Mount&Blade/Character creation pre1.011

As a rule, if you intend to do a lot of melee fighting it's better to be male. The female characters can certainly be built up, but none start as well-versed as the Squire.

Male
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Squire
Unmatched in combat, the Squire is the no-brainer choice for a combat-heavy character.

You begin with a Hunting Crossbow (and Bolts), a Rusty Arming Sword, a Heavy Saddle Horse, Tattered Leather Gloves, a Ragged Leather Jerkin, Leather boots and Smoked Fish.
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Hunter
Hunters are best choice for more strategic players, especially those favouring archery. Their Tracking skill will help them hunt down enemies.

They start with a bundle of Furs, ??? horse, a ??? Bow, a ??? Hatchet, ??? armor and Fur Boots.


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Priest
The Priest is the ideal healing character, but has mediocre combat skills.

You begin with nothing other than a stained robe, a staff, and a sack of Wheat.
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Merchant
Merchants are best at trading, and their One-handed and Riding stats together make them fairly good at combat.

Merchants start with a second Saddle Horse and some misc. goods to sell. They also have ???.
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Female
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Court Lady
The Court Lady begins with a Hunting Crossbow, a ??? Courser, a Watered Steel Dagger, and ???.
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Hunter
Same starting gear as the Male Hunter, and almost identical stats.


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Nun
Same starting gear as the Priest, and almost identical stats.
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Merchant
Same starting gear as the Male Merchant, and almost identical stats.
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