Fire Emblem: Shadow Dragon/Chapter 19

-_-_-_-_-_-_-_-_- Manakete Princess [CHP19] _-_-_-_-_-_-_-_-_

"The Sable Order fought valiantly to keep Marth's army from reaching Chiasmir, but in the end Grust's knights buckled: the world's mightiest only in song. The League marched on to the Fane of Raman, a holy sanctuary built by the divine dragoons to house their most priceless treasures. Here another story was set to begin..."

Before the battle, I would use the Master Seal obtained last battle on a unit that is level 15-20 (the normal recommended level to promote). Be sure to also bring a thief along. When ready, just start the battle.

Also, set aside one spot for Bantu, he is needed to recruit, interestingly, the boss of this chapter.

DIALOGUE

Gharnef: Tiki... Tiki... Princess-that-was of the great divine dragons... Can you hear my voice?

Tiki: ....Mm-hmm.

Gharnef: Defilers have set foot inside the fane- despoilers! Punish them. Let your fire consume them!

Tiki: Defilers...in the fane...Punish them...

Gharnef: Remember, Tiki. Your divine dragon kin perished long ago, and Bantu has abandoned you...I alone am protecting you from Medeus. Remember...

Tiki: You alone...are protecting me...Punish...the defilers...

(Gharnef teleports off)

You might have noticed right off the bat that this map consists of a whole bunched of locked rooms...and seemingly few enemies around them. That is partially because most units are at the top AND that some enemies are inside the rooms.

There are 10 doors. I will tell what is in each of them...but first I need to assign a number to each door!

9 10

1 2 3 4 5 6 7 8

With 1 being the room in the upper-left corner and 8 being in the lower-right corner. 9 and 10 are the rooms to the extreme north.

Here are what they contain:

1) Two treasure chest containing a Master Seal and a Speedwing 2) Enemy sniper, quite dangerous if you don't have sufficient back-up the moment you open the door. Ranged units killing this sniper through the upper wall sounds like a good idea. 3) Enemy archer 4) Two treasure chests containing a Geosphere and a Seraph Robe. 5) Two treasure chests containing a Bolganone and a Bullion (XL) 6) Enemy Archer 7) Enemy Archer 8) Two treasures chests containing a Spirit Dust and a Pure Water 9/10) Connected rooms. Contain the orbs. One is taken from the start, so only one chest remains.

Notice that the rooms alternate from left to right, anytime you are stuck this is a sure way to know which room has treasure and what room has enemies.

Along with the Master Seal you get in one chest, you get another from the enemy sniper behind Door 2. By now, you should be sticking with a team of 15 or so strong units. As normal, no need to rush using the Master Seals. Wait until next battle's preparation.

Anyhow, lure/kill the mages and healers.

THEN, talk to the boss with Bantu. The conversation is as follows:

DIALOGUE

Bantu: Tiki! Tiki, my child! At last, I have found you!

Tiki: No... Stop... Come no closer...

Bantu: Hm? ...Gharnef has put you in some sort of trance, poor thing. Peace, child. Peace. Awaken.

Tiki: ...Mmm? ....Ban-Ban? Is that you? Where am I? What happened?

Bantu: Yes, child. 'tis I, 'tis I. How I worried! Are you hurt?

Tiki: No, Ban-ban, just...just scared...I feel as though I just woke from an awful nightmare...

Bantu: I am truly sorry, child. Truly, I am. I will not let us be separated again. From now on, I will be there to protect you.

Tiki: Promise? You have to promise, Ban-ban. I hate being alone...

END DIALOGUE

Seize the gate.

DIALOGUE

Nyna: Marth! Tell me, was it a success? Did you locate the Lightsphere and Starsphere?

Marth: Never fear; I have them. We need to take these to Gotoh so he can undo Imhullu's magic...But first, Nyna, we've a more pressing task ahead of us.

Nyna: Oh? And what is that?

Marth: We must Grust once and for all. If we march south without finishing them off, we have our rear exposed.

Nyna: Then you mean to invade.

Marth: Yes. And this time, General Camus will be there to meet us. I am sure of it. "Camus the Sable", they call him. Many extol him as the most able warrior alive. It will be a fierce battle...but one we cannot avoid.

Nyna: You are certain we must face him? We have crippled Grust, but they will regroup and stand in our way again. No, we need to stamp this fire out before the wind catches it and starts spreading it anew.

Nyna: Very well. But before you attack, there is something I must tell you. Later, though...Not yet. I must sort my feelings out first...

END DIALOGUE