Command & Conquer 3: Tiberium Wars/Scouting

Scouting is sending a unit/units to enemy base and get information. Main purposes for scouting are:
 * to know which side the enemy is playing
 * to see whole base (structures, units, base tier)
 * to see where the defenses are
 * to see radar for using support powers
 * to learn base's weak spots

Scouting units
A good unit for scouting is
 * cheap (Buzzer 200$)
 * fast (Attack Bike)
 * versatile and can get there by the shortest way (Venom)

Although, every good scouting unit is either cheap or fast. Versatile units are usually more expensive, but they are harder to take down and get information fast.

=GDI=


 * Rifle Squad: Better than nothing. Rifle Squads can be trained instantly while Barracks has been constructed, but it lacks of speed and is a bit too pricey (300$) for its purpose.


 * Pitbull: GDI's main scout unit. It is fast enough to be a scout vehicle and price isn't too bad. Detects also stealh, which is good.


 * Hammerhead: This is what means "versatile". Hammerhead is all-terrain scout which has an infantry slot for garrisoning. Excellent scout, it's fast, powerful and sturdy but way too expensive (1500$).