Template talk:Wii

Wii Remote icon
Is there going to be a little icon for the Wii Remote? Or has it been decided that there is no point? --RamonSalazar 19:06, 17 November 2007 (CST)
 * It just never got done. I've added a temporary one for now, pending the attentions of an artist. Use to use it. --DrBob (talk) 20:19, 17 November 2007 (CST)

New remote images
Due to lengthy template calls like vertical-remote-shake (and capitalization issues), how about making the new remote images with filenames like Wii-Remote-Action? Horizontal shake can then be called with shakehorizontal (or some shortening like "shakeh"). The template is already set up for this. Here are the new images:

Comments? — najzere T 23:10, 24 June 2009 (UTC)
 * -- 23:18, 24 June 2009 (UTC)
 * I didn't know if these were supposed to be consistently named or not. From the template's perspective, you can name them anything to get the intended result. Future images won't be shake, though they will likely incorporate the remote, or we can just name them anything sensible that works. — najzere T 23:23, 24 June 2009 (UTC)

Thanks for the help. I thought they would be good icons for guides that had games that required motions of the Wii Remote, such as Super Mario Galaxy. I had NO idea about naming and such. Again, thanks. I'm getting to renaming them right now.

--SSRider 00:17, 25 June 2009 (UTC)
 * Hold off on renaming for a couple reasons. First, we need to decide what to name them, and secondly you can't move images and I don't want you reupload the same ones under a different name. What we're talking about is coming up with a naming convention (or not). We could keep making new names like Wii-Shake-V and Wii-Thrust-H, etc. as they come up, or go with controller-based naming like Wii-Remote-Vshake, Wii-Remote-Vthrust. Many of the motions for the remote are the same for the nunchuk, which makes controller based slightly more attractive to me, although having Wii-Shake-Vnunchuck wouldn't be bad either. Anyway, I'd just like to make a plan for future images, as the Wii system (and others) have lots of motions. There's also the option to just keep using words like we have been (shake the ). — najzere T 00:30, 25 June 2009 (UTC)


 * Yeah, I thought Couldn't I just use words? right after uploading the file and using it on the Sonic Riders: Zero Gravity/Controls page too, so the least I can do is stop uploading button images, heh, heh. Good thing I looked at this page again before I uploaded more. :) Again, thanks for more information. By the way, a button-naming convention sounds interesting. Oh, and sorry this whole thing started because of me. --SSRider 00:52, 25 June 2009 (UTC)
 * It's no problem, we add images all the time. Let me explain how the template works, in case you don't know. It will call the image using "Button" in the middle if only one parameter is used (A gives [[Image:Wii-Button-A.png]] ). If a second parameter is given, that's used in the middle instead (Neutral give [[Image:Wii-Dpad-Neutral.png]] ). So as long as a second parameter is given, you can use whatever words you want for the second and third words in the image name. A naming convention will make it easier for users to remember the right parameters to use with the template. It doesn't really matter what we choose, as long as it's consistent, although the precedent so far with "Nunchuk" and "Wheel" is to go by controller then action. By the way, it's recommended that you link to your userpage or talk page in your signature so people can easily contact you. — najzere T 01:15, 25 June 2009 (UTC)


 * I got it: sv and sh for shake vertical/horizontal, and t for thrust (etc.). Additional motion commands are therefore much easier to add. -- 01:42, 25 June 2009 (UTC)