * Low claw attack||Swipes claws low in front and behind.
 * }
 * Low claw attack||Swipes claws low in front and behind.
 * }
 * }

Special Attacks

 * Blaster||He fires a shot from his blaster, which has a claw attachment to inflict melee damage.
 * Wolf Flash||He dashes diagonally upward to the side. If he hits an airborne enemy at the end of the dash, the enemy will get spiked.
 * Fire Wolf||He rushes in whichever direction you tilt the control stick.
 * Reflector||Similar to Fox's reflector; it can reflect enemy projectiles.
 * }
 * Wolf Flash||He dashes diagonally upward to the side. If he hits an airborne enemy at the end of the dash, the enemy will get spiked.
 * Fire Wolf||He rushes in whichever direction you tilt the control stick.
 * Reflector||Similar to Fox's reflector; it can reflect enemy projectiles.
 * }
 * Reflector||Similar to Fox's reflector; it can reflect enemy projectiles.
 * }
 * Reflector||Similar to Fox's reflector; it can reflect enemy projectiles.
 * }

Taunts

 * He howls.
 * He does 3 kicks and says, "What's the matter, scared?" while kicking
 * He plants one paw on the ground and growls.
 * Press it for only a split second when on Lylat Cruise to hear a radio conversation between the other members of Team Star Wolf (and sometimes, Team Star Fox).
 * }
 * He does 3 kicks and says, "What's the matter, scared?" while kicking
 * He plants one paw on the ground and growls.
 * Press it for only a split second when on Lylat Cruise to hear a radio conversation between the other members of Team Star Wolf (and sometimes, Team Star Fox).
 * }
 * Press it for only a split second when on Lylat Cruise to hear a radio conversation between the other members of Team Star Wolf (and sometimes, Team Star Fox).
 * }

Final Smash
Landmaster: Ride a landmaster like Fox and Falco, but his is a red color. This combines the strengths of both Fox's and Falco's but lasts a shorter amount of time. It is far more powerful than either Fox or Falco's Landmaster, but as a trade-off, it does not have as long a period on-screen. It has heavier firepower and better speed, so use this to your advantage while you can.

Fox
The trouble with Fox is he has most of the same powers as you. His superior speed and irritatingly rapid-fire attacks can land you with a bunch of damage before you even know what hit you. The upside is a player well-versed in Wolf won't be surprised by anything in Fox's arsenal. Avoid your special moves, as Fox is too fast to be hit easily. Instead, rely on Wolf's more basic and smash attacks, which have better reach than Fox's. Dodge around his charge attacks like Illusion and Fox Fire and strike him hard from behind.

Falco
Another Fox duplicate. Falco's lower speed and higher jumps make him a better candidate for head-to-head combat against Wolf. Also, Wolf's up and forward specials have better range than Falco's so definitely rely on them during air combat. Wolf's angled Flash attack is actually useful here, as it takes advantage of Falco's slow, floaty descents and slaps that sucker back down to earth where your smash attacks will make quick work of him. However, it won't be so easy since Falco's chain grabs can quickly rack damage up on you.

Lucario
Lucario is a fair match up to Wolf, for they are both very powerful. One of the attacks you should be able to avoid is his B attack, where Lucario releases a blue ball of energy in the same way Samus releases one. You should use your reflection attack to send it flying back at him. They best strategy to use against Lucario is have him come to you, grab him, press down, and then full throttle with your B attacks, only using you smash attacks when he is close by you. Always try to let him come to you and then attack.

Sonic
Wolf is definately at a disadvantage when it comes to speed, but you shouldn't have a problem if you use Wolf properly. One thing you must avoid at all times is abusing any of Wolf's B attacks due to a few laggy moves or you will be punished by Sonic's attacks. It's highly recommended that you focus on any of Wolf's ground attacks once you find a good opening on Sonic.