This article needs renaming! Its name does not follow current naming conventions and it needs to be moved. Please move this page so it has a more appropriate name, or help by discussing possible changes on the talk page.
If you need help with wiki markup, see the wiki markup page. If you want to try out wiki markup without damaging a page, why not use the sandbox?
This article could use a cleanup in order to be more legible and/or presentable. Please help improve this article in any way possible. Remember to follow our editing guidelines when improving existing articles. If you can improve this page, please edit it, or help by discussing possible changes on the talk page.
If you need help with wiki markup, see the wiki markup page. If you want to try out wiki markup without damaging a page, why not use the sandbox?
(work in progress)
This page deals with the questing and creating of spells (for casters and hybrids) and tomes/discs (melee classes and hybrids). Please refrain from listing common spells, as we are not able to replace Lucy really....
Spells
Spells can be labeled as many things depending on their use, present form, or availiblity. All spells start as an item (in the form of a scroll)that has to be bought, looted, or merely given to a character that is of sufficent class and level to use it.
There is a large market within Everquest that deals with finding and selling uncommon spells to those spellcasters that still need them.
But after a spellcaster, either arcane or divine, gets one of these needed scrolls, it can be 'learned' which changes it from an item into a tool, used by the caster in exchange for various amounts of their Mana.
Tomes/Discs
Tomes are the melee/hybrids "spells". they range from damage multipliers/mitigators to resist improving and lots more.
click on the classes listed below to get (or add/amend) a list of UNCOMMON spells/tomes/discs