The King of Fighters Orochi Collection/Team Assistance

Basic Information
To initialize a team assistance attack tap  (in KOF '94, KOF '95 and KOF '98) or (in KOF '96 and KOF '97) when your fighter meets the fallowing conditions:
 * He/she must be dizzy or held in a grab by the opponent
 * There must be an undefeated team mate visible on screen

The more damage you have taken with your current character, the better are your chances to initiate a Team Assistance Attack.

In addition to this, in KOF '96 - '98 the relation between your current active character and the team mate is divided into three categories. These categories are:
 * Often: the characters will always initialize a team assistance attack
 * Normal: there is a 50% chance that the characters will initialize a team assistance attack, if the energy gauge of the active character is less than his opponent
 * Never: the characters will never initialize a team assistance attack

The character that participates in the Team Assistance is always the next character in line, so the first character is assisted by the second and the second character is assisted by the third.

Team Assistance Chart
Often is indicated by 2, normal by 1 and never by 0.

The horizontal line represents the active character (the helped) and the vertical line the inactive team mate (the helping)