Unreal Tournament 3/Raptor

The raptor is a lightly armoured, fast flyer.



Vehicle functions
Primary fire are weak plasma blasts, but a high fire rate. Secondary fire shoots a missile that's slower and has a wider turning circle than an Avril missile.

Basic use
Raptors are versatile, all purpose flyers; common uses are:
 * Getting to high places
 * Getting somewhere quickly
 * Taking out infantry, goliaths, scorpions, SPMAs, hellbenders and paladins

Tactical use

 * They are useless against Cicadas and other raptors. Feign a dogfight; land sneakily, and whip out a shock rifle or even better land by a turret and use that if up against a cicada or another raptor.
 * A raptor's missiles are difficult to use since experienced players are very adept at dodging them.
 * There are 2 strategies that are useful when attacking large vehicles
 * Targeted firing from a fixed point; ideally from above and just behind an opponent. Going too high makes you very vulnerable due to being fairly stationary and visible.
 * Circle strafing a target; typically an opponent who has a mobile field of view such as turrets. Keep your crosshair on your target and strafe left or right, and keep accelerating sideways. You'll go quite fast, and will circle round your target, making you difficult to hit, but you will be always able to fire at your opponent. Adding up and down movements also helps to make yourself difficult to hit. 3rd person view is better if there are terrain obstructions when you try this tactic.
 * When flying point to point, you need 3rd person view, but for targeted shooting you need a 1st person view.  An accessible keybind to switch from 1st to 3rd person is very important to use this vehicle well. If anybody fires an Avril at you, it'll blow up in their face as long as your shots are on target.