Super Smash Bros. Brawl/Meta Knight

Special Attacks

 * Mach Tornado||
 * Drill Rush||
 * Shuttle Loop||
 * Dimensional Cape||
 * }
 * Drill Rush||
 * Shuttle Loop||
 * Dimensional Cape||
 * }
 * Dimensional Cape||
 * }
 * Dimensional Cape||
 * }

Taunts

 * Meta Knight wraps his cape around himself and spins into a thin cylinder before reappearing momentarily.
 * Meta Knight says "Fight me!", slashes his sword twice, and then points his sword at the opponent.
 * Meta Knight opens his wings twice whilst making a roaring sound.
 * }
 * Meta Knight says "Fight me!", slashes his sword twice, and then points his sword at the opponent.
 * Meta Knight opens his wings twice whilst making a roaring sound.
 * }
 * Meta Knight opens his wings twice whilst making a roaring sound.
 * }
 * }

Victory poses
He says come back when you are ready for the fight He says victory is my destiny and he says you have much to learn.

Strats
Meta Knight has a weak attack but is very strong in the combo department. One thing that you should remember is that he is good in the air. Use the dash attack to knock them up the air then fly up after them (using Up on the joystick or X or Y) then while your under them use your up air attack (up A). Now if they don't avoid you then you can bring them up to the very top of the screen. Once you get you and them off of the edge of the top then you can send them flying out of the screen (killing them) by using Meta's Up B attack (shuttle loop). This send them flying off of the screen.

Meta Knight's Neutral B special move is great for pumping up an opponents Damage, especially if your opponent is a large character such as Bowser or Dedede as they find it harder to escape the Tornado.

A great finishing move to use with Meta Knight is sidestep into Down Smash, both are extremely quick moves so therefore very hard to dodge. However as with the majority of Meta Knight's moves, knockback is rather low so the move is best used when your opponents damage is above 120%

When in the Air his best moves are his Neutral A and Side Smash, both of which give relatively high knockback. If your opponent is above you the consider using Metaknight's Up B as it has considerable knockback.

When falling from above the best move to use is probably Meta Knight's Down B (Dimension Cape). It allows you to teleport in any direction you please which is great for confusing an opponent who is waiting to smash you back upwards.

Final Smash
"BEHOLD!"

- Meta Knight using his final smash

Galaxia Darkness: Meta Knight swings his cape. If you don't hit, nothing happens, but if you hit the enemy... behold. All the stage turns into shadows and Meta Knight launches the enemies away with one slash. Do not go near him if he is about to unleash his final smash.