Rise of Nations/Walkthrough

Tips for rise of nations

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=========== 1. Be at your commerce limit for all resources at point in time of the game. Well rounded Economy is the backbone for victory. Your primary objective should be to have well rounded economy then well rounded military.

2. Research priority should be economy then military.

3. If you have extra resources build wonders that can overcome nations weakness or resources which are in short supply.( Eg for bantu build hanging gardens instead of colossus.Similarly if you are running out of food build pyramids. If you are an american go for colossus/pyramids instead of hanging gardens). If you are a dutch go for military related wonders. If india go for wonders that give other wealth benefits. Don't underestimate the power of wonders. Wonders are key for economy which in turn key for victory. Choosing right wonders pay you most.

4. Research governments that can overcome nations weakness.For russia, research socialism instead of capitalism. Russia have good oil gather rate by default. For dutch for socialism ,monarchy and depotism in most cases.

5. Every city should have market( if you are not at wealth limit or good wealth nations),university( note: no limit for knowledge until you reach the limit +999 for any nation at any point in time ), some towers, Sam installations when airplanes are available, barracks/stables with few solders for defense. If city at the border of the opponent build temple also. Order depends on scenarios you are facing.

6. When opponent is attacking your city take out in order generals, then supply wagons, siege weapons, spys first. Dont blindly attack on whole army. Army without generals can be dismantled quickly even they are in higher number especially in your territory with/without attrition damage.

7. Except when you are going for expansion of territory for economy always attack your opponents capital city. Dont sneak attack except when it is used as a strategy. When you attacking a city you must atleast plunder the city in case you cannot hold it. Other it is waste of resources. Army should be well rounded with all units including generals/spys. Use spys to bribe in battlefield and convert important enemy units and use generals to create decoys every now and then crafts are available.

8. Have a small army to take out enemy resource buildings alone like mining camps,oil wells etc which are well outside enemy city/enemy defense.Similary take out fishing ships as well. Consider it as a patriotic army. They need not come back. Take as many economy buildings as you can as they are alive. Do not attack military with this. Army with units with good aglity is good for this purpose. Dont include slow moving units in this army. Do this every now and then.

9. Consider infinite queues and other short cut keys that can be used for handy.

10.Powerful wonders in my opinion are statue of liberty city and supercollider. However, if you are having nuclear weapons/stealth bombers then space wonder is very beneficial than supercollider. Be sure about all wonder benefits and well verse in the scenarios when you can build. If your opponent is a russian then statue of liberty city is a much needed wonder. If your opponent is an american/greeks then you must have hanging gardens to cope faster development for knowledge. Choosing wrong wonder may cost you dearly and even to loose in many cases.