From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search
stub
stub

This page is a stub. Help us expand it, and you get a cookie.

This quest is available soon after The Waters of Life, and is obtained when you hear the Vault 101 Emergency Signal; you will notice the signal when you are near Megaton.

Vault 101[edit]

Bobblehead
This mission is your final chance to obtain the Medical bobblehead, and your only chance to retrieve the schematic from a hidden safe - both of which are found in the doctor's office. If you miss them, you won't be able to retrieve it later without cheating.

After re-entering the Vault, you'll have a small chat with Officer Gomez, who states that after you left, a problem occurred within the vault; in particular, some members wanted the vault to be opened permanently, and the overseer strongly disagreed with this.

When you return to the vault, characters that were kept alive from Escape! will remain; if they were killed, their bodies will be removed.

Talking to the Overseer[edit]

You can speak to the overseer to convince him to re-open the vault and allow. In doing so, you receive karma, and modified utility jumpsuit from Amata that increases your luck, repair skill and radiation resistance.

If you complete this option to get the vault open, you will occasionally see members scouting the wasteland in random encounters, if they are still alive.

Talking to the rebels[edit]

You can convince the rebels to stand down, and allow the vault to remain closed.

Assassinating the overseer[edit]

You can kill the overseer.

Assassinating the rebels[edit]

You can kill every rebel in the vault.

Assassinating everyone[edit]

You can kill every person in the vault. When you do so, the Vault will be thrown into chaos.

Sabotaging the vault[edit]

You can sabotage the air filtration system within the vault in order to force everyone to leave. This requires a Science skill of 75.

Leaving the vault[edit]

This quest is optional, but you only have one chance at it. You can simply leave the vault for good and let them sort out the situation.