Marvel Ultimate Alliance 2/Juggernaut


 * Available: Juggernaut is only available as a pre-order bonus. If you pre-ordered the game and received your Juggernaut code, you can download him from the Playstation Store/Xbox Live Marketplace and use him beginning with ../Castle Doom/.
 * Flying?: No


 * Heroic Deeds
 * Defeat 5 foes with a single non-fusion attack (Boost)
 * Defeat 300 foes (Costume)
 * Use Ramming Dash 100 times (Boost: Unstoppable)

A somewhat overrated character because he basically has one power(the others Suck). Granted Ramming Dash is a normal power that performs like a Guided Fusion. Unlike other charge-and-smash tanks it keeps going for the duration of the move regardless of what it hits, and it destroys EVERYTHING. But it is kind of like Cap's shield throw because the controls for it are horrible. This makes it very difficult to steer. This is juggernauts main flaw because not being able to steer this move makes it nearly impossible to attack bosses, so old Juggs has no boss killing power. His other powers are very lackluster Drop smash and Earth shaker are essentially the same move. I chose Earth shaker because its faster and does more damage but that's not saying much. His spin has no purpose done waste your points.A bulky guy who can take very impressive damage. Regardless He still owns regular enemies and mini-bosses and can clear the room in seconds. Overall Good character, but not that good.

Cyttorak Spin
Requires level 5.

Earth Shaker
Requires level 10.