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Arms unique stats are Max Heat, Cooldown Rate and Marksmanship. Max Heat sets the maximum heat a Mechanaught can endure, Cooldown rate sets the speed at which the heat decreases and Marksmanship sets how well the mechanaught uses weapons.

Image Name Series Price Required Rank Durability Max Heat Cooldown Rate Marksmanship HP Size Weight Energy Drain Description
Blitzker AR Heavy 50000 All 60000 169 17 26 590 4926 18283 81 Heavy duty but fast, with improved Max Heat and Marksmanship, and reinforced to boost HP.
Boomrocker AR Heavy 14000 All 45000 135 22 19 532 4902 18295 81 Heavy duty with improved Max Heat and Marksmanship.
Davenstar AR Standard 25000 All 55000 152 24 22 621 4630 15287 102 Standard weight with improved Max Heat and Marksmanship, and reinforced to boost HP.
Frontliner AR Light 6000 All 40000 130 24 12 481 3430 15296 81 Lightweight with improved Max Heat and Marksmanship, and reinforced to boost HP.
Haskell AR Heavy 95 NC coins All 40000 140 24 19 640 4854 18293 81 Heavy duty with improved Cooldown Rate and Marksmanship, and reinforced to boost HP.
Mekhi AR Standard 6000 All 40000 102 32 5 450 2486 13298 72 Standard weight and fast, with improved EN Drain and Cooldown Rate.
Pushnik AR Light 14000 All 45000 110 28 5 466 2702 13295 53 Lightweight with improved EN Drain and Cooldown Rate, and reinforced to boost HP.
Scootwing AR Light 25000 All 55000 134 36 20 517 2726 13288 34 Lightweight and fast with improved EN Drain and Cooldown Rate.
Stallion AR Light 95 NC coins All 40000 120 34 17 359 2486 13290 98 Lightweight with improved EN Drain and Max Heat.
Stark AR Standard 95 NC coins All 40000 132 28 17 540 4222 15291 98 Standard weight with improved Max Heat and Cooldown Rate.
Trooper AR Standard 14000 All 45000 123 26 15 499 3910 15297 67 Standard weight with balance performance.
Zeeker AR Light 50000 All 60000 122 38 12 517 2885 14109 24 Lightweight with improved EN Drain and Cooldown Rate, and reinforced to boost HP.