American McGee's Alice

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Box artwork for American McGee's Alice.
Box artwork for American McGee's Alice.
American McGee's Alice
Developer(s)Rogue Entertainment
Publisher(s)Electronic Arts
Year released2000
System(s)Windows, macOS
Designer(s)American McGee
Genre(s)Action-adventure
ModesSingle player
Rating(s)ESRB MaturePEGI Ages 15+OFLC Mature Accompanied & Restricted
LinksAmerican McGee's Alice at PCGamingWikiAmerican McGee's Alice ChannelSearchSearch

American McGee's Alice is a third-person action game released for PC on October 6, 2000. The game, developed by Rogue Entertainment and published by Electronic Arts, is set in the universe of Lewis Carroll's Alice in Wonderland. Alice was designed by American McGee and features music composed by Chris Vrenna.

In marked contrast to most computer games, Alice has grown in value and become a collector's item since its release. The game is prized in the order of its release artwork with the Vorpal Sword, a.k.a. "bloody knife," version being highly valued, followed closely by the Ice Wand release and, finally, the comparatively innocuous Hand of Cards version.

Set years after Alice's Adventures in Wonderland and Through the Looking-Glass, and What Alice Found There, the game features an older, more cynical and macabre incarnation of Alice.

Shortly after her second adventure, Alice's house is burned down by an accidental fire, killing her family, and leaving her as the only survivor. Due to her survivor's guilt, she tries to commit suicide (bandages can be seen on her wrists), and becomes catatonic. She is institutionalized in Rutledge Asylum, where she remains insane and is consistently mistreated by the workers. Ten years later, the White Rabbit summons Alice to aid a radically altered Wonderland, which became a twisted version of itself as it came under the despotic rule of the Queen of Hearts. The Cheshire Cat serves as Alice's companion throughout the game, frequently appearing to guide her with cryptic comments.

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