From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search
The printable version is no longer supported and may have rendering errors. Please update your browser bookmarks and please use the default browser print function instead.
Box artwork for Samurai Shodown IV.
Box artwork for Samurai Shodown IV.
Samurai Shodown IV
Developer(s)SNK
Publisher(s)SNK
Year released1996
System(s)Arcade, Neo Geo, Neo Geo CD, Sega Saturn, Wii
Preceded bySamurai Shodown III
Followed bySamurai Shodown V
SeriesSamurai Shodown,
ACA Neo Geo
Japanese titleサムライスピリッツ天草降臨
Designer(s)Galapagos Team
Genre(s)Fighting
Players1-2
ModesSingle player, multiplayer
Rating(s)CERO Ages 12 and upESRB TeenPEGI Ages 12+Mature Accompanied & Restricted
Samurai Spirits Amakusa Kourin Special
Developer(s)SNK
Publisher(s)SNK
Year released1997
System(s)PlayStation, PlayStation 3, PlayStation Portable
ACA Neo Geo Samurai Shodown IV
Developer(s)SNK
Publisher(s)Hamster Corporation
Year released2017
System(s)Nintendo Switch, PlayStation 4, Windows, Xbox One, iOS, Android
LinksOfficial websiteSamurai Shodown IV at PCGamingWikiSamurai Shodown IV ChannelSearchSearch

Samurai Shodown IV: Amakusa's Revenge (サムライスピリッツ天草降臨, Samurai Spirits Amakusa Kourin, roughly "Samurai Spirits: Amakusa's Descent") is the fourth in SNK's flagship Samurai Shodown series of fighting games. Chronologically, is the second and final chapter of an interquel between Samurai Shodown and Samurai Shodown II, being Samurai Shodown III the first chapter.

After Samurai Shodown III was received more or less poorly by the fighting game community, SNK again went back to address the complaints, and tried to deliver a followup that would hopefully regain some of the magic that had made Samurai Shodown II such a hit.

The most obvious change is visual, with dramatically adjusted color palettes for the individual characters, generally brightening them up and reducing contrast, in the attempt to make the game more cartoonish. Aerial blocking was removed entirely, and the switcharound move, which enabled a player to shift quickly behind the other's back, as well as the dodge (Evade; side-step), in which the move virtually brings a semi-3D environment to the defense in attempt to use each sword more effectively.

Following the same philosophy, some of the older characters were restored, such as Charlotte, Tam Tam and Yagyu Jubei. The entire cast of the previous game also returns, though some have been retouched to further enhance the cartoonish look.

Table of Contents

edit

Character Select

Tam Tam Sogetsu Amakusa Kazuki Charlotte
Nakoruru Genjuro Zankuro Haohmaru Rimururu
Gaira Ukyo Cham Cham Galford Shizumaru
Kyoshiro Hanzo Jubei Basara