Fire Emblem: Path of Radiance/Chapter 3: Pirates Aground

After the rescue mission is completed, Ike and co gets scalded by Commander Greil and Titania. Otherwise, life returns to normal and Ike is even sent on another mission, this time to clear out some Pirates who are stealing from a small village. After meeting with a villager who explains the details futher you head out and begin your mission.

Walkthrough
This is the first level which you can prepare for before hand. The menu that appears as you begin is a useful one when used correctly. The first thing you should do is reposition Gatrie so that he is in front of Shinon. This is a sound formation but the positions of Shinon and Titania can be swapped for just as much effect. After this you can trade with other members of the group who aren't there, making life much easier. Especially if one of your characters is lacking a vulnerary. Borrow one of Boyd or Oscar's, as you don't play as them until chapter 5.

Now, after saving, begin the mission. Send Shinon to deal with the nearby myrmidon to the left and Titania to deal with the fighter next to the house, after he's defeated move her as far right as possible. Now send Gatrie and Ike up to clear out the remaining enemies, remember to talk to Marcia with Ike when you get the chance. Be careful when dealing with the boss's close allies as they use ranged weapons - something both Ike and Gatrie lack at this point. once thier out of the way, deal with the boss, Harvetti. Use Gatrie to lure him out and finish him off with Ike. On turn 2 use Titania to visit the house to gain a valuable elixir. Don't both using it though unless all your characters have run out of vulnerary's.

Now that you've won, you watch Titania being told she should be in the Royal knights, although she doesn't like the idea, Gatrie and Shinon are more than happy to become royal knights of Crimea.