Bugs Bunny: Lost in Time/Nowhere

In this game, Merlin Munroe is voiced by Jess Harnell, who went on to voice Darren Dongle in Horrible Histories, while Billy West went on to voice Stitch: Bugs: ''Now, er... where the heck am I?'' Maybe the person who lives in the silo, will tell me where I'm at, and how to get out of being at here! Merlin: ''Come right in! How do you do? My name is Merlin, and I'm a sorcerer.'' Bugs: ''Yeah? Really? A sorcerer? Come on, let me see your saucer! Huh? Please, please?'' Merlin: ''Of course. Anything to oblige a guest...heh-heh-heh-heh-heh-heh-heh-heh-heh-heh!'' Bugs: ''You know, that's a good trick, Moyle, old goyle! Can you do this one?'' That gave him a hobby, but I still ain't nearer to my natural habitat. Er, sorry to interrupt this entertaining demonstration, but, er, can you tell me where I am? Merlin: ''It seems that you are lost in time, my dear. Here, it's Nowhere.'' Bugs: ''Nowhere? And do you know how I could get back to, er, Somewhere?'' Merlin: ''Of course I know. You must go from one era to another and find symbols like this.'' They will open you new locations and will progressively lead you back to present time. ''All right! Listen carefully, Rabbit.'' Get ten of these objects to receive a Clock symbol. ''That's it for now. Bye!'' Bugs: ''Yeah! Goodbye, Moyle!''

Once Bugs has run back out of Merlin's tower, you must direct him toward one of the nine glowing signs (which all have a picture of Merlin's face drawn on them) scattered around its grounds, then press psx: R1 (Windows: R) to get an answer to his question; you can do them in any order, but this page is going to cover the one closest to the tower first. The text "LOOK UP! THERE IS A SPARKLING OBJECT UP THERE..." will appear at the bottom of the screen, as the camera pans up to the platform at the top of the tower and a Golden Carrot appears on it - and once you have jumped onto the swinging chain, climbed up it to the platform and collected the Golden Carrot, the picture on the sign will change to a carrot. You then have to drop back down to the ground and direct Bugs towards one of the eight remaining signs; when you select the one by the plank, Merlin will appear to Bugs and tell him: ''To avoid awakening someone, use the Sneak action. It can also be used on fragile grounds.'' as a sleeping Apprentice appears the other side of the plank.

Once you've sneaked over the plank up to the Apprentice and kicked him, he will shout "Uh!" and transform into another Golden Carrot; once you have collected it, you must select the sign by the rabbit hole to make Merlin appear to Bugs again and tell him: ''Jump and press the Dive action over a rabbit hole to get under the ground. To exit, reach a hole, and jump!'', as a third Golden Carrot appears under a log. Once you have dived into the rabbit hole, tunnelled under the fence and collected the Golden Carrot, you will have to tunnel back to the hole and jump out of it, then sneak back over the plank - and you shall then have to direct Bugs towards one of those six remaining signs. If you select the one by the wrestling ring, Merlin will appear to Bugs, and say: ''While you're running, try the Roll action. It can be used as an attack against enemies. as another Apprentice appears in the ring; once you've jumped into the ring and rolled over the Apprentice Merlin will appear to Bugs again and tell him: Use the Jump or Kick action to defeat some enemies. Combine both actions for some other ones. Once you've jumped on the Apprentice and kicked him out, Merlin shall appear to Bugs again and tell him: Pssst! If you can't hurt an enemy when he's facing you, try to kick his behind. It could work. You could also try to tire him out first. When he stops, kick his behind, Bunny!'' - and once the Apprentice has become tired and Bugs has kicked him, he'll shout "Uh!", and transform into a fourth Golden Carrot. Once you have collected this, you will have to jump back out of the ring and select one of the five remaining signs; if you select the one by the tall log, Merlin will appear to Bugs and tell him: ''You can move some objects using the Push action. They can be used as a step to reach a too-high ground or object.'' as a fifth Golden Carrot appears above the log. Once you've pushed the big box over to the log, you will have to pick up the first small box and put it down in front of it - and once you've done so, you'll have to pick up the second small box, jump onto the big one and put it down on top of it. You will now have to fall back down to the ground, pick up the third small box, jump back onto the big one, and put it down on top of the second small one; once you have done so, you shall have to drop back down to the ground, pick up the first small box again, jump onto the stacked-up second and third boxes and the top of the log in turn, put the first small box down on it, jump on the first small box again, and jump up to collect the fifth Golden Carrot.

You shall then have to drop back down to the ground and select one of the four remaining signs; if you select the one by the strength tester, Merlin will appear to Bugs, and tell him: ''You can use objects like mallets to bust an enemy. But do it fast! It works for a short time.'' as a mallet appears on the left side of the strength tester. Once Bugs has picked up the mallet (it is on a twenty-second timer), and hit the strength tester with it to ring its bell, a sixth Golden Carrot shall fall out of the sky - and once you have collected it you will have to select one of the three remaining signs. If you select the one by the two trampolines, Merlin will appear to Bugs and tell him: Bounce on some enemies to reach inaccessible objects or grounds. as a third Apprentice and two more Golden Carrots appear, the seventh one above the Apprentice, the eighth one above the second trampoline; once you have jumped on the Apprentice and collected the seventh Golden Carrot (if you kick him, he will shout "Uh!", but he will not disappear), you will have to jump onto both trampolines in turn, and collect the eighth Golden Carrot. You will then have to select one of the two remaining signs - and if you select the one by the log with the apple on it, Merlin will appear to Bugs and tell him: ''You can pick up objects and throw them to enemies. You can also pick them up, move them, and drop them somewhere else!'' as a fourth (and final) Apprentice appears on the other side of the log. Once you have picked up the apple and thrown it at the Apprentice, he'll shout "Uh!" and transform into a ninth Golden Carrot; once you've collected it, you'll have to select the only remaining sign (by the three-stepped log), which shall cause Merlin to appear to Bugs and tell him: To land on explosive objects like TNT boxes without injuries, use the Ears action to softly land on it. as a final Golden Carrot appears on top of the third TNT box. Once you've jumped onto each of the log's three steps in turn, used the Ears action to land softly on each of the three TNT boxes and collected the last Golden Carrot, you must to return to the tower.

Merlin: ''Pick this one up to start your quest. It opens the Stone Age era. Get in, and there, choose one of the opened entrances.'' Visit all of them and get back all the hidden Clocks they contain. Bugs: ''Great! Thanks, Moyle! Anything else?'' Merlin: ''Er...yes! Of course, picking up carrots will raise up your energy!'' ''That's it for now! We'll probably meet again somewhere in time! Time-travelling is one of my favourite hobbies!'' ''I'll teach more later, time-traveller! Goodbye!'' Bugs: ''Yeah! Goodbye, Moyle!''

Once Bugs has run back out of the tower again, he will stop for a moment and say: ''Collecting symbols. Well, why not? After all, they laughed at the man when he discovered the penicillin!''; you shall then have to direct him back to the Time Machine and press psx: R1 (Windows: R) to activate it, sending him back to the Era Selector. You will now have to move the Time Machine to the right to select The Stone Age and psx: Start (Windows: Enter) to enter it and jump into the only open rabbit hole (that of the level Wabbit on the Run, which contains a total of nine Clocks and twenty-two Golden Carrots) to enter it.