Fire Emblem: Shadow Dragon/Chapter 9

A Wyrmking's Wrath "Grust had caught the League unawares, forcing them to flee to Pyrathi. But the kingdom of Pyrathi seldom made contact with the outside world, and their king, Mannu, was wroth when he heard of the League's unexpected visit. There were whispers Mannu was a dragonkin- rumors soon to be proved true."

Preparation
For this battle, get a thief and your best cavalier ready for a fast-paced battle. Anyhow, just take normal troops and let us continue. Recommended: Units with swords to fight off future pirates.

Be sure to bring Lena and her warp staff

Begin
The south side near the boss is infested with enemies. There are reinf- orcements spawning in the lower forts frequently. A thief threatens the village in the north and must be dealt with as soon as possible.

First thing you do is have Lena warp Marth to the far right village.

Marth will then get Jeorge. I think he's a pushover. Level 11-15 Castor can top him. Have draug guard the bridge. If Roger has a higher defense use him instead. Have Shiida stand by to kill anyone with a hammer. If she's too weak, use a unit with a sword.

Line everyone with a sword on the south side of the island and have all others behind them. If you don't have enough swords, improvise. It's

It's o.k. if the thief gets away with the wyrmslayer. If you feel like it, you can warp someone that can handle a horde of pirates (some have hammers) to stop the thief.

The boss is a pushover as normal, my Wolf could destroy him in one attack. Of course, my other units could have beat him in roughly two attacks. I mean, c'mon, 23 HP only?

If by some chance you can't hurt him, you can run down his fire stone. Even if he doesn't attack, the fire stone gets that much closer to breaking. I doubt you won't be able to deal damage to him, he's weak in every way.

You probably defeated the boss before the rest of the enemies. To finish up the map, just kill all the thieves with Shiida and watch the hunters. Then, route them with your cavaliers. Easy map. Seize the gate when you're ready.

Save the game and continue.