The Legend of Zelda: Breath of the Wild/Dueling Peaks Tower/Shrines

Bosh Kala Shrine
Climb the left stairs and glide across to the right to get an Amber. Climb the right stairs and go left. Glide across the same way you did for the Amber. The center wind stream will get you to the altar.
 * Name: The Wind Guides You
 * Location: Northeast of Ja Baij Shrine, as far again as Ja Baij Shrine is from Owa Daim Shrine and in the same line.
 * Extra Rewards: Amber, ?
 * Enemies: None

Ree Dahee Shrine
Stand on the button to make a platform tilt and roll its ball into a sensor. That will activate a moving platform that will take you across the abyss. The next button requires you to get off before the ball reaches the edge of the first platform. Otherwise, it will roll off the edge of the second. Once the sensor is active, the platform next to the button will start moving. The third button requires you to get off when the ball exits the shadow. It may be necessary for the platform to be tilted before the ball reaches it in order to get enough speed. To reach the chest with the Climber's Bandanna, use Magnesis to place one of the barrels on the button. Use Stasis to make sure the platform stays put so you can jump on and take the barrel off the button when you are ready to reach the altar.
 * Name: Timing Is Critical
 * Location: East of the Central Tower, near the bottom of the south face of the north peak.
 * Extra Rewards: Climber's Bandanna
 * Enemies: None

Ha Dahamar Shrine
Equip Cryonis. The first wall can be surmounted by freezing one pillar. The waterfall requires one or two pillars horizontally. You will need to weave pillars back and forth to reach the chest with the Purple Rupee. Climb the wide stairs to the top, then look to the right. You will need to place one pillar in position to stop the movable seesaw from turning counter clockwise. The second pillar should go at the right end of the seesaw such that it protrudes beyond the edge, but still stops the seesaw from turning. The third pillar should be placed at the top of the lower wedge to bounce the ball back to the right. The ball should now bounce off the third pillar, roll down the seesaw, roll off the edge of the second pillar, and land in the sensor. Break the third pillar before making adjustments to the first two. Proceed through the now open gate to reach the altar.
 * Name: The Water Guides
 * Location: Dueling Peaks Stable, east of the north peak.
 * Extra Rewards: Purple Rupee
 * Enemies: None

Shee Vaneer Shrine
This shrine requires you to move the balls into the sensors to match the pattern in the Shee Vanath Shrine. As viewed from the elevator on the left, the starting pattern is: upper row, 2; upper middle, 4; middle, 1; lower middle, 3; lower row, 5. The pattern should be changed to upper row, 5; upper middle, 1; middle, 2; lower middle, 4; lower row, 2.
 * Name: Twin Memories
 * Location: Just east of the top of the southern Dueling Peak.
 * Extra Rewards: None
 * Enemies: None

Shee Vanath Shrine
This shrine requires you to move the balls into the sensors to match the pattern in the Shee Vaneer Shrine. As viewed from the elevator on the right, the starting pattern is: upper row, 5; upper middle, 1; middle, 2; lower middle, 4; lower row, 2. The pattern should be changed to upper row, 2; upper middle, 4; middle, 1; lower middle, 3; lower row, 5.
 * Name: Twin Memories
 * Location: Near the top of the northern Dueling Peak, under an overhang. Best reached by paragliding form the southern peak.
 * Extra Rewards: None
 * Enemies: None

Ta'loh Naeg Shrine
The two chests contain the Eightfold Blade and Shield of the Mind's Eye. This shrine is intended to teach you the Side Hop, Backflip, Perfect Guard, and Charged Attacks battle techniques. Once you get close enough to the hole in the middle of the floor, you will need to perform them on the Guardian Scout in that order as you receive the instructions. Be careful not to attack with any other method, since doing so will only wear out your weapons. The chest in front of the altar has an Opal. When you get the Spirit Orb, you will also be healed of any damage you may have taken.
 * Name: Ta'loh Naeg's Teaching
 * Location: North of Kakariko Village.
 * Extra Rewards: Eightfold Blade, Shield of the Mind's Eye, Guardian Sword, Opal
 * Enemies: 1 Guardian Scout