Realms of Darkness/Characters creation

Attributes

 * Wisdom
 * Intelligence
 * Agility
 * Strength
 * Vitality
 * Luck

Classes
Remember that any spellcaster can automatically learn new spells every time he or she gains a new experience level (different from spell level).

Priest
The most important attribute for a priest is wisdom. The most fitting race is human.

A priest starts with 2 spell points for spell level 1 and usually 3 spells, but occasionally 2 or 4 (independent from other attributes, race, or sex). All priests start with "Heal", the other spell(s) are picked at random with a fixed chance.

A priest must have a minimal wisdom of 14, but also a min. strength of 7 and a min. intelligence of 6.

Sorcerer
The most important attribute for a sorcerer is intelligence. The most fitting race is elf.

A sorcerer starts with 2 spell points for spell level 1, and either 2 or 3 spells at random (independent from other attributes, race, or sex). All sorcerers start with "Absentmidedness", the other spell(s) are picked at random with an equal 20% chance. Check the sorcerer spellbook after character creation: field spells are more useful than direct attack spells, because fighter-type classes are anyway more effective in battle.

Fighter
The most important attribute for a fighter is strength. The most fitting race is dwarf.

Thief
The most important attribute for a thief is agility. The most fitting race is gnome.

Friar
A mix between a thief and a priest. A friar learns priest spells at high level, as well as three unique skills (different from a thief).

Champion
A mix between a fighter and a sorcerer. A champion learns sorcerer spells at high level.

Horseman
A mix between a fighter and a priest. A horseman learns priest spells at high level.

A knight in a medieval setting is a "noble horseman" (otherwise stated, a "horse-mounted nobleman").

Barbarian
A mix between a fighter and a thief. A barbarian learns a unique skill at high level, as well as some thief skill, but no spells.

Character class triangle
The eight classes can be summarized in the following diagram.



Race and gender

 * Human (wisdom)
 * Elf (intelligence)
 * Dwarf (strength)
 * Gnome (agility)

Suggested party
One character per class, two characters per race, 4 males and 4 females.

Example:
 * 1) Human female priest
 * 2) Human male horseman
 * 3) Gnome female friar
 * 4) Gnome male thief
 * 5) Dwarf male barbarian
 * 6) Dwarf female fighter
 * 7) Elf male champion
 * 8) Elf female sorcerer