Fire Emblem: The Sacred Stones/Items

Weapons

 * runesword: can attack from 1-2 spaces away
 * rapier: strong against knights, cavalry, etc.
 * regenleif: strong against knights
 * siegmund: legendary weapon strong against monsters
 * sigelund: legendary weapon strong against monsters
 * brave axes, swords, and lances: can strike consecutively
 * nidogg: legendary weapon strong against monsters
 * garm&gleiphner: grado legendary weapons
 * vidofnir: legendary weapon
 * silver sword: n/a
 * silver blade: n/a
 * steel sword: n/a
 * steel blade: n/a
 * iron sword: n/a
 * iron blade: n/a
 * slim sword: n/a


 * Section 2?
 * iron axe: n/a
 * steel axe: n/a
 * silver axe: n/a
 * battle axe: strong but difficult to weild
 * poison axes, swords, lances: poisons you for 5 turns
 * poison claw: poisons you for 5 turns
 * leathal axes, swords, lances, claw fang: poisons you for multiple turns
 * slim lance: n/a
 * iron lance: n/a
 * steel lance: n/a
 * silver lance: n/a
 * javelin: 1-2 range attack
 * spear: 1-2 range attack
 * iron bow: 1-2 range
 * steel bow: 1-2
 * silver bow: 1-2
 * long bow: 1-3
 * killer lance, axe, sword, bow: improves critical hit rate
 * short bow: improves critical hit rate
 * heal: heals some health
 * mend: heals alot of health
 * sleep: makes victim sleep for 4 turns
 * silence: halts enemy magic
 * hammerne: makes a weapon new
 * beserk: makes ally/enemy crazy

Magic

 * flux: magic
 * luna: negates enemy resistance
 * eclipse: cuts enemy hp in half
 * nosferatu: drains enemy hp into castor
 * naglfr: infinite uses
 * fenrir: magic
 * lightning: magic
 * divine: magic
 * aura: magic
 * ivaldi: legendary weapon


 * fire: magic
 * elfire: magic

Thieves Tools

 * lockpick: theive's tool