Settlement Survival/Production

Mill
Used for making Wheat and Flour.

Water Mill
Used for making Wheat and Flour, but more efficient at the cost of using a coast line.

Sugar Workshop
Can take in Sugar Reeds, Malt, and few other items to create sugar.

Jam Workshop
Takes in items from Orchard/Grove and works them into Jam.

Curing Workshop
Used between meats and the butcher shop.

Cannery
Can take Fish and Meats along with other items and create a Fine food.

Butcher
Takes meat (rough food) from animals and creates another type of meat (rough food) and byproducts such as fats.

Butter Workshop
Simple enough, creates butter from milk.

Bread Workshop
Creates bread from Wheat, and Sugar, Jam, or Butter.

Bakery
Like the Bread Workshop but more options!

BBQ house
Takes certain meats and other items and creates several different items, all of which are Simple foods.

Gourmet Shop
Generally takes a Simple food + Rough food and will create a Fine food.

Tea Shop
Accepts Cocoa, Coffee or Tea and turns them into Beverages, like water. Drinks may provide bonus affects stress as stress reduction or raised happiness.

Weaving Work
Takes Cotton or Flax and converts them into Cotton Cloth.

Weaving Workshop on Water
Same as the Weaving workshop, but with better efficiency at the cost of using your waterline.

Silkworm Shed
Consumes White Mulberry and provides Silkworm Cocoons, which are used to make Silk in other buildings.

Knitting Workshop
Takes Reeds or Flax and can make ropes. It also can take Ropes and create Fish Nets.

Tailor's Workshop
Uses several items to create Rough Clothing.

Advanced Tailor's Workshop
An upgraded version of the Tailor's Workshop but has more more and better items to build.

Chopping House
You give it Timber or Dung and get Fuel so your citizen's don't freeze to death!

Saw Mill
Same as Chopping House, but you can also convert Timber into Planks. It is also more efficient, saving worker time.

Water Sawmill
Same as the Saw Mill, but built on the coast line.

Luxurious Furniture Factory
Provides more options that the base building.

Masonry Work
You give it Stone, it gives you Laid Bricks.

Blacksmith
Input some basic items and get stone or iron tools back.

Advanced Blacksmith
Same as Blacksmith but more options and better tools to craft.

Furnace Burden
Coal or Timber > Furnace Burden

Kiln Factory
Sand & Furnace Burden > Glass Bottles or Glass. Clay & Furnace Burden > Bricks.

Smelter
Iron & Furnace Burden > Steel.

Lighting Factory
Part of the lantern making process.

Mint
Converts Silver Ore straight into Silver Coins!

Gold Miner Cabin
Converts Sand into Gold at 10 > 1 ratio.

Jade House
Converts Stone into Jade.

Distillery
Makes Regular and Fine Alcohol and Snack drinks.

Winery
Same as Distillery but can also make Premium drinks.

Candy Workshop
Make Candy from Sugar.

Pharmaceutical Workshop
Used to help create Medicines for your citizens.

Soap Workshop
Takes Fat, Blubber, or Beeswax and gives you Soap, which keeps your citizens healthier!

Leather Workshop
Makes Leather Shoes and Fine Handbags from different items.

Leather Making Workshop
You give it normal Leather and Salt (Verify?) and you get back Fine Leather.

Jewelry Workshop
Takes in a few items and crafts valuable items that you can sell or trade!

Carving Workshop
Similar to Jewelry Workshop.