Talk:Wizardry V/Save State Hacking

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 * Wizardry V for the SNES- Save state hacking guide *
 * Version 1.00                                     *
 * September 10th, 2002                             *
 * Author: SG81 of the GameFAQs Message Boards      *
 * Contact: SG81@cox.net                            *

[1] STUFF TO GET OUT OF THE WAY FIRST

DISCLAIMER: The author of this document claims absolutely no responsibility whatsoever for whatever you do with this guide. Basically, if you make a thousand hard-copies and attempt to give somebody ancient paper cut torture, It will be your fault and not mine. Besides if you think something is going to happen to your computer for reading this, you shouldn't be around a computer very much :)

COPYRIGHT: This document is NOT (c) SG81. I don't think this would be worthy of the 20 or so bucks it takes to copyright something. I'm not about to waste a stamp and make a poor-man's copyright either :) I would, basically call this public domain. Personally, I don't care what you do with it. If you decide to use it, however, a nice mention wouldn't hurt. If you do decide to use it any way other than personally, give me an email so I know at least one person has gotten use of it.

[7] CONCLUSION/CREDITS

Well, it was fun and I hope you enjoyed reading/using this guide as much as had creating it.

The future? I 'm not too sure. I've found out that writing/composing/editing a guide is much more work that I thought. I really have to commend those other people who write FAQs or guides that are much more in-depth and better constructed than mine.

Still... I really like hex editing stuff and there might be more of these guides in the near future.

I would like to thank...

-Robert Woodhead and Sir-Tech software for making a great gaming series that set the standard for text-based dungeon-crawl games.

Comments/Suggestions/Corrections should be sent to the e-mail above.