Duke Nukem Forever/Weapons

These are the items in Duke Nukem Forever:

Weapons
The majority of the weapons in Duke Nukem make a reappearance in the game. Duke can only carry 2 weapons at a time (although there is an option to increased it to four in the options menu). The Trip-wire and the pipe bombs count as a different category of weapons and are not part of the weapon limit. The kick has been replaced with Duke's fists.


 * Fists (unlimited use)
 * Pistol (M1911 Pistol)
 * Gold Pistol
 * Shotgun
 * AT Laser
 * AT Captain Laser
 * Enforcer Gun
 * Rocket Propelled Grenade (RPG): Max 50 rounds. Explosive; will hurt player if too close.
 * Shrinker


 * Railgun
 * Ripper
 * Devastator
 * Freeze ray
 * Impregnader (available in DLC)
 * Expander (available in DLC)
 * Tittyana (multiplayer only)
 * N00b T00b (multiplayer only)
 * DFG (multiplayer only)


 * Machine Gun Turret

Explosive Items

 * Pipe bomb
 * Laser trip mine
 * Sticky Bombs (multiplayer only)

Inventory
There are no medical kits in the game, due to Duke having regenerating health when he is not in battle.
 * Steroids
 * Holoduke: Creates a virtual Duke that enemies will fire at, instead of the real Duke. Can be turned on and off; will deplete as used.
 * Duke vision goggles: replaces the Night vision goggles. Allow better visibility in the dark; highlights enemies, although it takes a few seconds to focus. Can be turned on and off; will not deplete as used.
 * Beer
 * Whiskey (multiplayer only)
 * Jetpack (multiplayer only)

Pick-up items

 * Turd: usually found in toilets. Picking one up will give an achievement/trophy.
 * Duke Statue: