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Ulfsarks are the basic Norse infantry unit. They have a higher attack than comparable Greek and Egyptian units and are good against cavalry units and can also build buildings.
Throwing Axemen are the Norse infantry counter. They are ranged and very powerful against enemy infantry, but not much else.
Raiders are the basic Norse cavalry unit. They are weak, but only take two population slots. Raiders are good against Archers and Throwing Axemen.
Huskarls are elite infantry with high pierce armour and a large attack bonus against archers. They are the ideal Norse counter to enemy archers.
Jarls are Elite cavalry units - they are very tough, but expensive and slow. Like other cavalry units, they are good against Archers, but the Jarl in particular also has bonus damage to myth units
Portable Rams are the generic Norse siege weapon. While they have to get close to buildings to attack, they have a large amount of pierce armour to withstand enemy fire, and are more affordable than Greek and Egyptian siege weapons.
Ballistae are not as good as Portable Rams at taking down buildings - but instead they are also fairly good against units, as well as having the advantage of long range.
The Norse, unlike the Greeks and Egyptians, do not construct resource drop off points. Instead they train ox carts at the town center. Ox Carts allow villagers to drop food, wood and gold in order to add them to your stockpile.
The Longboat is the Norse arrow type ship, and the most basic Norse naval unit. It counters ramming ships.
The Drakkar is the Norse ramming type ship, and counters siege ships. Ramming ships are also good against naval myth units.
The Dragon Boat is the Norse siege type ship. It not only counters arrow ships but is also effective at taking out shoreline fortifications due to its long range and high attack.
Hersir are the Norse hero units. They are not very tough against anything but myth units, but unlike other heroes are easy to mass produce. Hersir slowly generate favor on their own, and generate twice as much favor from combat than regular units.
The Ragnorok god power causes all controlled villagers and dwarves to become heroes. In Norse Mythology, Ragnarök refers to the prophecised battle in which the world will be destroyed.
Ravens are scouted units granted to players who worship Odin. Historically, Hugin and Munin were two ravens who would travel the world bearing news and information to Odin.
Valkyries are weak soldiers also capable of healing allied troops. According to Norse mythology, Valkyries were war-maidens who escorted the dead to Valhalla.
The Einherjar is a melee myth unit that is capable of raising allied units morale by blowing on a large horn. In Norse mythology, Einherjar were spirits of warriors who had died in battle.
Trolls are long ranged units capable of throwing large stones at the enemy. In Scandinavian folklore, trolls were a race of giants, sometimes represented as goblins.
Frost Giants are giants capable of freezing enemy units with their breath. Historically, the Jotun were a mythological race with superhuman strength in Scandinavia.
Mountain Giants are giants which attack enemy units with a large club.
Fire Giants are powerful ranged attackers, hurling fireballs at enemy units from long range. They are the best Norse myth unit to destroy buildings.
The Battle Boar is a fast unit capable of attacking units all around it.
Fenris Wolves are wolves that are more powerful against enemies when fighting in packs. Mythologically, Fenrir was a giant wolf, spawned by Loki and the giantess Angrboða. During Ragnarök, he is destined to consume Odin and be slain by Odin's son Viðarr.
The Kraken is a mythological beast capable of instantly killing an enemy unit. Recently, the Giant Squid has been proposed as a potential cause of the Kraken myth.
The Jormund Elver is a fast beast with a long ranged spitting attack. Mythologically, Jörmungandr (the World Serpent) was the middle child of Loki and the giantess Angrboða. The serpent was large enough to surround Midgard; and in Ragnarök, is destined to be slain by Thor, who himself dies - poisoned by the creature's venom.
Summoned by Hel's god power, the Nidhogg is a Norse myth unit. Mythically named Níðhöggr, the Nidhogg was a serpent monster in Norse mythology responsible for eating away the roots of the World Tree, Yggdrasil.