Master of Orion II: Battle at Antares/Table of Contents

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 * Installation
 * Starting a game
 * Controls

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 * Units
 * Combat
 * Diplomacy

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 * Race design
 * Race design options
 * Some effective race designs
 * Managing your economy
 * Growing your population
 * Feeding your people
 * Freight training
 * Speeding up production
 * Money matters
 * Colonies should specialize
 * Which planets to colonize
 * Strength through Joy
 * Technologies
 * Warship technologies
 * Engineering
 * Power
 * Chemistry
 * Sociology
 * Computers
 * Biology
 * Physics
 * Force Fields
 * Exotic technologies
 * Summary of techs by level
 * Recommended research paths
 * Diplomacy and intelligence
 * Diplomacy is scouting
 * Espionage wars