Warhammer 40,000: Dawn of War: Dark Crusade/Necrons

Necron Lord (Necron lord of Kronus)
The Only commander of the Necron race. They can be given 3 different items that give it different abilities.
 * Class: Commander


 * Items
 * Chronometron
 * nightmare Shroud
 * Lightning Field
 * Phase Shifter
 * Phylactery
 * Resurrection Orb
 * Solar Pulse
 * Veil of Darkness

Builder Scarab
primary builder unit. They are the only units that can claim and hold strategic points. They can be reinforced, giving them a squad of 3.
 * Class: Infantry
 * Role: Builder unit

Necron Warriors
These are the primary fighting force of the Necrons, equivalent to units such as Space Marines. They have powerful ranged weapons, and also have a strong melee attack. However, they are slow and don't have much range, so artillery and other things like that are good against them.

Flayed Ones
Deep Strike Units with a melee attack. They're primary strength is that they have no morale meter and they constantly damage morale of nearby units. In large numbers they can easily swarm and in smaller numbers disrupt attacks or defenses.

Necron Destroyer
The basic vehicle unit for the Necrons.
 * Class: Vehicle
 * Role: anti-infantry

Necron Heavy Destroyer

 * Class: Vehicle
 * Role:

Tomb Spyder

 * Class: Vehicle
 * Role:

Awakened Monolith
Awakened Monoliths are created by meeting all of the corresponding upgrades, They are mostly unstoppable apart from when they are faced with specific combinations of enemy units or overwhelming force.
 * Class: Vehicle
 * Role: