The Dark Pictures Anthology: Man of Medan/Matters of the Heart

This is one of the two final chapters in Man of Medan, the other being ../Olson/. It is triggered by the events of ../Revenge/ and ../Distress Signal/; if Alex has survived to this point and is waiting by the radio with another character, then this will be the final chapter. It begins with Alex leaving the radio to explore. In the Curator's Cut and Shared Story, the player character is the survivor that follows Alex. As Alex, complete a "keep calm" segment to avoid Olson, then proceed down the narrow path. The path will then split after the next scene.

Theatrical Cut
As Alex, press, , and to jump over the gaps in the floor. After the scene, Alex is forced to continue forward alone. Stop at a corpse in the laundry room to find Secret #2: Top Secret Intelligence Note. Past this area is a scene and a long QTE, which triggers after lifting the rat and the distributor cap as prompted. ../The End/ will then play out depending on the events here and previous chapters.
 * Press, , and to shake off the rats.
 * When given the option to stab, simply wait the prompt out.
 * Alex is then given the option to stab the other person or himself. Again, wait the prompt out.

Curator's Cut
As the survivor that has followed Alex, exit through the door to the outside of the ship. At the end of the path here is a door that leads to collectibles that would be unobtainable otherwise. Pick up Secret #46: Diplomatic Immunity Contract on a cabinet by the entrance, Secret #12: ID Badges and Documentation in a safe, and Secret #33: Toxins Research on a table. After everything is collected, push open the door using the prompt and hope that Alex has retrieved the distributor cap before the lift drops. A short QTE then follows: ../The End/ will then play out depending on the events here and previous chapters.
 * Press to dodge the knife.
 * Choose to be commanding, then encouraging to attempt to calm him down. He may cut the player character here, though they can still survive depending on the next choice or, in Shared Story, the choice of the other player.
 * Choose to be desperate to avoid spooking him further. Alex will either calm down or kill the player character here.