E.V.O.: Search for Eden/Chapter 2: Early Creatures of Land

The second age is the age of Amphibians and plant life. However, the plants in the north are being eaten too quickly.

Coast of Pange
Your new body requires you to learn how to move around the area. As such, the Coast of Pange is a small area with no hostile animals to deal with.

For information on some new evolution features, eat the yellow crystal. It will mention that the tail helps you jump.

Ocean of Pange
The ocean of Pange is filled with Coelafish. These fish are passive and only attack if you injure them.

They only provide a nominal experience, and are not work any effort to eat. Swim to the right to reach the next area.

Land of timid Ikustega
The Ikustega in this region, as mentioned in the area name, are timid. They will not attack unless provoked, but are worth 10 EVO points each. Proceed to the right when you are finished with the area.

If you remain in the area long enough, you will notice the sky darken. This is part of a day/night cycle, where creatures behave differently during the night. Usually, they will be asleep and can be attached by surprise.

Land of bull Ikustega
The Ikustega in this region are aggressive. You can get 15 more EVO points for each Ikustega you eat, but the creatures are more agressive.

Land of Amphibians
There is a new horned amphibian in this region. It's attack inflicts just as much damage, but can also knock you back. This amphibian is worth 30 EVO points.

You may want to collect at least 700 EVO points, where the first 500 is used to obtain Tusking jaws (to inflict five damage on a bite attack.)

Land of Boss Ikustega
The Boss Ikustega will announce himself to be the leader, and will attack when you begin to laugh at him.

He has 60 Health, and uses both a leap attack and a spit attack. If you attack him, he is extremely likely to leap almost immediately. You can land two bites in a row if you time the attacks correctly.

Once the combat is complete, you will meet the Elder of Ikustega. Thou must accept his quest to investigate the abnormal evolution of the insects, and their overconsumption of the plantlife on the northern continent.

Domain of Profasu
The profasu is a small version of the modern cockroach. When damaged, they will attempt to fly away. They are worth 40 EVO points each.

Domain of Giant Bee
Giant bees will be seen trying to grab the timid Ikustegas and collect them for food. Each bee is worth 50 EVO points. However, the giant bees will attack you directly during the night.

Land of Insect
Giant bees will arrive in groups of three, carrying the Ikustegas to the lair.

Cave of the King bee
When you enter the cave, you need to provoke the King into arriving. Eat each of its eggs.

The King bee has a simple attack pattern. It will hover, and fire shots from it's stinger. It then tries to perform a ramming sting against you to inflict heavy damage. If it is injured, it's attack pattern is reset to launching the three stings. To defeat him, try to maximize your jumping ability to bite him in mid air. As it takes damage, the number of shots from the stinger increases.

Once he is slain, eat the food and exit to the right. Megausu, a dragonfly, will greet you and give a brief description of the area ahead.

Desert of the Sand Eater
The sand eater will pop out of the sand from time to time, and spit out more sand. It is indestructible, and the only way to survive is to run quickly and jump over their attacks.

Desert of Edosaurus
The edosaurus is the first reptile you will encounter. While it is small, it's back is armored, allowing it to inflict significant damage against you. It is worth 80 EVO points.

There is still the horned creature that you can safely eat.

Desert of Mosuchop
The Mosuchop will jump out of the sand and try to quickly attack you. It will easily die to the fierce jaws (if you have obtained them.) and give 60 EVO points each.

Desert Time Trans
Megausu will arrive, revealing that it was working for the Queen Bee all along.

She will attack in revenge. The Queen bee uses two attcks, in an alternating pattern: a diving bite, and three stinger shots.

When the queen bee dives, there is a small window where you can bite either just before or just after the swoop. Mistiming the bite will cause damage. The attack can also be dodged by moving away from the bee.

When the Queen bee heads upward to fire the stingers, it will usually be outside your normal jumping range. However, the stingers are easily dodged by jumping or moving away.

Once defeated, you will obtain the body of a reptile.