Jump to navigation
Jump to search
General[edit]
Battlefield Wide Spells[edit]
The following list gives you some reference for enchantments that affect the entire battlefield. Some of these are simply souped-up versions of lower level buffing or de-buffing spells, while others are persistent spells that last for the duration of the battle or until the caster dies.
Ritual | School | Level | Path | Type | Comment |
---|---|---|---|---|---|
Light of the Northern Star | Conjuration | 4 | S3 | buff | Works underwater, All S-mages gain +1S |
Curse of Stones | Alteration | 4 | E3 | fatigue | All enemy attks/moves gain fat save vs MR+4, actions cost +1 |
Wind Guide | Alteration | 4 | A2 | buff | All friendly units gain +5 Prec, |
Darkness | Alteration | 6 | D4 | debuff | All living suffer -50% Att/Def -75% Prec, Ends w/ caster dies |
Iron Bane | Alteration | 6 | E3 | debuff | Works underw., Hit breaks 50% non-magic armor, lasts 4 t |
Bone Grinding | Alteration | 7 | D7 | damage | Works underw., All suffer 3AN dmg, gain crippled vs MR+4 |
Doom | Alteration | 7 | S4 | debuff | Works underwater, Curses all enemy units |
Fog Warriors | Alteration | 7 | A5 | buff | Works underwater, All friendly units gain Mistform |
Mass Protection | Alteration | 7 | N3 | buff | Works underw., Friendly units gain 10/+1 prot, -25 FR |
Will of the Fates | Alteration | 8 | S4 | buff | Works underwater, All friendly units gain Luck |
Army of Gold | Alteration | 9 | E4 | buff | Works underw., Friendly units gain 20/+3 prot, 50 FR, -75 SR |
Army of Lead | Alteration | 9 | E5 | buff | Works underw., Friendly units gain +4 MR, 20/+3 prot, -75 SR |
Rain | Evocation | 2 | W2 | debuff | All heat auras -3, All F spells and flying moves cost 2x fat |
Mist | Evocation | 3 | A3 | debuff | All units -50% Prec |
Earthquake | Evocation | 5 | E4 | damage | All units 8 AP dmg, Resisted by defense |
Storm | Evocation | 5 | A4 | debuff | No flying, -50% Prec, 50% missiles misfire, F spells cost 2x fat |
Wailing Winds | Evocation | 6 | D4A1 | debuff | All enemy units save vs Fear +0 /t |
Wrathdul Skies | Evocation | 6 | A5 | damage | Lightning strikes 5% battlefield/turn (10% if during a storm) |
Acid Storm | Evocation | 7 | W4F1 | dam/dbff | 50% all units suffer 4AP dmg/t, Destroys non-magic armor |
Fire Storm | Evocation | 7 | F5 | damage | 50% all units suffer 6AP dmg/t, Ends if caster dies |
Rain of Stones | Evocation | 7 | E3A1 | damage | Blade Wind attacks all squares on battlefield |
Astral Tempest | Evocation | 8 | S5 | damage | Works underw., All non-mindless units take 1AN dmg vs MR |
Astral Healing | Enchantment | 4 | S3 | heal | All living friendly units heal 2hp |
Flaming Arrows | Enchantment | 4 | F4 | buff | Friendly archers get +8AP magical F-dmg, % targets catch fire |
Foul Vapors | Enchantment | 5 | N3W1 | damage | Works underwater, 10% all units take 5AN poison dmg/t |
Quagmire | Enchantment | 5 | W4 | debuff | All units suffer -1 att/def, +2 enc, Swamp survival negates |
Arrow Fend | Enchantment | 6 | A3 | buff | All friendly units gain 80% missile resistance |
Heat From Hell | Enchantment | 6 | F4 | fatigue | 50% all units suffer 5+heatscale fat/t, -3 if raining |
Grip of Winter | Enchantment | 6 | W4 | fatigue | Works underw., 50% all units suffer 5AN stun dmg/t |
Rigor Mortis | Enchantment | 6 | D4 | debuff | Works underw., 50% all non-undead take 10AN stun dmg/t |
Relief | Enchantment | 6 | N5 | buff | Works underw., Friendlies gain Reinvig, Ends w/ caster dies |
Solar Brilliance | Enchantment | 7 | S5 | damage | Blinds 50% all units, undead/demons 5AP dmg/t save vs MR+4 |
Serpent's Blessing | Enchantment | 7 | N4 | buff | Works underw., Friendly units gain +50 PR |
Mass Flight | Enchantment | 7 | A4 | buff | Friendly units gain flying |
Mass Regeneration | Enchantment | 8 | N4 | buff | Works underw., Friendly living units gain 10% Regen |
Mists of Deception | Enchantment | 8 | A6 | debuff | All units -50% Prec, phantasms 1*A level of caster appear/t |
Warriors of Niefelheim | Enchantment | 8 | W4 | buff | Works underw., All friendly units gain +100 CR |
Warriors of Muspelheim | Enchantment | 8 | F4 | buff | Works underw., All friendly units gain +50 FR |
Storm Warriors | Enchantment | 8 | A4 | buff | Works underw., All friendly units gain +50 SR |
Gaia's Blessing | Enchantment | 9 | N6E2 | buff | Works underw., All friendly units gain +50 FR/CR/SR/PR |
Demon Cleansing | Enchantment | 9 | W5 | buff | Works underw., All demons suffer 2x dmg |
Growing Fury | Thaumaturgy | 5 | N4 | buff | Works underw., 5% non-mindless go berserk/turn |
Soul Drain | Thaumaturgy | 8 | S5D5 | buff/fat | Works underw., Non-mindless units take 1AN fat, save vs MR |
Blood Lust | Blood | 4 | B2 | buff | All demons gain +4 strength, |
Blood Rain | Blood | 7 | B3 | debuff | All units suffer -4 morale |
Rush of Strength | Blood | 8 | B3 | buff | all friendly units gain +4 strength, |
Divine Blessing | Holy | 0 | H3 | buff | Works underw., Blesses all friendly sacred units |
Fanaticism | Holy | 0 | H4 | buff | Works underw., +2 morale for friendlies once, |