ZeldereX Online/Buildings

There are several buildings that you can build initially, but more are available when you research them. However, researched buildings must meet the requirements before they can be researched.

Factories and Forges
These are well known to produce "Units", the army of your base. They are movable, and most can be equipped with "Components," to enhance your units.

Each level of the factories can produce one more Unit, which are stronger, but are more expensive than their predecessor.

Land Factory
This is the most basic out of all of the Factories. It produces Land Units, which are balanced units. In other words, they have even stats, and a fairly good price tag. It's also a good introductory factory for new players.

Air Factory
A slightly more advanced Factory than the Land Factory. It produces Air Units, which are cheap, but they sacrifice their stats, meaning low points and easier to kill. The scout is the most economical unit in the game. Best recommended for Reconnaissance Missions (gather stats of other players).

Bomber Runway
Research Requirements: Level 5 Air Factory and Level 3 Intelligence. Also must have $15,000 ready and wait 2 hours for activation.

An advanced Factory, as that it produces Bombers, special units that are able to destroy Defenses in a base. A hidden aspect of these units are that they give full damage to a base. In other words, these units are very powerful. However, they can be shot down by anti-air guns.

Hover Factory
An advanced factory, going alongside the Bomber Runway, which produces Hover Units. They are focused on stats, meaning they are harder to kill, but are the most expensive of the three units. These use the most fuel and are also the slowest units in the game. Best used for attacking and defending bases.

Repair Facility
Research Requirements: Level 1 Intelligence. Must have $2,000 ready and wait 50 minutes for activation.

A valuable building, as that it repairs all of the buildings, including itself, as the name implies. More than likely, other players will want to destroy this first.

Research Center
The main area for researching new technologies, and a list of all researches are here.

Resource Buildings
Resource Buildings, such as the Trithium Refinery and Mining Platform, produce Resources, which are the main source of your income. You can sell Resources at a set price, but this price cannot be changed. These buildings will produce up to the max storage capacity, which depends on their respective Storages.

Solar Generator
This is your power source for the Resource Buildings. Without it, Resources wouldn't be produced, and you wouldn't get income. Mainly, this is what players would attack first, since destroying this will lessen your chances of fighting back.

Trithium Refinery
This, more than likely, will be your main source of income throughout the game, as that it produces 'Trithium', a Resource that can be sold at 5 units for $1. It may not seem like much in the beginning, but you'll be able to produce in the hundreds of thousands of it when you upgrade it into the higher levels.

Mining Plaform
Research Requirements: Level 1 Intelligence Must have $15,000 ready and wait 1 hour, 20 minutes for activation.

Your second source of income, which produces 'Ore' every hour, but by activation. This means that you need to activate the building via 'Start Mining' button. The Ore produced can be sold at 15 units for $1, so it small compared to the Trithium Refinery.

Fuel Refinery
This produces Fuel, which is used for your units for traveling to other bases. Without this, your units would just sit in your base and you wouldn't be able to build bases. Not highly recommended to build, but useful nonetheless.

Storage Buildings
These buildings, as implied by their names, store their respective Resources. Without them, your income would be minimal, so upgrade these buildings as soon as possible.

Trithium Storage
Reasearch Requirements: Level 3 Trithium Refinery Must have $6,000 ready and wait 3 minutes for activation.

This stores the Trithium produced from the Trithium Refinery. It increases the limit, by each level, an additional 60,000 units, or about $4,000 extra, so upgrade this building early to get a high income. However, it must cooperate with the Trithium Refinery to produce to that max capacity, so around every 3 levels of the Trithium Refinery, upgrade this building for best production.

Ore Storage
Research Requirements: Level 1 Intelligence Must have $7,000 ready and wait 1 hour, 55 minutes for activation.

This stores the Ore produced from the Mining Platform. Although it has a max upgrade to Level 2, it is worth it to have some extra income. Not highly reccomended, but worth it to upgrade.