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Box artwork for Dragon Warrior.
Box artwork for Dragon Warrior.
Dragon Warrior
Developer(s)Enix
Publisher(s)Template:CoTemplate:Co
Year released
System(s)NES, MSX, MSX2, Mobile, NEC PC-9801
Followed byDragon Warrior II
SeriesDragon Quest
Japanese titleドラゴンクエスト (Dragon Quest)
Genre(s)RPG
Players1
Rating(s)ESRB Everyone (GBC)
LinksDragon Warrior at Switcher.gg
Dragon Warrior ChannelSearchSearch
Independent wikis with more information:

Template:Series disambig Dragon Warrior (known as Dragon Quest in Japan) was the sixth best selling Famicom game released in 1986, selling approximately 1,500,000 copies in its lifetime. It was repackaged and re-released along with Dragon Warrior II as Dragon Warrior I & II for the Super Famicom in 1993 in Japan only, and later on for the Game Boy Color, which was released in Japan in 1999 and the States in 2000.

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History

Dragon Warrior is most notably remembered as one of the earliest home console RPGs of its kind. It arrived on a Famicom and the NES one year before Final Fantasy appeared on either system; both games took three years to be translated from Japanese and released in America. The Dragon Warrior series is different from the Final Fantasy series in many respects. The biggest difference is the atmosphere - while Final Fantasy portrays beautiful worlds caught in the midst of an impending catastrophe, Dragon Warrior tends to be a bit more serene with a touch of humor thrown in. Despite the differences, games from both series contain deep and intricate stories as well as hours of enjoyable game play.

The first Dragon Warrior, like any first game in a series, is the most simplistic and not complex. It casts the player in the role of a solo adventurer who must solve the world's problems single handedly. It features a number of underground dungeons, a wide expansive world, and numerous well illustrated monsters to battle — the art style of the game, and in fact most of the series, was directed by Akira Toriyama (of Dragon Ball and Dragon Ball Z fame). Fights are simple as well since they always consist of a one-on-one battle between you and a monster. Despite the lack of customization or strategic flexibility, Dragon Warrior is a fine example of a basic RPG, and an astounding success in both Japan where the enjoyment of a good RPG was well known, and in America where it was thought that players would not appreciate such a slow paced game. Instead, it created a fan base that has continued to support the series through the latest release, Dragon Quest IX: Sentinels of the Starry Skies on the Nintendo DS, and on to today.

Story

Long ago, a man named Erdrick returned peace from the hands of evil. The peace came in the form of the sacred Ball Of Light. Erdrick returned to the King with the Ball of Light and there were great festivals and celebrations. Eventually, Erdrick took his leave and was never seen again. Years passed and the people prospered, but one person was not happy with the way things were. He lived in the western mountain cave, far from Tantagel's walls. While exploring deep within the cave, he came across a sleeping dragon. Suddenly, the dragon awoke and the man was very frightened. As he closed his eyes to stop himself from seeing his demise, nothing happened. The man grew tired of waiting and threw a stick to distract it. Surprisingly the dragon picked it up in his mouth and brought it back to the man, like a dog. After that he discovered he could make the dragon do whatever he wanted. He then named himself the Dragon Lord. Suddenly a disaster occurred! Charlock Castle rose from its dirt grave and everyone knew this was a bad omen. A few minutes later a swarm of Slimes, Ghosts, Dragons and other monsters attacked Tantagel and the villages across the land. Though they fought bravely, the years of peace had made the people weak. The Ball Of Light and Princess Gwaelin were stolen by the Dragon Lord himself!

After this terrible attack the people were terrified to walk outside again. Many men were killed traveling between places and people locked their doors at night. You could hear the Slimes scratching and mumbling along the walls of Tantagel at night. The King fell into a deep depression over his kidnapped daughter, even though the legends told of a descendant of Erdrick coming to restore peace. The King believed it to be a myth until one day a scrawny looking young man appeared at the King's feet and asked permission to retrieve the Ball of Light and Princess Gwaelin. Since many other hapless warriors volunteered and failed, The King had already given up hope. But he saw a light in this young man's eyes and knew he was the descendant of Erdrick. Giving various items and gold, the King sent the warrior out. Now you must guide the hero to victory and defeat the Dragon Lord!

Table of Contents

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