StrategyWiki:Staff lounge

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PCGamingWiki
Should we set up a partnership with PCGamingWiki? We can link to them from our infoboxes, and they can do the same for us. We'd also add a blurb to Guide/Partnerships. -- Prod (talk) 20:44, 10 April 2016 (UTC)


 * Interesting partnership. What specifically would interlinking provide us or simplify for us? Additionally, is it complimentary to our scope or outside of our scope? 50% of their content is duplicate with our Getting Started scope. Elements they appear to provide and track: hardware compatibility, language localization, a summary of bug fixes (whereas we often go with a mirror of official patch notes), troubleshooting fixes, 'hack' tips (e.g. special console commands for Half-Life 2).


 * I'm cool with it if they're game. There doesn't seem to be much content overlap.  My only concern is growing the Infoboxes even further, but there's not much alternative if we want to give them some visibility.  I would just make sure we have a solid agreement on how a link back to SW would be displayed.   Pro  cyon  03:31, 12 April 2016 (UTC)
 * I think our scopes are complementary, with very little overlap. They help with everything non-gameplay (backing up saves, how to get the game working if it isn't), and we cover the gameplay itself. They're also an open content independent wiki and the cross-promotion should help us both. -- Prod (talk) 05:06, 12 April 2016 (UTC)


 * I only see overlap going as far as initial setup to get the game working. With PCGamingWiki, most of the content lists how the game technically operates and goes beyond what's necessary to play the game for the average user.  StrategyWiki's Getting started pages might only describe actions to make the game playable or otherwise familiarize the player with the interface, rather than digging down into more advanced configuration or potential source ports of Doom or Hexen.  There's almost always overlap, but I don't see it between PCGW and SW. --Sigma 7 (talk) 05:49, 13 April 2016 (UTC)

NMH/Sigma 7, do you think we should go ahead with the partnership? -- Prod (talk) 06:49, 13 April 2016 (UTC)

I support the partnership. Information on how to make something actually playable is an important (but not always vital) part of beating it.--Flufftailer (talk) 18:56, 17 April 2016 (UTC)

Series template cleanup
Series has some parameters I don't feel are useful. I'd like to remove the following from the template (and all occurrences): -- Prod (talk) 03:56, 14 April 2016 (UTC)
 * Japanese - No real benefit knowing the name in Japanese, since the category is just for organization.
 * Designer - More relevant to check the individual games, since we don't have this in many places.
 * Firstdate/Lastdate - No benefit to mention on the series page, it's just the release of the first/last game.
 * Systems - Just a list of systems the games support, doesn't really tie them together.
 * I agree about Japanese, use nihongo in the description text if truly relevant. I don't mind keeping designer if it's truly one guy throughout the whole series, but that's rarely the case.  I agree about the dates, dates are a constant problem in infoboxes anyway.  I could see keeping Systems, kind of gives you a quick visual on how many system generations a series spans...  Pro  cyon  00:37, 16 April 2016 (UTC)

I agree about removing the four parameters. Maybe I would keep the Firstdate/Lastdate, but it's just because I like numbers. About systems, I'd rather list them next to the individual titles as I did here: Category:Dragon Slayer -- Abacos (talk) 16:21, 17 April 2016 (UTC)