The Legend of Zelda: Ocarina of Time/Dodongo's Cavern

To enter Dodongo's Cavern, which Ganondorf has sealed off with a gigantic boulder, you must first speak to Darunia. He will give you the strength you need to continue on your quest.

Maps

Opening the Cavern
To quickly reach Goron City from The Lost Woods, as long as you have already opened the passage linking the two domains, head to the Target Practice area and turn left. There you go directly to Darunia, take out your ocarina and play Saria's Song. The song lifts his mood, and he begins to dance. After he finishes dancing, he tells you more of Ganondorf. Then he gives you the Goron's Bracelet. You can now pick up Bomb Flowers that are growing on the ground. You then need to leave Goron City, returning to Death Mountain Trail.



Outside Goron City, you bear right at the circle of rocks. There you see a lone Goron sitting by a lone Bomb Flower. If you look closely, you'll notice that Dodongo's Cavern is directly below. You'll also notice that the fence behind the Bomb Flower is a bit lower than the rest of the fence. Pick up the Bomb Flower and throw it over this low fence. With a proper throw, the bomb will destroy the boulder in front of the cavern. Dodongo's Cavern awaits!

The Dungeon
You have entered the first room, a small room with Bomb Flowers growing on either side. The wall directly in front of you seems to be made of a different kind of material. Taking one of the Bomb Flowers, you set it by this back wall and step away. Boom! The main cavern is revealed.

The Main Cavern
You move forward and see a platform that moves up and down and beyond that a larger platform with a Beamos on it. Up above is a giant Dodongo head. Some bridges are suspended from the ceiling. Along the west wall, the one to the left, is a barred door a bombable wall and a small grotto. Along the east wall is another 2 bombable walls and a passage whose entrance is raised. There are also Beamoses and Bomb Flowers against either wall. Down below, the floor is made of hot, cracked rock. Obviously, that would be painful to touch.

You quickly leap across the central platform and over to the west side, careful to avoid the blue beam of the Beamos. Bombing the wall reveals a treasure chest. It's the dungeon map! After taking care of the Beamos, you find a Business Scrub in the grotto. When he's defeated, he offers to sell you a Deku Shield. This may come in handy later...

The East Side
Since the door on this side is still barred, you head over to the east side. Behind the wall to the left is a Gossip Stone. The raised passage is inaccessible from here, so you move on. After killing the Beamos on this side, you use a bomb flower to bomb the other destructible wall.

Unlocking a Door
Enter and you find yourself in a hallway. As you move along the hall, Baby Dodongos erupt from the floor. Nearby is a destructible wall. Since the Baby Dodongos explode after death, you could try and use them to open this wall. Behind, you'll find a room with a couple keese and a gold skultulla. At the end of the hall, you see a blue switch. You can step on it and unlock the door there, but when you step off the switch, the door locks again. Blue switches need to be weighted down to work. Remember that. Testing one of the statues, you find them movable. You push one of the statues onto the switch so it stays open.

A Nasty Pair
After passing through a short hallway with some keese, the next room has a pair of Lizalfos. Using Z-targeting, you can lock onto them, dodge their attacks and retaliate with your sword. They run away after they've been damaged a few times, but they return. After defeating them, the doors unlock, and you continue on.

These Aren't Babies
To the right, just before the next room is a destructable wall. Behind it is a deku scrub that offers to sell deku sticks for 15 rupees each after being defeated.

In the next room you enter, you find three full-sized Dodongos. Their tails appear to be vulnerable, but be careful. They can swipe you with those tails, and when defeated their explosions are much larger than the babies'. Neither shield will protect you from their fire breath, so dodge to the side when one's getting ready to attack.

Once they are defeated, you see the door exiting the chamber is still locked. You also notice a number of unlighted torches. Returning to the entrance of this chamber, you find some lit torches. With your Deku Sticks, you run down the line of torches. You must be fast, since these torches will go out after a short time.

To the West Side
You are in the center room again but you are in an area where you couldn't reach before, the slightly raised passage looking down from the west side. In front of you is a switch. Stepping on it causes the door across the room to unlock. You hop over the middle again and go through the door.

Onward and Upward
This next room is filled with bomb flowers. To the left is a destructible wall. You destroy it and enter the door into the next room. There are three statues surrounding a chest. Hit each with your sword until one comes alive. Use Deku Nuts or the provided bomb flowers to stun him and then kill him with your sword. Then climb up and get the compass.

Now you go back to the room with all the Bomb Flowers. There is a gap between the bomb flowers where there is a missing one. You pick up the one that's separate from the others and place it where there is a gap. Boom! They all explode and a staircase descends. You climb up to the next level.

The Second Floor
In this room there are some Fire Keese flying around. Be very careful that they don't burn your Deku Shield. You might want to equip the Hylian Shield now. After killing the Keese, you take a look at the central column. Around it stand four statues, but given your experience with those statues, you know they can be dangerous. You notice a ladder behind one. That statue does not spring to life when you hit it, so you move it aside and climb up. You press the switch on top and the door is unlocked.

You enter the main room once again, but now on one of the bridges spanning the top of the room. You run across the bridge, taking care not to get hit by the fire Keese. A door is at the far side, and you enter it.

Danger Around Every Corner
The next room is gray with a floor sunken in below the level of the entrance. In the room are many square pillars with narrow passages between. Looking around carefully, you notice a set of square spikes that looks suspicious. Carefully climbing down the ladder, you are not too surprised when those same spikes rush by you, narrowly missing you. Navi suggests that you use L-Targeting to peek around corners. Doing so, you make your way over to a ladder and up to the top of that platform.

On the platform is a small chest and a Bomb Flower. You open the chest and find some rupees. A ladder across from you leads to a destructible wall. This will take some timing. You pick up the Bomb Flower. Hold it. Hold it. And throw. The wall is destroyed, and you continue onward.

A Fiery Barrier
In the next room there are three platforms, but one is on fire. Directly in front of you, you notice an eye. Using your slingshot, you shoot the eye. The fires subside, and you jump across into the next room.

Another Nasty Pair
The next room is actually the same room you fought the Lizalfos in previously. However, this time you are at a higher level. But 2 Lizalfos await you once again. You battle them in the same way as before. On a section overhanging the lower level are some hearts for your use when necessary. You are, of course, very careful not to fall down!

Two Fiery Barriers
In the next room there are four platforms but the middle two are on fire. Once again you shoot up at the eye, but only the first fire dissipates. Hopping over to the next platform, you turn to the left and shoot the other eye to remove the second barrier. And out the door you go.

Into the Maw
You will find yourself back into the room that is filled with many spike traps, but you'll be on a higher level and you can reach the mysterious treasure chest you saw earlier in the room. If you hop over across the platforms you can reach this chest. When you open it, you will finally get the Bomb Bag! Now you can hold bombs with you. Not only that, it can hold 20 bombs. It is In the next room you find a switch. Pressing the switch causes one of the platforms in the main room to now extend to the second floor when it rises up. A plaque there looking out over the main cavern says "Giant dead Dodongo...when it sees red, a new way to go will be open". On the bridge above the giant dodongo's head, you find two gaps, one above each of the dodongo's eyes. Dropping a bomb through each gap puts fire in its eyes. When both eyes are lit, its mouth opens, revealing a door.

Continuing across the bridge you are on, you will find a bombable door. Blow it up and inside is a Deku Shield! Another Deku Shield is available in this dungeon too; it is for sale by a Business Scrub on the lower level. This shield will cost you 50 rupees. They only cost 40 rupees in the Kokiri Forest, but let's face it: a Business Scrub has to pay his bills too, and a place like this CAN'T be good for business.



The Last Leg
Several Fire Keese are flying around in the next room. After taking care of them, you see a little square in the middle of the room. Inside this hole is a switch. Pressing the switch causes the door to unlock, but when you get of the switch, the door locks again. Something needs to push this switch permanently.

So go right into the next room. There are a few fire keese in this room also. Go through the room until you get to the exit of the room, but before that hit the pots in this room to find a fairy. It can revive you if you catch it in a bottle because you might need it for the boss. Push the block up against the destructable wall and blow it out with a bomb. Kill the Statue and claim another Gold Skulka. Go out of that room and go through the tunnel and push the block until it falls to the lower platform. Then push and pull it until it falls on to the switch. Then enter into the next room. Open the chest for bombs, then bomb the odd shaped floor and jump down.

Boss: King Dodongo
Right away you should be able to see the boss, Infernal Dinosaur, KING DODONGO. What you have to do is throw a bomb in his mouth before he breathes fire at you. After you throw a bomb in his mouth it will blow up and he will be stunned. Run up and hit him with your sword. To inflict the most damage possible, do jumping slashes. Then he will roll around the room. The best way to avoid him when he rolls is to hide in one of the corners, but if you can't get to a corner in time, just stand on the crease bordering the lava pool. He shouldn't hit you. If you crouch under your Hylian Shield while he is rolling, you will be virtually invincible to his rolling attack. When he stops rolling, he will try breathing fire at you again. Throw another bomb in his mouth. Do this about three or four times and you will defeat him. King Dodongo will actually end up rolling into the lava in the middle of the room and fry himself to a crisp. Get the Heart Container and leave.

Goron Jubilation
When you exit Dodongo's Cavern, Darunia meets you with great joy. He happily gives you the Spiritual Stone of Fire, but also reminds you that a Great Fairy lives at the summit of Death Mountain. The other Gorons then attempt to give you a hug, at which point you run for your life screaming.

To the Summit
As you head up the mountain, you come to a fork. Bearing right would lead you to Goron City. If you bear left and move farther up the mountain, a few boulders block your way, but they are easily taken care of by a few bombs. Once you get past these boulders, you can hear a cow mooing! You can use another bomb to destroy the boulder atop the ridge. Drop down in the hole to find a cow and a treasure chest with Rupees. Continuing farther up the mountain, your Hylian Shield comes in handy as fiery rocks rain straight down on you from above. Finally you reach a shear rock wall. Climb it, but watch out for the Skullwaltulas. At each platform, clear out the Skullwaltula from above you. Finally you'll reach the top where you find Kaporea Gaebora. After he speaks to you, bomb the wall to the left of him. Venturing inside reveals a fountain, but no fairy. However, when you play Zelda's Lullaby on the fountain's crest, the Great Fairy appears and gives you a Magic Meter and the Spin Attack ability. With this, you can now charge up a spin attack with your sword that can take out several enemies at once, and when it's charged at full power, it becomes a Super Spin Attack with farther reach. However, each charge takes a little magic to use, but you can refill your Magic Meter with Magic Jars you'll find, or when you swig down a Green Potion.

The Next Destination
Since it seems your work is done in this area, at least for the time being, you wonder where next you should go. When last you met with Saria, she gave you a song by which to communicate with her at any time. Playing this song now, she tells you what she knows: the Zoras, an aquatic people living in the east, possess the Spiritual Stone of Water.

Before Moving On...

 * There are many holes in Hyrule blocked by boulders. Blow them all up for many secrets.
 * In the Lost Woods, you will encounter a boulder in the section right before the Sacred Forest Meadow. Bomb it, enter it, and fight the Business Scrub to get a Deku Nut upgrade.
 * The Bombchu Bowling Alley and Bombchu Shop are now open in the Castle Market.
 * In Goron City, stop Hot Rodder Goron on the third floor using a bomb to recive a Bomb Bag upgrade. However, you must stop him near the tunnel or sign.
 * There are two other destructible walls on the sides of Death Mountain Trail. Bomb them find a golden skulltula and rupees.

The Bombchu Bowling Alley
If you return to Hyrule Market, go to the into building with a Bombchu sign by the door. This is the Bombchu Bowling Alley. Talk to the girl at the counter and she'll let you play for 30 Rupees. You'll get 10 Bombchus, bombs that crawl up walls. Stand directly in front of the hole in the wall and press B to use a Bombchu, then B again to let it go. Watch the movement of the spike trap nearby so it won't skewer your Bombchu. If the Bombchu is released correctly, it'll go in the hole and blow up the first wall. The wall will then drop to reveal a second hole with a Cucco moving around in front of it. This next hole will appear in on of three spots: the left side of the wall, the right side, or the top. Position yourself accordingly and intently take time to check your positioning. If this Bombchu makes it to the hole, the second wall will blow up and drop to reveal the final hole. However, the most agitating obstacle lies in front of it: a giant Cucco that moves in front the hole! If you can center this Bombchu past all three obstacles and it makes to the hole, you're a winner!

Now, you'll get a prize offered at the start of the game. There are many prizes:


 * One Purple Rupee, worth 50 Rupees

A bundle of Bombs

Ten Bombchus (you can hold up to 50 of them)

And even some real goodies to win that are one-time prizes!

‎ One Heart Piece

A Big Bomb Bag or  the Biggest Bomb Bag: If you go to Hot Rodder Goron first, you'll get the Big Bomb Bag. Now, if you win the Biggest Bomb Bag, you'll get a bag that holds the most bombs at once: 40 Bombs!!!

Bombchus will help you later in your quest. Win them to stock up. The Bombchu Shop also has Bombchus, but it opens only at night and the Bombchus are limited. The prices will raise with the more purchases made until the owner is sold out.



The Shooting Gallery
At the Market, there is a building that has an arrow and target sign up by the door. Enter the building. This is the Shooting Gallery. You can play for 20 Rupees and win a prize. The object of the game is to shoot the Rupees that appear before they disappear. This is a list of how they appear in order:


 * A Green Rupee; from the center platform
 * Two Blue Rupees; one on the left and on the right, one before the other
 * Another Green Rupee; from the center platform that flies up in the air
 * Two More Blue Rupees; on the left and right at the same time
 * Two Red Rupees; across one of the cables that move above you
 * Two More Red Rupees; same as before, only faster and further spaced apart

Each time you hit a Rupee, you'll see it appear in your scoreboard (the spaces on the floor in front of you). If you hit 7 or less Rupees, the game's over. If you hit 8 or 9, you get a free try at it again. Hit all 10 to get the Largest Bullet Bag and carry up to 50 Deku Seeds!