Kritika: The White Knights/Guilds

Guilds are a free feature available at level ??. It offers additional gameplay elements from then on, and an end-game level of competitive play for maximum level, high cp (150-200K+) characters.

Joining a guild
At the top right of the screen there is a Guild icon. Tap it to get to the guild selection menu. There will be a list of guilds, like the friends list. Find one in the language you prefer, or go with a high level public guild. The higher level a guild is, the more benefits it will have for you right off the bat.

If you join a guild, but change your mind, be careful! You will lose all of your GSP. You can leave your guild at any time. However, you cannot join a new guild or re-join the same guild for 24 hours. This encourages loyalty.

Creating a guild
If you want to start a new guild, you will have to be level ?? and spend 5 million gold.

Guild features

 * Chat room: guild members can leave messages for each other.
 * AP: this is the guild's experience points. It gains 200 AP every day when members press their attendance button (available once per day).
 * GSP: guild store points. Guild members get GSP once in a while. Save up GSP to spend in the guild store.
 * Guild store: a place with exclusive items that can only be purchased with GSP or a combination of GSP and karats. Item availability is unlocked as the guild levels up.
 * Towers: when the guild reaches a certain amount of AP, a tower is unlocked. When a tower is unlocked, a special stage is available for a few hours. If all of the members of the guild deal a cumulative amount of damage to defeat the tower's boss, then the tower is conquered and a stat bonus is given to all guild members, permanently. If a player leaves the guild, they will lose the stat bonus until they rejoin.

XP requirement to level up

 * Level 1: 20,000 XP
 * Level 2: 21,000 XP
 * Level 3:
 * Level 4: 23,000 XP
 * Level 5: 30,000 XP
 * Level 6: 31,250 XP
 * Level 7: 32,500 XP
 * Level 14: 109,500 XP