Skills are learnt from Master Dalsin. Each character class has seven predetermined skills.
| Skill | Description |
|---|---|
| Learning | Ability to quickly increase your character's experience. |
| Trade | Ability to bargain over the price you want to buy or sell an item at. |
| Communion | Ability to recover mana stocks more quickly. |
| Language | Ability to decode coded messages (Multiplayer mode only). |
| Master Of Arms | ability to increase speed of attack and chances of a successful hit. |
| Perception | Ability to detect traps. |
| Concentration | Ability to enhance your character's physical attributes temporarily (strength and dexterity). |
| Defusing | Ability to undo traps. |
| Detection | Ability to detect magic objects. |
| Exorcism | Ability to remove spells from cursed objects carried by another. |
| Forester | Ability to find food. |
| Identification | Ability to identify all unknown objects. |
| Lycanthropy | Ability to change your character into a werewolf. (All magic points are used for strength). |
| Medicine | Ability to heal others. |
| Meditation | Ability to temporarily increase your number of mana points. |
| Orientation | Ability to display the entire map of the regions and dungeons for a given period of time. |
| Prayer | Ability to increase your character's armour class. |
| Recharging | Ability to recharge the magic objects you have. |
| Repair | Ability to repair the weapons you have. |
| Silence | Ability of your character to move around without being noticed by his opponents. |
| Theft | Ability to rob the characters you meet. |