Dungeon Fighter Online/Priest

Quite possibly one of the burliest Priests you'll ever see, he specializes in heavy weapon melee combat using. The priest also possesses an assortment of heal and buff skills.

Priests are a brawling-type class, preferring to mostly use their fists, and occasionally huge weapons to deal damage to enemies. These include giant crosses, rosaries, totem poles, and axes. They also can choose from a basic healing spell and a couple of other ability increasing spells.

Promoted priests can take several forms. Crusaders are the only support class of priest, and have a large variety of buff spells and healing spells to support their teammates. There are two types of Crusader: battle and support. Monks are close-range brawlers, preferring to slam their weapon into the ground, which forms an area where the Monk's stats are increased, and rely solely on their fists to batter their enemies. Exorcists can choose to be either magic casters or physical types, specializing in the use of their weapons and/or friendly spirits. Finally, Avengers (currently not available in north america) transform their bodies into demons, making them physically stronger at the cost of reducing speed. However if you are capable purchase some items he will gain some speed in order making him deadly as any normal demon.

Skills
Crusader Monk Exorcist Avenger
 * Slow Heal
 * Strike
 * Wisdom Blessing
 * Cure
 * Lucky Straight Punch
 * Smasher
 * Second Uppercut
 * Giant Weapon Launcher
 * Phoenix Hammer
 * Cancel-Giant Weapon Launcher
 * Furios Grab
 * Painful Rapture

Levels

 * 1–4: Do the quest given to you by the bishop, the girl, and her uncle. You should be level 3–4 by now.
 * 5–8: Take up the second and third epic quest story lines. Do the first two quests of the third one, then complete the second story line quests, with one or two party members.
 * 9–12: Thunder, Poison Thunder, and above, with 1 party member. 2–3 party members for expert and master modes.

Crusader
This is the branch of the priest that entirely focuses on magic attacks and buffs. Wearing a plate armor, he is a walking defense wall which's presence is greatly appreciated by other party members. His weapon of choice is a cross, a decent attack speed weapon which gives him even more defense while raising his stats. He's more PvE oriented, but still can be great in PvP. In it's early levels, the crusader has the choice to specialise into two branches of skills : defensive (supporter) or offensive. Due to the number of SP available and the high cost of specialisation, a hybrid build is harder to achieve.

Chosing to specialise in a defensive supporter crusader gives you very interesting and powerful buffs at the cost of constantly needing to follow parties due to lack of strength and good magic attacks. His weapon is more likely to break before the end of the dungeon because of his damage output that is quite low. Not to worry though, the amazing individual/party buffs (including his signature revenge of light skill) makes the support crusader a very appealing party member, especially for melee attackers who specializes in speed.

Chosing to specialise in an offensive crusader gives him very powerful magical light spells that mostly keeps enemies either in place or away from the crusader, but gives him only access to his basic buff spells. Although he's not as great supporter as his counterpart, he is more balanced in both attacks and buffs, which makes this character more efficient as an attacker in solo or in a party. However, the crusader is still more specialise in defense than in attacks, meaning enemies will have a hard time damaging the crusader while the crusader can take a longer time to defeat enemies than other classes.

The crusader can be identified by the cross aura floating behind him.

Monk
Monks are the quickest attackers of the priest subclasses, but also one of the hardest class to master in Dungeon Fighter Online, requiring a technical player with great reflexes that can keep up with his short skill cooldowns and fast pace combo action.

Relying entirely on their fists and body movement for attacking in close combat, they rather wear light armor (giving them less defense, but more agility) and slam down their weapon on the ground to make themselves lighter, increasing movement and attack speed. Furthermore, depending on their choice of weapon, the slammed weapon releases an aura that gives beneficial effects to both the monk and party members who steps in it's range. Their weapons of choice is either a totem or a scythe. Totem buff increases attack speed while scythe buff increases movement speed.

While being an excellent choice of subclass for PvP (due to their speed and juggling ability), they are somewhat not as adept in PvE. Not only they lack skills giving them super armor, but they may also have a really hard time against enemies having super armor (being immune to grabing and flinching). Fortunately, their movement skills such as duck and sway gives them plenty of opportunities to dodge attacks.

The monk can be identified by blue flames on their fists.

Exorcist
As the name states, the exorcist vanquish his enemies with amulets, magical symbols, summons, and his oversized weapon. A powerful subclass known for his ability in crowd control, making him a good dependable character who can also solo dungeons with ease. While he attacks rather slowly, his normal attacks as well as all of his physical attack skills now relies entirely on his weapon, giving the exorcist a very wide coverage both in the x and y axis. There's two branches of exorcist, although hybrid build is possible and quite effective.

The magical exorcist wears cloth armor and a rosary in most case, giving him magic bonuses such as power, speed, and MP recovery. Since he's more vulnerable physically, he attacks his enemies from a distance. His magical attacks are both powerful and covers wide areas. He also have useful magic that helps enemies gather, such as slow down enemies or paralyze them in place. His main buff gives him more magic power and adds water attribute to his weapon. Being a very active magic user, he needs a decent amount of money to keep him going.

The physical exorcist, like the crusader, wears plate armor, giving him strength, HP, and attack speed bonuses. He also weild an axe or a scythe, depending of his desire to be more effective in PvE or PvP respectively. Almost all of his physical skills and attacks have now the super armor effect, making his combos very hard to be interrupted. His very high defense, long reach, and the rather cheap cost of his physical skills makes the physical exorcist a low maintenance and economical choice both on health and magic. His main buff gives him strength and adds fire attribute to his weapon.

The exorcist is identified by the fire spirit floating behind him.

Avenger

 * Note: This class is not yet released.