Final Fantasy VIII/Balamb Garden

Items: 7 Cards, 6 Potions, 4 Phoenix Down, 2 Remedy, Tent and Occult Fan I Magic: Esuna and Blizzard GF: Quezacotl, Shiva

The game begin with Squall lying at the Infirmary after the incident with Seifer. After a short conversation Dr Kadowaki will phone Squall's instructor, Quistis Trepe.

Juss follow Quistis while she is talking with Squall.

In the classroom Quistis will call you. Before talking to her examine your computer on your seat.

Pick the first option (Tutorial) and you'll receive your first two Guardian Forces: Quezacotl and Shiva. Equip them.

Talk with Quistis. She will tell you to meet her at the front gate. Leave the classroom and walk south. Squall will collide with a girl. Doesn't matter the option you pick, it does not affect the game.

Walk right and talk with the man here. He'll give 7 cards (Caterchipillar, Fastitocalon-F, Funguar, Gayla, Geezard, Gesper and Red Bat) to you.

Get inside the elevator. If you choose helping Selphie now you will have a quick explanation about Balamb Garden.