Anachronox/Appendices

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Wikification required: Not too sure what these are. This information is what's left of the appendices info from the walkthrough

[edit] MysTech

ColorCharacterEffectDescription
CyanBootsFreezeCan't move.
BlueStilettoSlowBattle meter refills more slowly.
GreenRhoPoisonDamage repeated every 5 seconds (3x).
WhiteGrumposBaneNo status effect. Heals ally.
PurpleDemocratusWinkyBattle meter refills erratically. And?
YellowPALNutsAttack randomly.
RedPacoBurnDamage repeated every 5 seconds (3x).
Obsidian PsyAttack allies.

All effects last 15 seconds. Casting on allies removes the effect.

Using a Cobalt Crawler in one of the power slots causes the spell to hit all targets.

I wrote the rest of this section the first time I played the game, about a year ago, and I've forgotten exactly what I meant by some bits.

Spell name thresholds:
NameOutputcostCC
Freezo1
FreezeZone4
FreezeCubist648/15
FreezySlicer16221/283x7, 2x7+1CC
FreezySlicer Harmonic23430/374x7+1x2, 3x7+1x2+1CC
FreezySlicer Ultimate33246/514x7+3x6, 4x7+1x6+1x3+1CC

Best pre-Vigil setup (works with any of the 216-throughput cells from Democratus surface): Bivice, 3x7, 1x6, including White, 1 Cobalt, one L4 function beetle, one L3. Arrange the beetles so that the L4 function gets all four, and the L3 function gets one L7, the L6, and a Cobalt. The first will be a 216 output/216 cost spell that hits one target; the second will be a 160 output/216 cost spell that hits all targets.

Best Vigil cell setup: Move the same beetles onto the Triangula host, only with the function beetles in parallel. Feed the L3 function beetle a flower so that it overlaps with another of the L7 beetles. This will be a 448 output/504 cost spell that hits all targets.

Best Recycler cell setup:
3-parallel4x7, 1x6, 1x41CC, with one 7-function, one 6-function (omitting the CC) and one 5-function (omitting the CC and the L4)124/992/884 (89%)
3-parallel4x7, 2x6, 1x5one 7-function, two 6-function (one omitting an L6, one the L5)124/992/992

Damage scales logarithmically with output, and seems to depend on nothing else. Here is a partial chart:

Logarithmic Example Chart for Damage
448:6484
352:6210
344:6187
328:6065
224:3874
176:3272
160:3074
112:2549
88:2287
80:2199
56:1898
44:1708
40:1645
20:1329
14:1234
8:1139
4:1076
2:614
1:382

[edit] Suggested EQ

# of targets best for Efficiency
all targets4x7, 2x61CC 54/432/35281%
4x71CC2-parallel70/560/50490%
4x71CC3-parallel98/784/72893%
one target4x7 3-parallel84/672/672