Talk:Military Madness/Boards 25-32

I want to change a few things on this page. Apologies for being a n00b -- I really don't know what is expected on this website. Advice most welcome.

First the previous author wasn't quite as good as me at this game, as evidenced by the quote at the top of the page "Be warned: boards at this point are beginning to get so difficult, that they really aren't fun anymore. Expect to lose often, and expect to win only by maximizing the very smallest advantages." That may be true at his or her skill level but with the right strategy you can almost always clobber the enemy. These are great levels and fun to win.

On level 26 the previous author wrote: "Forget about taking any factories. Axis will claim them all in two turns" -- this is true unless you use my trick with the Falcons on turn one.

On level 27 the previous author hasn't learned yet my trick of forming a vertical defensive line. He muddled through but probably lost so many units in the process that the final offensive was very hard. With the right tactics you keep most of your pieces alive and have so many pieces the final offensive is a foregone conclusion.

I appended my comments to his on level 25. Hopefully that will prevent the Strategy 1 versus Strategy 2 thing from happening there.

I'll add strategies for levels 29 through 32 (32 is disappointingly easy by the way). I wonder though how I can help upload artwork for these levels.

Brian Shriver (talk) 08:34, 14 January 2014 (UTC)