Samurai Shodown! 2

'''Samurai Shodown! 2 is a handheld game in SNK's ' series of fighting games. Unlike its predecessor, it was released on the Neo Geo Pocket Color system, so its graphics were no longer monochrome.

It was designed as a conversion from the most recent game in the Samurai Shodown series, Samurai Shodown 64: Warriors Rage, and almost all of its story events, endings and cutscenes are derived from its arcade cousin. Almost all of the characters from Samurai Shodown 64: Warriors Rage are included (the sole exception being Hanma Yagyu). It also re-added two series favorites who were not in the arcade, Charlotte and Jubei.

It was released on Nintendo Switch as an early purchase bonus for Samurai Shodown (2019), making it the first Neo Geo Pocket Color game re-released on other systems. In August 2020 it was made available on its own.

''Samurai Shodown! 2'' retains most of the gameplay elements of its source game, albeit modified to work within a 2D setting.

The Slash and Bust modes for each character were retained, with all of the moves from the arcade kept intact (except for Yuga, who had a third form in the arcade, which was mostly excised). The original "CD combo", first introduced in Samurai Shodown IV, was also retained, but simplified and streamlined from its origins.

Being a game on a handheld platform, versus play was not a primary focus, so SNK added in a "Collection" mode, to extend the game's longevity. This came in the form of virtual cards, which could be traded with other people who owned the game, by linking up systems. There are eight per character (four for Slash, four for Bust). Each card contains a different piece of art, drawn in the game's cartoonish art style, and a bonus that can be equipped on characters. The bonuses come in four types:
 * Power Up - Increases the damage done by the character's attacks.
 * Defense Up - Decreases the damage taken when the character is hit.
 * Special Move - Enables the player to do a special move which is not otherwise available.
 * Power Up Special - Makes a particular existing special move do more damage, usually accompanied by additional animations.