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Thief[edit]

Zoya the thief is voiced by Vicky Krueger. The thief's weapon is her bow and arrow. The bow can be "charged" by holding down the fire button before releasing, and longer charges make for farther, straighter shots. The thief also has a grappling hook which can be fired at wooden surfaces. Regular arrows and the grappling hook are unlimited, and do not diminish the thief's energy. At some point during the game, the thief acquires the ability to shoot flaming arrows, which do diminish her energy. Flaming arrows inflict more damage on enemies, can break certain objects, and can light torches found in certain dark areas of the game.

The thief's possible upgrades include shooting more arrows with each shot, faster charging of the bow, and more damage inflicted with the flaming arrow.

Knight[edit]

Pontius the knight's initial weapons are his sword and shield. He acquires a flaming sword during the game, which inflicts more damage and can light torches. The knight also acquires a sledgehammer. The knight has the ability to lift certain objects and hurl them. His shield can be used to deflect enemy attacks, as well as falling objects and projectiles.

The knight's possible upgrades include additional sword damage, charging attacks, and additional sledgehammer attacks.

Wizard[edit]

Amadeus the wizard has the ability to use sorcery to move objects remotely, as well as conjure new objects into existence. Initially, the wizard is only able to conjure a cube-shaped object. At some point in the game, he acquires the ability to conjure an oblong platform (called a "plank" in the game). The box and plank behave as normal objects, obeying the laws of physics and gravity. The wizard later acquires the ability to conjure a floating object shaped like a square pyramid (called a floating platform in the game), which remains at a fixed point in space unless the wizard moves it. Conjured objects are primarily used to help overcome obstacles and reach difficult areas. The plank, for example, can be used to bridge gaps. All conjuring and remote moving drains the wizard's energy.

The wizard has no traditional attacks, however he can crush certain enemies by hurling objects into them. He can also block attacks by conjuring or moving objects in their path.

The wizard's possible upgrades include the ability to conjure more than one box or plank into simultaneous existence (whereas initially only one of each could be on the screen at once), changing future conjured floating platforms into wood (so that the thief can attach her grappling hook to it), and making the floating platform into an explosive that the knight or thief can trigger.