Mythos/Weapons

Weapons in Mythos are all based around "classes." These classes (listed below), all represent the base statistic for a weapon. They are also available in game as-is in the form of "white" or common items.

Magical equipment, such as green, blue, purple, yellow, and orange equipment, uses these base classes plus additional effects to calculate their damage bonuses.

Additional information resides on each individual weapon type page; including such data as where to get the items and what bonuses are gained from quality modifiers such as the superior and legendary prefixes.

Axes
All axes have the damage type of slashing.

Bows
All bows have the damage type of piercing.

Crossbows
All crossbows have the damage type of piercing.

Hammers
All hammers have the damage type of crushing.

Maces
All maces have the damage type of crushing.

Pistols
All pistols have the damage type of piercing.

Polearms
All polearms have the damage type of slashing.

Rifles
All rifles have the damage type of piercing.

Sceptres
All sceptres have the damage type of crushing.

Spears
All spears have the damage type of piercing.

Staves
All staves have the damage type of crushing.

Swords
All swords have the damage type of slashing.

Wands
All wands have the damage type of piercing.