Xanadu Next/Gameplay

Stats

 * Strength (STR) : Affects physical attack power
 * Intelligence (INT) : Affects magic power
 * Reflex (REF) : Affects hit accuracy and evasion rate
 * Constitution (CON) : Affects physical defense and vitality
 * Mind (MND) : Affects magic resistance


 * Attack (ATC) : Physical attack power
 * Magic (MGC) : Magical attack power
 * Defense (DEF) : Physical attack resistance
 * Resistance (RES) : Magical attack resistance
 * Accuracy (ACC) : Accuracy of physical attacks
 * Evasion (EVA) : Ability to evade physical attacks

Equipment
There are four slots for equipment: weapon, shield, armor, and helmet. Each piece of equipment has attribute requirements that must be met in order to equip it. If a two-handed weapon is equipped, then you cannot equip a shield unless you have the One-Handed skill equipped.

Skills
Skills are learned from weapons. While a weapon is equipped the associated skill is available to equip. When the weapon's proficiency reaches 100%, the skill is permanently available. There are two types of skills: active and passive. Active skills use one SP per use and they each have their own SP pool. There are four slots where you can equip either a skill or spell.

Spells
Spells are learned from spell books. Likes skills, each use requires one SP and each spell has their own SP pool. Some spells have levels and they can only be leveled up by using a higher level spell book.

Leveling
Each time you level up, you earn 6 bonus points that you can allocate to attributes.