Super Smash Bros. Melee/Jigglypuff

Pound
Jiggypuff’s pound can give horizontal distance with almost no loss in vertical height. To perform it, do the pound (Side+B), then slide the control stick upward, the effects are quite obvious if it is performed correctly. It can also be influenced down in the same manner.

Rollout
Jigglypuff’s general strategy which spinning at high speeds and then ramming the enemie. Use by pressing and holding B. works best on stages with long flat areas. first go to one end of stage charge up rollout and wait for opponent to come in range, release B, go away from opponent and repeat.

Rest
Down+B executes Jigglypuff's rest attack (sometimes called "screamer attack"). To perform this move successfully, Jigglypuff must be directly touching the opponent. This is a dangerous move, because after it is used, whether or not its successful, Jigglypuff falls asleep for a few seconds, or until she is attacked.

Sing
Up+B will cause jigglypuff to sing, all enemies within a very short range will then fall asleep. However while jigglypuff is signing she cannot do anything else and the move cannot be cancelled. For best results use as foe is aproaching as this means he/she will still be asleep when you stop signing giving you time to attack.

Jumping
Along with Kirby, Jigglypuff is the only character to posess multiple jumps. use this to your advantage when using the rollout technique when you are getting away from them. Combined with pound Jigglypuff can recover from almost anything.