| Counter-Strike: Source | |
|---|---|
| Developer(s) | Valve Corporation, Turtle Rock Studios |
| Publisher(s) | |
| Engine | Source Engine |
| Release date(s) | |
| Genre(s) | FPS |
| System(s) | Windows, Steam |
| Players | 2-32+ |
| Rating(s) | |
| System requirements (help) | |
| Preceded by | Counter-Strike |
Counter-Strike: Source is the sequel to the popular mod for Half-Life, Counter-Strike. It was designed and created from the ground up by Valve Software, using their new Source engine. Counter-Strike: Source features highly-realistic physics courtesy of the Havok physics engine, and detailed maps and models. Official maps for Counter-Strike: Source are mostly based on the original Counter-Strike maps, but there are a few new ones. Many were mapped by Turtle Rock Studios, and the rest done internally by Valve staff.
Categories: Guides at completion stage 2 | Valve Corporation | Unalis | 2004 | October 7 | Games | Windows | FPS | Turtle Rock Studios | Multiplayer | Counter-Strike | Steam | Source Engine