Star Wars Knights of the Old Republic II: The Sith Lords/Mines

All mines have Area of Effect: 3.3m radius, and can be created using a with sufficient  rank and Chemicals:

Hostile mines can normally be detected with a successful skill check, then simply avoided or disabled with a successful  skill check. Lesser Demolitions skill is required to set your own mines, and greater skill allows recovery of hostile mines for your own use.

Maximum 15 mines can be set in the same area. Mines are best set when anticipating combat with melee attackers who can be lured back to trigger them. However, due to the time spent setting them and then luring enemies, they're best used sparingly unless playing solo or confronted by one or two really tough opponents.

Average Flash Mine

 * Nar Shaddaa
 * Jekk'Jekk Tarr Tunnels
 * 250 || 2
 * Dantooine
 * Enclave Sublevel
 * Stuck Door
 * 250 || 1
 * rowspan=2| Onderon
 * rowspan=2| Sky Ramp
 * Ramp
 * 250 || 2
 * Ramp
 * 250 || 1
 * }
 * Ramp
 * 250 || 1
 * }
 * }

Blinding Flash Mine

 * rowspan=2| Dxun
 * rowspan=2| Jungle
 * Dxun Cache
 * 400 || 1
 * 400 || 1
 * }
 * 400 || 1
 * }

Minor Frag Mine

 * rowspan=6| Telos
 * rowspan=4| Restoration Zone
 * Hidden Cache
 * 100 || 5
 * Passage
 * 100 || 2
 * Hidden Cache
 * 100 || 3
 * Minefield
 * 100 || 11
 * rowspan=2| Czerka Site
 * Mercenary Droidmaster
 * 100 || 4
 * 100 || 2
 * }
 * Mercenary Droidmaster
 * 100 || 4
 * 100 || 2
 * }
 * 100 || 2
 * }

Average Frag Mine

 * rowspan=4| Nar Shaddaa
 * rowspan=4| Jekk'Jekk Tarr Tunnels
 * 250 || 12
 * 250 || 2
 * Mira / Hanharr
 * 250 || 3
 * Old Beast Tender Corpse
 * 250 || 2
 * Dxun
 * Mandalorian Ruins
 * 250 || Infinite
 * rowspan=5| Dantooine
 * rowspan=3| Enclave Sublevel
 * Locked Door
 * 250 || 1
 * 250 || 1
 * Locked Door
 * 250 || 1
 * rowspan=2| Khoonda Plains
 * West minefield
 * 250 || 6
 * East minefield
 * 250 || 6
 * Onderon
 * Sky Ramp
 * Ramp
 * 250 || 3
 * Korriban
 * Secret Tomb
 * 250 || 6
 * Telos: Citadel Station
 * Suburban (082 West)
 * Hall
 * 250 || 5
 * }
 * 250 || 6
 * Onderon
 * Sky Ramp
 * Ramp
 * 250 || 3
 * Korriban
 * Secret Tomb
 * 250 || 6
 * Telos: Citadel Station
 * Suburban (082 West)
 * Hall
 * 250 || 5
 * }
 * Suburban (082 West)
 * Hall
 * 250 || 5
 * }

Strong Frag Mine

 * Dxun
 * Jungle Tomb
 * 350 || 10
 * Onderon
 * Royal Palace
 * South hall
 * 350 || 2
 * }
 * 350 || 2
 * }

Deadly Frag Mine

 * rowspan=3| Nar Shaddaa
 * rowspan=3| Goto's Yacht
 * 400 || 10
 * 400 || 13
 * 400 || 10
 * Dxun
 * Jungle
 * 400 || 2
 * Onderon
 * Royal Palace
 * South hall
 * 400 || 1
 * }
 * 400 || 2
 * Onderon
 * Royal Palace
 * South hall
 * 400 || 1
 * }
 * 400 || 1
 * }

Minor Sonic Mine

 * rowspan=7| Peragus II
 * rowspan=6| Mining Tunnels
 * Broken Droid
 * 100 || 2
 * 100 || 2
 * Corpse
 * 100 || 2
 * Corpse
 * 100 || 3
 * Corridor
 * 100 || 2
 * Damaged Cylinder
 * 100 || 1
 * Dormitories
 * Corpse
 * 100 || 2
 * }
 * Damaged Cylinder
 * 100 || 1
 * Dormitories
 * Corpse
 * 100 || 2
 * }
 * }

Average Sonic Mine

 * rowspan=2| Peragus II
 * Fuel Depot
 * Fuel lines (3)
 * 200 || 1
 * Hangar Bay
 * Ramps
 * 200 || 6
 * Dantooine
 * Enclave Sublevel
 * 200 || 1
 * Onderon
 * Sky Ramp
 * Ramp
 * 200 || 1
 * }
 * Sky Ramp
 * Ramp
 * 200 || 1
 * }

Strong Sonic Mine

 * Onderon
 * Royal Palace
 * South hall
 * 300 || 1
 * }

Deadly Sonic Mine

 * Peragus II
 * Fuel Depot
 * Corpse
 * 400 || 3
 * Dxun
 * Jungle
 * 400 || 2
 * Onderon
 * Royal Palace
 * South hall
 * 400 || 1
 * }
 * South hall
 * 400 || 1
 * }

Although labeled Devastating, those last three mines are only Deadly.

Average Plasma Mine

 * Dxun
 * Mandalorian Ruins
 * 250 || 2
 * Dantooine
 * Enclave Sublevel
 * 250 || 1
 * rowspan=2| Onderon
 * rowspan=2| Sky Ramp
 * Ramp
 * 250 || 1
 * Ramp
 * 250 || 1
 * }
 * 250 || 1
 * Ramp
 * 250 || 1
 * }
 * }

Strong Plasma Mine

 * Onderon
 * Royal Palace
 * South hall
 * 350 || 1
 * }

Deadly Plasma Mine

 * Dxun
 * Jungle
 * 400 || 3
 * }
 * }

Average Gas Mine

 * rowspan=2| Nar Shaddaa
 * rowspan=2| Jekk'Jekk Tarr Tunnels
 * 250 || 1
 * 250 || 2
 * Dantooine
 * Enclave Sublevel
 * 250 || 2
 * }
 * Dantooine
 * Enclave Sublevel
 * 250 || 2
 * }
 * }

Deadly Gas Mine

 * Nar Shaddaa
 * Docks
 * Backpack
 * 400 || 1
 * Dxun
 * Jungle
 * Dxun Cache
 * 400 || 1
 * }
 * }