Wii Sports/Baseball

This is a game of baseball mostly involving hitting and pitching. Baserunning and fielding are not under the player's control.


 * It can be played by one or two players
 * The games last three innings unless one team leads by 6 (5?) at the end of a full inning in which case a "mercy rule" is called and the game is won instantly by the leading team
 * Each team gets three outs per inning

Play Modes

 * Single Player mode - One player versus one computer opponent. Build up your skill level by playing this mode. Each time you beat an opponent a new one with a similar skill level to your own is selected by the computer.


 * Two Player mode - Battle against another human player. Skill levels cannot be improved when playing this mode.

Controls
When your team is at the plate, the controller is your bat. When your team is in the field, the controller is the pitcher's arm, and the buttons determine what type of pitch to try to throw.

Hitting
"Hitting is timing. Pitching is upsetting timing." - Warren Spahn

The hitting in this game is rather simple. All you have to have is the right timing to get the bat on the ball. Hold the controller like you would a bat, near your right ear (or left if you're a lefty) pointing upwards. When the pitch is delivered, time the swing so the bat is crossing the path of the ball just when it is over the plate. The timing of the swing determines the ball's direction on the field (if hit) and the direction of the swing determines the height of the ball's path (lower to higher to hit the ball in the air, higher to lower to hit the ball on the ground).

If it is timed right, you get a better hit. Usually hit the inside pitches to your batter sooner then the outside pitches. Also you want to remember to aim up for home runs and down for ground balls. And the harder you swing, the harder you hit the ball. Lastly always remember splitters in this game are 99 times out of 100 going to be balls. How can you tell if the pitch is going to be a splitter? When the pitcher releases the ball, the ball looks like the seams don't move very much. If they aren't moving, then lay off.

If the ball is caught or stopped in the infield quickly the batter is called out. If the ball lands in the outfield but is stopped by an outfielder before reaching the wall it is usually a single. If the ball rolls to the wall but is picked up fairly quickly it is usually a double. If a ball rolls to the wall and is not picked up for a while it can be a triple. If the ball is hit over the wall it is a home run.

Pitching
Pitching is very simple to do but quite tricky to master. Simply hold the remote tightly and make a throwing motion towards the screen (don't actutally throw it, you may smash your TV!).

With a bit of playing around it becomes clear that there are several different types of possible pitch that you can throw; not just fast or slow.


 * Fastball: This is just a plain and simple straight pitch. The speed of it varies depending on how hard you "throw" the remote.


 * Curveball: This a ball that curves from right to left. To throw one of these, hold down while throwing.


 * Screwball: This a ball that curves from left to right. To throw one of these, hold down while throwing.


 * Splitter: This type of throw is very slow hits the plate, making it hard to hit. If the batter doesn't swing, it counts as a ball. To throw one of these, hold down both and  while throwing.

You can also change the aim of your pitch using. Simply press a direction on before you throw (you don't need to hold the direction). Using this technique you can throw the ball high, low, close to the batter's body or out of the batter's reach. This technique can be combined with the different types of ball (e.g. curveballs) mentioned above.

There is also a way to throw an underhand pitch. Simply press once on the controller and you will feel it vibrate. Then, throw the ball as you would with a normal throw. It is also very easy to throw splitters with this mode of pitching. If used rarely, it can confuse your opponent because of the strange way the ball is pitched. To revert to normal pitching, press on the controller and it will vibrate again.

Pitching in-depth
Each ball has a unique purpose and each ball can be thrown fast or slow depending on how much whip action you put on the controller. The fastball is for two purposes, it can be either used to blow by the batter, usually about 93-94mphs, or you can use it like a change-up and try to throw it softly. The screwball for a right handed pitcher moves inside to a right handed batter. The curveball for a right handed pitcher moves outside to a right handed batter. And lastly the splitter moves down to any batter. The best part about a splitter is it can almost never be hit in play for a hit, the worst part is it is almost never a strike, so people can lay off of it if they learn to read the seams of the ball. You can also move the pitch either up, down, left, or right by pressing the D-pad in that direction, it can be pressed 2 times in one direction furthering the position away from the center of the plate. Finally the 1 and 2 buttons on the Wii-mote change the pitch from being thrown over-hand (the 1 button) and side-arm (the 2 button). After you get past the initial trial of using the pitches and knowing what they do, now the strategy is just like any other pitcher's. Try to change speeds well, by using a fastball and then a slow curve. Change up speeds and when they least expect it, use a splitter to get the strike out. Also this comes from knowing your opponent. If they're a person who has only hits fastballs out of the park then throw him some change-ups (slow fastballs) or some splitters. It takes practice but it can become very easy to fool hitters.