Pokémon FireRed and LeafGreen/Fuchsia City

'Now that Team Rocket is reeling from its crushing defeat in Saffron City, you have a chance to resume your original quest: to become the greatest Pokémon trainer ever. Fuchsia City is the home of the Safari Zone, the home of some of the strangest and most powerful Pokemon in the game. Take some time to explore the city, and then... start hunting!'



Fuchsia City Gym
The Safari Zone may be the most popular tourist attraction in town, but the real trainers eventually make their way to the gym for a true test. The Fuchsia City Gym is the headquarters of Pokémon trainers who also follow ninja disciplines. Their training regimen focuses on techniques that poison and induce sleep, so be sure to have some Antidote and Awakening on hand.

A lot of the Junior Trainers are packing Psychic Pokémon, so bring a Bug-type ( is good) or strong, speedy fighters to finish them quickly. The ninja master himself will send out two, a , and a.

Poison Pokémon are good here, since they can't be affected by Poison themselves. Ground is always strong against Poison, and Psychic is great.


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Leader

 * +Gym Leader


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Koga is protected by a maze of invisible walls and a troop of ninja-style trainers. Koga is a snap compared to the difficulty in reaching him. Look at the floor tiles carefully. The boxes with white dots in the corners are the invisible walls.

If you defeat the poisonous lot of Koga's Pokémon, victory earns you the Soul Badge. This badge boosts the Defense rating of all your Pokémon. It will also gives Pokémon the ability to use HM 03, Surf, outside of battle. Koga will also yield TM06, a powerful Poison move that not only will inflict the poison status ailment, but that damage will also increase with every turn.

Items

 * TM06 (Toxic) (Given to you by the gym leader Koga for defeating them)

Move Deleter
In the house next to the Pokecenter you'll find an old man who calls himself the Move Deleter. This old man allows you to force a Pokémon to forget any move it knows. While you won't ever have a need to make your Pokémon forget normal moves, you can use his ability to make a Pokémon forget an HM it has been taught. Outside of exploiting a glitch in the Day Care System, this is the only way you can do this in the entire game.

Safari Zone
The Safari Zone is an amusement park for Pokémon trainers. You are given special Safari Balls and Pokémon bait and are allowed to captured as many rare Pokémon as you can within 600 paces.

To enter it, you'll need to walk through the entire Zoo (or use a Pokemon with ), but at least you'll see some cool Pokemon on the way, and one of the tourists is a Move Tutor that can teach your Pokemon !

Safari Warden
In the bottom right corner are two houses, the left of which contains the Safari Zone Warden. The warden has lost his Gold Teeth, and no one can understand a word he's saying. His chompers are probably in the Safari Zone somewhere. Find them and return them to the warden and he'll reward you handsomely with HM04, a normal type move that can let you move boulders out of the way. In combat, its a decent move with good power.

Items

 * HM 04 (Given to you by the Safari Zone's Warden after you return him his missing teeth)
 * Rare Candy (Behind the rock in the Safari Zone's Warden's house)

Fishing Guru
Next door is the Fishing Guru's older brother, who runs a fish farm here in the city. Speak to him to get the Good Rod. Although it may seem pointless if you already got the Super Rod, which lets you fish for even more Pokémon, catching rates and types of Pokemon will vary between rods, so it is still worthwhile to get both.

You can drop a line in the pond behind the man's house in the bottom left corner, and see what turns up. It's a good chance to catch a or a.

Items

 * Good Rod (Given to you by the Fishing Guru's brother)
 * Max Revive (Hidden east of the southernmost flower in the backyard of the Fishing Guru's brother's home)

Pokémon found

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