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File:KotORII Map Entertainment Module 081.png
Map of Entertainment Module 081

Shuttle to Residential Module 082 East[edit]

The shuttle from Residential Module 082 East takes you to the top right corner of Entertainment Module 081: on arrival, you can open the shuttle door behind you in the bottom right corner of the shuttle hall to go back there.

If you sided with Queen Talia on Onderon then there's a wounded Onderon soldier here, with just 15% maximum Vitality. If you speak to him:

KotORII Icon Dialog.png 1. Are you all right?
KotORII Icon Dialog.png Onderon Soldier: Well I'm not dead. I guess that's something. I got hit by a grenade. I just barely missed the whole blast. Augh!
KotORII Icon Dialog.png 1. Where are your squadmates?
KotORII Icon Dialog.png Onderon Soldier: They're moving ahead towards the TSF office. It's tough going, though. The Sith, they seem to be everywhere!

He'll join you if you have sufficient Treat Injury or Persuade rank:

Treat Injury 1. [Treat Injury (6)] It looks bad, but you should be able to pull through.
Dialog
KotORII Icon Dialog.png Onderon Soldier: That's a relief. Of course, if we can't stop the Sith from destroying the fuel controls, won't matter one bit.
KotORII Icon Dialog.png 1. Can you fight? KotORII Icon Dialog.png 2. Stay here, after we secure that station, we'll get you to a medic.
KotORII Icon Dialog.png Onderon Soldier: If I'm good enough to survive this, then I'm good enough to join the fight. KotORII Icon Dialog.png Onderon Soldier: No, I'm going with you. I'm not doing anyone any good here.
KotORII Icon Dialog.png 1. All right then, let's go.

Otherwise:

KotORII Icon Dialog.png 2. Can you fight? KotORII Icon Dialog.png 3. Stay here, after we secure that station, we'll get you to a medic.
KotORII Icon Dialog.png Onderon Soldier: Oh, I won't do you any good. There's a piece of shrapnel, it's lodged in my gut. Augh! Every time I move, it feels like I'm being ripped open!
KotORII Icon Dialog.png 1. This is not time for excuses or weakness. Let's go. KotORII Icon Dialog.png Onderon Soldier: That's a lot of ifs. But that's my only hope. Good luck.
KotORII Icon Dialog.png Onderon Soldier: I - I won't make it five steps, I'll just slow you down.
Treat Injury 1. [Treat Injury (6)] It's not as bad as it looks. You should be fine. Persuade 2. [Persuade (6)] If your squadmates don't get help, we're all done for.
KotORII Icon Dialog.png Onderon Soldier: [Success] When you put it that way, I guess I've got nothing to lose. Let's go. KotORII Icon Dialog.png Onderon Soldier: No, it hurts too much. Oh! I can't go on.

If you don't persuade him then you can tell him to stay here, or that you'll just put him out of his misery:

KotORII Icon Dialog.png 3. Then I'll just put you out of your misery. KotORII Icon Dialog.png 4. Stay here, you're not going to be able to help, anyways.
KotORII Icon Dialog.png Onderon Soldier: What? Major Riiken will have your head!
KotORII Icon Dialog.png 1. I guess we'll have to make sure he doesn't find out about this.
KotORII Icon Dialog.png Onderon Soldier: Just because I'm hurt, doesn't mean I can't kill you.
KotOR Icon Dark.png Dark Side Points Gained: -2
Onderon Soldier (main character level 28)
KotORII Model Onderon Soldier (Entertainment Module 081).png
Set 2
Level 21
Class Minion
Alignment 50 (neutral)
Skills
Awareness 1
Attributes
Strength 8 -1
Dexterity 8 -1
Constitution 8 -1
Intelligence 8 -1
Wisdom 8 -1
Charisma 8 -1
Vitality 20/132
Force -
Defense 28
Saves
Fortitude 25
Reflex 25
Will 25
Ranged Main Off hand
Attack 25 -
Energy 3-36-
Threat 19-20,x2-
Melee
Attack 25 -
Piercing 2-29-
Threat 19-20,x2-
Items and abilities Feats Force powers

Blaster Rifle + Vibroblade

Weapon Proficiency: Blaster Rifle Weapon Proficiency: Melee Weapons

None

If you sided with General Vaklu on Onderon then you can have the same dialog with a Vaklu trooper instead. If you decide to put the Vaklu trooper out of his misery:

Vaklu Trooper (main character level 28)
KotORII Model Vaklu Trooper (Entertainment Module 081).png
Set 2
Level 21
Class Minion
Alignment 40 (dark)
Skills
Awareness 1
Attributes
Strength 8 -1
Dexterity 8 -1
Constitution 8 -1
Intelligence 8 -1
Wisdom 8 -1
Charisma 8 -1
Vitality 33/217
Force -
Defense 28
Saves
Fortitude 25
Reflex 25
Will 25
Ranged Main Off hand
Attack 25 -
Unstoppable 3-30-
Threat 18-20,x2-
Melee
Attack 25 -
Slashing 6-36-
Threat 19-20,x2-
Items and abilities Feats Force powers

Disruptor Rifle + Vibrosword

Weapon Proficiency: Blaster Rifle Weapon Proficiency: Melee Weapons

None

Experience Points (XP) Received:
  • 225 Killed Onderon Soldier (level 28)
Experience Points (XP) Received:
  • 225 Killed Vaklu Trooper (level 28)

In either case, killing the wounded is psychotic. If you can speak to him again:

I'm here, don't worry about me.

The walkway leaving the top left corner of the shuttle hall leads up to a sealed module door, which is locked.

Dobo Brothers' Emporium[edit]

The walkway leaving the bottom left corner of the shuttle hall leads down to a module door, which opens to reveal a Sith commando at the top end of the next hallway:

Sith Commando (main character level 28)
KotORII Model Sith Commando.png
Set 3
Level 21
Class Minion
Alignment 50 (neutral)
Skills
Awareness 6
Attributes
Strength 12 +1
Dexterity 12 +1
Constitution 12 +1
Intelligence 12 +1
Wisdom 12 +1
Charisma 12 +1
Vitality 174
Force -
Defense 33
Saves
Fortitude 30
Reflex 30
Will 30
Ranged Main Off hand
Attack 29 -
Energy 3-36-
Threat 20-20,x2-
Melee
Attack - -
Damage --
Threat --
Items and abilities Feats Force powers

Blaster Carbine

Weapon Focus: Blaster Rifle

None

Experience Points (XP) Received:
  • 300 Killed Sith Commando (level 28)

You can still enter the Dobo Brothers' Emporium through the merchant door in the left wall of the hallway but, other than the Workbench in its top left corner, it now only contains three more Sith commandos.

Experience Points (XP) Received:
  • 300 Killed Sith Commando (3) (level 28)

Shuttle to Ravager[edit]

At the bottom end of the hallway below the Dobo Brothers' Emporium are another three Sith commandos.

Experience Points (XP) Received:
  • 300 Killed Sith Commando (3) (level 28)

The cantina is inaccessible now, so you can only turn the corner to your right and continue down to the left end of the hallway, where you can see another Sith commando in the distance ahead: he can be attacked with grenades and ranged weapons (but not Force Jump), otherwise you'll need to go through the module door in the bottom wall and up the walkway to the shuttle hall for the Ravager (formerly for the Dock Module).

When you first approach the shuttle door in the bottom left corner of the shuttle hall, Zuka, Mandalore and Kelborn decloak in front of it:

KotORII Icon Mandalore.png Mandalore: We will join you in the assault. These rank and file soldiers will do you no good aboard the Ravager. Let we Mandalorians lead the charge into battle and to victory.
KotORII Icon Dialog.png 1. Let's go. KotORII Icon Dialog.png 2. I'm not ready yet.
KotORII Icon Mandalore.png Mandalore: Kelborn, Zuka, you will be joining us.

Visas adds herself to the party:

KotORII Icon Visas.png Visas: You will not face this alone. I will go with you and be by your side.
KotORII Icon Dialog.png 1. Good. Stay close to me. KotORII Icon Dialog.png 3. No, Visas. I do not believe you are strong enough. KotORII Icon Dialog.png 2. If you insist, I suppose your abilities might be of some use.
KotORII Icon Visas.png Visas: You doubt me? I will not weigh you down.
KotORII Icon Dialog.png 1. I don't need extra worries. KotORII Icon Visas.png Visas: So cold at the brink of battle. I envy your detachment.
KotORII Icon Visas.png Visas: I would have it no other way.

The Party Selection screen opens. Mandalore is still unavailable to join, and if you try to remove Visas:

This character must be a member of your party at this time.

When you approach Mandalore again:

KotORII Icon Mandalore.png Mandalore: Are your preparations complete?
KotORII Icon Dialog.png 1. Let's go. KotORII Icon Dialog.png 2. I'm not ready yet.

If you're still not ready, then you can go up the walkway leaving the top left corner of the shuttle hall to a module door, and open it to find the Sith commando at the right end of the hallway leading to the TSF station (he uses a Blaster Rifle rather than a carbine, but otherwise he's slightly weaker than the other commandos encountered so far).

Sith Commando (main character level 28)
KotORII Model Sith Commando (Blaster Rifle).png
Set 3
Level 21
Class Minion
Alignment 35 (dark)
Skills
Awareness 3
Attributes
Strength 10 0
Dexterity 12 +1
Constitution 10 0
Intelligence 10 0
Wisdom 10 0
Charisma 10 0
Vitality 153
Force -
Defense 33
Saves
Fortitude 29
Reflex 30
Will 29
Ranged Main Off hand
Attack 28 -
Energy 3-36-
Threat 19-20,x2-
Melee
Attack - -
Damage --
Threat --
Items and abilities Feats Force powers

Blaster Rifle

Weapon Proficiency: Blaster Rifle

None

Experience Points (XP) Received:
  • 300 Killed Sith Commando (level 28)

TSF Station[edit]

Through the doorway in the top wall of the hallway linking the Ravager shuttle hall to the TSF station, there are three more Sith commandos in the station's reception area.

Experience Points (XP) Received:
  • 300 Killed Sith Commando (3) (level 28)

If you open the TSF armory door in the right wall, then you'll find that its lockers are now inaccessible.

Fuel Sabotage[edit]

If you open the security door in the top wall of the TSF station's reception area, then you'll find four Sith commandos, a Sith assassin and a dark Jedi apprentice.

Sith Commando (main character level 28)
KotORII Model Sith Commando (TSF Station).png
Set 2
Level 21
Class Minion
Alignment 30 (dark)
Skills
Awareness 4
Attributes
Strength 8 -1
Dexterity 8 -1
Constitution 8 -1
Intelligence 8 -1
Wisdom 8 -1
Charisma 8 -1
Vitality 132
Force -
Defense 28
Saves
Fortitude 25
Reflex 25
Will 25
Ranged Main Off hand
Attack 26 -
Energy 6-36-
Threat 20-20,x2-
Melee
Attack - -
Damage --
Threat --
Items and abilities Feats Force powers

Repeating Blaster Rifle

Weapon Focus: Blaster Rifle

None

Sith Assassin (main character level 28)
KotORII Model Sith Assassin (TSF Station).png
Set 3
Level 21
Class Sith Assassin
Alignment 25 (dark)
Skills
Awareness 3
Attributes
Strength 12 +1
Dexterity 12 +1
Constitution 12 +1
Intelligence 12 +1
Wisdom 12 +1
Charisma 12 +1
Vitality 174
Force 71
Defense 35
Saves
Fortitude 30
Reflex 31
Will 29
Ranged Main Off hand
Attack - -
Damage --
Threat --
Melee
Attack 24 22
Blugeoning 4-193-18
Threat 20-20,x220-20,x2
Items and abilities Feats Force powers

Quarterstaff

Weapon Proficiency: Melee Weapons Two-Weapon Fighting

Drain Force 28

The Sith assassin rarely if ever uses Drain Force.

Dark Jedi Apprentice (main character level 28)
KotORII Model Dark Jedi Apprentice (TSF Station).png
Set 4
Level 21
Class Jedi Guardian
Alignment 20 (dark)
Skills
Awareness 6
Attributes
Strength 18 +4
Dexterity 18 +4
Constitution 18 +4
Intelligence 18 +4
Wisdom 18 +4
Charisma 18 +4
Vitality 255
Force 148
Defense 41
Saves
Fortitude 34
Reflex 34
Will 33
Ranged Main Off hand
Attack - -
Damage --
Threat --
Melee
Attack 29 27
Energy 14-10210-98
Threat 20-20,x220-20,x2
Items and abilities Feats Force powers

Double-Bladed Lightsaber

Weapon Proficiency: Lightsaber Two-Weapon Fighting Jedi Defense29

Force Push Stasis 34 Burst of Speed

She rarely if ever uses Force powers.

Experience Points (XP) Received:
  • 225 Killed Sith Commando (4) (level 28)
  • 300 Killed Sith Assassin (level 28)
Experience Points (XP) Received:
  • 450 Killed Dark Jedi Apprentice (level 28)
Item(s) Received Dark Jedi Apprentice
Journal Entry Added Fuel Sabotage: Bonus Mission
You helped the Onderon soldiers stop the Sith sabotage.
Experience Points (XP) Received:
  • 600 Helped stop Sith sabotage

The console in the top left corner is now inaccessible, and the TSF jail through the doorway in the top right corner is empty.