Capcom Fighting Evolution/Street Fighter Alpha

From StrategyWiki, the free strategy guide and walkthrough wiki

While these characters possess abilities granted to fighters present in the Street Fighter Alpha series, their new super meter was inspired by users of V-ISM in Street Fighter Alpha 3 and the A Groove in Capcom vs. SNK 2. While access to damaging Super Combos are available, their secret weapon lies in their ability to activate customized strings of attack through Custom Combos.

  • Super Meter: These fighters have two-tiered super meter. The use of Super Combos requires at least 50% of the meter to be full, and they consume that much, allowing players to store up to two Super Combo uses. Custom Combos may also be activate once the meter is beyond 50%.
  • Air-Blocking: The ability to block attacks in mid-air greatly decreases the risk of jumping in for a mid-air attack.
  • Alpha Counter: While blocking an attack, you may enter Image:Arcade-Stick-Qcbd.png+Image:Arcade-Button-Punch.png or Image:Arcade-Button-Kick.png to instantly interrupt your opponents attack and counter with a knock-down move. All SFA characters may use Punch or Kick for two different counter attacks. Alpha Counters require, and consume, 50% of your super meter gauge.
  • Custom-Combo: When you gauge is at least 50% full, you may press Image:Arcade-Button-HPunch.png+Image:Arcade-Button-HKick.png to activate the Custom Combo mode. At that time, your meter will slowly begin to drain, and you may perform a string of attacks, all of which are instantly cancel-able into one another. The longer your meter, the more time you will be given. You may also execute Super Combos while in this mode, but only if you activate the Custom Combo at 100%. However, doing so will immediately end your Custom Combo.
  • Safe Fall: When knocked into the air, press Image:Arcade-Button-2xPunch.png just before you touch the ground to execute a somersault on the ground and roll towards your opponent. You may extend the length of the roll by holding forward. You are only invulnerable through the first portion of the roll, so use with caution.

Contents

Click on the name of each fighter to be taken to their respective Street Fighter Alpha entries.

[edit] Guy

A modern-day ninja and the successor of "Bushin Ryu Ninjitsu" style. With a diverse system of rushing attacks, the enemy is not granted any mercy.

Name Input
Sankaku Tobi Jump against a wall, press in opposite direction
Hiji Otoshi Image:Arcade-Modifier-Air.pngImage:Arcade-Stick-Down.png+ Image:Arcade-Button-MPunch.png
Kubi Kudaki Image:Arcade-Stick-Right.png+ Image:Arcade-Button-MPunch.png
Kamaitachi Image:Arcade-Stick-DR.png+ Image:Arcade-Button-HKick.png, Image:Arcade-Button-HKick.png
Houzantou Image:Arcade-Stick-Qcb.png+ Image:Arcade-Button-Punch.png
Bushin Senpuu Kyaku Image:Arcade-Stick-Qcb.png+ Image:Arcade-Button-Kick.png
Bushin Izuna Otoshi Image:Arcade-Stick-Qcf.png+ Image:Arcade-Button-Punch.png, close Image:Arcade-Button-Punch.png
Izuna no Hiji Otoshi Image:Arcade-Stick-Qcf.png+ Image:Arcade-Button-Punch.png, far Image:Arcade-Button-Punch.png
Hayagake: Kyuuteishi Image:Arcade-Stick-Qcf.png+ Image:Arcade-Button-LKick.png, Image:Arcade-Button-Kick.png
Hayagake: Kage Sukui Image:Arcade-Stick-Qcf.png+ Image:Arcade-Button-MKick.png, Image:Arcade-Button-Kick.png
Hayagake: Kubikari Image:Arcade-Stick-Qcf.png+ Image:Arcade-Button-HKick.png, Image:Arcade-Button-Kick.png
Bushin Gokusa Ken Image:Arcade-Button-LPunch.pngImage:Arcade-Button-MPunch.pngImage:Arcade-Button-HPunch.png Image:Arcade-Button-HKick.png when close
Bushin Hassou Ken Image:Arcade-Stick-Qcf.pngImage:Arcade-Stick-DDf.png+ Image:Arcade-Button-Punch.png
Bushin Gourai Kyaku Image:Arcade-Stick-Qcf.pngImage:Arcade-Stick-DDf.png+ Image:Arcade-Button-Kick.png

[edit] Karin

Daughter of the illustrious Kanzuki family, and heir to its wealth. "Success is defined as the acquisition of nothing less than everything" is the family's motto, and it pertains equally to fighting arts. Karin current rivalry with Sakura embodies her continuous drive to conquer.

Name Input
Tsumuji-gari Image:Arcade-Stick-Right.png+ Image:Arcade-Button-MKick.png
Guren Ken Image:Arcade-Stick-Qcf.png+Image:Arcade-Button-Punch.png or Image:Arcade-Stick-Hcf.png+Image:Arcade-Button-Punch.png, Image:Arcade-Button-Punch.png
Hou Shou Image:Arcade-Stick-Dp.png+ Image:Arcade-Button-Punch.png
Mujin Kyaku Image:Arcade-Stick-Dp.png+ Image:Arcade-Button-Kick.png
Ressen Chou Image:Arcade-Stick-RDp.png+ Image:Arcade-Button-Punch.png
__Ressen Chuu Image:Arcade-Button-Punch.png during Ressen Chou
Ressen Ha Image:Arcade-Stick-Qcf.pngImage:Arcade-Stick-UR.png+ Image:Arcade-Button-Kick.png
Yasha Gaeshi (Joudan) Image:Arcade-Stick-Qcb.png+ Image:Arcade-Button-Punch.png
Yasha Gaeshi (Gedan) Image:Arcade-Stick-Qcb.png+ Image:Arcade-Button-Kick.png
Arakuma Inashi Image:Arcade-Stick-360.png+ Image:Arcade-Button-Kick.png
Kanzuki-ryuu Shinpikaibyaku Image:Arcade-Stick-Qcf.pngImage:Arcade-Stick-Qcf.png+ Image:Arcade-Button-Punch.png
Kanzuki-ryuu Kou'ou Ken Image:Arcade-Stick-Qcf.pngImage:Arcade-Stick-Qcf.png+ Image:Arcade-Button-Kick.png

[edit] Rose

A young beautiful woman who pursues M. Bison with her opposing force "Soul Power." Mixing mysterious admiring stares with her occult ability, she catches her opponents off-guard.

Name Input
Sliding Image:Arcade-Stick-DR.png+ Image:Arcade-Button-MKick.png
Soul Spark Image:Arcade-Stick-Hcf.png+ Image:Arcade-Button-Punch.png
Soul Throw Image:Arcade-Stick-Dp.png+ Image:Arcade-Button-Punch.png
Soul Reflect Image:Arcade-Stick-Qcb.png+ Image:Arcade-Button-Punch.png
Soul Spiral Image:Arcade-Stick-Qcf.png+ Image:Arcade-Button-Kick.png
Aura Soul Spark Image:Arcade-Stick-Qcb.pngImage:Arcade-Stick-Qcb.png+ Image:Arcade-Button-Punch.png
Aura Soul Throw Image:Arcade-Stick-Qcf.pngImage:Arcade-Stick-DDf.png+ Image:Arcade-Button-Punch.png

[edit] Sakura

A competitive high school girl who becomes inspired by watching the street fighter world. She seeks the tutelage of "that man" she saw, capable of gathering his very chi into his fist.

Name Input
Flower Kick Image:Arcade-Stick-Right.png+ Image:Arcade-Button-MKick.png
Hadouken Image:Arcade-Stick-Qcf.png+ Image:Arcade-Button-Punch.png (Image:Arcade-Modifier-Tap.pngImage:Arcade-Button-Punch.png up to three times.)
Sakizakura Ken Image:Arcade-Stick-Dp.png+ Image:Arcade-Button-Punch.png
Shunpuu Kyaku Image:Arcade-Stick-Qcb.png+ Image:Arcade-Button-Kick.png
Sakura Otoshi Image:Arcade-Stick-Dp.png+ Image:Arcade-Button-Kick.png, Image:Arcade-Modifier-Tap.pngImage:Arcade-Button-Punch.png (or Image:Arcade-Button-Kick.png to cancel)
Ouka Kyaku Image:Arcade-Modifier-Air.pngImage:Arcade-Stick-Qcf.png+ Image:Arcade-Button-Kick.png
Shinkuu Hadou Ken Image:Arcade-Stick-Qcf.pngImage:Arcade-Stick-Qcf.png+ Image:Arcade-Button-Punch.png
Haru Ichiban Image:Arcade-Stick-Qcb.pngImage:Arcade-Stick-Qcb.png+ Image:Arcade-Button-Kick.png
Midare Zakura Image:Arcade-Stick-Qcf.pngImage:Arcade-Stick-DDf.png+ Image:Arcade-Button-Kick.png