AdventureQuest Worlds/Healer

The path of the Healer is about kindness.


 * Pros
 * Can heal without the Heal Button.


 * Cons
 * Do not attack fast or hit high.

Abilities
So far the healer class only has four abilities, all of which are associated with healing or benefiting the user and his/her party, with the exception of Heartbeat.
 * Healing Word: Heals a friendly character(Player) 2x the amount of damage your weapon deals.
 * Cost: 6 MP
 * Heartbeat: Deals damage equal to about 10% of the character's total HP (does not use any HP).
 * Cost: 4 MP
 * Clear Mind: Lowers the cost of spells for a friendly character(Player) by half for a brief time.
 * Cost: 2 MP
 * Energy Flow: Reflects 20% of friendly characters'(Players) damage back to the attacking enemy for 12 seconds.
 * Cost: 2 MP