Star Sonata/Ruin items

Commodity

Faranji Luscious East

Energy

Faranji Energy 1 Reservoir: 750, Regen: 75, Size: 16, Tech 2

Faranji Energy 2 Reservoir: 900, Regen: 90, Size: 20, Tech 3

Faranji Energy 3 Reservoir: 1120, Regen: 112, Size: 28, Tech 5

Faranji Energy 4 Reservoir: 1350, Regen: 135, Size: 36, Tech 7

Faranji Energy 5 Reservoir: 1500, Regen: 150, Size: 40, Tech 8

Faranji Energy 6 Reservoir: 1700, Regen: 170, Size: 52, Tech 11

Faranji Energy 7 Reservoir: 1850, Regen: 185, Size: 60, Tech 13

Faranji Energy 8 Reservoir: 2000, Regen: 198, Size: 72, Tech 16

Faranji Energy 9 Reservoir: 2200, Regen: 210, Size: 84, Tech 19

Cloak

Faranji Cloak Cloaking: 93%, Electricity: 32, Size: 54, Tech 7

Faranji Dark Cloaking: 98%, Electricity: 75, Size: 93, Tech 11

Faranji Dimness 1 Cloaking: 93%, Electricty: 10, Size: 128, Tech 14

Faranji Dimness 2 Cloaking: 95%, Electricity: 20, Size: 152, Tech 16

Weapon

Faranji Gatling Laser Damage: 13, Range: 150, Recoil: 0.2, Type: Laser, Electricity: 32, Size: 6, Tech 2

Faranji Gatling Laser II Damage: 33, Range: 150, Recoil: 0.18, Type: Laser, Electricity: 90, Size: 30, Tech 6

Faranji Gatling Laser III Damage: 42, Range: 150, Recoil: 0.17, Type: Laser, Electricity: 115, Size: 60, Tech 10

Faranji Flower Damage: 40x6, Range: 350, Recoil: 1.5, Type: Energy, Electricity: 240, Size: 58, Tech 11

Shield

Faranji Supreme Defense Protection: 980, Regen: 0/1.5, Electricity: 1, Regen Elec: 0, Vis: 100, Size: 8, Tech 0

Faranji Traveller Protection: 600, Regen: 5/1, Electricity: 1, Regen Elec: 5, Vis: 500, Size: 5, Tech 5

Faranji Expeditor Protection: 2400, Regen: 20/1, Electricity: 1, Regen Elec: 10, Vis: 500, Size: 15, Tech 15

Ship

Faranji Wingship Hull Space: 150, Max Speed: 119, Size: 26, Visibility: 50, Augmenters: 5, Weapons: 2, Protection against Mining, Radiation, Heat, Laser, Energy. Tech 6

Drone

Faranji Blaser Weapon: Rinduan Missilecannon, Deployment Energy: 50, Size: 4, Tech 1

Faranji Head Drone Weapon: Light Laser, Deployment Energy: 60, Size: 16, Tech 4

Item

Faranji Station Tech Improves Station Technology from level 9 to level 10.

Faranji Epiphany It all makes sense now, Maximum use level: 4, Size: 1, Tech 0 (I've heard it works like an oracle for levels 4 and under.)

Faranji Escape Pod Speed: 85-48, Sheilds: 400, Turning: 239, Size: 1, Tech 4

Faranji Laser Diffuser Electricity: 1, Protection: 17% (from laser), Failure: 0.5%, Size: 8, Tech 6

Bule Ruins

Commodity

Bule Red Orb

Energy

Bule LightBank Reservoir: 500, Regen: 80/1.2, Size: 30, Tech 6

Radar

Bule Searcher Vision: 200, Detection: 365, Electricity: 1, Size: 8, Tech 2

Bule ESP Box Vision: 1200, Detection: 1560, Electricity: 9, Size: 36, Tech 16

Engine

Bule Pusher Thrust: 450, Turning: 250, Visibility: 100, Size: 12, Tech 1

Bule Puller Thrust: 520, Turning: 170, Visibility: 5, Size: 50, Tech 5

Bule Shover Thrust: 2000, Turning: 750, Visibility: 125, Size: 22, Tech 5

Bule Real Keeper Thrust: 4700, Turning: 1200, Visibility: 150, Size: 40, Tech 9

Bule Magnetoplasmadynamic Thruster Thrust: 10000, Turning: 2250, Visibility: 250, Size: 60, Tech 17

Bule Blackness Thrust: 2950, Turning: 750, Visibility: 8, Size: 60, Tech 18

Shield

Bule Angelic Paintjob Protection: 1400, Regen: 5/2.25, Electricity: 1, Regen Elec: 5, Vis: 100, Size: 10, Tech 4

Bule Bionic Wall Protection: 1800, Regen: 900/60, Electricity: 1, Regen Elec: 1, Vis: 2, Size: 20, Tech 7

Weapon

Bule Craziness Damage: 43x3, Range: 300, Recoil: 0.5, Type: Energy, Electricity: 129, Size: 4, Tech 2

Bule Insanity Damage: 61x3, Range: 300, Recoil: 0.5, Type: Energy, Electricity: 183, Size: 12, Tech 4

Bule Pulse Shotgun Damage: 120x2, Range: 200, Recoil, 1.7, Type: Energy, Electricity: 420, Size: 15, Tech 5

Bule Invertoblast Damage: 120, Range: 300, Recoil: 0.75, Type: Energy, Electricity: 180, Size: 15, Tech 5

Bule Invader Damage: 20x2, Range: 260, Recoil: 1.3, Type: Radiation, Electricity: 80, Size: 25, Tech 6

Bule Trans-Dim Laser Damage: 62, Range: 360, Recoil: 1, Type: Laser, Electricity: 186, Size: 8, Tech 6

Bule Big Pulse Damage: 300, Range: 250, Recoil: 1.5, Type: Energy, Electricity: 450, Size: 30, Tech 7

Item

Bule Shipscanner Range: 200, Power: 1, Activation Energy: 0, Size: 2, Tech 4

Drone

Bule Ada Drone Weapon: Neutron Laser III, Deployment Energy: 500, Size: 40, Tech 10

Cloak

Bule Obscuration 1 Cloaking: 98%, Electricity: 80, Size: 165, Tech 17

Bule Obscuration 2 Cloaking: 98%, Electricity: 100, Size: 178, Tech 18

Ship

Bule Super Sidhe Hull: 320, Speed: 89, Size: 48, Visibility: 10, Augs: 4, Weapons: 3, Protection: Heat, Energy, Laser, Surgical, Radiation, Built in: Terror, Sup. Combined Augmenter, Tech 16

Mzungu Ruins

Commodity

Mzungu Green Orb What is this good for?

Weapon

Mzungu Pulse Shotgun Damage: 100x2, Range: 150, Recoil: 1.8, Type: Energy, Electricity: 350, Size: 2, Tech 3

Mzungu Super Pulse Gun Damage: 120, Range: 400, Recoil: 1.07, Type: Energy, Electricity: 180, Size: 8, Tech 4

Mzungu Cannon Damage: 29x2, Range: 260, Recoil: 0.8, Type: Energy, Electricity: 116, Size: 12, Tech 4

Mzungu Trading Defense Damage: 90, Range: 300, Recoil: 1.5, Type: Mining, Electricity: 202

Mzungu Pellet Stream Damage: 35, Range: 330, Recoil: 0.2, Type: Physical, Electricity: 45, Size: 30, Tech 9

Mzungu Great Sebastopol Damage: 136x3, Range: 200, Recoil: 1, Type: Energy, Electricity: 408, Size: 25, Tech 10

Mzungu Big Pulse Damage: 270, Range: 350, Recoil: 1.17, Type: Energy, Electricity: 405, Size: 70, Tech 11

Radar

Mzungu Pinger Vision: 150, Detection: 1000, Electricity: 2, Visibility: 14, Size: 20, Tech 8

Shield

Mzungu Armorite Protection: 5000, Regen: 25/1.05, Electricity: 25, Regen Elec: 25, Vis: 40, Size: 30, Speed Mod: 0.8, Tech 9

Energy

Mzungu Clap Reservoir: 3500, Regen: 35, Size: 25, Tech 1

Mzungu Bang Reservoir: 6200, Regen: 56, Size: 40, Tech 5

Mzungu Bolt Reservoir: 7000, Regen: 70, Size: 55, Tech 9

Mzungu Thunder Reservoir: 10500, Regen: 105, Size: 120, Tech 18

Item

Mzungu Station Tech Improves Station Technology from levels 6/7 to level 8.

Mzungu Transdim Expansion Blueprint Metal: 10000, Manhours: 40000, Tech 0

Mzungu Obfuscator Coverage: 356, Duration: 10000, Illumination: 0, Activation Energy: 35, Size: 1, Tech 0

Mzungu Cleaner Activation Energy: 6, Appetite: 2/30s, Size: 1, Tech 0

Mzungu Energy Diffuser Electricity: 1, Protection: 17% (from energy), Failure: 0.5%, Size: 8, Tech 6

Engine

Mzungu Pusher Thrust: 1230, Turning: 200, Visibility: 100, Size: 20, Tech 2

Mzungu Flying Contrast Thrust: 11300, Turning: 2000, Visibility: 300, Size: 70, Tech 16

Drone

Mzungu Iko Drone Weapon: Fire Cannon, Deployment Energy: 700, Size: 20, Tech 10

Ship

Mzungu Liquid Hull Space: 190, Max Speed: 80, Size: 40, Visibility: 29, Augmenters: 5, Weapons: 3, Protection against laser, energy, heat, physical, radiation, surgical. Tech 9

Cloak

Mzungu Cloak Cloaking: 95%, Electricity: 40, Size: 104, Tech 12

Vazaha Ruins

Commodity

Vazaha Blue Orb

Shield

Vazaha Protector 1 Protection: 1600, Regen: 8/1.5, Electricity: 1, Regen Elec: 8, Vis: 50, Size: 12, Speed Mod: 0.9, Tech 1

Vazaha Protector 2 Protection: 2000, Regen: 10/1.5, Electricity: 2, Regen Elec: 10, Vis: 50, Size: 16, Speed Mod: 0.9, Tech 2

Vazaha Protector 3 Protection: 2400, Regen: 12/1.5, Electricity: 3, Regen Elec: 12, Vis: 50, Size: 20, Speed Mod: 0.9, Tech 3

Vazaha Protector 4 Protection: ?, Regen: ?, Electricity: ?, Regen Elec: ?, Vis: ?, Size: ?, Tech ?

Vazaha Protector 5 Protection: 4200, Regen: 21/1.5, Electricity: 7, Regen Elec: 21, Vis: 50, Size: 36, Speed Mod: 0.9, Tech 7

Vazaha Protector 6 Protection: 5000, Regen: 25/1.5, Electricity: 9, Regen Elec: 25, Vis: 50, Size: 44, Speed Mod: 0.9, Tech 9

Vazaha Protector 7 Protection: 5600, Regen: 30/1.5, Electricity: 11, Regen Elec: 30, Vis: 50, Size: 52, Speed Mod: 0.9, Tech 11

Vazaha Defense Unit Protection: 2000, Regen: 10/0.75, Electricity: 2, Regen Elec: 8, Vis: 20, Size: 20, Tech 6

Weapon

Vazaha Invertoblast Damage: 85, Range: 400, Recoil: 0.85, Type: Energy, Electricity: 127, Size: 10, Tech 3

Vazaha Blast Damage: 280, Range: 15, Recoil: 1, Type: Energy, Electricity: 350, Size: 25, Tech 6

Vazaha Cannon Damage: 22x6, Range: 260, Recoil: 1, Type: Energy, Electricity: 264, Size: 32, Tech 7

Vazaha Pulse Shotgun Damage: 150x2, Range: 250, Recoil: 1.85, Type: Energy, Electricity: 525, Size: 25, Tech 7

Vazaha Kiss Damage: 74, Range: 20, Recoil: 0.5, Type: Surgical, Electricity: 148, Size: 40, Tech 11

Vazaha Twit Damage: 30x3, Range: 150, Recoil: 0.25, Type: Energy, Electricity: 75, Size: 30, Tech 12

Vazaha Black Hole Generator Damage: 2-500, Range: 300, Recoil: 1.2, Type: Physical, Electricity: 500, Size: 115, Tech 15

Vazaha Re-structron Damage: -400, Range: 100, Recoil: 2, Type: Transference, Electricity: 350, Size: 50, Tech 17

Radar

Vazaha Locator Vision: 200, Detection: 2000, Electricity: 5, Visibility: 200 Size: 2, Tech 3

Vazaha Searcher Vision: 200, Detection: 400, Electricity: 1, Size: 8, Tech 5

Energy

Vazaha Flicker Pack Reservoir: 800, Regen: 40, Size: 8, Tech 0

Vazaha Glint Pack Reservoir: 1800, Regen: 72, Size: 15, Tech 3

Vazaha Spark Pack Reservoir: 2500, Regen: 100, Size: 23, Tech 6

Vazaha Flash Pack Reservoir: 2880, Regen: 120, Size: 30, Tech 9

Vazaha PureSource Reservoir: 1100, Regen: 110, Size: 25, Tech 9

Vazaha SparklePack Reservoir: 3580, Regen: 145, Size: 40, Tech 12

Vazaha Discharge Pack Reservoir: 3900, Regen: 156, Size: 45, Tech 15

Vazaha Voltage Pack Rservoir: 4200, Regen: 168, Size: 50, Tech 18

Engine

Vazaha Blastoff Thrust: 2250, Turning: 140, Visibility: 229, Size: 5, Tech 3

Vazaha Slipstream Thrust: 700, Turning: 108, Visibility: 50, Size: 4, Tech 4

Vazaha Space Blue Thrust: 5200, Turning: 1750, Visibility: 200, Size: 50, Tech 11.

Item

Vazaha Fusion Charger Regenerate 6 every 1.2 seconds. 9 energy use. Size: 6, Tech 3

Cloak

Vazaha Adumbration Cloaking: 90%, Electricity: 26, Size: 29, Tech 4

Vazaha Cover Cloaking: 92%, Electricity: 15, Size: 90, Tech 6

Vazaha Gloom Cloaking: 98%, Electricity: 60, Size: 116, Tech 13