The Great Escape/Walkthrough

In the game you will play a pilot captured by the Germans during World War II and put in a prison camp. Your object is to perform the Great Escape.

Objects

 * Food: Find it inside the buildings.
 * German uniform: You will find it in the buildings. Use it to disguise yourself and the guards will let you in almost anywhere. Herr Kommandant will recognise you, though, so beware.
 * Keys: To open doors. There are three of them, and they are scattered around the camp. One is under the watchtower, the other two inside the buildings.
 * Lockpick: Use it to open doors. Get it in the buildings.
 * Map and false ID: You will need these to continue your escape after you get out of the camp. Found in the buildings.
 * Poison: Use it on food, then give it to the dogs. It can be found in one of the barracks.
 * Radio: Catch the forbidden news on it.
 * Shovel: Part of the tunnel under your barrack is blocked, and you will need the shovel to dig your way through. Found inside the buildings.
 * Torch: Use it in the tunnel to find your way. To be found in the buildings.

Red Cross parcels
The Red Cross parcels should arrive daily, and can be found in the buildings. They will always contain useful (and necessary in the escape) objects. These are:
 * Bag: Arrives in the first parcel.
 * Pair of shears: You will use them to cut the fence during your Great Escape. Arrives in the second parcel.
 * Bar of chocolate: Give it to a prisoner if you are in trouble, and he will start to run, thus attracting the attention of the guards and allowing you to flee. Arrives in the third parcel.
 * Compass: You will need it outside the camp to escape. Arrives in the fourth parcel.

Walkthrough
When you have the compass and the shears, get them in the tunnel. Then find the key under the watchtower in bottom right corner of the camp. Go to the upright corner and open the door. Inside, you will find the lockpick. Use the lockpick to open the big door in the upper central part of the camp. Behind it, you will find the map and the false ID. In the same section there is the shovel and the torch, so get them as well. You will also find a second tunnel there. Hide the necessary objects in the hole on the "playground", where you have your morning exercise.

During the exercise, quickly get the shears and the compass. Cut the fence, and go outside the camp. Leave the compass, and go back in the camp. Wait until the next day. Again, during the exercise, act quickly. Get the map with the false ID, cut the fence, drop the shears, get the compass and run for it.