Command & Conquer: Red Alert 3/Multiplayer

This is a mode where up to 6 players may choose 1 of the 3 factions to play as on one of the many maps. All players start with a mcv and a sum of credits to develop a base and an army to overwhelm the enemy's own.

Empire of the Rising Sun
It is always an idea to get the dojo first then reactor then refinery followed by reactor, mecha bay, dock, mainframe and SWs.

Allies
You can rush with vindicators, peacekeepers or javelin IFV's. If you chose vindicator rush tactic use this build order. Barracks first; capture an oil derrick for income. 3 attack dog; scout your enemy to know what he's doing. Power plant; to supply your power when building. Ore refinery Airfield(2-3x); Now to use your rush Build 2 vindicators then 1 apollo fighter then 2 vindicators 1 apollo fighter and it's your decision for the last two. When your first vindicator is up, attack his economy. This will force your opponent to build anti-air. With your second vindicator attack his ore collector/ prospector. Remember to research advanced aerodynamics.

Now for Peace keeper rush. Build order is, Barracks Engineer; capture oil derrick 3 attack dog Power plant Barracks 2x ore refinery Peacekeepers.