Kingdom Hearts/Wonderland

Wonderland is a world from the Disney movie Alice in Wonderland. The various characters featured in the world are taken from the film. Unlike most other worlds in the game, you will not have an extra optional party member to match the world.

Rabbit Hole
Sora, Donald and Goofy float into Wonderland, and are immediately passed by a running rabbit with a watch. He says to himself that he's late, and the Queen will "have his head" for sure. From where you start, go to the door to be led to the next room, where you'll see the rabbit, still running.

Bizarre Room
The rabbit then goes through a small door, disappearing from view. The group is mystified as to how he had gotten small enough to go through the door, and the doorknob then starts to talk, much to the surprise of the three. Sora asks the doorknob how the rabbit had gotten so small, and a table and chair appear in the middle of the room, along with two bottles sitting on top of the table. Before drinking from one of the bottles, push the bed into the wall. Afterward, go near the bottles and press "Drink". Sora will drink from the blue bottle, and the whole party will shrink. After shrinking, jump off the table and fight the Heartless that come to you. Go through the passageway next to the door to be taken to the Queen's Court.

Queen's Court
The next cutscene will give you a new task - find evidence to prove Alice is innocent. There are four different clues scattered around the area - two in the Bizarre Room, with alternate entrances accessed through Lotus Forest, and two in Lotus Forest.

Lotus Forest
After entering the forest and being greeted by the mysterious Chesire Cat, head forward to start looking for the clues.

Queen's Court
After collecting your evidence, go back to the Queen's Court. Go up to one of the cards and tell them you're ready. If you collect all four pieces of evidence, the Queen will only have one piece of evidence. If you collect three pieces of evidence, the Queen will have two pieces of evidence. Her evidence depends on how much evidence you have. After she shuffles the clues, you will be told to choose one. The more evidence you have, the bigger your chance is of getting your own clue. After choosing a clue, you'll have to fight the Queen to save Alice.

Bizarre Room
After the battle, go back to the Bizarre Room to be greeted once again by the Chesire Cat. After he gives you his message ("the shadows are coming"), you will face the next and final boss of Wonderland.

After you defeat Trickmaster, Sora will lock the world through the doorknob and you will learn Blizzard. You can now go back to the Save Point in the Rabbit Hole and leave the world.