Sword of Fargoal/Treasure

Gold
Throughout the dungeon, you will find bags of gold and loose coins. This gold can be carried and sacrificed at a temple for experience. Initially, you are instantly healed when your sacrificed amount reaches a total of 2000. As you dive deeper into the dungeon, the amount required for a full healing rises. In addition, if you cross the threshold amount for a healing and you are already at full health, you will have any shield you carry fully repaired and an additional +1 enchantment added to your sword.

You can initially carry 100 gold. For each magic sack you find, you will be able to carry and additional 100 gold. Any gold you find that is above your carrying limit can be buried to remain hidden from the monsters. The buried gold is marked with an "X" on the dungeon floor, and a gold pixel will be added to the level map, marking its location.

Chests
Special items can also be discovered.

Note that a monster will destroy these items if he walks over them. Human opponents will pick some of them up and use them against you.

Traps
The treasure chests you find in the dungeon may instead be disguised traps.

If you trigger a trap, there is a chance that you will lose your map. To prevent this, you can either prepare the necessary spell before stumbling on the trap, or cast it while the trap activates.