The Legend of Zelda: The Wind Waker/Earth Temple

If you choose to do the dungeons first, here's what you need to do, to get through the game.

Mother and Child Isles (B2)
You should already have met the Great Fairy in Mother and Child Isles the first time before Forsaken Fortress. Also Ballad of Gales from Cyclos. So warp again to Mother and Child Isles. You'll go through a dialogue cutscene acquiring a major item needed to get into one of the two islands.

Fire Mountain (F3)
Warp to Dragon Roost Island and go south to the Fire Island. Line up your ice arrows and aim for the lava plumes. Once it's hit you have five minutes to get in to get the item before the time is expired. So climb around until you're able to reach the top and jump inside the volcano. Then take care of all monsters namely fire Keeses and Magtails. The treasure appears after you cross the lava. Inside is the power bracelet. Once you get that treasure the clock stops and to exit the island is to lift up the headstone and exit the volcano.

Note: You can do the same with Ice Mountain which is west of Forest Haven island. You'll pick up the Iron Boots. This would make it easier if you want to be more prepared for the next dungeon after this.

Headstone Island (C7)
There's a reason why you needed the power bracelet: the headstone is blocking your path to the cavern and bombs cannot destroy the rock. Lift the headstone and throw it. It will shatter. Now go in. Take out the Wind Waker and follow this beat: Hold then. The ghostly image of what Ocarina of Time players will recognize as a Zora appears before Link. Her name's Laruto, the former sage of the Earth Temple. Ganon attacked her temple and stole her soul to weaken the Master Sword. Link needs to find a person who carries the harp who would become the new sage of this temple. Only the new sage can remove the stone tablet that blocks the entrance to the Earth Temple.

Dragon Roost Island (F2)
Warp to Dragon Roost Island again and go throuth the Rito aerie. Run up to the second floor and the second doorway to the outside. Go west and until you see a ledge. You can glide with the Deku Leaf or use your grapple hook to get across. Once you get to Medli, she'll tell you that Komali is having his wings already. Once you take out your baton she'll asks you to conduct. So do the Earth God's Lyric and she'll fall into a trance. Once she wakes up, she realise after playing the song to ask Link to take her to become the new Earth Sage.

Earth Temple
You should warp again to Outset Island and go east to the island. King of Red Lions will instruct both to work together before heading to the dungeon. Do the Earth God's Lyric and you and your companion will go into a dungeon.

Pick up Medli, stand on the ramp and throw her across to the door. Next, equip your Deku Leaf and hover over to her. Pick her up and open the door.

Defeat all the guards, then carry Medli up the stairs. With Medli on your shoulders, jump towards the pillar straight ahead of you. Position Link on the switch, then play the Command Melody to take control of Medli. Using the A button, fly Medli over to the second pillar and step on the switch. The door will open. Jump Medli down from the pillar, then hit R to switch back to Link. Pick up Medli and go through the door.

You're in a large room with attacking ChuChus. Lure the purple ChuChus into the light to make them turn to stone, then smash them with the hammer or pick them up and shatter them by dropping them on the ground. Get rid of the other ChuChus, then bomb or burn the top of the warp kettle to activate it.

Next, play the Command Melody to control Medli. Position her in the bright spot. Hit the A button and shine the light at the two elephant statues. Then turn around and light up the translucent treasure chest. It will turn solid after a few seconds. Open the chest to get the Dungeon Map. Shoot the curtains on the wall with your fire arrows to reveal a Joy Pendant. Retrieve it with your boomerang. Exit the room with Medli.

The next chamber is filled with a poisonous blue fog that whirls around the feet of a large stone idol. If you touch the fog, Link will get poisoned and can't use his items or weapons for a short period of time. The idea is to clear a path through the fog for Link so that he can hammer down the switch toward the right side of the idol. Medli can momentarily burn off the fog with the help of her harp, but the best way to clear a path to the switch is to use your Deku Leaf to part the wall of fog. Run to the switch and pound it to open the south door. Open it and go through.

You will find yourself in a large crypt with open caskets. Floating Bubble skulls will appear. Defeat them. Climb up the ladder in the east corner of the room and pull the large block until you reveal a beam of light. Take control of Medli again and shine light on the translucent treasure chest to make it appear. Switch back to Link and open the chest. It contains Small Key #1. Watch out, a hand will appear in the room -- make sure it doesn't snatch Medli. Go back the way you came to the large room with the stone idol and open the locked door with your key.

Defeat the ChuChus in the next room. You'll need some light to get rid of the purple ones, though, so equip your Fire Arrows and shoot the red curtain on the west wall. Lure the ChuChus into the light and smash them with the hammer. Stand on one of the switches and either play the Command Melody or carry Medli yourself. Position Medli on the other switch to transform the east wall into a stairway. More purple ChuChus will appear. Lure them into the light and smash all but one.

Grab the last ChuChu and place the petrified ChuChu on the second switch. Run up the stairway and push down the large stone block. Go back to Medli and pick her up. Throw her towards the exit from the steps to the right and follow, using the stone block to climb up.

A Floormaster awaits you in the next room. Cautiously approach and slash it with your sword when it tries to grab you. Push the block in the middle of the room towards the wall. A weighted switch will open a window above and let in a beam of light. Use Medli to shine a light onto the statue on top of the switch. It will disappear. Next, do the same to the swirl marks on both the north and south wall. This will open up two small side rooms. The south one contains a warp cauldron, the north one a block. Pull this block around the corner and it will trigger another switch, which will in turn open up the exit door.

Finally, push the last block in the southeast corner of the room towards the wall to make a treasure chest appear. Climb the block on the east side to get to the chest.

Inside, you will find the Compass. Smash the pot for some fairies, then exit the room to the south.

The next room is a fighting arena with two Moblin guards and two Poes. These ghosts can't be defeated with conventional weapons. You can use light to stun them and make them "attackable", or you can just let the ghosts possess you. Simply hit them once, then wait for them to enter your body. This will mess up your controls for a short while, but the ghosts will soon leave you alone -- and you can resume your quest. A stairway will appear. Play the Control Melody and fly Medli up to the balcony with the beam of light. Shine the light at the statues blocking a small nook on the east side of the room. Direct Link to that corner to recover a Joy Pendant from a treasure chest. Once you get Link's shield upgrade, return to this room. Go up the stairs to the south and regain your energy by smashing the skulls, then exit to the room to the east.

Link will find himself on top of a balcony looking down on a round room. Jump down and walk close to one of the caskets lining the wall. This will lure out Wind Waker's version of the ReDead zombies. Don't look into their eyes or you will get temporarily stunned. Attack them with your sword from behind and collect the Small Key #2 in the casket to the south.

Exit back out to the previous room and open the door to the south.

Get ready for a battle that would make Ray Harryhausen proud. Okay, perhaps the three Stalfos skeletons you're facing off with have some balance problems, but they still make for entertaining foes. Slash them with your sword. After a few hits, the skeleton will shatter. Hunt down their skulls before they put themselves together and you're done.

Walk up the stairs to the south and open the red treasure chest to get the Mirror Shield. Stand in the beam of light, take out your sword and hit R. With the help of your Mirror Shield, you can now direct the light at the sun emblem above the door.

Exit the room, grab Medli and run into the middle of the center room. Defeat the enemies. Conduct the Command Melody and fly Medli up the to beam of light. Direct her beam down to the center of the room, then switch to Link and deflect the beam at the whirl symbol on the wall. This will open up a passage. Get Medli and have her stand in the beam of light inside the passage, then use Link to extend the beam around the corner and light up the symbol on the wall. Behind it, you will find a few rupees. You can also destroy the statue to get some more.

Take the west exit and you'll be back in the large hall with the stone idol. Float down from the balcony and stand in front of the sun idol.

Use Link and Medli to shine lights at both eyes of the sun idol. A passage in front of the idol will open up. Stock up on items from the pots and skulls in this room. Before you go downstairs, exit through the south door.

Watch out, the Floor Master inside tries to snatch Medli. Defeat the Floor Masters and skulls. You may have to use Medli as bait to take out the hands quickly. Place Medli on the switch to open the west door and enter the small room. Shine light on the markings on the wall to reveal a treasure chest with a Joy Pendant. Return to the hall with the idol and go down the steps.

You're now in the north room on B1. Two skulls patrol a small bridge suspended with chains (meaning, you can't cut it down). Either fire Ice Arrows, or cross the bridge to make the skulls follow you and make them drop with the help of your Deku Leaf. Before you proceed, you can use the Deku Leaf to float across to the suspended platforms and find a bunch of rupees (and a floating skull) around the corner. If you have a Game Boy Advance hooked up, bomb the question mark on the platform around the corner (on Tingle's Map) to make a treasure chest appear. It contains the Earth Tingle Statue. There are some health power-ups and Floor Masters down below the fog, but nothing else, so don't bother going down there. When you're done, stand in front of the stone seal and conduct the Earth God's Lyric with Medli nearby: down, down, center, left, right, center. Medli will play the song and the path will open. Go through the door.

The next room is filled with statues and ReDead enemies. Shine light on them to stun them and take them out, then use the power of light to disintegrate the two statues. Next, shine a light on the mirror in the southeast to get rid of yet another statue. If you need some magic power, burn the right curtain to reveal a magic bottle. Go through the west exit.

You're in a room filled with blue fog. Instead of wasting your time on wrestling with the fog, run to the north wall and open the treasure chest to get Small Key #3. Perform your roll maneuver to get by the Floor Masters without getting grabbed. The fog will lift and you can defeat all Floor Masters without getting bothered by the evil fog. Once they're all gone, another chest appears. Inside: Treasure Chart. Exit the room.

Next, go to the east. The next room also contains a stretch of fog. Use the Deku Leaf to create a corridor for yourself and defeat the Floor Masters that lurk in the passage. You don't have to take them out if you're in a hurry. Just stun them with your boomerang and run past them.

Hit the switch with your hammer to open a skylight. Push the block with the mirror forward until it deflects the beam into the next room. Burn the curtains with your arrows and retrieve a Joy Pendant.

Go back to the previous hall. Push the block close to the south wall to form a step. Climb up, unlock the south door and go through.

The mirror you pushed into position next door casts a bright beam of light into this room. Use it to stun the Poes and defeat every enemy in the room. Use your Mirror Shield to shine light onto the elephant statues and find some magic energy and rupees behind them. There is, however, one statue you can't reach. In order to disintegrate it, place Medli with her back to it in the light, then deflect the light from her shield at the statue. Voila! A hidden door. Go through.

This crypt is once again lined with caskets. If you walk in front of them them, the lids will fall, so be ready to jump out of the way. Open all the caskets this way and defeat the bats, skeletons, and zombies. Remember, boomerang or grappling hook work nicely against flying enemies. Open the treasure chest in this room to get 20 rupees. Another stone seal blocks the north exit. Stand in front of it and conduct the Earth God's Lyric (down, down, center, left, right, center). The path is clear.

Open the door and walk down the stairway. You are in a tower-like hall. Throw a bomb at the warp cauldron to activate it. Don't jump all the way down into the pit. Carry Medli downstairs and hover down to the lowest platform. Exit through the north door. If you fall, put down Medli and defeat the Floor Masters, then fly Medli up to the platform and follow behind with Link via the vines. Go through the door to the north.

This large room contains numerous mirrors. Go to the statue in the southeast (near the not-quite-there chest) and pull it towards the wall (picture above, left). Next, push the statue in the west towards the wall (above, right).

Play the Command Melody and fly Medli on top of the structure in the middle of the room. Step on the switch to let in the light.

Hop back down and stand on the pedestal in the middle of the beam of light. Direct the light at the treasure chest (it contains a purple rupee), then at the statue to the right (the statue will disappear). Turn Medli's attention to the southeast. Direct her beam at the pedestal in the corner. Switch to Link and deflect Medli's beam at the wall ornaments.

This will reveal another mirror statue. Pull it out of its corner, smash the pots hidden behind it, and then push it towards the center of the room until it locks into place.

Now pull out the statue from the central structure and push it around the corner to create a continuous beam. The chime will sound and let you know that the mirrors are correctly aligned on this side. But you're not done yet. Climb onto the tall pedestal in the northwest and shine a light on the treasure chest to get a Joy Pendant. Place Link on the small pedestal nearby, then have Medli shine a light directly at him from the tall pedestal.

Switch to Link and direct the light at the four wall markings. Another mirror. Pull it out and get rid of the last statue.

The final mirror is located in the central structure. Pull it out and push it into place to create a continuous beam on both sides. Go to the west side of the room and aim your beam at the last spiral marking on the wall (picture below, right. A hidden passage behind it leads to a door. Go through.

There are three caskets in this small room. To open them up, simply shine a beam of light at them. You can open them up one by one or all at once. Inside, Stalfos knights lie waiting for a little sword challenge. Defeat all three and a treasure chest will appear. Open the chest to get a Treasure Chart and go back into the hall of mirrors.

Switch to Medli and stand her on one of the pedestals in front of the sun idol on the wall. Have her shine the light into one of the statue's eyes, then switch to Link and do the same for the other. The sun will light up and unlock a hidden passage to the north. Grab Medli and go through.

This room contains a knight and two flying skulls. Use your Deku Leaf to bring down the skulls and slash them until they're gone, then direct your attention to the knight. Use your special "A" maneuver to defeat the knight and the cage door in the north will open. Open the treasure chest to get the Big Key.

Go back to the previous hall of mirrors and get Link and Medli up to the top level (remember, Medli can fly. Link has to take the ladder). Go through the door and walk up the stairway.

Take control of Medli and fly her up to the boss door to the west. Link has to climb up the vines and walk up the stairs to the top, then float across using his Deku Leaf. Use the Big Key and get ready for another fight.

Boss Fight: Jalhalla
Make sure you have the Boss Key before you go in. Jalhalla is an enormous Poe encompassing eleven poes. His normal attacks is a jet of fire from the lantern, a blast of wind that can send you into the spikes that line the room walls and able to temporarily reverse your directions. Example is down  and  is. So repeat this pattern: Stand in the light and reflect your mirror shield at him until he's stunned. Pick up Jalhalla and throw him at the spike pillars. Then hurry and take out as many poes as it can before you have to repeat the same thing again. Halfway, you have to move quickly to one light and quickly and manually aim for Jalhalla continue taking out the remaining poes.

Aftermath
Once Jahalla's finished, pick up the Heart Container and has a nice ending to this. Link conducts Medli and the ghost Laruto the Earth God's Lyric. The hilt of the Master Sword transforms as Medli's devotion restores power part of its former power. Medli tells Link that he must restore the Earth Temple before the Master Sword regains its ability to repel evil. She also asks him to watch over Prince Komali and bids him goodbye. Link steps into the light of the Triforce sigil and rises out of the Earth Temple, warping back to the Headstone Island's shores.