Tony and Friends in Kellogg's Land/Stage 20

Cereals: 193 Vitamins: 4

Once Sam has reappeared on the screen, you shall have to walk back to the left to collect a giant Froot Loop (if you do not have all six of your life-hearts at the start of this stage, it will restore them all), jump up to collect a red key and enter a door with a picture of Tony's head on it; the German text of "MIT WEM MÖCHTEST DU SPIELEN?" will then appear on the screen, and you shall have to push the joystick to the left (or press the left arrow key) twice to switch to Dig 'Em, then press the button (or Alt) to confirm your choice. Once Dig 'Em has appeared upon the screen you will have to walk back to the right, drop down into a pool of water, and blow a bubble at a snorkeling ant to kill him - and once you have done it, you will have to jump out of the water and drop down on a spear-throwing ant to kill him. You shall now have to land on the fourth step of the ground, jump up to the fifth and sixth steps of the ground in turn, and jump on a flying ant to kill him; once you do so, you'll have to drop down to the right side of the ground's fourth step and into another pool of water to collect the vitamin A, jump back left up onto the right side of the ground's fourth step, jump to the right onto a platform, and enter a door (which has a red knob) to proceed to a secret room (but if you have missed the only vitamin in this room you shall not have another chance to collect it).

Once Dig 'Em has reappeared in the secret room to the right of the main one you'll have to jump to the right onto a platform and collect a Honey Smack (ignoring a door with a picture of Tony's head on it), fall back down to the left onto the first step of the ground to collect three more Honey Smacks, drop down to the right onto the second step of the ground and into a pool of water and blow a bubble at a snorkeling ant to kill him; once you have done this, you will have to swim to the right and down to collect eight more Honey Smacks, swim up and to the right to collect two more Honey Smacks, and blow another bubble at another snorkeling ant to kill him. You will then have to swim down and to the right and blow a third bubble at a third snorkeling ant to kill him - and once you've done it, you shall have to collect a green key and three more Honey Smacks, retrace your steps back up to the surface, jump right out of the water to land on another platform, jump back to the left onto the first step of a third platform, and jump on a flying ant to kill him. You will then have to drop back down to the left to the second step of the platform, to collect twenty-five more Honey Smacks, jump up, to collect the vitamin D, retrace your steps back to the door with the picture of Tony's head on it and enter it; the German text "MIT WEM MÖCHTEST DU SPIELEN?" will then appear on the screen and you'll have to push the joystick to the right (or press the right arrow key) twice to switch it back to Sam, then press the button (or Alt) to confirm your choice. Once Sam has reappeared on the screen, you will have to retrace Dig 'Em's steps back up to the first step of the third platform (only flying over the pool of water as opposed to dropping into it), fly up and to the left onto a fourth platform (ignoring a door, that has a green knob, for now), fly up and to the right to collect nine more Froot Loops and the vitamin C and drop down on another flying ant to kill him - and once you have done so you will have to drop back down to the fourth platform and enter the green-knobbed door to proceed to another secret room to the left of this one (but again, if you have missed any of the cereals, or even the vitamins, that are in this room you will not have another chance to collect them).

Once Sam has reappeared in the second secret room to the left of the first one you will have to fly upwards to collect four more regular Froot Loops and another giant one, and drop down on two walking ants to kill them; once you have done so, you shall have to jump on a third walking ant to kill him. You shall now have to fly up to collect six more Froot Loops, fall back down to the starting platform (ignoring a door with a picture of Tony's head on it), jump back to the left over three groups of four spikes to land on the third, fifth and seventh steps of the starting platform in turn, jump back to the left up to the eighth step of the starting platform, jump back to the left, over three more groups of four spikes, to land on the tenth, twelfth, and fourteenth steps of the starting platform in turn and collect five more Froot Loops, fly up and to the right over two more spikes to land on the second step of a platform, jump to the right up to the third step of the platform, jump to the right over four more spikes, to land on the fourth step of the platform, drop down to the fifth step of the platform to collect a milk bottle (which will render Sam invulnerable for a short period of time), jump to the right up to the sixth step of the platform and touch a spear-throwing ant while flashing to kill him - and once you have done so, you will have to jump to the right, over three more groups of four spikes, to land on the eighth, tenth and twelfth steps of the platform in turn and touch another spear-throwing ant while flashing to kill him. You will then have to jump to the right over four more spikes, to land on the fourteenth step of the platform, and collect five more Froot Loops, jump to the right up to the fifteenth step of the platform, and jump on a third spear-throwing ant to kill him; once you have done so, you shall have to jump to the right onto the seventeenth step of the platform, and jump on a fourth spear-throwing ant to kill him. You will then have to jump to the right onto the nineteenth step of the platform and jump on a fifth spear-throwing ant to kill him - and once you have done so, you shall have to jump to the right over four more spikes to collect a third giant Froot Loop, jump to the right over three more spikes, to collect another milk bottle (which will, again, render Sam invulnerable, for a short period of time), jump onto another platform that's moving around clockwise, and jump up to collect six more Froot Loops, jump back to the left up onto a third platform for to collect two more Froot Loops, jump to the right up to a fourth platform and touch a sixth spear-throwing ant while flashing to kill him. You will then have to collect two more Froot Loops and a blue key, and touch a seventh spear-throwing ant while flashing to kill him; once you have done so you shall have to drop down to the right onto a fifth platform to collect five more Froot Loops, drop back down to the left onto the second platform, jump to the right onto a sixth platform, and enter a door (which has a blue knob), to proceed to a third secret room just to the right of this one.

Once Sam has reappeared in the third secret room to the right of the second one, you'll have to jump back to the left up to a platform to collect a fourth giant Froot Loop (that is positioned to the right of three more spikes!), fly up, to the right, and to the left, to land on another platform (while watching out for two more spikes), jump up and to the right to land on the first step of a third platform, fly up and to the right to land on the fourth step of the platform (while watching out for two more spikes on the second and third steps), fly up and left to land on a fourth platform and collect a green key, then enter a door to be transported back to the seventh platform in the previous room (but once again, if you have missed the giant Froot Loop in this room you will not have another chance to collect it); once Sam has reappeared on the seventh platform in the previous room you'll have to jump back to the left onto the second platform and an eighth platform in turn, and enter another door (which has a green knob) to proceed to a fourth secret room to the left of it.

Once Sam has reappeared in the fourth secret room to the left of the second one you will have to walk back to the left to collect a third milk bottle (which will, once again, render Sam invulnerable for a while), jump to the right up to the first step of a platform to collect two more Froot Loops, jump to the right up to the second step of the platform, and touch a spear-throwing ant while flashing to kill him; once you have done so, you will have to jump back to the left up to the first and steps of another platform in turn, and touch another spear-throwing ant while flashing to kill him. You now have to jump to the right up to the first and second steps of a third platform in turn and touch a third spear-throwing ant while flashing to kill him - and once you have done so you will have to jump to the right onto the fourth step of the platform, and touch a fourth spear-throwing ant while flashing to kill him. You'll then have to jump to the right onto the sixth step of the platform and touch a fifth spear-throwing ant while flashing to kill him; once you have done so you will have to jump right onto the eighth step of the platform, to collect fifth giant Froot Loop, fly left up onto the first step of a third platform to collect two more Froot Loops, jump back to the left up to the second step of the platform, and jump on a sixth spear-throwing ant to kill him. You will then have to jump back to the left onto the fourth step of the platform and jump on an eighth spear-throwing ant while flashing to kill him - and once you've done it, you will have to collect a sixth giant Froot Loop, and a red key, and enter a door to be transported back to the eighth platform in the second secret room (but once again, if you have missed any of the Froot Loops in this one, you'll not have another chance to collect them). Once Sam has reappeared upon that eighth platform in the second secret room, you shall have to jump back to the right onto the second platform, drop down to the ground and enter a third door (which has a red knob) to proceed to a fifth secret room to the left of the fourth one (but once again, if you've missed any of the Froot Loops in this one, you shall not have another chance to collect them, and much like that eleventh stage of Namco's Mirai Ninja, there is only one way out of the one you have entered).

Once Sam has reappeared in the fifth secret room to the left of the fourth one you will have to jump to the right over a gap in the starting platform (which has four more spikes below it) and enter a door to be transported up to a platform; once Sam has reappeared on the first platform, you will have to enter the second of three more doors to be transported up to another platform before a walking ant touches you (as there is no room to jump onto him and the first and third doors will just transport Sam back down to the starting platform). Once Sam has reappeared on the second platform, you will have to jump back to the left over another gap in it (that has four more spikes below it), and enter a sixth door to be transported up to a third platform - and once Sam has reappeared on the third platform you shall have to jump on a second walking ant to kill him. You will then have to jump up to the top of the platform, jump back to the left onto the first step of a fourth platform, jump up to a fifth platform to make it move up to the third step of the fourth one, walk back to the left onto the third step of the fourth platform platform (which has a red-knobbed door on it) and jump on a flying ant to kill him (using the extra height from the bounce-off to collect eight more Froot Loops); once you have done so you shall have to drop down to the first step of a seventh platform, jump back to the left up to the platform's second step, to collect a seventh giant Froot Loop, drop down to the left onto the third step of the platform to collect three more Froot Loops, fly up to collect eight more Froot Loops and a red key, fly left, to collect eight more Froot Loops, drop down to the sixth step of the seventh platform, retrace your steps back to the right down to the first step of the platform and jump on another flying ant to kill him (using the extra height from the bounce-off to collect six more Froot Loops). You will then have to drop down to an eighth platform to collect three more Froot Loops, fly back up and to the right onto the third step of the fourth platform and enter the red-knobbed door to proceed to a sixth and final secret room to the right of this one (but yet again, if you should happen to have missed any of the Froot Loops in this room, you shall not have another chance to collect them).

Once Sam has reappeared in the sixth secret room to the left of the fifth one, he will drop down onto a platform which will move down to the ground, and you'll have to walk to the right onto the ground, to collect two more Froot Loops, jump back to the left, onto the first block of a third (initially-invisible) two-block platform (which will become visible when Sam lands on it, and the second one will become visible when he walks back to the right over it), jump to the right, onto the first blocks of five more (initially-invisible) two-block platforms (which will again become visible as Sam lands on them, and the second ones shall again become visible when he walks over them) in turn to collect three more Froot Loops, jump back left onto the seventh two-block platform, jump to the right up to the third block of a ninth (initially-invisible) three-block platform (which will, once again, become visible when Sam lands on it, and the other two shall once again become visible when he walks back to the left over them), jump back to the left onto the first blocks of four more (initially-invisible) two-(three, in the case of the twelfth one)-block platforms (which will, yet again, become visible when Sam lands on them, and the second and third in the case of the twelfth platform, ones will yet again become visible as he walks back to the left over them), jump up to collect a 130th Froot Loop and land upon the first block of a fifteenth (initially-invisible) four-block platform (which will, for a fifth time, become visible when Sam lands on it and the other three shall for a fifth time become visible as he walks over them to collect two more Froot Loops), jump back to the right onto three more (initially-invisible) one-(four and two, in the case of the seventeenth and eighteenth ones)-block platforms (which will, for a sixth time, become visible when Sam lands on them, and the other three, and second in the case of the seventeenth and eighteenth platforms, ones will for a sixth time become visible when he walks over them), jump to the right, onto the first block of a nineteenth (initially-invisible) two-block platform (which shall, for a seventh time, become visible when Sam walks over it, and the second one shall for a seventh time become visible as he walks over it to collect a 133rd Froot Loop) and jump back to the left on a jumping ant to kill him; once you've done so, you'll have to land on a twentieth (initially-invisible) one-block platform (which will, for an eighth time, become visible when Sam lands on it) and jump back to the left onto another jumping ant to kill him. You will now have to jump back to the left onto the first block of a twenty-first (initially-invisible) three-block platform (which will for a ninth time become visible when Sam lands on it, and the other two shall for a ninth time become visible when he walks over them), jump up to a twenty-second (initially-invisible) one-block platform (which shall for a tenth time become visible, when Sam lands on it), jump back to the left up onto the first block of a twenty-third (initially-invisible) three-block platform (which shall, for an eleventh time, become visible as Sam lands on it and the second and third ones shall for an eleventh time become visible when he walks back to the left over them), jump back left onto the first block of a twenty-fourth (initially-invisible) three-block platform (which will, for a twelfth time, become visible when Sam lands on it, and the second and third ones will for a twelfth time become visible when he walks back to the left over them), jump back left onto two more (initially-invisible) one-block platforms (which shall, for a thirteenth time, become visible when Sam lands on them) to collect thirteen more Froot Loops (that have been arranged to look like an arrow pointing upwards), fall back down to the right onto a twenty-seventh (initially-invisible) one-block platform (which shall for the fourteenth time become visible, as Sam lands on it), fall back down to the left onto a twenty-eighth one-block platform (which shall for a fifteenth time become visible, as Sam lands on it) to collect a 147th Froot Loop, retrace your steps back up to the twenty-first three-block platform and jump to the right onto two more jumping ants to kill them - and once you've done so you'll have to land on a twenty-ninth (initially-invisible) one-block platform (which shall for a sixteenth time become visible, when Sam lands on it), jump to the right onto two more (initially-invisible) one-block platforms (which shall for a seventeenth time become visible when Sam lands on them) and the first step thirty-second platform in turn, drop down to the platform's second step, to collect three more Froot Loops, jump up to the third step of the platform to collect a 151st Froot Loop, jump to the right onto the fifth step of the platform, fall down (in order to collect eleven more Froot Loops), land on one of three more platforms to make it move up, then down onto three more platforms, and collect eight more Froot Loops, drop down onto one of the next three platforms to make it move up, then down to a thirty-ninth one (and collect five more Froot Loops), jump back left onto that thirty-ninth platform, descend left to the ground to collect eighteen last Froot Loops and the vitamin E, fly back up and to the right onto that thirty-ninth platform, descend down onto one of three more platforms to make them move up, then down to the ground (which has the goal on it), walk right onto the ground, then press the button (or Alt) while standing in front of the goal to end the stage. You will now for the last time in the game receive 10 bonus points for every Froot Loop you collected; also, if you collected all four vitamins on this stage (as B1 and B6 were not present), you shall receive an extra life.