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Empire Earth II
Box artwork for Empire Earth II.
Developer(s) Mad Doc Software
Publisher(s) Vivendi Universal
Designer(s) Ian Lane Davis
Engine Gamebryo
Release date(s)
Genre(s) RTS
System(s) Windows
Mode(s) Single player, Multiplayer
Rating(s)
ESRB: ESRB T.png Teen
PEGI: PEGI 12.png Ages 12+
System requirements (help)
CPU clock speed
1.5 GHz
System RAM
256 MiB
Disk space
1.5 GiB
Video RAM
64 MiB
Expansion pack(s) Empire Earth II: The Art of Supremacy
Preceded by Empire Earth
Followed by Empire Earth III
Series Empire Earth
Neoseeker Related Pages

Empire Earth II, also called EE2, is a real-time strategy computer game developed by Mad Doc Software and published by Vivendi Universal on April 26, 2005. It is a sequel to the 2001 bestselling game Empire Earth, which was developed by the now-defunct Stainless Steel Studios. The game features 15 epochs and 14 different civilizations. An expansion pack, which was released by Mad Doc Software called Empire Earth II: The Art of Supremacy, was released on February 14, 2006.

Empire Earth II contains three single player campaigns, a collection of scenarios called "turning points" and a tutorial campaign. The Korean campaign is about early Korean history, from 2333 BC to 676 AD, divided into eight scenarios, the German Campaign deals with the years between 1220–1871 in central Europe, and the American Campaign is part fact and part fiction, set between 1898 and 2070. There are also four special scenarios called turning points. These scenarios can be played from either side of a battle or war which changed the course of history.

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