Time Crisis/Stage 2

MOZ: It's all over.

The girl's at the top of that tower!

She must be dead by now.

Area 1
Top time: 04'02"00 In the eighth part of this area, it is possible to shoot the steel construction in the foreground to make it collapse, and immediately kill all eight enemies on the screen; however, you must release the pedal immediately after doing so, because if you do not, it shall collapse on Miller as well and cost him a life. Once you have cleared this area, the text "AREA 1 CLEAR" will appear at the top of the screen, with "YOUR TIME", "XX'XX"XX" (XX'XX"XX being your current time) and "VS. TOP SPY -/+XX'XX"XX" (-/+XX'XX"XX being the greater, indicated by the minus, or lesser, indicated by the plus, difference from 04'02"00) below it; the text "ACCURACY XX%" (XX% being your accuracy percentage) and (XX/XX) (the two XXs being the number of hits and number of shots fired) will then appear below that, and the game shall segue into the second area (but if Miller loses his last life to the collapsing construction, it will cost him the game, in which case you'll have twenty seconds to insert another coin and continue by shooting the YES box on the screen's left side).

Area 2
Top time: 05'01"00 In the first part of this area, it is possible to shoot the front side of the glass case (which holds three crowns, two gold and one silver) in the foreground, to make it shatter just for fun; also, in the second part of the area, it is possible to shoot the right side of the case to make it shatter just for fun as well. Once you have cleared this area, the text "AREA 2 CLEAR" will appear at the top of the screen, with "YOUR TIME", "XX'XX"XX" (XX'XX"XX being your current time) and "VS. TOP SPY -/+XX'XX"XX" (-/+XX'XX"XX being the greater, indicated by the minus, or lesser, indicated by the plus, difference from 05'01"00) below it; the text "ACCURACY XX%" (XX% being your accuracy percentage) and (XX/XX) (the two XXs being the number of hits and number of shots fired) shall then appear below that, and the game shall segue into the third area (but this time, there is no possibility of Miller losing his last life).

Area 3
Top time: 06'14"00 Once you have cleared this area, the text "AREA 3 CLEAR" will appear at the top of the screen, with "YOUR TIME", "XX'XX"XX" (XX'XX"XX being your current time) and "VS. TOP SPY -/+XX'XX"XX" (-/+XX'XX"XX being the greater, indicated by the minus, or lesser, indicated by the plus, difference from 06'14"00) below it; the text "ACCURACY XX%" (XX% being your accuracy percentage) and (XX/XX) (the two XXs being the number of hits and number of shots fired) will then appear below that, and the game shall segue into the boss area (which is preceded by a fourth skippable-by-shooting cutscene).

Boss Area
Rachel Macpherson: Look out!

Sherudo Garo: My name is Sherudo. I rule this nation now.

So, you are the fool who came to rescue Rachel.

Since you have traveled so far, be my guest and let me entertain you.

Top time: 07'10"00

''Initially, Sherudo Garo (the stage's boss) is accompanied by three Yellow Ippanhei and three Shin'eitai, but once you have killed them all (and shot Garo himself to send him reeling three times), six additional Shin'eitai will replace them once Miller has proceeded to the second area; once you've killed them all (and shot Garo himself to send him reeling three more times), six more additional Shin'eitai shall replace them, once Miller has proceeded to the third area. Once you have killed them all (and shot Garo himself to send him reeling four more times, as opposed to just three for this final area), he shall die.'' Once you have cleared this area the text "STAGE 2 CLEAR" will appear at the top of the screen with "YOUR TIME", "XX'XX"XX" (XX'XX"XX being your current time) and "VS. TOP SPY -/+XX'XX"XX" (-/+XX'XX"XX being the greater, indicated by the minus, or lesser, indicated by the plus, difference from 07'10"00) below it; the text "ACCURACY XX%" (XX% being your accuracy percentage) and (XX/XX) (the two XXs being the number of hits and number of shots fired) shall then appear below that, and the game shall proceed to the third stage (which is preceded by a fifth skippable-by-shooting cutscene).