Final Fantasy Tactics A2: Grimoire of the Rift/Soldier
Soldier is one of the two primary classes for Humes. Without learning at least one ability from this class, you can't change into the other Physical jobs. But aside from this, the Soldier isn't an effective fighter. The "-break" abilities have merit, but the Soldier has poor stat growths and should never be used as a character's main class. Bangaa effectively share this job with Humes, though the Bangaa version is called a Warrior and has slightly different abilities.
|Body||Heavy Armor, Light Armor|
|Month||Location||"Clan Mates" Quest Responses|
|Blackfrost, Skyfrost||Targ Wood||A A A B|
|First Aid||A||--||Self||Broadsword||100||Heals HP and cures some status ailments|
|Powerbreak||A||--||Varies||Barong||250||Weakens the target's weapon attacks|
|Mindbreak||A||--||Varies||Buster Sword||250||Reduces the target's magic power|
|Magicbreak||A||--||Varies||Ancient Sword||250||Deals damage to the target's MP|
|Speedbreak||A||--||Varies||Silver Sword||350||Reduces the target's speed|
|Mug||A||--||Varies||Diamond Sword||350||Damages the target and steals gil|
|Provoke||A||--||1||Blood Sword||300||Berserks the target|
|Sensor||A||--||4||Burglar Sword||150||Reveals an enemy's Level 1 Loot|
|Shieldbearer||S||--||--||Bronze Shield||150||Enables the equipping of shields, regardless of job|
|Monkey Grip||S||--||--||Vigilante||250||Lets a character hold a two-handed weapon in one hand|
In general, stick to basic attacks rather than using abilities. With a move stat of 4, you can get behind an enemy you're next to and get a powerful Back Attack in. Switch once you know three abilities because by that point, you qualify for all four secondary classes (Archer, Thief, Fighter, Paladin). Make sure that all the Humes you plan on using frequently have been a Soldier by level 15 because they're major hindrances after that.
 "-Break" Abilities
The soldier's "-break" abilities are the most useful, but their lack of range makes them impractical. As an Archer or Hunter, if you equip Arts of War as a secondary ability, you will be able to use the "-break" abilities from a distance.
 First Aid
This is arguably the best Soldier ability because it cures many of the Debuffs that show up early in the game. Blind, poison, and immobilize are three common debuffs that it can cure. Once you become a Paladin and learn Nurse, however, this move is obsolete.