Fuuun Shourin Ken: Ankoku no Maou

Fuuun Shourinken: Ankoku no Maou (風雲少林拳 暗黒の魔王) is a one on one fighting game developed for the Famicom Disk System by Jaleco, and published in 1987. It is the sequel to the original Fuuun Shourinken which was publish almost exactly one year prior. Like it's prequel, it features concepts such as a distinction between punch and kick attacks, relative directions, and a health bar for each fighter.

Ankoku no Maou combined the one on one fighting aspect of the game with a visual novel presentation that allowed you to select your next opponent. It also altered the control scheme to something slightly more conventional. All punch attacks are performed with while all kick attacks are performed with. Pressing both buttons allowed for special actions like leaps and jumping attacks, and blocking was performed by pressing up on the control pad.

In addition to all this, the game also supported the Famicom 3-D system which enabled players to perceive depth in the game by wearing a specially designed headset which placed shutters over either eye extremely rapidly. The game was only released in Japan, and never translated out of its original Japanese.

''Note that this series is commonly mistakenly referred to as "Fuuun Shaolin Kyo" throughout the internet. This is not the correct pronunciation of the title in Japanese. The furigana provided for the title above the kanji reads:'' ふううんしょうりんけん