Final Fantasy II/Mission to Bafsk

The third chapter involves the construction of the Dreadnought in Bafsk. Princess Hilda will send you to the remote town to the north-east to destroy it while it is still on the ground.

Monsters during this section are not powerful compared to those you fought previously, and there is only the presence of a few new spells.

Town of Bafsk
Bafsk is located far to the north-east from Altea. While you can walk the long distance, you can speed up travel by either taking a boat from Palm or by taking the Airship at Poft.

While you can purchase new equipment here, this is not required. The only new items here are a few spells; the rest are the same items as purchased in other shops.

Dungeon: the sewers of Bafsk


In the town, head to the south-west corner and speak with the rebel contact. Use the rebel sign, "Wild Rose" to open the path through the sewers. When you enter, you will encounter similar enemies; the most notable being soldiers which you have defeated earlier, and balloons, which explode for significant damage. To defeat balloons, use the fire spell across all targets.

Through the sewers are the chests for the long sword and long bow respectively.

When you reach the second floor, head to the right and follow the corridor to the end. You will see the dark knight, who will taunt you before retreating into the Warship. It will take off and commence its attack on the other visible cities.

Return into the sewers and head right. In the small room, you can collect the Pass, and use the warp tile to return to the city. Once you return, rest and make any desired purchases.

Back to Altair
As you approach Princess Hilda, if you're playing the PS1 Origin version, unequip any items Minwu is carrying; otherwise, if you're playing a more recent version, make sure he's equipped with the best armor parts and with a shield.

Return to Princess Hilda to inform her of the Warship, and Minwu will stay behind to take care of the king. From discussions between Hilda and the King, it will be suggested to talk with Cid concerning the weakness of the warship.