Ballz/Divine

Abilities: Speed:      5       Charge Attacks:       1 Punch:      2       Aerial Attack:        5 Kick:       5       Explosion\Cyclone:    3 Missile:    1       Other Specials:       2 Throw:      3       Defense:              3 Grapple:    4       Aerial Defense:       3

Flip & Throw opponent P+K (close) Reverse Cartwheel Frankensteiner - T,T,T Stunning Aria - D,D,U (automatically dizzies opp.) Fake Dizzy - D,D,A (cancel with P or K) Knee to Groin - D,D,T / D,J+K (close) Come Hither - T,A,T,A (draws opp. in; if contact is made, Divine will automatically execute the Flip & Throw maneuver) Uppercut - A,DA,D,P or D,DT,T,P Toe Leap - U,U,K Ballerina Pirouette - A,UA,U (If performed repeatedly, Divine will become tangled and stunned for a brief period of time.) Springboard Kick - A,A,K / T,T,K Piggyback Bite - J, then land on opp. Throw - K (close): (She lifts the opp. by the gonads, holds them, and drops                   them to the ground.) Win Grapple - P: (Divine bends the opp. over her knee and spanks them.) Fatality - U,U,U: (Divine throws the opp. up off the screen and waits to                  catch them. After tapping her foot impatiently, she moves                   aside as they crash to earth.) Morph into Divine: R,U,L,P+J Taunt: Shake That Booty!