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Map of the entryway

This is a small map, starting with two soldiers facing away from out. Charge forward, head down the corridor, and reach the exit in the darkened room to complete the map.

Layout[edit]

However, you may be more interested in getting as much as possible from the map, as opposed to speeding through this level. When you first enter the map, turn around and head to the left to collect a chainsaw. Under normal play, you won't be able to access the chainsaw if you leave it behind.

The northern blue-floor room contains soldiers and imps. If you kill the monsters here, you can get ammunition from the fallen soldiers by pressing the left switch to get ammunition, and the right switch to reveal a secret containing green armor.

The elevator on the left of the dark area is an alcove that contains a stimpack. At the end of this elevator is a secret that reveals the southern section that contains a shotgun.

Secrets[edit]

  1. The platform containing three imps on the left side of the darkened room. (Sector 8)
  2. The outside area containing the shotgun. To access this area, press the switch on the 3-imp platform. (Sector 17)
  3. The door on the eastern wall of the darkened room. (Sector 28)
  4. The area in the north-east of the blue-floored room. To access, flip the switch on the right. It contains green armor. (Sector 41)
  5. The rocket launcher to the east of the main corridor, marked by health bonuses. To access, walk across the western edge of the left raised floor-lamp. (Sector 57)

Multiplayer[edit]

  • The behind-the-start bonus also contains a super shotgun, a rocket launcher and a BFG9000.
  • Another BFG is located to the left of the left-pillar at the starting area.
  • A chaingun is added in the main corridor.
  • A super shotgun is found in the blue-floored room.
  • The rocket launcher has a nearby ammo pack.
  • The plasma gun is found in the darkened room.