Command & Conquer: Generals - Zero Hour/China Infantry General vs. China Nuke General

This mission would be much more difficult if it weren’t for the fact that the Nuke General’s aim can be easily diverted.

The first nuke will hit your base if you don’t destroy it first. You can destroy it with a combination of multiple MIG attacks and the level three Artillery Barrage. You will lose some MIGs in the process. You will have to hunt down a few stationary Nuke Cannons with a Helix to get to level three before the first nuke fires.

After this, the nukes can be distracted to hit in the wilderness north of your base. Simply park some Helixes in this area as a distraction.

Walkthrough
Basic startup: Build a Reactor, extra dozer and a Barracks. Build a Supply Center to the west of the Command Center so the Supply Trucks will have access to both Supply Docks. Build an extra Supply Truck.

Research the Capture command and recruit three Mini Gunners. Capture all three oil derricks on the east side of the map. Don’t worry about defending the two furthest to the east. You will at least receive some startup capital to quickly get you rolling.

Alternate plan: Build five Helixes as opposed to three. Have a Helix guard each of the oil derrricks, loaded with troops as described below. You will not need to build any Hackers and you will still have plenty of cash flow.

Build one Gattling Cannon to the east and one to the north to help destroy enemy Helixes and infantry.

Build an Airfield and three Helixes. Queue up three Mini Gunners and three Tank Hunters for each of the Helixes. This will take a while to get them all loaded, but this strategy doesn’t require great speed.

Put them in guard mode on the east, northeast and west part of your base. Be sure they are far out enough that they will protect your base from the long-range Nuke Cannons.

(Again, alternatively, have a fourth and fifth Helix protect the two oil derricks to the east.)

Build a War Factory, a Propaganda Center and a Nuke Missile.

At the same time, build four MIGs. Have them attack the middle Nuclear Missile at least twice. You may lose some aircraft, but that’s okay. Just replace them.

It is really tight as to whether you will reach Level 3 (in order to receive the Level 3 Artillery Barrage) in time to destroy the first Nuclear Missile. You will have to hunt down Nuke Cannons parked in the middle of the map with your Helixes. Unfortunately, you may lose some Helixes in the process because of the garrisoned buildings in the area.

Although I didn’t test this, you can probably survive this first nuclear strike if the others don’t hit your base.

After the first Nuclear Missile (whether destroyed before or after it launches) keep a number of your Helixes north/northeast of your base so that all remaining nukes will explode off in the center of the map. Evidently, the Nuke General’s aim is not very good.

Your base will not be hit the rest of the mission.

A mere three Helixes will provide an excellent defense of your base and you can continue at your own pace to build Power Plants and Nuclear Missiles.

Methodically take out the remaining nukes with your General’s Powers (Carpet Bombs and Artillery Strikes) and nukes. Your Carpet Bombs will only reach the southernmost nukes on both the east and west sides of the map.

There is a Nuclear Truck parked on the east side of the map by the three quonset huts. Carpet Bomb this truck to destroy all of the structures in the area. Your Carpet Bomber can then reach the Nuclear Missile furthest to the north.

If you choose to attack the enemy base by land, avoid all “hot spots,” as the radiation will destroy your vehicles.

The Nuke General does not rebuild his structures, so you can now start targeting away at his base.

It is not necessary to destroy armor, infantry, Bunkers, Gattling Cannons and garrisoned buildings to achieve victory.

Mission accomplished!

There is a alternative if you would dislike to let the general misfire its nukes. You can rush in with..... Black Lotus. The most left and the most right nuclear silos can be captured (at which point they blow up). You can also take over the command centre without any problems. You can train hackers and place them behind the supply stash. No nuke will come there. With flying mobile defenses in the form of helixes and a steady cash flow nukes cant really harm you. Just rebuild whatever he destroys. You can get victory with 3 helixes, a command centre a nuke silo one power plant and a few hackers... Just rebuild or repair where the nuke lands and kill the silos with barrage and a nuke.