User:Abacos/Sandbox

Final Fantasy 3: Wind Crystal walkthrough
My idea would be to organize the walkthrough sections according to the bosses encountered.

The Land Turtle and the Wind Crystal
The Land Turtle invaded the Wind Crystal cave.

BOSS: the Land Turtle
''The Land Turtle is an important creature in Japanese folklore. Known as Genbu, it represents the Earth element, the North direction and the winter season, and it is associated with the black color. ''

The Wind Crystal altar
Change classes at once, and start earning experience and abilities.

Suggested classes:
 * Monk: you'll find soon two free weapons that only he can use;
 * Red Mage: he can use both black and white magic, and soon a free weapon only he can use will be found;
 * White Mage: you'll find soon two identical white spells for free, so you'll need a second white magic user;
 * Warrior: this is the only job left that can use the long swords you found for free.

Altar cave, re-visited
Leave the cave and head south to the town of Ur. There, don't buy anything yet, just heal and save. Head back to the Altar cave, and explore its upper levels to find free equipment for your characters, including a nunchunk for a Monk and a black spell for either a Red or Black Mage. Navigate the full cave to get some extra experience.

Sara and the Djinn
''The Djinn cast a spell on Kazus and Sasune, and only few people were spared. One of them is Princess Sara, who possesses a magic ring but is too weak to defeat the Djinn by herself.''

BOSS: the Djinn
In pre-Islamic Arab culture, the djinns were elemental spirits associated with the air/wind, while the fire-elemental spirits (like this Djinn) were the efreets/ifrits.

Cid and the Bahamut
''No real connection between these two characters. After you bring Cid to his hometown, someone else in the same town will tell you about a man who went to the Dragon's peak.''

BOSS: the Bahamut
In pre-islamic Arab culture, the Bahamut is to a huge, powerful and benevolent creature that supports the World on its back.

Desh and the giant rat
Desh joins the four Warriors of Light after being saved from the Bahamut, and the five travel together until they meet the giant rat.
 * Healing copse
 * Town of Tozus
 * Tozus tunnel
 * Vikings cove
 * Nepto temple
 * BOSS: a giant rat

Final Fantasy 3: NES weapons
Weapons introduced in the DS remake and not present in the original Famicom version are highlighted in yellow.

Selling price is half of purchase price. For weapons that can only be found but not bought, the price column reports twice the selling price.

The Other jobs column does not report the Ninja and the Onion Knight because these two classes can equip almost any weapon.

Generic weapons
There are two distinct groups of weapons that can be equipped by several classes.

Freelancer's weapons
These are the basic weapons, with low attack values and little special effects. The weapons in this section are not rewritten in other tables, except for the arrows and weapons with special effects.

Magicians' staves and rods
There are eight different jobs that can equip rods and staves. They can be classified as follows: Note that the Red mage can also equip some swords, and in the Famicom version the Sage can equip any book.

In general, most staves are equipped by White magic users, most rods are equipped by black magic and summon magic users, and the "mixed" magic users can equip both.

Warrior's weapons
For a complete list, see and .

Red mage's weapons
For a complete list, see and .

Monk's nunckhucks
See also .

Ranger's bows and arrows
See also .

Mystic knight's katanas
See also and .

Ninja's weapons
The Ninja can equip almost every weapon, plus the Shurikens.

Final Fantasy 3: NES weapons
Weapons introduced in the DS remake and not present in the original Famicom version are highlighted in yellow.

Selling price is half of purchase price. For weapons that can only be found but not bought, the price column reports twice the selling price.

The Other jobs column does not report the Ninja and the Onion Knight because these two classes can equip almost any weapon.

Generic weapons
There are two distinct groups of weapons that can be equipped by several classes.

Freelancer's weapons
These are the basic weapons, with low attack values and little special effects. The weapons in this section are not rewritten in other tables, except for the arrows and weapons with special effects.

Magicians' staves and rods
There are eight different jobs that can equip rods and staves. They can be classified as follows: Note that the Red mage can also equip some swords, and in the Famicom version the Sage can equip any book.

In general, most staves are equipped by White magic users, most rods are equipped by black magic and summon magic users, and the "mixed" magic users can equip both.

Warrior's weapons
For a complete list, see and .

Red mage's weapons
For a complete list, see and .

Monk's nunckhucks
See also .

Ranger's bows and arrows
See also .

Mystic knight's katanas
See also and .

Ninja's weapons
The Ninja can equip almost every weapon, plus the Shurikens.

Always equipped weapons
The Reaver Twin Machine Guns can be bought back if they are sold.

Selectable weapons
The Megabomb is a single use weapon: press the spacebar once to release one Megabomb. You can carry up to five Megabombs at once.

The hotkey for the Twin Laser is really the "-" button, next to the "0" button.

Challenges
Try clearing the video game with a limited selection of weapons, i.e. no more than two, and without the machine gun. You would like to have either a single weapon for aerial and terrestrial target, or two, one for air targets and one for ground target.

Examples:
 * Plasma cannon (air) & Bomb (ground)
 * Laser turret (air) & Air-ground missiles (ground)
 * Micro missiles alone
 * Twin laser alone

Cheats
Press backspace to lose all money, get full health and two Deathrays that can be sold for good money. The more times you press backspace, the more Deathrays you get. You can then abort mission, sell the Deathrays and buy any weapon you like.

Scientific classification of Pokémon
From a taxonomical point of view, there are 76 Pokémon species, instead of 151.

What the Western translations of the videogames call "evolution" is actually growth from young to adult. Also, what is called "species" in the videogames is actually a life stage, e.g. young, cocoon or adult.

Of all the Pokémon species, the vast majority is inspired to real animals existing in nature, and they can be classified according to Lynnaeus method. Note that Lynnaeus lived one century before Darwin and the formulation of the scientific theory of evolution (Note also that "scientific theory" means "set of correlated theorems").

Scientific Pokédex
NOTE: Strictly speaking, "Invertebrata" is not an animal phylum, but a term of convenience including all phyla except for chordata. Here, it is used to group all the few animal pokémons that are neither Chordates/Vertebrates nor Arthropodes.

From other series

 * Super Mario: Legend of the Seven Stars, Paper Mario, Mario & Luigi Superstar Saga
 * Castlevania: Castlevania 2
 * Super Chinese: Little Ninja Brothers, Ninja Boy 2, Super Ninja Boy

Minor series

 * (8) Dragon Slayer: Faxanadu, Dragon Slayer 4
 * (7) Ys: Ys 1 (Sega), Ys 2, Ys 3, Ys 4, Ys 5
 * (4) Lufia: Lufia 1, Lufia 2, Lufia 3, Lufia 4
 * (3) Hydlide: Hydlide 1, Hydlide 3, Super Hydlide 3 (Sega), Virtual Hydlide 1 (Sega)
 * (3) Gaea Trilogy: Soul Blazer, Illusion of Gaia, Terranigma
 * (3) Red Arremer: Gargoyle's Quest 1, Gargoyle's Quest 2, Demon's Crest
 * (3) Mother: Mother, Earthbound
 * (2) Lennus: Paladin's Quest, Lennus 2
 * (2) Drakkhen: Drakkhen, Dragon View

Video games without sequel

 * 1987, NES: Rygar
 * 1987, NES: The Magic of Scheherazade
 * 1988, NES: Guardian Legend
 * 1988, NES: Battle of Olympus
 * 1989, NES: Legend of the Ghost Lion
 * 1989, NES: Faria
 * 1989, NES: Willow
 * 1990, NES: Crystalis
 * 1991, GB: Knight Quest
 * 1992, GB: Great Greed
 * 1991, SNES: Lagoon
 * 1998, N64: Quest 64
 * 2001, N64: Aidyn Chronicles

My chronology
Role-playing video games cleared since I joined this website (spring 2012)
 * (none yet; currently playing Ultima 5 and Quest 64)

Role-playing video games cleared between autumn 2008 and spring 2012 (22):
 * Ultima 3 NES
 * Ultima 4 NES
 * Ultima 5 NES
 * Dragon Quest 1 GBC
 * Dragon Quest 2 GBC
 * Dragon Quest 3 GBC
 * Dragon Quest 4
 * Castlevania 2
 * The Magic of Scheherazade
 * Guardian Legend
 * Legend of the Ghost Lion
 * Faria
 * Willow
 * Crystalis
 * Gargoyle's Quest 1
 * Gargoyle's Quest 2
 * Sa-Ga 1
 * Seiken Densetsu 1
 * Soul Blazer
 * The 7th Saga
 * Legend of Zelda 12 (MC)
 * Megaman Battle Network 1

Role-playing video games cleared before summer 2008 (19):
 * Ultima 6 SNES
 * Legend of Zelda 1
 * Legend of Zelda 2 (AL)
 * Legend of Zelda 3 (LP)
 * Legend of Zelda 4 GB/GBC (LA)
 * Legend of Zelda 5 (OT)
 * Legend of Zelda 6 (MM)
 * Legend of Zelda 7 (OA)
 * Legend of Zelda 8 (OS)
 * Legend of Zelda 10 (WW)
 * Legend of Zelda 11 (FSA)
 * Final Fantasy 1
 * Final Fantasy 2 GBA
 * Super Mario RPG
 * Paper Mario
 * Megaman 64
 * Megaman Zero 1
 * Faxanadu
 * Rygar
 * Battle of Olympus

Role-playing video games cleared before 2000:
 * Ultima 6 (MS-DOS) [not really, the floppy disks crashed twice]
 * Final Fantasy 7 (MS-Win)