Talk:Dragon Warrior III/Parties

Another Suggested Party
This is the party that allowed me to defeat Divinegon with an average level lower than 40:
 * 1) Hero
 * 2) Soldier >>> Jester >>> Sage (blue)
 * 3) Cleric (F) >>> Mage >>> Thief >>> Dealer (pink)
 * 4) Mage (M) >>> Cleric >>> Fighter (green)

I changed the class of the Clerics only after they learned Vivify and Beat, and changed the class of the Mages only after they learned Bounce. This way, every character had good healing and support abilities.

It's great to have all the characters casting Bounce on the first turn, and then watch powerful spellcasting enemies defeating themselves!

Using the same party, GranDragon was a piece of cake, also because they were all at level 99 by the time I reached there. --Abacos (talk) 20:16, 14 June 2012 (UTC)


 * Why did you put this on the talk page? If it worked for you, then it is a viable strategy and is a useful addition to the page. My hope is that someday enough strategies/analysis will be garnered that we can devise a formula for the party, or steps of strategies (e.g. at which stage certain parties or levels of characters are necessary). -- 06:57, 15 June 2012 (UTC)
 * It's already added at the very Bottom of the Page. Certaintly useful for SNES/GBC as NES don't have Divinegon. The Strategy is also not appliedable for NES, since there are some restriction. Paco (talk) 16:44, 15 June 2012 (UTC)
 * Like what, not being able to use Thief? Also, Abacos, how is Merchant useful at end game? -- 17:57, 15 June 2012 (UTC)
 * That is one. In Game you can't change into Jester so you need to create a Jester beforehand and change into Sage directly without changing to other Classes. Paco (talk) 18:58, 15 June 2012 (UTC)


 * Why do you put your soldier through Jester on the way to Sage? You've only got one sage in this party, so wouldn't it be more efficient to go directly from Soldier to Sage (via Book of Satori)? - Daryl
 * Because I wanted to use all the character classes in one game. Furthermore, the Jester has very high Luck that is passed down to the Sage; finally, he/she learns a unique spell, Whistle, useful for faster level-up. (I refer to the GBC version, the NES version could be different.) --Abacos (talk) 12:36, 4 February 2014 (UTC)

Why does using a Thief make it impossible to get Monster Medals? Zetawilk (talk) 23:35, 9 December 2023 (UTC)
 * It has been more than nine years ago, but if I remember well, the thief has an ability that activates at the end of every combat. It can be either that ability or the gold medal, and because the thief ability always activates, the gold medals will never appear. ---Abacos (talk) 23:44, 9 December 2023 (UTC)