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Box artwork for Baten Kaitos Origins.
Box artwork for Baten Kaitos Origins.
Baten Kaitos Origins
Developer(s)tri-Crescendo, Monolith Soft
Publisher(s)Nintendo
Year released2006
System(s)Nintendo GameCube
SeriesBaten Kaitos
Genre(s)RPG
ModesSingle player
Rating(s)ESRB TeenCERO Ages 12 and up
LinksBaten Kaitos Origins ChannelSearchSearch

Baten Kaitos Origins (バテン・カイトスII 始まりの翼と神々の嗣子 Baten Kaitosu II: Hajimari no Tsubasa to Kamigami no Shishi?, lit. Baten Kaitos II: Beginning of the Wings and the Heir of the Gods) is a role-playing video game first unveiled at the 2005 Tokyo Game Show by Namco and Monolith Soft. The official name was revealed at E3 2006 on May 10.

It is the second game in the Baten Kaitos series, and a prequel to Baten Kaitos: Eternal Wings and the Lost Ocean. Unlike the first game which was published by Namco in Japan, North America and Europe, the sequel was published in these regions by Nintendo except for Europe, where the game was never released. It was released on February 23, 2006 in Japan, and in North America on September 25, 2006.

Story[edit]

Baten Kaitos Origins takes place 20 years prior to the events of the original game. The main character, Sagi, works for the Alfard Empire in an elite unit, the Dark Service, that reports directly to a powerful politician, Lord Baelheit. He is joined by Guillo, who, while resembling a Paramachina, or mechanized puppet, is actually sentient and animated by magic. The overall theme is that of a struggle between pro-magination (the power of hearts, wings of the heart, and magic) and pro-machination (mechanical) forces.

Table of Contents

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