MapleStory/Link Skills

Link Skills is one of the best ways to improve a character's ability. Basically, newer jobs have Link Skills to boost their abilities. When these newer characters hits a higher level, their skill can be given to another character of the same world same account without losing its own one.

Mechanics

 * A character can receive up till 12 different link skills, excluding the one originated from that same character, so you cannot get all the link skills available in the game for one character.
 * You can transfer the link skill using that original character (owner) of the link skill. Transfer is available 10 times daily, so if you transferred the link skill to different characters 10 times in a single day, you have to wait till the next day in order to change the target character of the skill. The first 4 transfers are free of charge; the 5th transfer costs 5,000,000 mesos and each subsequent transfer costs an additional 1,000,000 mesos (up to a maximum of 10m mesos for the 10th and final transfer).
 * Only up till 2 characters can get the same link skill: The target and the owner.
 * A character cannot get the same link skill twice. Link skills that require multiple characters can be stacked if the characters are of different jobs.
 * You can transfer the link skill only at Level 70, except for Rhinne's Blessing which can be transferred after getting the first Goddess Teardrop from its Storyline Quest at level 118.
 * For MSEA and KMS, link skills are capped at the equivalent of Character Level 200 (no Skill Level 3 at level 210)

Available skills
This is a list of the possible link skills. For Zero's link skill, levels 4 and 5 come at the same time, so it jumps level from skill level 3 to 5.

Invincible Belief
From Explorer Warriors (Hero, Paladin, Dark Knight). Recovers HP when the HP falls below a certain percentage. Not affected by buff duration increases, cooldown resets, or healing value modifications.
 * Level 70~119 provides 1 point (Level 30~119 if the owner is also an explorer warrior)
 * Level 120+ provides 2 points.

Empirical Knowledge
From Explorer Magicians (Bishop, I/L Arch Mage, F/P Arch Mage). Inflicts a curse mark when attacking to increase damage dealt and ignore DEF of marked targets.
 * Level 70~119 provides 1 point (Level 30~119 if the owner is also an explorer magician)
 * Level 120+ provides 2 points.

Adventurer Curiosity
From Explorer Bowmans (Bowmaster, Crossbow Master, Pathfinder). Increases critical rate and monster collection chance.
 * Level 70~119 provides 1 point (Level 30~119 if the owner is also an explorer bowman)
 * Level 120+ provides 2 points.

Cunning Thief
From Explorer Thieves (Night Lord, Shadower, Dual Blade). Increases damage shortly when you inflict an abnormal status. Not affected by buff duration increases, cooldown reduction and cooldown resets.
 * Level 70~119 provides 1 point (Level 30~119 if the owner is also an explorer thief)
 * Level 120+ provides 2 points.

Pirate's Blessing
This originates from Explorer Pirates (Captain, Viper, Cannoneer). Provides HP, MP, all stats and damage absorption. For owners, right click this skill to swap STR and DEX on equipments.
 * Level 70~119 provides 1 point (Level 30~119 if the owner is also an explorer pirate)
 * Level 120+ provides 2 points.

Elven Blessing
Originated from Mercedes. Boosts EXP gain and gives the ability to teleport to Elluel.

Fury Unleashed
Skill from Demon Slayer. Increases your inner rage to deal more damage against boss monsters.

Phantom Instinct
From Phantom. Use high levels of insight to locate enemies' weaknesses, thus increases critical chance.

Knight's Watch
Note: Mihile is revamped and the owner version is changed but the student (linked) version is the same as previously. Creates a shield to absorb a certain amount of hits. If the hit is % HP Attack, its damage is reduced. Damage increases when shield is active. Cooldown 3 minutes.
 * Mihile's Original Link Skill

From Mihile. Become more resistant to abnormal statuses for some time. Cooldown 2 minutes. Not affected by buff duration increasing effects.
 * Mihile's Linked Skill

Core Aura
From Jett. Increases random stats.

Light Wash
From Luminous. Ignores a portion of monster defense.

Iron Will
From Kaiser. Increases HP and damage based on transformation stage.
 * Owner Skill

Increases HP.
 * Linked Skill

Terms and Conditions
From Angelic Buster. Increases damage for 10 seconds. Cooldown time 90 seconds. Targeted character will receive half of the original amount.

Wild Rage
From Demon Avenger. Your rage goes wild so your damage increased.

Hybrid logic
From Xenon. Using logic, increase all stats.

Keen Edge
From Hayato. Increase overall power.

Elementalism
From Kanna. Concentrate and focus your mind to increase damage.

Cygnus Blessing
From all revamped knights of cygnus. Max level per knight is 2, can be stacked 5 times. All 5 different knights are required for max level since the same job type of knights would not stack. Increases ATT, Magic ATT, resistance to abnormal statuses and elemental damage.
 * Level 70-119 knight contributes 1 point (Level 10-119 if the owner is also a knight)
 * Level 120+ knight contribute 2 points.

Focus Spirit
From Beast Tamer. Focus and increase overall power.

Rhinne Blessing
From Zero. Blessed by the God of Time, increase Monsters' DEF Ignored and reduces damage taken (not applied to % HP Attacks). To level up this skill, collect goddess teardrop in Zero's storyline quests. Note: The link skill jumps from Level 3 to 5 upon completing Chapter 8, skipping Level 4.

Close Call
From Shade/Eunwol. Save yourself from an attack which would otherwise kill you at a chance.

Spirit of Freedom
From the original team of Resistance: Battle Mage, Wild Hunter and Mechanic, as well as the newly born Blaster. Gives Invincibility time upon revival after death. All 4 different jobs are required for max level linked stat.
 * Level 70-119 owner characers provide 1 point (Level 10-119 if the owner is also an original resistance)
 * Level 120+ owner characters provide 2 points.

Judgement
From Kinesis. Increases critical damage.

Combo Kill Advantage
From Aran. Provides additional EXP when absorbing a Combo Kill Orb.

Rune Persistence
From Evan. Increases rune buff duration by intensifying the magical powers of runes. For runes with special 1-minute or 30-second effects, the duration of these effects will be increased as well, up to 1.5 minutes and 45 seconds respectively (for Level 2 link skill).

Intensive Insult
From Cadena. Indirectly insult monsters weaker than you by dealing extra damage to them.

Flow of Battle
From Illium. You get increasingly powerful as you keep your momentum. Not affected by buff duration increasing effects.

Ecstasy
From Ark. Concentrates and lose yourself in combat to increase damage as you fight longer. The buff resets when the character did not attack for 10 seconds straight. Not affected by buff duration increasing effects.

Self Confidence
From Ho Young. Increases DEF ignored and increases damage to monsters with full HP.

Noblesse
From Adele. Increase damage against boss monsters, and depending on your party size, further increases damage.

Preparation
From Kain. Prepares to deal increased damage by attacking, and deals increased damage for some time when preparation is completed. Not affected by buff duration increases, cooldown reduction and cooldown resets.

Nature's Friend
From Lara. Befriends nature in the surroundings to get help, which has greater effects on weak monsters. Not affected by buff duration increasing effects, and the buff duration is exact (not affected by server lag)