Quake II/Outer Base

Armament
Starting the Base Area unit, you have only the standard issue Blaster. It has a slow rate of fire and doesn't inflict much damage with each shot, but it is self-recharging and does not require ammunition. Use it to take down lightly armed guards, break things and to trigger shootable buttons while you gather additional weapons throughout the mission. If you need to conserve ammunition and have cover from return fire, the Blaster can, given enough hits, take down any enemy you will encounter on Stroggos.

In this level, you will find a Shotgun and some Grenades (but not the Grenade Launcher). Later in the unit, you will find a Machine Gun and a Super Shotgun.

Unit objective
The objective of the Base Area unit is to establish a communication link to the command ship.

Level objective
The Outer Base level objective is to locate the base installation elevator and take it to the Installation.

Walkthrough
Your drop-pod has crashed into the Strogg base. You climb out and try to get your bearings. From the starting point, head to the corridor on the left and follow it to the end.

There are other items on the map that you may want to collect. For example, a Jacket Armor vest providing 25 armor units is to be found in a hole through the left-hand wall near your starting location. If you proceed further from that hole, you can reach a Shotgun, which can kill most basic enemies that you will encounter in the game. While the armor will be quickly destroyed, the Shotgun remains for the rest of the game.

In general, there should be enough health items on this map, but don't squander them.

Secrets
This level has three (3) secrets:
 * 1) The courtyard above the water channel is connected to the building by a short flight of steps.  Go around the left-hand side of the steps, as you face the building, and look under them.  It's dark in there, so fire your Blaster a couple of times.  You will see a secret Silencer.  Crouch to go in and take it.
 * 2) In the water under the building, where it gets to swimming depth, go to the opposite end from where you entered from the courtyard, passing the low, under-floor area on your right.  Look to your left and notice that the water continues under the wall.  Swim underwater and come up on the other side to find a hidden room with Grenades and Armor Shards.  You will get the message "You have found a secret area".
 * 3) Quake_II_secret_button.gif When you finally reach the room containing the exit to the Installation, walk around to the rear of the elevator on the bottom floor.  Look for a glowing, pulsating button on the ceiling (see image at right).  Shoot it and a wall panel rises to reveal two Medkits and some Grenades.  Crouch to go in and collect them.