Talk:MapleStory

Templates

 * Template:MapleStory/itemtable (Talk)
 * Template:MapleStory/itemtablestart (Talk)
 * Template:MapleStory/item (Talk)
 * Template:MapleStory/TOC (Talk)
 * Template:MapleStory/tablestyle (Talk)
 * Template:MapleStory/Skill (Talk)
 * Template:MapleStory/Skill desc (Talk)
 * Template:MapleStory/Quest (Talk)
 * Template:MapleStory/Monster (Talk)
 * Template:MapleStory/Training location (Talk)
 * Template:MapleStory/TOC/Jobs (Talk)
 * Template:MapleStory/TOC/Jobs/sub (Talk)
 * Template:MapleStory/TOC/Quests (Talk)
 * Template:MapleStory/TOC/Towns (Talk)
 * Template:MapleStory/TOC/Monsters (Talk)
 * Template:MapleStory/Jobs (Talk)
 * Template:MapleStory/Versions (Talk)
 * Template:MapleStory/Versions/Areas (Talk)
 * Template:MapleStory/Versions/Jobs (Talk)
 * Template:MapleStory/Versions/Accompaniments (Talk)
 * Template:MapleStory/Versions/Other (Talk)

Bot-catching monsters page?
Well, since there's getting to be so many of them now, and they aren't really normal monsters, anyone else think it might be a good idea to put these on a separate page like Event or boss monsters? This was brought up to me by users of the wiki so I was wondering if this seemed like a good change. --IsaacGS 21:30, 10 February 2008 (CST)


 * Just put them in MapleStory/Bot-catching monsters. -- 23:52, 10 February 2008 (CST)
 * I think the proper one would be MapleStory/Monsters/Bot-Catching or something. I just want to know if it sounds like something worth doing, and if it were to be done would we leave them in the regular level range.--IsaacGS 00:28, 11 February 2008 (CST)
 * If there's like 10+ monsters I think they should have their own category (by category I mean page). -- 02:52, 11 February 2008 (CST)
 * Category? I agree with giving them their own page.  But I'd suggest making it more like the pets page rather than a monsters page, since most of the stats about them aren't relevant. Wait, can they actually be killed?  Could you perhaps put up an explanation of how they work as well? -- Prod (Talk) 21:48, 12 February 2008 (CST)
 * Will do.--IsaacGS 01:52, 13 February 2008 (CST)

Nothing is Exlusive
Just delet it, I knew that Coke Town coming to JMS but nevermind. For example, if some of the verisions choise to add Shalom Temple for the jewish people in their country? so we all don't know. Premium Road Expansion are Exlusive? who said that?! --217.132.5.80

ThailandMS doesn't have Amoria PQ or Monster Carnival yet.
I think the website says they will come out in patch v.47? Right now they only got Mu Lung and Herb Town in patch v.44. I checked the data, no Amoria PQ strings and no Monster Carnival strings yet. -- Takiten 23:04, 26 February 2008 (CST)
 * Hm.. PiPU said that it would probably become available later in to patch .46. If it's not in the data though then I don't see how that's possible.--IsaacGS 00:04, 27 February 2008 (CST)
 * ThaiMS patched to v0.47 today. (69MB patch file). The updates contained Mu Lung, Herb Town, Monster Carnival and Amoria Dungeon (All 5 maps likes GlobalMS, Liplock Keys was dropped now, but Amos didn't allow players go into PQ.) Amoria PQ will be released in this version 2~3 weeks later. -- PiPU 08:10, 27 February 2008 (CST)
 * 5 monster maps? Or is it just Purple Plains 1/2, Purplewood Forest 1/2, and Amos' Training Ground (which has no monsters)?--IsaacGS 14:01, 27 February 2008 (CST)
 * Yes, 4 Monster maps and Amos' Training Ground. -- PiPU 07:59, 28 February 2008 (CST)

HKMS 0.05
Did HKMS release the Pine forest in 0.05? The patch list says so but the monster page did not. I need someone to confirm this. —The preceding unsigned comment was added by Fideltan (talk • contribs).
 * Yeah, they did release it. Monster page needs to be updated.--IsaacGS 01:15, 28 February 2008 (CST)

Taiwan New Leaf City
I found something interesting:

-When you buy ticket and and talk with the NPC, he takes you to New Leaf City, without the train!

-The pots price in TaiwanMS are high, 18k for Ginger Ale Oo.

-New Leaf City got slightly altered there.


 * TaiwanMS doesn't have Henesys Party Quest.

TigerMan 13:24, 28 February 2008 (CST)

Haunted House towns page
Alright, this needs a little more in-depth explanation. Since every version that released the town had a different way to get there, they had different NPCs available in the town map. KMS had a completely separate and new set of NPCs in the town. Things that show up in CMS/GMS/EMS town as just map objects are NPCs in KMS. The opposite is also true to an extent. In CMS/EMS/TMS, they didn't have NLC at the time so they had a potion NPC added. One can go on listing a dozen more similar differences, but the fact of the matter is that this isn't unusual. EVERY town has different NPCs in it. In Henesys in GMS, we have Thomas Swift and the Mad Bunny and Nana and Cody. Those aren't there in MSEA or EMS or any other version. The differences in Amoria are even greater than that. It won't stop, either; it'll probably keep getting more and more different each year as time goes on. So, it's just not worth it to list all the various minor differences. Haunted House is just one of many areas like this, so simply stating "the town's residents vary between versions." will be sufficient.--IsaacGS 16:22, 28 February 2008 (CST)