Pac-Man 2: The New Adventures/Time Trial Mode

By entering the password of "TRLMDPW" on the Password screen in the SNES version, or "TR@@LMP" in the Sega Genesis version (as mentioned on the previous page, "@" indicates the Pac-Man symbol, as it cannot be typed out upon a standard keyboard), you can play the "Time Trial" mode; the text "TIME TRIAL" shall be displayed at the top of the screen, with "STAGE SELECT", four stage names ("MINE CART 1", "MINE CART 2", "HANG GLIDER 1" and "HANG GLIDER 2"), and the flashing text "PRESS START BUTTON" below it. Press up and down on the D-Pad, to select one of the stages, then press Start to confirm your choice - and "MINE CART 1" is Dangerous Cave, while "MINE CART 2" is Secret Way and "HANG GLIDER 1" is Misty Flight, but "HANG GLIDER 2" is a new area. All four areas also feature fifty coins for Pac-Man to collect (but it's impossible to collect every one in all four areas, as some have been put in places that Pac-Man can't get out of without dying); the walkthrough for that new area ("HANG GLIDER 2") also goes like this:

Once the screen has faded in, Clyde and Inky shall fly towards Pac-Man carrying rocks; once you fire a shot at both of them to make them retreat, press the Y Button to make Pac-Man ascend and avoid crashing into the top of a tree at the bottom of the screen (collecting as many of the seven coins above it as he can in the process), as Pinky comes flying towards him carrying a boxing glove on a stick. Once you have fired a shot at him to make him retreat and Pac-Man has flown under the top of another tree at the top of the screen, press the Y Button to make him ascend and avoid crashing into a platform at the bottom of the screen (collecting as many of the five coins above it as he can, in the process) - and you'll then have to shoot Pac-Man, to make him descend and avoid crashing into the top of a third tree up at the top of the screen, then press the Y Button again to make him ascend and avoid crashing into another platform (collecting as many of the five coins above it as he can, in the process). You must then shoot Pac-Man again to make him descend and avoid crashing into the top of fourth tree at the top of the screen (collecting as many of the eight coins below it as he can, in the process), then press the Y Button once again to make him ascend, and avoid crashing into a rock that has landed on a platform and another one that is falling from the top of the screen; you shall then have to shoot him once again to make him descend and avoid crashing into a third rock that has landed on a second platform (collecting as many of the three coins below him as he can, in the process). You will now have to press the Y Button yet again to make Pac-Man ascend and avoid crashing into a fourth rock that has landed on a third platform (collecting as many of the three coins above him as he can in the process), then shoot him yet again to make him descend and avoid crashing into a fifth rock that has landed on a fourth platform - and you will now have to press the Y Button for a sixth time to make him ascend (collecting as many of the three coins above him as he can in the process) as Inky comes flying towards him carrying a fourth rock. Once you've fired a shot at him, to make him retreat, Pinky and Clyde will come flying towards Pac-Man carrying two more rocks; once you've fired a shot at both of them, to make them retreat, you'll have to shoot Pac-Man for a fifth time to make him descend (collecting as many of the five coins below him as he can in the process) as Inky and Clyde come flying towards him (carrying two more boxing gloves on sticks). Once you've fired a shot at both of them, to make them retreat, Pinky, Inky and Clyde will come flying towards Pac-Man carrying three more rocks - and once you've fired a shot at each of them to make them retreat, you shall have to press the Y Button for a seventh time to make Pac-Man ascend and avoid crashing into the top of fifth tree down at the bottom of the screen collecting as many of the five coins above it as he can in the process, as Clyde and Inky come flying towards him carrying two more boxing gloves on sticks. Once you have fired a shot at both of them to make them retreat you have to press the Y Button for an eighth time to make Pac-Man ascend and avoid crashing into the top of a sixth tree at the bottom of the screen as Pinky and Clyde come flying towards him carrying two more rocks; once you have fired a shot at both of them to make them retreat, you shall have to press the Y Button for a ninth time to make Pac-Man ascend over a Sonic the Hedgehog-style "GOAL" sign on top of a seventh tree at the bottom of the screen to make it start spinning (like at the ends of the other three, and collecting as many of the three coins above it as he can in the process). The screen will then fade out.

The text "RESULT OF: (LEVEL NAME)" will then appear, on the screen, with "RECORD: X'XX"XX NICE!" (X'XX"XX being your time, but if you died, it will display the text "RETIRE" instead) and "ITEMS: XX/50" (XX being the number of coins you collected) below it; the text "TODAY'S BEST RESULT" will also be displayed below that, with "RECORD: X'XX"XX" (X'XX"XX being the best time) and "ITEMS: XX/50" (XX being the highest number of coins collected) and the flashing text "PRESS START BUTTON" below it, and once you have pressed Start, the game shall return to the Time Trial selection screen (you shall have to press Select on this screen in order to return to the title screen, like when you enter the Sound Test mode with its password).