From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to: navigation, search
Civilization: Call to Power
Box artwork for Civilization: Call to Power.
Developer(s) Activision
Publisher(s) Activision
Release date(s)
Globe.svg 1999, March
Genre(s) Turn-based strategy
System(s) Linux, Mac OS, Windows
Mode(s) Single player, Multiplayer
Rating(s)
ESRB: ESRB E.png Everyone
Followed by Call to Power II
Series Civilization
Twitter Search
Facebook Search
Google+ Search
Twitch Civilization: Call to Power Channel
YouTube Gaming Civilization: Call to Power Channel

Civilization: Call to Power (CivCTP) is a PC turn-based strategy game developed by Activision as a successor to the extremely successful Civilization computer game by Sid Meier. It was ported to Linux by Loki Software.

A sequel, Call to Power II, was released 18 months after the original. The game could not have "Civilization" in its title because Activision did not have a license for the "Civilization" name for a second game.

One of the most noticeable differences from the original Civilization is that the timeline of the game does not end in the 21st century, but rather goes to the year 3000.

There are five epochs in this game: Ancient Age, Renaissance, Modern Age, Genetic Age, and Diamond Age. In the game, space colonization and sea colonization become a reality with appropriate technological advances (available in the Genetic Age).

Table of Contents

Appendices