MapleStory/Towns/Crimsonwood Keep

[[Image:MS Crimson Wood Keep.png]] Crimsonwood Keep
This is the newest area to be added to the continent of Masteria, confirmed from a question and answer session with a Nexon employee. Little is known of it yet, but it seems to be (as the name suggests) a castle area. It is the second town to be located in the region of Masteria called the Phantom Forest, the first being Haunted House. It is said to be accessed from the left side of New Leaf City. The monsters' levels range from 45 to 120. Additionally, there are reports of a powerful boss-type monster plowing through the forest. Crimsonwood is mentioned numerous times in the descriptions of iTCG (Trading Card Game) items as an important place in the history of the continent. According to this text, it was once ruled by Grandmasters, apparently one for each of the four original jobs. Crimsonwood Keep also served as the headquarters of at least three groups of Masterian warriors, those being the Stormcasters, the ranged-fighting Windreavers, the mysterious Shadowknights, and the courageous Bosshunters.
 * Region: Masteria
 * Roads: Phantom Forest, Crimsonwood Mountain

Now, however, the castle is under the influence of a bizarre and evil group referred to as the "Twisted Masters", and the path leading up to it is lined with monstrous counterparts to each of the groups formerly housed here. The Keep itself cannot be entered at this time, however yet another upcoming expansion is on the way, supposedly housing an extremely powerful boss.

Phantom Forest
Before reaching the Keep, players must pass through the Phantom Forest, which is connected to the existing Phantom Forest maps at Haunted House. The monsters in the forest are the weakest of the expansion, starting at level 45. Not included in this are some monsters which were already released, such as Jr. Wraiths, which can also be found in the forest. The boss monster Bigfoot is said to roam out here, randomly encountered on several maps, as though it is wandering through the forest. Another species found here are the Elder Wraiths, a monster previously referenced to in the iTCG description of the item Crystal Ilbi. At the edge of the Phantom Forest is the next section, the Crimsonwood Mountains.

Additionally found in the Phantom Forest is the Raven Ninja Clan's camp at the Dead Man's Gorge. It serves as a resupply area before heading into the deeper, more dangerous parts of the region.

Crimsonwood Mountains
This area comes after the difficult, maze-like Phantom Forest. Before accessing the rest of the Mountain, players must pass through the Jump Quest-like area called "Valley of Heroes", where the deadly Totem poles, Menhir, pose a threat to passersby, dealing a whopping 50,000 damage. After passing the Valley, players emerge at the cliffs, where Windraiders roam. From here, there are many cave-like areas recessed into the mountain, providing solo dungeons for players. Jack Barricade, brother of NLC's John Barricade, is found in one of these. Typhons, flying, stronger cousins to the Gryphons, appear, and pose a threat as they may knock an explorer into the chasm below, sending them reeling back into the Valley. Finally, one arrives at the keep itself, a colossal structure high upon the mountain. A final obstacle, the Crimson Guardians, spawn in high density, and fast. Currently, this is as far as players can reach, however entrance to the keep has been acknowledged by both Nexon employees and NPCs in game as a future area.

Caverns
Off the mountain are a number of caves. Each one is isolated from the others, but they share many features in common, such as good spawn and a mix of Firebrands, Windraiders, and Stormbreakers. Jack Barricade is located in one of the first ones encountered.