Category:Postman Pat

Postman Pat is a series of four games that were developed by Micromega for Longman Software (first), and Enigma Variations for Alternative Software (second to fourth), and released on the Sinclair ZX Spectrum, Commodore 64, Amstrad CPC and Commodore Amiga between 1984 and 1992; they are based on the Woodland Animations television series of the same name, which originally aired on BBC1 from September to December 1981 (but got two 10th-anniversary specials in 1991). The ZX versions of the second, third and fourth titles were also later rereleased in The Postman Pat Hit Collection.


 * Postman Pat's Trail Game (ZX, C64, 1984): The first title in the series saw Pat having to locate various vehicles and animals including his cat Jess, by driving around Greendale in his van, then return to the Post Office before a timer ran out (while watching out for the sides of the road, and cows!).


 * Postman Pat: The Computer Game (ZX, C64, CPC, Amiga, 1988): The second title for the series saw Pat having to drive to the Post Office to pick up various items, then deliver them to the various residents of Greendale, all while trying to avoid crashing into walls; it also incorporated three extra minigames, Ludo, Snakes and Ladders, and Snap (the last of which was probably inspired by the Bonus Chance minigame, in Super Mario Bros. 3).


 * Postman Pat 2: Phew, What a Scorcher (ZX, C64, CPC, 1989): The third title for the series (despite its name) saw Pat's van breaking down, so he had to walk around Greendale to deliver all his letters; he also needed to drink cups of tea to keep his energy up, and watch out for the magpie hens who would try to steal his letters. However, Sam Waldron (the "mobile-shop" owner from the show) would offer Pat a lift in his own van if he met him.


 * Postman Pat 3: To the Rescue (ZX, C64, CPC, Amiga, 1992): The fourth and last title in the series (again, despite its name) saw Pat receive a call from Delivery Man Dan in Pencaster, telling him that he has received a large number of parcels that need to be delivered by the end of the week but he has broken his leg and he has to do the deliveries for him; the Amiga version for this game was also written in the AMOS programming language.