LEGO Batman 3: Beyond Gotham/Aw-Qward Situation

'''Upon arriving over Qward, the heroes are paid an early visit by Sinestro, who have been warned by the other villainous Lanterns about the team's plot. With no more need to keep up a ruse, Green Lantern knocks Sinestro out onto Qward's atmosphere for a fight, where Sinestro is joined by several Sinestro Corps warriors!


 * Characters Unlocked: None
 * True Hero: 65,000
 * Minikit Figure: Yellow Power Battery
 * Character Tokens: Arkillo, Sinestro, Sinestro Corps Warrior
 * Red Brick: Fast Build

The final planet
Unlike the other Lantern Planet levels, this one is only unlocked after having cleared all five previous Lantern Planets. Once you have done so, a new, glowing level will appear on the world map. Select it to begin this stage.

Part 1: Orbiting the Central Power Battery
Green Lantern and the heroes in the Invisible Jet must face off against the Sinestro Corps in a deadly dogfight. First off, you must shoot down 20 yellow jets, which are weak and easily destroyed but fly in formations and can shoot a wave of bullets. After the initial wave, Sinestro will unleash a massive train construct that instantly kills by ramming. The train has four compartments, and you need to get missiles to shoot down each one. You can farm for missile power-ups from the yellow jets, but Sinestro will later send homing spiked balls that also contain power-ups. Once all four train cars are shot down, the battle is over!
 * 2 Minikits

Part 2: The surface of Qward
The team heads down to confront Sinestro on foot, having changed out of their disguises and back to their normal costumes. Unfortunately, Sinestro manages to capture Green Lantern and scare Robin off. Now the three remaining heroes must search for their allies, as well as steal a yellow power battery.
 * 8 Minikits, 3 Character Tokens, Red Brick, Adam West

Throughout this level you will find miners called Thunderers who were enslaved by the Sinestro Corps. They are not hostile, but will retaliate if you attack any of them. Head across the bridge to encounter some Sinestro Corps Warriors. After killing them, use Batman's Power Suit to launch explosive rounds at the shiny metal chain locking a drill in place, causing the drill to bore into the ground, throwing up assorted parts from a narrow tunnel. Use the parts to attach handles to the rocky barrier blocking you path, then have Grundy lift it up and toss it away. As you follow the path onward, be careful not to fall in the lava, and watch out for the sinking rock along the way.

Soon, you will reach a huge stamping machine, rigged with deadly electricity and guarded by Arkillo. Defeat the goons that come to fight, then use Batman's Electricity Suit to pass through the charged barrier and onto the conveyor. Look at the color of the hammers over you. Green means good to go, avoid yellow if you can and once it reaches red, you'll be crushed if you were standing underneath. On the other side, switch to the Sensor Suit to sneak past the security cameras and grapple up to a cave. Go left to find a Sinestro Corps Warrior operating the crushing plant. Smash the warrior, then switch to the Electricity Suit and drain the power to the plant to stop the conveyor and the crushers. You'll have to fight off more Sinestro Corps Warriors once you stop the plant.

After everyone crosses the conveyor belt, Arkillo will fight you actively, using a laser construct to keep you from advancing. Direct his laser beam to the golden container to reveal a shield pad underneath. As Wonder Woman, reflect the beam at Arkillo until he drops to the ground. Now it's time for Solomon Grundy to finish the deed. Follow the button prompts as the fight progresses to make Grundy slam Arkillo into the ground. Use the Sensor Suit on the patch of dirt where Arkillo was forced into to reveal cracks, then use Solomon Grundy to punch through the cracked wall and into a lower level!

Heading to the right, you'll finally catch up with Green Lantern and Sinestro. After a brief speech, mash buttons to give Green Lantern enough willpower to free himself. Have Green Lantern fly to the right, then break the glowing machine attached to the wall. The pieces form a power ring pad, which Green Lantern can use to form a crank construct, activating the conveyor belt bridging the gap over the lava pool. Have Batman head over and use the Sensor Suit to bypass the scanning camera into the shaft, then use the grapple to remove the cover of the fan in the shaft, letting Batman launch himself up. Jump across the gap when the adjacent platform is horizontal and switch to the Electricity Suit. Upon discharging the stored electricity into the outlet here, you will activate the elevator, letting Solomon Grundy join you for the decisive confrontation.

Sinestro protects himself with a castle wall surrounded by a lava moat, then sends wave after wave of enemies at you. First, tear off the machine with green handles as Solomon Grundy, which makes some pieces pop out from the exposed pipeline. Use the pieces to build a power ring pad for Green Lantern, who will use it to create a battering ram construct and smash a hole through Sinestro's wall. Green Lantern and Sinestro will now duel one-on-one. Mash the button shown as quick as you can to overpower Sinestro's beam with your own, ending the level!

Sinestro incapacitates Green Lantern and keeps Wonder Woman occupied, so Batman is forced to take the yellow power battery. He has repressed his emotions too much to be able to release the battery, until experiencing a tinge of fear when Robin's about to get hurt. With the power battery, the team knocks down Sinestro and escape to Earth with the last power battery needed. However, this time Sinestro is hot on their tails, joined by Atrocitus and Larfleeze!

Minikits

 * 1) During the flying segment, shoot up five floating boulders to make the Minikit appear.
 * 2) While in the aerial battle, look for a shiny metal spinning disk. You'll need to blow it up with a missile to get the Minikit it holds.
 * 3) (Free Play only) Before the bridge from the grounded starting point, use a tech-savvy character to operate the control panel to deposit some blocks beside you. Assemble the pieces into a red lightning pad and have someone with super speed use it. Select the three highlighted objects to create a crane that grabs the Minikit out from the lava pool.
 * 4) (Free Play only) After the first bridge is an unassuming hole with laser bars visible on the cliff wall under it. Shrink down with The Atom or the Mini Characters extra to drop into the hole, where you'll find a Minikit.
 * 5) Find and pull 5 steam valves to get this Minikit. The first is just pass the bridge while the second is outside Adam West's prison. The third is by the generator of the crushing plant while the fourth is in the arena where Arkillo is fought. The last whistle is at the top of the elevator shaft.
 * 6) (Free Play only) Upon passing the rocky barrier, you should see a large dirt pile. Dig in it several times with a Lantern or clawed character to uncover some bones. Use the bones to complete the dinosaur fossil nearby, causing the Minikit to appear in its jaws.
 * 7) Upon shutting down the hammering plant, fly just below the right ledge where the belt ends. Go into the hole where a piece of the conveyor is sticking out to collect the Minikit.
 * 8) (Free Play only) After crossing the conveyor belt, use Plastic Man or a character that can warp to go through the grate on the ground, emerging in a barred cave below. Break the rocks in this chamber, then dig in the dirt pile to unearth the Minikit.
 * 9) Once you fall to the lower area, hit the pile of debris behind you to get pieces to make a power ring pad. Return here when you've freed Green Lantern so that he can use the pad to form a minecart construct, crashing into the wooden bars on the wall. Get into the hole the bars blocked to get the Minikit.
 * 10) (Free Play only) After the big drop, follow the path until you see a golden statue in an alcove. Melt it down with heat to reveal the Minikit inside.

Character Tokens

 * Arkillo: (Free Play only) At the platform before the crushing factory, use the Magnet Suit to force open the blue hatch on the pipe, then use the pieces that drop down to assemble a control panel. Operate the control panel with a tech-savvy character to open the container it is attached to, letting you grab the token within.
 * Sinestro: (Free Play only) Upon defeating Arkillo, use Brainiac's shrink ray on the sparkling black rock to expose an access port behind it. Use the Techno Suit to plug into the port, causing a container holding the token to float up from under the lava river.
 * Sinestro Corps Warrior: (Free Play only) Bat-Mite can be found after you've dropped down from Arkillo's arena, handing out a quest for a glowing yellow staff. Fly back to the previous area and up into the cave leading to the crushing plant's control room. Use super senses to reveal the staff, then take it back to Bat-Mite to obtain the token.

Red Brick
(Free Play only) While fighting Sinestro, you can see a red-striped pad out in the open. Have Plastic Man use the pad to shapeshift into a helicopter. He will fly behind Sinestro and back, giving you the Red Brick. This Red Brick holds the Fast Build extra, which increases the pace at which you assemble things from hopping LEGO pieces. This is one of the most helpful power-ups due to sheer convenience, cutting down a lot of the time spent building objects.

Adam West in Peril
Adam West is trapped in a laser prison beyond the bridge at the starting area. Use Wonder Woman to mind control the Sinestro Corps lackey inside the cell and make him pull the lever to release Adam West.