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Karts and Coasters
RCT KartsAndCoasters Map.png
A large park hidden in the forest, with only go-kart tracks and wooden roller coasters.
Objective Have 1,000 guests at the end of October, Year 3 with a rating of at least 600.
Size 40,170 m² / 441,870 ft²
Expansion None
Rides 2 Roller Coasters, 2 Thrill Rides

Walkthrough[edit]

True to its name, Karts & Coasters has two Go-Kart tracks and two Wooden Roller Coasters in the map. But with their excitement ratings going from 7.24 to 9.54, they're already a humongous draw for customers. With over 300 guests already in the park, getting up to 1,000 in 3 years shouldn't be a problem. The only tricky issue is the land itself as the park is not only filled with hills but is established in a very dense forest, making cutting down those trees a more expensive task than usual.

First, go to the rides you already have and raise their prices significantly. With how high their excitement and intensity ratings the roller coasters are, Big Woodchip can go as high as $7.70 and Bigger Woodchip can go as high as $8.50. Of course, their age may affect those prices as the years pass, so keep an eye out when people complain about expenses. The Go-Kart rides should also have their prices increased, especially Turnpike as it rests at a criminally low $2.00. The line for the Go-Kart rides are immensely long and you can notice a couple of peeps already leaving the line in anger. Either shorten the lines or add entertainers to patrol the area. Finally, set all inspection times to 10 minutes to ensure their safety. For extra safety, you can set the roller coasters to have only one train to avoid Station Break Failure crashes.

For staff, there's only one handyman and one mechanic. You'll need to hire a lot of handymen due to how much ground there is to cover, the sweet spot being around 10. Although it's a lot of wages to pay for, the price increase you made for your rides will more than make up for it. Hire two more mechanics to have one covering both roller coasters, one inspecting King Karts, and one maintaining Turnpike. As mentioned before, you might need a couple of entertainers for the Go-Kart rides to keep unhappy people from walking off, but it's only if you decide to not shorten the lines.

Try to build around trees or underground to avoid deforestation.

New rides will be challenging thanks to the abundance of firs and spruces that populate the area. With how bunched up some of them are, you may even have to take down a tree just to get the other tree that's hiding behind it. Moreover, tearing down too many trees will lower the excitement rating of your rides. The entrances to your rides are at the west side of the park, so focus on placing rides at the east side first to keep guests from getting bored from wandering. There's also a lake at the east side that should give your rides some breathing room. Although you will have to tear down trees for your coasters, try your best to move around the trees and Woodchip coasters. Building around scenery is a useful skill that can help in later levels. Moreover, build underground to decrease any more tree-chopping.

For gentle rides, try to get the Observation Tower and place it near Turnpike and Bigger Woodchip for a high excitement rating. Carousels and Ferris Wheels are also good thanks to the scenery. For shops and stalls, set research to maximum and earn the Information Kiosk first. When you get it, place it near the entrance of the park to keep guests from getting lost as the path system is pretty obtuse. Place around three food and drink stalls and four or five bathrooms within reasonable distance of one another. Don't forget to lay down some benches and bins afterward.

You should see a very large increase of guests and profits after you built your own roller coaster or two and placed a decent amount of shops. Make use of those profits to put out advertising for new rides. Build more coasters and simple rides at a steady rate to keep the guests flowing in and you should reach a thousand guests in no time. Keep in mind of your guests hunger and the puke that must be cleaned near the Woodchip roller coasters to keep your rating in the 900s.

Starting Rides[edit]

Big Woodchip
Big Woodchip
Excitement: 7.85 · Intensity: 8.56 · Nausea: 4.78
Max Speed: 53 mph/85 kmh · Average Speed: 20 mph/32 khm
Ride Time · 1m 4s · Ride Length: 2,546 ft/776 m
Positive Vert Gs: 3.34g · Negative Vert Gs: -1.49g · Lateral Gs: 1.87g
Air Time: n/a · Drops: 10
Highest Drops: 72 ft/22 m · Inversions: n/a


Bigger Woodchip
Bigger Woodchip
Excitement: 8.41 · Intensity: 8.85 · Nausea: 5.02
Max Speed: 60 mph/96 kmh · Average Speed: 21 mph/33 kmh
Ride Time · 1m 39s · Ride Length: 4,091 ft/1,247 m
Positive Vert Gs: 3.63g · Negative Vert Gs: -1.58g · Lateral Gs: 2.16g
Air Time: n/a · Drops: 9
Highest Drops: 72 ft/22 m · Inversions: n/a


King Karts
King Karts
Excitement: 9.54 · Intensity: 2.59 · Nausea: 0.59
Max Speed: 25 mph/38 kmh · Average Speed: 14 mph/22 kmh
Ride Time · 1m 45s · Ride Length: 2,907 ft/886 m
Positive Vert Gs: n/a · Negative Vert Gs: n/a · Lateral Gs: n/a
Air Time: n/a · Drops: n/a
Highest Drops: n/a · Inversions: n/a


Turnpike
Turnpike
Excitement: 7.24 · Intensity: 2.49 · Nausea: 0.52
Max Speed: 24 mph/38 kmh · Average Speed: 12 mph/22 kmh
Ride Time · 1m 52s · Ride Length: 1,581 ft/482 m
Positive Vert Gs: n/a · Negative Vert Gs: n/a · Lateral Gs: n/a
Air Time: n/a · Drops: n/a
Highest Drops: n/a · Inversions: n/a

Available Items[edit]

Researchable Items[edit]