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Urzendra Gate is a stage that takes place over the course of a number of days. The structure of these days is detailed below.

  • Day One, Morning: Ura Warriors fire guns at the Kid. Block their bullets and fire back or counter-block to send their bullets back at them. Proceed up the past to enter a new day.
  • Day Two, Afternoon: Move through a forest to encounter a couple of Lunkheads. Break through vines to proceed and pick up apples to the side of the path for health.
  • Day Three, Morning: Head down the stairs near the starting point to find a bundle of Fragments. Along the path are more Ura Warriors. At the end of the path is an open area where Something Fancy can be found. Step onto the lift and activate the switch to proceed.
  • Day Three, Dusk: Proceed along the path to find another Ura Warrior, equipped with a halberd. Fire at him with a ranged weapon before he can approach or block his attacks after he approaches and strike back with a melee weapon.
  • Day Three, Night: Wake the Kid up and fight back against a lurking Ura Warrior. Follow the path upward to continue.
  • Day Five, Morning: Break through the obstacles in the Kid's path and fight off the Peckers that swoop in. Take note that the Peckers also attack a nearby Ura Warrior. Take a branching path to the right to find a single Stinkeye that guards a Health Tonic and a Black Tonic. Up a branching path to the left are more Stinkeyes, this time guarding Something Wrong. Proceed along the main path for another scene change.
  • Day Six, Afternoon: Collect the Fragments scattered around while moving forward, fighting off a few Ura Warriors along the way.
  • Day Seven, Dawn: Follow the path to find the Shard. Pick it up and fight off the Rattle-tails that spawn. Use the Skyway to return to the Bastion at last.