The Colonel's Bequest/Walkthrough

The instructions followed by a reference are the puzzles that grant "Detective points" and mst be done in order to achieve perfect score at the end of the game.

Act I
Talk to Ethel and ask her about anything, especially about Rudy, to learn he is a gambler

Go to the bathroom and notice Lillian putting on perfume. Look Lillian twice.

Downstairs, you can find the Colonel smoking in his room. Look cigar and ask him about the cigar.

Spy at the Colonel's room to see that he has a secret affair with Fifi.

You can also find Clarence in the billiard room and the parlor smoking. Look cigar

Spy on Gertie's and Clarence's discussion in the Parlor.

Spy on Rudy's discussion with Gloria.

Things you can do since Act I at any time
Go left to Henri's room and look at Wilbur's bag

In the study room, look at the derringer and the dagger.

In the parlor, look at the cognac decanter.

In the carriage house get the crowbar and the oilcan.

In the Chapel, walk in front of the culprit and you feel a loose floorboard, pry it open with the crowbar, to find a small secret compartment with a bible, including a letter from Sarah Crouton's parents.

Act II
Exit the house and search around. Outside the billiards room you will find Gertrude's body.

Open the icebox in the kitchen and take the piece of bone. Outside, give it to the dog. Now you can search inside the dog house and find the necklace.

Go to the cellar where Jeeves rests and take the crackers.

Go to the parlor and feed a cracker to the parrot

You can find Clarence and Wilbur talking outisde. When you spy on them, you will see that they are gamblers and also that they are guilty for using the Colonel's money.

Act III
Go to the parlor and feed a cracker to the parrot

Go to the Doctor's room. Look at the bag to notice that it is missing.

Go to the library and examine poker with monocle also read magazine to find another evidence that Wilbur is a gambler

Go to the billiard room and examine broken record with monocle

Go to Fifi's room and find that Rudy makes advances to her. Notice that the cognac decanter is there. Examine it with monocle Go to Celie's shack. Knock the door and Give the necklace to Celie to befriend her. Once inside take the carrot

At 9:45 the Colonel will be not in his room. Take the key hidden in the miniature cannon, with which you can operate his elevator (an acceptable command is "PUT KEY IN CONTROL") and go UP to the Attic. Although you can visit the Attic any time, it's important to do it right now, if you want full detective score

Notice that the elevator can be accessed either from Henri's or from Doctor's room. It's not always here, but this changes randomly each time you enter the room.

Inside the trunk you can find: boots, insignia, gloves and cape.

Having the cane, go to the bell, climb the ladder and use the oilcan to oil the bell. Save the game, and stand in a safe location, pull the handle with the cane to drop the bell. You get the crank.

Back in the mansion, find the suit of armor and oil the visor to find the valve handle and a note.

Act IV
Go to the parlor and feed a cracker to the parrot

In one of the upstairs passageways you will find a cigar butt. Inspect it with monocle

In the dining room you can find Jeeves and Fifi kissing.

Outside at the Colonel's statue, you find Clarence and Rudy have a fight.

Go to the gazebo or the well and find Gloria's body

Act V
Go to Fifi's room and see her putting on perfume.

Go to the parlor and feed a cracker to the parrot

Go to the rose garden or the carriage house and find Ethel's body

Examine the mud bootprint with monocle. Get the rolling pin and examine it with monocle

Act VI
Go to the parlor and feed a cracker to the parrot

In the study room, you can see the the dagger has changed locatoin.

Go to Fifi's bedroom and find Fifi and Jeeves' bodies

Go to the bathroom and search the wastebasket. Inspect sleeping power bottle with monocle.

Go to the parlor and inspect glass with monocle

If you go to the attic, you will notice that the items in the trunk are missing.

Act VII
Go to the parlor and feed a cracker to the parrot

At the study room look the derringer case to see it's missing.

Go to your room, get Lillian's diary, read it and inspect it with monocle

Go to the bathroom or Wilbur's bedroom and find Clarence's body. Search his body to find the box of matches, but to do so you must already have the lantern and find a dark place, or else Laura will ignore them.

In the basement find and examine all the dead bodies. . Find a metallic plate on the wall and use the crank to open a secret passage.

In the tomb use crowbar to open Ruby's vault. For fun, you can use the crowbar and open all vaults. Get the bag of jewels.

In the dollhouse, look and talk to Lillian.

Act VIII
Go to the parlor and feed a cracker to the parrot

Go to Henri's room and look at Wilbur's opened bag.

Go to the hedge and find Lillian's body. Search her to take the skeleton key. Also look at the derringer next to her and take it.

You find Henri and Rudy struggling.

Shoot Rudy.