Settlement Survival/Food


 * For a list of available fruits, vegetables, and livestock, see the Resources page.

Foods are crucial to the survival of a colony, and starving citizens will either die or become unhappy and start murdering other citizens, lowering happiness and productivity.

There are three main groupings of food: Rough, Fine, and Fancy, in ascending order of quality. There is, however, some overlap in some categories, with high quality Fine foods outperforming low quality Fancy foods.

Beverages sate a citizen's thirst, and providing tea and coffee will provide other benefits too. Notably, Spirits and alcohol do NOT alleviate thirst - they only improve happiness.