The Immortal/Characters

The Immortal has a small number of characters involved in its story.

Main Character
This is you. You seem to be a fairly old wizard in search of his master, Mordamir.

Mordamir
This is your master. For reasons originally unknown, he is hidden in a deep dungeon, and it is your quest to rescue him.

Dunric
Another apprentice of Mordamir's, Dunric is also trapped in the dungeon. He was sent to rescue Mordamir before you arrived, as explained by the message from Mordamir found in the first room. His ring is of great importance and is found in the first level. Dunric is involved in a plot twist involving Mordamir.

The Shopkeeper
The shopkeeper appears in level 2 to sell you a potion that protects your boots from green slime enemies. Also, he appears in level five to sell you a shrinking potion. He is sometimes known to haggle.

The Goblin King
You encounter the Goblin King in levels two and three. He appears to die but is found alive again. He helps you get through a troll lair in the third level, as the goblins and the trolls are sworn enemies.

Ulindor
Ulindor is first found in level one, where he gives you a key if you save him from a goblin. Ulindor is also found in level four. He gives you a magic carpet to prevent you from being eaten by worms. He later betrays you in level seven.

Ana
In level four, Ana's ring can be found. Giving this to her causes her to tell you a secret regarding a puzzle and also changes the ending of the game.

The Goblin Conference
Found in level five, these goblins wish you to distract the Norlac, which happens in level 7. In level 7, the attempt to open the sluice gate while you distract the Norlac.

The Programmers
In the worm room in level six, there is a staircase that leads down to a hallway full of programmers. If you bring them coffee, they will be pleased and give you a secret item ... a stench bomb that allows you to bypass the battles in level seven. They are missing from some versions of the game.

The Norlac
In level 7, the Norlac is a water monster which is threatening the goblins. It's your job to chase it down while the goblins attempt to open the sluice gate. Watch out for its tentacles, because if you get to close, you will be killed instantly.

The Dragon
The Dragon guards the fountain of youth, and resides at the very bowels of the dungeon where Mordamir resides. It is caught in a conflict with Mordamir, as the humans and dragons have been adversaries for many years. You are caught up in this conflict and have a chance to affect its outcome.