The Fairyland Story/Rounds 91-101

Round 91
This round contains three Wolfmen and two Dragons, and the powerup will appear on the second (I-shaped) platform at the top (all six of them also spell out "DIPPER"); the only way to reach it is, after killing both Dragons, to jump onto the seven tiny platforms leading up to them in turn (but you will have to time your jumps 100% perfectly, because if you mistime any of them, the Elf will fall all the way down to the ground), then jump up to the first and second levels of the sixth (R-shaped) one at the top, in turn, kill the second and third Wolfmen, and jump over to that aforementioned second (I-shaped) one and collect it. After this round, you shall get treated to a thirteenth cutscene of the Elf, riding into view on the back of his enormous blue wingless dragon from the right side of the screen, but this time with the text of ''WONDERFUL! YOU ARE THE BEST PLAYER.'' above them - and there are only ten rounds left.

Round 92
This round contains five Wolfmen (although there initially only appears to be four), and the powerup will appear on the second platform on the third level; the fourth Wolfman will also fall to the ground at the start, and if the Elf kills the first two Wolfmen after falling onto the the left side of the first platform on the ground, falls onto the the right side of this platform or falls into the space to its right (after killing the next two Wolfmen), he will not be able to escape.

Round 93
This round contains two Golems and three Monks, and the powerup for it will appear on the first platform on the second level; the three platforms on the fourth level also spell out "HDG", and the Monks are impossible for the Elf to reach, so you had better hope the powerup is going to be a Silver Bracelet.

Round 94
This round contains four Wolfmen, and one Bishop, and the powerup will appear to the right of the top of the second level of the platform on the ground; however, if the Elf collects it, and falls into the space below it as a result, he will again not be able to escape, so you had again better hope the powerup is going to be a Silver Bracelet (or a Feather, as if you're no longer shrunk after a hit by a Wizard's spell on Round 90, or never were, you are doomed)!

Round 95
This round contains 2 Dragons and 3 Monks (although there only appears to be one of each) and the powerup will appear to the right of the eighth level of the third platform on the first level; the only way you can reach it is if the Elf is still shrunk after being hit by one of the Wizards' spells on Round 90, to jump up to the first platform on the first level, then jump over to the second platform on this level, and the third level of the third platform on it, jump up to the fifth level of this platform (if the Elf is not still shrunk, or never was to begin with, you will not be able to do this as he cannot jump low enough to land on it, and will always jump up to the sixth level above it instead), jump up to the aforementioned eighth level, then jump up to collect it (and you had also once again better hope that it is going to be a Silver Bracelet, as the enemies will not move from their positions on the first levels of the two platforms on the second level). This round is also the cause of many a marathon player's defeat - as there is no way to win it if the Elf is no longer shrunk at the start.

Round 96
This round contains three Wolfmen and four Monks, and the powerup shall appear on the first level of the platform on the second level; the first and third Wolfmen will also fall to the ground at the start, while the second Monk will fall to the aforementioned first level of the platform on the second level, which means the only way to reach that powerup is to jump up to the fifth level of either the first or second platform of the first level, jump over the gap between the left side and the right (because if the Elf falls onto the centre of the fourth level of either of these platforms and kills either of the Monks, he will not be able to escape), fall down to that aforementioned first level of the platform on the second level, and collect it (but again, if the Elf kills both Monks, he will not be able to escape because he can't jump high enough to get out, so you had yet again better hope that the powerup is going to be a Silver Bracelet).

Round 97
This round contains three Dragons and four Monks, and the powerup shall appear on the tiny platform on the second level; the first Monk will also fall to the ground at the start, while the three Dragons shall fall to the first, second, and third levels of the platform on the ground, which means the only way to collect the powerup is to jump on the first Monk's head, jump up to the first level of the aforementioned platform on the ground, kill the first Dragon, then jump up to the first level of the second platform on the third level, and the second level of the platform on the ground, kill the second Dragon, jump up to the first level of the second platform on the fourth level, and the left side of the third level of that platform on the ground, kill the third Dragon, jump up to the first level of the third platform on the fifth level and up to the fourth level of the platform on the ground, then drop down onto the right side of the third level, then fall down onto the aforementioned tiny platform on the second level to collect it (and because the second level of the aforementioned second platform on the third level, where the second Monk starts off, is impossible to reach, you had, for a fifth time, better hope that it will be a Silver Bracelet).

Round 98
This round has three Wizards, one Dragon and one Bishop, and the powerup shall appear on top of the second platform on the third level, which means the only way to reach it is to jump up to the first platform on the second level and on the second Wizard's head, jump over to the platform on the ground, fall onto the third Wizard's head, jump up to the second platform on the first level (and the second platform on the second level), jump onto the Dragon's head and then jump up to the aforementioned second platform on the third level to collect it; after this round, you will be treated to a fourteenth and final cutscene of the Elf riding into view on the back of his enormous blue wingless dragon from the right side of the screen, but this time with the text ''COME ON NOW! YOU ARE GETTING NEAR THE END.'' above them. There are only three more rounds left to go - are you tough enough to clear all of them?

Round 99
This round contains two Wolfmen, two Dragons and one Bishop and the powerup will appear on the platform on the second level, which means the only way to reach it is to jump up to the first level of the first (Y-shaped) platform on the first level and onto the Dragon's head, then (when he jumps) jump up to the second level of the platform and kill either the first Wolfman or the Bishop, jump onto the remaining enemy's head and up to the fourth level of the platform, and jump up to that aforementioned platform on the second level to collect it; the platforms are also arranged to spell out the equation "Y = X".

Round 100
This round contains two Wolfmen, and five Dragons (although there initially only appears to be four), and the powerup will appear on the fifth level of the platform on the fourth level; the first Wolfman will also fall to the right side of the first level of this platform at the start, while the second Dragon will fall to the platform on the third level, and the second Wolfman will fall to the left side of the second level of the second platform on the second level. Next up is:

Round 101
This round contains Dracolisk (who attacks by spitting fireballs at the Elf); his belly is his only vulnerable point, and once you have cast thirteen spells on him, he will transform into an enormous cake, collapse, and leave a large colour-changing diamond behind. The Elf will then start jumping for joy (and, if he is standing on one of the three platforms, fall to the ground and walk over to the diamond, then continue his jumping), as the text "BONUS! 1000000" appears on the screen, and the screen shall then go black as the ending text ''CONGRATULATIONS!! YOU HAVE SUCCESSFULLY COMPLETED 101 QUESTS AND NOW THE DIAMOND IS IN YOUR HAND. IT WILL BRING PEACE TO THE KINGDOM AGAIN. THANK YOU FOR YOUR BRAVE ACT. appears on it (however, the number shall not'' be right if you collected any Feathers) - and the game will then go into high-score mode, and as your score shall most likely be the highest upon the cabinet to date, enter your initials at the top of the table with pride before the game goes back into attract mode.