The Elder Scrolls IV: Oblivion/Mods

Modding Oblion
Bethesda has greatly expanded on Oblivion by allowing free construction kits so that anyone can make and distribute their own modifications to the original game. Thousands of modders have taken the challenge and have done everything from create new items, to balance the radiant AI.

How to Use Mods

 * First of all find the mod you want and download it.
 * Most mods will be in the ZIP format so unzip them once you've downloaded them
 * Some mods that are not in Zip format may require you to download a new decompression tool. 7zip is the most common of these tools and can be downloaded for free. It can decompress .rar, .zip, .ace, and .7z files. If you run across a mod that cannot be dowloaded as a zip you'll need to use a tool like 7zip to decompress it.
 * Once you've decompressed the folder you'll have a folder with several programs in it. Most modders include a readme with instuctions. If the readme varies from this guide follow it.
 * The folder usually contains a .ESP file. It could also be a .BSA, .BIK, .ESM, or any other number of extensions.
 * Take the ESP file (or whatever the readme says) and move it to C:/Program Files/Bethesda Softworks/Oblivion/Data this address can easily be found by accessing my computer and going to each of the files named in order.
 * During installation you may have named the program folder something other than Bethesda Softworks, if you did use that instead.
 * Start up Oblivion and instead of choosing Star click Data Files. There should be a list including the mod(s) you installed. Check the box to the left of the mod(s) you want to apply and start up the game