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Swords are swinging weapons which have 100 Strength bonus when calculating attack damage, so % Damage = Strength.

One-handed[edit]

One-handed swords occupy 1x3 or 2x3 inventory or stash spaces when not equipped:

Size
1x3 2x3
  • Short Sword
  • Scimitar
  • Saber
  • Falchion
  • War Sword
  • Crystal Sword
  • Broad Sword
  • Long Sword
  • Gladius
  • Cutlass
  • Shamshir
  • Tulwar
  • Ancient Sword
  • Dimensional Blade
  • Battle Sword
  • Rune Sword

Normal[edit]

Sword QLvl Required One-Hand Damage Dur Max sockets at ILvl WS Rng Add
Lvl Str Dex Min Max Avg < 26 26-40 > 40
Short Sword 1 2 7 4.5 24 2 2 2 0 0
Scimitar 5 21 2 6 4 22 2 2 2 -20 0
Saber 8 25 25 3 8 5.5 32 2 2 2 -10 0
Falchion 11 33 9 17 13 32 2 2 2 20 0
Crystal Sword 11 43 5 15 10 20 3 4 6 0 1
Broad Sword 15 48 7 14 10.5 32 3 4 4 0 0
Long Sword 20 55 39 3 19 11 44 3 4 4 -10 1
War Sword 27 71 45 8 20 14 44 3 3 3 0 1

Barbarians can also use two-handed swords as one-handed weapons:

Sword QLvl Required One-Hand Damage Dur Max sockets at ILvl WS Rng Add
Lvl Str Dex Min Max Avg < 26 26-40 > 40
Two-Handed Sword 10 35 27 2 9 5.5 44 3 3 3 0 2
Claymore 17 47 5 12 8.5 50 3 4 4 10 2
Giant Sword 21 56 34 3 16 9.5 50 3 4 4 0 2
Bastard Sword 24 62 7 19 13 40 3 4 4 10 1
Flamberge 2 70 49 9 15 12 50 3 4 5 -10 2
Great Sword 33 100 60 12 20 16 50 3 4 6 10 2

Exceptional[edit]

Sword QLvl Required One-Hand Damage Dur Max sockets at ILvl WS Rng Add
Lvl Str Dex Min Max Avg < 26 26-40 > 40
Gladius 30 18 25 8 22 15 24 2 2 2 0 0
Cutlass 43 25 25 52 8 21 14.5 22 2 2 2 -30 0
Shamshir 35 23 58 58 10 24 17 32 2 2 2 -10 0
Tulwar 37 25 70 42 16 35 25.5 32 2 2 2 20 0
Dimensional Blade 37 25 85 60 13 35 24 20 3 4 6 0 1
Battle Sword 40 25 92 43 16 34 25 32 3 4 4 0 0
Rune Sword 44 25 103 79 10 42 26 44 3 4 4 -10 1
Ancient Sword 49 25 127 88 18 43 30.5 44 3 3 3 0 1

Barbarians can also use two-handed swords as one-handed weapons:

Sword QLvl Required One-Hand Damage Dur Max sockets at ILvl WS Rng Add
Lvl Str Dex Min Max Avg < 26 26-40 > 40
Espandon 37 25 73 61 8 26 17 44 3 3 3 0 2
Dacian Falx 42 25 91 20 13 30 21.5 50 3 4 4 10 2
Tusk Sword 45 25 104 71 10 37 23.5 50 3 4 4 0 2
Gothic Sword 48 25 113 20 14 40 27 40 3 4 4 10 1
Zweihander 49 25 125 94 19 35 27 50 3 4 5 -10 2
Executioner Sword 54 25 170 110 24 40 32 50 3 4 6 10 2

Two-handed[edit]

Two-handed swords occupy 1x4 or 2x4 inventory or stash spaces when not equipped:

Size
1x4 2x4
  • Two-Handed Sword
  • Claymore
  • Giant Sword
  • Bastard Sword
  • Flamberge
  • Great Sword
  • Espandon
  • Dacian Falx
  • Tusk Sword
  • Gothic Sword
  • Zweihander
  • Executioner Sword

Normal[edit]

Sword QLvl Required Two-Hand Damage Dur Max sockets at ILvl WS Rng Add
Lvl Str Dex Min Max Avg < 26 26-40 > 40
Two-Handed Sword 10 35 27 8 17 12.5 44 3 3 3 0 2
Claymore 17 47 13 30 21.5 50 3 4 4 10 2
Giant Sword 21 56 34 9 28 18.5 50 3 4 4 0 2
Bastard Sword 24 62 20 28 24 40 3 4 4 10 1
Flamberge 2 70 49 13 26 19.5 50 3 4 5 -10 2
Great Sword 33 100 60 25 42 33.5 50 3 4 6 10 2

Exceptional[edit]

Sword QLvl Required Two-Hand Damage Dur Max sockets at ILvl WS Rng Add
Lvl Str Dex Min Max Avg < 26 26-40 > 40
Espandon 37 25 73 61 18 40 29 44 3 3 3 0 2
Dacian Falx 42 25 91 20 26 61 43.5 50 3 4 4 10 2
Tusk Sword 45 25 104 71 19 58 38.5 50 3 4 4 0 2
Gothic Sword 48 25 113 20 39 60 49.5 40 3 4 4 10 1
Zweihander 49 25 125 94 29 54 41.5 50 3 4 5 -10 2
Executioner Sword 54 25 170 110 47 80 63.5 50 3 4 6 10 2

Affixes[edit]

Maximum Required Level (RLvl) for any magic or rare sword is 52 (maximum Affix Level (ALvL) 70).

The maximum bonuses available for magic and rare swords are summarized below. There are 10 prefix groups:

Prefix Group Bonus(es) Min Max ALvl RLvl Freq
Merciless 105 Enhanced Damage 81% 100% 32 24 6
Meteoric 110 Attack Rating 121 150 27 20 5
King's 111 Attack Rating 121 150 56 48 5
Enhanced Damage 81% 100%
Serpent's 115 Mana 11 20 37 27 2
Cobalt 117 Cold Resist 21% 30% 55 41 2
Garnet 118 Fire Resist 21% 30% 55 41 1
Coral 119 Lightning Resist 21% 30% 55 41 1
Jade 120 Poison Resist 21% 30% 55 41 1
Triumphant 121 Mana After Each Kill 1 1 3 2 4
Berserker's 125 Barbarian Skill Levels 2 2 50 42 1
Priest's Paladin Skill Levels 2 2 65 58 2

There are 14 suffix groups:

Suffix Group Bonus(es) Min Max ALvl RLvl Freq
of Quickness 7 Increased Attack Speed 40 40 46 38 5
of the Glacier 10 Cold Damage (2-4) (4-15) 27 20 3
Cold Length (Seconds) 4 4
of Burning 12 Fire Damage (5-9) (10-20) 25 18 3
of Thunder 13 Lightning Damage 1 (17-40) 25 18 3
of Slaughter 14 Maximum Damage 15 20 25 18 5
of Performance 15 Minimum Damage 9 14 48 40 5
of Pestilence 16 Poison Damage (1/256 per Frame) 103 103 25 18 3
Poison Length (Frames) 125 125
of Regeneration 19 Replenish Life 3 5 70 52 4
of Vileness 20 Prevent Monster Heal 1 1 9 6 3
of the Bear 24 Knockback 1 1 8 6 3
of the Locust 27 Life Stolen per hit 6% 7% 20 15 7
of the Wraith 28 Mana Stolen per hit 6% 7% 21 16 7
of Simplicity 30 Requirements -30% -30% 25 18 2
of the Ox 31 Strength 6 9 45 37 3

Prefixes[edit]

Prefix Group Bonus(es) Min Max ALvl RLvl Freq
Jagged 105 Enhanced Damage 10% 20% 1 1 9
Deadly 21% 30% 5 3 9
Vicious 31% 40% 8 6 8
Brutal 41% 50% 14 10 8
Massive 51% 65% 20 15 7
Savage 66% 80% 26 19 7
Merciless 81% 100% 32 24 6
Bronze 110 Attack Rating 10 20 1 1 8
Iron 21 40 4 3 8
Steel 41 60 8 6 7
Silver 61 80 12 9 7
Gold 81 100 17 12 6
Platinum 101 120 22 16 6
Meteoric 121 150 27 20 5
Sharp 111 Attack Rating 10 20 5 3 9
Enhanced Damage 10% 20%
Fine Attack Rating 21 40 12 9 9
Enhanced Damage 21% 30%
Warrior's Attack Rating 41 60 19 13 8
Enhanced Damage 31% 40%
Soldier's Attack Rating 61 80 27 19 8
Enhanced Damage 41% 50%
Knight's Attack Rating 81 100 38 30 7
Enhanced Damage 51% 65%
Lord's Attack Rating 101 120 47 39 6
Enhanced Damage 66% 80%
King's Attack Rating 121 150 56 48 5
Enhanced Damage 81% 100%
Serpent's 115 Mana 11 20 37 27 2
Azure 117 Cold Resist 5% 10% 5 3 2
Lapis 11% 20% 35 26 2
Cobalt 21% 30% 55 41 2
Crimson 118 Fire Resist 5% 10% 5 3 4
Russet 11% 20% 35 26 1
Garnet 21% 30% 55 41 1
Tangerine 119 Lightning Resist 5% 10% 5 3 4
Ocher 11% 20% 35 26 1
Coral 21% 30% 55 41 1
Beryl 120 Poison Resist 5% 10% 5 3 4
Viridian 11% 20% 35 26 1
Jade 21% 30% 55 41 1
Triumphant 121 Mana After Each Kill 1 1 3 2 4
Slayer's 125 Barbarian Skills Levels 1 1 30 22 4
Berserker's 2 2 50 42 1
Monk's Paladin Skill Levels 1 1 35 27 4
Priest's 2 2 65 58 2

Suffixes[edit]

Suffix Group Bonus(es) Min Max ALvl RLvl Freq
of Readiness 7 Increased Attack Speed 10 10 5 3 6
of Alacrity 20 20 25 17 6
of Swiftness 30 30 34 26 6
of Quickness 40 40 46 38 5
of Frost 10 Cold Damage 1 1 1-3 1 4
Cold Length (Seconds) 1 1
Cold Damage 1 (1-2) 4 3 5
Cold Length (Seconds) 2 2
of the Glacier Cold Damage (2-4) (4-15) 27 20 3
Cold Length (Seconds) 4 4
of Flame 12 Fire Damage 1 2 1-3 1 4
1 (2-5) 4 3 5
of Fire (1-4) (6-11) 15 11 4
of Burning (5-9) (10-20) 25 18 3
of Shock 13 Lightning Damage 1 3 1-3 1 4
1 (6-8) 4 3 5
of Lightning 1 (9-16) 15 11 4
of Thunder 1 (17-40) 25 18 3
of Craftsmanship 14 Maximum Damage 1 1 1 1 8
of Quality 2 2 4 3 8
of Maiming 3 4 7 5 7
of Slaying 5 7 11 8 7
of Gore 8 10 14 10 6
of Carnage 11 14 19 14 6
of Slaughter 15 20 25 18 5
of Worth 15 Minimum Damage 1 2 1 1 8
of Measure 3 4 12 9 7
of Excellence 5 8 24 18 6
of Performance 9 14 48 40 5
of Blight 16 Poison Damage (1/256 per Frame) 8 8 1-4 1 4
Poison Length (Frames) 50 50
Poison Damage (1/256 per Frame) 24 24 5 3 5
Poison Length (Frames) 75 75
of Venom Poison Damage (1/256 per Frame) 54 54 15 11 4
Poison Length (Frames) 100 100
of Pestilence Poison Damage (1/256 per Frame) 103 103 25 18 3
Poison Length (Frames) 125 125
of Regeneration 19 Replenish Life 3 5 70 52 4
of Vileness 20 Prevent Monster Heal 1 1 9 6 3
of the Bear 24 Knockback 1 1 8 6 3
of the Leech 27 Life Stolen per hit 4% 5% 6 4 7
of the Locust 6% 7% 20 15 7
of the Bat 28 Mana Stolen per hit 4% 5% 7 4 7
of the Wraith 6% 7% 21 16 7
of Ease 30 Requirements -20% -20% 15 11 3
of Simplicity -30% -30% 25 18 2
of Strength 31 Strength 1 2 12 8 3
of Might 3 5 33 25 3
of the Ox 6 9 45 37 3