The Immortal/Spells

Magic spells can be found on scrolls. Most spells are needed to complete the game, but some magic use simply helps reduce the number of enemy battles you participate in.

Fireball: This spell can be tossed at enemies before enetering battle to kill them. It kills basic enemies in one hit. It also lights torches to see the Shades in the first level.

Fireball (weak): This spell is similar to the standard fireball but is weaker. However, its scroll gives unlimited fireballs for a fixed time period rather than a single fireball.

Charm: This spell is used to charm the will-o-the-wisps in level two, preventing them from attacking you. Using the scroll again results in the will-o-the-wisps attacking nearby enemies to your advantage.

Levitate: This spell allows you to levitate above deadly spiderwebs on the floor. However, floating over spider sacks has you being eaten alive, and as you speed up, your character becomes hard to control and bounces off of the walls. It is timer-based, and can also be manually shut off, but is only good for one use.

Flash: This spell causes your character to temporarily disappear, avoiding projectiles. It is good for three individual uses. Using this to avoid projectiles with a long duration is not recommended.

Fire Protection: This spell protects you from fire for a few seconds and is good for one use.

Statue of Gold: This spell prevents the deathly effects of lightning on your character. It also prevents certain physical objects from harming your character in some versions of the game. It's good for six individual uses.

Sonic Protection: Use this spell to prevent sonic waves from killing you for a short amount of time. It's good for one use. This spell and its requirement use are absent in some versions of the game.

Magnetic Hands: Using magnetic powers, this spell allows you to grab metal objects from far away. It's good for one use.