Octodad: Dadliest Catch/Silent but Dadly



There is a good number of achievements/trophies in this stage; you may want to consider changing the difficulty to Easy to get them all, as this will make sneaking through the level much less difficult. The stage begins with Octodad exiting out of a pipe. Grab the remaining pipe stuck on Octodad's head to remove it, and exit the room. Down the hall is another door marked "employees only." Walk through this door to end up in the gift shop. Take apart the first display to the left to find a key. Approach the gate ahead and a scene will emphasize a hole in the gate. Move Octodad's arm (holding the key) through the hole to unlock the gate. You must now either sneak past the marine biologists or find a disguise; take note that using a disguise here will lock you out of an achievement/trophy. Again, this is best done on Easy.

Enter the ladies' room between the marine biologists and pick up the plunger. Push it into the toilet in the center stall and a tie (1/3) will appear beneath the plunger. Exit the stall after picking up the tie and exit the room through the open vent near the floor. The next segment of the stage presents another achievement opportunity on Steam and Xbox. To get the achievement, climb up into the vent that exits into a bathroom, above the refrigerator. Avoid the marine biologist sitting in the center stall by falling into the next stall. Step out of the room for the achievement to pop. Before exiting the room completely, reach on top of the wall by the urinal closest to the door to find another tie (2/3). To pick up another achievement/trophy, exit back into the ladies' room and through the vent to find yourself back in the break room.

Before sounding the alarm as instructed, destroy the break room by knocking over the fish tank, removing the contents of the refrigerator, knocking over the table, burning something on the stove, in the microwave, and in the portable grill (any of these actions will sound the alarm), and generally making a mess in any other way you can think of. This will earn you an achievement/trophy, which will pop after you've made enough of a mess. Once again, exit through the vent that leads into the men's room (the center stall should now be empty). Use this opportunity to pick up the second tie if you haven't already, and exit into the now empty hallway.

After walking through the turnstile, a scene will play in which the man dressed as the aquarium's mascot, Joe the shark, will toss his costume aside. For an achievement on Xbox and Steam, you'll have to put the costume on and visit with the scientists while in the costume; this conflicts with the achievement/trophy in which you must sneak to the cafeteria without the use of a disguise, so you must either decide on an achievement to go for or reload the checkpoint to obtain both in one playthrough. While not wearing a disguise, walk down to the bottom floor of the hub, where marine biologists stand around and crates are on trolleys. Find the last crate to the left (it should have what looks like kelp inside) and shake it out to find a tie (3/3).

Walk up the stairs toward the cafeteria and squeeze Octodad into the tray return. The achievement/trophy should pop right before the scene plays; try to pause right at this moment if you wish to reload the checkpoint for the other achievement. Return to the shark suit and make sure each one of the scientists sees you (one by the stairs, three in front of the World of Kelp, one behind them, two in front of the Amazon Arcade, and two on the stairs near the Amazon Arcade) for the achievement. When taking the path with the disguise, a scientist will block Octodad's path to the cafeteria (the tray return); in this case, you must make a mess all across the aquarium floor to get him to move. Entering the tray return will trigger a scene that leads into the final stage of the game.