Star Wars: Knights of the Old Republic/Ahto East

Ahto City East Central
With the door to the ../East Central/ courtyard behind you to the southwest, the corridor to the northeast is patrolled by a cleaning droid.


 * Beep beep beep-oop!

The corridor turns east and ends at a door, beyond which is the Ahto East courtyard, patrolled by a pair of cleaner droids: the is to the north, past the, and  to the south. However, as you enter the courtyard, one of three female Sith soldiers standing to the right demands that you pay a toll:


 * }

It may be a trifling amount, but she doesn't have to be paid:


 * }

A female swoop fan stands with the three Sith, with a Selkath guard and a Selkath behind them. The two bareheaded Sith soldiers merely comment based on the sex of your main character:

If you speak to the Sith soldier that challenged you again:


 * }

Threatening her may move you closer to the dark side of the Force, and prompt the Selkath guard to intervene:


 * }

You'll need to be persuasive to avoid a fine, although using the Force moves you closer to the dark side of the Force:


 * }

Belligerence also moves you closer to the dark side of the Force: it also results in being fined 100 credits... as does failure to be persuasive:


 * }

If you pay then you may be able to threaten her again to move even closer to the dark side of the Force. If you don't pay then you're taken to the prison in Ahto West, and the fine is increased to 500 credits if you remain belligerent: you don't have to pay the Selkath warden if you can dominate his mind, otherwise you'll pay or whatever money you do have will be confiscated if you can't pay the full amount.

You're taken to the holding cell:


 * }

You're taken all the way back to the cockpit of the in the docking bay. If you don't threaten the Sith, the Selkath guard merely comments:


 * }

You can try speaking to the unfriendly Selkath beside him:


 * }

Sith Base
A traveler and friendly Selkath stand by the north wall, beyond the northeast corner of of the rectangular pool dividing the west end of the courtyard.


 * }


 * }

Another pair stands at the east end of the courtyard, by the ocean beyond the round pool at its east end.

A walkway exiting the northeast corner of the courtyard leads to a door to the north, beyond which it continues past the entrance to Yortal's Emporium in the west wall to the lobby of the Sith base to the north. Four Sith war droids stand guard:


 * Move about your business, human.

The door to the Sith Embassy in the west wall is locked: before it on its right is a desk, behind which a Sith diplomat stands. You can ask him some questions if any quests were activated in ../Ahto West/:


 * }

After speaking to Roland Wann from the Republic Embassy in East Central and agreeing to undertake a, there are two ways you can open the door:


 * }

You can now enter the Sith base. You'll engage in combat almost immediately upon entry and ideally you don't want to exit again until you've completed the mission, so choose your party wisely. Deadly mines may be encountered so one of your party needs rank 20 to detect these if you don't want to trigger anything; there are also opportunities for  and, which can assist with the inevitable combat.

Swoop Track Registration
Another cleaning droid patrols the east end of the courtyard, where a male and a female Sith soldier stand to the south of a round pool: they can be asked questions about the swoop races, which racers they like (if any) and Manaan. Both can also be antagonized so that they refuse to speak to you any further.

Queedle's appearance is Ithorian, not Aqualish.


 * }


 * }

If you approach the southeast corner of the courtyard, you'll overhear a Sith negotiating with a mercenary there:

If you try to speak to her:


 * }

The mercenary begins to wander back and forth up the walkway exiting the courtyard to the north. If you speak to him:


 * }

There is a door in the south wall of the southwest corner of the courtyard, beyond which is a corridor patrolled by another cleaner droid: at the south end there's a short ramp down to a door in the west wall to swoop registration. Beyond are an assortment of swoop fans and a novice swoop racer around tables in the southwest corner: two three-eyed aliens stand at the table closest to the door, while beyond them are a male and female swoop fan:


 * }

Another male swoop fan stands at the next table with a novice swoop racer:


 * }


 * }

The Twi'lek male Vek stands on the right, while the Twi'lek female Zeena stands just beyond him at the south end of the registration desk:


 * }

The Ithorian Queedle stands by a table in the northwest corner of the room, while a short ramp leads down to a door marked Swoop Racers Only in the north wall, beyond which is the Racers' Lounge: within are the two professional swoop racers, the Twi'lek female Casandra Mateil and the Gamorrean Hukta Jax. Casandra Mateil can be threatened to move closer to the dark side of the Force:


 * }


 * }

Otherwise, she and Hukta Jax can be asked about themselves, racing and Manaan:

Otherwise:

Otherwise:


 * }

Hukta Jax can only be questioned as Sector Champion before beating Casandra:

Otherwise:

Otherwise:


 * }

Manaan Swoop Races
If the Ithorian Queedle hasn't already been beaten in the first round, he can also be asked questions about himself, racing and Manaan:

Otherwise:


 * }

However, unlike the two professional swoop racers, he needs your help:


 * }

You can give him the money he needs and move closer to the light side of the Force:


 * }

Once you race, leave and return to the area (just return to Ebon Hawk and transit back) or save, exit and load game, he will have upgraded his bike, become Sector Champion, and return your money:


 * }

He returns the money regardless of your response, but tell him to keep it to move closer to the light side of the Force:

Demand more to move closer to the dark side of the Force:

You may receive experience for helping him and move closer to the light side of the Force without losing any credits, but if you participate in the Manaan swoop races it becomes harder to beat each round and become Sector Champion: although the new 0:22:48 third round time is only 0:00:02 faster than the old, you now have to beat 0:22:50 in the second round, rather than 0:23:25. If you speak to him again:


 * }

Genoharadan: Ithorak
Vek is a green Twi'lek male wearing a Sith uniform, standing by the south end of the registration desk. You can ask him about himself, and his uniform:


 * }

Once you've proven yourself worthy of the ../Genoharadan/ and Hulas has instructed you to kill a Selkath named Ithorak Guldar, you can speak to Vek to convince him to set up a meeting:


 * }

Offering credits will always succeed if persuasion fails:

Return to the  and travel west to Docking Bay 26-B to meet and kill Ithorak, then transit back and return to Hulas in the East Central courtyard to collect his bounty.

General Shop
Beyond the north door in the walkway exiting the northeast corner of the courtyard is a ramp down to the door to Yortal's Emporium in the west wall. Beyond is an octagonal room in which a Sith Soldier is speaking to the Ithorian proprietor Yortal Ixlis, who stands in a kiosk in the south wall:


 * }

The Sith exits, turning north to the Sith base. You can move closer to the dark side of the Force if you pick up where he left off:

Otherwise:


 * }


 * align=left|||50||5
 * align=left|||1000||2
 * align=left|||25||Infinite
 * align=left|||500||1
 * align=left|||250||2
 * align=left|||500||1
 * align=left|||2000||1
 * align=left|||500||1
 * align=left|||1250||1
 * align=left|||350||1
 * align=left|||750||1
 * align=left|||300||2
 * align=left|||500||2
 * align=left|||500||1
 * align=left|||250||1
 * align=left|||300||1
 * align=left|||150||2
 * align=left|||300||1
 * align=left|||75||2
 * align=left|||300||1
 * align=left|||1500||1
 * }
 * }
 * align=left|||150||2
 * align=left|||300||1
 * align=left|||75||2
 * align=left|||300||1
 * align=left|||1500||1
 * }
 * }
 * align=left|||1500||1
 * }
 * }

You can ask some questions, but this isn't necessary:

His greeting upon your return may change based on later developments:


 * }