Civilization Revolution/Civilizations

There are sixteen Civilizations to choose from at the start of each game. All civilizations have access to all units, buildings, technologies and wonders. They differ due to a variety special units and bonuses that become available at different stages of the game. Each civilization possesses:
 * 1x Special Talent: A bonus that is in effect at the very beginning of the game.
 * 4x Era bonuses: One extra bonus comes into effect at the advent of each age. All bonuses are cumulative.
 * Several Special Units: Standard units are replaced with units historically significant to the civilization. This is a cosmetic difference as the statistics of the Special Units and their standard counterparts are the same. Note however that units of several civilizations may be more powerful as a result of an Era bonus.

America

 * Leader: Lincoln
 * Special Talent: The Americans begin the game with a Great Person
 * Special Units: Tank replaced by Sherman Tank, Bomber replaced by Flying Fortress, Fighter replaced by Mustang Fighter

Arabia

 * Leader: Saladin
 * Special Talent: The Arabs begin the game with knowledge of Religion.
 * Special Units: None

Aztec

 * Leader: Montezuma
 * Special Talent: The Aztecs begin the game with a wealth of gold.
 * Special Units: Warrior replaced by Jaguar Warrior

China

 * Leader: Mao
 * Special Talent: The Chinese begin the game with knowledge of Writing.
 * Special Units: None

England

 * Leader: Elizabeth
 * Special Talent: The English begin the game with knowledge of Monarchy.
 * Special Units: Archer replaced by Longbow Archer, Bomber replaced by Lancaster Bomber, Fighter replaced by Spitfire Fighter

Egypt

 * Leader: Cleopatra
 * Special Talent: The Egyptians begin the game with an Ancient Wonder.
 * Special Units: None

France

 * Leader: Napoleon
 * Special Talent: The French begin the game with an impressive Cathedral.
 * Special Units: Catapult replaced by Trebuchet, Artillery becomes Howitzer

Germany

 * Leader: Bismarck
 * Special Talent: Elite units are upgraded instead of being rendered obsolete.
 * Special Units: Tank replaced by Panzer Tank, Artillery replaced by 88mm Gun, Bomber replaced by Heinkel Bomber, Fighter becomes ME109 Fighter

Greece

 * Leader: Alexander The Great
 * Special Talent: The Greeks begin the game with a Courthouse in the capital.
 * Special Units: Galley replaced by Trireme, Pikeman replaced by Hoplite

India

 * Leader: Gandhi
 * Special Talent: The Indians begin the game with access to all Special Resources.
 * Special Units: None

Japan

 * Leader: Tokugawa
 * Special Talent: The Japanese begin the game with knowledge of Ceremonial Burial.
 * Special Units: Knight replaced by Samurai Knight, Pikeman replaced by Ashigaru Pikemen, Bomber replaced by Val Bomber, Fighter replaced by Zero Fighter

Mongolia

 * Leader: Genghis Khan
 * Special Talent: The Mongols begin the game with +50% trade from captured cities.
 * Special Units: Horsemen replaced by Keshik

Rome

 * Leader: Caesar
 * Special Talent: The Romans begin the game with a Republic (Government) and Code of Laws.
 * Special Units: Knights are replaced by Cataphracts

Russia

 * Leader: Catherine The Great
 * Special Talent: The Russians begin with a map of the surrounding area.
 * Special Units: Horsemen replaced by Cossack, Tank replaced by T34 Tank

Spain
* The gold reward for being the first civilization to explore a river, hill, etc.
 * Leader: Isabella
 * Special Talent: The Spanish begin the game with knowledge of Navigation.
 * Special Units: Knight becomes Conquistador

Zulu

 * Leader: Shaka Zulu
 * Special Talent: The Zulu have an Overrun combat advantage
 * Special Units: Warriors replaced by Impi Warriors