Star Wars: Knights of the Old Republic/Temple Summit

Trapped on a Nameless World
The massive door in the north wall behind you closes as you enter from the main floor below:

You're in a room on the east side of the summit, with three plasteel cylinders with random contents by the east wall in its southeast corner and an exit to the summit in the west wall of its southwest corner.

Bastila
Out in the sunshine on the summit, you'll see someone standing in the shade of the short tunnel connecting the two circular spaces to the west. Prepare for combat and save game. As you start to cross the first space, that someone is revealed to be Bastila:


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Otherwise:

In any case:

Once you've reduced her to 50% Vitality (most simply achieved with one failed save against Kill), she uses Force Wave and dialog resumes:


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You can move (much) closer to the dark side of the Force before you even make your final decision:


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Regardless of your current alignment and previous choices, it is the decision you make here and now that will determine the outcome of the game:

Any of those responses results in Bastila running away to the west, boarding the GWing escape ship there and taking off:

Otherwise:

In either case, dialog concludes with one of the two most significant alignment changes in the game:

If you returned to the dark side, then Bastila is added to your party (and greatly changed after your encounter):

Which is just as well, since the remaining Jedi in your party are removed from it before you engage in combat (fortunately, any buffs previously active are now cancelled). The challenge of this encounter will vary considerably depending on whether you only face Jolee or Juhani as well, and how well-developed and -equipped everyone is (including Bastila, as she may now be re-equipped or leveled up). If you have any trouble at this stage then quit and uninstall try reducing or loading a game saved beforehand, downgrade their equipment (or remove it altogether), and select unsuitable AI scripts (Default Attack for Jolee, and perhaps Jedi/Droid Support for Juhani).

Any equipment can be retrieved from the remains, while the contents of Bastila's inventory were added to your own when she was added to your party:

If you returned to the dark side, then if you try to speak to Bastila or return east to try to open the massive door before using the :

Juhani
If you didn't return to the dark side and ../Juhani/ is in your party:

If the has been met and all personal dialogs have also been completed, then if you speak to her before leaving this world for the Star Forge:

If a female character hasn't alienated her:

Otherwise:

Otherwise:


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If your character is male, or a female who has alienated her:


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Ancient Computer
Regardless of the outcome of your encounter with Bastila, you can now use the Rakatan computer by the north wall of the second circular space on the west side of the summit:

Otherwise:


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If you returned to the dark side, and speak to Bastila again at any time and anywhere after shutting down the planetary disruptor field and Temple energy shield:

Your long quest for the Star Forge is about to be completed...

Quest for the Star Forge
There are two plasteel cylinders with random contents on the northwest side of the second circular space on the west side of the summit, although if you've returned to the dark side then you'll have to move around Bastila's GWing escape ship to get to them:

'''[This craft is too small for you and Bastila together. You will have to use the Ebon Hawk to leave.]'''

Main Level
Once you've used the Rakatan computer to shut down the planetary disruptor field and Temple energy shield then you return east and open the massive door in the north wall to go back down to the main floor and exit to the ../Temple Exterior/, which is now empty. You cannot return to Ebon Hawk or change party selection from anywhere on this world now, so you'll have to make your own way back to the Ebon Hawk on the, retrieving ship parts from beneath the shipwreck on the south beach or from the southeast rancor enclosure of the beforehand if you haven't already done so.

Elder Settlement
If the ../Elder Settlement/ on the south beach helped you get inside the Temple of the Ancients then you can return there to receive experience for completing the quest or speaking to Keeper Orsaa (if you haven't already done so). If you've returned to the dark side, then you and Bastila can attack the Elder councillors when you speak to them:

Otherwise:


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If you speak to any Elder Rakata or worshippers:

Rakatan Settlement
If the ../Rakatan Settlement/ on the north beach helped you get inside the Temple of the Ancients then you can return there to receive experience for completing the quest or speaking to  if you haven't already done so:

If you speak to a Rakata who uses a Vibro Double-Blade:


 * With the secrets of the Temple in our grasp, we can at last complete our conquest of the world!

If you speak to the One again then he always attacks you:


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However, his raising of the portcullises to release the young rancors does allow you to retrieve the ship parts from the southeast rancor enclosure if you don't already have some, before you return to the on the central beach.

Central Beach
When you return to the central beach you'll find the remaining crew gathered there. If you did not return to the dark side on the Temple summit:


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Otherwise, if a female character has romanced :


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If you have returned to the dark side:


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Canderous

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Mission and Zaalbar remain:


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Any equipment is automatically retrieved. Otherwise:

After killing Jolee (and Juhani), this shouldn't be a problem.

Any equipment can be retrieved from their remains. In either case:

Ebon Hawk
When your encounter on the beach ends, you automatically enter the Ebon Hawk. Once you've retrieved the necessary ship parts from beneath the shipwreck on the south beach or from the southeast rancor enclosure of the :


 * [With these ship parts, you may be able to repair the Ebon Hawk's hyperdrive.]

Take the parts to the to the south and use them on the hyperdrive:

[The hyperdrive has been repaired and is functioning properly.]

If you try to use the in the cockpit to the north before repairing it:


 * [The Ebon Hawk is in no condition to fly. Until you find new stabilizers to replace those damaged by the disruptor field you won't be able to get off the ground.]

Otherwise, you can now use it to travel to the Star Forge!


 * This space station is of an unknown configuration and has no entry in the Republic archives.