Zanac/Ground Targets

Ground targets are enemies that are stationary. There are 2 kinds of ground unit: those who are a hazard to you and will attack and things that will give you a bonus when destroyed.
 * BUILDING: A circular or square object on the ground which you can shoot open.
 * Square BUILDINGs usually just give you points when you shoot them, but once in a while they will release a FAIRY. See also "The Fairy" in the "Controls and Weaponry" portion of this document.
 * Round BUILDINGs release a random Special Weapon upgrade when shot.


 * HAPPY FACE: A large smiling face on the ground, like an oversized ICON. When you shoot it the eyes will open and it will automatically upgrade whatever weapon you shoot it with to the maximum level.


 * ICON: A statue on the ground which releases an ERASER. See also "The Eraser" in the "Controls and Weaponry" portion of this document.
 * Type 1 ICONs are the most common. They have their slits for eyes. They release normal, Type 1 ERASERs which clear the screen.
 * Type 2 ICONs have a different expression, with a big grin. There is typically one of these per level, often located very close to a Type 1 ICON. This releases Type 2 ERASERs which let you warp to another level.


 * TURRETs: Targets on the ground which shoot at you. These appear alone or in clusters as bases. See also "Base Destruction 101" in the "Tips, Tricks, and Techniques" portion of this document.
 * ALMOND Turrets fire ALMOND shaped projectiles. They are the weakest turret as any weapon can destroy ALMOND projectiles. They come in a variety of shapes and sizes. The smallest square ones come in symmetrical pairs or groups of four and do not count towards destruction of a base.
 * AMOEBA Turrets fire round, blue blobs that kind of look like miniature TERZAs. The second base on Level 1 is a single AMOEBA turret surrounded by four round BUILDINGs. The AMOEBA Turret is round and opens and closes a bit like a camera shutter.
 * CHIP Turrets are the most common. They shoot CHIPs, simple bullets, at you. The very first base in the game is a single CHIP turret. Some especially small CHIP Turrets do not count towards the destruction of a base.
 * MISSILE Turrets shoot MISSILEs at you, typically in three directions (forward towards your Zanac, and diagonally to the left and right).
 * COMBINATION Turrets look a little like an eyeball. They fire a mixture of both ALMONDs and CHIPs.


 * WEAPON DEPOT: A Ground Target shaped like a number next to two flashing rectangles. When shot it releases a Special Weapon upgrade. Touch the upgrade with your ship and you will get the corresponding Special Weapon. Every level has the same WEAPON DEPOTs in the same order. See also "Special Weapons" in the "Controls and Weaponry" section of this document and WEAPON DROP below in Aerial Targets.