Super Mouse

Super Mouse is a platform arcade game that was released by Taito Corporation in 1982; it runs on the same hardware as Amenip and Centuri's Round-Up (which Taito released in Japan as "Fitter"), and the player has to use a 4-way joystick to take control for the eponymous "Super Mouse" whose goal is to collect several items of food (which are placed in random positions around the stage) and take them back to the pit at the bottom of it. However, he also has to watch out for cats and snakes (which materialize on the stage), and given that Super Mouse starts each stage with a stash of five bombs, you have a single button to make him lay one of them - and when it explodes, it will kill any cats and snakes in its blast radius, but Super Mouse himself can also be a victim of this. There are also two rocks at the top of the stage that Super Mouse can push onto all cats and snakes that are passing under them, two moving platforms (one at the top of the stage, and one at the centre) that will carry Super Mouse from one side of the stage to the other when he walks onto them and three bridges which have pools of water under them, and will open when Super Mouse walks over them (causing any cats and snakes who are walking over them, to fall in them, and drown); if a snake is killed in this way, it'll also kill any remaining cats on the stage. You will receive 100 points for each item collected (and cat killed), 200 points for each item dropped into the pit (and snake killed), and dropping the last item into the pit shall immediately kill all remaining cats and snakes on the stage. After each stage, Super Mouse's bomb stash is replenished, and you'll be presented with a bonus round of a virtual slot machine, one of the earliest examples in an arcade game - and as the three reels spin around, you shall have to press the button to stop them (just like on certain real-life slot machines). If all three pictures are identical, you will receive between 200 and 1500 bonus points.