Shin Moero!! Pro Yakyuu

Shin Moero!! Pro Yakyuu (新・燃えろ！！プロ野球) was a baseball sim developed by TOSE for the Famicom, and published in Japan by Jaleco in 1989. This game is drastically different from the Japanese version of Bases Loaded II: Second Season. The first two Moero!! Pro Yakyuu games saw localizations in the US as Bases Loaded and Bases Loaded 2, but no attempt was made to release the game anywhere outside of Japan.

The biggest difference between the previous Moero!! Pro Yakyuu/Bases Loaded games and this one is the slanted perspective for batting and pitching. Instead of the camera being behind the batter or pitcher, the player can see both from an angle, with the two situated diagonally from each other. Likewise, the baseball diamond is shown at an angle making it appear more like a square, with the rest of the field stretching outwards. Despite this new perspective, the game controls similarly to previous Bases Loaded games.

A curious addition is that of the biorhythms, which tells the player how each athlete is feeling: If the athlete is having an off-game, one or more of these biorhythms will be low and the player will need to strategize around these dips. Though big in 70s sports punditry, the idea of mathematical biorhythms predicting an athlete's prowess in any upcoming game was all but discredited as pseudoscience by the time when this game came out.

Each time has a letter of the Latin alphabet associated with their name. It is assumed that each letter of the alphabet corresponds to a certain Nippon Professional Baseball league team. There are two leagues; the Western League (whose coast is the Sea of Japan) and the Pacific League (which has their teams based around the Pacific Ocean coast of the east). Each league corresponds to one of Japan's two major coastlines.