User talk:Garrett

Japanese naming
Hi Garrett, I have no problem with renaming RBI Baseball. I just went with what I encountered first, but I have no strong feeling about it one way or the other. I'll fix it. Procyon (Talk) 23:02, 26 June 2008 (CDT)

Ports
If there are new features that require more pages be added to the original ToC, I think it deserves its own main page. -- Prod (Talk) 16:05, 28 June 2008 (CDT)
 * I haven't looked too much into it, but at least one of the pages said it had new levels which to me seems like a major change. -- Prod (Talk) 16:13, 28 June 2008 (CDT)
 * As for the GBA version of LttP...that just confuses me :P. -- Prod (Talk) 16:18, 28 June 2008 (CDT)

Baby Pac-Man in MAME
Hi Garrett. If you want to be technical, Baby Pac-Man does not belong to the MAME category. It is supported in PinMAME, but that's considered a separate build of MAME, and no one who downloads one of the "regular" MAME builds will be able to play Babe Pac-Man. Ultimately, I'll leave the call up to you, but I would remove the category. Procyon (Talk) 21:35, 1 July 2008 (CDT)

Platform/Platforms/systems
My opinion is that we should go by the more accurate technical term, since editors can either copy it from wikipedia, or look at other examples. Visitors should be able to figure it out based on usage. Which do you prefer? -- Prod (Talk) 11:57, 6 July 2008 (CDT)
 * The infobox code should be the same as the text displayed (currently "System(s)"). -- 13:25, 8 July 2008 (CDT)
 * That text can be changed as well :). -- Prod (Talk) 18:50, 12 July 2008 (CDT)

Gothic II
Suggestions of what to do with Gothic II: Night of the Raven/Getting Started? -- Prod (Talk) 09:59, 25 July 2008 (CDT)

H*R
Nice :). -- Prod (Talk) 21:19, 11 August 2008 (CDT)

Series
Looks like |series might need to be changed. Perhaps a |series link? -- Prod (Talk) 03:14, 21 August 2008 (CDT)

Thank you
Hi Garrett. I just wanted to say that I noticed all the hard work you did removing "Walkthrough" from some of our guide paths. Thank you for taking time to take care of that, I'm sure it was a bit of a pain. Procyon (Talk) 09:14, 26 August 2008 (CDT)

Nintendogs covers
I don't think they should've been deleted. It's not very different than something such as BurgerTime/Versions or Pokémon Gold and Silver. The game has had multiple versions, and I think the covers of the different versions (even if the gameplay is almost identical) are important. RobJ1981 05:24, 27 August 2008 (CDT)


 * I have to agree with Rob on this one. I've always been a fan of cover variants anyway.  Procyon (Talk) 09:59, 27 August 2008 (CDT)

They're back now. Garret, i don't suppose you have that best friends game because I have all the others, but I've never even heard of that one before. Maybe it's not out in the uk.Melon 247, the Dog&#39;s Life Expert 03:06, 28 August 2008 (CDT)

Sam & Max
The game names at http://www.telltalegames.com/samandmax seem to go by an episodic number. Also, should each season but put together expansion style in a single ToC, or are they mostly going to be onepages? -- Prod (Talk) 15:38, 31 August 2008 (UTC)

Main Page test
Please no DPL on the main page. Huge resource hog. -- Prod (Talk) 06:26, 5 September 2008 (UTC)
 * Yea, I remember discussing that. Will it be one of our bots, or an automatic server based bot? -- Prod (Talk) 22:18, 5 September 2008 (UTC)
 * I'm thinking of having it run on a server somewhere so that it doesn't require human intervention at all. These should be essentially automated tasks that don't need any thought. -- Prod (Talk) 03:20, 6 September 2008 (UTC)

DoubleJump template
Yes, I really appreciate the work you've put into it. It's quite noticable, and it can't be disabled by ad blockers ;) Thanks Garrett!  Procyon (Talk) 01:01, 6 September 2008 (UTC)

Expansions
Were you looking for Category:Expansion pack earlier? -- Prod (Talk) 02:30, 7 September 2008 (UTC)

Bot runs
Please discuss the bot runs before starting them off. I somewhat disagree with this last one. -- Prod (Talk) 05:40, 10 September 2008 (UTC)

Why did you take away my credit?
I was told by the proprietor of this site Echelon that I could put that link in because this is a contribution from my site and you go and take it out. I don't appreciate it. Is this how you treat your contributors? I am sure this was just a misunderstanding, as you were probably influenced by some of the ideologues on this site who like to tell the contributors what to do and how to do it.

I have put this back in as I was given permission to. Please don't delete my contribution lines unless you get direct permission from the proprietor of this site -- not from this demi-god or this know-it-all, but from the proprietor. Thank you.

Sorry for the stridency in this post, but it is a very irritating situation. Next time you delete my authorized "by line," delete the whole damned contributed walkthrough that goes with it.

By the way, here is a copy of the permission I got.

Hey Karl. If your guides from another site were made freely available (free as in freedom) and are anywhere on this website, then you absolutely have a right to put a link on the guide. I would suggest putting it on the bottom of the main guide page where it is visible above any other external links, or perhaps as the kind of template we use for "Wikipedia has more on...". In fact, a template might be a good idea for this. I'll talk with Prod again, and I suggest that you join us at our meeting this weekend so that we can address this in a way where you not only get credited, but you get credited in a fitting way.

Thanks for working on C&C for us! echelontalk 14:12, 4 April 2008 (CDT) Echelon,

karlcsr Karlcsr 19:30, 4 October 2008 (UTC)


 * Karl, the link would be better suited as specifically recommended by ech: on the main page of the guide, under the external links section. This provides your site with blanket coverage on the C&C guide, and helps maintain our policies of keeping visual crediting (names and such in the content of the guide) to a minimum. Remember that your contributions have been saved in the history, and will remain there indefinitely unless there is some sort of legal violation with the content. However, just a comment, didn't you write the guide here first? -- 20:29, 4 October 2008 (UTC)

Solar Jetman
Looks like there are a lot of links to the old Walkthrough sections. -- Prod (Talk) 23:25, 4 November 2008 (UTC)

Momoko 120%
Hi Garrett. Yes, technically, from a gameplay point of view, they are the same game. They just use completely different licenses. I'm not sure how appropriate it would be to merge them (although I'm not against it either.) It's kind of a weird call. Procyon (Talk) 03:35, 29 November 2008 (UTC)

Long overdue
A little thank you… For helping StrategyWiki run so smoothly. Hugs, Procyon (Talk) 04:45, 29 November 2008 (UTC)

Subpaging
If planning to delete a page but keeping the content, try to put the contributor names in the edit summaries, since ordinary users can't see the logs. -- Prod (Talk) 07:22, 13 December 2008 (UTC)
 * This one from a while ago. I've been out of the loop a while, so not sure about anything newer (working on it now :D). -- Prod (Talk) 20:34, 14 December 2008 (UTC)

Main page preload template
How about keeping the fields and leaving them blank? They won't show up in the infobox if there's nothing in the parameter. - naj zere 06:09, 31 December 2008 (UTC)

Nuke
I got Prod to enable Nuke, so you don't need to spend as much time wiping out MrSue in his next attack (I don't know if you used that for this one, but the tool is there). Now, all we need is CheckUser so we can just permaban his CIDR range... -- 13:39, 31 December 2008 (UTC)
 * Good to know!-- Duke Ruckley Talk 15:49, 31 December 2008 (UTC)
 * Hey, I just tried using Nuke on the latest vandal, but couldn't get it to work. The user had only moved two pages, but the pages they were moved to were new. Anyway, I just put in his username but no entries came up. - naj zere 20:40, 31 December 2008 (UTC)

Merge Contra?
Hi Garrett. I noticed the hard work you did to change and rearrange Contra, but I was thinking about it. The difference between the Arcade version and the NES version really isn't as big as everyone thinks. The only major difference between the two games is that the last four stages in the NES version is actually one gigantic stage in the arcade version. That's really it. it still has the same bosses, so technically, each stage in the NES version is still a "leg" in the arcade stage. The other difference is that the underground bases in the arcade version "twist and turn", but that only affects the non-fighting portions of the stage. Other than that, everything else is identical; the enemies, the controls, the power-ups, etc. By comparison, the guide I'm writing for Dragon Buster has many more differences between the Arcade and the Famicom version, but I'm still containing them in one guide because despite a slight difference in how the inventory system works, and a few enemies, the game is essentially the same. What do you think?  Pro cyon  19:39, 4 January 2009 (UTC)