Fatal Labyrinth/Getting Started

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Fatal Labyrinth is a Roguelike. If you've played a Roguelike before you'll know a lot of what to expect.

Being a Roguelike all floors are generated at random, so this guide cannot provide any precise directions except for the final level.

Contents

[edit] General strategies

  • The floors are divided into narrow corridors connecting rooms of various sizes. Monsters in a room only become active when you move close enough for the room's contents to become visible.
  • If you draw an enemy's interest and then retreat into a doorway you can fight it without worrying about the others surrounding you and tearing down your health.
  • When you move or wait (by pushing A button) you'll slowly heal, but enemies will not. This means you can run off and heal up if you're having problems and then come back and continue the fight.
  • Your food supply will drain over time there is usually enough food in the dungeon that you can survive without problems.
  • Each piece of meat Image:Fatal Labyrinth Food.png is worth 10, 20, or 30 food points. If you get a food rating of 99 or higher you will die of gluttony.
  • Explore thoroughly. Every enemy you fight makes you tougher, and you'll have a higher chance of finding good equipment to make your life easier.
  • While you'll find gold throughout the dungeons, its only purpose is to buy you a better gravestone when you die! Worse yet, later in the game you'll face Mimics that look like a bag of gold but will actually attack you. Unless you want to get that nice gravestone, don't bother collecting gold.

[edit] Traps

In later levels you'll face two types of traps.

[edit] Pits

Pits drop you down to the previous level, with all its enemies and items restocked. If you want to level up some more this can actually be useful.

[edit] Alarm

If you step on these sleeping monsters will wake up.