Miner 2049er/Level 1: The Mine Shaft



Note: The screen presented here is from the Atari 5200 and Atari 800 versions of the game. If you are playing the game on a different system, some of the points mentioned below may not apply.

General Strategy
The Mine Shaft is your introduction to the basic gameplay elements. All you have to focus on is avoiding or capturing the mutants and walking along every piece of floor. All of the discarded items can easily be collected for extra points.

The quickest approach to completing this board is to complete each platform from the bottom of the stage to the top. At the top, deviate as much as you need to safely remove the mutants and earn points for them before completing the rest of the stage.

Critical Points

 * 1) Bounty Bob's starting point (the lower left corner) is a dangerous place. The mutant who patrols the floor will walk all the way over to the left and kill Bob if he stays there. This mutant can also kill Bob if he is standing on the left edge of the bottom platform because the mutant can touch Bob's heels. In order to be safe, Bob must at least walk to the first part of the platform that straightens out.
 * 2) To complete the stage, you must jump to the little island on the left side of the screen. To get there, you must jump in advance of the gap. If you jump too late, you will fly over the island and die landing on the platform below. It is best to jump two or three sections of floor ahead of the gap. From the island, you can safely fall to the floor below or jump back to the right.