Golly! Ghost!/Scene 1

The bonus ghost for this first scene is the Hamburger, which is worth 2 points, and a total of 50 points are required to continue to the next scene.

Welcome to the game. Once the five 24-volt globes have come on to light up that diorama, the door of the fridge in the kitchen at its bottom-left will open and eight Wimpys and two Graces will emerge from it; once you have fired off a shot at each of them to kill them, the door of the fridge in the kitchen will open for a second time, the door of the wardrobe in the bedroom at the topleft of the diorama will open and the lid of the chest in the storage room at the top-right of the diorama will lift up as two more Wimpys and two Hamburgers emerge from them. Once you have fired a shot at each of them to kill them, the door of the wardrobe in the bedroom will open again, the lid of the chest in the storage room will lift up again, the door of the fridge in the kitchen will open for a third time and the door of the living room at the bottom-right of the diorama will open (the fire in the living room is also on the video part of the game) as three more Graces and a third Hamburger emerge from them - and once you fire a shot at each of them to kill them the seat of the toilet in the bathroom at the top-centre of the diorama will lift up, and the lid of the chest in the storage room will lift up once again, as two Smiley Dans emerge from them. Once you have fired a shot at both of them to kill them the door of the wardrobe in the bedroom will open for a third time, the lid of the chest in the storage room shall lift up for a fourth time, the door of the fridge in the kitchen shall open for a fourth time and the door of the living room shall open for a second time as a fourth Hamburger, two more Wimpys, a sixth Grace and two more Smiley Dans emerge from them; once you've fired a shot at each of these to kill them, the lid of the chest in the storage room shall lift up for a fifth time, as a fifth Hamburger emerges from it (without special materialization effects). Once you have fired a shot at it to kill it, the door of the wardrobe in the bedroom will open for a fourth time as a seventh Grace emerges from it (again, without materialization effects) - and once you have fired a shot at her to kill her the door of the wardrobe in the bedroom will open for a fifth time as a thirteenth Wimpy emerges from it (once again, without any materialization effects). Once you've fired a shot at him to kill him the seat of the toilet in the bathroom shall lift again and the lid of the chest in the storage room will lift up for a sixth time, as a fourteenth Wimpy and a sixth Hamburger emerge from them (yet again, without materialization effects); once you have fired off a shot at both of them to kill them, the door of the wardrobe in the bedroom shall open for a sixth time, and the door of the fridge in the kitchen shall open for a fifth time, as a seventh Hamburger and an eighth Grace emerge from them (for a fifth time, without materialization effects). Once you have fired off a shot at both of them to kill them, the door of the wardrobe in the bedroom shall open for a seventh time and the door of the fridge in the kitchen will open for a sixth time, as a fifteenth Wimpy and eighth Hamburger emerge from them (for a sixth time, without materialization effects) - and once you've fired a shot at both of these, to kill them, the door of that fridge in the kitchen will open for a seventh time, as a sixteenth Wimpy and a ninth Grace emerge from it (for a seventh time, without any materialization effects). Once you have fired a shot at both of these to kill them, the door of that wardrobe in the bedroom will open for an eighth time and the lid of the chest in the storage room will lift up for a seventh time, as a ninth Hamburger and seventeenth Wimpy emerge from them (for a seventh time, without materialization effects); once you have fired a shot at both of them to kill them, the lid of the chest in the storage room shall lift up for an eighth time as a tenth Hamburger and a tenth Grace emerge from it (for an eighth and final time, without materialization effects). Once you've fired a shot at both of them to kill them, the text "SCENE 1 CLEAR!" will appear on the screen - and the globes will then go off as your (or both players' combined if you happen to be playing a two-player game) score appears on that left side of the screen (with five lights saying: "EXTEND", "NOT ENOUGH", "TRY HARDER", "DON'T PANIC", and "FORGET IT!" on that right side). If you managed to score 50 (which is the maximum point value you may gain from this scene, meaning you cannot afford to miss any of the ghosts) points, the first light shall come on and the ghosts will unfurl a banner at the bottom of the screen saying "WHO CARES!" before unfurling another banner saying "GET READY!"; however, if you only managed to score 1-49 points the second, third, fourth or fifth light will come on (depending on how many points you scored) and the ghosts will unfurl a different banner at the bottom of the screen saying "TRY AGAIN!", before unfurling another different banner saying "GAME OVER". But if you did manage to score 50 points, the screen will fade out as you proceed onwards to the second scene.