Command & Conquer: Generals - Zero Hour/Infantry

General Fai's specialty is infantry, which gives him a significant advantage in the early stage of a game. His strength lies in the ability to overrun the enemy with hordes after hordes of men. However, the lack of main-battle tanks can be the downfall of General Fai.

Army Modifications

 * All infantry start as Veterans.
 * Battlemaster Tank is unavailable.
 * Overlord Tank is unavailable.
 * Gattlin tank is unavailable.
 * Horde Bonus is increased.
 * Nationalism upgrade is available at start.
 * Level 1 Frenzy Ability is available as a 1 Star Ability, which can be used to expose part of the map like the Radar Scan ability of the GLA Radar Van.
 * The Gattlin Cannon and Propaganda Tower upgrade is unavailable to the Helix helicopter, instead, it gains the capacity of eight personnel. The Bunker upgrade is available when built though. The Helix cannot transport armoured units.

Army Units

 * Mini-Gunner - Replaces the Red Guard, the Mini-Gunner wields a gattlin gun, and can be proven deadly to both infantry and aircraft.
 * Assault Troop Transport - This expensive vehicle comes with 8 Mini-Gunners, who can fire from within and quickly pin down all infantry and structures. It also heals infantry within range.
 * Attack Outpost - The improved Listening Outpost, which is fortified with 3 Tank Hunters and can hold up to 8 units. It also carries a Speaker Tower which benefits from the Subliminal Messaging Upgrade and heals units within a small radius
 * Super Hacker - In addition to improved Hacking and Disabling speed, the Superhacker can also disable enemy vehicles like Black Lotus, which can compensate the lack of Tanks in General Fai's army.
 * Super Lotus - A better trained master hacker, who hacks faster from a greater distance.

Army Structure

 * Fortified Bunker - This Bunker is more resilient than its predecessor. It has room for a total of ten infantrymen and is automatically mined when built.

Army Upgrade

 * Patriotism - Available at the Propaganda Center, increase the effect of Horde Bonus even more.

1 Star General Ability

 * Mini-Gunner Training - All Mini-Gunners are trained as Elite units. This replaces the Red Guard Training Power.

3 Star General Ability

 * Para Drop - Similar to the USA General Ability, this General Power Para Drops Mini-Gunners at anywhere on the battlefield and is divided to 3 levels.