Super Mario Bros. 2 | |
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Developer(s) | Nintendo |
Publisher(s) | Nintendo |
Year released | |
System(s) | Famicom Disk System, Game Boy Advance, Wii VC, 3DS VC, Wii U VC |
Preceded by | Super Mario Bros. |
Followed by | Super Mario Bros. 2 (US edition) |
Series | Mario |
Japanese title | スーパーマリオブラザーズ2 |
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Genre(s) | Platform |
Modes | Single player |
Super Mario Bros. 2 is a sequel to the original Super Mario Bros., and was released on June 3, 1986 for the Famicom Disk System. It was the number one selling Famicom game released in 1986, selling approximately 2,650,000 copies in its lifetime. The game is very similar to Super Mario Bros., both graphically and in terms of gameplay, and is generally considered the most difficult game in the NES leg of the series. Unlike its predecessor, it no longer has 2 player mode (you have to choose either Mario or Luigi). It contains one new enemy, backward warp zones, wind, and poisonous mushrooms.
Due to the game's difficulty, this game was not released in the United States until it was released for the SNES as part of Super Mario All-Stars, where it was referred to as "Super Mario Bros.: The Lost Levels". It was also included as a hidden game in Super Mario Bros. Deluxe for the Game Boy Color, where it could only be accessed by defeating Luigi's high score, and was referred to as Super Mario Bros. for Super Players. It has since then been re-released (only in Japan) on the Game Boy Advance and made available for download on the Nintendo 3DS and Wii Virtual Console.
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Famicom Mini box
Table of Contents
- Super Mario Bros.
- Super Mario Bros. 2 (Japan) (The Lost Levels)
- Super Mario Bros. 2
- Super Mario Bros. 3
- Super Mario World
- Super Mario All-Stars
- Yoshi's Island
- Super Mario Land
- 6 Golden Coins
- Super Princess Peach
- Super Mario Maker
- Super Mario Run
- Super Mario Maker 2
- Super Mario Bros. 35
- Super Mario Bros. Wonder
- Princess Peach: Showtime!