Mega Man 2/Enemies

Kaminari Goro

 * Stages encountered: Air Man stage
 * Also known as: Lightning Lord
 * Description: They ride on clouds traveling in circular directions, tossing lightning bolts in a downward arc. Shoot them to get on the clouds.

Goblin

 * Stages encountered: Air Man stage
 * Also known as: Air Tikki
 * Description: They protrude horns and release Petit Goblins from their ears.

Petit Goblin

 * Stages encountered: Air Man stage
 * Also known as: Gremlin
 * Description: They appear when you are standing on Goblins. They follow you whenever you go.

Scworm

 * Stages encountered: Air Man, Quick Man, Heat Man, and Dr. Wily Stage 1
 * Description: They protrude from the iron pipes on the ground. You either need a low-hitting weapon, or the pipes will self-destruct eventually.

Pipi

 * Stages encountered: Air Man, Crash Man, Wood Man, and Dr. Wily Stage 1
 * Description: They fly in a straight direction, dropping an egg that contains Ko-Pipis. Destroying them with a Metal Blade in an upward direction will destroy Pipis and the eggs altogether, but a single shot at the eggs before they break on impact will prevent Pipis from attacking you.

Matasaburo

 * Stages encountered: Air Man stage
 * Also known as: Fan Fiend
 * Description: They use their fans to blow you away over the edge, so you must destroy them while walking in an opposite direction.

Shotman

 * Stages encountered: Crash Man, Flash Man, and Dr. Wily Stage 2
 * Also known as: Crazy Cannon
 * Description: They stand still, shooting bullets in a downward arc.

Telly

 * Stages encountered: Crash Man, Heat Man, and Dr. Wily Stages 1 and 4
 * Description: They follow you, knocking you off the platforms. Use the Leaf Shield to keep you safe.

Neo Metall

 * Stages encountered: Crash Man, Dr. Wily Stage 4
 * Description: An upgraded version of Metalls with feet. They fire in three directions, and run towards you. You can shoot them when they expose their eyes.

Pipi

 * Stages encountered: Air Man, Crash Man, Wood Man, and Dr. Wily Stage 1
 * Description: They fly in a straight direction, dropping an egg that contains Ko-Pipis. Destroying them with a Metal Blade in an upward direction will destroy Pipis and the eggs altogether, but a single shot at the eggs before they break on impact will prevent Pipis from attacking you.

Fly Boy

 * Stages encountered: Crash Man, Heat Man, and Dr. Wily Stage 2
 * Also known as: Prop-Top
 * Description: They come down from the upper part of the screen. They levitate up slowly, pouncing on you swiftly and repeat.

Blocky

 * Stages encountered: Metal Man, Crash Man, and Flash Man stages
 * Description: A stack of four blocks with Telly as the second one. You only must shoot them in their eyes. They knock off the blocks, causing their heads to fall, and call for the next three blocks in Difficult mode. They are destroyed altogether in Normal mode.

Shotman

 * Stages encountered: Crash Man, Flash Man, and Dr. Wily Stage 2
 * Also known as: Crazy Cannon
 * Description: They stand still, shooting bullets in a downward arc.

Sniper Armor

 * Stages encountered: Quick Man, Flash Man, Heat Man, and Dr. Wily Stage 4
 * Description: These jumping machines will crush you, so you must run away from them. Destroying them will release Sniper Joe off the machines.

Returning Sniper Joe

 * Stages encountered: Quick Man, Flash Man, Heat Man, and Dr. Wily Stages 1 and 4
 * Description: An updated version of Sniper Joe. They shoot three bullets in a row in a straight direction. You can only shoot them when they're shooting.

Blocky

 * Stages encountered: Metal Man, Crash Man, and Flash Man stages
 * Description: A stack of four blocks with Telly as the second one. You only must shoot them in their eyes. They knock off the blocks, causing their heads to fall, and call for the next three blocks in Difficult mode. They are destroyed altogether in Normal mode.

Scworm

 * Stages encountered: Air Man, Quick Man, Heat Man, and Dr. Wily Stage 1
 * Description: They protrude from the iron pipes on the ground. You either need a low-hitting weapon, or the pipes will self-destruct eventually.

Sniper Armor

 * Stages encountered: Quick Man, Flash Man, Heat Man, and Dr. Wily Stage 4
 * Description: These jumping machines will crush you, so you must run away from them. Destroying them will release Sniper Joe off the machines.

Returning Sniper Joe

 * Stages encountered: Quick Man, Flash Man, Heat Man, and Dr. Wily Stages 1 and 4
 * Description: An updated version of Sniper Joe. They shoot three bullets in a row in a straight direction. You can only shoot them when they're shooting.

Springer

 * Stages encountered: Metal Man, Quick Man, Heat Man, and Dr. Wily Stage 1
 * Also known as: Spring Head
 * Description: They move faster when you are near them. They cannot be destroyed by Mega Buster.

Changkey Maker

 * Stages encountered: Quick Man stage
 * Also known as: Hothead
 * Description: They toss Changkeys in a downward arc from their heads.

Springer

 * Stages encountered: Metal Man, Quick Man, Heat Man, and Dr. Wily Stage 1
 * Also known as: Spring Head
 * Description: They move faster when you are near them. They cannot be destroyed by Mega Buster.

Pierobot

 * Stages encountered: Metal Man stage
 * Description: They ride on a large gear. If you destroy the top part, the gear will still remain; but if you destroy the gear, the clown and the gear will be destroyed altogether.

Press

 * Stages encountered: Metal Man, and Dr. Wily Stage 2
 * Description: These indestructible spiked press will cause a lot a damage to you. Wait until they go back up before passing through them.

Blocky

 * Stages encountered: Metal Man, Crash Man, and Flash Man stages
 * Description: A stack of four blocks with Telly as the second one. You only must shoot them in their eyes. They knock off the blocks, causing their heads to fall, and call for the next three blocks in Difficult mode. They are destroyed altogether in Normal mode.

Mole

 * Stages encountered: Metal Man, and Dr. Wily Stage 2
 * Description: These drill-like enemies appear from floors and ceilings.

Anko

 * Stages encountered: Bubble Man stage
 * Also known as: Lantern Fish
 * Description: They produce Shrinks from their mouths. Their antennas are their only weak spots.

Claw

 * Stages encountered: Bubble Man stage
 * Also known as: Snapper
 * Description: They come down from the ceiling, walking in straight directions.

Kerog

 * Stages encountered: Bubble Man stage
 * Also known as: Croaker
 * Description: They spit out three miniature version of Kerogs which they land on you.

Shrink

 * Stages encountered: Bubble Man stage
 * Description: Protruded by Anko's mouth, they attack you by swimming in your direction.

Tanishi

 * Stages encountered: Bubble Man, and Dr. Wily Stage 3
 * Also known as: Crabbot
 * Description: A shot at them will lose their shells in the Difficult mode, making them move faster. After that, use a low hitting weapon to destroy them.

M-445

 * Stages encountered: Bubble Man stage
 * Description: They come down slowly, but once they level with you, they fly towards you in a wave pattern.

Scworm

 * Stages encountered: Air Man, Quick Man, Heat Man, and Dr. Wily Stage 1
 * Description: They protrude from the iron pipes on the ground. You either need a low-hitting weapon, or the pipes will self-destruct eventually.

Sniper Armor

 * Stages encountered: Quick Man, Flash Man, Heat Man, and Dr. Wily Stage 4
 * Description: These jumping machines will crush you, so you must run away from them. Destroying them will release Sniper Joe off the machines.

Returning Sniper Joe

 * Stages encountered: Quick Man, Flash Man, Heat Man, and Dr. Wily Stages 1 and 4
 * Description: An updated version of Sniper Joe. They shoot three bullets in a row in a straight direction. You can only shoot them when they're shooting.

Springer

 * Stages encountered: Metal Man, Quick Man, Heat Man, and Dr. Wily Stage 1
 * Also known as: Spring Head
 * Description: They move faster when you are near them. They cannot be destroyed by Mega Buster.

Telly

 * Stages encountered: Crash Man, Heat Man, and Dr. Wily Stages 1 and 4
 * Description: They follow you, knocking you off the platforms. Use the Leaf Shield to keep you safe.

Fly Boy

 * Stages encountered: Crash Man, Heat Man, and Dr. Wily Stage 2
 * Also known as: Prop-Top
 * Description: They come down from the upper part of the screen. They levitate up slowly, pouncing on you swiftly and repeat.

Cook

 * Stages encountered: Wood Man stage
 * Also known as: Atomic Chicken
 * Description: They run at rapid speed, jumping over you.

Batton

 * Stages encountered: Wood Man stage
 * Also known as: Bubble Bat
 * Description: They usually hang from the ceilings with their wings closed. When they get off the ceilings, they attack you in your direction. You can shoot them when they expose their faces.

Pipi

 * Stages encountered: Air Man, Crash Man, Wood Man, and Dr. Wily Stage 1
 * Description: They fly in a straight direction, dropping an egg that contains Ko-Pipis. Destroying them with a Metal Blade in an upward direction will destroy Pipis and the eggs altogether, but a single shot at the eggs before they break on impact will prevent Pipis from attacking you.

Friender

 * Stages encountered: Wood Man stage
 * Also known as: Hot Dog
 * Description: They stand still, breathing fire in an upward arc.

Monking

 * Stages encountered: Wood Man stage
 * Also known as: Mecha Monkey
 * Description: They jump up from the bottom of the screen, grabbing onto the platform, and leaping on the platform, pouncing you.

Robbit

 * Stages encountered: Wood Man stage
 * Also known as: Robo-Rabbit
 * Description: They hop and shoot carrot missiles at different directions.

Big Fish

 * Stages encountered: Dr. Wily Stage 3
 * Description: They jump out from the bottomless pit. Only the Quick Boomerang or the Crash Bomber will destroy them.