Star Wars Knights of the Old Republic II: The Sith Lords/Arms

Organic characters can equip an armband or shield on each arm.

Armbands
Although organic characters can equip an armband on each arm, each armband is unique so only one of each can be equipped.

Other armbands cannot normally be acquired.

Name's Armband

 * Peragus II
 * Crew Quarters
 * Footlocker
 * 500 || 1
 * }

Nomi's Armband

 * Nar Shaddaa
 * Refugee Landing Pad
 * Geeda
 * 2375 || 1
 * }

Vao Armband
This can only be acquired using ../Cheats/.

Ludo Kressh's Armband

 * Korriban
 * Secret Tomb
 * Mummified Ludo Kressh
 * 5000 || 1
 * }

Ceremonial Shield
The container of this item doesn't appear in the unmodified game:


 * Dxun
 * Sith Tomb
 * Wicker Footlocker
 * 2240 || 1
 * }

Otherwise, it's only given by opening the console in the Sith Tomb and entering.

Shields
Each shield charge has a duration of 200 seconds, or until maximum damage has been taken. A shield normally has maximum 5 uses (s only have 3): each use consumes one charge, and it is automatically discarded after all available charges are consumed. Items that have charges do not stack in inventory unless they have identical uses remaining.

Some shields can be created using a with sufficient  rank and Components:

Used shields sell for the same price regardless of how many charges remain, so there's no reason to avoid using them: simply use all but one charge, then sell them. Better yet, with rank 20, shields break down into the same number of components required to create them: use all but one charge, then break down the used shield and create a new, fully charged shield!

Telos Mining Shield

 * rowspan=2| Peragus II
 * rowspan=2| Mining Tunnels
 * Plasteel Cylinder
 * 100 || 1
 * Corpse (2)
 * 100 || 1
 * }
 * }

Energy Shield

 * Nar Shaddaa
 * Refugee Landing Pad
 * 31 || Infinite
 * }
 * }

Mandalorian Melee Shield

 * Dxun
 * Mandalorian Ruins
 * 60 || 5
 * }
 * }

Mandalorian Power Shield

 * Dxun
 * Mandalorian Ruins
 * 250 || 2
 * }
 * }