User talk:Namcorules/Archive2

Archived discussions from December 2006 to June 2011 can now be located at User talk:Namcorules/Archive1. Namcorules 15:31, 18 June 2011 (UTC)

Before anyone decides to discuss anything on this new talk page...
...I would just like to make an apology to Prod and Procyon for demanding that they undid the pagemoves they performed on the guide for Namco's first 16-bit game, for not being familiar with the site's official policy for Japanese games being listed under their English names, and for boring them with a "ridiculous" in-depth explanation of two obscure cartoon series that nobody outside of the United Kingdom, Spain, and possibly Australia would care about. I only hope that they can forgive me too! Namcorules 16:00, 20 June 2011 (UTC)
 * NR, it's OK, there's little reason to apologize for all this stuff, but we do appreciate the thought. Naming guides incorrectly, or talking about something you really enjoyed watching are hardly offenses. What Prod and I really want you to understand however, is how to become a better author. When a user comes to our site, seeking advice on how to play a game that you have written about, such as Assault, Beraboh Man, Märchen Maze, Ordyne, Metal Hawk, Splatterhouse, and Valkyrie no Densetsu, and they see a giant wall of text with no images or paragraph breaks, and with untranslated Japanese text, they might say to themselves, "This isn't the kind of help I was looking for, I'll go and look somewhere else." We want them to say, "Wow, this is exactly what I was looking for, I'm going to come back to StrategyWiki every time I need help." That's what we're trying to help you with, to write guides that help the people who visit this site. We haven't banned you because you haven't done anything wrong.  Not listening to our advice isn't really a bannable offense.  But if we do give you advice, it's only because we want to help you, not make your life harder. I hope you'll take all of this to heart.  Pro  cyon  17:50, 20 June 2011 (UTC)
 * I hope I can take all of this to heart, as the main reason I decided to include Japanese text in the guide for the Valkyrie no Bouken sequel is so any other MAMErs who decide to take a look at it will be able to answer the Nazonazo Phantom and Sphinmoth's multiple-choice questions correctly on the fourth and seventh stages of the game. As I have mentioned in their section on the guide's "Getting Started" page, a knowledge of both main Japanese syllabic writing systems (or a memorization of the questions' answers) is essential to it. I also tried to translate the text with the Google Translator, but it only romanized it. Namcorules 16:01, 21 June 2011 (UTC)

Pac-Mania
None of the edits that occurred to the Getting Started page qualified as vandalism. You have to remember that StrategyWiki is a collaborative web site. Anyone may choose to modify the contents of a page as long as they are doing it in "good faith," meaning their intention is to genuinely improve the page, not vandalize it. You cannot claim "ownership" of a guide or particular pages on this site. If you strongly disagree with some of the changes made to a page that you have once edited, quietly correct them and don't worry about it. I sincerely hope you won't have any problems when I begin to edit some of your guides.  Pro cyon  18:04, 15 July 2011 (UTC)
 * I am fully aware of the fact that I cannot claim "ownership" of a guide or particular pages on this site; however, the edit that I corrected yesterday had not only referred to Namco's signature character as "she" in Pinky's section (along with Pinky himself), but it also referred to Spunky as "she" in his section when he, too, is of the male gender. Everyone should know that Sue is the only female member of the ghost gang! Namcorules 13:41, 16 July 2011 (UTC)
 * That's actually somewhat incorrect, although it depends on when you're talking about. Namco of America officially designated Pinky as a female around the time that Pac-Man World came out, so that could lead to some confusion.  Anyway, in all honesty, I know you care a lot about it, and that's fine, but sometimes you just have to accept that some people are going to think differently than you, or have different opinions, and that's ok.  If you feel strongly about it, go ahead and change it back.  Otherwise, don't worry about it too much.  Focus on what you think is important, and keep doing what makes you happy.   Pro  cyon  16:52, 16 July 2011 (UTC)
 * The time I am talking about is when Namco of Japan originally created the character in 1980 A.D., and all four original members of the ghost gang were assumed to be male. However, when their US distributor, Midway Games created the unauthorised sequel Ms. Pac-Man in the following year, they replaced Clyde with another orange ghost (the aforementioned Sue, whose colour was later changed to purple in Pac-Land to differentiate her from Clyde). The Pac-Man cartoon series produced by the H-B Corporation (who are more famous for The Flintstones, Top Cat, The Jetsons and Scooby Doo), also reflected the fact that Pinky was a male by giving him a gruff voice and a tough-guy personality. Namcorules 09:10, 17 July 2011 (UTC)

SC V?
Can I start the Soul Calibur V page Namco? --Passiondragon23 15:15, 15 August 2011 (UTC)
 * Why ask me? I'm not an administrator on this site, and probably never will be. I'm just a British MAME user who decided to sign up with this site in 2006 because I thought I possessed far too much knowledge about one of the largest videogame-developing entities in Japan (along with the earlier years of their 2 United States distributors as a result of it) to keep to myself. So, yes, go ahead with creating that page if you want to. Namcorules 15:30, 15 August 2011 (UTC)

Something I think you'd be interested in
Hey there Namcorules. Since you seem to have much knowledge of Namco's arcade titles, I was wondering if you'd like to take a read of this fan-concept for "the perfect Namco Museum title".

Link

Enjoy. Superjustinbros. 03:39, 23 August 2011 (UTC)


 * I followed your link to your weblog, Superjustinbros., and read your post from top to bottom - but tell me, how would some of the games on the third floor bump the PEGI rating up to 13+? And by the way, you forgot to include Blazer, Final Lap, World Stadium, Beraboh Man, Metal Hawk, World Court, Splatterhouse, Mirai Ninja, Face Off, Phelios, Winning Run, Dirt Fox, Finest Hour, Four Trax, Winning Run Suzuka GP, Dangerous Seed, Marvel Land, Galaxians³, Kyūkai Dōchūki, Final Lap 2, Pistol Daimyo no Bōken, Steel Gunner, Golly! Ghost!, Starblade, Solvalou, Steel Gunner 2, Golly! Ghost! 2, Suzuka 8 Hours, Bakuretsu Quiz Ma-Q no Daibōken, Final Lap 3, FA, Cosmo Gang the Puzzle, Exvania, Super World Court, Knuckle Heads, Lucky and Wild, Air Combat, Net-tō! Geki-tō! Quiz-tō!!, Numan Athletics, Ridge Racer, Great Sluggers, Tinkle Pit, Nebula's Ray, Great Sluggers '94, J-League Soccer V-Shoot, Gun Bullet, Ridge Racer 2, Ace Driver, The Outfoxies, Mach Breakers, Air Combat 22, Xevious 3D/G, Cyber Commando, Alpine Racer, Rave Racer, Dunk Mania, Soul Edge, Prime Goal EX, Prop Cycle, Soul Calibur, and Aqua Rush in your lineup. Namcorules 15:25, 23 August 2011 (UTC)


 * I've added some of your recommendations to the list, some of which I intended to add before but got a little carried away writing the list that I forgot to insert them. Some of the ones you listed above were already on the list prior to the update, like Beraboh Man/Bravoman.

The reason why I had stated that some of the games would "bump up" the age rating to T/13+ if this ever became a commercial release was because of several reasons, the most notable I can think of off the bat were Wonder Momo's "panty shots" and Yokai Dochuki's heavy religious theme.


 * As for the other games I haven't added, here are their reasons.


 * World Stadium, World Court, Face Off, Kyukai Douchuki, Numan Athletics, Other Namco Sports titles- All sports games. Not that I have anything against them, but I just feel that this collection would be better off without those.
 * Splatterhouse- I heard the game got negative reviews on various sites. But that's just according to my knowledge. I just don't have much desire to include Splatterhouse.
 * Four Trax, Other Namco Racing titles- Pole Posistion and Final Lap both share pretty much the same gameplay to these titles. And I feel as if there are enough racing games in this collection. Yea I'm a big fan of racing games, but still.
 * Galaxian^3, Xevious Sequels- There's enough shooters in this collection.
 * Steel Gunner, Steel Gunner 2, Golly! Ghost!, Golly! Ghost! 2- all these use the external-gun-mounted-onto-console control format.
 * Cosmo Gang the Puzzle- This collection already has two versions of Pac-Attack, of which CGTP's gameplay had inspired.
 * Knuckle Heads, Soul Edge, Soul Calibur, Other Namco Fighting titles- Fighting games. While I do enjoy playing them from time to time, the idea to add these is the same as with the sports titles.
 * Namco Quiz Games- I quote the Angry Video Game Nerd: "Quizzes aren't fun! Quizzes make you feel like you're in school!"


 * Anyways, thank you for your time. Superjustinbros. 03:02, 24 August 2011 (UTC)