User talk:Dukeruckley


 * Archive 1 - through August, 2007

New User Log
The only way for you to filter them is by filtering patrolled edits, otherwise the extension would have to be removed. -- 21:51, 2 September 2007 (CDT)

Sources for SSBB
Thank you for your message. Just as you suggested, I am going to edit the article now. When I found the contributors, I realized that neither of them have been active for quite awhile, so it is unlikely they will respond to me.

On a side note, though Snake has not been given a profile on the home page, both the Nintendo World and E3 movies are accesible there and they both introduce him. Spruce 21:45, 12 September 2007 (CDT)

Re:Ice Climbers
I was just about to ask you what the heck you were doing :) it's okay ;) --Myth (talk) 11:56, 15 September 2007 (CDT)
 * Actually, in the uk version is says purple, in the US, it says blue. I wonder why.--Rocky http://media.strategywiki.org/images/thumb/7/78/Rally-X_Rock.png/25px-Rally-X_Rock.png (Talk - Contributions)

Spellcheck
Please be careful not to convert regular text to special codes. It just makes the code messier. -- Prod (Talk) 23:06, 18 September 2007 (CDT)
 * Oh, and it's spelled favourite (sorry, I'm Canadian :P). However, regional differences shouldn't really be fixed without a good reason (Firefox spell check not being one of them :P) -- Prod (Talk) 23:07, 18 September 2007 (CDT)
 * I know what you mean about the misspellings, it's highlighting favourite for me, which bugs me :P. I'll post this up on CI. -- Prod (Talk) 09:30, 19 September 2007 (CDT)
 * Oh you mean - vs —. You can get some of those odder symbols from the charinsert box below. And yes, you're right, we shouldn't be using hyphens in those cases. -- Prod (Talk) 09:34, 19 September 2007 (CDT)

Actually, it was me who wanted them not to be the standard; we should be using colons for controls (and other similar lists). I had a big argument with NMH about it (I think he was in favour of en-dashes), but I can't be bothered to look it up. It was perhaps half a year ago in CI? -- 10:51, 19 September 2007 (CDT)
 * Oh, OK. Good! :-) /me is still unhappy that you Americanised his CSS guide, though. :-( -- 10:58, 19 September 2007 (CDT)

Bubble Bobble screenshots
Hi Duke. I was just curious where you were getting your BB screenshots from. Were you aware of this site? Just curious. Procyon (Talk) 21:19, 9 October 2007 (CDT)


 * Doh... I was afraid of that. You were using the NES version? Hmm... See, the levels are a little different.  Can you meet me on the IRC?  Maybe there's a way to salvage what you've done and make the corrections at the same time.  Procyon (Talk) 21:26, 9 October 2007 (CDT)

Future template
The maths it does appears to be broken. I'll try and fix it later on today, as other guides using it are broken too. Thanks for notifying me. :-) --DrBob (talk) 01:35, 25 January 2008 (CST)

4Players.de
I only added some info for 4Players because as far as I can tell they are the publisher for the game, and I didn't want to have any red links (so the guide can eventually move to the next completion stage). If that was a mistake on my part then thanks for the correction. Bong 16:30, 31 January 2008 (CST)

Chrono Trigger images
Hey man, I really appreciate the Spekkio images. Did you make them yourself? -- 21:39, 10 February 2008 (CST)

Your signature
I just noticed that your customized signature is causing problems when you post it inside a template (such as the Featured guides requests). The vertical pipe you have between the links to your Talk and Contribution pages causes the system to think that anything following the Talk link is part of a different parameter and not appear on the page. You could probably fix it by wrapping a  tag around the pipe. - Koweja 12:09, 2 March 2008 (CST)

CT Req TP
Did you gather that data yourself? If so - well done! -- 18:50, 5 March 2008 (CST)

Pokemon template placment
Hi Duke! I like the idea of the pokemon template, and you did a great job with it, but why did you place them in some of the subpages? Putting them on the front pages makes sense, but adding them to the pokedex and move lists seems a little much. Just my $0.02. Procyon (Talk) 12:53, 14 May 2008 (CDT)

Staff lounge
Consider my talk page an extend Staff lounge :). -- Prod (Talk) 11:18, 29 June 2008 (CDT)

Legend of Legaia
The Generic Arrows are supposed to be generic, and only used as a placeholder until something better can be found. -- Prod (Talk) 09:57, 18 July 2008 (CDT)

Re: Show Preview
Thanks for your reminder to tell me to use "Show Review". However, I find your reminder a bit insulting considering the fact that I'm an administrator on Wikipedia so the usage of edit mode and its buttons is 2nd nature to me. Also, there's no rule against edit-stacking. I know it will flood RC, but I prefer to edit them in small sections. OhanaUnited Talk page  00:22, 6 August 2008 (CDT)

New Wiki
Hi Duke. I'm really excited about this. We're going to set up a second wiki that is exclusively for all video game content that falls outside the scope set for StrategyWiki. This would include, but is not limited to, gaming history, characters (Mario, Link, etc.), locations and settings (Hyrule, Castlevania, etc.), gaming paraphernalia (such as the afore mentioned Pac-Man Fever album, and I'm going to scan my complete set of Fleer Pac-Man and Topps Donkey Kong stickers), and magazines (EGM, Nintendo Power, etc.). Hopefully, the two wikis will interlink with one another seamlessly, but we'll have a new home for additional content. Procyon (Talk) 12:38, 14 August 2008 (CDT)
 * I hate to put it this way, but don't hold your breath ;). -- Prod (Talk) 15:43, 16 August 2008 (CDT)

Star Fox 2
Hi, thanks a lot for the message ; ) I thought that with a game as unknown as this one probably nobody would notice/care : P Thanks for telling me about the proper use of the "=" header and correcting it. About making the guide multiple pages, well at first I thought that since the game is fairly simple, and since it was unreleased there isn't a huge amount of info available for it, and though I'm going to do my best to fill all the important parts, I was going to do it one page first and see how it went, also because I didn't know how normal policies were regarding the required length of info needed to add more pages, but I then had a look at other guides and many have about the info I think I could probably fill in multiple pages, and now I see it might be also a bit cluttered all in one page, so I might do it. What do you think then about making one page for each of the mayor sections?

1-Intro, Contents and Emulation

2-Controls

3-Character Selection

4-Difficulty

5-Gameplay

6-Strategy

7-Scoring

8-Secrets (with trivia added)

I think I'm going to go ahead with that.

Thanks a lot for your help ; ) Galaxy 19:37, 24 August 2008 (CDT)

High five!
For a quick MrSue fix. -- 23:19, 16 September 2008 (UTC)

Spore toc
It's a bit hard deciding how to design a toc for a game as big as Spore. I hope it gets chosen as the next collab of the month. Anyway, earlier today I decided that the toc was missing a few links and was in need of a major revamp. I decided to look at other game walkthroughs to see how they set up their contents page. This page contains some info as well as a few links to other spore walkthroughs (including ours) so I looked at the elements covered and added the links. In response to the your suggestion to the phase pages, I think it might work better if it simply contained a shot of the interface with pointers to each bar and screen with links to pages covering each element. I also wonder whether it might be useful to have links for the three paths during each phase (e.g. Military, Religious, Economic) as well. For the specifics raised, the air, land and sea vehicles could probably be merged but I feel that the Spaceship editor should have its own link. The Huts link could cover a lot if we wanted. As for the epic creatures link, that's a bit harder to decide. They might work better in another section saying as they appear in every phase. As I'm typing this, it also could be beneficial if we contained pages with 'examples' of creatures, buildings and vehicles created with the editor similar to this guide. Anyway, I'm not sure how long I'll be on this site for now but I'll be here tommorow. Sims2Guy 08:27, 23 September 2008 (UTC)

Achievements Template
There's a |nog=true type parameter to hide that column. The only problem with system specific headers, is if it exists for multiple systems. I think there's already a discussion about this started on the forums. -- Prod (Talk) 15:29, 4 October 2008 (UTC)

Table of Contents
Thank you for asking my opinion. I am not going to allow myself to have a strong opinion on this matter but basically go along with whatever happens. I have caused enough issues already.Karlcsr 18:18, 6 October 2008 (UTC)

Perhaps you can move this to community forum.
I am not sure how to enter the Community Forum so maybe you can move it over there.

I said I was leaving, which was my sincere intent at the time, and if I get called on it, it would be only honorable to follow through.

Every couple of years, I try to change the world in some small way, and I haven't accomplished it yet. So I don't expect to now, but I am going to tell you my position one more time and let you all dwell on this and maybe after a few years, someone will think that perhaps it's worthy of implementation.

I am going to go about it the long way, sorry. I am just going to get everything off my chest.

First, I am going to mark my calendar of Oct. 5, 2008 of the last time I went ballistic. I hope it doesn't happen again for a while. I was honestly, sincerely, genuinely and totally agitated.

This is a side issue before I get to what I really want to talk about, but I am just going to lay it all out.

Try to think of any situation in any context that any author/creator/publisher/painter/blogger/newspaper journalist, anybody in any situation has their by-line removed and it's not going to send that person into an apoleptic fit.

I can't think of a single situation. A painter, without being informed, gets his name painted over. A newspaper reporter writes a story and someone deletes his name from it.

Think of Stephen King talking to his publisher after his name wasn't put on the book because when he submitted his work his name was accidentally put in the wrong place, thus deleted. I don't think he would start the conversation with, "I think there is a misunderstanding." He would have had a stroke in the ensuing conversation.

All that said, I was totally out of bounds, but I was actually holding back in my initial post to Garrett. My apologies to Garrett for my attitude.

But that is not what I really want to discuss. I want to discuss by-lines and links to other websites. I know how you all feel, and I hope some time in the next ten years you all might change your attitude about them, because evidently this site's admin is absolutely 100% deadset against what I am proposing.

Which I accept.

Believe it or not, this is my main hobby in life -- writing walkthroughs. I know, pretty frightening, but it's my baby and I take it personally.

After contributing to the wiki for months just for the sake of seeing my work on the internet, I decided to take it to the next level, a somewhat natural capitalistic, individualistic pursuit, having my own website.

I don't think that makes me a bad person.

That being said, I have a dream, it's a grand vision. Ten years from now, I am going to have video guides for practically every real-time strategy game out there. Right now, I think I have a (very) slight niche in this area.

That being said, people need to know about my site, and what a wonderful way to generate traffic than to CONTINUE to contribute written walkthroughs to a highly-ranked site, like StrategyWiki, and have links to my own website with the added video guides.

Gosh, I would be quite happy with your "leftovers" that trudge over to my site.

But at the same time, I have always been of the firm belief that you need to give something in order to get something in return. I would be happy to continue to contribute to the StrategyWiki site, and in a mutually beneficial arrangement, I would receive traffic to my own.

Now, I don't think this is an alien concept. You give something and you get something in return.

In the past we have discussed why putting "by lines" in the actual walkthroughs is somehow unfair to someone, but it just doesn't stick in my mind.

Why? Why is this unfair to anyone? What is wrong with giving credit where credit is due?

If ten people contribute to the walkthrough and there are ten by-lines at the end, so be it.

I am not offended. If I write the main post and someone adds a paragraph or sentence and also want a by-line, no worries.

If some people don't want a by-line, fine. If others do, it is NOT unfair to those who just don't care or are happy having their name in the history section.

Who is hurt? How is this unfair? I just can't seem to get this concept into my brain.

Where am I wrong again??

If I had this motivation, I would definitely be sending in more walkthroughs to your site. I have dozens lined up just sitting on my computer.

But in all honesty, and don't be too harsh on me, I really don't find the motivation to do this in my present situation of trying to build up my own site. (Its main focus is creating the videos.)

A by-line won't hurt anyone, it is not unfair to anyone, (all contributors can put theirs on the actual walkthrough if they want it) and it will encourage other sites to contribute more material to your site.

How is that a bad thing? I am pounding my head against the wall and just don't get it.

Other sites that also have walkthroughs will probably be lining up to put their walkthroughs on StrategyWiki -- so they can have the prestige of a higher visitor count, perhaps increase their search engine positions, perhaps to increase advertising revenue, perhaps to sell Command & Conquer pewter figurines.

I appreciate the link in the bottom of the initial intro page, and I will keep it, but I doubt anyone will ever see it.

So, again, I accept that you will decide this issue, basically, have already decided this issue, but I still cannot figure out counterproductive reasons for putting by-lines where I would like them, in the actual walkthroughs.

I am sure there are other ways to generate traffic, but StrategyWiki is where I started, despite all the tumult since then.

That's it. As an intellectual exercise, perhaps you can repeat one more time why this is such a horrid idea. I am not going back to the old posts. It brings back too many unpleasant memories.

Good luck to you all. An apology to all involved. As you all could tell, I was so agitated I didn't even know who I was writing responses to.

Anyone kind enough to respond to this, I won't debate it, but I will accept it, like I accept the current policy.

Thanks for the assistance
I still need to digest it all, but your points are well made and am happy with you all's consideration.

More than I was expecting, very happy with the external link location.

And I can understand that this is Wiki oriented, community oriented, not contributor oriented. I get the concept of a group effort -- and accomplishment for the sake of accomplishment.

Honest.

I know you all put a lot of hard work into this community effort and that is to be applauded. Karlcsr 18:31, 10 October 2008 (UTC)

Super Mario RPG
Yes, but I was unaware they existed for skills like Mallow's psychopath and HP rain. As far as I knew, they existed only for melee attacks and melee defence (and even as far as melee defence, some skills could not be defended against) --Arrow Windwhistler (talk) 02:05, 30 October 2008 (UTC)

RPGClassics
I suppose we can, since RPGClassics have no claim to their copyright. We can't, however, use anything like those nice maps they have on the walkthrough, since they'll be copyright. --DrBob (talk) 08:59, 31 October 2008 (UTC)

New Userpage
Dang that's a snazzy looking userpage. Congrats on your engagement! - naj zere 23:52, 18 November 2008 (UTC)
 * Your "Guild Wars" link in your navbar isn't part of your userspace, but since that page doesn't exist in your userspace, I wasn't sure what to change it to, so I left it untouched. Just thought I'd let you know about it so that you can figure out where it should lead :) -- 00:42, 19 November 2008 (UTC)

User page reply.
Thanks. This is my first try really. I know I can't reveal everything but my interest. I just wanna let people know me before I change to another direction. I don't know when I'll cross the line if I reveal too much of myself but I do like to distinguish myself from others editors. Trying to find something new and creative ways is my biggest challenge of all is something that I want to do the most when I became a full fledge editor but that won't happen yet because Christmas is coming so I'll hold it off until than. For now because of that event of requesting help, I still need a few more days to cool myself down.

Maybe this paragraph is too much for you. The last thing I want to learn is colour for fonts and background and how you apply it to any page so it will surprise anyone new going into the guide. Also the style of fonts is something I want to try out because throughout my contributions, I wasn't able to do bold or italic in any guides so in the future it will help entice readers a bit. Anyway, anything new people throw at me, now I'm no longer afraid to try it out. Johnnyauau2000 15:15, 1 December 2008 (UTC)

Fairchannel F
Hi Duke. I didn't roll it back because I didn't want the Channel F system included. I rolled it back because whoever made that edit broke the table and the page. I'm not familiar with how that table works, so if you'd like to add it back the proper way, by all means, go ahead :) Procyon (Talk) 21:24, 3 December 2008 (UTC)
 * Guide completion includes all the necessary code to create a row of content and separate it from the next row. It uses the value that we set on the guide completion/console page within the includeonly tags to calculate all of the values, besides the number of games that show up in the console's category. If a value for the total number of games is not set, then the whole row will display a parser error (large red text), possibly what Procyon saw. Garrett fixed the regular rows from the template usage; I had decided against doing that so people would help convert the consoles that are still hardcoded into the page. -- 09:47, 4 December 2008 (UTC)