Senran Kagura Peach Ball/Gameplay

Main Menu

 * Story Mode
 * Play through the main story


 * Free Mode
 * Play with custom settings


 * Dressing Room
 * Change character outfits, pose characters in diorama scenes


 * Shop
 * Purchase outfits, accessories, and other items


 * Gallery
 * View pictures and movies, listen to music and voices


 * Options
 * Adjust various game settings

PEACH Missions
PEACH missions are displayed on the right side of screen. Completing them earns PEACH points. When time runs out for a mission, it disappears and a new one pops up.

Sexy Challenge
When enough PEACH points are earned, the Sexy Challenge becomes available. The next time you bop the girl, you will enter a bonus stage where you can hit gimmicks within a time limit to boost a score multiplier. Two balls will be used and any that fall will be returned by Ninto. Once time runs out, you return to the table and an After Break will trigger.

Super Sexy Challenge
After completing two Sexy Challenges and the PEACH points earned is maxed, the Super Sexy Challenge is available. Bop the girl to enter the super bonus stage. Like the Sexy Challenge, two balls will be used, but you bop the girl directly within a time limit. More hits will boost the score multiplier. Any ball that falls will be returned by Ninto. Once time runs out, the second phase will start where you have to move the flippers in a rhythmic tempo within a time limit. In story mode, the stage will be cleared. In free mode, the challenges and PEACH points will reset and Ninto will launch the ball onto the table.

Fairies
When the ball goes through the return lane that is lighted up, a letter in the PEACH light above the flippers will turn on. Once all five letters are on, three fairies will appear. Defeating all three will earn bonus points and make a Heart Catnip appear. Hitting the heart will trigger an After Break.

After Break
An After Break is when the girl falls over after a certain gimmick is cleared or she is bopped enough times. She can be bopped in different places to earn extra points.

Luka Hole
When the ball is dropped in the Luka Hole twice, a slot spins. The item it stops on will trigger immediately.

Bebeby Kick
When Bebeby is set, he will kick the ball if it goes down the outer hole. To set Bebeby, hit the Bebeby Spinner a certain number of times.

Outhole Bonus
When a ball is lost an Outhole Bonus is given.