Rampage/Walkthrough

Once you have inserted your coin into the cabinet of Bally Midway's 1986 arcade game Rampage and then pushed one of the three Jump Buttons to start the game, a newspaper entitled "Dateline" will appear on the screen with the three headlines: "EXPERIMENTAL VITAMIN HAS ILL EFFECTS." for George (1P), "WOMAN FINDS LAKE TO BE RADIOACTIVE." for Lizzie (2P) and "UNUSUAL FOOD ADDITIVE MAY BE RECALLED." for Ralph (3P); but if less than three players are present the text "JOIN THE ACTION" shall appear in the remaining sections. The screen will then cut to a shot of Peoria, Illinois (which is where that first day takes place), as a Pickup Truck slowly moves from right to left, across the bottom of the screen - and once one of the mutants has punched it to destroy it, the mutants must start destroying the three buildings. The U.S National Guardsmen will attack the mutants from the windows of the buildings by firing shots and throwing dynamite at them; due to the mutants' size there is no real way to avoid a lot of the attacks directed at them, but they can climb up the buildings that they are in, and eat them, for 50 points apiece. The National Guardsmen shall also show up in helicopters to pepper the mutants with machine-gun fire, or even drop bombs on top of them (if these bombs land on a building, they will weaken it) - and, if the mutants jump on a weakened building, it will collapse. They will also show up in tanks to fire shells at the mutants (as will some of the local police forces in their respective cities); when the ground has rails on it, Trains may even come into view from either side of the screen. Civilians will also occasionally appear in the windows of the buildings - and, as mentioned upon the Gameplay page, each of the mutants can hold a specific type of them (for between 4000 and 6000 extra points). George (1P) can hold women, Lizzie (2P) can hold men, and Ralph (3P) can hold businessmen; however, if they should hold one for too long, they will start punching out at them, and force them to let go. There is also two other types of Civilians that can be found taking baths in the buildings, and fishing in rowboats out of them - and if you should find one of the former, he shall spray your mutant with his shower head, causing him (or her, in the case of Lizzie) to fall off the building (but you may get your revenge, by climbing back up it and eating him). You shall also find several items, inside the buildings; some can be collected for extra points, some eaten for extra energy, and some punched away as weapons, but others can drain your mutant's energy if they are eaten or punched. Some of the buildings even have neon signs on their sides, which are worth 1000 points if punched when off, but shall electrify your mutant if punched when on - and once all the buildings have been destroyed, the mutants will proceed to the next city. The newspaper headlines for the following day include "STILL AT LARGE...VERY LARGE!", "IS THERE NO END TO THIS RAMPAGE???", "PROPERTY VALUES AT ALL TIME LOW", "YOUR AD HERE CALL NOW! 1-800-ZOO-KEEP" (or 1-966-5337), "JOB OPENINGS IN NATIONAL GUARD!" and "REAL LIFE JEKYLL AND HYDE STORY!!"; once one of the mutants has run out of energy, he (or she, in the case of Lizzie) will "de-mutate" back into a naked human, and walk slowly off the side of the screen. The remaining mutants will then have the chance to eat him or her for 500 extra points - but if they do not manage to, common headlines which appear on the next day's newspaper include "EX-MUTANT IS ARRESTED FOR STREAKING"," "LAB SCREW-UP WEARS OFF...FILM AT 11", "SPOUSE OF MUTANT FILES LEGAL ACTION" and "FORMER BEAST SAYS IT MAY HAPPEN AGAIN". The table below charts the three mutants' journey across North America with cities' locations, building counts, and other notes.

After Day 128, the mutants shall return to Peoria, Illinois; the cycle of cities shall repeat, four times, and after Day 768, the game will reset back to Day 1.