From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search
Bill getting arrested by a Crazed Jailer Dude in Ancient World.

Locals are both friends and foes in the game. Players will have to talk to locals for clues about the historical figures or about helpful items. Sometimes they even receive items and coins. However there are three types of locals throughout the game. Locals that stand around are called "Helpful Dudes". They will give help to the player when approached. Locals seen walking about are referred to as "Toll Dudes". When the player bumps into them, they will demand money by saying "Clumsy oaf! Pay me one coin or I'll have you locked up!". If a player is broke, they will be taken to jail. Then there are the "Crazed Jailer Dudes". These are locals that will pursue the player with arms outstretched. If the player is caught by a Crazed Jailer Dude they will go to jail. Some locals are also inside various buildings. These are Non Player Characters (NPCs). When players talk to an NPC it will start conversations that the player can partially control through a selection of dialog that the player can choose from. However, the conversation can get ugly. If the player says anything to anger the NPC they will either be automatically sent to jail, or be thrown out following the local's final words "...and do be careful on your way out." In this case the player will be greeted by a couple of Crazed Jailer Dudes which the player can avoid if lucky.

Future selves[edit]

Like in the film, the player will have a run-in with their future self. These NPCs are located in various buildings within each world. Players can strike up conversation with themselves for possible help on their journey.