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Simulation items[edit]

Bomb![edit]

The Bomb! will kill every enemy on the region map, even if you can't see them.

Angel strength[edit]

The angel strength enables the angel to defeat any enemy with a single arrow, but only for a limited time.

Sources of Magic[edit]

Sources of Magic give the Master an additional MP to use in an Act. There's a total of seven hidden around the world.

  • Source of Magic #1: Fillmore, after clearing Act-2
  • Source of Magic #2: Fillmore, after clearing Act-2
  • Source of Magic #3: Bloodpool, after clearing Act-2
  • Source of Magic #4: Kasandora
  • Source of Magic #5: Kasandora, after clearing Act-2
  • Source of Magic #6: Aitos, after clearing Act-2
  • Source of Magic #7: Northwall
  • Source of Magic #8: Maranha

Sources of Life[edit]

Source of Life look like hearts. They permanently increase the maximum number of extra lives to use in an Act. There's a total of four hidden around the world.

  • Source of Life #1: Bloodpool
  • Source of Life #2: Kasandora
  • Source of Life #3: use the music from Kasandora in Bloodpool to get the compass, then use the compass in Fillmore
  • Source of Life #4: Northwall

Offerings[edit]

All these items are unique and are obtained during the simulations.

Bridges[edit]

The bridge is an engineering feat developed by the citizens of Fillmore. Use it in Bloodpool to allow their civilization to expand beyond the river.

Compass[edit]

Invented in Bloodpool. Give it to the people of Fillmore, and they'll become able to fish far away from the coast. Eventually, they'll find a source of life.

Magic Skull[edit]

Used to seal the Red Demon lair in the southwest corner of Bloodpool.

Wheat[edit]

Wheat is offered by the citizens of Bloodpool. It's always available, and can be accepted at any time. When used, it will turn the target field into a wheat field.

Music[edit]

Music is developed by the people of Kasandora, as a result of the mourning of the lives lost in the desert. Use this offering in Bloodpool to dissolve the quarrels that develop there.

Ancient tablet[edit]

Found in Kasandora, it can be used to find the Magical Aura in Maranha.

Fleece[edit]

The fleece is offered by the citizens of Aitos. During the simulation phase of Northwall, the people will cease to build because the climate is too cold to bear. Use the fleece to eliminate Northwall's suffering.

Herbs[edit]

Herbs are grown on the island of Marahna to counter the diseases native to the region. Use this offering in Kasandora to relieve the populous of plague.


Magic spells[edit]

Magic spells are offerings that can be used by the Master during the Acts.

Magical Fire[edit]

Magical Fire is a magic spell that can be used by the Master in an Act, if equipped. Found in Fillmore.

Magical Stardust[edit]

The Magical Stardust is a magic spell that can be used by the Master in an Act, if equipped. Found in Blodpool.

Magical Aura[edit]

The Magic Aura is a magic spell that can be used by the Master in an Act, if equipped. Found in Marahna using either the Ancient Tablet or the Compass (better use the ancient tablet here and the compass in Fillmore).

Magical Light[edit]

The Magic Light is a magic spell that can be used by the Master in an Act, if equipped. Found in Northwall.


Act Items[edit]

These items are found in Acts and they only enhance the Master while in the act, except for the Sources of Magic.

Bomb![edit]

  • Found:

The Bomb! will destroy every enemy that's visible.

Crown[edit]

  • Found:

Adds 1000 points to your score and increases the maximum population of the town by about 20.

Diamond[edit]

  • Found:

Adds 500 points to your score and increases the maximum population of the town by about 10.

Fire Sword[edit]

  • Found: Aitos Act I

The Fire Sword enhances the Master's attack to give him a ranged attack. Every strike sends a projectile out in the facing direction.

Full Apple[edit]

  • Found:

The Full Apple looks like an apple. It will heal the Master's health to 100%.

Half Apple[edit]

  • Found:

The Half Apple looks like an apple cut in half with the seeds showing. It will restore the Master's health by 25%.

Source of Life[edit]

  • Found:

Sources of Life look like hearts. They add one to the amount of lives you have in the current act. If you die, you will lose a Source of Life.

Source of Magic[edit]

  • Found:

Sources of Magic look like ordinary scrolls. They add one to the Master's MP in the current act.