Mega Man V/Items

Dr. Light's laboratory
You can access Dr. Light's laboratory by pressing the button on the stage selection screen or the  button at the end of a stage. You need a total of 570 P-chips in order to purchase all of Dr. Light's exclusive items.

In the table below, prices are in P-chips (P). Items in the upper part can be found in the stages, items in the lower half can only be purchased from Dr. Light.

The most useful item, the one that should be purchased first, is probably the Magnet Hand: it allows to get items that would otherwise be hard to reach. Other very useful items are the Energy Balancer and the Power Generator.

Items per stage
Notes about the items:
 * E-capsules (energy) and W-capsules (weapons) come in two sizes: the large ones (L) replenish 10 bars, the small ones (s) just 2.
 * P-chips capsules come in two sizes, too: 8 P and 2 P. The table reports the total number of P-chips instead of the capsules: this is useful for Dr. Light's laboratory.
 * The E-tanks column includes the mini-tanks as "quarters" of an E-tank.
 * Eddie and Protoman give you a random item. As a plus, Protoman only can gift you a S-capsule, that replenishes all life and weapons energy, and he can also open new passages.

Starting from the second stage selection screen, special weapons don't recharge automatically when you defeat the robot master, therefore the W-capsules and W-tanks become more important. Once you start the first of the final stages, you cannot visit Dr. Light's laboratory anymore, and unused P-chips become useless.