Wurm: Journey to the Center of the Earth/Nonmalta

You start onboard the Vazolder-5 (VZR-5), that is the fifth titular Vazolder underground ship that was sent to explore the underground.

Text adventure segment
Talk to any one of the crew members. If you select the character in "green", you will receive a bonus and unlock the next tier of hints. After you talk eight times to the crew, the monster will attack, and you have to shoot it. You can only win the battle when the possibility factor reaches 100%.

By talking to the highlighted characters, you can quickly raise the possibility factor to 65%, then you have to shoot the monster. Each destroyed part grants a further +5% to possibility. After you destroyed the four parts, you can talk to the characters 8 more times, and thus further increase possibility or restore life.

Platform segment
Leaving the Vazolder-5, Moby finds a blue crystal.

Enemies:
 * Bats: kick when they lash down.
 * Under-dogs: kneel and shot them.
 * Underworlders (green humanoids): kick when they get close, and they will jump over Moby, then turn back; repeat until they are defeated.

Drop down the first pit, walk left, and talk to the injured man. He will give Moby a key for a gate further down.

Walk all the way right, drop down the second pit, then walk back left to the gate. Contune until you can enter the Vazolder-2 (VZR-2).

Inside the Vazolder, Moby will soon be blocked by a wall: jump up on a hardly visible platform, and then over the barrier. Fight the boss shooting and kicking, and he will soon flee.

A new crew member will join you: the G-13 robot.