Eternal Sonata/Chapter 7: Heroic

Elegy of the Moon
Note: PS3 Versions get control of Prince Crescendo and Serenade again till the end of the game. After you jump through the creepy looking portal, go forward for another cutscene. The blue light on the left is a merchant. Buy a Golden Parasol for Polka, a Lugh Lamhfhada for Viola, a Celestial Gloves for Falsetto, a Langya Bang for Cresendo, and a Arcana Wand for Serenade. Buy 4 Fragments for Allegretto, Beat, March, and Jazz; 2 Concealing Jackets for Polka and Salsa; and a Crescent Cloak for Frederic; and 3 Transeos for Viola, Falsetto, and Serenade.

The barrel west of the stairs contains a Shining Tail. On the east side of the stairs the pot under the umbrella contains a Dark Tail. Go up the stairs and follow the path to Elegy of the Moon: West.

Speak with the red bubble here for a short cutscene. You will pass a save point. At the end of the path search the stuff at the end for a Rainbow EZI. Head north to exit.

Noise Dunes
To the east of the barrier is a chest containing a Spade Clover. Before the barrier is a blue bubble. Speak with the Elder to get access to the Tower to turn off the barrier. Return to the save point you passed earlier and save your game. Then enter the Towers.

Xylophone Tower of the Shining Keys
Head north and speak with Trio. Read the directions and if you forget the order here it is: Bb, G, F, G. The stairs should appear if you did right. If not, talk to Trio and try again. Go up the stairs to the east to get to Xylophone Tower: First Floor - Spiral. Follow the stairs all the way to Xylophone Tower: First Floor - Landing. Head east for a chest containing a Mist Cape, armor for Polka, Salsa, or March. Following the same circle that the chest rests on head west to get to the save point. Go up the stairs to Xylophone Tower: Second Floor.

Speak with Quartet in the center and basically it is the same as before and then some added. The sequence is as follows: Bb, G, F, G, F, Eb, Bb, G, C, High C. The stairs should appear if done correctly. If not, repeat the process. Follow the stairs to the east to Xylophone Tower: Second Floor - Spiral. Follow the path to Xylophone Tower: Second Floor - Landing. Head west around the bend for a chest containing a Ruthless. Then follow the other circular path back east for a chest containing a Alice's Watch. Follow the same easterly path to a save point and stairs. Save your game and go up the stairs to Xylophone Tower: Third Floor.

Speak with Quintet for the next challenge. Here is the sequence: Bb, G, F, G, F, Eb, Bb, G, C, High C, G, High Bb, Ab. Stairs will open to the right. Go up the stairs to Xylophone Tower: Third Floor - Spiral and beat the enemies that block the path. Follow it up to Xylophone Tower: Third Floor - Landing. Follow the path all the way around for a Nidhogg's Fang, a weapon for Allegretto. Go back to the first intersection and follow the path to the northwest to get to the save point and stairs. Get your characters ready and save the game. Go up the stairs to the Xylophone Tower: Top Floor. Go north for a cutscene and battle.

The Ogre King drops Eye of Horus, Thiassi's Bone, and a Tyr's Left Arm. Note: PS3 Versions get a Tyrant's Crown instead of the Left Arm.

Noise Dunes
Before entering the Noise Dunes, return to the merchant from the beginning and make sure you restock on anything you may need. Talk to the Elder once more before going through where the barrier used to be. Head north till you get to the pavement and then head east for a chest containing a Voiceless Scepter, a weapon for Frederic. Continue north to enter Noise Dunes: Tower Entrance. Play Score Piece 10 to Desolate Saburo for a Shadow Helm. You must first speak with the other heads closer to the Double Reed Tower entrance first. Desolate Saburo is Desolate Saburo one of the stone heads. Continue north to the tower. Play Score Piece 13 for a Rank B and a Chapel EZI.

Double Reed Tower of Sand
Save your game. Head west till the two magenta trails off into two directions: north and south. Take the northern one to get to Double Reed Tower: West Tower - Second Floor. Note: PS3 Versions can find the Cerebrus Canine on the second floor rather than on the third floor. Head south and follow the magenta path up to Double Reed Tower: West Tower - Third Floor. Don't use the magenta path heading up. Walk north around the circular path for a save point and keep going around for the magenta path leading up to Double Reed Tower: West Tower - Fourth Floor. 'Note: PS3 Versions can go to the south for a chest containing a White Star, a new weapon for Crescendo.'' Then take the magenta path leading up to Double Reed Tower: West Tower - Fifth Floor. Head around to the next magenta path leading up to Double Reed Tower: West Tower – Sixth Floor.  Head east and take the magenta path leading down to Double Reed Tower: West Tower - Fifth Floor.  There is a chest to the west containing a Storm Shroud. Return to Double Reed Tower: West Tower - Sixth Floor. Go up to Double Reed Tower: West Tower - Seventh Floor. Get your characters ready and save your game. Go south for the first boss fight.

Hidden One drops Tyr's Right Arm.

You may want to save your game again so you don't have to worry about one more boss. Back track back to Double Reed Tower: West Tower - Third Floor. Go around the bend and save your game. Keep following the path and then go up the magenta path to Double Reed Tower: West Tower - Fourth Floor. Head south and take the magenta path at the end to go up to Double Reed Tower: West Tower – Fifth Floor. Go up the next magenta path to Double Reed Tower: West Tower – Sixth Floor. Follow the path around to two more magenta paths. Follow the one down to Double Reed Tower: West Tower – Fifth Floor. The chest contains a Spade Clover. Return to Double Reed Tower: West Tower – Sixth Floor. Go up the magenta path this time to get to Double Reed Tower: West Tower – Seventh Floor. Get your characters ready and save your game. Then go north for another boss fight.

Herculean Boar drops Lech Armor.

Return to the save point and save your game. Then back track to Double Reed Tower: West Tower – First Floor. Save your game near the Entrance. Before moving on, think about how many times that you have needed to revive a teammate. If you are dying a lot and running low on supplies, you may want to consider making a short trip back into town to restock. This would be a good time to do it since you are already on ground level. If you are good and want to move on then follow the path to the east to get to Double Reed Tower: East Tower - First Floor.

Follow the path to two magenta paths and take the one going up to Double Reed Tower: East Tower – Second Floor. Head all the way south for a chest containing a Teardrop Umbrella. Go up the magenta path to Double Reed Tower: East Tower – Third Floor. Head north around the bend to get to a save point and then another magenta path that takes you up to Double Reed Tower: East Tower – Fourth Floor. Follow the path around for a chest containing a Daybreak Cloak. Then go back up the magenta path to Double Reed Tower: East Tower – Fifth Floor. The go up the magenta path to Double Reed Tower: East Tower – Sixth Floor. Follow the path and use the magenta path leading down to Double Reed Tower: East Tower – Fifth Floor for a chest containing a Lech Blade, a new weapon for Allegretto. Return to Double Reed Tower: East Tower – Sixth Floor. Then use the magenta path to go up to Double Reed Tower: East Tower – Seventh Floor. Get your characters and item set ready and save you game. Head south for the next boss fight.

White Jewel drops a Alvis Hoop.

Save your game and back track to Double Reed Tower: East Tower – Third Floor. Follow the path around to the save point and the magenta path leading up to Double Reed Tower: East Tower – Fourth Floor. Follow the path to the south and use the magenta path leading up to the Double Reed Tower: East Tower – Fifth Floor. Follow the path and use the magenta path leading up to Double Reed Tower: East Tower – Sixth Floor. Follow the path down to the two magenta paths. Head down to Double Reed Tower: East Tower – Fifth Floor for a chest containing a Nodus, a weapon for Salsa. It is not recommended for use. Return to Double Reed Tower: East Tower – Sixth Floor. Take the magenta path up to Double Reed Tower: East Tower – Seventh Floor. Get your characters ready and your item set and save your game. Go north for the next boss battle.

Unrest drops a Tyrant Slayer.

Save you game and back tract to Double Reed Tower: East Tower – First Floor. Go down to Double Reed Tower: Base. If you had come this way before, then you would know that it ended after a short distance but now that we have defeated all of the bosses the sand has now filled the area allowing us to go down this way. Keep following the magenta path and then up the stairs. Go to the warp tile.

Hourglass Road
Get your characters and item set ready. Open the chest for a Spade Clover. Save your game. Head north and enter the double doors to get to Top Floor: Core. Head north for the boss battle.

Count Waltz drops Velmungdd's Lust & Hero's Crest.

Get your characters and item set ready. For the next fight, Frederic will not be available so make sure your top three picks picked out. Save your game. Backtrack to Noise Dunes for more quests or go through the portal for the final fight and to end the game.

Noise Dunes
Head east for a chest containing a Wheel of Will. Go east off the screen three times to get to Noise Dunes: Oasis. Save your game and use your Hero's Crest to enter Hero's Gate.

Mysterious Unison
Here you are reunited with Claves but you have to help her find her pieces of her soul. Save your game. Head to the northeast to Mysterious Unison: The Well of Souls.

Take the portal down to Basement Level 1 - Area 1 - Section 3. Head northeast into Basement Level 1 - Area 2 - Section 3. When you come to the crossroads, take the northwest path to Basement Level 1 - Area 2 - Section 2. Then around the corner to Basement Level 1 - Area 3 - Section 2. Then west to Basement Level 1 - Area 3 - Section 2 for a chest containing a Titania's Bow, a weapon for Viola. Return to main path, and follow it around to Basement Level 1 - Area 4 - Section 2. Then to Basement Level 1 - Area 4 - Section 3. Then around to the north to Basement Level 1 - Area 5 - Section 3 for a chest containing a Soul Shard. Back track to the main path and continue to follow it to get to Basement Level 1 - Area 4 - Section 4. Continue to Basement Level 1 - Area 3 - Section 4. Continue along the main path to get to Basement Level 1 - Area 2 - Section 4. Continue to Basement Level 1 - Area 2 - Section 3 where we were before. This time instead of going northwest we are going to go northeast towards the dragon and into Basement Level 1 - Area 3 - Section 3. Onto the portal and proceed to Basement Level 2 - Area 3 - Section 2.

Follow the path northeast until you get to Basement Level 2 - Area 4 - Section 2. When you come to the dead end take the north west route to get to Basement Level 2 - Area 4 - Section 1. Continue to Basement Level 2 - Area 3 - Section 1.  Continue to Basement Level 2 - Area 2 - Section 1.  Continue through Basement Level 2 - Area 3 - Section 1.  Note: PS3 Versions can find a chest in Basement Level 2 - Area 3 - Section 3 containing a Power Staff, a new weapon for Serenade.

Note: For PS3 Versions there is a chest in Basement Level 3 - Area 2 - Section 1 containing a Morgenstern, a weapon for Crescendo.

The Score Piece 23 is on the 4th Floor.

Note: Athena's Shield has been renamed Athena's Tear in PS3 Versions.

Score Piece 24 is on the 9th floor.

''Note: For PS3 Versions a new chest containing a Royal Staff, a new weapon for Crescendo in Basement Level 10 - Area 7 - Section 3. In Basement Level 10 - Area 1 - Section 5 contains a Mirror Shield for Crescendo.''

Score Piece 25 can be found on the 12th floor.