Star Wars Knights of the Old Republic II: The Sith Lords/Arms

Organic characters can equip an arm band or shield on each arm. Some of the following may only be acquired using ../Cheats/.

Name's Armband

 * Peragus II
 * Crew Quarters
 * Footlocker
 * 500 || 1
 * }

Nomi's Armband

 * Nar Shaddaa
 * Refugee Landing Pad
 * Geeda
 * 2375 || 1
 * }

Vao Armband

 * : +1

Crudely engraved upon this armband are the words:

"For M Vao.

- Z"

Ludo Kressh's Armband

 * Korriban
 * Secret Tomb
 * Mummified Ludo Kressh
 * 5000 || 1
 * }

Shields
Each shield charge has a duration of 200 seconds, or until maximum damage has been taken. A shield normally has maximum 5 uses: each use consumes one charge, and it is automatically discarded after all available charges are consumed. Items that have charges do not stack in inventory unless they have identical uses remaining.

Used shields sell for the same price regardless of how many charges remain, so there's no reason to avoid using them: simply use all but one charge, then sell or break them down. Some shields can be created using a Workbench with sufficient rank and Components:

Telos Mining Shield

 * Peragus II
 * Mining Tunnels
 * Plasteel Cylinder
 * 100 || 1
 * Peragus II
 * Mining Tunnels
 * Corpse
 * 100 || 1
 * }
 * }

Energy Shield

 * Nar Shaddaa
 * Refugee Landing Pad
 * 31 || Infinite
 * }
 * }

Mandalorian Melee Shield

 * Dxun
 * Mandalorian Ruins
 * 60 || 5
 * }
 * }

Mandalorian Power Shield

 * Dxun
 * Mandalorian Ruins
 * 250 || 2
 * }
 * }