Star Wars: Knights of the Old Republic/Matale Grounds

Path North
There are two paths north, one at the west end of the Matale grounds and the other at the east end, which lead to the respective ends of the courtyard.

At the east end there's a horn kath hound and two kath hounds to the west of the path north, beyond which is the approach to the east side of the Matale estate.

Should you try to sneak past them by hugging the north wall, you'll encounter another kath hound lying at the base of a tree.

Mandalorian Raiders
At the west end of the Matale grounds there are two landspeeders to the east where a Mandalorian, accompanied by three Duros warriors, threatens a farmer as you approach:

The Mandalorian guns down this "hero".

If he's the first Mandalorian you kill:

Although the Mandalorian is the primary target, his Duros allies are considerably weaker so picking them off before focusing on him is advisable.

There's an equipment pack by the back of the nearest landspeeder.

Continue east then turn south to cross a bridge over a river which forms the west boundary of the Matale estate.

Matale Estate
The Matale estate is in the center of the Matale grounds, with doors in its north and west walls. If you try to open either door, you'll find it locked.

[Matale passcard required to enter.]

You can talk briefly to the Matale droid guarding the west door to the left.


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There's a horn kath hound wandering the east approach to the estate.

Another appears if you leave then return to the area.

Genoharadan: Zuulan
After speaking to Hulas in Ahto City's East Central courtyard on Manaan and telling him you're ready to prove yourself worthy of the Genoharadan, you'll find Zuulan's speeder parked at the northeast corner of the Matale estate.


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After your party hides behind rocks to the east, Zuulan and two guard droids approach from the west and all are killed in the blast. However, since no experience is received and this costs you a frag mine, it's better to slice into the speeder and activate its alarm system to bring them running:


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If you try to interact with Zuulan's speeder again:

[Now that you've dealt with Zuulan, you have no further use for his speeder.]

Damage inflicted by Shock or Force Lightning or Storm can be significantly reduced, or even negated entirely.

All three are ranged attackers grouped close enough together for all to be within the area of effect of grenades. Once Zuulan has been reduced to 20% Vitality or his two droids have been killed, he disengages from combat and begs you not to kill him, offering to pay you to let him live:


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This may allow a light side character to get something out of this quest without moving closer to the dark side of the Force, but the reward is much greater if you don't spare him:

Regardless of how he's killed:

Return to Hulas in Ahto City's East Central courtyard on Manaan to (try to) collect his bounty.

Path South
There are two paths south, one at the west end of the Matale grounds and the other at the east end, which lead to the respective ends of the grove.

The west path south is up the slope to the south, to the west of the Mandalorian raider. You can travel there from the west path north from the courtyard without any hostile contact.

The east path south is on the other side of a plain on which a horn kath hound wanders.

Another appears if you leave then return to the area. On the east side of this plain are two level 3 kath hounds.

In the southwest corner of the plain are three kath hounds, the closest of which in the center is level 6, while the other two are level 3.