Banjo-Kazooie/Gruntilda's Lair

Gruntilda's Lair is the hub that gives access to all other levels within the game.

Lair Entrance
Left of the entrance, there is a rock formation. Jump onto the top to retrieve the first Jiggy.

Mumbo's Mountain
Within Conga's Jungle inside Mumbo's Mountain, climb the platforms along the wall and press the Grunty Pad with a Beak Buster. Leave the level as a Termite and climb up the mountain to reach the Jiggy.

Treasure Trove Cove
Press the grunty pad behind the lighthouse with a beak buster. The jiggy should fire from a cannon, and land on a place accessibly with a few high jumps.

To Mumbo's Mountain
The entrance contains a Jiggy in the rock formation to the left. Jump onto the rocks to retrieve it. After collecting it, head to the right passage to find the first area. There's a smaller area that has the first unfinished painting. Put the Jiggy into the painting to open Mumbo's Mountain. Now you can enter the first level of the game!

To Treasure Trove Cove
After clearing the area, and getting the jiggy located on the top of the mountain while still a termite, head out the area as you change back to your original bear and bird form. You can head up the second passage using the Talon Trot. There, beckons the Lair's first music door, Bottles will tell you about the many doors you will encounter in this game. If you have less than fifty notes, go back to Mumbo's Mountain and collect them. Otherwise stand next to the door and watch it disappear. Head inside and onto the second floor.

From here head right. Head down a passage to activate a violet magic cauldron by going near it. This serves as a shortcut between two locations. Between the room entrance and the Treasure Trove Cove painting is Brentilda. Find her in various location and she will tell you her sister Grunty's disgusting secrets to save you from a "fiery death". Trust her on this one, and listen up.

Complete the Treasure Trove Cave painting before continuing. Head up the up/down staircases which leads to the entrance of the third floor.

Enter the pipe with water oozing out to head to an area. Jump out of the broken part of the pipe to reach an orange cauldron, activate it and it will be useful later in the game. In the water, there is a tunnel that leads to the painting for Click Clock Wood; however, this is unusable until very late in the game. On the land next to the water, head into a side area. At the end of the room filled with new enemies called Snippets is a huge treasure chest that should be opened if you completed the Treasure Trove Cove puzzle earlier. Flap-Jump inside to reach Treasure Trove Cave.

To Clanker's Cavern
The next area requires 180 magic notes. Before you can attempt to collect them, you need to reach Treasure Trove Cove.

Once you clear out Treasure Trove Cove, you can get the jiggy by jumping on the cannon that extends out, and onto the ship above.

Your next step is to reach Clanker's Cavern, located above the pipe where the water is flowing. You will have to return to the second floor to unlock the cavern, and jump into the grate to continue.