From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search

Town[edit]

  • The General Store is to the south.
  • The Blacksmits is to the south-east of your house, just west of the tavern.
  • The Monster Store is just to the south of your house.
  • Nico is located to the east of your house, asking for don'ations to improve the town. You can give either 1000G or 10,000G.
  • The workshop is to the north-east of the house. They can enlarge your house for 10,000G.
  • The House of Fortunes is to the north-west. Luriche can tell you the class of the tower, as well as the result of a monster fusion.

The Tower[edit]

The tower is located at the north of town. To start your adventure for the day, make sure you are carrying no more than five items (including any familiars), and enter the tower. Note that you will revert to level 1 on each entry to the tower; familiars retain their attributes.

The tower is separated into floors; each floor will have a set of items and monsters.

If you spend too much time on a level, you may encounter an earthquake. This earthquake will repeat once more before you are finally forced to the next level.

Characters[edit]

When you enter a floor, you will encounter one of several characters:

  • Ghosh is a swordsman that can be found in the tower. When you encounter him after the first time, it is possible to engage in combat with him as a duel. He is generally more powerful than you, and as such, you need to use your monsters to overpower him.
  • Marzin is a conjurer found in the tower.
  • Skale is a treasure hunter found in the tower, who works by stealing treasures and disarming traps.
  • Attley is a huntress found within the tower, that uses swords alone. From time to time, she will try to give you items.
  • Selfi is a sorceress in training.