Devil May Cry 4/Enemies

Demons!! Ghouls!!Monsters!!
The world of Devil May Cry 4 is populated with a variety of demonic enemies. How strong they are and where they appear is dependent on difficulty. Enemies appear earlier, like before their introduction video, on Son of Sparda difficulty. All enemies gain a Devil Trigger in Dante Must Die if they are not dispatched quick enough. Dante Must Die also keeps the early appearing enemies, making it that much harder. This page covers all non-boss enemies, which appear under Bosses

Scarecrows
Scarecrows are the basic enemy in Devil May Cry 4. They are described as being burlap sacks filled with Trypoxylus, demonic worms equipped with executioner's blades.

Scarecrows(Arm) and (Leg)
There are two different types of scarecrow, one with the blade in place of an arm, the other on a leg. Of these two the leg ones are more vicious, able to execute a damaging aerial attack. Both are first encountered on level two, Porte de L'Enfer

MegaScarecrows
Bigger, badder versions and these can be trouble. They have multiple blades on they arms and back. In addition to basic swipes they get three more attacks. One is where they curl up and roll at you, a second they send a trio of spinning blades at you. Finally when they are killed one of their blades flys in the air and falls to the ground. This can hurt so is to be avoided. They first appear in A New Beginning but earlier in

Demons
There are three enemies that are anatomically simialar. They have four legs and are similar to the Blade enemies created by Mundus in the first game.

Frosts
Ice demons that make their first appearence on Cold Blooded. They have a range of basic attacks, and can also throw icicles from a distance and make ice chase you across the floor. If left alone they will encase themselves in a cocoon of ice and heal themselves. Frosts also get the ability to dodge Neros buster attack on Dante Must Die mode.

Assualts
These are denizens of the forest. They hold a shield on thier front arm to block your attacks. They have several noteworthy attacks. One is to spit seeds at you and a second a roar that throws you back. The most damaging is their ability to burrow underground and pop up underneath you. On harder modes they can also lunge through the air multiple times which is extremely damaging. They make an entrance on The She-Viper on Human and Devil Hunter but are found in Fortuna Town in  Porte de L'Enfer  in other modes.

Blitzs
The most powerful of the all the non-boss enemies in the game. They have an electric shield that damages anyone it touches. Blitzs are completely blind and rely on their sense of smell. This results in Blitzs attacking other enemies as well as youself. Don't be fooled, they are not your friend. Blitzs can teleport around the level then lunge at you. This may hurt but it is the least powerful of their attacks. They can project electricity in beams or swipe them in front of them. These are easily dodged. Once sufficiently damaged their electricity turns from red to yellow and speeds them up. In this red mode they get an even more powerful attack. They grab you in thier mouths and self-destructs instantly killing you. Blitzs first appear on Fortuna Castle.

Agnus' Demons
Agnus' strange experiments result in him creating three new types of enemies that he can summon at will.

Angels
A combination of religous fevor and demonic experiments leaves the mighty Angels, or knights. These enchanted suits of armour were created by Agnus, but he cannot create these in the boss battles. There are two types:

Faults
These subterrean dwelling demons do not fit into other categories as they deal you no damage. Instead they appear underneath you and swallow you. Inside the fault are other demons that must be defeated to escape. Faults only appear above ground for a few seconds and are hard to kill before they disappear, but killing them always results in green orbs. Faults are only found on Forest of Ruin and The Destroyer.

Mephistos and Fausts
These are fairly weak demons but are fairly weak without there black cloaks.

Chimera
Chimera consist of two parts, a parasitic chimera seed and a unwilling host. Both share one body but can attack individually, ruining combos. The best strategy is to attack the seeds before they can possess a demon.