Empire Earth/The Early Helladic Peoples

This level isn't especially difficult and can be done in about ten minutes if you know what to do, slightly more if you do everything there is to be done on the map.

Mission information
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 * Summary
 * 1) Bring Kalkas to Troas' Dock
 * 2) Cross the Aegean Sea into Thessaly
 * 3) Build a city on the summit in Thessaly


 * Victory Conditions
 * 1) One Settlement in Thessaly
 * 2) One Temple in Thessaly
 * 3) Heracles has been to the summit in Thessaly

🇨🇴
 * Defeat Conditions
 * 1) Heracles or Kalkas dies
 * Factions
 * 1) Greeks - Blue (Player)
 * 2) Troas - Orange
 * 3) Dorians - Green


 * Epochs Available
 * 1) I - Prehistoric Age
 * 2) II - Stone Age

🇨🇴
 * Special Units
 * 1) Heracles (Strategist Hero)
 * 2) Kalkas (renamed Prophet with unusually high health)

Walkthrough
As soon as you get control, have your Citizens start harvesting food and wood. You don't require more Citizens, but you will need five ready for the later journey. As part of preparation, you should build a barracks, which will stop any random attacks from Troas. Your preparations should also lead to getting enough food to reach the Stone Age, as well as enough resources to produce spearmen. Hard difficulty will also require a Samson to destroy a few towers guarding the dock.

Take Heracles and Kalkas to the southwest, through the dirt road. Ignore any orange civilians, as they're stray resource gatherers that of no threat and are easily recreated. After a while, you will see Troas. Avoid or run past the towers, until you see the shore - the dock should be to the northwest of your two heroes. Before the dock should be a group of six clubmen guarding the Dock. Use Malaria on them then run back to Heracles and let him take care of the now weakened enemies. Once they are all dead, use Heracles to destroy the first Tower guarding the Dock - on the hard difficulty, you will also need one Samson. The occasional Citizen might come to repair it but one stab from Heracles will scare them off.

As soon as the Tower is down, pull Heracles back and let him heal while you take Kalkas to the Dock which comes under your control. By now your Citizens have harvested enough wood to build ships so build two Transport Rafts, taking care to keep them out of the other Tower's firing range. Troas can now be ignored, because the AI will cower its military units within the city, and there's no significant benefit by destroying them. However, there are still four enemy War Rafts patrolling the sea. While the game hints recommend you to build War Rafts of your own, it's more resource efficient to summon a Hurricane with Kalkas and send it out to the sea where it kills any enemies it comes across - or in an emergency, you can lure one of the war rafts to the shoreline and attack it with your melee units. Of the war rafts, only two of them are likely to be encountered if you keep your transports to the south.

Once you have 325 wood and sufficient food, send all your citizens down to the shore and load them into the transports with your heroes; note that Kalkas takes five spaces so you can't fit your whole population into one raft. If you only collected enough wood to build one transport, send Heracles first and produce spearmen to provide an escort. When you destroyed two patrolling war rafts, send your transports to the west, keeping to the south. Disembark when you reach land.

From now on, you have to be careful: Four Dorian horsemen are patrolling Thessaly and you don't want to get caught by them. Two of these stand guard next to the plateau, and two more are on a patrol route. If they catch you, your units should focus fire on one Dorian at a time, with Heracles providing healing to those getting wounded. This should bring them down with few casualties (but keep in mind that Citizens have permanent scout behavior, meaning that they won't auto-attack enemies and will run away if attacked while idle; you have to babysit them if you want them to fight). Send Heracles to the summit but keep the others back until you're sure there are no Dorians on the way. If you get into combat, use your Citizens while Heracles stays back and provides healing.

At the summit, your first building should be the barracks, as it allows you to produce spearmen to defend against the attackers. Starting construction on the first building will cause horsemen to attack most likely from the west, and the second building will cause a raid from the north-west. It is possible to intercept those raiders before they approach, allowing you to build freely without interruption.

If you want more Civilization Points, you can attack and destroy the Dorian city north of the summit. Your Spearmen have the advantage due to bringing spear against mace, although they may still need healing support on the hardest difficulty. Your army against the Dorians only needs to consist of spearmen (a hard counter to the horsemen), and samsons (required for the stables). Kalkas may use his firestorm ability on the south-east stable, or use malaria against the horsemen to greatly weaken them - but won't be able to touch the stable to the north because it is too close to the temple. When both stables are destroyed, the Dorians surrender, and you will get five civilization points.

Build the temple on the summit (along with the barracks and settlement) to complete the scenario.