Mabinogi/Skills

Skills are the core of your character – rather than choosing your stats, they are determined by your skill level in certain areas. Weaving, for instance, raises your dexterity.

All skills have ranks F–A, then 9–1, with 1 being the highest and F being the lowest. Skills are categorized in three areas: Combat, Life, and Magic. Each is described in greater detail below.

Skills are ranked up using Ability Points, which are gained through completing Beginner's Quests, leveling up, or aging a year (which occurs every Saturday). The amount gained through aging depends on your character's age – older characters gain less AP. It becomes imperative therefore to pay Nexon to rebirth your characters. Rebirthing allows players to, among other things, reset their character's age and level. This allows them to gain skills faster. As of the Pioneers of Iria update, any non-pet character can reset their level and age in a free rebirth when they reach the age of 20.

Combat
Combat skills are represented by a red background and are naturally used in battle. Most are offensive skills, but some like Critical Hit and Combat Mastery are passive and bolster the effects of other skills.


 * [[File:Mabinogi Skill Combat Mastery.png]] Combat Mastery (Passive): Combat mastery is a skill giants and humans start out with. Elves learn it during beginner quests. This skill only adds melee power, not magic or ranged power. It is capped at rank 1 with the master title: "Combat Master".
 * [[File:Mabinogi Skill Counter Attack.png]] Counter Attack: Counter Attack is great because it can not only block even a smash, but it can redirect its power back! The higher its rank, the more damage is redirected. Eventually, your rank will let you add extra damage. Warning: Counter Attack eats up your stamina for as long as you use it. It can be tricky, but timing is key for stamina conservation!
 * [[File:Mabinogi Skill Defense.png]] Defense: This is an activated skill, and it'll block a normal attack, giving you a chance to launch your own with minimal damage. It is helpful if you always wear armor. Warning: just because you blocked one, doesn't mean they've stopped coming! Quickly attack (send a punch or slash or whatever), or you'll just get attacked again.
 * [[File:Mabinogi Skill Smash.png]] Smash: A powerful one-blow attack. Can be countered but not defended against. Also, normal attacks can stop a smash, so be careful! Helpful for breaking an enemies defense.
 * [[File:Mabinogi Skill Windmill.png]] Windmill: A special breakdance maneuver that hurts any enemies in a certain circumference around your body. Careful, because when you use it you become stationary and using the move will do some damage to your hit points.
 * [[File:Mabinogi Skill Arrow Revolver.png]] Arrow Revolver: This stacks arrows like icebolt magic and emits them at a more prefered speed. (Makes you walk at minimum speed unless you are using a crossbow.)
 * [[File:Mabinogi Skill Magnum Shot.png]] Magnum Shot: Basically an Archer's Smash. This powerful shot can send an enemy flying, but, like counter, it devours stamina for how many seconds you hold it.
 * [[File:Mabinogi Skill Ranged Attack.png]] Ranged Attack: This skill is like a combat mastery for ranged weapons. It is the default attack used with a bow (after finishing another skill or just attacking).
 * [[File:Mabinogi Skill Suppory Shot.png]] Support Shot: This skill allows you to attack a monster already under attack, without taking the "accomplishment" of the kill.
 * [[File:Mabinogi Skill Critical Hit.png]] Critical Hit: This skill is a passive skill that allows you to make more powerful critical hits; the higher the rank of this skill the more damage a critical hit will do.
 * [[File:Mabinogi Skill Sharp Mind.png]] Sharp Mind (Passive): Helps you read what your enemies are doing so you can choose the best strategy. All ranks are the same in mind-reading ability, i.e. rank F is fine.

Life
Life skills consist of a yellow background and are generally support skills. Some bolster the effects of other skills, such as Campfire, while others allow players to create items and potions.


 * [[File:Mabinogi Skill Blacksmithing.png]] Blacksmithing: This skill allows you to create armors and swords.
 * [[File:Mabinogi Skill Campfire.png]] Campfire: Gives you the ability to create a campfire, which people can sit around to increase the effectiveness of the Rest skill.
 * [[File:Mabinogi Skill Composing.png]] Composing: This allows you to create a music score for the Playing Instrument skill.
 * [[File:Mabinogi Skill Cooking.png]] Cooking: With this, you may cook up to five-star food. The higher the rank, the more methods of cooking you may use.
 * [[File:Mabinogi Skill First Aid.png]] First Aid: This allows you, if you have a bandage, to heal the wounds of pets or other characters. (Works better if recipient is sitting down.)
 * [[File:Mabinogi Skill Fishing.png]] Fishing: Allows user to fish in rivers, ponds, lake, ocean, etc. and get fish and items.
 * [[File:Mabinogi Skill Handicraft.png]] Handicraft: Lets you create wooden and such other objects. Including objects used in Generation 3.
 * [[File:Mabinogi Skill Herbalism.png]] Herbalism: This allows you to identify and collect herbs. The higher the rank, the harder herbs may be collected.
 * [[File:Mabinogi Skill Music Theory.png]] Music Theory: Will let you easily identify harder music. Also a good skill for mages due to its Int grant.
 * [[File:Mabinogi Skill Playing Instrument.png]] Playing Instrument: Allows the user to play music on a lute, flute, drums etc. The higher the skill, the better the playing of score scrolls.
 * [[File:Mabinogi Skill Potion Making.png]] Potion Making: This lets you use make potions out of herbs and other ingredients obtained through herbalism.
 * [[File:Mabinogi Skill Production Mastery.png]] Production Mastery: A shared, passive skill which affects the ability to gather materials or make things, i.e. woodcutting, weaving etc.
 * [[File:Mabinogi Skill Refine.png]] Refine: This lets you create materials necessary for blacksmithing.
 * [[File:Mabinogi Skill Rest.png]] Rest: This skill allows the user to sit and heal themselves slowly over a period of time.
 * [[File:Mabinogi Skill Tailoring.png]] Tailoring: This skill allows you to create clothing and such.
 * [[File:Mabinogi Skill Weaving.png]] Weaving: This lets you create materials necessary for tailoring.

Magic

 * [[File:Mabinogi Skill Enchant.png]] Enchant: Enchant Scrolls can be found at the end of dungeons, and, depending on rank, can give your weapons good effects as well as your stats. To enchant, you must have an enchant scroll and magic powder. Also, you have to keep in mind the scroll's time limit. Scrolls only last for so long until they expire.
 * [[File:Mabinogi Skill Fireball.png]] Fireball (Advance Magic): This shoots a bullet of fire toward the selected monster. Acts like a bomb. You must have a Fire Wand to use this skill.
 * [[File:Mabinogi Skill Firebolt.png]] Firebolt: Learned by book or class, Firebolt is a basic fire spell which is a one-shot spell. It can be charged five times, and will always knock an enemy backwards unless they are magic resistant.
 * [[File:Mabinogi Skill Healing.png]] Healing: Learned by book, this allows you to heal. It consumes a lot MP, and every rank will without a doubt drain you of AP. Rank up wisely.
 * [[File:Mabinogi Skill Icebolt.png]] Icebolt: The first spell that is usually learned on Mabinogi. It can be charged five times, and each charge is released individually. Can be helpful if one knows the "Ice Spam" trick.
 * [[File:Mabinogi Skill Lightning Bolt.png]] Lightning Bolt: This allows you to shoot a stacked lightning-based attack at all the monsters in the area. The more stack, the more monsters it is possible to hit. (Generally weak.)
 * [[File:Mabinogi Skill Magic Mastery.png]] Magic Mastery: This doesn't do much but add to your max MP. However, it is trained by using other magic skills.
 * [[File:Mabinogi Skill Meditation.png]] Meditation: This allows you to regenerate MP at a more rapid rate, however your speed decreases to walking speed, unless you have a wand equipped. (Semi-Passive: May be used with other skills.)
 * [[File:Mabinogi Skill Party Healing.png]] Party Healing (Advance Magic): This is the simplest Advance Magic. This allows you to heal all your party members at once when using a Healing Wand.
 * [[File:Mabinogi Skill Thunder.png]] Thunder (Advance Magic): This is the lightning-based advance magic. It allows you to shoot bolts of thunder at the selected monster, the fifth charging being the strongest. You may only use this skill when having a Lightning wand equipped.
 * [[File:Mabinogi Skill Icespear.png]] Icespear (Advance Magic): Allows you to shoot two crescent-shaped ice attacks. The first attack freezes the monster, which will make the monster paralyzed. The second attack being another crescent of ice shooting a stacked up spear to damage the monster. (Warning: Unlike icebolt, this stacks up like a firebolt. It does not shoot each stack at a seperate spear.)

Human-only

 * [[File:Mabinogi Skill Final Shot.png]] Final Shot: Allows you to continuously attack multiple opponents in a momentary time. Works terribly unless you use two swords at once.

Elf-only

 * [[File:Mabinogi Skill Support Shot.png]] Final Shot: It is for archery and works like a teleportation for normal ranged attack.
 * [[File:Mabinogi Skill Mirage Missile.png]] Mirage Missile: Lets you throw an arrow with an added poison bonus.

Giant-only

 * [[File:Mabinogi Skill Taunt.png]] Taunt: This will cause monsters to aggro you.
 * [[File:Mabinogi Skill Windbreaker.png]] Windbreaker: It is meant to be used right after Taunt.