Contra/Weapons



Weapons can be obtained from a few different sources throughout the game. In many outdoor stages, weapons are obtained from capsules (left) and sensors (center). Capsules fly across the screen from the left side to the right (or in the case of the waterfall stage, from bottom to top) and release weapons when shot. Sensors, on the other hand, are stationary and embedded in the stage. During the indoor stages, weapons can be obtained by shooting the red guard (right) that hops across the background. Only one red guard will appear per room, so once the guard escapes, you will not encounter another until you advance to a new room. To obtain a new weapon, you simply need to touch it. However, once you do, you will lose your previous weapon with no means of getting it back until you find a new instance of it, except for the R weapon, which is an add-on buff that increases the speed of the bullets without changing the type.