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For details on boss encounters, please see their respective stage subsection.

The Red Triangle Circus Gang is made up of many different types of enemies. Some enemies will have the same sprite as another, but with a different color. For some enemies, these colors denote their difficulty or capabilities.

Please note that there are no official names for these enemies.

Clown footman[edit]

The main type of clown you face off against is tall, skinny, wears a jester's neckpiece, and doesn't really pose much of a threat.

Color Health Points Behavior Strategy
Brown 7 100 Very passive, will punch once in a while. Tends to keep its distance. Stand still and wait for them to come to you. Jump kicks work well.
Green 7 ?? Very aggressive. Can perform a long ranged jump kick horizontally. Keep your distance, use jump kicks. Move vertically as much as possible.
Blue 12 ?? Very aggressive, can dash and perform jump kicks horizontally. Keep your distance, use jump kicks. Move vertically as much as possible.

Stilts[edit]

The tall men on stilts won't give you much more trouble than the regular clowns, but they can move quickly and take a beating.

Gypsy[edit]

The gypsies come in two colors, red and green. If you are standing horizontally across from a gypsy, it will either try to throw knives at you (in a large spread of three that spans a vertical area of about Batman's height) or do a sliding stab (like your sliding kick; it has two animations: one looks like a horizontal stab, the other like a hooked slash). However, if you are facing a gypsy one on one and you give yourself some space vertically and horizontally, and then stop, you can observe the gypsy's response. You will see how it tries to circle behind or in front of you before stabbing. A gypsy that moves like that will not use its knives on you, but when it gets close enough, you can use a punch combo on it.

Color Health Points Behavior Strategy
Red
Green 20 ?? A little tougher, as they move faster and seem to have more health. Same as red.

Tumbler[edit]

Orange = 16 health.