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Burnout Revenge
Box artwork for Burnout Revenge.
Developer(s) Criterion Games
Publisher(s) Electronic Arts
Engine RenderWare
Release date(s)
PlayStation 2 icon.pngXbox icon.png
PlayStation 2, Xbox
Xbox 360 icon.png
Xbox 360
Genre(s) Racing
System(s) PS2, Xbox, Xbox 360
Mode(s) Single player, Multiplayer
Rating(s)
BBFC: BBFC U.png Universal
CERO: CERO B.jpg Ages 12 and up
ESRB: ESRB E10.png Everyone 10+
OFLC: OFLC M.svg Mature
PEGI: PEGI 3.png Ages 3+
Preceded by Burnout 3: Takedown
Followed by Burnout Paradise
Series Burnout
Neoseeker Related Pages

Burnout Revenge is the fourth racing game in the Burnout series. It was developed by Criterion Games and published by Electronic Arts. It was released for the PlayStation 2 and Xbox on September 13, 2005 and Xbox 360 on March 7, 2006, alongside the PlayStation Portable and Nintendo DS title Burnout Legends.

Similar to its predecessor Burnout 3: Takedown, Burnout Revenge features in-your-face, high-speed racing, complete with spectacular crashes, explosions and takedowns! The game focuses on a mixture of racing in the midst of rush-hour traffic and vehicular combat; players use the cars themselves as weapons. Revenge also expands on the combat side of its gameplay with new features such as "traffic checking" (ramming same-way traffic), "Vertical Takedowns" (landing on a rival car after the player's car drives over a jump), a new game type (Traffic Attack), significant changes to the gameplay of Crash mode (a game type where players attempt to cause as large a crash as possible), and a rating system in-game where your incentive is to increase your Rating, complete with 10 ranks.

A sequel to Burnout Revenge, titled Burnout Paradise, was released for the PlayStation 3 and Xbox 360 on January 22, 2008.

Table of Contents

Appendices

editBurnout series

Burnout · Point of Impact · Takedown · Revenge · Paradise

Spin-offs: Legends · Dominator · Crash!