Tom Clancy's EndWar/Prelude to War

EF-01

• Follow the instructions on screen.

• Use your gunships to target enemy tanks.

• If you press the “d-pad” up twice rapidly you will select all of your gunships at once.

• The mission ends after you destroy all the enemy tanks on the level (they are at Foxtrot and Bravo).

• Click down on the right stick to use the zoom feature for a closer look at your enemies.

US-01

• Immediately attack the hostile gunships with you transports (unit one).

• Bring in Gunships to complete the combat chain.

• Send transports after gunships, gunships after tanks, and tanks after gunships.

• Hold position at the two sides of the shuttle launching platform and stay mindful of the combat chain.

EF-02

• Send Unit 1 and Unit 2 to the gate to the northeast of your starting position.

• Immediately have your gunships attack the tanks (hostile 1).

• Call in transports so you have the full combat chain.

• Stay near the gate and continue to use your units to counter enemy units according to the combat chain.

RU-01

• Immediately send your units to the outer set of red and white striped barriers as cover. (The one that’s   right before the big gap to the main gate to the northwest.)

• Order your units to take cover at the red and white striped barriers.

• Move up your transports directly behind your engineers.

• Just hold that position, do not fall back and do not move forward. You engineers and transports will be able to handle any and all threats the enemy throws at you.

US-02

• Send your gunships between the wall to the south of Alpha and the forrest.

• Send one unit of engineers to garrison each tower to the southeast of Alpha.

• Send one group of engineers to garrison one of the towers to the southwest of Alpha.

• Use your gunships to destroy any enemy artillery units that appear.

• Put your final group of Engineers into your transports and have them garrison a building near the center of the map and a little to the south. They’ll harass any units coming to alpha and act as a forward contact point.

• Your biggest threat on this map is enemy artillery, make it your priority.

EF-03

• Send Unit 1 to secure Lima and Unit 2 to secure Bravo right away.

• Put your Riflemen into cover before they attack the drones they face at Bravo and Lima, otherwise they’ll die.

• Deploy the full combat chain as soon as possible, Gunships, Tanks, and Transports.

• The enemy will almost always try to take Lima back, be prepared to fight there and don’t forget the combat chain.

• Once you have secured Lima and Bravo just hold on to both points until the counter runs out.

RU-02

• Send Unit 2 to secure Whiskey

• Send Unit 3 to secure Sierra

• Put Unit one into your transport and send Units 4 and 5 close to Unit 2 or 3 but keep them back because garrisoned Engineers are near the Uplinks.

• Make sure your Riflemen are in cover when they engage the enemy Engineers at Whiskey and Sierra.

• Once you have taken out the Engineers at Whiskey and Sierra move up Unit 4 and 5 to Foxtrot to attack enemies in the area and hold that postion.

• Move Unit 1 to secure Foxtrot once they’re free. Have your Unit 3 garrison a building nearby Foxtrot to help protect your Engineers.

• At the same time, send Unit 2 from Whiskey to secure Zulu.

• Once you have Sierra, Foxtrot, Whiskey, and Zulu, just hold them until the timer runs out.