Talk:Super Mario Forever

First of all: what a messed up game. But challenging. I like that. Second, I was messing around with the controls page at the same time Garrett was, and I kinda pushed my version ahead, but there has got to be a better way of displaying that kind of information. Thirdly, I can confirm that it works in Nestopia, since it's the only NES emulator I use. Also, there should be some clarification about getting into Level 1-1. With Nestopia, pressing Start will take you to 0-1, but holding down A while pressing Start gets you in. I'm not sure if it's different with other emulators or not. --Monohymn 22:26, 27 August 2008 (CDT)


 * A better way of displaying the controls? My preference is to minimize the size of the table (i.e. add the notwide=1 parameter to prettytable). I can also confirm that Nestopia works with that trick, I assume it works for all emus then as well. -- 04:45, 28 August 2008 (CDT)


 * The display of the controls should not even be a matter of discussion. It should be identical to the description of the controls in the regular Super Mario Bros. guide.  I don't see the benefit of "recommending" emulator keyboard mapping on StrategyWiki beyond this talk page. Procyon (Talk) 09:08, 28 August 2008 (CDT)


 * Because you can't play it with an NES controller? Also, for those who use JSNES the arrow keys are bound and you have to use your left hand for A and B; however with the possibility of other emus right hand configurations are available as well... Yeah I'm not sure whether its necessary or not considering people usually have to configure everything before playing any game at all. -- 15:34, 28 August 2008 (CDT)


 * I can play with a NES controller :) But I typically play with a PS2 pad instead.  Procyon (Talk) 15:36, 28 August 2008 (CDT)


 * FINE. -- 15:51, 28 August 2008 (CDT)

Deletion?
I personally think this should just be deleted, or moved to someone's website. It doesn't show much notability, and this Wiki shouldn't be promoting guides for rom hacks (games that were just altered by hackers). Regular roms, emulations and so on are fine: but mixed up ones just seem inappropriate for here. RobJ1981 11:48, 29 August 2008 (CDT)


 * I dunno... I'm kind of torn. Obviously, we don't want to cover every single hack.  On the other hands, there are notable hacks, such a Mario Adventure which are worth covering.  The popularity of some hacks are debatable, and some are just viral, getting attention for a little while before fading back into obscurity.  Not sure how I'd vote.  Procyon (Talk) 13:21, 29 August 2008 (CDT)

In my opinion, if the hack is significantly modified (such as this one is) with new levels, it should be put here. If it's a cheap hack that changes a character's appearance and that's it, it shouldn't be here. A ROM Hacker is different than just a Hacker, and in fact these deserve to be here because it is HARD to create Mario hacks, especially if it's a game such as Super Mario Bros. where the physics engine was not perfected like it was in SMB3 and onward. You really have to know the game, and besides, a lot of ROM Hacks are hard, so we should provide guides for them. -Leetdoom