| Battalion Wars | |
|---|---|
| Developer(s) | Kuju Entertainment |
| Publisher(s) | Nintendo |
| Japanese title | 突撃!!ファミコンウォーズ |
| Designer(s) | Tancred Dyke-Wells |
| Release date(s) | |
| Genre(s) | Real-time tactics |
| System(s) | Nintendo GameCube |
| Mode(s) | Single player |
| Rating(s) | |
| Followed by | Battalion Wars 2 |
Battalion Wars (突撃!!ファミコンウォーズ Totsugeki! Famicom Wars?), originally to be titled Advance Wars: Under Fire,[1] part of the Famicom Wars series, is a real-time tactics game for the Nintendo GameCube. A sequel, Battalion Wars 2, for the Wii, has also been released.
Battalion Wars contains the elements of both a third-person shooter and a real-time tactics game. In the midst of battle, the player will have control over a variety of units, including infantry, tanks, and aircraft. Separate units or unit groups can be given commands. Units can be commanded to follow the player, hold their positions, man gun turrets, or attack certain targets. At any time, the player may transfer control from one unit to another.