Lemmings/Taxing Levels 11-15

Level 11: The ascending pillar scenario

 * 4 minutes, 100% of 50 lemmings, release rate 20

Turn the first lemming into a digger the moment he lands. Turn the second lemming into a digger as soon as he is slightly past the pit dug by the first one. Turn each of them into builders as soon as their pits are deep enough, then turn the one in the right pit into a basher when he is heading to the left; then turn a lemming going left into a climber (if you're quick, perhaps with judicious use of the pause hot-key, you can give this skill to the basher). Build up to each pillar in turn, being careful to time your bridges so that they neither fall short of the pillar nor touch it and thereby turn the scout back to the right. At the last pillar, dig, mine left, dig, turn (using a builder), mine right, dig, turn, and mine left, breaking out of the pillar fairly low down. Build across the gap, and just before this is complete, have one of the trapped lemmings build left out of the pit.