Bloodstained: Curse of the Moon/Gameplay

=Characters=

Zangetsu


Zangetsu is the main character of Bloodstained: Curse of the Moon. His basic attack is a sword slash, which has short range but attacks quickly. He has the most health out of any character. He has three available subweapons, and if the player chooses to kill the other characters, he can gain additional abilities.

Subweapons

 * Whip - The whip extends at a 45 degree angle upwards, striking once. It consumes three units of magic per use.
 * Tarot Card - The tarot card flies downward at a 45 degree angle until it hits the ground, where it creates a small portal that deals multiple hits of damage. It consumes three units of magic per use.
 * Oni Mask - The oni mask temporarily surrounds Zangetsu with a purple flame. While the flame surrounds him, he deals extra damage with his sword. It consumes four units of magic per use.

Abilities

 * Crescent Slash - If the player chooses to kill Miriam instead of allying with her, Zangetsu will gain the crescent slash. This move replaces the regular jumping sword strike with a curved slash that covers more area.
 * Double Jump - If the player chooses to kill Alfred instead of allying with him, Zangetsu will gain the double jump. This allows him to jump in mid-air, and the trajectories of the two jumps can be different. This allows him to reach areas previously only accessible by Miriam.
 * Dash - If the player chooses to kill Gebel instead of allying with him, Zangetsu will gain the dash. This allows Zangetsu to move quickly forward and perform longer horizontal jumps. It can be activated by double tapping left or right or by pressing its dedicated button.
 * Charge Slash - This move is exclusive to ultimate mode, and is unlocked right from the start. It allows Zangetsu to charge his slash by holding down the attack button to release an extra-powerful attack.

Miriam


Miriam is the first ally to join your party, appearing after the first stage. She has a long range whip, the highest jump of any character, and a large amount of health. She can also slide, allowing her to get to unique areas. She is feasibly the most useful character in the game. She has four available subweapons.

Subweapons

 * Throwing Knife - The throwing knife shoots straight forward until it hits an enemy, dealing a low amount of damage. It can be used multiple times in quick succession. It consumes one unit of magic per use.
 * Triple Daggers - Three daggers are thrown at slightly different angles upward. The game likes to put enemies above you at an angle, so this weapon can be very useful. Furthermore, each dagger does separate damage, so if all three hit a target, it will deal a large amount of damage. This makes it powerful against large targets like bosses. It consumes three units of magic per use.
 * Axe - Miriam holds a giant axe above her for a moment before swinging it down. It's slow but does a lot of damage. If used in the air, she will wait until landing to swing the axe down. It consumes six units of magic per use.
 * Sickle - Miriam throws a spinning sickle, which travels forward before stopping and coming back the way it came. If it hits Miriam, she will catch it, otherwise it will continue travelling backwards until it goes offscreen. It consumes three units of magic per use.