Eternal Lands/Skills

All characters begin the game with all 9 skills. Attack and Defense will begin at 4 while all other skills are initially 0 (unskilled).

Attack
Attack is used for all offensive combat in the game, regardless of the weapon type equipped.

Defense
Defense is used for all defensive combat in the game, regardless of the armor types equipped.

Alchemy
Alchemy is the skill used to create magic spell components as well as metal bars used for Manufacturing. In order of Alchemy skill required.

Crafting
Crafting is the manufacturing of jewelry.

Harvesting
Harvesting is the skill used to reap goods of any kind from Draia (the planet in Eternal Lands). The types of harvestable items are:

(*) In-game also considered Ores

Magic
Magic is used for casting spells. Sigils are prerequisites for mana, like a spell would be. Essences and Mana Points are required for casting.

Manufacturing
In order of Manufacturing skill level required Tools Legend: H=Hammer, N=Needle

Potioning
Potioning is the skill used to make potion with empty vials and ingredients. {| ! Item !! Tools !! Ingredients Needed
 * Healing Potion ||none ||1 sunflower, 1 vial and 1 wine
 * Potion of Coordination ||Mortar&Pestle|| 1 cactus, 1 vial and 1 deer fur
 * -}
 * Potion of Coordination ||Mortar&Pestle|| 1 cactus, 1 vial and 1 deer fur
 * -}

Summoning
Summoning is the skill used to summon monsters as allies. Mana Points and the same items dropped by the monster (if killed) are required to summon. The summon creatures will be allies of the caster, will attack others and will slowly lose Matter Points (health) slowly over time until they disappear.