Pikmin 2/Valley of Repose/Above Ground (1)

After the opening Cutscenes, have Olimar use his whistle (B) to call the RED PIKMIN off the DWARF RED BULBORB. Worry not, the Bulborb won't eat Pikmin or hurt Olimar. Throw the pikmin (A) on the Bulborb, then approach the bag. The ship will inform you that the Communications Link with Louie is now available. Switch (Y) and walk up the hill. Approach the onion and a Pikmin will pop out. Pluck it (and laugh at the hilarious cutscene) and have it return a pellet. Pluck the two new pikmin that spawn. Use these to getmore and more 'mins till you have 11 with Louie. Have Louie throw on his pikmin, then switch to Olimar and add his pikmin. Unite the two and then return the dwarf bulborb to the onion. You will have 20 pikmin. Go to the battery that you passed earlier and pick it up. Once it reaches the Ship, it will appraise it and name it Courage Reactor. Day 1 will end.

On day 2, propagate plenty of Pikmin. I suggest around 36. Crush the second bag. (Notice the Pellet Posies with 5's on them. Their pellets take 5 pikmin to carry, and produce 5 pikmin. Pass the second bag. Beware the enemies, they can eat your pikmin! Defeat the Dwarf Red Bulborb and carry it back. Then get all your 'mins and sneak behind the RED BULBORB. Throw pikmin on his back really fast. It should go down quick. Grab its Body and the pellet, then grab the crushed can (Worthless Scrap). By now you should have 70 pikmin (Minus any eaten pikmin). Bash the wall down, then grab all your Pikmin and enter Emergence Cave. Go and check the article on Emergence cave now to get through. Once you leave with the special part there, the day ends.

For the rest of Above Ground see Aboveground (2).