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Requirements: Thief level 2.

The Jump skill allows your character to attack from a distance. While charging, the character is not on the map, and cannot be targeted. The character will return to its original location after completing the attack. Unlike other timed attacks, there is no casting time estimate, so your target may move before you complete your attack.

Action Abilities (Jump)
Name JP Range Effect Description
Level Jump2 150 2 1 Allows you to jump two squares horizontally.
Level Jump3 300 3 1 Allows you to jump three squares horizontally.
Level Jump4 450 4 1 Allows you to jump four squares horizontally.
Level Jump5 600 5 1 Allows you to jump five squares horizontally.
Level Jump8 900 8 1 Allows you to jump eight squares horizontally.
Vertical Jump2 100 Can use jump attack on a square with height difference of 2 or less.
Vertical Jump3 200 Can use jump attack on a square with height difference of 3 or less.
Vertical Jump4 300 Can use jump attack on a square with height difference of 4 or less.
Vertical Jump5 400 Can use jump attack on a square with height difference of 5 or less.
Vertical Jump6 500 Can use jump attack on a square with height difference of 6 or less.
Vertical Jump7 600 Can use jump attack on a square with height difference of 7 or less.
Vertical Jump8 900 Can use jump attack on a square with height difference of 8 or less.
Reaction Abilities
Dragon Spirit 560 Protects from death.
Support Abilities
Equip Spear 400 Allows character to use spears.
Movement Abilities
Ignore Height 700 Allows character to move without height restrictions.

Total JP to Master: 7060