The Flintstones: The Rescue of Dino and Hoppy/Castle

Go right, killing the bats that will come towards you. You will not get any coins by killing them. Cross the precipice and walk quickly under the rocks, because they will fall an instant after you pass. You will then have to climb for a short distance (be careful not to end up on the spikes). If you jump to the platforms on the left, you can reach a barrel with a slingshot. Along the way, you will encounter other bats and a skeleton. Watch out for these skeletons, which look harmless, but then start moving as soon as you walk past them. When you are done, go right and walk under some other rocks. You will find two barrels, with a cactus cooler and a bronto burger. Proceed to the right, taking out another skeleton and you will come to a door. To enter it, you will have to press. You will find a barrel with an extra life. Take it and go back. Note: you will easily recognize the next halls you will have to enter to proceed, because a staircase will be visible inside them. Proceed to the right. The next part is extremely tricky. You will notice a lever above you on the wall. Hang to it to activate it. Then quickly proceed to the right, ignoring the two skeletons you encounter. You will come to a lowering grate (if you haven't pulled the lever it will be closed), walk quickly to get past it before it closes. You will immediately notice the lava below. As soon as you enter this area, the lava level will begin to rise very quickly. You will then have to climb the platforms above you with maximum speed and precision. If the lava touches you, you will immediately lose a life. A good way to get past this area fairly safely is to quickly reach the platform above the entrance, then call Gazoo and use your wings. In this way, you can fly upwards without risking being hit by the lava. However, you will need several coins, so try to accumulate at least 35 before going through the grate. If you don't have them, you can repeatedly kill the two skeletons mentioned above. Eventually, the lava will stop and you will be able to enter the door you will find.

Kill the two bats and climb up. In the barrel on the right there is a heart. Then proceed all the way to the left, crossing the gap. You will find boomasaurus eggs. Go back and enter the gap. In the barrel in the first recess on the left there is a slingshot. Then carefully go down in the recess below and proceed to the left. Kill the skeleton you will encounter and walk quickly over the small gray bricks, because they collapse an instant after you step on them. Keep going left killing the enemies you encounter and enter the door at the end. You will find yourself in a room with two bats and an enemy identical to those you have already encountered in the village. After killing them all, enter the next door.

Proceed to the right and climb the platforms above you. There are several barrels on the ledges. You can get two hearts, a cactus cooler and a bronto burger. You will also notice a staircase behind the wall on the left, which however is not reachable. After you've collected everything, jump and reach the ledges on the opposite side. Climb up and proceed to the right. A sub-boss reminiscent of the Frankenstein monster will come towards you. It takes several club hits to kill it. If, however, before meeting it, you charge up your power to the maximum, a single shot will be enough. If you need to restore your energy, take a long leap at the end of the path to grab onto the ledges to the right of the precipice. If you don’t feel safe, you can also use the wings. You will find a barrel with a heart. Then go back to the left and take a passage under the one you passed before. Enter the door to meet the boss.

Boss
This battle is relatively easy. This vampire will change position each time you hit him. He will move from the left ledge to the right ledge, then lower left, lower right and then back to the starting position. The vampire will throw bats at you, which you can easily eliminate with the club. When he is on the ledges above, the best way to hit him is to use the throwing axes if you have them, but you can also do it with the club by jumping from the small rise in the middle. When he is on the floor instead, you can also charge a powerful attack, dealing a lot of damage. Proceed calmly and you will have no problems. You can also hit the vampire as he changes position, transformed into a bat. When you defeat him, he will fly away and you will have obtained another piece of the time machine.

At this point, if you have already completed all the previously reported levels and all the basketball games, continue to the right on the world map to enter the lake.