Pokémon Red and Blue/Safari Zone

'Speak to the gate attendants to receive 30 Safari Balls. To catch any wild Pokémon you find, toss Safari Balls at them. Often you'll have to throw food or rocks to distract certain Pokémon, so try many different combinations when a particular Pokémon keeps escaping. When you run out of Safari Balls, or walk 500 paces, you'll warp back to the gate automatically.'



Catching Safari Pokémon
The nice thing about the Safari is that you don't have to fight with Pokémon before you can catch them. Unfortunately, you can only catch them with the weak Safari Balls they provide you.

But you do have a few new options: You can throw rocks at Pokémon, making them angry. This makes them easier to catch, but they run away more quickly. Or you can toss out some bait, which makes them stick around longer, but they'll be harder to catch (despite the idea that they are distracted while eating food.)

To make matters worse, the rarer the Pokémon, the harder they are to catch! You may see a only one time in twenty, but when you do you'll probably need to nail him with two rocks before you can snare her in a Safari Ball. And since she runs at a hair trigger, it may take ten or twenty tries until you can catch her, so be patient... Really patient. Here's the icing on the cake: you only get 500 paces (steps) and 30 Safari Balls.



Learn how to surf
You'll be able to get around a lot better if you can cross the many ponds here, so your top priority should be to get to the Treasure House (containing HM 02) in the northwest corner of Area 3.

This is more complicated than it sounds, especially in under 500 steps. Head east to Area 1 from the Main Entrance, cross the two cliffs, and out to the Northeast to Area 2, then head all the way around to the exit in Area 2's Southwest corner.

The house is just ahead, but don't forget to grab the Gold Teeth while you're in the neighborhood (see below). HM 02's Surf can be taught to just about any Water Pokémon, and is a surprisingly strong Water attack when used in battle.



Lost Teeth and HM #04
Seems like you just got a new HM, doesn't it? Well, there's one more in Fuchsia City, and then you'll have the whole set.

It's HM 04, which the Warden will hand you when you return the Golden Teeth you found in Area 3. Use this on one of your larger Pokémon, and he'll learn Strength, a technique that lets you bat aside boulders like the one on the right side of the Warden's office.

Use Strength on office boulder to get at the Rare Candy that's just beyond your reach, and make sure you have easy access to the Pokémon you taught it to, since it will be a necessary item in later dungeons.

In battle, Strength double as a basic attack, comparable in power and accuracy to Tri Attack and Drill Peck. Like all HM's, it can't be unlearned, so give it to a Pokémon who needs a source of damage and doesn't get a lot of good skills, like your brand new.



Don't Forget the Fish
Fishing is a great way to pick up some rare Pokémon, especially since it doesn't count against your "time." You need the Super Rod to catch high level Pokémon, but the Good Rod can catch a Dratini, the best of the fishing lot. He may be dangling at the end of your rod, but you'll still need to use some stones to seal the deal.