Tibia/Updates

Summer 2005 Update
Major updates are released twice yearly by CipSoft. During 2005 the magic systems were greatly altered. Soul points were introduced (Summer Update) which reduced the amount of macroers (characters using illegal macros) as they had to hunt monsters in order to continue creating runes. Another major feature from the update was the breaking of spears. This made it harder and more expensive for Paladins to keep on "macro-training" while away from their pc. This is most problably the most controversial of the updates applied to the game a piece of evidence for that is the fact that in the 7.6 update spears were made more resistant to breaking, due to complaints and suggestions from the tibian general public.

Christmas 2005 Update
In the Christmas Update even more drastic changes occurred. Mana regeneration (magical power, a term often used in many RPG games) speed was increased by 4x, and experience level requirements (instead of magic level requirements) to cast spells were also created. The change has made it harder for druids and sorcerers to make money below level 25, as no worthy runes can be created. Also, changes were made in the game's graphics.

Spring 2006 Technical Update
On May 18, 2006 the Tibia 7.7 version client was released. This was only a technical update, however. Changes included the white list, which allowed players to ignore everyone else except for characters in their white list and/or their VIP list. Players could also choose between either DirectX5, DirectX9, or OpenGL as their graphics engine. This led to a major increase in many players' fps (framerates per second). During the test server, the trade channel also got a new look. Players would have to press an "advertise" button and type in what they wanted to sell. This has yet to be implemented into the clients yet, however.

Summer 2006 Update
On August 1 2006, the new Shattered Isles (12 islands total) were introduced; the infamous Liberty Bay being the main settlement for players from the 12 islands. This city is famous for its sugar cane manufacturating and venetian style housing. But the city seems to be split into what they call the rich and the poor, where the east end is more for the rich and the west end is for the poor. Aside from the main city, there are numerous fascinating islands just off the shores such as Meriana, Laguna Islands and Treasure Island. A significant number of new creatures was included, plus an update to the look of the rotworm. Another major aspect of this update was the hotkey feature for items, wherein all usable items with triggers can now be set as hotkeys for one-touch instant actions. Also players are now allowed to shoot directly at people from the battle list; there is a built-in light intensity feature, plus new clothes and addons for outfits. A contentious inclusion is CIP adding cheat tools into the client. The update itself, like many others in the past received quite a lot of backlash in the community, especially on the official forums where protests littered the boards page by page. Fans are excited for the next update, consequently coming near Christmas as it does every year, for what they hope will be another great update for the game. With a pirate-themed island in the game, many fans are hoping that CIPsoft will expand on the current underwater theme and create an Atlantis-themed town perhaps. Others are hoping for an expanded slums-like Brazil town.

Christmas 2006 Update
On December 15, 2006, the Pits of Inferno was introduced, as well as the famous 'Dream Challenge' which allows one to join the Nightmare Knights and fight for good, or join the Brotherhood of Bones and help raise hell. Characters now have a quest log, allowing them to see information on major quests they have started or completed (Desert Dungeon, Paradox Tower, Djinn Factions, Post Officer). Houses were upgraded so litter bins and ovens were removed, and can be bought from furniture stores, in addition, window shutters were added to keep unwanted garbage out of houses. Banks were added in Rookgaard, and all the mainland cities, located at the current NPCs where you change gold. A Rookgaard Trade Channel was also introduced to keep the selling and buying of items separate from the mainland. New items were introduced and so were new monsters. New monsters that were introduced can all be found in the Pits of Inferno except a select few, those being Nomads, who will roam the desert of Darama, and Wyverns, who can be found all over Tibia. And finally, another feature to help stop cheaters was introduced. When you eat food, your character makes an eating sound (Yum, Crunch, etc).