Kaijuu Monogatari/Walkthrough

General flow
In Kaijuu Monogatari, each player character starts out in a castle in one of the corners of the world. They begin the game particularly weak, and must spend a good amount of time earning experience points by defeating monsters, and leveling up until they are strong enough to explore further away from their home. Saving money up to purchase better equipment will help substantially.

Once a degree of strength is built up, each player character should seek out a nearby Gypsy and trade the Heart Stones provided to them for a map which shows the location of a particular sunken treasure which is required to reach Fat Badger's Castle and complete the game. A nearby traveling monk can interpret the maps and provide you with more clues and information about the treasures' whereabouts.

Once this has been accomplished, the characters should journey to find one another. At first they should remain in pairs. The reason for this is that it will be some time before you can ride with all four characters on a single ship, so it's a good idea to stay in pairs and use the two-man ships to sail around and find the sunken treasures. It's not required, but it will save you a lot of time to do it like this.

After finding all of the sunken treasures, you should join the pairs together into a single party of four, and find all of the remaining items which are scattered throughout the world. To aide players in their quests, the makers of the game provided a cloth map of the world (shown above) which illustrated the major geographical features of the world, and helped players from getting lost.

Combat notes

 * Once an enemy sustains enough damage, they enter into a weakened state which is indicated by a change in appearance. Once weakened, their offensive power drops considerably.
 * Either all of the enemies will attack the party first, or all of the party will attack the enemies first, there is no alternating between players and monsters.
 * A single monster will never hit the same character twice in a row.
 * Poison status reduces the infected character's offensive power in half.
 * Auto battle mode will always instruct a character to fight, never to cast a spell, use an item or use a skill. The characters will divide attacking the monsters in the following ways:
 * If there is only one monster, all four characters will attack together.
 * If there are two monsters, the Hero and Kupikupi will attack one enemy, and Poyon and Babubabu will attack the other.
 * If there are three monsters, Poyon and Babubabu will each attack one, while Kupikupi will join the Hero in attacking the third.

Devil's Formation
There are a few instances when you will transported to an odd diagonal-looking chess board. Any member of your party will begin at the bottom of the screen, while enemy pieces will be places at the top. Each piece represents an enemy that you must fight if you occupy the same space. Each turn, you get to move each of your characters in one of eight directions to any neighboring square, and the enemy pieces will do the same (they tend to find the shortest distance between themselves and one of your characters.) Your objective is to defeat the leader-piece (the one which looks distinctly different from the rest.)  However, you are likely to be attacked by other pieces as you approach. When you and a piece occupy the same space, you will enter a one-on-one battle with a random monster. You must conduct this battle solo. You can make use of a Lucky Bell or Babubabu's Escape skill to prematurely end the attack and return to the board with the enemy piece removed. Once the monster representing the boss piece is defeated, the doors at the top will open, and you will return to the regular world, regardless of how many regular enemy pieces remain.