: Tag your secondary partner so you are controlling that partner.
: Performs a jump. The longer you hold down , the higher you will jump. Same applies for how short you hold down.
: If pressed, DK will do a roll attack. If held down, DK will start to run. Press to pick up and drop barrels (press and release if you have a barrel and want to drop it). Press to throw a barrel if you have a barrel.
: Pauses/Unpauses a game.
: If paused, press to leave the level. If unpaused, press to tag your secondary partner.
: Moves a character up, down, left, and right. If on ground, press to perform a duck.
Roll Jump - Right after rolling, press to jump, effectively allowing DK to jump much farther than before. Use this technique when large gaps await you.
Ground Pound - Press to duck, then to slam the ground to gain easy bananas that pop out of the ground.