Brain Lord/Jades

Support faeries:


 * Deceased/Kass - Will revive you, but loses a level to do so. Costs 8000.
 * Power/Sarah - Raises your attack power. Costs 11000.
 * Foundation/Golem - Raises defense. Found in a secret room in the first tower.
 * Light/Pazul - Lights up the room. Higher levels make things brighter.  Found in the Ancient Ruins.
 * Life/Ason - Restores your life over time. Given in a quest.

Attack faeries:
 * Crimson/Ifrie - Shoots fireballs. Found in the abandoned house north of Arcs.
 * Lightning/Pilulu - Surrounds itself with lightning. Costs 21,000.
 * Water/Domul - Shoots a homing projectile of water. Costs 28,000.
 * Anger/Wak - Attacks your enemies directly. Costs 32,000.

Using Jade
Use a jade in your item menu to activate it and call its Fairy out, or to recall a fairy that is already out. You can have two jades active at any given time. After you buy or find a jade, you cannot later sell it, though you can discard it if you desperately need inventory space.

Jade Locations
The four main jades are found in dungeons for free. The remaining nine can be bought from Meister, the merchant at the top floor of the Inns in Arcs and Toronto. He sells just five jades in Arcs, and the rest in Toronto. In the town after Dungeon 2 the merchant will also sell a second jade of the previous type: see the jades with two fairy names in table below.

If the player leaves the fairy name blank, the default name is used.

Default sorting is according to game progression. You can actually meet the jade merchant at the beginning of the game, but only after the first dungeon you will have enough money to buy some jades.

Jades can be sold for half their purchasing price. In the table below, Jades that can only be sold have their price shaded in gray; such price is twice the selling price.

"Exp/Lv" is the required experience per level, i.e. to advance one level. Each blue sphere (occasionally dropped by enemies) gives 50 experience points.

Leveling Fairies
Fairies level up by collecting the little blue energy crystals that enemies rarely drop. Each crystal is worth 50 Experience points and most fairies take 4 crystals per level. The first fairy to grab the crystal gets the experience, so slow ones might never beat faster ones to the spheres.

If you're desperate to level them up, go in the southeastern door just inside the technological part of the Ancient Ruins and continue through to the dark room with the light switch, the two floating panels, and the sea of electric tiles. One of the blue enemies there will always drop an energy crystal so you can level your fairies up as much as you want.

Stepwise animation changes
The animation of these fairies changes every three levels.

Progressive animation changes
The animation of these fairies changes every level, therefore the difference is very smooth and hard to tell at first.

No visual effects
These fairies have no animation, their effect is either continuous (Golem & Sarah) or they activate in specific occasions (Kass).