Blur/Power-ups

As you race, you can collect up to three power-ups in your car's bank. These can be cycled through and used in any order, and most have both primary and secondary fire modes that can change them from offensive to defensive weapons.

Barge
Generates a wave of force in a circle around your car, pushing other vehicles off-course.

Bolt
Gives you three straight-line projectiles, which can be fired forwards or backwards. Three Bolt shots will destroy a Mine or incoming Shunt.

Mine
Drop behind you or fire ahead to cause vehicles to spin out.

Nitrous
Fired normally the Nitrous increases your car's speed. Fired in front, it acts as an airbrake, slowing your car very quickly.

Repair
Fully restores your car's health. Does not have a secondary fire mode.

Shield
Temporarily makes your car immune to damage. Does not have a secondary fire mode.

Shock
Fires a number of lightning bolts onto the track ahead of the first-place driver. Does not have a secondary fire mode.

Shunt
Fired in front of you, Shunt is a long-range homing missile. Fired behind, it acts similarly to a Mine.