Jump Super Stars/Missions

By completing missions in J-Adventure mode, you can unlock komas to be used in your decks. This page will list all possible missions in Jump Superstars, and how to recognize them.

Damage avoidance

 * Without being knocked out
 * The mission text has the word KO, but no numbers.


 * Without being ringed out
 * The mission text has the word KO, but no numbers.


 * Without being hit
 * The mission text doesn't have any numbers or Latin letters. Actually, there are other missions which don't have them either, but amongst them, this is the most common one.


 * With half J-Soul or more.
 * The mission text has the letter J.


 * With full J-Soul.
 * The mission text has the letter J.


 * Clear with all characters having full J-Soul.
 * The mission text has the letter J, and none of the two above missions apply. This mission isn't very common, so it's usually one of the above.


 * Win without getting hit by a stronger type

Obtain knockouts

 * Win with over X times ringing out opponent
 * Mission text shows a number inside [], and includes the word KO.


 * Ring out player X at least X times
 * Same as above, but also has the word 2P, 3P or 4P.


 * Ring out each enemy at least X times
 * If the mission text shows a number inside [] and includes the word KO, but none of the above two missions seem to apply.


 * Clear with at least X higher score than opponent

Using specific decks

 * Have exactly 10 help characters
 * The mission text has the number 10, without the words 以上 afterwards.


 * Have exactly 5 support characters
 * The mission text has the number 5, without the words 以上 afterwards.


 * Win with a deck of X type battle characters


 * Win without any X-size koma in the deck
 * The mission text starts with a number (4, 5, or 6) in [].


 * Win with X komas in deck

Specific buttons or attacks

 * Win without using (, or ) button
 * The mission text shows which button you shouldn't use.


 * Win with at least X hits with Dream Combo


 * Win with at least X hits with Super-Tag


 * Use support characters X times


 * Win with at least X hits with stronger nature


 * Win using only stronger nature

Other

 * Clear the stage
 * The first mission of every stage.


 * Clear before X count!
 * Mission text shows a number, not inside [], usually being 20, 30, 40 or 50.


 * Clear with full specials bars


 * Without using doublejump
 * Mission text starts with the word 空.


 * Win without changing characters more than X times