The Legend of Zelda: The Wind Waker/Windfall Island



The next part of your quest is getting three pearls, and the first is Din's Pearl.

You will wake up on Windfall Island in a talking boat, the King of Red Lions. He will tell you how you need to save your sister (and the world), and advise you to depart. Unfortunately he has no sail, so you must get one.

Head through the stone arches by the docks. Follow the road until you see Zunari, a man in a parka, behind a counter. If you have 80 rupees, talk to him and buy what he sells. If not, head back on the wall behind the man and you'll find a little dock area. Break the pots for some rupees, and if that still isn't enough, go around slashing bushes on the island to get more rupees. When you get 80, buy the from the merchant.



After you buy the Sail, keep heading up the hill until you get to the stone building on the northwest area of the island. The entrance is located on the outside wall of the city. Open the wooden door on the building. Inside you will find a small man named Tingle who is locked up in a prison cell. Step on the nearby switch to free him to receive the and. Go into the open cell. Pull the crate aside to find a secret passage. While avoiding the hazardous wooden floor sections, crawl through the passage until you get to the end near the back and right of the maze. There you will find the. You may leave the maze either by the main entrance, or by entering the trap to drop next to where you first encoutnered the King of Red Lions.



Head back to the King of Red Lions and equip the Sail. Your new red friend will proceed to teach you how to sail.

After learning how to navigate the sea, set sail for Dragon Roost Island. Follow the wind, as it will lead you toward the large pillar-shaped island on the horizon. Occasionally you may find some rupees atop barrels, but it is mostly a boring, straight ride to Dragon Roost Island.