The Legend of Zelda: Ocarina of Time/Inside the Deku Tree

Getting the Fairy slingshot
Take note of the spider web on the floor, you'll need to use it later. Defeating the enemies around will yield Deku Nuts. Climb up the vine and head right, there will be a chest containing the map. After you get the map, head into the door up the path. Use your shield to reflect the nuts back at the monster. After you hit him once, he will get up and run away, chase him. He will tell you a secret in exchange for his life. You have no options, so he lives another day. In the next room, you will have to be quick. Jump across the platforms to get your Fairy Slingshot. After this, go ahead and shoot down the ladder directly in front of you.

Getting through the spider web
Now get to the chest where you got the map from and shoot the Skulltulas with your Slingshot. Make your way up the vines and head right. Ignore the big Skulltulas for now. Enter the door. Jump on the button near the lit torch to bring up 3 platforms. Jump on the platforms and make your way to the end of the room. Open the chest to find the compass. Jump down and use the vines to get to the beginning of the room. Equip a Deku stick and hold it in the lit torch. When the deku stick is lit walk to the lantern near the vines and light it. The closed door will open. Head through the door.

Walk towards one of three openings in the spiderweb. A big Skulltulas will come down from the ceiling. Strike it with your sword when it has his back pointed at you. Now you need to jump towards the floating recovery heart. If you do this correctly you will fall through the spiderweb.

Getting to the boss
Swim towards the shallow water and get out of the water using the ledge. Walk over the button on the ground to light the torch right in front of you. Grab a Deku stick .and light it using the torch. Return to the part where the water is shallow, then jump to the part where you see a big spiderweb with a door behind it. Use your Deku stick to remove the spiderweb. Enter the door.

Defeat the Deku Scrub using your shield and run towards him. He will give you a code wich you will need to solve a puzzle later in the dungeon. The code is 2-3-1. Now grab your slingshot and shoot the silver eye above the closed door. Use the door.

Your now in a room with a moving platform floating on the water. Do not try to jump on the platform at this time. Jump in the water and search for a button located on the bottom. Swim over it and press the A button to dive. By pressing the button you lowered the water level for a short period of time. Make your way back out of the water and jump on the moving platform. When the platform is close to the other ledge jump towards it. Kill the big Skulltula and walk towards the box. Press the A button to push/pull the box. Jump on the box and use the door to enter the next room.

Light the two torches with a Deku Scrub in this room to open the closed door. Make your way to the next room. Equip your slingshot and look to the ceiling above you. You should see two eggs shoot them before they start to hatch. Light a Deku stick and burn the spiderweb on the right side of the room. Crawl through the hole.

Your now in a room with a spiderweb on the floor and a box right infront of you. Head for the box and push it into the water. Use it to jump to the area where you used the button to light a torch. Grab a Deku stick and light is ones again. Make your way back to the spiderweb and roll across it using the A button while you run. Jump in the hole. In this area you can see three Deku Scrubs. You now need to use the code you got from the Deku Scrub you defeated earlier. Target the Deku Scrub in the middle and use your shield to reflect his Deku nuts back at him. Now do the same with the Deku Scrub on your right. Finish the final Deku Scrub off and run towards him. The door will now unlock and you can make your way to the first boss in the game.

Boss Strategy
Gohma is basically an over-sized spider with 1 eye. The eye is Gohma's weak spot but only when it's red, so basically this is what you have to do to defeat it:


 * 1) Wait till Gohma is on the ground and starts heading towards you.
 * 2) Once Gohma's eye is red shoot it with your Slingshot or use a Deku Nut to stun Gohma.
 * 3) Run up to Gohma and start slashing it's eye while it's on the ground and stunned. Keep slashing it as many times as you can.
 * 4) Gohma will now run off and start climbing up the wall. Keep an eye on Gohma and when it's eye turns red again quickly shoot it with your Slingshot. If you don't hit it when it's eye is red Gohma will drop down eggs and they will hatch into tiny little spiders so you will have to kill them.
 * 5) If Gohma drops eggs, just wait for Gohma to start heading towards you again and get it in the eye with the Slingshot or Deku Nut and start slashing again.

Ones you killed Gohma grab the heart and use the beam of light to get out of the dungeon. Head to the exit on the east side of the forest.

To the Castle
When the cutscenes are over you need to follow the patch to Hyrule castle town. Remember that you can only enter the Hyrule castle town when it's day. Go to the market and find a girl named Malon. She will tell you that her dad still hasn't returned from the castle. Head north. After you get the introduction scene for the Hyrule castle head back to the market. Now head back to the Hyrule castle again. Now go talk to Malon, she will give you a "weird egg". Climb the vines and drop down the whole with the ladder. Exit the door. Now keep out of sight of the guards by walking along the hillside once the path starts to curve left. Head straight across the courtyard area to a brick wall on the left side of the main gate. If you see a guard, move out of his line of sight. Climb the wall and drop into the moat. Swim all the way to the bars (you should be able to pick up some money by staying near the middle) and climb onto the shore. If a day has passed and the chicken has hatched, then use it on him and he'll wake up. Now you can push the blocks to a position from which you can enter the courtyard.

&lt;&lt; The Beginning | Dodongo's Cavern &gt;&gt;