Flash Flash Revolution/Settings

Most of the following settings are considered to be "Mods" (modifications) that alter normal gameplay.

Speed
Speed modifies how fast the arrows scroll on the screen. To do this, they delay when the arrows appear on the screen. Currently FFR supports the following modifiers:
 * 1.0 (default)
 * 1.25
 * 1.50
 * 1.75
 * 2.0
 * 3

Boost
Boost is not currently implemented.

Effect
Additional visual modifiers to make the game more difficult (and interesting).
 * Dizzy:
 * Tornado:
 * Mini:

Appearance

 * Visible:
 * Hidden:
 * Sudden:
 * Stealth:
 * Blink: The arrows toggle, every few milliseconds, between visible and hidden.

Dark
Dark can be toggled on or off to make the arrows at the top of gameplay darker than normal.

Set AutoFail
AutoFail enables players to set the game to automatically fail when the optional conditions are set. These conditions consist of how many of each type of rating received (perfect, boo, miss, etc.) and the number of them are set by the player. The reason you would want to use AutoFail is if you were attempting to go for a AAA or a skill token that required that a certain amount of a type of rating not be reached.