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Shining Fighter[edit]

Body Style Defense Endurance Speed Aerial Charge Description
Ray Mk III Power 5 5 5 5 Attack Able to air-dash twice. Well balanced performance. Adapted to any customization.
Apollo Speed 5 5 6 6 Flak Able to air-dash twice. Well balanced performance. Adapted to any customization.
Shadow Armor 6 5 5 5 Movement Able to air-dash twice. Well balanced performance. Adapted to any customization.
Ray Other 7 5 7 5 Attack One of the Ray models. While it has speed and durable armor, it has less offensive power.
Ray Mk II Other 6 5 6 5 Attack One of the Ray models. While it has no special features, its the best balanced Ray model.
X-Ray Other 4 4 6 6 Attack One of the Ray models. While it has high speed and power, its defensive power is diminished.
Ray 01 Other 6 6 4 4 Attack One of the Ray models. While it has power and sturdy armor, its mobility is diminished.

Aerial Beauty[edit]

Body Style Defense Endurance Speed Aerial Charge Description
Miranda Power 4 4 5 8 Attack Can air-jump twice. Highly maneuverable in air and makes tight turns. Good dogfighter.
Luna Speed 4 4 6 8 Attack Can air-jump twice. Highly maneuverable in air and makes tight turns. Good dogfighter.
Comet Armor 4 5 5 8 Attack Can air-jump twice. Highly maneuverable in air and makes tight turns. Good dogfighter.

Metal Grappler[edit]

Body Style Defense Endurance Speed Aerial Charge Description
Rock Hound Power 7 8 4 3 Attack Can air-dash once. Tough and sturdy with great defense. Boosts power of parts equipped.
Metal Ape Speed 7 8 4 4 Flak Can air-dash once. Tough and sturdy with great defense. Boosts power of parts equipped.
Crazy Baboon Armor 8 9 4 3 Attack Can air-dash once. Tough and sturdy with great defense. Boosts power of parts equipped.

Little Raider[edit]

Body Style Defense Endurance Speed Aerial Charge Description
Pipit Power 2 1 9 3 Evasion Can air-dash 3 times. Fastest robo on the ground. Reduces offensive power of parts equipped.
Robin Speed 2 1 10 3 Attack Can air-dash 3 times. Fastest robo on the ground. Reduces offensive power of parts equipped.
Rook Armor 3 1 9 3 Movement Can air-dash 3 times. Fastest robo on the ground. Reduces offensive power of parts equipped.

Little Sprinter[edit]

Body Style Defense Endurance Speed Aerial Charge Description
Nano Power 2 1 8 4 Attack Can air-jump 3 times. Good dodging and ground maneuverability. Reduced offensive power.
Swift Speed 2 1 9 4 Movement Can air-jump 3 times. Good dodging and ground maneuverability. Reduced offensive power.
Bit Armor 3 1 8 4 Flak Can air-jump 3 times. Good dodging and ground maneuverability. Reduced offensive power.

Sassy Stunner[edit]

Body Style Defense Endurance Speed Aerial Charge Description
Anne Power 4 5 5 7 Evasion Can air-dash 4 times. Drifts down after air-dash. Good jumper, well adapted to dogfights.
Amy Speed 4 5 5 8 Flak Can air-dash 4 times. Drifts down after air-dash. Good jumper, well adapted to dogfights.
Vanessa Armor 5 5 5 7 Movement Can air-dash 4 times. Drifts down after air-dash. Good jumper, well adapted to dogfights.

Wild Soldier[edit]

Body Style Defense Endurance Speed Aerial Charge Description
Klimt Power 6 5 4 5 Evasion Can air-dash twice. Its rapid air-dash enables it to approach enemies quickly from the air.
Carlyle Speed 6 5 5 5 Movement Can air-dash twice. Its rapid air-dash enables it to approach enemies quickly from the air.
Zola Armor 7 5 4 5 Attack Can air-dash twice. Its rapid air-dash enables it to approach enemies quickly from the air.

Big Boy[edit]

Body Style Defense Endurance Speed Aerial Charge Description
Borane Power 8 7 3 7 Attack Able to air-dash twice. Highly maneuverable in air. Can move far with a single jump.
Seal Kid Speed 8 7 3 8 Attack Able to air-dash twice. Highly maneuverable in air. Can move far with a single jump.
Gigantron Armor 9 7 3 7 Flak Able to air-dash twice. Highly maneuverable in air. Can move far with a single jump.

Old-Timer[edit]

Body Style Defense Endurance Speed Aerial Charge Description
Gramps Power 4 3 1 9 Attack Can air-dash 6 times as it ascends. Can fly high, but it's extremely slow on the ground.
Fogey Speed 4 3 1 10 Attack Can air-dash 6 times as it ascends. Can fly high, but it's extremely slow on the ground.
Codger Armor 4 4 1 9 Evasion Can air-dash 6 times as it ascends. Can fly high, but it's extremely slow on the ground.

Trick Flyer[edit]

Body Style Defense Endurance Speed Aerial Charge Description
Mantis Power 4 5 4 7 Attack Can perform 3 air-dashes. Fast air-dash speed and short dash range make it less vulnerable.
Oracle Speed 4 5 4 8 Evasion Can perform 3 air-dashes. Fast air-dash speed and short dash range make it less vulnerable.
Stinger Armor 5 5 4 8 Movement Can perform 3 air-dashes. Fast air-dash speed and short dash range make it less vulnerable.

Strike Vanisher[edit]

Body Style Defense Endurance Speed Aerial Charge Description
Pike Power 5 5 4 6 Attack Can air-dash twice. Uses stealth while air-dashing to dodge enemy gun attacks.
Javelin Speed 5 5 5 6 Attack Can air-dash twice. Uses stealth while air-dashing to dodge enemy gun attacks.
Glaive Armor 6 5 4 6 Movement Can air-dash twice. Uses stealth while air-dashing to dodge enemy gun attacks.

Burning Beast[edit]

Body Style Defense Endurance Speed Aerial Charge Description
Leon Power 5 5 4 6 Attack Can air-dash once. Uses stealth while air-dashing to dodge enemy gun attacks.
Wolfen Speed 5 5 5 7 Attack Can air-dash once. Uses stealth while air-dashing to dodge enemy gun attacks.
Tricerion Armor 6 6 4 6 Attack Can air-dash once. Uses stealth while air-dashing to dodge enemy gun attacks.

Lightning Sky[edit]

Body Style Defense Endurance Speed Aerial Charge Description
Mistral Power 5 4 4 7 Movement Can air-dash once as it changes directions. Able to fire gun while air-dashing.
Hurricane Speed 5 4 4 8 Attack Can air-dash once as it changes directions. Able to fire gun while air-dashing.
Tempest Armor 5 5 4 7 Movement Can air-dash once as it changes directions. Able to fire gun while air-dashing.

Illegal 1[edit]

Body Style Defense Endurance Speed Aerial Charge Description
Snipe Armor 4 3 9 2 Evasion An illegally modified Little Raider with enhanced defense and enhanced offensive parts power.
Freya Speed 5 5 5 7 Attack An illegally modified Sassy Stunner. Less time and damage recovering from knockdown.
Violent Boar Other 7 8 4 4 Attack An illegally modified Metal Grappler. Drastically increases parts' offensive power.
Katana Other 5 5 5 7 Flak An illegally modified Strike Vanisher. Stealthier air-dashes and improved gunfire dodging.

Illegal 2[edit]

Body Style Defense Endurance Speed Aerial Charge Description
Hadron Other 9 8 7 6 Attack A souped-up illegal robo. Uses direction changing air-dash. Delivers attacks while in midair.
Jameson Other 10 10 1 2 Evasion Can perform a direction-changing air-dash. Boasts powerful defense that repels enemies.
Majel Other 4 5 4 9 Movement An illegally modfied Sassy Stunner, with multijump abilities and enhanced aerial mobility.
Ray II Dark Other 5 5 8 8 Attack An illegally modified Shining Fighter with rapid mobility both on the ground and the air.

Special[edit]

Body Style Defense Endurance Speed Aerial Charge Description
Chick Other 2 1 4 3 Attack Can perform 2 air-jumps. but all other abilities are weakened. Think you can do anything with it?
Ray Sky Power 4 4 5 8 Movement A Lightning Sky model with Ray-series features and enhanced mobility.
AIRS Other 3 3 5 9 Evasion A Lightning Sky modified for military use. It boasts high mobility and offensive power.
Carat Other 6 5 8 4 Attack An experimental Little Sprinter. Identical speed, but superior defense.