Croc: Legend of the Gobbos

Croc: Legend of the Gobbos known as Croc! Pau-Pau Island (クロック！　パウパウアイランド) in Japan, was developed by Argonaut Software and published by Fox Interactive in 1997. It was created and released for PlayStation, Sega Saturn, and Windows in 1997 and remade for the Game Boy Color in 2000.

Croc is a third-person, 3D platform game that stars a crocodile named Croc who seeks to save the Gobbos from Baron Dante. The game is pretty much all day and takes the player to several islands, with his job to find and save as many Gobbos (little furry creatures with big eyes) as possible and defeat the level bosses which occur every half. This is no easy feat though, for Baron Dante has set his henchmen (Dantinis) around every island you visit. They can be dispatched, but only temporarily, with a blow from your tail.

Plot
The Gobbo King Rufus was watching the sunset when he noticed a small basket in the lake, containing a small, screaming baby crocodile. The Gobbos begin to raise him and train him to become one of their own. Croc mostly ate buckets of peas when raised by the Gobbos. Croc eventually grew to twice the size of a normal Gobbo. All is peaceful until one day, a Gobbo shouts out a warning... " Dantinis!". Suddenly, the evil Baron Dante arrives and invades Gobbo Island with the help of his demon rascals, Dantinis. He imprisons many of the Gobbos, most notably their King, whom he keeps in a steel cage within his castle island. Before the Gobbo King is taken, he hits a magical gong that summons a yellow bird called Beany. Beany, in turn, causes Croc to shrink and he whisks Croc away to safety. Croc then goes on a quest to free all the Gobbos and defeat the evil Baron Dante himself.

... And so the adventure begins.