From StrategyWiki, the video game walkthrough and strategy guide wiki
Revision as of 13:27, 30 May 2016 by Auto Prod Bot (talk | contribs) (Add pcgamingwiki link to infobox)
Jump to navigation Jump to search
Box artwork for Mortal Kombat II.
Box artwork for Mortal Kombat II.
Mortal Kombat II
Developer(s)Midway Games
Publisher(s)Acclaim (home conversions) Template:SysMidway Games
Year released
System(s)Arcade, Commodore Amiga, Game Boy, SNES, Sega Genesis, Sega Game Gear, Sega 32X, MS-DOS, Sega Master System, PlayStation, PlayStation 3, PlayStation Portable
SeriesMortal Kombat
Genre(s)Fighting
Players1-2
LinksMortal Kombat II at PCGamingWikiMortal Kombat II ChannelSearchSearch

Mortal Kombat II is the sequel to the well-known arcade game Mortal Kombat. Essentially, Mortal Kombat II is an extension of the original fighting system, adding new moves (such as a close high punch and a crouching low punch) as well as new special moves for returning characters. On top of this, multiple fatalities were given to characters, even brand new stage fatalities and amusing finishing moves such as babalities and friendships. Each character still shared generic attributes - speed, power, jump height and airtime - and all normal moves were similar between each character. Mortal Kombat II also dropped the original system of points, adding a win tally meter instead. Template:Continue Nav The game features twelve playable characters, each of them with different special moves and fighting styles. Each fighter still shares a common pool of regular moves (e.g. down and high punch performs an uppercut for every character) as well as attributes. Once the player chooses a character, he or she must face twelve other combatants (including yourself) until they reach the two bosses (a sub-boss named Kintaro and the final boss: Shao Khan).

Title screen.

Table of Contents

edit