Xenoblade Chronicles/Colony 9/Quests

Side quests do not require you to return to the quest giver for completion so you can grab multiple quests and complete them in the wild.

Delivering Food
Fiona has made something special for Shulk. Take it to him before it gets cold!

Coins 0

EXP 0
 * Find Shulk and give him the food.

Shulk says it was even more delicious than usual.

Side Quests
Side quests in Xenoblade Chronicles are straightfoward as objectives are marked on the Area Maps with an exclamation and the minimap will highlight a route to the objective. Enemies, collectables, and NPCs will have a white bubble with an exclamation over them if they are part of the objective. The biggest challenge you'll face is during combat with unique monsters or monsters at a higher level than you.

Side quests are completely optional. Their main purpose is to provide EXP and money so you can level up your character and buy good gear. If you prefer not to do any side quests then you can still beat the main story.

Biscuits for a Grandson
Take Marcia's biscuits to her grandson, Jiroque. Jiroque is in the Residential District, training to win a fight with his older brother.

Jiroque has his grandmother's biscuits. What will happen when he fights his brother...?

Challenge 1
There is a mission the Defence Force can't complete. Take their place and defeat the terrifying monster.

Challenge 2
Requested By: Colony 9 Resident

Giver Location: Commercial District You have been asked to eleminate a gigantic monster because it looks hard to defeat.

Coins: 1800

EXP: 0
 * Defeat Verdant Bluchal near Anti-Air Battery 1 in Colony 9.

Challenge 3
Requested By: Colony 9 Resident

Giver Location: Ether Light You have been asked to defeat a monster that almost ate a Nopon. Coins: 2200

EXP: 0
 * Defeat Wallslide Gwynry at the Mag Well Ruins in Tephra Cave.

Collection Quest 1
Requested By: Colony 9 Resident Giver Location: Commercial District A resident wants to find something cute for his niece. Collect some collectables

Coins: 800

EXP: 0 You have completed the resident's request and made a little girl very happy.
 * Collect 2 Rabbit Diodes in Colony 9

Collection Quest 3
Requested by: Colony 9 Resident

Giver Location: Residential District A resident wants something to brighten her shop. Find what she needs. Coins: 800

EXP: 0 You completed the resident's request and her shop is much brighter.

Collection Quest 4
Requested by: Colony 9 Resident

Giver Location: Residential District A resident wants to see a particular bug. Collect it for her. Coins: 300

EXP: 0 You completed the resident's request. She is very happy and gives it to her son.

Material Quest 1
Requested By: Colony 9 Resident

Giver Location: Fortress Entrance There aren't enough materials to proceed with the research. Collect the required materials.

Coins: 500

EXP: 0
 * Collect 2 Small Shells in Colony 9.

Enemies: Lvl 3 Beach Krabble

The research can proceed! The Colony 9 resident is very grateful.

Material Quest 3
Requested By: Colony 9 Resident

Giver Location: Ether Light A resident's grandmother doesn't have enough materials for her embroidery Help by collecting what she needs.

Coins: 800

EXP: 0 The grandmother can complete her embroidery. The Colony 9 resident is very grateful.
 * Collect 2 Vang Teeth in Colony 9.

Material Quest 4
Requested by: Colony 9 Resident

Giver Location: Residential District A resident doesn't have enough ingredients to make an omelette for his girlfriend. Help him by collecting the missing ingredient. Coins: 1000

Exp: 0 The Colony 9 resident can make his delicious omelette now.
 * Collect 1 Yolkless Flamii Egg in Colony 9

Monster Quest 2 - Part 1
Requested By: Defence Force Soldier

Giver Location: Fortress Entrance Defeat the monsters on the beach to protect Anti-Air Battery 1.

Coins: 800

EXP: 0
 * Defeat 2 Lake Flamii in Colony 9

Enemies: Lvl 6-7 Lake Flamii

You helped the Defence Force Soldier and Anti-Air Battery 1 is much more peaceful now.

Monster Quest 2 - Part 2
Requested By: Defence Force Soldier

Giver Location: Fortress Entrance Defeat the monsters on the beach to protect Anti-Air Battery 1.

Coins: 1500

EXP: 0
 * Defeat 1 Baby Armu in Colony 9

Enemies: Lvl 8-10 Baby Armu You helped the Defence Force Soldier and Anti-Air Battery 1 is much more peaceful now.

Monster Quest 3 - Part 1
Requested By: Colony 9 Resident Giver Location: Ether Light Defeat the monsters that are threatening the safety of Colony 9.

Coins: 800

EXP: 0
 * Defeat 2 Hand Bunnits in Colony 9.

Enemies: Lvl 2 Hand Bunnits The area around Colony 9 is quieter now. The colony resident is very grateful.

Monster Quest 3 - Part 2
Requested By: Colony 9 Resident Giver Location: Ether Light Defeat the monsters that are threatening the safety of Colony 9.

Coins: 1000

EXP: 0
 * Defeat 3 Beach Krabbles in Colony 9.

Enemies: Lvl 3 Beach Krabble The area around Colony 9 is quieter now. The colony resident is very grateful.

Search Quest 2
Requested by: Colony 9 Resident

Giver Location: Residential District A resident has lost comething important that helps her sleep at night. Find the thing she lost. Coins: 1200

EXP: 50 You completed the resident's request and she can rest properly at night now.
 * Find the Blue Glass Bead in Colony 9.

Search Quest 3
Requested By: Colony 9 Resident

Giver Location: Commercial District A resident has lost her key and can't get back into her house. Find the lost ley for her.

Coins: 1000

EXP: 50
 * Find the Key in Colony 9

You completed the resident's request and she can finally get into her house and bed.

Search Quest 4
Requested by: Colony 9 Resident

Giver Location: Residential District A resident has lost his tool and can't make any money. Find the lost item. Coins: 1500

Exp: 50 You completed the resident's request. Now he can get back to work.
 * Find the Spanner in Colony 9