Mario Strikers Charged/Characters

Character Stats
Movement: Determines speed. Shooting: Determines shot power. Passing: Determines passing speed. Defense: Determines how far a character can slide tackle.

Character Types
Each character has a type. Their type will determine their stats and what kind of deke they have.

Power: High Shooting and Defense, low Movement and Passing. Defensive: High Movement and Defense, low Shooting and Passing. Offensive: High Shooting and Passing, low Movement and Defense. Playmaker: High Passing and Movement, low Shooting and Defense. Balanced: All stats are equal.

Dekes
Deke is a defensive move activated by pressing any direction on the D-Pad. Each character type genrally has the same kind of deke.

Power: Stands still in one place for about two seconds to deflect any nearby opponent. Defensive: Teleports to the direction the control stick is pointing. The distance the character teleports depends on the color of the ball. This kind of deke can be used to teleport into the goal. Offensive: Jumps up in the air and knocks away any character that he/she lands on. Playmaker: Does a flip to dodge attacks. Passing can still occur while in midair. Boo instead phases out for half a second. If timed correctly, you can bypass the goalie and score with this deke. Balanced: Gets a slight speed boost to dodge incoming attacks.

Captains
Captains are the lead character of your four man team. They are positioned in the front. While some captains have the same stats, they each have different special items. Special items do not affect the goalie unless specified.

Mario
Type: Balanced  Item: Super Mario  Notes: Super Mario causes Mario to grow large in size allowing you to trample your opponents. This doesn't work against the goalie.

Luigi
Type: Balanced  Item: Super Luigi <BR> Notes: Super Luigi functions the same as Super Mario.

Yoshi
Type: Balanced <BR> Item: Egg Roll <BR> Notes: Yoshi's Big Hit uses his tongue to hit opponents from a distance. Egg Roll turns Yoshi into an Egg allowing you to run over opponents. The goalie can end Egg Roll if you get too close.

DK
Type: Power <BR> Item: Thunder Wham <BR> Notes: Thunder Wham tilts the arena and knocks away anyone close to DK, including the goalie.

Bowser
Type: Power <BR> Item: Fire Storm <BR> Notes: Fire Storm allows Bowser to breathe fire. Any character hit by this will run around uncontrollably for a short time.

Petey Piranah
Type: Power <BR> Item: Mud Slinger <BR> Notes: Mud Slinger shoots mud around, knocking down anyone you hit. The mud also impedes movement. Petey Piranah is unlocked when you win the Striker Cup.

Peach
Type: Playmaker <BR> Item: Freeze Frame <BR> Notes: Freeze Frame removes any character within Peach's proximity from the game for a short time. This can also hit your teammates.

Diddy
Type: Playmaker<BR> Item: Red Card<BR> Notes: Red Card summons a beacon to abduct an opponent for an extended period of time. Diddy is unlocked when you win the Crystal Cup.

Wario
Type: Offensive<BR> Item: Gas Mask<BR> Notes: Gas Mask shoots out green gas clouds. Any opponent that runs into this gas will run around uncontrollably.

Bowser Jr.
Type: Offensive<BR> Item: Sonic Roar<BR> Notes: Sonic Roar knocks back any character hit and also shrinks them. While shrunk, stats are at their lowest. Bowser Jr. is unlocked when you win the Fire Cup.

Daisy
Type: Defensive<BR> Item: Crystal Smash<BR> Notes: Crystal Smash unleashes crystals around Daisy to knock back opponents.

Waluigi
Type: Defensive<BR> Item: Wall-Luigi<BR> Notes: Wall-Luigi gives Waluigi a speed boost and creates a vine wall in his path. This move is great for trapping himself for a Megastrike.

Sidekicks
You can have three sidekicks along with your captain. While not as strong as a captain, each sidekick has their own skillshot. Unless stated otherwise, these skillshots can affect the goalie.

Koopa
Type: Balanced<BR> Skillshot: Koopa fires a turtle shell to knock out any character it hits.

Shy Guy
Type: Balanced<BR> Skillshot: Shy Guy rides a Bullet Bill towards the goal to knock away any character near the explosion.

Hammer Bro
Type: Offensive<BR> Skillshot: Hammer Bro throws five hammers towards the goalie and shoots the ball. If Hammer Bro is not close enough to the goal the hammers won't hit the goalie.

Dry Bones
Type: Defensive<BR> Skillshot: Charges the ball with electricity to temporarily stun the goalie.

Birdo
Type: Power<BR> Skillshot: Puts the ball in an egg and fires the egg. If no player gets in the way of this shot it will run over the goalie and score.

Monty Mole
Type: Power<BR> Skillshot: Digs underground and charges towards the goal. If you are close enough, this will knock down the goalie and score.

Boo
Type: Playmaker<BR> Skillshot: Boo turns invisible and goes straight to the goal box to shoot. If used correctly, Boo will bypass the goalie and score.

Toad
Type: Playmaker<BR> Skillshot: Toad sets the ball on fire and shoots it. If this hits the goalie it will set his hands on fire, preventing him from picking up the ball for a short time.