Crazy Climber/Versions

Atari 2600
Developed and published by Atari in 1982. Originally only made available to subscribers of Atari Age magazine as a premium for being a member of the Atari Club, but eventually released to the general market. Plays with only one joystick.

Emerson Arcadia 2001
Developed by Taito and released in Japan in 1980 for the Japanese version of this console (the MPT-03). Planned for release in the United States but ultimately canceled.

Famicom
Ported and published directly by Nichibutsu at the very end of 1986. It is the most enhanced version with slightly upgraded graphics from the arcade version, and 8 regular buildings instead of 4. The 8 buildings also contain secret rooms where platforms must be jumped on, and if all 8 normal building are completed, the game presents the player with 4 extra super buildings. The game was played by holding two control pads, rotated 90 degrees. The game was shipped with add-ons that could be attached to the traditional Famicom control pads, which would essentially turn the direction pads into small joysticks, but these were not necessary to play.

WonderSwan
Developed and published for the original black & white WonderSwan by Nihon Bussan in 1999. The game is played by rotating the WonderSwan so that the screen is oriented vertically, and the game makes use of the double direction pads on either side of the screen.

PlayStation
Only released in Japan. Even though this game already appeared previously on the PlayStation as part of the Nichibutsu Arcade Classics compilation in 1995, Hamster rereleased the game as a single title as part of the Major Wave 1500 series in 2002.

PlayStation 2
Only released in Japan. Hamster again released an arcade accurate conversion of the arcade game for the PS2 under the title "Oretachi Game Center Zoku Sono 2: Crazy Climber" in 2005.

Sharp X68000
Released by Dempa as the fifth compilation title in the Video Game Anthology series, along with it's sequel Crazy Climber 2 in 1993.