Dragon Spirit/Stage 1

Boss: Plesiosarus
This boss takes 48 hits and awards 2,000 points.

This enormous aquatic dinosaur is the first ground-based boss of the game but his head (which is his only vulnerable point) reaches up to Amul's level in the air, so he is classed as an air-based enemy; he attacks by swimming towards Amul in the water while spitting flames (which are the same size as Amul when he is in his one-headed form) at him, and he may find them somewhat harder to avoid if he is in his two or three-headed form as a result. Once you have shot a total of forty-eight Level-1 flames (or twenty-four Level-2 flames, or sixteen Level-3 flames), at his aforementioned head (and if it or any part of his neck touches Amul, it will also count as a hit - so you should not let this happen, as you will be able to defeat him much quicker in two or three-headed form with Level-2 or Level-3 flames), he will explode, and you will receive a 2000-point bonus. Amul will then start flying forward again as the game segues into its second stage (which will always have an introductory section; if you are playing the "old" version of the game, the first stage will also have an introductory section, but if you are playing the "new" version of the game, it will not). Also, if Amul should perish at any time during a boss battle, he will be sent back to just before it happens, and have to register every hit he landed on the boss again - which will be bad luck for both him and you if he only had a few more hits to land on him before he had exploded.