Super Smash Bros. Brawl/Yoshi

Yoshi has unusual properties which can give him an edge against players used to combating more "normal" characters. His running grab and pivot grab are stellar, and he can punish shields from midair with Egg Lay. The double jump is unusual, with some "super armor" like Snake has during his recovery, allowing Yoshi to take a hit and counterattack. His attacks also do a better job of flowing from one to the next than most characters in Brawl, letting him keep the pressure high once he finds an opening.

Yoshi has a unique shield which always covers his entire body. Unfortunately, his roll dodges are terrible, his standing grab is terrible, and he is not permitted to cancel the shield with a jump like most characters can, and he emerges from his shield slower than other characters. This gives Yoshi a hard time dealing with some projectiles and with characters whose melee attacks have notably longer range than his own.

Recovering properly with Yoshi requires turning "tap jump" off in your control scheme. Yoshi should throw eggs first, and double jump afterward. If tap jump is on, Yoshi will instead do a double jump but then cancel it when he throws his egg. Yoshi should always beware of being footstooled off stage, as throwing eggs provides only a minimal vertical boost.

Basic attacks
He uses his tail and legs to attack foes, but will occasionally use his head as well.


 * Double Kick||Kicks twice.
 * Head Smash||Smashes his head forwards.
 * Head Butt||Tosses his head up hitting opponents upwards.
 * Tail Whip||Swings his tail in a sweeping motion.
 * }
 * Head Smash||Smashes his head forwards.
 * Head Butt||Tosses his head up hitting opponents upwards.
 * Tail Whip||Swings his tail in a sweeping motion.
 * }
 * Tail Whip||Swings his tail in a sweeping motion.
 * }
 * Tail Whip||Swings his tail in a sweeping motion.
 * }
 * }


 * Head Smash||Yoshi spins smashing his head into his opponents midair.
 * Tail Whip/Dragonic Reverse||Uses his tail to whip enemies behind him. The control stick must be tilted in the opposite direction Yoshi is facing.
 * Flutter Kick||Combing downward kick from mid-air.
 * }
 * Tail Whip/Dragonic Reverse||Uses his tail to whip enemies behind him. The control stick must be tilted in the opposite direction Yoshi is facing.
 * Flutter Kick||Combing downward kick from mid-air.
 * }
 * Flutter Kick||Combing downward kick from mid-air.
 * }
 * }
 * }

Smash Attacks

 * Head Butt
 * Upwards Head Butt
 * Tail Whip
 * }
 * Upwards Head Butt
 * Tail Whip
 * }
 * Tail Whip
 * }
 * }

Special Attacks

 * Egg Lay||Yoshi quickly shoots his tongue out, grabs onto a enemy, and lays his foe into a egg.
 * Egg Roll||Yoshi curls up and turns into an egg that can roll right or left. He inflicts damage upon contact with an enemy.
 * Egg Toss||Yoshi materializes an egg and throws it in an arch. The distance the egg travels and where it goes depends on how long the B button is held and the direction the control stick is pointing.
 * Yoshi bomb||Yoshi executes a flip while in the air, and drops down. Two stars appear next to were he lands, both capable of providing minimal knockback.
 * }
 * Egg Roll||Yoshi curls up and turns into an egg that can roll right or left. He inflicts damage upon contact with an enemy.
 * Egg Toss||Yoshi materializes an egg and throws it in an arch. The distance the egg travels and where it goes depends on how long the B button is held and the direction the control stick is pointing.
 * Yoshi bomb||Yoshi executes a flip while in the air, and drops down. Two stars appear next to were he lands, both capable of providing minimal knockback.
 * }
 * Yoshi bomb||Yoshi executes a flip while in the air, and drops down. Two stars appear next to were he lands, both capable of providing minimal knockback.
 * }
 * Yoshi bomb||Yoshi executes a flip while in the air, and drops down. Two stars appear next to were he lands, both capable of providing minimal knockback.
 * }

Taunts

 * Dances around in a circle.
 * Spins around, chasing his tail, then looks at it.
 * Waves to the screen, saying "Yoshi!" (same as in Melee).
 * }
 * Spins around, chasing his tail, then looks at it.
 * Waves to the screen, saying "Yoshi!" (same as in Melee).
 * }
 * Waves to the screen, saying "Yoshi!" (same as in Melee).
 * }
 * }

Final Smash
Super Dragon: Yoshi grows wings allowing him to fly, rendering him invulnerable whilst in this state, and starts spewing fire. Pressing the B button will also allow him to shoot fireballs. If Yoshi remains standing for around 3-5 seconds, he starts spewing fire automatically similar to the flame curry. However while in this form, Yoshi has no inertia hence he'll be a bit hard to control for beginners.