| Contra III: The Alien Wars | |
|---|---|
| Developer(s) | Konami |
| Publisher(s) | Konami |
| Japanese title | 魂斗羅スピリッツ (Contra Spirits) 魂斗羅ハードスピリッツ (Contra Hard Spirits) |
| Release date(s) | |
| Genre(s) | Action |
| System(s) | Game Boy, Game Boy Advance, SNES, Wii Virtual Console |
| Players | 1-2 1 |
| Rating(s) | |
Contra III: The Alien Wars is the second sequel to Contra. In the game Bill and Lance (or in the North American version, their descendants Jimbo and Sully) are sent to the front lines to stop a third alien invasion. In Japan it was named Contra Spirits, but everything else was the same. As with the previous games, for the European release, the characters were replaced with robots and the game was renamed Super Probotector: Alien Rebels.
In 1994 the game was ported to the Game Boy (the overhead levels were redesigned since the Game Boy could not handle the rotation effects) as Contra: The Alien Wars in the US and Contra Spirits (the same name as the SNES version) in Japan.
In 2002 it was ported again, this time to the Game Boy Advance and released as Contra Advance: The Alien Wars EX in the US, Contra: Hard Spirits in Japan, and Contra Advance in Europe. Overhead levels were replaced with levels from Contra: Hard Corps without modification, causing abrupt changes in graphical quality and artistic style.
Contents |
Story from the Contra Spirits manual (translated from the Japanese version):
Story from the Contra III manual (US version):
Contra series
Contra, Super Contra, Operation C, Contra III: The Alien Wars, Contra: Hard Corps, Contra: Shattered Soldier, Neo Contra, Contra 4
Contra Force, Contra: The Legacy of War, C: The Contra Adventure
Categories: Guides at completion stage 3 | Game Boy | 1994 | April 6 | September 23 | Game Boy Advance | 2002 | November 3 | November 14 | 2003 | February 21 | SNES | 1992 | February 28 | November 19 | Games | Wii Virtual Console | Single player | Multiplayer | Konami | Action | Contra