User talk:Garrett

Parser Functions
We (i.e. DrBob) have installed the parser functions found here, and have began to phase out the current functions that these parser functions replace (like qif). Unfortunately, this has caused a few problems. While most have been fixed, others haven't, and people are likely to notice it (like this, for example). If you know why this stuff is happening, or how to fix it, it would be very helpful. Thanks! --Ryan SchmidtTalk - Contribs 20:05, 10 March 2007 (CST)

User page
Thanks for correcting that problem on my user page. I have to note, your talk page has gotten awful long, have you considered archiving? Lunar Knight (Talk to me + Contribs) 12:08, 11 March 2007 (CDT)

Compilations in home version comparisons
Hi Garrett. Feel free to completely ignore this, but I was generally under the practice of leaving compilation titles out of the home version comparisons pages. I don't have a particular reason, I just figured it would cut down on the clutter, and the compilation versions strive to be as close to the arcade version that the guide is representing as possible. Like I said, feel free to ignore this, it's just as suggestion. Nice job with the Gauntlet Noteworthies though, that's cool. Might wanna mention Dark Chambers for the Atari 800. (It also had a very inferior Atari 2600 version.)

Importing Lists
I've found some lists on Wikipedia to help add info for Guide completion, they should be OK as most pirated games wouldn't be notable enough (I think). WP:Category:Video game lists by platform --Rocky http://media.strategywiki.org/images/thumb/7/78/Rally-X_Rock.png/25px-Rally-X_Rock.png (Talk - Contributions) 11:59, 2 April 2007 (CDT)

RE: Neverwinter Nights quest presentation
Yea I'm not done with the layout it still needs work. Feel free to play with the template if you like. I like the collapsing boxes over the invisi clues since it helps keep the page shorter and you only have to expand the current quest that your working on. --Argash 06:10, 24 April 2007 (CDT)

Completion on redirects
I think it artificially inflates the number. The only reason redirects have categories is so that it shows up when people are searching for their game by category. Adding it to completion does not aid this. -- Prod (Talk) 12:24, 28 April 2007 (CDT)

Inquiry
Could you enable $wgAllowSlowParserFunctions? It would allow the main page to have an accurate (and automated) count of guides at completion stage 4 (see staff lounge and my talk page for reason/discussion). --Ryan SchmidtTalk - Contribs 19:08, 28 April 2007 (CDT)

Nested Parser Functions
For the AGN you reverted because the Ifeq you added couldn't be nested, but could you do it with a plain if? Because it looks like Template:Cite video game allows nested if's. What's the difference between ifeq and if anyways? --Notmyhandle (talk • contribs) 20:23, 9 May 2007 (CDT)