Star Wars: Knights of the Old Republic/North Apartments

The North Apartments have a similar layout to the South Apartments, with five apartments on the outer wall of an apartment complex ring and an elevator back to the Upper City North. The ring is populated by a maintenance droid, a child, a man, and two women, all of whom will comment when spoken to but none of who can be engaged in dialog. All apartments contain a footlocker with random contents, although those to the southwest and southeast have low security doors: they only have DC 12, so any character who spent any points in Security (including Carth) can unlock them; alternatively they can be bashed open, although they resist the first 5 points of damage and have 20 Vitality.

Search for Bastila
If you have come here directly without being invited to a party, travel from the elevator to the northwest apartment, outside which a Sith Trooper is standing guard. This is the recommended option, since it gives you the chance to receive more experience and more items, and possibly move closer to the light side of the Force.

If you try to speak to the Sith Trooper or pass him, he speaks to you:

Within the northwest apartment, an alien prisoner standing in the north corner is being interrogated by the Sith Commander, while another Sith Trooper searches the footlocker in west corner:

If you get involved, you fight all three Sith now. Otherwise:

The Sith Commander guns down the alien prisoner, then issues a command to the Sith Trooper standing outside:

The Sith Trooper goes inside to start searching the east corner of the room. If you follow him, he challenges you:

Now you have to fight all three Sith anyway:

{|width=100% class="table-no2" style="border-top:1px solid #ff9090; border-bottom:1px solid #ff9090; border-left:1px solid #ff9090; border-right:1px solid #ff9090"
 * -valign=top


 * width=20%|


 * width=25%|


 * width=15%|


 * width=15%|


 * width=25%|

!align=left|Items !align=left colspan=2|Feats !align=left colspan=2|Force powers +
 * -valign=top
 * colspan=2|

None
 * colspan=2|
 * }


 * Level 3

Search their remains:

Make absolutely sure you get the items from the Sith Commander remains:

If you got involved before the alien prisoner was killed, you can speak to him now:

If you speak to him after anyone has equipped Sith Armor:

However, if Carth isn't present:


 * Level 3

Invited to a Party
If you have come here after being invited to a party, your destination will depend on your sex: if you're male, you were invited by Sarna, who lives in the west apartment; if you're female, you were invited by Yun Genda, who lives in the northeast apartment. The only other difference is who speaks to you and your host:

Search the Sith Backpack after the party:

Make absolutely sure you get the item:

Largo's Bounty
Largo lives in the southeast apartment apartment, which has a low security door: it only has DC 12, so any character who spent any points in Security (including Carth) can unlock it; alternatively it can be bashed open, although it resists the first 5 points of damage and has 20 Vitality.

If anyone is wearing Sith Armor, the dialog is brief:

Otherwise:

If you want the credits but don't want to move closer to the dark side of the Force, end the dialog without killing him and then return:

This doesn't prevent you from helping him:

If you have at least 200 credits:

Although you may move much closer to the light side of the Force and gain some experience, 200 credits is a significant sum at this point in the game and unfortunately for Largo, the rewards for killing him are significantly higher.

Even more unfortunately for Largo, you can kill him without moving closer to the dark side of the Force by ending the dialog without killing him and returning to extort credits from him a second time:


 * Level 3

Search his remains:

You'll also get 50 credits if you haven't already done so. Alternatively, to end the dialog without killing him and give yourself some time to decide whether you should do so:

Locked apartment
The southwest apartment has a low security door: it only has DC 12, so any character who spent any points in Security (including Carth) can unlock it; alternatively it can be bashed open, although it resists the first 5 points of damage and has 20 Vitality.

Inside are a family of a man, woman and child, who will comment if you speak to them but won't engage you in dialog:

If anyone equips Sith Armor:

The footlocker in the southeast corner to the left of the entrance has random contents, just like the footlockers in all the other apartments.