Final Fantasy Tactics Advance (ファイナルファンタジータクティクスアドバンス?) is a tactical RPG developed and published by Square for the Nintendo Game Boy Advance. A spin-off of the popular Final Fantasy series, the game shares several traits with 1997's Final Fantasy Tactics, although it is not a direct sequel, nor a remake. The player assembles a clan of characters, and controls their actions over grid-like battlefields. Players are mostly free to decide the classes, abilities, and statistics of their characters.
Tactics Advance is one of the initial products from the cooperation of Square and Nintendo made for the Game Boy Advance console; it was developed by the team brought over from the game company Quest Corporation. Following its release, Tactics Advance-themed merchandise was introduced. The game was positively received. It has a sequel, Final Fantasy Tactics A2: Grimoire of the Rift for the Nintendo DS.
The game's story centers on four children; Marche, Mewt, Ritz, and Doned, who live in a small town named St. Ivalice. The children are transported to a realm of the same name as their town, "Ivalice", after discovering an ancient magical book. The story then focuses on the exploits of Marche as he attempts to return to the real world while facing opposition from those around him.
Table of Contents
- Tutorial: Snowball Fight
- Tutorial: Bangaa Encounter
- Herb Picking
- Thesis Hunt
- The Cheetahs
- Desert Peril
- Twisted Flow
- Antilaws
- Diamond Rain
- Hot Awakening
- Magic Wood
- Emerald Keep
- Pale Company
- Jagd Hunt
- The Bounty
- Golden Clock
- Scouring Time
- The Big Find
- Desert Patrol
- Quiet Sands
- Materite Now!
- Present Day
- Hidden Vein
- To Ambervale
- Over the Hill
- Royal Valley