GoldenEye 007/Surface 2

General Strategies

 * As you may have guessed, the stage is exactly the same as Surface 1, except it is perhaps at a different time of the day, which is why everything looks reddish, and the depth of your vision is severely affected. Much of the path reference is exactly the same and may not be repeated here (for example, "go to the dish" means that you must take the very same path informed in Surface 1); therefore, for further info, check the Surface 1 page.

Disrupt all surveillance equipment
Basically, blow up all cameras in your way. They can be found:
 * Difficulty level: 00 Agent
 * Gadgets used: None
 * Objectives req'd: None

1. On the outside of the same cabin you had picked up the large key (Hut Door Key) in Surface 1.

2. In the satellite dish tower, on the catwalks before you take the second 90° turn left.

3. In the fenced area behind the dish, on the outside of the cabin where the safe was found in Surface 1. The camera is installed on the side, next to the other cabin.

4. Continue on in the same path that led you to the fenced area, but this time head to the end of the path. You will see two cabins and the camera installed on the one to the right. This is perhaps the trickiest of them all, since it is "looking" straight at you as you come to the cabin.

To destroy them, it takes three shots with your silenced PP7 (obviously, this number may vary depending on the weapon's firepower). Or, if you're feeling like a marksman, shoot the lens only once. Also, try not to stay in a camera's sight for too long, or it will trigger the alarm.

Break communications link to bunker
In the same cabin where you busted the first camera, there's a soldier in blue. Kill him to get the comms room key. Then, head to the satellite dish and climb the stairs to the catwalks (don't forget to blow the camera on your way) until you get to the communications room. Once in there, destroy all equipments with extreme prejudice. Don't press this time; you will communicate with the bunker instead, and the objective will fail.
 * Difficulty level: Agent
 * Gadgets used: Comms Room Key
 * Objectives req'd: None

Disable Spetznaz support aircraft

 * Difficulty level: Secret Agent
 * Gadgets used: Remote Mine
 * Objectives req'd: None

From the path that forks the first road at its end, take the left path, then the right. Keep straight until the road forks in a Y. This time, take a right to go to the helipad and the bunker entrance. From your weapons menu, select the Remote Mine and throw it at the helicopter. Instead of detonating it, you'll just have to wait 10 seconds and it will go off by itself.

Note that, even if you have the infinite ammo cheat on, you MUST save your first mine for the helicopter, or else all other mines won't work, even if you shoot one that latches onto the helicopter later.

Gain entry to bunker

 * Difficulty level: Agent
 * Gadgets used: None
 * Objectives req'd: All of the above

Simply enter through the bunker door.