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Developed and published by Imagine Software in 1987.
Developed and published by Taito Corporation in 1988.
Developed and published by Taito Corporation in 1988. Utilizes the enhanced hardware of the GS to produce a more arcade accurate conversion.
Developed and published by Imagine Software in 1987 in Europe. One of the latest commercial releases ever published for the system, a ironic contrast to its forebear Super Breakout which was one of the earliest games publish. Also probably the most primitive graphically.
Developed and published by Imagine Software in 1986 in Europe. Published in the United States by Taito. Extremely accurate.
Developed by Probe Software and published by Imagine Software in 1987 in the Europe. Published in the United States by Taito.
Developed and published by Discovery Software International in 1987. Extremely accurate.
Developed and published by Discovery Software International in 1988. Considered challenging due to its restriction to black and white graphics.
Developed by NovaLogic, Inc. and published by Taito in 1988. Developed for CGA and EGA graphic modes.
Developed and published by Taito Corporation in 1987 in Japan.
The Famicom and NES conversion is probably considered one of the most interesting conversion made, for a couple of reasons. First, it is the only version that contained all 33 stages, as well as three extra bonus stages exclusive to this version, which appeared before the final confrontation with DOH.
Second, it came packaged with an exclusive controller, one that could only be used for Arkanoid (and Arkanoid 2 which was only released in Japan.) It was a paddle controller with a dial on the bottom and a button at the top. The dial has a fixed rotation, but the small lid to the right could be lifted and you could use a screwdriver to fine tune the output range of the dial. It was a grayish beige in America and mostly black in Japan. Due to its lack of use with any other game, it is considered one of the rarest NES controllers to come by.
There are two codes for the game:
Developed by Probe Software and published by Imagine Software in 1987.
Developed by Taito and published by the Tandy Corporation in 1989. Developed with a lower resolution mode for users of the CoCo 1 or 2, and a higher resolution mode with more accurate colors for users of the CoCo 3.