LEGO Batman 3: Beyond Gotham/Watchtower


 * 11 Quests, 3 Gold Bricks, 7 Character Tokens, 2 Adam Wests in Peril

The Watchtower is the primary hub world from which all other areas are accessed. You usually start the game inside the control room.

Layout
Every room of the Watchtower is connected by the central hub, which also contains slideways teleporters to the Batcave, Hall of Justice and the Moonbase. The leftmost door and rightmost door leads to the Containment Cells and the Hangar respectively, which contain quests and collectibles. The door at the very center leads to the Control Room, where the holographic World Map can be used. You;ll spawn in front of the holograph everytime you load the game. Behind and to the right of the map is a door to a bonus room where you'll find guest appearances and celebrity cameos. Upon achieving 100% completion, there will be a lever here that drops tons of studs when pulled.

The center-left room leads to the Laboratory. Here, you can create up to 10 custom characters, the left pod used for Custom A-E while the right pod being used for Custom F-J. A tunnel on the left takes you to a seat where you can attempt the VR Missions. The center-right room leads to the Trophy Room instead. Inside the Trophy Room, you can find one screen for entering Cheat Codes and another screen for purchasing Extras. You can also view your Minikit collection on the pedestal at the second floor.

Mr. Freeze battle
When you're trying to start the The Lantern Menace level, you'll find your path blocked by Mr. Freeze. Mr. Freeze will freeze you and knock you away if he sees you getting close, so use the Stealth Suit to sneak up close and hit him. Mr. Freeze takes 3 hits before retreating.
 * Location: Central Hub
 * Reward: Gold Brick and Plastic Man token

Canary's Cure
Black Canary has been screaming too much and lost her voice. Aquaman has the right treatment for her problem: an oyster, but he needs you to find one aboard the Watchtower. Go to the left until you are south of the ledge where the Batcave teleporter can be seen to find a metal box. Destroy the box with explosives to find the oyster preserved in glass. Bring it back to Aquaman to receive your reward. There's only one issue with Aquaman's plan: Black Canary is allergic to Shellfish!
 * Location: Central Hub
 * Reward: Gold Brick and Black Canary token

Permission to Launch
Go to the broken teleporter to find the Green Loontern waiting for you there. This superhero who is definitely not Daffy Duck in disguise has heard about your adventures to the Lantern Planets, but promises that you can explore more by fixing the teleporter. Simply use the pieces by the teleporter to put it back together to activate the portal to the Moonbase! From there, you can access any Lantern Planets provided you have enough Gold Bricks, and that you have cleared their corresponding Story levels.
 * Location: Central Hub
 * Requirements: One of the Lantern Planet levels completed
 * Reward: Gold Brick and Moonbase access

No Gold, No Glory
Booster Gold's plan has backfired and Booster Bronze, the hero he requested to fight for him, has received all the praise and adoration he claims he deserved. There is even a Booster Bronze sign erected next to the Laboratory door, which Booster Gold wants you to alter. Smash the computer beside the sign to get some blue panels that you can assemble into place on the sign. Use magnetism to move the panels into place, changing the Bronze sign into Gold to please Booster Gold.
 * Location: Central Hub
 * Requirements: Completed Going for Gold quest
 * Reward: Gold Brick and Booster Gold token

Saucy Showdown
Kevin Smith is mocking Silver Age supervillains within earshot again, Condiment King being his target this time. Condiment King first sends several Red Lantern Warriors to attack you. After you defeat them, Condiment King will fight you himself, upon which you must take away one of his three hearts before the cycle repeats. He will send 6 warriors the first time, 10 warriors the second and 15 warriors finally. When fighting Condiment King, he will fly around and shoot condiments at you, so it's a good idea to use a ranged weapon of your own to shoot him down. Once Condiment King is defeated, you'll complete the quest and earn his token!
 * Location: Containment Cells
 * Requirements: Completed Dot and Bothered quest in the Batcave
 * Reward: Gold Brick and Condiment King token

Protective Insect
Killer Moth has hidden a Gold Brick in a special safe that only he can open. Problem is, even he can't remember where he put the safe, so you must guide him to it. There are some buttons on the floor that turns on huge lightbulbs, which will divert Killer Moth's attention and attract him over to the lightbulb. Using the lightbulbs, lead Killer Moth to the center of the room, up the stairs on the right, following the corridor to the left until you reach a white safe. Upon opening the safe, Killer Moth will finally notice you and surrender the Gold Brick to turn you away.
 * Location: Containment Cells
 * Reward: Gold Brick and Killer Moth token

Going for Gold
Booster Gold has arrived from the future and wants to make a name for himself in the present, but complains that it takes too long to build a reputation. Instead, he wants you to dress up as him and fight crime so that he can get famous faster. Use the character creation pods conveniently located in the Laboratory to create a Custom Character. Buy the Booster Gold...? helmet and shirt for your Custom Character. Wear them and talk to Booster Gold as this Custom Character to get your prize. Watch out, as you'll be attacked by some common criminals after doing so.
 * Location: Laboratory
 * Reward: Gold Brick

Birds of a Feather
The Penguin is rather bitter from years of taunting and insults over his freakish bird-like appearance, and he is hoping to meet another bird-man hybrid to share his misery. Create a Custom Character with a Penguin hat and shirt, then talk to The Penguin as said character to receive his sympathies. After an anti-bullying message by Kevin Smith, you will receive your reward.
 * Location: Laboratory
 * Requirements: Completed Going for Gold quest
 * Reward: Gold Brick

Cat That Got The Gleam
Catwoman has heard about a cat statuette stored in the Trophy Room and wants you to get it for her. If you go up to the second floor you'll see the statue secured by a laser fence. Use explosives to destroy the metal cover beside the exhibit, then pull on the lever that was inside of the cover to turn off the fence. Grab the cat statuette and take it to Catwoman to complete the quest.
 * Location: Trophy Room
 * Reward: Gold Brick and Catwoman (Pre-52) token

You Don't Know Jack-in-the-box
Harley Quinn has stuffed 4 civilians into large boxes in the Hangar for Joker's birthday hunt, and Batgirl wants you to rescue them. However, Harley Quinn has also placed boxes containing enemy goons as traps. Find the Joker-colored boxes around the Hangar and destroy them. If it's a civilian, talk to them and carefully lead them back to the center of the Hangar to have Batgirl keep them safe. If there are enemies inside, you can make short work of them with your attacks.
 * Location: Hangar
 * Requirements: Completed Hat Trick and The Best Laid Plans of Bats and Men quests in the Hall of Justice
 * Reward: Gold Brick

Formula Fiasco
Head up to the top platform on the right to see Man-Bat and his translator Kevin Smith. Apparently, Man-Bat has discovered a formula to revert him back to human form, but needs an ingredient somewhere in the Hangar. The component in question is a green liquid stored in a flask, and he wants you to search for it. Go south from where Man-bat is to reach some tables with an assortment of flashing items on them. Look for the flask that has green liquid and bring it back to Man-bat to clear the quest.
 * Location: Hangar
 * Reward: Gold Brick

Gold Bricks

 * 1) In the central hub, simply destroy the green signs above the doors to the other five areas to get the Gold Brick.
 * 2) At the right side of the Containment Cells, you will see 3 penguins imprisoned in what looks like a sonic vortex. You have to pull the levers near the penguins to temporarily deactivate the vortex, and you must pull all 3 levers in a predetermined order within 12 seconds to free them all. Use a character that can fly so that you can reach each penguin quickly. Once the penguins have been freed, they will pile on to a button on the floor and open a crate near their cells, which contains a Gold Brick inside.
 * 3) In the Laboratory, there is a control panel beside the character creation pods. Use a tech-savvy character to operate the console, which deactivates the laser cage that protects a glass container on the floor below. Destroy the glass container with a sonic blast to get the Golden Brick inside the container.

Kid Flash
There are 5 silver The Flash statues scattered around in the central hub, and you need to be quick blowing them up with explosives to get the token. The first statue is at the very left side of the room, the second is south of the Batcave teleporter, the third is beside the trophy room door, the fourth is found in front of the Hangar door, and the fifth is near the Moonbase teleporter. You have about 20 seconds before failing the challenge, and each statue destroyed refreshes the timer. If you manage to destroy all five without running out of time, the token will appear south of the Moonbase teleporter.

The Question
Near the door in the central hub leading to the Containment Cells is a swarm of bats that indicate something is hidden. Use super senses to detect a blue box in that corner, then use magnetism to open the box and claim the token inside.

Music Meister
At the center of the central hub is an elaborate machine connected to several buttons on the floor. Pull the lever by the machine to turn it on. The lights on the machine will flash in a certain order, and you must activate these lights again by stepping on the buttons in the right order. The button for a light of a certain color corresponds to the color of the wire that connects the button to the light. Once you step on the three buttons in the right order, you will receive the token.

Joker Space Henchman
In the Containment Cells, go up to the corridor at the back and follow it to a dead end on the left. You should see a Joker-colored box with a golden lock on it. Blast away the lock with a laser to open the box and get the token within it.

Platinum
In the Trophy Room, fly up to the ledge where a bunch of metallic statues are placed. Use explosives to destroy the statues, then use super senses to detect another shiny metal box. Destroy the box with explosives to get the token inside.

Black Adam
Also in the Trophy Room, fly to the ledge opposite of where you found Platinum. Use Brainiac to shrink the black statues, which will deactivate the buttons they were placed on. Once both buttons are inactive, the box connected to them will open, revealing the token.

Tim Drake
In the Hangar, go to the top tier of platforms on the right. You should see a laser fence and some R panels around it. Use the Techno Suit to summon your remote-controlled bot. Have the bot go through the R panel closest to the inactive door first, then have it use the access port to open the crate in the adjacent cell, exposing the token. Head back and this time use the R panel on the other side of the support structure to reach the crate and obtain the token.

Adam West In Peril

 * In the Containment Cells, you will find Adam West trapped in a vortex at the back of the room. Use the Electricity Suit to drain the power from the generator next to the vortex and shut it down to free Adam West.
 * Adam West has started a fire in the Laboratory and trapped himself in the flames! Put the fire out with an ice beam to save him.