Tera: la cité des crânes/Characters

Character creation
After the player chooses a name, the game generates the three main attributes (strength, intelligence, luck) at random. The player is the asked to split up each of said three attributes into two secondary attributes.

On the next screen, the game gives 2 extra points to a random attribute, then the player is asked to distribute 6 more points as he or she wishes.

Companions
The hero can recruit characters from nine different classes. When a new scenario is generated, the game picks up at random about half the names below. The characteristics in the table are fixed, but the numeric attributes are random (except for the attribute linked to the main skill).

There is a total of 27 given names in the game, that is exactly three per class.

Work in progress!
 * Classes to be assigned: fighter, cyborg, scout, mage, sorcerer
 * Names to be assigned: Crom, Coburn, Elric, Math Max, Mega, Lt Rambow, X007, Wull