City of Heroes/Inspirations

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Inspirations temporarily boost your abilities. Each inspiration is represented by a colored square in your inspiration tray. If you hover the mouse over an inspiration, its name will pop up. By right clicking on an inspiration, you can learn more about it. There are seven types of inspiration, and each is available in three sizes: small, medium, and large.

The small version of each inspiration can be purchased from your contacts. Some are available immediately, and others only after you have completed some missions for that contact. Each inspiration costs 50 influence, except for Awakens, which cost 250. Inspirations can also be received from defeated enemies. Because they are dropped so frequently by defeated enemies, they are considered disposable and cannot be sold to stores. You can give an inspiration to another player by dragging it from your inspiration tray and dropping it on the other hero. Inspirations may also be traded using the trade window.

A level 1 hero can only carry four inspirations at a time. Higher level heroes can carry many more.

Note: The game originally contained Discipline inspirations, which granted resistance to status effect attacks, but could not be used after you were held, disoriented, or mezzed. In Issue 3, two new inspirations were added which protected you from different types of status effects, and which could be used while disoriented, held, or mezzed. In Issue 4, it looks like these will all be replaced with Break Free inspirations, which give resistance to all status effect attacks and which can be used while you are held.

[edit] Accuracy

Accuracy increases your accuracy when you attack, and your perception.

LevelNameDescription
Level OneInsight25% bonus
Level TwoKeen Insight33% bonus
Level ThreeUncanny Insight50% bonus

[edit] Damage

Damage increases the damage you inflict when you attack.

LevelNameDescription
Level OneEnrage25% bonus
Level TwoFocused Rage33% Bonus
Level ThreeRighteous Rage50% Bonus

[edit] Defense

Defense increases your defense, making it harder for you to be hit.

LevelNameDescription
Level OneLuck25% bonus
Level TwoGood Luck33% bonus
Level ThreePhenomenal Luck50% bonus

[edit] Endurance

Endurance recovers a portion of your endurance.

LevelNameDescription
Level OneCatch a Breathregain 25% of your endurance
Level TwoTake a Breatherregain 33% of your endurance
Level ThreeSecond Windregain 50% of your endurance

[edit] Health

Health heals a portion of your health.

LevelNameDescription
Level OneRespiteheals 25% of your health
Level TwoDramatic Improvementheals 33% of your health
Level ThreeResurgenceheals 50% of your health

[edit] Resistance

Resistance frees you from all status effect attacks, and gives you resistance for a short time.

LevelNameDescription
Level OneBreak FreeProvides 30 seconds of resistance
Level TwoEmergeProvides 60 seconds of resistance
Level ThreeEscapeProvides 90 seconds of resistance

[edit] Resurrection

Resurrection returns you to consciousness without a trip to the hospital. Has no effect on xp debt.

LevelNameDescription
Level OneAwakenRestores 1/4 of your HP and 0 Endurance, and leaves you disoriented and unable to recover endurance for 20 seconds.
Level TwoBounce Back
Level ThreeRestoration