Tower of Doom/Controls

Starting the game
Disc: cycle through gameplay options

Side keys: choose selected option

Note that due to a flaw in the controller-reading routine in the main menu, pressing Up on the disc can occasionally choose the current option instead of cycling to the next one. Pressing Down instead avoids this annoying glitch.

Exploring
Disc: move through maze

Top side keys: fire projectile weapon; use item in hand

Bottom-left side key: enter pack mode

Bottom-right side key: enter pack mode

Pack
Disc: move cursor

Top side keys: use selected item; open doors; descend stairs; activate and toggle status display; exit pack mode (by selecting spot #2 in inventory)

Bottom-left side key: drop item on ground (note: doesn't work in some spots in the maze)

Bottom-right side key: select weapon; exit pack mode (by selecting blank spot in inventory)

Battle
Disc: move toward/away from enemy; move cursor when selecting items in pack

Top side keys: swing weapon; use item in pack

Bottom-left side key: open pack to bribe monster with item

Bottom-right side key: open pack to select weapon

The Intellivision keypad is unused in Tower of Doom, with one exception: press 1 and 9 together to pause the game.