MediEvil/Gameplay

Starting a new game or loading a game
Once the game starts, the player will be presented with the history of Gallowmere segment, explaining the game's backstory. Immediately following this is the intro cutscene, which shows the villain, Zarok, enacting his evil plan. These segments can be skipped by pressing psx: x or psx: start.

Finally, after a brief loading screen, the title level will appear. If psx: start was pressed, then the player will be immediately presented with the grave-hugging skeleton and menu options. Otherwise, the camera will fly through the title level until it reaches the gravehugger. Only two options are available here: New Game and Load Game. To select an option, press psx: X. Selecting New Game will begin the game. Selecting Load Game will present the player with three grave stones from which they can choose their previously saved game. If nothing is done on the main menu, the camera will fly into the nearby water, restarting the introductory segments.

Movement
Players can move Sir Dan around using the directional buttons or the left joystick. Double-tapping the directional buttons or tilting the joystick all the way will make Dan run. Tapping directional buttons only once or tilting the left joystick only a little will make him walk. Dan is also capable of strafing using psx: L1 or psx: R1.

Attacking
When psx: X is pressed, Dan will use his current weapon's primary attack. This is usually a quick attack. If no weapon is currently equipped, Dan will rip his arm off.

When psx: s is pressed, Dan will use his current weapon's secondary attack. These attacks can usually be charged up for more damage.