Age of Empires II: The Conquerors/Civilizations

A lot has changed with the introduction of The Conquerors expansion pack. Not only have new civilizations, units, and technologies been added into the mix, there are now a host of new maps, new terrain types, and even new victory conditions to experience.

This guide for Age of Empires II: The Conquerors provides everything you'll need to know about all of the features of this new expansion pack for Age of Empires II: Age of Kings, including:


 * Summaries and strategies of all the new civilizations, their strengths and weaknesses, and changes made to the previous civilizations
 * Surveys for unique units and technologies, like Parthian tactics, hussars, war wagons, and mamelukes, to name a few
 * Scenario objectives and strategies for each of the eight new historical battles
 * Detailed scenario-by-scenario strategies and objectives for the three single-player campaigns: Attila the Hun, El Cid, and Montezuma

Novices and experts alike will find this guide for The Conquerors the resource needed to effectively conquer this new challenging new expansion, utilizing all new technologies, advances, units, and tactics.

Age of Empires II: The Conquerors adds five new civilizations to an already crowded field of contenders. Unlike many real-time strategy games, however, the differences between civilizations in this game are not merely cosmetic; they run deeper than mere color changes to the uniforms. Because of this, this chapter takes an in-depth look at each civilization in The Conquerors and details its individual strengths and weaknesses. Hopefully, this analysis will aid you in formulating a battle strategy the next time you are called upon to play an unfamiliar civilization. In addition to the new civilizations, this chapter also covers some old ground. For play-balance purposes, The Conquerors slightly alters some of the original 13 Age of Kings civilizations. These changes are noted here as well.