Golly! Ghost!/Walkthrough

Namco's 1990 electro-mechanical/videogame hybrid Golly! Ghost! is divided into four scenes; once you have inserted your coin into the cabinet (the side you play on is based on the slot you chose) and pressed that side's Start Button, another player will have ten seconds to insert his coin and join in before the game begins. At the start of each scene, you will be shown a picture of that scene's bonus ghost and the point value that must be reached in order to continue to the next scene - and the five 24-volt globes will then come on to light up that diorama. If a ghost is to appear in the bedroom (in the top-left of that diorama), the door of the wardrobe will open; however, if one is to appear in the bathroom (in the top-centre), the seat of the toilet will lift up. If one is to appear in the storage room (in the top-right of the diorama), the lid of the chest will lift up - and if one is to appear in the kitchen (in the bottom-left), the door of the fridge will open. Finally, if one is to appear in the living room (in the bottom-right of the diorama) the door of the room itself will open; once the timer has run out, the five 24-volt globes will turn off and your score will be reviewed. Your score will be displayed on the left side of the screen - and five phrases ("EXTEND", "NOT ENOUGH", "TRY HARDER", "DON'T PANIC" and "FORGET IT!") will be displayed on the right side. If you've scored enough points to continue to the next scene, the first one will light up; however, if you have not, one of the other four will light up (depending on how many points you scored) and your game will immediately be over. In a two-player game, if one player managed to score enough points to continue to that next scene but the other did not, only his game will immediately be over - and like two-player games in Toy Pop, both players' scores are combined with each other.