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Dantini[edit]
The Dantini are the servants of Baron Dante and your main enemies. There are the following types of Dantini:
- Red Dantini - They are the most common and start chasing Croc when he gets close.
- Flying Dantini - They are brown and have bat wings, thanks to which they fly following a predefined path.
- Ice Dantini - They are blue and throw stalactites from a distance.
- Joker Dantini - There is only one in the game; he is yellow and tumbles everywhere.
- Jumping Dantini - They are blue, with horns and jump from platform to platform.
- Bar Dantini - They are purple with a single horn and they leap violently across platforms to stop Croc from advancing.
- Green Dantini - They have large spines on their backs and can only be eliminated by plunging them into the void.
- Thieving Dantini - These blue Dantini can steal a Gobbo from Croc if they hit him and start running away.
- Flame Dantini - Similar to the Red Dantini, they run fast and catch fire at regular intervals. While they burn, you cannot hit them.
- Dark Dantini - These horned brown Dantini are the most dangerous and hurl fireballs from their harpoons. Some are immobile, others also walk.
- Water Dantini - Present in the underwater levels, they are green and armed with harpoons like the Dark Dantini.
Other enemies[edit]
- Caterpillars - They walk underground and suddenly pop out to attack Croc.
- Mice - They live in caves and attack with their long tail.
- Rooster Tubes - Strange creatures that throw balls from their mouths.
- Dogs - Large red dogs that inhabit the ice island.
- Marine animals - Fish, sharks and crabs found in the underwater levels.
- Mummies - Mummies attack with their long hands and inhabit the desert island.
- Spiders - Small pink spiders that suddenly descend from the ceiling to obstruct the way.
- Snipe Swyftly - Swordsman pirates who circle Croc to hit him.
Invincible creatures[edit]
- Giant Worms - They pop out of the pits when Croc approaches.
- Penguins - Little penguins that jump from one ice puddle to another.
- Scorpions - They leap from pools of fire and shoot fireballs with their tails.
- Grim Reapers - They start spinning the scythe as soon as they see Croc.
- Big Stones - Stone giants who attack Croc with their mighty hands.
- Ballistic Meg - Run from one side of the castle to the other leaving a trail of fire.
- Platform Pete - Large blue creature that operates various castle mechanisms.
Bosses[edit]
- Starduck - It is a small duck enlarged and made evil by Dante who lives on Vulcano Island. He doesn't have powerful attacks, he just chases Croc.
- Flibby – It is a beautiful ladybug transformed by Dante into a great boxing fighter. Its violent punches must be avoided.
- Chumly Rocketman - It is a peaceful ice creature to which Dante has tied a missile, thanks to which he can fly and lash out at Croc.
- Itsy Ice Demon - They are small ice creatures united by Dante's magic into a terrible titan. Each time it is hit it doubles.
- Neptuna - It is a harmless little fish transformed by Dante into a sea snake. His weapon is a trident with which he launches electric spheres.
- Cactus Jack - A fusion of a small chameleon and a green cactus provoked by Dante. From his arms she throws pointed thorns.
- Fosley - A little Dantini that Dante enlarged and to which he gave balloons to fly. From above he throws small explosive bombs.
- Baron Dante - He is the main antagonist of the game. Croc will have to defeat him in combat three times. Each time, Baron Dante will change his attack technique.
- Crystal Sentinel - It is a crystal spirit with the appearance of Baron Dante who resides in a cave on the crystalline island. He flies over a precipice and can't be hit, but he can't stand noises.