Talk:The Legend of Zelda: Ocarina of Time Master Quest

MQ Walkthrough Idea
I'm thinking that for the Master Quest versions of the walkthrough should not require how to get to the dungeon, or how to beat the boss. It is generally assumed that if you are playing Master Quest you have already played through and probably beaten the original game so you should already know how to do these things. Plus if anybody really needs it, they can just go to the non-MQ version because they are the same thing. So what do people think of this idea? Of course if you want it to have all the information in this walkthrough, its just a simple copy and paste away. Flagrama 00:20, 5 June 2009 (UTC)


 * I recommend including just a brief description on how to enter the cave. It doesn't have to be a page copy, but a brief reminder on what to do (e.g. "After retrieving the sword from the training area, and purchasing the Deku shield", or "Get the goron bracelet, bomb the cave entrance and enter" ).  It's sometimes easy to forget something, and keeping the context alive should allow a smooth transition.  --Sigma 7 01:06, 5 June 2009 (UTC)


 * Okay, that sounds reasonable. Doing the same with the bosses sounds like a good idea to if you think of it that way. Flagrama 01:26, 5 June 2009 (UTC)
 * Does This look good to you? Flagrama 01:39, 5 June 2009 (UTC)