Mother 3/Chapter 1: Night of the Funeral

Tazmily Village
You now take control of Flint. Head to the door where a villager named Thomas begs you to help. Answering "Yes" or "No" results in him joining the party either way. Talk to Boney and you will get a Stick. Thomas prompts Flint to equip the Stick, which is done by pressing to open the menu, navigating to the Equip icon and selecting it, and then selecting the Stick in the Weapon slot. Make your way north; take a little detour to the east to find a Present containing Nut Bread, a recovery item. Head north to reach the village.

There is not much you can do here except to head north. You can talk to Mapson who is sitting on a bench and he will give you a free Tazmily Map that you can access with. He will mark down the location of Lighter's shack with a white circle. Exit north to Cross Road.

Head to the right to pick up a Nut lying on the ground and a Present containing an Edible Mushroom. Head north to find another Nut lying on the Ground. Heading left directly from Sunset Cemetery's entrance is a Present containing Nut Bread. The exit to the east is sealed, so go to the west to Prayer Sanctuary. There is a Nut on the ground by Leder's belltower.

You can enter the building past the two boys. Inside is a Save Frog. Talk to Jonel to get him to move out of the way and interact with the mural. You will be prompted to give your real name. Once that is done it will ask you to confirm. At this point in the game it is unknown as to what it does. Exit and talk to Ed who is blocking the way into Sunshine Forest. Head north past him.

Sunshine Forest
Talk to Mike who is a little ways in to receive a Nut Cookie. From this point onwards enemies will attack you. At the fork head left to see Matt banging on a shack door, a Save Frog, and a Present containing an Aries Bracelet (can be equipped in the Accessory slot). Continuing west leads to a hot spring where you can restore all your HP and PP. Return to the fork and head north.

This next area has fires burning on the ground. Walking through one will cause Flint to take 1 point of damage. Continuing onwards will reveal a Pig Man releasing Fireflies from a box. Continue heading north to Lighter's shack, where you see Lighter lying on the ground next to a defeated insect. After talking with Lighter, Thomas leaves your party. Interact with the lumber to get Lighter's Lumber. It can be equipped as a weapon. Attempting to head north starts a battle with 3 Fireflies. Keep your HP up as they are likely to attack you before you can take your turn. Continue heading north.

Save at the Save Frog stuck in the barrel. Heading up to the shack prompts you to dash at the door to break it down. Attempting to go upstairs will prompt an attack from a Flying Mouse. Defeat it and head upstairs.

You see Fuel trapped behind a fallen support beam. Dash at the support beam to destroy it. Talk to Fuel to have him temporarily join you. Exit the shack just as it collapses. Return to the Prayer Sanctuary. If you head to the hot spring, soaking in the water will remove the soot from Flint and Fuel's bodies but not their heads.

Tazmily Village (2nd visit)
Lighter is lying on a table to the east of the building. Approaching starts a cutscene where it begins to rain; the remaining soot is washed off from Flint and Fuel. You are transported to the Yado Inn where Lighter recuperates on a bed. Fuel leaves your party at this point. Leave the room. The middle room contains a Save Frog and the right room has a bed to rest on and a Present holding an Antidote. Leave the Inn and Isaac will confront Flint, who tells him that he heard roars and screams up in the forest. Return to Flint's house.

In front of the house is a carrier pigeon dozing off. Approach it to read the letter Hinawa sent to Flint and enter the house. Exit the house and Boney will ask you to take him along. You can decide to have him join as a controllable party member ("Yes") or refuse ("No"). If you refuse he can spoken to again to get him to join. Head back up into the village.

You are now able to take the village's western exit. Go through there and find a Present by Reggie's House containing some Nut Bread. Head another screen west to find an Edible Mushroom in a Present after navigating down to the beach.

Heading east from the village square is a bridge. Cross the bridge and head east then north to find Peculiar Cheese in a Present. There is nothing of interest currently in the south. Head to Cross Road by exiting west then heading north through the village square. You cannot enter Sunset Cemetery at this time, so head west back to the Prayer Sanctuary. Jonel comments on your village friends before leaving. Continue up to Sunshine Forest.

Sunshine Forest (2nd visit)
Head up to the fork and enter Isaac's shack on the left. On the table is a box of Antidotes. You can take as many as you need. Head to the hot spring if you want before continuing up north. There is a Nut by a tree by Isaac's shack and another Nut by the north exit.

Talk to Lisa north of the entrance to get an Antidote; she will hint at getting more Antidotes at Isaac's shack if you have not been there already. Head up to the northeast to find a Present with Nut Bread inside. Exit to Lighter's (burnt down) shack. There is a mouse sitting on a stump; interact with it and it will leave to find a new home. Return to the south and head through the western exit to enter a new area.

Head west then go round south and east to find a Present with an Antidote.Return to the fork and head north. As you are heading up there is a Present on your right which contains Beef Jerky and a Present on the left containing a Mini-Mini Charm (can be equipped in the Body slot). Exit north to the Great Cliff.

In this area you see claw marks etched into the ground. There is a Save Frog to the left of the crowd. Talk to Bronson, who hints at finding a detour. Talk to Jonel to the left and turn to leave; Boney will smell something and run up to the cliff wall. Talk to Wess who appears. He asks Boney to bring his son: Duster.