Pokémon Emerald/Battle Frontier

The Battle Frontier is a fictional place located in the Hoenn region in the video game Pokémon Emerald that specializes in variations of Pokémon battling. To enter, you need to sign up at one of the desks to obtain the Frontier Pass, which enables you to roam freely around the Battle Frontier.

After winning at each of the Battle Frontier locations a certain amount of times, you can fight that location's Leader (collectively known as "The Frontier Brains") for a chance to win silver and gold Battle Frontier badges. When you defeat all of the leaders, you get special Berries and an extra star added to your Trainer's Card.

Battle Frontier Shop
The Battle Frontier Shop sells various goods in exchange for Battle Points earned at other parts of the Battle Frontier. You can purchase goods for your secret base, items for raising the statistics of your Pokémon, and items that you can equip to your Pokémon.

Battle Pike
The Battle Pike is a giant building shaped like a Seviper. You need to sign up for it and choose three Pokémon. You then enter a room with three doors, and must choose one. What may happen in the rooms is:


 * Someone could heal one, two or all of your Pokémon.
 * Someone could inflict a status condition on one, two or all of your Pokémon.
 * You could enter a room that is a giant maze with wild Pokémon that you can battle.
 * You could battle a somewhat-tough trainer and have all your Pokémon healed if you win.
 * You could enter a room where you will have a normal 3-on-3 battle or have a double battle
 * You could enter a room where someone will not battle you (nothing happens).

After you overcome each room, you must choose again out of three doors. A challenge is completed after 14 rooms (7 choices).

After 28 and 140 room completions, you can fight the Pike queen Lucy.

Battle Dome
In the Battle Dome, you get put in a tournament with 15 other people and have to progress through the first leg, quarterfinals, semifinals, and finals to become the champion. You can choose between single or double battles, and then pick a team of three Pokémon to battle with. Before each battle, you select two of your Pokémon to fight. Once you are done, you get taken to an actual arena where you start your fights. After each fight, your Pokémon are healed.

After 5 and 10 tournament wins (single battle only), you can fight the Dome ace Tucker.

Battle Factory
The Battle Factory is a place where you battle choosing three out of six random rental Pokémon. After you win a battle, you can trade rental Pokémon with the trainer you beat. A challenge is seven trainers in a row.

After 21 and 42 battles in the Battle Factory, you can fight the factory head Noland, whose team, unlike the other Frontier Brains, is also random.

Battle Arena
In the Battle Arena, you play a standard three-versus-three battle. However, you have to knock out your opponent's Pokémon within three turns. If you don't, you get judged on mind (use of offensive moves), skill (effectiveness of moves), and body (ratio of HP at the beginning and end of battle) to decide the outcome. A circle is worth two points, a triangle is worth one point, and a letter X is worth zero points. The Pokémon with less points faints immediately. In the event of a tie, both Pokémon faint.

After 27 and 56 consecutive wins in the Arena, you can fight the arena tycoon Greta.

Battle Palace
In the Battle Palace, you play a standard three-versus-three battle. However, you can't decide what your Pokémon uses. You can only switch out the Pokémon. Depending on their nature, they will like certain kinds of moves (offensive, defensive, or supporting). Their attitude might change if their health is low.

After 21 and 42 consecutive wins, you can fight the Palace Maven Spenser.

Battle Pyramid
In the Battle Pyramid, you choose three Pokémon. Your goal is to make it to the top of the pyramid floor by floor by finding the blue tiles, without your Pokémon getting Knocked Out from the high-level wild Pokémon or trainers on each floor. Initially, the visible space around the player's sprite is very small, making navigation harder. This space increases with each battle won.

To limit the player's items, the item bag is taken away and replaced with the battle bag, which stores items found inside the pyramid. Also, the participating Pokémon cannot hold any items from the item bag when signing up. At the end of the challenge, which spans seven floors, any new items held by the Pokémon are placed in the battle bag, which is once again exchanged with the item bag until another challenge.

After going up 21 and 70 floors, you can fight the Pyramid king Brandon.

Battle Tower
The Battle Tower consists of battling with other people. You can choose from single battle, double battle, or true double battle (multi) modes. You battle with seven trainers or sets of trainers before you get let out (unless you lose).

After 35 and 70 consecutive wins (1-on-1 only), you can fight the Salon Maiden Anabel.

Artisan Cave
The Artisan Cave is a long cave connecting one end of the Battle Frontier to the other. It starts near the Battle Palace and the exit is right next to the Battle Tower.

The cave is two levels high, contains a Rare Candy, and the only wild Pokémon found inside is Smeargle.

House
There is a house next to the Battle Tower. Inside, there is a trainer who wants to trade a Skitty for a Meowth.

Record Hall
The record hall contains all of the recors that you set at the Battle Frontier. There are three rooms. The one on the left contains records for the Battle Tube, Dome, and Factory, the one in the center has records for the Battle Tower, and the one on the right contains records for the Battle Palace, Pyramid, and Arena.

If you mix records with another Emerald game, you can also get the Battle Frontier records from the other game.

Move Tutors
In a house next to the Battle Dome, there are two move tutors. They will teach your Pokémon a selection of attacks for a price in Battle Points.