StrategyWiki:Staff lounge

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PCGamingWiki
Should we set up a partnership with PCGamingWiki? We can link to them from our infoboxes, and they can do the same for us. We'd also add a blurb to Guide/Partnerships. -- Prod (talk) 20:44, 10 April 2016 (UTC)


 * Interesting partnership. What specifically would interlinking provide us or simplify for us? Additionally, is it complimentary to our scope or outside of our scope? 50% of their content is duplicate with our Getting Started scope. Elements they appear to provide and track: hardware compatibility, language localization, a summary of bug fixes (whereas we often go with a mirror of official patch notes), troubleshooting fixes, 'hack' tips (e.g. special console commands for Half-Life 2).


 * I'm cool with it if they're game. There doesn't seem to be much content overlap.  My only concern is growing the Infoboxes even further, but there's not much alternative if we want to give them some visibility.  I would just make sure we have a solid agreement on how a link back to SW would be displayed.   Pro  cyon  03:31, 12 April 2016 (UTC)
 * I think our scopes are complementary, with very little overlap. They help with everything non-gameplay (backing up saves, how to get the game working if it isn't), and we cover the gameplay itself. They're also an open content independent wiki and the cross-promotion should help us both. -- Prod (talk) 05:06, 12 April 2016 (UTC)


 * I only see overlap going as far as initial setup to get the game working. With PCGamingWiki, most of the content lists how the game technically operates and goes beyond what's necessary to play the game for the average user.  StrategyWiki's Getting started pages might only describe actions to make the game playable or otherwise familiarize the player with the interface, rather than digging down into more advanced configuration or potential source ports of Doom or Hexen.  There's almost always overlap, but I don't see it between PCGW and SW. --Sigma 7 (talk) 05:49, 13 April 2016 (UTC)

NMH/Sigma 7, do you think we should go ahead with the partnership? -- Prod (talk) 06:49, 13 April 2016 (UTC)

I support the partnership. Information on how to make something actually playable is an important (but not always vital) part of beating it.--Flufftailer (talk) 18:56, 17 April 2016 (UTC)

Series template cleanup
Series has some parameters I don't feel are useful. I'd like to remove the following from the template (and all occurrences): -- Prod (talk) 03:56, 14 April 2016 (UTC)
 * Japanese - No real benefit knowing the name in Japanese, since the category is just for organization.
 * Designer - More relevant to check the individual games, since we don't have this in many places.
 * Firstdate/Lastdate - No benefit to mention on the series page, it's just the release of the first/last game.
 * Systems - Just a list of systems the games support, doesn't really tie them together.
 * I agree about Japanese, use nihongo in the description text if truly relevant. I don't mind keeping designer if it's truly one guy throughout the whole series, but that's rarely the case.  I agree about the dates, dates are a constant problem in infoboxes anyway.  I could see keeping Systems, kind of gives you a quick visual on how many system generations a series spans...  Pro  cyon  00:37, 16 April 2016 (UTC)

I agree about removing the four parameters. Maybe I would keep the Firstdate/Lastdate, but it's just because I like numbers. About systems, I'd rather list them next to the individual titles as I did here: Category:Dragon Slayer -- Abacos (talk) 16:21, 17 April 2016 (UTC)
 * The only one of these I feel has a higher value and would be nice keeping is the firstdate. The starting point is a special occasion. It's nice to be able to see when a franchise started and it is a static fact. Keeping lastdates current and up to date is a lot of constant work and would duplicate a piece of info if games are listed as a timeline on the page itself. Abacos' table is a much better way to show what the most recent game is. Actually I wish that itself was a template we could use for the listing of games in a series or what games a company has made. It's beautiful! (And the format for that varies so much each page it's annoying). Information on Japanese titles and staff like designers seems like something that would work better in the description. I think it is less common to have a series that has a large disconnect between their translated names. If it's a detail the minority of series categories will have it is better an optional section in the description than a parameter on every page. --Zaiqukaj (talk) 04:35, 18 April 2016 (UTC)
 * Well, the game list tables are not a template, but I started working on some kind of standardization. So far, I tried to adjust four series. As you can see from the table headers below, if a column is redundant, I leave it out (e.g. original and localized titles are identical, or all games belong to the same genre). Any suggestion is welcome (thanks Prod already). ---Abacos (talk) 00:00, 21 April 2016 (UTC)

Series game lists standardization
After the input from Zaiqukaj, I started a standardization of game lists table in series categories I know. Below are the first four examples I did. I set some rules to myself: You can see my progress on my user page. But now I'll take a break, and wait for your input. --Abacos (talk) 12:27, 24 April 2016 (UTC) Let me explain better. The original topic was to remove four slots from the series template. I think that three of such slots are better represented in game lists as the ones I'm making. --Abacos (talk) 21:55, 25 April 2016 (UTC)
 * Thumb rule: if a column is redundant, I leave it out.
 * N.: include when some titles are numbered and some are not, or when official titles use Roman numerals;
 * Original/Localized titles: include only when the two are significantly different for a significant percentage of titles;
 * Genre: include only when the genre of some games is different from the majority.