Star Wars: Squadrons/TIE Interceptor


 * Captain Kerrill has assigned you a TIE interceptor. This machine is built to cut down enemy fighters. And that's what you do best.
 * -Willard Waylin

TIE Interceptors are fast, fragile, and can hit above their weight. They are fairly large compared to the tiny A-wing, making them easier to hit. TIE Interceptors also lack the shielding of the A-wing. They compensate for this by having more health and being more mobile.

TIE Interceptors have several tools for pinning down starfighters both armoured and unarmoured. Against more heavily armoured targets, Interceptors can use cluster missiles and rockets to hit a single target multiple times, and no other Republic fighter has the DPS of the TIE Interceptor. Its default missiles have excellent tracking but light damage, excellent at pinning down A-wings.

In Fleet Battles, TIE Interceptors are best used to make hit-and-run attacks on enemy capital ships with rockets, or by destroying enemy players and AI starfighters for morale boosts.