Command & Conquer 3: Tiberium Wars/Nod support powers

Nod powers are used for attacking and will cause misery.

Mine Drop
A plane drops mines that even mammoth tanks can't survive in.

Shadow Strike Team
Two squads of Nod Shadows will fly in and create chaos.

Radar Jamming Missile
Disables radar for foes.

Decoy Army
Use this to distract foes.

Cloaking field
Something that will make vehicles including tech level 3 vehicles invisible but injures infantry.

Tiberium Vapor Bomb
This thing will blow the hell out of your structures.

Seed Tiberium
In case you run out of cash a plane flies in and seeds a new tiberium field for harvesting.

Catalyst Missile
Something that really cause trouble to those who try to get cash.

Nuke
The Grand Finale of Nod. A nuclear missile blows up even Mammoth Tanks and Annihilators in one blast but ConYards will survive.