User talk:Prod

Please add comments at the bottom, much easier to find that way (or just press the '+' at the top of the screen).
 * Archive 1 - October 16, 2006
 * Archive 2 - December 19, 2006
 * Archive 3 - January 20, 2007
 * Archive 4 - February 7, 2007
 * Archive 5 - April 13, 2007
 * Archive 6 - June 29, 2007
 * Archive 7 - November 21, 2007

subpaging details
Thank you for letting me know, I'm still learning so mistakes are bound to happen. I do admit sometimes I'm uncertain if some sections should remain on their front pages or not. For the sake of making sure we all have proper records of what came from where here is a list of anything that has been vague recently: I'm also planning on slowly chipping away at proof reading and subpaging the rest of Radiata Stories and Anachronox. They both seem to have complete walkthroughs but desperately need to be sorted out. --Zaiqukaj 03:01, 18 November 2007 (CST)
 * These were all subpaged from their front pages: Metal Storm, The Immortal, Radiata Stories/Easter Eggs, Radiata Stories/skills, Snowboard Kids Plus, SBK: Snowboard Kids/Modes, Snowboard Kids 2, Sonic R, Mach Rider
 * These were subpaged from thier walkthrough pages: Turok 3, and Anachronox
 * The information on the Fable/Spells came from the attributes page
 * The controls now in Super Mario 64/Controls came from getting started
 * Harry Potter and the Chamber of Secrets/Getting Started had a duplicate of info found in the characters and spells/potions sections. I read both versions to scan for any diffirences. What little was diffirent was added to their proper pages and the duplicates on Getting started were taken out.
 * Let me know if you want me to do this for anything older than these. It is pretty easy for me to see where the subpaging comes from since the page everything comes from is edited last as the now duplicate info is taken out. I stuck to pretty safe decisions this batch of subpaging so there are only 2 things I think may be wrong.
 * There is a chance the info in Sonic R/Walkthrough should have simply been an items page. The walkthrough pages seem to assume the player already understands what the items are there for. Kind of a prerequisite for understanding.
 * In the Radiata stories guide I just stuck with the term "Easter Eggs" for the list of odd lil things you can find. There are a ton of strange little details and quirks hidden in the game so giving it a page seemed ok. I'm just curious if we have a standard term for that.
 * Here are a few questions as well. Should I also be stating my source when working on the infoboxes? I always use wikipedia for this. I just noticed the new way ToCs are being formatted. It is pretty snazy. Would it be helpful for the cleanup project if I went through the guides updating them to use the the col and h2 templates in the ToCs? --Zaiqukaj 02:10, 19 November 2007 (CST)

Zero Hour Index
Each Row is the General that you would want to play. Each General has 7 missions. They are not all the same or the same order. You cannot play General Leang so the bottom row needs to be deleted. There is no China Infantry Map and no GLA Infantry Map. Those columns need to be deleted. Almost all of the Generals play on the "General Leang" Map, so a column needs to be added for General Leang.

I feel all of this should be added to the actual index page -- plus the walkthrough page so people don't get lost...but let's not get started on that. When my son went to the Index Page, he assumed there were NO Challenge Missions because they were not individually on the index page. This should all be moved to the index page. Hopefully when you add the General Leang column, my Superweapon General walkthrough will appear there.
 * Maybe this will help. I know you are not as familiar with the game as I am.
 * On the column headings, delete all of the "USA, China, GLA" headings and just put "Opponent." This way they don't get confused which way to read the columns and rows.  Otherwise, if I am playing Superpower general, I don't start looking down the Superpower General column, when I should be looking at the Superpower General row.
 * So delete USA, China, GLA and maybe center "Opponent" (or nothing at all) with the subheadings for the columns "Laser, Superpower, Airforce, Tank, Nuke, Stealth, Toxin, Superboss or General Leang"
 * Okay...it's looking pretty good...I got lucky and was basically able to figure out how to manipulate the table....
 * Yes...there is an order to the missions...not always in the same order...sorry if you went to all of that work for nought...however you spell that... And I might have mispoke. There is no GLA or China Infantry "opponent" (as opposed to a General that you can play).  So the Infantry Column was deleted.  I have it the right way...however I did it.How do I prefer?  Hmmmm....a chronological list might be best...although the table is pretty....
 * again...sorry if you went to all that trouble for nada...but there is a definite chronology and it's different for each General (row)

If you really like the table, I guess it could be nine rows for the nine generals and then there would be no column heading (except for opponent) then it would be: OPPONENTS Air Force General v. || Laser    Superpower Tank   Laser Stealth Toxin Gen.Lng Laser General    v. ||Superpower  Laser     Toxin  stealth, etc.

if you get the drift...but the columns might get too fat. Uh...looking at it again...chronological would probably be best...Yes...I was referring to the Table of contents...


 * Looks good, but I have a couple of suggestions...I think it would much less "crowded" if we took out the "edit" tabs on each of the nine generals. I did one example, but I don't know how to make it larger case for the heading...Also, I may play with in the future how it would look taking away the numbers (1-7) and/or the vs. to, again, make it less crowded. Thanks for all of your work on this... Also...I recently did a Stealth General Mission that would be on the bottom, and it is missing...I am sure I can figure out how to put it back in eventually