Gears of War/Act Two: Nightfall

Find a Mode on Transport
Outside the tomb you must make a decision again on which way to go. You can goto the Right or the Left path. Whichever way yo chose, you will be stuck with Baird for the duration.

Split Off to Right - High Route
Baird and you take the lower trench, but find it's not suitable and goes nowhere. Before you leave the trench, grab the Frag Grenades at the end of the trench past the ramp. You'll need it later.

After you two ascend the trench, enter the building on the left behind the barricade. As you enter you will see two Boomers holding down Cole and Dom. Toss your newly found grenade at their feet to take them out to save your squad mates.

As you continue you see a Corpser scurry away, a taste of something to come maybe? Clear out the few Locust that appear after the Corpser and continue on through the next few rooms.

Eventually you will reach an alleyway on the street with a few more Locust. Clear out the Locust and eliminate the Troika at the end of the hallway. Tell the squad to cease fire so you can toss some grenades down at the Troika. Once the area is clear, you are reunited with the rest of your squad.

Also, go through all the rooms around this area to find ammo drops and weapons, including a replacement Lancer in the fenced in yard for those who accidentally lost it in a previous level.

Split Off to Left - Low Route
Baird and you take the ground route to the left. As you enter the building, you find you are blocked and need Dom to find you another way into the building.

As you wait you two are ambushed by two Boomers. Stick under cover and work with the other squad who is high above to clear them out.

Continue your way through the buildings here, and take out the one lone Drone on the ground floor and help out with any enemies your squad above is dealing with.

Once outside, Drones start to pour out from the opposite building. Quickly take the Locust Sniper out to help your squad, and help take out the pair of Drones that begin to attack from the other side of the fence.

Once they are clear, another wave of two Drones come out from your side of the building. Be careful they brandish Lancers so don't get too close!

Once you make it inside the building, try to flank around the Troika Gunner to aid the rest of the squad. After it's taken out along with all other Drones and Wretches you are officially reunited with the squad.

Squad Together Again
Once you are regrouped have Jack cut the door in the room next to the Troika. Beyond Dom tells a story of a Stranded that may have a "Junker" vehicle for the squad to use.

Find The Stranded's Settlement
Work your way outside of the building. Outside you will run into a Boomer and some Drones. Destroy the Boomer and take his Boomshot for some extra firepower.

Continue the fight through them on the streets towards the left. Also be careful there is a Locust Sniper, or two, lurking on the right side in the buildings.

Once inside the building, there are a few Wretches to take care of along the cat walks. The Seeder is still around as well as you keep noticing the ground tremble as you move from room to room. So be careful and stock up on ammo and weapons.

Down the next street you will find a few Drones and another Boomer. Just use cover and take them out, be sure to grab the Boomshot from the Boomer if you don't have one already. You'll need it up ahead.

You have now reached a bridge with a Troika mounted up at the end of it. Push the abandoned car forward with the X Button while under cover to get down the bridge. Use your Boomshot to take out the Drone Gunner and then work your way close to the other side to throw some grenades into the Emergence Hole to seal it up.

You now have a free an open path to the Stranded's settlement. Once inside, Dom will give up Cole and Baird for the keys to the car. It's just now a problem with how to get to it.

Continue the Single-Player Walkthrough in Old Ephyra