Fallout: New Vegas/Perks

Level perks
At every second level, you will have an option to pick a perk. Each has a minimum level as well as potential Skill or ../S.P.E.C.I.A.L./ requirements before they may be obtained.

Companion Perks
While you have a companion following you, they will grant you a perk, usually a minor bonus. Completing each companion's quest will

Implant Perks
The total number of implants one can receive is equal to the Endurance statistic. The additional point granted by the Endurance implant does not count toward this total.

Unarmed perks
Special unarmed moves can be learned from various characters in the Mojave.