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Level 1: Weapon Proficiency
Imbue your strikes with melee proficiency. For 1 SP per round you make an attack, your attacks are converted to melee.
(This skill can be toggled on and off.)
Effect:Converts all player attacks to melee. SP Cost: 1 SP on turn in which a conversion happens
Level 2: Improved Armor
Your armor has been upgraded, granting you better defence and resistances.
Level 3: Brutal Strike
Make a brutal but inaccurate attack to inflict extra deamage on your enemies!
Hits: 1 Damage: 120% Base and 110% Random with a special stat bonus BTH: -5 SP Cost: 10
Level 4: Intense Focus
Focus your mind on dealing damage, reducing your defences but making your attacks more powerful and giving a small chance to strike a crushing blow!
(This skill can be toggled on and off)
Effect: -5 to all defences, All player attacks have their base and random damage multiplied by 1.1, there's a 10% chance the attack will be a Crushing Blow and damage will be multiplied by 1.3 instead. SP Cost: 0
Level 5: Call Friend
Call a Friend to accompany you into battle! He makes a 2-hit attack!
Effect: Summons Fighter Friend SP Cost: 40
Level 6: Reinforced Armor
You have upgraded your armor again, improving your defences and resistance!
Level 7: Combat Expertise
Your training grants you +5 BtH on your melee attacks!
Effect: All melee player attacks gain +5 BtH SP Cost: 0 Sp
Level 8: Double Attack
Strike two quick blows at the cost of accuracy!
Hits: 2 Damage: 75% Base and 50% Random each BtH: -5 Element: Same as weapon Attack Type: Same as weapon SP Cost: 15
Level 9: Strength Boost
Increase your Strength by 10 for the duration of the battle!
(This skill can be toggled on and off) SP Cost: 15 SP Effect: Increase Strength by 10.
Level 10: Power Attack
Make a single powerful but inaccurate strike!
Hits: 1 Damage: 200% Base and Random BtH: -5 SP Cost: 20 SP
Signature Ability: If your class title is "Fighter", the chance of Intense Focus being a Crushing Blow is increased by 1% per class level.