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Skills are learnt from Master Dalsin. Each character class has seven predetermined skills.
Skill | Description |
---|---|
Learning | Ability to quickly increase your character's experience. |
Trade | Ability to bargain over the price you want to buy or sell an item at. |
Communion | Ability to recover mana stocks more quickly. |
Language | Ability to decode coded messages (Multiplayer mode only). |
Master Of Arms | ability to increase speed of attack and chances of a successful hit. |
Perception | Ability to detect traps. |
Concentration | Ability to enhance your character's physical attributes temporarily (strength and dexterity). |
Defusing | Ability to undo traps. |
Detection | Ability to detect magic objects. |
Exorcism | Ability to remove spells from cursed objects carried by another. |
Forester | Ability to find food. |
Identification | Ability to identify all unknown objects. |
Lycanthropy | Ability to change your character into a werewolf. (All magic points are used for strength). |
Medicine | Ability to heal others. |
Meditation | Ability to temporarily increase your number of mana points. |
Orientation | Ability to display the entire map of the regions and dungeons for a given period of time. |
Prayer | Ability to increase your character's armour class. |
Recharging | Ability to recharge the magic objects you have. |
Repair | Ability to repair the weapons you have. |
Silence | Ability of your character to move around without being noticed by his opponents. |
Theft | Ability to rob the characters you meet. |