Pokémon Super Mystery Dungeon/Walkthrough

Gameplay
This is really just the starting sequence of the game where you choose the Pokémon you want to have as your character and partner, so don't expect much action here.

Chapter 0
This is the first part of the game. This basically involves a eight-question quiz determining the Pokemon you play as. You can change it after the quiz, so don't worry.

Questions
The first question will either be...


 * A nerve-racking first day at school! You want to make friends with someone you just met. What do you do?
 * Turn to them and introduce yourself
 * Wait nervously for them to talk to you.

...or you will be asked:


 * A new student transfers into your class. What do you do?
 * Offer to show them around the school.
 * Wait to see what kind of person they are.

The second question will either be...


 * Disaster strikes! You've lost your wallet! Now what are you going to do?
 * Calm down and retrace my steps.
 * Tear the place apart in a frantic search.

...or...


 * Two of your friends are fighting, and you wish they'd stop. What do you do first?
 * Ponder what the real issue is between them.
 * Jump right into the fray to make them stop.

The third question will either be...


 * Everyone at school is talking about this great new book, but it's big and long...
 * Of course you get it! They say its great!
 * You don't want to read anything that long.

...or...


 * They start selling a new kind of pastry at your favorite bakery...
 * You try the new variety without hesitation!
 * You stick with your regular favorite.

The fourth question will either be...


 * Halfway to school you realize you forgot something. You'll be late if you turn back...
 * You hurry back to get it anyway.
 * You can't be bothered to get it now.

...or...


 * You've been hiking up a mountain for two hours but still haven't reached the peak...
 * You pump yourself up for one last push!
 * You give up on it and head home.

The fifth question will either be...


 * All right! Dinnertime at last! You're starving, and you can hardly think about anything else except the chance to eat...
 * You wait until everyone is ready to start.
 * You start eating as soon as you have your food.

...or...


 * You want to jump rope during recess, but everyone else wants to play tag...
 * You give in and play tag with your friends.
 * You convince all your friends to jump rope.

The sixth question will either be: (where the game starts to ask about your character, or nature)


 * A wizard appears before you! He says he'll transform you into anything! What would you want to be?
 * A cute little critter, beloved by all! (Pikachu)
 * A cold-blooded reptile with strength. (Charmander)
 * A freewheeling bird that wings across the sky! (Torchic)
 * A wild beast that is one with nature. (Riolu)

...or...


 * All right! It's snack time! And today we've got...cake! Woo-hoo! What kind of cake do you pick?
 * Simple-but-sweet strawberry shortcake. (Oshawott)
 * Rich and creamy cheesecake. (Fennekin)
 * Measured and mature green-tea mousse. (Snivy)
 * Classic chestnut-cream confection. (Chespin)

...or...


 * Spring, summer, fall, or winter... Which season do you like best?
 * Spring, the season of buds and blooms! (Chikorita)
 * Summer, the time for sea and sand! (Bulbasaur)
 * Fall, when crickets chirp and dusk comes early. (Turtwig)
 * Winter, when a blanket of snow covers all. (Totodile)

...or...


 * We're going to the beach! Best. Day. Ever. Time to kick back and enjoy the breeze. What view do you find yourself staring at?
 * The glittering blue stretch of sea. (Piplup)
 * The endless expanse of the sky. (Froakie)
 * The sandy shore being lapped by waves. (Chimchar)
 * The gently swaying strands of dune grass. (Treecko)

...or...


 * You've been given a piece of blank drawing paper! You're asked to draw a picture of the ocean. What color do you make it?
 * Brilliant green with tropical corals. (Cyndaquil)
 * Bright blue with crystal-clear water. (Squirtle)
 * Glimmering orange to reflect the sunset. (Tepig)
 * Rich cobalt blue to show great depth. (Mudkip)

The seventh question will always be...


 * All right! Vacation time at last! What kind of music fits your mood? (Note that only four of these choices will appear. Also, if you reject the player that's presented to you and pick a Pokémon that has the same type as the partner that would be presented to you, a Pokémon of a different type will be presented as your partner instead. For example, if you answer "fall" to the seasons question, which would make your player Chimchar, then answer "opera" to the music question, which would make your partner Totodile but reject Chimchar and pick Piplup, because Piplup and Totodile are both Water-types, you'll be presented with a Pokémon of a different type for your partner instead.)
 * Can't sit still. Time to polka! (Oshawott)
 * Feelin cool, so it's time for some jazz! (Froakie)
 * Getting excited! Time to samba! (Chespin)
 * Gotta get moving with some EDM! (Riolu)
 * I don't need anybody. I'll listen to a solo. (Treecko)
 * I wanna dance and sing to some pop music! (Fennekin)
 * I want to listen to some golden oldies. (Bulbasaur)
 * I want to loudly sing anime theme songs! (Tepig)
 * I'll rock out to some hard rock! (Pikachu)
 * I'm feeling laid back. Time for some folk. (Torchic)
 * I'm in the mood for a sophisticated waltz. (Squirtle)
 * I'm in the mood for dramatic opera. (Totodile)
 * I'm in the mood for some happy pop music. (Piplup)
 * I'm in the mood to sing in a chorus with friends. (Chikorita)
 * I'm stuck in a rut. Time to do the tango! (Snivy)
 * Punk rock that makes your spirit explode! (Chimchar)
 * So much to do! I need marching music! (Charmander)
 * The freshest, latest rap to make my fingers snap. (Turtwig)
 * Time to sip some tea and listen to classical. (Cyndaquil)
 * Time for some pleasant, happy reggae. (Mudkip)

The eighth question will always be...


 * What would be the best word to describe your partner?
 * Cool! (Male)
 * Cute. ♪ (Female)

After The Quiz
After the quiz, you will then be able to change the Pokémon that was chosen to whichever one you want, if it doesn't suit you. Then, the game will begin.

Chapter 1
The game will begin with the player waking up in a small clearing within a forest. The player notices how thirsty they are and heads over to a pool in the clearing. After taking a drink (and exclaiming how fresh and delicious the water was), they realize that they are a Pokémon. They begin to freak out again before hearing weird noises coming from the Beeheeyem nearby. The Beeheeyem attack, causing the player to run. They run until they run into Nuzleaf, who also gets hit by the Beeheeyem, causing both of the Pokémon to run. They run through the first two dungeons, with Nuzleaf explaining the way the game works. After getting through the dungeons, Nuzleaf decides to take the player to Serene Village, where the player will meet their partner in the game.

Chapter 2
The moment the two of them get home, Nuzleaf says he will enroll the player in the school to avoid suspicion. Then, while exploring the house, the player hears a noise coming from behind the house that is going towards the front of the house. The noise is the players partner, who shows them around the village before the villagers completely trample the player trying to get the partner. Now you can just free roam at this point, so do that. Don't go to the entrance of the village yet, take a minute to explore. After you explore a little, walk over to the gate near the Kecleon Shop and a cutscene will play where two kids are arguing... odd... go through the gate and follow them. The kids near the beginning of the dungeon will tell you to find their friend Goomy. The dungeon is a bit harder. Don't worry. 5 floors in, you'll find Goomy, who came there on a dare. After showing Pancham and the kids his proof, Pancham and his friend Shelmet run off and show the village Gommy's bad handwriting. Later on, Nuzleaf understands how you want to explore, and doesn't blame you for leaving the house. The next day, the principal of the school introduces you to the class, who already knows you. As soon as he's done talking, your partner straight up slams into you and knocks you out.

Later on, after school, your partner asks to be your friend. Just say yes.