Command & Conquer: Red Alert 3/Allied Top Secret Protocols

Advanced Aeronautics Upgrade
Enhances all Allied Air Units by granting them increased vision, defense, as well as ammunition capacity. Higher threat levels increase speeds slightly.

Surgical Strike
Calls in a precision bomber strike on a designated area. More effective against units. Higher threat levels increases the radius damage slightly.

Time Bomb, Deluxe Time Bomb & Supreme Time Bomb
Chronos a time bomb at a target location, which counts down to a destructive blast. The time bomb can be destroyed, but will explode nonetheless. Higher levels increases the radius effect, and significantly increases the damage, albeit increasing the count down of the bomb.

Time Bomb

Incoming a regular bomb will be countdown for 5 seconds

Deluxe-Time Bomb

Incoming a extreme bomb will be countdown for 10 seconds

Supreme-Time Bomb

Incoming a bigger bomb will be countdown for 20 seconds

Surveillance Sweep
Places a line on the map by plotting two points. Unmanned drones will fly along this line, revealing the fog of war for a short duration.

Chrono Rift, Chasm & Fissure
All units in a radius temporarily phase out of time. They cannot perform any actions, nor can they be damaged. Higher levels decreases the delay on the protocol as well as increasing the radius of effect. Use this to defend your troops against Superweapons or against other Top Secret Protocols if you can.

This is a Skirmish exclusive power and it is not usable in the Campaigns.

Chrono Rift

The shield for small area technology from Chronosphere

Chrono Chasm

The shield for medium area technology from Chronosphere

Chrono Fissure

The shield for large area technology from Chronosphere

Paradrop Team, Paradrop Squad & Paradrop Platoon
This power calls in 1–3 planes each paradropping a single Javelin Soldier, a Single Attack Dog and three Peacekeepers. This power is only allowed in the Campaigns and is not usable in the Skirmish.

Free Trade
Grants a 25% increased credit gain every time an Ore Collector returns to a Refinery. Higher threat levels increase the credits further slightly. Bonus Crates that give money are unaffected.

Advanced Technology Upgrade
Enhances the special abilities of all Guardian Tanks, Cryocopters, Dolphins and Carrier units. Guardian Tanks will pin-point with greater accuracy and distance, Cryocopters will shrink for a longer duration, Dolphins are able to jump further, and Carrier EMP Missiles will affect a greater radius for a longer duration. Higher threat levels also decreases the cooldown significantly.

Chrono Swap
Instantly swaps two units, regardless of distance. Cannot be used on aircraft, or enemy units.

This power cannot be used in the Campaigns, as it is a Skirmish exclusive power.

Cryoshot, Cyroblast, & Cryogeddon
Freezes a target location, slowing down anything caught in its radius as well as making them more vulnerable. Does not affect air units, superweapons, ultimate weapons, as well as special structures. Higher levels increases the radius, as well as increasing the freezing effect.

Cryoshot

Freezing in small size and will be cold for structures or units for vulnerable

Cryoblast

Freezing in medium size and will be cold for stuctures or units for vulnerable

Cryogeddon

Freezing in bigger size and will be cold for structures or units for vulnerable