AM2R/Golden Temple

Reaching the temple
After you return to the save point beyond the first fork in the road, continue on to the room marked room A on the map above. You'll encounter a new bird-like enemy. When you reach the end of the path to the right, you'll now be able to descend below, thanks to the earthquake that drained the lava to a lower level. Follow the path as it drops and heads to the left, and then drops again and continues to the right. You'll encounter two new enemies, one which clings to whatever ground it's moving along, and another which drops straight down out of hatches in the ceiling.

Continue to room B, where you must carefully hop across a series of platforms which lie just above where the lava has come to a rest. If you happen to fall in the lava, don't panic, but make ever effort to jump and climb out of it as soon as possible. Continue on into room C, where you must continue to carefully jump over more lava. Two more new enemies appear, one which leaps into the air and wafts back and forth as it drops down, and another insect-like creature which bares a strange resemblance to Samus' helmet. When you reach the far right side, begin climbing up to the top. Walk through the small empty room on the right, and you will have arrived.

Goals
When you first arrive in the Golden Temple, you will have the choice to drop down to the bottom of Room A, or head to the top. If you do investigate below, you will find that you can't proceed through room M in your current state, so your only real option is to head up. Run through the corridor in room B, shooting any enemies that rise from the pipes if they get in your way.
 * Obtaining Bombs (A → E)

Once you reach room C, you will be at the foot of a long expanse that stretches to the temple. Room C is actually a very large cavern that encompasses the temple. There's actually more space than physical platforms. Run straight across the bridge, and through the door on the right to reach the next save station. Save your game, and continue right.

You'll enter the top of room D, which is a long vertical room containing no enemies, only platforms. Some of the platforms are more of an orange than a yellow. They can be shot and destroyed with your gun. Drop down to the very bottom, and pass through the door on the left. The next room, room E, contains a number of fire breathing security statues attached to the walls. Destroy them from a safe location, and continue to the left. When you reach a solid wall, you can shoot the upper bricks to remove them.

The door beyond the bricks is red, so you must shoot it with a missile to open it. Beyond the door, you will find a Chozo statue offering an item. Shoot the orb to reveal the item, and you will discover the Bombs. Collect them in order to give your Morph Ball form a lot more offensive power. While you're in the room, you'll probably notice the Missiles below the floor. See Missile A below to learn how to obtain it.

Note that once you obtain the Bombs, you can use it to reveal a shortcut beneath the floor of room E. Just bomb the orange block on the floor to discover the pathway, and roll to the right to bypass the security statues. Leave room E and return to room D. You won't be able to jump up and climb off the floor without bombing the orange blocks to the right. Use a bomb to clear them away, and climb up to the right door in the middle of the room. Head through the door to reach room F.
 * Obtaining the Charge Beam (E → H)

Above the security statue is a broken block which can be removed with Bombs. Then roll through the passage behind the block, bombing any blocks that get in your way as you proceed to the right. The map will indicate that there's an item in the room on the right side of the passage. See below to learn more about it.

Continue to the right. Room G is a vertical room like room D, only longer and containing security statues. Once again, drop to the bottom. You will notice an interesting object on the floor, but no matter what you do, you won't be able to interact with it at this time. Likewise, if you bomb the blocks on the right, they will reveal a gray inactive door, and nothing will open it. Both the object and the door will remain a mystery for later in the game. Instead, head through the door on the left to room H.

When you enter, you will be forced to shoot the orange block at the top, which will have a chain reaction and expose a hidden passage above the ceiling which you can take to bypass the security statues. Use a missile to open the red door on the left, and step inside to discover another Chozo statue. This one holds the Charge Beam in it's hands. With the Charge Beam enabled, a few things become possible.
 * 1) You can hold down the fire button and release it to fire a more powerful charged shot.
 * 2) While the fire button is held down, any items such as energy or missile refills that are close enough to you will be drawn to you like a magnet.
 * 3) If you hold down the fire button and shrink into a Morph Ball, you will simultaneously release five bombs.  These bombs have a longer detonation time than normal.
 * 4) You can hold down the fire button and somersault jump through the air to inflict damage to one enemy.  (Note that this won't necessarily kill the enemy if it would normally take several shots to defeat.)


 * Obtaining the Spider Ball (H → K)


 * Finding the first Metroid (K → L)


 * Invading the Metroid nest (C → N)

Item Gathering

 * Missile A (room E):The first missile upgrade can be found in the same room as where you obtained the Bombs. Bomb a portion of the floor to the left of the door to find a way through to the bottom.  Collect the missiles, and return to the floor above.


 * Energy Tank A (room F):After you bomb the brick that blocks the small narrow passage through the room, you have to bomb another damaged block along the way. There happen to be a few more damaged blocks lining the top of the passage, which you can bomb as well.  It will reveal a passage to a small room above with a mechanism on the ceiling.  If you shoot the mechanism, it will cause a block to right off a platform, revealing the Energy Tank beneath it.