User talk:Prod

Please add comments at the bottom, much easier to find that way (or just press the '+' at the top of the screen).
 * Archive 1 - October 16, 2006
 * Archive 2 - December 19, 2006
 * Archive 3 - January 20, 2007
 * Archive 4 - February 7, 2007
 * Archive 5 - April 13, 2007

Super Mario World Imaging
sorry to bother you about this, but the Super Mario World Map Images I'm putting on the page are too long to put on the site itself, and if they were resized that much, you wouldn't be able to see things that may be important. Wouldn't it just be easier to make a seperate web-page so you can zoom onto it? - Some Guy Named Moe 13:55, 22 April 2007 (CDT)

About creating KoreaMS Patch info page
Hi Prod. I think that it would be good if the Latest KoreaMS Patch info is in StrategyWiki. I can translate it to English. How do you think about it? Or maybe the latest patch information for every version? - Wkkim9292 22:45, 2 April 2007 (CDT)

Contributors page for Pokemon GSC
Hey prod, sorry to bug you. sorry about that contributors page on the GSC main. I just wanted to put a link showing the names of the main cintributors. do you know where i could put it, and if i could, how could i generate such a page properly? Peace out, God Bless.

--Halosonic 23:28, 4 April 2007 (CDT)

Congratulations
on getting a job. Not something i'm looking forward to, but hey. :p IsaacGS 22:04, 9 April 2007 (CDT)
 * I'm jealous, i always wanted a dual monitor setup. I was playing with an installation of linux and it asked me if i had a quintuple monitor setup. O_o IsaacGS 22:28, 9 April 2007 (CDT)

D2
The only thing that crosses over is the link on Act IV to go to the Act V page, noted as expansion only. When you click the link you'll be placed on a d2 lod page with the lod AGN. So, am I missing the point or is there actually something wrong? --Notmyhandle (talk • contribs) 19:42, 10 April 2007 (CDT)
 * I'm not really sure how to do what you're thinking, so if you could help me that would be greeeeat. --Notmyhandle (talk • contribs) 20:07, 10 April 2007 (CDT)

Cleanup
I misidentified it when i was roaming through JMS's data. It's interesting that they have the PvP board though, that would imply they have Yuyuan. IsaacGS 19:58, 13 April 2007 (CDT)
 * Probably MS_PVP_Ranking.png. IsaacGS 20:54, 13 April 2007 (CDT)
 * I was working on the Archers page and all of the skill build links are messed up. I don't know how it works so I'd like it if you looked at it. O_O IsaacGS 21:44, 16 April 2007 (CDT)

007
Thanks. However, the differences, both in gameplay and even the levels are fundamentally different. I would suggest a move for console and PC, because that's where the differences lie.  bibliomaniac 1  5  22:25, 16 April 2007 (CDT)


 * If you look at the Prima's official guide for Nightfire, you'll see that they devote different sections to console and PC. The console has more weapons and levels, while the PC is heavily abridged (the console intro level was cut, along with driving scenes and other scenes that could have made the game a whole lot better). Most of the weapons are shared, but some have different looks, alternate fires, and types while others aren't even there. The problem with most guides I read for the PC Nightfire is that they assume that the console and PC versions are the same, which is very much false.  bibliomaniac 1  5  17:39, 17 April 2007 (CDT)


 * Sure. Are you going to create subpages, or just regular sections?  bibliomaniac 1  5  19:46, 17 April 2007 (CDT)

SW's popularity
Apparently a WHOLE LOT of people on MapleStory are using our guide now. People stop me regularly in game and say, "Hey, i saw you on Strategywiki!" XD I'm famous now, i guess. :P IsaacGS 16:02, 20 April 2007 (CDT)
 * Funny, why doesn't anyone tell me that? After all my name is StrategyWiki :P Ryan SchmidtTalk - Contribs fully apologizes to Prod for intruding upon his talk page
 * Ryan, its more of an open forum... I think having you respond is definitely beneficial and if it was truly private there would be some sort of viewing restrictions... Even if it was sarcasm or whatever =)--Notmyhandle (talk • contribs) 19:31, 20 April 2007 (CDT)
 * Probably because my picture's in half the screenshots. :P IsaacGS 20:51, 20 April 2007 (CDT)
 * Heh, nice! According to this MS is the main guide on StrategyWiki as well :D. -- Prod (Talk) 11:42, 21 April 2007 (CDT)

Template:MapleStory/Monster
Some people have said they're looking for other factors and info about the monsters, like Avoid and such. Being an archer i've never need to worry about my accuracy or the monster's avoidability, but for some jobs that's a big deal. The difference between hitting and missing for a warrior can be one point in the avoid area. What do you think about adding Avoid to the monster's stats? Another stat of interest might be Knockback, the amount of damage required to make a monster flinch. I'm not sure how to go about adding it to the template without messing things up. IsaacGS 12:59, 21 April 2007 (CDT)
 * All of those stat data are in the .wz so it's not a problem. It'll take a while to go through and update the templates but it shouldn't be that bad. Low level monsters almost always have knockbacks of 1. For some monsters that's what makes them unique, like Jr. Necki. JMS exp, eh, so far the guide is for every version, despite the fact that it's in english. On the other hand, it could simply be stated on the main monster page that JMS has a 1.25 native exp Boost. I'll leave it up to you as to whether to remove it or leave it. Unfortunately for a number of monsters, particularly ones not released in Global yet, the EXP listed is actually for JMS. it may be a bit confusing. IsaacGS 13:30, 21 April 2007 (CDT)
 * The advantage of this is we've got monsters they don't, in addition to the fact that they're severely backlogged at the moment. I'm not talking about adding in all the stats like WDEF/MDEF/WATK/MATK, just avoid and maybe KB. Avoid can help warriors and others plan how much accuracy they'll need when an area is expected to come out. IsaacGS 13:47, 21 April 2007 (CDT)
 * Best order, to me, seems to go like this:


 * Name
 * Attributes (Undead, Boss, etc.)
 * Level
 * HP
 * MP
 * Avoid
 * KB
 * EXP
 * the down side of this is it'll change the template now so that the EXP will become the avoid and we'd have to go through moving it down. IsaacGS 14:12, 21 April 2007 (CDT)
 * I guess so, as long as we note, maybe at the top of each page, that JMS has higher EXP rates. I gotta go now so i guess we can finish this later. IsaacGS 14:21, 21 April 2007 (CDT)
 * I'm almost finished, i got all the way up to the 111+ page but when i was almost finished the browser crashed >_<. It's particularly annoying because the HornTail ones I have to look up on my own which takes much longer. PS -

Kimnbruce is a vandal, has made up a ton of fake edits that I have reverted throughout the day. IsaacGS 23:52, 21 April 2007 (CDT)
 * It's a special Beta client i downloaded from a link at the Adventures in JMS forums. IsaacGS 20:29, 22 April 2007 (CDT)
 * This is pretty tricky. :p I opened up the Map data i had extracted from the regular JMS client, and then the Map data i extracted from the Beta Server client, and then hit Ctrl + A, selecting all the beta folders. Then i dragged them to the regular JMS folder. It asked if i wanted to overwrite, and every time i told it no. This caused all the new areas to be placed at the end. Then i moved them to a separate folder. Did the same for the monster data. IsaacGS 22:20, 22 April 2007 (CDT)
 * Here's some info i collected on the Lich:

The Lich is a Bot-Catching monster. "If you hit it, you get teleported to another map immediately. To announce its spawn, a Macro-Detector pops up (The Lie Detector thing). Also, the chat window tells you that it spawned.

To get rid of it, you can drop a Zombie's Lost Tooth on a tombstone that's there. Then it turns into a chained box. You can now either kill the Lich, or break the box to kill it. I think it's a good idea. Woo!" It's name in Korean is 리치 Lv.??. Even the Koreans didn't list what level it is... IsaacGS 20:27, 24 April 2007 (CDT)
 * The Lich can be defeated after hitting a Tombstone located on the map. The 1800 thing is probably the respawn time. Do you know what its avoid is after that? IsaacGS 21:03, 24 April 2007 (CDT)
 * Ok, i guess there's nothing we can do about it now. Would it be possible for you to extract from the tamingmob.wz a picture of the Red Draco (Level 200 mount)? IsaacGS 22:34, 24 April 2007 (CDT)
 * Ah, i forgot XD. Oh well, I'm sure it'll make its way to JMS soon enough since they have so many 200's. IsaacGS 20:25, 25 April 2007 (CDT)
 * I Finally got TaiwanMS installed and there's a veritable jackpot of bizarre new monsters, particularly a number of bosses. Take a look at what i've added. IsaacGS 16:16, 26 April 2007 (CDT)
 * I really want the list to include every monster that's ever been in any version of the game. Keep it the most complete list possible. Having the event monsters on a separate page is still a good idea, since so many people want to see them and their stats, but i'd like to keep them in the main list too. -- IsaacGS 19:41, 26 April 2007 (CDT)
 * Eh, ok, i'm convinced. I guess it's best to remove them from the real sections. (MY CMS download was disrupted and i had to start over :( 13 hours? O_O) IsaacGS 20:04, 26 April 2007 (CDT)
 * I think they're all gone now. -- IsaacGS 20:25, 26 April 2007 (CDT)
 * OK, looks nice, but the bold, it's gone from some bosses and still there on others. Do you think it should stay or go? -- IsaacGS 18:36, 27 April 2007 (CDT)
 * Back it goes then. --IsaacGS 18:40, 27 April 2007 (CDT)

Pokémon Diamond and Pearl TMs
I give many thanks to you for finishing the wikification of the TMs page. You have saved me alot of work. Thank you! -- Lunar Knight (Talk to me + Contribs) 16:44, 21 April 2007 (CDT)

IRC
... isn't working for me. For some reason neither the Java provider or my Trillian will work it for me, it refuses to connect.--Froglet 09:25, 22 April 2007 (CDT)
 * Froggy, it's probably temporarily down. It happend to me once. --Notmyhandle (talk • contribs) 15:37, 22 April 2007 (CDT)

Image Problem
Is it just my browser or is there a problem with The pic of Dr.Light here, the image file looks OK and doing a hard refresh won't help? If it is just my browser then what should I do?Rocky http://media.strategywiki.org/images/thumb/7/78/Rally-X_Rock.png/25px-Rally-X_Rock.png (Talk - Contributions) 12:02, 24 April 2007 (CDT)
 * No I haven't done anything and it's still bad for me, it doesn't really matter because I'll rename it soon.Rocky http://media.strategywiki.org/images/thumb/7/78/Rally-X_Rock.png/25px-Rally-X_Rock.png (Talk - Contributions) 01:00, 25 April 2007 (CDT)

Runescape Censorship
See the update here: http://news.runescape.com/newsitem.ws?id=777 Note that if we do change the info on the mainpage, the security notice should also be there to dissuade people from trying. --Notmyhandle (talk • contribs) 19:45, 24 April 2007 (CDT)

NWN AOL game
Prod the game was online only and required connecting to AOL's game servers so I don't see it being resurrected anytime soon. I leave it up to you though. --Argash 23:25, 25 April 2007 (CDT)
 * Do you want to subst the WP page or just summarize it? -Argash 20:09, 26 April 2007 (CDT)

Re: Table Problems
Okay, I've put up a little sketch of an idea of my new improved idea of the weapons table should look like on Final Fantasy XII/Weapons. Feel free to clean it up or turn it into a table as you wish, as I have pretty much no experience on how to make a template, let alone a templatey-tabley thing that I kinda used the table in Shadowrun (Genesis) as a basis on. Considering that I had only a vague notion of what I was doing, I reckon it went pretty well. :-P --Froglet 09:18, 27 April 2007 (CDT)
 * Yeah, that does look a lot neater. Thanks!--Froglet 18:30, 27 April 2007 (CDT)

FC Twin
Hi Prod. I wasn't sure what to do with that page when I saw Moe create it either. I let it be because I couldn't think of a better solution. I'm not sure if turning it into a Category was the best idea. I don't foresee any game being categorized under FC Twin, namely because every game that could be categorized as such would already be categorized as NES or SNES. And I certainly don't want to go back through all of the NES and SNES games and add an FC Twin Category since it would result in only a minimal benefit to anyone. I'm just not sure what else to do with it. I was even willing to argue that it and other hardware clones fall outside of the scope of SW, but then theoretically, someone could argue the same about my MAME guide ^_^; Anyway, I'm not sure what to suggest. I only know that Moe's Pocketstation guide is extremely inaccurate, and I'll probably go through and fix it at some point... Procyon (Talk) 09:19, 1 May 2007 (CDT)

Problem with popups
The edit summary is wrong, on the COD 3 walkthrough page, it says "(Revert to revision $1 dated $2 by $3 using popups)". Do you know why it's doing this, the history is here.Rocky http://media.strategywiki.org/images/thumb/7/78/Rally-X_Rock.png/25px-Rally-X_Rock.png (Talk - Contributions) 01:52, 3 May 2007 (CDT)

SMI crack
Hey Prod, what name do you propose for Image:SMI crack.png? I can re-upload the image and try to mark the old one for deletion. —Shido 01:09, 4 May 2007 (CDT)
 * I think Image:The Secret of Monkey Island crack may be a good name. I took a look at Guide/Images, and it said: The name of the image is important. This is an example of a wrong image name:  [[Image:Metroid Prime Hunters1.png|150px]] The image name should be, if possible, a good description of whatever the image is depicting, preceded by a recognisable acronym of the game name. For instance an image for Monster World IV would be named MW4 . Since the abbreviation for The Secret of Monkey Island is SMI, I chose that.  If StrategyWiki is particularly picky about an image name’s ambiguity, perhaps I should name the image Image:The Secret of Monkey Island crack oars (although “crack oars” sounds strange when it is said), in case another editor wants to take a screenshot of another crack for whatever reason.  What do you think? —Shido 01:39, 4 May 2007 (CDT)

Re: Templates
Just as a warning, don't put headers (== ==) in templates, it messes up the edit links. Rather than allowing you to edit the section in the page the template is used, the edit link will lead you to the template itself. -- Prod (Talk) 08:21, 18 May 2007 (CDT)
 * Yeah, I know. I fixed it with . I decided to use headers despite the downsides because it's the easiest way to have a Table of Contents. GarrettTalk 15:24, 18 May 2007 (CDT)

new pages
whoa, i didn't even see those. O_O IsaacGS 17:47, 19 May 2007 (CDT)
 * What goes on a "Getting Started" page? IsaacGS 10:14, 20 May 2007 (CDT)

Link explanation
Thanks, Prod. That does make sense that he would delete it because it is self explanatory. I just added it because it would be convenient, but it isn't really necessary. I won't re-add it. Myth 20:58, 19 May 2007 (CDT)

Wikipedia and Strategywiki
I would like to know if your the same prod from Wikipedia. I really liked the how you fixed up pages in Wikipedia.Davud363000 13:11, 20 May 2007 (CDT)

No Intro?
I understand that the Introduction is assumed in most articles, but I felt that it looked better in the Spectrobes/Daichi article. I would like to know what you think of re-adding it. I think it looks better with the intro. Sincerely, Myth 11:29, 24 May 2007 (CDT)

To answer your question about the walkthrough section being so short, this is the answer: The Planet Kollin is a complete walkthrough of the planet, Genshi is very incomplete (I hope to get to this soon), Daichi is also incomplete but growing, and the rest are either empty or don't even exist (for Nessa, if you've beaten the game, or gotten to a certain point, you can't go back, so it will be incredibly hard to find someone who can effectively write the walkthrough for that). The answer to your second question is yes, I do expect almost all of them to continue growing (even if most of it is done by me) and I hope I can devote more time to the completion of Spectrobes!! Sincerely, Myth 11:50, 24 May 2007 (CDT)

Re-did Spectrobes/Kollin introduction
I do no think there is anything particularly wrong with the section you wrote, however, I liked it better the way it was, for one main reason; the shops really have nothing to do with the introduction, and deserve a small section since they do not appear under a title. Sincerely, Myth 12:45, 24 May 2007 (CDT)

List of Spectrobes
Thank you! Thank you for converting the list into table from. It looks so much better. Lunar Knight (Talk to me + Contribs) 17:13, 26 May 2007 (CDT)

help
I need tipsSonicrules 08:25, 30 May 2007 (CDT)Sonicrules

Image deletions
Hello. The following images can be deleted: Image:MP Easy 1-A Solution.png, Image:MP Easy 1-B Solution.png, Image:MP Easy 1-C Solution.png, Image:MP Easy 1-D Solution.png

Thank you! =) --Deasean 22:03, 30 May 2007 (CDT)

Category:Achievements
What Do you suggest I rename this to?--Rocky http://media.strategywiki.org/images/thumb/7/78/Rally-X_Rock.png/25px-Rally-X_Rock.png (Talk - Contributions) 03:27, 31 May 2007 (CDT)

this page
This link which you (accidentally?) reverted back into the TOC is a blatant advertising page, and that site is well known in the community as not being legitimate... I'd appreciate it if it could be deleted. --IsaacGS 16:28, 4 June 2007 (CDT)
 * I deleted it, but here it is in all its glory (before IsaacGS replaced it with the delete template). --SkizzerzTalk - Contribs 16:36, 4 June 2007 (CDT)
 * Ha, they even gave their e-mail away in the last screenshot (which is of a completely different site BTW) in the top right corner, I fel sorry for any1 who falls for that, You'd get so much spam from it.--Rocky http://media.strategywiki.org/images/thumb/7/78/Rally-X_Rock.png/25px-Rally-X_Rock.png (Talk - Contributions) 02:44, 9 June 2007 (CDT)

Two seperate policies?
Hi Prod. What proceeded the decision to split G/S and C up? Why are we deviating from how R/B and Y are collapsed. Again, a majority of the content in G/S is going to be duplicated for C. Just curious. Thanks. Procyon (Talk) 20:09, 8 June 2007 (CDT)
 * Oh! I get what you're up to.  I thought you were going to duplicate all of the content across both guides.  Smart thinking!  Procyon (Talk) 20:20, 8 June 2007 (CDT)

G/S/C
Sorry Prod, Is there a page specifically at the moment that you're talking about because I have a "Template" here so I subst that onto the page rhen start working and am usually done in 10 minutes. If there is a specific page than let me know.--Rocky http://media.strategywiki.org/images/thumb/7/78/Rally-X_Rock.png/25px-Rally-X_Rock.png (Talk - Contributions) 01:42, 9 June 2007 (CDT)
 * Sorry, misread the question, the guides that are imported from R/B/Y are completely wrong so it's better to start again because there's basically nothing salvageable.--Rocky http://media.strategywiki.org/images/thumb/7/78/Rally-X_Rock.png/25px-Rally-X_Rock.png (Talk - Contributions) 02:34, 9 June 2007 (CDT)

Header Nav
Why is this template deprecated? Vikrant AP 10:20, 11 June 2007 (CDT)

Re: correcting Echelon
Okay, first of all, what you said didn't make very much sense. You said stay out of people's userpages. But then why does everybody even have one? And if you don't consider breaking Strategy Wiki's guidelines major, then what is major? Myth 22:22, 11 June 2007 (CDT)

Pokemon Emerald
Yes, Emerald has a few differences from Ruby and Sapphire. Vikrant AP 10:42, 15 June 2007 (CDT)

making new pages question
Thanks for the advice, I really appreciate it. You mentioned asking questions here if any come up so here is one: How do we make new sub pages for specific guides? I have yet to find where to do this. --


 * All you do is make a link to the subpage, or type then name of the subpage into the url of your browser and if it doesn't exist, just click edit on that page (it may come up to an edit prompt anyways) and then type something and save it, voila. Example: StarCraft II/Test Fake Page Do Not Create.  --User:Notmyhandle (talk • contribs) 14:29, 16 June 2007 (CDT)

StarCraft II
Do we know for sure that the things coming out of Tempest are still called Interceptors (if so, can you tell me where you found it)? Thanks! Baejung92 20:29, 17 June 2007 (CDT)


 * I think you're right.I just saw something on infoceptor.net that seems to be straight out of PC Gamer, and it clearly refers to the things as interceptors. Baejung92 23:58, 17 June 2007 (CDT)

Bot Edits
You go into that user's contributions and add &bot=1 to the end of the URL, then click one of the rollback links. It hides their initial edit(s) and your reversion of it(them). It only works when reverting though (and only rollback at that, it seems), can't do it on normal edits. -- 12:06, 18 June 2007 (CDT)
 * You actually need to change the URL to

http://strategywiki.org/w/index.php?title=Special:Contributions&target=Rocky&bot=1

http://strategywiki.org/wiki/Special:Contributions/Rocky&bot=1 won't work.--Rocky http://media.strategywiki.org/images/thumb/7/78/Rally-X_Rock.png/25px-Rally-X_Rock.png (Talk - Contributions) 12:22, 18 June 2007 (CDT)
 * It will also only show in recent changes as well.--Rocky http://media.strategywiki.org/images/thumb/7/78/Rally-X_Rock.png/25px-Rally-X_Rock.png (Talk - Contributions) 12:23, 18 June 2007 (CDT)

Continue Nav
I really don't see why you are so opposed to having the nojump parameter in the Continue Nav. While it doesn't have any widespread need as of yet (and probably won't), it can serve a purpose on the few guides with the potential to utilize it (I can think of Shadow the Hedgehog off the top of my head, having a Footer Nav would not work at all in that guide). The template has a nextpage, a nextpage2, and a custom parameter for use outside of a game's main page (even though it does explicitly state on the page that it is used in main pages, it doesn't mean it can't be used elsewhere). Besides, without adding the documentation for it, it would only add one parser function and 23 characters to the template, which does not seem very complex at all (it is like the onepage parameter on the HN, where it doesn't display the link when it is on, and it does when it is off). Please explain your reasoning why we should not have that parameter. Thanks. -- 17:38, 21 June 2007 (CDT)