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Axes have 100 Strength bonus when calculating attack damage, so % Damage = Strength.

One-handed[edit]

One-handed axes are swinging weapons, and they occupy 2x3 inventory or stash spaces when not equipped (with the exception of Hand Axes and Hatchets, which occupy 1x3).

Normal[edit]

Axe QLvl Required One-Hand Damage Dur Max sockets at ILvl WS Rng Add
Lvl Str Dex Min Max Avg < 26 26-40 > 40
Hand Axe 3 3 6 4.5 28 2 2 2 0 0
Axe 7 32 4 11 7.5 24 4 4 4 10 1
Double Axe 13 43 5 13 9 24 4 5 5 10 1
Military Pick 19 49 33 7 11 9 26 4 5 6 -10 1
War Axe 25 67 10 18 14 26 4 5 6 0 2

Exceptional[edit]

Axe QLvl Required One-Hand Damage Dur Max sockets at ILvl WS Rng Add
Lvl Str Dex Min Max Avg < 26 26-40 > 40
Hatchet 31 19 25 25 10 21 15.5 28 2 2 2 0 0
Cleaver 34 22 68 10 33 21.5 24 4 4 4 10 1
Twin Axe 39 25 85 13 38 25.5 24 4 5 5 10 1
Crowbill 43 25 94 70 14 34 24 26 4 5 6 -10 1
Naga 48 25 121 16 45 30.5 26 4 5 6 0 2

Two-handed[edit]

Two-handed axes are staff weapons, and they occupy 2x3 inventory or stash spaces when not equipped (with the exception of Great Axes and Gothic Axes, which occupy 2x4).

Normal[edit]

Axe QLvl Required Two-Hand Damage Dur Max sockets at ILvl WS Rng Add
Lvl Str Dex Min Max Avg < 26 26-40 > 40
Large Axe 6 35 6 13 9.5 30 4 4 4 -10 1
Broad Axe 12 48 10 18 14 35 4 5 5 0 1
Battle Axe 17 54 12 32 22 40 4 5 5 10 1
Great Axe 23 63 39 9 30 19.5 50 4 5 6 -10 2
Giant Axe 27 70 22 45 33.5 50 4 5 6 10 3

Exceptional[edit]

Axe QLvl Required Two-Hand Damage Dur Max sockets at ILvl WS Rng Add
Lvl Str Dex Min Max Avg < 26 26-40 > 40
Military Axe 34 22 73 14 34 24 30 4 4 4 -10 1
Bearded Axe 38 25 92 21 49 35 35 4 5 5 0 1
Tabar 42 25 101 24 77 50.5 40 4 5 5 10 1
Gothic Axe 46 25 115 79 18 70 44 50 4 5 6 -10 2
Ancient Axe 51 25 125 43 85 64 50 4 5 6 10 3

Affixes[edit]

Maximum Required Level (RLvl) for any magic or rare axe is 52 (maximum Affix Level (ALvL) 70).

The maximum bonuses available for magic and rare axes are summarized below. There are 10 prefix groups:

Prefix Group Bonus(es) Min Max ALvl RLvl Freq
Merciless 105 Enhanced Damage 81% 100% 32 24 6
Meteoric 110 Attack Rating 121 150 27 20 5
King's 111 Attack Rating 121 150 56 48 5
Enhanced Damage 81% 100%
Serpent's 115 Mana 11 20 37 27 2
Cobalt 117 Cold Resist 21% 30% 55 41 2
Garnet 118 Fire Resist 21% 30% 55 41 1
Coral 119 Lightning Resist 21% 30% 55 41 1
Jade 120 Poison Resist 21% 30% 55 41 1
Triumphant 121 Mana After Each Kill 1 1 3 2 4
Berserker's 125 Barbarian Skill Levels 2 2 50 42 1

There are 14 suffix groups:

Suffix Group Bonus(es) Min Max ALvl RLvl Freq
of Quickness 7 Increased Attack Speed 40 40 46 38 5
of the Glacier 10 Cold Damage (2-4) (4-15) 27 20 3
Cold Length (Seconds) 4 4
of Burning 12 Fire Damage (5-9) (10-20) 25 18 3
of Thunder 13 Lightning Damage 1 (17-40) 25 18 3
of Slaughter 14 Maximum Damage 15 20 25 18 5
of Performance 15 Minimum Damage 9 14 48 40 5
of Pestilence 16 Poison Damage (1/256 per Frame) 103 103 25 18 3
Poison Length (Frames) 125 125
of Regeneration 19 Replenish Life 3 5 70 52 4
of Vileness 20 Prevent Monster Heal 1 1 9 6 3
of the Bear 24 Knockback 1 1 8 6 3
of the Locust 27 Life Stolen per hit 6% 7% 20 15 7
of the Wraith 28 Mana Stolen per hit 6% 7% 21 16 7
of Simplicity 30 Requirements -30% -30% 25 18 2
of the Ox 31 Strength 6 9 45 37 3

Prefixes[edit]

Prefix Group Bonus(es) Min Max ALvl RLvl Freq
Jagged 105 Enhanced Damage 10% 20% 1 1 9
Deadly 21% 30% 5 3 9
Vicious 31% 40% 8 6 8
Brutal 41% 50% 14 10 8
Massive 51% 65 20 15 7
Savage 66% 80% 26 19 7
Merciless 81% 100% 32 24 6
Bronze 110 Attack Rating 10 20 1 1 8
Iron 21 40 4 3 8
Steel 41 60 8 6 7
Silver 61 80 12 9 7
Gold 81 100 17 12 6
Platinum 101 120 22 16 6
Meteoric 121 150 27 20 5
Sharp 111 Attack Rating 10 20 5 3 9
Enhanced Damage 10% 20%
Fine Attack Rating 21 40 12 9 9
Enhanced Damage 21% 30%
Warrior's Attack Rating 41 60 19 13 8
Enhanced Damage 31% 40%
Soldier's Attack Rating 61 80 27 19 8
Enhanced Damage 41% 50%
Knight's Attack Rating 81 100 38 30 7
Enhanced Damage 51% 65%
Lord's Attack Rating 101 120 47 39 6
Enhanced Damage 66% 80%
King's Attack Rating 121 150 56 48 5
Enhanced Damage 81% 100%
Serpent's 115 Mana 11 20 37 27 2
Azure 117 Cold Resist 5% 10% 5 3 2
Lapis 11% 20% 35 26 2
Cobalt 21% 30% 55 41 2
Crimson 118 Fire Resist 5% 10% 5 3 4
Russet 11% 20% 35 26 1
Garnet 21% 30% 55 41 1
Tangerine 119 Lightning Resist 5% 10% 5 3 4
Ocher 11% 20% 35 26 1
Coral 21% 30% 55 41 1
Beryl 120 Poison Resist 5% 10% 5 3 4
Viridian 11% 20% 35 26 1
Jade 21% 30% 55 41 1
Triumphant 121 Mana After Each Kill 1 1 3 2 4
Slayer's 125 Barbarian Skill Levels 1 1 30 22 4
Berserker's 2 2 50 42 1

Suffixes[edit]

Suffix Group Bonus(es) Min Max ALvl RLvl Freq
of Readiness 7 Increased Attack Speed 10 10 5 3 6
of Alacrity 20 20 25 17 6
of Swiftness 30 30 34 26 6
of Quickness 40 40 46 38 5
of Frost 10 Cold Damage 1 1 1-3 1 4
Cold Length (Seconds) 1 1
Cold Damage 1 (1-2) 4 3 5
Cold Length (Seconds) 2 2
of the Glacier Cold Damage (2-4) (4-15) 27 20 3
Cold Length (Seconds) 4 4
of Flame 12 Fire Damage 1 2 1-3 1 4
1 (2-5) 4 3 5
of Fire (1-4) (6-11) 15 11 4
of Burning (5-9) (10-20) 25 18 3
of Shock 13 Lightning Damage 1 3 1-3 1 4
1 (6-8) 4 3 5
of Lightning 1 (9-16) 15 11 4
of Thunder 1 (17-40) 25 18 3
of Craftsmanship 14 Maximum Damage 1 1 1 1 8
of Quality 2 2 4 3 8
of Maiming 3 4 7 5 7
of Slaying 5 7 11 8 7
of Gore 8 10 14 10 6
of Carnage 11 14 19 14 6
of Slaughter 15 20 25 18 5
of Worth 15 Minimum Damage 1 2 1 1 8
of Measure 3 4 12 9 7
of Excellence 5 8 24 18 6
of Performance 9 14 48 40 5
of Blight 16 Poison Damage (1/256 per Frame) 8 8 1-4 1 4
Poison Length (Frames) 50 50
Poison Damage (1/256 per Frame) 24 24 5 3 5
Poison Length (Frames) 75 75
of Venom Poison Damage (1/256 per Frame) 54 54 15 11 4
Poison Length (Frames) 100 100
of Pestilence Poison Damage (1/256 per Frame) 103 103 25 18 3
Poison Length (Frames) 125 125
of Regeneration 19 Replenish Life 3 5 70 52 4
of Vileness 20 Prevent Monster Heal 1 1 9 6 3
of the Bear 24 Knockback 1 1 8 6 3
of the Leech 27 Life Stolen per hit 4% 5% 6 4 7
of the Locust 6% 7% 20 15 7
of the Bat 28 Mana Stolen per hit 4% 5% 7 4 7
of the Wraith 6% 7% 21 16 7
of Ease 30 Requirements -20% -20% 15 11 3
of Simplicity -30% -30% 25 18 2
of Strength 31 Strength 1 2 12 8 3
of Might 3 5 33 25 3
of the Ox 6 9 45 37 3