MapleStory/Evan

Evan is a Magician-type Legend class that is separate from Adventurers; similar to Aran.



Once, there was a normal boy that lived near the village of Henesys. In a field, he discovered a dragon egg that he saw in his dreams. And so, the story of Evan the Dragon Master unfolds. In the beginning, Evan and the baby dragon knew nothing. But with the growth of the baby dragon, Evan’s strength continues to increase endlessly.

AP Distribution
Since Evans are in the family of Magicians, they use INT as their main stat and LUK as a secondary. LUK determines EXP loss upon death, magic accuracy and what equipment they are able to wear.

Unique Gameplay
The Evan class has a unique element that no other class has: a dragon that attacks for you. All attacks and buffs are executed through your dragon. The dragon is not a summon; it's a part of your character. After a player achieves level 10 and completes the first job advancement, a baby dragon awakens from a Dragon Egg.

The Dragon can grow and evolve ten times, at levels 10, 20, 30, 40, 50, 60, 80, 100, 120, and 160. These levels of growth are known as Mastery levels. This means that traditional job advancements are not required, as your dragon will evolve automatically at the designated levels.

Advantages & Disadvantages of Evan

 * Pros:
 * A party skill that allows to resurrect 1~2 random party members.
 * A party skill that gives resistance to magic attacks.
 * A party skill that heals 80% MP at Max every 10 seconds(Lasts 30 secs)
 * A skill like Berserk, but for MP.
 * Combination of Fire, Ice, Lightning and Dark elemental attacks
 * Can deal critical damage passively, unlike other Magicians
 * Dragon Soul (like Meditation) is passive. Being passive, this skill requires no MP and it cannot be canceled by bosses.
 * A skill that maxes mastery for all active skills.
 * Free Evan-only cash equipment at levels 17-21 (expiring after a week passes)
 * Best stats even without Max MP Increase of all Magicians.
 * Quests that, of course, are annoying, but let you max all your skills. Evans receive loads of SP of their new attacks and has full SP in every single move until level 60.
 * Higher HP than Adventurer Magicians
 * Extremely powerful (can hit monsters at least 5 levels higher than them).
 * A skill with insanely long range at 120+
 * No need to do job advancement quests
 * Owns at Subway PQ
 * Has an Elemental Cancel out Skill.
 * Dragon is very powerful
 * Cons:
 * The dragon only attacks in the direction you are facing(Except Earthquake).
 * No MP Eater or Max MP Increase skills.
 * Magic Guard at level 30 (Adventurer Magicians are able to get this skill starting at level 8).
 * Poor MP recovery
 * In GlobalMS, you have to buy mastery books from cash shop to max Magic Guard, Critical Magic, and Magic Booster.
 * Worst Area of Attack magician since the fact that dark fog (the strongest Area of Attack move) has a cooldown of 20 seconds in GMS. Though insanely powerful, it can be overpowered simply by another magician doing several Area of Attack moves in the 20 second cooldown(Should be Noted this is a temporary disadvantage due the up coming 'Big Bang' patch).
 * The constant buying of expensive MP pots.
 * No Healing Skill
 * You have to wait for your dragon. (If you jump down holding a charge skill, you must wait for your dragon to reach your character.)
 * The Big Bang moved The puppet to Perion.

Walkthrough
New Evans begin in a dream. Run to the right and continue through the maps until you reach the dragon. After conversing with the dragon, you wake up in your bed at home on Utah's Farm. Well wasn't that a weird dream? Walk right to get some yummy cookies an- Oh! What's that? Dirt in the form of a symbol, how usual. Head down and talk to your mother (Anna). Head outside and talk to your big bro Utah. Complete the quest and fetch some exp. (level 2) Accept the next quest and go left. You should see a dog. Complete the quest and level-up. (level 3) Head back to Utah to accept another quest. Open up your item inventory (I button) and eat the sandwich. Afterwards, head into the house and talk to Anna to complete the quest. (level 4) Equip the straw hat and accept the next quest. Go back outside and FOLLOW (!) the arrows. If you don't follow them in the next map, you have to backtrack. After another map teleport, you should be at the NPC Gustav. Complete the quest to level-up. (level 5) Accept another quest and jump down to kill the stumps for 3 branches. Complete the quest and accept the next one. (level 6) Follow the arrows again for two maps, and fall in the pitfall. Head right two maps and click on the giant egg. When you've returned, talk to the pig and return left to Gustav. (level 7) Accept another quest and head back to Anna. (level 8) Return outside and talk to Utah. Head to the right to kill the foxes. Head back to Utah to scare him and fetch some exp. in progress. (level 9) You will also get a wand but you can't equip it until you're lvl10. Accept another quest, head left and talk to Gustav (follow the arrows). Head left to kill some pigs.

Training Guide
'''*Lv. 1-20''' Evan quests, other quests

'''*Lv. 20-30''' Zombie Mushroom, Mini Dungeon, Quests

'''*Lv. 25-30''' Sand Rat, Scorpion, Kerning PQ, Abandoned Subway PQ, The Rememberer's quests in Sleepywood to kill Zombie Mushroom and Horny Mushroom

'''*Lv. 30-35''' Eos Tower, Scorpion, Mushroom Kingdom Quests, Helmet Pepe Spear Pepe, Iron Mutae, Jr.Grupin, Amoria Dungeon, Cloud Fox and Fire Raccoon

'''*Lv. 35-40''' Eos Tower, Cold Eye, Kerning Square, Iron Mutae, CarnivalPQ.

'''*Lv. 40-50''' Iron Mutae, Mithril Mutae, Roid, CPQ, Latest Hits Compliation, Pyramid Clean Up,Extra A, Extra C

'''*Lv. 50-60''' Sleepy Dungeon 4-5, Golem Temple, Drake, Mysterious Path 3, NeoHuroid, CPQ2

'''*Lv. 60-70''' Singapore, Clock Tower, Yeti, Mysterious Path 3, Dead Mine, Showa Street 2, Showa Manshion, Lower Ascent

'''*Lv. 70-80''' Malaysia, Leafre Dungeons, Harp, Blood Harp, Rash, Hobi, Cerebes, Extra D

'''*Lv. 80-90''' Ludi Dungeons, Forgotten Path of Time, Red Kentaurus, Blue Kentaurus, Black Kentaurus, Bain, Vikerola, Gallopera,

'''*Lv. 90-100''' Memory Monk, Spirit Viking, Aqua Dungeons, Red Wyvern, Blue Wyvern, Dark Wyvern, Vikerola, Gallopera, Crimson Wood Keep

'''*Lv. 100-110''' Qualm Monk,Qualm Monk Trainee, Gallopera, Deep Forest Of Zipangu,The End Of Aqua Dungeon,Mu Lung Dojo, Cornians, Ice Field, Temple Of Time Quests

'''*Lv. 110+''' Gallopera, Qualm Guardian, Chief Qualm Guardian, Skelosaurus, Skelegon, Temple Of Time Quests, Some bosses