Mega Man Zero 2/New Resistance Base

A New Leader
The game will now shift to a cutscene of the New Resistance Base, a far superior and much nicer base, compared to the old, decrepit one of the first game. A group of Resistance Soldiers, with a pair of lieutenants, Isosu and Pasosu, are listening to the welcoming speech of a Reploid named Elpizo, who has been appointed as the new commander of the Resistance. Elpizo is pleased with his new position as leader, and the completion of the new base. His speech causes his soldiers to cheer him on as they file out.

Afterward, Ciel walks into the room to find Elpizo wondering if it was a good idea to make him leader. Ciel stepped down to spend more time on her research on the energy crisis, and after Elpizo's extrodinary actions he took to organize and strengthen the Resistance, she's very confident in his abilities. However, Ciel warns him that they organized the Resistance to defend themselves, not to go to war. Elpizo tells her he's buying time for her research before Copy X is eventually rebuilt. Ciel tries to get him to promise not to be too strict as a leader, but Elpizo dosn't gets the chance to respond.

Colbor rushes into the room and informs both of them that they've just found Zero lying unconscious outside the base. Immediately, Ciel springs into action with several soldiers to rescue him. All Elpizo can do is watch...

Maintenance Room
Now, the game shifts to the maintenance room, where Zero is recovering on a repair bed while Cerveau monitors his condition. Finally, after lengthy repairs, Zero wakes up, much to Ciel's pleasure. Cerveau raises the repair unit so Zero can sit up. Ciel's immediately expresses her relief that he's okay, and fills him in on what has happened since his long abscence, along with an apology for not getting the chance to rescue him. Meanwhile, Cerveau is also happy to see Zero alive and well, and fixed his weapons. Cerveau even has a new weapon to give him. Ciel and Cerveau both want Zero to pay a visit to them, and leave the room.

Exploring the Base
Now that you're in tip-top shape again, you can pay a visit to Ciel and Cerveau. Leave the maintenance room, and you'll run into Colbor. He mentions that new Resistance soldiers have arrived, and have yet to meet you. However, you need to visit Ciel and Cerveau first, and you can go past Colbor, so head down the hall to the right and enter the door marked CMD. You'll enter the command center.

Zero will meet Elpizo for the first time. Elpizo explains his part in things, and wants Zero's support to destroy Neo Arcadia. Zero has disbelief in his plans, because doing so will be extremely difficult, but Elpizo doesn't see any other solution to their problems. He gets a laugh out of Zero's confusion and calls him Mr. Legend, but gets the feeling Zero doesn't like him too much.

Visiting Cerveau
Head further to the right after your chat with Elpizo to find two doors marked LAB and CIEL. Since Cerveau has his own lab now, it's time to see what work he's accomplished with the proper equipment. Go inside and speak to him.

Cerveau greets Zero, but expresses dismay that Zero used his weapons so much that they wore down and broke. Fortunately, since Cerveau invented them himself, he fixed them up, and then some. He'll give you his newest creation, the Chain Rod, an upgraded Triple Rod, and also hand back your  Shield Boomerang you had in the last game. Like the other weapons, you'll need time to level them up again. The one you might have trouble adjusting to is the Chain Rod. Unlike the Triple Rod, it fires out as far as it can go in one shot, and can be used to hook onto objects and pull them in like a fishing line, such as the crate in the room. It also can hook onto the ceiling and be used to swing back and forth. The further you extend it, the more momentum you can gain. Cerveau will explain how it works, so don't get confused with this clever weapon.