Commander: Conquest of the Americas/Buildings

Defense buildings

 * Fort (strengthens colony from ground and naval forces)
 * Garrison (determines soldier limit of colony)

Refinery buildings

 * Bakery (produces bread from flour)
 * Carpenter (produces furniture from lumber) *DLC
 * Cigar Factory (produces cigars from tobacco leaves)
 * Clothier (produces clothes from cloth)
 * Curing House (produces tobacco leaves from tobacco)
 * Distillery (produces rum from sugar)
 * Foundry (produces steel from iron)
 * Furrier (produces fur clothing from fur)
 * Gemcutter (produces gems from gemstones)
 * Gold Smelter (produces gold from gold ore)
 * Iron Smelter (produces iron from iron ore)
 * Leather Crafter (produces leatherwares from leather)
 * Mill (produces flour from wheat)

Morale buildings

 * Church
 * Courthouse
 * Palace (only allowed one)

Base buildings

 * Docks (repair ships)
 * Hospital (required for larger populations else morale decrease)
 * Indian Affairs Office (Minor bonus with local natives)
 * Mission (bonus with local natives)