Kid Icarus/Endings

The ending that you receive (in the American and European) version of the game is dependent upon four statistics. Those statistics affect your ending as follows. Start with 0 points, and consult the table below.

Now consult the following table to determing the ending you would receive:

Note that the Japanese endings are slightly different. The Japanese ending does not contain the fourth and best American ending, in which the chamber lights up. Instead, it uses the first four endings, and includes an even worse ending in which Pit is transformed into a Specknose. The conditions upon which the Japanese endings are based also takes into account how many times the player had to continue his or her game. To determine which ending you would receive, add your Health meter and your Arrow Power together, and multiply them by 10. Then substract 1 for each time you had to continue. For the best ending, you need a perfect 100 (no continues). The next best ending occurs between 85 to 99, then 80 to 84, then 60 to 79, and then anything below 60 is the worst ending.