Lineage II/Cleric

Cleric is the base class for the human clerics. They wear light armor or robes and can use any weapon.

Key Skills
Format: Spell Name (Max Skilllevel) - Description (Level of Update+Number of Updates)
 * Acumen (2) - Increases Cast.Speed of target. (20/30)
 * Battle Heal (15) - Heals faster but at greater mp cost than Heal. (14+3/20+3/25+3/30+3/35+3)
 * Berserker Spirit (1) - Temporarily reduces P. Def. and increases P. Atk., M. Atk., Atk. Spd. and Casting Spd. (35)
 * Concentration (2) - Temporarily lowers the probability of magic being canceled due to damage. (20/30)
 * Cure Poison (2) - Cures poison. (7/35)
 * Curse: Poison (1) - Poisons target. (7)
 * Curse: Weakness (1) - Lowers P.atk of target. (14)
 * Disrupt Undead (8) - Damage undead target. (20+2/25+2/30+2/35+2)
 * Dryad Root (9) - Hold target. (25+3/30+3/35+3)
 * Focus (1) - Temporarily increases critical attack rate. (25)
 * Peace (1) - Puts opponent's mind at peace. Desire to attack is decreased. (35)
 * Group Heal (15) - Heals all members of the current party. (14+3/20+3/25+3/30+3/35+3)
 * Heal (18) - Heals the target. (7+3/14+3/20+3/25+3/30+3/35+3)
 * Holy Weapon (1) - Temporary holy enhancement of physical attack. (25)
 * Ice Bolt (4) - Freezing attack with a slow effect on target. (7+2/14+2)
 * Kiss of Eva (1) - Temporarily increases lung capacity. (20)
 * Mental Shield (1) - Temporarily increases resistance to Hold, Sleep, Fear, and Silence. (25)
 * Might (2) - Increases P.atk of target. (7/20)
 * Resist Fire (1) - Temporarily increases resistance to attacks by fire. (30)
 * Resurrection (2) - Resurrects party member. (20/30)
 * Regeneration (1) - Temporarily increases HP recovery. (35)
 * Shield (2) - Increases P.def of target. (7/25)
 * Sleep (9) - Puts target into slumber. (25+3/30+3/35+3)
 * Vampiric Touch (2) - Absorbs hp of target. (14+2)
 * Wind Strike (5) - Wind attack on target. (1/7+2/14+2)
 * Wind Walk (2) - Temporarily increases Speed. (20/30)