Famicom Wars/Gameplay

Controls

 * : Use the direction pad to guide the cursor around the map, as well as navigate the various menus throughout the game.
 * : Press the A button to select a unit on the map in order to initiate movement. Press it again (either in place, or at a new destination) to bring up the menu of options available to that unit.  Also press the A button to make menu selections.
 * : Press the B button to bring up the options available to you during a turn. Also press the B button to cancel out of a selection and close the menu or return to the previous menu.
 * : Press Start to begin a new game. It has no function during the game.
 * : Press Select to navigate between a New Game or Load Game, to select a map to do battle in, or to instantly return the map cursor to the location on your headquarters.

New Game options
When you begin a new game, you must select from a set of options. Most of the settings you choose will persist through your entire play through of the game until you begin a new game and save over your old game. Two settings, however, can be changed.

The top two settings determine who is in control of each army; a human or the computer. By default, the Red Star army (left menu) is controlled by a human while the Blue Moon army (rght menu) is controlled by the computer. You may change these settings to take control of the Blue Moon army in a single player game, to make the game a two player game, or even to watch the computer duke it out for both sides. Note that in a two player game, both players may control the game with the player-1 controller. These settings may not be changed mid-game.

The middle menu on the left determines whether certain animations are shown during the game. This includes the animation of a soldier occupying a city. However, turning this setting off does not skip battle animations. The middle menu on the right determines which music is played during the game. Note that for both Type A and Type B music, each army has their own theme music. Both of these setting may be changed mid-game.

The menu on the lower left corner of the screen determines the difficult of a one-player game. This is the intelligence setting of the computer. The bottom setting is an IQ of 100. The computer takes a reasonable amount of time to make decisions, and is challenging but definitely makes short-sighted mistakes. The top setting is an IQ of 200. The computer takes much longer to make decisions, and is makes more strategic moves, making the computer much more challenging to defeat. An IQ of 100 is the default, and definitely recommended for new players. This setting may not be changed mid-game.