From StrategyWiki, the video game walkthrough and strategy guide wiki
< MapleStory
Revision as of 04:12, 15 June 2016 by 115.66.122.74 (talk) (update)
Jump to navigation Jump to search
MS Kerning Party Quest Icon.png
Lakelis, the NPC who starts the PQ.
  • Availability: see MapleStory/Availability#Accompaniments.
  • Requirements: Level 70+ (recommended level: 70-180)
  • Level Gap Difference: Highest Level - Lowest Level = 20 or less
  • Time Limit: 20 minutes (Average time needed: 2-3 minutes)
  • Max entries daily: 5 (Can be increased up till 8 using guild skill "More Party Play")

The 'First Time Together party quest, which was originally the first party quest ever in MapleStory, is in Kerning City. A higher level version, Cross World First Time Together, now exists and replaces the old version. The PQ is made up of a party of 4, for levels 50 and up (70+ for Cross World and character levels must be within 20 of each other). There are 5 stages to progress through by solving puzzles or defeating monsters, and a timer of 20 minutes.

The Kerning City Party Quest is one of the fastest PQ. To complete the party quest, one must complete the following stages under the 20 minute time limit.

Kerning Stage 1

Kerning PQ
Stage 1

The first stage of the Kerning City Party Quest/ Accompaniment requires that each player in the party collect a specific number of coupons (red card-like etc. item) by defeating the Ligators around the zone. By speaking with Cloto on the right side of the zone, each player will be given a random number of coupons they need to collect by killing the monsters. When you have obtained the correct amount of coupons, talk to Cloto. After all 3 passes are collected, have your leader click on Cloto to open a portal to Stage 2. If a party member disconnected the pass is automatically generated and covered up.

Kerning Stage 2

Kerning PQ
Stage 2

This part of the Accompaniment/Party Quest consists of 4 ropes. The objective is to arrange 3 of your members on these ropes to try to find the right combination, while the leader stands on the ground and clicks Cloto to determine if the combination is correct (a giant "Wrong" or "Clear" will appear on all players' screens). It is wise to have only 1 member move at a time, in a clockwise or counter clockwise direction, as this will prevent confusion. After discovering the correct combination, continue through the portal for yet another puzzle.

Kerning Stage 3

Kerning PQ
Stage 3

This area consists of 5 platforms labeled 1-5, indicated by the number of cats on the stump. The objective is to arrange 3 of your members on these platforms to try to find the right combination, while the leader clicks Cloto to determine if the combination is correct. It is recommended that you follow this pattern to prevent confusion:

123 - 124 - 125 - 134 - 135 - 145 - 234 - 235 - 245 - 345

After the first Wrong try, a hint will appear which stats how many platforms are correct. Use it to help you clear the stage.

Now continue through the portal for the final puzzle area of the Accompaniment/Party Quest.

Kerning Stage 4

Old Kerning PQ
Stage 4

There will be Curse Eyes spawning on platforms of this map and they will drop number items, your objective is to kill them and use the number to manipulate them into the requested number. It is advised to only have one member looting the numbers to prevent confusion, since numbers when picked up, will affect the current number. The number can be manipulated by picking up the number items by either Addition, Subtraction, Multiplication and Division, which can be toggled anytime by anyone. The number will be 0 at the start.

This is how it works. For example, the addition rune is lit up, so if you pick up a number 3, your number will become 0+3=3. If you pick up another number it will also be added up. Note that multiplication and division is applied to the current number regardless of mathematical rules of multiplication and division coming before addition and subtraction. Numbers range from 1 to 4.

Kerning Final Stage

Kerning PQ
Last Stage

This is it, the final stage. Once again, it is a combat stage. The Slime King is right below you after you proceed to the final stage, your objective is to kill the Slime King.

King Slime
    • Primary Attack: its only offensive skill is a small hop that causes a shock wave, dealing damage to anyone on the ground within a certain distance. As long as you keep a fair distance away or you are in the air, this attack will not be a problem. It is possible to dodge this attack by jumping, but due to lag, is better avoided by climbing the ladders or moving out of the way.
    • Supportive Skill: The King Slime also has a supportive skill, in which it raises its Defense.

Rewards

King Slime will drop Squishy Shoes at a chance and only one member can obtain it at a time, so it is not shared across all members.

Squishy Shoes
  • Str +1
  • Dex +1
  • Int +1
  • Luk +1
  • Speed +3
  • Def +10
  • M.Def +5
  • 5 Slots
Soft Jelly Shoes
  • All stats +2
  • Weapon DEF +20
  • Magic DEF +10
  • Movement speed +5
  • 5 slots
  • Gives 40 Charm EXP when equipped for the first time.

You will also obtain Party Points. Party Points can be exchanged at NPC Pub in Spiegelmann's Guest House, for many items such as Party Quest equipment, scrolls, a chair, and damage skin. Items available are unlocked based on level, price of items also varies with level, along with the amount of Party Points awarded for clearing the quest. The newest 'Sticky Shoes' can be bought from Pub.

Sticky Shoes
  • All stats +6
  • Weapon Attack +1
  • Magic Attack +1
  • Weapon DEF +50
  • Magic DEF +50
  • Speed +5
  • Jump +2
  • 7 slots
  • Gives 40 charm EXP when equipped for the first time
  • If equipped, when clearing a Cross World Party Quest, get 10% more clear EXP, stacks with Rainbow Rice Cake Topper(additively) and Party Quest set effects(multiplicatively).
EXP Reward

20% Extra EXP for GMS only. Amount shown exclude equipments (EXP reward +0%/10%/20%), Buff (EXP reward +30%) and PQ set effects (Final EXP reward +0%/3%/9%/18%)

Level EXP
70 138,164
71 143,277
72 148,578
73 154,075
74 159,776
75 165,688
76 171,818
77 178,175
78 184,768
79 191,604
80 198,694
81 206,045
82 213,669
83 221,575
84 229,773
85 238,275
86 247,091
87 256,233
88 265,714
89 275,545
90 285,740
91 296,312
92 307,276
93 318,645
94 330,435
95 342,661
96 355,340
97 368,488
98 382,122
99 396,260
100 410,922
101 426,126
102 441,892
103 458,242
104 475,197
105 492,780
106 511,013
Level EXP
107 529,920
108 549,527
109 569,860
110 590,944
111 612,809
112 635,483
113 658,996
114 683,379
115 708,664
116 734,885
117 762,075
118 790,272
119 819,512
120 840,000
121 861,000
122 882,525
123 904,588
124 927,203
125 950,383
126 974,142
127 998,496
128 1,023,458
129 1,049,045
130 1,075,271
131 1,102,153
132 1,129,707
133 1,157,949
134 1,186,898
135 1,216,570
136 1,246,985
137 1,278,159
138 1,310,113
139 1,342,866
140 1,376,438
141 1,410,849
142 1,446,120
143 1,482,273
Level EXP
144 1,519,330
145 1,557,313
146 1,596,246
147 1,636,152
148 1,677,056
149 1,718,982
150 1,761,957
151 1,806,006
152 1,851,156
153 1,897,435
154 1,944,871
155 1,993,492
156 2,043,330
157 2,094,413
158 2,146,773
159 2,200,443
160 2,255,454
161 2,311,840
162 2,369,636
163 2,428,877
164 2,489,599
165 2,551,839
166 2,615,635
167 2,681,026
168 2,748,051
169 2,816,753
170 2,887,171
171 2,959,351
172 3,033,334
173 3,109,168
174 3,186,897
175 3,266,569
176 3,348,234
177 3,431,939
178 3,517,738
179 3,605,681
180 or above 3,695,823

Monsters

Note: The monster stats listed here are the base stats (before the PQ stats get calculated), and therefore NOT what you should expect when doing this PQ.

Name Monster Info Notes
Ligator
File:32
  • Level: 23
  • HP: 558
  • MP: 80
  • PDR: 10%
  • MDR: 10%
  • EXP: 4
100


Curse Eye
File:36
  • Level: 25
  • HP: 630
  • MP: 80
  • PDR: 10%
  • MDR: 10%
  • EXP: 4
100


King Slime
File:110

Boss

  • Level: 28
  • HP: 23,000
  • MP: 120
  • PDR: 25%
  • MDR: 25%
  • EXP: 4
150