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Concealment[edit]

  • Stealth:
  • Invisibility:
  • Grant Invisibility:
  • Phase Shift:

Fighting[edit]

  • Boxing:
  • Kick:
  • Tough:
  • Weave:

Fitness[edit]

  • Swift:
  • Hurdle:
  • Health:
  • Stamina:

Flight[edit]

  • Hover:
  • Air Superiority:
  • Fly:
  • Group Fly:

Leadership[edit]

  • Defense:
  • Tactics:
  • Assault:
  • Vengeance:

Leaping[edit]

  • Jump Kick: An attack that knocks fliers to the ground.
  • Combat Jumping: Enhances jumping ability, and buffs defense.
  • Super Jump: A good travel power with high speed and good altitude. A sensible middle ground between Super Speed and Flying.
  • Acrobatics: Effectively prevents knockback from having any effect.

Medicine[edit]

  • Heal Other:
  • Stimulant:
  • Heal Self:
  • Resuscitate:

Presence[edit]

  • Provoke:
  • Provoke Group:
  • Fear:
  • Group Fear:

Speed[edit]

  • Flurry:
  • Hasten:
  • Super Speed:
  • Whirlwind:

Teleportation[edit]

  • Recall Friend:
  • Teleport Foe:
  • Teleport:
  • Team Teleport: