Mirai Ninja/Stage 5

Once the background has reappeared behind Mirai Ninja, the stage's title has appeared on the screen and the stage's theme starts to be heard from the Yamaha YM-2151, start running to the right, as five Sasuke come running towards you; once you've thrown a shuriken at each of these, to kill them, you will have to turn back to the left as six Hanzou Hattori come running towards you (from behind). Once you have thrown a shuriken at each of these to kill them, the ground will slope downward as you come to three Shuriken Hassha-ho that are mounted on the rock face in the background and firing three of their own slow-moving shurikens at you each time they rotate 120 degrees anticlockwise - and once you have thrown one of your own shurikens at each of them to kill them, you will have to jump up to collect a Waza (green) powerup above you in order to throw three shurikens at once for a short period of time. The ground's downward slope will then get steeper as you come to six more Shuriken Hassha-ho on the rock face in the background that are firing three slow-moving shurikens at you, each time they rotate 120 degrees anticlockwise; once you have thrown one of your own shurikens at each of them to kill them, you will come to a "Ki-mon" (written in Kanji as 気門) on the rock face in the background. An infinite amount of Sasuke will be pouring out of it towards you, who you will have that opportunity to kill for 250 extra points apiece - but you must not forget about the Beam Hassha-ho that will appear and fire laser beams at you if you remain on the stage for too long. So once you have jumped up and thrown enough shurikens at the Ki-mon to destroy it for 4000 points, you will come to four more Shuriken Hassha-ho on the rock face in the background that are firing three slow-moving shurikens at you, each time they rotate 120 degrees anticlockwise; once you've thrown one of your own shurikens at each of these ones to kill them, the ground will slope downwards again, as three more Hanzou Hattori come running towards you from behind. Once you turn back to the left and throw a shuriken at each of them to kill them, the ground's downward slope will get steeper again as you come to four more Shuriken Hassha-ho on the rock face in the background that are firing three slow-moving shurikens at you, each time they rotate 120 degrees anticlockwise - and once you've thrown one of your own shurikens at each of them to kill them, you can collect the Chikara (yellow) powerup in front of you if you need the extra energy. The ground's downward slope will then become steeper once again as you come up to five more Shuriken Hassha-ho on the rock face in the background that are firing three slow-moving shurikens at you each time they rotate 120 degrees anticlockwise; once you throw one of your own shurikens at each of them to kill them, you will come to another "Ki-mon" on the rock face in the background, with an infinite amount of Sasuke pouring out of it towards you. As with the first one, you'll have the chance to kill the Sasuke for 250 extra points apiece but you must again not forget about the Beam Hassha-ho that will appear and fire laser beams at you if you take too long over the stage - so once you have jumped up and thrown enough shurikens at this second Ki-mon to destroy it, you will have to jump up to collect the Inori (gray) powerup above you, in order to shrink any Sasuke who are still on the screen. Four shrunken Domu will then come running towards you; once you have thrown enough shurikens at them or slashed them with your sword at close range enough times to kill them, you'll come to four Chinese-type lion statues, in front of the rock face in the background. As you run past them, four Bo Tsukai will jump out of them and land behind you - and once you have turned back to the left and thrown a shuriken at all of these to kill them (before they manage to spit a laser at you), the hologrammatical image of the Evil Master Shikinami Kurosagi will appear in the background, which means that it is time for a boss battle for a fifth time. Inari will then reappear in front of Mirai Ninja, and summon four Semushi Men to jump out of the ground and do a somersault before disappearing back into the ground; he'll then throw six fast-moving shurikens at you, before warping round to the left side of the screen and repeating the process. As with your first encounter with him on that first stage, Inari will never stop summoning Semushi Men to jump out of the ground until he is killed - which means that you can kill them for 400 extra points apiece, but you must once again not forget about the Beam Hassha-ho that appear to fire laser beams at you if you take too long over defeating Inari. Once you've thrown enough of your own shurikens at Inari to defeat him for a second time, he will explode and any Semushi Men on screen (along with the Chinese-type lion statues) will disappear; the "stage clear" theme will then be heard from the Yamaha YM-2151 for a fifth time as the double doors of the temple on the right slide open and Mirai Ninja runs through them in order to proceed onto the sixth stage (which, like the second and fourth ones, has a multitude of paths that can be taken through it). The two Ki-mon also look somewhat like this: