MapleStory/Mu Lung Dojo

This is a unique Party Quest similar to Boss Rush with a few exceptions. Players above level 90 can participate the normal mode, Level 120+ for Hard mode and Level 130+ for Ranked mode. To access this PQ, one must talk to the Dimensional Mirror found in most towns. After talking to it, the player will be transported to the Dojo where an NPC called So Gong can take you into the Solo Quest. There is no penalty for dying, but you must restart the PQ. Normal mode has 10 rounds, Hard mode has 20 rounds and Ranked mode has 40 rounds. You also have a 2-minute time limit for each round, though So Gong will say 10 minutes.
 * Maximum attempts per day: 3 for Normal/Hard, 3 for Ranked
 * Difficulty modes: Normal, Hard, and Ranked

Ranked mode allows you to earn special items that expire after 7 days. You can get these special items if you are in the top 50 for the day. Check with So Gong to see the list.

Mu Gong's emblem will drop from the last monster of each group tagged with "Boss" and can be turned in for a belt that expires after 15 days. Normal mode bosses drop 3 emblems, Hard drops 4 and Ranked mode drops 5. Turn in Mu Gong emblems to So Gong for the belt rewards listed below. These belts are untradeable and expire in seven days.
 * Belt rewards
 * Yellow Belt = 25 emblems
 * Blue Belt = 50 emblems
 * Red Belt = 100 emblems
 * Black Belt = 125 emblems

For Hard mode, you will get Mu Lung points for clearing the Quest. In average, you should be getting close to 25,000 to 30,000 points each time. It will be transformed into a Grade where it will determine what reward you will be getting. (Expires in 7 days though, and points reset every week). At a small rate, bosses in Hard mode will drop an item of marble with the letter "B" inside. Pick it up to get bonus points. If you go into the dojo everyday for the week, there will be a higher chance of it dropping. Mu Lung Points are categorised into the following: Grades available: B, A, S, SS
 * Points
 * Time Bonus: Determined by your clear time in seconds. For every second you take this is reduced by 10 points Maximum points: 24,000
 * Bonus Points: Determined by non-usage of recovery/buff items in rest spots, picking up of "B" marbles.

Starting the Party Quest
This party quest functions in a similar manner to Boss Rush with a few exceptions. The player must fight bosses from the weakest to the strongest with the weakest boss being Mano. These bosses are slightly stronger than the originals. Unlike Boss Rush, some World Tour bosses are also included in this Party Quest. The player fights in the typical fighting game-like fashion (i.e. Street Fighter) where the player's health bar and the boss's health bar appears at the top of the screen along with an energy meter located on the left side of the screen. The energy bar increases after every hit the player suffered from the boss.

Special Skills
Your energy bar will fill up as you get hit from bosses. When the energy bar is full, you have access to three special skills:


 * Bamboo Rain: the screen turns black and the character splits a bamboo punji into splinters that rain on all monsters in the field. Deals damage equal to 30% of the boss's hp. To perform this attack, press upCtrlAlt.
 * Invincibility: the screen turns black and the character is granted a buff for a limited time that makes the player immune to attacks. The player will be surrounded by a shield to represent this. Can still be afflicted by status affects however. To perform this attack, press leftCtrlAlt.
 * Power Explosion: the screen turns black and the character is granted a buff for one boss round that increases the player's attack speed and damage. To perform this attack, press rightCtrlAlt.

Rest spot
At every rest spots, you can use a recovery item or buff. However, you can only use 1 buff or recovery per rest stage. For Hard mode, you will not be able to receive bonus points from the rest stage. For ranked mode, a specific time penalty will be applied, making the total time elapsed longer.

Levels
There are a total of 10 rounds in normal mode, 20 rounds in hard mode, and 40 rounds in ranking mode. After every 5 bosses, you get sent to a rest stage where you can activate special buffs including Weapon/Magic Attack Up 30/60, Weapon/Magic Defense Up +2500/4000, +1 attack speed, +10,000 HP, Recovery 50% / 100% of your HP, accuracy and avoidability +2000, Speed and Jump increased to the maximum. You have 2 minutes per round to kill the boss. The bosses go in order from lowest level to highest. The bosses listed here will be the ranked mode bosses, since the other two modes have random bosses spawning in the earlier stages. 🇨🇴 🇨🇴 King Slime Dyle King Clang Faust Spirit of Rock 🇨🇴 Metal Golem Eliza Jr. Balrog Nine-Tailed Fox Xerxes 🇨🇴 Deo Zeno Timer Snack Bar <li>Tae Roon</ol> 🇨🇴 <li> Papa Pixie <li> Alishar <li>Lord Pirate <li>Deet and Roi <li>Frankenroid</ol> 🇨🇴 <li>Chimera <li>Super-Charged Poison Golem <li>King Sage Cat <li>Giant Centipede <li>Crimson Balrog</ol> 🇨🇴 <li>Manon <li>Griffey <li>Snowman <li>Papulatus <li>Ani</ol> 🇨🇴 <li>Leviathan <li>Dodo <li>Lilynouch <li>Lyka <li>Mu Gong</ol> 🇨🇴
 * 1) Mano
 * 2) Mushmom
 * 3) Stumpy
 * 4) Blue Mushmom
 * 5) Zombie Mushmom

Once the player defeats the final boss, they arrive at the topmost roof of the tower. Here, the player can jump down from the tower falling many stories downwards until they land on the bottommost part of the tower. They will also receive additional EXP for clearing the Normal and Hard mode.