Spore/Cell Creator

The Cell Creator is the most basic of Spore's creators, and is the first one you'll encounter. When you first start a game, your cell will be automatically generated, but once you accumulate enough DNA points, you can mate and enter the cell editor to customise your cell.

Controls

 * and drag body parts from the panel on the left to your cell to add them to your cell.
 * a body part on your cell to select it.
 * while over a selected body part to scale it.
 * and drag the area around your cell to rotate it.

You can also select "vertebrae" from your cell's "spine" and treat them in the same way as body parts to change the appearance of your cell's body.

Build Mode
The first thing to do is to design your cell, by adding body parts to it in Build Mode. Each body part costs DNA Points, and gives your cell specific abilities.

If you're designing a peaceful, herbivorous cell, you may want to spend more DNA Points on making it faster, while if you're designing a carnivorous cell, you could spend more DNA Points on bettering its attacks. You decide!

The only requirement for a cell is that it has a mouth — there is no strict need for it to have eyes or a method of propulsion. If you choose, however, to have a cell without eyes, your visibility of the tidepool will be severely restricted.

Statistics
You can keep track of what statistics your cell has from the display in the top-right of the screen. From the top:
 * Complexity Meter: This keeps track of how complex your cell is. The more body parts your cell has, the more complex it is. Cells cannot be too complex (indicated by the Complexity Meter going red).
 * Diet:
 * [[Image:Spore_carnivore_icon.png]] Carnivore, given by Jaw;
 * [[Image:Spore_herbivore_icon.png]] Herbivore, given by Filter Mouth; or
 * [[Image:Spore_omnivore_icon.png]] Omnivore, given by either Proboscis or both of the former two body parts together.
 * [[Image:Spore_abilities_icon.png]] Abilities:
 * [[Image:Spore_cell_sight.png]] Sight, given by any eyes; and
 * [[Image:Spore_cell_fast_turns.png]] Fast Turns, given by Cilia.
 * [[Image:Spore_attack_icon.png]] Attack:
 * [[Image:Spore_cell_attack_&_break.png]] Attack & Break, given by Spike; useful for breaking open meteor fragments to get more body parts. You can only have 1 [[Image:Spore_cell_attack_&_break.png]].
 * [[Image:Spore_cell_spit_poison.png]] Spit Poison, given by Poison; useful for harming following predators. You can have up to 6 [[Image:Spore_cell_spit_poison.png]].
 * [[Image:Spore_cell_electrocute.png]] Electrocute, given by Electric; useful for harming attacking predators. You can have up to 6 [[Image:Spore_cell_electrocute.png]].
 * [[Image:Spore_movement_icon.png]] Movement: Your cell can have up to 5 [[Image:Spore_cell_speed.png]] Speed, provided by Flagella (1 [[Image:Spore_cell_speed.png]]), Cilia (1 [[Image:Spore_cell_speed.png]]) and Jet (2 [[Image:Spore_cell_speed.png]]) body parts.

Paint Mode
Once you've completed designing your cell, you can click on the button at the top to switch to Paint Mode, in which you choose a pattern and colour for your cell. The patterns are listed on the right, with the colours available above them.

It may take a few seconds for a pattern/colour combination to be applied to your cell, so be patient. Whatever colour or pattern you choose has no effect on how well your cell fares in the Cell Stage.