Anachronox/Appendices

From StrategyWiki, the free strategy guide and walkthrough wiki

This page needs to be split into subpages.

Please add some links to the Table of Contents and split this page to separate pages, then remove this template.

This page is a work in progress. It has sections which are incomplete or currently under construction. If you have knowledge of this game or subject, you can either help by editing it to add to or improve the page, or discussing it on the talk page.

This page needs to be wikified It needs to be re-written with wikimarkup and laid out correctly according to the editing guidelines. If you can wikify this page, please edit it, or help by discussing possible changes on the talk page.

If you need help with wiki markup, see the wiki markup page. If you want to try out wikimarkup without damaging a page, why not use the sandbox?

[edit] MysTech

Color Character Effect Description
Cyan Boots Freeze Can't move.
Blue Stiletto Slow Battle meter refills more slowly.
Green Rho Poison Damage repeated every 5 seconds (3x).
White Grumpos Bane No status effect. Heals ally.
Purple Democratus Winky Battle meter refills erratically. And?
Yellow PAL Nuts Attack randomly.
Red Paco Burn Damage repeated every 5 seconds (3x).
Obsidian Psy Attack allies.

All effects last 15 seconds. Casting on allies removes the effect.

Using a Cobalt Crawler in one of the power slots causes the spell to hit all targets.

I wrote the rest of this section the first time I played the game, about a year ago, and I've forgotten exactly what I meant by some bits.

Spell name thresholds:
Name Output cost CC
Freezo 1
FreezeZone 4
FreezeCubist 64 8/15
FreezySlicer 162 21/28 3x7, 2x7+1CC
FreezySlicer Harmonic 234 30/37 4x7+1x2, 3x7+1x2+1CC
FreezySlicer Ultimate 332 46/51 4x7+3x6, 4x7+1x6+1x3+1CC

Best pre-Vigil setup (works with any of the 216-throughput cells from Democratus surface): Bivice, 3x7, 1x6, including White, 1 Cobalt, one L4 function beetle, one L3. Arrange the beetles so that the L4 function gets all four, and the L3 function gets one L7, the L6, and a Cobalt. The first will be a 216 output/216 cost spell that hits one target; the second will be a 160 output/216 cost spell that hits all targets.

Best Vigil cell setup: Move the same beetles onto the Triangula host, only with the function beetles in parallel. Feed the L3 function beetle a flower so that it overlaps with another of the L7 beetles. This will be a 448 output/504 cost spell that hits all targets.

Best Recycler cell setup:
3-parallel 4x7, 1x6, 1x4 1CC, with one 7-function, one 6-function (omitting the CC) and one 5-function (omitting the CC and the L4) 124/992/884 (89%)
3-parallel 4x7, 2x6, 1x5 one 7-function, two 6-function (one omitting an L6, one the L5) 124/992/992

Damage scales logarithmically with output, and seems to depend on nothing else. Here is a partial chart:

Logarithmic Example Chart for Damage
448: 6484
352: 6210
344: 6187
328: 6065
224: 3874
176: 3272
160: 3074
112: 2549
88: 2287
80: 2199
56: 1898
44: 1708
40: 1645
20: 1329
14: 1234
8: 1139
4: 1076
2: 614
1: 382

[edit] Suggested EQ

# of targets best for efficiency
all targets 4x7, 2x6 1CC 54/432/352 81%
4x7 1CC 2-parallel 70/560/504 90%
4x7 1CC 3-parallel 98/784/728 93%
one target 4x7 3-parallel 84/672/672