Sam & Max: The Devil's Playhouse/Episode 304: Beyond the Alley of the Dolls

Sam & Max Episode 304: Beyond the Alley of the Dolls is the fourth game in the third season of episodic content, titled Sam & Max: The Devil's Playhouse. Beyond the Alley of the Dolls was developed and published by Telltale Games, and released for Windows, Mac, iPad and PlayStation 3 on July 20, 2010 through the Telltale and Steam websites for the the PC versions and through the PlayStation Network for the PS3.

In Beyond the Alley of the Dolls, Sam & Max find themselves barricaded in Stinky's Diner and must find out how to stop the raving hordes of Sam clones ("Samulacra" or "Doggelgängers", if you will) that stole the Devil's Toybox in the previous episode. As all of Manhattan becomes overrun by toy-snatching clones, our intrepid Freelance Police delve into the mysteries of the scantly-clad Doggelgängers and uncover the truth about the dastardly fiend behind these sinister Samulacra. Is it the cranky Diner Owner? The spineless Space Ape? The Magical Curator? The Mysterious Doctor? Or is it some other force all together? Join us, friends, as we discover what awaits...Beyond the Alley of the Dolls!

Playing Cards of Telepathy
You find yourself barricaded in Stinky's Diner, together with Grandpa and Girlie Stinky, as well as General Skun'kape who suffers from heavy sam-o-pathy. Now talk to everyone, also try to look at and use everything, and soon you will discover the radion on the counter. Use it, enjoy Skun'kape seeing red and being drawn out of the room. You as Max can now use the cards of Mind Reading, in addition to the Teleportation, Rhinoplasty, and Future Vision abilities that you know already.

Flee from the siege
Since the outlook is gloomy, escape is the word. Make sure you have looked at/used every available item in the room.

The Cloning Facility
From the cloning facility is immediately reachable via tunnel: Stinky's Diner, the room before Paperwaite's office, and Momma Bosco's laboratory. In the facility, note the control platform with the controls, the coffee mug, and the hand-shaped device. Note also that magical tentacles prevent you from using the cooking controls. At Momma Bosco, don't forget to check the phone, so you can later teleport there. Likewise, before Paperwaite's office, check the trash.

To get access to Sal's number,

You can now teleport to where Sal is working---it looks like the harbor---immediately you see some samulacra crashing with the DeSoto full of toys. The Ventrioquist toy Charlie Ho-Tep will fall off to the sideway. Pick it up. You can try to cross the street but the doggelgängers will chase you from the street. Teleport back to Stinky's Diner.

Girl Stinky is occupied with Flint Paper who accuses her of working against her grandpa. Talk to Flint and follow his lead, sooner or later you will be drawn into the lie that Girl Stinky prepared Grandpa's birthday party. To get a clue on the mysterious S., it will be necessary to cover the lie and free the girl.

Free Girl Stinky
As Sam says, to free the girl you would have to produce Grandpa Stinky's favourite birthday cake, and soon!

Grandpa Stinky will recognize the cake now, and Sam gets smooched by the girl. All persons leave the room. Now find out who Girlie was dating by following her through her phone number. Sam & Max's teleporting attempt brings them to the cloning facility, where they hide and become witness to a date with Sal. Unfortunately, you can't interrogate them further, as the master of the facility takes over their thoughts, and both Girl and Sal become enslaved.

Summon Momma Bosco
The next chance for resolving the puzzle of the facility appears to be summoning Momma Bosco. She would know who the mysterious master is and what to do. You certainly noted by now that using the gong at Boscotech will start a séance. But a séance with only unbelievers will just not work. In order to run a good show, you will have to convince at least one of the participants.

Harry and Superball leave the room. But Momma Bosco is no help, either.