Capcom vs. SNK/Characters/Ryu

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Ryu is Capcom's representation of the ultimate street fighting warrior. Raised as an orphan by master Gouken, he befriended a young boy named Ken that joined them. Together, they trained under Gouken in an ancient and lethal form of martial arts. Night and day, Ken and Ryu trained until they reach adulthood and it was time to explore the world. Ken returned home to the United States, while Ryu wandered around, looking to test his abilities against the best fighters in the world. When we reached the champion bout of the first world fighting tournament, he was pitted against the Muay Thai King, Sagat. He was about to lose the battle when he gave into the dark side of his martial arts, and executed a devastating Shoryuken that left a huge scar on Sagat's chest. He spent the next several years waging an inner battle with himself to control the Dark Hadou. He enters this competition very at peace with himself, and looking forward to facing the legendary Kyo Kusanagi who he heard so much about. He plays like his Street Fighter Alpha 3 version, and has no Extra mode due to the presence of Evil Ryu.

Contents

[edit] Pro version changes

  • Opponents can trade hits with Ryu's Image:Arcade-Button-LPunch.png Shoryuken as easy as in SSF2T now. To hit this consistently with Ryu, you now have to wait until the opponent is very deep before executing the move.
  • Shin Shroyuken juggles, but only for air counter damage instead of the full damage it used to do. If you combo off of the crouching Image:Arcade-Button-HKick.png, you will do a very small amount of damage. The same is true for a Image:Arcade-Button-LPunch.png Shoryuken. You can still combo for the full damage off of a very deep Image:Arcade-Stick-DL.png+Image:Arcade-Button-HKick.png, or crouching Image:Arcade-Button-LKick.png, but even his cross up Image:Arcade-Button-HKick.png, standing Image:Arcade-Button-HPunch.png, Shin Shroyuken combo will not connect (the standing Image:Arcade-Button-HPunch.png pushes your opponent too far away.)
  • His Shinkuu Tatsumaki Senpukyaku has been improved; it does more damage and has better priority on the ground.

[edit] Moves

[edit] Capcom vs. SNK & Capcom vs. SNK Pro

Name Input
Sakotsu Wari Image:Arcade-Stick-Right.png+ Image:Arcade-Button-LPunch.png
Senpuu Kyaku Image:Arcade-Stick-Right.png+ Image:Arcade-Button-LKick.png
Hadouken Image:Arcade-Stick-Qcf.png+ Image:Arcade-Button-Punch.png
Shakunetsu Hadouken Image:Arcade-Stick-Hcf.png+ Image:Arcade-Button-Punch.png
Shouryuuken Image:Arcade-Stick-Dp.png+ Image:Arcade-Button-Punch.png
Tatsumaki Senpuukyaku Image:Arcade-Modifier-(Air).pngImage:Arcade-Stick-Qcb.png+ Image:Arcade-Button-Kick.png
Shinkuu Hadouken Image:Arcade-Stick-Qcf.pngImage:Arcade-Stick-Qcf.png+ Image:Arcade-Button-Punch.png
Shinkuu Tatsumaki Senpuukyaku Image:Arcade-Stick-Qcb.pngImage:Arcade-Stick-Qcb.png+ Image:Arcade-Button-Kick.png
Shin Shoryuken Image:Arcade-Modifier-Max.png Image:Arcade-Stick-Qcf.pngImage:Arcade-Stick-DDf.png+ Image:Arcade-Button-Kick.png

[edit] Capcom vs. SNK 2

Name Input
Sakotsu Wari Image:Arcade-Stick-Right.png+ Image:Arcade-Button-MPunch.png
Senpuu Kyaku Image:Arcade-Stick-Right.png+ Image:Arcade-Button-MKick.png
Kyuubi Kudaki Image:Arcade-Stick-Right.png+ Image:Arcade-Button-HPunch.png
Hadouken Image:Arcade-Stick-Qcf.png+ Image:Arcade-Button-Punch.png
Shakunetsu Hadouken Image:Arcade-Stick-Hcf.png+ Image:Arcade-Button-Punch.png
Shouryuuken Image:Arcade-Stick-Dp.png+ Image:Arcade-Button-Punch.png
Tatsumaki Senpuukyaku Image:Arcade-Modifier-(Air).png Image:Arcade-Stick-Qcb.png+ Image:Arcade-Button-Kick.png
Shinkuu Hadouken Image:Arcade-Stick-Qcf.pngImage:Arcade-Stick-Qcf.png+ Image:Arcade-Button-Punch.png
Shinkuu Tatsumaki Senpuukyaku Image:Arcade-Stick-Qcb.pngImage:Arcade-Stick-Qcb.png+ Image:Arcade-Button-Kick.png
Shin Shouryuuken Image:Arcade-Modifier-Max.png Image:Arcade-Stick-Qcf.pngImage:Arcade-Stick-DDf.png+ Image:Arcade-Button-Kick.png