Mega Man Battle Network/Stage 1: FireMan.EXE & Mr. Match

Lan's Home
Head downstairs to check if Lan's mom is done making his snack. Right as you are going down, Lan's mom will scream. The oven is on fire and she is panicking. Talk to your mom then jack into the burning oven.

Oven 1
Head past the three programs and take the north path to pick up the mystery data that contains a Shotgun Q. The larger path is blocked by fire, so you will have to go around by taking the southern path. MegaMan will pause and confirm that the oven was hit by a WWW virus and you'll be attacked by one Mettool. Defeat the virus and keep heading forward and pick up the purple mystery data containing 400z.

Take the north-west path until you get a split and take the north-west path to find another mystery data containing a Steal A. Go back to the split and take the south-west path. Speak to the program to get the IceBlock program. The IceBlock can be used to extinguish 7 fires, but you can return to this program to recharge, however, any fires extinguished will return. Go where you came from and MegaMan will get hit by fireballs and lose consciousness.

Lan's Home
The fire has intensified and Lan can't contact MegaMan. The repair man from NetSafety then contacts Lan and claims responsibility for the oven attacks and reveals that he really works for the WWW. Go upstairs and get the WaterGun out of the tool box. Head back to the oven and Lan will use the WaterGun on the oven.

Oven 1
MegaMan will then wake up and you can control him now. Take the first turn right and pick up the mystery data that contains a Sword B. Head down and use to extinguish only one flame. The mystery data behind the fire contains 200z. Step into the portal to go to the second oven area.

Oven 2
You only have 6 charges left of IceBlock. Head north-west and pick up the mystery data that contains a Shotgun Q. Use the IceBlock on only one of the flames for the northern path. You will find another mystery data containing 500z. You will come across a group of 3 flames. Use the IceBlock only on the northern one. Go past the flames and pick up the next mystery data containing a LilBomb T. At the group of 7 flames, use the IceBlock twice to open the south-west path. At the end you'll find FireMan, so make sure you've readied your folder. He will reveal the name of his operator, Mr. Match.

FireMan
FireMan has 300 HP and three different attacks: FireMan moves quickly between panels so he may be hard to hit until he is stationary. When he stops, he will do an animation that gives away which attack he will perform. The best point to attack him will be during the animation or immediately after the attack. He gets stun from most chips so wait until he is no longer stun before attacking again.
 * Shoot an entire row in MegaMan's area with fire.
 * Shoot a fire tower that moves towards MegaMan.
 * Shoot three bombs from head that explode on one panel and leave flame.

After you delete FireMan, Mr. Match will tell you he found the program he was looking for and the first part of the WWW plan is complete. The oven will be back to normal. Unfortunately, Lan's snack was burnt. At this point there will be time to explore other optional areas. When you are done, go upstairs and sleep.

Dex's Computer
Dex's computer is connected to internet 1 a little bit off from the entrance to internet 2. In order to make this shortcut available, you have to travel through the access point from internet 1 to here.

Mayl's Toy
The only reason to travel here would be to pick up the HPmemory, since the enemies found here are very common.