Trials of Mana/Gameplay

Leveling
Each time a character levels up, the player is presented with a choice of attributes of that character to improve.


 * Strength — Increases damage dealt by a normal, non-magical attack.
 * Agility — Increases the probability that enemy attacks will miss.
 * Vitality — Increases HP and defense, lowering the damage taken by each attack.
 * Intelligence — Increases damage dealt by magic, lowers damage received from enemy magic, and increases the probability that enemy magic will miss.
 * Spirit — Increases the effect of non-offensive magic.
 * Luck — Increases the probability of a "critical hit" and lowers the occurrence of traps in treasure chest "roulette" wheel.