Dark Law: Meaning of Death/Jobs

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Only certain jobs are available for any character at a given time. The availability seems to be based on the character's stats, the abilities they know, and their level.

Jobs affect what you can equip, which abilities you will learn, how your stats change, and how much money you receive when you level up.

Note: abilities are listed in numerical order (as given in the ROM), not in the order in which they are learned.

'?' in the Income column indicates a random element. The value of this is (obviously) random, but apparently it's tied to your character's level—your earnings increase as you level up. A thief, for instance, can earn about 350 gold by level 20.

Job title Income Abilities learned
Traveller 0 Scroll
Hunter 11+? Shoot, Jump
Thief  ?+? Hit & Way
Farmer 20 n/a
Merchant 15+? Judgement, Discount
Fisherman 11+? Swimming
Craftsman 22 Unlock
Guardsman 20 Shoot, Swordmaster
Poet 20 Scroll, Restore Lute
Clown 19 Scroll, Discount
Monk 32 Scroll, Dispel
Cleric 26 Dispel, Restore Lute
Scholar 28 Scroll, Judgement
Magician 28 Trick Guard
Official 34 Judgement, Mental Barrier
Soldier 35 Swordmaster
Warrior 38 Swordmaster, Hit & Way
Bishop 45 Magic Barrier, Restore Lute
Sorcerer 43 Magic Barrier
Knight 45 Cross Attack
Samurai 43 Scroll, Trick Guard
Ninja 46 Critical
High priest 48 Mental Barrier
Sage 53 Mental Barrier, Slash!
Ruler 100 Critical, Overpower
Majin 60 Magic Barrier, Overpower
Crusader 77 Critical, Slash!