Darkstone

Darkstone (called Darkstone: Evil Reigns in the United Kingdom) is an RPG by French developer Delphine Software International released in 1999. Darkstone has many similarities to Diablo, particularly in the user interface.

The game can be played single player or multiplayer. Multiplayer games may be cooperative or competitive. Multiplayer games can be played over a LAN (using TCP/IP or IPX) or the Internet. The game includes its own server, so it is not necessary to locate a dedicated game server - any player can initiate a multiplayer session which other players can then join.

The user interface is similar to that of Diablo (the developers of Darkstone acknowledge the earlier game as an important influence). Characters can be moved around by simply clicking on a location. Clicking on an enemy initiates an attack. Clicking on an item picks it up. Each character has an inventory that can be opened. Items can be rearranged or removed.

A unique feature of the game is that in the single player game the player can control two characters. At any given instant, one character is directly controlled by the player. The other character will act intelligently for the most part - it will follow the other character unless ordered not to and will defend itself against enemies. The player can switch between characters with a single click.

The Lands of Uma
The game world is divided into the Town (where you can trade weapons, armor, magical items and so on) and four Lands--Ardyl, Marghor, Omar and Serkesh. Each land contains the entrances to two dungeons, as well as other features associated with the various quests. Each of the first seven dungeons is associated with a quest and all of these have four levels. Completing a quest will result in your character recovering one of the seven crystals. The last dungeon leads to Draak's lair.

Dungeons contain many corridors and rooms. There are also many crates, vases and chests that can be opened or broken to reveal useful items. Wells abound, where characters can restore health or mana (see below).

Object of the Game
The evil Lord Draak, who has the power to transform himself into a dragon, has recovered from earlier defeat and returned with his minions to the world of Uma bringing death and mayhem. Players attempt to find their way to Draak's lair and slay him in combat. On their way they must locate the seven crystals and use them to recreate the time orb, without which Draak can not be defeated.

Enemies
Draak's minions come in many forms - trolls, orcs, skeletons, spiders, scorpions, wyverns and many others. Each of these types has variants - for example, some skeletons use swords while others have bows and still others may attack with fireballs.

Quests
In town the townspeople will ask you to do optional quests in return for money. These quests are either retrieving artifacts or killing an infamous monster.

The artifacts are the Holy Grail, the Royal Diadem, the Shield of Light, the Unicorn's Horn, the Dragon's Scale, the Magic Anvil, the Path Book, the Medallion of Melchior, the Sacred Scroll, the Stone of Souls, the Cursed Sword, the Storm Flower, the Claw of Sargon, the Celestial Harp, the Bard's Music Score and the Broken Vase.

The monsters are the ratman Buzbal the Furious, the vampire Nosferatu and the skeletal Evil Garth.

Crystals
There are seven crystals; the purple Crystal of Wisdom, the red Crystal of Virtue, the blue Crystal of Bravery, the yellow Crystal of Nobility, the turquoise Crystal of Compassion, the green Crystal of Integrity and the grey Crystal of Strength.

These are magically reassembled by the hermit Sebastian to form the crystal Time Orb.