Star Wars: Yoda Stories/Controls

HUD
As the part of the game’s names suggests, the game is played within a program window.

The main big screen to the left presents the main game environment.

Next to the main game screen are directional arrows. If an arrow is coloured yellow, that means that Indy is able to go in the area that the arrow is representing.

Next to the arrow is a small box, which represents the current weapon Luke can use. Drag and drop certain items from the Inventory (e.g. lightsaber, blaster) for Luke to use with the space bar.

The circle to the right of the box references the health status. Luke's health is indicated in layers: Green, yellow, red and black for none at all. Each time Luke gets damage, it remove the current layer. When the circle is completely black it is game over. Drag and drop health items (e.g. First aid kits) to the life circle to replenish Luke's health.

Next to the screen is a two-column grid that presents the inventory, containing the picture of the object and the name for the object. Use the use to move an item to the health.

Next to the screen and above the other icons is a two-column grid that represents the aforementioned inventory, containing the picture of the object and the name for the object. Drag and drop the items in the game screen or any of the selected icons to use them. If there are a lot of items in the inventory, you are able to use the scroll icon next to the inventory grid to go through and find items.