From StrategyWiki, the video game walkthrough and strategy guide wiki
Revision as of 16:50, 2 June 2014 by Namcorules (talk | contribs) (Level up x4! Guide completed.)
Jump to navigation Jump to search

Template:Infobox

Akkanvader (あっかんべえだあー, lit. Akkanbēdā), released as Space Invaders '95: Attack of the Lunar Loonies over the United States, is a fixed shooter arcade game, that was released by Taito Corporation in 1995; it runs on the company's F3 hardware and is the seventh and final title in their Space Invaders series. As with MJ-12, it is featuring several different types of invaders and special weapons - but it has redesigned them to make them look "cuter", a possible inspiration from anime.

Template:Continue Nav

Players must take control of two of ten different ships: Teketeke 1 and 2 (piloted by humans, "Dan" and "Mayumi"), Kusai-Wa 1 and 2 (piloted by two anthropomorphic turds, "Benben" and "Penpen", Poribaketsu 1 and Danboru-Bako 2 (piloted in by an anthropomorphic dog and cat, "Wanko" and "Nyanko"), Silver Hawk 1 and 2 (piloted by humans "Clyde" - not that orange ghost, from Namco's Pac-Man - and "Bonnie"), & Goriyaku Ichi and Kaiun Ni (piloted by "Sayo-Chan" from KiKi KaiKai and "Miyo-Chan"). The visuals are reminiscent of Konami's Bucky O'Hare which was based on the short-lived television series of the same name, and you can now hold down on the Firing Button to charge your shot (like Apollo's sword in Namco's Phelios); upon releasing the button, your chosen ship will fire a more powerful shot up at the invaders. There are now also bonus stages, which are reminiscent of those in Namco's Galaga (as opposed to the "Cattle Mutilations" from MJ-12) - and also like MJ-12, there are "boss" invaders (and that second one has its own Darius-type warning).

Table of Contents

edit