Rappelz/Gaia Skills

This page is dedicated to the various skills that the Gaia race can learn through the advanced classes. While some skills are learned by all races in the classes of similar type (Warrior, Magician, Breeder), those same skills may be located differently amongst the skill trees. Thus the following list is modified to be inclusive only of the Gaia Classes.

Listed per skill
 * Requirements to learn the skill
 * Classes that can learn the skill
 * Classes that cannot learn the skill
 * Requirements to cast the skill
 * MP is the amount of magic points required per cast of the skill.
 * Cast time is the time after starting the cast of the skill before it's completed.
 * Cool time is the time after casting the skill before it can be casted again.
 * Effect of the skill

They're in ascending alphabetical order.

Archery Practice

 * Classes that can learn this skill
 * Fighter
 * Classes that cannot learn this skill

Archery Practice Lv1

 * Learning requires
 * Job Level 1
 * 240 JP
 * Casting requires
 * not applicable, passive skill
 * Effect
 * Increases attack power with ranged weapons.

Arrow of Delay

 * Classes that can learn this skill
 * Fighter
 * Classes that cannot learn this skill

Arrow of Delay Lv1

 * Learning requires
 * Job Level 5
 * Archery Practice Lv1
 * ? JP
 * Casting requires
 * MP: 36
 * Cast time: 0.5 seconds
 * Cool time: 20 seconds
 * Effect

Defense Practice

 * Classes that can learn this skill
 * Fighter
 * Classes that cannot learn this skill

Defense Practice Lv1

 * Learning requires
 * Job Level 1
 * 240 JP
 * Casting requires
 * not applicable, passive skill
 * Effect
 * Increases defense power while wearing clothes.

Fighter's Combat Skill

 * Classes that can learn this skill
 * Fighter
 * Classes that cannot learn this skill

Fighter's Combat Skill Lv1

 * Learning requires
 * Job Level 1
 * 240 JP
 * Casting requires
 * not applicable, passive skill
 * Effect
 * Increases attack power of equipped swords and axes.

Mental Concentration

 * Classes that can learn this skill
 * Fighter
 * Classes that cannot learn this skill

Mental Concentration Lv1

 * Learning requires
 * Job Level 8 Rogue
 * Smite Lv1
 * 3 JP
 * Casting requires
 * MP: 26
 * Cast time: instant
 * Cool time: 2 minutes
 * Effect
 * Crit. Ratio +12% for 25 seconds

Mental Concentration Lv2

 * Learning requires
 * Job Level 5
 * Mental Concentration Lv1
 * ? JP
 * Casting requires
 * MP: 38
 * Cast time: instant
 * Cool time: 2 minutes
 * Effect
 * Crit. Ratio +?% for 25 seconds

Provocation

 * Classes that can learn this skill
 * Fighter
 * Classes that cannot learn this skill

Provocation Lv1

 * Learning requires
 * Job Level 1
 * 200 JP
 * Casting requires
 * MP: 10
 * Cast time: instant
 * Cool time: 15 seconds
 * Effect
 * Increases threat against target

Spinning Blow

 * Classes that can learn this skill
 * Fighter
 * Classes that cannot learn this skill

Spinning Blow Lv1

 * Learning requires
 * Job Level 5
 * Fighter's Combat Skill Lv1
 * ? JP
 * Casting requires
 * MP: 34
 * Cast time: instant
 * Cool time: 10 seconds
 * Effect

Spiracle Charge

 * Classes that can learn this skill
 * Fighter
 * Classes that cannot learn this skill

Spiracle Charge Lv1

 * Learning requires
 * Job Level 5
 * Spiracle Mastery Lv1
 * ? JP
 * Casting requires
 * MP: 20
 * Cast time: 0.6 seconds
 * Cool time: 2 seconds
 * Effect
 * Creates a Spiracle

Spiracle Mastery

 * Classes that can learn this skill
 * Fighter
 * Classes that cannot learn this skill

Spiracle Mastery Lv1

 * Learning requires
 * Job Level 1
 * 240 JP
 * Casting requires
 * not applicable, passive skill
 * Effect