Braid/Stars

On certain places in Braid there will be extremely hidden puzzles for Tim to solve. Each one of them will reveal a star to pick up. In total, there are eight of them. Up in the sky outside Tim's house, there is a constellation showing you which stars you've collected so far. Collecting all eight will reveal the game's true ending.

Braid icon Level 2-2.png 2-2 The Cloud Bridge
Near the upper right puzzle piece is a slow moving cloud. To reach the star, you have to get on the cloud either by bouncing on the Monstar, or by jumping on the door to jump on the cloud (the latter option requires you to enter the level from the right.) It takes two hours for the cloud to traverse the map. While waiting, read a book, cook a meal while waiting for the cloud to move. If playing on a PC, Alt-tab will not help, as it slows the cloud down by an order of magnitude.

Tim's house
This star requires you to not have put together the puzzle pieces found in World 3 as you need to use them to build the star yourself. When you have collected at least Puzzle Piece 3-3-1 and Puzzle Piece 3-6-2 as well as either Puzzle Piece 2-3-1 or Puzzle Piece 2-4-3 you can use these to get your star. Don't worry if you assembled the pieces from World 2, it's only the ones from World 3 that need to be separate.

When at Tim's house, you can see a black rectangle wall acting as a separator between the room leading to World 2 and the one leading to World 3. You can probably see that the wall between these two rooms—unlike the walls between the others—have an opening up top. You need to get into that opening if you want to grab the star here. If you've already gotten the puzzle pieces in 2-2 The Cloud Bridge, you probably know what to do. Position either Puzzle Piece 2-3-1 or Puzzle Piece 2-4-3 at the bottom right corner of the canvas, get up on its platform, jump up, open the puzzle menu, move the piece a bit up, and repeat until you're all the way up. Stay there for a while, then jump down.

Now go over to the canvas for World 3. If you look very carefully, you might notice a cone in the left window above the canvas, and also a few cracks in the wall immediately below it. Together they kind of look like the beginning to a star shape. Find the two puzzle pieces you need on this canvas and see that they too have shapes resembling parts of a star on them. Try to position these two parts of the star shape at the top left corner of the canvas, so that together with the star shape in the window they form a complete star. This is very fidgety and will probably require many tries. When you hit the sweet spot a sound will play and the star will appear. Rewind time to get back up to the opening you jumped up to before. From here you can simply walk into the star to pick it up.

Braid icon Level 4-5.png 4-5 Movement by Degrees
To begin with, get back up to the place where Puzzle Piece 4-5-2 was located. Find out how to get up there by following the guide for 4-5 Movement by Degrees. Beyond the three claws, above the monstar cannon is a small platform with the star on it. You need to get past all the claws to get to it, which is rather difficult considering they only ever move when Tim does.

When up on the same platform as the puzzle piece, do like you did when you got up to it. Jump down to below the claws and lead a monstar through the claws to the platform with the puzzle piece on it. You'll have to rewind time to get it past the last claw, just like when getting the puzzle piece. When both Tim and the monstar are on the platform with the piece, bounce off the monstar to get to the platform even higher up; the one making a roof for the puzzle piece.

Up here, do the same procedure again. Jump down and get another monstar through the claw path. When he's pacing the platform with the puzzle piece on it, wait for him to get to the edge of it and jump on him, bouncing over the nearest claw. That's one of the down, just two more to pass.

The next claw is going to be a bit tricky too. Find a position where the second claw is completely down its pipe and wait there for a bit. Then run and try to jump over it. You will not make it and Tim will die. The momentum of Tim's corpse will however still make the claws move. While falling from being dead, you can still control the three claws by rewinding time. Try to keep Tim in a position where the last of the claws you need to pass is down its pipe and let a monstar pass it. Right when he's past, rewind time back to where the second claw was down its pipe and let the monstar pass it to. Quickly jump on the monstar and bounce over the second claw. Two down, one to go.

Just getting past the third claw is no problem, as it's mostly down when Tim pass it, but getting up to the star is trickier. It's too high up for Tim to jump. You will need to go back to where the third claw was all the way down its pipe. Wait for a monstar to pass by it and jump on it, bouncing over the claw. There should be just enough time before you land for another monstar to pop out of the cannon. Land on him to get a large enough boost to take you up to the platform with the star.

Braid icon Level 4-7.png 4-7 Fickle Companion
Even though it might not be the the hardest star to find, this is probably going to be the hardest star of them all to actually get. Begin the level by grabbing the key and climbing up to the monstar cannon at the top of the level. What you might not know is that it actually isn't the top of the level. There's a whole other structure above, just out of camera-view. You'll have to jump a monstar as soon as it shoots out of the cannon to reach that further up place. In fact, you'll have to bounce two of them...

A new monstar won't pop out of the cannon until the one wondering around the bottom of the level is killed, so jump down and land on it. Rewind time and get back to the cannon, wait for one to come out, and jump on it mid-air. The bounce won't be big enough though, so keep Tim hovering mid-bounce by controlling the rewind. When a new monstar shoots out of the green-glowing cannon, be sure to land on it mid-air too, to get a high enough bounce to get up to the path to the star.

Hopefully you haven't dropped the key on your way up here. Remember, you can't move left up here or you will lose your key. Instead, move to the right and jump down to the area below. Moving left again (but not too far, don't go as far as to the cannon), the key will move on up to the newly found part of the level. Remember seeing a few gates up there? You will have to use the key on them, but you can't move left up there without losing the key. The green-glowing monstars can take however the key to the left, so get one up there. Jump down to the new monster below and kill it. Quickly get back up to right side of the cannon, either by rewinding time or climbing the ladder. Jump down again just as a monstar is about to pop out and make him land on you and he'll bounce up, just like Tim did before. Rewind time back to solid ground and make the monstar land on Tim again, because the monstar also needs a double bounce to reach all the way up.

With the monstar up there, wait until you hear it grab the key. Then rewind all the way back to when Tim was up where the monstar now is. Make your way to the ladder leading to the gate. Be careful to not kill the monstar or you'll have to get a new one up here. It's better to let the monstar kill you and then rewind Tim back to life than to try to jump over it, as you might accidentally kill it. Grab hold of the ladder and wait for the monstar to get close. It's possible to steal the key from the monstar without killing it, so wait on the bottom on the ladder until Tim touches the key the monstar is carrying and quickly climb up the ladder as soon as you got it.

Open the gate with the key and flip the lever behind it. Run all the way to the right of the platform you're on. A barrier will open up down below because you flipped the lever and the monstar can walk on further down the path toward the star. Make sure the monstar isn't behind the barrier but somewhere under Tim and run all the way left this time. The key will pop down to where the monstar is and he'll pick it up. Once he does, rewind time to when the barrier was wide open and let him walk through it. Then tun through the gate again and close the barrier shutting the monstar inside.

Jump down to the monstar and climb up the ladder a bit, but be careful again to not kill the monstar. Like on the previous ladder, steal the key from the monstar again. As soon as you have it, you can go up and unlock the top gate, which will open up the home stretch to the star.

Braid icon Level 5-4.png 5-4 Crossing the Gap
Getting a hold of this star requires you to master the art of juggling monstars. Begin by climbing up to the lever amd pulling it. The moving platform needs to be at the left side to begin with. When it's in position, jump down and kill the monstar down below. Rewind time and let the doppelganger kill it off again. Now, jump down to the wooden platform below the lever. Positon Tim so that the new monstar coming lands on him and bounces up. Rewind time and let it bounce on the shadow clone instead. Now position Tim so that the bouncing monstar will land on him again. When it does, rewind time a bit and move away, so that it bounces on the shadow doppelganger instead. Continue to bounce the monstar in the same fashion all the way to the platform with Puzzle Piece 5-4-1 on it (not the one with Puzzle Piece 5-4-3). To make the monstar change the direction of his bounce, you'll have to make him bounce into the side of the platform with Puzzle Piece 5-4-3 on it.

When he's up there a new monstar will pop out of the cannon. Pull the lever and let it fall down to the area below. If it managed to wander off to the area by the exit door, go kill it and let a new one fall down to the area below the cannon.

Now do like you did in 5-4 Crossing the Gap when you got Tim up to Puzzle Piece 5-4-1. Jump over to the cannon and then jump down to kill the monster below, rewind time and let the shadow clone do the same, jump on the new monstar as he pops out the cannon and bounce up to the platform above.

Since you've carefully guided a monstar to the platform up here, you can now use it to bounce on. When you do, you'll take Tim to a hidden set of platforms above, where the star is located. Getting to it is as simple as jumping up a few steps.

Braid icon Level 6-5.png 6-5 Impassable Foliage
To get this star, begin by going to the place where Puzzle Piece 6-5-2 is located. You can read how to get to it at 6-5 Impassable Foliage. Position Tim at the left side edge of the platform with the puzzle piece; close to the claws.

Like when getting the star in 4-5 Movement by Degrees, there are a row of claws mutilating an everlasting barrage of monstars being shot into their path. And also—like in that level—you need to get on top of the roof above the puzzle piece. So start by rewinding time to the point where all claws are down their pipes and pause time. Let two monstars pass all of the claws—because you will need to bounce twice to get all the way up to the roof—and wait for the first one to come over to Tim. Jump one it and bounce up. Now keep Tim hovering mid-bounce by controlling time and wait for the other one to come by. Land on it and bounce all the way up to where you need to be.

Go left and you should soon see the star. Jump up on the scaffolding-like platform above the star and move over to the left side of it. At some place here—above the path the monstars take out of the cannon—you need to place a ring. The approximate placement is important, but there is no exact mark where it needs to be, and there's also no in-game indication for where to put it. Check the video for a generally good placement.

With the ring placed, jump down onto the cannon. Wait until a monstar is about to pop out and jump down on it. You need to land on the monstar mid-air, and bounce upward toward the center of the ring. Tim will not make it up to the platform above but you should be able to keep him afloat until another monstar pops out. Steer Tim toward it and land on it like you did the first one. This time the boost should be enough to propel Tim to the platform above, and the path to the star is open.

Braid icon Level 6-6.png 6-6 Elevator Action
Here's a star that require you to be quick on the buttons to grab hold on. Begin by setting the level up so that you could get to Puzzle Piece 6-6-2. You need the small platform on the left of the big one and you need the ladder to the piece down. Read how to get to set this up at 6-6 Elevator Action.

When you get to the point where you could technically get Puzzle Piece 6-6-2, climb up the ladder which was dropped down by pulling the lever and get off onto the small platform which makes Tim not affected by time manipulation. Rewind time to a point where the ladder is almost about to fall down, all while standing on the green glow, just like you would if you were to grab the puzzle piece. As soon as the ladder is falling and within reach of Tim, very quickly jump on it and rewind time as quickly as possible. This should bring the ladder all the way up to the top, before it started to fall. Now you can climb to the top of it and jump down to the left.

If you continue to walk left you'll see the star on a platform as well as a basin of green glow which transfer over to Tim. Down below is the lever operated elevator and the fireball cannons from when getting Puzzle Piece 6-6-3. Only the elevator will be interesting now, though. Stand on the green glow for a bit, jump down and pull the lever, and ride the elevator down.

If you remember, down here you will be attacked by a mimic. Lure the creature onto the elevator and pull the lever down here. You need to get the mimic riding the elevator up to the area above. When it's up there, begin rewinding time and it'll ride down again. Continue to rewind and Tim'll go up the elevator too and jump up to the green glow. Continue to hold the button for rewinding but change the direction of time flow, so that it moves forward. Tim is unaffected by time manipulation since he's standing on the green glow, but all the events that happened before unfold again: The elevator will go down, the mimic will jump on it and ride up with it.

Now you have the mimic up here and you could use it to bounce up to the platform with the star. Unfortunately, the star is too far up for a simple jump on it. You need to jump on the mimic while it's doing its strike, because it's closer to the star then; Tim's bounce will be enough. Jump down and place a ring somewhere slightly to the right of the lever. Get the mimic to attack inside the ring's area of effect, but dodge the attack. When you feel that you have a jump from the mimic that you'll be able to hit mid-air form the platform above, rewind time to get back to the green glow. Continue to hold the button for rewinding time but make time move forward again, like before. Now the ring should appear again and the mimic will begin to attack. Pause time at a moment you feel the mimic is at a good mid-air position for a bounce over to star, then quickly let time flow and jump for it. If you hit the mimic at its strike's apex you should bounce all the way over to the star on the platform.